name = "The Great Shattering Illusion" saved = HAI header = { name = "The Great Shattering Illusion" which = "Darkest Hour v 1.05.1 (OHGC)" tutorial = no startdate = { year = 1939 month = january day = 21 hour = 15 } startyear = 1936 saved = yes combat = no free = yes optionmode = 0 set_ai_aggresive = 3 set_difficulty = 2 set_gamespeed = 7 share_country = 0 democracy_war = 1 enddate = 0 ictakeover = 0 teamtakeover = 0 optionfile = "scenarios\save games\Haiti_1939_January_22.eug.cfg" selectable = { AFG ALB ARG AST BEL BHU BOL BRA U02 BUL CAN CHL COL COS CUB U09 DEN DOM U05 ECU EGY SAL FRA GER GRE GUA HAI U50 HON U03 U38 PER IRE JAP ITA SPA KOR LIB LUX MEX MON MTN CHI NEP HOL NZL NIC NOR OMN OTT PAN PAR PRU PHI POL POR CSX ROM RUS SER SWE SCH SIA CGX TIB SAF ENG USA URU VEN SIK YEM VIC U66 } id = { type = 4712 id = 89399 } id = { type = 6121 id = 4 } FRA = { songs = "" desc = "FRA_DESC" picture = "scenarios\data\propaganda_FRA_WW1.bmp" countrytactics = "FRA_DESC" name = "Colonial France" 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month = october day = 26 hour = 0 } supplies = 0.3865 energy = -3.0918 } treaty = { id = { type = 4712 id = 42786 } type = trade country = "RUS" country = "EGY" expirydate = { year = 2037 month = october day = 27 hour = 0 } supplies = 0.2994 energy = -2.3956 } treaty = { id = { type = 4712 id = 42793 } type = trade country = "SWE" country = "SCH" expirydate = { year = 2037 month = october day = 27 hour = 0 } supplies = 4.8629 metal = -18.2037 energy = 4.3522 money = -0.2333 } treaty = { id = { type = 4712 id = 43979 } type = trade country = "BRA" country = "HAI" expirydate = { year = 2037 month = november day = 9 hour = 0 } supplies = 0.5170 energy = -4.1358 } treaty = { id = { type = 4712 id = 44069 } type = non_aggression country = "VIC" country = "BEL" expirydate = { year = 1939 month = november day = 10 hour = 0 } } treaty = { id = { type = 4712 id = 44335 } type = trade country = "ROM" country = "U09" expirydate = { year = 2037 month = november day = 13 hour = 0 } oil = -13.1042 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id = { type = 4712 id = 48707 } type = trade country = "COL" country = "POR" expirydate = { year = 2037 month = december day = 23 hour = 0 } supplies = 0.5385 energy = -4.3081 efficiency = 0.7273 } treaty = { id = { type = 4712 id = 48760 } type = trade country = "FRA" country = "AST" expirydate = { year = 2037 month = december day = 24 hour = 0 } oil = 0.7386 supplies = 0.1809 energy = -3.6628 } treaty = { id = { type = 4712 id = 48979 } type = trade country = "BUL" country = "MON" expirydate = { year = 2037 month = december day = 26 hour = 0 } supplies = 0.2876 energy = -1.5906 } treaty = { id = { type = 4712 id = 49084 } type = trade country = "GER" country = "EGY" expirydate = { year = 2037 month = december day = 27 hour = 0 } supplies = 1.8345 metal = -7.3381 } treaty = { id = { type = 4712 id = 49254 } type = trade country = "COL" country = "MON" expirydate = { year = 2037 month = december day = 29 hour = 0 } supplies = 0.1115 energy = -0.8919 } treaty = { id = { type = 4712 id = 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expirydate = { year = 2038 month = february day = 11 hour = 0 } supplies = 0.8883 energy = -3.5531 efficiency = 0.6058 } treaty = { id = { type = 4712 id = 54502 } type = trade country = "FRA" country = "ECU" expirydate = { year = 2038 month = february day = 16 hour = 0 } supplies = 0.1066 energy = -0.8530 } treaty = { id = { type = 4712 id = 54844 } type = trade country = "SIA" country = "U09" expirydate = { year = 2038 month = february day = 19 hour = 0 } supplies = 0.4528 energy = -3.6221 efficiency = 0.6111 } treaty = { id = { type = 4712 id = 55091 } type = trade country = "TIB" country = "U03" expirydate = { year = 2038 month = february day = 21 hour = 0 } supplies = 0.5000 energy = -2 } treaty = { id = { type = 4712 id = 55275 } type = trade country = "PRU" country = "CHL" expirydate = { year = 2038 month = february day = 23 hour = 0 } supplies = 0.2609 energy = -2.0876 } treaty = { id = { type = 4712 id = 55354 } type = trade country = "GER" country = "SAF" expirydate = { year 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day = 2 hour = 0 } energy = -3.2536 money = 0.1356 } treaty = { id = { type = 4712 id = 56026 } type = trade country = "ENG" country = "CHI" expirydate = { year = 2038 month = march day = 2 hour = 0 } supplies = 2.6550 metal = -9.0154 energy = -26.3660 money = 0.4824 } treaty = { id = { type = 4712 id = 56127 } type = peace country = "U03" country = "SIA" expirydate = { year = 1939 month = september day = 3 hour = 0 } } treaty = { id = { type = 4712 id = 56126 } type = non_aggression country = "SIA" country = "U03" expirydate = { year = 1940 month = march day = 3 hour = 0 } } treaty = { id = { type = 4712 id = 56133 } type = trade country = "ENG" country = "ROM" expirydate = { year = 2038 month = march day = 3 hour = 0 } supplies = 5.2172 energy = -46.9123 money = 0.1078 } treaty = { id = { type = 4712 id = 56181 } type = peace country = "SPA" country = "U03" expirydate = { year = 1939 month = september day = 4 hour = 0 } } treaty = { id = { type = 4712 id = 56182 } type = peace 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trade country = "ITA" country = "SCH" expirydate = { year = 2038 month = june day = 21 hour = 0 } supplies = 0.9975 energy = -7.7170 money = 0.1352 } treaty = { id = { type = 4712 id = 66401 } type = trade country = "CGX" country = "U50" expirydate = { year = 2038 month = june day = 24 hour = 0 } supplies = 0.2619 energy = -1.0477 } treaty = { id = { type = 4712 id = 66670 } type = trade country = "GRE" country = "U09" expirydate = { year = 2038 month = june day = 27 hour = 0 } supplies = 3.9795 energy = -15.9181 efficiency = 0.8750 } treaty = { id = { type = 4712 id = 66681 } type = trade country = "EGY" country = "U66" expirydate = { year = 2038 month = june day = 27 hour = 0 } supplies = 1.6881 metal = -4.8828 energy = -6.4000 money = 0.1109 } treaty = { id = { type = 4712 id = 67352 } type = trade country = "CHL" country = "BOL" expirydate = { year = 2038 month = july day = 3 hour = 0 } metal = -7.2000 money = 0.3000 } treaty = { id = { type = 4712 id = 67354 } type = trade country 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expirydate = { year = 2038 month = july day = 15 hour = 0 } supplies = 0.6000 energy = -2.4000 } treaty = { id = { type = 4712 id = 69206 } type = trade country = "ENG" country = "YEM" expirydate = { year = 2038 month = july day = 19 hour = 0 } supplies = 1.0060 rare_materials = -2.0121 } treaty = { id = { type = 4712 id = 69542 } type = trade country = "SER" country = "AFG" expirydate = { year = 2038 month = july day = 21 hour = 0 } supplies = 0.9380 metal = -6.2606 money = 0.1045 } treaty = { id = { type = 4712 id = 70288 } type = trade country = "CHL" country = "AST" expirydate = { year = 2038 month = july day = 28 hour = 0 } supplies = 0.2195 energy = -0.8779 } treaty = { id = { type = 4712 id = 70366 } type = trade country = "CHL" country = "PAR" expirydate = { year = 2038 month = july day = 29 hour = 0 } supplies = 2.3808 rare_materials = -4.2000 metal = -7.0901 money = 0.2486 } treaty = { id = { type = 4712 id = 70770 } type = trade country = "RUS" country = "MON" expirydate = { year = 2038 month = august day = 5 hour = 0 } supplies = 5.8353 rare_materials = -5.8353 } treaty = { id = { type = 4712 id = 70772 } type = trade country = "CHI" country = "TIB" expirydate = { year = 2038 month = august day = 5 hour = 0 } supplies = 1.5000 metal = -6 } treaty = { id = { type = 4712 id = 71247 } type = peace country = "JAP" country = "U03" expirydate = { year = 1940 month = february day = 10 hour = 0 } } treaty = { id = { type = 4712 id = 71248 } type = peace country = "KOR" country = "U03" expirydate = { year = 1940 month = february day = 10 hour = 0 } } treaty = { id = { type = 4712 id = 71688 } type = trade country = "SIA" country = "U66" expirydate = { year = 2038 month = august day = 13 hour = 0 } supplies = 2.1675 rare_materials = -3.0937 energy = -4.9650 } treaty = { id = { type = 4712 id = 72134 } type = trade country = "USA" country = "U66" expirydate = { year = 2038 month = august day = 17 hour = 0 } supplies = 0.9509 metal = -2.3172 energy = -2.9729 } treaty 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trade country = "SWE" country = "ARG" expirydate = { year = 2038 month = august day = 28 hour = 0 } supplies = 0.4839 metal = -26.7599 money = 1.0343 } treaty = { id = { type = 4712 id = 74149 } type = trade country = "ARG" country = "PRU" expirydate = { year = 2038 month = september day = 1 hour = 0 } metal = 0.3204 energy = -0.6409 } treaty = { id = { type = 4712 id = 74500 } type = trade country = "SPA" country = "NIC" expirydate = { year = 2038 month = september day = 3 hour = 0 } supplies = 0.5362 rare_materials = -2.1447 efficiency = 0.7321 } treaty = { id = { type = 4712 id = 74670 } type = trade country = "OTT" country = "AFG" expirydate = { year = 2038 month = september day = 4 hour = 0 } supplies = 0.7500 rare_materials = -3 energy = 5.0174 money = -0.2091 } treaty = { id = { type = 4712 id = 75033 } type = trade country = "GER" country = "CHI" expirydate = { year = 2038 month = september day = 6 hour = 0 } oil = -0.5017 supplies = 3.1622 energy = -23.7921 } treaty = { id = { 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treaty = { id = { type = 4712 id = 77098 } type = trade country = "CHI" country = "U03" expirydate = { year = 2038 month = september day = 23 hour = 0 } supplies = 1.7765 metal = -3.5529 } treaty = { id = { type = 4712 id = 77423 } type = trade country = "RUS" country = "AFG" expirydate = { year = 2038 month = september day = 26 hour = 0 } supplies = 0.5288 energy = -4.6239 money = 0.1045 } treaty = { id = { type = 4712 id = 77521 } type = trade country = "NEP" country = "ENG" expirydate = { year = 2038 month = september day = 27 hour = 0 } rare_materials = 1.5000 metal = 3.5000 energy = 6 } treaty = { id = { type = 4712 id = 77748 } type = trade country = "BRA" country = "POR" expirydate = { year = 2038 month = september day = 29 hour = 0 } supplies = 3.8615 energy = -15.4462 efficiency = 0.7273 } treaty = { id = { type = 4712 id = 78358 } type = trade country = "BEL" country = "U09" expirydate = { year = 2038 month = october day = 4 hour = 0 } supplies = 0.5730 energy = -2.2920 } treaty = { id = { type = 4712 id = 78960 } type = trade country = "ENG" country = "POR" expirydate = { year = 2038 month = october day = 7 hour = 0 } supplies = 1.5169 metal = -3.5859 energy = -4.9634 } treaty = { id = { type = 4712 id = 79146 } type = trade country = "ITA" country = "RUS" expirydate = { year = 2038 month = october day = 8 hour = 0 } energy = 31.2759 money = -1.3032 } treaty = { id = { type = 4712 id = 79270 } type = trade country = "SPA" country = "VIC" expirydate = { year = 2038 month = october day = 9 hour = 0 } oil = 2.0157 supplies = -1.9381 energy = 9.4575 } treaty = { id = { type = 4712 id = 79835 } type = trade country = "OTT" country = "VIC" expirydate = { year = 2038 month = october day = 14 hour = 0 } supplies = -4.0515 metal = 11 energy = 10.7058 efficiency = 0.7630 } treaty = { id = { type = 4712 id = 80388 } type = trade country = "SAF" country = "FRA" expirydate = { year = 2038 month = october day = 18 hour = 0 } supplies = 1.8289 energy = -7.3154 } treaty = { id = { type = 4712 id = 80612 } type = trade country = "GRE" country = "VIC" expirydate = { year = 2038 month = october day = 21 hour = 0 } supplies = -1.7140 energy = 6.8559 efficiency = 0.7956 } treaty = { id = { type = 4712 id = 81935 } type = trade country = "MTN" country = "U66" expirydate = { year = 2038 month = october day = 29 hour = 0 } supplies = 0.1500 rare_materials = -0.3000 } treaty = { id = { type = 4712 id = 82103 } type = trade country = "AST" country = "CAN" expirydate = { year = 2038 month = november day = 0 hour = 0 } supplies = 4.0266 metal = -15.3022 energy = -0.8040 } treaty = { id = { type = 4712 id = 82424 } type = trade country = "VIC" country = "POR" expirydate = { year = 2038 month = november day = 2 hour = 0 } supplies = 0.2188 energy = -3.5000 } treaty = { id = { type = 4712 id = 82571 } type = trade country = "VIC" country = "SAL" expirydate = { year = 2038 month = november day = 3 hour = 0 } supplies = 0.2611 metal = -2.0890 } treaty = { id = { type = 4712 id = 83056 } type = trade country = "BUL" country = "U09" expirydate = { year = 2038 month = november day = 7 hour = 0 } supplies = 3.1466 energy = -12.5864 efficiency = 0.8750 } treaty = { id = { type = 4712 id = 84551 } type = trade country = "SPA" country = "COS" expirydate = { year = 2038 month = november day = 21 hour = 0 } supplies = 1.2000 rare_materials = -2.4000 metal = -4.8000 efficiency = 0.7321 } treaty = { id = { type = 4712 id = 84968 } type = trade country = "U50" country = "U03" expirydate = { year = 2038 month = november day = 26 hour = 0 } supplies = 0.3036 metal = -1.2146 } treaty = { id = { type = 4712 id = 85548 } type = peace country = "SPA" country = "FRA" expirydate = { year = 1940 month = june day = 4 hour = 0 } } treaty = { id = { type = 4712 id = 85549 } type = peace country = "VIC" country = "FRA" expirydate = { year = 1940 month = june day = 4 hour = 0 } } treaty = { id = { type = 4712 id = 85550 } type = peace country = "POR" country = "FRA" expirydate = { year = 1940 month = june day = 4 hour = 0 } } treaty = { id = { type = 4712 id = 85553 } type = peace country = "U09" country = "FRA" expirydate = { year = 1940 month = june day = 4 hour = 0 } } treaty = { id = { type = 4712 id = 85813 } type = trade country = "GER" country = "ARG" expirydate = { year = 2038 month = december day = 7 hour = 0 } supplies = 19.0620 energy = -155.5722 money = 0.1282 } treaty = { id = { type = 4712 id = 85934 } type = trade country = "GRE" country = "ROM" expirydate = { year = 2038 month = december day = 8 hour = 0 } supplies = 5.0808 rare_materials = -10.1617 } treaty = { id = { type = 4712 id = 86913 } type = trade country = "SPA" country = "POR" expirydate = { year = 2038 month = december day = 20 hour = 0 } supplies = 2.8190 metal = -10.6946 money = -0.3818 } treaty = { id = { type = 4712 id = 86978 } type = trade country = "SPA" country = "U09" expirydate = { year = 2038 month = december day = 21 hour = 0 } supplies = 0.8755 energy = -7.0041 } treaty = { id = { type = 4712 id = 87291 } type = trade country = "LIB" country = "USA" expirydate = { year = 2038 month = december day = 25 hour = 0 } oil = 0.1460 metal = 3.5000 energy = 6.5000 } treaty = { id = { type = 4712 id = 87293 } type = trade country = "ENG" country = "VIC" expirydate = { year = 2038 month = december day = 25 hour = 0 } oil = -2.4764 supplies = 0.9287 } treaty = { id = { type = 4712 id = 87457 } type = trade country = "USA" country = "U09" expirydate = { year = 2038 month = december day = 27 hour = 0 } supplies = 5.3787 energy = -43.0296 efficiency = 0.7361 } treaty = { id = { type = 4712 id = 87511 } type = trade country = "GER" country = "FRA" expirydate = { year = 2038 month = december day = 28 hour = 0 } supplies = 2.8959 metal = -23.1674 } treaty = { id = { type = 4712 id = 87628 } type = trade country = "GER" country = "MTN" expirydate = { year = 2038 month = december day = 29 hour = 0 } supplies = 1.5953 energy = -12.7628 } treaty = { id = { type = 4712 id = 87630 } type = trade country = "GER" country = "SWE" expirydate = { year = 2038 month = december day = 29 hour = 0 } oil = -0.1719 supplies = 22.0977 energy = -103.4930 money = 0.6507 } treaty = { id = { type = 4712 id = 87705 } type = trade country = "SWE" country = "FRA" expirydate = { year = 2039 month = january day = 0 hour = 0 } supplies = -0.8914 energy = 3.5657 } treaty = { id = { type = 4712 id = 88257 } type = trade country = "ARG" country = "OTT" expirydate = { year = 2039 month = january day = 7 hour = 0 } supplies = 5.0394 energy = -46.5264 money = 1.0987 } treaty = { id = { type = 4712 id = 88442 } type = trade country = "OTT" country = "GER" expirydate = { year = 2039 month = january day = 9 hour = 0 } supplies = -1.3772 energy = 5.5089 } treaty = { id = { type = 4712 id = 88779 } type = trade country = "CHI" country = "OTT" expirydate = { year = 2039 month = january day = 14 hour = 0 } supplies = 2.3486 energy = -18.7884 } treaty = { id = { type = 4712 id = 88859 } type = trade country = "IRE" country = "POR" expirydate = { year = 2039 month = january day = 15 hour = 0 } metal = -2.2000 money = 0.1833 } treaty = { id = { type = 4712 id = 89068 } type = trade country = "SWE" country = "VIC" expirydate = { year = 2039 month = january day = 18 hour = 0 } supplies = 2.0096 energy = -8.0385 efficiency = 0.9375 } axis = { id = { type = 15000 id = 2 } defensive = no participant = { } } allies = { id = { type = 15000 id = 1 } defensive = no participant = { } } comintern = { id = { type = 15000 id = 3 } defensive = no participant = { } } alliance = { id = { type = 15000 id = 5 } defensive = no participant = { JAP KOR } } alliance = { id = { type = 15000 id = 6 } defensive = no participant = { ENG AST CAN EGY IRE NZL SAF U02 BHU NEP OMN } } alliance = { id = { type = 15000 id = 16 } defensive = no participant = { HOL U05 } } alliance = { id = { type = 4712 id = 2507 } defensive = no participant = { RUS POL ITA } } alliance = { id = { type = 4712 id = 2508 } defensive = no participant = { USA MEX PHI LIB } } alliance = { id = { type = 4712 id = 2509 } defensive = no participant = { } } alliance = { id = { type = 4712 id = 42870 } defensive = no participant = { SPA VIC POR U09 } } weather = { pattern = { id = { type = 4712 id = 789 } provinces = { 92 78 93 82 81 89 71 86 76 77 79 90 85 2188 2189 88 91 } centre = 92 speed = 1 heading = "southeast" } pattern = { id = { type = 4712 id = 2492 } provinces = { 1889 1883 1884 1888 1891 2389 1887 1886 1885 1890 2384 1980 1982 2385 2386 2387 2391 } centre = 1887 speed = 5 heading = "northeast" } pattern = { id = { type = 4712 id = 2495 } provinces = { 29 } centre = 29 speed = 1 heading = "northwest" } pattern = { id = { type = 4712 id = 2506 } provinces = { 2467 2469 2466 2470 2472 2468 1725 2428 2475 1234 2460 2465 2483 2478 2439 2474 2482 1683 1685 2479 2418 2446 1602 1673 2425 2461 2481 2490 1603 1669 2484 1594 1595 1586 2442 1553 1555 2476 2631 2459 1598 1608 1558 2498 1593 1552 1563 2480 2512 2554 2410 2429 2492 2513 1670 1671 2433 2456 1589 1587 1600 2487 1556 2415 2416 1607 2450 1597 2514 1605 1610 1568 1579 1659 2486 2445 2435 2499 2438 1231 1232 1574 2556 2458 2452 2455 1549 1661 1663 1664 1590 2555 1678 1551 2494 2553 1577 1572 1580 1626 2485 2558 1684 1686 1561 2489 2419 2420 1662 1599 1548 1699 1701 1546 1679 1680 2437 1230 2562 2457 1591 1627 1632 2538 2539 2440 1726 1543 1544 1545 2477 1609 1557 1562 1576 2413 2491 1621 1622 2549 2550 2552 1687 1564 2517 2434 2436 2441 2495 1601 1547 2501 1573 1578 2417 1700 2448 1696 2454 2561 2564 } centre = 2482 speed = 5 heading = "southwest" } pattern = { id = { type = 4712 id = 3253 } provinces = { 859 } centre = 0 speed = 5 heading = "north" } pattern = { id = { type = 4712 id = 3277 } provinces = { 1370 1368 1369 1371 1375 2524 1383 1373 1372 1356 1354 1311 1378 1349 1355 } centre = 1375 speed = 4 heading = "east" } pattern = { id = { type = 4712 id = 3302 } provinces = { 1093 1091 1094 1095 2172 1088 1090 2212 1086 1089 1083 1087 2211 } centre = 1093 speed = 1 heading = "east" } pattern = { id = { type = 4712 id = 3325 } provinces = { 1526 1524 1528 } centre = 1526 speed = 1 heading = "southwest" } pattern = { id = { type = 4712 id = 3354 } provinces = { 2240 2239 993 2251 2254 2294 2252 916 912 2303 2258 2259 2262 915 2245 2249 2300 2273 931 929 934 966 969 2264 963 2253 2261 2272 933 2304 970 2257 2265 2277 2059 2266 2268 2270 2271 2069 2070 2072 2299 2301 2305 1997 1999 2000 2004 2005 2006 2068 2306 2307 967 973 955 956 2073 2003 2062 2066 964 975 976 977 980 720 722 2279 2275 2308 1758 1769 1992 1993 1995 1998 2347 2348 2274 2248 2246 2250 949 950 990 2057 2071 715 717 718 2278 2281 2430 2256 939 941 2269 2260 } centre = 2306 speed = 1 heading = "southwest" } pattern = { id = { type = 4712 id = 3439 } provinces = { 1478 1533 1459 } centre = 0 speed = 1 heading = "west" } pattern = { id = { type = 4712 id = 3442 } provinces = { 326 } centre = 326 speed = 3 heading = "north" } pattern = { id = { type = 4712 id = 3445 } provinces = { 198 200 202 206 207 197 } centre = 0 speed = 3 heading = "west" } pattern = { id = { type = 4712 id = 3449 } provinces = { } centre = 0 speed = 5 heading = "west" } pattern = { id = { type = 4712 id = 3550 } provinces = { 581 } centre = 581 speed = 2 heading = "southwest" } pattern = { id = { type = 4712 id = 3551 } provinces = { } centre = 0 speed = 3 heading = "southeast" } pattern = { id = { type = 4712 id = 3552 } provinces = { 1674 } centre = 1674 speed = 1 heading = "south" } pattern = { id = { type = 4712 id = 3555 } provinces = { 2621 998 2223 2229 2620 2623 2625 2624 2544 2546 2570 2626 2618 2569 2568 997 2571 2531 2533 1637 2629 1642 1636 1638 2529 2532 1640 2644 2647 2226 2227 2218 2220 2640 2572 1648 2534 2202 2203 2199 2221 2222 2225 2613 2611 1504 2216 2630 1641 1639 1421 2641 2645 2646 1418 1429 1430 1434 2530 2617 2545 2565 2622 1635 } centre = 2532 speed = 3 heading = "southeast" } pattern = { id = { type = 4712 id = 3654 } provinces = { 1211 1207 1212 1214 1215 1226 1227 1199 1208 1217 1218 1223 1225 2496 1213 1191 1196 1205 1220 1245 1202 1204 1328 2518 1197 1203 1210 1241 1242 1243 1323 1330 1175 1244 1247 1332 1198 1209 1193 1333 1334 1174 1190 1224 1235 1329 1336 1216 1233 2493 1219 1249 1236 1246 1250 1252 1201 1228 2516 1237 1176 1200 1221 1222 1331 1319 1321 1192 } centre = 1203 speed = 4 heading = "south" } pattern = { id = { type = 4712 id = 3665 } provinces = { } centre = 0 speed = 3 heading = "south" } pattern = { id = { type = 4712 id = 3666 } provinces = { 1129 1136 1366 1127 1115 1131 688 501 } centre = 0 speed = 4 heading = "north" } pattern = { id = { type = 4712 id = 3667 } provinces = { 291 287 289 292 293 309 298 299 } centre = 293 speed = 3 heading = "east" } pattern = { id = { type = 4712 id = 3749 } provinces = { 2654 2655 2651 2664 } centre = 0 speed = 3 heading = "east" } pattern = { id = { type = 4712 id = 3752 } provinces = { 1466 1461 1462 1465 1468 } centre = 1466 speed = 1 heading = "southeast" } pattern = { id = { type = 4712 id = 3760 } provinces = { 2313 2328 2318 2322 } centre = 0 speed = 4 heading = "north" } } war = { id = { type = 4712 id = 43343 } date = { year = 1937 month = november day = 3 hour = 0 } enddate = { year = 1939 month = january day = 21 hour = 15 } defenderscore = { SPA = { GER = 95 } U09 = { GER = 95 } VIC = { GER = 95 } POR = { GER = 95 } } attackerscore = { GER = { POR = 15 SPA = 95 VIC = 95 U09 = 95 } } attackers = { id = { type = 4712 id = 43341 } defensive = no participant = { GER } } defenders = { id = { type = 4712 id = 43342 } defensive = no participant = { SPA U09 VIC POR } } } flags = { ARAB_ALLIANCE = 0 BALKAN_LEAGUE = 0 BALKAN_LEAGUE_ROM = 0 BALKAN_LEAGUE_RUS = 0 BALKAN_LEAGUE_SER = 0 Blackshirt_Demonstration_ITA = 0 Blackshirt_Demonstrations_ITA = 0 BUL_expansionist = 0 BUL_neutral = 0 CHINA_ISO = 1 DAN_COLLAPSE = 0 END_FCW = 1 ENG_ISO = 0 ENG_REC_VIC = 1 ENG_SEIZE_COLONIES = 0 FRA_decol = 1 FRA_ENG_OFFER = 0 FRA_GER_OFFER = 0 french_civil_war = 1 GER_JAP_SHANGHAI = 0 GER_NO_EXTRADITE = 0 GER_NO_JAP_CONCESSION = 0 GER_NO_OPEN_SHANGHAI = 1 GER_PROP = 0 GER_SEIZE_COLONIES = 1 GER_THREAT_JAP = 0 greece_megali = 1 greece_takeover = 0 HEJ_ISOLATION = 1 ITA_COLONIALISM = 1 ITA_COMMUNIST = 0 ITA_EGYPT = 0 ITA_PROP = 0 ITA_SEIZE_COLONIES = 0 ITA_WAR_FRA = 0 JAP_CONTROL = 0 JAP_COPROSPERITY = 0 JAP_ISO = 1 JAP_KANTAI = 1 JAP_KANTAI_FLEET = 1 JAP_SAKURAKAI = 0 LEHR_DEUTSLAND = 1 LEHR_KOLONIAL = 0 LEHR_ZENTRUM = 0 Minor_strike = 0 Minor_strike_end = 0 Minor_strike_ITA = 0 Minor_strike_ITA_end = 0 MUARRAS_BETRAYED = 0 NAVAL_TREATY_COLLAPSE = 0 NAVAL_TREATY_END = 0 OTT_expansionist = 0 PANEUROPA = 0 PANEUROPA_BEL = 0 PANEUROPA_ENG = 0 PANEUROPA_FRA = 0 PANEUROPA_GER = 0 PANEUROPA_HOL = 0 PANEUROPA_ITA = 0 PANEUROPA_POR = 0 PANEUROPA_ROM = 0 PANEUROPA_SER = 0 PANEUROPA_SPA = 0 patriotic_front_VS_ENG = 0 patriotic_front_VS_GER = 0 patriotic_front_VS_ITA = 0 patriotic_front_VS_SPA = 0 RISORGIMENTO = 0 ROM_NF = 1 ROM_PROP = 0 RUS_Megali = 0 RUS_NO_CZAR = 0 RUS_OUTREACH = 1 RUS_PROP = 0 RUS_REC_VIC = 1 RUS_SUR_ENG = 0 RUS_SUR_FRA = 0 RUS_SUR_GER = 0 RUS_SUR_JAP = 0 RUS_SUR_U09 = 0 RUS_SUR_U11 = 0 RUS_SUR_VIC = 0 RUS_SURRENDER = 0 SER_communist = 0 SER_empire = 0 SER_expansionist = 0 SER_PROP = 0 SHANGHAI_NEGOTIATION_AGGRESSIVE = 0 SHANGHAI_NEGOTIATION_ENGLAND = 0 SHANGHAI_NEGOTIATION_FRA = 0 SHANGHAI_NEGOTIATION_MODERATE = 0 SHANGHAI_NEGOTIATION_RUS = 0 SHANGHAI_NEGOTIATION_USA = 0 U09_CHARITY = 0 U09_Distributist = 0 U11_PROP = 0 U38_CALLHELP = 0 U66_IND = 0 USA_noreform = 1 VIC_CATHOLIC_ALLIANCE = 0 VIC_GER_OFFER = 0 VIC_NATIONALIST = 0 VIC_NEW_STATE = 0 VIC_RESTORATIONIST = 0 WASHINGTON_CONFERENCE_1937 = 1 WASHINGTON_CONFERENCE_ENG_NO = 0 WASHINGTON_CONFERENCE_ENG_YES = 1 WASHINGTON_CONFERENCE_GER_NO = 0 WASHINGTON_CONFERENCE_GER_YES = 1 WASHINGTON_CONFERENCE_ITA_NO = 0 WASHINGTON_CONFERENCE_ITA_YES = 1 WASHINGTON_CONFERENCE_JAP_NO = 1 WASHINGTON_CONFERENCE_RUS_NO = 1 } sunk = { id = { type = 4712 id = 12645 } name = "Lamotte-Piquet" type = light_cruiser model = 5 sunk = { type = 13500 id = 135 } country = "VIC" seadefence = 33 airdefence = 26 seaattack = 10 airattack = 10 subattack = 3 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 4712 id = 12648 } name = "2e Division de Torpilleurs" type = destroyer model = 4 sunk = { type = 13500 id = 134 } country = "VIC" seadefence = 37 airdefence = 27 seaattack = 6 airattack = 2 subattack = 7 shorebombardment = 1 convoyattack = 6 } sunk = { id = { type = 4712 id = 12643 } name = "Auvergne" type = battlecruiser model = 3 sunk = { type = 13500 id = 135 } country = "VIC" seadefence = 26 airdefence = 26 seaattack = 18 airattack = 4 subattack = 1 shorebombardment = 9 convoyattack = 18 } sunk = { id = { type = 4712 id = 12644 } name = "Duguay-Trouin" type = light_cruiser model = 5 sunk = { type = 4712 id = 12665 } country = "VIC" seadefence = 33 airdefence = 26 seaattack = 10 airattack = 10 subattack = 3 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 4712 id = 12649 } name = "3e Division de Torpilleurs" type = destroyer model = 4 sunk = { type = 13500 id = 136 } country = "VIC" seadefence = 37 airdefence = 27 seaattack = 6 airattack = 2 subattack = 7 shorebombardment = 1 convoyattack = 6 } sunk = { id = { type = 4712 id = 12647 } name = "1ère Division de Torpilleurs" type = destroyer model = 4 sunk = { type = 13500 id = 122 } country = "VIC" seadefence = 37 airdefence = 27 seaattack = 6 airattack = 2 subattack = 7 shorebombardment = 1 convoyattack = 6 } sunk = { id = { type = 4712 id = 12650 } name = "4e Division de Torpilleurs" type = destroyer model = 4 sunk = { type = 13500 id = 135 } country = "VIC" seadefence = 37 airdefence = 27 seaattack = 6 airattack = 2 subattack = 7 shorebombardment = 1 convoyattack = 6 } sunk = { id = { type = 4712 id = 12666 } name = "Georges-Leygues" type = light_cruiser model = 5 sunk = { type = 13500 id = 135 } country = "U11" seadefence = 33 airdefence = 26 seaattack = 10 airattack = 10 subattack = 3 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 13500 id = 127 } name = "Duguay-Trouin" type = light_cruiser model = 3 experience = 30 sunk = { type = 4712 id = 12665 } country = "FRA" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } sunk = { id = { type = 13500 id = 129 } name = "Lamotte-Picquet" type = light_cruiser model = 3 experience = 30 sunk = { type = 4712 id = 12662 } country = "FRA" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } sunk = { id = { type = 4712 id = 27890 } name = "Jean de Vienne" type = light_cruiser model = 4 sunk = { type = 4712 id = 12662 } country = "FRA" seadefence = 34 airdefence = 26 seaattack = 9 airattack = 8 subattack = 2 shorebombardment = 4 convoyattack = 9 } sunk = { id = { type = 4712 id = 15965 } name = "12ème Flottille de Contre-Torpilleurs" type = destroyer model = 5 sunk = { type = 4712 id = 12662 } country = "FRA" seadefence = 36 airdefence = 26 seaattack = 7 airattack = 3 subattack = 9 shorebombardment = 1 convoyattack = 7 } sunk = { id = { type = 27600 id = 58 } name = "Flotilla de Torpederas No. 1" type = destroyer experience = 20 sunk = { type = 10100 id = 551 } country = "SPA" seadefence = 39 airdefence = 29 seaattack = 2 airattack = 1 subattack = 1 convoyattack = 2 } sunk = { id = { type = 27600 id = 57 } name = "2a Flotilla de Transporte Naval" type = transport model = 1 experience = 20 sunk = { type = 10100 id = 554 } country = "SPA" seadefence = 37 airdefence = 30 } sunk = { id = { type = 4712 id = 7497 } name = "ARE Canarias" type = heavy_cruiser model = 4 experience = 20 sunk = { type = 10100 id = 551 } country = "SPA" seadefence = 33 airdefence = 27 seaattack = 11 airattack = 2 subattack = 1 shorebombardment = 5 convoyattack = 11 } sunk = { id = { type = 19600 id = 9303 } name = "Viana do Castello Flotilha" type = destroyer model = 4 experience = 30 sunk = { type = 10100 id = 547 } country = "POR" seadefence = 37 airdefence = 27 seaattack = 6 airattack = 2 subattack = 7 shorebombardment = 1 convoyattack = 6 } sunk = { id = { type = 19600 id = 1004 } name = "1o Flotilha de Navio de Transporte" type = transport experience = 29 sunk = { type = 10100 id = 546 } country = "POR" seadefence = 38 airdefence = 30 } sunk = { id = { type = 27600 id = 59 } name = "Flotilla de Torpederas No. 2" type = destroyer experience = 20 sunk = { type = 10100 id = 546 } country = "SPA" seadefence = 39 airdefence = 29 seaattack = 2 airattack = 1 subattack = 1 convoyattack = 2 } sunk = { id = { type = 17352 id = 81 } name = "SMS Saida" type = light_cruiser model = 2 experience = 30 sunk = { type = 10100 id = 519 } country = "U09" seadefence = 36 airdefence = 28 seaattack = 6 airattack = 2 subattack = 1 shorebombardment = 2 convoyattack = 6 } sunk = { id = { type = 10100 id = 652 } name = "SMS Rostock" type = light_cruiser model = 3 experience = 30 sunk = { type = 4712 id = 12662 } country = "GER" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } sunk = { id = { type = 4712 id = 12665 } name = "Montcalm" type = light_cruiser model = 5 sunk = { type = 10100 id = 629 } country = "VIC" seadefence = 33 airdefence = 26 seaattack = 10 airattack = 10 subattack = 3 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 4712 id = 12667 } name = "1ère Flottille de Contre-torpilleurs" type = destroyer model = 4 sunk = { type = 10100 id = 5300000 } country = "VIC" seadefence = 37 airdefence = 27 seaattack = 6 airattack = 2 subattack = 7 shorebombardment = 1 convoyattack = 6 } sunk = { id = { type = 4712 id = 12662 } name = "Henri-de-Saint-Simon" type = battleship model = 6 sunk = { type = 10100 id = 619 } country = "VIC" seadefence = 19 airdefence = 27 seaattack = 20 airattack = 2 subattack = 1 shorebombardment = 11 convoyattack = 20 } sunk = { id = { type = 27600 id = 62 } name = "3a Flotilla de Transporte Naval" type = transport model = 1 sunk = { type = 13500 id = 182 } country = "SPA" seadefence = 37 airdefence = 30 } sunk = { id = { type = 17352 id = 72 } name = "1. Torpedobootzerstörerschwadron" type = destroyer model = 3 experience = 30 sunk = { type = 13500 id = 154 } country = "U09" seadefence = 38 airdefence = 27 seaattack = 5 airattack = 1 subattack = 5 convoyattack = 5 } sunk = { id = { type = 17352 id = 63 } name = "SMS Fiume" type = heavy_cruiser model = 3 experience = 29 sunk = { type = 10100 id = 570 } country = "U09" seadefence = 34 airdefence = 27 seaattack = 10 airattack = 1 subattack = 1 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 17352 id = 67 } name = "SMS Ragusa" type = heavy_cruiser model = 3 experience = 29 sunk = { type = 10100 id = 5280000 } country = "U09" seadefence = 34 airdefence = 27 seaattack = 10 airattack = 1 subattack = 1 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 17352 id = 74 } name = "3. Torpedobootzerstörerschwadron" type = destroyer model = 3 experience = 29 sunk = { type = 10100 id = 528000 } country = "U09" seadefence = 38 airdefence = 27 seaattack = 5 airattack = 1 subattack = 5 convoyattack = 5 } sunk = { id = { type = 17352 id = 62 } name = "SMS Pola" type = heavy_cruiser model = 3 experience = 29 sunk = { type = 10100 id = 570 } country = "U09" seadefence = 34 airdefence = 27 seaattack = 10 airattack = 1 subattack = 1 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 27600 id = 52 } name = "Flotilla de Destructores No. 3" type = destroyer model = 4 sunk = { type = 10100 id = 569 } country = "SPA" seadefence = 37 airdefence = 27 seaattack = 6 airattack = 2 subattack = 7 shorebombardment = 1 convoyattack = 6 } sunk = { id = { type = 27600 id = 74 } name = "Flotilla de Destructores No. 4" type = destroyer model = 4 experience = 20 sunk = { type = 10100 id = 5300000 } country = "SPA" seadefence = 37 airdefence = 27 seaattack = 6 airattack = 2 subattack = 7 shorebombardment = 1 convoyattack = 6 } sunk = { id = { type = 10100 id = 9132 } name = "1. Flotille" type = submarine model = 3 experience = 30 sunk = { type = 10100 id = 617 } country = "U09" seadefence = 37 airdefence = 24 seaattack = 2 airattack = 1 subattack = 2 convoyattack = 6 } sunk = { id = { type = 10100 id = 629 } name = "10. Flottille" type = destroyer model = 5 experience = 30 sunk = { type = 17352 id = 65 } country = "GER" seadefence = 36 airdefence = 26 seaattack = 7 airattack = 3 subattack = 9 shorebombardment = 1 convoyattack = 7 } sunk = { id = { type = 17352 id = 58 } name = "SMS Tegetthoff" type = battleship model = 4 experience = 29 sunk = { type = 10100 id = 5290000 } country = "U09" seadefence = 26 airdefence = 29 seaattack = 17 airattack = 1 subattack = 1 shorebombardment = 9 convoyattack = 17 } sunk = { id = { type = 17352 id = 59 } name = "SMS Prinz Eugen" type = battleship model = 4 experience = 30 sunk = { type = 10100 id = 570 } country = "U09" seadefence = 26 airdefence = 29 seaattack = 17 airattack = 1 subattack = 1 shorebombardment = 9 convoyattack = 17 } sunk = { id = { type = 4712 id = 47116 } name = "2e Flottille de Convois" type = transport model = 1 experience = 20 sunk = { type = 13500 id = 135 } country = "VIC" seadefence = 37 airdefence = 30 } sunk = { id = { type = 4712 id = 21229 } name = "1ère Flottille de Convois" type = transport model = 1 sunk = { type = 13500 id = 132 } country = "VIC" seadefence = 37 airdefence = 30 } sunk = { id = { type = 13500 id = 168 } name = "3ème Flottille de Convois" type = transport model = 1 sunk = { type = 13500 id = 135 } country = "VIC" seadefence = 37 airdefence = 30 } sunk = { id = { type = 27600 id = 63 } name = "4a Flotilla de Transporte Naval" type = transport model = 1 sunk = { type = 13500 id = 135 } country = "SPA" seadefence = 37 airdefence = 30 } sunk = { id = { type = 27600 id = 61 } name = "Flotilla de Destructores No. 1" type = destroyer model = 3 sunk = { type = 13500 id = 135 } country = "SPA" seadefence = 38 airdefence = 27 seaattack = 5 airattack = 1 subattack = 5 convoyattack = 5 } sunk = { id = { type = 4712 id = 12663 } name = "Marseillaise" type = light_cruiser model = 5 sunk = { type = 13500 id = 134 } country = "VIC" seadefence = 33 airdefence = 26 seaattack = 10 airattack = 10 subattack = 3 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 4712 id = 12646 } name = "Déroulède" type = heavy_cruiser model = 6 sunk = { type = 13500 id = 135 } country = "VIC" seadefence = 31 airdefence = 25 seaattack = 13 airattack = 4 subattack = 1 shorebombardment = 6 convoyattack = 13 } sunk = { id = { type = 4712 id = 12664 } name = "Gloire" type = light_cruiser model = 5 sunk = { type = 13500 id = 135 } country = "VIC" seadefence = 33 airdefence = 26 seaattack = 10 airattack = 10 subattack = 3 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 27600 id = 69 } name = "ARE Jaime I" type = battleship model = 2 sunk = { type = 13500 id = 135 } country = "SPA" seadefence = 28 airdefence = 29 seaattack = 15 airattack = 1 subattack = 1 shorebombardment = 7 convoyattack = 15 } sunk = { id = { type = 27600 id = 70 } name = "ARE España" type = battleship model = 2 experience = 20 sunk = { type = 13500 id = 138 } country = "SPA" seadefence = 28 airdefence = 29 seaattack = 15 airattack = 1 subattack = 1 shorebombardment = 7 convoyattack = 15 } sunk = { id = { type = 27600 id = 71 } name = "ARE Almirante Cervera" type = light_cruiser model = 3 experience = 20 sunk = { type = 13500 id = 135 } country = "SPA" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } sunk = { id = { type = 27600 id = 73 } name = "ARE Miguel de Cervantes" type = light_cruiser model = 3 experience = 20 sunk = { type = 13500 id = 135 } country = "SPA" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } sunk = { id = { type = 27600 id = 72 } name = "ARE Libertad" type = light_cruiser model = 3 experience = 20 sunk = { type = 13500 id = 135 } country = "SPA" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } sunk = { id = { type = 17352 id = 73 } name = "2. Torpedobootzerstörerschwadron" type = destroyer model = 3 sunk = { type = 13500 id = 134 } country = "U09" seadefence = 38 airdefence = 27 seaattack = 5 airattack = 1 subattack = 5 convoyattack = 5 } sunk = { id = { type = 17352 id = 85 } name = "5. Torpedobootzerstörerschwadron" type = destroyer model = 2 sunk = { type = 13500 id = 135 } country = "U09" seadefence = 38 airdefence = 27 seaattack = 5 airattack = 1 subattack = 4 convoyattack = 5 } sunk = { id = { type = 27600 id = 66 } name = "S101 Flotilla" type = submarine model = 2 sunk = { type = 13500 id = 133 } country = "SPA" seadefence = 37 airdefence = 24 seaattack = 2 airattack = 1 subattack = 2 convoyattack = 6 } sunk = { id = { type = 17352 id = 79 } name = "SMS Helgoland" type = light_cruiser model = 2 experience = 29 sunk = { type = 10100 id = 569 } country = "U09" seadefence = 36 airdefence = 28 seaattack = 6 airattack = 2 subattack = 1 shorebombardment = 2 convoyattack = 6 } sunk = { id = { type = 17352 id = 64 } name = "SMS Admiral Haus" type = light_cruiser model = 3 experience = 29 sunk = { type = 10100 id = 5300000 } country = "U09" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } sunk = { id = { type = 27600 id = 56 } name = "1a Flotilla de Transporte Naval" type = transport model = 1 experience = 20 sunk = { type = 10100 id = 617 } country = "SPA" seadefence = 37 airdefence = 30 } sunk = { id = { type = 4712 id = 12187 } name = "ARE Baleares" type = heavy_cruiser model = 4 sunk = { type = 13500 id = 137 } country = "SPA" seadefence = 33 airdefence = 27 seaattack = 11 airattack = 2 subattack = 1 shorebombardment = 5 convoyattack = 11 } sunk = { id = { type = 27600 id = 64 } name = "Flotilla de Destructores No. 2" type = destroyer model = 4 experience = 20 sunk = { type = 13500 id = 135 } country = "SPA" seadefence = 37 airdefence = 27 seaattack = 6 airattack = 2 subattack = 7 shorebombardment = 1 convoyattack = 6 } sunk = { id = { type = 27600 id = 51 } name = "ARE República" type = light_cruiser model = 3 sunk = { type = 13500 id = 135 } country = "SPA" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } sunk = { id = { type = 4712 id = 7545 } name = "S104 Flotilla" type = submarine model = 3 experience = 20 sunk = { type = 13500 id = 136 } country = "SPA" seadefence = 37 airdefence = 24 seaattack = 2 airattack = 1 subattack = 2 convoyattack = 6 } sunk = { id = { type = 27600 id = 54 } name = "ARE Méndez Núñez" type = light_cruiser model = 3 sunk = { type = 13500 id = 134 } country = "SPA" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } sunk = { id = { type = 17352 id = 68 } name = "SMS Sebenico" type = heavy_cruiser model = 3 sunk = { type = 13500 id = 135 } country = "U09" seadefence = 34 airdefence = 27 seaattack = 10 airattack = 1 subattack = 1 shorebombardment = 4 convoyattack = 10 } sunk = { id = { type = 17352 id = 69 } name = "SMS Admiral Daublebsky von Sterneck " type = light_cruiser model = 3 experience = 30 sunk = { type = 13500 id = 135 } country = "U09" seadefence = 35 airdefence = 27 seaattack = 8 airattack = 4 subattack = 2 shorebombardment = 3 convoyattack = 8 } dormant_teams = { 720031 720032 } dormant_ministers = { 415013 415026 415033 415068 415114 720217 720218 720219 720220 720221 720222 720223 720224 720225 720226 720227 10001 90213 830001 240002 240032 240014 1065002 1065001 1065003 1065004 1065005 1065006 1065007 1065008 1065021 } dormant_leaders = { 285008 285020 95015 95021 95036 95046 95062 95063 95088 95089 90027 90100 90101 390001 390002 390003 390007 390008 390011 390014 390015 390017 390018 390019 390020 390021 390033 110126 110051 110078 110106 110118 547045 547046 547047 547048 547049 547050 547051 547052 547053 547054 547055 547056 547057 547058 547059 547060 547061 547062 547063 547064 547065 547066 547067 547068 547069 547070 547071 547072 547073 547074 547075 547076 547077 547078 547079 547080 547081 547082 547083 547084 547085 547086 547087 547088 547089 547090 547091 547092 547093 547094 547095 547096 547097 547098 547099 547100 547101 547102 547103 547104 720268 720269 720271 720272 720273 720274 720275 720276 720277 720278 720279 720280 720281 720282 720283 720284 720285 720286 720287 720289 720291 720293 720295 720297 720298 720299 720300 720301 720302 720304 720305 720306 720307 720308 720310 720311 720312 720313 720314 720315 720316 720317 720318 825058 825008 825063 825089 825084 825059 825094 825031 825026 825045 870002 5006 230011 55329 55276 55180 230019 105274 230005 116 } leader = { id = { type = 6 id = 245011 } rank = 0 skill = 2 experience = 21.1548 trait = 4194305 } leader = { id = { type = 6 id = 245006 } rank = 2 skill = 2 experience = 25.2865 trait = 64 } leader = { id = { type = 6 id = 245008 } rank = 1 skill = 1 experience = 16.5159 trait = 2 } leader = { id = { type = 6 id = 245020 } rank = 2 skill = 1 experience = 13.5052 trait = 1 } leader = { id = { type = 6 id = 245014 } rank = 1 skill = 2 experience = 25.4817 trait = 20 } leader = { id = { type = 6 id = 245012 } experience = 7.8624 } leader = { id = { type = 6 id = 245017 } rank = 2 skill = 1 experience = 14.2528 } leader = { id = { type = 6 id = 245019 } rank = 2 skill = 1 experience = 14.1589 trait = 16 } leader = { id = { type = 6 id = 245025 } rank = 2 skill = 1 experience = 16.3792 } leader = { id = { type = 6 id = 245036 } rank = 2 skill = 1 experience = 18.0760 trait = 34 } leader = { id = { type = 6 id = 245021 } rank = 2 skill = 2 experience = 26.4740 trait = 17 } leader = { id = { type = 6 id = 245023 } rank = 1 skill = 1 experience = 13.8133 trait = 4194305 } leader = { id = { type = 6 id = 245013 } skill = 2 experience = 25.6021 trait = 528 } leader = { id = { type = 6 id = 245003 } experience = 4.6229 } leader = { id = { type = 6 id = 245010 } experience = 4.5549 trait = 4 } leader = { id = { type = 6 id = 245018 } rank = 2 skill = 1 experience = 12.0241 trait = 4 } leader = { id = { type = 6 id = 245001 } rank = 2 experience = 4.9713 trait = 16 } leader = { id = { type = 6 id = 245024 } rank = 2 experience = 4.8075 trait = 1 } leader = { id = { type = 6 id = 245004 } rank = 2 skill = 1 experience = 10.9369 trait = 514 } leader = { id = { type = 6 id = 245016 } rank = 2 skill = 1 experience = 10.8233 } leader = { id = { type = 6 id = 245009 } rank = 2 skill = 1 experience = 14.3410 } leader = { id = { type = 6 id = 245002 } rank = 2 experience = 7.9440 trait = 16 } leader = { id = { type = 6 id = 245022 } rank = 2 skill = 1 experience = 14.8762 trait = 514 } leader = { id = { type = 6 id = 245007 } experience = 1.5687 trait = 1 } leader = { id = { type = 6 id = 245026 } experience = 9.5180 } leader = { id = { type = 6 id = 245015 } skill = 1 experience = 12.1252 trait = 528 } leader = { id = { type = 6 id = 870054 } rank = 1 skill = 2 experience = 20.4694 trait = 514 } leader = { id = { type = 6 id = 870002 } skill = 2 experience = 25.5263 } leader = { id = { type = 6 id = 870056 } rank = 1 skill = 2 experience = 21.7372 trait = 514 } leader = { id = { type = 6 id = 870005 } skill = 3 experience = 45.3592 trait = 2 } leader = { id = { type = 6 id = 870027 } rank = 1 skill = 2 experience = 22.2196 trait = 514 } leader = { id = { type = 6 id = 870077 } skill = 2 experience = 22.0580 } leader = { id = { type = 6 id = 870033 } rank = 1 skill = 3 experience = 46.6599 trait = 2 } leader = { id = { type = 6 id = 870015 } rank = 2 skill = 3 experience = 57.1879 trait = 8388610 } leader = { id = { type = 6 id = 870063 } rank = 2 skill = 3 trait = 4096 } leader = { id = { type = 6 id = 870094 } rank = 2 skill = 4 experience = 87.1959 trait = 4096 } leader = { id = { type = 6 id = 870023 } skill = 3 experience = 53.9007 trait = 2 } leader = { id = { type = 6 id = 870006 } skill = 3 experience = 67.3454 trait = 276824064 } leader = { id = { type = 6 id = 870039 } rank = 1 skill = 3 experience = 41.1398 trait = 3 } leader = { id = { type = 6 id = 870014 } rank = 1 skill = 2 experience = 24.9970 trait = 4194818 } leader = { id = { type = 6 id = 870062 } rank = 1 skill = 3 experience = 45.8250 trait = 4194818 } leader = { id = { type = 6 id = 870071 } skill = 2 experience = 20.2940 trait = 4608 } leader = { id = { type = 6 id = 870068 } rank = 2 skill = 2 experience = 21.2890 trait = 1024 } leader = { id = { type = 6 id = 870069 } skill = 2 experience = 22.8420 trait = 8192 } leader = { id = { type = 6 id = 870035 } skill = 3 experience = 77.5906 trait = 16 } manpower = { ENG = -100 FRA = 195953 FRA = -225560 GER = 3414052 GER = -2368850 POR = 6014 POR = -73420 ITA = 113489 ITA = -75545 SPA = 206346 SPA = -386444 JAP = 8630 JAP = -798 GRE = -215 VIC = 1151676 VIC = -1678465 USA = 5300 USA = -3 ETH = 74805 ETH = -115596 SIA = 58055 SIA = -29080 SIK = -165 CSX = -195 U03 = 22390 U03 = -57013 U09 = 1215989 U09 = -1313018 U11 = 86802 U11 = -163620 U50 = -185 U66 = -600 REB = 42292 REB = -431123 } equipment = { } artillery = { FRA = 431 FRA = -1659 GER = 19380 GER = -25666 POR = 58 POR = -709 ITA = 151 ITA = -575 SPA = 2467 SPA = -2661 JAP = 62 GRE = -1 VIC = 10516 VIC = -3215 ETH = 574 ETH = -155 SIA = 221 SIA = -208 U03 = 186 U03 = -171 U09 = 13345 U09 = -13959 U11 = 537 U11 = -450 REB = 324 REB = -1001 } heavy_artillery = { FRA = 25 FRA = -121 GER = 1826 GER = -2513 POR = 4 POR = -67 ITA = 1 ITA = -28 SPA = 220 SPA = -278 JAP = 5 VIC = 1036 VIC = -251 ETH = 28 ETH = -2 SIA = 5 SIA = -1 U03 = 1 U03 = -2 U09 = 1291 U09 = -1313 U11 = 32 U11 = -30 REB = 14 REB = -74 } anti_air = { FRA = 24 FRA = -93 GER = 1114 GER = -1286 POR = 3 POR = -47 ITA = 30 ITA = -26 SPA = 106 SPA = -265 JAP = 6 VIC = 519 VIC = -178 ETH = 26 ETH = -32 SIA = 5 SIA = -2 U03 = 2 U03 = -5 U09 = 711 U09 = -680 U11 = 41 U11 = -33 REB = 14 REB = -78 } anti_tank = { FRA = 82 FRA = -289 GER = 4198 GER = -6391 POR = 16 POR = -171 ITA = 3 ITA = -86 SPA = 586 SPA = -582 JAP = 11 VIC = 2477 VIC = -704 ETH = 86 ETH = -3 SIA = 10 SIA = -18 U03 = 17 U03 = -10 U09 = 3374 U09 = -2994 U11 = 83 U11 = -87 REB = 59 REB = -171 } horses = { FRA = 19008 FRA = -76454 GER = 760276 GER = -942922 POR = 1862 POR = -29645 ITA = 20070 ITA = -29832 SPA = 68814 SPA = -128322 JAP = 2856 JAP = -299 GRE = -121 VIC = 418559 VIC = -107541 ETH = 29537 ETH = -20747 SIA = 7363 SIA = -12236 SIK = -30 CSX = -115 U03 = 9455 U03 = -4747 U09 = 489559 U09 = -544919 U11 = 25168 U11 = -19296 U50 = -104 REB = 15678 REB = -45668 } trucks = { FRA = 414 FRA = -1519 GER = 22685 GER = -29333 POR = 72 POR = -568 ITA = 56 ITA = -626 SPA = 2891 SPA = -3148 JAP = 54 JAP = -1 VIC = 11809 VIC = -3744 ETH = 623 ETH = -58 SIA = 108 SIA = -180 U03 = 160 U03 = -48 U09 = 15065 U09 = -16108 U11 = 457 U11 = -389 REB = 341 REB = -1023 } halftracks = { } armored_car = { FRA = -169 GER = 53 GER = -4 ITA = -81 SPA = -52 VIC = 208 ETH = 81 U09 = 4 U09 = -5 U11 = -139 REB = 97 } light_armor = { } medium_armor = { FRA = -55 GER = 617 GER = -12 ITA = -34 SPA = -498 VIC = 50 VIC = -117 ETH = 34 U09 = 11 U09 = -15 U11 = 4 REB = 1 } heavy_armor = { GER = 20 GER = -89 SPA = 3 VIC = 4 U09 = 79 U09 = -20 } tank_destroyer = { } sp_artillery = { } fighter = { FRA = 12 FRA = -33 GER = 2078 GER = -331 POR = 4 SPA = 50 SPA = -421 VIC = 183 VIC = -1218 U09 = 138 U09 = -495 U11 = 68 U11 = -46 REB = 11 } heavy_fighter = { } rocket_interceptor = { } bomber = { FRA = 201 FRA = -105 GER = 1776 GER = -1252 POR = 8 POR = -381 SPA = 249 SPA = -259 VIC = 309 VIC = -1024 SIA = -96 U03 = 85 U09 = 742 U09 = -285 U11 = 55 U11 = -45 REB = 22 } heavy_bomber = { } transport_plane = { GER = -112 SPA = 4 VIC = 34 U09 = 71 REB = 3 } floatplane = { } helicopter = { } rocket = { } balloon = { } transports = { FRA = 69 FRA = -22 GER = 333 GER = -30 POR = 7 POR = -100 SPA = 9 SPA = -250 JAP = 92 VIC = 3 VIC = -45 U03 = -92 U09 = 21 U11 = 12 U11 = -7 } escorts = { FRA = 6 FRA = -1 GER = 31 GER = -27 POR = 1 POR = -7 SPA = -24 JAP = 3 VIC = -5 U03 = -3 U09 = 26 U11 = 1 U11 = -1 } transport = { FRA = 26 FRA = -3 GER = 21 POR = -7 SPA = -24 VIC = 3 VIC = -15 U11 = -1 } battleship = { FRA = 2 GER = 3 SPA = -2 VIC = -1 U09 = -2 } battlecruiser = { FRA = 1 VIC = -1 } heavy_cruiser = { FRA = 3 GER = 4 SPA = -2 VIC = -1 U09 = -4 } carrier = { } escort_carrier = { } light_cruiser = { FRA = 10 FRA = -3 GER = 4 GER = -1 SPA = -5 VIC = 2 VIC = -5 U09 = -4 U11 = 3 U11 = -1 } destroyer = { FRA = 50 FRA = -5 GER = 42 GER = -28 POR = -5 SPA = 13 SPA = -30 VIC = 9 VIC = -25 U09 = 11 U09 = -30 U11 = -2 } submarine = { FRA = 15 FRA = -7 GER = 12 GER = -6 POR = -1 SPA = 6 SPA = -19 JAP = -2 VIC = 5 U03 = 2 U09 = 1 U09 = -7 U11 = 1 } nuclear_submarine = { } queued_events = { event = { tag = VIC id = 56319 hour = 11025 } event = { tag = BUL id = 9000049 hour = 489 } event = { tag = CHL id = 9000049 hour = 705 } event = { tag = NIC id = 9000049 hour = 753 } event = { tag = MTN id = 9000049 hour = 1665 } event = { tag = COL id = 9000049 hour = 1785 } event = { tag = ITA id = 130063 hour = 6273 } event = { tag = CAN id = 9000049 hour = 2457 } event = { tag = LUX id = 9000049 hour = 2481 } event = { tag = HON id = 9000049 hour = 2817 } event = { tag = USA id = 9000049 hour = 3393 } event = { tag = OTT id = 9000054 hour = 129 } event = { tag = ENG id = 9000053 hour = 369 } event = { tag = AST id = 9000053 hour = 369 } event = { tag = COS id = 9000049 hour = 3969 } } } province = { id = 1 weather = winter terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 2 weather = winter terrain = "hills" } province = { id = 3 weather = winter terrain = "mountain" } province = { id = 4 weather = winter terrain = "hills" } province = { id = 5 points = 1 weather = winter terrain = "hills" anti_air = { size = 4 current_size = 4 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 6 terrain = "mountain" } province = { id = 7 weather = winter terrain = "hills" } province = { id = 8 weather = winter terrain = "mountain" } province = { id = 9 weather = winter terrain = "hills" } province = { id = 10 weather = winter terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 11 points = 1 weather = winter naval_base = { size = 5 current_size = 5 } } province = { id = 12 points = 25 weather = winter terrain = "hills" naval_base = { size = 4 current_size = 4 } } province = { id = 13 weather = winter terrain = "clear" } province = { id = 14 weather = winter terrain = "hills" } province = { id = 15 weather = winter terrain = "clear" } province = { id = 16 weather = winter terrain = "clear" } province = { id = 17 points = 2 weather = winter terrain = "clear" naval_base = { size = 8 current_size = 8 } } province = { id = 18 points = 1 weather = winter terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } } province = { id = 19 weather = winter terrain = "clear" air_base = { size = 4 current_size = 4 } } province = { id = 20 terrain = "hills" anti_air = { size = 6 current_size = 6 } air_base = { size = 10 current_size = 10 } } province = { id = 21 weather = winter terrain = "mountain" } province = { id = 22 points = 15 weather = winter terrain = "hills" } province = { id = 23 weather = winter terrain = "hills" coastalfort = { size = 1 current_size = 1 } anti_air = { size = 2 current_size = 2 } naval_base = { size = 10 current_size = 10 } } province = { id = 24 points = 10 weather = winter terrain = "clear" } province = { id = 25 weather = winter terrain = "clear" anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 26 points = 1 terrain = "clear" coastalfort = { size = 3 current_size = 3 } anti_air = { size = 5 current_size = 5 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 27 points = 1 weather = winter terrain = "clear" anti_air = { size = 6 current_size = 6 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 28 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } } province = { id = 29 points = 50 weather = snowing } province = { id = 30 weather = winter terrain = "hills" } province = { id = 31 points = 1 weather = winter terrain = "hills" } province = { id = 32 points = 2 weather = winter terrain = "clear" } province = { id = 33 weather = winter terrain = "hills" } province = { id = 34 points = 25 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 35 weather = winter terrain = "hills" } province = { id = 36 points = 15 weather = winter terrain = "clear" naval_base = { size = 5 current_size = 5 } } province = { id = 37 control = { year = 1936 month = june day = 7 hour = 0 } points = 5 weather = winter terrain = "hills" anti_air = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 38 control = { year = 1936 month = june day = 7 hour = 0 } weather = winter terrain = "clear" landfort = { size = 5 current_size = 5 } infra = { size = 0.8100 current_size = 0.8100 } } province = { id = 39 control = { year = 1936 month = june day = 7 hour = 0 } weather = winter terrain = "clear" } province = { id = 40 control = { year = 1936 month = june day = 7 hour = 0 } points = 1 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } naval_base = { size = 6 current_size = 6 } } province = { id = 41 control = { year = 1936 month = june day = 7 hour = 0 } weather = winter terrain = "hills" landfort = { size = 5 current_size = 5 } infra = { size = 0.4100 current_size = 0.4100 } } province = { id = 42 control = { year = 1938 month = november day = 12 hour = 15 } terrain = "forest" infra = { size = 0.6000 current_size = 0.1624 } } province = { id = 43 control = { year = 1937 month = october day = 11 hour = 13 } points = 1 weather = winter terrain = "forest" anti_air = { size = 3 current_size = 3 } air_base = { size = 2 current_size = 2 } naval_base = { size = 6 current_size = 6 } } province = { id = 44 control = { year = 1939 month = january day = 6 hour = 18 } metal = 0.8330 terrain = "forest" ic = { size = 1 current_size = 0.0302 } anti_air = { size = 1 current_size = 0.0302 } infra = { size = 0.8000 current_size = 0.1342 } } province = { id = 45 control = { year = 1938 month = december day = 5 hour = 11 } points = 1 weather = winter terrain = "clear" ic = { size = 4 current_size = 1.1888 } infra = { size = 0.7000 current_size = 0.4880 } } province = { id = 46 control = { year = 1937 month = october day = 19 hour = 10 } weather = winter terrain = "clear" } province = { id = 47 control = { year = 1938 month = december day = 26 hour = 15 } metal = 1.7504 weather = winter terrain = "hills" ic = { size = 3 current_size = 0.1931 } infra = { size = 0.7000 current_size = 0.2018 } } province = { id = 48 control = { year = 1938 month = november day = 0 hour = 14 } weather = winter terrain = "clear" ic = { size = 1 current_size = 0.4869 } infra = { size = 0.7000 current_size = 0.6208 } } province = { id = 49 control = { year = 1939 month = january day = 7 hour = 1 } points = 1 weather = winter terrain = "clear" ic = { size = 1 current_size = 0.1168 } infra = { size = 0.8000 current_size = 0.4135 } } province = { id = 50 control = { year = 1938 month = may day = 15 hour = 18 } points = 1 weather = winter terrain = "clear" } province = { id = 51 control = { year = 1939 month = january day = 15 hour = 1 } energy = 0.2613 energypool = 2.2519 weather = winter terrain = "clear" infra = { size = 0.6000 current_size = 0.0773 } naval_base = { size = 3 current_size = 0.0360 } } province = { id = 52 control = { year = 1939 month = january day = 14 hour = 12 } points = 3 energy = 0.4449 weather = winter terrain = "clear" ic = { size = 8 current_size = 0.1973 } anti_air = { size = 1 current_size = 0.0247 } infra = { size = 1 current_size = 0.2648 } } province = { id = 53 control = { year = 1938 month = december day = 8 hour = 14 } terrain = "clear" ic = { size = 1 current_size = 0.2584 } infra = { size = 0.8000 current_size = 0.5267 } } province = { id = 54 control = { year = 1938 month = october day = 18 hour = 10 } weather = winter terrain = "clear" ic = { size = 2 current_size = 0.2247 } infra = { size = 0.7000 current_size = 0.0872 } air_base = { size = 3 current_size = 0.3371 } } province = { id = 55 control = { year = 1938 month = october day = 7 hour = 12 } points = 50 weather = winter ic = { size = 12 current_size = 7.5257 } anti_air = { size = 5 current_size = 3.1357 } air_base = { size = 6 current_size = 3.7628 } } province = { id = 56 control = { year = 1938 month = august day = 7 hour = 15 } weather = winter terrain = "forest" infra = { size = 0.6000 current_size = 0.2828 } } province = { id = 57 control = { year = 1938 month = december day = 13 hour = 17 } weather = winter terrain = "clear" ic = { size = 3 current_size = 0.1794 } infra = { size = 0.9000 current_size = 0.1147 } naval_base = { size = 2 current_size = 0.1196 } } province = { id = 58 control = { year = 1938 month = december day = 21 hour = 14 } weather = winter terrain = "clear" ic = { size = 1 current_size = 0.0350 } infra = { size = 0.6000 current_size = 0.0391 } } province = { id = 59 control = { year = 1938 month = september day = 6 hour = 8 } metal = 24.1210 terrain = "clear" ic = { size = 1 current_size = 0.9040 } } province = { id = 60 control = { year = 1938 month = november day = 24 hour = 4 } weather = winter terrain = "clear" infra = { size = 0.7000 current_size = 0.1836 } } province = { id = 61 control = { year = 1938 month = july day = 27 hour = 1 } points = 1 weather = winter terrain = "clear" } province = { id = 62 control = { year = 1938 month = october day = 22 hour = 4 } weather = winter terrain = "clear" ic = { size = 1 current_size = 0.1609 } infra = { size = 0.7000 current_size = 0.1800 } } province = { id = 63 control = { year = 1939 month = january day = 8 hour = 23 } energy = 0.8094 province_revoltrisk = 1.1250 weather = winter terrain = "clear" ic = { size = 2 current_size = 0.0862 } infra = { size = 0.7000 current_size = 0.1593 } } province = { id = 64 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = december day = 23 hour = 9 } energy = 1.4458 province_revoltrisk = 16.1250 weather = winter terrain = "hills" ic = { size = 4 current_size = 0.2005 } infra = { size = 0.7000 current_size = 0.1245 } } province = { id = 65 control = { year = 1939 month = january day = 8 hour = 7 } weather = winter terrain = "forest" ic = { size = 1 current_size = 0.0334 } infra = { size = 0.7000 current_size = 0.1129 } air_base = { size = 6 current_size = 0.2004 } } province = { id = 66 control = { year = 1938 month = december day = 15 hour = 20 } points = 1 terrain = "clear" ic = { size = 1 current_size = 0.0413 } infra = { size = 0.6000 current_size = 0.0501 } } province = { id = 67 control = { year = 1938 month = november day = 6 hour = 14 } energy = 4.6880 terrain = "forest" ic = { size = 2 current_size = 0.3252 } infra = { size = 0.6000 current_size = 0.2004 } } province = { id = 68 control = { year = 1938 month = september day = 4 hour = 18 } points = 15 terrain = "forest" ic = { size = 5 current_size = 5 } air_base = { size = 5 current_size = 5 } } province = { id = 69 control = { year = 1938 month = october day = 16 hour = 14 } terrain = "clear" anti_air = { size = 4 current_size = 2.8997 } naval_base = { size = 6 current_size = 4.3495 } } province = { id = 70 control = { year = 1938 month = september day = 11 hour = 10 } terrain = "clear" ic = { size = 1 current_size = 0.8072 } } province = { id = 71 control = { year = 1938 month = march day = 4 hour = 22 } weather = raining terrain = "mountain" } province = { id = 72 control = { year = 1938 month = july day = 20 hour = 3 } weather = winter terrain = "clear" ic = { size = 1 current_size = 0.2880 } anti_air = { size = 1 current_size = 0.2880 } infra = { size = 0.6000 current_size = 0.1988 } } province = { id = 73 control = { year = 1938 month = august day = 9 hour = 9 } terrain = "hills" ic = { size = 1 current_size = 0.3657 } infra = { size = 0.7000 current_size = 0.3202 } } province = { id = 74 control = { year = 1938 month = june day = 5 hour = 14 } province_revoltrisk = 1.1250 terrain = "hills" infra = { size = 0.6000 current_size = 0.4236 } } province = { id = 75 control = { year = 1938 month = august day = 26 hour = 1 } terrain = "forest" ic = { size = 1 current_size = 0.5556 } infra = { size = 0.7000 current_size = 0.5585 } } province = { id = 76 control = { year = 1938 month = june day = 22 hour = 22 } province_revoltrisk = 1.1250 weather = raining terrain = "mountain" ic = { size = 1 current_size = 0.3990 } infra = { size = 0.4000 current_size = 0.2236 } } province = { id = 77 control = { year = 1938 month = november day = 4 hour = 4 } points = 1 energy = 4.9838 province_revoltrisk = 1.1250 weather = raining terrain = "clear" ic = { size = 5 current_size = 0.8568 } anti_air = { size = 4 current_size = 0.6854 } infra = { size = 0.8000 current_size = 0.2422 } } province = { id = 78 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = march day = 23 hour = 7 } province_revoltrisk = 16.1250 weather = raining terrain = "mountain" } province = { id = 79 control = { year = 1938 month = december day = 15 hour = 22 } rare_materials = 2.7162 province_revoltrisk = 1.1250 weather = raining terrain = "clear" infra = { size = 0.8000 current_size = 0.2405 } } province = { id = 80 control = { year = 1938 month = december day = 14 hour = 20 } metal = 1.7185 rare_materials = 1.7185 province_revoltrisk = 1.1250 terrain = "mountain" ic = { size = 1 current_size = 0.0681 } infra = { size = 0.5000 current_size = 0.1009 } } province = { id = 81 control = { year = 1938 month = december day = 14 hour = 1 } province_revoltrisk = 1.1250 weather = raining terrain = "mountain" infra = { size = 0.4000 current_size = 0.0426 } } province = { id = 82 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = december day = 20 hour = 22 } energy = 2.1526 province_revoltrisk = 16.1250 weather = raining terrain = "clear" ic = { size = 1 current_size = 0.0918 } infra = { size = 0.7000 current_size = 0.2044 } } province = { id = 83 control = { year = 1938 month = november day = 6 hour = 6 } terrain = "mountain" ic = { size = 1 current_size = 0.0995 } infra = { size = 0.5000 current_size = 0.0836 } } province = { id = 84 control = { year = 1938 month = november day = 13 hour = 1 } terrain = "clear" ic = { size = 2 current_size = 0.1987 } infra = { size = 0.5000 current_size = 0.0990 } } province = { id = 85 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = may day = 20 hour = 4 } points = 2 province_revoltrisk = 16.1250 weather = snowing terrain = "hills" ic = { size = 9 current_size = 7.8142 } air_base = { size = 3 current_size = 2.6047 } } province = { id = 86 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = december day = 29 hour = 15 } points = 1 rare_materials = 2.3194 weather = raining terrain = "hills" ic = { size = 1 current_size = 0.1773 } anti_air = { size = 3 current_size = 0.5319 } infra = { size = 0.6000 current_size = 0.3464 } air_base = { size = 4 current_size = 0.7093 } naval_base = { size = 10 current_size = 1.7731 } } province = { id = 87 control = { year = 1936 month = july day = 8 hour = 17 } terrain = "mountain" landfort = { size = 5 current_size = 5 } } province = { id = 88 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = may day = 19 hour = 11 } weather = snowing terrain = "clear" } province = { id = 89 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = june day = 16 hour = 10 } points = 2 weather = raining anti_air = { size = 4 current_size = 4 } air_base = { size = 3 current_size = 3 } naval_base = { size = 5 current_size = 5 } } province = { id = 90 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1939 month = january day = 18 hour = 8 } points = 1 energy = 0.2010 weather = snowing terrain = "mountain" ic = { size = 3 current_size = 0.0554 } landfort = { size = 3 current_size = 0.0201 } infra = { size = 0.6000 current_size = 0.1706 } } province = { id = 91 control = { year = 1936 month = june day = 17 hour = 0 } weather = snowing terrain = "mountain" landfort = { size = 3 current_size = 3 } } province = { id = 92 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = february day = 25 hour = 17 } province_revoltrisk = 16.1250 weather = storm terrain = "clear" } province = { id = 93 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = june day = 9 hour = 19 } weather = raining terrain = "hills" } province = { id = 94 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "mountain" } province = { id = 95 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = may day = 5 hour = 20 } province_revoltrisk = 16.1250 weather = winter terrain = "hills" landfort = { size = 1 current_size = 0.9765 } } province = { id = 96 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1937 month = november day = 8 hour = 12 } weather = winter terrain = "hills" landfort = { size = 5 current_size = 5 } } province = { id = 97 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1937 month = november day = 3 hour = 7 } points = 1 province_revoltrisk = 16.1250 weather = winter terrain = "hills" landfort = { size = 5 current_size = 5 } anti_air = { size = 2 current_size = 2 } } province = { id = 98 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = may day = 18 hour = 6 } weather = winter terrain = "mountain" ic = { size = 1 current_size = 0.4618 } landfort = { size = 5 current_size = 2.3034 } anti_air = { size = 2 current_size = 0.9237 } infra = { size = 0.4000 current_size = 0.2300 } } province = { id = 99 control = { year = 1938 month = september day = 3 hour = 19 } points = 1 weather = winter terrain = "clear" ic = { size = 1 current_size = 0.2175 } landfort = { size = 1 current_size = 0.2149 } infra = { size = 0.8000 current_size = 0.1864 } air_base = { size = 3 current_size = 0.6526 } } province = { id = 100 nationalism = { year = 1937 month = may day = 26 hour = 0 } control = { year = 1938 month = may day = 3 hour = 10 } points = 2 weather = winter terrain = "hills" landfort = { size = 1 current_size = 0.9786 } } province = { id = 101 control = { year = 1938 month = august day = 26 hour = 16 } weather = winter terrain = "clear" ic = { size = 1 current_size = 0.6497 } infra = { size = 0.8000 current_size = 0.7266 } } province = { id = 102 control = { year = 1938 month = september day = 0 hour = 21 } terrain = "forest" ic = { size = 1 current_size = 0.2379 } landfort = { size = 1 current_size = 0.2359 } infra = { size = 0.7000 current_size = 0.1965 } } province = { id = 103 control = { year = 1938 month = april day = 4 hour = 12 } weather = winter terrain = "clear" infra = { size = 0.7000 current_size = 0.5760 } } province = { id = 104 points = 1 terrain = "hills" landfort = { size = 5 current_size = 5 } anti_air = { size = 3 current_size = 3 } air_base = { size = 6 current_size = 6 } } province = { id = 105 points = 1 weather = winter terrain = "forest" landfort = { size = 5 current_size = 5 } anti_air = { size = 2 current_size = 2 } } province = { id = 106 control = { year = 1938 month = april day = 29 hour = 2 } points = 2 metal = 21.9674 weather = winter terrain = "hills" ic = { size = 3 current_size = 2.2033 } landfort = { size = 5 current_size = 3.6689 } anti_air = { size = 2 current_size = 1.4689 } infra = { size = 0.6000 current_size = 0.5024 } } province = { id = 107 points = 2 weather = winter terrain = "clear" landfort = { size = 5 current_size = 5 } anti_air = { size = 2 current_size = 2 } } province = { id = 108 points = 1 weather = winter terrain = "hills" landfort = { size = 2 current_size = 2 } anti_air = { size = 2 current_size = 2 } } province = { id = 109 points = 10 weather = winter terrain = "hills" } province = { id = 110 weather = winter terrain = "hills" } province = { id = 111 weather = winter terrain = "hills" } province = { id = 112 weather = winter terrain = "clear" } province = { id = 113 terrain = "clear" } province = { id = 114 points = 1 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 115 points = 2 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 3 current_size = 3 } naval_base = { size = 10 current_size = 10 } } province = { id = 116 points = 10 weather = winter anti_air = { size = 1 current_size = 1 } air_base = { size = 6 current_size = 6 } } province = { id = 117 weather = winter terrain = "clear" } province = { id = 118 weather = winter terrain = "clear" landfort = { size = 1 current_size = 1 } anti_air = { size = 2 current_size = 2 } } province = { id = 119 terrain = "clear" landfort = { size = 1 current_size = 1 } } province = { id = 120 weather = winter terrain = "clear" landfort = { size = 1 current_size = 1 } } province = { id = 121 weather = winter terrain = "clear" } province = { id = 122 points = 10 weather = winter anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 123 weather = winter terrain = "marsh" } province = { id = 124 weather = winter terrain = "clear" } province = { id = 125 points = 2 weather = winter anti_air = { size = 3 current_size = 3 } naval_base = { size = 10 current_size = 10 } } province = { id = 126 terrain = "forest" } province = { id = 127 points = 1 weather = winter terrain = "forest" landfort = { size = 1 current_size = 1 } anti_air = { size = 2 current_size = 2 } } province = { id = 128 points = 1 weather = winter terrain = "hills" } province = { id = 129 weather = winter terrain = "hills" } province = { id = 130 points = 1 weather = winter terrain = "forest" landfort = { size = 1 current_size = 1 } } province = { id = 131 points = 2 weather = winter terrain = "clear" } province = { id = 132 points = 1 weather = winter terrain = "mountain" landfort = { size = 1 current_size = 1 } } province = { id = 133 weather = winter terrain = "clear" } province = { id = 134 control = { year = 1939 month = january day = 3 hour = 9 } points = 2 weather = winter terrain = "clear" ic = { size = 5 current_size = 0.3161 } anti_air = { size = 2 current_size = 0.1264 } infra = { size = 0.8000 current_size = 0.2535 } air_base = { size = 4 current_size = 0.2529 } } province = { id = 135 weather = winter terrain = "forest" } province = { id = 136 weather = winter terrain = "forest" } province = { id = 137 weather = winter terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } } province = { id = 138 points = 2 weather = winter terrain = "hills" anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } } province = { id = 139 weather = winter terrain = "hills" } province = { id = 140 terrain = "hills" } province = { id = 141 weather = winter terrain = "clear" } province = { id = 142 points = 2 weather = winter } province = { id = 143 weather = winter terrain = "hills" } province = { id = 144 weather = winter terrain = "forest" } province = { id = 145 points = 3 weather = winter air_base = { size = 4 current_size = 4 } } province = { id = 146 points = 1 terrain = "forest" } province = { id = 147 points = 1 weather = winter terrain = "marsh" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 148 points = 1 weather = winter anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 5 current_size = 5 } } province = { id = 149 weather = winter terrain = "marsh" } province = { id = 150 weather = winter terrain = "clear" } province = { id = 151 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } } province = { id = 152 points = 1 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 153 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 154 points = 10 weather = winter anti_air = { size = 2 current_size = 2 } naval_base = { size = 10 current_size = 10 } } province = { id = 155 weather = winter terrain = "clear" landfort = { size = 1 current_size = 1 } } province = { id = 156 weather = winter terrain = "clear" } province = { id = 157 weather = winter terrain = "forest" } province = { id = 158 points = 1 weather = winter terrain = "clear" landfort = { size = 1 current_size = 1 } } province = { id = 159 weather = winter terrain = "forest" } province = { id = 160 weather = winter terrain = "clear" } province = { id = 161 weather = winter terrain = "forest" landfort = { size = 1 current_size = 1 } } province = { id = 162 terrain = "clear" } province = { id = 163 points = 50 weather = winter anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } } province = { id = 164 terrain = "clear" } province = { id = 165 control = { year = 1939 month = january day = 21 hour = 2 } energy = 0 rare_materials = 0 weather = winter terrain = "clear" ic = { size = 3 current_size = 0.3000 } infra = { size = 0.7000 current_size = 0.3500 } } province = { id = 166 weather = winter terrain = "hills" } province = { id = 167 points = 1 weather = winter anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } } province = { id = 168 control = { year = 1938 month = september day = 14 hour = 7 } energy = 13.3219 weather = winter terrain = "hills" ic = { size = 2 current_size = 0.9135 } infra = { size = 0.7000 current_size = 0.4952 } } province = { id = 169 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } } province = { id = 170 control = { year = 1939 month = january day = 7 hour = 14 } points = 1 energy = 1.3061 metal = 1.3061 rare_materials = 1.3061 weather = winter terrain = "clear" ic = { size = 5 current_size = 0.3014 } anti_air = { size = 1 current_size = 0.0603 } infra = { size = 0.9000 current_size = 0.2945 } } province = { id = 171 control = { year = 1938 month = december day = 22 hour = 16 } points = 1 metal = 3.5435 weather = winter terrain = "hills" ic = { size = 2 current_size = 0.4362 } infra = { size = 0.7000 current_size = 0.4327 } } province = { id = 172 weather = winter terrain = "forest" } province = { id = 173 points = 5 terrain = "clear" } province = { id = 174 control = { year = 1938 month = november day = 23 hour = 10 } weather = winter terrain = "hills" ic = { size = 1 current_size = 0.1364 } infra = { size = 0.6000 current_size = 0.1920 } } province = { id = 175 control = { year = 1938 month = november day = 1 hour = 12 } energy = 3.8257 weather = winter terrain = "hills" ic = { size = 1 current_size = 0.1301 } infra = { size = 0.8000 current_size = 0.1474 } } province = { id = 176 control = { year = 1938 month = september day = 28 hour = 4 } energy = 4.4730 weather = winter terrain = "clear" ic = { size = 1 current_size = 0.1504 } infra = { size = 0.6000 current_size = 0.1076 } } province = { id = 177 control = { year = 1939 month = january day = 19 hour = 20 } metal = 0.0699 weather = winter terrain = "clear" ic = { size = 3 current_size = 0.0100 } anti_air = { size = 1 current_size = 0.0033 } infra = { size = 0.9000 current_size = 0.0415 } } province = { id = 178 control = { year = 1939 month = january day = 10 hour = 13 } weather = winter terrain = "clear" ic = { size = 3 current_size = 0.0455 } infra = { size = 0.7000 current_size = 0.0346 } } province = { id = 179 control = { year = 1938 month = july day = 24 hour = 1 } points = 15 anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } } province = { id = 180 control = { year = 1938 month = december day = 9 hour = 11 } weather = winter terrain = "hills" ic = { size = 3 current_size = 0.4223 } infra = { size = 0.8000 current_size = 0.3169 } } province = { id = 181 points = 5 weather = winter landfort = { size = 2 current_size = 2 } } province = { id = 182 weather = winter terrain = "clear" } province = { id = 183 weather = winter terrain = "clear" } province = { id = 184 points = 5 weather = winter landfort = { size = 4 current_size = 4 } anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 185 weather = winter terrain = "forest" landfort = { size = 4 current_size = 4 } } province = { id = 186 control = { year = 1938 month = may day = 5 hour = 16 } terrain = "hills" infra = { size = 0.3000 current_size = 0.1618 } } province = { id = 187 control = { year = 1938 month = june day = 0 hour = 19 } weather = winter terrain = "clear" } province = { id = 188 weather = winter terrain = "clear" } province = { id = 189 control = { year = 1938 month = october day = 19 hour = 9 } points = 2 weather = winter terrain = "mountain" ic = { size = 1 current_size = 0.1705 } anti_air = { size = 2 current_size = 0.3410 } infra = { size = 0.6000 current_size = 0.1719 } air_base = { size = 4 current_size = 0.6820 } } province = { id = 190 points = 1 weather = winter terrain = "mountain" } province = { id = 191 weather = winter terrain = "mountain" anti_air = { size = 1 current_size = 1 } } province = { id = 192 control = { year = 1938 month = may day = 9 hour = 18 } points = 15 weather = winter terrain = "mountain" ic = { size = 1 current_size = 0.6912 } infra = { size = 0.7000 current_size = 0.5254 } } province = { id = 193 weather = winter terrain = "hills" } province = { id = 194 weather = winter terrain = "clear" } province = { id = 195 points = 50 weather = winter anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } } province = { id = 196 control = { year = 1938 month = august day = 12 hour = 16 } points = 5 weather = winter terrain = "clear" ic = { size = 4 current_size = 1.2701 } anti_air = { size = 2 current_size = 0.6350 } infra = { size = 0.7000 current_size = 0.2668 } } province = { id = 197 control = { year = 1938 month = july day = 0 hour = 7 } weather = snowing terrain = "clear" landfort = { size = 5 current_size = 3.6896 } } province = { id = 198 control = { year = 1938 month = september day = 17 hour = 19 } energy = 4.1473 weather = snowing terrain = "hills" ic = { size = 2 current_size = 0.2833 } infra = { size = 0.6000 current_size = 0.1080 } } province = { id = 199 control = { year = 1938 month = december day = 1 hour = 3 } energy = 1.9971 metal = 1.9971 rare_materials = 1.9971 weather = winter terrain = "clear" ic = { size = 3 current_size = 0.2128 } infra = { size = 0.7000 current_size = 0.0847 } } province = { id = 200 control = { year = 1939 month = january day = 11 hour = 11 } energy = 0.7123 weather = raining terrain = "mountain" ic = { size = 2 current_size = 0.1961 } landfort = { size = 3 current_size = 0.2130 } infra = { size = 0.4000 current_size = 0.1902 } } province = { id = 201 control = { year = 1938 month = may day = 27 hour = 7 } weather = winter terrain = "hills" ic = { size = 6 current_size = 4.5588 } infra = { size = 0.7000 current_size = 0.6343 } } province = { id = 202 control = { year = 1938 month = december day = 3 hour = 16 } weather = snowing terrain = "hills" ic = { size = 1 current_size = 0.0884 } infra = { size = 0.5000 current_size = 0.1319 } } province = { id = 203 control = { year = 1939 month = january day = 8 hour = 13 } weather = winter terrain = "hills" landfort = { size = 3 current_size = 0.0428 } infra = { size = 0.5000 current_size = 0.0355 } } province = { id = 204 control = { year = 1938 month = august day = 12 hour = 5 } weather = winter terrain = "mountain" landfort = { size = 4 current_size = 0.5998 } infra = { size = 0.4000 current_size = 0.0798 } } province = { id = 205 control = { year = 1938 month = december day = 9 hour = 19 } energy = 0.9227 rare_materials = 0.9227 weather = winter terrain = "mountain" ic = { size = 2 current_size = 0.0795 } landfort = { size = 4 current_size = 0.1067 } infra = { size = 0.5000 current_size = 0.0686 } } province = { id = 206 control = { year = 1938 month = october day = 9 hour = 15 } energy = 3.7266 weather = raining terrain = "mountain" ic = { size = 1 current_size = 0.1259 } landfort = { size = 6 current_size = 0.7453 } infra = { size = 0.5000 current_size = 0.0797 } } province = { id = 207 control = { year = 1938 month = december day = 20 hour = 4 } points = 25 energy = 2.1987 metal = 2.1987 weather = snowing ic = { size = 8 current_size = 0.6801 } anti_air = { size = 2 current_size = 0.1700 } infra = { size = 0.8000 current_size = 0.2150 } air_base = { size = 3 current_size = 0.2550 } } province = { id = 208 points = 20 weather = winter terrain = "clear" landfort = { size = 3 current_size = 3 } anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } } province = { id = 209 weather = winter terrain = "hills" landfort = { size = 3 current_size = 3 } } province = { id = 210 weather = winter terrain = "marsh" landfort = { size = 2 current_size = 2 } } province = { id = 211 weather = winter terrain = "mountain" } province = { id = 212 control = { year = 1938 month = december day = 28 hour = 14 } energy = 2.4310 weather = winter terrain = "mountain" ic = { size = 1 current_size = 0.1810 } infra = { size = 0.6000 current_size = 0.3486 } } province = { id = 213 weather = winter terrain = "mountain" } province = { id = 214 weather = winter terrain = "hills" } province = { id = 215 weather = winter terrain = "mountain" landfort = { size = 1 current_size = 1 } } province = { id = 216 weather = winter terrain = "clear" } province = { id = 217 points = 1 weather = winter terrain = "clear" } province = { id = 218 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 1 current_size = 1 } } province = { id = 219 weather = winter terrain = "clear" } province = { id = 220 weather = winter terrain = "clear" } province = { id = 221 control = { year = 1938 month = october day = 5 hour = 7 } energy = 5.0115 weather = winter ic = { size = 6 current_size = 1.0254 } infra = { size = 0.7000 current_size = 0.1541 } } province = { id = 222 points = 1 terrain = "clear" landfort = { size = 2 current_size = 2 } } province = { id = 223 points = 1 weather = winter terrain = "clear" } province = { id = 224 points = 1 terrain = "clear" landfort = { size = 1 current_size = 1 } air_base = { size = 1 current_size = 1 } } province = { id = 225 points = 1 weather = winter terrain = "clear" landfort = { size = 2 current_size = 2 } } province = { id = 226 weather = winter terrain = "clear" } province = { id = 227 weather = winter terrain = "clear" anti_air = { size = 3 current_size = 3 } air_base = { size = 3 current_size = 3 } } province = { id = 228 weather = winter terrain = "clear" air_base = { size = 3 current_size = 3 } } province = { id = 229 weather = winter terrain = "clear" } province = { id = 230 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } } province = { id = 231 weather = winter terrain = "forest" } province = { id = 232 points = 25 weather = winter ic = { size = 6 current_size = 6 } anti_air = { size = 2 current_size = 2 } infra = { size = 0.8100 current_size = 0.8100 } air_base = { size = 6 current_size = 6 } } province = { id = 233 terrain = "hills" ic = { size = 1 current_size = 1 } infra = { size = 0.6100 current_size = 0.6100 } } province = { id = 234 weather = winter terrain = "clear" infra = { size = 0.5100 current_size = 0.5100 } } province = { id = 235 control = { year = 1938 month = november day = 0 hour = 9 } points = 1 energy = 3.7278 weather = winter terrain = "mountain" ic = { size = 5 current_size = 0.7075 } anti_air = { size = 2 current_size = 0.2830 } infra = { size = 0.6000 current_size = 0.1968 } } province = { id = 236 weather = winter terrain = "mountain" } province = { id = 237 weather = winter terrain = "clear" } province = { id = 238 weather = winter terrain = "forest" } province = { id = 239 points = 15 terrain = "clear" } province = { id = 240 weather = winter terrain = "clear" air_base = { size = 4 current_size = 4 } } province = { id = 241 weather = winter terrain = "hills" } province = { id = 242 points = 1 weather = winter terrain = "clear" } province = { id = 243 points = 1 weather = winter terrain = "clear" } province = { id = 244 weather = winter terrain = "forest" } province = { id = 245 weather = winter terrain = "clear" } province = { id = 246 terrain = "clear" } province = { id = 247 points = 5 weather = winter terrain = "forest" } province = { id = 248 weather = winter terrain = "marsh" } province = { id = 249 weather = winter terrain = "marsh" } province = { id = 250 weather = winter terrain = "clear" } province = { id = 251 weather = winter terrain = "clear" } province = { id = 252 weather = winter terrain = "forest" anti_air = { size = 1 current_size = 1 } } province = { id = 253 weather = winter terrain = "forest" } province = { id = 254 weather = winter terrain = "clear" } province = { id = 255 weather = winter terrain = "marsh" } province = { id = 256 weather = winter terrain = "forest" } province = { id = 257 weather = winter terrain = "clear" } province = { id = 258 points = 10 weather = winter terrain = "clear" } province = { id = 259 weather = winter terrain = "clear" } province = { id = 260 weather = winter terrain = "clear" } province = { id = 261 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 1 current_size = 1 } naval_base = { size = 2 current_size = 2 } } province = { id = 262 weather = winter terrain = "clear" air_base = { size = 2 current_size = 2 } } province = { id = 263 weather = winter terrain = "clear" } province = { id = 264 points = 10 weather = winter anti_air = { size = 1 current_size = 1 } air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 265 weather = winter terrain = "clear" } province = { id = 266 weather = winter terrain = "forest" } province = { id = 267 weather = winter terrain = "forest" } province = { id = 268 weather = winter terrain = "forest" } province = { id = 269 weather = winter terrain = "clear" } province = { id = 270 points = 10 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } naval_base = { size = 4 current_size = 4 } } province = { id = 271 weather = winter terrain = "forest" } province = { id = 272 weather = winter terrain = "clear" } province = { id = 273 weather = winter terrain = "forest" } province = { id = 274 weather = winter terrain = "forest" } province = { id = 275 weather = winter terrain = "clear" } province = { id = 276 weather = winter terrain = "clear" } province = { id = 277 weather = winter terrain = "clear" } province = { id = 278 weather = winter terrain = "hills" } province = { id = 279 weather = winter terrain = "forest" } province = { id = 280 weather = winter terrain = "clear" infra = { size = 0.6000 current_size = 0.6000 } } province = { id = 281 points = 5 weather = winter terrain = "clear" } province = { id = 282 terrain = "hills" } province = { id = 283 weather = winter terrain = "clear" } province = { id = 284 points = 50 anti_air = { size = 2 current_size = 2 } air_base = { size = 8 current_size = 8 } } province = { id = 285 points = 1 weather = winter terrain = "clear" } province = { id = 286 weather = winter terrain = "clear" } province = { id = 287 weather = snowing terrain = "mountain" } province = { id = 288 points = 1 weather = winter terrain = "mountain" } province = { id = 289 weather = snowing terrain = "hills" } province = { id = 290 weather = winter } province = { id = 291 points = 1 weather = snowing terrain = "mountain" } province = { id = 292 weather = snowing terrain = "mountain" } province = { id = 293 weather = raining terrain = "mountain" } province = { id = 294 points = 25 weather = winter terrain = "clear" anti_air = { size = 5 current_size = 5 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 295 weather = winter terrain = "mountain" } province = { id = 296 weather = winter terrain = "clear" } province = { id = 297 points = 1 weather = winter terrain = "forest" } province = { id = 298 points = 1 weather = snowing terrain = "clear" } province = { id = 299 weather = raining terrain = "mountain" } province = { id = 300 weather = winter terrain = "clear" } province = { id = 301 weather = winter terrain = "hills" } province = { id = 302 weather = winter terrain = "clear" } province = { id = 303 weather = winter terrain = "clear" } province = { id = 304 points = 1 weather = winter terrain = "forest" } province = { id = 305 weather = winter terrain = "clear" } province = { id = 306 terrain = "clear" anti_air = { size = 1 current_size = 1 } } province = { id = 307 points = 1 terrain = "clear" } province = { id = 308 terrain = "clear" } province = { id = 309 weather = snowing terrain = "clear" } province = { id = 310 points = 10 terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } naval_base = { size = 4 current_size = 4 } } province = { id = 311 points = 1 terrain = "hills" anti_air = { size = 3 current_size = 3 } } province = { id = 312 points = 1 terrain = "mountain" } province = { id = 313 weather = winter terrain = "marsh" } province = { id = 314 terrain = "clear" } province = { id = 315 terrain = "clear" } province = { id = 316 points = 2 anti_air = { size = 2 current_size = 2 } air_base = { size = 5 current_size = 5 } } province = { id = 317 terrain = "clear" } province = { id = 318 terrain = "mountain" } province = { id = 319 terrain = "mountain" } province = { id = 320 terrain = "mountain" } province = { id = 321 points = 25 terrain = "hills" ic = { size = 5 current_size = 5 } anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 322 terrain = "mountain" } province = { id = 323 points = 1 terrain = "clear" } province = { id = 324 points = 5 terrain = "clear" } province = { id = 325 terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 5 current_size = 5 } } province = { id = 326 points = 5 weather = raining terrain = "forest" } province = { id = 327 points = 1 terrain = "hills" } province = { id = 328 control = { year = 1936 month = july day = 11 hour = 0 } terrain = "hills" } province = { id = 329 points = 1 terrain = "mountain" } province = { id = 330 points = 1 terrain = "hills" } province = { id = 331 terrain = "mountain" } province = { id = 332 points = 1 terrain = "mountain" naval_base = { size = 3 current_size = 3 } } province = { id = 333 control = { year = 1936 month = july day = 11 hour = 0 } points = 1 terrain = "mountain" } province = { id = 334 control = { year = 1936 month = july day = 11 hour = 0 } terrain = "mountain" } province = { id = 335 points = 1 terrain = "mountain" } province = { id = 336 weather = winter terrain = "clear" } province = { id = 337 weather = winter terrain = "marsh" } province = { id = 338 points = 10 anti_air = { size = 3 current_size = 3 } air_base = { size = 6 current_size = 6 } } province = { id = 339 terrain = "mountain" } province = { id = 340 terrain = "hills" } province = { id = 341 weather = winter terrain = "clear" } province = { id = 342 terrain = "mountain" } province = { id = 343 points = 1 terrain = "clear" anti_air = { size = 2 current_size = 2 } } province = { id = 344 terrain = "forest" } province = { id = 345 weather = winter terrain = "clear" } province = { id = 346 weather = winter terrain = "mountain" } province = { id = 347 weather = winter terrain = "mountain" } province = { id = 348 points = 2 oilpool = 391.2789 supplypool = 162.0034 terrain = "mountain" landfort = { size = 6 current_size = 6 } anti_air = { size = 6 current_size = 6 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 349 points = 1 weather = winter terrain = "hills" } province = { id = 350 points = 5 terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } naval_base = { size = 3 current_size = 3 } } province = { id = 351 terrain = "hills" } province = { id = 352 points = 10 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } } province = { id = 353 terrain = "hills" } province = { id = 354 terrain = "hills" } province = { id = 355 points = 10 terrain = "mountain" } province = { id = 356 terrain = "mountain" } province = { id = 357 terrain = "mountain" } province = { id = 358 terrain = "mountain" } province = { id = 359 points = 5 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } } province = { id = 360 terrain = "mountain" } province = { id = 361 terrain = "mountain" } province = { id = 362 terrain = "mountain" anti_air = { size = 1 current_size = 1 } naval_base = { size = 4 current_size = 4 } } province = { id = 363 points = 1 terrain = "hills" } province = { id = 364 terrain = "mountain" } province = { id = 365 points = 10 terrain = "hills" landfort = { size = 5 current_size = 5 } anti_air = { size = 2 current_size = 2 } } province = { id = 366 terrain = "mountain" } province = { id = 367 points = 1 terrain = "mountain" landfort = { size = 5 current_size = 5 } } province = { id = 368 points = 1 terrain = "hills" } province = { id = 369 terrain = "mountain" landfort = { size = 5 current_size = 5 } } province = { id = 370 terrain = "hills" } province = { id = 371 terrain = "mountain" } province = { id = 372 terrain = "hills" } province = { id = 373 points = 5 terrain = "mountain" } province = { id = 374 terrain = "mountain" } province = { id = 375 terrain = "mountain" } province = { id = 376 terrain = "mountain" } province = { id = 377 points = 25 terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 378 province_revoltrisk = 6.7500 terrain = "mountain" coastalfort = { size = 4 current_size = 4 } anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 6 current_size = 6 } } province = { id = 379 province_revoltrisk = 6.7500 terrain = "mountain" anti_air = { size = 1 current_size = 1 } } province = { id = 380 terrain = "mountain" } province = { id = 381 terrain = "mountain" } province = { id = 382 points = 1 oilpool = 4.4926 supplypool = 8.5172 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 2 current_size = 2 } } province = { id = 383 terrain = "mountain" } province = { id = 384 points = 10 terrain = "hills" } province = { id = 385 points = 1 terrain = "hills" } province = { id = 386 points = 1 terrain = "mountain" } province = { id = 387 rarematerialspool = 3845.5142 terrain = "hills" } province = { id = 388 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 389 points = 10 weather = winter terrain = "hills" landfort = { size = 5 current_size = 5 } anti_air = { size = 3 current_size = 3 } } province = { id = 390 weather = winter terrain = "mountain" landfort = { size = 4 current_size = 4 } anti_air = { size = 3 current_size = 3 } } province = { id = 391 points = 15 weather = winter terrain = "mountain" landfort = { size = 5 current_size = 5 } anti_air = { size = 3 current_size = 3 } } province = { id = 392 points = 25 weather = winter terrain = "mountain" ic = { size = 5 current_size = 5 } landfort = { size = 5 current_size = 5 } anti_air = { size = 5 current_size = 5 } air_base = { size = 4 current_size = 4 } } province = { id = 393 terrain = "clear" } province = { id = 394 terrain = "mountain" } province = { id = 395 terrain = "mountain" } province = { id = 396 points = 10 terrain = "mountain" ic = { size = 4 current_size = 4 } landfort = { size = 4 current_size = 4 } anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 398 points = 1 weather = winter terrain = "mountain" ic = { size = 5 current_size = 5 } landfort = { size = 4 current_size = 4 } anti_air = { size = 1 current_size = 1 } air_base = { size = 8 current_size = 8 } } province = { id = 399 terrain = "clear" } province = { id = 400 points = 25 terrain = "clear" ic = { size = 4 current_size = 4 } coastalfort = { size = 2 current_size = 2 } anti_air = { size = 2 current_size = 2 } air_base = { size = 6 current_size = 6 } naval_base = { size = 6 current_size = 6 } } province = { id = 401 points = 1 terrain = "mountain" ic = { size = 2 current_size = 2 } } province = { id = 402 terrain = "mountain" } province = { id = 403 terrain = "mountain" landfort = { size = 2 current_size = 2 } } province = { id = 404 points = 10 terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } naval_base = { size = 4 current_size = 4 } } province = { id = 405 points = 1 terrain = "clear" } province = { id = 406 points = 1 terrain = "hills" landfort = { size = 2 current_size = 2 } anti_air = { size = 1 current_size = 1 } air_base = { size = 1 current_size = 1 } naval_base = { size = 6 current_size = 6 } } province = { id = 407 points = 15 anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } } province = { id = 408 points = 5 terrain = "clear" ic = { size = 3 current_size = 3 } anti_air = { size = 1 current_size = 1 } } province = { id = 409 points = 50 } province = { id = 410 points = 1 terrain = "mountain" } province = { id = 411 points = 2 terrain = "clear" ic = { size = 4 current_size = 4 } anti_air = { size = 1 current_size = 1 } } province = { id = 412 terrain = "hills" coastalfort = { size = 1 current_size = 1 } anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 2 current_size = 2 } } province = { id = 413 terrain = "hills" } province = { id = 414 terrain = "mountain" } province = { id = 415 terrain = "mountain" } province = { id = 416 terrain = "clear" } province = { id = 417 terrain = "mountain" } province = { id = 418 terrain = "mountain" } province = { id = 419 points = 50 ic = { size = 4 current_size = 4 } anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } } province = { id = 420 terrain = "clear" } province = { id = 421 points = 10 ic = { size = 4 current_size = 4 } anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 6 current_size = 6 } } province = { id = 422 points = 10 terrain = "clear" ic = { size = 3 current_size = 3 } anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 423 terrain = "mountain" } province = { id = 424 terrain = "mountain" } province = { id = 425 terrain = "mountain" } province = { id = 426 points = 1 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 427 terrain = "hills" } province = { id = 428 terrain = "mountain" } province = { id = 429 points = 1 supplypool = 1.5094 terrain = "hills" coastalfort = { size = 1 current_size = 1 } anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 5 current_size = 5 } } province = { id = 430 points = 10 terrain = "hills" ic = { size = 1 current_size = 1 } anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 2 current_size = 2 } } province = { id = 431 terrain = "mountain" } province = { id = 432 terrain = "mountain" } province = { id = 433 terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 6 current_size = 6 } naval_base = { size = 4 current_size = 4 } } province = { id = 434 points = 1 terrain = "hills" coastalfort = { size = 1 current_size = 1 } anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 435 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 6 current_size = 6 } } province = { id = 436 control = { year = 1938 month = september day = 15 hour = 22 } terrain = "hills" ic = { size = 1 current_size = 0.6805 } anti_air = { size = 2 current_size = 1.3610 } air_base = { size = 4 current_size = 2.7219 } naval_base = { size = 7 current_size = 4.7634 } } province = { id = 437 control = { year = 1938 month = august day = 12 hour = 19 } terrain = "mountain" } province = { id = 438 control = { year = 1938 month = october day = 2 hour = 14 } terrain = "mountain" infra = { size = 0.3000 current_size = 0.2282 } } province = { id = 439 control = { year = 1938 month = september day = 6 hour = 8 } terrain = "mountain" infra = { size = 0.3000 current_size = 0.2502 } } province = { id = 440 control = { year = 1938 month = september day = 9 hour = 14 } points = 15 terrain = "hills" ic = { size = 3 current_size = 1.8356 } anti_air = { size = 5 current_size = 3.0593 } } province = { id = 441 points = 1 terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 7 current_size = 7 } } province = { id = 442 control = { year = 1938 month = october day = 11 hour = 7 } points = 1 terrain = "hills" ic = { size = 1 current_size = 0.6072 } } province = { id = 443 control = { year = 1938 month = september day = 26 hour = 9 } points = 1 terrain = "hills" ic = { size = 2 current_size = 1.2326 } } province = { id = 444 control = { year = 1939 month = january day = 12 hour = 23 } energy = 0.9182 metal = 0.9182 rare_materials = 0.9182 terrain = "mountain" ic = { size = 2 current_size = 0.2612 } infra = { size = 0.6000 current_size = 0.3184 } } province = { id = 445 control = { year = 1938 month = december day = 11 hour = 21 } energy = 2.6258 metal = 2.6258 terrain = "mountain" infra = { size = 0.3000 current_size = 0.1763 } } province = { id = 446 control = { year = 1938 month = september day = 19 hour = 20 } terrain = "hills" infra = { size = 0.3000 current_size = 0.2390 } } province = { id = 447 terrain = "clear" } province = { id = 448 control = { year = 1938 month = december day = 28 hour = 0 } energy = 1.7898 metal = 1.7898 terrain = "clear" ic = { size = 1 current_size = 0.1597 } infra = { size = 0.4000 current_size = 0.2239 } } province = { id = 449 terrain = "mountain" } province = { id = 450 terrain = "mountain" } province = { id = 451 control = { year = 1938 month = november day = 0 hour = 4 } terrain = "clear" ic = { size = 1 current_size = 0.2868 } infra = { size = 0.3000 current_size = 0.2060 } } province = { id = 452 control = { year = 1939 month = january day = 7 hour = 13 } terrain = "mountain" infra = { size = 0.3000 current_size = 0.1589 } } province = { id = 453 terrain = "hills" } province = { id = 454 control = { year = 1938 month = december day = 20 hour = 4 } terrain = "clear" infra = { size = 0.4000 current_size = 0.2326 } } province = { id = 455 control = { year = 1938 month = november day = 28 hour = 6 } terrain = "clear" infra = { size = 0.5000 current_size = 0.3363 } } province = { id = 456 control = { year = 1938 month = november day = 28 hour = 8 } terrain = "mountain" infra = { size = 0.4000 current_size = 0.2579 } } province = { id = 457 control = { year = 1938 month = december day = 28 hour = 23 } terrain = "hills" ic = { size = 1 current_size = 0.1597 } infra = { size = 0.4000 current_size = 0.2239 } } province = { id = 458 terrain = "clear" } province = { id = 459 control = { year = 1938 month = december day = 9 hour = 16 } terrain = "mountain" infra = { size = 0.3000 current_size = 0.1776 } } province = { id = 460 control = { year = 1938 month = december day = 21 hour = 10 } points = 50 ic = { size = 2 current_size = 0.4451 } anti_air = { size = 3 current_size = 0.6677 } infra = { size = 0.7000 current_size = 0.4358 } air_base = { size = 2 current_size = 0.4451 } } province = { id = 461 control = { year = 1938 month = november day = 21 hour = 23 } terrain = "mountain" infra = { size = 0.3000 current_size = 0.1904 } } province = { id = 462 control = { year = 1939 month = january day = 1 hour = 8 } terrain = "mountain" infra = { size = 0.5000 current_size = 0.2804 } } province = { id = 463 control = { year = 1939 month = january day = 4 hour = 23 } metal = 1.5381 rare_materials = 1.5381 terrain = "hills" ic = { size = 2 current_size = 0.3025 } infra = { size = 0.5000 current_size = 0.2756 } } province = { id = 464 control = { year = 1938 month = december day = 8 hour = 2 } points = 1 terrain = "hills" ic = { size = 2 current_size = 0.4308 } anti_air = { size = 2 current_size = 0.4308 } infra = { size = 0.4000 current_size = 0.2462 } air_base = { size = 2 current_size = 0.4308 } naval_base = { size = 3 current_size = 0.6461 } } province = { id = 465 control = { year = 1938 month = december day = 19 hour = 14 } terrain = "hills" ic = { size = 1 current_size = 0.1843 } infra = { size = 0.4000 current_size = 0.2337 } } province = { id = 466 terrain = "mountain" anti_air = { size = 5 current_size = 5 } } province = { id = 467 terrain = "hills" } province = { id = 468 control = { year = 1939 month = january day = 2 hour = 7 } rare_materials = 1.2146 terrain = "hills" infra = { size = 0.3000 current_size = 0.1621 } } province = { id = 469 terrain = "mountain" } province = { id = 470 terrain = "mountain" landfort = { size = 2 current_size = 2 } anti_air = { size = 2 current_size = 2 } } province = { id = 471 terrain = "mountain" } province = { id = 472 terrain = "hills" } province = { id = 473 terrain = "hills" naval_base = { size = 7 current_size = 7 } } province = { id = 474 points = 1 terrain = "clear" anti_air = { size = 5 current_size = 5 } air_base = { size = 4 current_size = 4 } } province = { id = 475 terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 7 current_size = 7 } } province = { id = 476 points = 10 terrain = "hills" anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 477 terrain = "clear" } province = { id = 478 points = 1 terrain = "hills" } province = { id = 479 terrain = "hills" } province = { id = 480 terrain = "hills" } province = { id = 481 points = 1 terrain = "mountain" anti_air = { size = 1 current_size = 1 } } province = { id = 482 terrain = "mountain" } province = { id = 483 points = 25 weather = winter coastalfort = { size = 3 current_size = 3 } anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 484 weather = winter terrain = "hills" } province = { id = 485 weather = winter terrain = "mountain" } province = { id = 486 terrain = "mountain" } province = { id = 487 weather = winter terrain = "mountain" } province = { id = 488 points = 1 weather = winter terrain = "mountain" } province = { id = 489 weather = winter terrain = "mountain" } province = { id = 490 weather = winter terrain = "mountain" } province = { id = 491 weather = winter terrain = "mountain" coastalfort = { size = 3 current_size = 3 } anti_air = { size = 2 current_size = 2 } air_base = { size = 5 current_size = 5 } naval_base = { size = 10 current_size = 10 } } province = { id = 492 weather = winter terrain = "mountain" } province = { id = 493 points = 1 weather = winter terrain = "mountain" coastalfort = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } } province = { id = 494 weather = winter terrain = "mountain" } province = { id = 495 weather = winter terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 496 weather = winter terrain = "hills" } province = { id = 497 points = 1 weather = winter terrain = "mountain" } province = { id = 498 weather = winter terrain = "clear" } province = { id = 499 weather = winter terrain = "clear" } province = { id = 500 terrain = "desert" } province = { id = 501 weather = snowing terrain = "clear" } province = { id = 502 weather = winter terrain = "clear" } province = { id = 503 weather = winter terrain = "clear" } province = { id = 504 weather = winter terrain = "hills" } province = { id = 505 terrain = "desert" } province = { id = 506 terrain = "desert" } province = { id = 507 weather = winter terrain = "mountain" } province = { id = 511 weather = winter terrain = "hills" } province = { id = 512 weather = winter terrain = "forest" } province = { id = 513 weather = winter terrain = "hills" } province = { id = 514 weather = winter terrain = "marsh" } province = { id = 515 weather = winter terrain = "hills" } province = { id = 516 weather = winter terrain = "hills" } province = { id = 517 points = 1 weather = winter terrain = "hills" air_base = { size = 1 current_size = 1 } } province = { id = 518 weather = winter terrain = "marsh" } province = { id = 519 weather = winter terrain = "forest" } province = { id = 520 points = 1 weather = winter terrain = "forest" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } } province = { id = 521 points = 1 weather = winter terrain = "forest" } province = { id = 522 weather = winter terrain = "marsh" } province = { id = 523 weather = winter terrain = "forest" } province = { id = 524 points = 1 terrain = "clear" coastalfort = { size = 2 current_size = 2 } anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } naval_base = { size = 6 current_size = 6 } } province = { id = 525 points = 25 weather = winter coastalfort = { size = 1 current_size = 1 } anti_air = { size = 3 current_size = 3 } air_base = { size = 3 current_size = 3 } naval_base = { size = 4 current_size = 4 } } province = { id = 526 weather = winter terrain = "forest" coastalfort = { size = 1 current_size = 1 } } province = { id = 527 weather = winter terrain = "forest" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 528 weather = winter terrain = "marsh" anti_air = { size = 2 current_size = 2 } air_base = { size = 5 current_size = 5 } } province = { id = 529 weather = winter terrain = "forest" anti_air = { size = 1 current_size = 1 } } province = { id = 530 weather = winter terrain = "forest" } province = { id = 531 weather = winter terrain = "forest" coastalfort = { size = 2 current_size = 2 } landfort = { size = 8 current_size = 8 } anti_air = { size = 4 current_size = 4 } air_base = { size = 1 current_size = 1 } } province = { id = 532 weather = winter terrain = "forest" anti_air = { size = 6 current_size = 6 } } province = { id = 533 weather = winter terrain = "marsh" } province = { id = 534 weather = winter terrain = "marsh" } province = { id = 535 points = 10 weather = winter terrain = "hills" anti_air = { size = 4 current_size = 4 } air_base = { size = 4 current_size = 4 } naval_base = { size = 7 current_size = 7 } } province = { id = 536 weather = winter terrain = "hills" } province = { id = 537 weather = winter terrain = "marsh" } province = { id = 538 weather = winter terrain = "forest" } province = { id = 539 weather = winter terrain = "forest" } province = { id = 540 weather = winter terrain = "forest" } province = { id = 541 weather = winter terrain = "forest" } province = { id = 542 points = 1 weather = winter terrain = "clear" anti_air = { size = 4 current_size = 4 } air_base = { size = 4 current_size = 4 } naval_base = { size = 3 current_size = 3 } } province = { id = 543 weather = winter terrain = "marsh" } province = { id = 544 weather = winter terrain = "marsh" } province = { id = 545 weather = winter terrain = "forest" } province = { id = 546 weather = winter terrain = "forest" } province = { id = 547 weather = winter terrain = "clear" } province = { id = 548 weather = winter terrain = "clear" } province = { id = 549 weather = winter terrain = "clear" } province = { id = 550 weather = winter terrain = "forest" landfort = { size = 1 current_size = 1 } } province = { id = 551 weather = winter terrain = "clear" } province = { id = 552 weather = winter terrain = "clear" landfort = { size = 1 current_size = 1 } } province = { id = 553 points = 50 weather = winter coastalfort = { size = 5 current_size = 5 } landfort = { size = 5 current_size = 5 } anti_air = { size = 6 current_size = 6 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 554 weather = winter terrain = "clear" } province = { id = 555 weather = winter terrain = "forest" } province = { id = 556 weather = winter terrain = "clear" } province = { id = 557 weather = winter terrain = "forest" } province = { id = 558 weather = winter terrain = "clear" } province = { id = 559 weather = winter terrain = "forest" } province = { id = 560 points = 1 weather = winter terrain = "forest" } province = { id = 561 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } } province = { id = 562 weather = winter terrain = "clear" } province = { id = 563 weather = winter terrain = "forest" air_base = { size = 2 current_size = 2 } } province = { id = 564 weather = winter terrain = "clear" landfort = { size = 1 current_size = 1 } } province = { id = 565 weather = winter terrain = "clear" } province = { id = 566 weather = winter terrain = "clear" landfort = { size = 1 current_size = 1 } air_base = { size = 6 current_size = 6 } } province = { id = 567 weather = winter terrain = "forest" } province = { id = 568 weather = winter terrain = "forest" } province = { id = 569 weather = winter terrain = "clear" } province = { id = 570 weather = winter terrain = "forest" } province = { id = 571 weather = winter terrain = "clear" } province = { id = 572 points = 50 weather = winter landfort = { size = 5 current_size = 5 } anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } } province = { id = 573 weather = winter terrain = "forest" } province = { id = 574 weather = winter terrain = "forest" } province = { id = 575 weather = winter terrain = "clear" } province = { id = 576 weather = winter terrain = "clear" } province = { id = 577 weather = winter terrain = "clear" } province = { id = 578 weather = winter terrain = "clear" } province = { id = 579 weather = winter terrain = "forest" } province = { id = 580 weather = winter terrain = "clear" } province = { id = 581 weather = snowing terrain = "clear" } province = { id = 582 weather = winter terrain = "clear" } province = { id = 583 weather = winter terrain = "clear" } province = { id = 584 points = 1 weather = winter terrain = "clear" } province = { id = 585 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 3 current_size = 3 } } province = { id = 586 weather = winter terrain = "forest" } province = { id = 587 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } } province = { id = 588 weather = winter terrain = "clear" air_base = { size = 4 current_size = 4 } } province = { id = 589 points = 1 weather = winter terrain = "clear" anti_air = { size = 3 current_size = 3 } air_base = { size = 2 current_size = 2 } } province = { id = 590 points = 1 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } } province = { id = 591 weather = winter terrain = "forest" } province = { id = 592 weather = winter terrain = "clear" landfort = { size = 2 current_size = 2 } } province = { id = 593 weather = winter terrain = "clear" landfort = { size = 1 current_size = 1 } } province = { id = 594 weather = winter terrain = "forest" } province = { id = 595 weather = winter terrain = "marsh" landfort = { size = 2 current_size = 2 } } province = { id = 596 weather = winter terrain = "forest" landfort = { size = 2 current_size = 2 } } province = { id = 597 weather = winter terrain = "marsh" landfort = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } } province = { id = 598 weather = winter terrain = "forest" } province = { id = 599 points = 10 weather = winter terrain = "clear" landfort = { size = 2 current_size = 2 } } province = { id = 600 points = 1 weather = winter terrain = "clear" air_base = { size = 8 current_size = 8 } } province = { id = 601 weather = winter terrain = "clear" } province = { id = 602 weather = winter terrain = "clear" } province = { id = 603 weather = winter terrain = "clear" } province = { id = 604 weather = winter terrain = "clear" air_base = { size = 5 current_size = 5 } } province = { id = 605 weather = winter terrain = "clear" } province = { id = 606 weather = winter terrain = "clear" } province = { id = 607 weather = winter terrain = "clear" } province = { id = 608 weather = winter terrain = "clear" } province = { id = 609 weather = winter terrain = "forest" } province = { id = 610 weather = winter terrain = "clear" } province = { id = 611 weather = winter terrain = "clear" air_base = { size = 1 current_size = 1 } } province = { id = 612 weather = winter terrain = "clear" } province = { id = 613 weather = winter terrain = "clear" } province = { id = 614 weather = winter terrain = "clear" landfort = { size = 2 current_size = 2 } } province = { id = 615 weather = winter terrain = "forest" } province = { id = 616 weather = winter terrain = "forest" landfort = { size = 2 current_size = 2 } } province = { id = 617 points = 10 weather = winter anti_air = { size = 3 current_size = 3 } air_base = { size = 8 current_size = 8 } } province = { id = 618 weather = winter terrain = "clear" landfort = { size = 1 current_size = 1 } } province = { id = 619 weather = winter terrain = "clear" } province = { id = 620 weather = winter terrain = "forest" infra = { size = 0.5000 current_size = 0.5000 } } province = { id = 621 weather = winter terrain = "clear" } province = { id = 622 weather = winter terrain = "clear" naval_base = { size = 4 current_size = 4 } } province = { id = 623 weather = winter terrain = "clear" } province = { id = 624 points = 1 weather = winter terrain = "clear" } province = { id = 625 weather = winter terrain = "clear" } province = { id = 626 points = 1 weather = winter anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } } province = { id = 627 weather = winter terrain = "clear" } province = { id = 628 weather = winter terrain = "clear" air_base = { size = 2 current_size = 2 } } province = { id = 629 weather = winter terrain = "forest" anti_air = { size = 2 current_size = 2 } } province = { id = 630 weather = winter terrain = "clear" air_base = { size = 2 current_size = 2 } } province = { id = 631 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 632 weather = winter terrain = "clear" } province = { id = 633 weather = winter terrain = "clear" } province = { id = 634 weather = winter terrain = "clear" } province = { id = 635 weather = winter terrain = "hills" } province = { id = 636 points = 1 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } } province = { id = 637 weather = winter terrain = "clear" } province = { id = 638 terrain = "hills" } province = { id = 639 weather = winter terrain = "clear" air_base = { size = 2 current_size = 2 } } province = { id = 640 weather = winter terrain = "clear" } province = { id = 641 points = 15 coastalfort = { size = 5 current_size = 5 } landfort = { size = 3 current_size = 3 } anti_air = { size = 6 current_size = 6 } air_base = { size = 6 current_size = 6 } naval_base = { size = 10 current_size = 10 } } province = { id = 642 weather = winter terrain = "clear" } province = { id = 643 weather = winter terrain = "clear" } province = { id = 644 points = 1 weather = winter terrain = "clear" air_base = { size = 2 current_size = 2 } } province = { id = 645 weather = winter terrain = "clear" } province = { id = 646 weather = winter terrain = "clear" } province = { id = 647 weather = winter terrain = "clear" } province = { id = 648 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } } province = { id = 649 weather = winter terrain = "forest" } province = { id = 650 weather = winter terrain = "forest" } province = { id = 651 weather = winter terrain = "clear" } province = { id = 652 weather = winter terrain = "clear" } province = { id = 653 weather = winter terrain = "hills" air_base = { size = 2 current_size = 2 } } province = { id = 654 points = 1 weather = winter terrain = "forest" air_base = { size = 2 current_size = 2 } } province = { id = 655 weather = winter terrain = "forest" } province = { id = 656 weather = winter terrain = "clear" } province = { id = 657 weather = winter terrain = "clear" } province = { id = 658 weather = winter terrain = "clear" } province = { id = 659 weather = winter terrain = "clear" } province = { id = 660 weather = winter terrain = "clear" } province = { id = 661 weather = winter terrain = "clear" } province = { id = 662 weather = winter terrain = "clear" } province = { id = 663 points = 25 weather = winter landfort = { size = 5 current_size = 5 } anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } } province = { id = 664 weather = winter terrain = "clear" } province = { id = 665 weather = winter terrain = "hills" } province = { id = 666 weather = winter terrain = "clear" air_base = { size = 2 current_size = 2 } } province = { id = 667 weather = winter terrain = "forest" } province = { id = 668 points = 1 weather = winter terrain = "hills" } province = { id = 669 weather = winter terrain = "hills" air_base = { size = 3 current_size = 3 } } province = { id = 670 weather = winter terrain = "clear" } province = { id = 671 weather = winter terrain = "clear" } province = { id = 672 points = 1 weather = winter terrain = "clear" } province = { id = 673 weather = winter terrain = "forest" } province = { id = 674 weather = winter terrain = "clear" } province = { id = 675 weather = winter terrain = "clear" } province = { id = 676 weather = winter terrain = "clear" } province = { id = 677 weather = winter terrain = "clear" } province = { id = 678 weather = winter terrain = "clear" } province = { id = 679 weather = winter terrain = "clear" } province = { id = 680 points = 1 weather = winter terrain = "forest" } province = { id = 681 weather = winter terrain = "forest" } province = { id = 682 weather = winter terrain = "forest" } province = { id = 683 weather = winter terrain = "forest" } province = { id = 684 weather = winter terrain = "forest" } province = { id = 685 weather = winter terrain = "forest" } province = { id = 686 weather = winter terrain = "clear" } province = { id = 687 points = 1 weather = winter terrain = "forest" } province = { id = 688 weather = snowing terrain = "forest" } province = { id = 689 weather = winter terrain = "forest" } province = { id = 690 weather = winter terrain = "hills" } province = { id = 691 points = 1 weather = winter terrain = "clear" } province = { id = 692 weather = winter terrain = "clear" } province = { id = 693 weather = winter terrain = "hills" } province = { id = 694 terrain = "hills" } province = { id = 695 terrain = "mountain" } province = { id = 696 terrain = "mountain" } province = { id = 697 weather = winter terrain = "clear" } province = { id = 698 terrain = "hills" } province = { id = 699 terrain = "desert" } province = { id = 700 terrain = "desert" } province = { id = 701 terrain = "mountain" } province = { id = 702 terrain = "mountain" } province = { id = 703 points = 1 terrain = "mountain" } province = { id = 704 terrain = "mountain" } province = { id = 705 terrain = "mountain" } province = { id = 706 points = 1 weather = winter terrain = "marsh" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 707 terrain = "mountain" } province = { id = 708 terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 3 current_size = 3 } } province = { id = 709 points = 1 terrain = "mountain" } province = { id = 710 terrain = "mountain" } province = { id = 711 points = 1 terrain = "mountain" } province = { id = 712 terrain = "mountain" } province = { id = 713 points = 1 terrain = "hills" } province = { id = 714 terrain = "mountain" } province = { id = 715 weather = raining terrain = "mountain" } province = { id = 716 terrain = "mountain" } province = { id = 717 control = { year = 1936 month = july day = 0 hour = 0 } rarematerialspool = 3393.4026 energypool = 401.5757 metalpool = 5000 oilpool = 225.0424 weather = raining terrain = "clear" anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 718 control = { year = 1936 month = july day = 0 hour = 0 } points = 1 weather = raining terrain = "clear" } province = { id = 719 control = { year = 1936 month = july day = 0 hour = 0 } terrain = "mountain" } province = { id = 720 control = { year = 1936 month = july day = 0 hour = 0 } weather = raining terrain = "mountain" } province = { id = 721 control = { year = 1936 month = july day = 0 hour = 0 } terrain = "hills" } province = { id = 722 control = { year = 1936 month = july day = 0 hour = 0 } weather = raining terrain = "clear" } province = { id = 723 control = { year = 1936 month = july day = 0 hour = 0 } terrain = "mountain" } province = { id = 724 control = { year = 1936 month = july day = 0 hour = 0 } terrain = "hills" } province = { id = 725 control = { year = 1936 month = july day = 0 hour = 0 } terrain = "mountain" } province = { id = 726 control = { year = 1938 month = december day = 4 hour = 0 } terrain = "mountain" infra = { size = 0.3000 current_size = 0.1127 } } province = { id = 727 points = 25 terrain = "hills" anti_air = { size = 2 current_size = 2 } naval_base = { size = 2 current_size = 2 } } province = { id = 728 points = 1 terrain = "clear" anti_air = { size = 4 current_size = 4 } air_base = { size = 4 current_size = 4 } naval_base = { size = 6 current_size = 6 } } province = { id = 729 control = { year = 1938 month = december day = 4 hour = 0 } metal = 2.1868 terrain = "hills" anti_air = { size = 2 current_size = 0.1666 } infra = { size = 0.3000 current_size = 0.0975 } air_base = { size = 4 current_size = 0.3332 } } province = { id = 730 control = { year = 1938 month = december day = 4 hour = 0 } metal = 2.2425 terrain = "mountain" infra = { size = 0.3000 current_size = 0.1025 } } province = { id = 731 terrain = "mountain" } province = { id = 732 control = { year = 1938 month = december day = 4 hour = 0 } terrain = "mountain" infra = { size = 0.2000 current_size = 0.0681 } } province = { id = 733 control = { year = 1938 month = december day = 4 hour = 0 } terrain = "mountain" infra = { size = 0.2000 current_size = 0.0789 } } province = { id = 734 points = 1 terrain = "hills" } province = { id = 735 terrain = "clear" } province = { id = 736 terrain = "mountain" } province = { id = 737 terrain = "desert" } province = { id = 738 terrain = "desert" } province = { id = 739 control = { year = 1938 month = november day = 18 hour = 19 } metal = 2.1324 terrain = "desert" infra = { size = 0.1000 current_size = 0.0390 } } province = { id = 740 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "mountain" } province = { id = 741 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "desert" } province = { id = 742 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "clear" } province = { id = 743 terrain = "mountain" } province = { id = 744 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "clear" } province = { id = 745 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "clear" } province = { id = 746 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "mountain" } province = { id = 747 control = { year = 1936 month = june day = 18 hour = 0 } points = 10 anti_air = { size = 4 current_size = 4 } air_base = { size = 4 current_size = 4 } naval_base = { size = 3 current_size = 3 } } province = { id = 748 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "hills" naval_base = { size = 2 current_size = 2 } } province = { id = 749 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "hills" } province = { id = 750 points = 5 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 2 current_size = 2 } } province = { id = 751 terrain = "desert" } province = { id = 752 terrain = "clear" } province = { id = 753 terrain = "desert" } province = { id = 754 terrain = "desert" } province = { id = 755 terrain = "desert" } province = { id = 756 terrain = "desert" } province = { id = 757 terrain = "clear" } province = { id = 758 terrain = "desert" } province = { id = 759 terrain = "desert" } province = { id = 760 terrain = "desert" } province = { id = 761 points = 5 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 2 current_size = 2 } } province = { id = 762 terrain = "desert" } province = { id = 763 terrain = "clear" } province = { id = 764 terrain = "hills" } province = { id = 765 points = 5 terrain = "desert" coastalfort = { size = 2 current_size = 2 } landfort = { size = 3 current_size = 3 } anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 6 current_size = 6 } } province = { id = 766 terrain = "desert" } province = { id = 767 terrain = "desert" } province = { id = 768 terrain = "hills" } province = { id = 769 terrain = "desert" } province = { id = 770 terrain = "desert" } province = { id = 771 terrain = "desert" } province = { id = 772 terrain = "desert" } province = { id = 773 terrain = "desert" } province = { id = 774 points = 1 terrain = "desert" } province = { id = 775 terrain = "desert" } province = { id = 776 terrain = "desert" } province = { id = 777 terrain = "desert" } province = { id = 778 terrain = "desert" } province = { id = 779 terrain = "desert" } province = { id = 780 terrain = "desert" } province = { id = 781 terrain = "desert" } province = { id = 782 terrain = "desert" } province = { id = 783 terrain = "desert" } province = { id = 784 terrain = "desert" } province = { id = 785 terrain = "desert" } province = { id = 786 terrain = "clear" } province = { id = 787 points = 25 anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } } province = { id = 788 terrain = "desert" } province = { id = 789 points = 1 anti_air = { size = 5 current_size = 5 } air_base = { size = 7 current_size = 7 } naval_base = { size = 10 current_size = 10 } } province = { id = 790 terrain = "marsh" } province = { id = 791 terrain = "clear" anti_air = { size = 2 current_size = 2 } naval_base = { size = 2 current_size = 2 } } province = { id = 792 terrain = "clear" } province = { id = 793 terrain = "clear" } province = { id = 794 terrain = "clear" } province = { id = 795 terrain = "clear" } province = { id = 796 terrain = "desert" } province = { id = 797 terrain = "desert" } province = { id = 798 terrain = "desert" } province = { id = 799 terrain = "marsh" } province = { id = 800 terrain = "desert" } province = { id = 801 terrain = "desert" } province = { id = 802 terrain = "desert" } province = { id = 803 terrain = "desert" } province = { id = 804 terrain = "desert" } province = { id = 805 terrain = "desert" } province = { id = 806 terrain = "clear" } province = { id = 807 terrain = "clear" } province = { id = 808 terrain = "mountain" } province = { id = 809 terrain = "forest" } province = { id = 810 points = 1 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 811 terrain = "clear" } province = { id = 812 terrain = "clear" } province = { id = 813 terrain = "desert" } province = { id = 814 terrain = "clear" } province = { id = 815 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 816 control = { year = 1936 month = june day = 3 hour = 13 } terrain = "desert" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 4 current_size = 4 } } province = { id = 817 points = 1 terrain = "mountain" } province = { id = 818 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = september day = 2 hour = 16 } province_revoltrisk = 1.8750 terrain = "clear" } province = { id = 819 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = august day = 1 hour = 14 } province_revoltrisk = 1.8750 terrain = "desert" } province = { id = 820 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = october day = 28 hour = 9 } province_revoltrisk = 3.8750 terrain = "mountain" } province = { id = 821 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = june day = 25 hour = 4 } province_revoltrisk = 2.8750 terrain = "mountain" } province = { id = 822 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = december day = 10 hour = 0 } province_revoltrisk = 2.8750 terrain = "jungle" } province = { id = 823 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = september day = 3 hour = 15 } province_revoltrisk = 1.8750 terrain = "mountain" } province = { id = 824 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = december day = 20 hour = 0 } province_revoltrisk = 2.8750 terrain = "jungle" } province = { id = 825 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = december day = 17 hour = 12 } points = 15 province_revoltrisk = 4.8750 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } } province = { id = 826 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = december day = 20 hour = 0 } province_revoltrisk = 2.8750 terrain = "marsh" } province = { id = 827 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = december day = 20 hour = 0 } province_revoltrisk = 2.8750 terrain = "clear" landfort = { size = 1 current_size = 1 } } province = { id = 828 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = december day = 20 hour = 0 } province_revoltrisk = 2.8750 terrain = "mountain" landfort = { size = 1 current_size = 1 } } province = { id = 829 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = december day = 20 hour = 0 } province_revoltrisk = 3.8750 terrain = "jungle" } province = { id = 830 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = december day = 20 hour = 0 } province_revoltrisk = 3.8750 terrain = "mountain" } province = { id = 831 nationalism = { year = 1936 month = december day = 20 hour = 0 } control = { year = 1936 month = december day = 20 hour = 0 } province_revoltrisk = 2.8750 terrain = "mountain" } province = { id = 832 terrain = "mountain" } province = { id = 833 control = { year = 1936 month = august day = 3 hour = 9 } terrain = "desert" anti_air = { size = 1 current_size = 1 } naval_base = { size = 1 current_size = 1 } } province = { id = 834 terrain = "desert" } province = { id = 835 control = { year = 1936 month = september day = 28 hour = 11 } terrain = "desert" } province = { id = 836 points = 1 terrain = "desert" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 2 current_size = 2 } } province = { id = 837 control = { year = 1936 month = october day = 18 hour = 18 } terrain = "desert" } province = { id = 838 oilpool = 445.9932 supplypool = 174.6566 terrain = "clear" air_base = { size = 2 current_size = 2 } naval_base = { size = 2 current_size = 2 } } province = { id = 839 terrain = "clear" } province = { id = 840 control = { year = 1936 month = march day = 14 hour = 0 } terrain = "hills" } province = { id = 841 terrain = "mountain" } province = { id = 842 points = 1 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 843 terrain = "hills" } province = { id = 844 terrain = "hills" } province = { id = 845 terrain = "hills" } province = { id = 846 terrain = "hills" } province = { id = 847 terrain = "hills" } province = { id = 848 terrain = "mountain" } province = { id = 849 terrain = "hills" } province = { id = 850 points = 1 terrain = "hills" } province = { id = 851 terrain = "mountain" } province = { id = 852 terrain = "hills" } province = { id = 853 terrain = "forest" } province = { id = 854 terrain = "mountain" } province = { id = 855 points = 1 terrain = "marsh" } province = { id = 856 rarematerialspool = 756.9303 energypool = 378.4651 terrain = "clear" air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 857 terrain = "hills" } province = { id = 858 terrain = "hills" } province = { id = 859 rarematerialspool = 5000 energypool = 2563.5645 weather = raining terrain = "forest" } province = { id = 860 terrain = "forest" } province = { id = 861 terrain = "marsh" } province = { id = 862 terrain = "forest" } province = { id = 863 terrain = "forest" } province = { id = 864 terrain = "hills" } province = { id = 865 terrain = "hills" } province = { id = 866 terrain = "hills" infra = { size = 0.4000 current_size = 0.4000 } } province = { id = 867 points = 1 terrain = "mountain" } province = { id = 868 terrain = "forest" } province = { id = 869 terrain = "clear" } province = { id = 870 terrain = "desert" } province = { id = 871 terrain = "marsh" } province = { id = 872 terrain = "mountain" ic = { size = 3 current_size = 3 } anti_air = { size = 3 current_size = 3 } air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 873 points = 1 terrain = "mountain" ic = { size = 3 current_size = 3 } } province = { id = 874 terrain = "hills" } province = { id = 875 terrain = "mountain" } province = { id = 876 points = 5 terrain = "mountain" anti_air = { size = 3 current_size = 3 } } province = { id = 877 rarematerialspool = 1281.8214 terrain = "mountain" } province = { id = 878 terrain = "hills" } province = { id = 879 terrain = "desert" } province = { id = 880 points = 15 terrain = "mountain" ic = { size = 3 current_size = 3 } anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 881 terrain = "mountain" anti_air = { size = 1 current_size = 1 } } province = { id = 882 control = { year = 1938 month = september day = 5 hour = 22 } terrain = "desert" anti_air = { size = 2 current_size = 0.8739 } infra = { size = 0.3000 current_size = 0.2511 } air_base = { size = 1 current_size = 0.4370 } naval_base = { size = 3 current_size = 1.3109 } } province = { id = 883 control = { year = 1938 month = october day = 17 hour = 22 } points = 1 rare_materials = 6.6134 terrain = "desert" ic = { size = 1 current_size = 0.3204 } infra = { size = 0.3000 current_size = 0.2161 } } province = { id = 884 control = { year = 1938 month = september day = 23 hour = 13 } terrain = "desert" infra = { size = 0.3000 current_size = 0.2357 } } province = { id = 885 terrain = "marsh" } province = { id = 886 control = { year = 1938 month = august day = 8 hour = 23 } terrain = "desert" } province = { id = 887 terrain = "forest" } province = { id = 888 terrain = "desert" } province = { id = 889 points = 5 oilpool = 5.0033 supplypool = 8.3106 terrain = "jungle" anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 890 terrain = "jungle" } province = { id = 891 terrain = "desert" } province = { id = 892 rarematerialspool = 1604.5991 metalpool = 104.3700 terrain = "hills" air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 893 terrain = "jungle" air_base = { size = 1 current_size = 1 } naval_base = { size = 1 current_size = 1 } } province = { id = 894 oilpool = 32.9625 supplypool = 22.5863 terrain = "jungle" air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 895 points = 1 terrain = "jungle" } province = { id = 896 terrain = "hills" } province = { id = 897 terrain = "jungle" } province = { id = 898 terrain = "jungle" } province = { id = 899 points = 1 terrain = "jungle" infra = { size = 0.5000 current_size = 0.5000 } } province = { id = 900 points = 25 terrain = "desert" anti_air = { size = 2 current_size = 2 } naval_base = { size = 1 current_size = 1 } } province = { id = 901 terrain = "jungle" } province = { id = 902 terrain = "jungle" } province = { id = 903 terrain = "jungle" } province = { id = 904 terrain = "jungle" infra = { size = 0.2000 current_size = 0.2000 } } province = { id = 905 terrain = "jungle" } province = { id = 906 terrain = "jungle" } province = { id = 907 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "jungle" air_base = { size = 1 current_size = 1 } } province = { id = 908 control = { year = 1938 month = may day = 17 hour = 1 } terrain = "jungle" infra = { size = 0.1000 current_size = 0.0838 } } province = { id = 909 control = { year = 1937 month = december day = 1 hour = 21 } points = 1 terrain = "jungle" } province = { id = 910 control = { year = 1938 month = july day = 11 hour = 14 } terrain = "jungle" infra = { size = 0.1000 current_size = 0.0757 } } province = { id = 911 rarematerialspool = 301.5247 terrain = "jungle" } province = { id = 912 weather = raining terrain = "jungle" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } naval_base = { size = 1 current_size = 1 } } province = { id = 913 terrain = "jungle" } province = { id = 914 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "jungle" } province = { id = 915 control = { year = 1938 month = january day = 23 hour = 23 } points = 1 rarematerialspool = 439.9878 weather = raining terrain = "jungle" naval_base = { size = 3 current_size = 2.6589 } } province = { id = 916 weather = raining terrain = "jungle" } province = { id = 917 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "jungle" naval_base = { size = 1 current_size = 1 } } province = { id = 918 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "jungle" } province = { id = 919 control = { year = 1938 month = july day = 21 hour = 6 } terrain = "forest" infra = { size = 0.2000 current_size = 0.1699 } } province = { id = 920 control = { year = 1938 month = february day = 5 hour = 21 } terrain = "clear" } province = { id = 921 control = { year = 1937 month = july day = 26 hour = 0 } terrain = "hills" } province = { id = 922 control = { year = 1937 month = november day = 9 hour = 1 } terrain = "desert" } province = { id = 923 control = { year = 1938 month = november day = 21 hour = 18 } terrain = "jungle" infra = { size = 0.2000 current_size = 0.1210 } } province = { id = 924 control = { year = 1938 month = september day = 13 hour = 11 } terrain = "forest" infra = { size = 0.1000 current_size = 0.0669 } } province = { id = 925 rarematerialspool = 298.8329 terrain = "clear" } province = { id = 926 control = { year = 1938 month = october day = 15 hour = 12 } terrain = "forest" infra = { size = 0.1000 current_size = 0.0625 } } province = { id = 927 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "hills" } province = { id = 928 control = { year = 1938 month = august day = 24 hour = 14 } terrain = "mountain" infra = { size = 0.2000 current_size = 0.1555 } } province = { id = 929 points = 1 supplypool = 2.9756 weather = raining terrain = "jungle" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 930 terrain = "jungle" } province = { id = 931 weather = raining terrain = "jungle" } province = { id = 932 terrain = "jungle" } province = { id = 933 weather = raining terrain = "mountain" } province = { id = 934 weather = raining terrain = "jungle" } province = { id = 935 terrain = "marsh" } province = { id = 936 terrain = "hills" } province = { id = 937 terrain = "clear" } province = { id = 938 terrain = "clear" } province = { id = 939 weather = raining terrain = "forest" } province = { id = 940 terrain = "clear" } province = { id = 941 weather = raining terrain = "mountain" } province = { id = 942 control = { year = 1938 month = may day = 28 hour = 21 } terrain = "clear" infra = { size = 0.1000 current_size = 0.0567 } } province = { id = 943 control = { year = 1938 month = march day = 9 hour = 19 } terrain = "desert" infra = { size = 0.1000 current_size = 0.0632 } } province = { id = 944 control = { year = 1938 month = july day = 7 hour = 21 } terrain = "clear" infra = { size = 0.1000 current_size = 0.0567 } } province = { id = 945 terrain = "clear" } province = { id = 946 terrain = "desert" } province = { id = 947 control = { year = 1938 month = may day = 18 hour = 21 } terrain = "desert" infra = { size = 0.1000 current_size = 0.0641 } } province = { id = 948 terrain = "forest" } province = { id = 949 control = { year = 1936 month = june day = 18 hour = 0 } weather = raining terrain = "forest" } province = { id = 950 points = 1 weather = raining terrain = "jungle" } province = { id = 951 control = { year = 1936 month = june day = 18 hour = 0 } terrain = "jungle" } province = { id = 952 terrain = "forest" } province = { id = 953 terrain = "forest" } province = { id = 954 terrain = "jungle" } province = { id = 955 weather = raining terrain = "jungle" } province = { id = 956 supplypool = 2.1563 weather = raining terrain = "jungle" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 957 terrain = "forest" } province = { id = 958 terrain = "clear" } province = { id = 959 terrain = "forest" } province = { id = 960 control = { year = 1936 month = june day = 16 hour = 0 } terrain = "jungle" } province = { id = 961 control = { year = 1936 month = june day = 16 hour = 0 } terrain = "forest" } province = { id = 962 control = { year = 1936 month = june day = 16 hour = 0 } points = 1 terrain = "jungle" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 963 control = { year = 1938 month = december day = 4 hour = 0 } weather = raining terrain = "forest" anti_air = { size = 2 current_size = 0.1976 } infra = { size = 0.2000 current_size = 0.0835 } naval_base = { size = 3 current_size = 0.2964 } } province = { id = 964 points = 1 weather = raining terrain = "jungle" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 2 current_size = 2 } } province = { id = 965 control = { year = 1936 month = june day = 16 hour = 0 } terrain = "mountain" } province = { id = 966 control = { year = 1936 month = june day = 16 hour = 0 } weather = raining terrain = "jungle" } province = { id = 967 control = { year = 1936 month = june day = 16 hour = 0 } weather = raining terrain = "mountain" } province = { id = 968 control = { year = 1936 month = june day = 16 hour = 0 } terrain = "hills" } province = { id = 969 weather = raining terrain = "jungle" anti_air = { size = 1 current_size = 1 } naval_base = { size = 2 current_size = 2 } } province = { id = 970 control = { year = 1936 month = june day = 16 hour = 0 } weather = raining terrain = "jungle" } province = { id = 971 terrain = "clear" infra = { size = 0.3000 current_size = 0.3000 } } province = { id = 972 control = { year = 1937 month = december day = 15 hour = 10 } terrain = "marsh" } province = { id = 973 control = { year = 1938 month = april day = 7 hour = 7 } weather = raining terrain = "clear" infra = { size = 0.1000 current_size = 0.0770 } } province = { id = 974 terrain = "clear" } province = { id = 975 weather = raining terrain = "forest" } province = { id = 976 weather = raining terrain = "clear" } province = { id = 977 control = { year = 1938 month = april day = 12 hour = 6 } weather = raining terrain = "forest" } province = { id = 978 control = { year = 1938 month = july day = 25 hour = 15 } points = 1 terrain = "clear" ic = { size = 1 current_size = 0.6937 } anti_air = { size = 3 current_size = 2.0812 } air_base = { size = 4 current_size = 2.7749 } naval_base = { size = 2 current_size = 1.3875 } } province = { id = 979 terrain = "forest" } province = { id = 980 weather = raining terrain = "forest" } province = { id = 981 control = { year = 1938 month = september day = 18 hour = 23 } terrain = "desert" infra = { size = 0.1000 current_size = 0.0450 } } province = { id = 982 terrain = "desert" } province = { id = 983 control = { year = 1938 month = july day = 26 hour = 20 } terrain = "clear" infra = { size = 0.2000 current_size = 0.1677 } } province = { id = 984 terrain = "desert" } province = { id = 985 terrain = "desert" } province = { id = 986 control = { year = 1938 month = september day = 17 hour = 3 } terrain = "desert" infra = { size = 0.1000 current_size = 0.0556 } } province = { id = 987 terrain = "desert" } province = { id = 988 control = { year = 1938 month = december day = 4 hour = 1 } terrain = "desert" anti_air = { size = 2 current_size = 0.0933 } infra = { size = 0.1000 current_size = 0.0179 } air_base = { size = 2 current_size = 0.0933 } naval_base = { size = 2 current_size = 0.0933 } } province = { id = 989 terrain = "desert" } province = { id = 990 weather = raining terrain = "mountain" air_base = { size = 2 current_size = 2 } naval_base = { size = 1 current_size = 1 } } province = { id = 991 terrain = "mountain" } province = { id = 992 terrain = "clear" air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 993 weather = raining terrain = "hills" } province = { id = 994 terrain = "mountain" } province = { id = 995 oilpool = 115.8837 terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 3 current_size = 3 } } province = { id = 996 control = { year = 1938 month = october day = 12 hour = 0 } terrain = "mountain" infra = { size = 0.1000 current_size = 0.0629 } } province = { id = 997 weather = raining terrain = "mountain" } province = { id = 998 weather = raining terrain = "clear" } province = { id = 999 terrain = "clear" } province = { id = 1000 terrain = "hills" } province = { id = 1001 control = { year = 1937 month = july day = 29 hour = 9 } points = 1 terrain = "hills" } province = { id = 1002 control = { year = 1937 month = june day = 12 hour = 0 } rarematerialspool = 373.8637 terrain = "jungle" anti_air = { size = 1 current_size = 0.9894 } naval_base = { size = 3 current_size = 2.9682 } } province = { id = 1003 control = { year = 1937 month = november day = 20 hour = 20 } terrain = "mountain" } province = { id = 1004 terrain = "desert" } province = { id = 1005 terrain = "mountain" } province = { id = 1006 terrain = "desert" } province = { id = 1007 terrain = "desert" } province = { id = 1008 province_revoltrisk = 0.5000 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 2 current_size = 2 } } province = { id = 1009 province_revoltrisk = 0.5000 terrain = "clear" } province = { id = 1010 province_revoltrisk = 0.5000 terrain = "desert" } province = { id = 1011 province_revoltrisk = 0.5000 terrain = "clear" } province = { id = 1012 weather = winter } province = { id = 1013 province_revoltrisk = 0.5000 terrain = "clear" } province = { id = 1014 terrain = "clear" } province = { id = 1015 terrain = "clear" } province = { id = 1016 points = 10 terrain = "desert" } province = { id = 1017 terrain = "hills" } province = { id = 1018 terrain = "mountain" } province = { id = 1019 points = 3 terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 2 current_size = 2 } } province = { id = 1020 terrain = "hills" } province = { id = 1021 points = 5 terrain = "hills" } province = { id = 1022 terrain = "desert" } province = { id = 1023 terrain = "hills" } province = { id = 1024 terrain = "desert" } province = { id = 1025 terrain = "desert" } province = { id = 1026 terrain = "hills" } province = { id = 1027 terrain = "mountain" } province = { id = 1028 terrain = "marsh" } province = { id = 1029 points = 15 terrain = "clear" } province = { id = 1030 terrain = "desert" } province = { id = 1031 terrain = "desert" } province = { id = 1032 points = 1 terrain = "desert" anti_air = { size = 2 current_size = 2 } naval_base = { size = 4 current_size = 4 } } province = { id = 1033 terrain = "clear" anti_air = { size = 1 current_size = 1 } } province = { id = 1034 points = 25 } province = { id = 1035 terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 1036 terrain = "mountain" } province = { id = 1037 terrain = "clear" } province = { id = 1038 terrain = "desert" } province = { id = 1039 terrain = "desert" } province = { id = 1040 terrain = "desert" } province = { id = 1041 points = 5 terrain = "desert" } province = { id = 1042 weather = winter } province = { id = 1043 terrain = "desert" } province = { id = 1044 oil = 9 max_oil = 9 terrain = "desert" } province = { id = 1045 terrain = "desert" } province = { id = 1046 terrain = "desert" } province = { id = 1047 terrain = "desert" } province = { id = 1048 points = 10 terrain = "desert" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } naval_base = { size = 4 current_size = 4 } } province = { id = 1049 points = 25 terrain = "mountain" } province = { id = 1050 terrain = "mountain" } province = { id = 1051 oilpool = 67.4716 supplypool = 17.9687 terrain = "desert" } province = { id = 1052 terrain = "desert" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 1053 points = 1 terrain = "mountain" anti_air = { size = 1 current_size = 1 } naval_base = { size = 2 current_size = 2 } } province = { id = 1054 points = 5 terrain = "mountain" naval_base = { size = 4 current_size = 4 } } province = { id = 1055 terrain = "hills" } province = { id = 1056 terrain = "mountain" } province = { id = 1057 terrain = "mountain" } province = { id = 1058 terrain = "mountain" } province = { id = 1059 terrain = "mountain" } province = { id = 1060 terrain = "hills" } province = { id = 1061 terrain = "mountain" } province = { id = 1062 terrain = "mountain" } province = { id = 1063 points = 1 terrain = "mountain" } province = { id = 1064 terrain = "mountain" } province = { id = 1065 terrain = "mountain" } province = { id = 1066 terrain = "mountain" } province = { id = 1067 points = 1 terrain = "mountain" } province = { id = 1068 terrain = "mountain" } province = { id = 1069 weather = winter terrain = "hills" } province = { id = 1070 weather = winter terrain = "forest" } province = { id = 1071 terrain = "mountain" } province = { id = 1072 terrain = "mountain" } province = { id = 1073 terrain = "mountain" } province = { id = 1074 terrain = "hills" } province = { id = 1075 points = 1 terrain = "hills" anti_air = { size = 4 current_size = 4 } air_base = { size = 6 current_size = 6 } } province = { id = 1076 terrain = "hills" anti_air = { size = 4 current_size = 4 } air_base = { size = 6 current_size = 6 } naval_base = { size = 10 current_size = 10 } } province = { id = 1077 points = 5 terrain = "hills" } province = { id = 1078 terrain = "hills" } province = { id = 1079 terrain = "mountain" } province = { id = 1080 terrain = "mountain" } province = { id = 1081 terrain = "clear" } province = { id = 1082 terrain = "mountain" } province = { id = 1083 points = 1 weather = raining terrain = "mountain" } province = { id = 1084 terrain = "mountain" } province = { id = 1085 points = 10 } province = { id = 1086 points = 1 weather = raining terrain = "mountain" } province = { id = 1087 weather = raining terrain = "mountain" } province = { id = 1088 weather = raining terrain = "mountain" } province = { id = 1089 points = 1 weather = raining terrain = "marsh" } province = { id = 1090 weather = raining terrain = "clear" } province = { id = 1091 points = 1 weather = raining terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 1092 points = 1 terrain = "desert" } province = { id = 1093 weather = raining terrain = "mountain" } province = { id = 1094 weather = storm terrain = "mountain" } province = { id = 1095 weather = raining terrain = "mountain" } province = { id = 1096 weather = winter } province = { id = 1097 terrain = "desert" } province = { id = 1098 terrain = "desert" } province = { id = 1099 points = 1 terrain = "clear" } province = { id = 1100 terrain = "desert" } province = { id = 1101 terrain = "desert" } province = { id = 1102 weather = winter terrain = "clear" } province = { id = 1103 points = 1 terrain = "clear" } province = { id = 1104 terrain = "mountain" } province = { id = 1105 terrain = "mountain" } province = { id = 1106 terrain = "mountain" } province = { id = 1107 terrain = "mountain" } province = { id = 1108 terrain = "desert" } province = { id = 1109 weather = winter terrain = "clear" } province = { id = 1110 weather = winter terrain = "clear" } province = { id = 1111 terrain = "desert" } province = { id = 1112 terrain = "desert" } province = { id = 1113 terrain = "desert" } province = { id = 1114 terrain = "desert" } province = { id = 1115 weather = blizzard terrain = "clear" } province = { id = 1116 terrain = "desert" } province = { id = 1117 terrain = "desert" } province = { id = 1118 terrain = "desert" } province = { id = 1119 points = 1 weather = winter terrain = "mountain" } province = { id = 1120 terrain = "desert" } province = { id = 1121 weather = winter terrain = "hills" } province = { id = 1122 terrain = "desert" } province = { id = 1123 weather = winter terrain = "mountain" } province = { id = 1124 points = 5 terrain = "hills" air_base = { size = 1 current_size = 1 } } province = { id = 1125 weather = winter terrain = "hills" } province = { id = 1126 weather = winter terrain = "forest" } province = { id = 1127 weather = snowing terrain = "forest" } province = { id = 1128 weather = winter terrain = "forest" } province = { id = 1129 weather = snowing terrain = "mountain" } province = { id = 1130 weather = winter terrain = "mountain" air_base = { size = 1 current_size = 1 } } province = { id = 1131 points = 1 weather = snowing terrain = "mountain" } province = { id = 1132 points = 1 weather = winter terrain = "clear" } province = { id = 1133 weather = winter terrain = "clear" } province = { id = 1134 points = 1 weather = winter terrain = "hills" air_base = { size = 4 current_size = 4 } } province = { id = 1135 weather = winter terrain = "marsh" } province = { id = 1136 weather = snowing terrain = "clear" } province = { id = 1137 weather = winter terrain = "clear" } province = { id = 1138 points = 1 weather = winter terrain = "clear" air_base = { size = 1 current_size = 1 } } province = { id = 1139 weather = winter terrain = "clear" } province = { id = 1140 weather = winter terrain = "clear" } province = { id = 1141 weather = winter terrain = "clear" } province = { id = 1142 points = 1 weather = winter terrain = "clear" } province = { id = 1143 weather = winter terrain = "clear" air_base = { size = 2 current_size = 2 } } province = { id = 1144 weather = winter terrain = "clear" } province = { id = 1145 weather = winter terrain = "hills" } province = { id = 1146 terrain = "mountain" } province = { id = 1147 weather = winter terrain = "hills" } province = { id = 1148 weather = winter terrain = "marsh" } province = { id = 1149 weather = winter terrain = "marsh" } province = { id = 1150 weather = winter terrain = "marsh" infra = { size = 0.3000 current_size = 0.3000 } } province = { id = 1151 points = 1 weather = winter terrain = "forest" } province = { id = 1152 weather = winter terrain = "marsh" } province = { id = 1153 weather = winter terrain = "marsh" } province = { id = 1154 weather = winter terrain = "marsh" } province = { id = 1155 weather = winter terrain = "forest" } province = { id = 1156 points = 1 weather = winter terrain = "forest" } province = { id = 1157 weather = winter terrain = "forest" } province = { id = 1158 weather = winter terrain = "forest" } province = { id = 1159 weather = winter } province = { id = 1160 weather = winter } province = { id = 1161 weather = winter terrain = "mountain" } province = { id = 1162 points = 1 weather = winter terrain = "hills" } province = { id = 1163 weather = winter terrain = "hills" } province = { id = 1164 weather = winter terrain = "forest" air_base = { size = 3 current_size = 3 } } province = { id = 1165 weather = winter terrain = "forest" } province = { id = 1166 terrain = "hills" } province = { id = 1167 weather = winter terrain = "forest" } province = { id = 1168 weather = winter terrain = "forest" } province = { id = 1169 points = 1 weather = winter terrain = "forest" air_base = { size = 2 current_size = 2 } } province = { id = 1170 weather = winter terrain = "forest" } province = { id = 1171 weather = winter terrain = "forest" } province = { id = 1172 points = 50 province_revoltrisk = 0.5000 terrain = "hills" anti_air = { size = 1 current_size = 1 } } province = { id = 1173 weather = winter } province = { id = 1174 weather = snowing terrain = "forest" } province = { id = 1175 weather = blizzard terrain = "marsh" } province = { id = 1176 points = 1 weather = snowing terrain = "forest" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } } province = { id = 1177 weather = winter terrain = "forest" } province = { id = 1178 weather = winter terrain = "mountain" } province = { id = 1179 weather = winter terrain = "forest" } province = { id = 1180 points = 1 weather = winter terrain = "mountain" } province = { id = 1181 weather = winter terrain = "mountain" } province = { id = 1182 weather = winter terrain = "mountain" } province = { id = 1183 weather = winter terrain = "mountain" } province = { id = 1184 terrain = "mountain" } province = { id = 1185 weather = winter terrain = "mountain" air_base = { size = 1 current_size = 1 } } province = { id = 1186 weather = winter terrain = "mountain" } province = { id = 1187 weather = winter terrain = "hills" } province = { id = 1188 weather = winter terrain = "forest" } province = { id = 1189 points = 1 weather = winter terrain = "mountain" } province = { id = 1190 weather = snowing terrain = "marsh" } province = { id = 1191 points = 25 weather = raining terrain = "hills" coastalfort = { size = 3 current_size = 3 } landfort = { size = 1 current_size = 1 } anti_air = { size = 5 current_size = 5 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1192 weather = raining terrain = "hills" } province = { id = 1193 weather = raining terrain = "hills" } province = { id = 1194 weather = winter terrain = "hills" anti_air = { size = 2 current_size = 2 } } province = { id = 1195 weather = winter terrain = "mountain" } province = { id = 1196 weather = raining terrain = "clear" } province = { id = 1197 weather = snowing terrain = "hills" } province = { id = 1198 weather = snowing terrain = "mountain" } province = { id = 1199 points = 10 weather = raining terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } } province = { id = 1200 weather = snowing terrain = "mountain" } province = { id = 1201 weather = snowing terrain = "forest" } province = { id = 1202 weather = snowing terrain = "marsh" } province = { id = 1203 weather = snowing terrain = "clear" } province = { id = 1204 weather = snowing terrain = "hills" } province = { id = 1205 weather = raining terrain = "hills" } province = { id = 1206 terrain = "desert" } province = { id = 1207 weather = raining terrain = "hills" } province = { id = 1208 weather = storm terrain = "clear" } province = { id = 1209 weather = snowing terrain = "mountain" } province = { id = 1210 weather = raining terrain = "clear" } province = { id = 1211 weather = raining terrain = "mountain" } province = { id = 1212 weather = raining terrain = "mountain" } province = { id = 1213 weather = blizzard terrain = "clear" } province = { id = 1214 weather = raining terrain = "clear" } province = { id = 1215 weather = raining terrain = "mountain" } province = { id = 1216 weather = raining terrain = "hills" } province = { id = 1217 weather = raining terrain = "clear" } province = { id = 1218 weather = raining terrain = "clear" } province = { id = 1219 points = 5 supplypool = 1.8975 weather = raining terrain = "hills" anti_air = { size = 4 current_size = 4 } air_base = { size = 7 current_size = 7 } naval_base = { size = 5 current_size = 5 } } province = { id = 1220 weather = raining terrain = "hills" } province = { id = 1221 points = 10 weather = raining terrain = "hills" } province = { id = 1222 weather = raining terrain = "hills" } province = { id = 1223 weather = raining terrain = "mountain" } province = { id = 1224 weather = raining terrain = "hills" } province = { id = 1225 weather = raining terrain = "mountain" } province = { id = 1226 weather = raining terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 1227 points = 2 weather = storm terrain = "mountain" } province = { id = 1228 points = 25 weather = raining terrain = "hills" anti_air = { size = 3 current_size = 3 } } province = { id = 1229 terrain = "hills" } province = { id = 1230 weather = raining terrain = "hills" } province = { id = 1231 weather = raining terrain = "mountain" } province = { id = 1232 points = 3 weather = raining terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1233 weather = raining terrain = "mountain" } province = { id = 1234 weather = raining terrain = "hills" air_base = { size = 1 current_size = 1 } } province = { id = 1235 weather = raining terrain = "mountain" } province = { id = 1236 weather = raining terrain = "mountain" } province = { id = 1237 weather = raining terrain = "mountain" } province = { id = 1238 terrain = "desert" } province = { id = 1239 terrain = "desert" } province = { id = 1240 terrain = "desert" } province = { id = 1241 points = 1 weather = raining anti_air = { size = 2 current_size = 2 } air_base = { size = 6 current_size = 6 } naval_base = { size = 10 current_size = 10 } } province = { id = 1242 weather = raining terrain = "clear" } province = { id = 1243 weather = raining terrain = "clear" } province = { id = 1244 weather = raining terrain = "clear" } province = { id = 1245 weather = raining terrain = "clear" } province = { id = 1246 weather = raining terrain = "mountain" } province = { id = 1247 points = 50 weather = raining air_base = { size = 5 current_size = 5 } } province = { id = 1248 terrain = "mountain" } province = { id = 1249 weather = raining terrain = "mountain" } province = { id = 1250 weather = raining terrain = "mountain" } province = { id = 1251 terrain = "mountain" } province = { id = 1252 weather = raining terrain = "mountain" } province = { id = 1253 terrain = "mountain" } province = { id = 1254 points = 2 terrain = "mountain" } province = { id = 1255 terrain = "mountain" landfort = { size = 3 current_size = 3 } } province = { id = 1256 terrain = "mountain" } province = { id = 1257 terrain = "mountain" } province = { id = 1258 terrain = "mountain" } province = { id = 1259 points = 3 terrain = "mountain" landfort = { size = 3 current_size = 3 } } province = { id = 1260 points = 1 terrain = "mountain" landfort = { size = 3 current_size = 3 } } province = { id = 1261 terrain = "mountain" } province = { id = 1262 terrain = "mountain" } province = { id = 1263 terrain = "mountain" } province = { id = 1264 points = 1 terrain = "hills" } province = { id = 1265 terrain = "mountain" } province = { id = 1266 terrain = "desert" } province = { id = 1267 terrain = "mountain" } province = { id = 1268 terrain = "clear" } province = { id = 1269 terrain = "desert" } province = { id = 1270 terrain = "desert" } province = { id = 1271 terrain = "hills" } province = { id = 1272 terrain = "desert" } province = { id = 1273 weather = winter terrain = "mountain" } province = { id = 1274 terrain = "mountain" } province = { id = 1275 terrain = "desert" } province = { id = 1276 terrain = "desert" } province = { id = 1277 terrain = "desert" } province = { id = 1278 terrain = "mountain" } province = { id = 1279 terrain = "mountain" } province = { id = 1280 terrain = "mountain" } province = { id = 1281 weather = winter terrain = "mountain" } province = { id = 1282 terrain = "desert" } province = { id = 1283 points = 1 terrain = "mountain" } province = { id = 1284 terrain = "mountain" } province = { id = 1285 terrain = "mountain" } province = { id = 1286 terrain = "mountain" } province = { id = 1287 terrain = "mountain" } province = { id = 1288 terrain = "mountain" } province = { id = 1289 points = 5 terrain = "mountain" } province = { id = 1290 terrain = "mountain" } province = { id = 1291 terrain = "mountain" } province = { id = 1292 terrain = "mountain" } province = { id = 1293 terrain = "mountain" } province = { id = 1294 terrain = "mountain" } province = { id = 1295 terrain = "mountain" } province = { id = 1296 terrain = "mountain" landfort = { size = 3 current_size = 3 } } province = { id = 1297 points = 10 terrain = "clear" ic = { size = 2 current_size = 2 } air_base = { size = 3 current_size = 3 } } province = { id = 1298 terrain = "clear" } province = { id = 1299 points = 5 terrain = "hills" ic = { size = 3 current_size = 3 } } province = { id = 1300 terrain = "hills" } province = { id = 1301 terrain = "hills" } province = { id = 1302 terrain = "mountain" } province = { id = 1303 terrain = "mountain" } province = { id = 1304 terrain = "hills" } province = { id = 1305 points = 3 terrain = "hills" } province = { id = 1306 terrain = "hills" } province = { id = 1307 terrain = "hills" ic = { size = 1 current_size = 1 } } province = { id = 1308 terrain = "hills" } province = { id = 1309 terrain = "clear" } province = { id = 1310 points = 5 terrain = "hills" } province = { id = 1311 weather = raining terrain = "forest" } province = { id = 1312 terrain = "clear" air_base = { size = 2 current_size = 2 } } province = { id = 1313 terrain = "clear" ic = { size = 2 current_size = 2 } } province = { id = 1314 terrain = "mountain" landfort = { size = 3 current_size = 3 } } province = { id = 1315 terrain = "mountain" } province = { id = 1316 terrain = "clear" } province = { id = 1317 terrain = "hills" ic = { size = 4 current_size = 4 } landfort = { size = 1 current_size = 1 } air_base = { size = 1 current_size = 1 } } province = { id = 1318 terrain = "clear" ic = { size = 2 current_size = 2 } } province = { id = 1319 weather = raining terrain = "clear" } province = { id = 1320 points = 1 terrain = "clear" } province = { id = 1321 weather = raining terrain = "clear" } province = { id = 1322 points = 10 terrain = "mountain" landfort = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } } province = { id = 1323 weather = raining terrain = "clear" } province = { id = 1324 terrain = "clear" } province = { id = 1325 terrain = "hills" landfort = { size = 3 current_size = 3 } } province = { id = 1326 terrain = "clear" } province = { id = 1327 terrain = "clear" } province = { id = 1328 points = 1 oilpool = 50.4937 supplypool = 51.4624 weather = raining terrain = "hills" naval_base = { size = 4 current_size = 4 } } province = { id = 1329 weather = raining terrain = "clear" } province = { id = 1330 weather = raining terrain = "mountain" } province = { id = 1331 supplypool = 3.2344 weather = raining terrain = "hills" } province = { id = 1332 weather = raining terrain = "hills" } province = { id = 1333 weather = raining terrain = "clear" } province = { id = 1334 weather = raining terrain = "clear" landfort = { size = 3 current_size = 3 } } province = { id = 1335 terrain = "clear" } province = { id = 1336 weather = raining terrain = "clear" } province = { id = 1337 points = 50 landfort = { size = 4 current_size = 4 } } province = { id = 1338 points = 25 supplypool = 1.1500 landfort = { size = 2 current_size = 2 } naval_base = { size = 10 current_size = 10 } } province = { id = 1339 terrain = "clear" } province = { id = 1340 terrain = "clear" } province = { id = 1341 terrain = "clear" } province = { id = 1342 terrain = "clear" } province = { id = 1343 terrain = "clear" landfort = { size = 3 current_size = 3 } } province = { id = 1344 terrain = "hills" } province = { id = 1345 terrain = "hills" air_base = { size = 10 current_size = 10 } } province = { id = 1346 terrain = "mountain" } province = { id = 1347 terrain = "mountain" } province = { id = 1348 terrain = "hills" } province = { id = 1349 weather = raining terrain = "hills" } province = { id = 1350 points = 5 terrain = "hills" } province = { id = 1351 terrain = "hills" } province = { id = 1352 terrain = "clear" air_base = { size = 10 current_size = 10 } } province = { id = 1353 terrain = "mountain" } province = { id = 1354 points = 1 weather = raining terrain = "hills" } province = { id = 1355 weather = raining terrain = "mountain" } province = { id = 1356 weather = raining terrain = "mountain" } province = { id = 1357 terrain = "mountain" } province = { id = 1358 points = 2 terrain = "hills" air_base = { size = 1 current_size = 1 } } province = { id = 1359 terrain = "mountain" } province = { id = 1360 points = 2 terrain = "hills" } province = { id = 1361 terrain = "clear" } province = { id = 1362 points = 2 oilpool = 1.6181 supplypool = 28.9369 terrain = "clear" air_base = { size = 8 current_size = 8 } naval_base = { size = 4 current_size = 4 } } province = { id = 1363 terrain = "clear" } province = { id = 1364 terrain = "mountain" } province = { id = 1365 control = { year = 1936 month = june day = 8 hour = 0 } terrain = "jungle" anti_air = { size = 2 current_size = 2 } air_base = { size = 6 current_size = 6 } naval_base = { size = 10 current_size = 10 } } province = { id = 1366 weather = snowing } province = { id = 1367 control = { year = 1936 month = june day = 9 hour = 0 } points = 2 terrain = "hills" naval_base = { size = 5 current_size = 5 } } province = { id = 1368 weather = raining terrain = "hills" } province = { id = 1369 points = 25 weather = storm terrain = "clear" air_base = { size = 3 current_size = 3 } naval_base = { size = 5 current_size = 5 } } province = { id = 1370 weather = raining terrain = "hills" } province = { id = 1371 points = 5 supplypool = 3.2344 weather = raining coastalfort = { size = 1 current_size = 1 } anti_air = { size = 4 current_size = 4 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 1372 oilpool = 7.3756 weather = raining air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 1373 weather = raining terrain = "hills" } province = { id = 1374 terrain = "hills" } province = { id = 1375 weather = raining terrain = "hills" } province = { id = 1376 terrain = "jungle" } province = { id = 1377 terrain = "jungle" } province = { id = 1378 points = 2 weather = raining terrain = "hills" } province = { id = 1379 terrain = "clear" } province = { id = 1380 terrain = "hills" } province = { id = 1381 terrain = "hills" } province = { id = 1382 terrain = "hills" } province = { id = 1383 weather = raining terrain = "clear" } province = { id = 1384 terrain = "jungle" } province = { id = 1385 terrain = "mountain" } province = { id = 1386 terrain = "mountain" } province = { id = 1387 terrain = "mountain" } province = { id = 1388 terrain = "mountain" } province = { id = 1389 terrain = "jungle" } province = { id = 1390 points = 5 terrain = "mountain" } province = { id = 1391 control = { year = 1937 month = july day = 26 hour = 1 } terrain = "jungle" infra = { size = 0.1000 current_size = 0.0959 } } province = { id = 1392 terrain = "hills" } province = { id = 1393 terrain = "jungle" } province = { id = 1394 control = { year = 1938 month = march day = 3 hour = 0 } terrain = "jungle" infra = { size = 0.1000 current_size = 0.0955 } } province = { id = 1395 points = 1 terrain = "jungle" anti_air = { size = 4 current_size = 4 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 1396 control = { year = 1938 month = march day = 3 hour = 0 } terrain = "jungle" } province = { id = 1397 control = { year = 1938 month = march day = 3 hour = 0 } terrain = "jungle" } province = { id = 1398 control = { year = 1938 month = march day = 3 hour = 0 } terrain = "jungle" infra = { size = 0.2000 current_size = 0.1741 } } province = { id = 1399 points = 1 terrain = "jungle" anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 1400 control = { year = 1937 month = december day = 14 hour = 15 } terrain = "jungle" } province = { id = 1401 control = { year = 1938 month = february day = 29 hour = 9 } terrain = "marsh" } province = { id = 1402 control = { year = 1938 month = february day = 3 hour = 13 } points = 1 terrain = "forest" infra = { size = 0.3000 current_size = 0.1949 } } province = { id = 1403 terrain = "marsh" } province = { id = 1404 control = { year = 1938 month = march day = 3 hour = 0 } terrain = "jungle" infra = { size = 0.1000 current_size = 0.0791 } } province = { id = 1405 control = { year = 1938 month = march day = 3 hour = 0 } terrain = "jungle" infra = { size = 0.1000 current_size = 0.0888 } } province = { id = 1406 terrain = "jungle" } province = { id = 1407 terrain = "jungle" } province = { id = 1408 terrain = "jungle" } province = { id = 1409 terrain = "jungle" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1410 terrain = "jungle" ic = { size = 1 current_size = 0.6833 } } province = { id = 1411 terrain = "jungle" } province = { id = 1412 terrain = "mountain" } province = { id = 1413 terrain = "mountain" } province = { id = 1414 terrain = "jungle" } province = { id = 1415 points = 1 terrain = "clear" anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 1416 terrain = "hills" } province = { id = 1417 terrain = "hills" } province = { id = 1418 weather = raining terrain = "mountain" } province = { id = 1419 terrain = "clear" } province = { id = 1420 terrain = "mountain" } province = { id = 1421 weather = storm terrain = "clear" } province = { id = 1422 control = { year = 1937 month = july day = 11 hour = 9 } terrain = "forest" } province = { id = 1423 points = 1 terrain = "clear" ic = { size = 8 current_size = 8 } anti_air = { size = 2 current_size = 2 } naval_base = { size = 4 current_size = 4 } } province = { id = 1424 terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 1425 terrain = "mountain" } province = { id = 1426 control = { year = 1937 month = june day = 1 hour = 4 } terrain = "jungle" } province = { id = 1427 control = { year = 1937 month = january day = 7 hour = 21 } terrain = "forest" } province = { id = 1428 control = { year = 1937 month = august day = 15 hour = 21 } terrain = "jungle" } province = { id = 1429 weather = raining terrain = "jungle" } province = { id = 1430 weather = raining terrain = "jungle" } province = { id = 1431 points = 1 terrain = "jungle" } province = { id = 1432 points = 1 supplypool = 1.8867 terrain = "jungle" coastalfort = { size = 3 current_size = 3 } anti_air = { size = 6 current_size = 6 } air_base = { size = 8 current_size = 8 } naval_base = { size = 10 current_size = 10 } } province = { id = 1433 terrain = "jungle" } province = { id = 1434 weather = raining terrain = "jungle" } province = { id = 1435 terrain = "jungle" } province = { id = 1436 terrain = "jungle" } province = { id = 1437 terrain = "mountain" } province = { id = 1438 terrain = "mountain" } province = { id = 1439 terrain = "mountain" } province = { id = 1440 terrain = "jungle" } province = { id = 1441 terrain = "hills" } province = { id = 1442 terrain = "jungle" } province = { id = 1443 terrain = "clear" } province = { id = 1444 terrain = "marsh" } province = { id = 1445 points = 1 terrain = "clear" } province = { id = 1446 terrain = "clear" } province = { id = 1447 points = 1 terrain = "clear" ic = { size = 4 current_size = 4 } anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } } province = { id = 1448 terrain = "clear" } province = { id = 1449 terrain = "clear" } province = { id = 1450 terrain = "jungle" } province = { id = 1451 terrain = "mountain" } province = { id = 1452 terrain = "mountain" } province = { id = 1453 terrain = "mountain" } province = { id = 1454 terrain = "mountain" } province = { id = 1455 terrain = "mountain" } province = { id = 1456 terrain = "mountain" } province = { id = 1457 terrain = "mountain" } province = { id = 1458 terrain = "mountain" } province = { id = 1459 points = 50 weather = raining ic = { size = 2 current_size = 2 } anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } } province = { id = 1460 terrain = "clear" } province = { id = 1461 points = 1 weather = raining terrain = "clear" } province = { id = 1462 weather = raining terrain = "clear" } province = { id = 1463 terrain = "clear" } province = { id = 1464 terrain = "clear" } province = { id = 1465 weather = raining terrain = "clear" } province = { id = 1466 weather = raining terrain = "clear" } province = { id = 1467 terrain = "clear" } province = { id = 1468 weather = raining terrain = "clear" } province = { id = 1469 terrain = "hills" } province = { id = 1470 terrain = "clear" } province = { id = 1471 terrain = "clear" } province = { id = 1472 terrain = "clear" } province = { id = 1473 terrain = "clear" } province = { id = 1474 terrain = "hills" } province = { id = 1475 terrain = "forest" } province = { id = 1476 terrain = "hills" } province = { id = 1477 terrain = "hills" } province = { id = 1478 weather = raining terrain = "hills" } province = { id = 1479 terrain = "hills" } province = { id = 1480 points = 1 terrain = "hills" } province = { id = 1481 terrain = "hills" } province = { id = 1482 terrain = "hills" } province = { id = 1483 terrain = "clear" } province = { id = 1484 terrain = "forest" } province = { id = 1485 terrain = "clear" } province = { id = 1486 terrain = "hills" } province = { id = 1487 points = 20 terrain = "hills" } province = { id = 1488 terrain = "forest" } province = { id = 1489 terrain = "hills" } province = { id = 1490 terrain = "hills" } province = { id = 1491 terrain = "hills" } province = { id = 1492 terrain = "forest" } province = { id = 1493 terrain = "mountain" } province = { id = 1494 terrain = "forest" } province = { id = 1495 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1496 terrain = "forest" } province = { id = 1497 terrain = "mountain" } province = { id = 1498 terrain = "clear" } province = { id = 1499 terrain = "forest" } province = { id = 1500 points = 1 terrain = "forest" } province = { id = 1501 terrain = "hills" } province = { id = 1502 terrain = "hills" } province = { id = 1503 terrain = "mountain" } province = { id = 1504 weather = raining terrain = "jungle" } province = { id = 1505 terrain = "mountain" } province = { id = 1506 terrain = "hills" } province = { id = 1507 terrain = "hills" } province = { id = 1508 terrain = "mountain" } province = { id = 1509 terrain = "jungle" coastalfort = { size = 3 current_size = 3 } anti_air = { size = 2 current_size = 2 } infra = { size = 0.4000 current_size = 0.4000 } naval_base = { size = 10 current_size = 10 } } province = { id = 1510 terrain = "jungle" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } } province = { id = 1511 points = 1 supplypool = 4.3125 terrain = "jungle" coastalfort = { size = 3 current_size = 3 } anti_air = { size = 2 current_size = 2 } infra = { size = 0.6000 current_size = 0.6000 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1512 terrain = "mountain" } province = { id = 1513 rarematerialspool = 359.3331 terrain = "mountain" } province = { id = 1514 terrain = "mountain" } province = { id = 1515 terrain = "mountain" } province = { id = 1516 terrain = "mountain" } province = { id = 1517 points = 20 ic = { size = 4 current_size = 4 } anti_air = { size = 3 current_size = 3 } air_base = { size = 7 current_size = 7 } naval_base = { size = 7 current_size = 7 } } province = { id = 1518 points = 1 terrain = "clear" } province = { id = 1519 terrain = "marsh" } province = { id = 1520 terrain = "clear" } province = { id = 1521 terrain = "clear" } province = { id = 1522 terrain = "hills" } province = { id = 1523 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } } province = { id = 1524 weather = raining terrain = "clear" } province = { id = 1525 terrain = "desert" } province = { id = 1526 weather = raining terrain = "mountain" } province = { id = 1527 terrain = "desert" } province = { id = 1528 weather = raining terrain = "clear" } province = { id = 1529 terrain = "mountain" } province = { id = 1530 points = 1 terrain = "clear" } province = { id = 1531 terrain = "clear" } province = { id = 1532 terrain = "clear" } province = { id = 1533 points = 20 weather = storm terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 5 current_size = 5 } naval_base = { size = 5 current_size = 5 } } province = { id = 1534 terrain = "hills" } province = { id = 1535 terrain = "clear" } province = { id = 1536 terrain = "clear" } province = { id = 1537 points = 1 terrain = "mountain" } province = { id = 1538 terrain = "mountain" } province = { id = 1539 terrain = "mountain" } province = { id = 1540 terrain = "mountain" } province = { id = 1541 terrain = "hills" } province = { id = 1542 oilpool = 5.8420 supplypool = 8.4202 terrain = "mountain" } province = { id = 1543 weather = raining terrain = "mountain" } province = { id = 1544 weather = raining terrain = "mountain" } province = { id = 1545 points = 5 weather = raining terrain = "mountain" } province = { id = 1546 weather = raining terrain = "mountain" } province = { id = 1547 weather = raining terrain = "mountain" } province = { id = 1548 weather = raining terrain = "mountain" } province = { id = 1549 weather = raining terrain = "mountain" } province = { id = 1550 terrain = "clear" anti_air = { size = 2 current_size = 2 } } province = { id = 1551 weather = raining terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1552 points = 50 weather = raining anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1553 points = 10 weather = raining terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1554 points = 5 terrain = "mountain" anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1555 weather = raining terrain = "mountain" } province = { id = 1556 weather = raining terrain = "mountain" } province = { id = 1557 points = 5 weather = raining terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1558 points = 25 weather = raining terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1559 terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1560 terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1561 points = 5 weather = raining terrain = "mountain" } province = { id = 1562 oilpool = 5.8420 supplypool = 10.7920 weather = raining terrain = "hills" } province = { id = 1563 weather = raining terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 6 current_size = 6 } naval_base = { size = 6 current_size = 6 } } province = { id = 1564 supplypool = 4.2694 weather = raining terrain = "mountain" } province = { id = 1565 points = 1 terrain = "jungle" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } naval_base = { size = 8 current_size = 8 } } province = { id = 1566 terrain = "jungle" anti_air = { size = 4 current_size = 4 } air_base = { size = 5 current_size = 5 } naval_base = { size = 2 current_size = 2 } } province = { id = 1567 terrain = "mountain" } province = { id = 1568 weather = raining terrain = "jungle" } province = { id = 1569 terrain = "hills" } province = { id = 1570 terrain = "jungle" } province = { id = 1571 terrain = "jungle" } province = { id = 1572 weather = raining terrain = "jungle" } province = { id = 1573 weather = raining terrain = "jungle" } province = { id = 1574 weather = raining terrain = "mountain" } province = { id = 1575 terrain = "jungle" } province = { id = 1576 weather = raining terrain = "jungle" } province = { id = 1577 weather = raining terrain = "forest" } province = { id = 1578 weather = raining terrain = "jungle" } province = { id = 1579 points = 1 weather = raining terrain = "jungle" } province = { id = 1580 weather = raining terrain = "hills" } province = { id = 1581 terrain = "jungle" naval_base = { size = 1 current_size = 1 } } province = { id = 1582 control = { year = 1938 month = october day = 26 hour = 0 } terrain = "jungle" infra = { size = 0.1000 current_size = 0.0610 } air_base = { size = 1 current_size = 0.2101 } naval_base = { size = 1 current_size = 0.2101 } } province = { id = 1583 terrain = "jungle" } province = { id = 1584 terrain = "jungle" } province = { id = 1585 terrain = "jungle" } province = { id = 1586 control = { year = 1938 month = november day = 26 hour = 0 } rare_materials = 2.1096 rarematerialspool = 42.2106 weather = raining terrain = "jungle" anti_air = { size = 1 current_size = 0.1703 } infra = { size = 0.1000 current_size = 0.0570 } naval_base = { size = 3 current_size = 0.5110 } } province = { id = 1587 weather = raining terrain = "jungle" naval_base = { size = 1 current_size = 1 } } province = { id = 1588 terrain = "jungle" } province = { id = 1589 weather = raining terrain = "jungle" naval_base = { size = 1 current_size = 1 } } province = { id = 1590 weather = raining terrain = "hills" air_base = { size = 1 current_size = 1 } naval_base = { size = 1 current_size = 1 } } province = { id = 1591 weather = raining terrain = "jungle" } province = { id = 1592 terrain = "jungle" } province = { id = 1593 weather = raining terrain = "jungle" } province = { id = 1594 weather = raining terrain = "mountain" } province = { id = 1595 weather = raining terrain = "jungle" } province = { id = 1596 terrain = "jungle" naval_base = { size = 1 current_size = 1 } } province = { id = 1597 weather = raining terrain = "jungle" } province = { id = 1598 weather = raining terrain = "jungle" } province = { id = 1599 weather = raining terrain = "jungle" } province = { id = 1600 weather = raining terrain = "jungle" } province = { id = 1601 weather = raining terrain = "jungle" } province = { id = 1602 weather = raining terrain = "jungle" air_base = { size = 2 current_size = 2 } naval_base = { size = 2 current_size = 2 } } province = { id = 1603 weather = raining terrain = "mountain" } province = { id = 1604 terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 1 current_size = 1 } } province = { id = 1605 weather = raining terrain = "jungle" air_base = { size = 1 current_size = 1 } } province = { id = 1606 terrain = "jungle" } province = { id = 1607 weather = raining terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 4 current_size = 4 } } province = { id = 1608 weather = raining terrain = "jungle" } province = { id = 1609 weather = raining terrain = "mountain" } province = { id = 1610 weather = raining terrain = "mountain" } province = { id = 1611 terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 6 current_size = 6 } naval_base = { size = 10 current_size = 10 } } province = { id = 1612 terrain = "clear" } province = { id = 1613 terrain = "clear" } province = { id = 1614 terrain = "jungle" } province = { id = 1615 terrain = "jungle" } province = { id = 1616 terrain = "jungle" } province = { id = 1617 terrain = "jungle" air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 1618 terrain = "jungle" } province = { id = 1619 terrain = "forest" } province = { id = 1620 terrain = "jungle" } province = { id = 1621 weather = raining terrain = "jungle" } province = { id = 1622 points = 1 weather = raining terrain = "jungle" } province = { id = 1623 terrain = "jungle" } province = { id = 1624 terrain = "jungle" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1625 terrain = "clear" } province = { id = 1626 weather = raining terrain = "jungle" } province = { id = 1627 weather = raining terrain = "jungle" } province = { id = 1628 terrain = "mountain" } province = { id = 1629 terrain = "jungle" } province = { id = 1630 terrain = "jungle" } province = { id = 1631 terrain = "jungle" } province = { id = 1632 points = 1 weather = raining terrain = "jungle" } province = { id = 1633 terrain = "jungle" } province = { id = 1634 terrain = "jungle" } province = { id = 1635 weather = raining terrain = "jungle" } province = { id = 1636 points = 1 weather = raining terrain = "jungle" } province = { id = 1637 weather = raining terrain = "mountain" } province = { id = 1638 weather = raining terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 7 current_size = 7 } } province = { id = 1639 weather = raining terrain = "jungle" } province = { id = 1640 weather = storm terrain = "jungle" } province = { id = 1641 weather = raining terrain = "jungle" } province = { id = 1642 points = 1 weather = raining terrain = "jungle" } province = { id = 1643 terrain = "mountain" } province = { id = 1644 terrain = "jungle" } province = { id = 1645 terrain = "jungle" } province = { id = 1646 terrain = "mountain" } province = { id = 1647 points = 5 anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 3 current_size = 3 } } province = { id = 1648 weather = raining terrain = "jungle" } province = { id = 1649 terrain = "clear" } province = { id = 1650 terrain = "mountain" } province = { id = 1651 points = 1 terrain = "mountain" } province = { id = 1652 terrain = "hills" } province = { id = 1653 points = 1 terrain = "mountain" anti_air = { size = 2 current_size = 2 } naval_base = { size = 7 current_size = 7 } } province = { id = 1654 terrain = "mountain" } province = { id = 1655 terrain = "mountain" } province = { id = 1656 terrain = "hills" } province = { id = 1657 points = 1 terrain = "jungle" } province = { id = 1658 terrain = "jungle" } province = { id = 1659 weather = raining terrain = "jungle" anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } naval_base = { size = 3 current_size = 3 } } province = { id = 1660 terrain = "jungle" } province = { id = 1661 supplypool = 21.3469 weather = raining terrain = "desert" naval_base = { size = 1 current_size = 1 } } province = { id = 1662 oilpool = 10.3358 supplypool = 12.9030 weather = raining terrain = "hills" anti_air = { size = 2 current_size = 2 } } province = { id = 1663 weather = raining terrain = "desert" air_base = { size = 1 current_size = 1 } } province = { id = 1664 weather = raining terrain = "mountain" } province = { id = 1665 terrain = "clear" air_base = { size = 1 current_size = 1 } naval_base = { size = 2 current_size = 2 } } province = { id = 1666 terrain = "clear" naval_base = { size = 2 current_size = 2 } } province = { id = 1667 terrain = "clear" anti_air = { size = 5 current_size = 5 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1668 terrain = "clear" anti_air = { size = 3 current_size = 3 } air_base = { size = 1 current_size = 1 } } province = { id = 1669 weather = raining terrain = "clear" air_base = { size = 1 current_size = 1 } naval_base = { size = 2 current_size = 2 } } province = { id = 1670 weather = raining terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 1 current_size = 1 } } province = { id = 1671 weather = storm terrain = "hills" } province = { id = 1672 oilpool = 92.8026 supplypool = 27.9895 terrain = "clear" air_base = { size = 1 current_size = 1 } naval_base = { size = 1 current_size = 1 } } province = { id = 1673 oilpool = 68.0874 supplypool = 25.5156 weather = raining terrain = "clear" anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 1674 weather = raining terrain = "clear" naval_base = { size = 1 current_size = 1 } } province = { id = 1675 terrain = "clear" anti_air = { size = 5 current_size = 5 } air_base = { size = 4 current_size = 4 } naval_base = { size = 2 current_size = 2 } } province = { id = 1676 terrain = "clear" anti_air = { size = 5 current_size = 5 } air_base = { size = 4 current_size = 4 } naval_base = { size = 2 current_size = 2 } } province = { id = 1677 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 1 current_size = 1 } } province = { id = 1678 weather = raining terrain = "clear" air_base = { size = 1 current_size = 1 } } province = { id = 1679 weather = raining terrain = "clear" } province = { id = 1680 weather = raining terrain = "clear" air_base = { size = 1 current_size = 1 } naval_base = { size = 1 current_size = 1 } } province = { id = 1681 terrain = "clear" air_base = { size = 2 current_size = 2 } naval_base = { size = 2 current_size = 2 } } province = { id = 1682 terrain = "jungle" naval_base = { size = 1 current_size = 1 } } province = { id = 1683 oilpool = 31.4869 supplypool = 46.7187 weather = raining terrain = "jungle" anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 1684 weather = raining terrain = "jungle" } province = { id = 1685 weather = raining terrain = "jungle" anti_air = { size = 5 current_size = 5 } air_base = { size = 4 current_size = 4 } naval_base = { size = 2 current_size = 2 } } province = { id = 1686 weather = raining terrain = "jungle" anti_air = { size = 3 current_size = 3 } } province = { id = 1687 weather = raining terrain = "clear" } province = { id = 1688 terrain = "desert" } province = { id = 1689 terrain = "clear" } province = { id = 1690 points = 1 terrain = "hills" } province = { id = 1691 terrain = "hills" } province = { id = 1692 terrain = "desert" } province = { id = 1693 terrain = "desert" } province = { id = 1694 terrain = "hills" coastalfort = { size = 1 current_size = 1 } anti_air = { size = 5 current_size = 5 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1695 terrain = "desert" } province = { id = 1696 weather = raining terrain = "forest" } province = { id = 1697 points = 1 terrain = "forest" anti_air = { size = 5 current_size = 5 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1698 terrain = "hills" } province = { id = 1699 weather = raining terrain = "forest" air_base = { size = 4 current_size = 4 } } province = { id = 1700 weather = raining terrain = "forest" } province = { id = 1701 weather = raining terrain = "forest" } province = { id = 1702 terrain = "hills" } province = { id = 1703 terrain = "mountain" } province = { id = 1704 points = 1 terrain = "hills" anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1705 points = 1 anti_air = { size = 4 current_size = 4 } naval_base = { size = 10 current_size = 10 } } province = { id = 1706 terrain = "mountain" anti_air = { size = 3 current_size = 3 } } province = { id = 1707 terrain = "mountain" anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } } province = { id = 1708 points = 1 terrain = "mountain" coastalfort = { size = 2 current_size = 2 } anti_air = { size = 3 current_size = 3 } } province = { id = 1709 terrain = "clear" } province = { id = 1710 terrain = "mountain" } province = { id = 1711 terrain = "clear" } province = { id = 1712 points = 1 terrain = "hills" anti_air = { size = 1 current_size = 1 } } province = { id = 1713 terrain = "clear" anti_air = { size = 2 current_size = 2 } } province = { id = 1714 terrain = "desert" } province = { id = 1715 terrain = "desert" } province = { id = 1716 terrain = "desert" } province = { id = 1717 terrain = "clear" } province = { id = 1718 terrain = "mountain" } province = { id = 1719 terrain = "mountain" } province = { id = 1720 points = 1 terrain = "hills" } province = { id = 1721 points = 1 terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 3 current_size = 3 } naval_base = { size = 5 current_size = 5 } } province = { id = 1722 terrain = "mountain" } province = { id = 1723 points = 1 terrain = "mountain" } province = { id = 1724 terrain = "jungle" naval_base = { size = 2 current_size = 2 } } province = { id = 1725 weather = raining terrain = "jungle" naval_base = { size = 2 current_size = 2 } } province = { id = 1726 weather = raining terrain = "jungle" anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } naval_base = { size = 7 current_size = 7 } } province = { id = 1727 terrain = "jungle" } province = { id = 1728 terrain = "jungle" air_base = { size = 1 current_size = 1 } naval_base = { size = 2 current_size = 2 } } province = { id = 1729 terrain = "jungle" } province = { id = 1730 control = { year = 1938 month = december day = 26 hour = 0 } terrain = "clear" infra = { size = 0.1000 current_size = 0.0532 } } province = { id = 1731 terrain = "clear" naval_base = { size = 1 current_size = 1 } } province = { id = 1732 terrain = "clear" } province = { id = 1733 oilpool = 19.4919 supplypool = 3.5938 terrain = "clear" naval_base = { size = 1 current_size = 1 } } province = { id = 1734 points = 5 oilpool = 41.5484 supplypool = 41.9751 terrain = "hills" anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1735 oilpool = 4.4859 supplypool = 16.8457 terrain = "jungle" air_base = { size = 1 current_size = 1 } } province = { id = 1736 terrain = "mountain" air_base = { size = 1 current_size = 1 } } province = { id = 1737 terrain = "mountain" air_base = { size = 2 current_size = 2 } } province = { id = 1738 oilpool = 4.4859 supplypool = 10.7813 terrain = "clear" air_base = { size = 1 current_size = 1 } naval_base = { size = 1 current_size = 1 } } province = { id = 1739 oilpool = 53.8392 supplypool = 13.2969 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 1 current_size = 1 } } province = { id = 1740 terrain = "clear" } province = { id = 1741 terrain = "clear" } province = { id = 1742 terrain = "clear" } province = { id = 1743 terrain = "clear" naval_base = { size = 1 current_size = 1 } } province = { id = 1744 terrain = "clear" } province = { id = 1745 oilpool = 4.4859 supplypool = 10.7813 terrain = "clear" } province = { id = 1746 terrain = "clear" } province = { id = 1747 oilpool = 4.4981 supplypool = 1.4375 terrain = "clear" air_base = { size = 1 current_size = 1 } } province = { id = 1748 terrain = "clear" } province = { id = 1749 terrain = "clear" } province = { id = 1750 terrain = "clear" } province = { id = 1751 oilpool = 4.4981 supplypool = 1.4375 terrain = "clear" air_base = { size = 1 current_size = 1 } } province = { id = 1752 control = { year = 1936 month = june day = 19 hour = 0 } oilpool = 5.8256 supplypool = 24.7070 terrain = "jungle" } province = { id = 1753 terrain = "jungle" } province = { id = 1754 terrain = "jungle" } province = { id = 1755 terrain = "jungle" } province = { id = 1756 terrain = "jungle" } province = { id = 1757 terrain = "jungle" } province = { id = 1758 weather = raining terrain = "jungle" } province = { id = 1759 terrain = "jungle" } province = { id = 1760 terrain = "jungle" } province = { id = 1761 terrain = "jungle" } province = { id = 1762 terrain = "jungle" } province = { id = 1763 terrain = "jungle" } province = { id = 1764 terrain = "jungle" } province = { id = 1765 oilpool = 4.4991 supplypool = 1.1230 terrain = "jungle" } province = { id = 1766 terrain = "jungle" } province = { id = 1767 control = { year = 1936 month = june day = 19 hour = 0 } oilpool = 4.4981 supplypool = 2.2461 terrain = "jungle" } province = { id = 1768 control = { year = 1936 month = june day = 19 hour = 0 } oilpool = 4.4813 supplypool = 76.3672 terrain = "jungle" } province = { id = 1769 weather = raining terrain = "jungle" } province = { id = 1770 terrain = "jungle" } province = { id = 1771 terrain = "jungle" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1772 terrain = "jungle" } province = { id = 1773 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 1774 terrain = "jungle" } province = { id = 1775 terrain = "jungle" } province = { id = 1776 points = 1 terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 4 current_size = 4 } } province = { id = 1777 points = 1 terrain = "jungle" } province = { id = 1778 oilpool = 63.7235 supplypool = 13.8179 terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 8 current_size = 8 } } province = { id = 1779 terrain = "hills" } province = { id = 1780 terrain = "jungle" naval_base = { size = 2 current_size = 2 } } province = { id = 1781 terrain = "jungle" anti_air = { size = 1 current_size = 1 } naval_base = { size = 4 current_size = 4 } } province = { id = 1782 terrain = "jungle" } province = { id = 1783 weather = winter terrain = "mountain" } province = { id = 1784 terrain = "hills" } province = { id = 1785 weather = winter terrain = "hills" } province = { id = 1786 weather = winter terrain = "forest" } province = { id = 1787 weather = winter terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1788 weather = winter terrain = "hills" } province = { id = 1789 points = 10 weather = winter anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1790 weather = winter terrain = "mountain" } province = { id = 1791 points = 1 weather = winter terrain = "hills" } province = { id = 1792 manpower = 3 max_manpower = 3 weather = winter terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1793 points = 10 terrain = "hills" } province = { id = 1794 weather = winter terrain = "mountain" } province = { id = 1795 points = 25 weather = winter anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1796 weather = winter terrain = "clear" naval_base = { size = 8 current_size = 8 } } province = { id = 1797 weather = winter terrain = "hills" } province = { id = 1798 weather = winter terrain = "mountain" } province = { id = 1799 terrain = "mountain" } province = { id = 1800 weather = winter terrain = "mountain" } province = { id = 1801 weather = winter terrain = "hills" } province = { id = 1802 weather = winter terrain = "mountain" } province = { id = 1803 weather = winter terrain = "mountain" } province = { id = 1804 weather = winter terrain = "mountain" } province = { id = 1805 points = 10 weather = winter anti_air = { size = 2 current_size = 2 } naval_base = { size = 8 current_size = 8 } } province = { id = 1806 points = 1 terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1807 weather = winter terrain = "clear" infra = { size = 0.5000 current_size = 0.5000 } } province = { id = 1808 points = 10 weather = winter terrain = "hills" naval_base = { size = 6 current_size = 6 } } province = { id = 1809 points = 50 weather = winter anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } naval_base = { size = 5 current_size = 5 } } province = { id = 1810 weather = winter terrain = "mountain" } province = { id = 1811 weather = winter terrain = "hills" } province = { id = 1812 points = 5 weather = winter terrain = "clear" anti_air = { size = 4 current_size = 4 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1813 points = 2 weather = winter terrain = "clear" ic = { size = 6 current_size = 6 } } province = { id = 1814 weather = winter terrain = "hills" } province = { id = 1815 weather = winter terrain = "clear" } province = { id = 1816 weather = winter terrain = "hills" } province = { id = 1817 weather = winter terrain = "mountain" } province = { id = 1818 weather = winter terrain = "mountain" } province = { id = 1819 points = 1 weather = winter terrain = "clear" } province = { id = 1820 terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1821 points = 5 weather = winter terrain = "clear" } province = { id = 1822 weather = winter terrain = "clear" } province = { id = 1823 points = 5 weather = winter terrain = "clear" } province = { id = 1824 weather = winter terrain = "clear" } province = { id = 1825 points = 1 weather = winter } province = { id = 1826 terrain = "clear" } province = { id = 1827 weather = winter terrain = "clear" } province = { id = 1828 points = 5 weather = winter terrain = "clear" } province = { id = 1829 weather = winter terrain = "clear" } province = { id = 1830 weather = winter terrain = "clear" } province = { id = 1831 weather = winter terrain = "clear" } province = { id = 1832 points = 25 weather = winter anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } } province = { id = 1833 points = 5 weather = winter terrain = "forest" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1834 weather = winter terrain = "clear" } province = { id = 1835 weather = winter terrain = "clear" } province = { id = 1836 terrain = "hills" } province = { id = 1837 weather = winter terrain = "clear" } province = { id = 1838 weather = winter terrain = "clear" } province = { id = 1839 points = 1 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1840 weather = winter terrain = "clear" } province = { id = 1841 weather = winter terrain = "clear" } province = { id = 1842 terrain = "clear" } province = { id = 1843 weather = winter terrain = "forest" } province = { id = 1844 terrain = "forest" } province = { id = 1845 points = 10 weather = winter anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1846 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1847 points = 2 weather = winter terrain = "clear" } province = { id = 1848 weather = winter terrain = "forest" } province = { id = 1849 weather = winter terrain = "forest" } province = { id = 1850 weather = winter terrain = "clear" } province = { id = 1851 weather = winter terrain = "hills" } province = { id = 1852 weather = winter terrain = "clear" } province = { id = 1853 terrain = "clear" } province = { id = 1854 weather = winter terrain = "marsh" } province = { id = 1855 weather = winter terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1856 points = 2 weather = winter terrain = "clear" } province = { id = 1857 weather = winter terrain = "clear" } province = { id = 1858 weather = winter terrain = "hills" } province = { id = 1859 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1860 weather = winter terrain = "clear" } province = { id = 1861 weather = winter terrain = "mountain" } province = { id = 1862 weather = winter terrain = "mountain" } province = { id = 1863 weather = winter terrain = "mountain" } province = { id = 1864 weather = winter terrain = "hills" } province = { id = 1865 weather = winter terrain = "mountain" } province = { id = 1866 terrain = "mountain" } province = { id = 1867 weather = winter terrain = "hills" } province = { id = 1868 weather = winter terrain = "mountain" } province = { id = 1869 weather = winter terrain = "mountain" } province = { id = 1870 weather = winter terrain = "hills" } province = { id = 1871 points = 2 weather = winter terrain = "mountain" infra = { size = 0.5000 current_size = 0.5000 } } province = { id = 1872 weather = winter terrain = "hills" } province = { id = 1873 weather = winter terrain = "mountain" } province = { id = 1874 points = 10 weather = winter terrain = "forest" anti_air = { size = 1 current_size = 1 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1875 weather = winter terrain = "mountain" ic = { size = 2 current_size = 2 } } province = { id = 1876 weather = winter terrain = "mountain" } province = { id = 1877 weather = winter terrain = "forest" } province = { id = 1878 points = 10 weather = winter terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1879 weather = winter terrain = "mountain" } province = { id = 1880 terrain = "desert" } province = { id = 1881 weather = winter terrain = "mountain" } province = { id = 1882 weather = winter terrain = "mountain" } province = { id = 1883 weather = raining terrain = "clear" } province = { id = 1884 weather = raining terrain = "hills" } province = { id = 1885 weather = raining terrain = "mountain" } province = { id = 1886 points = 25 weather = raining terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1887 points = 10 weather = raining anti_air = { size = 3 current_size = 3 } air_base = { size = 4 current_size = 4 } naval_base = { size = 8 current_size = 8 } } province = { id = 1888 points = 5 weather = raining terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1889 points = 2 weather = raining anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1890 weather = raining terrain = "mountain" } province = { id = 1891 weather = storm terrain = "hills" } province = { id = 1892 terrain = "desert" } province = { id = 1893 points = 2 terrain = "desert" infra = { size = 0.4000 current_size = 0.4000 } } province = { id = 1894 terrain = "desert" } province = { id = 1895 terrain = "desert" } province = { id = 1896 points = 2 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 10 current_size = 10 } } province = { id = 1897 terrain = "mountain" } province = { id = 1898 terrain = "mountain" } province = { id = 1899 terrain = "mountain" } province = { id = 1900 points = 1 terrain = "desert" } province = { id = 1901 terrain = "desert" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1902 terrain = "mountain" } province = { id = 1903 terrain = "clear" } province = { id = 1904 terrain = "mountain" } province = { id = 1905 terrain = "mountain" } province = { id = 1906 terrain = "mountain" ic = { size = 1 current_size = 1 } anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1907 terrain = "mountain" } province = { id = 1908 points = 5 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1909 points = 2 terrain = "mountain" } province = { id = 1910 terrain = "clear" } province = { id = 1911 terrain = "clear" } province = { id = 1912 terrain = "clear" } province = { id = 1913 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1914 terrain = "clear" } province = { id = 1915 terrain = "clear" } province = { id = 1916 terrain = "clear" } province = { id = 1917 terrain = "hills" } province = { id = 1918 points = 2 terrain = "hills" } province = { id = 1919 terrain = "clear" } province = { id = 1920 terrain = "clear" } province = { id = 1921 terrain = "clear" } province = { id = 1922 points = 2 terrain = "marsh" anti_air = { size = 1 current_size = 1 } air_base = { size = 6 current_size = 6 } naval_base = { size = 8 current_size = 8 } } province = { id = 1923 terrain = "mountain" } province = { id = 1924 points = 10 } province = { id = 1925 terrain = "clear" } province = { id = 1926 terrain = "clear" } province = { id = 1927 terrain = "clear" } province = { id = 1928 points = 2 anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1929 terrain = "forest" } province = { id = 1930 terrain = "clear" } province = { id = 1931 points = 5 terrain = "clear" ic = { size = 7 current_size = 7 } } province = { id = 1932 terrain = "forest" } province = { id = 1933 terrain = "forest" } province = { id = 1934 terrain = "marsh" } province = { id = 1935 terrain = "clear" } province = { id = 1936 terrain = "clear" } province = { id = 1937 terrain = "forest" } province = { id = 1938 terrain = "clear" } province = { id = 1939 terrain = "clear" } province = { id = 1940 terrain = "clear" } province = { id = 1941 terrain = "hills" } province = { id = 1942 terrain = "mountain" } province = { id = 1943 terrain = "clear" } province = { id = 1944 terrain = "forest" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1945 terrain = "hills" } province = { id = 1946 terrain = "forest" } province = { id = 1947 terrain = "clear" } province = { id = 1948 terrain = "clear" } province = { id = 1949 terrain = "clear" } province = { id = 1950 terrain = "forest" } province = { id = 1951 terrain = "marsh" } province = { id = 1952 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1953 points = 2 terrain = "marsh" anti_air = { size = 1 current_size = 1 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 1954 terrain = "clear" } province = { id = 1955 points = 10 terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1956 terrain = "clear" } province = { id = 1957 terrain = "clear" } province = { id = 1958 terrain = "clear" } province = { id = 1959 terrain = "clear" } province = { id = 1960 points = 2 terrain = "clear" } province = { id = 1961 terrain = "clear" } province = { id = 1962 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1963 terrain = "marsh" } province = { id = 1964 terrain = "mountain" } province = { id = 1965 terrain = "jungle" } province = { id = 1966 points = 5 terrain = "jungle" } province = { id = 1967 points = 5 terrain = "clear" } province = { id = 1968 points = 5 terrain = "clear" } province = { id = 1969 terrain = "mountain" } province = { id = 1970 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 3 current_size = 3 } } province = { id = 1971 terrain = "mountain" } province = { id = 1972 terrain = "mountain" anti_air = { size = 1 current_size = 1 } } province = { id = 1973 terrain = "hills" anti_air = { size = 1 current_size = 1 } } province = { id = 1974 points = 25 anti_air = { size = 2 current_size = 2 } } province = { id = 1975 terrain = "mountain" } province = { id = 1976 terrain = "desert" } province = { id = 1977 points = 2 terrain = "mountain" } province = { id = 1978 points = 2 terrain = "mountain" } province = { id = 1979 terrain = "desert" } province = { id = 1980 weather = raining terrain = "hills" } province = { id = 1981 terrain = "desert" } province = { id = 1982 points = 2 weather = raining terrain = "mountain" } province = { id = 1983 weather = winter } province = { id = 1984 weather = winter } province = { id = 1985 points = 1 terrain = "mountain" } province = { id = 1986 terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } naval_base = { size = 2 current_size = 2 } } province = { id = 1987 terrain = "mountain" } province = { id = 1988 points = 1 terrain = "clear" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } naval_base = { size = 6 current_size = 6 } } province = { id = 1989 terrain = "mountain" } province = { id = 1990 points = 1 terrain = "jungle" } province = { id = 1991 points = 1 terrain = "mountain" anti_air = { size = 2 current_size = 2 } } province = { id = 1992 weather = storm terrain = "jungle" } province = { id = 1993 points = 1 weather = raining terrain = "hills" anti_air = { size = 2 current_size = 2 } } province = { id = 1994 terrain = "jungle" } province = { id = 1995 weather = raining terrain = "jungle" } province = { id = 1996 terrain = "forest" } province = { id = 1997 weather = raining terrain = "jungle" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 1998 weather = storm terrain = "jungle" } province = { id = 1999 points = 1 weather = storm terrain = "jungle" } province = { id = 2000 control = { year = 1936 month = june day = 19 hour = 0 } supplypool = 4.0430 weather = raining terrain = "jungle" } province = { id = 2001 terrain = "jungle" } province = { id = 2002 terrain = "jungle" } province = { id = 2003 weather = raining terrain = "jungle" } province = { id = 2004 weather = raining terrain = "jungle" } province = { id = 2005 points = 1 weather = raining terrain = "jungle" } province = { id = 2006 weather = raining terrain = "jungle" } province = { id = 2007 terrain = "jungle" } province = { id = 2008 terrain = "jungle" } province = { id = 2009 terrain = "jungle" } province = { id = 2010 terrain = "jungle" } province = { id = 2011 terrain = "mountain" } province = { id = 2012 terrain = "jungle" } province = { id = 2013 terrain = "jungle" } province = { id = 2014 points = 1 terrain = "mountain" } province = { id = 2015 points = 1 terrain = "mountain" } province = { id = 2016 points = 1 terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } naval_base = { size = 3 current_size = 3 } } province = { id = 2017 terrain = "mountain" } province = { id = 2018 terrain = "mountain" } province = { id = 2019 terrain = "jungle" } province = { id = 2020 points = 1 terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 2021 points = 1 terrain = "mountain" } province = { id = 2022 points = 1 terrain = "mountain" ic = { size = 4 current_size = 4 } } province = { id = 2023 points = 1 terrain = "mountain" ic = { size = 5 current_size = 5 } anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 8 current_size = 8 } } province = { id = 2024 points = 1 terrain = "desert" } province = { id = 2025 terrain = "desert" ic = { size = 2 current_size = 2 } } province = { id = 2026 terrain = "mountain" ic = { size = 3 current_size = 3 } } province = { id = 2027 terrain = "mountain" } province = { id = 2028 points = 1 terrain = "hills" } province = { id = 2029 terrain = "mountain" ic = { size = 1 current_size = 1 } } province = { id = 2030 terrain = "mountain" } province = { id = 2031 points = 1 terrain = "mountain" ic = { size = 3 current_size = 3 } } province = { id = 2032 terrain = "mountain" ic = { size = 3 current_size = 3 } } province = { id = 2033 terrain = "mountain" } province = { id = 2034 terrain = "hills" } province = { id = 2035 terrain = "hills" } province = { id = 2036 terrain = "hills" ic = { size = 1 current_size = 1 } } province = { id = 2037 points = 1 terrain = "hills" } province = { id = 2038 terrain = "hills" ic = { size = 1 current_size = 1 } } province = { id = 2039 terrain = "clear" ic = { size = 1 current_size = 1 } } province = { id = 2040 points = 1 terrain = "hills" naval_base = { size = 3 current_size = 3 } } province = { id = 2041 terrain = "forest" } province = { id = 2042 points = 1 terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 1 current_size = 1 } } province = { id = 2043 terrain = "mountain" } province = { id = 2044 terrain = "mountain" } province = { id = 2045 terrain = "mountain" anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } naval_base = { size = 5 current_size = 5 } } province = { id = 2046 terrain = "clear" } province = { id = 2047 points = 1 terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 2048 points = 1 terrain = "clear" ic = { size = 3 current_size = 3 } anti_air = { size = 2 current_size = 2 } air_base = { size = 3 current_size = 3 } naval_base = { size = 8 current_size = 8 } } province = { id = 2049 points = 1 terrain = "clear" } province = { id = 2050 points = 1 terrain = "clear" ic = { size = 16 current_size = 16 } anti_air = { size = 3 current_size = 3 } air_base = { size = 3 current_size = 3 } naval_base = { size = 3 current_size = 3 } } province = { id = 2051 terrain = "hills" } province = { id = 2052 points = 1 terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 1 current_size = 1 } naval_base = { size = 6 current_size = 6 } } province = { id = 2053 terrain = "clear" anti_air = { size = 3 current_size = 3 } naval_base = { size = 6 current_size = 6 } } province = { id = 2054 points = 1 terrain = "hills" } province = { id = 2055 terrain = "clear" ic = { size = 7 current_size = 7 } } province = { id = 2056 terrain = "clear" ic = { size = 1 current_size = 1 } } province = { id = 2057 weather = raining terrain = "jungle" anti_air = { size = 1 current_size = 1 } } province = { id = 2058 points = 1 terrain = "hills" ic = { size = 4 current_size = 4 } anti_air = { size = 2 current_size = 2 } air_base = { size = 4 current_size = 4 } naval_base = { size = 8 current_size = 8 } } province = { id = 2059 points = 1 weather = raining terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 6 current_size = 6 } } province = { id = 2060 terrain = "jungle" } province = { id = 2061 terrain = "jungle" } province = { id = 2062 weather = raining terrain = "marsh" } province = { id = 2063 terrain = "clear" } province = { id = 2064 terrain = "clear" } province = { id = 2065 terrain = "hills" } province = { id = 2066 weather = raining terrain = "hills" } province = { id = 2067 terrain = "mountain" anti_air = { size = 2 current_size = 2 } } province = { id = 2068 points = 1 weather = raining terrain = "jungle" } province = { id = 2069 weather = raining terrain = "jungle" } province = { id = 2070 weather = raining terrain = "hills" } province = { id = 2071 points = 1 weather = raining terrain = "hills" } province = { id = 2072 weather = raining terrain = "hills" } province = { id = 2073 weather = raining terrain = "hills" } province = { id = 2074 terrain = "jungle" } province = { id = 2075 points = 1 terrain = "mountain" ic = { size = 8 current_size = 8 } anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 6 current_size = 6 } } province = { id = 2076 points = 1 terrain = "jungle" } province = { id = 2077 points = 10 terrain = "jungle" } province = { id = 2078 terrain = "jungle" anti_air = { size = 2 current_size = 2 } naval_base = { size = 3 current_size = 3 } } province = { id = 2079 points = 10 terrain = "jungle" naval_base = { size = 1 current_size = 1 } } province = { id = 2080 points = 10 terrain = "jungle" naval_base = { size = 1 current_size = 1 } } province = { id = 2081 points = 10 terrain = "jungle" anti_air = { size = 1 current_size = 1 } naval_base = { size = 10 current_size = 10 } } province = { id = 2082 terrain = "jungle" } province = { id = 2083 terrain = "jungle" } province = { id = 2084 terrain = "jungle" } province = { id = 2085 points = 10 terrain = "mountain" anti_air = { size = 1 current_size = 1 } naval_base = { size = 4 current_size = 4 } } province = { id = 2086 terrain = "jungle" } province = { id = 2087 terrain = "jungle" } province = { id = 2088 points = 10 terrain = "mountain" anti_air = { size = 1 current_size = 1 } naval_base = { size = 4 current_size = 4 } } province = { id = 2089 points = 10 weather = winter terrain = "mountain" anti_air = { size = 3 current_size = 3 } air_base = { size = 10 current_size = 10 } naval_base = { size = 10 current_size = 10 } } province = { id = 2090 weather = winter terrain = "mountain" coastalfort = { size = 2 current_size = 2 } anti_air = { size = 2 current_size = 2 } naval_base = { size = 10 current_size = 10 } } province = { id = 2091 weather = winter terrain = "mountain" } province = { id = 2092 weather = winter terrain = "mountain" } province = { id = 2093 weather = winter terrain = "mountain" } province = { id = 2094 weather = winter terrain = "mountain" } province = { id = 2095 weather = winter terrain = "mountain" } province = { id = 2096 weather = winter terrain = "clear" } province = { id = 2097 weather = winter terrain = "clear" } province = { id = 2098 weather = winter terrain = "clear" } province = { id = 2099 weather = winter terrain = "forest" } province = { id = 2100 weather = winter terrain = "clear" } province = { id = 2101 weather = winter terrain = "clear" } province = { id = 2102 weather = winter terrain = "forest" } province = { id = 2103 points = 1 weather = winter terrain = "clear" infra = { size = 0.6000 current_size = 0.6000 } } province = { id = 2104 points = 5 weather = winter terrain = "hills" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } } province = { id = 2105 weather = winter terrain = "forest" } province = { id = 2106 points = 5 terrain = "clear" anti_air = { size = 1 current_size = 1 } air_base = { size = 5 current_size = 5 } } province = { id = 2107 weather = winter terrain = "forest" } province = { id = 2108 points = 25 weather = winter terrain = "clear" anti_air = { size = 3 current_size = 3 } air_base = { size = 6 current_size = 6 } } province = { id = 2109 weather = winter terrain = "clear" } province = { id = 2110 weather = winter terrain = "forest" } province = { id = 2111 points = 20 weather = winter terrain = "clear" anti_air = { size = 2 current_size = 2 } } province = { id = 2112 weather = winter terrain = "forest" } province = { id = 2113 weather = winter terrain = "forest" } province = { id = 2114 weather = winter terrain = "forest" } province = { id = 2115 weather = winter terrain = "forest" infra = { size = 0.2000 current_size = 0.2000 } } province = { id = 2116 weather = winter terrain = "forest" } province = { id = 2117 points = 25 weather = winter terrain = "forest" landfort = { size = 6 current_size = 6 } anti_air = { size = 3 current_size = 3 } air_base = { size = 3 current_size = 3 } naval_base = { size = 10 current_size = 10 } } province = { id = 2118 weather = winter terrain = "hills" } province = { id = 2119 points = 5 weather = winter terrain = "forest" anti_air = { size = 2 current_size = 2 } air_base = { size = 2 current_size = 2 } } province = { id = 2120 weather = winter terrain = "forest" } province = { id = 2121 weather = winter terrain = "forest" } province = { id = 2122 weather = winter terrain = "clear" } province = { id = 2123 weather = winter terrain = "clear" infra = { size = 0.2000 current_size = 0.2000 } } province = { id = 2124 weather = winter terrain = "hills" } province = { id = 2125 weather = winter terrain = "forest" } province = { id = 2126 terrain = "clear" } province = { id = 2127 weather = winter terrain = "forest" } province = { id = 2128 weather = winter terrain = "forest" } province = { id = 2129 points = 2 weather = winter terrain = "forest" } province = { id = 2130 weather = winter terrain = "hills" } province = { id = 2131 weather = winter terrain = "clear" } province = { id = 2132 points = 10 weather = winter terrain = "clear" coastalfort = { size = 6 current_size = 6 } anti_air = { size = 1 current_size = 1 } air_base = { size = 5 current_size = 5 } naval_base = { size = 10 current_size = 10 } } province = { id = 2133 weather = winter terrain = "clear" } province = { id = 2134 weather = winter terrain = "clear" } province = { id = 2135 weather = winter terrain = "hills" } province = { id = 2136 weather = winter terrain = "forest" } province = { id = 2137 points = 1 weather = winter terrain = "hills" anti_air = { size = 2 current_size = 2 } air_base = { size = 6 current_size = 6 } naval_base = { size = 10 current_size = 10 } } province = { id = 2138 weather = winter terrain = "hills" } province = { id = 2139 weather = winter terrain = "hills" } province = { id = 2140 weather = winter terrain = "mountain" } province = { id = 2141 oilpool = 40.9818 supplypool = 46.5750 weather = winter terrain = "mountain" } province = { id = 2142 weather = winter terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 4 current_size = 4 } naval_base = { size = 4 current_size = 4 } } province = { id = 2143 weather = winter terrain = "mountain" } province = { id = 2144 weather = winter terrain = "marsh" } province = { id = 2145 weather = winter terrain = "mountain" } province = { id = 2146 weather = winter terrain = "hills" } province = { id = 2147 weather = winter terrain = "mountain" } province = { id = 2148 weather = winter terrain = "mountain" } province = { id = 2149 weather = winter terrain = "mountain" } province = { id = 2150 oilpool = 4.4859 supplypool = 15.5250 weather = winter terrain = "mountain" } province = { id = 2151 oilpool = 4.5714 supplypool = 14.3750 weather = winter terrain = "mountain" } province = { id = 2152 points = 5 weather = winter terrain = "clear" ic = { size = 4 current_size = 4 } } province = { id = 2153 points = 1 terrain = "clear" air_base = { size = 3 current_size = 3 } naval_base = { size = 5 current_size = 5 } } province = { id = 2154 weather = winter terrain = "forest" } province = { id = 2155 weather = winter terrain = "clear" } province = { id = 2156 weather = winter terrain = "clear" } province = { id = 2157 weather = winter terrain = "forest" } province = { id = 2158 weather = winter terrain = "clear" ic = { size = 2 current_size = 2 } } province = { id = 2159 points = 25 ic = { size = 4 current_size = 4 } anti_air = { size = 5 current_size = 5 } air_base = { size = 3 current_size = 3 } naval_base = { size = 5 current_size = 5 } } province = { id = 2160 points = 1 weather = winter terrain = "forest" ic = { size = 4 current_size = 4 } } province = { id = 2161 weather = winter terrain = "forest" } province = { id = 2162 weather = winter terrain = "forest" } province = { id = 2163 weather = winter terrain = "mountain" } province = { id = 2164 weather = winter terrain = "mountain" } province = { id = 2165 weather = winter terrain = "forest" } province = { id = 2166 points = 1 weather = winter terrain = "forest" } province = { id = 2167 weather = winter terrain = "mountain" } province = { id = 2168 terrain = "mountain" } province = { id = 2169 points = 1 terrain = "desert" } province = { id = 2170 points = 1 terrain = "mountain" } province = { id = 2171 points = 15 terrain = "mountain" } province = { id = 2172 points = 1 weather = raining terrain = "mountain" } province = { id = 2173 terrain = "mountain" } province = { id = 2174 oilpool = 67.2280 supplypool = 11.5000 weather = winter terrain = "mountain" anti_air = { size = 1 current_size = 1 } air_base = { size = 2 current_size = 2 } naval_base = { size = 1 current_size = 1 } } province = { id = 2188 convoy = { year = 1938 month = may day = 24 hour = 0 } weather = raining } province = { id = 2189 weather = raining } province = { id = 2199 weather = raining } province = { id = 2202 weather = raining } province = { id = 2203 weather = raining } province = { id = 2211 weather = raining } province = { id = 2212 weather = raining } province = { id = 2216 weather = raining } province = { id = 2218 weather = raining } province = { id = 2220 weather = raining } province = { id = 2221 weather = raining } province = { id = 2222 weather = raining } province = { id = 2223 weather = storm } province = { id = 2225 weather = raining } province = { id = 2226 weather = raining } province = { id = 2227 weather = raining } province = { id = 2229 weather = raining } province = { id = 2239 convoy = { year = 1937 month = december day = 14 hour = 19 } weather = storm } province = { id = 2240 convoy = { year = 1937 month = december day = 13 hour = 12 } weather = raining } province = { id = 2245 weather = raining } province = { id = 2246 weather = raining } province = { id = 2248 convoy = { year = 1938 month = february day = 7 hour = 14 } weather = raining } province = { id = 2249 convoy = { year = 1938 month = april day = 2 hour = 21 } weather = raining } province = { id = 2250 convoy = { year = 1938 month = february day = 1 hour = 12 } weather = raining } province = { id = 2251 convoy = { year = 1938 month = january day = 1 hour = 9 } weather = raining } province = { id = 2252 convoy = { year = 1938 month = january day = 14 hour = 14 } weather = raining } province = { id = 2253 convoy = { year = 1938 month = february day = 3 hour = 14 } weather = raining } province = { id = 2254 weather = raining } province = { id = 2256 weather = raining } province = { id = 2257 convoy = { year = 1938 month = october day = 15 hour = 3 } weather = raining } province = { id = 2258 convoy = { year = 1938 month = october day = 28 hour = 5 } weather = raining } province = { id = 2259 convoy = { year = 1938 month = october day = 12 hour = 0 } weather = raining } province = { id = 2260 convoy = { year = 1938 month = october day = 11 hour = 16 } weather = raining } province = { id = 2261 convoy = { year = 1937 month = december day = 1 hour = 1 } weather = raining } province = { id = 2262 convoy = { year = 1938 month = april day = 14 hour = 0 } weather = raining } province = { id = 2264 convoy = { year = 1938 month = september day = 28 hour = 14 } weather = raining } province = { id = 2265 convoy = { year = 1938 month = october day = 14 hour = 10 } weather = raining } province = { id = 2266 convoy = { year = 1938 month = september day = 26 hour = 17 } weather = raining } province = { id = 2268 convoy = { year = 1938 month = october day = 3 hour = 14 } weather = raining } province = { id = 2269 convoy = { year = 1938 month = october day = 18 hour = 20 } weather = raining } province = { id = 2270 convoy = { year = 1938 month = october day = 5 hour = 15 } weather = raining } province = { id = 2271 weather = raining } province = { id = 2272 weather = raining } province = { id = 2273 weather = storm } province = { id = 2274 weather = raining } province = { id = 2275 weather = raining } province = { id = 2277 convoy = { year = 1938 month = october day = 5 hour = 15 } weather = raining } province = { id = 2278 convoy = { year = 1938 month = december day = 29 hour = 18 } weather = raining } province = { id = 2279 convoy = { year = 1938 month = april day = 19 hour = 4 } weather = raining } province = { id = 2281 weather = raining } province = { id = 2294 weather = raining } province = { id = 2299 weather = raining } province = { id = 2300 weather = raining } province = { id = 2301 weather = raining } province = { id = 2303 weather = raining } province = { id = 2304 weather = raining } province = { id = 2305 weather = raining } province = { id = 2306 weather = raining } province = { id = 2307 weather = raining } province = { id = 2308 convoy = { year = 1938 month = october day = 10 hour = 0 } weather = raining } province = { id = 2313 convoy = { year = 1937 month = december day = 16 hour = 11 } weather = raining } province = { id = 2318 weather = raining } province = { id = 2322 weather = raining } province = { id = 2328 convoy = { year = 1938 month = january day = 8 hour = 0 } weather = raining } province = { id = 2334 weather = winter } province = { id = 2347 weather = raining } province = { id = 2348 weather = raining } province = { id = 2379 weather = winter } province = { id = 2384 weather = raining } province = { id = 2385 weather = raining } province = { id = 2386 weather = raining } province = { id = 2387 weather = raining } province = { id = 2388 weather = winter } province = { id = 2389 weather = raining } province = { id = 2390 weather = winter } province = { id = 2391 weather = raining } province = { id = 2392 weather = winter } province = { id = 2394 weather = winter } province = { id = 2395 weather = winter } province = { id = 2396 weather = winter } province = { id = 2397 weather = winter } province = { id = 2398 weather = winter } province = { id = 2400 weather = winter } province = { id = 2402 weather = winter } province = { id = 2403 weather = winter } province = { id = 2404 weather = winter } province = { id = 2405 weather = winter } province = { id = 2407 weather = winter } province = { id = 2408 weather = winter } province = { id = 2409 weather = winter } province = { id = 2410 weather = raining } province = { id = 2412 weather = winter } province = { id = 2413 weather = raining } province = { id = 2415 weather = raining } province = { id = 2416 weather = raining } province = { id = 2417 weather = raining } province = { id = 2418 weather = raining } province = { id = 2419 weather = raining } province = { id = 2420 weather = raining } province = { id = 2425 weather = raining } province = { id = 2428 weather = raining } province = { id = 2429 weather = raining } province = { id = 2430 convoy = { year = 1938 month = december day = 27 hour = 14 } weather = raining } province = { id = 2433 weather = raining } province = { id = 2434 weather = raining } province = { id = 2435 weather = raining } province = { id = 2436 weather = raining } province = { id = 2437 weather = raining } province = { id = 2438 weather = raining } province = { id = 2439 weather = raining } province = { id = 2440 weather = raining } province = { id = 2441 weather = raining } province = { id = 2442 weather = raining } province = { id = 2445 weather = raining } province = { id = 2446 weather = raining } province = { id = 2448 weather = raining } province = { id = 2450 weather = raining } province = { id = 2452 weather = raining } province = { id = 2454 weather = raining } province = { id = 2455 weather = raining } province = { id = 2456 weather = raining } province = { id = 2457 weather = raining } province = { id = 2458 weather = raining } province = { id = 2459 weather = raining } province = { id = 2460 weather = raining } province = { id = 2461 weather = raining } province = { id = 2465 weather = raining } province = { id = 2466 weather = raining } province = { id = 2467 weather = raining } province = { id = 2468 weather = raining } province = { id = 2469 weather = raining } province = { id = 2470 weather = storm } province = { id = 2472 weather = raining } province = { id = 2474 weather = storm } province = { id = 2475 weather = storm } province = { id = 2476 weather = raining } province = { id = 2477 weather = raining } province = { id = 2478 weather = raining } province = { id = 2479 weather = raining } province = { id = 2480 weather = raining } province = { id = 2481 weather = storm } province = { id = 2482 weather = raining } province = { id = 2483 weather = raining } province = { id = 2484 weather = storm } province = { id = 2485 weather = raining } province = { id = 2486 weather = raining } province = { id = 2487 weather = raining } province = { id = 2489 weather = raining } province = { id = 2490 weather = raining } province = { id = 2491 weather = raining } province = { id = 2492 weather = raining } province = { id = 2493 weather = raining } province = { id = 2494 weather = raining } province = { id = 2495 weather = raining } province = { id = 2496 weather = raining } province = { id = 2498 weather = raining } province = { id = 2499 weather = snowing } province = { id = 2500 weather = winter } province = { id = 2501 weather = snowing } province = { id = 2503 weather = winter } province = { id = 2505 weather = winter } province = { id = 2506 weather = winter } province = { id = 2507 weather = winter } province = { id = 2508 weather = winter } province = { id = 2509 weather = winter } province = { id = 2510 weather = winter } province = { id = 2512 weather = raining } province = { id = 2513 weather = raining } province = { id = 2514 convoy = { year = 1938 month = january day = 29 hour = 14 } weather = raining } province = { id = 2516 weather = raining } province = { id = 2517 weather = raining } province = { id = 2518 weather = raining } province = { id = 2524 weather = raining } province = { id = 2529 convoy = { year = 1938 month = january day = 8 hour = 21 } weather = raining } province = { id = 2530 weather = raining } province = { id = 2531 weather = raining } province = { id = 2532 weather = storm } province = { id = 2533 convoy = { year = 1937 month = december day = 17 hour = 0 } weather = raining } province = { id = 2534 weather = raining } province = { id = 2538 weather = raining } province = { id = 2539 weather = raining } province = { id = 2544 weather = raining } province = { id = 2545 weather = raining } province = { id = 2546 weather = storm } province = { id = 2549 weather = raining } province = { id = 2550 weather = raining } province = { id = 2552 weather = raining } province = { id = 2553 weather = raining } province = { id = 2554 weather = raining } province = { id = 2555 weather = raining } province = { id = 2556 weather = raining } province = { id = 2558 weather = raining } province = { id = 2561 weather = raining } province = { id = 2562 weather = raining } province = { id = 2564 weather = raining } province = { id = 2565 weather = raining } province = { id = 2568 weather = raining } province = { id = 2569 weather = storm } province = { id = 2570 weather = raining } province = { id = 2571 weather = raining } province = { id = 2572 weather = raining } province = { id = 2611 weather = raining } province = { id = 2613 convoy = { year = 1937 month = december day = 8 hour = 8 } weather = raining } province = { id = 2617 weather = raining } province = { id = 2618 convoy = { year = 1938 month = january day = 20 hour = 12 } weather = storm } province = { id = 2620 weather = storm } province = { id = 2621 weather = raining } province = { id = 2622 weather = raining } province = { id = 2623 weather = storm } province = { id = 2624 weather = raining } province = { id = 2625 weather = storm } province = { id = 2626 weather = raining } province = { id = 2629 weather = raining } province = { id = 2630 weather = raining } province = { id = 2631 weather = raining } province = { id = 2640 weather = raining } province = { id = 2641 weather = raining } province = { id = 2644 weather = raining } province = { id = 2645 weather = raining } province = { id = 2646 weather = raining } province = { id = 2647 weather = storm } province = { id = 2648 weather = winter } province = { id = 2649 weather = winter } province = { id = 2650 weather = winter } province = { id = 2651 weather = snowing } province = { id = 2652 weather = winter } province = { id = 2653 weather = winter } province = { id = 2654 weather = snowing } province = { id = 2655 weather = snowing } province = { id = 2656 convoy = { year = 1938 month = september day = 12 hour = 18 } weather = winter } province = { id = 2657 convoy = { year = 1938 month = february day = 9 hour = 6 } weather = winter } province = { id = 2658 convoy = { year = 1938 month = february day = 6 hour = 6 } weather = winter } province = { id = 2659 convoy = { year = 1938 month = january day = 26 hour = 0 } weather = winter } province = { id = 2661 weather = winter } province = { id = 2662 weather = winter } province = { id = 2663 weather = winter } province = { id = 2664 weather = snowing } province = { id = 2665 weather = winter } province = { id = 2666 convoy = { year = 1937 month = december day = 2 hour = 8 } weather = winter } province = { id = 2667 weather = winter } province = { id = 2668 weather = winter } province = { id = 2669 convoy = { year = 1937 month = december day = 15 hour = 8 } weather = winter } province = { id = 2670 convoy = { year = 1937 month = december day = 6 hour = 17 } weather = winter } province = { id = 2671 weather = winter } province = { id = 2672 weather = winter } province = { id = 2673 weather = winter } province = { id = 2674 weather = winter } province = { id = 2675 weather = winter } province = { id = 2676 weather = winter } province = { id = 2677 weather = winter } province = { id = 2678 weather = winter } province = { id = 2679 weather = winter } province = { id = 2680 weather = winter } province = { id = 2681 weather = winter } province = { id = 2683 weather = winter } province = { id = 2685 weather = winter } province = { id = 2686 weather = winter } province = { id = 2687 weather = winter } province = { id = 2688 convoy = { year = 1938 month = july day = 22 hour = 20 } weather = winter } province = { id = 2689 weather = winter } province = { id = 2690 weather = winter } province = { id = 2691 convoy = { year = 1938 month = march day = 15 hour = 8 } weather = winter } province = { id = 2692 convoy = { year = 1938 month = october day = 3 hour = 7 } weather = winter } province = { id = 2694 weather = winter } province = { id = 2695 weather = winter } province = { id = 2696 weather = winter } province = { id = 2697 weather = winter } province = { id = 2698 convoy = { year = 1938 month = june day = 23 hour = 16 } weather = winter } province = { id = 2700 weather = winter } province = { id = 2701 convoy = { year = 1937 month = march day = 15 hour = 19 } weather = winter } province = { id = 2702 convoy = { year = 1937 month = january day = 14 hour = 2 } weather = winter } province = { id = 2704 convoy = { year = 1937 month = march day = 16 hour = 10 } weather = winter } province = { id = 2707 convoy = { year = 1939 month = january day = 19 hour = 7 } weather = winter } province = { id = 2708 weather = winter } province = { id = 2709 weather = winter } province = { id = 2710 convoy = { year = 1938 month = may day = 14 hour = 6 } weather = winter } province = { id = 2711 weather = winter } province = { id = 2712 weather = winter } province = { id = 2713 weather = winter } province = { id = 2714 weather = winter } province = { id = 2715 weather = winter } province = { id = 2716 weather = winter } province = { id = 2717 weather = winter } province = { id = 2718 weather = winter } province = { id = 2719 weather = winter } province = { id = 2721 weather = winter } province = { id = 2722 weather = winter } province = { id = 2723 weather = winter } province = { id = 2724 weather = winter } province = { id = 2725 weather = winter } province = { id = 2726 weather = winter } province = { id = 2727 weather = winter } province = { id = 2728 weather = winter } province = { id = 2747 weather = winter } province = { id = 2748 weather = winter } province = { id = 2751 weather = winter } province = { id = 2752 weather = winter } country = { tag = ENG ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 infra_investment_1 = 0 infra_investment_2 = 1 infra_investment_3 = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 0 MOB7 = 0 MOB8 = 0 NAVAL_TREATY_VIOLATION = 0 noreinf = 1 press_censorship = 0 purges_army = 0 READ_146127 = 1 READ_2600031 = 1 READ_2600038 = 0 READ_2600039 = 1 recruitment_campaign = 0 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_bonds = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = no use_offensive_supply = yes neutrality = 30 war = 1 ferocity = no reinforcement = 0 upgrading = 0 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.8000 spyprefsdata = { NumberOfSpies = 20 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = ENG } spyprefsdata = { country_priorities = 7 steal_blueprint = 4 smear_campaign = 6 country = GER } spyprefsdata = { country_priorities = 2 steal_blueprint = 1 smear_campaign = 4 found_partisans = 2 country = U09 } spyprefsdata = { country_priorities = 6 smear_campaign = 6 found_partisans = 3 country = OTT } spyprefsdata = { country_priorities = 4 steal_blueprint = 1 minister_assassination = 1 smear_campaign = 4 sabotage_industry = 8 found_partisans = 2 massmedia = 3 disrupt_techteam = 5 country = ITA } spyprefsdata = { country_priorities = 5 steal_blueprint = 10 country = RUS } spyprefsdata = { country_priorities = 4 steal_blueprint = 8 minister_assassination = 1 smear_campaign = 4 sabotage_industry = 7 found_partisans = 4 massmedia = 3 disrupt_techteam = 5 country = JAP } spyprefsdata = { country_priorities = 3 steal_blueprint = 1 minister_assassination = 1 smear_campaign = 4 coup = 1 sabotage_industry = 5 found_partisans = 1 massmedia = 1 disrupt_techteam = 5 country = SPA } } strat_redeploy_threshold = 50 max_redeploying = 0.0500 max_fuel_offensive = 100 protect = { CAN = 150 AST = 150 NZL = 150 BEL = 75 HOL = 75 SPR = 20 PER = 10 POR = 10 } befriend = { USA = 50 RUS = 40 BUL = 5 } claim_acceptance = -69 liberate = { AFG ALB ARM AST AZB BEL BHU BLR BUL CAN CHI CZE DEN EGY ETH EST FIN FRA GEO GRE HOL HUN INO IRQ ITA JAP KAZ KOR KYG LAT LIB LIT LUX MON NEP NOR NZL OMN PAK PER PHI POL POR ROM RUS SAF SCH SPR SWE TAJ TAN TIB TRK TUR U02 U24 UKR USA UZB YUG } liberate_nation = { AFG ALB ARM AST AUS AZB BEL BLR BUL CHI CZE DEN DFR ETH EST FIN FRA GEO GRE HOL HUN INO ITA KAZ KOR KYG LAT LIB LIT LUX MON NOR PAK PER PHI POL POR ROM RUS SAF SCH SPR SWE TAJ TAN TIB TRK TUR UKR USA UZB YUG } target = { 49 = 700 45 = 700 1662 = 100 1663 = 100 1665 = 100 1234 = 100 1610 = 100 } exp_force_ratio = 0.7000 exp_force_ratios = { } admiral = { target = { 2682 = 10 2683 = 10 2684 = 10 397 = 100 2742 = 100 2516 = 100 } core = { 2716 2685 2683 2682 2698 2700 2709 2708 2430 2740 2176 2181 } base = { 17 5 25 20 348 789 1517 1432 1707 } ignore = { "Bothnian Bay" "Northern Baltic" "Southern Baltic" "Kattegat" "Yucatan Strait" "Central Carribean" "Windward Islands" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Adriatic Sea" "Black Sea" "Luzon Strait" "Philipine Trench" "Taiwan Strait" "Sea of Japan" "North Bismarck Sea" "South Bismarck Sea" "Marianas" "Marshalls Sea" "Western Solomons" "Eastern Solomons" "East Coral Sea" "Coast of Japan" "Solomon Sea" "Aleutians" "Carolines" "Central Philippine Sea" "Coast of Kamchatka" "East Bering Sea" "East Mariana Basin" "East Sea of Okhotsk" "Gulf of Alaska" "Hawaiian Rise" "Mariana Trench" "Mid-Pacific Mountains" "North Northeast Pacific Basin" "Northwest Pacific Basin" "Ryukyus" "South Sea of Okhotsk" "West Bering Sea" "West Coast of Mexico" "West Coast of the United States" "West Sea of Okhotsk" "Yellow Sea" "Fiji Basin" "Gilberts" "Line Islands" "North East Pacific Ocean" "South East Pacific Ocean" "North Southeast Pacific Ocean" "South Southeast Pacific Ocean" "Southeast Pacific Basin" "Southwest Pacific Basin" "West Coast of Central America" "West Coast of Chile" "West Coast of Peru" "Coast of New Guinea" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 2 num_attack_fleets = 4 } trade = { favored = { CAN = 100 AST = 100 USA = 100 SAF = 100 BEL = 90 HOL = 90 VEN = 30 PER = 20 POR = 10 } cancel_deal_threshold = 2 } tech_sharing = { favored = { CAN = 100 AST = 100 NZL = 100 SAF = 100 BEL = 90 HOL = 90 RUS = 30 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 250 max_staging_distance = 15 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority staging_province = { 17 20 429 747 348 49 } target = { 147 = -1 152 = -1 153 = -1 158 = -1 226 = -1 181 = -1 184 = -1 264 = -1 269 = -1 270 = -1 275 = -1 49 = 400 114 = 300 343 = -1 1328 = 100 1662 = 100 1665 = 100 1234 = 100 384 = 100 370 = 100 } } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 3 airsuperioritylosstolerance = 0.8000 groundattacklosstolerance = 1 groundattackdesirability = 2 interdictionlosstolerance = 1.5000 inderdictiondesirability = 1 logisticalstrikelosstolerance = 1.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 4 runwaycrateringlosstolerance = 1 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 1 strategicstriketolerance = 1 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 5 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1 installationstrikeefficency = 0.0100 installationstrikedesirability = 1 navalstriketolerance = 1 navalstrikedesirability = 10 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 0 min_mission_strength_org = 0.5000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 1 revolt_risk_mult = 1 beach = 1 reserves = 20 capital = 5 human_border = 0 war_target = 150 opposing_alliance = 30 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1.3000 overseas_multiplier = 0.5000 home_peace_cap = 100 country_priorities = { BEL = -1 HOL = -1 LUX = -1 SPR = -1 ITA = 2 SCH = -1 FRA = 10 CAN = -1 AST = -1 NZL = -1 POR = -1 CYN = -1 TUR = -1 TIB = -1 AFG = -1 PER = -1 SAU = -1 LBY = -1 OTT = 35 GER = 50 U09 = 50 IRE = 10 } province_priorities = { 348 = 30 429 = 30 789 = 30 900 = 50 791 = 50 23 = 30 25 = 30 26 = 30 27 = 30 12 = 20 22 = 20 17 = 10 11 = 10 36 = 10 49 = 500 51 = 30 52 = 30 382 = 30 } area_multiplier = { 1538 = 0.3000 1517 = 0.3000 1495 = 0.3000 1415 = 0.3000 49 = 10 348 = 2 429 = 2 789 = 1.5000 } ignore = { 1532 1518 1522 1521 1512 1513 1503 1504 1494 1493 1477 1471 1450 1431 1420 1416 1435 1436 1438 1437 817 819 822 820 829 830 826 821 823 818 827 837 904 903 905 906 898 902 901 } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 10 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 4 multi_role = 0 interceptor = 2 strategic_bomber = 2 tactical_bomber = 2 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 10 light_cruiser = 5 heavy_cruiser = 0 battlecruiser = 0 destroyer = 9 carrier = 0 escort_carrier = 0 submarine = 1 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 10 heavy_armor = 10 super_heavy_armor = 10 armored_car = 10 anti_air = 0 police = 0 engineer = 6 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 10 sp_anti_air = 0 medium_armor = 0 floatplane = 10 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 5 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 front_leader_overseas = 50 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.3000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 5 AA_provs = { 29 24 18 22 26 27 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { 429 26 25 } radar_station = no max_radar = 3 radar_provs = { 26 25 27 20 18 5 } air_base = atwar max_air_base = 3 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 5 fort_borders = { } fort_provs = { 348 789 } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1913 ic_end_year = 1913 IC_provs = { 4 5 6 7 11 13 36 35 } } technology = { preference = { 2870 1040 } armor = 2 infantry = 4 industry = 3 aircraft = 1 naval = 1 land_doctrines = 4 secret_weapons = 1 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 29 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 9 political_left = 3 freedom = 9 free_market = 10 professional_army = 1 defense_lobby = 4 interventionism = 1 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.7000 energy_to_oil = 0.3100 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.3000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 90 enemy_intelligence = 19.7500 army_detection = 65 enemy_army_detection = 49.7500 land_surprise = 1.4450 naval_surprise = 1.4950 air_surprise = 1.4450 hq_supply_eff = 0.0400 sce_frequency = 1.5000 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 10001 } name = "Adair" picture = "L1000" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10003 } name = "Aikenhead" picture = "L1002" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10006 } name = "Allfrey" picture = "L1007" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 10007 } name = "Ambrose" picture = "L1008" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 10008 } name = "Amyatt-Hull" picture = "L1009" category = general y = 1943 y = 1944 y = 1947 y = 1954 max_skill = 7 startyear = 1943 ry = 1999 skill = 4 trait = panzer_leader } leader = { id = { type = 6 id = 10009 } name = "Anderson D.F." picture = "L1010" category = general y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10010 } name = "Anderson K.A.N." picture = "L1011" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 10011 } name = "Arbuthnott" picture = "L1012" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10013 } name = "Baillon" picture = "L1015" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10014 } name = "Balerno of Currie" picture = "L1017" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10016 } name = "Bancroft-Cooke" picture = "L1020" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster trait = panzer_leader } leader = { id = { type = 6 id = 10017 } name = "Barker E.H." picture = "L1022" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10019 } name = "Barstow" picture = "L1025" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10020 } name = "Bastyan" picture = "L1026" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10021 } name = "Bateman" picture = "L1027" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10022 } name = "Beard" picture = "L1028" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 10023 } name = "Beck" picture = "L1030" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10024 } name = "Beckett" picture = "L1031" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10025 } name = "Beckwith-Smith" picture = "L1032" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10026 } name = "Beloe" picture = "L1033" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10027 } name = "Berney-Ficklin" picture = "L1035" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10028 } name = "Betts" picture = "L1036" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10029 } name = "Bird" picture = "L1037" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 10030 } name = "Birks" picture = "L1038" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10031 } name = "Blaxland" picture = "L1040" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 10032 } name = "Boddington" picture = "L1041" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 10033 } name = "Bols" picture = "L1042" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10034 } name = "Boucher" picture = "L1043" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10035 } name = "Bourne of Atherstone" picture = "L1044" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 10036 } name = "Bower" picture = "L1045" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10037 } name = "Broad" picture = "L1049" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = panzer_leader trait = old_guard } leader = { id = { type = 6 id = 10038 } name = "Brocas-Burrows" picture = "L1050" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10039 } name = "Browning" picture = "L1053" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10040 } name = "Bruce" picture = "L1054" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = winter_specialist trait = commando } leader = { id = { type = 6 id = 10041 } name = "Bucknall" picture = "L1055" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10042 } name = "Bullen-Smith" picture = "L1056" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10043 } name = "Burns" picture = "L1057" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10044 } name = "Butler" picture = "L1058" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10045 } name = "Calthrop-Thorne" picture = "L1059" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10046 } name = "Calvert-Jones" picture = "L1060" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10047 } name = "Campbell A.D." picture = "L1061" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 10048 } name = "Campbell of Achalader" picture = "L1062" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 10049 } name = "Campbell of Airds" picture = "L1063" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10050 } name = "Campbell J." picture = "L1064" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10051 } name = "Cameron" picture = "L1065" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 10052 } name = "Carne" picture = "L1066" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10053 } name = "Carton de Wiart" picture = "L1068" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = commando trait = old_guard } leader = { id = { type = 6 id = 10054 } name = "Carver" picture = "L1069" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 10056 } name = "Charrington" picture = "L1072" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader trait = old_guard } leader = { id = { type = 6 id = 10058 } name = "Churchill" picture = "L1075" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10059 } name = "Clark" picture = "L1076" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 10060 } name = "Clutterbuck" picture = "L1078" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10061 } name = "Collett" picture = "L1079" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 10062 } name = "Collier" picture = "L1080" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 10063 } name = "Combe" picture = "L1081" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10064 } name = "Cottrell-Hill" picture = "L1082" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10065 } name = "Craven-Vicary-Brevett" picture = "L1084" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 10066 } name = "Crocker" picture = "L1085" category = general y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 10067 } name = "Cunningham" picture = "L1086" category = general y = 1938 y = 1941 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = offensive_doctrine } leader = { id = { type = 6 id = 10068 } name = "Currie" picture = "9775" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 10069 } name = "Curtis" picture = "L1088" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10070 } name = "Custance" picture = "L1089" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10071 } name = "Dalrymple-Fanshawe" picture = "L1090" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10072 } name = "D'Arcy Anderson" picture = "L1091" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 10073 } name = "Davy" picture = "L1092" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10074 } name = "Dawnay" picture = "L1093" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10075 } name = "de la Poer Beresford-Peirse" picture = "L1095" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 10077 } name = "de Renzy-Channer" picture = "L1098" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando trait = old_guard } leader = { id = { type = 6 id = 10078 } name = "Dempsey" picture = "L1099" category = general y = 1940 y = 1943 y = 1944 y = 1946 max_skill = 7 startyear = 1940 ry = 1999 skill = 4 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 10079 } name = "Denholm-Young" picture = "L1100" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 10080 } name = "de Riemer-Morgan" picture = "L1101" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10081 } name = "des Voux" picture = "L1102" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10084 } name = "Dobie" picture = "L1107" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10085 } name = "Dobree" picture = "L1108" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10086 } name = "Dorman-Smith" picture = "L1109" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 10087 } name = "Down" picture = "L1110" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10088 } name = "Duncan" picture = "L1112" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10089 } name = "Durnford-Slater" picture = "L1113" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10090 } name = "Ebbels" picture = "L1114" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = fortress_buster trait = panzer_leader } leader = { id = { type = 6 id = 10091 } name = "Erskine" picture = "L1115" category = general y = 1941 y = 1942 y = 1946 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 10092 } name = "Evans" picture = "L1116" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 10093 } name = "Evelegh" picture = "L1117" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10094 } name = "Festing" picture = "L1120" category = general y = 1940 y = 1942 y = 1949 y = 1953 max_skill = 7 startyear = 1940 ry = 1999 skill = 4 trait = logistics_wizard } leader = { id = { type = 6 id = 10095 } name = "Fisher" picture = "L1121" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10096 } name = "Floyer-Acland" picture = "L1123" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 10097 } name = "Fortune" picture = "L1124" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10098 } name = "Fowkes" picture = "L1125" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10099 } name = "Fox-Pitt" picture = "L1126" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10101 } name = "Frost" picture = "L1129" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 10102 } name = "Gairdner" picture = "L1130" category = general y = 1940 y = 1941 y = 1943 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 10103 } name = "Gale" picture = "L1131" category = general y = 1942 y = 1944 y = 1945 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 10104 } name = "Gambier-Parry" picture = "L1132" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10105 } name = "Gatehouse" picture = "L1133" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10107 } name = "Godwin-Austin" picture = "L1136" category = general y = 1939 y = 1945 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 10110 } name = "Gott" picture = "L1139" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 10112 } name = "Gowrie" picture = "L1141" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 10113 } name = "Gracey" picture = "L1142" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10114 } name = "Grant I.C." picture = "L1143" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10115 } name = "Grasett" picture = "L1145" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10116 } name = "Gray" picture = "L1146" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 10117 } name = "Greenacre" picture = "L1147" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10118 } name = "Gregson-Ellis" picture = "L1148" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10119 } name = "Gubbins" picture = "L1149" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10120 } name = "Hackett" picture = "L1150" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10121 } name = "Haddon" picture = "L1151" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10122 } name = "Hakewill-Smith" picture = "L1152" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10123 } name = "Harding" picture = "L1153" category = general y = 1940 y = 1942 y = 1945 y = 1952 max_skill = 8 startyear = 1940 ry = 1999 skill = 4 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 10124 } name = "Hardy" picture = "L1154" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1945 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10125 } name = "Harvey" picture = "L1155" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10126 } name = "Haydon" picture = "L1156" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10127 } name = "Heath" picture = "L1158" category = general y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10128 } name = "Heidenstam" picture = "L1159" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10129 } name = "Hemming" picture = "L1160" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster trait = panzer_leader } leader = { id = { type = 6 id = 10130 } name = "Hicks" picture = "L1161" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10131 } name = "Hill" picture = "L1162" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10132 } name = "Hilton" picture = "L1163" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10133 } name = "Hinde" picture = "L1165" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10134 } name = "Hobart" picture = "L1166" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = engineer trait = panzer_leader } leader = { id = { type = 6 id = 10135 } name = "Hollington" picture = "L1167" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 10136 } name = "Holworthy" picture = "L1168" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10137 } name = "Hopkinson" picture = "L1169" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10138 } name = "Horrocks" picture = "L1170" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 10139 } name = "Hutton J.T." picture = "L1171" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10140 } name = "Hutton R.A." picture = "L1172" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10141 } name = "Huxley-Waller" picture = "L1173" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 10143 } name = "Irwin" picture = "L1175" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10144 } name = "Ismay" picture = "L1176" category = general y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = defensive_doctrine } leader = { id = { type = 6 id = 10145 } name = "Johnson" picture = "L1177" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 10146 } name = "Keightley" picture = "L1179" category = general y = 1941 y = 1942 y = 1947 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 10147 } name = "Kenchington" picture = "L1180" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10148 } name = "Kirke" picture = "L1181" category = general rank = 1 y = 1924 y = 1931 y = 1936 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 10149 } name = "Lane-Dunphie" picture = "L1182" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10150 } name = "Lathbury" picture = "L1183" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10151 } name = "Laurie" picture = "L1184" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10152 } name = "Lawsom" picture = "L1185" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10153 } name = "Lawson of Burnham" picture = "L1186" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 10154 } name = "Laycock" picture = "L1187" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 8 startyear = 1944 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10155 } name = "Leese" picture = "L1188" category = general y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 8 startyear = 1941 ry = 1999 skill = 4 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 10156 } name = "Le Fleming" picture = "L1189" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10157 } name = "Lentaigne" picture = "L1190" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10158 } name = "Liardet" picture = "L1191" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10161 } name = "Loewen" picture = "L1196" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 10162 } name = "Loftus-Tottenham" picture = "L1197" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10163 } name = "Lord" picture = "L1198" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10164 } name = "Lovat" picture = "L1199" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10166 } name = "Lumsden" picture = "L1201" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 10168 } name = "MacFarlane" picture = "L1204" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10169 } name = "MacKenzie C.J." picture = "L1205" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10170 } name = "MacKenzie D.A.L." picture = "L1206" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10171 } name = "MacMillan" picture = "L1208" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10172 } name = "Mallinson" picture = "L1209" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10173 } name = "Maltby" picture = "L1210" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10174 } name = "Mansergh" picture = "L1211" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 10175 } name = "Martin" picture = "L1212" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10176 } name = "Mayne" picture = "L1214" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 10177 } name = "McCardie" picture = "L1215" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 10178 } name = "McCreery" picture = "L1216" category = general y = 1941 y = 1943 y = 1947 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 10179 } name = "McCulloch" picture = "L1217" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = engineer trait = old_guard } leader = { id = { type = 6 id = 10180 } name = "McLeod" picture = "L1218" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10181 } name = "Mendel-Taylor" picture = "L1219" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 10182 } name = "Miles" picture = "L1221" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10184 } name = "Norrie" picture = "L1223" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 10185 } name = "Montgomery" picture = "L1224" category = general y = 1938 y = 1940 y = 1942 y = 1944 max_skill = 9 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine trait = fortress_buster } leader = { id = { type = 6 id = 10186 } name = "Montgomery-Massingberd" picture = "L1225" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 10187 } name = "Morgan" picture = "L1226" category = general y = 1939 y = 1941 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10188 } name = "Morrison of Dunrossil" picture = "L1228" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10190 } name = "Murray G.D.K." picture = "L1231" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 10191 } name = "Murray H." picture = "L1232" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10193 } name = "Newth" picture = "L1234" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10194 } name = "Nicholson" picture = "L1235" category = general y = 1940 y = 1942 y = 1946 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 10195 } name = "Nye" picture = "L1236" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10196 } name = "O'Connor" picture = "L1237" category = general y = 1938 y = 1940 y = 1945 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = offensive_doctrine } leader = { id = { type = 6 id = 10197 } name = "O'Moore-Creagh" picture = "L1238" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10198 } name = "Wingate" picture = "L1239" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = trickster trait = commando } leader = { id = { type = 6 id = 10199 } name = "Ozanne" picture = "L1240" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10200 } name = "Paget" picture = "L1241" category = general y = 1939 y = 1942 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10203 } name = "Parham" picture = "L1244" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10204 } name = "Parry" picture = "L1245" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10205 } name = "Payton-Reid" picture = "L1246" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10206 } name = "Penney" picture = "L1247" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10207 } name = "Pert" picture = "L1249" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 10208 } name = "Platt" picture = "L1250" category = general y = 1937 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10209 } name = "Poett" picture = "L1251" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10210 } name = "Powell" picture = "L1252" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10212 } name = "Price" picture = "L1254" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 10213 } name = "Pyman" picture = "L1255" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 10214 } name = "Ramsden" picture = "L1256" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 10215 } name = "Rawlins" picture = "L1257" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10216 } name = "Read" picture = "L1258" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10217 } name = "Redman" picture = "L1259" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10218 } name = "Reid" picture = "L1261" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10219 } name = "Rennie" picture = "L1262" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10220 } name = "Richard" picture = "L1263" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10221 } name = "Rickerby" picture = "L1264" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10222 } name = "Ritchie" picture = "L1265" category = general y = 1940 y = 1943 y = 1947 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 4 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 10223 } name = "Roberts G.P.B." picture = "L1266" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 8 startyear = 1944 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 10224 } name = "Robertson of Oakridge" picture = "L1268" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 10225 } name = "Robinson" picture = "L1269" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10226 } name = "Rupert-Smith" picture = "L1270" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10227 } name = "Russell" picture = "L1271" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10228 } name = "Salomons" picture = "L1272" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10229 } name = "Salt" picture = "L1273" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10230 } name = "Sandford" picture = "L1274" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10231 } name = "Savory" picture = "L1275" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10232 } name = "Schreiber" picture = "L1276" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine trait = fortress_buster } leader = { id = { type = 6 id = 10233 } name = "Scobie" picture = "L1277" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10234 } name = "Scoones" picture = "L1278" category = general y = 1940 y = 1942 y = 1946 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 10235 } name = "Scott" picture = "L1279" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10236 } name = "Selby" picture = "L1280" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 10237 } name = "Soames" picture = "L1283" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10238 } name = "Somerset" picture = "L1284" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10239 } name = "Brind" picture = "L1285" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 10240 } name = "St.Clair-Ford" picture = "L1286" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 10241 } name = "Stamer" picture = "L1288" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10242 } name = "Stephens" picture = "L1289" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10243 } name = "Stopford" picture = "L1290" category = general y = 1940 y = 1943 y = 1946 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10244 } name = "Sturges" picture = "L1292" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 8 startyear = 1940 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10245 } name = "Symes" picture = "L1293" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10246 } name = "Thomas" picture = "L1295" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 10247 } name = "Thompson" picture = "L1296" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10248 } name = "Thorne" picture = "L1297" category = general y = 1939 y = 1940 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10249 } name = "Urquhart" picture = "L1300" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10250 } name = "Utterson-Kelso" picture = "L1301" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10251 } name = "Varwell" picture = "L1302" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 10252 } name = "Vaughan-Hughes" picture = "L1303" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = engineer trait = fortress_buster } leader = { id = { type = 6 id = 10253 } name = "Vaughan-Vaughan" picture = "L1304" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 10255 } name = "Warren D.F.W." picture = "L1308" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10256 } name = "Watson" picture = "L1310" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10258 } name = "Wetherall" picture = "L1312" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 10260 } name = "Winterton" picture = "L1316" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10261 } name = "Agnew" picture = "L1318" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10262 } name = "Ashby" picture = "L1319" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10264 } name = "Balfour-Stephens" picture = "L1321" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10265 } name = "Barham" picture = "L1322" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 10266 } name = "Barker" picture = "L1323" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10267 } name = "Bisset-Henry" picture = "L1324" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10268 } name = "Blagrovan" picture = "L1325" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10273 } name = "Carver" picture = "L1331" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10274 } name = "Casey" picture = "L1332" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10279 } name = "Dickens" picture = "L1338" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 10291 } name = "Halsey" picture = "L1352" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10292 } name = "Harlowe-Wright" picture = "L1353" category = admiral y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10299 } name = "Keble-White" picture = "L1363" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 10302 } name = "Lloyd-Dyer" picture = "L1366" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10304 } name = "Makeig-Jones" picture = "L1368" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10306 } name = "Meirs" picture = "L1371" category = admiral rank = 2 y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 10308 } name = "Murry" picture = "L1374" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10310 } name = "Oswald" picture = "L1376" category = admiral y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10314 } name = "Pumphrey" picture = "L1383" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10316 } name = "Ridley" picture = "L1385" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10318 } name = "Scott-Markham" picture = "L1387" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10322 } name = "Stokes" picture = "L1391" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10324 } name = "Hall" picture = "L1394" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10326 } name = "Vian" picture = "L1399" category = admiral y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 8 startyear = 1940 ry = 1999 skill = 4 trait = superior_tactician } leader = { id = { type = 6 id = 10330 } name = "Ward" picture = "L1404" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10331 } name = "Whitby" picture = "L1405" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10332 } name = "Wilkinson" picture = "L1406" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10334 } name = "Woodward" picture = "L1408" category = admiral y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10335 } name = "Addison" picture = "L1409" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 10336 } name = "Atcherley" picture = "L1410" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 10337 } name = "Bader" picture = "L1411" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 10338 } name = "Baldwin" picture = "L1412" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = night_flyer } leader = { id = { type = 6 id = 10339 } name = "Bennett" picture = "L1413" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 10342 } name = "Bottomley" picture = "L1416" category = commander y = 1940 y = 1944 y = 1946 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = carpet_bomber } leader = { id = { type = 6 id = 10345 } name = "Brill" picture = "L1419" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10346 } name = "Brooke-Popham" picture = "L1420" category = commander rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 6 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 10347 } name = "Brand" picture = "L1421" category = commander y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10348 } name = "Broadhurst" picture = "L1422" category = commander y = 1940 y = 1942 y = 1947 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 10349 } name = "Brookes" picture = "L1423" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 10350 } name = "Bryan" picture = "L1424" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10351 } name = "Callaway" picture = "L1425" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 10352 } name = "Carr" picture = "L1427" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10353 } name = "Champion de Crespigny" picture = "L1428" category = commander y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10354 } name = "Cochrane" picture = "L1429" category = commander y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10355 } name = "Collishaw" picture = "L1430" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 10356 } name = "Constantine" picture = "L1431" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10357 } name = "Coryton" picture = "L1432" category = commander y = 1941 y = 1943 y = 1946 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10359 } name = "D'Albiac" picture = "L1434" category = commander y = 1941 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 10361 } name = "Embry" picture = "L1437" category = commander y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = superior_tactician trait = tank_buster trait = night_flyer } leader = { id = { type = 6 id = 10362 } name = "Joubert de la Ferte" picture = "L1438" category = commander rank = 2 y = 1916 y = 1930 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 10363 } name = "Foster" picture = "L1440" category = commander y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10364 } name = "Gordon-Finlayson" picture = "L1442" category = commander y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 10365 } name = "Gore-Sutherland-Mitchell" picture = "L1443" category = commander rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10366 } name = "Green" picture = "L1444" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10367 } name = "Grist" picture = "L1445" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10368 } name = "Hill" picture = "L1446" category = commander y = 1939 y = 1944 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 10369 } name = "Harris" picture = "L1447" category = commander y = 1939 y = 1942 y = 1944 y = 1946 max_skill = 9 ry = 1999 skill = 5 trait = carpet_bomber trait = night_flyer } leader = { id = { type = 6 id = 10370 } name = "Hughes" picture = "L1448" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 10371 } name = "Innes" picture = "L1449" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10372 } name = "Ivelaw-Chapman" picture = "L1450" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10373 } name = "Johnson" picture = "L1451" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10374 } name = "Johnston" picture = "L1452" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10375 } name = "Keene" picture = "L1453" category = commander y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 10376 } name = "Kirkbride" picture = "L1454" category = commander y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 10377 } name = "Leckie" picture = "L1455" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } leader = { id = { type = 6 id = 10378 } name = "Leigh-Mallory" picture = "L1456" category = commander y = 1938 y = 1942 y = 1944 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = superior_tactician trait = night_flyer } leader = { id = { type = 6 id = 10380 } name = "Ludlow-Hewitt" picture = "L1458" category = commander rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 10381 } name = "MacDonald" picture = "L1459" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10383 } name = "Manning" picture = "L1461" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10385 } name = "Milne-Robb" picture = "L1463" category = commander y = 1940 y = 1942 y = 1946 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10386 } name = "Murry" picture = "L1464" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 10388 } name = "Oxland" picture = "L1466" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10389 } name = "Park" picture = "L1467" category = commander y = 1938 y = 1940 y = 1945 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = old_guard trait = superior_tactician trait = night_flyer } leader = { id = { type = 6 id = 10390 } name = "Peirse" picture = "L1468" category = commander y = 1930 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = tank_buster } leader = { id = { type = 6 id = 10391 } name = "Playfair" picture = "L1469" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10392 } name = "Portal" picture = "L1470" category = commander rank = 2 y = 1937 y = 1939 y = 1940 y = 1942 max_skill = 7 ry = 1999 skill = 5 trait = carpet_bomber trait = night_flyer } leader = { id = { type = 6 id = 10393 } name = "Pulford" picture = "L1471" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10394 } name = "Regan" picture = "L1472" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 10395 } name = "Reid" picture = "L1473" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10396 } name = "Rhodes-Bromet" picture = "L1474" category = commander y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 10397 } name = "Rice" picture = "L1475" category = commander y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 10398 } name = "Rostron" picture = "L1476" category = commander y = 1937 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10399 } name = "Saul" picture = "L1477" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10400 } name = "Sheppard" picture = "L1478" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10401 } name = "Sholto-Douglas" picture = "L1479" category = commander y = 1938 y = 1940 y = 1942 y = 1946 max_skill = 9 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 10402 } name = "Slessor" picture = "L1480" category = commander y = 1941 y = 1943 y = 1946 y = 1948 max_skill = 7 startyear = 1941 ry = 1999 skill = 4 trait = superior_tactician } leader = { id = { type = 6 id = 10403 } name = "Sowrey" picture = "L1481" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10405 } name = "Trenchard" picture = "L1483" category = commander rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 10406 } name = "Walmsley" picture = "L1484" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 10407 } name = "Wann" picture = "L1485" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10408 } name = "Whitley" picture = "L1486" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10409 } name = "Wigglesworth" picture = "L1487" category = commander y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10410 } name = "Wright" picture = "L1489" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10411 } name = "de Guingand" picture = "L1490" category = general y = 1939 y = 1942 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10412 } name = "Gill" picture = "L1491" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 10413 } name = "Steele" picture = "L1492" category = commander rank = 2 y = 1930 y = 1930 y = 1941 y = 1943 max_skill = 7 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 10414 } name = "Anders" picture = "L1493" category = general y = 1941 y = 1941 y = 1943 y = 1990 max_skill = 8 startyear = 1941 ry = 1999 skill = 4 trait = offensive_doctrine trait = fortress_buster } leader = { id = { type = 6 id = 10415 } name = "Boruta-Spiechowicz" picture = "L1494" category = general y = 1941 y = 1941 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 10416 } name = "Cepa" picture = "L1495" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10417 } name = "Duch" picture = "L1496" category = general y = 1941 y = 1941 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 10418 } name = "Dworak" picture = "L1497" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10419 } name = "Klimecki" picture = "L1498" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10420 } name = "Kopanski" picture = "L1499" category = general y = 1941 y = 1941 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10421 } name = "Kukiel" picture = "L1500" category = general y = 1940 y = 1940 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 10422 } name = "Maczek" picture = "L1501" category = general y = 1941 y = 1941 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10423 } name = "Odzierzynski" picture = "L1502" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 10424 } name = "Rakowski" picture = "L1503" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10425 } name = "Rudnicki" picture = "L1504" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 10426 } name = "Sikorski" picture = "L1505" category = general y = 1940 y = 1940 y = 1940 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 10427 } name = "Sosabowski" picture = "L1506" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 10428 } name = "Sosnkowski" picture = "L1507" category = general y = 1941 y = 1941 y = 1941 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 10429 } name = "Sulik" picture = "L1508" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10430 } name = "Szyszko-Bohusz" picture = "L1509" category = general y = 1943 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 10431 } name = "Simpson" picture = "L1510" category = commander y = 1940 y = 1942 y = 1945 y = 1990 max_skill = 8 startyear = 1940 ry = 1999 skill = 3 trait = superior_tactician trait = fleet_destroyer } leader = { id = { type = 6 id = 10432 } name = "Denny" picture = "L1511" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 10435 } name = "Blair" picture = "L1515" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 10436 } name = "Pearkes" picture = "L1516" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 10437 } name = "Maltby" picture = "L1517" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 10438 } name = "Brooke" picture = "M1214" category = admiral y = 1946 y = 1955 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 10439 } name = "Hare" picture = "M1218" category = admiral y = 1947 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1947 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10440 } name = "McGrigor" picture = "M1235" category = admiral y = 1943 y = 1945 y = 1948 y = 1951 max_skill = 6 startyear = 1943 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 10442 } name = "Luce" picture = "M1237" category = admiral y = 1946 y = 1948 y = 1954 y = 1960 max_skill = 6 startyear = 1946 ry = 1999 skill = 4 trait = seawolf } leader = { id = { type = 6 id = 10443 } name = "Dickson" picture = "M1240" category = commander y = 1944 y = 1947 y = 1949 y = 1953 max_skill = 6 startyear = 1944 ry = 1999 skill = 4 trait = carpet_bomber } leader = { id = { type = 6 id = 10444 } name = "Boyle" picture = "M1241" category = commander y = 1945 y = 1947 y = 1951 y = 1956 max_skill = 6 startyear = 1945 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 10445 } name = "Pike" picture = "M1242" category = commander y = 1946 y = 1949 y = 1952 y = 1959 max_skill = 7 startyear = 1946 ry = 1999 skill = 4 trait = fleet_destroyer } leader = { id = { type = 6 id = 10446 } name = "Elworthy" picture = "M1243" category = commander y = 1948 y = 1951 y = 1955 y = 1963 max_skill = 6 startyear = 1948 ry = 1999 skill = 4 trait = tank_buster } leader = { id = { type = 6 id = 10447 } name = "Calvert" picture = "L1527" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 11001 } name = "Blount" picture = "9637" category = commander rank = 2 y = 1919 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 10433 } name = "Coningham" picture = "L1513" category = commander rank = 2 y = 1930 y = 1930 y = 1941 y = 1943 max_skill = 8 ry = 1999 skill = 4 trait = tank_buster } leader = { id = { type = 6 id = 10360 } name = "Dowding" picture = "L1435" category = commander rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 9 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 10379 } name = "Longmore" picture = "L1457" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 10340 } name = "Barratt" picture = "L1414" category = commander rank = 2 y = 1930 y = 1939 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 10404 } name = "Tedder" picture = "L1482" category = commander rank = 2 y = 1930 y = 1937 y = 1941 y = 1945 max_skill = 9 ry = 1999 skill = 5 trait = carpet_bomber trait = night_flyer } leader = { id = { type = 6 id = 10344 } name = "Boyd" picture = "L1418" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = old_guard trait = tank_buster } leader = { id = { type = 6 id = 10358 } name = "Cunningham" picture = "L1433" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 1 trait = superior_tactician trait = tank_buster } leader = { id = { type = 6 id = 10100 } name = "Franklyn" picture = "L1127" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 10319 } name = "Sitmann" picture = "L1388" category = admiral rank = 2 y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10329 } name = "Warburton-Lee" picture = "L1403" category = admiral rank = 2 y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 10285 } name = "Edwards-Collins" picture = "L1345" category = admiral rank = 2 y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10328 } name = "Walwyn" picture = "L1402" category = admiral rank = 2 y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10289 } name = "Gretton" picture = "L1350" category = admiral rank = 2 y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10333 } name = "Wilson" picture = "L1407" category = admiral rank = 2 y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10294 } name = "Holland" picture = "L1355" category = admiral rank = 2 y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10307 } name = "Moore" picture = "L1373" category = admiral rank = 2 y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10298 } name = "Jones-Walshingham" picture = "L1362" category = admiral rank = 2 y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 10300 } name = "Layton" picture = "L1364" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = spotter } minister = { id = { type = 9 id = 10001 } name = "George V" picture = "ENG-001" position = HeadOfState category = market_liberal cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10002 } name = "Herbert Louis Samuel" picture = "ENG-1" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10003 } name = "Austen Chamberlain" picture = "ENG-2" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1913 ry = 1999 } minister = { id = { type = 9 id = 10004 } name = "Christopher Addison" picture = "ENG-3" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 10005 } name = "John Simon" picture = "9376" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10006 } name = "Hugh Sinclair" picture = "3810" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 141 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10007 } name = "A. Montgomery-Massingberd" picture = "3811" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10008 } name = "A. Montgomery-Massingberd" picture = "3811" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10009 } name = "Ernle Chatfield" picture = "3812" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10010 } name = "Owen Boyd" picture = "3813" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10011 } name = "Edward VIII" picture = "M1011" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10012 } name = "Edward VIII" picture = "M1011" position = HeadOfState category = social_democrat cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10013 } name = "Edward VIII" picture = "M1011" position = HeadOfState category = fascist cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10014 } name = "George VI" picture = "ENG-003" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10015 } name = "George VI" picture = "ENG-003" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10016 } name = "Aneurin Bevan" picture = "M1021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10017 } name = "Neville Chamberlain" picture = "3808" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 143 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10018 } name = "Winston Churchill" picture = "2430" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 83 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10019 } name = "Clement Attlee" picture = "3818" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 10020 } name = "Oswald Mosley" picture = "M1012" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10021 } name = "Harry Pollitt" picture = "M1022" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10022 } name = "Lord Halifax" picture = "3819" position = ForeignMinister category = social_conservative cabinet = replacement trait = 144 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 10023 } name = "John Selwyn Lloyd" picture = "M1046" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 10024 } name = "Ernest Bevin" picture = "3820" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 10025 } name = "Herbert Morrison" picture = "3821" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10026 } name = "William Joyce" picture = "M1013" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10027 } name = "Lord Arthur Wellesley" picture = "3822" position = ForeignMinister category = fascist cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10028 } name = "Lord Josslyn Erroll" picture = "M1051" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10029 } name = "Henry Williamson" picture = "M1052" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10030 } name = "Duke of Westminster" picture = "M1053" position = ForeignMinister category = fascist cabinet = replacement trait = 3 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 10031 } name = "Archibald Ramsay" picture = "M1054" position = ForeignMinister category = fascist cabinet = replacement trait = 4 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 10032 } name = "Rajani Palme Dutt" picture = "M1023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10033 } name = "Phil Piratin" picture = "M1056" position = ForeignMinister category = stalinist cabinet = replacement trait = 7 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10034 } name = "D.N. Pritt" picture = "M1057" position = ForeignMinister category = stalinist cabinet = replacement trait = 3 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 10035 } name = "Dave Springhall" picture = "M1058" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 10036 } name = "Ian Mikardo" picture = "M1059" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10037 } name = "John Simon" picture = "9376" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10038 } name = "John Anderson" picture = "M1061" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 110 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10039 } name = "Kingsley Wood" picture = "M1062" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 107 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10040 } name = "Lord Beaverbrook" picture = "M1063" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10041 } name = "Richard A. Butler" picture = "M1064" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10042 } name = "Hugh Dalton" picture = "M1065" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10043 } name = "Clement Attlee" picture = "3818" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 107 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10044 } name = "Stafford Cripps" picture = "M1024" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 17 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 10045 } name = "Oswald Mosley" picture = "M1012" position = ArmamentMinister category = fascist cabinet = replacement trait = 106 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10046 } name = "Alliott Vernon-Roe" picture = "M1069" position = ArmamentMinister category = fascist cabinet = replacement trait = 17 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 10047 } name = "Neil Francis-Hawkins" picture = "M1070" position = ArmamentMinister category = fascist cabinet = replacement trait = 14 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 10048 } name = "Alexander Raven-Thomson" picture = "M1071" position = ArmamentMinister category = fascist cabinet = replacement trait = 19 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10049 } name = "Jorian Jenks" picture = "M1072" position = ArmamentMinister category = fascist cabinet = replacement trait = 13 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10050 } name = "A.J.P. Taylor" picture = "M1073" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 10051 } name = "Stafford Cripps" picture = "M1024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 111 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10052 } name = "Leslie Solley" picture = "M1075" position = ArmamentMinister category = stalinist cabinet = replacement trait = 9 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 10053 } name = "Arthur Horner" picture = "M1076" position = ArmamentMinister category = stalinist cabinet = replacement trait = 106 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10054 } name = "Jack Gaster" picture = "M1077" position = ArmamentMinister category = stalinist cabinet = replacement trait = 14 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10055 } name = "Abe Moffatt" picture = "M1078" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 15 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 10056 } name = "William Rust" picture = "M1079" position = ArmamentMinister category = stalinist cabinet = replacement trait = 16 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 10057 } name = "Konnie Zilliacus" picture = "M1080" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 54 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10058 } name = "Stanley Baldwin" picture = "3751" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10059 } name = "Austen Chamberlain" picture = "ENG-2" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10060 } name = "Viscount Templewood" picture = "3823" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10061 } name = "David Maxwell Fyfe" picture = "M1085" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10062 } name = "Donald Bradley Somervell" picture = "M1086" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10063 } name = "Brendan Bracken" picture = "M1087" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 10064 } name = "Herbert Morrison" picture = "3821" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 10065 } name = "James Chuter Ede" picture = "M1089" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10066 } name = "Arnold Spencer-Leese" picture = "M1015" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10067 } name = "John Beckett" picture = "M1091" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10068 } name = "Arthur Chesterton" picture = "M1092" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 24 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10069 } name = "Jeffrey Hamm" picture = "M1093" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 10070 } name = "Maxwell Knight" picture = "M1094" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 113 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 10071 } name = "Violet Lansbury" picture = "M1095" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10072 } name = "Lester Hutchinson" picture = "M1096" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 24 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 10073 } name = "John Platts-Mills" picture = "M1097" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10074 } name = "Sydney Silvermann" picture = "M1098" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10075 } name = "Barbara Castle" picture = "M1099" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10076 } name = "Kim Philby" picture = "M1025" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 113 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 10077 } name = "Lord Cecil of Chelwood" picture = "M1102" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10078 } name = "Robert Menzies" picture = "3824" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10079 } name = "Kim Philby" picture = "M1105" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 10080 } name = "Brendan Bracken" picture = "M1087" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 10081 } name = "S.P. James" picture = "M1016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10082 } name = "Barry E. Domvile" picture = "3817" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 32 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10083 } name = "Maxwell Knight" picture = "M1094" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 10084 } name = "John Amery" picture = "M1110" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 10085 } name = "William Gallacher" picture = "M1111" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10086 } name = "Christopher Hill" picture = "M1112" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 32 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10087 } name = "Aneurin Bevan" picture = "M1021" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 10088 } name = "Anthony Blunt" picture = "M1026" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 29 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 10089 } name = "Kim Philby" picture = "M1105" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 27 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10090 } name = "Cyril Deverell" picture = "3825" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10091 } name = "Lord John Gort" picture = "M1117" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10092 } name = "Edmund Ironside" picture = "3826" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 10093 } name = "John Dill" picture = "3827" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10094 } name = "Alan Brooke" picture = "3828" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10095 } name = "Lionel Ismay" picture = "3829" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 34 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10096 } name = "Archibald Nye" picture = "M1122" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10097 } name = "Bernard Montgomery" picture = "M1123" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10098 } name = "J.F.C. Fuller" picture = "3816" position = ChiefOfStaff category = nazi cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10099 } name = "Barry E. Domvile" picture = "3817" position = ChiefOfStaff category = fascist cabinet = replacement trait = 114 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10100 } name = "Tom Wintringham" picture = "M1027" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1923 ry = 1999 } minister = { id = { type = 9 id = 10101 } name = "Cyril Deverell" picture = "3825" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10102 } name = "Lord John Gort" picture = "M1117" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 41 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10103 } name = "Edmund Ironside" picture = "3826" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10104 } name = "Alan Brooke" picture = "3828" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10105 } name = "John Dill" picture = "3827" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10106 } name = "Bernard Montgomery" picture = "M1123" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10107 } name = "J.F.C. Fuller" picture = "3816" position = ChiefOfArmy category = nazi cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10108 } name = "Bill Alexander" picture = "M1028" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 39 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 10109 } name = "Roger Backhouse" picture = "3830" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10110 } name = "Andrew Cunningham" picture = "M1138" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 45 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 10111 } name = "John Cunningham" picture = "M1139" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10112 } name = "Dudley Pound" picture = "3831" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10113 } name = "Barry E. Domvile" picture = "3817" position = ChiefOfNavy category = fascist cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10114 } name = "E.H. Cole" picture = "M1143" position = ChiefOfNavy category = nazi cabinet = replacement trait = 43 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 10115 } name = "Fred Copeman" picture = "M1029" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 46 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10116 } name = "Harry Pollitt" picture = "M1022" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 44 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10117 } name = "Charles Portal" picture = "M1147" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10118 } name = "Arthur Tedder" picture = "3832" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10119 } name = "Cyril Newall" picture = "3833" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10120 } name = "John Chamier" picture = "M1020" position = ChiefOfAir category = fascist cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10121 } name = "Lord Williams Sempill" picture = "M1152" position = ChiefOfAir category = fascist cabinet = replacement trait = 51 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10122 } name = "Donald Marendaz" picture = "M1153" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10123 } name = "Railton Freeman" picture = "M1154" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 10124 } name = "John Strachey" picture = "M1030" position = ChiefOfAir category = stalinist cabinet = replacement trait = 51 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10125 } name = "Lord Halifax" picture = "3819" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10126 } name = "Viscount Templewood" picture = "3823" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10127 } name = "John Anderson" picture = "M1061" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10128 } name = "David Lloyd George" picture = "M1160" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10129 } name = "Archibald Sinclair" picture = "M1161" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10130 } name = "Leo Amery" picture = "M1162" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10131 } name = "Leslie Hore-Belisha" picture = "M1163" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 108 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 10132 } name = "Harold Alexander" picture = "L1006" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 10133 } name = "Miles Dempsey" picture = "L1099" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 41 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 10134 } name = "Hastings Ismay" picture = "L1176" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 10135 } name = "Lord Archibald Wavell" picture = "L1311" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10136 } name = "Hugh Dowding" picture = "L1435" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10137 } name = "Arthur Harris" picture = "L1447" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10138 } name = "Trafford Leigh-Mallory" picture = "L1456" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 10139 } name = "William Sholto Douglas" picture = "L1479" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 10140 } name = "Stewart Menzies" picture = "M1172" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10141 } name = "Ernle Chatfield" picture = "3812" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10142 } name = "Thomas Inskip" picture = "M1174" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10143 } name = "Andrew Duncan" picture = "M1175" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 92 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10144 } name = "John Moore-Brabazon" picture = "M1176" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 10145 } name = "Hibbert Cross" picture = "M1177" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 10146 } name = "Alfred Duff Cooper" picture = "M1178" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 111 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10147 } name = "Oliver Stanley" picture = "M1179" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10148 } name = "Henry Margesson" picture = "M1180" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10149 } name = "Percy Grigg" picture = "M1181" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 10150 } name = "Elizabeth II" picture = "M1182" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1952 ry = 2020 } minister = { id = { type = 9 id = 10151 } name = "Elizabeth II" picture = "M1182" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1952 ry = 2020 } minister = { id = { type = 9 id = 10152 } name = "Albert V. Alexander" picture = "M1184" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 10153 } name = "Emanuel Shinwell" picture = "M1185" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 10154 } name = "Winston Churchill" picture = "2430" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 108 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 10155 } name = "Harold Alexander" picture = "L1006" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 10156 } name = "Frederick Bowhill" picture = "L1417" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10157 } name = "George VI" picture = "M1033" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10158 } name = "Elizabeth II" picture = "M1182" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1952 ry = 9999 } minister = { id = { type = 9 id = 10159 } name = "Anthony Eden" picture = "3807" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 10160 } name = "Harold MacMillan" picture = "M1192" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 10161 } name = "Alec Douglas-Home" picture = "M1193" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 10162 } name = "Hugh Gaitskell" picture = "M1194" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 10163 } name = "Harold Wilson" picture = "M1195" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 10164 } name = "Harold MacMillan" picture = "M1192" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 10165 } name = "Alec Douglas-Home" picture = "M1193" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 10166 } name = "Richard A. Butler" picture = "M1064" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 10167 } name = "Alfred Robens" picture = "M1199" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 10168 } name = "Aneurin Bevan" picture = "M1021" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 10169 } name = "Denis Healey" picture = "M1201" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 10170 } name = "Harold Wilson" picture = "M1195" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 10171 } name = "Patrick Gordon Walker" picture = "M1203" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 10172 } name = "Harold MacMillan" picture = "M1192" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 10173 } name = "Walter Monckton" picture = "M1205" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 10174 } name = "Antony Head" picture = "M1206" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 10175 } name = "Duncan Sandys" picture = "M1207" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 10176 } name = "Harold Watkinson" picture = "M1208" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 10177 } name = "Peter Thorneycroft" picture = "M1209" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1962 ry = 1999 } minister = { id = { type = 9 id = 10178 } name = "Harold Wilson" picture = "M1195" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 10179 } name = "Denis Healey" picture = "M1201" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 10180 } name = "Gwilym Lloyd-George" picture = "M1212" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 10181 } name = "Richard A. Butler" picture = "M1064" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 10182 } name = "Henry Brooke" picture = "M1214" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1962 ry = 1999 } minister = { id = { type = 9 id = 10183 } name = "Patrick Gordon Walker" picture = "M1203" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 10184 } name = "Frank Pakenham" picture = "M1216" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 10185 } name = "Antony Head" picture = "M1206" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 10186 } name = "John Hugh Hare" picture = "M1218" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 10187 } name = "Christopher Soames" picture = "M1219" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 10188 } name = "John Profumo" picture = "M1220" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 10189 } name = "James Ramsden" picture = "M1221" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 10190 } name = "James Callaghan" picture = "M1222" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 10191 } name = "William Slim" picture = "L1281" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 10192 } name = "John Harding" picture = "L1153" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 10193 } name = "Gerald Templer" picture = "L1294" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 10194 } name = "Francis Festing" picture = "L1120" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 10195 } name = "Richard Amyatt-Hull" picture = "L1009" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 10196 } name = "William Slim" picture = "L1281" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 10197 } name = "John Harding" picture = "L1153" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 10198 } name = "Gerald Templer" picture = "L1294" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 10199 } name = "Francis Festing" picture = "L1120" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 10200 } name = "Richard Amyatt-Hull" picture = "L1009" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 41 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 10201 } name = "R.B. Bruce-Fraser" picture = "L1328" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 10202 } name = "Rhoderick McGrigor" picture = "M1235" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 45 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 10203 } name = "Francis Earl Mountbatten" picture = "M1236" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 10204 } name = "David Luce" picture = "M1237" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 10205 } name = "John Slessor" picture = "L1480" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 10206 } name = "William Dickson" picture = "M1240" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 10207 } name = "Dermot Boyle" picture = "M1241" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 10208 } name = "Thomas Pike" picture = "M1242" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 10209 } name = "Charles Elworthy" picture = "M1243" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 10217 } name = "Ramsay MacDonald" picture = "9385" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 80 year = 1906 ry = 1999 } minister = { id = { type = 9 id = 10317 } name = "Enoch Powell" picture = "6011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 78 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 10319 } name = "J. R. Clynes" picture = "9374" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1921 ry = 1999 } minister = { id = { type = 9 id = 10320 } name = "Arnold Spencer Leese" picture = "6010" position = ForeignMinister category = nazi cabinet = replacement trait = 7 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 10322 } name = "Harold George Nicolson" picture = "6014" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 10323 } name = "John Simon" picture = "3809" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10325 } name = "Montagu Collet Norman" picture = "6012" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10326 } name = "Montagu Collet Norman" picture = "6012" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10327 } name = "William Joyce" picture = "M1013" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10328 } name = "Henry Hamilton Beamish" picture = "unknownminister" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 25 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 10329 } name = "John Gilmour" picture = "8140" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 10331 } name = "Enoch Powell" picture = "6011" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 10333 } name = "Colin Mcvean Gubbins" picture = "6013" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10343 } name = "Arthur Horner" picture = "M1076" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 112 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 10347 } name = "Emanuel Shinwell" picture = "M1185" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 35 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 10348 } name = "Emanuel Shinwell" picture = "M1185" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 39 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 10349 } name = "Andrew Cunningham" picture = "M1138" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 45 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 10350 } name = "William Wedgwood Benn" picture = "9403" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 48 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 10356 } name = "Christopher Birdwood Thomson" picture = "ENG-4" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 19 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 10357 } name = "Walter Runciman" picture = "ENG-5" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10359 } name = "David Beatty" picture = "ENG-7" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10360 } name = "Frederick Guest" picture = "ENG-8" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1925 ry = 1999 } HeadOfState = { type = 9 id = 10011 } HeadOfGovernment = { type = 9 id = 10017 } ForeignMinister = { type = 9 id = 10003 } ArmamentMinister = { type = 9 id = 10004 } MinisterOfSecurity = { type = 9 id = 10005 } MinisterOfIntelligence = { type = 9 id = 10006 } ChiefOfStaff = { type = 9 id = 10007 } ChiefOfArmy = { type = 9 id = 10008 } ChiefOfNavy = { type = 9 id = 10009 } ChiefOfAir = { type = 9 id = 10010 } tech_team = { id = { type = 10 id = 10001 } name = "Alan Turing" picture = "T300" skill = 9 research_types = { mechanics electronics mathematics } startyear = 1935 endyear = 1953 } tech_team = { id = { type = 10 id = 10002 } name = "Anglo-Persian Oil Company" picture = "T301" skill = 9 research_types = { chemistry industrial_engineering technical_efficiency } startyear = 1908 endyear = 1970 } tech_team = { id = { type = 10 id = 10003 } name = "Avro" picture = "T302" skill = 7 research_types = { aeronautics technical_efficiency aircraft_testing avionics bomber_design } startyear = 1910 endyear = 1970 } tech_team = { id = { type = 10 id = 10004 } name = "Cammell Laird & Co." picture = "T303" skill = 7 research_types = { general_equipment naval_engineering technical_efficiency submarine_design } startyear = 1828 endyear = 1970 } tech_team = { id = { type = 10 id = 10005 } name = "De Havilland" picture = "T304" skill = 7 research_types = { aeronautics aircraft_testing avionics munitions bomber_design } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 10006 } name = "Enfield Arsenal" picture = "T305" skill = 7 research_types = { artillery mechanics training general_equipment } startyear = 1816 endyear = 1970 } tech_team = { id = { type = 10 id = 10007 } name = "English Electric Company" picture = "T306" skill = 7 research_types = { mechanics electronics management industrial_engineering } startyear = 1918 endyear = 1970 } tech_team = { id = { type = 10 id = 10008 } name = "Harland & Wolff" picture = "T307" skill = 8 research_types = { naval_engineering technical_efficiency naval_artillery carrier_design } startyear = 1861 endyear = 1970 } tech_team = { id = { type = 10 id = 10009 } name = "Hawker Aircraft" picture = "T308" skill = 7 research_types = { mechanics aeronautics aircraft_testing avionics fighter_design } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 10010 } name = "James Chadwick" picture = "T309" skill = 7 research_types = { nuclear_physics nuclear_engineering } startyear = 1932 endyear = 1970 } tech_team = { id = { type = 10 id = 10011 } name = "John Brown & Co." picture = "T310" skill = 6 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1851 endyear = 1970 } tech_team = { id = { type = 10 id = 10012 } name = "Leyland Motors" picture = "T311" skill = 8 research_types = { artillery mechanics technical_efficiency vehicle_engineering } startyear = 1896 endyear = 1970 } tech_team = { id = { type = 10 id = 10013 } name = "Robert Watson-Watt" picture = "T312" skill = 7 research_types = { electronics management technical_efficiency } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 10014 } name = "Royal Small Arms Factory" picture = "T313" skill = 6 research_types = { artillery mechanics training general_equipment munitions } startyear = 1816 endyear = 1970 } tech_team = { id = { type = 10 id = 10015 } name = "Supermarine" picture = "T314" skill = 6 research_types = { general_equipment aeronautics aircraft_testing avionics fighter_design } startyear = 1913 endyear = 1930 } tech_team = { id = { type = 10 id = 10016 } name = "Vauxhall Motors" picture = "T315" skill = 7 research_types = { artillery mechanics technical_efficiency vehicle_engineering } startyear = 1907 endyear = 1970 } tech_team = { id = { type = 10 id = 10017 } name = "Vickers-Armstrong" picture = "T316" skill = 8 research_types = { artillery mechanics technical_efficiency munitions vehicle_engineering } startyear = 1927 endyear = 1970 } tech_team = { id = { type = 10 id = 10018 } name = "Alan Brooke" picture = "T317" skill = 6 research_types = { management large_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1930 endyear = 1963 } tech_team = { id = { type = 10 id = 10019 } name = "Andrew Cunningham" picture = "T318" skill = 8 research_types = { centralized_execution naval_training carrier_tactics large_taskforce_tactics seamanship } startyear = 1932 endyear = 1963 } tech_team = { id = { type = 10 id = 10020 } name = "Arthur Harris" picture = "T319" skill = 8 research_types = { training centralized_execution bomber_tactics piloting } startyear = 1941 endyear = 1970 } tech_team = { id = { type = 10 id = 10021 } name = "Basil Liddell-Hart" picture = "T320" skill = 8 research_types = { small_unit_tactics decentralized_execution combined_arms_focus } startyear = 1937 endyear = 1940 } tech_team = { id = { type = 10 id = 10022 } name = "Charles Portal" picture = "T321" skill = 6 research_types = { training centralized_execution bomber_tactics bomber_design } startyear = 1935 endyear = 1970 } tech_team = { id = { type = 10 id = 10023 } name = "Dudley Clarke" picture = "100830" skill = 7 research_types = { small_unit_tactics decentralized_execution individual_courage airborne_training marine_training } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 10024 } name = "Dudley Pound" picture = "T323" skill = 6 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1922 endyear = 1943 } tech_team = { id = { type = 10 id = 10025 } name = "Hugh Dowding" picture = "T324" skill = 8 research_types = { training decentralized_execution fighter_tactics piloting } startyear = 1933 endyear = 1942 } tech_team = { id = { type = 10 id = 10026 } name = "Max Horton" picture = "T325" skill = 6 research_types = { centralized_execution decentralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1937 endyear = 1951 } tech_team = { id = { type = 10 id = 10027 } name = "Percy Hobart" picture = "T326" skill = 6 research_types = { training large_unit_tactics centralized_execution combined_arms_focus } startyear = 1937 endyear = 1957 } tech_team = { id = { type = 10 id = 10028 } name = "Percy Noble" picture = "T327" skill = 5 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1931 endyear = 1955 } tech_team = { id = { type = 10 id = 10029 } name = "Trafford Leigh-Mallory" picture = "T328" skill = 6 research_types = { training fighter_tactics piloting } startyear = 1938 endyear = 1970 } tech_team = { id = { type = 10 id = 10030 } name = "Gloster: Frank Whittle" picture = "T329" skill = 7 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 10031 } name = "George Paget Thomson" picture = "T330" skill = 5 research_types = { chemistry general_equipment nuclear_physics nuclear_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 10032 } name = "Earl Mountbatten" picture = "T331" skill = 5 research_types = { centralized_execution decentralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1955 endyear = 1965 } tech_team = { id = { type = 10 id = 10033 } name = "Supermarine" picture = "T314" skill = 8 research_types = { general_equipment aeronautics aircraft_testing avionics fighter_design } startyear = 1931 endyear = 1970 } tech_team = { id = { type = 10 id = 10034 } name = "Sopwith Aviation Co." picture = "100093" skill = 8 research_types = { artillery mechanics electronics aeronautics } startyear = 1912 endyear = 1920 } tech_team = { id = { type = 10 id = 10035 } name = "Short Brothers" picture = "100094" skill = 5 research_types = { mechanics naval_engineering aeronautics } startyear = 1908 endyear = 1970 } tech_team = { id = { type = 10 id = 10036 } name = "Handley Page Ltd." picture = "100095" skill = 7 research_types = { mechanics electronics chemistry aeronautics } startyear = 1909 endyear = 1970 } tech_team = { id = { type = 10 id = 10037 } name = "Major General C. H. Foulkes" picture = "100652" skill = 4 research_types = { chemistry training industrial_engineering } startyear = 1914 endyear = 1930 } tech_team = { id = { type = 10 id = 10038 } name = "WM Beardmore & Co." picture = "100096" skill = 7 research_types = { mechanics naval_engineering aeronautics technical_efficiency } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 10039 } name = "Room 40" picture = "100653" skill = 9 research_types = { electronics mathematics } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 10040 } name = "Alexander Fleming" picture = "100097" skill = 8 research_types = { chemistry medicine } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 10041 } name = "Fosters of Lincoln" picture = "100098" skill = 8 research_types = { artillery mechanics electronics technical_efficiency } startyear = 1915 endyear = 1970 } tech_team = { id = { type = 10 id = 10042 } name = "Marconi" picture = "100376" skill = 8 research_types = { mechanics industrial_engineering technical_efficiency } startyear = 1897 endyear = 1970 } tech_team = { id = { type = 10 id = 10043 } name = "British Westinghouse" picture = "100377" skill = 8 research_types = { mechanics industrial_engineering technical_efficiency } startyear = 1899 endyear = 1919 } tech_team = { id = { type = 10 id = 10044 } name = "Rolls-Royce" picture = "100378" skill = 7 research_types = { mechanics industrial_engineering technical_efficiency } startyear = 1906 endyear = 1970 } tech_team = { id = { type = 10 id = 10045 } name = "John French" picture = "100099" skill = 5 research_types = { large_unit_tactics centralized_execution infantry_focus large_unit_focus cavalry_tactics } startyear = 1912 endyear = 1920 } tech_team = { id = { type = 10 id = 10046 } name = "William Nicholson" picture = "100379" skill = 5 research_types = { large_unit_tactics centralized_execution individual_courage cavalry_tactics } startyear = 1908 endyear = 1912 } tech_team = { id = { type = 10 id = 10047 } name = "Neville Lyttleton" picture = "100380" skill = 3 research_types = { centralized_execution individual_courage } startyear = 1904 endyear = 1908 } tech_team = { id = { type = 10 id = 10048 } name = "Roberts" picture = "100381" skill = 5 research_types = { small_unit_tactics centralized_execution individual_courage } startyear = 1900 endyear = 1904 } tech_team = { id = { type = 10 id = 10049 } name = "Wolseley" picture = "100382" skill = 5 research_types = { small_unit_tactics individual_courage infantry_focus } startyear = 1895 endyear = 1900 } tech_team = { id = { type = 10 id = 10050 } name = "Henry Rawlinson" picture = "100100" skill = 7 research_types = { small_unit_tactics decentralized_execution individual_courage combined_arms_focus cavalry_tactics } startyear = 1916 endyear = 1925 } tech_team = { id = { type = 10 id = 10057 } name = "Douglas Haig" picture = "100786" skill = 7 research_types = { training infantry_focus large_unit_focus static_defense_tactics } startyear = 1915 endyear = 1920 } tech_team = { id = { type = 10 id = 10051 } name = "Edward Mannock" picture = "100101" skill = 7 research_types = { decentralized_execution individual_courage fighter_tactics piloting } startyear = 1915 endyear = 1918 } tech_team = { id = { type = 10 id = 10052 } name = "Lanoe Hawker" picture = "100102" skill = 5 research_types = { training individual_courage fighter_tactics piloting } startyear = 1914 endyear = 1917 } tech_team = { id = { type = 10 id = 10053 } name = "Philip Fullard" picture = "100103" skill = 4 research_types = { training individual_courage fighter_tactics piloting } startyear = 1917 endyear = 1930 } tech_team = { id = { type = 10 id = 10054 } name = "John Fisher" picture = "100104" skill = 8 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1890 endyear = 1920 } tech_team = { id = { type = 10 id = 10055 } name = "David Beatty" picture = "100105" skill = 6 research_types = { centralized_execution large_taskforce_tactics small_taskforce_tactics } startyear = 1913 endyear = 1927 } tech_team = { id = { type = 10 id = 10056 } name = "Royal Marines" picture = "100784" skill = 7 research_types = { small_unit_tactics marine_training } startyear = 1755 endyear = 1999 } team_slots = { 10018 10012 10003 10033 10040 10022 10005 } manpower = 500.3444 free = { supplies = 1 money = 1 ic = 1 } oil = 53279.0039 supplies = 18790.8984 rare_materials = 8460.6680 metal = 16355.4551 energy = 32481.5645 money = 1142.0331 consumer = 0.9556 supply = 0 production = 0.0444 reinforcement = 0 upgrading = 0 transports = 1076 escorts = 480 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2350 tc_occupied_mod = 1.4000 attrition_mod = 1.1400 trickleback_mod = 1.2400 max_amphib_mod = 2 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.7350 radar_eff = 1.0625 peacetime_ic_mod = 0.6000 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 26 morale = 52 } cavalry = { defaultorganisation = 26 morale = 52 } motorized = { defaultorganisation = 26 morale = 52 } mechanized = { defaultorganisation = 17 morale = 52 } light_armor = { defaultorganisation = 18.7000 morale = 52 } armor = { defaultorganisation = 17 morale = 52 } paratrooper = { defaultorganisation = 28.6000 morale = 52 } marine = { softattack = 0.7000 defaultorganisation = 28.6000 morale = 52 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 28.6000 morale = 52 } garrison = { defaultorganisation = 26 morale = 52 } hq = { defaultorganisation = 17 morale = 52 } militia = { defaultorganisation = 26 morale = 52 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { defaultorganisation = 15 morale = 15 } tactical_bomber = { defaultorganisation = 10 morale = 10 } naval_bomber = { navalattack = 3 defaultorganisation = 10 morale = 10 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 35 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 35 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 35 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 35 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 35 } carrier = { range = 500 defaultorganisation = 15 morale = 20 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 15 } submarine = { range = 500 defaultorganisation = 15 morale = 25 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 25 } transport = { range = 500 defaultorganisation = 15 morale = 15 } light_carrier = { range = 500 defaultorganisation = 15 morale = 20 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 8 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.2000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.9000 morale = 19 } super_heavy_armor = { defaultorganisation = 1.7000 morale = 19 } armored_car = { defaultorganisation = 1.7000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 1.2000 morale = 8 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { cost = -0.6000 } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 8 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } anti_tank = { 1 } light_armor_brigade = { 1 } anti_air = { 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 10 7 } floatplane = { 5 } glider_artillery = { 1 } b_01 = { 1 } infantry = { 9 8 7 6 5 } cavalry = { 10 7 } marine = { 3 2 } bergsjaeger = { 8 7 6 } militia = { 4 3 } multi_role = { 5 4 } interceptor = { 8 7 } tactical_bomber = { 3 } naval_bomber = { 1 } cas = { 1 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 6 5 4 3 2 1 } carrier = { 2 1 } escort_carrier = { 2 1 } submarine = { 4 3 2 1 } nuclear_submarine = { 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 3 } anti_tank = { 0 } light_armor_brigade = { 0 } anti_air = { 0 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 7 1 0 } floatplane = { 0 1 } glider_artillery = { 0 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } cavalry = { 7 1 0 } marine = { 1 0 2 } bergsjaeger = { 1 0 6 7 } militia = { 0 3 } multi_role = { 0 1 4 } interceptor = { 0 1 7 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } cas = { 0 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 4 } carrier = { 0 } escort_carrier = { 0 } submarine = { 0 1 2 } nuclear_submarine = { 0 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes light_armor = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes carrier = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes light_carrier = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes super_heavy_armor = yes anti_air = yes police = yes engineer = yes cag = yes escort = yes naval_asw = yes naval_anti_air_s = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_anti_air_l = yes naval_radar_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes medium_armor = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes radar_station = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.6000 runway_cratering = 0.6000 installation_strike = 0.6000 naval_strike = 0.6000 port_strike = 0.6000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.8500 asw = 0.8500 naval_interdiction = 0.8500 shore_bombardment = 0.5500 amphibious_assault = 0.6000 sea_transport = 0.7000 naval_combat_patrol = 0.9500 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.8500 naval_scramble = 0.8000 } max_positioning = { battleship = 1.2500 light_cruiser = 1.0000 heavy_cruiser = 1.1500 battlecruiser = 1.1500 destroyer = 0.9000 carrier = 0.6000 escort_carrier = 0.5500 submarine = 0.4500 nuclear_submarine = 0.4500 light_carrier = 0.6000 } min_positioning = { battleship = 0.7000 light_cruiser = 0.6500 heavy_cruiser = 0.6500 battlecruiser = 0.6500 destroyer = 0.6500 carrier = 0.3500 escort_carrier = 0.3000 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = yes logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = yes convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = -4 } relation = { tag = FRA value = -168.9993 frustration = 3 guaranteed = { year = 1937 month = october day = 27 hour = 0 } } relation = { tag = GER value = -195.6000 frustration = 3 } relation = { tag = HOL value = 124 } relation = { tag = POR value = 99 trade = yes } relation = { tag = ITA value = 85.4987 frustration = 3 } relation = { tag = SPA value = -84.4000 frustration = 3 } relation = { tag = SWE value = 195.4034 trade = yes } relation = { tag = JAP value = 41.4000 guaranteed = { year = 1937 month = january day = 0 hour = 0 } } relation = { tag = CHI value = 74 trade = yes } relation = { tag = POL value = 49 } relation = { tag = NOR value = 200 trade = yes } relation = { tag = BEL value = 81.5005 trade = yes } relation = { tag = DEN value = 200 trade = yes } relation = { tag = SCH value = 200 trade = yes } relation = { tag = CUB value = 194.5026 trade = yes } relation = { tag = GRE value = 50.1000 trade = yes } relation = { tag = BUL value = 52.3995 trade = yes } relation = { tag = ROM value = 114.0990 trade = yes } relation = { tag = IRE value = 200 trade = yes access = yes } relation = { tag = PER value = 50.0997 trade = yes access = yes } relation = { tag = AFG value = -18.8006 frustration = 3 } relation = { tag = BRA value = 50.0996 frustration = 3 trade = yes } relation = { tag = ARG value = 184.6046 trade = yes } relation = { tag = MEX value = -49.2000 frustration = 3 } relation = { tag = COL value = 174.9015 trade = yes } relation = { tag = VEN value = 175.8015 frustration = 3 trade = yes } relation = { tag = PRU value = -49.4000 frustration = 3 } relation = { tag = ECU value = 1 trade = yes } relation = { tag = URU value = -49 frustration = 3 } relation = { tag = PAR value = 170.9012 trade = yes } relation = { tag = BOL value = 0.6000 } relation = { tag = CHL value = 0.9000 } relation = { tag = NZL value = 199 access = yes } relation = { tag = CAN value = 200 access = yes } relation = { tag = AST value = 200 trade = yes access = yes } relation = { tag = VIC value = 50.0995 trade = yes } relation = { tag = USA value = 200 } relation = { tag = KOR value = 50.8000 } relation = { tag = ALB value = 50.0989 frustration = 3 trade = yes } relation = { tag = SIA value = 57 trade = yes } relation = { tag = MON value = 1 } relation = { tag = GUA value = 50.1000 trade = yes } relation = { tag = COS value = 0.9000 } relation = { tag = NIC value = 99.3015 trade = yes } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = 1 } relation = { tag = BHU value = 199 trade = yes access = yes } relation = { tag = EGY value = 194.1026 trade = yes } relation = { tag = SAL value = 50.0996 frustration = 3 trade = yes } relation = { tag = HAI value = 0.8000 } relation = { tag = HON value = 50.1000 trade = yes } relation = { tag = LIB value = 1 } relation = { tag = LUX value = 1 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = 199 trade = yes access = yes } relation = { tag = OMN value = 149 trade = yes access = yes } relation = { tag = PAN value = 25.7000 } relation = { tag = SER value = 89 trade = yes } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 200 trade = yes access = yes } relation = { tag = TIB value = 199 trade = yes } relation = { tag = YEM value = 149 trade = yes } relation = { tag = RUS value = 60.1000 trade = yes } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = -49.3000 frustration = 3 } relation = { tag = OTT value = 50.0991 frustration = 3 trade = yes } relation = { tag = U02 value = 49 } relation = { tag = U03 value = -49.4000 frustration = 3 } relation = { tag = U05 value = 124 } relation = { tag = U09 value = 163.4009 frustration = 3 trade = yes } relation = { tag = U38 value = 200 trade = yes access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = U50 value = 50.0985 frustration = 3 trade = yes } relation = { tag = U66 value = -50 } } ownedprovinces = { 4 5 6 7 11 10 13 15 17 18 24 22 28 25 29 26 27 19 20 36 35 429 348 387 388 1773 1760 1772 1774 1753 1754 1755 1771 2086 1757 1770 1763 1764 1769 1758 2045 1998 1997 1782 1766 1759 900 874 979 964 937 952 956 939 929 940 941 930 931 803 804 813 814 805 832 811 812 843 841 842 844 807 810 806 808 809 932 859 860 871 869 870 866 867 861 863 864 997 938 993 896 23 16 9 12 1371 1435 1436 1437 1438 1432 21 1510 1511 1433 1434 1509 1678 1679 1680 1728 1687 1729 1588 1590 1624 1625 1626 1589 1591 1592 1749 1750 1746 1004 1005 998 1611 877 1613 1614 14 8 845 852 839 865 862 934 935 954 953 1007 1006 868 1593 1331 838 1732 1038 1041 } controlledprovinces = { 4 5 6 7 11 10 13 15 17 18 24 22 28 25 29 26 27 19 20 36 35 429 348 387 388 1773 1760 1772 1774 1753 1754 1755 1771 2086 1757 1770 1763 1764 1769 1758 2045 1998 1997 1782 1766 1759 900 874 979 964 937 952 956 939 929 940 941 930 931 803 804 813 814 805 832 811 812 843 841 842 844 807 810 806 808 809 932 859 860 871 869 870 866 867 861 863 864 997 938 993 896 23 16 9 12 1371 1435 1436 1437 1438 1432 21 1510 1511 1433 1434 1509 1678 1679 1680 1728 1687 1729 1588 1590 1624 1625 1626 1589 1591 1592 1749 1750 1746 1004 1005 998 1611 877 1613 1614 14 8 845 852 839 865 862 934 935 954 953 1007 1006 868 1593 1732 1331 838 1038 1041 } nationalprovinces = { 29 9 5 4 6 7 12 11 10 36 35 13 14 15 18 17 16 24 25 28 19 26 27 20 23 22 21 8 } claimedprovinces = { 1004 1005 1006 1007 348 387 388 429 900 1371 1732 1432 1433 1434 1435 1436 1437 1438 1624 1625 1626 1997 1998 2045 2086 896 993 1753 1754 1755 1757 1758 1759 1760 1763 1764 1766 1769 1770 1771 1772 1773 1774 1782 929 930 931 932 934 935 937 938 939 940 941 952 953 954 956 964 979 803 804 805 806 807 808 809 810 811 812 813 814 832 1041 839 841 842 843 844 845 859 860 861 862 863 864 865 866 867 868 869 870 871 874 877 997 998 1509 1510 1511 1611 1613 1614 1588 1589 1590 1591 1592 1593 1678 1679 1680 1687 1728 1729 1746 1749 1750 838 1331 1038 } techapps = { 1010 1020 1030 1040 1050 1380 1220 1230 1240 7600 7610 2650 2290 2300 2310 2800 2510 3610 3620 3630 3640 3650 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3160 3210 3220 3230 3240 3250 3260 3310 3320 3330 3340 3410 3420 3430 3440 3450 3456 3460 3470 12110 12120 12130 3510 3520 3530 3720 3730 3736 3740 3750 3900 3810 3820 4010 4020 4300 4320 4290 5700 5710 5010 5020 5810 5820 5050 5830 5060 5070 5800 5080 5090 5190 5310 54010 54020 54030 5316 5326 5327 5410 5416 5470 5600 5610 5620 5630 14000 8010 8020 8030 8040 8050 8060 8070 8080 82300 82500 8500 8510 8520 8550 8560 8600 8900 8910 8920 8930 8940 8950 8100 8110 8120 8150 8160 8200 8210 81650 81850 81700 9030 9020 9010 9140 12100 6100 6110 6120 4030 4570 4050 4330 1110 1120 8570 1990 1580 1370 2320 2400 5480 2520 9040 2460 9090 2030 5490 199130 5550 5030 1140 1590 2060 5320 9050 4060 4070 14010 9120 9150 6150 3070 2330 5350 8170 2410 5360 2470 5200 } inventions = { 3000027 } blueprints = { 199100 6130 81360 6310 2100 7550 6300 } deactivate = { 81300 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 57250 } project = { type = 17 id = 6130 } tech_team = { type = 10 id = 10018 } progress = 86.1160 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 63847 } project = { type = 17 id = 2530 } tech_team = { type = 10 id = 10005 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 98.4988 status = "ongoing" } application = { id = { type = 4712 id = 76137 } project = { type = 17 id = 5640 } tech_team = { type = 10 id = 10040 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 64.7706 status = "ongoing" } application = { id = { type = 4712 id = 77510 } project = { type = 17 id = 2040 } tech_team = { type = 10 id = 10012 } progress = 100 progress = 100 progress = 100 progress = 66.6212 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 78722 } project = { type = 17 id = 9060 } tech_team = { type = 10 id = 10022 } progress = 100 progress = 100 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 84303 } project = { type = 17 id = 9100 } tech_team = { type = 10 id = 10033 } progress = 100 progress = 80.2978 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86257 } project = { type = 17 id = 4350 } tech_team = { type = 10 id = 10003 } progress = 100 progress = 100 progress = 46.3457 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 12700 id = 1 } name = "Aldershot Command" location = 27 prevprov = 27 home = 27 mission = { type = anti_partisan_duty target = 27 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10111 } name = "Gough" tag = ENG picture = "L1140" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 63 } name = "British Army HQ" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 100 100 27 27 82 0 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 4 } name = "Northern Command" location = 18 prevprov = 18 home = 18 mission = { type = anti_partisan_duty target = 18 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10057 } name = "Christie-Miller" tag = ENG picture = "L1073" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 5 } name = "5th Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 6 } name = "Southern Command" location = 23 prevprov = 20 home = 23 mission = { type = anti_partisan_duty target = 23 percentage = 1 night = yes startdate = { year = 1936 month = january day = 11 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10142 } name = "Ironside" tag = ENG picture = "L1174" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1939 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 12700 id = 7 } name = "3rd Infantry Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 56 56 82 0 0 1.4600 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } division = { id = { type = 12700 id = 505 } name = "43rd (Wessex) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 506 } name = "48th (South Midland) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 509 } name = "Scottish Command" location = 12 prevprov = 12 home = 12 mission = { type = anti_partisan_duty target = 12 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10005 } name = "Alexander" tag = ENG picture = "L1006" category = general rank = 2 y = 1930 y = 1940 y = 1942 y = 1944 max_skill = 9 ry = 1999 skill = 5 trait = logistics_wizard trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 12700 id = 510 } name = "51st (Highland) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 511 } name = "52nd (Lowland) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 512 } name = "9th (Highland) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 513 } name = "15th (Scottish) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 514 } name = "Western Command" location = 17 prevprov = 17 home = 17 mission = { type = anti_partisan_duty target = 17 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10083 } name = "Dill" tag = ENG picture = "L1105" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1941 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 12700 id = 515 } name = "42nd (East Lancashire) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 521 } name = "Eastern Command" location = 25 prevprov = 25 home = 25 mission = { type = anti_partisan_duty target = 25 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10002 } name = "Adam" tag = ENG picture = "L1001" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 522 } name = "4th Infantry Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 11 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 56 56 82 0 0 1.1200 0.3000 6 12 4 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 3 10 0 0 0 0 8 0 } } division = { id = { type = 12700 id = 523 } name = "44th (Home Counties) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 524 } name = "54th (East Anglian) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 527 } name = "London District" location = 29 prevprov = 29 home = 29 mission = { type = anti_partisan_duty target = 29 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10012 } name = "Auchinleck" tag = ENG picture = "L1014" category = general rank = 2 y = 1930 y = 1939 y = 1940 y = 1946 max_skill = 8 ry = 1999 skill = 5 trait = logistics_wizard trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 12700 id = 528 } name = "1st (London) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 529 } name = "2nd (London) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 8 } name = "China Command" location = 1371 prevprov = 1371 home = 1371 morale = 0.0010 leader = { id = { type = 6 id = 10259 } name = "Wilson H.M." tag = ENG picture = "L1315" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1944 max_skill = 7 ry = 1999 skill = 4 trait = logistics_wizard } division = { id = { type = 12700 id = 9 } name = "Hong Kong Defence Force" flag = 34866 mod = { 9 9 3 0 9 4 0 0 0 } all = { 75 100 56 56 82 0 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 27111 id = 51 } name = "North China Force" location = 1331 prevprov = 1331 home = 1331 morale = 0.0010 leader = { id = { type = 6 id = 10202 } name = "Palairet-Scobell" tag = ENG picture = "L1243" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine trait = old_guard } division = { id = { type = 27111 id = 52 } name = "Wei Hai Wei Garrison" flag = 34866 mod = { 9 9 3 0 9 4 0 0 0 } all = { 75 100 56 56 82 0 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 10 } name = "Malaya Command" location = 1432 prevprov = 1432 home = 1432 morale = 0.0010 leader = { id = { type = 6 id = 10183 } name = "Miller" tag = ENG picture = "L1222" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 12700 id = 11 } name = "Singapore Fortress" flag = 34866 mod = { 9 9 3 0 9 4 0 0 0 } all = { 35 100 56 56 82 0 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 12 } name = "British Troops on Gibraltar" location = 348 prevprov = 348 home = 348 morale = 0.0010 leader = { id = { type = 6 id = 10211 } name = "H R Pownall" tag = ENG picture = "L1253" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = trickster } division = { id = { type = 12700 id = 13 } name = "Gibraltar Defence Force" flag = 34866 mod = { 9 9 3 0 9 4 0 0 0 } all = { 25 100 56 56 82 0 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 14 } name = "Ceylon Command" location = 1511 prevprov = 1511 home = 1511 mission = { type = anti_partisan_duty target = 1511 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10434 } name = "Barkworth-Wright" tag = ENG picture = "L1514" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 12700 id = 15 } name = "Ceylon Defence Force" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 80 100 46 46 87 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 16 } name = "Malta Command" location = 429 prevprov = 429 home = 429 morale = 0.0010 leader = { id = { type = 6 id = 10167 } name = "Macdonald" tag = ENG picture = "L1203" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 17 } name = "Malta Defence Force" flag = 34866 mod = { 9 9 3 0 9 4 0 0 0 } all = { 35 100 56 56 82 0 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 18 } name = "Middle East Command" location = 1006 prevprov = 791 home = 1006 mission = { type = anti_partisan_duty target = 1006 percentage = 1 night = yes startdate = { year = 1936 month = january day = 18 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10257 } name = "Wavell" tag = ENG picture = "L1311" category = general rank = 1 y = 1930 y = 1938 y = 1939 y = 1943 max_skill = 9 ry = 1999 skill = 4 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 12700 id = 19 } name = "7th Infantry Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 60 100 58 58 101 0 0 1.5000 3.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 33 38 97 4 11.7000 3 10 0 0 0 0 14 0 } } } landunit = { id = { type = 12700 id = 43 } name = "Gold Coast Defence Force" location = 956 prevprov = 956 home = 956 mission = { type = anti_partisan_duty target = 956 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10004 } name = "Alanbrooke" tag = ENG picture = "L1005" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1944 max_skill = 9 ry = 1999 skill = 6 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 12700 id = 44 } name = "The Gold Coast Regiment" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 30 100 46 46 87 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 47 } name = "Southern Rhodesia Defence Force" location = 867 prevprov = 867 home = 867 mission = { type = anti_partisan_duty target = 867 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 10106 } name = "Godley" tag = ENG picture = "L1135" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 48 } name = "Southern Rhodesia Defence Force" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 30 100 46 46 87 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 12700 id = 84 } name = "Home Fleet" location = 20 prevprov = 2700 home = 20 base = 5 mission = { task = 1 location = 2430 } morale = 0.0010 leader = { id = { type = 6 id = 10270 } name = "Boyle of Cork and Orrey" tag = ENG picture = "L1327" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1937 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 12700 id = 85 } name = "HMS Nelson" flag = 41008 mod = { 21 21 6 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 1 1.2000 25 27 2 0 0 0 1 1 } naval = { 5 3 5 0.4000 90 19 21 2 22 11 0 10500 0 } } division = { id = { type = 12700 id = 86 } name = "HMS Blake" flag = 41008 mod = { 21 21 6 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 1 1.2000 25 27 2 0 0 0 1 1 } naval = { 5 3 5 0.4000 90 19 21 2 22 11 0 10500 0 } } division = { id = { type = 12700 id = 87 } name = "HMS Royal Sovereign" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 12700 id = 88 } name = "HMS Royal Oak" flag = 41008 mod = { 21 21 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.9000 1.2000 21 29 1 0 0 0 1 1 } naval = { 5 3 4 0.3700 90 28 17 2 18 8 0 7500 0 } } division = { id = { type = 12700 id = 89 } name = "HMS Resolution" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 12700 id = 255 } name = "HMS Renown" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 12700 id = 96 } name = "HMS Cairo" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 97 } name = "HMS Galatea" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 12700 id = 98 } name = "HMS Dunedin" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 99 } name = "HMS Neptune" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 12700 id = 100 } name = "HMS Orion" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 12700 id = 169 } name = "Destroyer Division 18" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 193 } name = "Destroyer Division 28" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 12700 id = 107000 } name = "HMS Repulse" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } } navalunit = { id = { type = 12700 id = 112 } name = "1st Transport Squadron" location = 1517 home = 1517 base = 1517 morale = 0.0010 leader = { id = { type = 6 id = 10278 } name = "Cunningham J.H.D." tag = ENG picture = "L1337" category = admiral rank = 1 y = 1930 y = 1937 y = 1943 y = 1946 max_skill = 9 ry = 1999 skill = 4 } division = { id = { type = 12700 id = 113 } name = "Suffolk Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 12700 id = 114 } name = "Trojan Star Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 12700 id = 2227 } name = "Destroyer Division 37" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 12700 id = 118 } name = "3rd Transport Squadron" location = 27 home = 27 base = 27 morale = 0.0010 leader = { id = { type = 6 id = 10271 } name = "Bruce-Fraser" tag = ENG picture = "L1328" category = admiral rank = 1 y = 1930 y = 1939 y = 1945 y = 1947 max_skill = 7 ry = 1999 skill = 4 trait = blockade_runner } division = { id = { type = 12700 id = 119 } name = "Clan Macauley Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 12700 id = 120 } name = "Empire Captain Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 12700 id = 121 } name = "Andes Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 12700 id = 144 } name = "Destroyer Division 14" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 145 } name = "Destroyer Division 15" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 116 } name = "Empire Arquebus Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 12700 id = 117 } name = "Hororata Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 12700 id = 122 } name = "Empire Charmain Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 12700 id = 222 } name = "HMS Dauntless" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 224 } name = "Destroyer Division 31" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 4712 id = 7161 } name = "Destroyer Division 33" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 4712 id = 8637 } name = "Destroyer Division 34" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 4712 id = 12099 } name = "HMS Amphion" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 4712 id = 20588 } name = "HMS Penelope" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 4712 id = 24322 } name = "HMS Theseus" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 4712 id = 32312 } name = "HMS Polyphemus" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 4712 id = 35254 } name = "HMS Sheffield" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 4712 id = 36095 } name = "HMS Glasgow" flag = 41008 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12700 id = 129 } name = "Resolution Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 12700 id = 131 } name = "Destroyer Division 5" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 132 } name = "Destroyer Division 6" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 12700 id = 134 } name = "Destroyer Squadron 2" location = 348 prevprov = 2430 home = 348 base = 17 mission = { task = 1 location = 2700 } morale = 0.0010 leader = { id = { type = 6 id = 10311 } name = "Parry" tag = ENG picture = "L1378" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 2 } division = { id = { type = 12700 id = 135 } name = "Destroyer Division 8" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 12700 id = 136 } name = "Destroyer Division 9" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } } navalunit = { id = { type = 12700 id = 137 } name = "Destroyer Squadron 3" location = 348 prevprov = 2430 home = 348 base = 17 mission = { task = 1 location = 2700 } morale = 0.0010 leader = { id = { type = 6 id = 10290 } name = "Hallifax" tag = ENG picture = "L1351" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } division = { id = { type = 12700 id = 138 } name = "Destroyer Division 10" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 12700 id = 139 } name = "Destroyer Division 11" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } navalunit = { id = { type = 12700 id = 147 } name = "Mediterranean Fleet" location = 20 prevprov = 2700 home = 20 base = 789 mission = { task = 1 location = 2430 } morale = 0.0010 leader = { id = { type = 6 id = 10325 } name = "Tovey" tag = ENG picture = "L1397" category = admiral rank = 1 y = 1930 y = 1939 y = 1940 y = 1943 max_skill = 9 ry = 1999 skill = 5 trait = superior_tactician } division = { id = { type = 12700 id = 148 } name = "HMS Queen Elizabeth" flag = 41008 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.9000 1.2000 24 29 1 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } division = { id = { type = 12700 id = 153 } name = "HMS Revenge" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 12700 id = 156 } name = "HMS Devonshire" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 12700 id = 160 } name = "HMS Exeter" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 12700 id = 161 } name = "HMS York" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 12700 id = 162 } name = "HMS Coventry" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 149 } name = "HMS Barham" flag = 41008 mod = { 21 21 4 3 140 -1 0 0 0 } brig = { 22 24 30 0 0 0 0 5 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 1 1.2000 24 28 2 0 0 0 1 1 } naval = { 5 3 5 0.4400 90 26 19 2 19 10 0 8500 0 } } division = { id = { type = 12700 id = 180000 } name = "Destroyer Division 24" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } division = { id = { type = 12700 id = 93 } name = "HMS Furious" flag = 41520 mod = { 26 26 0 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 38 38 53 20 0 1.4000 2 26 16 8 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 32 12 0 12 8 0 8500 1 } } division = { id = { type = 12700 id = 105 } name = "HMS Audacious" flag = 41520 mod = { 26 26 0 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 38 38 53 20 0 1.4000 2 26 16 8 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 32 12 0 12 8 0 8500 1 } } division = { id = { type = 12700 id = 2223 } name = "Destroyer Division 35" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 195 } name = "HMS Eagle" flag = 41520 mod = { 27 27 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 1.1000 1 18 28 6 0 0 0 1 1 } naval = { 8 5 5 0.3600 80 34 1 6 1 1 0 7500 0 } } division = { id = { type = 12700 id = 190 } name = "HMS Emerald" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 12700 id = 150 } name = "HMS Valiant" flag = 41008 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.9000 1.2000 24 29 1 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } } navalunit = { id = { type = 12700 id = 147000 } name = "2nd Mediterranean Fleet" location = 20 prevprov = 2700 home = 20 base = 789 mission = { task = 1 location = 2430 } morale = 0.0010 leader = { id = { type = 6 id = 10283 } name = "Dreyer" tag = ENG picture = "L1343" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard trait = superior_tactician } division = { id = { type = 12700 id = 148000 } name = "HMS Agincourt" flag = 41008 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.9000 1.2000 24 29 1 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } division = { id = { type = 12700 id = 153000 } name = "HMS Resistance" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 12700 id = 156000 } name = "HMS Northumberland" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 12700 id = 160000 } name = "HMS Lincoln" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 12700 id = 161000 } name = "HMS Winchester" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 12700 id = 162000 } name = "HMS Daedalus" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 149000 } name = "HMS Ramillies" flag = 41008 mod = { 21 21 3 3 140 -1 0 0 0 } brig = { 22 24 30 0 0 0 0 5 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 1 1.2000 21 28 2 0 0 0 1 1 } naval = { 5 3 4 0.4200 90 28 18 2 18 9 0 7500 0 } } division = { id = { type = 12700 id = 2224 } name = "Destroyer Division 36" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 205 } name = "HMS Frobisher" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 12700 id = 154 } name = "HMS Courageous" flag = 41520 mod = { 26 26 0 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 38 38 53 20 0 1.4000 2 26 16 8 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 32 12 0 12 8 0 8500 1 } } division = { id = { type = 12700 id = 155 } name = "HMS Glorious" flag = 41520 mod = { 26 26 0 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 38 38 53 20 0 1.4000 2 26 16 8 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 32 12 0 12 8 0 8500 1 } } division = { id = { type = 4712 id = 23168 } name = "HMS Warspite" flag = 41008 mod = { 21 21 4 3 140 -1 0 0 0 } brig = { 22 24 30 0 0 0 0 5 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 0 0 1 1.2000 24 28 2 0 0 0 1 1 } naval = { 5 3 5 0.4400 90 26 19 2 19 10 0 8500 0 } } division = { id = { type = 12700 id = 163000 } name = "HMS Daring" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 203 } name = "HMS Hermes" flag = 41520 mod = { 27 27 2 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 1.3000 1 22 25 7 0 0 0 1 1 } naval = { 10 6 6 0.3800 80 33 2 8 1 1 0 9500 0 } } } navalunit = { id = { type = 12700 id = 239000 } name = "8th Submarine Squadron" location = 27 home = 27 base = 27 morale = 0.0010 leader = { id = { type = 6 id = 10286 } name = "Evans" tag = ENG picture = "L1346" category = admiral rank = 2 y = 1930 y = 1939 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 12700 id = 240000 } name = "16th Submarine Flotilla" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 12700 id = 241000 } name = "17th Submarine Flotilla" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 12700 id = 242000 } name = "18th Submarine Flotilla" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 4712 id = 7162 } name = "13th Submarine Flotilla" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 25 25 55 0 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 4712 id = 26418 } name = "14th Submarine Flotilla" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 25 25 55 0 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } } navalunit = { id = { type = 12700 id = 2219 } name = "Force A" location = 20 prevprov = 2700 home = 20 base = 5 mission = { task = 1 location = 2430 } morale = 0.0010 leader = { id = { type = 6 id = 10313 } name = "Pound" tag = ENG picture = "L1381" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1939 max_skill = 5 ry = 1999 skill = 3 trait = old_guard trait = superior_tactician } division = { id = { type = 12700 id = 90 } name = "HMS Rodney" flag = 41008 mod = { 24 24 2 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.8000 1 28 27 3 0 0 0 1 1 } naval = { 5 3 5 0.3900 80 28 18 2 19 8 0 6500 0 } } division = { id = { type = 12700 id = 91 } name = "HMS Hood" flag = 41008 mod = { 24 24 2 2 140 -1 0 0 0 } brig = { 30 24 0 0 0 5 1 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.9000 1 28 27 3 0 0 0 1 1 } naval = { 5 3 5 0.4900 80 28 20 2 19 10 0 6500 0 } } division = { id = { type = 12700 id = 92 } name = "HMS Howe" flag = 41008 mod = { 24 24 2 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.8000 1 28 27 3 0 0 0 1 1 } naval = { 5 3 5 0.3900 80 28 18 2 19 8 0 6500 0 } } division = { id = { type = 12700 id = 94 } name = "HMS Anson" flag = 41008 mod = { 24 24 2 4 140 -1 0 0 0 } brig = { 22 24 25 30 0 0 0 0 5 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.9000 1 28 25 4 0 0 0 1 1 } naval = { 5 3 5 0.4400 80 27 19 2 19 9 0 6500 0 } } division = { id = { type = 12700 id = 103 } name = "Destroyer Division 3" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 102 } name = "Destroyer Division 2" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 95 } name = "Destroyer Division 4" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 101 } name = "Destroyer Division 1" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 171 } name = "Destroyer Division 20" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 211 } name = "HMS Suffolk" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 12700 id = 93000 } name = "HMS Argus" flag = 41520 mod = { 27 27 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 1.1000 1 18 28 6 0 0 0 1 1 } naval = { 8 5 5 0.3600 80 34 1 6 1 1 0 7500 0 } } division = { id = { type = 12700 id = 105000 } name = "HMS Pegasus" flag = 41520 mod = { 27 27 1 0 140 -1 0 0 0 } all = { 100 100 35 35 45 20 0 1.1000 1 18 28 6 0 0 0 1 1 } naval = { 8 5 5 0.3600 80 34 1 6 1 1 0 7500 0 } } division = { id = { type = 12700 id = 191 } name = "HMS Enterprise" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 12700 id = 151 } name = "HMS Malaya" flag = 41008 mod = { 21 21 4 3 140 -1 0 0 0 } brig = { 22 24 30 0 0 0 0 5 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 1 1.2000 24 28 2 0 0 0 1 1 } naval = { 5 3 5 0.4400 90 26 19 2 19 10 0 8500 0 } } } airunit = { id = { type = 12700 id = 65 } name = "RAF Strategic Bomber Command" location = 25 home = 25 base = 25 morale = 0.0010 leader = { id = { type = 6 id = 10387 } name = "Newall" tag = ENG picture = "L1465" category = commander rank = 1 y = 1930 y = 1930 y = 1937 y = 1940 max_skill = 5 ry = 1999 skill = 3 trait = old_guard trait = carpet_bomber } division = { id = { type = 12700 id = 66 } name = "No.1 RAF Strategic Group" flag = 36912 mod = { 14 14 2 0 14 3 0 0 0 } all = { 20 100 45 45 35 0 0 3 1 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 3 2 5 6 0 0 0 0 1000 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 12700 id = 68 } name = "No.2 RAF Strategic Group" flag = 36912 mod = { 14 14 3 0 14 4 0 0 0 } all = { 20 100 45 45 35 0 0 2 3 250 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 3 2 4 6 1 0 0 0 1000 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 12700 id = 69 } name = "No.3 RAF Strategic Group" flag = 36912 mod = { 14 14 3 0 14 4 0 0 0 } all = { 20 100 45 45 35 0 0 2 3 250 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 3 2 4 6 1 0 0 0 1000 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 12700 id = 71 } name = "No.5 RAF Tactical Group" flag = 36912 mod = { 15 15 5 0 15 6 0 0 0 } all = { 20 100 40 40 35 0 0 1.7000 3 200 30 3 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 4 1 3 1 1 0 800 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 12700 id = 64 } name = "No.1 RAF Tactical Group" flag = 36912 mod = { 15 15 5 0 15 6 0 0 0 } all = { 20 100 40 40 35 0 0 1.7000 3 200 30 3 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 4 1 3 1 1 0 800 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 12700 id = 83 } name = "Far East Group" flag = 36912 mod = { 15 15 5 0 15 6 0 0 0 } all = { 20 100 40 40 35 0 0 1.7000 3 200 30 3 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 4 1 3 1 1 0 800 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 12700 id = 79 } name = "Middle East Group" flag = 36912 mod = { 15 15 5 0 15 6 0 0 0 } all = { 20 100 40 40 35 0 0 1.7000 3 200 30 3 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 4 1 3 1 1 0 800 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 12700 id = 72 } name = "1st Fighter Wing" location = 18 home = 18 base = 18 morale = 0.0010 leader = { id = { type = 6 id = 10343 } name = "Bowhill" tag = ENG picture = "L1417" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1942 max_skill = 6 ry = 1999 skill = 4 trait = fleet_destroyer } division = { id = { type = 12700 id = 73 } name = "No.11 RAF Fighter Group" flag = 36912 mod = { 13 13 8 0 13 9 0 0 0 } all = { 20 100 40 40 45 0 0 0.9000 1.7000 500 9 6 0 0 -0.2000 0.5000 0.6000 } air = { 3 7 6 0 1 0 0 0 400 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 12700 id = 75 } name = "No.12 RAF Fighter Group" flag = 36912 mod = { 12 12 5 0 12 6 0 0 0 } all = { 20 100 40 40 40 0 0 1.1000 1.8000 500 10 5 0 0 -0.2000 0.5000 0.6000 } air = { 4 7 6 0 2 1 0 0 475 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 12700 id = 77 } name = "No.13 RAF Fighter Group" flag = 36912 mod = { 13 13 8 0 13 9 0 0 0 } all = { 20 100 40 40 45 0 0 0.9000 1.7000 500 9 6 0 0 -0.2000 0.5000 0.6000 } air = { 3 7 6 0 1 0 0 0 400 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2158 } name = "Force H" location = 17 home = 17 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10277 } name = "Cunningham A.B." tag = ENG picture = "L1336" category = admiral rank = 0 y = 1930 y = 1930 y = 1941 y = 1943 max_skill = 9 ry = 1999 skill = 5 trait = blockade_runner trait = superior_tactician } } navalunit = { id = { type = 4712 id = 2160 } name = "Force I" location = 5 home = 5 base = 5 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2162 } name = "Force J" location = 25 home = 25 base = 25 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2164 } name = "Force K" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10275 } name = "Chatfield" tag = ENG picture = "L1333" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = spotter } division = { id = { type = 4712 id = 4364 } name = "HMS Apollo" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } navalunit = { id = { type = 4712 id = 2166 } name = "Force L" location = 348 home = 348 base = 348 morale = 0.5000 leader = { id = { type = 6 id = 10263 } name = "Backhouse" tag = ENG picture = "L1320" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1938 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 12700 id = 242 } name = "12th Submarine Flotilla" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 12700 id = 241 } name = "11th Submarine Flotilla" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 12700 id = 240 } name = "10th Submarine Flotilla" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 12700 id = 111 } name = "7th Submarine Flotilla" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 12700 id = 110 } name = "6th Submarine Flotilla" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 12700 id = 109 } name = "5th Submarine Flotilla" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 12700 id = 108 } name = "4th Submarine Flotilla" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 12700 id = 107 } name = "3rd Submarine Flotilla" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 12700 id = 176 } name = "2nd Submarine Flotilla" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 12700 id = 175 } name = "1st Submarine Flotilla" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 12700 id = 201 } name = "9th Submarine Flotilla" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 12700 id = 200 } name = "8th Submarine Flotilla" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25 25 55 20 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 12700 id = 183 } name = "HMS Leander" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 12700 id = 184 } name = "HMS Carlisle" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 185 } name = "Destroyer Division 25" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } division = { id = { type = 12700 id = 167 } name = "HMS Arethusa" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 12700 id = 166 } name = "HMS Durban" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 165 } name = "HMS Despatch" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 164 } name = "HMS Delhi" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 163 } name = "HMS Curlew" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 167000 } name = "HMS Euphrates" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 12700 id = 166000 } name = "HMS Cassandra" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 165000 } name = "HMS Dryad" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 168 } name = "Destroyer Division 17" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 178 } name = "HMS Dragon" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 2224000 } name = "Destroyer Division 42" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 188 } name = "HMS Norfolk" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 12700 id = 189 } name = "HMS Diomede" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 220 } name = "HMS Curacao" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 221 } name = "HMS Danae" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 2223000 } name = "Destroyer Division 41" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 196 } name = "HMS Capetown" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 198 } name = "Destroyer Division 30" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 12700 id = 141 } name = "Destroyer Division 12" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 12700 id = 142 } name = "Destroyer Division 13" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } navalunit = { id = { type = 4712 id = 2168 } name = "Force M" location = 1432 home = 1432 base = 1432 morale = 0.5000 } landunit = { id = { type = 4712 id = 2701 } name = "I British Corps" location = 27 prevprov = 27 home = 27 mission = { type = anti_partisan_duty target = 27 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10165 } name = "Loyd" tag = ENG picture = "L1200" category = general rank = 2 y = 1930 y = 1940 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 12700 id = 2 } name = "1st Infantry Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 58 58 101 0 0 1.5000 3.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 33 38 97 4 11.7000 3 10 0 0 0 0 14 0 } } division = { id = { type = 12700 id = 3 } name = "2nd Infantry Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 7 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 58 58 101 0 0 1.5000 2.8000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 33 38 97 4 11.7000 3 10 0 0 0 0 7 0 } } } landunit = { id = { type = 4712 id = 2703 } name = "II British Corps" location = 29 prevprov = 25 home = 29 mission = { type = anti_partisan_duty target = 29 percentage = 1 night = yes startdate = { year = 1936 month = january day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10109 } name = "Gort" tag = ENG picture = "L1138" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1943 max_skill = 8 ry = 1999 skill = 4 trait = offensive_doctrine } division = { id = { type = 12700 id = 1504 } name = "46th Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 1503 } name = "23rd (Northumbrian) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 1502 } name = "50th (Northumbrian) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2705 } name = "III British Corps" location = 12 prevprov = 13 home = 12 mission = { type = anti_partisan_duty target = 12 percentage = 1 night = yes startdate = { year = 1936 month = january day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10159 } name = "Liddell" tag = ENG picture = "9776" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 12700 id = 1501 } name = "49th (West Riding) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2707 } name = "IV British Corps" location = 22 prevprov = 24 home = 22 mission = { type = anti_partisan_duty target = 22 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10189 } name = "Mountbatten" tag = ENG picture = "L1230" category = general rank = 2 y = 1930 y = 1942 y = 1946 y = 1951 max_skill = 7 ry = 1999 skill = 4 trait = commando } division = { id = { type = 12700 id = 520 } name = "66th Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2709 } name = "V British Corps" location = 22 prevprov = 24 home = 22 mission = { type = anti_partisan_duty target = 22 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10082 } name = "Deverell" tag = ENG picture = "L1103" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1937 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } division = { id = { type = 12700 id = 519 } name = "59th (Staffordshire) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2711 } name = "VI British Corps" location = 22 prevprov = 24 home = 22 mission = { type = anti_partisan_duty target = 22 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10108 } name = "Gordon-Finlayson" tag = ENG picture = "L1137" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster trait = old_guard } division = { id = { type = 12700 id = 518 } name = "38th (Welsh) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2713 } name = "VII British Corps" location = 22 prevprov = 24 home = 22 mission = { type = anti_partisan_duty target = 22 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10254 } name = "Walwyn" tag = ENG picture = "L1307" category = general rank = 2 y = 1936 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster trait = old_guard } division = { id = { type = 12700 id = 517 } name = "55th (West Lancashire) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2715 } name = "VIII British Corps" location = 26 prevprov = 29 home = 26 mission = { type = anti_partisan_duty target = 26 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10015 } name = "Balfour" tag = ENG picture = "L1018" category = general rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 12700 id = 526 } name = "18th Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2717 } name = "IX British Corps" location = 26 prevprov = 27 home = 26 mission = { type = anti_partisan_duty target = 26 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10160 } name = "Lindsell" tag = ENG picture = "L1194" category = general rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 12700 id = 508 } name = "61st Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 507 } name = "45th Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2719 } name = "X British Corps" location = 11 prevprov = 12 home = 11 mission = { type = anti_partisan_duty target = 11 percentage = 1 night = yes startdate = { year = 1936 month = january day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10018 } name = "Bartholomew" tag = ENG picture = "L1024" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 12700 id = 516 } name = "53rd (Welsh) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2721 } name = "XI British Corps" location = 24 prevprov = 16 home = 24 mission = { type = anti_partisan_duty target = 24 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10201 } name = "Pakenham-Walsh" tag = ENG picture = "L1242" category = general rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer } division = { id = { type = 12700 id = 525 } name = "12th (Eastern) Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 56 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 3945 } name = "Force Q" location = 348 prevprov = 2430 home = 348 base = 348 mission = { task = 1 location = 2700 } morale = 0.5000 leader = { id = { type = 6 id = 10276 } name = "Crutchley" tag = ENG picture = "L1335" category = admiral rank = 2 y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = seawolf } division = { id = { type = 12700 id = 2232 } name = "Destroyer Division 40" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 2231 } name = "Destroyer Division 39" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 4233 } name = "Force S" location = 348 prevprov = 2430 home = 348 base = 348 mission = { task = 1 location = 2700 } morale = 0.5000 leader = { id = { type = 6 id = 10296 } name = "James" tag = ENG picture = "L1359" category = admiral rank = 2 y = 1930 y = 1941 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 12700 id = 159 } name = "HMS Sussex" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 12700 id = 173 } name = "Destroyer Division 22" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 4422 } name = "Force R" location = 20 prevprov = 2700 home = 20 base = 348 mission = { task = 1 location = 2430 } morale = 0.5000 leader = { id = { type = 6 id = 10293 } name = "Harwood" tag = ENG picture = "L1354" category = admiral rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = old_guard trait = blockade_runner } division = { id = { type = 12700 id = 212 } name = "HMS Kent" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 12700 id = 217 } name = "HMS Colombo" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } } navalunit = { id = { type = 4712 id = 4480 } name = "Force V" location = 20 prevprov = 2700 home = 20 base = 348 mission = { task = 1 location = 2430 } morale = 0.5000 leader = { id = { type = 6 id = 10301 } name = "Leatham" tag = ENG picture = "L1365" category = admiral rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 12700 id = 564 } name = "HMS Salisbury" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } division = { id = { type = 12700 id = 565 } name = "HMS Surrey" flag = 41008 mod = { 23 22 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.5000 0.5000 30 27 1 0 0 0 1 1 } naval = { 1 2 4 0.2600 70 34 10 1 10 4 0 8000 0 } } } navalunit = { id = { type = 4712 id = 4793 } name = "Force W" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10317 } name = "Ruck-Keene" tag = ENG picture = "L1386" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = seawolf } division = { id = { type = 12700 id = 179000 } name = "HMS Phaeton" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 12700 id = 178000 } name = "HMS Cochrane" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } } navalunit = { id = { type = 4712 id = 4795 } name = "Force X" location = 348 home = 348 base = 348 morale = 0.5000 leader = { id = { type = 6 id = 10287 } name = "Forbes" tag = ENG picture = "L1347" category = admiral rank = 1 y = 1930 y = 1930 y = 1937 y = 1940 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 12700 id = 209 } name = "HMS Cornwall" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 12700 id = 208 } name = "HMS Berwick" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } } navalunit = { id = { type = 4712 id = 4905 } name = "Force Y" location = 20 prevprov = 2700 home = 20 base = 348 mission = { task = 1 location = 2430 } morale = 0.5000 leader = { id = { type = 6 id = 10441 } name = "Mountbatten" tag = ENG picture = "M1236" category = admiral rank = 1 y = 1930 y = 1942 y = 1946 y = 1951 max_skill = 7 ry = 1999 skill = 4 trait = spotter } division = { id = { type = 12700 id = 204 } name = "HMS Effingham" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 12700 id = 215 } name = "HMS Caradoc" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } } navalunit = { id = { type = 4712 id = 5007 } name = "Force P" location = 348 home = 348 base = 348 morale = 0.5000 leader = { id = { type = 6 id = 10284 } name = "Dunbar-Nasmith" tag = ENG picture = "L1344" category = admiral rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = old_guard trait = superior_tactician } division = { id = { type = 12700 id = 206 } name = "HMS Dorsetshire" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 12700 id = 207 } name = "HMS Hawkins" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } } navalunit = { id = { type = 4712 id = 6490 } name = "7th Royal Navy Squadron" location = 20 prevprov = 2700 home = 20 base = 348 mission = { task = 1 location = 2430 } morale = 0.5000 leader = { id = { type = 6 id = 10305 } name = "Martin" tag = ENG picture = "L1370" category = admiral rank = 2 y = 1937 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 12700 id = 197 } name = "Destroyer Division 29" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 12700 id = 180 } name = "Destroyer Division 23" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } } landunit = { id = { type = 12700 id = 55 } name = "East Africa Force" location = 808 prevprov = 808 home = 808 mission = { type = attack target = 921 percentage = 1 night = yes startdate = { year = 1938 month = february day = 5 hour = 22 } task = 1 location = 921 } morale = 0.5000 leader = { id = { type = 6 id = 10055 } name = "Cassels R.A." tag = ENG picture = "L1071" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 56 } name = "King's African Rifles" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 70 100 46 46 87 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 46 } name = "Sudan Defence Force" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 40 100 46 46 87 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 39515 } name = "8th Royal Navy Squadron" location = 20 prevprov = 2700 home = 20 base = 27 mission = { task = 1 location = 2700 } morale = 0.5000 leader = { id = { type = 6 id = 10282 } name = "Domvile" tag = ENG picture = "L1342" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = old_guard trait = spotter } division = { id = { type = 4712 id = 39470 } name = "HMS Aurora" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } landunit = { id = { type = 12700 id = 282 } name = "Royal West African Frontier Force" location = 937 prevprov = 940 home = 937 mission = { type = anti_partisan_duty target = 937 percentage = 1 night = yes startdate = { year = 1938 month = july day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 10192 } name = "Neame" tag = ENG picture = "L1233" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 12700 id = 283 } name = "The Nigeria Regiment" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 69 100 46 46 87 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 48085 } name = "Force G" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10309 } name = "Noble" tag = ENG picture = "L1375" category = admiral rank = 2 y = 1930 y = 1942 y = 1945 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 12700 id = 172 } name = "Destroyer Division 21" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 12700 id = 170 } name = "Destroyer Division 19" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 51748 } name = "Force O" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10320 } name = "Somerville" tag = ENG picture = "L1389" category = admiral rank = 1 y = 1930 y = 1937 y = 1941 y = 1945 max_skill = 9 ry = 1999 skill = 5 trait = superior_tactician } division = { id = { type = 12700 id = 213 } name = "HMS Caledon" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 179 } name = "HMS Ajax" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } navalunit = { id = { type = 4712 id = 63657 } name = "Force E" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10281 } name = "D'Oyly Lyon" tag = ENG picture = "L1341" category = admiral rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = old_guard trait = spotter } division = { id = { type = 12700 id = 216 } name = "HMS Calcutta" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 164000 } name = "HMS Desperate" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } } navalunit = { id = { type = 4712 id = 69973 } name = "Force F" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10321 } name = "St. George-Lyster" tag = ENG picture = "L1390" category = admiral rank = 2 y = 1930 y = 1940 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 12700 id = 223 } name = "HMS Achilles" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 12700 id = 110000 } name = "Destroyer Division 16" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 83342 } name = "2nd Royal Navy Squadron" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10272 } name = "Burrogh" tag = ENG picture = "L1330" category = admiral rank = 2 y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } division = { id = { type = 12700 id = 157 } name = "HMS London" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 12700 id = 111000 } name = "Destroyer Division 43" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 83455 } name = "Force N" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10295 } name = "Horton" tag = ENG picture = "L1357" category = admiral rank = 1 y = 1930 y = 1939 y = 1945 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = spotter } division = { id = { type = 12700 id = 214 } name = "HMS Calypso" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 2228 } name = "Destroyer Division 38" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 83648 } name = "Force U" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10315 } name = "Ramsey" tag = ENG picture = "L1384" category = admiral rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = blockade_runner } division = { id = { type = 12700 id = 219 } name = "HMS Ceres" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 12700 id = 218 } name = "HMS Cardiff" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } } navalunit = { id = { type = 4712 id = 83910 } name = "Force T" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10323 } name = "Syfret" tag = ENG picture = "L1393" category = admiral rank = 2 y = 1937 y = 1942 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = old_guard trait = spotter } division = { id = { type = 4712 id = 50265 } name = "HMS Southampton" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 12700 id = 108000 } name = "HMS Durham" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } } navalunit = { id = { type = 4712 id = 84016 } name = "1st Royal Navy Squadron" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10269 } name = "Boyd" tag = ENG picture = "L1326" category = admiral rank = 2 y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = blockade_runner } division = { id = { type = 4712 id = 40019 } name = "HMS Birmingham" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 12700 id = 109000 } name = "HMS Llandaff" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } } navalunit = { id = { type = 4712 id = 89249 } name = "4th Royal Navy Squadron" location = 20 home = 20 base = 17 morale = 0.5000 leader = { id = { type = 6 id = 10288 } name = "Fraser" tag = ENG picture = "9777" category = admiral rank = 2 y = 1939 y = 1940 y = 1942 y = 1947 max_skill = 7 ry = 1999 skill = 5 } division = { id = { type = 4712 id = 26812 } name = "HMS Newcastle" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 65 65 65 0 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 12700 id = 158 } name = "HMS Shropshire" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 4712 id = 83163 } name = "HMS Ark Royal" flag = 41520 mod = { 26 26 2 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 38 38 53 0 0 1.8000 2 30 14 9 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 30 13 0 13 8 0 12500 1 } } } navalunit = { id = { type = 4712 id = 89251 } name = "5th Royal Navy Squadron" location = 348 home = 348 base = 348 morale = 0.5000 leader = { id = { type = 6 id = 10327 } name = "Wake-Walker" tag = ENG picture = "L1401" category = admiral rank = 2 y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 12700 id = 192 } name = "Destroyer Division 27" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 65 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 12700 id = 210 } name = "HMS Cumberland" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65 65 65 20 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } } convoy = { id = { type = 4712 id = 1160 } transports = 31 rare_materials = no energy = no metal = no supplies = yes path = { 20 2700 2701 2704 2705 2285 2283 2278 2430 2195 2194 2193 2181 429 } } convoy = { id = { type = 4712 id = 1161 } transports = 26 rare_materials = no energy = no metal = no supplies = yes path = { 20 2700 2701 2704 2705 2285 2283 2278 2430 348 } } convoy = { id = { type = 4712 id = 1165 } transports = 33 rare_materials = no energy = no metal = no supplies = yes path = { 20 2700 2701 2704 2706 2284 2282 2280 2265 2264 2258 2257 2253 2252 956 } } convoy = { id = { type = 4712 id = 1166 } transports = 52 rare_materials = no energy = no metal = no supplies = yes path = { 20 2700 2701 2704 2706 2284 2282 2280 2277 2264 2258 2260 2251 2247 2239 2241 2236 2231 2226 2225 2222 2199 838 } } convoy = { id = { type = 4712 id = 1167 } transports = 63 rare_materials = no energy = no metal = no supplies = yes path = { 20 2709 2710 2707 2657 2656 2282 2280 2277 2264 2258 2260 2248 2240 2238 2235 2230 2616 2618 2626 2568 2546 2533 2529 2536 2519 2520 2521 2524 1371 } } convoy = { id = { type = 4712 id = 1168 } transports = 55 rare_materials = no energy = no metal = no supplies = yes path = { 20 2700 2701 2704 2706 2284 2282 2280 2277 2264 2258 2260 2248 2240 2238 2235 2230 2616 2618 2626 2568 2544 2533 2529 2528 1432 } } convoy = { id = { type = 4712 id = 1169 } transports = 53 rare_materials = no energy = no metal = no supplies = yes path = { 20 2700 2701 2704 2706 2284 2282 2280 2277 2264 2258 2260 2248 2240 2238 2235 2230 2616 2618 2626 2568 2569 2629 2628 1511 } } convoy = { id = { type = 4712 id = 1170 } transports = 67 rare_materials = no energy = no metal = no supplies = yes path = { 20 2709 2710 2707 2657 2656 2282 2280 2269 2266 2259 2260 2248 2240 2238 2235 2230 2616 2618 2626 2568 2546 2533 2529 2536 2519 2520 2521 2515 2514 2516 1331 } } convoy = { id = { type = 4712 id = 1172 } transports = 18 path = { 1769 2306 2307 2310 2308 2276 2286 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1174 } transports = 16 path = { 1998 2306 2307 2310 2308 2276 2286 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1175 } transports = 17 path = { 964 2257 2258 2264 2277 2280 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1176 } transports = 17 path = { 929 2252 2253 2260 2259 2264 2277 2280 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1177 } transports = 17 path = { 956 2252 2253 2260 2259 2264 2277 2280 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1178 } transports = 25 path = { 838 2199 2202 2200 2198 2197 2453 2176 2740 2738 2181 2193 2194 2195 2430 2278 2283 2285 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1180 } transports = 60 path = { 1432 2528 2529 2533 2546 2568 2626 2618 2616 2230 2235 2238 2240 2248 2260 2259 2264 2277 2280 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1181 } transports = 27 path = { 1511 2630 2629 2624 2625 2620 2617 2615 2230 2235 2238 2240 2248 2260 2259 2264 2277 2280 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1182 } transports = 28 path = { 1728 2434 2437 2431 2602 2608 2609 2377 2368 2351 2353 2575 2349 2348 2347 2309 2311 2328 2329 2333 2660 2657 2707 2710 2709 22 } } convoy = { id = { type = 4712 id = 1183 } transports = 29 path = { 1624 2559 2536 2529 2533 2546 2568 2626 2618 2616 2230 2235 2238 2240 2248 2260 2259 2264 2277 2280 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1185 } transports = 34 path = { 1331 2516 2514 2524 2523 2522 2526 2528 2529 2533 2546 2568 2626 2618 2616 2230 2235 2238 2240 2248 2260 2259 2264 2277 2280 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1186 } transports = 26 path = { 1038 2212 2211 2210 2200 2198 2197 2453 2176 2740 2738 2181 2193 2194 2195 2430 2278 2283 2285 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 1188 } transports = 27 from = U02 path = { 1415 2646 2644 2569 2568 2626 2618 2616 2230 2235 2238 2240 2248 2260 2259 2264 2277 2280 2282 2284 2706 2704 2701 2700 20 } } convoy = { id = { type = 4712 id = 41750 } transports = 33 rare_materials = no energy = no metal = no supplies = yes path = { 20 2700 2701 2704 2706 2284 2282 2280 2265 2264 2258 2257 2253 2252 929 } } convoy = { id = { type = 4712 id = 89314 } from = OMN path = { 1052 2210 2200 2198 2197 2453 2176 2740 2738 2181 2193 2194 2195 2430 2278 2283 2285 2706 2704 2701 2700 20 } } landdivision = { id = { type = 12700 id = 10001 } name = "1. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10002 } name = "2. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10003 } name = "3. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10004 } name = "4. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10005 } name = "5. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10006 } name = "6. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10007 } name = "7. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10008 } name = "8. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10009 } name = "9. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10010 } name = "10. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10011 } name = "11. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10012 } name = "12. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10013 } name = "13. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10014 } name = "14. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10015 } name = "15. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10016 } name = "16. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10017 } name = "17. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 12700 id = 10018 } name = "18. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 50 56 82 0 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } convoy_development = { id = { type = 4712 id = 42456 } progress = 2 cost = 4 date = { year = 1939 month = july day = 5 hour = 0 } total_progress = 0.5142 size = 5 done = 3 days = 608 days_for_first = 135 gearing_bonus = 0.1500 type = transports } SpyInfo = { country = "ENG" NumberOfSpies = 18 } SpyInfo = { country = "GER" date = { year = 1939 month = february day = 29 hour = 0 } } SpyInfo = { country = "ITA" date = { year = 1939 month = march day = 15 hour = 0 } } SpyInfo = { country = "SPA" date = { year = 1939 month = march day = 11 hour = 0 } } SpyInfo = { country = "RUS" date = { year = 1939 month = february day = 21 hour = 0 } } SpyInfo = { country = "OTT" date = { year = 1939 month = march day = 6 hour = 0 } } SpyInfo = { country = "U09" date = { year = 1939 month = march day = 8 hour = 0 } } } country = { tag = FRA name = "Colonial France" ai = { switch = no flags = { ANARCHISM = 1 bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 FRA_COL_RES = 0 infra_investment_1 = 0 infra_investment_2 = 0 infra_investment_3 = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 1 MOB8 = 1 MOB9 = 1 NAVAL_TREATY_VIOLATION = 0 noreinf = 1 press_censorship = 0 purges_army = 0 READ_146127 = 1 READ_2600038 = 0 READ_2600039 = 1 recruitment_campaign = 0 reinf = 0 RES = 1 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_bonds = 1 war_propaganda = 1 wequipx = 0 } max_front_ratio = 1 max_front_ratios = { GER = 2 U09 = 2 OTT = 2 } max_garrison_prop = 0.4000 min_garrison_prop = 0.3500 evac_islands = yes use_offensive_supply = yes neutrality = 120 war = 0 ferocity = no reinforcement = 0 upgrading = 0 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.0500 percentage_foreign_mission = 0.4000 spyprefsdata = { country_priorities = 3 NumberOfSpies = 3 min_number_of_spies = 1 steal_blueprint = 10 smear_campaign = 3 sabotage_industry = 5 massmedia = 3 counter_espionage = 5 disrupt_techteam = 5 country = FRA } } strat_redeploy_threshold = 25 max_redeploying = 0.0500 max_fuel_offensive = 100 combat = { VIC = 1 U11 = 1 SPA = 1 } resistance = { FRA = 9 ENG = 8 GER = 8 RSI = 8 U28 = 6 AUS = 6 SPR = 6 CSA = 6 BEL = 6 SOV = 4 PRK = 4 } befriend = { ENG = 60 AST = 40 GER = 50 RUS = 10 ITA = 50 } claim_acceptance = -69 liberate = { BEL HOL LUX DEN NOR SPR POR SCH ITA ENG ROM BUL GRE FIN U23 } target = { 89 = 150 68 = 100 74 = 100 37 = 100 100 = 90 55 = 150 } exp_force_ratio = 0 exp_force_ratios = { } admiral = { target = { } core = { 2188 } base = { 37 86 728 } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 28 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 40 SPA = 40 ITA = 40 } cancel_deal_threshold = 1.7000 } tech_sharing = { embargo = { VIC U11 } favored = { ITA = 50 ENG = 25 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 1230 = 100 1240 = 100 1250 = 100 } } invasion = { base = 0.1000 random = 0.0100 coastal = 0.1000 beach = 0.1000 distance = 1 max_distance = 100 max_staging_distance = 100 pocket = 20 island = 0.1000 enemy = 10 adjacentenemy = 10 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = no redirect = priority staging_province = { 728 727 748 747 745 80 79 89 86 } target = { 89 = 6000 82 = 6000 69 = 6000 430 = 2000 433 = 2000 422 = 2000 427 = 2000 } } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 10 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 50 logisticalstrikelosstolerance = 4.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 30 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 20 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 2 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 2 navalstriketolerance = 1 navalstrikedesirability = 2 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 0 min_mission_strength_org = 0.5000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 0 beach = 30 reserves = 5 capital = 70 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1.5000 overseas_multiplier = 0 home_peace_cap = 55 country_priorities = { ITA = 100 GER = 150 SPA = 10 SPR = 70 SCH = 50 FRA = 200 U08 = 200 ENG = 50 USA = 10 BEL = 100 LIB = 10 } province_priorities = { 747 = 15 727 = 15 728 = 15 718 = 15 978 = 10 1019 = 15 1395 = 10 1399 = 10 } area_multiplier = { 747 = 0.3000 727 = 0.3000 978 = 0.3000 1019 = 0.3000 1395 = 0.3000 1399 = 0.3000 } ignore = { 772 770 775 777 774 776 753 751 752 779 801 802 800 798 804 808 809 812 811 814 813 843 817 821 823 822 824 829 830 819 820 818 827 828 904 903 905 906 898 902 899 } } military = { relative_build_scheme = no max_batch_peace = 760 max_batch_war = 780 max_batch_home_front = 480 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 37 cavalry = 10 motorized = 5 mechanized = 0 light_armor = 6 armor = 2 paratrooper = 0 marine = 2 bergsjaeger = 7 garrison = 0 hq = 4 militia = 0 multi_role = 0 interceptor = 5 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 3 heavy_cruiser = 2 battlecruiser = 0 destroyer = 6 carrier = 1 escort_carrier = 0 submarine = 1 nuclear_submarine = 0 transport = 4 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 20 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 8 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 5 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 10 naval_anti_air_s = 20 naval_radar_s = 10 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 10 naval_radar_l = 0 naval_fire_controll_l = 10 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.8000 owned = 0.5000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 2 enemy_reinf_days = 4 reserve_prop = 0.2500 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.3000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { } province_priorities = { 104 = 200 107 = 200 105 = 200 110 = 100 96 = 55 160 = 70 95 = 70 100 = 70 1006 = 20 1007 = 20 791 = 30 108 = 75 111 = 75 113 = 75 115 = 75 117 = 75 } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 5 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 10 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1937 ic_end_year = 1948 IC_provs = { } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2010 2630 2640 2650 2030 2040 2050 2070 2080 2090 2140 11000 2660 11010 2670 2860 2870 2880 2020 2150 2160 2890 11110 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 2220 2230 2240 2250 11030 11040 2960 2966 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2400 2410 2420 2430 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 8070 9040 9050 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5170 4400 4170 4280 4450 4180 15120 15130 1670 1680 1690 1700 1710 1720 1730 1740 5470 5480 5490 5500 5510 5520 5530 5540 5560 7550 7560 7570 7580 7590 5410 5420 5430 5440 5450 5460 4290 4250 4260 4270 15180 15190 4700 4710 4190 4200 4210 15140 15150 4220 4230 4240 2170 2180 2850 2190 2200 2210 11020 2980 2260 2270 2280 11050 11060 2990 2370 2380 2390 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 2 infantry = 4 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 727 policy = { date = { year = 1940 month = january day = 3 hour = 0 } democratic = 7 political_left = 1 freedom = 9 free_market = 8 professional_army = 9 defense_lobby = 7 interventionism = 7 } belligerence = 0.6708 dissent = 14.4485 war = { year = 1938 month = december day = 3 hour = 23 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8200 convoy_def_eff = 0.6500 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.2475 oil_modifier = 1.1475 metal_modifier = 1.1475 energy_modifier = 1.1475 rare_materials_modifier = 1.1475 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1750 air_surprise = 1.1250 hq_supply_eff = 0.0400 sce_frequency = 1.7500 counterattack = 0.0600 assault = 0.0850 encirclement = 0.0850 ambush = 0.0350 delay = 0.1600 tactical_withdrawal = 0.0600 breakthrough = 0.0850 leader = { id = { type = 6 id = 5002 } name = "Arlabosse" picture = "L24001" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5003 } name = "Armand" picture = "L24002" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5004 } name = "Armingeat" picture = "L24003" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5005 } name = "Arnaud" picture = "L24004" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 5008 } name = "Barreau" picture = "L24007" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 5009 } name = "Bastien" picture = "L24008" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1964 skill = 1 trait = commando } leader = { id = { type = 6 id = 5010 } name = "Beaumont" picture = "L24009" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = engineer } leader = { id = { type = 6 id = 5012 } name = "Bethouart" picture = "L24011" category = general y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 6 startyear = 1940 ry = 1964 skill = 3 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 5013 } name = "Billotte" picture = "L24012" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5014 } name = "Bingen" picture = "L24013" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 5015 } name = "Blanc" picture = "L24014" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5016 } name = "Blanchard" picture = "L24015" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 5017 } name = "Blanchet" picture = "L24016" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1964 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 5018 } name = "Blaizot" picture = "L24017" category = general y = 1940 y = 1943 y = 1944 y = 1990 max_skill = 5 startyear = 1940 ry = 1964 skill = 3 } leader = { id = { type = 6 id = 5019 } name = "Bondis" picture = "L24018" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1964 skill = 2 trait = commando } leader = { id = { type = 6 id = 5020 } name = "Bourges-Maunory" picture = "L24019" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1964 skill = 2 trait = engineer } leader = { id = { type = 6 id = 5021 } name = "Bridoux" picture = "L24020" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5022 } name = "Brisac" picture = "L24021" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5023 } name = "Brocard" picture = "L24022" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 5024 } name = "Brosset" picture = "L24023" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 5025 } name = "Bruneau" picture = "L24024" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 5026 } name = "Callies" picture = "L24025" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 5027 } name = "Camerini" picture = "L24026" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1990 skill = 1 trait = commando } leader = { id = { type = 6 id = 5029 } name = "Carpentier" picture = "L24028" category = general y = 1940 y = 1944 y = 1947 y = 1990 max_skill = 6 startyear = 1940 ry = 1964 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 5030 } name = "Catroux" picture = "L24029" category = general y = 1939 y = 1941 y = 1943 y = 1947 max_skill = 6 ry = 1964 skill = 4 } leader = { id = { type = 6 id = 5031 } name = "Chaban-Delmas" picture = "L24030" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5033 } name = "Chevillon" picture = "L24032" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 5034 } name = "Collet" picture = "L24033" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1964 skill = 2 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 5036 } name = "Condé" picture = "L24035" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1964 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5038 } name = "Cornille" picture = "L24037" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5039 } name = "Crepin-Artu" picture = "L24038" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1964 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 5040 } name = "d'Arras" picture = "L24039" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5041 } name = "d'Harcourt" picture = "L24040" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1964 skill = 1 trait = commando } leader = { id = { type = 6 id = 5043 } name = "de Benouville" picture = "L24042" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 5044 } name = "de Corta" picture = "L24044" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5045 } name = "de Cugis" picture = "L24045" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1964 skill = 1 trait = engineer } leader = { id = { type = 6 id = 5046 } name = "de Cyvoct" picture = "L24046" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 5047 } name = "de Gaulle" picture = "L24047" category = general y = 1939 y = 1940 y = 1941 y = 1990 max_skill = 8 ry = 1964 skill = 3 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 5048 } name = "de Guillebon" picture = "L24048" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1990 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5049 } name = "de Hesdin" picture = "L24049" category = general y = 1942 y = 1943 y = 1946 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 3 trait = fortress_buster } leader = { id = { type = 6 id = 5051 } name = "de Larminat" picture = "L24051" category = general y = 1941 y = 1942 y = 1943 y = 1990 max_skill = 5 startyear = 1941 ry = 1964 skill = 3 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 5052 } name = "de Roux" picture = "L24052" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5055 } name = "Darde" picture = "L24055" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5056 } name = "Debeney" picture = "L24056" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5057 } name = "Dejussieu-Pontcarel" picture = "L24057" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 5058 } name = "Delestraint" picture = "L24058" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 5059 } name = "Dentz" picture = "L24059" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 3 ry = 1964 skill = 2 trait = commando } leader = { id = { type = 6 id = 5060 } name = "Desmazes" picture = "L24060" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5061 } name = "Dio" picture = "L24061" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1964 skill = 1 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 5062 } name = "Doumenc" picture = "L24062" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1964 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5063 } name = "Doyen" picture = "L24063" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 5064 } name = "Dubuisson" picture = "L24065" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 4 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5065 } name = "Duclos" picture = "L24066" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5066 } name = "Dufieux" picture = "L24067" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5067 } name = "Dunoyer de Segonzac" picture = "L24068" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5068 } name = "Ely" picture = "L24069" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 5070 } name = "Falvy" picture = "L24071" category = general rank = 2 y = 1938 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 5071 } name = "Fayolle" picture = "L24072" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5072 } name = "Fournier" picture = "L24073" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5073 } name = "Francois H.N." picture = "L24074" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = commando } leader = { id = { type = 6 id = 5075 } name = "Gain" picture = "L24076" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 5077 } name = "Garbay" picture = "L24078" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1964 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 5078 } name = "Garchery" picture = "L24079" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1964 skill = 3 trait = commando } leader = { id = { type = 6 id = 5079 } name = "Gentil" picture = "L24080" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 1 trait = trickster } leader = { id = { type = 6 id = 5080 } name = "Geoffroy" picture = "L24081" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1946 ry = 1964 skill = 1 trait = engineer trait = commando } leader = { id = { type = 6 id = 5082 } name = "Gillier" picture = "L24083" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5084 } name = "Girot de Langlade" picture = "L24085" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 5085 } name = "Glück" picture = "L24086" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5086 } name = "Goislard de Monsabert" picture = "L24087" category = general y = 1941 y = 1943 y = 1944 y = 1945 max_skill = 6 startyear = 1941 ry = 1964 skill = 4 trait = offensive_doctrine trait = engineer } leader = { id = { type = 6 id = 5087 } name = "Gonzalez de Linares" picture = "L24088" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1964 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 5088 } name = "Gravier" picture = "L24089" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1964 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 5091 } name = "Hanoteau" picture = "L24092" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 trait = engineer } leader = { id = { type = 6 id = 5092 } name = "Hettier de Boislambert" picture = "L24093" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 5093 } name = "Hubert" picture = "L24094" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5095 } name = "Ihler" picture = "L24096" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5096 } name = "Ingold" picture = "L24097" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5097 } name = "Jacob" picture = "L24098" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1964 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 5099 } name = "Joussé" picture = "L24100" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1964 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 5101 } name = "Karcher" picture = "L24102" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 trait = trickster } leader = { id = { type = 6 id = 5102 } name = "Keime" picture = "L24103" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5103 } name = "Kieffer" picture = "L24104" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1964 skill = 1 trait = commando } leader = { id = { type = 6 id = 5104 } name = "Klopfenstein" picture = "L24105" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5106 } name = "Koenig" picture = "L24107" category = general y = 1942 y = 1943 y = 1944 y = 1946 max_skill = 8 startyear = 1942 ry = 1964 skill = 4 trait = offensive_doctrine } leader = { id = { type = 6 id = 5107 } name = "Le Gentilhomme" picture = "L24108" category = general y = 1930 y = 1941 y = 1943 y = 1990 max_skill = 7 ry = 1964 skill = 3 trait = commando } leader = { id = { type = 6 id = 5108 } name = "Lafont Chabert" picture = "L24109" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1964 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 5109 } name = "Lalande de la Motte" picture = "L24110" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1946 ry = 1964 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 5110 } name = "Lamson" picture = "L24111" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5111 } name = "Lantenois" picture = "L24112" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5112 } name = "Larbaletrier" picture = "L24113" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1964 skill = 1 trait = commando } leader = { id = { type = 6 id = 5113 } name = "de Lattre de Tassigny" picture = "L24114" category = general y = 1939 y = 1941 y = 1943 y = 1945 max_skill = 8 ry = 1964 skill = 4 trait = trickster } leader = { id = { type = 6 id = 5115 } name = "Leclerc de Hauteclocque" picture = "L24116" category = general y = 1941 y = 1943 y = 1945 y = 1946 max_skill = 8 startyear = 1941 ry = 1964 skill = 4 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 5116 } name = "Lemonnier" picture = "L24117" category = general y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 5117 } name = "Magnan" picture = "L24118" category = general y = 1942 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 5119 } name = "Mer" picture = "L24120" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5120 } name = "Mirambeau" picture = "L24121" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1964 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 5121 } name = "Monnet" picture = "L24122" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1964 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 5122 } name = "Moyrand" picture = "L24123" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 5123 } name = "Nogues" picture = "L24124" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1964 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5124 } name = "Pagezy" picture = "L24125" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = engineer } leader = { id = { type = 6 id = 5125 } name = "Pegur" picture = "L24126" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5126 } name = "Pretelat" picture = "L24127" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1990 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5127 } name = "Priou" picture = "L24128" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 5128 } name = "Ravanell" picture = "L24129" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 1 trait = commando } leader = { id = { type = 6 id = 5129 } name = "Repiton-Preneuf" picture = "L24130" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5130 } name = "Réquin" picture = "L24131" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 5131 } name = "Revers" picture = "L24132" category = general y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 5 startyear = 1940 ry = 1964 skill = 3 } leader = { id = { type = 6 id = 5132 } name = "Rodz" picture = "L24133" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1964 skill = 2 trait = commando } leader = { id = { type = 6 id = 5133 } name = "Rondenay" picture = "L24134" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 5134 } name = "Salan" picture = "L24135" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1964 skill = 2 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 5135 } name = "Sevez" picture = "L24136" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5136 } name = "Simon" picture = "L24137" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5137 } name = "Soulas" picture = "L24138" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1964 skill = 1 trait = commando } leader = { id = { type = 6 id = 5138 } name = "Theodore" picture = "L24139" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 5140 } name = "Touzet du Vigier" picture = "L24141" category = general y = 1940 y = 1942 y = 1945 y = 1990 max_skill = 5 startyear = 1940 ry = 1964 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 5141 } name = "Vauthier" picture = "L24142" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5142 } name = "Verneau" picture = "L24143" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 2 trait = trickster } leader = { id = { type = 6 id = 5143 } name = "Weil" picture = "L24144" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 1 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 5146 } name = "Auboyneau" picture = "L24147" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 5147 } name = "Barois" picture = "L24148" category = admiral rank = 2 y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5148 } name = "Collinet" picture = "L24149" category = admiral y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5149 } name = "Colmay" picture = "L24150" category = admiral rank = 2 y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5151 } name = "d'Estienne d'Orves" picture = "L24152" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 5152 } name = "de Geffrier" picture = "L24153" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5154 } name = "de la Noë" picture = "L24155" category = admiral rank = 2 y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5155 } name = "de la Perrin" picture = "L24156" category = admiral y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5157 } name = "Escudier" picture = "L24158" category = admiral rank = 2 y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5161 } name = "Graziani" picture = "L24162" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5164 } name = "Leloup" picture = "L24165" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5165 } name = "Levasseur" picture = "L24166" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 5168 } name = "Pequin" picture = "L24169" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1964 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 5170 } name = "Schlumberger" picture = "L24171" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1964 skill = 1 trait = spotter } leader = { id = { type = 6 id = 5171 } name = "Stosskopf" picture = "L24172" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5172 } name = "Thierry d'Argenlieu" picture = "L24173" category = admiral y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 3 } leader = { id = { type = 6 id = 5173 } name = "Astier de Vilatte" picture = "L24174" category = commander y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1964 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 5174 } name = "Ballet" picture = "L24175" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5175 } name = "Baltus" picture = "L24176" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5176 } name = "Basset" picture = "L24177" category = commander y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5177 } name = "Bergeret" picture = "L24178" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 3 } leader = { id = { type = 6 id = 5178 } name = "Bernard" picture = "L24179" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5179 } name = "Bissagnet" picture = "L24180" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1964 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 5180 } name = "Bollier" picture = "L24181" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5181 } name = "Bouscat" picture = "L24182" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 5182 } name = "Cochet" picture = "L24184" category = commander y = 1940 y = 1943 y = 1945 y = 1990 max_skill = 5 startyear = 1940 ry = 1964 skill = 3 trait = carpet_bomber } leader = { id = { type = 6 id = 5183 } name = "Crozet" picture = "L24185" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5184 } name = "d'Arnaud de Vitrolles" picture = "L24186" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5185 } name = "d'Astier de la Vigerie" picture = "L24187" category = commander y = 1938 y = 1942 y = 1943 y = 1990 max_skill = 5 ry = 1964 skill = 4 trait = tank_buster } leader = { id = { type = 6 id = 5186 } name = "de Goys de Mezeyrac" picture = "L24188" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5187 } name = "de Rancourt" picture = "L24189" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5188 } name = "Davout d'Auerstadt" picture = "L24190" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5189 } name = "Dumont" picture = "L24191" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1990 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 5190 } name = "Duseigneur" picture = "L24192" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5191 } name = "Fourquet" picture = "L24193" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5192 } name = "Furst" picture = "L24194" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1964 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 5193 } name = "Gary" picture = "L24195" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1964 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 5194 } name = "Gervais" picture = "L24196" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5195 } name = "Hartemann" picture = "L24197" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5196 } name = "Jacob" picture = "L24198" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 5197 } name = "Jannekeyn" picture = "L24199" category = commander rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 4 ry = 1964 skill = 3 } leader = { id = { type = 6 id = 5199 } name = "Langer" picture = "L24201" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1964 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 5200 } name = "Lasserre" picture = "L24202" category = commander y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5201 } name = "Laurens" picture = "L24203" category = commander rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5202 } name = "Lecheres" picture = "L24204" category = commander y = 1943 y = 1945 y = 1946 y = 1990 max_skill = 5 startyear = 1943 ry = 1964 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 5203 } name = "Luguet" picture = "L24205" category = commander y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5204 } name = "Luizet" picture = "L24206" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1964 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 5205 } name = "Palewski" picture = "L24207" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 5206 } name = "Paskewicz" picture = "L24208" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5207 } name = "Pinsard" picture = "L24209" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 trait = old_guard trait = superior_tactician } leader = { id = { type = 6 id = 5208 } name = "Pouliquen" picture = "L24210" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5209 } name = "Roques" picture = "L24211" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 5210 } name = "Rossi" picture = "L24212" category = commander y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5211 } name = "Rousselot de Saint-Ceran" picture = "L24213" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5212 } name = "Roussy de Sales" picture = "L24214" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5213 } name = "Royer de Marancour" picture = "L24215" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5214 } name = "Savary" picture = "L24216" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5215 } name = "Sicard" picture = "L24217" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 5217 } name = "Vuillemin" picture = "L24219" category = commander y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 5 startyear = 1940 ry = 1964 skill = 3 trait = old_guard trait = carpet_bomber } leader = { id = { type = 6 id = 5218 } name = "Adeline" picture = "L24220" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1964 skill = 1 trait = engineer } leader = { id = { type = 6 id = 5219 } name = "Cazaud" picture = "L24221" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1964 skill = 2 trait = logistics_wizard trait = fortress_buster } leader = { id = { type = 6 id = 5220 } name = "Delange" picture = "L24222" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1964 skill = 1 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 5221 } name = "de Bricourt" picture = "L24223" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5223 } name = "Mirkin" picture = "L24225" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1964 skill = 1 trait = commando } leader = { id = { type = 6 id = 5224 } name = "Nollet" picture = "L24226" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1964 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5225 } name = "Cabanier" picture = "L24227" category = admiral y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1964 skill = 2 trait = spotter } leader = { id = { type = 6 id = 5226 } name = "Ortoli" picture = "L24228" category = admiral y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1964 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 5227 } name = "Louveau" picture = "L24229" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5228 } name = "Ginas" picture = "L24230" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1964 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 5163 } name = "Labord" picture = "L24164" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 5028 } name = "Carlès" picture = "L24027" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 5053 } name = "de Saint-Maurice" picture = "L24053" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 5166 } name = "Luc" picture = "L24167" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 5074 } name = "Francois M.J." picture = "L24075" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1964 skill = 2 experience = 21.7095 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 5006 } name = "Audet" picture = "L24005" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 3 ry = 1964 skill = 3 experience = 45.3606 trait = defensive_doctrine } leader = { id = { type = 6 id = 5216 } name = "Valin" picture = "L24218" category = commander rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 6 ry = 1964 skill = 3 experience = 42.0698 trait = superior_tactician } leader = { id = { type = 6 id = 5198 } name = "Jauneaud" picture = "L24200" category = commander rank = 2 y = 1930 y = 1939 y = 1940 y = 1990 max_skill = 4 ry = 1964 skill = 4 trait = superior_tactician } leader = { id = { type = 6 id = 5153 } name = "de Laborde" picture = "L24154" category = admiral rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 3 ry = 1964 skill = 1 experience = 11.0395 } leader = { id = { type = 6 id = 5162 } name = "Kahn" picture = "L24163" category = admiral rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 2 } leader = { id = { type = 6 id = 5100 } name = "Juin" picture = "L24101" category = general y = 1938 y = 1940 y = 1941 y = 1942 max_skill = 6 ry = 1964 skill = 4 experience = 108.2315 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 5007 } name = "Aymé" picture = "L24006" category = general y = 1930 y = 1943 y = 1946 y = 1990 max_skill = 4 ry = 1964 skill = 4 experience = 80.8811 trait = desert_fox } leader = { id = { type = 6 id = 5160 } name = "Godfroy" picture = "L24161" category = admiral rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 experience = 20.1109 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 5090 } name = "Guillaume" picture = "L24091" category = general y = 1938 y = 1942 y = 1944 y = 1990 max_skill = 5 ry = 1964 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 5032 } name = "Chardigny" picture = "L24031" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 5083 } name = "Giraud" picture = "L24084" category = general rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 6 ry = 1964 skill = 5 experience = 131.3006 trait = trickster trait = desert_fox } leader = { id = { type = 6 id = 5076 } name = "Gamelin" picture = "L24077" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1964 skill = 2 trait = defensive_doctrine trait = old_guard } minister = { id = { type = 9 id = 5001 } name = "Albert Lebrun" picture = "3871" position = HeadOfState category = social_liberal cabinet = replacement trait = 58 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5002 } name = "Albert Sarraut" picture = "5900" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5003 } name = "Pierre Etienne Flandin" picture = "M2003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5004 } name = "Vincent Auriol" picture = "5901" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 162 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5005 } name = "Marx Dormoy" picture = "M2005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 163 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5006 } name = "Joseph Paganon" picture = "M2006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5007 } name = "Maurice Gamelin" picture = "5902" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 5398 } name = "Maurice Gamelin" picture = "5902" position = HeadOfState category = social_liberal cabinet = replacement trait = 97 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 5008 } name = "Maurice Gamelin" picture = "5902" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 5009 } name = "François Darlan" picture = "M57002" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1924 ry = 1967 } minister = { id = { type = 9 id = 5010 } name = "Victor Denain" picture = "M2010" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5011 } name = "Maurice Thorez" picture = "M2011" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5012 } name = "Morvan Marchal" picture = "U66-1" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5013 } name = "Léon Blum" picture = "FRA-1" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5014 } name = "Charles Maurras" picture = "VIC-2" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 95 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5016 } name = "Edouard Daladier" picture = "2563" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5017 } name = "Joseph Paul-Boncour" picture = "M2049" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5018 } name = "Henri Philippe Pétain" picture = "2572" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1933 ry = 1950 } minister = { id = { type = 9 id = 5019 } name = "Henri Philippe Pétain" picture = "2572" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1950 } minister = { id = { type = 9 id = 5020 } name = "Daniel Mayer" picture = "M2023" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5021 } name = "Charles de Gaulle" picture = "2562" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5022 } name = "Felix Gouin" picture = "M2034" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 74 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5023 } name = "Paul Ramadier" picture = "M2035" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5024 } name = "Camille Chautemps" picture = "M2036" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 5025 } name = "Paul Reynaud" picture = "M2038" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5026 } name = "Georges Bidault" picture = "M2039" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 75 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 5027 } name = "Pierre Laval" picture = "M2040" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5028 } name = "André Marie" picture = "M2041" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5029 } name = "Edouard Herriot" picture = "M2042" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5030 } name = "Antoine Henri Queuille" picture = "M2043" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5031 } name = "Charles de Gaulle" picture = "2562" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5032 } name = "Jean-Marie Lattre de Tassigny" picture = "5903" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5033 } name = "Joseph Paul Boncour" picture = "M2049" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5034 } name = "Pierre Comert" picture = "M2050" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5035 } name = "Léon Blum" picture = "FRA-1" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5036 } name = "Yvon Delbos" picture = "M2048" position = ForeignMinister category = social_liberal cabinet = replacement trait = 166 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5037 } name = "Georges Bonnet" picture = "M2053" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5038 } name = "Edouard Daladier" picture = "2563" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 5039 } name = "Paul Reynaud" picture = "M2038" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5040 } name = "George Bidault" picture = "M2039" position = ForeignMinister category = market_liberal cabinet = replacement trait = 6 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5041 } name = "Pierre Laval" picture = "M2040" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5042 } name = "Antoine Henri Queuille" picture = "M2043" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5043 } name = "René Charron" picture = "M2059" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5044 } name = "Pierre Henri Watier" picture = "M2060" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5045 } name = "René Lucien Massigli" picture = "M2061" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 5046 } name = "Marcel Cachin" picture = "M2017" position = ForeignMinister category = stalinist cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5047 } name = "Marcel Gitton" picture = "M2020" position = ForeignMinister category = stalinist cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5048 } name = "Laurent Casenove" picture = "M2064" position = ForeignMinister category = stalinist cabinet = replacement trait = 5 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5049 } name = "Jacques Duclos" picture = "M2012" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5050 } name = "Maurice Bourges-Maunoury" picture = "M2066" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5051 } name = "Edouard Daladier" picture = "2563" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5053 } name = "Leon Jouhaux" picture = "M2070" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 19 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5054 } name = "Guy Mollet" picture = "M2071" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 107 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 5055 } name = "André Le Troquer" picture = "M2072" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5056 } name = "Raoul Dautry" picture = "M2073" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 11 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5057 } name = "Louis Loucheur" picture = "M2074" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 109 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5058 } name = "Albert Sarraut" picture = "5900" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 110 year = 1928 ry = 1999 } minister = { id = { type = 9 id = 5059 } name = "Marcel Hoden" picture = "M2076" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 54 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 5060 } name = "Charles de Gaulle" picture = "2562" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5061 } name = "Georges Bonnet" picture = "M2053" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 167 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5062 } name = "Jean Fabry" picture = "M2079" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5063 } name = "Joseph Louis Avenol" picture = "M2080" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 5065 } name = "Edouard Herriot" picture = "M2042" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 5066 } name = "Paul Marchandeau" picture = "M2083" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5067 } name = "André Marie" picture = "M2041" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 54 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5068 } name = "Antoine Henri Queuille" picture = "M2043" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5069 } name = "Louis Armand" picture = "M2086" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5070 } name = "Jules Romains" picture = "M2087" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5071 } name = "Robert Schumann" picture = "M2088" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5072 } name = "Edmond Michelet" picture = "M2089" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5073 } name = "René Pleven" picture = "M2090" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 5074 } name = "George Lévy" picture = "M2014" position = ArmamentMinister category = stalinist cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5075 } name = "Laurent Casenove" picture = "M2064" position = ArmamentMinister category = stalinist cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5076 } name = "Jean Jerome" picture = "M2093" position = ArmamentMinister category = stalinist cabinet = replacement trait = 10 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5077 } name = "Benoit Frachon" picture = "M2094" position = ArmamentMinister category = stalinist cabinet = replacement trait = 13 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5078 } name = "Auguste Lecoeur" picture = "M2095" position = ArmamentMinister category = stalinist cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5079 } name = "Daniel Renoult" picture = "M2096" position = ArmamentMinister category = stalinist cabinet = replacement trait = 11 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5080 } name = "Jacques de Guillebon" picture = "M2097" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5081 } name = "Pierre Auguste Chardigny" picture = "M2098" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5082 } name = "Julien Luchaire" picture = "M2099" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 26 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 5083 } name = "Adrien Tixier" picture = "M2100" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 112 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5084 } name = "Henri Bonnet" picture = "M2101" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5085 } name = "Paul Ramadier" picture = "M2035" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5086 } name = "Albert Lebrun" picture = "3871" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 5087 } name = "Jules Moch" picture = "M2104" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5088 } name = "Pierre Pené" picture = "M2105" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5089 } name = "Arthur Fontaine" picture = "M2106" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 5090 } name = "Henri Roy" picture = "M2107" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5091 } name = "Louis-Georges Mandel" picture = "M2108" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5092 } name = "Jean Maillet" picture = "M2109" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5093 } name = "Joseph Paganon" picture = "M2006" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5094 } name = "Gaston Alexandre Clauzel" picture = "M2111" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5095 } name = "René Nicolau" picture = "M2112" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5096 } name = "André Marie" picture = "M2041" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 23 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5097 } name = "Camille Chautemps" picture = "M2036" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5098 } name = "Robert Schumann" picture = "M2088" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5099 } name = "André Le Troquer" picture = "M2072" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 5100 } name = "Lucien Micol" picture = "M2015" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5101 } name = "Claudine Chomat" picture = "M2118" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 26 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 5102 } name = "Henri Gourdeaux" picture = "M2119" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5103 } name = "Jean-Marie Clamamus" picture = "M2120" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5104 } name = "Maurice Thorez" picture = "M2011" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5105 } name = "Eugene Dunoyer de Segonzac" picture = "M2122" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5106 } name = "Roger Salengro" picture = "M2123" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5107 } name = "Felix Gouin" picture = "M2034" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 5108 } name = "Daniel Mayer" picture = "M2023" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5109 } name = "André Le Troquer" picture = "M2072" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5110 } name = "Pierre Etienne Flandin" picture = "M2003" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5111 } name = "Maurice Delage" picture = "M2129" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5112 } name = "Aimé Lepercq" picture = "M2130" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5113 } name = "René Nicolau" picture = "M2112" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5114 } name = "Jacques Brunschwig" picture = "M2132" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5115 } name = "André Marie" picture = "M2041" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5116 } name = "Charles Luizet" picture = "5905" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5117 } name = "André de Wawrin-Passy" picture = "M2135" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5118 } name = "Roger Lantenois" picture = "M2136" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5119 } name = "André Boulloche" picture = "M2137" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 5120 } name = "Waldeck Rochet" picture = "M2016" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5121 } name = "Jean-Marie Clamamus" picture = "M2120" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 31 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5122 } name = "Henri Gourdeaux" picture = "M2119" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 28 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5123 } name = "Gustave Guéhenneux" picture = "M2141" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 27 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5124 } name = "Paul Repiton-Preneuf" picture = "M2142" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5125 } name = "Jean-Marie Lattre de Tassigny" picture = "5903" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5126 } name = "Maxime Weygand" picture = "5910" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 5127 } name = "Paul Le Gentilhomme" picture = "6373" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5128 } name = "Charles de Gaulle" picture = "2562" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5129 } name = "Pierre-Armand Billotte" picture = "M2151" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5130 } name = "Pierre Bourges-Maunory" picture = "M2152" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5131 } name = "Marcel Cachin" picture = "M2017" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 34 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5133 } name = "Jean-Marie Lattre de Tassigny" picture = "5903" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5134 } name = "Pierre Auguste Chardigny" picture = "M2098" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5135 } name = "Jean Bertin-Boussus" picture = "M2164" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5136 } name = "André Marty" picture = "M2018" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 42 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5137 } name = "Pierre Fabien" picture = "M2167" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 40 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5138 } name = "Maxime Weygand" picture = "5910" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 5139 } name = "Joseph Paul Boncour" picture = "M2170" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 47 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5140 } name = "Jean Gout" picture = "M2171" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5141 } name = "César Campinchi" picture = "M2173" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5142 } name = "Francois Pietri" picture = "M2176" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5143 } name = "Etienne Schlumberger" picture = "M2174" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5144 } name = "André Marty" picture = "M2018" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 46 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5145 } name = "Charles Tillon" picture = "M2180" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 47 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5146 } name = "Pierre Richard" picture = "M2181" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5147 } name = "Marcel Deat" picture = "M2183" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5148 } name = "Pierre Cot" picture = "M2184" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5149 } name = "Joseph Vuillemin" picture = "M2187" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5150 } name = "Guy La Chambre" picture = "M2188" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 52 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5151 } name = "Robert Rossi" picture = "M2191" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5152 } name = "Martial Valín" picture = "M2185" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5153 } name = "Raymond Roques" picture = "M2194" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 5154 } name = "Marcel Gitton" picture = "M2020" position = ChiefOfAir category = stalinist cabinet = replacement trait = 48 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5155 } name = "Charles Tillon" picture = "M2180" position = ChiefOfAir category = stalinist cabinet = replacement trait = 50 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5156 } name = "Robert Schumann" picture = "M2088" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5157 } name = "Maurice Dejean" picture = "M2202" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5158 } name = "René Pleven" picture = "M2090" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5159 } name = "Alphonse Georges" picture = "L24082" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 5160 } name = "Albert Lebrun" picture = "3871" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5399 } name = "Albert Lebrun" picture = "3871" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5161 } name = "Camille Chautemps" picture = "M2036" position = HeadOfState category = social_liberal cabinet = replacement trait = 68 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5162 } name = "Louis-Georges Mandel" picture = "M2108" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 73 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5163 } name = "Yvon Delbos" picture = "M2048" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5164 } name = "Henri-Honoré Giraud" picture = "L24084" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5165 } name = "Henri-Honoré Giraud" picture = "L24084" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5166 } name = "Charles-Emmanuel Mast" picture = "L24224" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5167 } name = "Marie-Pierre Koenig" picture = "L24107" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5168 } name = "Henri-Honoré Giraud" picture = "L24084" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5169 } name = "Robert Schumann" picture = "M2088" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5170 } name = "René Pleven" picture = "M2090" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 78 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 5171 } name = "Edgar Faure" picture = "M2219" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 73 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 5172 } name = "Antoine Pinay" picture = "M2220" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 5173 } name = "René Mayer" picture = "M2221" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 5174 } name = "Joseph Laniel" picture = "M2222" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 5175 } name = "Robert Schumann" picture = "M2088" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 5176 } name = "Pierre-Henri Teitgen" picture = "M2224" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5177 } name = "René Mayer" picture = "M2221" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 5178 } name = "Paul Ramadier" picture = "M2035" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 5179 } name = "Jules Moch" picture = "M2104" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 5180 } name = "Georges Bidault" picture = "M2039" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 5181 } name = "Antoine Henri Queuille" picture = "M2043" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 5182 } name = "Charles Brune" picture = "M2229" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 5183 } name = "Leon Martinaud-Deplat" picture = "M2230" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 5184 } name = "Robert Lecourt" picture = "M2231" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 5185 } name = "René Mayer" picture = "M2221" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 5186 } name = "Edgar Faure" picture = "M2219" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 5187 } name = "Leon Martinaud-Deplat" picture = "M2230" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 5188 } name = "Paul Ribeyre" picture = "M2235" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 5189 } name = "Vincent Auriol" picture = "5901" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 5190 } name = "François Darlan" picture = "M57002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 76 year = 1933 ry = 1967 } minister = { id = { type = 9 id = 5191 } name = "Paul Baudouin" picture = "M57003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5192 } name = "Marius Berliet" picture = "M57004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5193 } name = "Joseph Barthélemy" picture = "M57005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5194 } name = "Rene Bousquet" picture = "M57006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5195 } name = "Charles Huntziger" picture = "M57007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5196 } name = "Jean Marie Bergeret" picture = "M57010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5197 } name = "Pierre Laval" picture = "M57011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 5198 } name = "François Darlan" picture = "M57002" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1941 ry = 1967 } minister = { id = { type = 9 id = 5199 } name = "Charles André Weiss" picture = "M57013" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5200 } name = "Albert Thomas" picture = "M57014" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5201 } name = "Pierre Laval" picture = "M57011" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5202 } name = "Gabriel Hanoteaux" picture = "M57016" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5203 } name = "Henri de Jouvenel" picture = "M57017" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 5204 } name = "Arne Leroy" picture = "M57018" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 5205 } name = "Tulio Franco Franco" picture = "M57019" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5206 } name = "Lucien Lacaze" picture = "M57020" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5207 } name = "Robert Haas" picture = "M57021" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5208 } name = "Stephane Auphan" picture = "M57022" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 18 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5209 } name = "Paul Painleve" picture = "M57023" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 5210 } name = "Paul Mantoux" picture = "M57024" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 5211 } name = "François Darlan" picture = "M57002" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1940 ry = 1967 } minister = { id = { type = 9 id = 5212 } name = "Eduard Herriot" picture = "M57026" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5213 } name = "Pierre Laval" picture = "M57011" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5214 } name = "Marius Viple" picture = "M57028" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5215 } name = "René Bousquet" picture = "M57006" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5216 } name = "Raphael Alibert" picture = "M57030" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 5217 } name = "Gouffre de Lapradelle" picture = "M57031" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 5218 } name = "Pierre Laval" picture = "M57011" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5219 } name = "François Darlan" picture = "M57002" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1941 ry = 1967 } minister = { id = { type = 9 id = 5220 } name = "Eugene Bridoux" picture = "M57034" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5221 } name = "Eugene Bridoux" picture = "M57034" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5222 } name = "Jean Esteva" picture = "M57036" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5223 } name = "Jean Marie Abrial" picture = "M57037" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 5224 } name = "Maurice Jannekeyn" picture = "M57038" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5225 } name = "Henri de Jouvenel" picture = "M57017" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 65 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 5226 } name = "Gouffre de Lapradelle" picture = "M57031" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 5355 } name = "Xavier Vallat" picture = "6082" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 24 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 5356 } name = "Xavier Vallat" picture = "6082" position = ChiefOfStaff category = nazi cabinet = replacement trait = 37 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5357 } name = "Jean Fontenoy" picture = "6109" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 5358 } name = "Charles Maurras" picture = "6110" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 5359 } name = "Jean Fontenoy" picture = "6109" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5360 } name = "Jean-Marie Le Pen" picture = "6111" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 5361 } name = "Rene Binet" picture = "6112" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 5362 } name = "Rene Binet" picture = "6112" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 5363 } name = "Eugène Deloncle" picture = "6113" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5364 } name = "Eugène Deloncle" picture = "6113" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 5365 } name = "Renault Louis" picture = "8531" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 91 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5366 } name = "Robert Brasillach" picture = "6015" position = ForeignMinister category = nazi cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5367 } name = "Lucien Rebatet" picture = "5785" position = ForeignMinister category = nazi cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 5368 } name = "Maurice Pujo" picture = "6017" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 5369 } name = "Thierry Maulnier" picture = "6018" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5370 } name = "André Bayle" picture = "6019" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 5371 } name = "André Bayle" picture = "6019" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 5375 } name = "Jean-Marie Charles Abrial" picture = "7765" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5376 } name = "Jean Decoux" picture = "7766" position = ChiefOfNavy category = nazi cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5377 } name = "Charles Platon" picture = "7767" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 5378 } name = "Jean Decoux" picture = "7766" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 5381 } name = "Eugène Deloncle" picture = "6113" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 5382 } name = "Louis Germain-Martin" picture = "M2079" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 5383 } name = "Jean III" picture = "unknownminister" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1926 ry = 1999 } minister = { id = { type = 9 id = 5393 } name = "Marcel Deat" picture = "M2183" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 5395 } name = "Maurice Henri Gauche" picture = "9290" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1933 ry = 1947 } HeadOfState = { type = 9 id = 5398 } HeadOfGovernment = { type = 9 id = 5017 } ForeignMinister = { type = 9 id = 5041 } ArmamentMinister = { type = 9 id = 5062 } MinisterOfSecurity = { type = 9 id = 5093 } MinisterOfIntelligence = { type = 9 id = 5113 } ChiefOfStaff = { type = 9 id = 5125 } ChiefOfArmy = { type = 9 id = 5138 } ChiefOfNavy = { type = 9 id = 5009 } ChiefOfAir = { type = 9 id = 5196 } tech_team = { id = { type = 10 id = 5008 } name = "Kuhlmann" picture = "T1407" skill = 4 research_types = { chemistry management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 5011 } name = "Renault" picture = "T1410" skill = 7 research_types = { mechanics management industrial_engineering munitions vehicle_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 5015 } name = "SOMUA" picture = "T1415" skill = 6 research_types = { artillery mechanics industrial_engineering technical_efficiency vehicle_engineering } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 5012 } name = "Rhône-Poulenc" picture = "T1411" skill = 4 research_types = { chemistry general_equipment management industrial_engineering medicine } startyear = 1928 endyear = 1970 } tech_team = { id = { type = 10 id = 5006 } name = "F. & I. Joliot-Curie" picture = "T1405" skill = 7 research_types = { chemistry nuclear_physics nuclear_engineering mathematics } startyear = 1930 endyear = 1958 } tech_team = { id = { type = 10 id = 5007 } name = "Jean-Jacques Barre" picture = "T1406" skill = 5 research_types = { rocketry mathematics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 5013 } name = "Saint-Gobain" picture = "T1412" skill = 3 research_types = { chemistry mathematics } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 5025 } name = "Louis de Broglie" picture = "T1425" skill = 7 research_types = { nuclear_physics mathematics } startyear = 1924 endyear = 1970 } tech_team = { id = { type = 10 id = 5027 } name = "Bertrand Goldschmidt" picture = "T1427" skill = 7 research_types = { chemistry nuclear_physics nuclear_engineering mathematics } startyear = 1946 endyear = 1970 } tech_team = { id = { type = 10 id = 5036 } name = "Atelier de Construction de Puteaux" picture = "100122" skill = 7 research_types = { artillery mechanics chemistry } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 5005 } name = "FAMH" picture = "T1404" skill = 4 research_types = { artillery mechanics electronics training general_equipment } startyear = 1910 endyear = 1970 } tech_team = { id = { type = 10 id = 5009 } name = "Manufacture d'Armes de St.Etienne" picture = "T1408" skill = 6 research_types = { artillery training general_equipment munitions } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 5014 } name = "Schneider" picture = "100118" skill = 4 research_types = { mechanics electronics munitions vehicle_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 5001 } name = "Chantiers de Penhoët" picture = "T1400" skill = 5 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 5003 } name = "Arsenal de Brest" picture = "100117" skill = 7 research_types = { general_equipment naval_engineering technical_efficiency naval_artillery submarine_design } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 5042 } name = "A C de la Loire" picture = "100387" skill = 5 research_types = { general_equipment naval_engineering naval_artillery } startyear = 1890 endyear = 1940 } tech_team = { id = { type = 10 id = 5033 } name = "Nieuport" picture = "100119" skill = 7 research_types = { artillery mechanics electronics aeronautics } startyear = 1902 endyear = 1932 } tech_team = { id = { type = 10 id = 5010 } name = "Morane-Saulnier" picture = "T1409" skill = 4 research_types = { mechanics aeronautics aircraft_testing fighter_design } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 5002 } name = "Felix Amiot" picture = "T1401" skill = 5 research_types = { aeronautics aircraft_testing munitions bomber_design } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 5004 } name = "Emile Dewoitine" picture = "T1403" skill = 7 research_types = { general_equipment aeronautics aircraft_testing fighter_design } startyear = 1921 endyear = 1970 } tech_team = { id = { type = 10 id = 5032 } name = "Societe des Avions Marcel Bloch" picture = "100385" skill = 5 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1928 endyear = 1946 } tech_team = { id = { type = 10 id = 5026 } name = "Dassault Aviation" picture = "T1426" skill = 8 research_types = { electronics rocketry aeronautics technical_efficiency } startyear = 1947 endyear = 1970 } tech_team = { id = { type = 10 id = 5020 } name = "Marcel Gensoul" picture = "T1420" skill = 5 research_types = { naval_training carrier_tactics submarine_tactics large_taskforce_tactics seamanship } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 5017 } name = "Etienne Schlumberger" picture = "T1417" skill = 6 research_types = { centralized_execution naval_training large_taskforce_tactics } startyear = 1942 endyear = 1970 } tech_team = { id = { type = 10 id = 5024 } name = "Victor Denain" picture = "T1424" skill = 3 research_types = { training decentralized_execution combined_arms_focus bomber_tactics } startyear = 1920 endyear = 1945 } tech_team = { id = { type = 10 id = 5019 } name = "François d'Astier de la Vigerie" picture = "T1419" skill = 3 research_types = { training centralized_execution fighter_tactics piloting } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 5021 } name = "Martial Valin" picture = "T1421" skill = 6 research_types = { training fighter_tactics bomber_tactics piloting } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 5030 } name = "CEMAA" picture = "T1430" skill = 4 research_types = { training fighter_tactics bomber_tactics piloting } startyear = 1950 endyear = 1970 } tech_team = { id = { type = 10 id = 5040 } name = "Andre Laffargue" picture = "100645" skill = 7 research_types = { small_unit_tactics decentralized_execution individual_courage combined_arms_focus } startyear = 1926 endyear = 1951 } tech_team = { id = { type = 10 id = 5022 } name = "Maurice Gamelin" picture = "T1422" skill = 8 research_types = { large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1958 } tech_team = { id = { type = 10 id = 5023 } name = "Maxime Weygand" picture = "T1423" skill = 4 research_types = { large_unit_tactics centralized_execution individual_courage infantry_focus combined_arms_focus } startyear = 1930 endyear = 1950 } tech_team = { id = { type = 10 id = 5016 } name = "Charles de Gaulle" picture = "T1416" skill = 6 research_types = { management small_unit_tactics decentralized_execution individual_courage } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 5029 } name = "Alphonse Juin" picture = "T1429" skill = 6 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1942 endyear = 1961 } tech_team = { id = { type = 10 id = 5028 } name = "Raoul Salan" picture = "T1428" skill = 4 research_types = { centralized_execution individual_courage infantry_focus combined_arms_focus } startyear = 1948 endyear = 1960 } tech_team = { id = { type = 10 id = 5031 } name = "Ecole Militaire de Haute Montagne" picture = "100384" skill = 6 research_types = { artillery small_unit_tactics mountain_training } startyear = 1890 endyear = 1970 } team_slots = { 5009 5011 0 0 0 0 0 } manpower = 1735.6354 free = { } oil = 5176.5361 supplies = 0 rare_materials = 236.5480 metal = 80.5656 energy = 555.3079 money = 545.1953 consumer = 0.1360 supply = 0.8640 production = -0.0000 reinforcement = 0 upgrading = 0 transports = 378 escorts = 59 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1550 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1400 max_amphib_mod = 2 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.5600 peacetime_ic_mod = 0.5000 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 37 morale = -14 } cavalry = { defaultorganisation = 37 morale = -14 } motorized = { defaultorganisation = 37 morale = -14 } mechanized = { defaultorganisation = 25 morale = -14 } light_armor = { defaultorganisation = 27.5000 morale = -14 } armor = { defaultorganisation = 25 morale = -14 } paratrooper = { defaultorganisation = 40.7000 morale = -14 } marine = { softattack = 0.7000 defaultorganisation = 40.7000 morale = -14 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 40.7000 morale = -14 } garrison = { defaultorganisation = 37 morale = -14 } hq = { defaultorganisation = 25 morale = -14 } militia = { defaultorganisation = 37 morale = -14 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 30 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 30 } carrier = { range = 500 defaultorganisation = 15 morale = 10 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 10 } submarine = { range = 500 defaultorganisation = 15 morale = 15 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 15 } transport = { range = 500 defaultorganisation = 15 morale = 10 } light_carrier = { range = 500 defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 5 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.7000 morale = 14 } light_armor_brigade = { morale = 14 } heavy_armor = { defaultorganisation = 1.3000 morale = 14 } super_heavy_armor = { defaultorganisation = 2.5000 morale = 14 } armored_car = { defaultorganisation = 2.5000 morale = 14 } anti_air = { } police = { } engineer = { defaultorganisation = 1.7000 morale = 5 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 5 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } light_armor_brigade = { 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } floatplane = { 5 } infantry = { 9 8 7 6 5 } cavalry = { 7 } marine = { 3 2 } bergsjaeger = { 8 7 6 } militia = { 4 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } escort_carrier = { 2 1 } submarine = { 3 2 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 } light_armor_brigade = { 0 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } floatplane = { 0 1 } infantry = { 1 0 5 6 7 8 } cavalry = { 1 0 } marine = { 1 0 2 } bergsjaeger = { 1 0 6 7 } militia = { 0 3 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } escort_carrier = { 0 } submarine = { 0 1 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes carrier = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes light_armor_brigade = yes super_heavy_armor = yes police = yes engineer = yes cag = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.6000 port_strike = 0.5000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7000 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5500 amphibious_assault = 0.6000 sea_transport = 0.6500 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7500 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -8 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = -168.9993 frustration = 3 } relation = { tag = FRA value = 15.2000 } relation = { tag = GER value = -90.7983 frustration = 3 trade = yes } relation = { tag = HOL value = 95.1996 guaranteed = { year = 1936 month = may day = 26 hour = 0 } } relation = { tag = POR value = 29.2997 frustration = 3 } relation = { tag = ITA value = 50.0992 trade = yes } relation = { tag = SPA value = -200 } relation = { tag = SWE value = 34.6999 trade = yes } relation = { tag = JAP value = 50.0994 trade = yes } relation = { tag = CHI value = 50.0998 trade = yes } relation = { tag = POL value = 99 } relation = { tag = NOR value = -2.9000 } relation = { tag = BEL value = 70.3996 guaranteed = { year = 1936 month = may day = 5 hour = 0 } } relation = { tag = DEN value = -11.6000 } relation = { tag = SCH value = 44.0998 } relation = { tag = CUB value = 22.2998 } relation = { tag = GRE value = 50.0998 } relation = { tag = BUL value = 50.0997 trade = yes } relation = { tag = ROM value = 47.6999 } relation = { tag = IRE value = 19.3000 } relation = { tag = PER value = -49.8000 frustration = 3 } relation = { tag = AFG value = -102.4000 frustration = 3 } relation = { tag = BRA value = 50.0996 frustration = 3 trade = yes } relation = { tag = ARG value = 13.9000 } relation = { tag = MEX value = 16.4000 } relation = { tag = COL value = -2.7000 } relation = { tag = VEN value = 50.0998 trade = yes } relation = { tag = PRU value = -1.7002 frustration = 3 } relation = { tag = ECU value = 45.4997 trade = yes } relation = { tag = URU value = 25.1994 frustration = 3 trade = yes } relation = { tag = PAR value = 33.2999 } relation = { tag = BOL value = 16.2000 } relation = { tag = CHL value = 16.5000 } relation = { tag = NZL value = 137 } relation = { tag = CAN value = 146 trade = yes } relation = { tag = AST value = 146 trade = yes } relation = { tag = VIC value = -200 } relation = { tag = USA value = -85.8993 } relation = { tag = KOR value = -2.6000 } relation = { tag = ALB value = -102.4000 frustration = 3 } relation = { tag = SIA value = -99.8000 frustration = 3 } relation = { tag = MON value = 50.0998 trade = yes } relation = { tag = GUA value = -49.7000 frustration = 3 } relation = { tag = COS value = 16.5000 } relation = { tag = NIC value = -3.1000 frustration = 3 } relation = { tag = DOM value = -37.6002 frustration = 3 } relation = { tag = PHI value = 16.6000 } relation = { tag = BHU value = 149 } relation = { tag = EGY value = 47.0998 } relation = { tag = SAL value = -49.6000 frustration = 3 } relation = { tag = HAI value = 50.0998 } relation = { tag = HON value = -34.3002 frustration = 3 } relation = { tag = LIB value = -95.4000 } relation = { tag = LUX value = 116 trade = yes } relation = { tag = MTN value = 41 trade = yes } relation = { tag = NEP value = 149 } relation = { tag = OMN value = 149 } relation = { tag = PAN value = 21.2999 } relation = { tag = SER value = 149 } relation = { tag = SIK value = -102.8000 frustration = 3 } relation = { tag = SAF value = 143 trade = yes } relation = { tag = TIB value = -155.4000 frustration = 3 } relation = { tag = YEM value = 149 } relation = { tag = RUS value = 49 } relation = { tag = CGX value = -49.9000 frustration = 3 } relation = { tag = CSX value = -49.7000 frustration = 3 } relation = { tag = OTT value = -36.3003 frustration = 3 } relation = { tag = U02 value = -49.6000 frustration = 3 } relation = { tag = U03 value = -13.5999 } relation = { tag = U05 value = 71 } relation = { tag = U09 value = -5.0000 frustration = 3 } relation = { tag = U38 value = -2.4000 access = yes } relation = { tag = U50 value = 50.0997 trade = yes } relation = { tag = U66 value = 35 } relation = { tag = REB value = -3 } } ownedprovinces = { 738 731 734 735 732 736 733 727 737 728 729 981 982 943 944 942 984 985 974 978 980 975 971 972 973 976 959 957 922 920 1001 1002 996 1586 1585 1584 1583 1582 1581 1003 921 946 947 945 958 977 983 986 730 743 999 1000 1740 1743 1744 1730 2135 739 } controlledprovinces = { 738 731 734 735 736 727 737 728 982 984 985 974 980 975 971 976 959 957 1585 1584 1583 1581 946 945 958 743 999 1000 1740 1743 1744 2135 972 943 973 977 947 942 944 978 983 986 981 739 733 732 730 729 } nationalprovinces = { 85 90 87 86 94 89 81 82 80 70 84 79 67 40 77 71 78 74 75 69 68 62 65 66 54 63 105 107 104 100 52 51 49 59 50 99 45 55 60 61 37 38 39 57 58 42 43 44 47 72 73 93 48 95 64 91 83 88 106 96 97 76 98 103 92 102 53 46 41 56 101 727 718 719 720 721 722 723 724 725 726 717 728 729 730 731 732 733 734 735 736 737 738 739 743 740 741 742 744 745 746 747 748 942 943 944 945 946 947 971 972 973 974 975 976 977 978 980 981 982 983 984 985 986 948 949 950 951 957 958 959 960 961 962 965 966 967 968 970 } claimedprovinces = { 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 743 740 741 742 744 745 746 747 748 749 907 914 915 917 918 920 921 922 923 926 927 942 943 944 945 946 947 949 951 957 958 959 960 961 962 965 966 967 968 970 971 972 973 974 975 976 977 978 980 981 982 983 984 985 986 833 1001 1002 1003 996 999 1000 2000 1752 1767 1768 1581 1582 1583 1584 1585 1586 1730 1740 1743 1744 2135 715 716 913 916 987 988 989 } techapps = { 7600 7610 2650 2290 2300 2310 2800 2510 1010 1020 1030 1220 1230 5700 5710 5010 5810 5820 5050 5830 5060 5800 5080 5090 5310 54010 54020 54030 5316 5326 5470 5480 5600 5610 5620 5630 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3160 3210 3220 3230 3240 3250 3260 3410 3420 3430 3440 3450 3456 3460 3470 3510 12110 12120 3610 3620 3630 3640 3310 3320 3330 3340 3720 3730 3736 3740 3750 3900 3810 3820 4010 4020 4300 4320 14000 8010 8020 8030 8040 8050 8060 8070 8080 82300 82500 8500 8510 8550 8900 8910 8920 8930 8940 8100 8110 8120 8150 8160 8200 8210 9030 9020 9010 9040 2520 1040 1990 12100 6300 6310 6340 4290 4030 4570 1110 8520 5020 1050 1370 2030 1580 1240 199130 9050 1590 5070 } inventions = { 3000027 } blueprints = { 7550 8170 5320 } deactivate = { 81300 6010 6100 6200 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 72127 } project = { type = 17 id = 5320 } tech_team = { type = 10 id = 5011 } progress = 100 progress = 100 progress = 100 progress = 59.5252 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 84775 } project = { type = 17 id = 2320 } tech_team = { type = 10 id = 5009 } progress = 100 progress = 100 progress = 87.1353 progress = 0 progress = 0 status = "ongoing" } leadertable = { } navalunit = { id = { type = 13500 id = 149 } name = "1ère Flotte de Sous-marins" location = 728 prevprov = 2194 home = 728 base = 728 mission = { task = 1 location = 2191 } morale = 0.0010 leader = { id = { type = 6 id = 5159 } name = "Gensoul" tag = FRA picture = "L24160" category = admiral rank = 1 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 6 ry = 1964 skill = 3 experience = 44.6569 trait = spotter } division = { id = { type = 13500 id = 138 } name = "4ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.4200 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 13500 id = 139 } name = "3ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.8100 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 13500 id = 137 } name = "Guichen" flag = 41012 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.7200 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 13500 id = 136 } name = "Primauguet" flag = 41012 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 92.3101 100 65.5200 65 60 24.7627 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 13500 id = 135 } name = "Flandre" flag = 41012 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.6600 0 0.9000 1.2000 24 29 1 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } division = { id = { type = 13500 id = 134 } name = "Languedoc" flag = 41012 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 26.2711 0 0.9000 1.2000 24 29 1 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } division = { id = { type = 13500 id = 133 } name = "Gascogne" flag = 41012 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.9900 0 0.9000 1.2000 24 29 1 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } division = { id = { type = 13500 id = 132 } name = "Normandie" flag = 41012 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.8400 0 0.9000 1.2000 24 29 1 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } division = { id = { type = 13500 id = 124 } name = "Dupleix" flag = 41012 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.9300 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 13500 id = 144 } name = "Tourville" flag = 41012 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 97.5734 100 65.5200 65 60 25.0166 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 13500 id = 119 } name = "Béarn" flag = 41524 mod = { 27 27 2 0 140 -1 0 0 0 } all = { 80.0520 100 35.2800 35 40 23.6059 0 1.3000 1 22 25 7 0 0 0 1 1 } naval = { 10 6 6 0.3800 80 33 2 8 1 1 0 9500 0 } } division = { id = { type = 13500 id = 145 } name = "5ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 97 100 65.5200 65 60 30.6000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 13500 id = 121 } name = "Lorraine" flag = 41012 mod = { 21 21 3 2 140 -1 0 0 0 } brig = { 22 30 0 0 0 0 5 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.9300 0 0.9000 1.2000 21 28 2 0 0 0 1 1 } naval = { 5 3 4 0.3700 90 28 17 2 18 8 0 7500 0 } } division = { id = { type = 13500 id = 146 } name = "6ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.6600 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 13500 id = 122 } name = "Provence" flag = 41012 mod = { 21 21 3 2 140 -1 0 0 0 } brig = { 22 30 0 0 0 0 5 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.9300 0 0.9000 1.2000 21 28 2 0 0 0 1 1 } naval = { 5 3 4 0.3700 90 28 17 2 18 8 0 7500 0 } } division = { id = { type = 13500 id = 123 } name = "Bretagne" flag = 41012 mod = { 21 21 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.9900 0 0.9000 1.2000 21 29 1 0 0 0 1 1 } naval = { 5 3 4 0.3700 90 28 17 2 18 8 0 7500 0 } } } navalunit = { id = { type = 13500 id = 179 } name = "1ère Flotte de Croiseur-Sousmarins" location = 728 prevprov = 2194 home = 728 base = 728 mission = { task = 1 location = 2194 } morale = 0.0010 leader = { id = { type = 6 id = 5156 } name = "Decoux" tag = FRA picture = "L24157" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 2 experience = 22.8890 trait = old_guard trait = seawolf } division = { id = { type = 13500 id = 180 } name = "Surcouf" flag = 42036 mod = { 29 29 0 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 25.2000 25 45 24.9026 0 0.6000 0.7000 18 25 1 0 0 0 1 1 } naval = { 5 3 4 0.2500 1.5000 38 6 3 5 1 0 15500 0 } } division = { id = { type = 13500 id = 181 } name = "Jean Bart" flag = 42036 mod = { 29 29 0 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 95.7088 100 25.2000 25 45 28.3516 0 0.6000 0.7000 18 25 1 0 0 0 1 1 } naval = { 5 3 4 0.2500 1.5000 38 6 3 5 1 0 15500 0 } } division = { id = { type = 13500 id = 182 } name = "Perroud" flag = 42036 mod = { 29 29 0 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 25.2000 25 45 30.2100 0 0.6000 0.7000 18 25 1 0 0 0 1 1 } naval = { 5 3 4 0.2500 1.5000 38 6 3 5 1 0 15500 0 } } division = { id = { type = 13500 id = 154 } name = "4ème Flottille de Sous-Marins" flag = 42036 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 64 100 25.2000 25 45 29.5500 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 13500 id = 153 } name = "3ème Flottille de Sous-Marins" flag = 42036 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 94.6241 100 25.2000 25 45 22.4409 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 13500 id = 152 } name = "2ème Flottille de Sous-Marins" flag = 42036 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2000 25 45 29.5365 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 13500 id = 151 } name = "1ère Flottille de Sous-Marins" flag = 42036 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 80.1218 100 25.2000 25 45 19.1393 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 4712 id = 10766 } name = "3e Flottille de Sous-marins" flag = 42036 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 97.5456 100 25.2000 25 45 20.5557 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 4712 id = 10765 } name = "2e Flottille de Sous-marins" flag = 42036 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 25.2000 25 45 30.4800 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 13500 id = 159 } name = "8ème Flottille de Sous-Marins" flag = 42036 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2000 25 45 30.6600 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } } navalunit = { id = { type = 13500 id = 165 } name = "1ère Flotte de Convois" location = 728 prevprov = 2194 home = 728 base = 728 morale = 0.0010 leader = { id = { type = 6 id = 5145 } name = "Abrial" tag = FRA picture = "L24146" category = admiral rank = 2 y = 1930 y = 1939 y = 1940 y = 1990 max_skill = 4 ry = 1964 skill = 3 experience = 40.6653 trait = superior_tactician } division = { id = { type = 13500 id = 167 } name = "2ème Flottille de Convois" flag = 41012 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.2800 35 40 30.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13500 id = 169 } name = "4ème Flottille de Convois" flag = 41012 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.2800 35 40 30.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 4712 id = 9914 } name = "9ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.3600 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 13500 id = 166 } name = "1ère Flottille de Convois" flag = 41012 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.2800 35 40 30.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 4712 id = 14340 } name = "11ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 0 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } } navalunit = { id = { type = 4712 id = 2179 } name = "1re Escadre" location = 728 prevprov = 2194 home = 728 base = 728 mission = { startdate = { year = 1936 month = june day = 15 hour = 1 } task = 1 location = 728 } morale = 0.5000 leader = { id = { type = 6 id = 5158 } name = "Esteva" tag = FRA picture = "L24159" category = admiral rank = 1 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1964 skill = 2 experience = 20.2911 trait = seawolf } division = { id = { type = 13500 id = 158 } name = "7ème Flottille de Sous-Marins" flag = 42036 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2000 25 45 17.1000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 13500 id = 157 } name = "6ème Flottille de Sous-Marins" flag = 42036 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2000 25 45 30.3600 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 13500 id = 156 } name = "5ème Flottille de Sous-Marins" flag = 42036 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2000 25 45 30.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 4712 id = 38788 } name = "Dupetit-Thours" flag = 41012 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 0.2100 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 4712 id = 39365 } name = "Gloire" flag = 41012 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 32.7603 100 65.5200 65 60 0.0842 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } navalunit = { id = { type = 4712 id = 2181 } name = "2e Escadre" location = 728 prevprov = 2194 home = 728 base = 728 mission = { startdate = { year = 1936 month = june day = 15 hour = 1 } task = 1 location = 728 } morale = 0.5000 leader = { id = { type = 6 id = 5150 } name = "Darlan" tag = FRA picture = "L24151" category = admiral rank = 0 y = 1929 y = 1932 y = 1936 y = 1939 max_skill = 6 ry = 1957 skill = 3 trait = superior_tactician } division = { id = { type = 4712 id = 11649 } name = "10ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 13500 id = 131 } name = "La Galissonnière" flag = 41012 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 13500 id = 120 } name = "1ère Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 13500 id = 143 } name = "Jeanne d'Arc" flag = 41012 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 13500 id = 125 } name = "2ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } navalunit = { id = { type = 4712 id = 2183 } name = "3e Escadre" location = 728 home = 728 base = 728 morale = 0.5000 leader = { id = { type = 6 id = 5169 } name = "Richard" tag = FRA picture = "L24170" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 trait = old_guard trait = superior_tactician } division = { id = { type = 13500 id = 161 } name = "Duquesne" flag = 41012 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 13500 id = 162 } name = "Colbert" flag = 41012 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 13500 id = 163 } name = "Suffren" flag = 41012 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 13500 id = 147 } name = "7ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 13500 id = 148 } name = "8ème Flottille de Contre-Torpilleurs" flag = 41012 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 13500 id = 164 } name = "Emil Bertin" flag = 41012 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } landunit = { id = { type = 4712 id = 42414 } name = "1er Corps d'Armée" location = 981 prevprov = 983 home = 981 mission = { type = attack target = 988 percentage = 1 night = yes startdate = { year = 1938 month = december day = 5 hour = 0 } task = 1 location = 988 } morale = 0.5000 leader = { id = { type = 6 id = 5050 } name = "de la Porte du Theil" tag = FRA picture = "L24050" category = general rank = 1 y = 1930 y = 1938 y = 1939 y = 1990 max_skill = 4 ry = 1964 skill = 3 experience = 65.9554 trait = defensive_doctrine trait = desert_fox trait = hills_fighter } division = { id = { type = 4712 id = 42388 } name = "Spahi d'Afrique" flag = 34868 mod = { 1 1 8 0 1 9 0 0 0 } all = { 96.2878 100 66.0399 67 16 4.8942 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 46495 } name = "5e Escadre" location = 728 prevprov = 2194 home = 728 base = 728 mission = { task = 1 location = 2181 } morale = 0.5000 leader = { id = { type = 6 id = 5167 } name = "Muselier" tag = FRA picture = "L24168" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 2 experience = 22.7166 trait = spotter } division = { id = { type = 4712 id = 37972 } name = "Marsellaise" flag = 41012 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 0.3600 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 4712 id = 41363 } name = "Montcalm" flag = 41012 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.5200 65 60 0.6300 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } landunit = { id = { type = 4712 id = 51356 } name = "4e Corps d'Armée" location = 943 prevprov = 947 home = 943 mission = { task = 1 location = 943 } morale = 0.5000 leader = { id = { type = 6 id = 5081 } name = "Georges" tag = FRA picture = "L24082" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1964 skill = 3 experience = 66.3093 trait = defensive_doctrine } division = { id = { type = 4712 id = 42791 } name = "Division de Benevoles" flag = 34868 mod = { 0 0 7 0 0 8 0 0 0 } all = { 100 100 52.6082 67 16 6.2368 0.5759 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.7000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 65913 } name = "13e Corps d'Armée" location = 734 prevprov = 735 home = 734 mission = { type = anti_partisan_duty target = 734 percentage = 1 night = yes startdate = { year = 1938 month = december day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5144 } name = "Weygand" tag = FRA picture = "L24145" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1964 skill = 3 experience = 45.5624 trait = defensive_doctrine trait = old_guard } division = { id = { type = 4712 id = 65817 } name = "2eme Division Tirailleurs Algeriens" flag = 34868 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 59.0976 57 21 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 65836 } name = "10e Corps d'Armée" location = 737 prevprov = 737 home = 737 mission = { type = anti_partisan_duty target = 737 percentage = 1 night = yes startdate = { year = 1938 month = december day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5054 } name = "de Verdillac" tag = FRA picture = "L24054" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 2 experience = 27.8792 trait = defensive_doctrine } division = { id = { type = 4712 id = 65815 } name = "1eme Division Spahi" flag = 34868 mod = { 1 1 7 0 1 8 0 0 0 } all = { 100 100 62.7615 67 16 0 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 65911 } name = "12e Corps d'Armée" location = 739 prevprov = 737 home = 739 mission = { type = anti_partisan_duty target = 739 percentage = 1 night = yes startdate = { year = 1938 month = december day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5035 } name = "Colson" tag = FRA picture = "L24034" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1964 skill = 2 trait = defensive_doctrine } division = { id = { type = 4712 id = 65818 } name = "3eme Division Tirailleurs Algeriens" flag = 34868 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 24.0670 57 21 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 65909 } name = "11e Corps d'Armée" location = 978 prevprov = 978 home = 978 mission = { type = anti_partisan_duty target = 978 percentage = 1 night = yes startdate = { year = 1938 month = september day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5089 } name = "Grandsard" tag = FRA picture = "L24090" category = general rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 4 ry = 1964 skill = 3 experience = 56.4221 } division = { id = { type = 4712 id = 65816 } name = "1eme Division Tirailleurs Algeriens" flag = 34868 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 59.0976 57 21 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 69209 } name = "12e Corps d'Armée" location = 942 prevprov = 942 home = 942 mission = { type = anti_partisan_duty target = 942 percentage = 1 night = yes startdate = { year = 1938 month = october day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5222 } name = "Mast" tag = FRA picture = "L24224" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1964 skill = 2 experience = 35.3680 trait = logistics_wizard } division = { id = { type = 4712 id = 69033 } name = "3eme Division Legion etrangere" flag = 34868 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 67.4626 67 16 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 69211 } name = "14e Corps d'Armée" location = 977 prevprov = 977 home = 977 mission = { type = anti_partisan_duty target = 977 percentage = 1 night = yes startdate = { year = 1938 month = november day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5118 } name = "Martin" tag = FRA picture = "L24119" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 5 ry = 1964 skill = 3 experience = 42.6727 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 69034 } name = "4eme Division Legion etrangere" flag = 34868 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 50.3917 67 16 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 10.5000 } landunit = { id = { type = 4712 id = 77762 } name = "15e Corps d'Armée" location = 980 prevprov = 980 home = 980 mission = { type = anti_partisan_duty target = 980 percentage = 1 night = yes startdate = { year = 1938 month = december day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5001 } name = "Ardant du Picq" tag = FRA picture = "L24000" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 experience = 28.5163 trait = logistics_wizard } division = { id = { type = 4712 id = 77628 } name = "2eme Division Spahi" flag = 34868 mod = { 1 1 7 0 1 8 0 0 0 } all = { 100 100 46.0498 67 16 0 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } dig_in = 7.5000 } landunit = { id = { type = 4712 id = 81945 } name = "19e Corps d'Armée" location = 959 prevprov = 959 home = 959 mission = { type = anti_partisan_duty target = 959 percentage = 1 night = yes startdate = { year = 1938 month = december day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5011 } name = "Bertin-Boussus" tag = FRA picture = "L24010" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 trait = logistics_wizard } division = { id = { type = 4712 id = 81765 } name = "5eme Division Legion etrangere" flag = 34868 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 42.9810 67 16 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 7.5000 } landunit = { id = { type = 4712 id = 84406 } name = "15e Corps d'Armée" location = 944 prevprov = 944 home = 944 mission = { type = anti_partisan_duty target = 944 percentage = 1 night = yes startdate = { year = 1938 month = december day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5139 } name = "Touchon" tag = FRA picture = "L24140" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1964 skill = 1 trait = offensive_doctrine } division = { id = { type = 4712 id = 42390 } name = "Chasseurs d'Afrique" flag = 34868 mod = { 1 1 8 0 1 9 0 0 0 } all = { 97.3386 100 40.9175 67 16 3.6846 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } dig_in = 1.5000 } landunit = { id = { type = 4712 id = 52704 } name = "5e Corps d'Armée" location = 946 prevprov = 946 home = 946 mission = { type = attack target = 922 percentage = 1 night = yes startdate = { year = 1938 month = december day = 11 hour = 1 } task = 1 location = 922 } morale = 0.5000 leader = { id = { type = 6 id = 5094 } name = "Huntziger" tag = FRA picture = "L24095" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1964 skill = 2 experience = 29.3576 trait = logistics_wizard trait = defensive_doctrine trait = hills_fighter } movetime = { year = 1939 month = february day = 24 hour = 16 } movement = { 922 } division = { id = { type = 13500 id = 109 } name = "85ème Division d'Infanterie d'Afrique" flag = 34868 mod = { 0 0 8 0 0 9 0 0 0 } all = { 94.4108 100 32.6595 67 16 25.7647 0.7799 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } division = { id = { type = 13500 id = 106 } name = "82ème Division d'Infanterie d'Afrique" flag = 34868 mod = { 0 0 8 0 0 9 0 0 0 } all = { 94.9029 100 45.4946 67 16 36.4507 0.6868 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } hour = 768 } landunit = { id = { type = 4712 id = 45075 } name = "3e Corps d'Armée" location = 728 prevprov = 728 home = 728 mission = { type = anti_partisan_duty target = 728 percentage = 1 night = yes startdate = { year = 1938 month = december day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5037 } name = "Corap" tag = FRA picture = "L24036" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 6 ry = 1964 skill = 3 experience = 66.2962 trait = defensive_doctrine trait = urban_fighter } division = { id = { type = 13500 id = 105 } name = "81ème Division d'Infanterie d'Afrique" flag = 34868 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 53.9969 67 16 23.0035 0.8151 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 81943 } name = "14e Corps d'Armée" location = 943 prevprov = 943 home = 943 morale = 0.5000 leader = { id = { type = 6 id = 5069 } name = "Fagalde" tag = FRA picture = "L24070" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1964 skill = 3 experience = 40.4746 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 81766 } name = "6eme Division Legion etrangere" flag = 34868 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 34.6117 67 16 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 59860 } name = "2eme Division Legion etrangere" flag = 34868 mod = { 0 0 9 0 0 10 0 0 0 } all = { 96.5904 100 34.3102 67 16 14.0075 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 43241 } name = "1er Corps d'Armée" location = 735 prevprov = 736 home = 735 mission = { type = anti_partisan_duty target = 735 percentage = 1 night = yes startdate = { year = 1939 month = january day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5105 } name = "Koeltz" tag = FRA picture = "L24106" category = general rank = 2 y = 1937 y = 1939 y = 1943 y = 1990 max_skill = 5 ry = 1964 skill = 3 experience = 58.9463 trait = offensive_doctrine } division = { id = { type = 4712 id = 42790 } name = "Division de Vengence" flag = 34868 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 25.2885 67 16 6.6112 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 77764 } name = "16e Corps d'Armée" location = 945 prevprov = 945 home = 945 mission = { type = anti_partisan_duty target = 945 percentage = 1 night = yes startdate = { year = 1939 month = january day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5114 } name = "Laure" tag = FRA picture = "L24115" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1964 skill = 2 experience = 22.7667 trait = defensive_doctrine } division = { id = { type = 4712 id = 77629 } name = "1eme Division Tirailleurs Taureg" flag = 34868 mod = { 11 11 4 0 11 5 0 0 0 } all = { 93.8238 100 26.0670 57 21 3.9924 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 55690 } name = "7e Corps d'Armée" location = 743 prevprov = 743 home = 743 mission = { type = anti_partisan_duty target = 743 percentage = 1 night = yes startdate = { year = 1939 month = january day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5098 } name = "Jeannel" tag = FRA picture = "L24099" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 3 experience = 43.4943 trait = defensive_doctrine } division = { id = { type = 4712 id = 42391 } name = "Milice d'Algers" flag = 34868 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 15.0682 57 21 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 88635 } name = "9e Corps d'Armée" location = 727 prevprov = 727 home = 727 mission = { type = anti_partisan_duty target = 727 percentage = 1 night = yes startdate = { year = 1939 month = january day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5042 } name = "de Bazelaire de Ruppiere" tag = FRA picture = "L24041" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 2 experience = 24.8952 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 88348 } name = "1eme Division Tirailleurs Senegalese" flag = 34868 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 38.6781 57 21 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landdivision = { id = { type = 4712 id = 59859 } name = "1eme Division Legion etrangere" date = { year = 1939 month = january day = 26 hour = 0 } country = "FRA" redep_unit_leader = { type = 6 id = 5042 } redep_unit_name = "8e Corps d'Armée" redep_unit_id = { type = 4712 id = 59893 } flag = 34864 mod = { 0 0 9 0 0 10 727 944 0 } all = { 100 100 34.6918 67 16 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } landdivision = { id = { type = 4712 id = 88347 } name = "2eme Division Spahi" date = { year = 1939 month = january day = 26 hour = 0 } country = "FRA" redep_unit_name = "6e Corps d'Armée" redep_unit_id = { type = 4712 id = 88633 } flag = 34864 mod = { 1 1 7 0 1 8 727 743 0 } all = { 100 100 34.2292 67 16 0 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } landdivision = { id = { type = 4712 id = 88350 } name = "3eme Division Tirailleurs Senegalese" date = { year = 1939 month = january day = 26 hour = 0 } country = "FRA" redep_unit_name = "20e Corps d'Armée" redep_unit_id = { type = 4712 id = 88637 } flag = 34864 mod = { 11 11 4 0 11 5 727 947 0 } all = { 100 100 29.2941 57 21 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } landdivision = { id = { type = 4712 id = 88349 } name = "2eme Division Tirailleurs Senegalese" date = { year = 1939 month = january day = 26 hour = 0 } country = "FRA" redep_unit_name = "21e Corps d'Armée" redep_unit_id = { type = 4712 id = 88639 } flag = 34864 mod = { 11 11 4 0 11 5 727 943 0 } all = { 100 100 29.2941 57 21 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } landdivision = { id = { type = 4712 id = 77631 } name = "3eme Division Tirailleurs Taureg" date = { year = 1939 month = january day = 26 hour = 0 } country = "FRA" redep_unit_leader = { type = 6 id = 5032 } redep_unit_name = "17e Corps d'Armée" redep_unit_id = { type = 4712 id = 77766 } flag = 34864 mod = { 11 11 4 0 11 5 727 957 0 } all = { 100 100 40.3559 57 21 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } landdivision = { id = { type = 4712 id = 42389 } name = "Les Zouaves" date = { year = 1939 month = january day = 26 hour = 0 } country = "FRA" redep_unit_leader = { type = 6 id = 5083 } redep_unit_name = "2e Corps d'Armée" redep_unit_id = { type = 4712 id = 43669 } flag = 34864 mod = { 11 11 4 0 11 5 727 986 0 } all = { 82.5895 100 10.5174 57 21 12.3048 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } landdivision = { id = { type = 4712 id = 77630 } name = "2eme Division Tirailleurs Taureg" date = { year = 1939 month = february day = 4 hour = 0 } country = "FRA" redep_unit_leader = { type = 6 id = 5076 } redep_unit_name = "18e Corps d'Armée" redep_unit_id = { type = 4712 id = 79854 } flag = 34864 mod = { 11 11 4 0 11 5 727 973 0 } all = { 100 100 20.1438 57 21 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } wardates = { POR = { year = 1938 month = december day = 4 hour = 0 } SPA = { year = 1938 month = december day = 4 hour = 0 } VIC = { year = 1938 month = december day = 4 hour = 0 } U09 = { year = 1938 month = december day = 4 hour = 0 } U11 = { year = 1937 month = may day = 26 hour = 0 } } SpyInfo = { country = "FRA" NumberOfSpies = 11 } } country = { tag = GER ai = { switch = no flags = { ANARCHISM = 1 bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 do_not_demob = 0 foreign_volunteers = 0 infra_investment_1 = 0 infra_investment_2 = 0 infra_investment_3 = 0 jequipx = 0 LEAVE_CENTRAL = 1 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 1 MOB8 = 1 MOB9 = 1 NAVAL_TREATY_VIOLATION = 1 noreinf = 0 press_censorship = 1 purges_army = 0 READ_2600038 = 0 READ_2600039 = 1 recruitment_campaign = 0 reinf = 1 RES = 1 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_propaganda = 1 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { FRA = 250 RUS = 0.0100 SER = 250 BEL = 250 LUX = 150 HOL = 250 SCH = 250 ROM = 250 MTN = 250 } max_garrison_prop = 0.3500 min_garrison_prop = 0.1000 evac_islands = yes use_offensive_supply = yes neutrality = 0 war = 50 ferocity = no reinforcement = 1 upgrading = 0 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.8000 spyprefsdata = { NumberOfSpies = 20 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = U08 } spyprefsdata = { country_priorities = 10 steal_blueprint = 5 smear_campaign = 10 sabotage_industry = 1 country = FRA } spyprefsdata = { country_priorities = 3 steal_blueprint = 2 smear_campaign = 3 sabotage_industry = 1 found_partisans = 1 country = RUS } } strat_redeploy_threshold = 50 max_redeploying = 0.0500 max_fuel_offensive = 100 liberate = { BEL HOL DEN NOR SPA POR SCH ITA ENG ROM BUL GRE FIN POL CZE } exp_force_ratio = 0 exp_force_ratios = { } admiral = { target = { } core = { 2692 2693 2696 2718 2719 } base = { 152 153 154 1328 } ignore = { "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { cancel_deal_threshold = 4 } tech_sharing = { } invasion = { base = 0.1000 random = 1 coastal = 0.2000 beach = 0.1000 distance = 0.1000 max_distance = 100 max_staging_distance = 100 pocket = 20 island = 0.1000 enemy = 1 adjacentenemy = 0.5000 air_base = 1.5000 naval_base = 1 air_support = 0.1000 ignore = no invasion = yes help_allies = no redirect = nearest target = { 275 = 100 525 = 10 524 = 10 521 = 10 } } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 3 airsuperioritylosstolerance = 0.8000 groundattacklosstolerance = 1 groundattackdesirability = 2 interdictionlosstolerance = 1.5000 inderdictiondesirability = 1 logisticalstrikelosstolerance = 1.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 4 runwaycrateringlosstolerance = 1 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 1 strategicstriketolerance = 1 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 5 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1 installationstrikeefficency = 0.0100 installationstrikedesirability = 1 navalstriketolerance = 1 navalstrikedesirability = 10 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 0 min_mission_strength_org = 0.5000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0.1000 revolt_risk_mult = 0.1000 beach = 5 reserves = 2 capital = 2 human_border = 5 war_target = 5 opposing_alliance = 0 claim_threat = 0 unstable_border = 0 war_zone_odds = 1 home_multiplier = 1 overseas_multiplier = 0 home_peace_cap = 250 country_priorities = { DEN = -1 U09 = 1 FRA = 50 RUS = 50 BEL = 20 SCH = 10 HOL = 20 POL = 50 U11 = 50 VIC = 50 } province_priorities = { 114 = 5 115 = 5 } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 67 cavalry = 7 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 4 militia = 5 multi_role = 0 interceptor = 3 strategic_bomber = 1 tactical_bomber = 2 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 2 heavy_cruiser = 0 battlecruiser = 0 destroyer = 4 carrier = 0 escort_carrier = 0 submarine = 4 nuclear_submarine = 0 transport = 1 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 30 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 10 heavy_armor = 10 super_heavy_armor = 10 armored_car = 10 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 15 sp_anti_air = 0 medium_armor = 0 floatplane = 10 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 10 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.8000 owned = 0.5000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 front_leader_home = 100 reserve_prop = 0 panic_ratio_vs_ai = 1.7500 panic_ratio_vs_human = 1.2500 base_attack_odds = 1.0200 min_attack_odds = 1.0010 max_attack_odds = 2 reinforce_odds = 1.0200 withdraw_odds = 0.9500 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 5 AA_provs = { } coastal_fort = no max_coastal_level = 1 coastal_fort_provs = { } radar_station = no max_radar = 3 radar_provs = { } air_base = atwar max_air_base = 3 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 3 fort_borders = { FRA } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1913 ic_end_year = 1913 IC_provs = { } } technology = { preference = { 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6680 6690 6700 6710 6620 6650 6670 } armor = 2 infantry = 5 industry = 2 aircraft = 1 naval = 1 land_doctrines = 4 secret_weapons = 1 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.1000 land_general = 0.2000 land_lt_general = 0.5000 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0500 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 163 policy = { date = { year = 1940 month = january day = 9 hour = 0 } democratic = 5 political_left = 4 freedom = 3 free_market = 6 professional_army = 9 defense_lobby = 6 interventionism = 7 } belligerence = 46.5459 dissent = 0.0000 war = { year = 1939 month = january day = 21 hour = 15 } lastpeace = { year = 1937 month = november day = 2 hour = 23 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8200 convoy_def_eff = 0.6500 energy_to_oil = 0.3100 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.3000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 90 enemy_intelligence = 19.7500 army_detection = 65 enemy_army_detection = 49.7500 land_surprise = 1.4450 naval_surprise = 1.4950 air_surprise = 1.4450 hq_supply_eff = 0.0500 sce_frequency = 2.2500 counterattack = 0.0350 assault = 0.0350 encirclement = 0.1850 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.0350 breakthrough = 0.1350 leader = { id = { type = 6 id = 1 } name = "Abraham" picture = "L1" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 2 } name = "Allmendinger" picture = "L2" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 3 } name = "Andersen" picture = "L3" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 4 } name = "Anton" picture = "L4" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 5 } name = "Arndt" picture = "L5" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 6 } name = "Auleb" picture = "L6" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 7 } name = "Baade" picture = "L7" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 9 } name = "Balck" picture = "L9" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 9 startyear = 1942 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 10 } name = "Balla" picture = "L10" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 11 } name = "Barenthin" picture = "L11" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 12 } name = "Bayerlein" picture = "L12" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 8 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 13 } name = "Behlendorff" picture = "L13" category = general y = 1938 y = 1940 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = engineer } leader = { id = { type = 6 id = 14 } name = "Behrend" picture = "L14" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 15 } name = "Bergen" picture = "L15" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 17 } name = "Berlin" picture = "L17" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 18 } name = "Betz" picture = "L18" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 19 } name = "Bieler" picture = "L19" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 21 } name = "Blumentritt" picture = "L21" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 22 } name = "Bock" picture = "L22" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 23 } name = "Boeck-Behrens" picture = "L23" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 24 } name = "Boege" picture = "L24" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 25 } name = "Boehlke" picture = "L25" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 26 } name = "Boehm-Tettelbach" picture = "L26" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 27 } name = "Brandenberger" picture = "L27" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 28 } name = "Breith" picture = "L28" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 29 } name = "Bräuer" picture = "L29" category = general y = 1940 y = 1941 y = 1944 y = 1990 max_skill = 8 startyear = 1940 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 30 } name = "Buck" picture = "L30" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 31 } name = "Buffa" picture = "L31" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 32 } name = "Burgdorf" picture = "L32" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 34 } name = "Busse" picture = "L34" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 35 } name = "Bärenfänger" picture = "L35" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 9 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 37 } name = "Böttcher F." picture = "L37" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 38 } name = "Clössner" picture = "L38" category = general rank = 2 y = 1937 y = 1939 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 39 } name = "Conrady" picture = "L39" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 40 } name = "Conrath" picture = "L40" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = panzer_leader trait = commando } leader = { id = { type = 6 id = 41 } name = "Cramer" picture = "L41" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 42 } name = "Cranz" picture = "L42" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 43 } name = "Crüwell" picture = "L43" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 44 } name = "de Angelis" picture = "L44" category = general y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 45 } name = "de Beaulieu" picture = "L45" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 46 } name = "Decker" picture = "L46" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 47 } name = "Dehner" picture = "L47" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 48 } name = "Demme" picture = "L48" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 49 } name = "Dietl" picture = "L49" category = general y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = winter_specialist trait = commando } leader = { id = { type = 6 id = 50 } name = "Digeon von Monteton" picture = "L50" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 51 } name = "Dostler" picture = "L51" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 53 } name = "Eberbach" picture = "L53" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 54 } name = "Eibl" picture = "L54" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 55 } name = "Fahrmbacher" picture = "L55" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 57 } name = "Feldt" picture = "L57" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 58 } name = "Fessmann" picture = "L58" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader trait = old_guard } leader = { id = { type = 6 id = 59 } name = "Fischer M." picture = "L59" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 60 } name = "Fischer von Weikersthal" picture = "L60" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 61 } name = "Flörke" picture = "L61" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 62 } name = "Folttmann" picture = "L62" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 63 } name = "Forst" picture = "L63" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 64 } name = "Fortner" picture = "L64" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 65 } name = "Fouquet" picture = "L65" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 66 } name = "Fox" picture = "L66" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 67 } name = "Franek" picture = "L67" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 69 } name = "Frankewitz" picture = "L69" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 70 } name = "Franz" picture = "L70" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 71 } name = "Fremerey" picture = "L71" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 72 } name = "Frenking" picture = "L72" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 73 } name = "Fretter-Pico M." picture = "L73" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 74 } name = "Freutel" picture = "L74" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 75 } name = "Friessner" picture = "L75" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 76 } name = "Fronhöfer" picture = "L76" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 77 } name = "Freytag" picture = "L77" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 81 } name = "Förtsch" picture = "L81" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 82 } name = "Gareis" picture = "L82" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 83 } name = "Gause" picture = "L83" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 84 } name = "Geyer" picture = "L84" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 87 } name = "Gollnick" picture = "L87" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 88 } name = "Gollwitzer" picture = "L88" category = general y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 89 } name = "Gräser F.H." picture = "L89" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 90 } name = "Grässner" picture = "L90" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 91 } name = "Greiner" picture = "L91" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 92 } name = "Grimmeis" picture = "L92" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = defensive_doctrine } leader = { id = { type = 6 id = 93 } name = "Grossman" picture = "L93" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 95 } name = "Gurran" picture = "L95" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 96 } name = "Göbel" picture = "L96" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 97 } name = "Haack" picture = "L97" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 98 } name = "Haarde" picture = "L98" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 99 } name = "Haas" picture = "L99" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 100 } name = "Haase A." picture = "L100" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 102 } name = "Haccius" picture = "L102" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 103 } name = "Haeckel" picture = "L103" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 104 } name = "Hachtel" picture = "L104" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105 } name = "Hähling" picture = "L105" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 106 } name = "Hähling von Lanzenauer" picture = "L106" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 107 } name = "Hähnle" picture = "L107" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 109 } name = "Hagemann" picture = "L109" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 110 } name = "Hagl" picture = "L110" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 111 } name = "Hahm" picture = "L111" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 112 } name = "Hahn" picture = "L112" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 113 } name = "Hahne" picture = "L113" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 115 } name = "Hamann" picture = "L115" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 118 } name = "Hansen O." picture = "L118" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 119 } name = "Harpe" picture = "L119" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 4 trait = panzer_leader } leader = { id = { type = 6 id = 120 } name = "Harrendorf" picture = "L120" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 121 } name = "Harteneck" picture = "L121" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 122 } name = "Hartmann W." picture = "L123" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 123 } name = "Hasse" picture = "L124" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 124 } name = "Hassenstein" picture = "L125" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 125 } name = "Hauck" picture = "L126" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 126 } name = "Hauffe" picture = "L127" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 127 } name = "Heidrich" picture = "L128" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 128 } name = "Heim" picture = "L129" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 132 } name = "Hellmich" picture = "L133" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 133 } name = "Henze" picture = "L134" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 134 } name = "Herr" picture = "L135" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 135 } name = "Herzog" picture = "L136" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 136 } name = "Hilpert" picture = "L137" category = general y = 1939 y = 1940 y = 1945 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 137 } name = "Hitter" picture = "L138" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 138 } name = "Hitzfeld" picture = "L139" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 140 } name = "Hollidt" picture = "L141" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 141 } name = "Hossbach" picture = "L142" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 143 } name = "Hube" picture = "L144" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 8 startyear = 1940 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 144 } name = "Hüttner" picture = "L145" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 146 } name = "Jaenecke" picture = "L147" category = general y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 147 } name = "Jauer" picture = "L148" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 148 } name = "Jodl A." picture = "L149" category = general y = 1939 y = 1940 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 149 } name = "Jodl F." picture = "L150" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 150 } name = "John" picture = "L151" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 151 } name = "Jordan" picture = "L152" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 152 } name = "Kalmukoff" picture = "L153" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 154 } name = "Kempf" picture = "L155" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 155 } name = "Kessel" picture = "L156" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 156 } name = "Kesselring" picture = "L157" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 9 startyear = 1943 ry = 1999 skill = 4 trait = defensive_doctrine } leader = { id = { type = 6 id = 157 } name = "Kienitz" picture = "L158" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 158 } name = "Kirchheim" picture = "L159" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 159 } name = "Kirchner" picture = "L160" category = general y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 160 } name = "Klatt" picture = "L161" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 161 } name = "Kleemann" picture = "L162" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 162 } name = "Kleffel" picture = "L163" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 163 } name = "Kluge" picture = "L164" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 5 } leader = { id = { type = 6 id = 164 } name = "Koch" picture = "L165" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 166 } name = "Kötz" picture = "L167" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 167 } name = "Konrad" picture = "L168" category = general y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 168 } name = "Korfes" picture = "L169" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 169 } name = "Krebs" picture = "L170" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = defensive_doctrine } leader = { id = { type = 6 id = 170 } name = "Kreysing" picture = "L171" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 171 } name = "Kriebel" picture = "L172" category = general y = 1939 y = 1940 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 172 } name = "Krüger W." picture = "L173" category = general y = 1941 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 173 } name = "Kuntze" picture = "L174" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 174 } name = "Kuntzen" picture = "L175" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 175 } name = "Kübler" picture = "L176" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 176 } name = "Köchling" picture = "L177" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 177 } name = "König" picture = "L178" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 178 } name = "Lancelle" picture = "L179" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 179 } name = "Lanz" picture = "L180" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 180 } name = "Lasch" picture = "L181" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 181 } name = "Laux" picture = "L182" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 183 } name = "Lemelsen" picture = "L184" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 184 } name = "Lieb" picture = "L185" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 186 } name = "Lichel" picture = "L187" category = general y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 189 } name = "Loch" picture = "L190" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 190 } name = "Lucht" picture = "L191" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 191 } name = "Lutz" picture = "L192" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 192 } name = "Lüdke" picture = "L193" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 193 } name = "Marcks" picture = "L194" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 194 } name = "Mattenklott" picture = "L195" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 195 } name = "Matzky" picture = "L196" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 196 } name = "Mauss" picture = "L197" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 197 } name = "Meindl" picture = "L198" category = general y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 198 } name = "Meyer-Buerdorff" picture = "L199" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 199 } name = "Miese" picture = "L200" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 200 } name = "Mieth" picture = "L201" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 202 } name = "Müller A." picture = "L203" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 204 } name = "Müller F.W." picture = "L205" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 206 } name = "Nickel" picture = "L207" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 207 } name = "Niehoff" picture = "L208" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 208 } name = "Niemack" picture = "L209" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 209 } name = "Ochsner" picture = "L210" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 210 } name = "Odebrecht" picture = "L211" category = general y = 1939 y = 1941 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 211 } name = "Olbricht" picture = "L212" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 212 } name = "Ott" picture = "L213" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 213 } name = "von Pannwitz" picture = "L214" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 215 } name = "Peschel" picture = "L216" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 217 } name = "Pfeiffer" picture = "L218" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 218 } name = "Philipp" picture = "L219" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 219 } name = "Praun" picture = "L220" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 220 } name = "Ramcke" picture = "L221" category = general y = 1941 y = 1942 y = 1943 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 221 } name = "Rasp" picture = "L222" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 222 } name = "Raus" picture = "L223" category = general y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 223 } name = "Reinhardt" picture = "L224" category = general rank = 2 y = 1937 y = 1939 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 224 } name = "Remer" picture = "L225" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1945 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225 } name = "Reymann" picture = "L226" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 226 } name = "Ringel" picture = "L227" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 8 startyear = 1940 ry = 1999 skill = 4 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 227 } name = "Rodenburg" picture = "L228" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 228 } name = "Rodt" picture = "L229" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 231 } name = "Rupp" picture = "L232" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 232 } name = "Röpke" picture = "L233" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 233 } name = "Röttiger" picture = "L234" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 235 } name = "Sachsenheimer" picture = "L236" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 236 } name = "Schaal" picture = "L237" category = general rank = 2 y = 1938 y = 1939 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 237 } name = "Schellert" picture = "L238" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 238 } name = "Schopper" picture = "L239" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 239 } name = "Schlemm" picture = "L240" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 240 } name = "Schlemmer" picture = "L241" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 241 } name = "Schlieper" picture = "L242" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 242 } name = "Schmidt H." picture = "L243" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 244 } name = "Schmundt" picture = "L245" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 246 } name = "Schroeck" picture = "L247" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 247 } name = "Schulz F." picture = "L248" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 249 } name = "Senger und Etterlin" picture = "L250" category = general y = 1938 y = 1944 y = 1945 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 250 } name = "Seydlitz-Kurzbach" picture = "L251" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 251 } name = "Sieler" picture = "L252" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 252 } name = "Sixt" picture = "L253" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 253 } name = "Speidel" picture = "L254" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 254 } name = "Stange" picture = "L255" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 255 } name = "Stemmermann" picture = "L256" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 256 } name = "Straube" picture = "L257" category = general y = 1939 y = 1941 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = trickster } leader = { id = { type = 6 id = 258 } name = "Strecker" picture = "L259" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 260 } name = "Stumme" picture = "L261" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 261 } name = "Thunert" picture = "L262" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 262 } name = "Thomaschki" picture = "L263" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 263 } name = "Tolsdorff" picture = "L264" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 264 } name = "Trierenberg" picture = "L265" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 265 } name = "Tröger" picture = "L266" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 267 } name = "Veiel" picture = "L268" category = general rank = 2 y = 1937 y = 1938 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 268 } name = "Vogel" picture = "L269" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 269 } name = "Volckamer von Kirchensittenbach" picture = "L270" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 270 } name = "Völckers" picture = "L271" category = general y = 1941 y = 1942 y = 1943 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 273 } name = "von Bentivegni" picture = "L274" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 275 } name = "von Biedermann" picture = "L276" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 276 } name = "von Biegeleben" picture = "L277" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 277 } name = "von Bismarck" picture = "L278" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 279 } name = "von Boehm-Bezing" picture = "L280" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 284 } name = "von Böckmann" picture = "L285" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 285 } name = "von Choltitz" picture = "L286" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 286 } name = "von Daniels" picture = "L287" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 288 } name = "von der Chevallerie H." picture = "L289" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 289 } name = "von der Chevallerie K." picture = "L290" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 291 } name = "von Esebeck H.K." picture = "L292" category = general y = 1941 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 294 } name = "von Frantzius" picture = "L295" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 296 } name = "von Funck" picture = "L297" category = general y = 1941 y = 1942 y = 1944 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 297 } name = "von Gablenz" picture = "L298" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 298 } name = "von Greiffenberg" picture = "L299" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 299 } name = "von Gross-Zauche Strachwitz" picture = "L300" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 300 } name = "von Gossler" picture = "L301" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 303 } name = "von Hartmann" picture = "L304" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 304 } name = "von Hartlieb-Walsporn" picture = "L305" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 305 } name = "von Heyking" picture = "L306" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 307 } name = "von Knobelsdorff" picture = "L308" category = general y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 308 } name = "Knochenhauer" picture = "L309" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader trait = old_guard } leader = { id = { type = 6 id = 312 } name = "von Krosigk" picture = "L313" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 314 } name = "von Lauchert" picture = "L315" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 316 } name = "von le Suire" picture = "L317" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 317 } name = "von Leyser" picture = "L318" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 318 } name = "von Liebenstein zu Barchfeld" picture = "L319" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 319 } name = "von Lüttwitz" picture = "L320" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 320 } name = "von Lützow" picture = "L321" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 321 } name = "von Mackensen" picture = "L322" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = panzer_leader } leader = { id = { type = 6 id = 322 } name = "von Manteuffel" picture = "L323" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 8 startyear = 1943 ry = 1999 skill = 4 trait = defensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 324 } name = "von Mellenthin" picture = "L325" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 325 } name = "von Natzmer" picture = "L326" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 327 } name = "von Oriola" picture = "L328" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 328 } name = "von Pappenheim" picture = "L329" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 331 } name = "von Prager" picture = "L332" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 332 } name = "von Ravenstein" picture = "L333" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 336 } name = "von Saucken" picture = "L337" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 337 } name = "von Schell" picture = "L338" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 338 } name = "von Schleinitz" picture = "L339" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 339 } name = "von Schlieben" picture = "L340" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 341 } name = "von Schwerin" picture = "L342" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 344 } name = "von Thoma" picture = "L345" category = general y = 1940 y = 1941 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 345 } name = "von Tippelskirch" picture = "L346" category = general y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = winter_specialist } leader = { id = { type = 6 id = 346 } name = "von Vaerst" picture = "L347" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 347 } name = "von Vietinghoff-Scheel" picture = "L348" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 348 } name = "von Vollard-Böckelberg" picture = "L349" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando trait = old_guard } leader = { id = { type = 6 id = 349 } name = "von Vormann" picture = "L350" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 352 } name = "von Wiktorin" picture = "L353" category = general rank = 2 y = 1938 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 355 } name = "von Zangen" picture = "L356" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 356 } name = "Warlimont" picture = "L357" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 357 } name = "Warrelmann" picture = "L358" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 358 } name = "Wegener" picture = "L359" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 359 } name = "Weidling" picture = "L360" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = defensive_doctrine trait = fortress_buster } leader = { id = { type = 6 id = 360 } name = "Weiss" picture = "L361" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 361 } name = "Wenck" picture = "L362" category = general y = 1943 y = 1944 y = 1945 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 3 trait = defensive_doctrine } leader = { id = { type = 6 id = 362 } name = "Westphal" picture = "L363" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 363 } name = "Wiese" picture = "L364" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 364 } name = "Wittmann" picture = "L365" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 366 } name = "Wolf" picture = "L367" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 367 } name = "Wöhler" picture = "L368" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 368 } name = "Zeitzler" picture = "L369" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 369 } name = "Zickwolff" picture = "L370" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 370 } name = "Ziegler" picture = "L371" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 371 } name = "Zorn" picture = "L372" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 375 } name = "Bey" picture = "L376" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 377 } name = "von Bonin" picture = "L378" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 379 } name = "Brinkmann" picture = "L380" category = admiral y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 380 } name = "Breuning" picture = "L381" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 381 } name = "Burchardi" picture = "L382" category = admiral y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 382 } name = "Busse" picture = "L383" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 384 } name = "Ciliax" picture = "L385" category = admiral rank = 2 y = 1939 y = 1941 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 385 } name = "Coupette" picture = "L386" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 388 } name = "Dönitz" picture = "L389" category = admiral rank = 2 y = 1939 y = 1940 y = 1942 y = 1943 max_skill = 9 ry = 1999 skill = 5 trait = seawolf } leader = { id = { type = 6 id = 389 } name = "Feldt" picture = "L390" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 390 } name = "Freiwald" picture = "L391" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 391 } name = "Förste" picture = "L392" category = admiral rank = 2 y = 1939 y = 1941 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 394 } name = "Heye" picture = "L395" category = admiral y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 395 } name = "Hoffmann" picture = "L396" category = admiral y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 396 } name = "Kienast" picture = "L397" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 397 } name = "Kieseritzky" picture = "L398" category = admiral y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 398 } name = "Kleikamp" picture = "L399" category = admiral y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 399 } name = "Krancke" picture = "L400" category = admiral y = 1941 y = 1942 y = 1943 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 400 } name = "Kummetz" picture = "L401" category = admiral y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 401 } name = "Lange" picture = "L402" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 402 } name = "Langsdorff" picture = "L403" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 403 } name = "Lietzmann" picture = "L404" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 404 } name = "Löwisch" picture = "L405" category = admiral y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 407 } name = "Meisel" picture = "L408" category = admiral y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 409 } name = "Rogge" picture = "L410" category = admiral y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = old_guard trait = seawolf } leader = { id = { type = 6 id = 410 } name = "Ruge" picture = "L411" category = admiral y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 411 } name = "Rösing" picture = "L412" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 413 } name = "Schirlitz" picture = "L414" category = admiral y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 414 } name = "Schubert" picture = "L415" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 416 } name = "Sobe" picture = "L417" category = admiral rank = 2 y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 417 } name = "Stange" picture = "L418" category = admiral y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 418 } name = "Thiele" picture = "L419" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 419 } name = "von Arnauld de la Periere" picture = "L420" category = admiral y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 420 } name = "von Friedeburg" picture = "L421" category = admiral y = 1942 y = 1943 y = 1944 y = 1945 max_skill = 8 startyear = 1942 ry = 1999 skill = 4 trait = seawolf } leader = { id = { type = 6 id = 421 } name = "von Puttkamer" picture = "L422" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 422 } name = "von Stosch" picture = "L423" category = admiral rank = 2 y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 423 } name = "Weyher" picture = "L424" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 425 } name = "Bieneck" picture = "L426" category = commander y = 1938 y = 1940 y = 1941 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 426 } name = "Bodenschatz" picture = "L427" category = commander y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = night_flyer } leader = { id = { type = 6 id = 427 } name = "Bogatsch" picture = "L428" category = commander y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 428 } name = "Bormann" picture = "L429" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 429 } name = "Bruch" picture = "L430" category = commander y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 430 } name = "Bülowius" picture = "L431" category = commander y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 4 trait = tank_buster } leader = { id = { type = 6 id = 431 } name = "Carlsen" picture = "L432" category = commander y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 432 } name = "Coeler" picture = "L433" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 433 } name = "Dessloch" picture = "L434" category = commander y = 1939 y = 1940 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 434 } name = "Dinort" picture = "L435" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 436 } name = "Galland" picture = "L437" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 437 } name = "Geisler" picture = "L438" category = commander rank = 2 y = 1937 y = 1939 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 438 } name = "Grauert" picture = "L439" category = commander rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 439 } name = "Göring" picture = "L440" category = commander rank = 0 y = 1930 y = 1930 y = 1930 y = 1938 max_skill = 7 ry = 1999 skill = 3 trait = carpet_bomber } leader = { id = { type = 6 id = 440 } name = "Harlinghausen" picture = "L441" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 441 } name = "Hartmann" picture = "L442" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 442 } name = "Heilmann" picture = "L443" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 443 } name = "Hoffmann von Waldau" picture = "L444" category = commander y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 444 } name = "Horten" picture = "L445" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 445 } name = "Huth" picture = "L446" category = commander y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 446 } name = "Jeschonnek" picture = "L447" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 447 } name = "Kammhuber" picture = "L448" category = commander y = 1940 y = 1941 y = 1943 y = 1990 max_skill = 8 startyear = 1940 ry = 1999 skill = 4 trait = night_flyer } leader = { id = { type = 6 id = 448 } name = "Kastner-Kirdorf" picture = "L449" category = commander y = 1938 y = 1940 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 451 } name = "Koller" picture = "L452" category = commander y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 452 } name = "Krause" picture = "L453" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 453 } name = "Lörzer" picture = "L454" category = commander y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = superior_tactician } leader = { id = { type = 6 id = 454 } name = "Mayer E." picture = "L455" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 456 } name = "Morzik" picture = "L457" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 457 } name = "Mölders" picture = "L458" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 458 } name = "Musshoff" picture = "L459" category = commander y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 459 } name = "Osterkamp" picture = "L460" category = commander y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 460 } name = "Peltz" picture = "L461" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 461 } name = "Pflugbeil" picture = "L462" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 462 } name = "Putzier" picture = "L463" category = commander y = 1939 y = 1941 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 463 } name = "Rudel" picture = "L464" category = commander y = 1945 y = 1949 y = 1952 y = 1990 max_skill = 9 startyear = 1945 ry = 1999 skill = 3 trait = superior_tactician trait = tank_buster } leader = { id = { type = 6 id = 464 } name = "Rüdel" picture = "L465" category = commander rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 465 } name = "Schmaltz" picture = "L466" category = commander y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 466 } name = "Schmidt W." picture = "L467" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 467 } name = "Schultz" picture = "L468" category = general y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 468 } name = "Simon" picture = "L469" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 470 } name = "Stumpff" picture = "L471" category = commander rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 471 } name = "Süssmann" picture = "L472" category = commander y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 473 } name = "Uhl" picture = "L474" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 474 } name = "von Greim" picture = "L475" category = commander y = 1938 y = 1940 y = 1943 y = 1945 max_skill = 8 ry = 1999 skill = 4 trait = superior_tactician } leader = { id = { type = 6 id = 475 } name = "von Hippel" picture = "L476" category = commander y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 476 } name = "von Pohl" picture = "L477" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 9 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 477 } name = "von Rantzau" picture = "L478" category = commander y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 478 } name = "von Richthofen W." picture = "L479" category = commander y = 1938 y = 1940 y = 1942 y = 1943 max_skill = 9 ry = 1999 skill = 4 trait = superior_tactician trait = carpet_bomber } leader = { id = { type = 6 id = 479 } name = "Waber" picture = "L480" category = commander y = 1930 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 480 } name = "Weise" picture = "L481" category = commander rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 481 } name = "Weissmann" picture = "L482" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 482 } name = "Wever" picture = "L483" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 483 } name = "Wimmer" picture = "L484" category = commander rank = 1 y = 1930 y = 1938 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 484 } name = "Wolff" picture = "L485" category = commander rank = 2 y = 1937 y = 1939 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 485 } name = "Zenetti" picture = "L486" category = commander rank = 2 y = 1937 y = 1939 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 487 } name = "Augsberger" picture = "L488" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 488 } name = "Becker C." picture = "L489" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 489 } name = "Becker H." picture = "L490" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 490 } name = "Bittrich" picture = "L491" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 491 } name = "Brasack" picture = "L492" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 492 } name = "Brenner" picture = "L493" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 493 } name = "Debes" picture = "L494" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 494 } name = "Demelhuber" picture = "L495" category = general y = 1941 y = 1942 y = 1944 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 4 trait = offensive_doctrine } leader = { id = { type = 6 id = 497 } name = "Fitzhum" picture = "L499" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 498 } name = "Gille" picture = "L500" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 499 } name = "Harmel" picture = "L501" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 500 } name = "Harzer" picture = "L502" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 501 } name = "Hausser" picture = "L503" category = general rank = 2 y = 1939 y = 1939 y = 1944 y = 1946 max_skill = 9 ry = 1999 skill = 4 trait = logistics_wizard trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 503 } name = "Himmler" picture = "L505" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1940 max_skill = 4 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 504 } name = "Jost" picture = "L506" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 505 } name = "Jungclaus" picture = "L507" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 506 } name = "Keppler" picture = "L508" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 4 trait = panzer_leader } leader = { id = { type = 6 id = 507 } name = "Kleinheisterkamp" picture = "L509" category = general y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 4 trait = panzer_leader } leader = { id = { type = 6 id = 508 } name = "Kraas" picture = "L510" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 509 } name = "Kraemer" picture = "L511" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 510 } name = "Krüger Wi." picture = "L512" category = general y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 4 trait = commando } leader = { id = { type = 6 id = 511 } name = "Kutschera" picture = "L513" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 512 } name = "Kumm" picture = "L514" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 513 } name = "Lammerding" picture = "L515" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 514 } name = "Lombard" picture = "L516" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 515 } name = "Meyer" picture = "L517" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 8 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 516 } name = "Mohnke" picture = "L518" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 517 } name = "Ostendorff" picture = "L519" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 518 } name = "Peiper" picture = "L520" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 519 } name = "Priess" picture = "L521" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 520 } name = "Reischle" picture = "L522" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 521 } name = "Rösener" picture = "L523" category = general y = 1941 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 522 } name = "Rumohr" picture = "L524" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 523 } name = "Sauberzweig" picture = "L525" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 524 } name = "Schimana" picture = "L526" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 525 } name = "Simon" picture = "L527" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 526 } name = "Skorzeny" picture = "L528" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 8 startyear = 1945 ry = 1999 skill = 2 trait = trickster trait = commando } leader = { id = { type = 6 id = 527 } name = "Stadler" picture = "L529" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 528 } name = "Steiner" picture = "L530" category = general y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = panzer_leader } leader = { id = { type = 6 id = 529 } name = "Streckenbach" picture = "L531" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 530 } name = "Trabandt" picture = "L532" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 532 } name = "von Hünersdorff" picture = "L534" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 534 } name = "von Meyszner" picture = "L536" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 535 } name = "von Oppeln-Bronikowski" picture = "L537" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1945 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 536 } name = "Pfeffer-Wildenbruch" picture = "L538" category = general y = 1939 y = 1940 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 537 } name = "Wagner" picture = "L539" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 538 } name = "Wisch" picture = "L540" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 539 } name = "Wisliceny" picture = "L541" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 540 } name = "Witt" picture = "L542" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 541 } name = "Zehender" picture = "L543" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 542 } name = "Barger" picture = "L544" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 543 } name = "Beyer E." picture = "L545" category = general rank = 1 y = 1930 y = 1938 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 544 } name = "Bornemann" picture = "L546" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 545 } name = "Britzelmayr" picture = "L547" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 546 } name = "Eglseer" picture = "L548" category = general y = 1940 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 547 } name = "Eppich" picture = "L549" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 548 } name = "Ernst" picture = "L550" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 549 } name = "Feurstein" picture = "L552" category = general rank = 2 y = 1938 y = 1939 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 550 } name = "Glaise-Horstenau" picture = "L553" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 551 } name = "Grassy" picture = "L554" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 553 } name = "Hammer" picture = "L556" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 554 } name = "Haselmayr" picture = "L557" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 555 } name = "Hickmann" picture = "L558" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 556 } name = "Kienbauer" picture = "L559" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 557 } name = "Kotik" picture = "L560" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 558 } name = "Kubena" picture = "L561" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 559 } name = "Longin" picture = "L562" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 560 } name = "Löhr" picture = "L563" category = commander rank = 2 y = 1938 y = 1939 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = tank_buster } leader = { id = { type = 6 id = 561 } name = "Materna" picture = "L564" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 562 } name = "Martinek" picture = "L565" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader trait = commando } leader = { id = { type = 6 id = 563 } name = "Mickl" picture = "L566" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 564 } name = "Phleps" picture = "L567" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 9 startyear = 1942 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 565 } name = "Rendulic" picture = "L568" category = general y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = panzer_leader } leader = { id = { type = 6 id = 566 } name = "Schaffarz" picture = "L569" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 567 } name = "Schöbel" picture = "L570" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 568 } name = "Schubert" picture = "L571" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 569 } name = "Stümpfl" picture = "L572" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 570 } name = "Vesely" picture = "L573" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 571 } name = "Vodepp" picture = "L574" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 573 } name = "von Hubicki" picture = "L576" category = general y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = panzer_leader } leader = { id = { type = 6 id = 574 } name = "Zaiser" picture = "L577" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 575 } name = "Zborzil" picture = "L578" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 576 } name = "Vlassov" picture = "L579" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 3 trait = winter_specialist } leader = { id = { type = 6 id = 578 } name = "Aldrian" picture = "L581" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 579 } name = "Ansat" picture = "L582" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 580 } name = "Assmann" picture = "L583" category = general y = 1944 y = 1945 y = 1947 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 3 trait = defensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 581 } name = "Auffenberg-Komarow" picture = "L584" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 582 } name = "Baier" picture = "L585" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 584 } name = "Becker K." picture = "L587" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 585 } name = "Beisswänger" picture = "L588" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 587 } name = "Beukemann" picture = "L590" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 588 } name = "Boelsen" picture = "L591" category = general y = 1944 y = 1945 y = 1947 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 590 } name = "Brennecke" picture = "L593" category = general y = 1939 y = 1942 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = winter_specialist } leader = { id = { type = 6 id = 591 } name = "Buhle" picture = "L594" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 592 } name = "Engelbrecht" picture = "L595" category = general y = 1939 y = 1942 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fortress_buster } leader = { id = { type = 6 id = 594 } name = "Fangohr" picture = "L597" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 595 } name = "Felzmann" picture = "L598" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 596 } name = "Fries" picture = "L599" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 597 } name = "Grase" picture = "L600" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 598 } name = "Grasser" picture = "L601" category = general y = 1942 y = 1944 y = 1945 y = 1946 max_skill = 8 startyear = 1942 ry = 1999 skill = 4 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 599 } name = "von Altrock" picture = "L602" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 600 } name = "von Basse" picture = "L603" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 601 } name = "von Beeren" picture = "L604" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 602 } name = "von Berg" picture = "L605" category = general y = 1938 y = 1940 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 603 } name = "von Boineburg-Langsfeld" picture = "L606" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 605 } name = "von Bünau" picture = "L608" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 607 } name = "von Edelsheim" picture = "L610" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 609 } name = "von Hindenburg" picture = "L612" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 610 } name = "von Kessel" picture = "L613" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 611 } name = "von und zu Gilsa" picture = "L614" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 613 } name = "Christiansen" picture = "L616" category = commander rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 614 } name = "Schwalbe" picture = "L617" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 615 } name = "Hoehne" picture = "L618" category = general y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 616 } name = "Püchler" picture = "L619" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 617 } name = "Schack" picture = "L620" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 618 } name = "von Rothkirch" picture = "L621" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 619 } name = "Petersen" picture = "L622" category = general y = 1940 y = 1941 y = 1942 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 620 } name = "Thumm" picture = "L623" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 621 } name = "Holle" picture = "L624" category = commander y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 622 } name = "Wilke" picture = "L625" category = commander y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = superior_tactician trait = tank_buster } leader = { id = { type = 6 id = 623 } name = "Hentschel" picture = "L626" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 624 } name = "von Falkenstein" picture = "L627" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician trait = tank_buster } leader = { id = { type = 6 id = 625 } name = "Korte" picture = "L628" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 626 } name = "Schenck" picture = "L629" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 627 } name = "von Bülow-Bothkamp" picture = "L630" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 628 } name = "von Heinemann" picture = "L631" category = commander y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 629 } name = "Sinnhuber" picture = "L632" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 630 } name = "Sponheimer" picture = "L633" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 631 } name = "Angern" picture = "L634" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 632 } name = "Deboi" picture = "L635" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 633 } name = "Kohlermann" picture = "L636" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 634 } name = "Magnus" picture = "L637" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 636 } name = "Pfeifer" picture = "L639" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 637 } name = "Gallenkamp" picture = "L640" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 638 } name = "Kniess" picture = "L641" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 640 } name = "Fiebig" picture = "L643" category = commander y = 1941 y = 1942 y = 1943 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 641 } name = "Korten" picture = "L644" category = commander y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 643 } name = "Andreas" picture = "L646" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 644 } name = "Agricola" picture = "L647" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 646 } name = "Baltzer" picture = "L649" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 647 } name = "Bayer" picture = "L650" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 648 } name = "Behrens" picture = "L651" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 649 } name = "Behschnitt" picture = "L652" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 650 } name = "Bernhard" picture = "L653" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 651 } name = "Bielfeld" picture = "L654" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 652 } name = "Biess" picture = "L655" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 654 } name = "Block" picture = "L657" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 655 } name = "Blüm" picture = "L658" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 657 } name = "Boltze" picture = "L660" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 658 } name = "Boysen" picture = "L661" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 663 } name = "Burckhardt" picture = "L666" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 664 } name = "Buschenhagen" picture = "L667" category = general y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 666 } name = "Büchs F." picture = "L669" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 668 } name = "Büscher" picture = "L671" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 669 } name = "Carp" picture = "L672" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 671 } name = "Crasemann" picture = "L674" category = general y = 1943 y = 1944 y = 1945 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 3 trait = fortress_buster trait = panzer_leader } leader = { id = { type = 6 id = 673 } name = "de l'Homme de Courbière" picture = "L676" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 674 } name = "Dehmel" picture = "L677" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 675 } name = "Denecke" picture = "L678" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 676 } name = "Dennerlein" picture = "L679" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 677 } name = "Detmering" picture = "L680" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 678 } name = "Dihm" picture = "L681" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 679 } name = "Dippold" picture = "L682" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 680 } name = "Dittmar" picture = "L683" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 681 } name = "Drogand" picture = "L684" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 682 } name = "Doehla" picture = "L685" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 683 } name = "Düvert" picture = "L686" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 684 } name = "Ebeling" picture = "L687" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 685 } name = "Eberhardt" picture = "L688" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 686 } name = "Eberle" picture = "L689" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 688 } name = "Eckstein" picture = "L691" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 690 } name = "Fehn" picture = "L693" category = general y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 692 } name = "Fellgiebel" picture = "L695" category = general y = 1938 y = 1940 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 696 } name = "Fischer W." picture = "L699" category = general y = 1941 y = 1942 y = 1943 y = 1990 max_skill = 8 startyear = 1941 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 698 } name = "Frederici" picture = "L701" category = general rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 699 } name = "Fretter-Pico O." picture = "L702" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 700 } name = "Friedrich" picture = "L703" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 701 } name = "Friedrich-Willich" picture = "L704" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 702 } name = "Fuchs" picture = "L705" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 703 } name = "Gabcke" picture = "L706" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 704 } name = "Gaissert" picture = "L707" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 705 } name = "Gauthier" picture = "L708" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 707 } name = "Geitner" picture = "L710" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 708 } name = "Genthe" picture = "L711" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader trait = old_guard } leader = { id = { type = 6 id = 710 } name = "Gercke R." picture = "L713" category = general y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 711 } name = "Gerhardt" picture = "L714" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 712 } name = "Gerstmann" picture = "L715" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 713 } name = "Gimmler" picture = "L716" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 714 } name = "Gleininger" picture = "L717" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 715 } name = "Graf" picture = "L718" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 716 } name = "Groppe" picture = "L719" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 718 } name = "Gudowius" picture = "L721" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = panzer_leader trait = old_guard } leader = { id = { type = 6 id = 719 } name = "Guhl" picture = "L722" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 720 } name = "Güntzel" picture = "L723" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 721 } name = "Göldner" picture = "L724" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 722 } name = "Göritz" picture = "L725" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 723 } name = "Göttke" picture = "L726" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 724 } name = "Haase K." picture = "L727" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 729 } name = "Hartwich" picture = "L732" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 730 } name = "Hauser E." picture = "L733" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 731 } name = "Hauser W." picture = "L734" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 732 } name = "Heberlein" picture = "L735" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 734 } name = "Heinrichs" picture = "L737" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 735 } name = "Held" picture = "L738" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 736 } name = "Hemmerich" picture = "L739" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 737 } name = "Hengen" picture = "L740" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 738 } name = "Henrici" picture = "L741" category = general y = 1939 y = 1941 y = 1943 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 740 } name = "Herrlein" picture = "L743" category = general y = 1941 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 741 } name = "Herrmann" picture = "L744" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 742 } name = "Heunert" picture = "L745" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 744 } name = "Hielscher" picture = "L747" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 745 } name = "Himer" picture = "L748" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 746 } name = "Hinghofer" picture = "L749" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 747 } name = "Hochbaum" picture = "L750" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 748 } name = "Hoffmeister" picture = "L751" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 749 } name = "Hofmann" picture = "L752" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 750 } name = "Horn" picture = "L753" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 751 } name = "Huffmann" picture = "L754" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 752 } name = "Höcker" picture = "L755" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 753 } name = "Höfl" picture = "L756" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 754 } name = "Hoegner" picture = "L757" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 755 } name = "Hoernlein" picture = "L758" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 756 } name = "Hühner" picture = "L759" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 757 } name = "Hüttmann" picture = "L760" category = general y = 1940 y = 1941 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 758 } name = "Jahn" picture = "L761" category = general y = 1939 y = 1940 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fortress_buster } leader = { id = { type = 6 id = 759 } name = "Jahr" picture = "L762" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 760 } name = "Janssen" picture = "L763" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 761 } name = "Jaschke" picture = "L764" category = general y = 1941 y = 1942 y = 1943 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 762 } name = "Kabisch" picture = "L765" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 763 } name = "Kamecke" picture = "L766" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 764 } name = "Karmann" picture = "L767" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 765 } name = "Karst" picture = "L768" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 767 } name = "Kauffmann" picture = "L770" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 768 } name = "Keim" picture = "L771" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 771 } name = "Kressmann" picture = "L774" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 773 } name = "Lackner" picture = "L776" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 774 } name = "Mertitsch" picture = "L777" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 775 } name = "Pistorius" picture = "L778" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 776 } name = "Recknagel" picture = "L779" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 778 } name = "Schmalz" picture = "L781" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 8 startyear = 1944 ry = 1999 skill = 2 trait = panzer_leader trait = commando } leader = { id = { type = 6 id = 779 } name = "Schulz K.L." picture = "L782" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 780 } name = "Spang" picture = "L783" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 781 } name = "Steudemann" picture = "L784" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 782 } name = "van Ginkel" picture = "L785" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 785 } name = "von Apell G." picture = "L788" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 786 } name = "von Apell W." picture = "L789" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 789 } name = "von Blücher" picture = "L792" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 790 } name = "von Bodecker" picture = "L793" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 792 } name = "von Botzheim" picture = "L795" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist trait = old_guard } leader = { id = { type = 6 id = 793 } name = "von Brodowski" picture = "L796" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 794 } name = "von Buch" picture = "L797" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster trait = commando } leader = { id = { type = 6 id = 795 } name = "von Bötticher" picture = "L799" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 797 } name = "von Chaulin-Egersberg" picture = "L801" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 798 } name = "von Cochenhausen" picture = "L802" category = general rank = 2 y = 1937 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 799 } name = "von Czettritz und Neuhauss" picture = "L803" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 801 } name = "von Ditfurth" picture = "L805" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 802 } name = "von Donat" picture = "L806" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 803 } name = "von Drabich-Waechter" picture = "L807" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 804 } name = "von Egan-Krieger" picture = "L808" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 806 } name = "von Erdmannsdorff" picture = "L810" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 4 trait = trickster } leader = { id = { type = 6 id = 808 } name = "van Faber du Faur" picture = "L812" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 809 } name = "von Gienanth" picture = "L813" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 810 } name = "von Gimborn" picture = "L814" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 811 } name = "von Graffen" picture = "L815" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 814 } name = "von Hase" picture = "L818" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 815 } name = "von Hauenschild" picture = "L819" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 816 } name = "von Haydringen" picture = "L820" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 817 } name = "von Hengl" picture = "L821" category = general y = 1942 y = 1943 y = 1944 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 818 } name = "von Heydebrand und Lasa" picture = "L822" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 819 } name = "von Hirschberg" picture = "L823" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 820 } name = "von Horstig d'Aubigny von Engelbrunner" picture = "L824" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 821 } name = "von Jesser" picture = "L825" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 824 } name = "von Kieffer" picture = "L828" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 826 } name = "von Kotze" picture = "L830" category = general y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 827 } name = "von Necker" picture = "L831" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1945 ry = 1999 skill = 1 trait = panzer_leader trait = commando } leader = { id = { type = 6 id = 832 } name = "von und zu Grote" picture = "L836" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 833 } name = "von und zu Reuss" picture = "L837" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 834 } name = "Backenköhler" picture = "L838" category = admiral y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = blockade_runner } leader = { id = { type = 6 id = 835 } name = "Bartenbach" picture = "L839" category = admiral rank = 2 y = 1938 y = 1939 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 837 } name = "Claasen" picture = "L841" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 838 } name = "Dose" picture = "L842" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 839 } name = "Eichel" picture = "L843" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 840 } name = "Faber" picture = "L844" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 844 } name = "Fleischer" picture = "L848" category = admiral rank = 2 y = 1939 y = 1941 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 846 } name = "Fricke" picture = "L850" category = admiral rank = 2 y = 1939 y = 1941 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = seawolf } leader = { id = { type = 6 id = 850 } name = "Hansen" picture = "L854" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 851 } name = "Hönicke" picture = "L855" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 852 } name = "Isendahl" picture = "L856" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 853 } name = "Kratzenberg" picture = "L857" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 854 } name = "Krause" picture = "L858" category = admiral rank = 2 y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 855 } name = "Kühne" picture = "L859" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 856 } name = "Kähler" picture = "L860" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 858 } name = "Lohmann" picture = "L862" category = admiral y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 859 } name = "Lützow" picture = "L863" category = admiral rank = 2 y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 860 } name = "Machens" picture = "L864" category = admiral y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 861 } name = "Meendsen-Bohlken" picture = "L865" category = admiral y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 864 } name = "Michels" picture = "L868" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 865 } name = "Niemand" picture = "L869" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 866 } name = "Nordmann" picture = "L870" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 868 } name = "Ramien" picture = "L872" category = admiral rank = 2 y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 870 } name = "Schüssler" picture = "L874" category = admiral rank = 2 y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 871 } name = "Starke" picture = "L875" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 872 } name = "Stieringer" picture = "L876" category = admiral y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 875 } name = "Utke" picture = "L879" category = admiral y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 876 } name = "von dem Borne" picture = "L880" category = admiral y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 877 } name = "von Gagern" picture = "L881" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 878 } name = "von Heimburg" picture = "L882" category = admiral rank = 2 y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 879 } name = "von Henning" picture = "L883" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 881 } name = "von Salza" picture = "L885" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 884 } name = "von Schweinitz zu Krain und Kauder" picture = "L888" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 885 } name = "von Seebach" picture = "L889" category = admiral rank = 2 y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 886 } name = "von Trotha" picture = "L890" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 888 } name = "Wassner" picture = "L892" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 889 } name = "Werth" picture = "L893" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 891 } name = "Wollanke" picture = "L895" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 892 } name = "Wurmbach" picture = "L896" category = admiral y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 893 } name = "Wülfing von Ditten" picture = "L897" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 895 } name = "Abernetty" picture = "L899" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 896 } name = "Alt" picture = "L900" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 897 } name = "Angerstein" picture = "L901" category = commander y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 898 } name = "Aschenbrenner" picture = "L902" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = night_flyer } leader = { id = { type = 6 id = 899 } name = "Banse" picture = "L903" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 900 } name = "Barlen" picture = "L904" category = commander y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 901 } name = "Baur de Betaz" picture = "L905" category = commander y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 902 } name = "Behrendt" picture = "L906" category = commander y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 903 } name = "Dransfeld" picture = "L907" category = commander rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 904 } name = "Dörstling" picture = "L908" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 905 } name = "Fahnert" picture = "L909" category = commander y = 1938 y = 1940 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 906 } name = "Fink" picture = "L910" category = commander y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 907 } name = "Fischer" picture = "L911" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 908 } name = "Fisser" picture = "L912" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 909 } name = "Fröhlich" picture = "L913" category = commander y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = carpet_bomber } leader = { id = { type = 6 id = 910 } name = "Förster" picture = "L914" category = commander y = 1938 y = 1940 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 911 } name = "Fütterer" picture = "L915" category = commander y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 912 } name = "Grassmann" picture = "L916" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 913 } name = "Hanesse" picture = "L917" category = commander y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 914 } name = "Harmjanz" picture = "L918" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 915 } name = "Heilingbrunner" picture = "L919" category = commander y = 1939 y = 1940 y = 1941 y = 1946 max_skill = 7 ry = 1999 skill = 4 trait = night_flyer } leader = { id = { type = 6 id = 916 } name = "Hirschhauer" picture = "L920" category = commander rank = 1 y = 1930 y = 1938 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 917 } name = "Hitschhold" picture = "L921" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1945 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 918 } name = "Homburg" picture = "L922" category = commander y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 919 } name = "Hähnelt" picture = "L923" category = commander y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 920 } name = "Kessler" picture = "L924" category = commander y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = carpet_bomber } leader = { id = { type = 6 id = 921 } name = "Kitzinger" picture = "L925" category = commander rank = 1 y = 1930 y = 1938 y = 1939 y = 1946 max_skill = 7 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 922 } name = "Klepke" picture = "L926" category = commander rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 923 } name = "Knauss" picture = "L927" category = commander y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 924 } name = "Krocker" picture = "L928" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 925 } name = "Kuen" picture = "L929" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 926 } name = "Kühl" picture = "L930" category = commander rank = 1 y = 1930 y = 1938 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = night_flyer } leader = { id = { type = 6 id = 927 } name = "Lentzsch" picture = "L931" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 928 } name = "Mahnke" picture = "L932" category = commander y = 1939 y = 1940 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 929 } name = "Mayer W." picture = "L933" category = commander rank = 2 y = 1937 y = 1939 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 930 } name = "Mohr" picture = "L934" category = commander rank = 2 y = 1938 y = 1939 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 931 } name = "Müller" picture = "L935" category = commander y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 932 } name = "Müller-Michiels" picture = "L936" category = commander rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 933 } name = "Quade" picture = "L937" category = commander rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 934 } name = "Rieke" picture = "L938" category = commander y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 935 } name = "Ritter" picture = "L939" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 936 } name = "Roth" picture = "L940" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 937 } name = "Rüter" picture = "L941" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 938 } name = "Schmidt A." picture = "L942" category = commander y = 1938 y = 1940 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 939 } name = "Schmidt H." picture = "L943" category = commander rank = 2 y = 1937 y = 1939 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 940 } name = "Schultheiss" picture = "L944" category = commander y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 941 } name = "Schulz" picture = "L945" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 942 } name = "Schwabedissen" picture = "L946" category = commander y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 943 } name = "Schwartzkopff" picture = "L947" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 944 } name = "Schwub" picture = "L948" category = commander y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 945 } name = "Siburg" picture = "L949" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 946 } name = "Sommé" picture = "L950" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 947 } name = "Sommer" picture = "L951" category = commander y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 948 } name = "Vierling" picture = "L952" category = commander y = 1939 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 949 } name = "Voigt-Ruscheweyh" picture = "L953" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 950 } name = "von Astfeld" picture = "L954" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 951 } name = "von der Lieth-Thomsen" picture = "L955" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 952 } name = "von Döring" picture = "L956" category = commander y = 1940 y = 1941 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 953 } name = "von Mann zu Tiechler" picture = "L957" category = commander y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 954 } name = "von Wild" picture = "L958" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 8 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 955 } name = "Wecke" picture = "L959" category = commander y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 956 } name = "Weigand" picture = "L960" category = commander y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 957 } name = "Zander" picture = "L961" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 958 } name = "Zoch" picture = "L962" category = commander y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 8 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 959 } name = "Stempel" picture = "L963" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 960 } name = "Schlömer" picture = "L964" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 961 } name = "Sanne" picture = "L965" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 8 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 962 } name = "Steinmetz" picture = "L966" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 963 } name = "Lattmann" picture = "L967" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 964 } name = "von Lenski" picture = "L968" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 965 } name = "von Randow" picture = "L969" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 2 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 966 } name = "Hildebrandt" picture = "L970" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 967 } name = "von Hülsen" picture = "L971" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 968 } name = "Sümmermann" picture = "L972" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 969 } name = "Veith" picture = "L973" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 970 } name = "von Sponeck" picture = "L974" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 971 } name = "Krause" picture = "L975" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 972 } name = "Neumann-Silkow" picture = "L976" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 973 } name = "von Broich" picture = "L977" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 974 } name = "Borowietz" picture = "L978" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 975 } name = "Degrelle" picture = "M511001" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 976 } name = "Puaud" picture = "L980" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 977 } name = "Krukenberg" picture = "L981" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 8 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 978 } name = "Beyer F." picture = "L982" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 981 } name = "Kullmer" picture = "L986" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 982 } name = "von Langermann und Erlenkamp" picture = "L987" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 983 } name = "Adolf-Auffenberg-Komarow" picture = "L988" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 984 } name = "Altrichter" picture = "L989" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 986 } name = "Badinski" picture = "L991" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 987 } name = "Bamler" picture = "L992" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 988 } name = "Wünnenberg" picture = "L993" category = general y = 1941 y = 1942 y = 1943 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 4 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 989 } name = "Kammerhofer" picture = "L994" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 991 } name = "Moder" picture = "L996" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 992 } name = "Scholz von Rerancze" picture = "L997" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 993 } name = "Klingenberg" picture = "598" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 3 trait = trickster } leader = { id = { type = 6 id = 994 } name = "Deisenhofer" picture = "599" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 996 } name = "Kretschmer" picture = "601" category = admiral rank = 2 y = 1939 y = 1955 y = 1962 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = seawolf } leader = { id = { type = 6 id = 997 } name = "Lüth" picture = "602" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 8 startyear = 1944 ry = 1999 skill = 3 trait = seawolf } leader = { id = { type = 6 id = 998 } name = "Topp" picture = "603" category = admiral y = 1943 y = 1958 y = 1969 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 3 trait = seawolf } leader = { id = { type = 6 id = 999 } name = "Prien" picture = "604" category = admiral rank = 2 y = 1939 y = 1943 y = 1960 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = seawolf } leader = { id = { type = 6 id = 1000 } name = "Gysae" picture = "605" category = admiral y = 1943 y = 1946 y = 1967 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 3 trait = seawolf } leader = { id = { type = 6 id = 1001 } name = "Hartmann E." picture = "606" category = commander y = 1945 y = 1960 y = 1990 y = 1990 max_skill = 9 startyear = 1945 ry = 1999 skill = 3 trait = superior_tactician trait = spotter } leader = { id = { type = 6 id = 1002 } name = "Rall" picture = "607" category = commander y = 1944 y = 1960 y = 1990 y = 1990 max_skill = 8 startyear = 1944 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 1003 } name = "Schnaufer" picture = "608" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 3 trait = night_flyer } leader = { id = { type = 6 id = 1004 } name = "Nowotny" picture = "609" category = commander y = 1944 y = 1960 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 1005 } name = "Munoz Grandes" picture = "610" category = general y = 1941 y = 1942 y = 1945 y = 1951 max_skill = 9 startyear = 1941 ry = 1999 skill = 3 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 1006 } name = "Löhr" picture = "L563" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 4 trait = old_guard } leader = { id = { type = 6 id = 1007 } name = "Zverev" picture = "L10403" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 1008 } name = "Budyho" picture = "L9862" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 435 } name = "Felmy" picture = "L436" category = commander rank = 1 y = 1930 y = 1937 y = 1938 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 862 } name = "Menche" picture = "L866" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = blockade_runner } leader = { id = { type = 6 id = 330 } name = "von Prittwitz und Gaffron" picture = "L331" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 665 } name = "Böttcher H." picture = "L668" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 672 } name = "Curtze" picture = "L675" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 117 } name = "Hansen C." picture = "L117" category = general rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 86 } name = "Glokke" picture = "L86" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 656 } name = "Bock von Wülfingen" picture = "L659" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 80 } name = "Förster" picture = "L80" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 695 } name = "Fischer K." picture = "L698" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 243 } name = "Schmidt R." picture = "L244" category = general rank = 2 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 830 } name = "von Schröder" picture = "L834" category = general rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 812 } name = "von Greiff" picture = "L816" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 661 } name = "Bremer" picture = "L664" category = general rank = 2 y = 1937 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 725 } name = "Halm" picture = "L728" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 282 } name = "von Briesen" picture = "L283" category = general rank = 2 y = 1937 y = 1939 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 40.6586 } leader = { id = { type = 6 id = 280 } name = "von Both" picture = "L281" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 9 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 287 } name = "von dem Hagen" picture = "L288" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 890 } name = "Wolf" picture = "L894" category = admiral rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 813 } name = "von Hammerstein-Equord G." picture = "L817" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 20.2445 trait = offensive_doctrine } leader = { id = { type = 6 id = 142 } name = "Hoth" picture = "L143" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 766 } name = "Kasper" picture = "L769" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 22.1619 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 36 } name = "Böhme" picture = "L36" category = general rank = 2 y = 1930 y = 1939 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 43.7043 trait = commando } leader = { id = { type = 6 id = 78 } name = "Fromm" picture = "L78" category = general rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 41.4592 } leader = { id = { type = 6 id = 693 } name = "Fett" picture = "L696" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 experience = 13.3297 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 108 } name = "Hänicke" picture = "L108" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 experience = 25.6868 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 329 } name = "von Pogrell" picture = "L330" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 21.2832 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 606 } name = "von Dalwigk zu Lichtenfels" picture = "L609" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 experience = 23.7200 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 883 } name = "von Schröder" picture = "L887" category = admiral rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 21.0349 } leader = { id = { type = 6 id = 727 } name = "Hansen K." picture = "L730" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 24.2622 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 245 } name = "Schniewindt" picture = "L246" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 40.6511 } leader = { id = { type = 6 id = 292 } name = "von Falkenhausen" picture = "L293" category = general rank = 1 y = 1939 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 44.7812 } leader = { id = { type = 6 id = 8 } name = "Bader" picture = "L8" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 experience = 22.7132 trait = logistics_wizard trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 825 } name = "von Kiesling auf Kieslingstein" picture = "L829" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 203 } name = "Müller An." picture = "L204" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 20.6350 trait = offensive_doctrine } leader = { id = { type = 6 id = 365 } name = "Wodrig" picture = "L366" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 48.4524 } leader = { id = { type = 6 id = 849 } name = "Grassmann" picture = "L853" category = admiral rank = 2 y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 23.1046 } leader = { id = { type = 6 id = 709 } name = "Gercke H." picture = "L712" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 21.8133 } leader = { id = { type = 6 id = 985 } name = "von Amann" picture = "L990" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 30.3489 trait = defensive_doctrine trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 577 } name = "Adam" picture = "L580" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1946 max_skill = 6 ry = 1999 skill = 3 experience = 42.3518 } leader = { id = { type = 6 id = 689 } name = "Endres" picture = "L692" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 20.2923 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 717 } name = "Grün" picture = "L720" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 7 ry = 1999 skill = 2 experience = 30.6944 trait = defensive_doctrine } leader = { id = { type = 6 id = 660 } name = "Brandt G." picture = "L663" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 20.0233 trait = offensive_doctrine } leader = { id = { type = 6 id = 586 } name = "Bertram" picture = "L589" category = general rank = 1 y = 1930 y = 1939 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 43.9480 } leader = { id = { type = 6 id = 867 } name = "Prentzel" picture = "L871" category = admiral rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 22.6519 } leader = { id = { type = 6 id = 116 } name = "von Hammerstein-Equord K." picture = "L116" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 30.9488 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 694 } name = "Fischer H." picture = "L697" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 131 } name = "Hell" picture = "L132" category = general y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 44.8039 trait = winter_specialist trait = fortress_buster } leader = { id = { type = 6 id = 283 } name = "von Brockdorff-Ahlefeldt" picture = "L284" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 51.5654 trait = offensive_doctrine } leader = { id = { type = 6 id = 770 } name = "Keitel B." picture = "L773" category = general y = 1938 y = 1940 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 71.9164 trait = defensive_doctrine } leader = { id = { type = 6 id = 979 } name = "Köstring" picture = "L984" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 45.0901 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 16 } name = "Bergmann" picture = "L16" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 48.0673 trait = offensive_doctrine trait = hills_fighter } leader = { id = { type = 6 id = 248 } name = "Schörner" picture = "L249" category = general y = 1938 y = 1940 y = 1944 y = 1945 max_skill = 8 ry = 1999 skill = 5 experience = 131.5451 trait = logistics_wizard trait = defensive_doctrine trait = commando } leader = { id = { type = 6 id = 214 } name = "Paulus" picture = "L215" category = general y = 1939 y = 1940 y = 1942 y = 1943 max_skill = 8 ry = 1999 skill = 4 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 642 } name = "Andrae" picture = "L645" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 65.2366 trait = defensive_doctrine } leader = { id = { type = 6 id = 769 } name = "Keiner" picture = "L772" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 4 experience = 114.4903 trait = defensive_doctrine } leader = { id = { type = 6 id = 114 } name = "Halder" picture = "L114" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 8 ry = 1999 skill = 5 experience = 145.7966 trait = offensive_doctrine trait = mountain_expert } minister = { id = { type = 9 id = 282 } name = "Matthias Erzberger" picture = "3465" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5 } name = "Hermann von der Lieth-Thomsen" picture = "1474" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 3 } name = "Konstantin von Neurath" picture = "2636" position = ForeignMinister category = fascist cabinet = replacement trait = 134 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 1 } name = "Albrecht Herzog von Württemberg" picture = "AlbrechtHerzogWürttemberg" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 2 } name = "Albrecht Herzog von Württemberg" picture = "AlbrechtHerzogWürttemberg" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 4 } name = "Werner von Blomberg" picture = "L607" position = ArmamentMinister category = nazi cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 6 } name = "Wilhelm Canaris" picture = "2639" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 132 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 7 } name = "Ludwig Beck" picture = "2640" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 8 } name = "Werner von Fritsch" picture = "L611" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 9 } name = "Erich Raeder" picture = "L409" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 10 } name = "Hermann Göring" picture = "L440" position = ChiefOfAir category = nazi cabinet = replacement trait = 136 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 17 } name = "Wilhelm II" picture = "3581" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 98 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 18 } name = "Wilhelm III" picture = "3582" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 63 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 21 } name = "Hermann Göring" picture = "L440" position = HeadOfGovernment category = nazi cabinet = replacement trait = 77 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 23 } name = "Martin Bormann" picture = "3583" position = HeadOfGovernment category = nazi cabinet = replacement trait = 137 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 24 } name = "Albert Speer" picture = "2645" position = HeadOfGovernment category = nazi cabinet = replacement trait = 80 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 25 } name = "Otto Meissner" picture = "3584" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 27 } name = "Albert Dufour von Féronce" picture = "M46" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 28 } name = "Franz von Papen" picture = "3585" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 29 } name = "Carl Friedrich Goerdeler" picture = "M12" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 30 } name = "Johann Schwerin von Krosigk" picture = "M49" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 31 } name = "Konrad Adenauer" picture = "M50" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 32 } name = "Ernst Thälmann" picture = "3578" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 33 } name = "Ernst Toller" picture = "M25" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 79 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 34 } name = "Walter Ulbricht" picture = "M53" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 73 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 35 } name = "Joachim von Ribbentrop" picture = "3586" position = ForeignMinister category = nazi cabinet = replacement trait = 135 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 36 } name = "Joseph Goebbels" picture = "3587" position = ForeignMinister category = nazi cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 37 } name = "Alfred Rosenberg" picture = "M57" position = ForeignMinister category = nazi cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 38 } name = "Arthur Seyss-Inquart" picture = "M58" position = ForeignMinister category = nazi cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 39 } name = "Johann Schwerin von Krosigk" picture = "M49" position = ForeignMinister category = nazi cabinet = replacement trait = 3 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 40 } name = "Ludwig Kastl" picture = "M60" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 41 } name = "Konstantin von Neurath" picture = "2636" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 134 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 42 } name = "Otto Meissner" picture = "3584" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 43 } name = "Johann Schwerin von Krosigk" picture = "M49" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 44 } name = "Thomas Mann" picture = "M64" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 45 } name = "Albert Dufour von Féronce" picture = "M46" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 46 } name = "Wilhelm Waetzoldt" picture = "M66" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 47 } name = "Franz von Papen" picture = "3585" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 48 } name = "Friedrich-Werner von der Schulenberg" picture = "M68" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 49 } name = "Ulrich von Hassell" picture = "M13" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 50 } name = "Carl Melchior" picture = "M70" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 51 } name = "Theodor Heuss" picture = "M38" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 52 } name = "Konrad Adenauer" picture = "M50" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 53 } name = "Walter Ulbricht" picture = "M53" position = ForeignMinister category = stalinist cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 55 } name = "Rudolf Hess" picture = "2635" position = ArmamentMinister category = nazi cabinet = replacement trait = 19 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 56 } name = "Hjalmar Schacht" picture = "2644" position = ArmamentMinister category = nazi cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 57 } name = "Friedrich Flick" picture = "M78" position = ArmamentMinister category = nazi cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 58 } name = "Hermann Göring" picture = "L440" position = ArmamentMinister category = nazi cabinet = replacement trait = 17 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 59 } name = "Walter Funk" picture = "M80" position = ArmamentMinister category = nazi cabinet = replacement trait = 90 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60 } name = "Walther Darré" picture = "7382" position = ArmamentMinister category = nazi cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 61 } name = "Kurt Daluege" picture = "M82" position = ArmamentMinister category = nazi cabinet = replacement trait = 16 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 62 } name = "Max Amann" picture = "M83" position = ArmamentMinister category = nazi cabinet = replacement trait = 13 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 63 } name = "Franz-Xaver Schwarz" picture = "M84" position = ArmamentMinister category = nazi cabinet = replacement trait = 9 year = 1933 ry = 1954 } minister = { id = { type = 9 id = 64 } name = "Johann Schwerin von Krosigk" picture = "M49" position = ArmamentMinister category = nazi cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65 } name = "Albert Speer" picture = "2645" position = ArmamentMinister category = fascist cabinet = replacement trait = 87 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 66 } name = "Oswald Pohl" picture = "M87" position = ArmamentMinister category = nazi cabinet = replacement trait = 12 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 67 } name = "Robert Ley" picture = "M88" position = ArmamentMinister category = nazi cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 68 } name = "Karl Otto Saur" picture = "M89" position = ArmamentMinister category = nazi cabinet = replacement trait = 106 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 69 } name = "Fritz Thyssen" picture = "M90" position = ArmamentMinister category = fascist cabinet = replacement trait = 91 year = 1933 ry = 1952 } minister = { id = { type = 9 id = 70 } name = "Fritz Todt" picture = "M91" position = ArmamentMinister category = fascist cabinet = replacement trait = 139 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 71 } name = "Hjalmar Schacht" picture = "2644" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 72 } name = "Hans-Georg von Friedeburg" picture = "M93" position = ArmamentMinister category = nazi cabinet = replacement trait = 14 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 74 } name = "Julius Curtius" picture = "M95" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75 } name = "Paul Lejeune-Jung" picture = "M96" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 111 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 76 } name = "Alfried Krupp" picture = "M97" position = ArmamentMinister category = fascist cabinet = replacement trait = 91 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 77 } name = "Georg Thomas" picture = "M98" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 108 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 78 } name = "Carl Friedrich Goerdeler" picture = "M12" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80 } name = "Johannes Popitz" picture = "M101" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 81 } name = "Claus Schenk Graf von Stauffenberg" picture = "M102" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 82 } name = "Fritz Schäffer" picture = "M103" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 83 } name = "Ludwig Erhard" picture = "M104" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 111 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 84 } name = "Albert Kuntz" picture = "M105" position = ArmamentMinister category = stalinist cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85 } name = "Willie Munzenberg" picture = "M24" position = ArmamentMinister category = stalinist cabinet = replacement trait = 8 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 86 } name = "Heinrich Himmler" picture = "M108" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 130 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 87 } name = "Viktor Lutze" picture = "M109" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 88 } name = "Joseph Goebbels" picture = "3587" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 138 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 89 } name = "Heinrich Müller" picture = "M26" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 113 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 90 } name = "Arthur Seyss-Inquart" picture = "M58" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 20 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 91 } name = "Karl Hanke" picture = "M113" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 24 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 92 } name = "Otto Georg Thierack" picture = "M114" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 22 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 93 } name = "Franz von Papen" picture = "3585" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 21 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 94 } name = "Ernst Trendelenburg" picture = "M116" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95 } name = "Alfred Hugenberg" picture = "M117" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 96 } name = "Heinrich Müller" picture = "M26" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 97 } name = "Arthur Nebe" picture = "M119" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 98 } name = "Arthur Axmann" picture = "M120" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 99 } name = "Albrecht Graf von Bernstorff" picture = "M121" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 100 } name = "Karl Sack" picture = "M122" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 101 } name = "Wilhelm von Gayl" picture = "M15" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 102 } name = "Walter Schellenberg" picture = "M124" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 103 } name = "Josef Wirmer" picture = "M125" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 104 } name = "Fritz-Dietlof von der Schulenburg" picture = "M126" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 105 } name = "Henning von Tresckow" picture = "M127" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 106 } name = "Franz von Papen" picture = "3585" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 107 } name = "Karl Arnold" picture = "M129" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 108 } name = "Gustav Heinemann" picture = "M130" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 109 } name = "Ernst Toller" picture = "M25" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110 } name = "Ludwig Renn" picture = "3577" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 26 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 111 } name = "Julius Leber" picture = "M133" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 112 } name = "Walter Ulbricht" picture = "M53" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 113 } name = "Hans-Georg von Friedeburg" picture = "M93" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 32 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 114 } name = "Wilhelm Frick" picture = "M5" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 115 } name = "Ernst Kaltenbrunner" picture = "M138" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 116 } name = "Martin Bormann" picture = "3583" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 29 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 117 } name = "Hjalmar Schacht" picture = "2644" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 118 } name = "Oskar von Hindenburg" picture = "3580" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 119 } name = "Walter Schellenberg" picture = "M124" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 120 } name = "Baldur von Schirach" picture = "M143" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 121 } name = "Carl von Schubert" picture = "M144" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 122 } name = "Otto Strasser" picture = "M145" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 123 } name = "Hans Oster" picture = "M146" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 124 } name = "Georg Hansen" picture = "M147" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 125 } name = "Wilhelm Canaris" picture = "2639" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 132 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 126 } name = "Hans Ehard" picture = "M149" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 127 } name = "Reinhard Gehlen" picture = "M150" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 128 } name = "Ernst Thälmann" picture = "3578" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 129 } name = "Erich Weinert" picture = "M152" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 130 } name = "Heinrich Müller" picture = "M26" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 131 } name = "Franz Halder" picture = "L114" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 132 } name = "Alfred Jodl" picture = "M156" position = ChiefOfStaff category = nazi cabinet = replacement trait = 36 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 133 } name = "Heinz Guderian" picture = "L94" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 134 } name = "Hans Krebs" picture = "L170" position = ChiefOfStaff category = nazi cabinet = replacement trait = 37 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 135 } name = "Fritz Bayerlein" picture = "3747" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 136 } name = "Erich Hoepner" picture = "M18" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 137 } name = "Erwin von Witzleben" picture = "M17" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 138 } name = "Kurt Zeitzler" picture = "L369" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 139 } name = "Erwin Rommel" picture = "M165" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 140 } name = "Wilhelm Groener" picture = "M166" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 141 } name = "Adolf Heusinger" picture = "9712" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 142 } name = "Julius Ringel" picture = "L227" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 143 } name = "Hans Speidel" picture = "M170" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 144 } name = "Ernst Wollweber" picture = "M27" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 145 } name = "Erich Weinert" picture = "M152" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 36 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 146 } name = "Walther von Brauchitsch" picture = "L282" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 147 } name = "Kurt von Hammerstein-Equord" picture = "L817" position = ChiefOfArmy category = fascist cabinet = replacement trait = 42 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 148 } name = "Wilhelm Keitel" picture = "M176" position = ChiefOfArmy category = nazi cabinet = replacement trait = 41 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 150 } name = "Ferdinand Schörner" picture = "L249" position = ChiefOfArmy category = nazi cabinet = replacement trait = 38 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 151 } name = "Erich Ludendorff" picture = "M179" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 152 } name = "Werner von Blomberg" picture = "L607" position = ChiefOfArmy category = nazi cabinet = replacement trait = 42 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 153 } name = "Fedor von Bock" picture = "M182" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 154 } name = "Erich Hoepner" picture = "M18" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 155 } name = "Erwin von Witzleben" picture = "M17" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 156 } name = "Walter von Lüttwitz" picture = "M185" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 157 } name = "Julius Ringel" picture = "L227" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 158 } name = "Theodor Blank" picture = "M188" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 159 } name = "Hans Speidel" picture = "M170" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 160 } name = "Hans Kahle" picture = "3579" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 161 } name = "Karl Dönitz" picture = "M32" position = ChiefOfNavy category = nazi cabinet = replacement trait = 46 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 162 } name = "Hans-Georg von Friedeburg" picture = "M93" position = ChiefOfNavy category = nazi cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 163 } name = "Kurt Freiwald" picture = "L391" position = ChiefOfNavy category = nazi cabinet = replacement trait = 47 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 164 } name = "Alfred Saalwächter" picture = "M195" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 166 } name = "Conrad Albrecht" picture = "L373" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 167 } name = "Gustav Kieseritzky" picture = "M199" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 168 } name = "Erich Bey" picture = "M200" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 169 } name = "Fritz Scheelen" picture = "M29" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170 } name = "Hugo Sperrle" picture = "L470" position = ChiefOfAir category = nazi cabinet = replacement trait = 51 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 171 } name = "Robert Ritter von Greim" picture = "L475" position = ChiefOfAir category = nazi cabinet = replacement trait = 48 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 172 } name = "Karl Koller" picture = "M205" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 173 } name = "Eberhard Milch" picture = "L456" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 174 } name = "Albert Kesselring" picture = "M207" position = ChiefOfAir category = fascist cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 175 } name = "Carl Friedrich von Siemens" picture = "M208" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 176 } name = "Ernst Udet" picture = "M20" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 178 } name = "Helmut Herzfeld" picture = "M23" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 179 } name = "Franz Xaver Ritter von Epp" picture = "M214" position = HeadOfGovernment category = nazi cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180 } name = "Hans Heinrich Lammers" picture = "M216" position = HeadOfGovernment category = nazi cabinet = replacement trait = 78 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 181 } name = "Friedrich Wilhelm Kritzinger" picture = "M217" position = HeadOfGovernment category = nazi cabinet = replacement trait = 70 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 182 } name = "Franz Xaver Ritter von Epp" picture = "M214" position = ArmamentMinister category = nazi cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 183 } name = "Franz Seldte" picture = "M220" position = ArmamentMinister category = nazi cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 184 } name = "Konstantin Hierl" picture = "M221" position = ArmamentMinister category = nazi cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185 } name = "Franz Xaver Dorsch" picture = "M222" position = ArmamentMinister category = fascist cabinet = replacement trait = 109 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 186 } name = "Franz Gürtner" picture = "M223" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 187 } name = "Kurt Daluege" picture = "M82" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 113 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 188 } name = "Walter Buch" picture = "M226" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 189 } name = "Hans Frank" picture = "M227" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190 } name = "Roland Freisler" picture = "M228" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 22 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 191 } name = "Erich von Manstein" picture = "L324" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 192 } name = "Ernst Busch" picture = "L33" position = ChiefOfStaff category = nazi cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 193 } name = "Günther von Kluge" picture = "L311" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 194 } name = "Paul Hausser" picture = "L503" position = ChiefOfArmy category = nazi cabinet = replacement trait = 41 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 195 } name = "Wilhelm Marschall" picture = "L407" position = ChiefOfNavy category = nazi cabinet = replacement trait = 43 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 196 } name = "Walter Warzecha" picture = "L891" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 197 } name = "Otto Dessloch" picture = "L434" position = ChiefOfAir category = nazi cabinet = replacement trait = 50 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 198 } name = "Ulrich Grauert" picture = "L439" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 199 } name = "Hans-Jürgen Stumpff" picture = "L471" position = ChiefOfAir category = nazi cabinet = replacement trait = 50 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200 } name = "Walther von Reichenau" picture = "L334" position = ChiefOfStaff category = nazi cabinet = replacement trait = 34 year = 1941 ry = 1943 } minister = { id = { type = 9 id = 201 } name = "Ernst Wollweber" picture = "M27" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 202 } name = "Karl Dönitz" picture = "M32" position = ArmamentMinister category = nazi cabinet = replacement trait = 14 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 203 } name = "Lutz von Schwerin-Krosigk" picture = "M241" position = ArmamentMinister category = nazi cabinet = replacement trait = 9 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 204 } name = "Paul Giesler" picture = "M242" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205 } name = "Werner Naumann" picture = "M243" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 21 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 206 } name = "Reinhard Heydrich" picture = "M244" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 113 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 207 } name = "Alfred Hugenberg" picture = "M117" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 208 } name = "Helmuth von Moltke" picture = "M246" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 209 } name = "Hans Gisevius" picture = "M247" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 210 } name = "Hans von Dohnanyi" picture = "M248" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 211 } name = "Hans von Dohnanyi" picture = "M248" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 212 } name = "Rudolf Diels" picture = "M250" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 213 } name = "Gustav Krupp" picture = "M251" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 91 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 214 } name = "Fritz Sauckel" picture = "M252" position = ArmamentMinister category = nazi cabinet = replacement trait = 16 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 215 } name = "Hans Ulrich Rudel" picture = "L464" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 216 } name = "Franz Alfred Six" picture = "5906" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 227 } name = "Karl Krauch" picture = "5912" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 92 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 228 } name = "Oskar Munzel" picture = "6015" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 229 } name = "Karl Friedrich Otto Wolff" picture = "6016" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 230 } name = "Karl Friedrich Otto Wolff" picture = "6016" position = ChiefOfStaff category = nazi cabinet = replacement trait = 37 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 231 } name = "Otto Ernst Remer" picture = "6017" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 23 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 232 } name = "Erich Topp" picture = "603" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 233 } name = "Adolf Galland" picture = "L437" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 281 } name = "Arthur Zimmermann" picture = "3432" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 234 } name = "Adolf Galland" picture = "L437" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 235 } name = "Günther Blumentritt" picture = "L21" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 236 } name = "Günther Blumentritt" picture = "L21" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 237 } name = "Ernst Busse" picture = "L34" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 241 } name = "Franz Beyer" picture = "L982" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 242 } name = "Walther Buhle" picture = "L594" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 243 } name = "Walther Buhle" picture = "L594" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 244 } name = "Dietrich von Choltitz" picture = "L286" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 245 } name = "Dietrich von Choltitz" picture = "L286" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 246 } name = "Wilhelm Burgdorf" picture = "L32" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 247 } name = "Wilhelm Burgdorf" picture = "L32" position = ChiefOfStaff category = nazi cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 248 } name = "Wilhelm Burgdorf" picture = "L32" position = ChiefOfArmy category = nazi cabinet = replacement trait = 40 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 249 } name = "Franz Beyer" picture = "L982" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 250 } name = "Karl Allmendinger" picture = "L2" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 251 } name = "Walther Darré" picture = "7382" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 252 } name = "Karl Ernst Haushofer" picture = "7383" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 253 } name = "Walther Darré" picture = "7382" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 26 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 254 } name = "Friedrich-Wilhelm Hauck" picture = "L126" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 255 } name = "Eugen Meindl" picture = "L198" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 256 } name = "Albert Praun" picture = "L220" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 257 } name = "Maximilian von Weichs" picture = "L351" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 258 } name = "Maximilian von Weichs" picture = "L351" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 259 } name = "Bruno Sassen" picture = "7445" position = ChiefOfAir category = fascist cabinet = replacement trait = 52 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 260 } name = "Bruno Bräuer" picture = "L29" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 261 } name = "Walter Warlimont" picture = "L357" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 262 } name = "Walter Warlimont" picture = "L357" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 263 } name = "Walter Warlimont" picture = "L357" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 264 } name = "Hermann Esser" picture = "7769" position = ForeignMinister category = nazi cabinet = replacement trait = 2 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 265 } name = "Hermann Esser" picture = "7769" position = ArmamentMinister category = nazi cabinet = replacement trait = 10 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 266 } name = "Hermann Esser" picture = "7769" position = HeadOfGovernment category = nazi cabinet = replacement trait = 80 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 267 } name = "Dietrich von Choltitz" picture = "L286" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 273 } name = "Erwin Rommel" picture = "M165" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 116 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 274 } name = "Reinhard Heydrich" picture = "M244" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 133 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 275 } name = "Joseph Goebbels" picture = "3587" position = HeadOfGovernment category = nazi cabinet = replacement trait = 73 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 277 } name = "Heinrich Himmler" picture = "M108" position = HeadOfGovernment category = nazi cabinet = replacement trait = 75 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 279 } name = "Konrad Patzig" picture = "2462" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 32 year = 1932 ry = 1964 } minister = { id = { type = 9 id = 280 } name = "Gerd von Rundstedt" picture = "L335" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1938 ry = 1954 } HeadOfState = { type = 9 id = 17 } HeadOfGovernment = { type = 9 id = 282 } ForeignMinister = { type = 9 id = 281 } ArmamentMinister = { type = 9 id = 213 } MinisterOfSecurity = { type = 9 id = 100 } MinisterOfIntelligence = { type = 9 id = 117 } ChiefOfStaff = { type = 9 id = 1 } ChiefOfArmy = { type = 9 id = 2 } ChiefOfNavy = { type = 9 id = 9 } ChiefOfAir = { type = 9 id = 5 } tech_team = { id = { type = 10 id = 585308 } name = "Shanghai International Tram Authority" picture = "100748" skill = 4 research_types = { mechanics electronics management industrial_engineering } startyear = 1928 endyear = 1970 } tech_team = { id = { type = 10 id = 38 } name = "AEG" picture = "100139" skill = 6 research_types = { electronics aeronautics industrial_engineering } startyear = 1883 endyear = 1996 } tech_team = { id = { type = 10 id = 33 } name = "Daimler Motoren Gesellschaft" picture = "100134" skill = 7 research_types = { mechanics industrial_engineering technical_efficiency } startyear = 1890 endyear = 1926 } tech_team = { id = { type = 10 id = 7 } name = "Krupp" picture = "100126" skill = 9 research_types = { artillery mechanics industrial_engineering technical_efficiency vehicle_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 32 } name = "Oberschlesien Eisenwerk" picture = "100133" skill = 3 research_types = { artillery mechanics industrial_engineering technical_efficiency } startyear = 1914 endyear = 1920 } tech_team = { id = { type = 10 id = 3 } name = "I.G. Farben" picture = "T3" skill = 9 research_types = { chemistry general_equipment management industrial_engineering technical_efficiency medicine } startyear = 1925 endyear = 1970 } tech_team = { id = { type = 10 id = 39 } name = "Siemens & Halske" picture = "100128" skill = 8 research_types = { electronics management industrial_engineering technical_efficiency } startyear = 1847 endyear = 1966 } tech_team = { id = { type = 10 id = 14 } name = "Siemens" picture = "100128" skill = 8 research_types = { electronics management industrial_engineering technical_efficiency } startyear = 1966 endyear = 1970 } tech_team = { id = { type = 10 id = 37 } name = "Fritz Haber" picture = "100138" skill = 7 research_types = { chemistry general_equipment rocketry management } startyear = 1894 endyear = 1934 } tech_team = { id = { type = 10 id = 16 } name = "Werner Heisenberg" picture = "T16" skill = 7 research_types = { rocketry nuclear_physics nuclear_engineering mathematics } startyear = 1927 endyear = 1976 } tech_team = { id = { type = 10 id = 17 } name = "Wernher von Braun" picture = "T17" skill = 9 research_types = { rocketry aeronautics technical_efficiency } startyear = 1934 endyear = 1976 } tech_team = { id = { type = 10 id = 5 } name = "Konrad Zuse" picture = "T5" skill = 7 research_types = { mechanics electronics mathematics } startyear = 1935 endyear = 1970 } tech_team = { id = { type = 10 id = 9 } name = "Mauser Werke" picture = "100127" skill = 8 research_types = { mechanics training general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 8 } name = "MAN" picture = "T8" skill = 8 research_types = { artillery mechanics munitions vehicle_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 11 } name = "Opel" picture = "T11" skill = 7 research_types = { mechanics management technical_efficiency vehicle_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 12 } name = "Porsche" picture = "T12" skill = 9 research_types = { mechanics technical_efficiency vehicle_engineering } startyear = 1931 endyear = 1970 } tech_team = { id = { type = 10 id = 13 } name = "Rheinmetall" picture = "100004" skill = 7 research_types = { artillery mechanics training munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 15 } name = "Volkswagen" picture = "T15" skill = 6 research_types = { mechanics management technical_efficiency vehicle_engineering } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 34 } name = "Joseph Vollmer" picture = "100135" skill = 6 research_types = { artillery mechanics technical_efficiency } startyear = 1914 endyear = 1920 } tech_team = { id = { type = 10 id = 1 } name = "Blohm & Voss" picture = "T1" skill = 7 research_types = { naval_engineering technical_efficiency naval_artillery submarine_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 6 } name = "Kriegsmarinewerft" picture = "T6" skill = 7 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1918 endyear = 1970 } tech_team = { id = { type = 10 id = 35 } name = "Kaiserliche Werft Wilhelmshaven" picture = "100136" skill = 6 research_types = { mechanics naval_engineering technical_efficiency naval_artillery submarine_design } startyear = 1853 endyear = 1970 } tech_team = { id = { type = 10 id = 36 } name = "Vulcan-Werke AG" picture = "100137" skill = 7 research_types = { naval_engineering management } startyear = 1851 endyear = 1930 } tech_team = { id = { type = 10 id = 31 } name = "Luftschiffbau Zeppelin" picture = "100132" skill = 7 research_types = { mechanics chemistry rocketry aeronautics aircraft_testing } startyear = 1908 endyear = 2010 } tech_team = { id = { type = 10 id = 40 } name = "Albatros Werke" picture = "100140" skill = 7 research_types = { mechanics aeronautics technical_efficiency aircraft_testing avionics } startyear = 1909 endyear = 1931 } tech_team = { id = { type = 10 id = 30 } name = "Fokker Aeroplanbau" picture = "100131" skill = 7 research_types = { artillery mechanics aeronautics aircraft_testing avionics } startyear = 1912 endyear = 1920 } tech_team = { id = { type = 10 id = 4 } name = "Junkers" picture = "100078" skill = 7 research_types = { general_equipment aeronautics aircraft_testing munitions bomber_design } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 41 } name = "Gothaer Waggonfabrik" picture = "100141" skill = 8 research_types = { mechanics electronics chemistry aeronautics munitions } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 10 } name = "Messerschmitt" picture = "T10" skill = 9 research_types = { mechanics rocketry aeronautics aircraft_testing fighter_design } startyear = 1916 endyear = 1970 } tech_team = { id = { type = 10 id = 2 } name = "Heinkel Flugzeugwerke" picture = "T2" skill = 7 research_types = { aeronautics technical_efficiency aircraft_testing bomber_design } startyear = 1922 endyear = 1970 } tech_team = { id = { type = 10 id = 26 } name = "Focke-Wulf" picture = "T26" skill = 8 research_types = { general_equipment aeronautics aircraft_testing avionics fighter_design } startyear = 1923 endyear = 1970 } tech_team = { id = { type = 10 id = 27 } name = "Arado" picture = "100129" skill = 7 research_types = { aeronautics technical_efficiency aircraft_testing avionics bomber_design } startyear = 1933 endyear = 1942 } tech_team = { id = { type = 10 id = 29 } name = "Arado" picture = "100129" skill = 7 research_types = { rocketry aeronautics aircraft_testing avionics bomber_design } startyear = 1943 endyear = 1970 } tech_team = { id = { type = 10 id = 49 } name = "Alfred von Tirpitz" picture = "100148" skill = 8 research_types = { naval_engineering centralized_execution naval_training submarine_tactics } startyear = 1897 endyear = 1930 } tech_team = { id = { type = 10 id = 51 } name = "Reinhardt Scheer" picture = "100150" skill = 4 research_types = { submarine_tactics small_taskforce_tactics seamanship } startyear = 1913 endyear = 1928 } tech_team = { id = { type = 10 id = 50 } name = "Franz von Hipper" picture = "100149" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics small_taskforce_tactics } startyear = 1916 endyear = 1932 } tech_team = { id = { type = 10 id = 19 } name = "Erich Raeder" picture = "T19" skill = 7 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1922 endyear = 1960 } tech_team = { id = { type = 10 id = 25 } name = "Karl Dönitz" picture = "T25" skill = 8 research_types = { centralized_execution naval_training submarine_tactics small_taskforce_tactics seamanship submarine_design } startyear = 1935 endyear = 1970 } tech_team = { id = { type = 10 id = 52 } name = "Manfred von Richthofen" picture = "100151" skill = 8 research_types = { training centralized_execution individual_courage fighter_tactics piloting } startyear = 1916 endyear = 1955 } tech_team = { id = { type = 10 id = 21 } name = "Ernst Udet" picture = "T21" skill = 7 research_types = { decentralized_execution combined_arms_focus fighter_tactics bomber_tactics piloting } startyear = 1918 endyear = 1954 } tech_team = { id = { type = 10 id = 23 } name = "Hermann Göring" picture = "T23" skill = 4 research_types = { centralized_execution bomber_tactics piloting airborne_training } startyear = 1918 endyear = 1960 } tech_team = { id = { type = 10 id = 24 } name = "Hugo Sperrle" picture = "T24" skill = 7 research_types = { training centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1935 endyear = 1970 } tech_team = { id = { type = 10 id = 18 } name = "Adolf Galland" picture = "T18" skill = 5 research_types = { centralized_execution fighter_tactics piloting fighter_design } startyear = 1941 endyear = 1970 } tech_team = { id = { type = 10 id = 28 } name = "Jäger Kampfschule" picture = "100130" skill = 7 research_types = { small_unit_tactics infantry_focus mountain_training airborne_training } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 48 } name = "Max Hoffmann" picture = "100147" skill = 8 research_types = { management centralized_execution } startyear = 1914 endyear = 1927 } tech_team = { id = { type = 10 id = 43 } name = "Paul von Hindenburg" picture = "100502" skill = 7 research_types = { large_unit_tactics centralized_execution individual_courage large_unit_focus cavalry_tactics } startyear = 1914 endyear = 1938 } tech_team = { id = { type = 10 id = 44 } name = "Erich Ludendorff" picture = "100143" skill = 7 research_types = { large_unit_tactics centralized_execution individual_courage large_unit_focus cavalry_tactics } startyear = 1914 endyear = 1937 } tech_team = { id = { type = 10 id = 42 } name = "Georg Bruchmüller" picture = "100142" skill = 5 research_types = { artillery training centralized_execution combined_arms_focus } startyear = 1916 endyear = 1924 } tech_team = { id = { type = 10 id = 47 } name = "Oskar von Hutier" picture = "100146" skill = 9 research_types = { small_unit_tactics decentralized_execution individual_courage combined_arms_focus } startyear = 1917 endyear = 1934 } tech_team = { id = { type = 10 id = 22 } name = "Heinz Guderian" picture = "T22" skill = 9 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus blitzkrieg_tactics } startyear = 1931 endyear = 1954 } tech_team = { id = { type = 10 id = 20 } name = "Erich von Manstein" picture = "T20" skill = 9 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus maneuver_tactics } startyear = 1935 endyear = 1970 } tech_team = { id = { type = 10 id = 60 } name = "Albert Einstein" picture = "tt_alberteinstein" skill = 9 research_types = { nuclear_physics mathematics } startyear = 1906 endyear = 1950 } team_slots = { 4 3 21 16 7 23 26 } manpower = 9352.8291 free = { money = -0.5000 } oil = 19613.3887 supplies = 9838.1943 rare_materials = 15959.8301 metal = 36859.0977 energy = 47897.4883 money = 552.4462 consumer = 0.0856 supply = 0.2808 production = 0.2318 reinforcement = 0.1254 upgrading = 0.2765 transports = 387 escorts = 4 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2050 tc_occupied_mod = 1.4000 attrition_mod = 1.1400 trickleback_mod = 1.2400 max_amphib_mod = 2 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.6650 radar_eff = 1.0625 peacetime_ic_mod = 0.6000 upgrade = { infantry = { manpower = -20 softattack = 0.7000 defaultorganisation = 54 morale = 33 } cavalry = { defaultorganisation = 54 morale = 33 } motorized = { defaultorganisation = 54 morale = 33 } mechanized = { defaultorganisation = 36 morale = 33 } light_armor = { defaultorganisation = 39.6000 morale = 33 } armor = { defaultorganisation = 36 morale = 33 } paratrooper = { defaultorganisation = 59.4000 morale = 33 } marine = { softattack = 0.7000 defaultorganisation = 59.4000 morale = 33 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 59.4000 morale = 33 } garrison = { defaultorganisation = 54 morale = 33 } hq = { defaultorganisation = 36 morale = 33 } militia = { defaultorganisation = 54 morale = 33 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { defaultorganisation = 10 morale = 10 } tactical_bomber = { defaultorganisation = 10 morale = 10 } naval_bomber = { navalattack = 3 defaultorganisation = 10 morale = 10 } cas = { defaultorganisation = 15 morale = 15 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 35 morale = 45 } light_cruiser = { range = 500 defaultorganisation = 35 morale = 45 } heavy_cruiser = { range = 500 defaultorganisation = 35 morale = 45 } battlecruiser = { range = 500 defaultorganisation = 35 morale = 45 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 35 morale = 45 } carrier = { range = 500 defaultorganisation = 15 morale = 15 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 15 } submarine = { range = 500 defaultorganisation = 15 morale = 35 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 35 } transport = { range = 500 defaultorganisation = 15 morale = 15 } light_carrier = { range = 500 defaultorganisation = 15 morale = 15 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 2.4000 morale = 17 } light_armor_brigade = { morale = 17 } heavy_armor = { defaultorganisation = 1.9000 morale = 17 } super_heavy_armor = { defaultorganisation = 3.6000 morale = 17 } armored_car = { defaultorganisation = 3.6000 morale = 17 } anti_air = { } police = { } engineer = { defaultorganisation = 2.4000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { cost = -0.3000 } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } anti_tank = { 1 } light_armor_brigade = { 1 } anti_air = { 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 10 7 } floatplane = { 5 } glider_artillery = { 1 } b_01 = { 1 } infantry = { 9 8 7 6 5 } cavalry = { 10 7 } marine = { 3 2 } bergsjaeger = { 8 7 6 } hq = { 1 } militia = { 4 3 } multi_role = { 5 4 } interceptor = { 8 7 } tactical_bomber = { 3 } naval_bomber = { 2 1 } cas = { 1 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } escort_carrier = { 1 } submarine = { 4 3 2 } nuclear_submarine = { 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 3 } anti_tank = { 0 } light_armor_brigade = { 0 } anti_air = { 0 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 7 1 0 } floatplane = { 0 1 } glider_artillery = { 0 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } cavalry = { 7 1 0 } marine = { 1 0 2 } bergsjaeger = { 1 0 6 7 } hq = { 0 } militia = { 0 3 } multi_role = { 0 1 4 } interceptor = { 0 1 7 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 1 } cas = { 0 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } submarine = { 1 2 } nuclear_submarine = { 0 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes light_armor = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes light_cruiser = yes destroyer = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes super_heavy_armor = yes anti_air = yes police = yes engineer = yes cag = yes escort = yes naval_asw = yes naval_anti_air_s = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_anti_air_l = yes naval_radar_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes medium_armor = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes radar_station = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6500 interdiction = 0.6500 strategic_bombardment = 0.5000 logistical_strike = 0.6000 runway_cratering = 0.6000 installation_strike = 0.6000 naval_strike = 0.6000 port_strike = 0.6000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.8500 asw = 0.8500 naval_interdiction = 1.0500 shore_bombardment = 0.5500 amphibious_assault = 0.6000 sea_transport = 0.7000 naval_combat_patrol = 0.9500 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 1.0000 naval_scramble = 0.8000 } max_positioning = { battleship = 0.9000 light_cruiser = 0.9500 heavy_cruiser = 1.0000 battlecruiser = 1.0000 destroyer = 0.9500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.8500 nuclear_submarine = 0.8500 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.7000 heavy_cruiser = 0.7500 battlecruiser = 0.7500 destroyer = 0.7000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.5500 nuclear_submarine = 0.5500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 12 desert_attack = -70 mountain_attack = -40 hill_attack = -15 forest_attack = -20 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 12 desert_attack = -30 mountain_attack = -50 hill_attack = -15 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 12 desert_attack = -35 mountain_attack = -60 hill_attack = -15 forest_attack = -25 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 12 desert_attack = -30 mountain_attack = -60 hill_attack = -16 forest_attack = -31 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 12 desert_attack = -30 mountain_attack = -60 hill_attack = -16 forest_attack = -31 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 12 desert_attack = -15 mountain_attack = -70 hill_attack = -26 forest_attack = -36 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 12 desert_attack = -65 mountain_attack = -40 hill_attack = -14 forest_attack = -20 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 plain_attack = 12 desert_attack = -70 mountain_attack = -40 hill_attack = -15 forest_attack = -19 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 12 desert_attack = -70 mountain_attack = -30 hill_attack = -13 forest_attack = -20 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 12 desert_attack = -70 mountain_attack = -40 hill_attack = -15 forest_attack = -20 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 12 desert_attack = -70 mountain_attack = -50 hill_attack = -15 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -1 desert_attack = -50 mountain_attack = -30 hill_attack = -10 forest_attack = -10 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = yes logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = yes convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = -195.6000 frustration = 3 } relation = { tag = FRA value = -90.7983 frustration = 3 trade = yes } relation = { tag = GER value = 24.8000 } relation = { tag = HOL value = -13.6000 } relation = { tag = POR value = 69.2000 } relation = { tag = ITA value = 144.8997 trade = yes } relation = { tag = SPA value = -8.6002 frustration = 3 } relation = { tag = SWE value = 174.5015 trade = yes } relation = { tag = JAP value = -79.3987 frustration = 3 trade = yes } relation = { tag = CHI value = 50.0997 trade = yes } relation = { tag = POL value = 143 } relation = { tag = NOR value = 29.4999 frustration = 3 trade = yes } relation = { tag = BEL value = -90.1000 frustration = 3 } relation = { tag = DEN value = 6 } relation = { tag = SCH value = 178.7018 trade = yes } relation = { tag = CUB value = -11.3005 frustration = 3 trade = yes } relation = { tag = GRE value = 50.0494 } relation = { tag = BUL value = 107.7987 frustration = 3 trade = yes } relation = { tag = ROM value = -53.1000 frustration = 3 } relation = { tag = IRE value = 12.1000 } relation = { tag = PER value = 22 } relation = { tag = AFG value = 50.0997 } relation = { tag = BRA value = 50.1000 } relation = { tag = ARG value = 200 trade = yes } relation = { tag = MEX value = -55.8000 frustration = 3 } relation = { tag = COL value = -19.9000 frustration = 3 } relation = { tag = VEN value = -52.8000 frustration = 3 } relation = { tag = PRU value = 50.0997 trade = yes } relation = { tag = ECU value = 102.3989 frustration = 3 trade = yes } relation = { tag = URU value = 22.4000 trade = yes } relation = { tag = PAR value = -56.1000 frustration = 3 } relation = { tag = BOL value = 44.0998 } relation = { tag = CHL value = 178.7018 trade = yes } relation = { tag = NZL value = 29.5999 } relation = { tag = CAN value = 35.8998 frustration = 3 trade = yes } relation = { tag = AST value = 53.1998 } relation = { tag = VIC value = 29.6998 } relation = { tag = USA value = 107.1989 trade = yes } relation = { tag = KOR value = 30.2000 } relation = { tag = ALB value = 50.0997 } relation = { tag = SIA value = 50.0998 trade = yes } relation = { tag = MON value = -49.6000 frustration = 3 trade = yes } relation = { tag = GUA value = 22.1000 } relation = { tag = COS value = -55.7000 frustration = 3 } relation = { tag = NIC value = -50.3000 frustration = 3 } relation = { tag = DOM value = 22.4000 } relation = { tag = PHI value = -55.6000 frustration = 3 } relation = { tag = BHU value = -1.6000 } relation = { tag = EGY value = 155.8009 trade = yes } relation = { tag = SAL value = 50.0997 trade = yes } relation = { tag = HAI value = -8.5005 frustration = 3 trade = yes } relation = { tag = HON value = 22.1000 } relation = { tag = LIB value = -49.6000 frustration = 3 } relation = { tag = LUX value = 170.2010 frustration = 3 trade = yes } relation = { tag = MTN value = 50.0997 frustration = 3 trade = yes } relation = { tag = NEP value = -1.7000 } relation = { tag = OMN value = -1.8000 } relation = { tag = PAN value = 99.4989 frustration = 3 } relation = { tag = SER value = 22 } relation = { tag = SIK value = 50.0997 trade = yes } relation = { tag = SAF value = 60.2997 trade = yes } relation = { tag = TIB value = -8.6000 } relation = { tag = YEM value = -1.6000 } relation = { tag = RUS value = -111.2000 frustration = 3 } relation = { tag = CGX value = 50.0997 trade = yes } relation = { tag = CSX value = 64.1000 } relation = { tag = OTT value = 50.0997 trade = yes } relation = { tag = U02 value = 22.2000 } relation = { tag = U03 value = 46.7996 trade = yes } relation = { tag = U05 value = -49.6000 frustration = 3 guaranteed = { year = 1936 month = june day = 1 hour = 0 } } relation = { tag = U09 value = -200 frustration = 3 } relation = { tag = U38 value = 60 trade = yes access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = U50 value = 50.0998 trade = yes } relation = { tag = U66 value = 22 } relation = { tag = REB value = -50 } } ownedprovinces = { 126 145 127 131 142 147 141 137 174 171 176 146 148 154 151 152 153 156 169 157 163 162 158 183 159 172 170 173 177 138 134 132 178 175 179 167 164 184 133 182 155 161 185 165 166 168 150 143 144 160 180 136 139 135 129 128 130 149 140 105 107 104 181 226 224 225 216 221 261 222 1671 950 948 955 925 928 911 910 909 883 882 886 885 884 849 850 851 848 846 847 1328 1602 1603 1605 1610 1725 1726 1727 1587 1686 1685 1684 1668 1670 1665 1669 1667 1666 1674 1675 1676 1677 1681 1731 1724 110 933 936 924 919 908 1234 1682 1338 918 915 914 907 917 923 926 927 949 951 } controlledprovinces = { 126 145 127 131 142 147 141 137 146 148 154 151 152 153 156 169 157 163 162 158 183 159 172 173 138 132 167 164 184 133 182 155 161 185 166 150 143 1671 144 160 136 139 135 129 128 130 149 140 105 107 104 181 226 224 225 216 261 222 950 948 955 925 911 885 849 850 851 848 846 847 1328 1602 1603 1605 1610 1725 1726 1727 1587 1686 1685 1684 1668 1670 1665 1669 1667 1666 1674 1675 1676 1677 1681 1731 1724 110 933 936 1234 1682 1338 918 914 907 917 927 949 951 97 96 92 71 78 103 106 100 95 50 98 88 85 74 93 89 76 72 61 56 73 437 75 101 102 99 68 439 59 440 70 168 436 446 443 438 221 55 206 442 69 54 62 451 235 48 77 83 67 42 84 461 60 455 456 45 464 53 180 459 445 57 81 80 66 79 465 454 82 460 58 64 47 448 212 457 86 462 468 134 463 44 49 452 170 65 203 63 444 90 } nationalprovinces = { 126 145 127 131 142 147 141 137 174 171 176 146 148 154 151 152 153 156 169 157 163 162 158 183 159 172 170 173 177 138 134 132 178 175 179 167 164 184 104 107 105 109 182 155 161 185 165 166 168 133 144 160 180 136 139 135 129 128 130 216 181 261 225 224 221 149 110 150 143 140 226 222 } claimedprovinces = { 846 847 848 849 850 851 882 883 884 885 886 908 909 910 911 919 925 928 933 936 948 950 955 1605 1602 1668 1667 1727 1726 1724 1725 1665 1587 1675 1674 1681 1677 1603 1610 1234 1666 1669 1670 1671 1676 1684 1685 1686 1731 1328 1682 1338 392 389 189 192 191 187 186 190 188 204 197 205 200 193 195 279 194 } techapps = { 1010 1020 1030 1040 1380 1220 1230 7600 7610 2650 2030 2290 2300 2310 2800 2510 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3160 3210 3220 3230 3240 3250 3260 3310 3320 3330 3340 3410 3420 3430 3440 3450 3456 3460 3470 3610 3630 3640 3650 3510 12110 3720 3730 3736 3740 3750 3900 3810 3820 4290 4300 4320 4010 4020 5810 5820 5050 5830 5060 5800 5080 5090 5190 5200 5310 54010 54020 54030 5316 5326 5700 5710 5010 5020 5600 5610 5630 14000 9030 9020 9010 9040 9050 9090 8010 8020 8030 8040 8050 8060 8070 8080 82300 82500 8500 8510 8520 8550 8560 8570 8600 81300 81310 81320 81330 81340 81350 8100 8110 8120 8150 8160 8170 8200 8210 7550 1990 2520 12100 6300 6310 6320 4330 4050 4030 4570 4060 5550 1120 1110 1370 5070 2320 1050 1140 2400 1580 1240 5327 5620 2460 5410 5470 81360 2060 5560 6340 199130 5030 9120 9140 1590 5416 5320 4070 9060 5480 4350 6350 2330 14010 5350 2470 2410 5360 } inventions = { 3000027 3000028 } blueprints = { 1260 } deactivate = { 8900 6010 6100 6200 6400 6500 6600 7010 7020 15500 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 63623 } project = { type = 17 id = 2530 } tech_team = { type = 10 id = 4 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 89.0938 status = "ongoing" } application = { id = { type = 4712 id = 70759 } project = { type = 17 id = 5490 } tech_team = { type = 10 id = 16 } progress = 100 progress = 100 progress = 100 progress = 71.3867 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 75496 } project = { type = 17 id = 5640 } tech_team = { type = 10 id = 3 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 51.6691 status = "ongoing" } application = { id = { type = 4712 id = 78723 } project = { type = 17 id = 9100 } tech_team = { type = 10 id = 23 } progress = 100 progress = 89.5673 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 79092 } project = { type = 17 id = 9150 } tech_team = { type = 10 id = 21 } progress = 100 progress = 100 progress = 100 progress = 23.8935 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 79832 } project = { type = 17 id = 2040 } tech_team = { type = 10 id = 7 } progress = 100 progress = 100 progress = 100 progress = 3.9601 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 87625 } project = { type = 17 id = 4360 } tech_team = { type = 10 id = 26 } progress = 100 progress = 54.8114 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 10100 id = 195 } name = "Oberste Heeresleitung" location = 69 prevprov = 62 home = 105 mission = { task = 1 location = 59 } morale = 0.0010 leader = { id = { type = 6 id = 608 } name = "von Fritsch" tag = GER picture = "L611" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 33.5499 trait = defensive_doctrine trait = old_guard } movetime = { year = 1939 month = january day = 23 hour = 23 } movement = { 68 67 446 442 455 460 } division = { id = { type = 10100 id = 196 } name = "Grosser Generalstab" offensive = { year = 1939 month = january day = 28 hour = 7 } flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 100 100 48.5760 46 63 25.7720 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } hour = 62 } landunit = { id = { type = 10100 id = 1 } name = "1. Armee" location = 203 prevprov = 221 home = 221 mission = { type = attack target = 201 percentage = 1 night = yes startdate = { year = 1939 month = january day = 11 hour = 11 } task = 1 location = 201 } morale = 0.0010 leader = { id = { type = 6 id = 188 } name = "List" tag = GER picture = "L189" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1940 max_skill = 8 ry = 1999 skill = 5 experience = 122.5602 trait = offensive_doctrine trait = hills_fighter trait = encirclement_expert trait = delay_expert } movetime = { year = 1939 month = january day = 22 hour = 18 } movement = { 201 } division = { id = { type = 10100 id = 2 } name = "A.O.K. 1" offensive = { year = 1939 month = january day = 24 hour = 15 } flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 84.1246 100 34.7982 46 63 20.5430 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } hour = 244 time = no } landunit = { id = { type = 10100 id = 15 } name = "2. Armee" location = 452 prevprov = 451 home = 105 mission = { type = support_attack target = 450 percentage = 1 night = yes startdate = { year = 1939 month = january day = 7 hour = 14 } task = 1 location = 450 } morale = 0.0010 leader = { id = { type = 6 id = 306 } name = "Kaupisch" tag = GER picture = "L307" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 34.5667 trait = defensive_doctrine trait = old_guard } movetime = { year = 1939 month = february day = 2 hour = 15 } movement = { 450 } division = { id = { type = 10100 id = 16 } name = "A.O.K. 2" offensive = { year = 1939 month = february day = 9 hour = 23 } flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 97.7567 100 18.4773 46 63 16.0689 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 331 } landunit = { id = { type = 10100 id = 29 } name = "3. Armee" location = 169 prevprov = 146 home = 169 morale = 0.0010 leader = { id = { type = 6 id = 697 } name = "Fleck" tag = GER picture = "L700" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 43.6271 trait = logistics_wizard trait = old_guard trait = hills_fighter } division = { id = { type = 10100 id = 30 } name = "A.O.K. 3" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 36.0422 100 48.5760 46 63 10.3104 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } dig_in = 15 } landunit = { id = { type = 10100 id = 39 } name = "4. Armee" location = 465 prevprov = 464 home = 105 mission = { task = 1 location = 465 } morale = 0.0010 leader = { id = { type = 6 id = 334 } name = "von Rundstedt" tag = GER picture = "L335" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1940 max_skill = 8 ry = 1999 skill = 5 experience = 128.4321 trait = defensive_doctrine trait = offensive_doctrine trait = mountain_expert trait = assault_expert } division = { id = { type = 10100 id = 40 } name = "A.O.K. 4" offensive = { year = 1939 month = january day = 26 hour = 16 } flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 100 100 48.5760 46 63 24.1344 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } dig_in = 9 } landunit = { id = { type = 10100 id = 53 } name = "5. Armee" location = 42 prevprov = 47 home = 105 mission = { type = attack target = 43 percentage = 1 night = yes startdate = { year = 1939 month = january day = 9 hour = 11 } task = 1 location = 43 } morale = 0.0010 leader = { id = { type = 6 id = 310 } name = "von Kluge" tag = GER picture = "L311" category = general rank = 0 y = 1930 y = 1930 y = 1939 y = 1940 max_skill = 9 ry = 1999 skill = 5 experience = 132.7517 trait = offensive_doctrine trait = winter_specialist } movetime = { year = 1939 month = february day = 4 hour = 8 } movement = { 43 } division = { id = { type = 10100 id = 54 } name = "A.O.K. 5" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 81.7064 100 12.3394 46 63 25.9008 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 292 time = no } landunit = { id = { type = 10100 id = 92 } name = "8. Armee" location = 92 prevprov = 88 home = 105 mission = { type = attack target = 90 percentage = 1 night = yes startdate = { year = 1939 month = january day = 1 hour = 14 } task = 1 location = 88 } morale = 0.0010 leader = { id = { type = 6 id = 323 } name = "von Manstein" tag = GER picture = "L324" category = general rank = 0 y = 1930 y = 1938 y = 1939 y = 1942 max_skill = 9 ry = 1999 skill = 5 experience = 135.3292 trait = offensive_doctrine trait = trickster trait = fortress_buster trait = panzer_leader } movetime = { year = 1939 month = january day = 26 hour = 7 } movement = { 88 85 74 73 70 68 67 446 442 455 460 } division = { id = { type = 10100 id = 93 } name = "A.O.K. 8" offensive = { year = 1939 month = february day = 4 hour = 0 } flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 95.4386 100 31.2205 46 63 24.9689 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } hour = 78 time = no } landunit = { id = { type = 10100 id = 116 } name = "1. Kavallerie-Division" location = 181 prevprov = 183 home = 181 mission = { type = anti_partisan_duty target = 181 percentage = 1 night = yes startdate = { year = 1937 month = november day = 13 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 68 } name = "Franke" tag = GER picture = "L68" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 10100 id = 117 } name = "1. Kavallerie-Division" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 88.7040 84 63 29.1235 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 10100 id = 179 } name = "Garnison Kiautschou" location = 1328 prevprov = 1328 home = 1328 morale = 0.0010 leader = { id = { type = 6 id = 828 } name = "von Rabenau" tag = GER picture = "L832" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 10100 id = 180 } name = " III. Seebataillon" flag = 34866 mod = { 11 11 4 0 11 5 0 0 0 } all = { 20 20 78.1440 74 68 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 10100 id = 17900000 } name = "Garrison Shanghai" location = 1338 prevprov = 1338 home = 1338 morale = 0.0010 leader = { id = { type = 6 id = 52 } name = "Dollmann" tag = GER picture = "L52" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = defensive_doctrine trait = old_guard } division = { id = { type = 10100 id = 1800000 } name = "IV. Seebataillon" flag = 34866 mod = { 11 11 4 0 11 5 0 0 0 } all = { 20 20 78.1440 74 68 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } dig_in = 30 } navalunit = { id = { type = 10100 id = 503 } name = "Ostasiengeschwader" location = 2521 prevprov = 2520 home = 153 base = 1328 mission = { type = asw target = 2519 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2519 } morale = 0.0010 leader = { id = { type = 6 id = 386 } name = "Densch" tag = GER picture = "L387" category = admiral rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 8 ry = 1999 skill = 3 experience = 46.6528 trait = superior_tactician } movetime = { year = 1939 month = january day = 21 hour = 21 } movement = { 2520 2519 } division = { id = { type = 10100 id = 504 } name = "SMS Scharnhorst" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 91 100 52.8000 55 75 30 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } division = { id = { type = 10100 id = 505 } name = "SMS Gneisenau" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } division = { id = { type = 10100 id = 506 } name = "SMS Nürnberg" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 507 } name = "SMS Leipzig" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } } navalunit = { id = { type = 10100 id = 514 } name = "SMS Königsberg" location = 2692 prevprov = 2691 home = 153 base = 153 mission = { type = asw target = 2691 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2692 } morale = 0.0010 leader = { id = { type = 6 id = 857 } name = "Lindau" tag = GER picture = "L861" category = admiral rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 41.6170 } division = { id = { type = 10100 id = 515 } name = "SMS Königsberg" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.2700 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 525 } name = "G 39" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.2700 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } } navalunit = { id = { type = 10100 id = 603 } name = "VI. Geschwader" location = 2230 prevprov = 2235 home = 152 base = 152 mission = { type = asw target = 2230 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2235 } morale = 0.0010 leader = { id = { type = 6 id = 873 } name = "Stobwasser" tag = GER picture = "L877" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.3881 trait = spotter } movetime = { year = 1939 month = january day = 24 hour = 1 } movement = { 2235 } division = { id = { type = 10100 id = 611 } name = "SMS Hildebrand" flag = 41008 mod = { 23 22 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.6000 0.6000 32 26 2 0 0 0 1 1 } naval = { 1 2 6 0.2800 70 32 12 1 12 6 0 9500 0 } } division = { id = { type = 10100 id = 604 } name = "SMS Beowulf" flag = 41008 mod = { 23 22 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.6000 0.6000 32 26 2 0 0 0 1 1 } naval = { 1 2 6 0.2800 70 32 12 1 12 6 0 9500 0 } } division = { id = { type = 10100 id = 605 } name = "SMS Odin" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } division = { id = { type = 10100 id = 606 } name = "SMS Ägir" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } } navalunit = { id = { type = 10100 id = 615 } name = "7. Schlachtschwadron" location = 154 prevprov = 2692 home = 154 base = 152 mission = { task = 1 location = 2195 } morale = 0.0010 leader = { id = { type = 6 id = 874 } name = "Tillessen" tag = GER picture = "L878" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 2 experience = 20.7980 } division = { id = { type = 10100 id = 617 } name = "SMS Regensburg" flag = 41008 mod = { 22 22 5 1 140 -1 0 0 0 } brig = { 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 52.8000 55 75 30.2700 0 0.4000 0.4000 35 25 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 32 10 3 10 4 0 9000 0 } } division = { id = { type = 10100 id = 619 } name = "SMS Stettin" flag = 41008 mod = { 22 22 4 1 140 -1 0 0 0 } brig = { 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 41.6081 100 52.8000 55 75 2.9100 0 0.3800 0.4000 35 25 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 33 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 620 } name = "SMS Hamburg" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 88.1279 100 52.8000 55 75 16.1435 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 621 } name = "SMS Fürst Bismarck" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 27.2430 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } division = { id = { type = 10100 id = 622 } name = "SMS Freya" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 78.7932 100 52.8000 55 75 14.5985 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 623 } name = "SMS Albatros" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 18.4648 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 624 } name = "SMS Nautilus" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 59.6915 100 52.8000 55 75 10.1020 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 625 } name = "SMS Gefion" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.2700 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 626 } name = "SMS Bremen" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 28.1511 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 627 } name = "SMS Kaiserin Augusta" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 29.9079 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 628 } name = "SMS Arkona" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0900 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 630 } name = "11. Flottille" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 17.5218 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 10100 id = 631 } name = "12. Flottille" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 25.7295 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 10100 id = 632 } name = "13. Flottille" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 11.5026 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 10100 id = 5300000 } name = "SMS Elsaß" flag = 41008 mod = { 24 24 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.2700 0 0.5000 0.8000 26 27 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 80 30 16 1 16 7 0 5500 0 } } division = { id = { type = 10100 id = 5290000 } name = "SMS Braunschweig" flag = 41008 mod = { 24 24 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 25.4268 0 0.5000 0.8000 26 27 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 80 30 16 1 16 7 0 5500 0 } } division = { id = { type = 10100 id = 5280000 } name = "SMS Seydlitz" flag = 41008 mod = { 24 24 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.2400 0 0.6000 0.8000 28 27 3 0 0 0 1 1 } naval = { 1 1 2 0.3400 80 28 17 1 17 8 0 6500 0 } } division = { id = { type = 10100 id = 530000 } name = "SMS Zähringen" flag = 41008 mod = { 24 24 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 28.4538 0 0.6000 0.8000 28 27 3 0 0 0 1 1 } naval = { 1 1 2 0.3400 80 28 17 1 17 8 0 6500 0 } } division = { id = { type = 10100 id = 529000 } name = "SMS Ostfriesland" flag = 41008 mod = { 24 24 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 24.5188 0 0.6000 0.8000 28 27 3 0 0 0 1 1 } naval = { 1 1 2 0.3400 80 28 17 1 17 8 0 6500 0 } } division = { id = { type = 10100 id = 528000 } name = "SMS Wittelsbach" flag = 41008 mod = { 24 24 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 21.4066 0 0.6000 0.8000 28 27 3 0 0 0 1 1 } naval = { 1 1 2 0.3400 80 28 17 1 17 8 0 6500 0 } } division = { id = { type = 10100 id = 530 } name = "SMS Moltke" flag = 41008 mod = { 24 24 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.2400 0 0.7000 0.8000 28 26 4 0 0 0 1 1 } naval = { 1 1 2 0.3600 80 26 18 1 18 9 0 8500 0 } } division = { id = { type = 10100 id = 529 } name = "SMS Von der Tann" flag = 41008 mod = { 24 24 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 28.4538 0 0.7000 0.8000 28 26 4 0 0 0 1 1 } naval = { 1 1 2 0.3600 80 26 18 1 18 9 0 8500 0 } } division = { id = { type = 10100 id = 528 } name = "SMS Seydlitz" flag = 41008 mod = { 24 24 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 27.5457 0 0.7000 0.8000 28 26 4 0 0 0 1 1 } naval = { 1 1 2 0.3600 80 26 18 1 18 9 0 8500 0 } } division = { id = { type = 10100 id = 570 } name = "SMS Posen" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 25.4269 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 10100 id = 569 } name = "SMS Rheinland" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.2700 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 10100 id = 568 } name = "SMS Westfalen" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.1500 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 10100 id = 567 } name = "SMS Nassau" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 26.6377 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 10100 id = 574 } name = "SMS Oldenburg" flag = 41008 mod = { 21 21 6 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 52.8000 55 75 30.1500 0 1 1 25 27 2 0 0 0 1 1 } naval = { 1 1 2 0.3500 90 19 22 1 27 11 0 10500 0 } } division = { id = { type = 10100 id = 573 } name = "SMS Thüringen" flag = 41008 mod = { 21 21 6 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 52.8000 55 75 30.2700 0 1 1 25 27 2 0 0 0 1 1 } naval = { 1 1 2 0.3500 90 19 22 1 27 11 0 10500 0 } } division = { id = { type = 10100 id = 553 } name = "SMS Hertha" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 87.1318 100 52.8000 55 75 7.1547 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 4712 id = 78082 } name = "5. Unterseebootsflottille" flag = 42032 mod = { 28 28 4 1 140 -1 0 0 0 } brig = { 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 24 25 65 0 0 0.6000 0.8000 18 21 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 35 2 2 7 0 0 9500 0 } } division = { id = { type = 4712 id = 78083 } name = "6. Unterseebootsflottille" flag = 42032 mod = { 28 28 4 1 140 -1 0 0 0 } brig = { 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 24 25 65 0 0 0.6000 0.8000 18 21 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 35 2 2 7 0 0 9500 0 } } } navalunit = { id = { type = 14500 id = 26 } name = "I. Unterseebootsflotte" location = 2257 prevprov = 2253 home = 147 base = 147 mission = { type = convoy_raiding target = 2175 percentage = 0.2000 night = yes day = no startdate = { year = 1939 month = january day = 15 hour = 0 } enddate = { year = 9999 month = february day = 1 hour = 1 } task = 1 location = 2176 } morale = 0.0010 leader = { id = { type = 6 id = 373 } name = "Assmann" tag = GER picture = "L374" category = admiral rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 26.5974 trait = seawolf } movetime = { year = 1939 month = january day = 22 hour = 4 } movement = { 2258 2264 2265 2277 2279 2430 2195 2194 2193 2181 2175 2177 2178 2176 } division = { id = { type = 14500 id = 27 } name = "1. Unterseebootsflottille" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 24 25 65 28.2348 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 14500 id = 200 } name = "4. Unterseebootsflottille" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 80.1191 100 24 25 65 8.4662 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } } airunit = { id = { type = 14500 id = 86 } name = "Luftflotte II" location = 167 prevprov = 166 home = 167 base = 167 mission = { task = 1 location = 167 } morale = 0.0010 leader = { id = { type = 6 id = 455 } name = "Milch" tag = GER picture = "L456" category = commander rank = 1 y = 1930 y = 1930 y = 1938 y = 1940 max_skill = 8 ry = 1999 skill = 3 experience = 53.1670 trait = superior_tactician trait = spotter } division = { id = { type = 14500 id = 90 } name = "JG 2 'Richthofen'" flag = 36912 mod = { 13 13 8 0 13 9 0 0 0 } all = { 100 100 38.4000 40 45 13.4454 0 0.9000 1.7000 500 9 6 0 0 -0.2000 0.5000 0.6000 } air = { 3 7 6 0 1 0 0 0 400 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14500 id = 91 } name = "JG 26 'Schlageter'" flag = 36912 mod = { 13 13 8 0 13 9 0 0 0 } all = { 100 100 38.4000 40 45 13.3830 0 0.9000 1.7000 500 9 6 0 0 -0.2000 0.5000 0.6000 } air = { 3 7 6 0 1 0 0 0 400 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14500 id = 92 } name = "Kampfgeschwader zbV 172 'Hindenburg'" flag = 36912 mod = { 18 18 1 0 18 2 0 0 0 } all = { 100 100 19.2000 20 30 7.0924 0 1 1.7000 250 30 1 0 0 -0.2000 0.5000 0.6000 } air = { 3 1 8 0 0 0 0 1 400 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 14500 id = 99 } name = "Luftflotte IV" location = 152 prevprov = 154 home = 152 base = 152 morale = 0.0010 leader = { id = { type = 6 id = 469 } name = "Sperrle" tag = GER picture = "L470" category = commander rank = 1 y = 1930 y = 1937 y = 1938 y = 1940 max_skill = 9 ry = 1999 skill = 4 experience = 90.8801 trait = tank_buster trait = carpet_bomber } division = { id = { type = 14500 id = 101 } name = "JG 3 'Udet'" flag = 36912 mod = { 13 13 8 0 13 9 0 0 0 } all = { 100 100 38.4000 40 45 16.5909 0 0.9000 1.7000 500 9 6 0 0 -0.2000 0.5000 0.6000 } air = { 3 7 6 0 1 0 0 0 400 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 14500 id = 102 } name = "Luftflotte V" location = 163 prevprov = 157 home = 163 base = 163 mission = { type = ground_attack target = 198 percentage = 0.5000 startdate = { year = 1939 month = january day = 20 hour = 1 } enddate = { year = 1939 month = march day = 20 hour = 1 } } morale = 0.0010 leader = { id = { type = 6 id = 450 } name = "Kesselring" tag = GER picture = "L451" category = commander rank = 1 y = 1930 y = 1930 y = 1937 y = 1940 max_skill = 9 ry = 1999 skill = 5 experience = 156.8311 trait = tank_buster } division = { id = { type = 14500 id = 103 } name = "KG 4 'General Wever'" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 90.1312 100 27.8230 40 35 23.7715 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14500 id = 100 } name = "KG 1 'Hindenburg'" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 85.5059 100 28.3580 40 35 28.7276 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14500 id = 87 } name = "KG 2 'Holzhammer'" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 100 100 32.1936 40 35 29.4817 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14500 id = 88 } name = "KG 3 'Blitz'" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 81.3922 100 26.3986 40 35 28.7899 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14500 id = 96 } name = "KG 53 'Legion Eagle'" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 62.2014 100 27.2949 40 35 15.5346 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14500 id = 97 } name = "Kampfgeschwader 25" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 91.0785 100 27.5051 40 35 24.8072 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14500 id = 98 } name = "KG 30 'Adler'" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 91.4057 100 27.3508 40 35 21.9633 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 57122 } name = "KG 27 'Boelcke'" flag = 4144 mod = { 15 15 3 1 15 4 0 0 0 } brig = { 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 97.2126 100 21.3031 35 30 18.7452 0 1.7500 1.2000 180 29 4 0 0 -0.2000 1 0.9000 } air = { 2 2 4 0 3 1 0 0 600 500 1 } } } navalunit = { id = { type = 4712 id = 2192 } name = "Kampfgruppe I" location = 152 home = 152 base = 152 morale = 0.5000 leader = { id = { type = 6 id = 408 } name = "Raeder" tag = GER picture = "L409" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1936 max_skill = 9 ry = 1999 skill = 4 trait = superior_tactician } division = { id = { type = 10100 id = 582 } name = "SMS Elsaß" flag = 41008 mod = { 21 21 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 11 1 11 5 0 5500 0 } } division = { id = { type = 10100 id = 597 } name = "SMS Kaiser Friedrich III" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 10100 id = 599 } name = "SMS Kaiser Barbarossa" flag = 41008 mod = { 21 21 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 11 1 11 5 0 5500 0 } } division = { id = { type = 10100 id = 600 } name = "SMS Kaiser Wilhelm der Große" flag = 41008 mod = { 21 21 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 11 1 11 5 0 5500 0 } } division = { id = { type = 10100 id = 598 } name = "SMS Kaiser Wilhelm II" flag = 41008 mod = { 21 21 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 11 1 11 5 0 5500 0 } } division = { id = { type = 10100 id = 601 } name = "SMS Kaiser Karl der Große" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 10100 id = 602 } name = "SMS Brandenburg" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 10100 id = 590 } name = "SMS Wittelsbach" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 10100 id = 593 } name = "SMS Schwaben" flag = 41008 mod = { 21 21 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 11 1 11 5 0 5500 0 } } division = { id = { type = 10100 id = 592 } name = "SMS Mecklenburg" flag = 41008 mod = { 21 21 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 11 1 11 5 0 5500 0 } } division = { id = { type = 10100 id = 581 } name = "SMS Braunschweig" flag = 41008 mod = { 21 21 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 11 1 11 5 0 5500 0 } } division = { id = { type = 10100 id = 579 } name = "SMS Schlesien" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 10100 id = 588 } name = "SMS Prinzregent Luitpold" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 10100 id = 585 } name = "SMS Kaiser" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 10100 id = 586 } name = "SMS Kaiserin" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 10100 id = 587 } name = "SMS König Albert" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 10100 id = 558 } name = "SMS Niobe" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 94.6312 100 52.8000 55 75 27.3183 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 557 } name = "SMS Ariadne" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 85.3059 100 52.8000 55 75 27.1332 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 616 } name = "SMS Preußen" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8500 0 } } division = { id = { type = 10100 id = 576 } name = "SMS Deutschland" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8500 0 } } division = { id = { type = 10100 id = 594 } name = "SMS Zähringen" flag = 41008 mod = { 21 21 1 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 11 1 11 5 0 5500 0 } } division = { id = { type = 10100 id = 591 } name = "SMS Wettin" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 10100 id = 596 } name = "SMS Wörth" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 10100 id = 580 } name = "SMS Schleswig-Holstein" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 10100 id = 552 } name = "SMS Victoria Luise" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 67.9737 100 52.8000 55 75 0.9171 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 651 } name = "SMS Köln" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 80.9127 100 52.8000 55 75 12.4190 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } } navalunit = { id = { type = 4712 id = 2194 } name = "Kampfgruppe II" location = 153 home = 153 base = 153 morale = 0.5000 leader = { id = { type = 6 id = 376 } name = "Böhm" tag = GER picture = "L377" category = admiral rank = 1 y = 1930 y = 1937 y = 1938 y = 1941 max_skill = 7 ry = 1999 skill = 5 trait = superior_tactician } division = { id = { type = 10100 id = 571 } name = "SMS Helgoland" flag = 41008 mod = { 21 21 6 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 1 1 25 27 2 0 0 0 1 1 } naval = { 1 1 2 0.3500 90 19 22 1 27 11 0 10500 0 } } division = { id = { type = 10100 id = 572 } name = "SMS Ostfriesland" flag = 41008 mod = { 21 21 6 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.8000 1 25 27 2 0 0 0 1 1 } naval = { 1 1 2 0.3500 90 19 20 1 20 11 0 10500 0 } } division = { id = { type = 10100 id = 583 } name = "SMS Lothringen" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 10100 id = 577 } name = "SMS Hessen" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 10100 id = 578 } name = "SMS Hannover" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8500 0 } } division = { id = { type = 10100 id = 653 } name = "SMS Pommern" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8500 0 } } } navalunit = { id = { type = 4712 id = 2196 } name = "Kampfgruppe III" location = 154 home = 154 base = 154 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2198 } name = "Kampfgruppe IV" location = 1328 home = 1328 base = 1328 morale = 0.5000 leader = { id = { type = 6 id = 887 } name = "Warzecha" tag = GER picture = "L891" category = admiral rank = 2 y = 1938 y = 1941 y = 1942 y = 1944 max_skill = 8 ry = 1999 skill = 4 trait = spotter } } landunit = { id = { type = 4712 id = 2765 } name = "IX. Armee-Korps" location = 50 prevprov = 51 home = 104 mission = { task = 1 location = 50 } morale = 0.5000 leader = { id = { type = 6 id = 496 } name = "Eicke" tag = GER picture = "L497" category = general rank = 1 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 4 experience = 113.2120 trait = offensive_doctrine } movetime = { year = 1939 month = january day = 26 hour = 2 } movement = { 53 55 48 47 59 62 69 68 67 446 442 455 460 } division = { id = { type = 10100 id = 144 } name = "8. Landwehr-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 62.4019 100 58.0198 84 63 18.6220 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 129 } name = "8. (sächs.) Kavallerie-Division" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 13.1049 100 45.8520 84 63 3.0686 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 47 } name = "15. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 69.6320 100 58.5365 84 63 23.3701 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 20 hour = 21 } hour = 30 } landunit = { id = { type = 4712 id = 2807 } name = "XXX. Armee-Korps" location = 182 prevprov = 183 home = 182 mission = { type = anti_partisan_duty target = 182 percentage = 1 night = yes startdate = { year = 1937 month = november day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 205 } name = "Nehring" tag = GER picture = "L206" category = general rank = 0 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = panzer_leader } division = { id = { type = 10100 id = 76 } name = "1. bayerische Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 88.7040 84 63 27.2319 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2813 } name = "XXXIII. Armee-Korps" location = 184 prevprov = 182 home = 184 mission = { type = anti_partisan_duty target = 184 percentage = 1 night = yes startdate = { year = 1937 month = november day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 351 } name = "von Wietersheim" tag = GER picture = "L352" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 10100 id = 122 } name = "5. Kavallerie-Division" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 88.7040 84 63 29.9933 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } dig_in = 30 } navalunit = { id = { type = 4712 id = 3266 } name = "Kampfgruppe V" location = 147 prevprov = 2692 home = 147 base = 147 morale = 0.5000 leader = { id = { type = 6 id = 415 } name = "Schuster" tag = GER picture = "L416" category = admiral rank = 1 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 14500 id = 106 } name = "2. Truppentransporterflottille" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 33.6000 35 45 30.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14500 id = 107 } name = "3. Truppentransporterflottille" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 33.6000 35 45 30.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14500 id = 105 } name = "1. Truppentransporterflottille" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 33.6000 35 45 30.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } airunit = { id = { type = 4712 id = 3437 } name = "1. Flieger-Division" location = 147 prevprov = 2692 home = 147 base = 147 morale = 0.5000 leader = { id = { type = 6 id = 449 } name = "Keller" tag = GER picture = "L450" category = commander rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 51.8129 trait = superior_tactician trait = tank_buster } division = { id = { type = 14500 id = 89 } name = "Sturzkampfgeschwader 51" flag = 36912 mod = { 17 17 0 0 17 1 0 0 0 } all = { 100 100 43.2000 45 45 17.8049 0.9026 0.8000 1.5000 200 15 2 0 0 -0.2000 0.5000 0.6000 } air = { 0 0 7 0 2 1 1 0 400 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 3530 } name = "Kampfgruppe VII" location = 2260 prevprov = 2259 home = 152 base = 152 mission = { type = asw target = 2257 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2260 } morale = 0.5000 leader = { id = { type = 6 id = 383 } name = "Carls" tag = GER picture = "L384" category = admiral rank = 1 y = 1930 y = 1937 y = 1938 y = 1940 max_skill = 7 ry = 1999 skill = 4 experience = 80.5174 trait = old_guard trait = blockade_runner } division = { id = { type = 10100 id = 607 } name = "SMS Frithjof" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } division = { id = { type = 10100 id = 608 } name = "SMS Siegfried" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 92 100 52.8000 55 75 30.0000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } } landunit = { id = { type = 4712 id = 5407 } name = "LIII. Armee-Korps" location = 222 prevprov = 225 home = 222 mission = { type = anti_partisan_duty target = 222 percentage = 1 night = yes startdate = { year = 1938 month = november day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 691 } name = "Feige" tag = GER picture = "L694" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10100 id = 49 } name = "21. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 88.7040 84 63 27.2529 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 12670 } name = "LXVIII. Armee-Korps" location = 226 prevprov = 225 home = 226 mission = { type = anti_partisan_duty target = 226 percentage = 1 night = yes startdate = { year = 1936 month = july day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 739 } name = "Herrgott" tag = GER picture = "L742" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } division = { id = { type = 10100 id = 151 } name = "8. bayerische Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 88.7040 84 63 26.6680 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } navalunit = { id = { type = 4712 id = 43415 } name = "Kampfgruppe VI" location = 2277 prevprov = 2279 home = 152 base = 152 mission = { type = convoy_raiding target = 2249 percentage = 0.2000 night = yes day = no startdate = { year = 1939 month = january day = 16 hour = 0 } enddate = { year = 9999 month = february day = 1 hour = 1 } task = 1 location = 2251 } morale = 0.5000 leader = { id = { type = 6 id = 880 } name = "von Nordeck" tag = GER picture = "L884" category = admiral rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 43.8161 trait = seawolf } movetime = { year = 1939 month = january day = 23 hour = 21 } movement = { 2264 2258 2257 2253 2251 } division = { id = { type = 14500 id = 25 } name = "3. Unterseebootsflottille" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 24 25 65 28.2000 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 14500 id = 21 } name = "2. Unterseebootsflottille" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 80.2368 100 24 25 65 27.2942 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } } navalunit = { id = { type = 4712 id = 43417 } name = "Kampfgruppe VIII" location = 153 home = 153 base = 153 morale = 0.5000 } navalunit = { id = { type = 4712 id = 43419 } name = "Kampfgruppe IX" location = 154 home = 154 base = 154 morale = 0.5000 } navalunit = { id = { type = 4712 id = 43421 } name = "Kampfgruppe X" location = 1328 home = 1328 base = 1328 morale = 0.5000 } navalunit = { id = { type = 4712 id = 43841 } name = "Kampfgruppe XIII" location = 2616 prevprov = 2619 home = 153 base = 153 mission = { type = asw target = 2615 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2616 } morale = 0.5000 leader = { id = { type = 6 id = 995 } name = "Schniewind" tag = GER picture = "600" category = admiral rank = 2 y = 1937 y = 1939 y = 1941 y = 1944 max_skill = 7 ry = 1999 skill = 3 experience = 43.4927 trait = superior_tactician } division = { id = { type = 10100 id = 508 } name = "SMS Emden" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 509 } name = "S90" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 10 10 52.8000 55 75 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 45876 } name = "Kampfgruppe XX" location = 2331 prevprov = 2332 home = 153 base = 153 mission = { type = asw target = 2329 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2329 } morale = 0.5000 leader = { id = { type = 6 id = 424 } name = "Witzell" tag = GER picture = "L425" category = admiral rank = 1 y = 1930 y = 1930 y = 1937 y = 1941 max_skill = 6 ry = 1999 skill = 3 experience = 40.6145 } movetime = { year = 1939 month = january day = 21 hour = 19 } movement = { 2332 2329 } division = { id = { type = 10100 id = 541 } name = "SMS Danzig" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 542 } name = "SMS Stuttgart" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } } navalunit = { id = { type = 4712 id = 46222 } name = "Kampfgruppe XXIII" location = 2520 prevprov = 2521 home = 152 base = 152 mission = { type = asw target = 2522 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2522 } morale = 0.5000 leader = { id = { type = 6 id = 845 } name = "Franz" tag = GER picture = "L849" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.3881 trait = old_guard trait = superior_tactician } movetime = { year = 1939 month = january day = 21 hour = 22 } movement = { 2522 } division = { id = { type = 10100 id = 650 } name = "SMS Mainz" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 92 100 52.8000 55 75 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 609 } name = "SMS Hagen" flag = 41008 mod = { 23 22 3 0 140 -1 0 0 0 } all = { 95 100 52.8000 55 75 30.0000 0 0.5000 0.5000 30 27 1 0 0 0 1 1 } naval = { 1 2 4 0.2600 70 34 10 1 10 4 0 8000 0 } } } navalunit = { id = { type = 4712 id = 46387 } name = "Kampfgruppe XXV" location = 2235 prevprov = 2230 home = 152 base = 152 mission = { type = asw target = 2230 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2230 } morale = 0.5000 leader = { id = { type = 6 id = 392 } name = "Guse" tag = GER picture = "L393" category = admiral rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 8 ry = 1999 skill = 2 experience = 25.6826 } movetime = { year = 1939 month = january day = 23 hour = 1 } movement = { 2230 } division = { id = { type = 10100 id = 561 } name = "SMS Nymphe" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 96 100 52.8000 55 75 30.1500 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 562 } name = "SMS Medusa" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 97 100 52.8000 55 75 30.1500 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } } navalunit = { id = { type = 4712 id = 46533 } name = "Kampfgruppe XXVIII" location = 2529 prevprov = 2536 home = 153 base = 153 mission = { type = asw target = 2532 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2533 } morale = 0.5000 leader = { id = { type = 6 id = 843 } name = "Feige" tag = GER picture = "L847" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 2 experience = 22.3562 } movetime = { year = 1939 month = january day = 22 hour = 10 } movement = { 2533 } division = { id = { type = 10100 id = 547 } name = "SMS Yorck" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } division = { id = { type = 10100 id = 548 } name = "SMS Prinz Adalbert" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } } navalunit = { id = { type = 4712 id = 46815 } name = "Kampfgruppe XXXII" location = 2670 prevprov = 2666 home = 153 base = 153 mission = { type = asw target = 2666 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2666 } morale = 0.5000 leader = { id = { type = 6 id = 378 } name = "Bonte" tag = GER picture = "L379" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 experience = 10.6791 trait = spotter } movetime = { year = 1939 month = january day = 22 hour = 0 } movement = { 2666 } division = { id = { type = 10100 id = 635 } name = "16. Flottille" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 10100 id = 634 } name = "15. Flottille" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } navalunit = { id = { type = 4712 id = 48640 } name = "Kampfgruppe XII" location = 2659 prevprov = 2660 home = 152 base = 152 mission = { type = asw target = 2659 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2659 } morale = 0.5000 leader = { id = { type = 6 id = 405 } name = "Lütjens" tag = GER picture = "L406" category = admiral rank = 2 y = 1937 y = 1939 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 80.9148 trait = superior_tactician } division = { id = { type = 10100 id = 556 } name = "SMS Berlin" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 96 100 52.8000 55 75 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 554 } name = "SMS Vineta" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 95 100 52.8000 55 75 31.1700 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } airunit = { id = { type = 4712 id = 50865 } name = "2. Flieger-Division" location = 147 prevprov = 2692 home = 147 base = 147 morale = 0.5000 leader = { id = { type = 6 id = 472 } name = "Udet" tag = GER picture = "L473" category = commander rank = 2 y = 1937 y = 1938 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 4 experience = 81.9404 trait = superior_tactician trait = tank_buster } division = { id = { type = 4712 id = 50857 } name = "KG 26 'Löwen'" flag = 4144 mod = { 15 15 3 1 15 4 0 0 0 } brig = { 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 33.6000 35 30 0.8913 0 1.7500 1.2000 180 29 4 0 0 -0.2000 1 0.9000 } air = { 2 2 4 0 3 1 0 0 600 500 1 } } } navalunit = { id = { type = 4712 id = 55203 } name = "Kampfgruppe XIV" location = 2260 prevprov = 2259 home = 152 base = 152 mission = { task = 1 location = 2260 } morale = 0.5000 leader = { id = { type = 6 id = 869 } name = "Schultze" tag = GER picture = "L873" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1942 max_skill = 7 ry = 1999 skill = 2 experience = 20.7392 trait = old_guard trait = superior_tactician } division = { id = { type = 10100 id = 536 } name = "SMS Kolberg" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 82.0970 100 52.8000 55 75 26.2211 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 540 } name = "SMS München" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 94 100 52.8000 55 75 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } navalunit = { id = { type = 4712 id = 56314 } name = "Kampfgruppe XIX" location = 2681 prevprov = 2670 home = 1328 base = 1328 mission = { type = asw target = 2681 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2681 } morale = 0.5000 leader = { id = { type = 6 id = 882 } name = "von Schrader" tag = GER picture = "L886" category = admiral rank = 2 y = 1937 y = 1939 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 42.2315 trait = spotter } division = { id = { type = 10100 id = 518 } name = "SMS Augsburg" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 10100 id = 517 } name = "SMS Friedrich Karl" flag = 41008 mod = { 23 22 5 0 140 -1 0 0 0 } all = { 80.0865 100 52.8000 55 75 25.4725 0 0.6000 0.6000 32 26 2 0 0 0 1 1 } naval = { 1 2 6 0.2800 70 32 12 1 12 6 0 9500 0 } } } landunit = { id = { type = 4712 id = 57366 } name = "LVII. Armee-Korps" location = 90 prevprov = 92 home = 104 mission = { task = 1 location = 93 } morale = 0.5000 leader = { id = { type = 6 id = 593 } name = "Erfurth" tag = GER picture = "L596" category = general rank = 1 y = 1930 y = 1940 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 98.2678 trait = offensive_doctrine trait = mountain_expert trait = encirclement_expert } movetime = { year = 1939 month = january day = 27 hour = 11 } movement = { 93 82 79 77 84 67 446 442 455 460 } division = { id = { type = 10100 id = 125 } name = "4. Kavallerie-Division" flag = 34864 mod = { 1 1 10 0 1 11 0 0 0 } all = { 85.9888 100 48.0573 84 63 31.1423 0 3 0 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 22 28 97 5 11 2 35 0 0 0 0 0 0 } } hour = 87 } landunit = { id = { type = 4712 id = 58708 } name = "LXIV. Armee-Korps" location = 261 prevprov = 182 home = 261 mission = { type = anti_partisan_duty target = 261 percentage = 1 night = yes startdate = { year = 1938 month = may day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 796 } name = "von Chappuis" tag = GER picture = "L800" category = general y = 1938 y = 1940 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 4712 id = 58539 } name = "1. Luftwaffen-Feld-Division" flag = 34864 mod = { 11 11 4 1 11 5 0 0 0 } brig = { 27 0 0 0 0 10 0 0 0 0 0 0 0 0 0 } all = { 100 100 78.1440 74 68 0 0 1 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 8 8 1 20 0 0 0 0 8 0 } } dig_in = 30 } landunit = { id = { type = 10100 id = 66 } name = "6. Armee" location = 42 prevprov = 47 home = 105 mission = { type = attack target = 43 percentage = 1 night = yes startdate = { year = 1939 month = january day = 8 hour = 2 } task = 1 location = 43 } morale = 0.5000 leader = { id = { type = 6 id = 604 } name = "von Blomberg" tag = GER picture = "L607" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 6 ry = 1999 skill = 3 experience = 49.1559 trait = offensive_doctrine trait = forest_fighter } movetime = { year = 1939 month = february day = 4 hour = 17 } movement = { 43 } division = { id = { type = 10100 id = 67 } name = "A.O.K. 6" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 77.9626 100 18.6998 46 63 21.8632 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 325 time = no } navalunit = { id = { type = 4712 id = 62766 } name = "Kampfgruppe XV" location = 2270 prevprov = 2272 home = 152 base = 152 mission = { type = asw target = 2270 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2273 } morale = 0.5000 leader = { id = { type = 6 id = 374 } name = "Bachmann" tag = GER picture = "L375" category = admiral rank = 2 y = 1930 y = 1941 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 43.9455 trait = spotter } movetime = { year = 1939 month = january day = 22 hour = 16 } movement = { 2272 2273 } division = { id = { type = 10100 id = 551 } name = "SMS Hansa" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 31.1700 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 10100 id = 544 } name = "SMS Frauenlob" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 88.1176 100 52.8000 55 75 26.5554 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } landunit = { id = { type = 4712 id = 62817 } name = "XXXXVI. Armee-Korps" location = 166 prevprov = 168 home = 166 mission = { type = attack target = 165 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 2 } task = 1 location = 165 } morale = 0.5000 leader = { id = { type = 6 id = 56 } name = "Felber" tag = GER picture = "L56" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 74.1579 trait = offensive_doctrine } movetime = { year = 1939 month = january day = 22 hour = 14 } movement = { 165 } division = { id = { type = 10100 id = 124 } name = "2. Kavallerie-Division" offensive = { year = 1939 month = february day = 11 hour = 11 } flag = 34864 mod = { 1 1 10 0 1 11 0 0 0 } all = { 95.0850 100 84.9249 84 63 22.1312 0 3 0 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 22 28 97 5 11 2 35 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 13 time = no } landunit = { id = { type = 4712 id = 62819 } name = "LX. Armee-Korps" location = 49 prevprov = 50 home = 104 morale = 0.5000 leader = { id = { type = 6 id = 94 } name = "Guderian" tag = GER picture = "L94" category = general rank = 0 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 9 ry = 1999 skill = 5 experience = 139.4927 trait = offensive_doctrine trait = trickster trait = panzer_leader } division = { id = { type = 10100 id = 68 } name = "31. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 17.5538 100 45.6030 86.4000 72 12.4075 0 1.1200 0.4000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 3 10 0 0 0 0 0 1 } } division = { id = { type = 10100 id = 139 } name = "35. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 37.3739 100 49.1361 84 63 20.2341 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 70 } name = "1. bayerische Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 33.8276 100 46.0535 84 63 19.2300 0 1.4800 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 62821 } name = "LXV. Armee-Korps" location = 68 prevprov = 70 home = 104 mission = { task = 1 location = 74 } morale = 0.5000 leader = { id = { type = 6 id = 667 } name = "Büchs W." tag = GER picture = "L670" category = general rank = 1 y = 1930 y = 1941 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 50.0804 } movetime = { year = 1939 month = january day = 24 hour = 6 } movement = { 67 446 442 455 460 } division = { id = { type = 10100 id = 133 } name = "6. Kavallerie Division" offensive = { year = 1939 month = january day = 23 hour = 11 } flag = 34864 mod = { 1 1 10 0 1 11 0 0 0 } all = { 97.6602 100 88.7040 84 63 20.9978 0 3 0 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 22 28 97 5 11 2 35 0 0 0 0 0 0 } } hour = 9 } navalunit = { id = { type = 4712 id = 63009 } name = "Kampfgruppe XVI" location = 2659 prevprov = 2660 home = 152 base = 152 mission = { type = asw target = 2659 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2659 } morale = 0.5000 leader = { id = { type = 6 id = 841 } name = "Fanger" tag = GER picture = "L845" category = admiral rank = 2 y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = spotter } division = { id = { type = 10100 id = 543 } name = "SMS Hela" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 83.7106 100 52.8000 55 75 26.1616 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 534 } name = "SMS Stralsund" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } landunit = { id = { type = 4712 id = 63732 } name = "LIV. Armee-Korps" location = 465 prevprov = 464 home = 105 mission = { task = 1 location = 465 } morale = 0.5000 leader = { id = { type = 6 id = 326 } name = "von Obstfelder" tag = GER picture = "L327" category = general rank = 1 y = 1930 y = 1940 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 51.7506 trait = offensive_doctrine } division = { id = { type = 10100 id = 31 } name = "22. Infanterie-Division" offensive = { year = 1939 month = february day = 3 hour = 5 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 100 100 88.7040 84 63 27.4399 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } division = { id = { type = 10100 id = 77 } name = "5. bayerische Reserve-Division" offensive = { year = 1939 month = february day = 3 hour = 5 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 88.7040 84 63 27.9947 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 24 } name = "1. Garde-Reserve-Division" offensive = { year = 1939 month = february day = 9 hour = 23 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 88.7040 84 63 20.8506 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 8 } landunit = { id = { type = 4712 id = 64514 } name = "LIX. Armee-Korps" location = 86 prevprov = 93 home = 105 mission = { type = attack target = 90 percentage = 1 night = yes startdate = { year = 1939 month = january day = 0 hour = 16 } task = 1 location = 89 } morale = 0.5000 leader = { id = { type = 6 id = 340 } name = "von Schobert" tag = GER picture = "L341" category = general rank = 1 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 4 experience = 110.8835 trait = offensive_doctrine trait = hills_fighter trait = breakthrough_expert } movetime = { year = 1939 month = january day = 22 hour = 8 } movement = { 89 82 79 77 84 67 446 442 455 460 } division = { id = { type = 10100 id = 35 } name = "24. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 55.1976 100 49.2675 84 63 15.5658 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } division = { id = { type = 10100 id = 20 } name = "14. Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 61.4711 100 47.4059 84 63 16.7479 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 78 time = no } landunit = { id = { type = 4712 id = 64516 } name = "LXVI. Armee-Korps" location = 89 prevprov = 86 home = 105 mission = { type = attack target = 90 percentage = 1 night = yes startdate = { year = 1939 month = january day = 0 hour = 16 } task = 1 location = 89 } morale = 0.5000 leader = { id = { type = 6 id = 980 } name = "von Kortzfleisch" tag = GER picture = "L985" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 99.0607 trait = defensive_doctrine trait = offensive_doctrine } movetime = { year = 1939 month = february day = 3 hour = 20 } movement = { 82 79 77 84 67 446 442 455 460 } division = { id = { type = 10100 id = 106 } name = "1. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 63.3296 100 46.7264 84 63 17.5549 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 26 } name = "14. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 60.8589 100 47.6833 84 63 16.7725 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 88 } name = "28. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 61.9203 100 48.0387 84 63 16.6768 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 15 time = no } landunit = { id = { type = 4712 id = 65590 } name = "LV. Armee-Korps" location = 448 prevprov = 451 home = 105 mission = { type = attack target = 441 percentage = 1 night = yes startdate = { year = 1939 month = january day = 7 hour = 14 } task = 1 location = 441 } morale = 0.5000 leader = { id = { type = 6 id = 201 } name = "Model" tag = GER picture = "L202" category = general y = 1938 y = 1940 y = 1942 y = 1944 max_skill = 9 ry = 1999 skill = 6 experience = 186.5614 trait = defensive_doctrine trait = panzer_leader } movetime = { year = 1939 month = february day = 14 hour = 17 } movement = { 441 } division = { id = { type = 10100 id = 95 } name = "1. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 97.3322 100 61.8382 84 63 29.2057 0 1.4600 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } hour = 221 } navalunit = { id = { type = 4712 id = 68348 } name = "Kampfgruppe XXII" location = 2236 prevprov = 2230 home = 1328 base = 1328 mission = { type = asw target = 2682 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2682 } morale = 0.5000 leader = { id = { type = 6 id = 372 } name = "Albrecht" tag = GER picture = "L373" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1938 max_skill = 7 ry = 1999 skill = 3 experience = 40.2528 trait = old_guard trait = spotter } movetime = { year = 1939 month = january day = 21 hour = 16 } movement = { 2241 2239 2247 2251 2253 2257 2258 2264 2266 2269 2286 2287 2656 2657 2659 2666 2670 2681 2684 2686 2688 2682 } division = { id = { type = 10100 id = 559 } name = "V 14" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 22.5720 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 10100 id = 563 } name = "7. Flottille" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 60.1780 100 52.8000 55 75 16.2512 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } } landunit = { id = { type = 4712 id = 69114 } name = "XXIII. Armee-Korps" location = 137 prevprov = 171 home = 137 morale = 0.5000 leader = { id = { type = 6 id = 139 } name = "Hoepner" tag = GER picture = "L140" category = general rank = 0 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 4 experience = 90.4163 trait = panzer_leader trait = mountain_expert } division = { id = { type = 10100 id = 12 } name = "6. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 13.3958 100 86.2035 84 63 0.0900 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 71392 } name = "57. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 10 0 0 0 0 0 0 0 0 0 } all = { 48.3002 100 88.1605 84 63 5.1212 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 14.7000 2 20 0 0 0 0 8 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 70810 } name = "XVII. Armee-Korps" location = 206 prevprov = 166 home = 166 mission = { type = attack target = 201 percentage = 1 night = yes startdate = { year = 1939 month = january day = 11 hour = 11 } task = 1 location = 201 } morale = 0.5000 leader = { id = { type = 6 id = 85 } name = "Geyr von Schweppenburg" tag = GER picture = "L85" category = general rank = 0 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 8 ry = 1999 skill = 4 experience = 95.2868 trait = offensive_doctrine trait = panzer_leader trait = urban_fighter } movetime = { year = 1939 month = january day = 22 hour = 18 } movement = { 201 } division = { id = { type = 10100 id = 97 } name = "11. Landwehr-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 69.0281 100 80.5408 84 63 1.1071 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 244 time = no } landunit = { id = { type = 4712 id = 71676 } name = "XXVIII. Armee-Korps" location = 185 prevprov = 222 home = 185 mission = { type = anti_partisan_duty target = 185 percentage = 1 night = yes startdate = { year = 1938 month = september day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 302 } name = "von Hanneken" tag = GER picture = "L303" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 56.3498 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 4712 id = 71389 } name = "61. Infanterie-Division" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 9 13 0 0 0 0 3 0 0 0 0.7314 0 0 0 0 } all = { 100 100 95.0400 90 88 0 0 2.1000 3.3900 3 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 95 4 14.7000 4 10 0 0 0 0 5 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 71897 } name = "XXXXIX. Armee-Korps" location = 88 prevprov = 97 home = 105 mission = { task = 1 location = 88 } morale = 0.5000 leader = { id = { type = 6 id = 234 } name = "Sachs" tag = GER picture = "L235" category = general rank = 2 y = 1937 y = 1939 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 83.5684 trait = logistics_wizard } movetime = { year = 1939 month = january day = 22 hour = 8 } movement = { 85 74 73 70 68 67 446 442 455 460 } division = { id = { type = 4712 id = 71654 } name = "52. Infanterie-Division" offensive = { year = 1939 month = february day = 4 hour = 0 } flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 9 13 0 0 0 0 3 0 0 0 0.4687 0 0 0 0 } all = { 99.9745 100 95.0400 90 88 4.8071 0 2.1000 3.3900 3 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 95 4 14.7000 4 10 0 0 0 0 5 1 } } hour = 108 } landunit = { id = { type = 4712 id = 72194 } name = "V. Armee-Korps" location = 463 prevprov = 465 home = 105 mission = { task = 1 location = 463 } morale = 0.5000 leader = { id = { type = 6 id = 726 } name = "Hansen E." tag = GER picture = "L729" category = general rank = 2 y = 1937 y = 1939 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 69.4148 trait = defensive_doctrine } division = { id = { type = 10100 id = 135 } name = "30. Reserve-Division" offensive = { year = 1939 month = january day = 26 hour = 21 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 47.7265 84 63 21.2836 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 6 } landunit = { id = { type = 4712 id = 73420 } name = "LI. Armee-Korps" location = 73 prevprov = 74 home = 104 mission = { task = 1 location = 74 } morale = 0.5000 leader = { id = { type = 6 id = 342 } name = "von Sodenstern" tag = GER picture = "L343" category = general y = 1938 y = 1940 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 96.8935 trait = offensive_doctrine } movetime = { year = 1939 month = january day = 25 hour = 1 } movement = { 70 68 67 446 442 455 460 } division = { id = { type = 10100 id = 115 } name = "1. Landwehr-Division" offensive = { year = 1939 month = february day = 4 hour = 0 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 88.6542 84 63 17.8479 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 9 } landunit = { id = { type = 4712 id = 73557 } name = "XII. Armee-Korps" location = 235 prevprov = 221 home = 221 morale = 0.5000 leader = { id = { type = 6 id = 266 } name = "Ulex" tag = GER picture = "L267" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 54.8849 trait = logistics_wizard trait = mountain_expert trait = hills_fighter trait = encirclement_expert } division = { id = { type = 10100 id = 50 } name = "25. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 22.6306 100 47.8340 84 63 16.9756 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 65 } name = "2. Landwehr-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30.1281 100 70.8479 84 63 3.8516 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 91 } name = "5. Landwehr-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 90.1125 100 52.4865 84 63 12.0403 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 73635 } name = "LII. Armee-Korps" location = 134 prevprov = 136 home = 134 mission = { task = 1 location = 133 } morale = 0.5000 leader = { id = { type = 6 id = 733 } name = "Heinemann" tag = GER picture = "L736" category = general rank = 2 y = 1930 y = 1938 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 110.5939 trait = fortress_buster trait = forest_fighter } movetime = { year = 1939 month = february day = 1 hour = 21 } movement = { 133 } division = { id = { type = 10100 id = 78 } name = "Garde-Ersatz-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 95.6897 100 59.5378 84 63 11.6046 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 196 } landunit = { id = { type = 4712 id = 74671 } name = "XXI. Armee-Korps" location = 63 prevprov = 95 home = 104 mission = { task = 1 location = 74 } morale = 0.5000 leader = { id = { type = 6 id = 990 } name = "Kaul" tag = GER picture = "L995" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 86.5774 trait = logistics_wizard trait = offensive_doctrine } movetime = { year = 1939 month = january day = 22 hour = 21 } movement = { 74 73 70 68 67 446 442 455 460 } division = { id = { type = 4712 id = 74488 } name = "69. Infanterie-Division" offensive = { year = 1939 month = february day = 4 hour = 0 } flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 7 27 0 0 0 1 10 0 0 0 0 0 0 0 0 } all = { 99.9799 100 90.8160 86 80 7.9621 0 2.1000 2.8000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 33 38 97 9 15.7000 3 20 0 0 0 0 7 0 } } hour = 302 } landunit = { id = { type = 4712 id = 74951 } name = "VIII. Armee-Korps" location = 59 prevprov = 58 home = 105 mission = { task = 1 location = 58 } morale = 0.5000 leader = { id = { type = 6 id = 612 } name = "Christiansen" tag = GER picture = "L615" category = general y = 1930 y = 1940 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 5 experience = 121.7372 trait = logistics_wizard } movetime = { year = 1939 month = january day = 22 hour = 4 } movement = { 62 69 68 67 446 442 455 460 } division = { id = { type = 10100 id = 62 } name = "10. Reserve-Division" offensive = { year = 1939 month = february day = 4 hour = 6 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 85.1043 84 63 29.6894 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 54 } navalunit = { id = { type = 4712 id = 75066 } name = "Kampfgruppe XI" location = 2666 prevprov = 2670 home = 152 base = 152 mission = { type = asw target = 2666 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2670 } morale = 0.5000 leader = { id = { type = 6 id = 406 } name = "Marschall" tag = GER picture = "L407" category = admiral rank = 1 y = 1930 y = 1938 y = 1939 y = 1943 max_skill = 7 ry = 1999 skill = 4 experience = 82.4255 trait = superior_tactician } movetime = { year = 1939 month = january day = 22 hour = 2 } movement = { 2670 } division = { id = { type = 10100 id = 614 } name = "9. Flottille" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 80.6907 100 52.8000 55 75 17.8411 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 10100 id = 538 } name = "Vulkan" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 29.7111 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } landunit = { id = { type = 4712 id = 75587 } name = "XXV. Armee-Korps" location = 42 prevprov = 47 home = 105 mission = { type = attack target = 43 percentage = 1 night = yes startdate = { year = 1939 month = january day = 8 hour = 2 } task = 1 location = 43 } morale = 0.5000 leader = { id = { type = 6 id = 309 } name = "von Kleist" tag = GER picture = "L310" category = general rank = 0 y = 1930 y = 1930 y = 1940 y = 1943 max_skill = 9 ry = 1999 skill = 4 experience = 101.4631 trait = offensive_doctrine trait = panzer_leader trait = encirclement_expert } movetime = { year = 1939 month = february day = 4 hour = 17 } movement = { 43 } division = { id = { type = 10100 id = 150 } name = "6. bayerische Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 90.1849 100 40.4037 84 63 35.0486 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 19 } name = "13. Infanterie-Division" offensive = { year = 1939 month = january day = 28 hour = 11 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 35 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 84.0069 100 58.6501 84 63 26.3248 0 1.8500 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 34 35 100 4 13.7000 5 10 0 0 0 0 16 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 325 time = no } landunit = { id = { type = 4712 id = 75595 } name = "LVIII. Armee-Korps" location = 68 prevprov = 70 home = 105 mission = { task = 1 location = 73 } morale = 0.5000 leader = { id = { type = 6 id = 130 } name = "Heitz" tag = GER picture = "L131" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 73.9610 } movetime = { year = 1939 month = january day = 25 hour = 20 } movement = { 67 446 442 455 460 } division = { id = { type = 10100 id = 69 } name = "42. Infanterie-Division" offensive = { year = 1939 month = february day = 1 hour = 14 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 88.7040 84 63 20.6937 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 1 } landunit = { id = { type = 4712 id = 75606 } name = "LXI. Armee-Korps" location = 78 prevprov = 92 home = 105 mission = { type = anti_partisan_duty target = 78 percentage = 1 night = yes startdate = { year = 1939 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 153 } name = "Keitel W." tag = GER picture = "L154" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1940 max_skill = 5 ry = 1999 skill = 2 experience = 29.9174 trait = offensive_doctrine } division = { id = { type = 10100 id = 55 } name = "9. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 6.7894 100 82.5575 84 63 0.4329 0 1.4800 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } dig_in = 19.5000 } navalunit = { id = { type = 4712 id = 76168 } name = "Kampfgruppe XVII" location = 2245 prevprov = 2246 home = 152 base = 152 mission = { type = asw target = 2241 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2244 } morale = 0.5000 leader = { id = { type = 6 id = 863 } name = "Mewis" tag = GER picture = "L867" category = admiral rank = 2 y = 1937 y = 1939 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 45.1744 } movetime = { year = 1939 month = january day = 22 hour = 4 } movement = { 2244 } division = { id = { type = 10100 id = 533 } name = "SMS Straßburg" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 96 100 52.8000 55 75 18.9000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 524 } name = "SMS Gazelle" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 88 100 52.8000 55 75 30.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } } landunit = { id = { type = 4712 id = 76461 } name = "XX. Armee-Korps" location = 457 prevprov = 460 home = 105 mission = { type = attack target = 450 percentage = 1 night = yes startdate = { year = 1938 month = december day = 28 hour = 23 } task = 1 location = 450 } morale = 0.5000 leader = { id = { type = 6 id = 635 } name = "Pfeffer" tag = GER picture = "L638" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 94.4899 trait = offensive_doctrine trait = counterattack_expert } movetime = { year = 1939 month = february day = 0 hour = 3 } movement = { 450 } division = { id = { type = 10100 id = 13 } name = "7. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.3000 100 57.5607 84 63 24.1881 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 544 } navalunit = { id = { type = 4712 id = 76645 } name = "Kampfgruppe XXI" location = 2259 prevprov = 2260 home = 152 base = 152 mission = { type = asw target = 2257 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2260 } morale = 0.5000 leader = { id = { type = 6 id = 894 } name = "Zieger" tag = GER picture = "L898" category = admiral rank = 2 y = 1937 y = 1940 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 42.4255 } movetime = { year = 1939 month = january day = 22 hour = 9 } movement = { 2260 } division = { id = { type = 10100 id = 522 } name = "SMS Undine" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 19.1999 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 10100 id = 636 } name = "17. Flottille" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 22.5000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 76897 } name = "Kampfgruppe XXIV" location = 2681 prevprov = 2689 home = 152 base = 152 mission = { type = asw target = 2681 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2681 } morale = 0.5000 leader = { id = { type = 6 id = 836 } name = "Bastian" tag = GER picture = "L840" category = admiral rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 40.9702 } division = { id = { type = 10100 id = 546 } name = "SMS Roon" flag = 41008 mod = { 23 22 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 27.9312 0 0.6000 0.6000 32 26 2 0 0 0 1 1 } naval = { 1 2 6 0.2800 70 32 12 1 12 6 0 9500 0 } } division = { id = { type = 10100 id = 526 } name = "G 88" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 23.6808 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } } navalunit = { id = { type = 4712 id = 77009 } name = "Kampfgruppe XXVI" location = 2308 prevprov = 2310 home = 152 base = 152 mission = { type = asw target = 2308 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2312 } morale = 0.5000 leader = { id = { type = 6 id = 847 } name = "Fuchs" tag = GER picture = "L851" category = admiral rank = 2 y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 40.6468 } movetime = { year = 1939 month = january day = 22 hour = 3 } movement = { 2311 2312 } division = { id = { type = 10100 id = 519 } name = "SMS Magdeburg" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 21.0420 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 520 } name = "SMS Lübeck" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0600 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } } navalunit = { id = { type = 4712 id = 77133 } name = "Kampfgruppe XXVII" location = 2269 prevprov = 2268 home = 152 base = 152 mission = { type = asw target = 2268 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2269 } morale = 0.5000 leader = { id = { type = 6 id = 842 } name = "Fechter" tag = GER picture = "L846" category = admiral rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 41.5523 trait = old_guard } division = { id = { type = 10100 id = 521 } name = "SMS Amazone" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 17.7000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 10100 id = 612 } name = "3. Flottille" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 91 100 52.8000 55 75 6.6000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } } navalunit = { id = { type = 4712 id = 77215 } name = "Kampfgruppe XXX" location = 2240 prevprov = 2238 home = 152 base = 152 mission = { type = asw target = 2237 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2238 } morale = 0.5000 leader = { id = { type = 6 id = 848 } name = "Gladisch" tag = GER picture = "L852" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 20.5498 trait = old_guard trait = spotter } movetime = { year = 1939 month = january day = 23 hour = 9 } movement = { 2238 } division = { id = { type = 10100 id = 549 } name = "SMS Prinz Heinrich" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 23.4000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } division = { id = { type = 10100 id = 633 } name = "14. Flottille" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } landunit = { id = { type = 4712 id = 77291 } name = "XI. Armee-Korps" location = 225 prevprov = 158 home = 225 mission = { type = anti_partisan_duty target = 225 percentage = 1 night = yes startdate = { year = 1938 month = october day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 182 } name = "Leeb" tag = GER picture = "L183" category = general rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 83.9395 trait = offensive_doctrine trait = forest_fighter } division = { id = { type = 4712 id = 77179 } name = "72. Infanterie-Division" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 7 27 0 0 0 1 10 0 0 0 0 0 0 0 0 } all = { 100 100 90.8160 86 80 0 0 2.1000 2.8000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 33 38 97 9 15.7000 3 20 0 0 0 0 7 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 77474 } name = "XXVI. Armee-Korps" location = 444 prevprov = 445 home = 105 mission = { type = support_attack target = 441 percentage = 1 night = yes startdate = { year = 1939 month = january day = 15 hour = 14 } } morale = 0.5000 leader = { id = { type = 6 id = 589 } name = "Brand" tag = GER picture = "L592" category = general y = 1937 y = 1940 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 88.4460 trait = defensive_doctrine trait = fortress_buster } division = { id = { type = 10100 id = 83 } name = "28. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.3266 84 63 18.4510 0 1.4600 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } dig_in = 4.5000 } landunit = { id = { type = 4712 id = 78293 } name = "VI. Armee-Korps" location = 42 prevprov = 47 home = 104 mission = { task = 1 location = 42 } morale = 0.5000 leader = { id = { type = 6 id = 350 } name = "von Weichs" tag = GER picture = "L351" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1943 max_skill = 9 ry = 1999 skill = 4 experience = 100.3327 } division = { id = { type = 10100 id = 192 } name = "Togo Schutztruppe" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 1.0231 5 50.7110 74 68 1.3552 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } dig_in = 19.5000 } landunit = { id = { type = 4712 id = 79072 } name = "LXII. Armee-Korps" location = 82 prevprov = 93 home = 104 mission = { type = attack target = 90 percentage = 1 night = yes startdate = { year = 1939 month = january day = 0 hour = 16 } task = 1 location = 82 } morale = 0.5000 leader = { id = { type = 6 id = 145 } name = "Jacob" tag = GER picture = "L146" category = general rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 62.3810 trait = engineer } movetime = { year = 1939 month = january day = 24 hour = 20 } movement = { 79 77 84 67 446 442 455 460 } division = { id = { type = 10100 id = 5 } name = "5. Infanterie-Division" offensive = { year = 1939 month = january day = 22 hour = 0 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 94.2081 100 74.9720 86.4000 71 29.4251 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } hour = 5 time = no } landunit = { id = { type = 4712 id = 79587 } name = "XXII. Armee-Korps" location = 44 prevprov = 47 home = 104 mission = { type = attack target = 43 percentage = 1 night = yes startdate = { year = 1939 month = january day = 8 hour = 2 } task = 1 location = 43 } morale = 0.5000 leader = { id = { type = 6 id = 313 } name = "von Küchler" tag = GER picture = "L314" category = general rank = 0 y = 1930 y = 1930 y = 1939 y = 1942 max_skill = 9 ry = 1999 skill = 4 experience = 93.4070 trait = offensive_doctrine trait = forest_fighter } movetime = { year = 1939 month = february day = 4 hour = 17 } movement = { 43 } division = { id = { type = 10100 id = 84 } name = "29. Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 79.9592 100 45.5520 84 63 18.4903 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 325 time = no } landunit = { id = { type = 4712 id = 77745 } name = "II. Armee-Korps" location = 177 prevprov = 180 home = 177 mission = { type = attack target = 134 percentage = 1 night = yes startdate = { year = 1939 month = january day = 19 hour = 10 } task = 1 location = 134 } morale = 0.5000 leader = { id = { type = 6 id = 639 } name = "Neuling" tag = GER picture = "L642" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 57.9011 trait = offensive_doctrine } movetime = { year = 1939 month = january day = 22 hour = 20 } movement = { 134 } retreat = yes division = { id = { type = 4712 id = 77613 } name = "1. Kossaken-Kavallerie-Division" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 58.7516 100 8.7781 86.4000 71 5.1256 0 3.1000 0.0900 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 22 28 97 5 11 2 35 0 0 0 0 0 1 } } hour = 53 } landunit = { id = { type = 4712 id = 79848 } name = "IV. Armee-Korps" location = 203 prevprov = 221 home = 221 mission = { type = attack target = 201 percentage = 1 night = yes startdate = { year = 1939 month = january day = 11 hour = 11 } task = 1 location = 201 } morale = 0.5000 leader = { id = { type = 6 id = 353 } name = "von Witzleben" tag = GER picture = "L354" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1940 max_skill = 9 ry = 1999 skill = 5 experience = 171.2143 trait = offensive_doctrine trait = hills_fighter } movetime = { year = 1939 month = january day = 22 hour = 18 } movement = { 201 } division = { id = { type = 4712 id = 79738 } name = "1. Armee" offensive = { year = 1939 month = january day = 23 hour = 19 } flag = 34864 mod = { 10 10 1 1 10 2 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 80.8273 100 39.4910 48.4000 71 4.8015 0 1.9000 0.0900 6 3 1 9 0 -0.2000 0.7500 0.2000 } land = { 30 40 100 2 1 0 15 0 0 0 0 0 1 } } hour = 244 time = no } landunit = { id = { type = 4712 id = 75512 } name = "XIV. Armee-Korps" location = 74 prevprov = 71 home = 104 mission = { task = 1 location = 74 } morale = 0.5000 leader = { id = { type = 6 id = 777 } name = "Reinhard" tag = GER picture = "L780" category = general rank = 2 y = 1937 y = 1939 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 95.6638 trait = defensive_doctrine trait = mountain_expert } movetime = { year = 1939 month = february day = 3 hour = 13 } movement = { 73 70 68 67 446 442 455 460 } division = { id = { type = 4712 id = 75423 } name = "71. Infanterie-Division" offensive = { year = 1939 month = february day = 4 hour = 16 } flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 27 0 0 0 4 10 0 0 0 0 0 0 0 0 } all = { 100 100 88.7040 84 63 2.9777 0 2.0600 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 9 17.7000 3 20 0 0 0 0 6 0 } } hour = 10 } landunit = { id = { type = 4712 id = 80208 } name = "XXXXIV. Armee-Korps" location = 69 prevprov = 62 home = 104 mission = { task = 1 location = 62 } morale = 0.5000 leader = { id = { type = 6 id = 311 } name = "von Kressenstein" tag = GER picture = "L312" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 4 experience = 103.7486 trait = offensive_doctrine } movetime = { year = 1939 month = january day = 22 hour = 2 } movement = { 68 67 446 442 455 460 } division = { id = { type = 10100 id = 107 } name = "36. Reserve-Division" offensive = { year = 1939 month = february day = 4 hour = 0 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 88.7040 84 63 24.0783 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 107 } landunit = { id = { type = 4712 id = 2815 } name = "XXXIV. Armee-Korps" location = 44 prevprov = 48 home = 104 mission = { type = attack target = 43 percentage = 1 night = yes startdate = { year = 1939 month = january day = 14 hour = 11 } task = 1 location = 43 } morale = 0.5000 leader = { id = { type = 6 id = 257 } name = "Strauss" tag = GER picture = "L258" category = general rank = 1 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 55.1556 } movetime = { year = 1939 month = january day = 27 hour = 11 } movement = { 43 } division = { id = { type = 10100 id = 148 } name = "1. bayerische Landwehr-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 88.4178 100 59.3922 84 63 13.7781 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 8 } name = "8. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 85.8546 100 59.1621 84 63 14.0215 0 1.4800 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } division = { id = { type = 10100 id = 33 } name = "23. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 92.6624 100 59.1219 84 63 18.1074 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } division = { id = { type = 10100 id = 36 } name = "40. Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 14.9798 100 44.1011 84 63 15.2608 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 87 } name = "26. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 55.7752 100 50.1739 84 63 27.3611 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 90 } name = "18. Landwehr-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 60.3587 100 48.5372 84 63 31.1010 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 172 time = no } landunit = { id = { type = 4712 id = 81220 } name = "XIX. Armee-Korps" location = 159 prevprov = 165 home = 159 morale = 0.5000 leader = { id = { type = 6 id = 20 } name = "Blaskowitz" tag = GER picture = "L20" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 9 ry = 1999 skill = 5 experience = 161.0551 trait = offensive_doctrine } division = { id = { type = 10100 id = 58 } name = "27. Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 0.5000 100 25.0311 84 63 6.5834 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 73 } name = "4. bayerische Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 0.5000 100 25.0311 84 63 4.3356 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 57 } name = "26. Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 0.5000 100 25.0311 84 63 3.6046 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 104 } name = "41. Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 0.5000 100 25.0311 84 63 19.4374 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 71797 } name = "XXXXII. Armee-Korps" location = 81 prevprov = 77 home = 104 mission = { task = 1 location = 77 } morale = 0.5000 leader = { id = { type = 6 id = 829 } name = "von Roques" tag = GER picture = "L833" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 47.3968 trait = offensive_doctrine } movetime = { year = 1939 month = february day = 5 hour = 9 } movement = { 77 84 67 446 442 455 460 } division = { id = { type = 4712 id = 71657 } name = "45. Infanterie-Division" offensive = { year = 1939 month = february day = 16 hour = 7 } flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 9 27 0 0 0 0 10 0 0 0 0.6116 0 0 0 0 } all = { 100 100 92.5056 87.6000 80 0.6485 0 2.6000 3.3000 3 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 95 9 18.7000 4 20 0 0 0 0 5 0 } } division = { id = { type = 4712 id = 71655 } name = "50. Infanterie-Division" offensive = { year = 1939 month = february day = 16 hour = 7 } flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 13 0 0 0 4 3 0 0 0 0 0 0 0 0 } all = { 100 100 91.2384 86.4000 71 3.1595 0 1.5600 0.3900 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 1 } } hour = 87 } navalunit = { id = { type = 4712 id = 82968 } name = "Kampfgruppe XVIII" location = 2738 prevprov = 2739 home = 152 base = 152 mission = { type = asw target = 2738 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2739 } morale = 0.5000 leader = { id = { type = 6 id = 412 } name = "Saalwächter" tag = GER picture = "L413" category = admiral rank = 1 y = 1930 y = 1930 y = 1937 y = 1940 max_skill = 8 ry = 1999 skill = 4 experience = 84.9481 trait = superior_tactician } movetime = { year = 1939 month = january day = 21 hour = 18 } movement = { 2739 } division = { id = { type = 10100 id = 610 } name = "SMS Heimdall" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 95 100 52.8000 55 75 30.4500 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } division = { id = { type = 10100 id = 537 } name = "V 26" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 75 19.0245 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } landunit = { id = { type = 4712 id = 79176 } name = "LXX. Armee-Korps" location = 224 prevprov = 168 home = 224 mission = { task = 1 location = 164 } morale = 0.5000 leader = { id = { type = 6 id = 533 } name = "von Massow" tag = GER picture = "L535" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 36.5051 trait = offensive_doctrine } movetime = { year = 1939 month = january day = 28 hour = 12 } movement = { 164 } division = { id = { type = 10100 id = 74 } name = "5. bayerische Infanterie-Division" offensive = { year = 1939 month = february day = 21 hour = 2 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 84.4991 100 88.7040 84 63 0.0595 0 1.4600 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } hour = 13 } landunit = { id = { type = 4712 id = 83724 } name = "XXXI. Armee-Korps" location = 70 prevprov = 73 home = 104 mission = { task = 1 location = 73 } morale = 0.5000 leader = { id = { type = 6 id = 728 } name = "Hartmann O." tag = GER picture = "L731" category = general rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 88.0343 trait = fortress_buster } movetime = { year = 1939 month = january day = 23 hour = 12 } movement = { 68 67 446 442 455 460 } division = { id = { type = 10100 id = 75 } name = "6. bayerische Infanterie-Division" offensive = { year = 1939 month = january day = 29 hour = 9 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 88.7040 84 63 16.5746 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 10 } landunit = { id = { type = 4712 id = 83726 } name = "XXXX. Armee-Korps" location = 69 prevprov = 62 home = 104 mission = { task = 1 location = 59 } morale = 0.5000 leader = { id = { type = 6 id = 230 } name = "Ruoff" tag = GER picture = "L231" category = general rank = 1 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 77.2679 trait = offensive_doctrine trait = mountain_expert } movetime = { year = 1939 month = january day = 23 hour = 23 } movement = { 68 67 446 442 455 460 } division = { id = { type = 10100 id = 145 } name = "9. Landwehr-Division" offensive = { year = 1939 month = january day = 24 hour = 1 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 86.3328 84 63 30.3959 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 62 } landunit = { id = { type = 4712 id = 83739 } name = "LXIII. Armee-Korps" location = 61 prevprov = 65 home = 104 mission = { task = 1 location = 61 } morale = 0.5000 leader = { id = { type = 6 id = 271 } name = "von Arnim" tag = GER picture = "L272" category = general rank = 2 y = 1938 y = 1939 y = 1942 y = 1990 max_skill = 9 ry = 1999 skill = 5 experience = 150.3991 trait = logistics_wizard trait = panzer_leader } movetime = { year = 1939 month = january day = 22 hour = 8 } movement = { 62 69 68 67 446 442 455 460 } division = { id = { type = 10100 id = 141 } name = "17. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.9861 100 68.2021 84 63 21.9662 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 115 } landunit = { id = { type = 4712 id = 71793 } name = "XXXX. Armee-Korps" location = 50 prevprov = 53 home = 104 mission = { type = anti_partisan_duty target = 50 percentage = 1 night = yes startdate = { year = 1939 month = january day = 16 hour = 0 } task = 1 location = 49 } morale = 0.5000 leader = { id = { type = 6 id = 495 } name = "Dietrich" tag = GER picture = "L496" category = general rank = 0 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 8 ry = 1999 skill = 4 experience = 91.4347 trait = panzer_leader trait = urban_fighter trait = forest_fighter } movetime = { year = 1939 month = january day = 25 hour = 1 } movement = { 49 } division = { id = { type = 10100 id = 96 } name = "2. Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 59.6944 100 48.8573 84 63 33.9630 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 52 } name = "8. Ersatz-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 22.3081 100 46.6968 84 63 17.5644 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 3 } name = "3. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 24.4954 100 42.2924 84 63 18.9747 0 1.4800 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } division = { id = { type = 10100 id = 17 } name = "1. Garde-Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 13.9647 100 45.3561 84 63 14.2290 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 119 } landunit = { id = { type = 4712 id = 83979 } name = "XXXXV. Armee-Korps" location = 173 prevprov = 170 home = 173 morale = 0.5000 leader = { id = { type = 6 id = 502 } name = "Heissmeyer" tag = GER picture = "L504" category = general rank = 1 y = 1930 y = 1937 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 97.6306 trait = assault_expert } division = { id = { type = 4712 id = 71387 } name = "68. Infanterie-Division" offensive = { year = 1939 month = february day = 8 hour = 22 } flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 13 27 0 0 0 3 10 0 0 0 0 0 0 0 0 } all = { 94.0699 100 91.2384 86.4000 71 3.9063 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 14.7000 2 20 0 0 0 0 8 1 } } dig_in = 21 } landunit = { id = { type = 4712 id = 83983 } name = "XXXXVII. Armee-Korps" location = 165 prevprov = 200 home = 165 mission = { type = attack target = 159 percentage = 1 night = yes startdate = { year = 1939 month = january day = 15 hour = 1 } task = 1 location = 159 } morale = 0.5000 leader = { id = { type = 6 id = 531 } name = "von dem Bach-Zelewski" tag = GER picture = "L533" category = general rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 4 experience = 95.2171 trait = logistics_wizard trait = offensive_doctrine trait = urban_fighter } movetime = { year = 1939 month = january day = 25 hour = 10 } movement = { 159 } retreat = yes division = { id = { type = 10100 id = 79 } name = "10. Ersatz-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 0.5000 100 33.7253 84 63 17.1742 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 60 } name = "34. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0.5184 0 0 0 0 } all = { 0.5000 100 26.2249 84 63 6.3261 0 1.4400 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } hour = 158 } landunit = { id = { type = 4712 id = 84617 } name = "LXXII. Armee-Korps" location = 54 prevprov = 55 home = 104 mission = { task = 1 location = 60 } morale = 0.5000 leader = { id = { type = 6 id = 583 } name = "Barckhausen" tag = GER picture = "L586" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 46.6401 trait = fortress_buster } movetime = { year = 1939 month = january day = 26 hour = 18 } movement = { 60 58 59 62 69 68 67 446 442 455 460 } division = { id = { type = 10100 id = 4 } name = "4. Infanterie-Division" offensive = { year = 1939 month = february day = 9 hour = 11 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 84.8751 100 78.4411 84 63 16.8728 0 1.4800 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } hour = 298 } landunit = { id = { type = 4712 id = 84619 } name = "LXXIII. Armee-Korps" location = 44 prevprov = 48 home = 104 mission = { type = attack target = 43 percentage = 1 night = yes startdate = { year = 1939 month = january day = 8 hour = 2 } task = 1 location = 43 } morale = 0.5000 leader = { id = { type = 6 id = 343 } name = "von Stülpnagel C.H." tag = GER picture = "L344" category = general rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 43.2153 trait = logistics_wizard } movetime = { year = 1939 month = february day = 4 hour = 17 } movement = { 43 } division = { id = { type = 10100 id = 22 } name = "20. Infanterie-Division" offensive = { year = 1939 month = february day = 4 hour = 0 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 91.0447 100 55.1364 84 63 22.2749 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 325 time = no } landunit = { id = { type = 4712 id = 84767 } name = "XIII. Armee-Korps" location = 44 prevprov = 48 home = 104 mission = { task = 1 location = 44 } morale = 0.5000 leader = { id = { type = 6 id = 670 } name = "Cochenhausen" tag = GER picture = "L673" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 33.6682 trait = offensive_doctrine } division = { id = { type = 4712 id = 71656 } name = "46. Infanterie-Division" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 9 0 0 0 4 0 0 0 0 0 0.4551 0 0 0 } all = { 100 100 52.4168 87.6000 80 6.6429 0 2.4600 3.3000 3 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 95 4 17.7000 5 10 0 0 0 0 5 0 } } division = { id = { type = 10100 id = 149 } name = "6. bayerische Landwehr-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 67.6176 100 54.3548 84 63 20.1318 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 1.5000 } landunit = { id = { type = 4712 id = 84777 } name = "XXXII. Armee-Korps" location = 166 prevprov = 165 home = 166 mission = { type = attack target = 165 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 13 } task = 1 location = 165 } morale = 0.5000 leader = { id = { type = 6 id = 278 } name = "von Bock" tag = GER picture = "L279" category = general rank = 0 y = 1930 y = 1930 y = 1938 y = 1940 max_skill = 9 ry = 1999 skill = 5 experience = 128.1541 trait = offensive_doctrine } movetime = { year = 1939 month = january day = 23 hour = 21 } movement = { 165 } division = { id = { type = 4712 id = 84698 } name = "2. Armee" offensive = { year = 1939 month = february day = 4 hour = 0 } flag = 34864 mod = { 10 10 1 1 10 2 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 98.8600 100 48.4977 48.4000 71 0.0702 0 1.9000 0.0900 6 3 1 9 0 -0.2000 0.7500 0.2000 } land = { 30 40 100 2 1 0 15 0 0 0 0 0 1 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 1 time = no } landunit = { id = { type = 4712 id = 84837 } name = "XXXXIII. Armee-Korps" location = 133 prevprov = 134 home = 133 mission = { task = 1 location = 133 } morale = 0.5000 leader = { id = { type = 6 id = 293 } name = "von Falkenhorst" tag = GER picture = "L294" category = general rank = 1 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 8 ry = 1999 skill = 3 experience = 62.5822 trait = offensive_doctrine trait = winter_specialist } division = { id = { type = 10100 id = 61 } name = "9. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5.5563 100 49.9638 84 63 1.3815 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 4.5000 } landunit = { id = { type = 4712 id = 84930 } name = "LXIX. Armee-Korps" location = 74 prevprov = 85 home = 104 mission = { task = 1 location = 73 } morale = 0.5000 leader = { id = { type = 6 id = 823 } name = "von Kempski" tag = GER picture = "L827" category = general rank = 2 y = 1930 y = 1941 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 59.5710 } movetime = { year = 1939 month = january day = 21 hour = 18 } movement = { 73 70 68 67 446 442 455 460 } division = { id = { type = 10100 id = 44 } name = "16. Infanterie-Division" offensive = { year = 1939 month = february day = 8 hour = 23 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 71.1145 84 63 8.9407 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 7 } name = "7. Infanterie-Division" offensive = { year = 1939 month = february day = 8 hour = 23 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 100 100 76.9658 84 63 19.9644 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } division = { id = { type = 10100 id = 143 } name = "7. Landwehr-Division" offensive = { year = 1939 month = february day = 8 hour = 23 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 89.7546 100 65.1744 84 63 11.7457 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 34 } name = "32. Infanterie-Division" offensive = { year = 1939 month = february day = 8 hour = 23 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 82.8207 84 63 14.9286 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 300 } landunit = { id = { type = 4712 id = 84935 } name = "LXXIV. Armee-Korps" location = 74 prevprov = 85 home = 104 mission = { task = 1 location = 74 } morale = 0.5000 leader = { id = { type = 6 id = 831 } name = "von Stülpnagel O." tag = GER picture = "L835" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 51.8443 } movetime = { year = 1939 month = february day = 6 hour = 17 } movement = { 73 70 68 67 446 442 455 460 } division = { id = { type = 4712 id = 58538 } name = "2. Luftwaffen-Feld-Division" flag = 34864 mod = { 11 11 4 1 11 5 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 59.2609 74 68 3.5497 0 0.8600 0 4 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 47 62 100 3 7 2 10 0 0 0 0 6 0 } } hour = 102 } landunit = { id = { type = 4712 id = 84937 } name = "LXXV. Armee-Korps" location = 92 prevprov = 88 home = 104 mission = { type = attack target = 90 percentage = 1 night = yes startdate = { year = 1939 month = january day = 1 hour = 14 } task = 1 location = 88 } morale = 0.5000 leader = { id = { type = 6 id = 101 } name = "Haase C." tag = GER picture = "L101" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 44.5056 trait = fortress_buster } movetime = { year = 1939 month = january day = 29 hour = 1 } movement = { 88 85 74 73 70 68 67 446 442 455 460 } division = { id = { type = 10100 id = 37 } name = "23. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 94.9351 100 48.7122 84 63 26.9788 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 78 time = no } landunit = { id = { type = 4712 id = 71795 } name = "XXXXI. Armee-Korps" location = 221 prevprov = 203 home = 221 mission = { task = 1 location = 235 } morale = 0.5000 leader = { id = { type = 6 id = 129 } name = "Heinrici" tag = GER picture = "L130" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 8 ry = 1999 skill = 5 experience = 129.6138 trait = defensive_doctrine trait = fortress_buster } movetime = { year = 1939 month = january day = 22 hour = 0 } movement = { 235 } division = { id = { type = 4712 id = 71658 } name = "44. Infanterie-Division" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 9 0 0 0 4 0 0 0 0 0 0.6231 0 0 0 } all = { 92.8144 100 60.2398 87.6000 80 3.0866 0 2.4600 3.3000 3 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 95 4 17.7000 5 10 0 0 0 0 5 0 } } division = { id = { type = 4712 id = 71659 } name = "18. Infanterie-Division" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 9 13 0 0 0 0 3 0 0 0 0.5039 0 0 0 0 } all = { 90.1624 100 60.8857 90 88 6.0131 0 2.1000 3.3900 3 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 95 4 14.7000 4 10 0 0 0 0 5 1 } } hour = 244 } landunit = { id = { type = 4712 id = 2833 } name = "XXXXIII. Armee-Korps" location = 468 prevprov = 454 home = 105 mission = { type = attack target = 466 percentage = 1 night = yes startdate = { year = 1939 month = january day = 2 hour = 14 } task = 1 location = 466 } morale = 0.5000 leader = { id = { type = 6 id = 295 } name = "von Förster" tag = GER picture = "L296" category = general rank = 1 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 40.1347 trait = winter_specialist } movetime = { year = 1939 month = february day = 3 hour = 13 } movement = { 466 } division = { id = { type = 10100 id = 6 } name = "6. Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 61.7156 84 63 29.9591 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 457 } landunit = { id = { type = 4712 id = 85719 } name = "I. Armee-Korps" location = 203 prevprov = 212 home = 168 mission = { type = attack target = 201 percentage = 1 night = yes startdate = { year = 1939 month = january day = 11 hour = 11 } task = 1 location = 201 } morale = 0.5000 leader = { id = { type = 6 id = 33 } name = "Busch" tag = GER picture = "L33" category = general rank = 1 y = 1930 y = 1938 y = 1940 y = 1943 max_skill = 8 ry = 1999 skill = 4 experience = 104.8811 trait = logistics_wizard trait = winter_specialist } movetime = { year = 1939 month = january day = 22 hour = 18 } movement = { 201 } division = { id = { type = 10100 id = 46 } name = "25. Infanterie-Division" offensive = { year = 1939 month = february day = 11 hour = 22 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 92.7645 100 69.0604 84 63 18.4924 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 76852 } name = "8. SS-Kav.Div. 'Florian Geyer'" offensive = { year = 1939 month = february day = 11 hour = 22 } flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 94.0018 100 71.4941 84 63 5.7489 0 3.4600 0 4 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 19 25 97 5 14 3 35 0 0 0 0 6 0 } } division = { id = { type = 4712 id = 71390 } name = "60. Infanterie-Division" offensive = { year = 1939 month = february day = 11 hour = 22 } flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 9 0 0 0 4 0 0 0 0 0 0.6824 0 0 0 } all = { 92.7041 100 72.7446 87.6000 80 6.4107 0 2.4600 3.3000 3 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 95 4 17.7000 5 10 0 0 0 0 5 0 } } hour = 244 time = no } landunit = { id = { type = 10100 id = 81 } name = "7. Armee" location = 235 prevprov = 212 home = 168 morale = 0.5000 leader = { id = { type = 6 id = 185 } name = "Liebmann" tag = GER picture = "L186" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 30.7552 trait = logistics_wizard trait = old_guard } division = { id = { type = 10100 id = 82 } name = "A.O.K. 7" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 89.5503 100 10.0063 46 63 18.6865 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 83142 } name = "VII. Armee-Korps" location = 170 prevprov = 157 home = 170 morale = 0.5000 leader = { id = { type = 6 id = 259 } name = "Student" tag = GER picture = "L260" category = general y = 1938 y = 1940 y = 1944 y = 1990 max_skill = 8 ry = 1999 skill = 4 experience = 85.2300 trait = defensive_doctrine trait = commando } division = { id = { type = 10100 id = 200 } name = "Alpenkorps" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 48.7789 100 98.5031 94.4000 73 12.2796 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 1 8 0 0 0 0 0 0 } } dig_in = 21 } landunit = { id = { type = 4712 id = 85768 } name = "VII. Armee-Korps" location = 92 prevprov = 88 home = 105 mission = { task = 1 location = 88 } morale = 0.5000 leader = { id = { type = 6 id = 706 } name = "Geib" tag = GER picture = "L709" category = general rank = 2 y = 1937 y = 1939 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 4 experience = 100.1787 trait = defensive_doctrine } movetime = { year = 1939 month = february day = 5 hour = 14 } movement = { 88 85 74 73 70 68 67 446 442 455 460 } division = { id = { type = 10100 id = 85 } name = "30. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0.6396 0 0 0 0 } all = { 81.5585 100 64.3428 84 63 11.4116 0 1.4400 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } division = { id = { type = 10100 id = 41 } name = "11. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 89.5398 100 46.4425 84 63 14.9219 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } hour = 79 } landunit = { id = { type = 4712 id = 62016 } name = "XXXV. Armee-Korps" location = 133 prevprov = 178 home = 133 morale = 0.5000 leader = { id = { type = 6 id = 315 } name = "von Leeb" tag = GER picture = "L316" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1940 max_skill = 8 ry = 1999 skill = 4 experience = 83.1429 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 10100 id = 190 } name = "Kamerunische Schutztruppe" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 0.5000 30 0 74 68 3.2866 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 48 } name = "16. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 62.8914 100 13.0320 84 63 28.7625 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 71388 } name = "62. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 10 0 0 0 0 0 0 0 0 0 } all = { 58.7847 100 21.2075 84 63 4.5642 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 14.7000 2 20 0 0 0 0 8 0 } } division = { id = { type = 10100 id = 32 } name = "38. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 58.4814 100 21.5060 86.4000 71 27.0928 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } dig_in = 3 } landunit = { id = { type = 4712 id = 6106 } name = "LVI. Armee-Korps" location = 235 prevprov = 235 home = 168 morale = 0.5000 leader = { id = { type = 6 id = 281 } name = "von Brauchitsch" tag = GER picture = "L282" category = general rank = 0 y = 1930 y = 1930 y = 1938 y = 1940 max_skill = 9 ry = 1999 skill = 4 experience = 87.7511 trait = offensive_doctrine } division = { id = { type = 10100 id = 71 } name = "2. bayerische Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40.6085 100 7.5858 84 63 18.4698 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 51 } name = "4. Ersatz-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 32.0143 100 15.6229 84 63 16.5237 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 98 } name = "16. Landwehr-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 25.7345 100 9.3685 84 63 15.4543 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 22.5000 } landunit = { id = { type = 4712 id = 86902 } name = "XVIII. Armee-Korps" location = 173 prevprov = 172 home = 173 morale = 0.5000 leader = { id = { type = 6 id = 772 } name = "Kaempfe" tag = GER picture = "L775" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 69.9780 trait = defensive_doctrine } division = { id = { type = 10100 id = 59 } name = "33. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0.9391 0 0 0 0 } all = { 31.7420 100 88.7040 84 63 3.7403 0 1.4400 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } dig_in = 21 } navalunit = { id = { type = 4712 id = 87317 } name = "Kampfgruppe XXIX" location = 2743 prevprov = 2740 home = 152 base = 152 mission = { type = asw target = 2738 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2739 } morale = 0.5000 leader = { id = { type = 6 id = 393 } name = "Götting" tag = GER picture = "L394" category = admiral rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 26.0799 } movetime = { year = 1939 month = january day = 22 hour = 5 } movement = { 2739 } division = { id = { type = 10100 id = 523 } name = "SMS Thetis" flag = 41008 mod = { 22 22 5 1 140 -1 0 0 0 } brig = { 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 52.8000 55 75 20.6609 0 0.4000 0.4000 35 25 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 32 10 3 10 4 0 9000 0 } } division = { id = { type = 10100 id = 613 } name = "8. Flottille" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 80.9392 100 52.8000 55 75 3.9918 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } } landunit = { id = { type = 4712 id = 86904 } name = "XXVII. Armee-Korps" location = 180 prevprov = 180 home = 180 mission = { task = 1 location = 180 } morale = 0.5000 leader = { id = { type = 6 id = 333 } name = "von Reichenau" tag = GER picture = "L334" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1940 max_skill = 8 ry = 1943 skill = 4 experience = 104.2787 trait = offensive_doctrine trait = counterattack_expert } division = { id = { type = 10100 id = 43 } name = "15. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 83.1108 100 48.8790 84 63 12.2483 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } dig_in = 3 } landunit = { id = { type = 4712 id = 86852 } name = "XXVII. Armee-Korps" location = 147 prevprov = 147 home = 147 mission = { type = anti_partisan_duty target = 147 percentage = 1 night = yes startdate = { year = 1938 month = december day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 272 } name = "von Axthelm" tag = GER picture = "L273" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 77.5495 trait = defensive_doctrine } division = { id = { type = 10100 id = 137 } name = "33. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 60.2406 100 79.3494 84 63 20.2062 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 87593 } name = "XXIX. Armee-Korps" location = 212 prevprov = 212 home = 164 mission = { type = support_attack target = 201 percentage = 1 night = yes startdate = { year = 1939 month = january day = 11 hour = 11 } } morale = 0.5000 leader = { id = { type = 6 id = 687 } name = "Eberth" tag = GER picture = "L690" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 47.8130 trait = fortress_buster trait = hills_fighter } division = { id = { type = 4712 id = 71391 } name = "58. Infanterie-Division" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 9 27 0 0 0 0 10 0 0 0 0.7221 0 0 0 0 } all = { 96.5950 100 83.8871 87.6000 80 4.9537 0 2.6000 3.3000 3 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 95 9 18.7000 4 20 0 0 0 0 5 0 } } division = { id = { type = 10100 id = 38 } name = "24. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 97.9157 100 82.1060 84 63 26.3095 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 71393 } name = "56. Infanterie-Division" offensive = { year = 1939 month = january day = 28 hour = 14 } flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 7 27 0 0 0 1 10 0 0 0 0 0 0 0 0 } all = { 96.5673 100 83.3748 86 80 5.1912 0 2.1000 2.8000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 33 38 97 9 15.7000 3 20 0 0 0 0 7 0 } } dig_in = 4.5000 } landunit = { id = { type = 4712 id = 86850 } name = "XVIII. Armee-Korps" location = 50 prevprov = 52 home = 104 mission = { type = attack target = 52 percentage = 1 night = yes startdate = { year = 1939 month = january day = 19 hour = 8 } task = 1 location = 52 } morale = 0.5000 leader = { id = { type = 6 id = 165 } name = "Koch-Erpach" tag = GER picture = "L166" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 44.9209 } movetime = { year = 1939 month = january day = 25 hour = 7 } movement = { 52 } division = { id = { type = 10100 id = 14 } name = "22. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 75.9595 100 58.5416 84 63 27.1032 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 55 } landunit = { id = { type = 4712 id = 86854 } name = "XXXVII. Armee-Korps" location = 102 prevprov = 102 home = 104 mission = { type = anti_partisan_duty target = 102 percentage = 1 night = yes startdate = { year = 1939 month = january day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 187 } name = "Lindemann" tag = GER picture = "L188" category = general rank = 2 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 42.8291 } division = { id = { type = 10100 id = 100 } name = "35. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0.7804 0 0 0 0 } all = { 20.4188 100 55.9455 84 63 0.1179 0 1.4400 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } dig_in = 10.5000 } landunit = { id = { type = 4712 id = 87684 } name = "XXXIX. Armee-Korps" location = 93 prevprov = 86 home = 105 mission = { task = 1 location = 82 } morale = 0.5000 leader = { id = { type = 6 id = 229 } name = "Rommel" tag = GER picture = "597" category = general y = 1939 y = 1940 y = 1941 y = 1942 max_skill = 9 ry = 1999 skill = 5 experience = 124.1805 trait = offensive_doctrine trait = trickster trait = panzer_leader } movetime = { year = 1939 month = january day = 25 hour = 21 } movement = { 82 79 77 84 67 446 442 455 460 } division = { id = { type = 10100 id = 45 } name = "21. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 76.7397 100 62.2943 84 63 15.5986 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } hour = 86 } landunit = { id = { type = 4712 id = 71791 } name = "XXXIX. Armee-Korps" location = 221 prevprov = 221 home = 221 mission = { task = 1 location = 235 } morale = 0.5000 leader = { id = { type = 6 id = 783 } name = "Volkmann" tag = GER picture = "L786" category = general rank = 1 y = 1930 y = 1938 y = 1939 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 57.8304 trait = offensive_doctrine trait = hills_fighter } movetime = { year = 1939 month = january day = 21 hour = 18 } movement = { 235 } division = { id = { type = 4712 id = 71660 } name = "17. Infanterie-Division" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 27 0 0 0 4 10 0 0 0 0 0 0 0 0 } all = { 100 100 49.7762 84 63 0 0 2.0600 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 9 17.7000 3 20 0 0 0 0 6 0 } } hour = 244 } landunit = { id = { type = 4712 id = 88621 } name = "X. Armee-Korps" location = 206 prevprov = 206 home = 164 mission = { type = support_attack target = 201 percentage = 1 night = yes startdate = { year = 1939 month = january day = 11 hour = 11 } } morale = 0.5000 leader = { id = { type = 6 id = 216 } name = "Petzel" tag = GER picture = "L217" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 61.4089 trait = offensive_doctrine } division = { id = { type = 10100 id = 23 } name = "3. Garde-Infanterie-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 64.8117 100 78.6308 84 63 1.0781 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 113 } name = "3. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 65.5158 100 80.9823 84 63 1.0789 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 101 } name = "36. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 73.2264 100 86.2412 84 63 1.1687 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } division = { id = { type = 10100 id = 18 } name = "2. Garde-Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 96.3949 100 80.2797 84 63 11.7519 0 1.5000 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } dig_in = 4.5000 } landunit = { id = { type = 4712 id = 88760 } name = "III. Armee-Korps" location = 165 prevprov = 165 home = 165 mission = { startdate = { year = 1939 month = january day = 21 hour = 13 } task = 1 location = 165 } morale = 0.5000 leader = { id = { type = 6 id = 335 } name = "von Salmuth" tag = GER picture = "L336" category = general rank = 2 y = 1937 y = 1939 y = 1943 y = 1990 max_skill = 8 ry = 1999 skill = 6 experience = 193.9722 trait = fortress_buster trait = mountain_expert } movetime = { year = 1939 month = january day = 23 hour = 10 } movement = { 159 } retreat = yes division = { id = { type = 10100 id = 42 } name = "12. Infanterie-Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 0.5000 100 26.3819 86.4000 74 21.5447 0 1.2000 0.5000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 3 10 0 0 0 0 0 1 } } hour = 2 time = no } landunit = { id = { type = 4712 id = 89219 } name = "XXXVIII. Armee-Korps" location = 133 prevprov = 133 home = 133 mission = { task = 1 location = 134 } morale = 0.5000 leader = { id = { type = 6 id = 662 } name = "Brämer" tag = GER picture = "L665" category = general y = 1930 y = 1941 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 62.7643 trait = offensive_doctrine } movetime = { year = 1939 month = february day = 5 hour = 12 } movement = { 134 180 } division = { id = { type = 10100 id = 111 } name = "4. Landwehr-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 24.4082 100 53.1732 84 63 14.7538 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 42 } landunit = { id = { type = 4712 id = 89391 } name = "XV. Armee-Korps" location = 159 prevprov = 159 home = 159 mission = { task = 1 location = 164 } morale = 0.5000 movetime = { year = 1939 month = february day = 1 hour = 11 } movement = { 164 } division = { id = { type = 10100 id = 25 } name = "13. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 18.5640 100 35.0868 84 63 21.0511 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 10100 id = 142 } name = "18. Reserve-Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 0.5000 100 24.5340 84 63 6.7243 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 4 } convoy = { id = { type = 4712 id = 1322 } transports = 75 escorts = 4 rare_materials = no energy = no metal = no supplies = yes attack = { year = 1938 month = december day = 25 hour = 20 } path = { 147 2692 2697 2698 2699 2701 2704 2706 2285 2283 2281 2280 2269 2266 2259 2260 2248 2240 2238 2235 2230 2616 2618 2626 2568 2546 2533 2529 2536 2519 2520 2521 2515 2514 2516 1328 } } convoy = { id = { type = 4712 id = 1324 } transports = 73 escorts = 4 rare_materials = no energy = no metal = no supplies = yes attack = { year = 1939 month = january day = 4 hour = 16 } path = { 147 2692 2691 2689 2681 2670 2666 2659 2657 2656 2287 2286 2269 2266 2259 2260 2248 2240 2238 2235 2230 2616 2618 2626 2568 2544 2533 2529 2536 2519 2520 2521 2515 2514 1338 } } convoy = { id = { type = 4712 id = 1328 } transports = 28 escorts = 1 attack = { year = 1938 month = december day = 29 hour = 18 } path = { 850 2222 2225 2224 2233 2236 2241 2239 2247 2251 2260 2259 2266 2269 2286 2287 2656 2657 2707 2710 2701 2699 2698 2697 2692 147 } } convoy = { id = { type = 4712 id = 1329 } transports = 35 attack = { year = 1938 month = september day = 29 hour = 7 } path = { 1602 2459 2447 2450 2563 2567 2565 2572 2611 2612 2619 2616 2230 2235 2238 2240 2248 2255 2262 2261 2268 2269 2286 2282 2284 2706 2704 2701 2699 2698 2697 2692 147 } } convoy = { id = { type = 4712 id = 51895 } transports = 22 escorts = 1 attack = { year = 1939 month = january day = 19 hour = 7 } path = { 917 2244 2250 2251 2260 2258 2264 2277 2279 2278 2283 2285 2705 2704 2701 2699 2698 2697 2692 147 } } landdivision = { id = { type = 10100 id = 56 } name = "10. Infanterie-Division" date = { year = 1939 month = january day = 23 hour = 0 } country = "GER" redep_unit_name = "X. Armee-Korps" redep_unit_id = { type = 4712 id = 88450 } flag = 34864 mod = { 0 0 9 1 0 10 163 221 0 } brig = { 13 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 6.6338 100 60.3239 86.4000 72 0.2827 0 1.1200 0.4000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 3 10 0 0 0 0 0 1 } } landdivision = { id = { type = 10100 id = 170 } name = "Ostafrikanische Schutztruppe" date = { year = 1939 month = february day = 2 hour = 21 } country = "GER" redep_unit_name = "XV. Armee-Korps" redep_unit_id = { type = 4712 id = 89217 } flag = 34864 mod = { 11 11 4 0 11 5 163 173 0 } all = { 5.6236 100 53.3920 74 68 1.4909 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } landdivision = { id = { type = 10100 id = 146 } name = "10. Landwehr-Division" date = { year = 1939 month = february day = 4 hour = 0 } country = "GER" redep_unit_leader = { type = 6 id = 214 } redep_unit_name = "XXXVI. Armee-Korps" redep_unit_id = { type = 4712 id = 88452 } flag = 34864 mod = { 0 0 9 0 0 10 163 53 0 } all = { 25.2718 100 49.6401 84 63 15.9039 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } landdivision = { id = { type = 4712 id = 89050 } name = "73. Infanterie-Division" date = { year = 1939 month = february day = 4 hour = 0 } country = "GER" redep_unit_leader = { type = 6 id = 214 } redep_unit_name = "XXXVI. Armee-Korps" redep_unit_id = { type = 4712 id = 88452 } flag = 34864 mod = { 0 0 9 2 0 10 163 53 0 } brig = { 1 7 0 0 0 4 1 0 0 0 0 0 0 0 0 } all = { 100 100 13.3133 86 80 0 0 1.9600 2.8000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 30 35 97 4 14.7000 4 10 0 0 0 0 6 0 } } brigade_development = { id = { type = 4712 id = 43462 } name = "Improved Hull" progress = 2 location = 163 cost = 1.6800 date = { year = 1939 month = june day = 18 hour = 0 } total_progress = 0.4964 size = 5 done = 3 days = 756 days_for_first = 119 gearing_bonus = 0.1500 type = naval_improved_hull_s } brigade_development = { id = { type = 4712 id = 43463 } name = "Early Torpedoes" progress = 2 location = 163 cost = 0.1680 date = { year = 1939 month = june day = 18 hour = 0 } total_progress = 0.4964 size = 5 done = 3 days = 756 days_for_first = 119 gearing_bonus = 0.1500 type = naval_torpedoes_s } division_development = { id = { type = 4712 id = 43482 } name = "1. Zerstörergeschwader" progress = 2 location = 163 cost = 0.8778 date = { year = 1939 month = february day = 27 hour = 0 } manpower = 0.8000 total_progress = 0.9145 size = 1 days = 581 days_for_first = 412 type = destroyer model = 5 extra = naval_asw } division_development = { id = { type = 4712 id = 43490 } name = "2. Zerstörergeschwader" progress = 2 location = 163 cost = 0.8778 date = { year = 1939 month = june day = 14 hour = 0 } manpower = 0.8000 total_progress = 0.6549 size = 1 days = 581 days_for_first = 412 type = destroyer model = 5 extra = naval_asw } division_development = { id = { type = 4712 id = 43492 } name = "75. Infanterie-Division" progress = 2 location = 163 cost = 4.2000 date = { year = 1939 month = february day = 11 hour = 0 } manpower = 3.0010 total_progress = 0.9213 size = 1 days = 348 days_for_first = 246 type = infantry model = 9 extra = artillery brigade_model = 4 extra1 = super_heavy_armor } division_development = { id = { type = 4712 id = 43493 } name = "76. Infanterie-Division" progress = 2 location = 163 cost = 4.2000 date = { year = 1939 month = march day = 4 hour = 0 } manpower = 3.0010 total_progress = 0.8263 size = 1 days = 348 days_for_first = 246 type = infantry model = 9 extra = artillery brigade_model = 4 extra1 = light_armor_brigade brigade_model1 = 1 } division_development = { id = { type = 4712 id = 43494 } name = "22. SS-Kav.Div. 'Maria Theresia'" progress = 2 location = 163 cost = 5.0400 date = { year = 1939 month = april day = 27 hour = 0 } manpower = 14.5000 total_progress = 0.6580 size = 1 days = 396 days_for_first = 280 type = cavalry model = 10 extra = engineer brigade_model = 3 } division_development = { id = { type = 4712 id = 43495 } name = "78. Infanterie-Division" progress = 2 location = 163 cost = 4.2000 date = { year = 1939 month = april day = 11 hour = 0 } manpower = 3.0010 total_progress = 0.6784 size = 1 days = 348 days_for_first = 246 type = infantry model = 9 extra = artillery brigade_model = 4 extra1 = light_armor_brigade brigade_model1 = 1 } division_development = { id = { type = 4712 id = 43496 } name = "JG 53 'Pik As'" progress = 2 location = 163 cost = 15.1200 date = { year = 1939 month = february day = 20 hour = 0 } manpower = 0.7500 total_progress = 0.8416 size = 1 days = 252 days_for_first = 178 type = interceptor model = 8 } division_development = { id = { type = 4712 id = 43497 } name = "79. Infanterie-Division" progress = 2 location = 163 cost = 4.2000 date = { year = 1939 month = may day = 6 hour = 0 } manpower = 4.0010 total_progress = 0.5765 size = 1 days = 348 days_for_first = 246 type = infantry model = 9 extra = cavalry_brigade brigade_model = 10 } tradedates = { SPA = { year = 6149 month = january day = 0 hour = 0 } } SpyInfo = { country = "U08" NumberOfSpies = 7 } } country = { tag = HOL ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 145 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = HOL } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 1 massmedia = 1 country = GER } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 1 massmedia = 1 country = JAP } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 3 ENG = 1 FRA = 1 } protect = { BEL = 100 LUX = 100 } befriend = { BEL = 80 LUX = 80 ENG = 80 FRA = 80 USA = 50 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } no_exp_forces_to = { NOR POL CZE AUS } admiral = { target = { 2697 = 100 } core = { 2697 } base = { 122 1653 } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { JAP = 150 SWE = 100 FRA = 100 ENG = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { ENG = 150 USA = 50 FRA = 100 BEL = 100 LUX = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 0 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 2 overseas_multiplier = 0 home_peace_cap = 50 country_priorities = { GER = 100 ITA = 100 ENG = -1 FRA = -1 BEL = -1 LUX = -1 POR = -1 } province_priorities = { 118 = 10 119 = 10 124 = 10 121 = -1 } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.1500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 20 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.8000 transports = -1 escorts = -1 AA_batteries = yes max_AA_level = 3 AA_provs = { 122 125 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = yes max_land_level = 3 fort_borders = { } fort_provs = { 118 119 120 } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 122 125 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6560 6030 6110 6120 6130 6140 14070 6900 9040 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 4400 4170 4280 4450 4180 15120 15130 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4050 4080 4110 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5190 5200 5210 5220 5230 5240 53020 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 9140 9150 9160 9170 9180 9430 9440 9450 9460 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 122 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 9 political_left = 2 freedom = 10 free_market = 9 professional_army = 5 defense_lobby = 1 interventionism = 1 } belligerence = 0 dissent = 0.1539 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.6500 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1750 air_surprise = 1.1250 hq_supply_eff = 0.0300 sce_frequency = 1.2500 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 leader = { id = { type = 6 id = 15001 } name = "Bakker" picture = "L7800" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 15002 } name = "Berenschot" picture = "L7801" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 15004 } name = "Carstens" picture = "L7803" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 15005 } name = "Cox" picture = "L7804" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 15006 } name = "Dames" picture = "L7805" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 15007 } name = "de Bruyne" picture = "L7806" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 trait = commando } leader = { id = { type = 6 id = 15008 } name = "de Jonge van Ellemeet" picture = "L7807" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 15009 } name = "Dijxhoorn" picture = "L7808" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 15010 } name = "Hackstroh" picture = "L7809" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 15011 } name = "Harberts" picture = "L7810" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 15012 } name = "Hasselman" picture = "L7811" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 15013 } name = "Ilgen" picture = "L7812" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 15014 } name = "Overakker" picture = "L7813" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 15015 } name = "Pesman" picture = "L7814" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 15018 } name = "Spoor" picture = "L7817" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 15021 } name = "van den Bent" picture = "L7820" category = general y = 1938 y = 1940 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 15022 } name = "van Lawick" picture = "L7821" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 15023 } name = "van Oyen" picture = "L7822" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 15024 } name = "van Straaten" picture = "L7823" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 15025 } name = "van Voorst tot Voorst H." picture = "L7824" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 15027 } name = "von Geusau" picture = "L7826" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 15029 } name = "Winkvoor" picture = "L7828" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 15030 } name = "Bax" picture = "L7829" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 15031 } name = "Brakema" picture = "L7830" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 15033 } name = "Bussemaker" picture = "L7832" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 15034 } name = "Capel" picture = "L7833" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 15036 } name = "de Booy" picture = "L7835" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 15037 } name = "Doorman" picture = "L7836" category = admiral y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 15038 } name = "Dulm" picture = "L7837" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 15041 } name = "Hellingman" picture = "L7840" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 15043 } name = "Koenraad" picture = "L7842" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 15044 } name = "Larive" picture = "L7843" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 15046 } name = "Looze" picture = "L7845" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 15047 } name = "Ort" picture = "L7846" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 15048 } name = "Quint" picture = "L7847" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 15049 } name = "Straelen" picture = "L7848" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 15050 } name = "Termijtelen" picture = "L7849" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 15051 } name = "van Asbeck" picture = "L7850" category = admiral y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 15052 } name = "van Boetzelaer" picture = "L7851" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 15053 } name = "Best" picture = "L7852" category = commander rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 15054 } name = "de Jonge van Ellemeet" picture = "L7853" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 15055 } name = "Douw van der Krap" picture = "L7854" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 15056 } name = "Godefroy" picture = "L7855" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 15057 } name = "Mulder" picture = "L7856" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 15058 } name = "Raaijmakers" picture = "L7857" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 15059 } name = "Sas" picture = "L7858" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 15060 } name = "van Oyen" picture = "L7859" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 15061 } name = "Zegers" picture = "L7860" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = superior_tactician } minister = { id = { type = 9 id = 15001 } name = "Wilhelmina" picture = "M8001" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15002 } name = "Hendricus Colijn" picture = "M8002" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 15003 } name = "Frans B. van Blokland" picture = "M8003" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15004 } name = "Pieter Oud" picture = "M8004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 14 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15005 } name = "Josephus H.H. van Schaik" picture = "M8005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15006 } name = "Johan W. van Oorschot" picture = "M8006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15007 } name = "Adriaan Dijxhoorn" picture = "M8007" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15008 } name = "Izaak Reynders" picture = "M8008" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15009 } name = "Johannes Furstner" picture = "M8009" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15010 } name = "Marius Raaijmakers" picture = "M8010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15011 } name = "Wilhelmina" picture = "M8001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15012 } name = "Anton Mussert" picture = "M8011" position = HeadOfState category = nazi cabinet = replacement trait = 58 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15013 } name = "Benjamin Boers" picture = "M8040" position = HeadOfState category = stalinist cabinet = replacement trait = 65 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15014 } name = "Jan Dieters" picture = "M8041" position = HeadOfState category = stalinist cabinet = replacement trait = 61 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15015 } name = "Saul de Groot" picture = "M8021" position = HeadOfState category = stalinist cabinet = replacement trait = 60 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15016 } name = "Johan Albarda" picture = "M8043" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15017 } name = "Louis Beel" picture = "M8044" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 74 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 15018 } name = "Pieter Gerbrandy" picture = "M8046" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 71 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15019 } name = "Willem Schermerhorn" picture = "M8047" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15020 } name = "Andries Dirk de Graaf" picture = "M8048" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15021 } name = "Dirk Jan de Geer" picture = "M8049" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1926 ry = 1999 } minister = { id = { type = 9 id = 15022 } name = "Jan de Quay" picture = "M8050" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15023 } name = "Meinout van Tonningen" picture = "M8012" position = HeadOfGovernment category = nazi cabinet = replacement trait = 73 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15024 } name = "Anton Mussert" picture = "M8011" position = HeadOfGovernment category = nazi cabinet = replacement trait = 79 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15025 } name = "Graaf de Marchant et d'Ansembourg" picture = "M8013" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15026 } name = "Nicolaas Beuzemaker" picture = "M8054" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 72 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15027 } name = "David Wijnkoop" picture = "M8022" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 70 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15028 } name = "Daniel Goulooze" picture = "M8025" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 74 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15029 } name = "Servatius Baart" picture = "M8057" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15030 } name = "Adrianus Pelt" picture = "M8058" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 15031 } name = "George van den Bergh" picture = "M8059" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15032 } name = "Jan van Royen" picture = "M8060" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 15033 } name = "Pim van Boetzelaer" picture = "M8061" position = ForeignMinister category = market_liberal cabinet = replacement trait = 6 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 15034 } name = "Charles Guillaume Cramer" picture = "M8062" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 15035 } name = "Hendricus Colijn" picture = "M8002" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15036 } name = "Jacobus Patijn" picture = "M8064" position = ForeignMinister category = market_liberal cabinet = replacement trait = 3 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15037 } name = "Andries Dirk de Graaf" picture = "M8048" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15038 } name = "Eelco van Kleffens" picture = "M8065" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15039 } name = "Jacobus Patijn" picture = "M8064" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15040 } name = "Graaf de Marchant et d'Ansembourg" picture = "M8013" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15041 } name = "Anton Mussert" picture = "M8011" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15042 } name = "Meinout van Tonningen" picture = "M8012" position = ForeignMinister category = nazi cabinet = replacement trait = 4 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15043 } name = "Benjamin Boers" picture = "M8040" position = ForeignMinister category = stalinist cabinet = replacement trait = 5 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15044 } name = "Nicolaas Beuzemaker" picture = "M8054" position = ForeignMinister category = stalinist cabinet = replacement trait = 7 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15045 } name = "David Wijnkoop" picture = "M8022" position = ForeignMinister category = stalinist cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15046 } name = "Saul de Groot" picture = "M8021" position = ForeignMinister category = leninist cabinet = replacement trait = 2 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 15047 } name = "Willem van Ravesteyn" picture = "M8023" position = ForeignMinister category = leninist cabinet = replacement trait = 3 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15048 } name = "Jacob van Gelderen" picture = "M8077" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15049 } name = "Lambertus H. Mansholt" picture = "M8078" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15050 } name = "Charles Welter" picture = "M8079" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15051 } name = "Johan Albarda" picture = "M8043" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 15052 } name = "Jacques de Kadt" picture = "M8081" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 15053 } name = "Charles Guillaume Cramer" picture = "M8062" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 54 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 15054 } name = "Alexander Fiévez" picture = "M8083" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 15055 } name = "Jan Tinbergen" picture = "M8084" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 15056 } name = "Tietse Pieter Sevensma" picture = "M8086" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15057 } name = "Daniel van der Zee" picture = "M8087" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 18 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15058 } name = "W.G. van Wettum" picture = "M8088" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 15 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 15059 } name = "Willem Schermerhorn" picture = "M8047" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 15060 } name = "O. van Lidth de Jeude" picture = "M8090" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 15061 } name = "James de Booy" picture = "M8091" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 13 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15062 } name = "Johannes Meynen" picture = "M8092" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 11 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15063 } name = "Joest van Hamel" picture = "M8093" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 15064 } name = "Dirk Jan de Geer" picture = "M8049" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15065 } name = "Adriaan Dijxhoorn" picture = "M8007" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15066 } name = "Maximilien Steenberghe" picture = "M8096" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 15067 } name = "Jan de Quay" picture = "M8050" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 15068 } name = "Jannes van Dijk" picture = "M8098" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15069 } name = "C.J. Huygens" picture = "M8014" position = ArmamentMinister category = nazi cabinet = replacement trait = 8 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15070 } name = "Gerrit van Burink" picture = "M8100" position = ArmamentMinister category = nazi cabinet = replacement trait = 16 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15071 } name = "Gerrit van Burink" picture = "M8100" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15072 } name = "Peiter Bergsma" picture = "M8102" position = ArmamentMinister category = stalinist cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15073 } name = "Jacques de Kadt" picture = "M8081" position = ArmamentMinister category = leninist cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15074 } name = "Jan Postma" picture = "M8024" position = ArmamentMinister category = leninist cabinet = replacement trait = 11 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15075 } name = "Jacobus Engels" picture = "M8105" position = ArmamentMinister category = leninist cabinet = replacement trait = 19 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 15076 } name = "Franc van der Goes" picture = "M8106" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15077 } name = "Jan Bergmeijer" picture = "M8107" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15078 } name = "Louis Beel" picture = "M8044" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15079 } name = "Charles Guillaume Cramer" picture = "M8062" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 15080 } name = "Johan Brautigam" picture = "M8110" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15081 } name = "Pieter Gerbrandy" picture = "M8046" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15082 } name = "Fedde Schurer" picture = "M8113" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 15083 } name = "Wilhelmus Andriessen" picture = "M8114" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15084 } name = "John Loudon" picture = "M8115" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 15085 } name = "Bernard C.J. Loder" picture = "M8116" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15086 } name = "Louis Einthoven" picture = "M8117" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15087 } name = "Gerrit van Heuven Goedhart" picture = "M8118" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15088 } name = "Corneliis van Geelkerken" picture = "M8015" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 23 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15089 } name = "Corneliis van Geelkerken" picture = "M8015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15090 } name = "Carel Gooseling" picture = "M8122" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15091 } name = "Fokke Bosman" picture = "M8123" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15092 } name = "Hendrickus Sneevliet" picture = "M8124" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15093 } name = "Daniel Goulooze" picture = "M8025" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 22 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15094 } name = "Emanuel Boekman" picture = "M8126" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15095 } name = "Harmen de Boer" picture = "M8127" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15096 } name = "Charles Guillaume Cramer" picture = "M8062" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15097 } name = "Jan Lambertus Faber" picture = "M8129" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15098 } name = "Willem Drees" picture = "M8130" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15099 } name = "H.A. van Kamebeek" picture = "M8131" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15100 } name = "Jan Slotemaker" picture = "M8132" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15101 } name = "G.J. Sas" picture = "M8133" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15102 } name = "Frans Fuykschot" picture = "M8134" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 15103 } name = "Christoffel van Tuinen" picture = "M8136" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15104 } name = "Simon Spoor" picture = "M8137" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 15105 } name = "Henk Feldmeijer" picture = "M8016" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 29 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15106 } name = "Michiel de Bruyne" picture = "M8139" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15107 } name = "Abraham Menist" picture = "M8026" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15108 } name = "Ina Willekes-MacDonald" picture = "M8141" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15109 } name = "Bernhard Coltof" picture = "M8142" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15110 } name = "Simon Spoor" picture = "M8137" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15111 } name = "Anton Mussert" picture = "M8148" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15112 } name = "Hendrik Seyffardt" picture = "M8017" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15113 } name = "Thomas Struik" picture = "M8027" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15114 } name = "Geert Sterringa" picture = "M8152" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 37 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15115 } name = "Jacobus Engels" picture = "M8105" position = ChiefOfStaff category = leninist cabinet = replacement trait = 36 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15116 } name = "Jan van Voorst tot Voorst" picture = "M8155" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15117 } name = "Henri Winkelman" picture = "M8154" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15118 } name = "Adrianus Zondervan" picture = "M8018" position = ChiefOfArmy category = nazi cabinet = replacement trait = 40 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15119 } name = "Hendrik Seyffardt" picture = "M8017" position = ChiefOfArmy category = fascist cabinet = replacement trait = 42 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15120 } name = "Herman van Voorst tot Voorst" picture = "M8161" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15121 } name = "Alexander de Leeuw" picture = "M8162" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 38 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15122 } name = "Nico van Straaten" picture = "M8028" position = ChiefOfArmy category = leninist cabinet = replacement trait = 41 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15123 } name = "Anthon Koejemans" picture = "M8164" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 42 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 15124 } name = "Pieter Koenraad" picture = "M8019" position = ChiefOfNavy category = fascist cabinet = replacement trait = 47 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15125 } name = "Christiaan Beekman" picture = "M8170" position = ChiefOfNavy category = leninist cabinet = replacement trait = 47 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15126 } name = "Fokke Bosman" picture = "M8123" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 43 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15127 } name = "Petrus W. Best" picture = "M8172" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 49 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15128 } name = "Claes Douw van der Krap" picture = "M8020" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15129 } name = "Jan Dieters" picture = "M8041" position = ChiefOfAir category = stalinist cabinet = replacement trait = 52 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 15130 } name = "Julius Zegers" picture = "M8030" position = ChiefOfAir category = leninist cabinet = replacement trait = 48 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 15131 } name = "Bernhard Coltof" picture = "M8142" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 15132 } name = "Alexander von Falkenhausen" picture = "M510086" position = HeadOfState category = nazi cabinet = replacement trait = 62 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15133 } name = "Arthur Seyss-Inquart" picture = "M58" position = HeadOfState category = nazi cabinet = replacement trait = 57 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 15134 } name = "Karel Doorman" picture = "M8029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15135 } name = "Wilhelmina" picture = "M8001" position = HeadOfState category = social_liberal cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 15136 } name = "Juliana" picture = "M8186" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 15137 } name = "Juliana" picture = "M8186" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 15138 } name = "Willem Drees" picture = "M8130" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 15139 } name = "Dirk U. Stikker" picture = "M8189" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 15140 } name = "Jan Willem Beyen" picture = "M8190" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 15141 } name = "Wim Schokking" picture = "M8191" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 17 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 15142 } name = "Louis de Visser" picture = "M8192" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 11 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 15143 } name = "Kees Staf" picture = "M8193" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 15144 } name = "Johannes van Maarseveen" picture = "M8194" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 15145 } name = "Teun Struiken" picture = "M8195" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 15146 } name = "Henrik Mulderije" picture = "M8196" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 15147 } name = "Leendert A. Donker" picture = "M8197" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1952 ry = 1999 } HeadOfState = { type = 9 id = 15001 } HeadOfGovernment = { type = 9 id = 15002 } ForeignMinister = { type = 9 id = 15003 } ArmamentMinister = { type = 9 id = 15004 } MinisterOfSecurity = { type = 9 id = 15005 } MinisterOfIntelligence = { type = 9 id = 15006 } ChiefOfStaff = { type = 9 id = 15007 } ChiefOfArmy = { type = 9 id = 15008 } ChiefOfNavy = { type = 9 id = 15009 } ChiefOfAir = { type = 9 id = 15010 } tech_team = { id = { type = 10 id = 15001 } name = "Artillerie Inrichtingen Hembrug" picture = "T2300" skill = 4 research_types = { artillery training general_equipment munitions } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 15002 } name = "DAF" picture = "T2301" skill = 5 research_types = { artillery mechanics munitions vehicle_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 15003 } name = "Fokker" picture = "T2302" skill = 6 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1919 endyear = 1970 } tech_team = { id = { type = 10 id = 15004 } name = "HIH Siderius" picture = "T2303" skill = 5 research_types = { artillery mechanics training } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 15005 } name = "Koninklijke Maatschappij" picture = "T2304" skill = 4 research_types = { electronics naval_engineering technical_efficiency } startyear = 1888 endyear = 1970 } tech_team = { id = { type = 10 id = 15006 } name = "Koolhoven" picture = "T2305" skill = 5 research_types = { general_equipment aeronautics aircraft_testing fighter_design } startyear = 1926 endyear = 1956 } tech_team = { id = { type = 10 id = 15007 } name = "NSM Amsterdam" picture = "T2306" skill = 6 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 15008 } name = "Shell" picture = "T2307" skill = 7 research_types = { chemistry management industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 15009 } name = "Wilton-Fijenoord" picture = "T2308" skill = 6 research_types = { electronics naval_engineering technical_efficiency } startyear = 1929 endyear = 1970 } tech_team = { id = { type = 10 id = 15010 } name = "Royal Netherland Army" picture = "T2309" skill = 4 research_types = { training small_unit_tactics centralized_execution infantry_focus } startyear = 1900 endyear = 1940 } tech_team = { id = { type = 10 id = 15011 } name = "Johannes Furstner" picture = "T2310" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics small_taskforce_tactics seamanship } startyear = 1930 endyear = 1961 } tech_team = { id = { type = 10 id = 15012 } name = "Royal Netherlands Air Force" picture = "T2311" skill = 4 research_types = { centralized_execution fighter_tactics piloting } startyear = 1930 endyear = 1940 } tech_team = { id = { type = 10 id = 15013 } name = "Petrus Best" picture = "T2312" skill = 3 research_types = { centralized_execution bomber_tactics piloting } startyear = 1937 endyear = 1951 } tech_team = { id = { type = 10 id = 15014 } name = "Henri Winkelman" picture = "T2313" skill = 4 research_types = { training small_unit_tactics decentralized_execution } startyear = 1931 endyear = 1946 } tech_team = { id = { type = 10 id = 15015 } name = "Philips" picture = "100157" skill = 7 research_types = { electronics nuclear_physics mathematics technical_efficiency } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 15016 } name = "Philips" picture = "100158" skill = 6 research_types = { electronics general_equipment } startyear = 1891 endyear = 1935 } tech_team = { id = { type = 10 id = 15017 } name = "Frits Zernike" picture = "T2316" skill = 6 research_types = { electronics chemistry mathematics } startyear = 1915 endyear = 1966 } tech_team = { id = { type = 10 id = 15018 } name = "Spyker-Trompenburg" picture = "100395" skill = 4 research_types = { artillery mechanics aeronautics } startyear = 1880 endyear = 1929 } tech_team = { id = { type = 10 id = 15019 } name = "DSM" picture = "100159" skill = 5 research_types = { mechanics chemistry general_equipment technical_efficiency } startyear = 1902 endyear = 1970 } tech_team = { id = { type = 10 id = 15020 } name = "Rijkswerf Amsterdam" picture = "100160" skill = 6 research_types = { mechanics naval_engineering naval_artillery } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 15021 } name = "Koninklijke Militaire Academie" picture = "100396" skill = 4 research_types = { small_unit_tactics centralized_execution infantry_focus } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 15022 } name = "Koninklijk Instituut voor de Marine" picture = "100397" skill = 4 research_types = { naval_training submarine_tactics small_taskforce_tactics seamanship } startyear = 1890 endyear = 1970 } team_slots = { 15010 15021 15003 0 0 0 0 } manpower = 12.0313 free = { } oil = 4501.6177 supplies = 812.4633 rare_materials = 2530.8479 metal = 3240.5088 energy = 5075.8545 money = 450.8239 consumer = 0.4320 supply = 0.0045 production = 0.5635 reinforcement = 0 upgrading = 0 transports = 259 escorts = 21 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1500 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1400 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.6500 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 20 morale = 33 } cavalry = { defaultorganisation = 20 morale = 33 } motorized = { defaultorganisation = 20 morale = 33 } mechanized = { defaultorganisation = 13 morale = 33 } light_armor = { defaultorganisation = 14.3000 morale = 33 } armor = { defaultorganisation = 13 morale = 33 } paratrooper = { defaultorganisation = 22 morale = 33 } marine = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } garrison = { defaultorganisation = 20 morale = 33 } hq = { defaultorganisation = 13 morale = 33 } militia = { defaultorganisation = 20 morale = 33 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { defaultorganisation = 5 morale = 5 } naval_bomber = { navalattack = 3 defaultorganisation = 5 morale = 5 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 45 morale = 30 } light_cruiser = { defaultorganisation = 45 morale = 30 } heavy_cruiser = { defaultorganisation = 45 morale = 30 } battlecruiser = { defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 45 morale = 30 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 15 } nuclear_submarine = { defaultorganisation = 15 morale = 15 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.9000 morale = 17 } light_armor_brigade = { morale = 17 } heavy_armor = { defaultorganisation = 0.7000 morale = 17 } super_heavy_armor = { defaultorganisation = 1.3000 morale = 17 } armored_car = { defaultorganisation = 1.3000 morale = 17 } anti_air = { } police = { } engineer = { defaultorganisation = 0.9000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 1 convoyattack = 3 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } anti_tank = { 1 } police = { 1 } engineer = { 3 1 } cag = { 4 3 } floatplane = { 7 } light_cag = { 4 3 } glider_artillery = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } transport_plane = { 4 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 4 3 2 1 } heavy_cruiser = { 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 3 2 1 } } obsolete_models = { artillery = { 0 1 2 3 } anti_tank = { 0 } police = { 0 } engineer = { 0 1 } cag = { 2 3 } floatplane = { 6 } light_cag = { 2 3 } glider_artillery = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } transport_plane = { 3 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 1 2 } heavy_cruiser = { 0 1 2 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } submarine = { 0 1 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes interceptor = yes tactical_bomber = yes naval_bomber = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.6500 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.6000 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 124 } relation = { tag = FRA value = 95.1996 } relation = { tag = GER value = -13.6000 } relation = { tag = HOL value = -4 } relation = { tag = POR value = -49.2000 frustration = 3 } relation = { tag = ITA value = 10.5000 } relation = { tag = SPA value = 25.6000 } relation = { tag = SWE value = 200 trade = yes } relation = { tag = JAP value = 4.4000 } relation = { tag = CHI value = 15.7000 } relation = { tag = POL value = -49.5000 frustration = 3 } relation = { tag = NOR value = 200 trade = yes } relation = { tag = BEL value = 187.2008 } relation = { tag = DEN value = 99 } relation = { tag = SCH value = 1 } relation = { tag = CUB value = 200 trade = yes } relation = { tag = GRE value = -49.3000 frustration = 3 } relation = { tag = BUL value = 25.2000 } relation = { tag = ROM value = 0.5000 } relation = { tag = IRE value = 74 } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = -49.2000 frustration = 3 } relation = { tag = ARG value = -9.3000 frustration = 3 } relation = { tag = MEX value = 25.8000 } relation = { tag = COL value = 25.7000 } relation = { tag = VEN value = 0.8000 } relation = { tag = PRU value = -49.4000 frustration = 3 } relation = { tag = ECU value = 1 } relation = { tag = URU value = -49 frustration = 3 } relation = { tag = PAR value = 186.5022 trade = yes } relation = { tag = BOL value = 0.6000 } relation = { tag = CHL value = 23.9001 } relation = { tag = NZL value = 0.5000 } relation = { tag = CAN value = 80 } relation = { tag = AST value = 25.7000 } relation = { tag = VIC value = -56 } relation = { tag = USA value = 69 } relation = { tag = KOR value = 25.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = -52.4000 frustration = 3 } relation = { tag = MON value = 26 } relation = { tag = GUA value = -49.3000 frustration = 3 } relation = { tag = COS value = 0.9000 } relation = { tag = NIC value = 25.3000 } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = 1 } relation = { tag = BHU value = -49 frustration = 3 } relation = { tag = EGY value = 200 trade = yes } relation = { tag = SAL value = -49.2000 frustration = 3 } relation = { tag = HAI value = 25.8000 } relation = { tag = HON value = -49.3000 frustration = 3 } relation = { tag = LIB value = 26 } relation = { tag = LUX value = 149 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = -49.1000 frustration = 3 } relation = { tag = OMN value = -49.2000 frustration = 3 } relation = { tag = PAN value = 0.7000 } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 0.5000 } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = -49 frustration = 3 } relation = { tag = RUS value = -39.6000 frustration = 3 } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = -49.3000 frustration = 3 } relation = { tag = OTT value = -99.3000 frustration = 3 } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = -49.4000 frustration = 3 } relation = { tag = U05 value = 200 trade = yes } relation = { tag = U09 value = 123.7986 } relation = { tag = U38 value = 26 } relation = { tag = U50 value = -49.3000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 118 119 120 121 122 123 124 125 1761 1762 1999 } controlledprovinces = { 118 119 120 121 122 123 124 125 1761 1762 1999 } nationalprovinces = { 118 119 120 121 122 123 124 125 } claimedprovinces = { 1761 1762 1999 } techapps = { 1010 1220 1230 2290 2300 2310 2800 2510 7600 7610 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3210 3220 3230 3240 3250 3310 3320 3330 3340 3410 3420 3430 3440 3450 3456 3460 3610 3620 3630 3640 3720 3730 3736 3740 3900 3810 4500 4510 4010 4020 4600 4610 4300 4320 4330 5700 5710 5010 5310 54010 54020 54030 5316 5326 5810 5820 5050 5830 5060 5800 5080 5090 5470 5600 5610 5620 5630 6110 9030 9020 9010 8010 8020 8040 8050 8060 8070 8080 8100 8110 8120 8150 8160 8200 8210 8500 8510 8520 8900 8910 8920 8930 8940 14000 6100 1110 8030 1020 1030 1040 1990 2320 6120 2400 199130 5070 9090 9040 5320 5550 2330 2410 } inventions = { 3000027 } blueprints = { 4290 8570 6300 } deactivate = { 81300 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 77840 } project = { type = 17 id = 9100 } tech_team = { type = 10 id = 15003 } progress = 100 progress = 100 progress = 37.1286 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86258 } project = { type = 17 id = 6150 } tech_team = { type = 10 id = 15010 } progress = 71.2879 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86435 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 15021 } progress = 74.5167 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 18500 id = 1 } name = "Ie Legerkorps" location = 124 prevprov = 119 home = 124 mission = { type = anti_partisan_duty target = 124 percentage = 1 night = yes startdate = { year = 1936 month = december day = 6 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 15020 } name = "ter Poorten" tag = HOL picture = "L7819" category = general rank = 1 y = 1930 y = 1938 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = fortress_buster } division = { id = { type = 18500 id = 2 } name = "1e Divisie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 80 100 51 50 63 20.0000 0 1.1200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 2 10 0 0 0 0 8 0 } } } landunit = { id = { type = 18500 id = 4 } name = "IIe Legerkorps" location = 119 prevprov = 119 home = 119 mission = { type = anti_partisan_duty target = 119 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 15003 } name = "Boerstra" tag = HOL picture = "L7802" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 18500 id = 5 } name = "2e Divisie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 80 100 51 50 63 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } division = { id = { type = 18500 id = 6 } name = "6e Divisie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 18500 id = 7 } name = "IIIe Legerkorps" location = 124 prevprov = 119 home = 124 mission = { type = anti_partisan_duty target = 124 percentage = 1 night = yes startdate = { year = 1936 month = january day = 10 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 15019 } name = "Statius-Muller" tag = HOL picture = "L7818" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = logistics_wizard trait = engineer } division = { id = { type = 18500 id = 8 } name = "3e Divisie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 80 100 51.9180 50.9000 71 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } division = { id = { type = 18500 id = 9 } name = "7e Divisie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 18500 id = 10 } name = "IVe Legerkorps" location = 120 prevprov = 120 home = 120 mission = { type = anti_partisan_duty target = 120 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 15017 } name = "Seyffardt" tag = HOL picture = "L7816" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 18500 id = 11 } name = "4e Divisie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 10 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 80 100 53.3460 52.3000 80 20.0000 0 1.4000 0.5000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 98 5 12.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 18500 id = 12 } name = "8e Divisie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 18500 id = 17 } name = "Koninklijke Vloot" location = 122 home = 122 base = 122 morale = 0.0010 leader = { id = { type = 6 id = 15045 } name = "Lier" tag = HOL picture = "L7844" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = blockade_runner } division = { id = { type = 18500 id = 18 } name = "HrMs De Ruyter" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8000 0 } } division = { id = { type = 18500 id = 19 } name = "HrMs Java" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5000 0 } } division = { id = { type = 18500 id = 23 } name = "1e Transport Smaldeel" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 18500 id = 24 } name = "2e Transport Smaldeel" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 18500 id = 25 } name = "3e Transport Smaldeel" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } } navalunit = { id = { type = 18500 id = 1381 } name = "3e Koninklijke Vloot" location = 122 home = 122 base = 122 morale = 0.0010 leader = { id = { type = 6 id = 15035 } name = "Chömpff" tag = HOL picture = "L7834" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = spotter } division = { id = { type = 18500 id = 39 } name = "1e Onderzeeboot Smaldeel" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 45 20.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4000 0 } } division = { id = { type = 18500 id = 40 } name = "2e Onderzeeboot Smaldeel" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 45 20.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4000 0 } } division = { id = { type = 18500 id = 41 } name = "3e Onderzeeboot Smaldeel" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 45 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } division = { id = { type = 18500 id = 42 } name = "4e Onderzeeboot Smaldeel" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 45 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } division = { id = { type = 18500 id = 43 } name = "5e Onderzeeboot Smaldeel" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 45 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } } navalunit = { id = { type = 4712 id = 1360 } name = "1e Koninklijke Vloot" location = 122 home = 122 base = 122 morale = 0.5000 leader = { id = { type = 6 id = 15039 } name = "Furstner" tag = HOL picture = "L7838" category = admiral rank = 2 y = 1930 y = 1937 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard trait = blockade_runner } division = { id = { type = 18500 id = 20 } name = "HrMs Sumatra" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5000 0 } } } navalunit = { id = { type = 4712 id = 2217 } name = "2e Koninklijke Vloot" location = 122 home = 122 base = 122 morale = 0.5000 leader = { id = { type = 6 id = 15040 } name = "Helfrich" tag = HOL picture = "L7839" category = admiral rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 18500 id = 44 } name = "2e Torpedobootjager Smaldeel" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 7500 0 } } } landunit = { id = { type = 4712 id = 2865 } name = "1e Koninklijke Legerkorps" location = 122 prevprov = 125 home = 122 mission = { type = anti_partisan_duty target = 122 percentage = 1 night = yes startdate = { year = 1936 month = january day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 15026 } name = "van Voorst tot Voorst J." tag = HOL picture = "L7825" category = general rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 18500 id = 3 } name = "5e Divisie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 37256 } name = "IIIe Divisie 'Java'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 51 50 63 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 3256 } name = "4e Koninklijke Vloot" location = 122 home = 122 base = 122 morale = 0.5000 leader = { id = { type = 6 id = 15042 } name = "Jolles" tag = HOL picture = "L7841" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = old_guard trait = spotter } division = { id = { type = 18500 id = 21 } name = "1e Torpedobootjager Smaldeel" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 7500 0 } } } navalunit = { id = { type = 4712 id = 3404 } name = "5e Koninklijke Vloot" location = 122 home = 122 base = 122 morale = 0.5000 leader = { id = { type = 6 id = 15032 } name = "Brouwer" tag = HOL picture = "L7831" category = admiral rank = 2 y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 18500 id = 45 } name = "3e Torpedobootjager Smaldeel" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } landunit = { id = { type = 4712 id = 23340 } name = "2e Koninklijke Legerkorps" location = 119 prevprov = 122 home = 119 mission = { type = anti_partisan_duty target = 119 percentage = 1 night = yes startdate = { year = 1936 month = december day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 15016 } name = "Reynders" tag = HOL picture = "L7815" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 23082 } name = "Ie Divisie 'Java'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 51 50 63 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 26321 } name = "3e Koninklijke Legerkorps" location = 120 prevprov = 125 home = 120 mission = { type = anti_partisan_duty target = 120 percentage = 1 night = yes startdate = { year = 1937 month = january day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 15028 } name = "Winkelman" tag = HOL picture = "L7827" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 26097 } name = "IIe Divisie 'Java'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 51.9180 50.9000 71 30.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } convoy = { id = { type = 4712 id = 1376 } transports = 21 path = { 1999 2304 2307 2310 2308 2276 2286 2282 2284 2706 2704 2701 2699 2698 2697 122 } } convoy = { id = { type = 4712 id = 1377 } transports = 30 from = U05 path = { 1647 2535 2529 2533 2546 2568 2626 2618 2616 2230 2235 2238 2240 2248 2260 2259 2264 2277 2280 2282 2284 2706 2704 2701 2699 2698 2697 122 } } division_development = { id = { type = 4712 id = 7757 } location = 122 cost = 2.9325 date = { year = 1939 month = september day = 28 hour = 0 } manpower = 16.5000 halted = yes size = 2 done = 1 days = 505 days_for_first = 259 gearing_bonus = 0.0500 type = infantry model = 8 extra = engineer brigade_model = 3 } province_development = { id = { type = 4712 id = 2861 } progress = 2 location = 120 cost = 3.7500 date = { year = 1939 month = january day = 28 hour = 0 } total_progress = 0.9868 size = 2 done = 1 days = 967 days_for_first = 496 gearing_bonus = 0.0500 type = land_fort } province_development = { id = { type = 4712 id = 2863 } progress = 2 location = 119 cost = 3.7500 date = { year = 1940 month = june day = 18 hour = 0 } total_progress = 0.8722 size = 3 done = 1 days = 1414 days_for_first = 496 gearing_bonus = 0.0500 type = land_fort } province_development = { id = { type = 4712 id = 2864 } progress = 2 location = 118 cost = 3.7500 date = { year = 1940 month = december day = 19 hour = 0 } total_progress = 0.4881 size = 3 done = 1 days = 1414 days_for_first = 496 gearing_bonus = 0.0500 type = land_fort } convoy_development = { id = { type = 4712 id = 48193 } progress = 2 cost = 3.4000 date = { year = 1939 month = july day = 25 hour = 0 } total_progress = 0.2478 size = 10 done = 6 days = 547 days_for_first = 67 gearing_bonus = 0.2700 type = transports } SpyInfo = { country = "GER" date = { year = 1939 month = march day = 9 hour = 0 } } SpyInfo = { country = "HOL" NumberOfSpies = 12 date = { year = 1939 month = february day = 3 hour = 0 } } } country = { tag = POR ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 1 MOB8 = 1 noreinf = 0 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 1 RES = 1 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 145 war = 0 ferocity = no reinforcement = 1 upgrading = 0.2500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = POR } spyprefsdata = { country_priorities = 5 steal_blueprint = 10 smear_campaign = 1 massmedia = 1 country = SPA } spyprefsdata = { country_priorities = 5 steal_blueprint = 10 smear_campaign = 1 massmedia = 1 country = SPR } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 befriend = { SPR = 100 GER = 80 ITA = 50 ENG = 40 FRA = 40 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { 2282 = 200 2284 = 150 2280 = 200 } core = { 2283 2243 2288 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { GER = 100 SPR = 100 SPA = 150 ENG = 150 ITA = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { GER = 100 SPR = 100 ITA = 50 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0 home_peace_cap = 20 country_priorities = { SPA = 10 SPR = 10 GER = 10 ITA = 10 FRA = -1 ENG = -1 HOL = -1 BEL = -1 SAF = -1 } province_priorities = { 995 = 15 } area_multiplier = { 995 = 1.5000 } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 25 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 10 garrison = 0 hq = 5 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 18 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 5 AA_provs = { 476 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1935 ic_end_year = 1940 IC_provs = { 476 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5160 5170 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6040 6050 6060 6070 6080 6090 6100 14050 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 5920 5930 5940 5950 5960 5970 5980 5990 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 2 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 476 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 3 political_left = 4 freedom = 4 free_market = 3 professional_army = 8 defense_lobby = 5 interventionism = 3 } belligerence = 0 dissent = 0.0000 war = { year = 1939 month = january day = 21 hour = 15 } lastpeace = { year = 1937 month = october day = 27 hour = 23 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.1000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1750 air_surprise = 1.1250 hq_supply_eff = 0.0300 sce_frequency = 1.2500 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 leader = { id = { type = 6 id = 20001 } name = "Alves Rocadas" picture = "L45200" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 20003 } name = "Barros Rodrigues" picture = "L45202" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 20004 } name = "Basto Goncalves" picture = "L45203" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 20005 } name = "Borges Júnior" picture = "L45204" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 20006 } name = "Botelho Moniz" picture = "L45205" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 20007 } name = "Camara Pina" picture = "L45206" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 20008 } name = "Carmona Fragosa" picture = "L45207" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 20010 } name = "Carrilho Xaveir" picture = "L45209" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 20011 } name = "Castro Abreu e Mota" picture = "L45210" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 20012 } name = "Castro Bilstein Menezes" picture = "L45211" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 20013 } name = "Costa Andrade" picture = "L45212" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 20016 } name = "Cotta Morais dos Reis" picture = "L45215" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 20018 } name = "de Lucena" picture = "L45217" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 20019 } name = "Domingues" picture = "L45218" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando trait = old_guard } leader = { id = { type = 6 id = 20020 } name = "Duarte Silva" picture = "L45219" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 20021 } name = "Enes Ferreira" picture = "L45220" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 20022 } name = "Ferreira Silva Couto Júnior" picture = "L45221" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 20023 } name = "Freiria" picture = "L45222" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 20024 } name = "Freitas" picture = "L45223" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 20026 } name = "Ivens Ferraz" picture = "L45225" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 20027 } name = "Kaúlza Arriaga" picture = "L45226" category = general y = 1943 y = 1944 y = 1946 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 20028 } name = "Lima Viera" picture = "L45227" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 20029 } name = "Lobato Guerra" picture = "L45228" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 20030 } name = "Lopes" picture = "L45229" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 20031 } name = "Magalhães Correia" picture = "L45230" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 20032 } name = "Marques" picture = "L45231" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 20033 } name = "Martins Coimbra" picture = "L45232" category = general y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 20034 } name = "Martins da Costa Soares" picture = "L45233" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 20035 } name = "Medeiros de Almeida" picture = "L45234" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 20037 } name = "Monteiro Barras" picture = "L45236" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 20038 } name = "Morais Sarmento" picture = "L45237" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 20039 } name = "Neto" picture = "L45238" category = general y = 1940 y = 1942 y = 1946 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 20040 } name = "Norton Matos" picture = "L45239" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 20041 } name = "Oom" picture = "L45240" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 20042 } name = "Pacheco Quirono Sousa" picture = "L45241" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 20043 } name = "Paula Pinheiro Machado" picture = "L45242" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 20044 } name = "Peixoto é Cunha" picture = "L45243" category = general y = 1937 y = 1941 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 20045 } name = "Pereira Bastos" picture = "L45244" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 20046 } name = "Pereira Coutinho F." picture = "L45245" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 20047 } name = "Pereira Coutinho M." picture = "L45246" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 20048 } name = "Quintino Rogado" picture = "L45247" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 20049 } name = "Rocha Beleza" picture = "L45248" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 20050 } name = "Rodrigues" picture = "L45249" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 20051 } name = "Rodrigues Sousa" picture = "L45250" category = general y = 1939 y = 1942 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 20052 } name = "Rolão Preto" picture = "L45251" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 20053 } name = "Sã" picture = "L45252" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 20054 } name = "Sampaio" picture = "L45253" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 20055 } name = "Santos Nogueira" picture = "L45254" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 20056 } name = "Silva Bastos" picture = "L45255" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 20057 } name = "Silva Domingues" picture = "L45256" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 20058 } name = "Silveira Malheiro" picture = "L45257" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 20059 } name = "Simas Machados" picture = "L45258" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader trait = old_guard } leader = { id = { type = 6 id = 20060 } name = "Sinel Cordes" picture = "L45259" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 20061 } name = "Soares" picture = "L45260" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 20062 } name = "Soares Lacerda Machado" picture = "L45261" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1943 max_skill = 5 ry = 1999 skill = 1 trait = commando trait = old_guard } leader = { id = { type = 6 id = 20063 } name = "Sousa Schiappa Azevedo" picture = "L45262" category = general y = 1940 y = 1943 y = 1946 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 20064 } name = "Tamagmimi Barbosa" picture = "L45263" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 20065 } name = "Teotonio Pereira" picture = "L45264" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 20066 } name = "Trindade" picture = "L45265" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 20067 } name = "Vale Andrade" picture = "L45266" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 20068 } name = "Valente Carvalho" picture = "L45267" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 20071 } name = "Cabeza Nuñes" picture = "L45270" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 20073 } name = "Castro Saïs" picture = "L45272" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 20075 } name = "Marques Esparteiro" picture = "L45274" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 20076 } name = "Meireles" picture = "L45275" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 20077 } name = "Mendes Cabecadas" picture = "L45276" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 20078 } name = "Sarmento Rodrigues" picture = "L45277" category = admiral y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 20080 } name = "Taixeira" picture = "L45279" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 20081 } name = "Castro Saïs" picture = "L45280" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 20082 } name = "Delgado" picture = "L45281" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 20083 } name = "Goia dos Santos" picture = "L45282" category = commander y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 20086 } name = "Moura" picture = "L45285" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 20087 } name = "Ortins Bettencourt" picture = "L45286" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 20088 } name = "Peixieria Gomes" picture = "L45287" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 20089 } name = "Pequito Rebelo" picture = "L45288" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 20090 } name = "Sarmento Beires" picture = "L45289" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 20091 } name = "Silva Domingues" picture = "L45290" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 20014 } name = "Costa Lopes sa Silva" picture = "L45213" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 20085 } name = "Lima Viera" picture = "L45284" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 20070 } name = "Américo Tomas" picture = "L45269" category = admiral rank = 2 y = 1939 y = 1941 y = 1943 y = 1946 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 20036 } name = "Miranda Cabral" tag = POR picture = "L45235" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } minister = { id = { type = 9 id = 20001 } name = "António de Fragosa Carmona" picture = "7378" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20002 } name = "A. Oliveira Salazar" picture = "7379" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 20003 } name = "A. Oliveira Salazar" picture = "7379" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20004 } name = "Raul Brandao" picture = "M9004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20005 } name = "Mario Pais Sousa" picture = "M9005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20006 } name = "Pedro Teotónio Pereira" picture = "M9006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20007 } name = "Tasso Miranda Cabral" picture = "7380" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20008 } name = "J.A. Lobato Guerra" picture = "M9008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20009 } name = "Jaime Afreixo" picture = "M9009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20010 } name = "Manuel Gouveia" picture = "M9010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20011 } name = "Affonso Costa" picture = "M9041" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 20012 } name = "Luis Almeida Braga" picture = "M9042" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 20013 } name = "D.Fezas Vital" picture = "M9022" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 20014 } name = "Rui Ulrich" picture = "M9023" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 20015 } name = "Xavier Cordeiro" picture = "M9045" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 20016 } name = "Francisco Cunha Leal" picture = "M9013" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 20017 } name = "Alfredo Pimenta" picture = "M9026" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 20018 } name = "José Caeiro da Mata" picture = "M9048" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 20019 } name = "José H. Vaz Raposo" picture = "M9049" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20020 } name = "H.M. Paiva Couceiro" picture = "M9028" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 20021 } name = "Joaõ Chagas" picture = "M9051" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 20022 } name = "Vasco Carvalho" picture = "M9052" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 20023 } name = "Joao Nunes Costa" picture = "M9053" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 20024 } name = "Antonio Sardinho" picture = "M9024" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 20025 } name = "Alberto Monsaraz" picture = "M9055" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 20026 } name = "Antonio M. B. Ferreira" picture = "M9056" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 20027 } name = "Jaime Cortesão" picture = "M9012" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 20028 } name = "Armindo Monteiro" picture = "M9058" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 20029 } name = "F.Salgado Zenha" picture = "M9034" position = ArmamentMinister category = leninist cabinet = replacement trait = 12 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 20030 } name = "Afonso Lucas" picture = "M9025" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20031 } name = "M. Nobre Melo" picture = "M9061" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20032 } name = "Aquilino Ribeiro" picture = "M9062" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 20033 } name = "J.Costa Leite" picture = "M9063" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 20034 } name = "Alfredo Pimenta" picture = "M9026" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 20035 } name = "J.Botelho Moniz" picture = "M9065" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 20036 } name = "Henrique Galvao" picture = "M9066" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 20037 } name = "Julio Dantas" picture = "M9067" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 20038 } name = "Joao Pereira Bastos" picture = "M9016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 20039 } name = "Augusto Vasconcellos" picture = "M9069" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 20040 } name = "J.A. Silva Bastos" picture = "M9027" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 20041 } name = "Eduardo A. Marques" picture = "M9071" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 20042 } name = "J.M. Norton Matos" picture = "M9072" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20043 } name = "Rolao Pretea" picture = "M9073" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 20044 } name = "J.Barros Rodrigues" picture = "M9074" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 20045 } name = "Quintão Meireles" picture = "M9029" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 20046 } name = "Americo Deus Tomas" picture = "M9076" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 20047 } name = "Ortins Bettencourt" picture = "M9077" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 20048 } name = "J.M. Sarmento Beires" picture = "M9020" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 20049 } name = "Humberto Delgado" picture = "M9079" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 20050 } name = "Raul Brandao" picture = "M9004" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20051 } name = "Jaime Cortesão" picture = "M9012" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 74 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20052 } name = "Raul Proenca" picture = "M9015" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20053 } name = "Raul Brandao" picture = "M9004" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20054 } name = "Humberto Carmona" picture = "M9018" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20055 } name = "José Sarmento Pimentel" picture = "M9019" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20056 } name = "J.M.Sarmento Beires" picture = "M9020" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20057 } name = "Bento Gonçalves" picture = "M9031" position = HeadOfState category = leninist cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20058 } name = "Bento Gonçalves" picture = "M9031" position = HeadOfGovernment category = leninist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20059 } name = "H. Barrilao Ruas" picture = "M9033" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20060 } name = "Álvaro Cunhal" picture = "M9035" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20061 } name = "Antonio Sergo" picture = "M9036" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20062 } name = "Jose A.P. Rebelo" picture = "M9037" position = ChiefOfStaff category = leninist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20063 } name = "Jose A.P. Rebelo" picture = "M9037" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20064 } name = "Bento Gonçalves" picture = "M9031" position = ChiefOfNavy category = leninist cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20065 } name = "Antonio Sergo" picture = "M9036" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20066 } name = "Francisco Craveiro Lopes" picture = "M9080" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 20067 } name = "Paulo Cunha" picture = "M9081" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 20121 } name = "Marcelo Caetano" picture = "6085" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 20122 } name = "Alberto Monsaraz" picture = "6086" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 20123 } name = "Francisco Rolao Preto" picture = "6087" position = HeadOfGovernment category = fascist cabinet = replacement trait = 79 year = 1932 ry = 1999 } HeadOfState = { type = 9 id = 20001 } HeadOfGovernment = { type = 9 id = 20002 } ForeignMinister = { type = 9 id = 20003 } ArmamentMinister = { type = 9 id = 20004 } MinisterOfSecurity = { type = 9 id = 20005 } MinisterOfIntelligence = { type = 9 id = 20006 } ChiefOfStaff = { type = 9 id = 20007 } ChiefOfArmy = { type = 9 id = 20008 } ChiefOfNavy = { type = 9 id = 20009 } ChiefOfAir = { type = 9 id = 20010 } tech_team = { id = { type = 10 id = 20001 } name = "Lisbon Dockyard" picture = "T2800" skill = 6 research_types = { naval_engineering technical_efficiency submarine_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 20002 } name = "Oficinas Gerais de Material Aeronáutico" picture = "T2801" skill = 4 research_types = { aeronautics aircraft_testing avionics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 20003 } name = "Arsenal do Alfeite" picture = "T2802" skill = 5 research_types = { naval_engineering management technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 20004 } name = "Caminhos de Ferro Portugueses" picture = "T2803" skill = 6 research_types = { mechanics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 20005 } name = "José Norton de Matos" picture = "T2804" skill = 4 research_types = { training small_unit_tactics decentralized_execution infantry_focus combined_arms_focus } startyear = 1912 endyear = 1949 } tech_team = { id = { type = 10 id = 20006 } name = "Francisco Soares" picture = "T2805" skill = 4 research_types = { small_unit_tactics decentralized_execution individual_courage combined_arms_focus } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 20007 } name = "Oficinas Gerais de Material de Engenharia" picture = "T2806" skill = 3 research_types = { mechanics technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 20008 } name = "Fábrica Militar de Santa Clara" picture = "T2807" skill = 3 research_types = { artillery general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 20009 } name = "Escola Naval" picture = "T2808" skill = 5 research_types = { naval_training submarine_tactics small_taskforce_tactics seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 20010 } name = "Academia da Força Aérea" picture = "T2809" skill = 3 research_types = { training fighter_tactics bomber_tactics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 20011 } name = "Companhia União Fabril" picture = "100269" skill = 3 research_types = { chemistry management industrial_engineering } startyear = 1865 endyear = 1970 } tech_team = { id = { type = 10 id = 20012 } name = "Fábrica de Material de Guerra" picture = "100442" skill = 2 research_types = { artillery general_equipment } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 20013 } name = "Arsenal da Marinha" picture = "100270" skill = 5 research_types = { general_equipment naval_engineering naval_artillery } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 20014 } name = "Empresa Industria Portugesa" picture = "100443" skill = 4 research_types = { mechanics management industrial_engineering technical_efficiency } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 20016 } name = "Escola Militar" picture = "100445" skill = 4 research_types = { training small_unit_tactics centralized_execution } startyear = 1919 endyear = 1970 } tech_team = { id = { type = 10 id = 20017 } name = "OGMA" picture = "100446" skill = 2 research_types = { aeronautics technical_efficiency } startyear = 1918 endyear = 1970 } team_slots = { 20003 20009 0 0 0 0 0 } manpower = 671.7839 free = { } oil = 858.6924 supplies = 487.3444 rare_materials = 1745.2461 metal = 1384.2096 energy = 3652.4087 money = 60.5744 consumer = 0.0760 supply = 0.1951 production = 0.7113 reinforcement = 0.0176 upgrading = 0 relative_manpower = 0.9375 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1275 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 20 morale = 33 } cavalry = { defaultorganisation = 20 morale = 33 } motorized = { defaultorganisation = 20 morale = 33 } mechanized = { defaultorganisation = 13 morale = 33 } light_armor = { defaultorganisation = 14.3000 morale = 33 } armor = { defaultorganisation = 13 morale = 33 } paratrooper = { defaultorganisation = 22 morale = 33 } marine = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } garrison = { defaultorganisation = 20 morale = 33 } hq = { defaultorganisation = 13 morale = 33 } militia = { defaultorganisation = 20 morale = 33 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 15 morale = 5 } light_cruiser = { defaultorganisation = 15 morale = 5 } heavy_cruiser = { defaultorganisation = 15 morale = 5 } battlecruiser = { defaultorganisation = 15 morale = 5 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 15 morale = 5 } carrier = { defaultorganisation = 15 morale = 5 } escort_carrier = { defaultorganisation = 15 morale = 5 } submarine = { defaultorganisation = 15 morale = 5 } nuclear_submarine = { defaultorganisation = 15 morale = 5 } transport = { defaultorganisation = 15 morale = 5 } light_carrier = { defaultorganisation = 15 morale = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.9000 morale = 17 } light_armor_brigade = { morale = 17 } heavy_armor = { defaultorganisation = 0.7000 morale = 17 } super_heavy_armor = { defaultorganisation = 1.3000 morale = 17 } armored_car = { defaultorganisation = 1.3000 morale = 17 } anti_air = { } police = { } engineer = { defaultorganisation = 0.9000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } multi_role = { 4 } tactical_bomber = { 3 } naval_bomber = { 1 } light_cruiser = { 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 3 2 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } multi_role = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } light_cruiser = { 0 } destroyer = { 0 1 2 3 } submarine = { 0 1 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes tactical_bomber = yes naval_bomber = yes cas = yes light_cruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5500 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5500 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 99 trade = yes } relation = { tag = FRA value = 29.2997 frustration = 3 } relation = { tag = GER value = 69.2000 } relation = { tag = HOL value = -49.2000 frustration = 3 } relation = { tag = POR value = 15.6000 } relation = { tag = ITA value = 61 } relation = { tag = SPA value = 50.0996 frustration = 3 trade = yes } relation = { tag = SWE value = -47.9000 frustration = 3 } relation = { tag = JAP value = -52.8000 frustration = 3 } relation = { tag = CHI value = 25.5000 } relation = { tag = POL value = 25.3000 } relation = { tag = NOR value = -49.7000 frustration = 3 } relation = { tag = BEL value = -49.7000 frustration = 3 } relation = { tag = DEN value = -49.4000 frustration = 3 } relation = { tag = SCH value = -49.2000 frustration = 3 } relation = { tag = CUB value = -49.3000 frustration = 3 } relation = { tag = GRE value = 25.5000 } relation = { tag = BUL value = -50 frustration = 3 } relation = { tag = ROM value = 50.0996 frustration = 3 trade = yes } relation = { tag = IRE value = 26.7000 trade = yes } relation = { tag = PER value = 25.4000 } relation = { tag = AFG value = 0.8000 } relation = { tag = BRA value = 75.6000 trade = yes } relation = { tag = ARG value = -49.5000 frustration = 3 } relation = { tag = MEX value = -49.4000 frustration = 3 } relation = { tag = COL value = 28.0999 frustration = 3 trade = yes } relation = { tag = VEN value = -49.4000 frustration = 3 } relation = { tag = PRU value = 25.4000 } relation = { tag = ECU value = -49.2000 frustration = 3 } relation = { tag = URU value = 50.0997 trade = yes } relation = { tag = PAR value = -49.7000 frustration = 3 } relation = { tag = BOL value = -49.6000 frustration = 3 } relation = { tag = CHL value = 15.6998 frustration = 3 } relation = { tag = NZL value = -49.7000 frustration = 3 } relation = { tag = CAN value = -49.7000 frustration = 3 } relation = { tag = AST value = -49.5000 frustration = 3 } relation = { tag = VIC value = 50.0496 trade = yes } relation = { tag = USA value = -12.2000 frustration = 3 } relation = { tag = KOR value = -49.4000 frustration = 3 } relation = { tag = ALB value = 0.8000 } relation = { tag = SIA value = 25.4000 } relation = { tag = MON value = -49.2000 frustration = 3 } relation = { tag = GUA value = 25.5000 } relation = { tag = COS value = -49.3000 frustration = 3 } relation = { tag = NIC value = -49.9000 frustration = 3 } relation = { tag = DOM value = 25.8000 } relation = { tag = PHI value = -49.2000 frustration = 3 } relation = { tag = BHU value = 25.8000 } relation = { tag = EGY value = -49.3000 frustration = 3 } relation = { tag = SAL value = 41.7998 } relation = { tag = HAI value = -49.4000 frustration = 3 } relation = { tag = HON value = 25.5000 } relation = { tag = LIB value = -49.2000 frustration = 3 } relation = { tag = LUX value = -6.6002 frustration = 3 trade = yes } relation = { tag = MTN value = 0.3000 } relation = { tag = NEP value = 25.7000 } relation = { tag = OMN value = 25.6000 } relation = { tag = PAN value = -49.5000 frustration = 3 } relation = { tag = SER value = 25.4000 } relation = { tag = SIK value = 0.4000 } relation = { tag = SAF value = 124 access = yes } relation = { tag = TIB value = 0.8000 } relation = { tag = YEM value = 25.8000 } relation = { tag = RUS value = 25.2000 } relation = { tag = CGX value = 25.3000 } relation = { tag = CSX value = 25.5000 } relation = { tag = OTT value = 4.6000 } relation = { tag = U02 value = 25.6000 } relation = { tag = U03 value = 25.4000 } relation = { tag = U05 value = -49.2000 frustration = 3 } relation = { tag = U09 value = -39.9002 frustration = 3 } relation = { tag = U38 value = -49.2000 frustration = 3 access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = U50 value = 26.8000 } relation = { tag = U66 value = -5 } relation = { tag = REB value = -50 } } ownedprovinces = { 476 477 478 479 480 481 482 853 854 855 856 857 858 887 888 890 891 892 893 895 912 963 992 994 995 1372 1513 1617 } controlledprovinces = { 476 477 478 479 480 481 482 853 854 855 856 857 858 887 888 890 891 892 893 895 912 992 994 995 1372 1513 1617 886 882 884 883 963 } nationalprovinces = { 476 477 478 479 480 481 482 } claimedprovinces = { 853 854 855 856 857 858 887 888 890 891 892 893 895 912 963 992 994 995 1372 1513 1617 } techapps = { 1010 1220 1230 7600 7610 2290 2300 2310 2800 2510 3010 3020 3030 3040 3050 3060 3110 3120 3130 3610 3620 3630 3640 4010 4300 4320 5700 5710 5010 5310 54010 54020 54030 5316 5326 5810 5820 5050 5830 5800 5080 5090 3720 3730 3736 3740 3750 3900 3810 5600 5610 5620 14000 8010 9030 9020 9010 1990 6100 6110 4030 4290 8020 1020 8030 1030 1040 199130 6120 8040 8050 2320 1110 2400 8070 9040 1120 8060 } inventions = { 3000027 } blueprints = { 4020 3410 3210 3140 2650 1240 2460 2520 8900 8080 } deactivate = { 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 81300 } application = { id = { type = 4712 id = 86909 } project = { type = 17 id = 8080 } tech_team = { type = 10 id = 20003 } progress = 100 progress = 100 progress = 33.3056 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 88627 } project = { type = 17 id = 8900 } tech_team = { type = 10 id = 20009 } progress = 55.5093 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 14000 id = 1000 } name = "Exército do Portugal" location = 1372 prevprov = 1372 home = 1372 morale = 0.0010 leader = { id = { type = 6 id = 20002 } name = "Barcineio Pinto" tag = POR picture = "L45201" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 14000 id = 100700000 } name = "1o Batalhão de Infantaria" flag = 34868 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 0.5000 100 49 50 63 29.6977 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } dig_in = 30 target = 854 } navalunit = { id = { type = 19600 id = 9302 } name = "Marinha do Portugal" location = 2276 prevprov = 2331 home = 476 base = 476 mission = { type = convoy_raiding target = 2237 percentage = 0.2000 night = yes day = no startdate = { year = 1939 month = january day = 17 hour = 1 } enddate = { year = 9999 month = february day = 1 hour = 1 } task = 1 location = 2240 } morale = 0.0010 leader = { id = { type = 6 id = 20069 } name = "Afreixo" tag = POR picture = "L45268" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 experience = 11.2289 trait = old_guard trait = blockade_runner } movetime = { year = 1939 month = january day = 23 hour = 7 } movement = { 2269 2266 2259 2260 2248 2240 } division = { id = { type = 19600 id = 9304 } name = "1o Flotilha de Submarino" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 80.4301 100 24.5000 25 35 27.6592 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } } airunit = { id = { type = 19600 id = 9300 } name = "Aéreo do Portugal" location = 189 prevprov = 176 home = 189 base = 189 mission = { type = ground_attack target = 169 percentage = 0.8000 startdate = { year = 1939 month = january day = 8 hour = 3 } enddate = { year = 1939 month = march day = 8 hour = 3 } } morale = 0.0010 leader = { id = { type = 6 id = 20084 } name = "Gouveia" tag = POR picture = "L45283" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 25.3873 trait = old_guard } division = { id = { type = 19600 id = 9301 } name = "1o Avião de Bombardeiro Tático" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 97.6819 100 20.5181 30 25 7.7670 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2333 } name = "1o Flotilha do Portugal" location = 476 home = 476 base = 476 morale = 0.5000 } landunit = { id = { type = 4712 id = 2978 } name = "3o Corpo de Exército Português" location = 476 prevprov = 482 home = 476 morale = 0.5000 leader = { id = { type = 6 id = 20009 } name = "Carrilho" tag = POR picture = "L45208" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 14000 id = 101100000 } name = "5o Batalhão de Infantaria" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49 50 63 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } dig_in = 30 target = 152 staging_province = 43 } landunit = { id = { type = 4712 id = 2980 } name = "4o Corpo de Exército Português" location = 854 prevprov = 854 home = 854 mission = { task = 1 location = 853 } morale = 0.5000 leader = { id = { type = 6 id = 20127 } name = "Craveiro Lopes" tag = POR picture = "9651" category = general rank = 2 y = 1920 y = 1926 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } movetime = { year = 1939 month = february day = 3 hour = 19 } movement = { 853 } division = { id = { type = 14000 id = 101000000 } name = "4o Batalhão de Infantaria" flag = 34868 mod = { 0 0 7 0 0 8 0 0 0 } all = { 0.5000 100 49 50 63 30.0000 0.9078 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } hour = 12 } landunit = { id = { type = 4712 id = 2974 } name = "1o Corpo de Exército Português" location = 891 prevprov = 886 home = 891 mission = { type = attack target = 885 percentage = 1 night = yes startdate = { year = 1939 month = january day = 5 hour = 16 } task = 1 location = 885 } morale = 0.5000 leader = { id = { type = 6 id = 20025 } name = "Garcia Rosado" tag = POR picture = "L45224" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } movetime = { year = 1939 month = march day = 9 hour = 7 } movement = { 885 } division = { id = { type = 14000 id = 1013 } name = "7o Batalhão de Infantaria" flag = 34868 mod = { 0 0 7 0 0 8 0 0 0 } all = { 0.5000 100 45.1814 50 63 30.0000 0.6140 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } hour = 363 } navalunit = { id = { type = 4712 id = 43902 } name = "2o Flotilha do Portugal" location = 476 home = 476 base = 476 morale = 0.5000 leader = { id = { type = 6 id = 20079 } name = "Sarmento Saavedra" tag = POR picture = "L45278" category = admiral y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 4712 id = 43596 } name = "Minho Flotilha" flag = 41008 mod = { 25 25 5 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 34.3000 35 35 0 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 11 0.1800 50 36 7 10 7 1 0 7500 0 } } } navalunit = { id = { type = 4712 id = 87113 } name = "3o Flotilha do Portugal" location = 2656 prevprov = 2287 home = 476 base = 476 mission = { task = 1 location = 2287 } morale = 0.5000 leader = { id = { type = 6 id = 20072 } name = "Canto e Castro" tag = POR picture = "L45271" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.1940 trait = old_guard trait = superior_tactician } movetime = { year = 1939 month = january day = 22 hour = 16 } movement = { 2284 2285 } division = { id = { type = 19600 id = 1006 } name = "2o Flotilha de Navio de Transporte" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 69.0433 100 34.3000 35 35 23.8980 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 19600 id = 1007 } name = "Douro Flotilha" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 34.3000 35 35 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } landunit = { id = { type = 4712 id = 2984 } name = "6o Corpo de Exército Português" location = 0 home = 995 morale = 0.5000 leader = { id = { type = 6 id = 20017 } name = "Cunha Baptista" tag = POR picture = "L45216" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 14000 id = 100800000 } name = "2o Batalhão de Infantaria" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 0.5000 100 49 50 63 30.0000 0.1960 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } target = 481 } } landunit = { id = { type = 4712 id = 87787 } name = "2o Corpo de Exército Português" location = 43 prevprov = 43 home = 43 morale = 0.5000 leader = { id = { type = 6 id = 20015 } name = "Costa Oliveira" tag = POR picture = "L45214" category = general y = 1938 y = 1942 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 26.6973 trait = defensive_doctrine } division = { id = { type = 4712 id = 55692 } name = "6o Batalhão de Infantaria" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 87.6731 100 0 50 63 2.0502 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } dig_in = 3 target = 152 staging_province = 43 } convoy = { id = { type = 4712 id = 1714 } attack = { year = 1937 month = december day = 15 hour = 10 } path = { 1513 2216 2209 2206 2210 2200 2198 2197 2453 2176 2178 2738 2181 2193 2194 2195 2430 2278 2283 477 } } convoy = { id = { type = 4712 id = 48462 } path = { 995 2288 2658 2656 2282 2283 477 } } convoy = { id = { type = 4712 id = 71106 } path = { 892 2243 2245 2250 2251 2260 2259 2266 2267 2280 2281 2278 472 } } convoy = { id = { type = 4712 id = 88157 } rare_materials = no energy = no metal = no supplies = yes path = { 471 2195 2194 2191 2192 2181 2175 2177 2178 2176 2453 2197 2198 2200 2204 2214 2219 2629 2569 2532 2533 2529 2536 2519 2520 2521 2524 1372 } } convoy = { id = { type = 4712 id = 88158 } path = { 856 2224 2225 2222 2199 2202 2200 2198 2197 2453 2176 2178 2177 2175 2181 2192 2191 2194 2195 471 } } province_development = { id = { type = 4712 id = 6108 } progress = 2 location = 476 cost = 5 date = { year = 1939 month = may day = 18 hour = 0 } total_progress = 0.6204 size = 1 days = 389 days_for_first = 308 type = ic } division_development = { id = { type = 4712 id = 67980 } name = "Viana do Castello Flotilha" progress = 2 location = 476 cost = 1.0285 date = { year = 1939 month = october day = 9 hour = 0 } manpower = 0.8000 total_progress = 0.3747 size = 1 days = 412 days_for_first = 412 type = destroyer model = 5 extra = naval_asw } division_development = { id = { type = 4712 id = 67981 } name = "2o Avião de Bomb. de Mergulho" progress = 0.4995 location = 476 cost = 13.8600 date = { year = 1940 month = january day = 21 hour = 0 } manpower = 1.5000 total_progress = 0.2523 size = 1 days = 180 days_for_first = 180 type = cas } tradedates = { IRE = { year = 1939 month = january day = 23 hour = 0 } } wardates = { FRA = { year = 1938 month = december day = 4 hour = 0 } U03 = { year = 1938 month = march day = 4 hour = 0 } } SpyInfo = { country = "POR" NumberOfSpies = 7 } } country = { tag = ITA ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 do_not_demob = 1 foreign_volunteers = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 0 MOB8 = 0 MOB9 = 0 NAVAL_TREATY_VIOLATION = 0 noreinf = 1 press_censorship = 0 purges_army = 0 READ_146127 = 1 READ_2600038 = 0 READ_2600039 = 1 recruitment_campaign = 0 reinf = 0 RES = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_bonds = 1 war_propaganda = 1 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.5000 min_garrison_prop = 0.3000 evac_islands = no use_offensive_supply = yes neutrality = 150 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.8000 spyprefsdata = { NumberOfSpies = 12 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = ITA } spyprefsdata = { country_priorities = 10 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 4 coup = 1 sabotage_industry = 5 found_partisans = 1 disrupt_techteam = 5 country = U09 } spyprefsdata = { country_priorities = 8 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 4 coup = 1 sabotage_industry = 5 disrupt_techteam = 5 country = U08 } } strat_redeploy_threshold = 50 max_redeploying = 0.0500 max_fuel_offensive = 100 resistance = { U08 = 1 U09 = 1 GRE = 1 OTT = 1 } protect = { SCH = 20 } befriend = { ROM = 50 BUL = 20 SER = 20 U08 = 10 FRA = 20 ENG = 20 } demand_claims = { U09 SER } claim_acceptance = -69 liberate = { SCH U66 } target = { 394 = 100 401 = 100 402 = 100 } exp_force_ratio = 0.5000 exp_force_ratios = { } admiral = { target = { } core = { 2184 2192 2182 2180 2734 2735 2183 2175 2177 } base = { 400 396 422 } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 150 FRA = 80 SER = 100 RUS = 80 BUL = 50 SWE = 100 } cancel_deal_threshold = 2 } tech_sharing = { favored = { FRA = 50 ENG = 50 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 4190 = 100 4200 = 100 4210 = 100 1230 = 100 1240 = 100 1250 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0 max_distance = 3000 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority staging_province = { 422 } target = { 384 = 100 1019 = 10 1008 = 10 1004 = 10 147 = -1 152 = -1 153 = -1 158 = -1 181 = -1 184 = -1 226 = -1 343 = -1 264 = -1 269 = -1 270 = -1 275 = -1 } } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 1 revolt_risk_mult = 1 beach = 2 reserves = 20 capital = 5 human_border = 5 war_target = 5 opposing_alliance = 5 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 0.5000 overseas_multiplier = 0 home_peace_cap = 100 country_priorities = { SCH = 2 ENG = 1 FRA = 1 U09 = 5 U08 = 5 OTT = 5 LBY = -1 U11 = 5 VIC = 5 } province_priorities = { } area_multiplier = { 422 = 2 } ignore = { 800 120 789 801 106 806 808 809 807 805 812 811 843 817 819 822 820 829 830 826 821 823 818 827 837 989 831 828 816 834 835 904 903 905 906 898 902 901 } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 55 cavalry = 15 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 5 garrison = 0 hq = 5 militia = 10 multi_role = 0 interceptor = 3 strategic_bomber = 1 tactical_bomber = 1 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 2 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 3 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 10 sp_anti_air = 0 medium_armor = 0 floatplane = 10 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 2 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = offensive distrib_vs_human = offensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 419 411 407 400 398 421 396 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 3 fort_borders = { U09 } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1913 ic_end_year = 1913 IC_provs = { 419 411 407 400 398 421 } } technology = { preference = { 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 } armor = 1 infantry = 4 industry = 2 aircraft = 1 naval = 1 land_doctrines = 3 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 419 policy = { date = { year = 1938 month = april day = 12 hour = 0 } democratic = 6 political_left = 4 freedom = 5 free_market = 8 professional_army = 6 defense_lobby = 7 interventionism = 6 } belligerence = 11.8167 dissent = 0 war = { year = 1936 month = december day = 19 hour = 23 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.7000 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.2000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0400 sce_frequency = 1.5000 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 25001 } name = "Adalberto Duca di Bergamo" picture = "L6000" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 25002 } name = "Albert" picture = "L6001" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 25006 } name = "Amico" picture = "L6005" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 25007 } name = "Antonelli" picture = "L6006" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 25008 } name = "Ardito" picture = "L6007" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 25009 } name = "Arena" picture = "L6008" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 25010 } name = "Armellini Q." picture = "L6009" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 25013 } name = "Burzagli" picture = "L6012" category = general y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 25017 } name = "Balisti" picture = "L6016" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 25018 } name = "Balocco" picture = "L6017" category = general y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25020 } name = "Barbieri" picture = "L6019" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 25021 } name = "Basso" picture = "L6020" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25023 } name = "Battisti" picture = "L6022" category = general y = 1938 y = 1942 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist trait = commando } leader = { id = { type = 6 id = 25025 } name = "Bergonzoli" picture = "L6024" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 25026 } name = "Berti" picture = "L6025" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 25027 } name = "Bettoni" picture = "L6026" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 25028 } name = "Bianchi" picture = "L6027" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 25029 } name = "Bignani" picture = "L6028" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = commando } leader = { id = { type = 6 id = 25030 } name = "Borghese" picture = "L6029" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = seawolf } leader = { id = { type = 6 id = 25031 } name = "Brunetti" picture = "L6030" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 25032 } name = "Bruno" picture = "L6031" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 25033 } name = "Cadorna" picture = "L6032" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 25034 } name = "Calvi di Bergolo" picture = "L6033" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 25035 } name = "Canale" picture = "L6034" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando trait = old_guard } leader = { id = { type = 6 id = 25038 } name = "Carta" picture = "L6037" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25039 } name = "Caruso" picture = "L6038" category = general y = 1938 y = 1941 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 25040 } name = "Cassino" picture = "L6039" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 25041 } name = "Castellano" picture = "L6040" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25042 } name = "Cavallero" picture = "L6041" category = general rank = 2 y = 1937 y = 1938 y = 1940 y = 1942 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 25044 } name = "Cerio" picture = "L6043" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 25045 } name = "Coppi" picture = "L6044" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 25047 } name = "Cigala-Fulgosi" picture = "L6046" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 25049 } name = "Cona" picture = "L6048" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25050 } name = "Cotronei" picture = "L6049" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 25051 } name = "Crea" picture = "L6050" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = winter_specialist trait = commando } leader = { id = { type = 6 id = 25054 } name = "Dapino" picture = "L6053" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 25056 } name = "de Carolis" picture = "L6055" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 25057 } name = "de Castiglione" picture = "L6056" category = general y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 25058 } name = "de Cia" picture = "L6057" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = winter_specialist trait = commando } leader = { id = { type = 6 id = 25059 } name = "de Simone" picture = "L6058" category = general y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 25060 } name = "de Stefanis" picture = "L6059" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine trait = fortress_buster trait = panzer_leader } leader = { id = { type = 6 id = 25061 } name = "de Vecchi di Val Cismon" picture = "L6060" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 25062 } name = "d'Havet" picture = "L6061" category = general y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine trait = commando } leader = { id = { type = 6 id = 25063 } name = "di Nisio" picture = "L6062" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 25064 } name = "Du Pont" picture = "L6063" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 25065 } name = "Emilio" picture = "L6064" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = commando } leader = { id = { type = 6 id = 25066 } name = "Esposito" picture = "L6065" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = commando } leader = { id = { type = 6 id = 25067 } name = "Fermй" picture = "L6066" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 25069 } name = "Filiberto Duca di Pistoia" picture = "L6068" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25070 } name = "Franco" picture = "L6069" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 25071 } name = "Franzosi" picture = "L6070" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = commando } leader = { id = { type = 6 id = 25072 } name = "Frattini" picture = "L6071" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = engineer trait = commando } leader = { id = { type = 6 id = 25073 } name = "Fricchione" picture = "L6072" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 25074 } name = "Frusci" picture = "L6073" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25077 } name = "Gandin" picture = "L6076" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 25079 } name = "Geloso" picture = "L6078" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25080 } name = "Gherzi" picture = "L6079" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 25082 } name = "Giovanelli" picture = "L6081" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 25084 } name = "Grattarola" picture = "L6083" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25088 } name = "Guy" picture = "L6087" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 25090 } name = "Leone" picture = "L6089" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 25092 } name = "Lisi Fr." picture = "L6091" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1946 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 25093 } name = "Lorenzelli" picture = "L6092" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 25094 } name = "Lorenzini" picture = "L6093" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25095 } name = "Magli" picture = "L6094" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 25096 } name = "Maletti" picture = "L6095" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25098 } name = "Marghinotti" picture = "L6097" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25101 } name = "Martinat" picture = "L6100" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = winter_specialist trait = commando } leader = { id = { type = 6 id = 25102 } name = "Masina" picture = "L6101" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 25104 } name = "Moizo" picture = "L6103" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25105 } name = "Molimero" picture = "L6104" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 25106 } name = "Molinari" picture = "L6105" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25107 } name = "Montemurro" picture = "L6106" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 25108 } name = "Navarra-Veggiani" picture = "L6107" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 25110 } name = "Negro" picture = "L6109" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25112 } name = "Orlando" picture = "L6111" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 25114 } name = "Pelligra" picture = "L6113" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25115 } name = "Perugi" picture = "L6114" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 25117 } name = "Pialorsi" picture = "L6116" category = general y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 25119 } name = "Pirzio Biroli" picture = "L6118" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 25120 } name = "Pittagula" picture = "L6119" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 25121 } name = "Porcinari" picture = "L6120" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 25122 } name = "Rastrelli" picture = "L6121" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25123 } name = "Reverberi" picture = "L6122" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 25124 } name = "Ricagno" picture = "L6123" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist trait = commando } leader = { id = { type = 6 id = 25125 } name = "Ricci" picture = "L6124" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25126 } name = "Ricci U." picture = "L6125" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 25128 } name = "Romero" picture = "L6127" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25129 } name = "Rossi A." picture = "L6128" category = general rank = 2 y = 1937 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 25131 } name = "Sala" picture = "L6130" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 25133 } name = "Scotti" picture = "L6132" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 25134 } name = "Soddu" picture = "L6133" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 25135 } name = "Stripoli" picture = "L6134" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 25136 } name = "Tartaglia" picture = "L6135" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 25137 } name = "Terziani" picture = "L6136" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 25138 } name = "Togni" picture = "L6137" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 25140 } name = "Tricoli" picture = "L6139" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 25141 } name = "Umberto Principe di Piemonte" picture = "L6140" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1942 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25142 } name = "Utili" picture = "L6141" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 25144 } name = "Vecchiarelli" picture = "L6143" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 25146 } name = "Verne" picture = "L6145" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 25147 } name = "Visconti Prasca" picture = "L6146" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25148 } name = "Vivaldi" picture = "L6147" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = commando } leader = { id = { type = 6 id = 25149 } name = "Volpini" picture = "L6148" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25150 } name = "Zincone" picture = "L6149" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25153 } name = "Balsamo" picture = "L6152" category = admiral rank = 2 y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25157 } name = "Cacioppo" picture = "L6156" category = admiral rank = 2 y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25165 } name = "Fecia di Cossato" picture = "L6164" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 25166 } name = "de Courten" picture = "L6165" category = admiral rank = 2 y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25167 } name = "de Laurentis" picture = "L6166" category = admiral y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25168 } name = "de Martino" picture = "L6167" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25170 } name = "Fiorenzuela" picture = "L6169" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 25172 } name = "Gasparri" picture = "L6171" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25173 } name = "Gavieri" picture = "L6172" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 25174 } name = "Gazzana" picture = "L6173" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 25178 } name = "Lombardi" picture = "L6177" category = admiral y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25181 } name = "Mimbelli" picture = "L6180" category = admiral y = 1948 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1948 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 25183 } name = "Paladini" picture = "L6182" category = admiral rank = 2 y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25184 } name = "Parona" picture = "L6183" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 25186 } name = "Raffaelli" picture = "L6185" category = admiral rank = 2 y = 1938 y = 1942 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 25190 } name = "Torrisi" picture = "L6189" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 25192 } name = "Turr" picture = "L6191" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 25193 } name = "Vaccarella" picture = "L6192" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 25196 } name = "Bernasconi" picture = "L6195" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25197 } name = "Bianchi" picture = "L6196" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25199 } name = "Botto" picture = "L6198" category = commander y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25201 } name = "Buscaglia" picture = "L6200" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 25203 } name = "Cerrutti" picture = "L6202" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 25204 } name = "Conti" picture = "L6203" category = commander y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 25205 } name = "Corzi" picture = "L6204" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25206 } name = "Crimi" picture = "L6205" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 25207 } name = "di Ferro" picture = "L6206" category = commander y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 25208 } name = "di Montegnacco" picture = "L6207" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 25209 } name = "Faggioni" picture = "L6208" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 25211 } name = "Gamondi" picture = "L6210" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25212 } name = "Graziani Giulio" picture = "L6211" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 25213 } name = "Ilari" picture = "L6212" category = commander y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25214 } name = "Klinger" picture = "L6213" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25215 } name = "Liotta" picture = "L6214" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 25216 } name = "Longo" picture = "L6215" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25217 } name = "Lucchini" picture = "L6216" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 25218 } name = "Marchi" picture = "L6217" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 25219 } name = "Mecozzi" picture = "L6218" category = commander rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 25220 } name = "Nannini" picture = "L6219" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25221 } name = "Papaleo" picture = "L6220" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25222 } name = "Pellegrini" picture = "L6221" category = commander y = 1938 y = 1942 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 25223 } name = "Pezzi" picture = "L6222" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25224 } name = "Piacentini" picture = "L6223" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 25225 } name = "Poli" picture = "L6224" category = commander y = 1938 y = 1942 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 25228 } name = "Ranza" picture = "L6227" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25229 } name = "Rezza" picture = "L6228" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 25230 } name = "Ricci" picture = "L6229" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 25231 } name = "Romagnoli" picture = "L6230" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 25232 } name = "Sandalli" picture = "L6231" category = commander rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25233 } name = "Santini" picture = "L6232" category = commander rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25234 } name = "Santoro" picture = "L6233" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25235 } name = "Silvestri" picture = "L6234" category = commander y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 25236 } name = "Soffritti" picture = "L6235" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25237 } name = "Urbani" picture = "L6236" category = commander y = 1941 y = 1944 y = 1945 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 25238 } name = "Visconti" picture = "L6237" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 25239 } name = "Visentini" picture = "L6238" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 25243 } name = "Priore" picture = "L6242" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 25247 } name = "Bennati" picture = "L6246" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 25248 } name = "Calcagno" picture = "L6247" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25249 } name = "Campagna" picture = "L6248" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 25250 } name = "Cicconetti" picture = "L6249" category = general y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25251 } name = "Crimi" picture = "L6250" category = general y = 1945 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25252 } name = "D'Oro" picture = "L6251" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25253 } name = "de Pignier" picture = "L6252" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 25254 } name = "del Giudice" picture = "L6253" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 25256 } name = "Farinacci" picture = "L6255" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25257 } name = "Fautilli" picture = "L6256" category = general y = 1938 y = 1943 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 25258 } name = "Galbiati" picture = "L6257" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25259 } name = "Gallo" picture = "L6258" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 25260 } name = "Gandini" picture = "L6259" category = general y = 1941 y = 1943 y = 1946 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 25261 } name = "Guillet" picture = "L6260" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard trait = trickster } leader = { id = { type = 6 id = 25262 } name = "Infante" picture = "L6261" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 25263 } name = "Leonardi" picture = "L6262" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 25264 } name = "Mannerini" picture = "L6263" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 25265 } name = "Monacci" picture = "L6264" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 25266 } name = "Montagna" picture = "L6265" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25267 } name = "Morigi" picture = "L6266" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 25268 } name = "Navarini" picture = "L6267" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25271 } name = "Parini" picture = "L6270" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25272 } name = "Piatti del Pozzo" picture = "L6271" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 25273 } name = "Pignetti" picture = "L6272" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 25274 } name = "Re" picture = "L6273" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 25276 } name = "Sforza" picture = "L6275" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 25279 } name = "Tringali" picture = "L6278" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25280 } name = "Voldemyra-Gabini" picture = "L6279" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 25281 } name = "Brandimarte" picture = "L6280" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 25282 } name = "Grillo" picture = "L6281" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 25284 } name = "Tessari" picture = "L6283" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25285 } name = "Angione" picture = "L6284" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 25287 } name = "Bazzani" picture = "L6286" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 25289 } name = "Legnani" picture = "L6293" category = admiral rank = 2 y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 25290 } name = "Matteuchi" picture = "L6295" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25291 } name = "Appiotti" picture = "L6299" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25227 } name = "Pricolo" picture = "L6226" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 25283 } name = "Bonomi" picture = "L6282" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 25210 } name = "Fougier" picture = "L6209" category = commander rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 25226 } name = "Porro" picture = "L6225" category = commander y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard trait = carpet_bomber } leader = { id = { type = 6 id = 25003 } name = "Ago" picture = "L6002" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 3 ry = 1999 skill = 1 experience = 12.2553 } leader = { id = { type = 6 id = 25155 } name = "Biancheri" picture = "L6154" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25164 } name = "Denti Amari di Piraino" picture = "L6163" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 25160 } name = "Cattaneo" picture = "L6159" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25171 } name = "Galletti" picture = "L6170" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25242 } name = "Giorgis" picture = "L6240" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 25188 } name = "Rizzo" picture = "L6187" category = admiral y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25288 } name = "Falangola" picture = "L6291" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 25161 } name = "Cavagnari" picture = "L6160" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 25162 } name = "Ciano" picture = "L6161" category = admiral rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 25182 } name = "Oliva" picture = "L6181" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 25191 } name = "Toscano" picture = "L6190" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 25037 } name = "Carboni" picture = "L6036" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine trait = panzer_leader trait = commando } leader = { id = { type = 6 id = 25177 } name = "Intrito" picture = "L6176" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 25091 } name = "Lisi F." picture = "L6090" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 25145 } name = "Vercellino" picture = "L6144" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.1242 trait = offensive_doctrine } leader = { id = { type = 6 id = 25187 } name = "Riccardi" picture = "L6186" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 25156 } name = "Brivonesi" picture = "L6155" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 25179 } name = "Martinengo" picture = "L6178" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 25154 } name = "Bergamini" picture = "L6153" category = admiral rank = 2 y = 1938 y = 1939 y = 1941 y = 1943 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 25163 } name = "da Zara" picture = "L6162" category = admiral rank = 2 y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } minister = { id = { type = 9 id = 25001 } name = "Vittorio Emanuele III" picture = "6377" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25002 } name = "Benito Mussolini" picture = "2688" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25003 } name = "Gian Galeazzo Ciano" picture = "6378" position = ForeignMinister category = fascist cabinet = replacement trait = 145 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25004 } name = "Benito Mussolini" picture = "2688" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 106 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25005 } name = "Guido Buffarini-Guidi" picture = "6380" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25006 } name = "Cesare Amé" picture = "M3006" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25007 } name = "Francesco Grazioli" picture = "6381" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25008 } name = "Alberto Pariani" picture = "M3008" position = ChiefOfArmy category = fascist cabinet = replacement trait = 147 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25009 } name = "Domenico Cavagnari" picture = "6382" position = ChiefOfNavy category = fascist cabinet = replacement trait = 148 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25010 } name = "Giuseppe Valle" picture = "M3010" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25011 } name = "A. de Marinis de Ricia" picture = "M3014" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25012 } name = "Umberto Ricci" picture = "M3015" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25013 } name = "Enrico Mattei" picture = "M3018" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25014 } name = "Vittorio Emanuele III" picture = "6377" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25015 } name = "Vittorio Emanuele III" picture = "6377" position = HeadOfState category = social_conservative cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25016 } name = "Benito Mussolini" picture = "2688" position = HeadOfState category = leninist cabinet = replacement trait = 58 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25017 } name = "Paolo Thaon di Revel" picture = "M3035" position = HeadOfState category = nazi cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25018 } name = "Umberto II" picture = "7370" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25019 } name = "Umberto II" picture = "7370" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25020 } name = "Alcide de Gasperi" picture = "M3038" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25021 } name = "Enrico de Nicola" picture = "M3039" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25022 } name = "Enrico de Nicola" picture = "M3039" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25023 } name = "Palmiro Togliatti" picture = "M3021" position = HeadOfState category = leninist cabinet = replacement trait = 57 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 25024 } name = "Benito Mussolini" picture = "2688" position = HeadOfGovernment category = leninist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25025 } name = "Junio Borghese" picture = "M3044" position = HeadOfGovernment category = nazi cabinet = replacement trait = 78 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25026 } name = "Pietro Badoglio" picture = "M3012" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25027 } name = "Conde Stefano Jacini" picture = "M3046" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25028 } name = "Alcide de Gasperi" picture = "M3038" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25029 } name = "Ivanoe Bonomi" picture = "M3048" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25030 } name = "Ferruccio Parri" picture = "M3049" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25031 } name = "Luigi Longo" picture = "M3022" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25032 } name = "Benito Mussolini" picture = "M3052" position = ForeignMinister category = leninist cabinet = replacement trait = 149 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25033 } name = "Giuseppe Bastianini" picture = "M3053" position = ForeignMinister category = nazi cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25034 } name = "Pietro Conte Acquarone" picture = "M3054" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25035 } name = "Pietro Badoglio" picture = "M3055" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25036 } name = "Dino Grandi" picture = "M3056" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25037 } name = "Pier Federico Martinetti" picture = "M3057" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25038 } name = "Bernardo Attolico" picture = "M3058" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25039 } name = "Alcide de Gasperi" picture = "M3038" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25040 } name = "Carlo Sforza" picture = "M3013" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25041 } name = "Ivanoe Bonomi" picture = "M3048" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25042 } name = "Pietro Nenni" picture = "M3062" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25043 } name = "Palmiro Togliatti" picture = "M3021" position = ForeignMinister category = leninist cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 25044 } name = "Federico Baistrocchi" picture = "7371" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25045 } name = "Alberto Pariani" picture = "M3008" position = ArmamentMinister category = fascist cabinet = replacement trait = 108 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25046 } name = "Ubaldo Soddu" picture = "M3066" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 25047 } name = "Alfredo Guzzoni" picture = "M3067" position = ArmamentMinister category = fascist cabinet = replacement trait = 14 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25048 } name = "Antonio Sorice" picture = "M3068" position = ArmamentMinister category = fascist cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25049 } name = "Paolo Thaon di Revel" picture = "M3035" position = ArmamentMinister category = nazi cabinet = replacement trait = 13 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25050 } name = "G. Imperiali de Francarillo" picture = "M3071" position = ArmamentMinister category = nazi cabinet = replacement trait = 8 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25051 } name = "Romulo Paladini" picture = "M3072" position = ArmamentMinister category = nazi cabinet = replacement trait = 15 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 25052 } name = "Giacomo Acerbo" picture = "M3073" position = ArmamentMinister category = nazi cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 25053 } name = "Domenico Bartolini" picture = "M3075" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25054 } name = "Guido Jung" picture = "M3076" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25055 } name = "Alberto Theodoli" picture = "M3077" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25056 } name = "Francesco Orestano" picture = "M3078" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 25057 } name = "Fulberto Vivaldi" picture = "M3079" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25058 } name = "Taddeo Orlando" picture = "M3080" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 25059 } name = "Alessandro Marchese Casati" picture = "M3081" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25060 } name = "Manlio Brosio" picture = "M3082" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 25061 } name = "Cipriano Facchinetti" picture = "M3083" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25062 } name = "Giovanni Ciraolo" picture = "M3084" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 25063 } name = "Luigi Einaudi" picture = "M3085" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 19 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25064 } name = "G. Barone Paulucci di Calboli" picture = "M3086" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 25065 } name = "Vittorio Vidali" picture = "M3087" position = ArmamentMinister category = leninist cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25066 } name = "Mauro Scoccimarro" picture = "M3088" position = ArmamentMinister category = leninist cabinet = replacement trait = 18 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25067 } name = "Antonio Pesenti" picture = "M3024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25068 } name = "Umberto Albini" picture = "M3091" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25069 } name = "Antonio Scuero" picture = "M3092" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25070 } name = "Benito Mussolini" picture = "2688" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 93 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25071 } name = "Piero Brandimarte" picture = "M3094" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 25072 } name = "Umberto Ricci" picture = "M3015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25073 } name = "Robert Farinacci" picture = "M3096" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25074 } name = "Enrico de Nicola" picture = "M3039" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25075 } name = "Conde Stefano Jacini" picture = "M3046" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 25076 } name = "Alcide de Gasperi" picture = "M3038" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 112 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25077 } name = "Vito Reale" picture = "M3100" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25078 } name = "Mario Scelba" picture = "M3101" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25079 } name = "Salvatore Aldisio" picture = "M3102" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25080 } name = "Ivanoe Bonomi" picture = "M3048" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25081 } name = "Ferruccio Parri" picture = "M3049" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25082 } name = "Giuseppe Romita" picture = "M3105" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25083 } name = "Palmiro Togliatti" picture = "M3021" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 25084 } name = "Julian Zugazagoitia Mendieta" picture = "M3107" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 26 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25085 } name = "Enzo Galbiati" picture = "M3108" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25086 } name = "Dino Grandi" picture = "M3056" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 25087 } name = "Alfredo de Marschio" picture = "M3110" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25088 } name = "Giacomo Carboni" picture = "M3112" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25089 } name = "Maggiorno Ferraris" picture = "M3115" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25090 } name = "Giuseppe Pella" picture = "M3116" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 25091 } name = "Ezio Vanoni" picture = "M3117" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 25092 } name = "Emilio Pagliano" picture = "M3118" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 25093 } name = "A. de Marinis de Ricia" picture = "M3014" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25094 } name = "Guiseppe di Vittorio" picture = "M3120" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25095 } name = "Palmiro Togliatti" picture = "M3021" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 27 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 25096 } name = "Antonio Pesenti" picture = "M3024" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25097 } name = "Ugo Cavallero" picture = "M3124" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25098 } name = "Pietro Badoglio" picture = "M3125" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25099 } name = "Achille Starace" picture = "7372" position = ChiefOfStaff category = nazi cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25100 } name = "Vito Catastini" picture = "M3017" position = ChiefOfStaff category = nazi cabinet = replacement trait = 33 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 25101 } name = "Vittorio Ambrosio" picture = "M3128" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25102 } name = "Mario Cingolani" picture = "M3130" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25103 } name = "Ettore Conti" picture = "M3132" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 25104 } name = "Randolfo Pacciardi" picture = "M3133" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 25105 } name = "Alessandro Casati" picture = "M3134" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25106 } name = "Cipriano Facchinetti" picture = "M3083" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25107 } name = "Luigi Gasparotto" picture = "7373" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25108 } name = "Luigi Longo" picture = "M3022" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25109 } name = "Rodolfo Graziani" picture = "M3139" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25110 } name = "Mario Roatta" picture = "M3140" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25111 } name = "Junio Borghese" picture = "M3044" position = ChiefOfArmy category = nazi cabinet = replacement trait = 115 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25112 } name = "Vittorio Ambrosio" picture = "M3128" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25113 } name = "Dionisio Ancelotti" picture = "M3144" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 25114 } name = "Enrico Mattei" picture = "M3018" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25115 } name = "A. de Marinis de Ricia" picture = "M3014" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25116 } name = "Giancarlo Pajetta" picture = "M3028" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25117 } name = "Arturo Riccardi" picture = "M3149" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25118 } name = "Paolo Thaon di Revel" picture = "M3035" position = ChiefOfNavy category = nazi cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25119 } name = "Alfredo Rocco" picture = "M3151" position = ChiefOfNavy category = nazi cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25120 } name = "Dino Grandi" picture = "M3153" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25121 } name = "Raffaele de Courten" picture = "M3019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25122 } name = "Allesandrino Ceresa" picture = "M3155" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25123 } name = "Vittorio Scialoja" picture = "M3157" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 45 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 25124 } name = "Giancarlo Pajetta" picture = "M3028" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25125 } name = "Francesco Pricolo" picture = "M3160" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25126 } name = "Rino Corso Fougier" picture = "M3161" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25127 } name = "Renato Sandalli" picture = "M3020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25128 } name = "Tomasso Tittoni" picture = "M3164" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25129 } name = "Pietro Piacentini" picture = "M3165" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25130 } name = "Antonio Scialoja" picture = "M3166" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25131 } name = "Luigi Gasparotto" picture = "7373" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 25132 } name = "Luigi Einaudi" picture = "M3085" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25133 } name = "Luigi Einaudi" picture = "M3085" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25134 } name = "Giuseppe Pella" picture = "M3116" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 25135 } name = "Giuseppe Pella" picture = "M3116" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 25136 } name = "Randolfo Pacciardi" picture = "M3133" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 25137 } name = "Emilio Paolo Taviani" picture = "M3173" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 25138 } name = "Amintore Fanfani" picture = "M3174" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 25237 } name = "Arturo Michelini" picture = "6080" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 25238 } name = "Augusto De Marsanich" picture = "6081" position = ForeignMinister category = fascist cabinet = replacement trait = 5 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 25239 } name = "Augusto De Marsanich" picture = "6081" position = HeadOfGovernment category = fascist cabinet = replacement trait = 69 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 25240 } name = "Giorgio Almirante" picture = "6082" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 24 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 25241 } name = "Giorgio Almirante" picture = "6082" position = ForeignMinister category = nazi cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 25244 } name = "Cesare Maria De Vecchi" picture = "L6060" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1935 ry = 1960 } minister = { id = { type = 9 id = 25245 } name = "Junio Borghese" picture = "M3044" position = HeadOfState category = nazi cabinet = replacement trait = 57 year = 1951 ry = 1975 } HeadOfState = { type = 9 id = 25001 } HeadOfGovernment = { type = 9 id = 25028 } ForeignMinister = { type = 9 id = 25039 } ArmamentMinister = { type = 9 id = 25054 } MinisterOfSecurity = { type = 9 id = 25074 } MinisterOfIntelligence = { type = 9 id = 25012 } ChiefOfStaff = { type = 9 id = 25007 } ChiefOfArmy = { type = 9 id = 25112 } ChiefOfNavy = { type = 9 id = 25120 } ChiefOfAir = { type = 9 id = 25128 } tech_team = { id = { type = 10 id = 25041 } name = "Alfa Romeo" picture = "100196" skill = 4 research_types = { mechanics management industrial_engineering vehicle_engineering } startyear = 1910 endyear = 1970 } tech_team = { id = { type = 10 id = 25024 } name = "Astaldi" picture = "100179" skill = 4 research_types = { general_equipment management industrial_engineering } startyear = 1926 endyear = 1970 } tech_team = { id = { type = 10 id = 25021 } name = "Societá Montecatini" picture = "T1820" skill = 4 research_types = { chemistry management industrial_engineering medicine } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 25001 } name = "Arturo Crocco" picture = "T1800" skill = 4 research_types = { rocketry aeronautics } startyear = 1926 endyear = 1968 } tech_team = { id = { type = 10 id = 25008 } name = "Enrico Fermi" picture = "T1807" skill = 6 research_types = { nuclear_physics nuclear_engineering } startyear = 1925 endyear = 1938 } tech_team = { id = { type = 10 id = 25022 } name = "Giulio Natta" picture = "T1821" skill = 5 research_types = { chemistry training management } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 25039 } name = "Istituto Nazionale Fisica Nucleare" picture = "100194" skill = 4 research_types = { electronics chemistry nuclear_physics nuclear_engineering mathematics } startyear = 1950 endyear = 1970 } tech_team = { id = { type = 10 id = 25050 } name = "Scuola di sanita' militare" picture = "100202" skill = 4 research_types = { mechanics electronics training medicine } startyear = 1900 endyear = 1950 } tech_team = { id = { type = 10 id = 25051 } name = "Scuola di sanita' militare" picture = "100202" skill = 4 research_types = { electronics training nuclear_physics nuclear_engineering medicine } startyear = 1950 endyear = 1970 } tech_team = { id = { type = 10 id = 25038 } name = "Universita' La Sapienza" picture = "100193" skill = 4 research_types = { mechanics electronics chemistry mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 25040 } name = "Ansaldo" picture = "100195" skill = 4 research_types = { artillery mechanics electronics munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 25002 } name = "Beretta" picture = "T1801" skill = 4 research_types = { chemistry training general_equipment management munitions } startyear = 1800 endyear = 1970 } tech_team = { id = { type = 10 id = 25003 } name = "Breda" picture = "T1802" skill = 5 research_types = { artillery electronics general_equipment munitions } startyear = 1886 endyear = 1970 } tech_team = { id = { type = 10 id = 25044 } name = "Reggiane Officine Meccaniche Italiane" picture = "100182" skill = 4 research_types = { artillery electronics general_equipment munitions } startyear = 1935 endyear = 1970 } tech_team = { id = { type = 10 id = 25009 } name = "FIAT" picture = "T1808" skill = 5 research_types = { mechanics management technical_efficiency vehicle_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 25013 } name = "Lancia" picture = "100177" skill = 5 research_types = { mechanics technical_efficiency vehicle_engineering } startyear = 1906 endyear = 1970 } tech_team = { id = { type = 10 id = 25005 } name = "Ansaldo Navale" picture = "T1804" skill = 5 research_types = { naval_engineering technical_efficiency naval_artillery submarine_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 25006 } name = "Cantieri Navali Riuniti" picture = "T1805" skill = 6 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1906 endyear = 1970 } tech_team = { id = { type = 10 id = 25007 } name = "Caproni" picture = "100174" skill = 8 research_types = { aeronautics technical_efficiency aircraft_testing munitions bomber_design } startyear = 1911 endyear = 1970 } tech_team = { id = { type = 10 id = 25026 } name = "Società Anonima Nieuport-Macchi" picture = "100181" skill = 5 research_types = { general_equipment aeronautics aircraft_testing } startyear = 1913 endyear = 1920 } tech_team = { id = { type = 10 id = 25011 } name = "Macchi" picture = "100176" skill = 7 research_types = { aeronautics aircraft_testing avionics fighter_design } startyear = 1920 endyear = 1950 } tech_team = { id = { type = 10 id = 25046 } name = "Macchi" picture = "100199" skill = 9 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design } startyear = 1951 endyear = 1970 } tech_team = { id = { type = 10 id = 25043 } name = "Reggiane Aeronautica" picture = "100198" skill = 7 research_types = { general_equipment aeronautics aircraft_testing avionics fighter_design } startyear = 1935 endyear = 1950 } tech_team = { id = { type = 10 id = 25045 } name = "Reggiane Aeronautica" picture = "100198" skill = 6 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design } startyear = 1950 endyear = 1970 } tech_team = { id = { type = 10 id = 25012 } name = "Savoia-Marchetti" picture = "T1811" skill = 5 research_types = { aeronautics naval_artillery aircraft_testing bomber_design } startyear = 1922 endyear = 1950 } tech_team = { id = { type = 10 id = 25047 } name = "Savoia-Marchetti" picture = "T1811" skill = 5 research_types = { rocketry aeronautics naval_artillery aircraft_testing bomber_design } startyear = 1951 endyear = 1970 } tech_team = { id = { type = 10 id = 25014 } name = "Arturo Riccardi" picture = "T1813" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1932 endyear = 1966 } tech_team = { id = { type = 10 id = 25015 } name = "Domenico Cavagnari" picture = "T1814" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1929 endyear = 1946 } tech_team = { id = { type = 10 id = 25031 } name = "Luigi Amedeo di Savoia-Aosta" picture = "100186" skill = 4 research_types = { centralized_execution large_taskforce_tactics seamanship } startyear = 1910 endyear = 1920 } tech_team = { id = { type = 10 id = 25034 } name = "Luigi Rizzo" picture = "100189" skill = 6 research_types = { naval_training submarine_tactics small_taskforce_tactics seamanship } startyear = 1911 endyear = 1933 } tech_team = { id = { type = 10 id = 25032 } name = "Paolo Thaon di Revel" picture = "100187" skill = 4 research_types = { centralized_execution naval_training small_taskforce_tactics } startyear = 1913 endyear = 1944 } tech_team = { id = { type = 10 id = 25035 } name = "Teseo Tesei" picture = "100190" skill = 6 research_types = { naval_training submarine_tactics small_taskforce_tactics seamanship } startyear = 1931 endyear = 1970 } tech_team = { id = { type = 10 id = 25016 } name = "Italo Balbo" picture = "T1815" skill = 8 research_types = { training centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1928 endyear = 1960 } tech_team = { id = { type = 10 id = 25019 } name = "Rino Fougier" picture = "T1818" skill = 4 research_types = { training centralized_execution bomber_tactics } startyear = 1930 endyear = 1963 } tech_team = { id = { type = 10 id = 25036 } name = "Giulio Dohuet" picture = "100191" skill = 4 research_types = { training centralized_execution bomber_tactics piloting } startyear = 1911 endyear = 1930 } tech_team = { id = { type = 10 id = 25030 } name = "Armando Diaz" picture = "100185" skill = 5 research_types = { training centralized_execution individual_courage infantry_focus maneuver_tactics cavalry_tactics } startyear = 1917 endyear = 1925 } tech_team = { id = { type = 10 id = 25049 } name = "Emanuele Filiberto di Savoia-Aosta" picture = "100201" skill = 4 research_types = { individual_courage infantry_focus large_unit_focus maneuver_tactics static_defense_tactics } startyear = 1910 endyear = 1930 } tech_team = { id = { type = 10 id = 25048 } name = "Enrico Caviglia" picture = "100200" skill = 4 research_types = { management small_unit_tactics large_unit_tactics centralized_execution decentralized_execution } startyear = 1917 endyear = 1943 } tech_team = { id = { type = 10 id = 25017 } name = "Giovanni Messe" picture = "T1816" skill = 5 research_types = { small_unit_tactics decentralized_execution combined_arms_focus } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 25029 } name = "Luigi Cadorna" picture = "100184" skill = 3 research_types = { artillery training large_unit_tactics centralized_execution infantry_focus static_defense_tactics } startyear = 1910 endyear = 1917 } tech_team = { id = { type = 10 id = 25018 } name = "Pietro Badoglio" picture = "T1817" skill = 4 research_types = { training centralized_execution individual_courage infantry_focus } startyear = 1917 endyear = 1945 } tech_team = { id = { type = 10 id = 25020 } name = "Rodolfo Graziani" picture = "T1819" skill = 3 research_types = { training decentralized_execution combined_arms_focus } startyear = 1926 endyear = 1955 } tech_team = { id = { type = 10 id = 25025 } name = "Scuola Centrale di Alpinismo" picture = "100180" skill = 4 research_types = { artillery small_unit_tactics mountain_training airborne_training } startyear = 1900 endyear = 1970 } team_slots = { 25038 25021 25003 25002 25007 0 0 } manpower = 1689.2949 free = { supplies = 1 money = 1 ic = 1 } oil = 17675.1953 supplies = 13030.8721 rare_materials = 5159.7183 metal = 8146.7241 energy = 11776.2813 money = 1895.7838 consumer = 0.9656 supply = 0 production = 0.0344 reinforcement = 0 upgrading = 0 transports = 370 escorts = 100 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1400 max_amphib_mod = 2 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5600 peacetime_ic_mod = 0.8000 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 26 morale = 52 } cavalry = { defaultorganisation = 26 morale = 52 } motorized = { defaultorganisation = 26 morale = 52 } mechanized = { defaultorganisation = 17 morale = 52 } light_armor = { defaultorganisation = 18.7000 morale = 52 } armor = { defaultorganisation = 17 morale = 52 } paratrooper = { defaultorganisation = 28.6000 morale = 52 } marine = { softattack = 0.2000 defaultorganisation = 28.6000 morale = 52 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 28.6000 morale = 52 } garrison = { defaultorganisation = 26 morale = 52 } hq = { defaultorganisation = 17 morale = 52 } militia = { defaultorganisation = 26 morale = 52 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { defaultorganisation = 10 morale = 10 } tactical_bomber = { defaultorganisation = 10 morale = 10 } naval_bomber = { navalattack = 3 defaultorganisation = 10 morale = 10 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 30 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 30 } carrier = { range = 500 defaultorganisation = 15 morale = 10 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 10 } submarine = { range = 500 defaultorganisation = 15 morale = 15 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 15 } transport = { range = 500 defaultorganisation = 15 morale = 10 } light_carrier = { range = 500 defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 8 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.2000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.9000 morale = 19 } super_heavy_armor = { defaultorganisation = 1.7000 morale = 19 } armored_car = { defaultorganisation = 1.7000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 1.2000 morale = 8 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { cost = -0.3000 } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 8 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } b_01 = { 1 } infantry = { 8 7 6 5 } cavalry = { 7 } marine = { 2 } bergsjaeger = { 8 7 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 2 1 } destroyer = { 6 5 4 3 2 1 } submarine = { 4 3 2 1 } nuclear_submarine = { 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } b_01 = { 0 } infantry = { 1 0 5 6 7 } cavalry = { 1 0 } marine = { 1 0 } bergsjaeger = { 1 0 6 7 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 } destroyer = { 0 1 2 3 4 } submarine = { 0 1 2 } nuclear_submarine = { 0 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes super_heavy_armor = yes anti_air = yes police = yes engineer = yes escort = yes naval_asw = yes naval_anti_air_s = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_anti_air_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.6000 runway_cratering = 0.6000 installation_strike = 0.6000 naval_strike = 0.6000 port_strike = 0.6000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7500 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5500 amphibious_assault = 0.5000 sea_transport = 0.6500 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.8000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = yes logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 85.4987 frustration = 3 } relation = { tag = FRA value = 50.0992 trade = yes } relation = { tag = GER value = 144.8997 trade = yes } relation = { tag = HOL value = 10.5000 } relation = { tag = POR value = 61 } relation = { tag = ITA value = 10 } relation = { tag = SPA value = 15.4998 frustration = 3 } relation = { tag = SWE value = 189.2023 trade = yes } relation = { tag = JAP value = 12.9000 } relation = { tag = CHI value = 50.0998 } relation = { tag = POL value = -53 frustration = 3 } relation = { tag = NOR value = 155.4002 trade = yes } relation = { tag = BEL value = -15 } relation = { tag = DEN value = -8.7000 } relation = { tag = SCH value = 69.4995 trade = yes } relation = { tag = CUB value = -2.6000 } relation = { tag = GRE value = -37.8000 frustration = 3 } relation = { tag = BUL value = 24.7000 } relation = { tag = ROM value = 137.6042 trade = yes } relation = { tag = IRE value = 172.4013 trade = yes } relation = { tag = PER value = -52.9000 frustration = 3 } relation = { tag = AFG value = 50.0999 trade = yes } relation = { tag = BRA value = 50.0996 frustration = 3 trade = yes } relation = { tag = ARG value = 52.9998 } relation = { tag = MEX value = -5.7000 } relation = { tag = COL value = 196.4027 trade = yes } relation = { tag = VEN value = 200 trade = yes } relation = { tag = PRU value = -41.1002 frustration = 3 } relation = { tag = ECU value = 78.4994 } relation = { tag = URU value = -52.5000 frustration = 3 } relation = { tag = PAR value = -6 } relation = { tag = BOL value = 139.4993 trade = yes } relation = { tag = CHL value = 88.1992 trade = yes } relation = { tag = NZL value = 142.5995 trade = yes } relation = { tag = CAN value = 1 } relation = { tag = AST value = 1.2000 } relation = { tag = VIC value = -200 } relation = { tag = USA value = 200 trade = yes } relation = { tag = KOR value = 25.3000 } relation = { tag = ALB value = 93 trade = yes } relation = { tag = SIA value = -55.9000 frustration = 3 } relation = { tag = MON value = 25.5000 } relation = { tag = GUA value = -52.8000 frustration = 3 } relation = { tag = COS value = -5.6000 } relation = { tag = NIC value = 24.8000 } relation = { tag = DOM value = -52.5000 frustration = 3 } relation = { tag = PHI value = -5.5000 } relation = { tag = BHU value = -1.5000 } relation = { tag = EGY value = 181.0018 trade = yes } relation = { tag = SAL value = -52.7000 frustration = 3 } relation = { tag = HAI value = 25.3000 trade = yes } relation = { tag = HON value = -52.8000 frustration = 3 } relation = { tag = LIB value = 25.5000 } relation = { tag = LUX value = 25.5000 } relation = { tag = MTN value = 88 } relation = { tag = NEP value = -1.6000 } relation = { tag = OMN value = 47.3000 } relation = { tag = PAN value = -2.8000 } relation = { tag = SER value = -52.9000 frustration = 3 } relation = { tag = SIK value = -105.9000 frustration = 3 } relation = { tag = SAF value = -2 } relation = { tag = TIB value = -158.5000 frustration = 3 } relation = { tag = YEM value = 47.5000 } relation = { tag = RUS value = 170.0998 trade = yes } relation = { tag = CGX value = -53 frustration = 3 } relation = { tag = CSX value = -52.8000 frustration = 3 } relation = { tag = OTT value = -24.2012 frustration = 3 } relation = { tag = U02 value = -52.7000 frustration = 3 } relation = { tag = U03 value = 38.4998 frustration = 3 } relation = { tag = U05 value = -19.5000 frustration = 3 } relation = { tag = U09 value = -200 frustration = 200 } relation = { tag = U38 value = 25.5000 } relation = { tag = U50 value = 50.0998 trade = yes } relation = { tag = U66 value = -90 } relation = { tag = REB value = 25 } } ownedprovinces = { 378 379 393 394 395 396 398 399 400 405 407 408 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 430 431 432 433 434 435 750 751 752 753 755 756 757 758 759 761 762 763 764 765 767 768 771 776 815 816 817 834 835 836 837 754 760 766 769 770 772 773 774 775 777 91 87 740 741 742 744 745 746 747 748 749 833 94 818 819 820 821 822 823 824 825 826 827 828 829 830 831 } controlledprovinces = { 378 379 393 394 395 396 398 399 400 405 407 408 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 430 431 432 433 434 435 750 751 752 753 755 756 757 758 759 761 762 763 764 765 767 768 771 815 817 834 836 754 760 766 769 770 772 773 774 775 776 777 816 91 740 741 742 744 745 746 747 748 749 94 821 87 819 833 818 823 835 837 820 822 825 824 826 827 828 829 830 831 } nationalprovinces = { 87 91 94 343 350 371 393 394 395 396 398 399 400 401 402 403 404 405 406 407 408 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 } claimedprovinces = { 832 833 740 741 742 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 815 816 817 836 837 822 823 820 825 829 830 819 821 818 828 831 826 827 824 834 835 378 379 } techapps = { 5810 5820 5050 5830 5060 5800 5080 5090 5700 5710 5010 5020 5310 54010 54020 54030 5316 5326 5327 5190 5600 5610 5620 5630 1010 1020 1030 1040 1220 1230 7600 7610 2650 2290 2300 2310 2800 2510 14000 3110 3120 3130 3140 3150 3160 3410 3420 3430 3440 3450 3456 3460 3470 3310 3320 3330 3210 3220 3230 3240 3250 3260 3010 3020 3030 3040 3050 3060 3610 3620 3630 3640 3650 3720 3730 3736 3740 3750 3900 3810 3820 8010 8020 8030 8040 8050 8060 8070 8080 82300 82500 8500 8510 8520 8550 8560 8900 8910 8920 8930 8940 8100 8110 8120 8150 8160 8200 8210 4010 4020 4300 4320 4290 9030 9020 9010 6100 6110 4030 1110 1120 1370 9040 1580 1240 1990 6120 9090 2320 2400 199130 2460 9120 9050 3070 9140 6150 5030 5070 } inventions = { 3000027 } blueprints = { 1590 82320 6310 5490 3340 4330 8600 2520 4570 5550 4050 8570 5410 5470 5320 2330 2410 14010 2470 } deactivate = { 81300 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 49542 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 25007 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 96.7485 status = "ongoing" } application = { id = { type = 4712 id = 67114 } project = { type = 17 id = 5320 } tech_team = { type = 10 id = 25038 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 68.5741 status = "ongoing" } application = { id = { type = 4712 id = 70908 } project = { type = 17 id = 5410 } tech_team = { type = 10 id = 25003 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 143.1980 status = "ongoing" } application = { id = { type = 4712 id = 77511 } project = { type = 17 id = 5200 } tech_team = { type = 10 id = 25021 } progress = 100 progress = 100 progress = 40.3429 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 84542 } project = { type = 17 id = 2520 } tech_team = { type = 10 id = 25002 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 4.0450 status = "ongoing" } leadertable = { } landunit = { id = { type = 23500 id = 1 } name = "Superesercito" location = 396 prevprov = 408 home = 396 mission = { type = anti_partisan_duty target = 396 percentage = 1 night = yes startdate = { year = 1939 month = january day = 2 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25016 } name = "Balbo" tag = ITA picture = "L6015" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 7 ry = 1999 skill = 3 experience = 41.3934 trait = logistics_wizard } division = { id = { type = 23500 id = 2 } name = "Comando Supremo" flag = 34864 mod = { 10 10 2 1 10 3 0 0 0 } brig = { 11 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 33 100 27.2700 27 82 20.7340 0 2.1200 0 6 1 5 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 1 15 0 0 0 0 8 0 } } } landunit = { id = { type = 23500 id = 8 } name = "Corpo Celere" location = 419 prevprov = 419 home = 419 mission = { type = anti_partisan_duty target = 419 percentage = 1 night = yes startdate = { year = 1937 month = march day = 27 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25085 } name = "Graziani" tag = ITA picture = "L6084" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1937 max_skill = 6 ry = 1999 skill = 2 experience = 20.9867 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 23500 id = 9 } name = "1a Divisione Celere 'Eugenio di Savoia'" flag = 34864 mod = { 1 1 8 1 1 9 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.5800 58 101 20.1797 0 3.5000 3 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 20 26 97 5 10 2 35 0 0 0 0 14 0 } } } landunit = { id = { type = 23500 id = 12 } name = "I Corpo d'Armata" location = 419 prevprov = 419 home = 419 mission = { type = anti_partisan_duty target = 419 percentage = 1 night = yes startdate = { year = 1937 month = may day = 0 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25004 } name = "Ambrosio" tag = ITA picture = "L6003" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 24.0001 trait = offensive_doctrine } division = { id = { type = 23500 id = 13 } name = "1a Divisione 'Superga'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 19.8496 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 23500 id = 34 } name = "VIII Corpo d'Armata" location = 421 prevprov = 423 home = 421 mission = { type = anti_partisan_duty target = 421 percentage = 1 night = yes startdate = { year = 1936 month = april day = 26 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25278 } name = "Tellera" tag = ITA picture = "9713" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 23500 id = 35 } name = "21a Divisione 'Granatieri di Sardegna'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } dig_in = 30 } landunit = { id = { type = 23500 id = 37 } name = "IX Corpo d'Armata" location = 398 prevprov = 407 home = 398 mission = { type = anti_partisan_duty target = 398 percentage = 1 night = yes startdate = { year = 1938 month = may day = 24 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25005 } name = "Amedeo Duca degli Abruzzi" tag = ITA picture = "L6004" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 23500 id = 38 } name = "23a Divisione 'Ferrara'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 23500 id = 41 } name = "XI Corpo d'Armata" location = 395 prevprov = 407 home = 395 mission = { type = anti_partisan_duty target = 395 percentage = 1 night = yes startdate = { year = 1937 month = march day = 27 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25012 } name = "Babini" tag = ITA picture = "L6011" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 23500 id = 42 } name = "10a Divisione 'Piave'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 23500 id = 45 } name = "XII Corpo d'Armata" location = 419 prevprov = 419 home = 419 mission = { type = anti_partisan_duty target = 419 percentage = 1 night = yes startdate = { year = 1937 month = march day = 27 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25109 } name = "Nasi" tag = ITA picture = "L6108" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 experience = 15.9963 trait = logistics_wizard } division = { id = { type = 23500 id = 46 } name = "28a Divisione 'Aosta'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 21.5267 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 23500 id = 47 } name = "XIII Corpo d'Armata" location = 405 prevprov = 400 home = 405 mission = { type = anti_partisan_duty target = 405 percentage = 1 night = yes startdate = { year = 1936 month = april day = 9 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25055 } name = "de Bono" tag = ITA picture = "L6054" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 23500 id = 48 } name = "31a Divisione 'Calabria'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 23500 id = 49 } name = "Comando Superiore della Libia" location = 407 prevprov = 408 home = 407 mission = { type = anti_partisan_duty target = 407 percentage = 1 night = yes startdate = { year = 1936 month = april day = 28 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25086 } name = "Grazioli" tag = ITA picture = "L6085" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 23500 id = 50 } name = "37a Divisione 'Cirene'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 23500 id = 51 } name = "Comando Superiore dell'AOI" location = 422 prevprov = 426 home = 422 mission = { type = anti_partisan_duty target = 422 percentage = 1 night = yes startdate = { year = 1936 month = may day = 2 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25015 } name = "Baistrocchi" tag = ITA picture = "L6014" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 23500 id = 52 } name = "Comando Superiore dell'AOI" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 33 100 27.2700 27 82 20.0000 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 23500 id = 53 } name = "I Corpo d'Armata dell'AOI" location = 396 prevprov = 408 home = 396 mission = { task = 1 location = 410 } morale = 0.0010 leader = { id = { type = 6 id = 25246 } name = "Aymonino" tag = ITA picture = "L6245" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = logistics_wizard } movetime = { year = 1939 month = february day = 1 hour = 8 } movement = { 410 413 419 } division = { id = { type = 23500 id = 54 } name = "26a Divisione 'Assietta'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 10 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 33 100 61.0656 58.7000 101 20.0000 0 1.4000 0.5000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 98 5 12.2000 1 10 0 0 0 0 0 0 } } hour = 39 } landunit = { id = { type = 23500 id = 59 } name = "II Corpo d'Armata dell'AOI" location = 396 prevprov = 410 home = 396 mission = { task = 1 location = 408 } morale = 0.0010 leader = { id = { type = 6 id = 25024 } name = "Beraudo di Pralormo" tag = ITA picture = "L6023" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } movetime = { year = 1939 month = january day = 23 hour = 10 } movement = { 408 393 } division = { id = { type = 23500 id = 60 } name = "19a Divisione 'Venezia'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } hour = 39 } landunit = { id = { type = 23500 id = 63 } name = "III Corpo d'Armata dell'AOI" location = 394 prevprov = 400 home = 394 mission = { type = anti_partisan_duty target = 394 percentage = 1 night = yes startdate = { year = 1936 month = may day = 7 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25087 } name = "Grossi" tag = ITA picture = "L6086" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 23500 id = 64 } name = "27a Divisione 'Brescia'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 23500 id = 65 } name = "IV Corpo d'Armata dell'AOI" location = 405 prevprov = 400 home = 405 mission = { type = anti_partisan_duty target = 405 percentage = 1 night = yes startdate = { year = 1937 month = may day = 24 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25241 } name = "Giorgis" tag = ITA picture = "L6240" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } division = { id = { type = 23500 id = 66 } name = "5a Divisione 'Cosseria'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 23500 id = 74 } name = "Zone di pianura occidentale" location = 408 prevprov = 410 home = 408 mission = { type = anti_partisan_duty target = 408 percentage = 1 night = yes startdate = { year = 1936 month = june day = 27 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25113 } name = "Pariani" tag = ITA picture = "L6112" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 23500 id = 75 } name = "XXVII/XXVIII Battaglioni Indigeni" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 47.8538 46 87 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 23500 id = 76 } name = "Zone di pianura orientale" location = 400 prevprov = 411 home = 400 mission = { type = anti_partisan_duty target = 400 percentage = 1 night = yes startdate = { year = 1936 month = may day = 2 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25103 } name = "Messe" tag = ITA picture = "L6102" category = general rank = 2 y = 1930 y = 1938 y = 1940 y = 1943 max_skill = 8 ry = 1999 skill = 4 trait = defensive_doctrine trait = panzer_leader } division = { id = { type = 23500 id = 77 } name = "XIV/XXVI Battaglioni Indigeni" flag = 34864 mod = { 11 11 3 1 11 4 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 47.8538 46 87 20.0000 0 0.8400 0 5 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 47 62 100 3 7 1 10 0 0 0 0 6 0 } } dig_in = 30 } landunit = { id = { type = 23500 id = 78 } name = "Colonna Graziani" location = 396 prevprov = 410 home = 396 mission = { type = anti_partisan_duty target = 396 percentage = 1 night = yes startdate = { year = 1937 month = may day = 12 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25081 } name = "Gioda" tag = ITA picture = "L6080" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 experience = 32.7744 trait = logistics_wizard } division = { id = { type = 23500 id = 79 } name = "29a Divisione 'Piemonte'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 10 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 33 100 61.0656 58.7000 101 18.0500 0 1.4000 0.5000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 98 5 12.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 23500 id = 84 } name = "2o Gruppo RCTC" location = 393 prevprov = 408 home = 393 mission = { type = anti_partisan_duty target = 393 percentage = 1 night = yes startdate = { year = 1937 month = may day = 28 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 25022 } name = "Bastico" tag = ITA picture = "L6021" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1942 max_skill = 5 ry = 1999 skill = 1 experience = 12.0219 trait = offensive_doctrine trait = old_guard } division = { id = { type = 23500 id = 22 } name = "7a Divisione 'Lupi di Toscana'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 19.8600 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } airunit = { id = { type = 23500 id = 204 } name = "2a Zona Aerea Territoriale" location = 407 prevprov = 408 home = 407 base = 407 morale = 0.0010 leader = { id = { type = 6 id = 25195 } name = "Balbo" tag = ITA picture = "L6194" category = commander rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 7 ry = 1999 skill = 3 trait = fleet_destroyer } division = { id = { type = 23500 id = 206 } name = "3a Divisione Bombardieri 'Centauro'" flag = 36912 mod = { 16 16 1 0 16 2 0 0 0 } all = { 100 100 40.4000 40 35 20.0000 0 1 3 250 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 8 0 1 1 6 0 1000 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 23500 id = 203 } name = "4a Divisione Bombardieri 'Drago'" flag = 36912 mod = { 15 15 5 0 15 6 0 0 0 } all = { 100 100 40.4000 40 35 20.0000 0 1.7000 3 200 30 3 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 4 1 3 1 1 0 800 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 23500 id = 217 } name = "6a Brigata Bombardieri 'Falco'" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 100 100 40.4000 40 35 8.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 23500 id = 219 } name = "7a Brigata Bombardieri" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 100 100 40.4000 40 35 8.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 23500 id = 209 } name = "Regia Aeronautica" location = 419 home = 419 base = 419 morale = 0.0010 leader = { id = { type = 6 id = 25202 } name = "Cagna" tag = ITA picture = "L6201" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 23500 id = 210 } name = "Comando Servici Aerei Speciali" flag = 36912 mod = { 18 18 1 0 18 2 0 0 0 } all = { 100 100 20.2000 20 30 5.0000 0 1 1.7000 250 30 1 0 0 -0.2000 0.5000 0.6000 } air = { 3 1 8 0 0 0 0 1 400 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 23500 id = 205 } name = "1a Divisione Caccia 'Aquila'" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.4000 40 45 20.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 23500 id = 202 } name = "2a Divisione Caccia 'Borea'" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.4000 40 45 20.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 23500 id = 211 } name = "Comando Aviazione di Sardegna" location = 398 prevprov = 396 home = 398 base = 398 morale = 0.0010 leader = { id = { type = 6 id = 25194 } name = "Ajmone" tag = ITA picture = "L6193" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 23500 id = 212 } name = "10a Brigata Caccia 'Marte'" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.4000 40 45 8.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 23500 id = 213 } name = "Comando Aerea della Libia" location = 398 prevprov = 396 home = 398 base = 398 morale = 0.0010 leader = { id = { type = 6 id = 25200 } name = "Briganti" tag = ITA picture = "L6199" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fleet_destroyer } division = { id = { type = 23500 id = 214 } name = "14a Divisione Caccia 'Rex'" flag = 36912 mod = { 12 12 4 0 12 5 0 0 0 } all = { 100 100 40.4000 40 40 16.0000 0 1.1000 1.8000 350 14 3 0 0 -0.2000 0.5000 0.6000 } air = { 1 6 6 0 1 1 0 0 400 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 23500 id = 208 } name = "8a Divisione Caccia 'Ibis'" flag = 36912 mod = { 12 12 4 0 12 5 0 0 0 } all = { 100 100 40.4000 40 40 16.0000 0 1.1000 1.8000 350 14 3 0 0 -0.2000 0.5000 0.6000 } air = { 1 6 6 0 1 1 0 0 400 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 23500 id = 216 } name = "5a Divisione Bombardieri 'Eolo'" flag = 36912 mod = { 17 17 0 0 17 1 0 0 0 } all = { 100 100 40.4000 40 40 20.0000 0 0.8000 1.5000 200 15 2 0 0 -0.2000 0.5000 0.6000 } air = { 0 0 7 0 2 1 1 0 400 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2234 } name = "6a Squadra di Marina" location = 400 home = 400 base = 400 morale = 0.5000 leader = { id = { type = 6 id = 25158 } name = "Campioni A.D." tag = ITA picture = "L6157" category = admiral rank = 1 y = 1930 y = 1930 y = 1939 y = 1945 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician } division = { id = { type = 23500 id = 114 } name = "RN Raimondo Montecuccoli" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 23500 id = 126 } name = "I Squadriglia Cacciatorpediniere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 23500 id = 149 } name = "II Squadriglia Cacciatorpediniere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 23500 id = 147 } name = "RN Taranto" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } } navalunit = { id = { type = 4712 id = 2236 } name = "7a Squadra di Marina" location = 396 home = 396 base = 396 morale = 0.5000 leader = { id = { type = 6 id = 25169 } name = "Ferdinando di Savoia" tag = ITA picture = "L6168" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 } division = { id = { type = 23500 id = 142 } name = "XVII Squadriglia Sommergibili" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 23500 id = 141 } name = "XV Squadriglia Sommergibili" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 23500 id = 140 } name = "XIV Squadriglia Sommergibili" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 23500 id = 139 } name = "XIII Squadriglia Sommergibili" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 23500 id = 138 } name = "XII Squadriglia Sommergibili" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 23500 id = 137 } name = "XI Squadriglia Sommergibili" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 23500 id = 159 } name = "6a Flottiglia Torpediniere" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 23500 id = 150 } name = "RN Roma" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.8000 0.7000 31 27 2 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 23500 id = 177 } name = "RN Giovanni dalle Bande Nere" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 4712 id = 9627 } name = "RN Eugenio di Savoia" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 23500 id = 176 } name = "RN Bartolomeo Colleoni" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 23500 id = 111 } name = "RN Trieste" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.7000 0.6000 30 27 1 0 0 0 1 1 } naval = { 5 4 6 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 23500 id = 113 } name = "RN Muzio Attendolo" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 23500 id = 108 } name = "RN Ancona" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.8000 0.7000 31 27 2 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 23500 id = 112 } name = "RN Alessandro Farnese" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 23500 id = 169 } name = "5a Flottiglia Torpediniere" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 23500 id = 164 } name = "2a Flottiglia Torpediniere" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 23500 id = 153 } name = "XIV Squadriglia Cacciatorpediniere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 23500 id = 132 } name = "V Squadriglia Cacciatorpediere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 23500 id = 109 } name = "RN Trento" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.7000 0.6000 30 27 1 0 0 0 1 1 } naval = { 5 4 6 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 23500 id = 175 } name = "X Squadriglia Cacciatorpediniere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 23500 id = 125 } name = "RN Calabria" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3500 0 } } division = { id = { type = 23500 id = 122 } name = "XI Squadriglia Torpediniera" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } division = { id = { type = 23500 id = 106 } name = "VIII Squadriglia Cacciatorpediniere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 23500 id = 124 } name = "RN Piedmonte" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3500 0 } } division = { id = { type = 23500 id = 103 } name = "RN Giovanni Acuto" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 23500 id = 173 } name = "XV Squadriglia Cacciatorpediniere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 23500 id = 116 } name = "IV Squadriglia Cacciatorpediniere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 23500 id = 104 } name = "RN Francesco Sforza" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 23500 id = 110 } name = "RN Bolzano" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.8000 0.7000 31 27 2 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 23500 id = 101 } name = "RN Alberico da Barbiano" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } } navalunit = { id = { type = 4712 id = 2238 } name = "8a Squadra di Marina" location = 422 home = 422 base = 422 morale = 0.5000 leader = { id = { type = 6 id = 25152 } name = "Aimone di Savoia Aosta" tag = ITA picture = "L6151" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 trait = seawolf } } landunit = { id = { type = 4712 id = 2871 } name = "XV Corpo d'Armata" location = 394 prevprov = 400 home = 394 mission = { type = anti_partisan_duty target = 394 percentage = 1 night = yes startdate = { year = 1937 month = march day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25052 } name = "Dall'Ora" tag = ITA picture = "L6051" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = panzer_leader } division = { id = { type = 23500 id = 7 } name = "4a Divisione Alpini 'Cuneense'" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 33 100 64.2360 63.6000 92 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2877 } name = "XVIII Corpo d'Armata" location = 407 prevprov = 408 home = 407 mission = { type = anti_partisan_duty target = 407 percentage = 1 night = yes startdate = { year = 1937 month = march day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25036 } name = "Caracciolo di Feroleto" tag = ITA picture = "L6035" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 16.6327 trait = offensive_doctrine } division = { id = { type = 23500 id = 44 } name = "14a Divisione 'Isonzo'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.0345 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2881 } name = "XX Corpo d'Armata" location = 398 prevprov = 399 home = 398 mission = { type = anti_partisan_duty target = 398 percentage = 1 night = yes startdate = { year = 1938 month = april day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25132 } name = "Scattini" tag = ITA picture = "L6131" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = commando } division = { id = { type = 23500 id = 5 } name = "2a Divisione Alpini 'Tridentina'" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 33 100 64.2360 63.6000 92 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2883 } name = "XXI Corpo d'Armata" location = 393 prevprov = 408 home = 393 mission = { type = anti_partisan_duty target = 393 percentage = 1 night = yes startdate = { year = 1937 month = february day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25118 } name = "Pintor" tag = ITA picture = "L6117" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 23500 id = 23 } name = "9a Divisione 'Pasubio'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 2889 } name = "XXIV Corpo d'Armata" location = 430 prevprov = 431 home = 430 mission = { type = anti_partisan_duty target = 430 percentage = 1 night = yes startdate = { year = 1936 month = june day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25011 } name = "Asinari di Bernezzo" tag = ITA picture = "L6010" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 23500 id = 57 } name = "4a Divisione RMV" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 33 100 47.8538 46 87 20.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2893 } name = "XXVI Corpo d'Armata" location = 400 prevprov = 411 home = 400 mission = { type = anti_partisan_duty target = 400 percentage = 1 night = yes startdate = { year = 1937 month = february day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25046 } name = "Cei" tag = ITA picture = "L6045" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 23500 id = 81 } name = "6a Divisione RMV" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 33 100 47.8538 46 87 20.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4359 } name = "XXVIII Corpo d'Armata" location = 394 prevprov = 400 home = 394 mission = { type = anti_partisan_duty target = 394 percentage = 1 night = yes startdate = { year = 1937 month = february day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25286 } name = "di Baldessero" tag = ITA picture = "L6285" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 23500 id = 62 } name = "3a Divisione RMV'" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 33 100 47.8538 46 87 20.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 23500 id = 82 } name = "1o Gruppo RCTC" location = 422 prevprov = 426 home = 422 mission = { type = anti_partisan_duty target = 422 percentage = 1 night = yes startdate = { year = 1937 month = may day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25075 } name = "Gambara" tag = ITA picture = "L6074" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = winter_specialist } division = { id = { type = 23500 id = 83 } name = "1o Gruppo di Battaglioni Regio Corpo Truppe Coloniali" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 47.8538 46 87 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5548 } name = "XXXII Corpo d'Armata" location = 419 prevprov = 419 home = 419 mission = { type = anti_partisan_duty target = 419 percentage = 1 night = yes startdate = { year = 1937 month = april day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25255 } name = "di Benedetto" tag = ITA picture = "L6254" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 15.5806 trait = defensive_doctrine trait = old_guard } division = { id = { type = 23500 id = 11 } name = "3a Divisione Celere 'Principe Amedeo Duca d'Aosta'" flag = 34864 mod = { 1 1 8 1 1 9 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.5800 58 101 20.5823 0 3.5000 3 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 20 26 97 5 10 2 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 5552 } name = "XXXIV Corpo d'Armata" location = 396 prevprov = 408 home = 396 mission = { task = 1 location = 408 } morale = 0.5000 leader = { id = { type = 6 id = 25245 } name = "Allerino-Testero" tag = ITA picture = "L6244" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } movetime = { year = 1939 month = january day = 23 hour = 1 } movement = { 408 411 400 394 } division = { id = { type = 23500 id = 30 } name = "17a Divisione 'Pavia'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } hour = 39 } landunit = { id = { type = 4712 id = 5737 } name = "XXXV Corpo d'Armata" location = 419 prevprov = 419 home = 419 mission = { type = anti_partisan_duty target = 419 percentage = 1 night = yes startdate = { year = 1937 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25068 } name = "Ferrari Orsi" tag = ITA picture = "L6067" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 23500 id = 36 } name = "22a Divisione 'Cacciatore delle Alpi'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 22.0334 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 8546 } name = "XXXVI Corpo d'Armata" location = 419 prevprov = 413 home = 419 mission = { type = anti_partisan_duty target = 419 percentage = 1 night = yes startdate = { year = 1938 month = may day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25014 } name = "Badoglio" tag = ITA picture = "L6013" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 23500 id = 73 } name = "1o Gruppo di Battaglioni dell'Eritrea" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 47.8538 46 87 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 9619 } name = "10a Squadra di Marina" location = 422 home = 422 base = 422 morale = 0.5000 leader = { id = { type = 6 id = 25180 } name = "Mascherpa" tag = ITA picture = "L6179" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = spotter } division = { id = { type = 23500 id = 129 } name = "LXI Squadra Sommergibili" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 23500 id = 120 } name = "LII Squadriglia Sottomarini" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 23500 id = 119 } name = "LI Squadriglia Sottomarini" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 23500 id = 134 } name = "LXXXI Squadra" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 23500 id = 135 } name = "LXXXII Squadra" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 23500 id = 144 } name = "XXI Squadriglia Sommergibili" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 23500 id = 145 } name = "XXII Squadriglia Sommergibili" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } } landunit = { id = { type = 4712 id = 12825 } name = "VII Corpo d'Armata" location = 400 prevprov = 411 home = 400 mission = { type = anti_partisan_duty target = 400 percentage = 1 night = yes startdate = { year = 1937 month = may day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25083 } name = "Gonzaga del Vodice" tag = ITA picture = "L6082" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.1785 trait = defensive_doctrine trait = fortress_buster trait = old_guard } division = { id = { type = 23500 id = 71 } name = "2a Divisione Indigini" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 60.3374 58 101 20.2374 0 1.5000 3.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 33 38 97 3 11.2000 2 10 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 13066 } name = "III Corpo d'Armata" location = 400 prevprov = 393 home = 400 mission = { type = anti_partisan_duty target = 400 percentage = 1 night = yes startdate = { year = 1938 month = june day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25139 } name = "Trezzani" tag = ITA picture = "L6138" category = general rank = 2 y = 1930 y = 1938 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 39.0805 trait = offensive_doctrine } division = { id = { type = 23500 id = 33 } name = "20a Divisione 'Friuli'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 22.0685 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 13906 } name = "V Corpo d'Armata" location = 395 prevprov = 407 home = 395 mission = { type = anti_partisan_duty target = 395 percentage = 1 night = yes startdate = { year = 1937 month = february day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25100 } name = "Marras" tag = ITA picture = "L6099" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.3822 trait = offensive_doctrine } division = { id = { type = 23500 id = 43 } name = "13a Divisione 'Re'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 20.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 13908 } name = "X Corpo d'Armata" location = 393 prevprov = 408 home = 393 mission = { type = anti_partisan_duty target = 393 percentage = 1 night = yes startdate = { year = 1937 month = march day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25151 } name = "Zingales" tag = ITA picture = "L6150" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 23.9119 trait = logistics_wizard trait = offensive_doctrine trait = panzer_leader } division = { id = { type = 23500 id = 10 } name = "2a Divisione Celere 'Emanuele Filiberto Testa di Ferro'" flag = 34864 mod = { 1 1 8 1 1 9 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.5800 58 101 20.0179 0 3.5000 3 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 20 26 97 5 10 2 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 14604 } name = "XIV Corpo d'Armata" location = 405 prevprov = 400 home = 405 mission = { type = anti_partisan_duty target = 405 percentage = 1 night = yes startdate = { year = 1937 month = february day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25143 } name = "Vacca-Maggiolini" tag = ITA picture = "L6142" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 23500 id = 58 } name = "X/XV Battaglioni Indigeni" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 47.8538 46 87 20.2424 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 14606 } name = "XXIII Corpo d'Armata" location = 400 prevprov = 411 home = 400 mission = { type = anti_partisan_duty target = 400 percentage = 1 night = yes startdate = { year = 1937 month = march day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25048 } name = "Clerici" tag = ITA picture = "L6047" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 23500 id = 31 } name = "18a Divisione 'Messina'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.2360 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 14610 } name = "XXX Corpo d'Armata" location = 394 prevprov = 400 home = 394 mission = { type = anti_partisan_duty target = 394 percentage = 1 night = yes startdate = { year = 1938 month = august day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25269 } name = "Nicolosi" tag = ITA picture = "L6268" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.6233 trait = logistics_wizard } division = { id = { type = 23500 id = 70 } name = "1a Divisione Indigini" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 20.2392 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 20581 } name = "XVII Corpo d'Armata" location = 421 prevprov = 423 home = 421 mission = { type = anti_partisan_duty target = 421 percentage = 1 night = yes startdate = { year = 1938 month = july day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25130 } name = "Rossi R." tag = ITA picture = "L6129" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 3 ry = 1999 skill = 2 experience = 26.2269 } division = { id = { type = 23500 id = 80 } name = "Divisione 'Libia'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 21.9404 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 21936 } name = "IV Corpo d'Armata" location = 430 prevprov = 431 home = 430 mission = { type = anti_partisan_duty target = 430 percentage = 1 night = yes startdate = { year = 1937 month = june day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25277 } name = "Silvestri" tag = ITA picture = "L6276" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 13.2242 trait = defensive_doctrine trait = old_guard } division = { id = { type = 23500 id = 85 } name = "2o Gruppo di Battaglioni Regio Corpo Truppe Coloniali" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 47.8538 46 87 19.7410 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 24658 } name = "XIX Corpo d'Armata" location = 398 prevprov = 407 home = 398 mission = { type = anti_partisan_duty target = 398 percentage = 1 night = yes startdate = { year = 1938 month = april day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25275 } name = "Romegialli" tag = ITA picture = "L6274" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 23500 id = 67 } name = "2a Divisione RMV" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 33 100 47.8538 46 87 19.4998 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 24660 } name = "XXII Corpo d'Armata" location = 87 prevprov = 396 home = 87 mission = { type = anti_partisan_duty target = 87 percentage = 1 night = yes startdate = { year = 1937 month = july day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25240 } name = "La Ferla" tag = ITA picture = "L6239" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 experience = 14.8157 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 23500 id = 56 } name = "5a Divisione Alpini 'Pusteria'" flag = 34864 mod = { 8 8 9 1 8 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 65.4480 64.8000 101 21.9079 0 1 0.0900 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 11.2000 2 8 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 25720 } name = "XXVII Corpo d'Armata" location = 419 prevprov = 419 home = 419 mission = { type = anti_partisan_duty target = 419 percentage = 1 night = yes startdate = { year = 1937 month = april day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25097 } name = "Mancinelli" tag = ITA picture = "L6096" category = general y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 23500 id = 68 } name = "5a Divisione RMV" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 33 100 47.8538 46 87 22.5852 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 26109 } name = "XXXI Corpo d'Armata" location = 419 prevprov = 419 home = 419 mission = { type = anti_partisan_duty target = 419 percentage = 1 night = yes startdate = { year = 1937 month = july day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25076 } name = "Gambelli" tag = ITA picture = "L6075" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.0828 trait = logistics_wizard trait = old_guard } division = { id = { type = 23500 id = 55 } name = "30a Divisione 'Sabauda'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 19.4214 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } division = { id = { type = 23500 id = 19 } name = "6a Divisione 'Cuneo'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 20.2484 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 26111 } name = "XXXIII Corpo d'Armata" location = 398 prevprov = 399 home = 398 mission = { type = anti_partisan_duty target = 398 percentage = 1 night = yes startdate = { year = 1939 month = january day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25078 } name = "Gariboldi" tag = ITA picture = "L6077" category = general rank = 1 y = 1930 y = 1938 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 23500 id = 20 } name = "8a Divisione 'Po'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.1340 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 26516 } name = "XXXVIII Corpo d'Armata" location = 405 prevprov = 400 home = 405 mission = { type = anti_partisan_duty target = 405 percentage = 1 night = yes startdate = { year = 1937 month = march day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25019 } name = "Barbasetti di Prun" tag = ITA picture = "9714" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard trait = panzer_leader } division = { id = { type = 23500 id = 14 } name = "2a Divisione 'Sforzesca'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 19.4743 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 29344 } name = "XXXIX Corpo d'Armata" location = 393 prevprov = 407 home = 393 mission = { type = anti_partisan_duty target = 393 percentage = 1 night = yes startdate = { year = 1938 month = june day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25127 } name = "Roatta" tag = ITA picture = "L6126" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 2 } division = { id = { type = 23500 id = 17 } name = "4a Divisione 'Livorno'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 19.6249 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 29597 } name = "XL Corpo d'Armata" location = 87 prevprov = 396 home = 87 mission = { task = 1 location = 396 } morale = 0.5000 leader = { id = { type = 6 id = 25089 } name = "Guzzoni" tag = ITA picture = "L6088" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = commando } movetime = { year = 1939 month = january day = 29 hour = 8 } movement = { 396 408 407 395 } division = { id = { type = 23500 id = 4 } name = "1a Divisione Alpini 'Taurinense'" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 33 100 64.2360 63.6000 92 21.5744 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } hour = 39 } landunit = { id = { type = 4712 id = 31511 } name = "XLII Corpo d'Armata" location = 395 prevprov = 407 home = 395 mission = { type = anti_partisan_duty target = 395 percentage = 1 night = yes startdate = { year = 1938 month = june day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25053 } name = "Dalmazzo" tag = ITA picture = "L6052" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = offensive_doctrine } division = { id = { type = 23500 id = 24 } name = "11a Divisione 'Brennero'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 58.2568 56 82 20.1854 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 32346 } name = "2a Squadra di Marina" location = 421 prevprov = 2184 home = 421 base = 421 morale = 0.5000 leader = { id = { type = 6 id = 25175 } name = "Ghé" tag = ITA picture = "L6174" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } division = { id = { type = 23500 id = 156 } name = "Squadrone Sagittario" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 23500 id = 168 } name = "3a Flottiglia Torpediniere" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 23500 id = 157 } name = "Squadrone Aventino" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 23500 id = 163 } name = "1a Flottiglia Torpediniere" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 23500 id = 161 } name = "Squadrone Vallelunga" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 23500 id = 158 } name = "4a Flottiglia Torpediniere" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 23500 id = 166 } name = "Squadrone Giorgio Orsini" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 23500 id = 167 } name = "Squadrone Tarquinia" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 23500 id = 162 } name = "Squadrone Asmara" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 4712 id = 43334 } name = "RN Ruggiero de Fiore" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 4712 id = 60925 } name = "RN Venezia" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 30.0000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 9000 0 } } } navalunit = { id = { type = 4712 id = 51918 } name = "11a Squadra di Marina" location = 396 home = 396 base = 396 morale = 0.5000 leader = { id = { type = 6 id = 25176 } name = "Iachino" tag = ITA picture = "L6175" category = admiral rank = 0 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician trait = spotter } division = { id = { type = 23500 id = 151 } name = "RN Gorizia" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.8000 0.7000 31 27 2 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 23500 id = 148 } name = "RN Bari" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 4712 id = 37538 } name = "RN Giulio Cesare" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 30.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8500 0 } } division = { id = { type = 4712 id = 35540 } name = "RN Conte di Cavour" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 30.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8500 0 } } division = { id = { type = 23500 id = 117 } name = "VIII Squadriglia Torpediniere" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } } landunit = { id = { type = 4712 id = 30421 } name = "XLI Corpo d'Armata" location = 91 prevprov = 91 home = 91 mission = { type = anti_partisan_duty target = 91 percentage = 1 night = yes startdate = { year = 1938 month = may day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25099 } name = "Marinetti" tag = ITA picture = "L6098" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } division = { id = { type = 23500 id = 40 } name = "25a Divisione 'Bologna'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 21.0408 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } division = { id = { type = 23500 id = 29 } name = "16a Divisione 'Pistoia'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 20.0986 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } dig_in = 3.9286 } landunit = { id = { type = 4712 id = 63973 } name = "II Corpo d'Armata" location = 395 prevprov = 407 home = 395 mission = { type = anti_partisan_duty target = 395 percentage = 1 night = yes startdate = { year = 1938 month = august day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25244 } name = "Bitossi" tag = ITA picture = "L6243" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine trait = panzer_leader } division = { id = { type = 23500 id = 6 } name = "3a Divisione Alpini 'Julia'" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 33 100 64.2360 63.6000 92 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 63977 } name = "XVI Corpo d'Armata" location = 405 prevprov = 400 home = 405 mission = { type = anti_partisan_duty target = 405 percentage = 1 night = yes startdate = { year = 1938 month = june day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25111 } name = "Nicolosi" tag = ITA picture = "L6110" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 experience = 0.3704 trait = logistics_wizard } division = { id = { type = 23500 id = 16 } name = "3a Divisione 'Ravenna'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 58.2568 56 82 19.6382 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 63979 } name = "XXV Corpo d'Armata" location = 407 prevprov = 398 home = 407 mission = { type = anti_partisan_duty target = 407 percentage = 1 night = yes startdate = { year = 1938 month = june day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25116 } name = "Pescatori" tag = ITA picture = "L6115" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 23500 id = 61 } name = "24a Divisione 'Pinerolo'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 59.5052 57.2000 91 21.0650 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 63975 } name = "VI Corpo d'Armata" location = 419 prevprov = 419 home = 419 mission = { type = anti_partisan_duty target = 419 percentage = 1 night = yes startdate = { year = 1938 month = june day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25270 } name = "Oxilia" tag = ITA picture = "L6269" category = general y = 1930 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 42.2511 trait = fortress_buster } division = { id = { type = 23500 id = 72 } name = "1a Divisione RMV" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 33 100 47.8538 46 87 20.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 88277 } name = "5a Squadra di Marina" location = 400 home = 400 base = 400 morale = 0.5000 leader = { id = { type = 6 id = 25185 } name = "Quilici" tag = ITA picture = "L6184" category = admiral rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = blockade_runner } division = { id = { type = 23500 id = 127 } name = "XII Squadriglia Torpediniere" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } division = { id = { type = 23500 id = 172 } name = "XVI Squadriglia Cacciatorpediniere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } navalunit = { id = { type = 4712 id = 89346 } name = "1a Squadra di Marina" location = 400 home = 400 base = 400 morale = 0.5000 division = { id = { type = 23500 id = 102 } name = "RN Alberto da Giussano" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 4712 id = 23816 } name = "7a Flottiglia Torpediniere" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 0 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 4712 id = 61065 } name = "RN Lepanto" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 30.0000 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } } navalunit = { id = { type = 4712 id = 89348 } name = "4a Squadra di Marina" location = 396 home = 396 base = 396 morale = 0.5000 division = { id = { type = 23500 id = 171 } name = "VI Squadriglia Torpediniere" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } division = { id = { type = 4712 id = 43450 } name = "RN Giuseppe Garibaldi" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 23500 id = 152 } name = "RN Cristofo Colombo" flag = 41008 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.9000 1.1000 24 29 1 0 0 0 1 1 } naval = { 5 3 4 0.3900 90 26 18 2 19 9 0 8500 0 } } division = { id = { type = 23500 id = 131 } name = "III Squadriglia Cacciatorpediere" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 23500 id = 105 } name = "RN Francesco Caracciolo" flag = 41008 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.9000 1.1000 24 29 1 0 0 0 1 1 } naval = { 5 3 4 0.3900 90 26 18 2 19 9 0 8500 0 } } } convoy = { id = { type = 4712 id = 1433 } transports = 8 path = { 435 2189 413 } } convoy = { id = { type = 4712 id = 1434 } transports = 11 path = { 815 2198 2197 2453 2176 2740 2738 2186 425 } } convoy = { id = { type = 4712 id = 13538 } transports = 11 path = { 765 2177 2738 2186 425 } } division_development = { id = { type = 23500 id = 306 } name = "RN Andrea Doria" progress = 2 cost = 1.1000 date = { year = 1939 month = september day = 11 hour = 0 } manpower = 1.3000 total_progress = 0.7914 size = 1 days = 1 days_for_first = 1100 new_model = no unitcost = no type = battleship model = 4 } division_development = { id = { type = 23500 id = 307 } name = "RN Caio Duilio" progress = 2 cost = 1.1000 date = { year = 1939 month = february day = 1 hour = 0 } manpower = 1.3000 total_progress = 0.9912 size = 1 days = 1 days_for_first = 1100 new_model = no unitcost = no type = battleship model = 4 } diplomaticdates = { U09 = { year = 1939 month = february day = 6 hour = 0 } } wardates = { ETH = { year = 1936 month = december day = 20 hour = 0 } } SpyInfo = { country = "ITA" NumberOfSpies = 12 } SpyInfo = { country = "U09" date = { year = 1939 month = february day = 5 hour = 0 } } } country = { tag = SPA name = "SPA" ai = { switch = no flags = { ANARCHISM = 1 bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 1 MOB8 = 1 MOB9 = 1 noreinf = 0 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 1 RES = 1 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_propaganda = 1 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0 min_garrison_prop = 0 evac_islands = yes use_offensive_supply = no neutrality = 150 war = 1 ferocity = no reinforcement = 1 upgrading = 0.2500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.7000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = SPA } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 3 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = FRA } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 3 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = ENG } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 3 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = POR } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { USA = 3 ENG = 4 FRA = 4 SOV = 5 GER = 3 U08 = 3 } befriend = { GER = 80 U08 = 80 U09 = 80 ITA = 80 HUN = 50 POR = 50 } claim_acceptance = -59 target = { 348 = 80 } exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { 2267 = 50 2265 = 50 2277 = 50 2264 = 50 } core = { 2285 2278 2195 2430 2196 2187 2190 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { GER = 80 U08 = 80 U09 = 80 ITA = 40 HUN = 50 POR = 50 ROM = 50 SWE = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { GER = 80 U08 = 80 U09 = 80 ITA = 80 HUN = 50 POR = 50 ROM = 50 BUL = 30 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 2020 = 100 2030 = 100 2040 = 100 2050 = 100 2060 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 50 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 40 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 1 portstriketolerance = 1 portstrikedesirability = 1 convoyraidtolerance = 1 convoyraiddesirability = 0 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 0 beach = 5 reserves = 20 capital = 10 human_border = 0 war_target = 50 opposing_alliance = 0 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.3000 home_peace_cap = 20 country_priorities = { FRA = 10 U11 = 10 ENG = 10 POR = 10 SPR = 150 U08 = 30 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 65 cavalry = 10 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 5 garrison = 0 hq = 5 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 5 heavy_cruiser = 0 battlecruiser = 0 destroyer = 5 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 10 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 20 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.2000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { SPR = 20 } passivity = { SPR = 80 } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = yes max_AA_level = 5 AA_provs = { 460 474 440 466 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 460 474 440 466 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5140 5150 5160 5170 5180 5310 54010 54020 54030 5320 5330 5340 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 8070 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5170 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 5470 5480 5490 5500 5510 5520 5530 5540 5560 7550 7560 7570 7580 7590 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2970 2370 2380 2390 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 4 infantry = 5 industry = 1 aircraft = 1 naval = 1 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 460 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 8 political_left = 1 freedom = 5 free_market = 7 professional_army = 9 defense_lobby = 10 interventionism = 6 } belligerence = 5.4000 dissent = 0.0000 war = { year = 1939 month = january day = 21 hour = 15 } lastpeace = { year = 1937 month = october day = 27 hour = 23 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8200 convoy_def_eff = 0.1000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.2000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1750 air_surprise = 1.1250 hq_supply_eff = 0.0400 sce_frequency = 1.7500 counterattack = 0.0600 assault = 0.0850 encirclement = 0.0850 ambush = 0.0350 delay = 0.1600 tactical_withdrawal = 0.0600 breakthrough = 0.0850 leader = { id = { type = 6 id = 35003 } name = "Álvarez Arenas" picture = "L3402" category = general rank = 2 y = 1933 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35004 } name = "Aranda Mata" picture = "L3403" category = general rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 35005 } name = "Arrese Magra" picture = "L3404" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35007 } name = "Aznar Gerner" picture = "L3406" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35008 } name = "Bautista Sanchéz" picture = "L3407" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 35009 } name = "Barrera" picture = "L3408" category = general rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35010 } name = "Barrón Ortiz" picture = "L3409" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 35011 } name = "Barroso Sánchez-Guerra" picture = "L3410" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35013 } name = "Benjumea" picture = "L3412" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 35014 } name = "Bergonzoli" picture = "L3413" category = general rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 35016 } name = "Castejón Espinosa" picture = "L3415" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 35018 } name = "Cuesta Monereo" picture = "L3417" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35020 } name = "de Rada" picture = "L3419" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 35021 } name = "de Borbon y de la Torre" picture = "L3420" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35023 } name = "El Mizzian" picture = "L3422" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 35024 } name = "Fanjul Goni" picture = "L3423" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 35025 } name = "Fernández Burriel" picture = "L3424" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 35026 } name = "Fernández Cuesta" picture = "L3425" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35029 } name = "García Escámez" picture = "L3428" category = general rank = 2 y = 1933 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 35030 } name = "García Gómez Caminero" picture = "L3429" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 35032 } name = "Garciano Goñi" picture = "L3431" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35033 } name = "Gil Yuste" picture = "L3432" category = general rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35034 } name = "Goded Llopis" picture = "L3433" category = general rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35036 } name = "Gómez-Jordana y Sousa" picture = "L3435" category = general rank = 2 y = 1933 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35037 } name = "Hedilla Larrey" picture = "L3436" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 35038 } name = "Infantes" picture = "L3437" category = general rank = 2 y = 1933 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 35039 } name = "Lahuerta" picture = "L3438" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35041 } name = "Martín Moreno" picture = "L3440" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35043 } name = "Millán Astray y Terreros" picture = "L3442" category = general rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster trait = commando trait = old_guard } leader = { id = { type = 6 id = 35045 } name = "Monasterio Ituarte" picture = "L3444" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 35046 } name = "Moreno Calderón" picture = "L3445" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35047 } name = "Moreno Martín" picture = "L3446" category = general rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 35048 } name = "Moscardó Ituarte" picture = "L3447" category = general rank = 2 y = 1933 y = 1939 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 35051 } name = "Ortiz de Zárate López" picture = "L3450" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 35053 } name = "Redondo Ortega" picture = "L3452" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35054 } name = "Ridruejo" picture = "L3453" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 35055 } name = "Ríos Capapé" picture = "L3454" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35058 } name = "Saliquet Zumeta" picture = "L3457" category = general rank = 1 y = 1933 y = 1933 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35059 } name = "Sancho Dávila" picture = "L3458" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 35060 } name = "Solchaga Zala" picture = "L3459" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35062 } name = "Tella" picture = "L3461" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 35063 } name = "Ungría Jimenéz" picture = "L3462" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 35066 } name = "Vigón Suerodíaz" picture = "L3465" category = general y = 1933 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 35071 } name = "Carrero Blanco" picture = "L3470" category = admiral y = 1943 y = 1944 y = 1946 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 35077 } name = "Fontenla Maristany" picture = "L3476" category = admiral y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35078 } name = "Moreno Fernández F." picture = "L3477" category = admiral y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 35082 } name = "Alfonso Orleans y Borbon" picture = "L3481" category = commander y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35083 } name = "Calderon Gaztelu" picture = "L3482" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 35084 } name = "de Haya Gonzalez" picture = "L3483" category = commander rank = 2 y = 1933 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35085 } name = "Franco Bahamonde" picture = "L3484" category = commander y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35086 } name = "Garcia-Morato Castaño" picture = "L3485" category = commander y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 35088 } name = "Muñoz Jímenez-Millas" picture = "L3487" category = commander y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 35089 } name = "Rambaud Goma" picture = "L3488" category = commander y = 1933 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35090 } name = "Salas Larranzábal" picture = "L3489" category = commander y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 35091 } name = "Vigón Suerodíaz" picture = "L3490" category = commander rank = 2 y = 1933 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35092 } name = "Vives Camino" picture = "L3491" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 35095 } name = "Sperrle" picture = "L3494" category = commander rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 9 ry = 1999 skill = 3 trait = tank_buster trait = carpet_bomber } leader = { id = { type = 6 id = 35087 } name = "Kindelán y Duany" picture = "L3486" category = commander rank = 1 y = 1933 y = 1933 y = 1937 y = 1942 max_skill = 7 ry = 1999 skill = 3 trait = carpet_bomber } leader = { id = { type = 6 id = 35070 } name = "Barreda Terry" picture = "L3469" category = admiral y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 35001 } name = "Alonso" tag = SPA picture = "L3400" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 35079 } name = "Moreno Fernández S." picture = "L3478" category = admiral rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 15.1097 } leader = { id = { type = 6 id = 35061 } name = "Sanjurjo Sacanell" tag = SPA picture = "L3460" category = general rank = 0 y = 1933 y = 1933 y = 1933 y = 1933 max_skill = 7 ry = 1999 skill = 2 experience = 22.4959 trait = logistics_wizard trait = old_guard trait = mountain_expert } leader = { id = { type = 6 id = 35035 } name = "Gómez Aspar" picture = "L3434" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 35072 } name = "Cervera Valderrama" picture = "L3471" category = admiral rank = 1 y = 1933 y = 1933 y = 1933 y = 1990 max_skill = 5 ry = 1999 skill = 1 experience = 13.1046 } leader = { id = { type = 6 id = 35064 } name = "Valdés Cavanilles" picture = "L3463" category = general rank = 1 y = 1933 y = 1933 y = 1933 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 11.5005 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 35017 } name = "Cavalcanti" picture = "L3416" category = general rank = 1 y = 1933 y = 1933 y = 1933 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 35052 } name = "Queipo de Llano y Sierra" picture = "L3451" category = general rank = 1 y = 1933 y = 1933 y = 1933 y = 1990 max_skill = 8 ry = 1999 skill = 2 experience = 26.6998 trait = trickster } leader = { id = { type = 6 id = 35073 } name = "de Vierna y Belando" picture = "9704" category = admiral rank = 2 y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 experience = 11.2613 } leader = { id = { type = 6 id = 35074 } name = "de Portago Cabeza de Vaca" picture = "L3473" category = admiral y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 experience = 8.2320 } leader = { id = { type = 6 id = 35076 } name = "Franco Bahamonde" picture = "L3475" category = admiral rank = 2 y = 1933 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.7115 } leader = { id = { type = 6 id = 35075 } name = "Estrada Arnais" picture = "L3474" category = admiral y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 10.2900 } leader = { id = { type = 6 id = 35027 } name = "Franco Bahamonde" picture = "L3426" category = general rank = 0 y = 1933 y = 1933 y = 1933 y = 1937 max_skill = 7 ry = 1999 skill = 3 experience = 44.2650 trait = defensive_doctrine } leader = { id = { type = 6 id = 35015 } name = "Cabanellas" picture = "L3414" category = general rank = 1 y = 1921 y = 1924 y = 1931 y = 1990 max_skill = 6 ry = 1999 skill = 1 experience = 17.6799 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 35057 } name = "Sáenz de Buruaga" picture = "L3456" category = general y = 1933 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 43.0880 trait = panzer_leader trait = hills_fighter } leader = { id = { type = 6 id = 35031 } name = "García Valiño" tag = SPA picture = "L3430" category = general rank = 2 y = 1933 y = 1938 y = 1941 y = 1947 max_skill = 8 ry = 1999 skill = 3 experience = 68.4908 trait = trickster } leader = { id = { type = 6 id = 35012 } name = "Beigbéder Atienza" tag = SPA picture = "L3411" category = general rank = 2 y = 1933 y = 1939 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 61.7027 trait = logistics_wizard } leader = { id = { type = 6 id = 35002 } name = "Alonso Vega" picture = "L3401" category = general y = 1933 y = 1940 y = 1945 y = 1990 max_skill = 7 ry = 1999 skill = 4 experience = 83.4288 trait = trickster } leader = { id = { type = 6 id = 35042 } name = "Martínez Anido" tag = SPA picture = "L3441" category = general rank = 1 y = 1933 y = 1933 y = 1933 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 15.8727 trait = defensive_doctrine trait = old_guard trait = mountain_expert } leader = { id = { type = 6 id = 35022 } name = "d'Harcourt" tag = SPA picture = "L3421" category = general rank = 2 y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 23.8276 trait = defensive_doctrine } leader = { id = { type = 6 id = 35068 } name = "Yagüe Blanco" tag = SPA picture = "L3467" category = general rank = 2 y = 1933 y = 1933 y = 1942 y = 1990 max_skill = 8 ry = 1999 skill = 3 experience = 74.8941 trait = offensive_doctrine trait = forest_fighter } leader = { id = { type = 6 id = 35044 } name = "Mola Vidal" picture = "L3443" category = general rank = 0 y = 1933 y = 1933 y = 1933 y = 1933 max_skill = 8 ry = 1999 skill = 4 experience = 86.4640 } minister = { id = { type = 9 id = 35001 } name = "Miguel Cabanellas Ferrer" picture = "M10001" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35002 } name = "Fidel Dávila Arrondo" picture = "M10002" position = HeadOfGovernment category = fascist cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35003 } name = "Francisco de Asís Serrat y Bonastre" picture = "M10003" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35004 } name = "Gérman Gil y Yuste" picture = "M10004" position = ArmamentMinister category = fascist cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35005 } name = "Miguel Ponte Mansó de Zúñiga" picture = "M10005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35006 } name = "Angel Salas Larrázabal" picture = "M10006" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35007 } name = "Fidel Dávila Arrondo" picture = "M10002" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35008 } name = "Emilio Mola Vidal" picture = "M10008" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35009 } name = "Francisco Moreno Fernández" picture = "M10009" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35010 } name = "Alfredo Kindelán y Duany" picture = "M10010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35011 } name = "Francisco Franco Bahamonde" picture = "L3426" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35012 } name = "Javier de Borbón-Parma" picture = "M10034" position = HeadOfState category = fascist cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35013 } name = "Juan III" picture = "M10011" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35015 } name = "Emilio Mola Vidal" picture = "M10008" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35016 } name = "Francisco Franco Bahamonde" picture = "L3426" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35017 } name = "Tomás Domínguez Arévalo" picture = "M10048" position = HeadOfGovernment category = fascist cabinet = replacement trait = 72 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35018 } name = "Manuel Fal Conde" picture = "M10049" position = HeadOfGovernment category = fascist cabinet = replacement trait = 78 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35019 } name = "Manuel Hedilla Larrey" picture = "M10050" position = HeadOfGovernment category = fascist cabinet = replacement trait = 74 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35020 } name = "J.M. Gil-Robles Quiñones" picture = "M10012" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35021 } name = "Gonzalo Queipo de Llano" picture = "M10055" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35022 } name = "Francisco Gómez-Jordana y Souza" picture = "M10057" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35023 } name = "Juan Luís Beigbeder Atienza" picture = "M10013" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35024 } name = "Ramón Serrano Súñer" picture = "M10059" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 35025 } name = "José Lequerica y Erquiza" picture = "M10060" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35026 } name = "Alberto M. Artejo-Álvarez" picture = "M10061" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 35027 } name = "Tomás Domínguez Arévalo" picture = "M10048" position = ForeignMinister category = fascist cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35028 } name = "Enrique Plá y Deniel" picture = "M10063" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35029 } name = "Javier de Borbón-Parma" picture = "M10034" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35030 } name = "Victor Pradera" picture = "M10066" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35031 } name = "Luís Hernando de Larramendi" picture = "M10067" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 35032 } name = "Manuel Fal Conde" picture = "M10049" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 35033 } name = "J. de Areilza y Martínez-Rodas" picture = "M10071" position = ForeignMinister category = fascist cabinet = replacement trait = 5 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35034 } name = "José Luís Arrese Magra" picture = "M10072" position = ForeignMinister category = fascist cabinet = replacement trait = 4 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35035 } name = "Manuel Hedilla Larrey" picture = "M10050" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 35036 } name = "Raimundo Fernández Cuesta" picture = "M10074" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 35037 } name = "Ramiro de Maeztu" picture = "M10075" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35038 } name = "Francisco de Borbón de la Torre" picture = "M10077" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35039 } name = "Jacobo Fitz-James Stuart" picture = "M10080" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 35040 } name = "José Yanguas Messía" picture = "M11150" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35041 } name = "Claudio Sánchez Albornoz" picture = "M11072" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35042 } name = "José Martínez de Velasco" picture = "M11110" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35043 } name = "Luis Luciá Luciá" picture = "M11113" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35044 } name = "José Ungría Jiménez" picture = "M10085" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 35045 } name = "Niceto Alcalá-Zamora" picture = "7381" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35046 } name = "José de Areilza y Martínez-Rodas" picture = "M10071" position = ForeignMinister category = market_liberal cabinet = replacement trait = 7 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 35047 } name = "José de Areilza y Martínez-Rodas" picture = "M10071" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35048 } name = "Ramón Franco Bahamonde" picture = "M10089" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35049 } name = "Fidel Dávila Arrondo" picture = "M10002" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35050 } name = "Nicolás Franco Bahamonde" picture = "M10092" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35051 } name = "Joaquin Benjumea Búrin" picture = "M10093" position = ArmamentMinister category = fascist cabinet = replacement trait = 9 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35052 } name = "José Larraz Lopez" picture = "M11139" position = ArmamentMinister category = fascist cabinet = replacement trait = 107 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35053 } name = "Mariano Ansó" picture = "M10096" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 35054 } name = "Joaquín Bau Nolla" picture = "M10095" position = ArmamentMinister category = fascist cabinet = replacement trait = 8 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35055 } name = "Luís Hernando de Larramendi" picture = "M10067" position = ArmamentMinister category = fascist cabinet = replacement trait = 9 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35056 } name = "José María Lammamié" picture = "M10102" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 35057 } name = "Victor Pradera" picture = "M10066" position = ArmamentMinister category = fascist cabinet = replacement trait = 11 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 35058 } name = "J.A. Primo de Rivera de Heredia" picture = "M10036" position = ArmamentMinister category = fascist cabinet = replacement trait = 106 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35059 } name = "Raimundo Fernández Cuesta" picture = "M10105" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35060 } name = "Manuel Hedilla Larrey" picture = "M10050" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35061 } name = "Onésimo Redondo Ortega" picture = "M10107" position = ArmamentMinister category = fascist cabinet = replacement trait = 15 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35062 } name = "Sancho Dávila" picture = "M10109" position = ArmamentMinister category = fascist cabinet = replacement trait = 108 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35063 } name = "Agustín Aznar Guerner" picture = "M10110" position = ArmamentMinister category = fascist cabinet = replacement trait = 17 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35064 } name = "José Calvo-Sotelo" picture = "M11014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1870 ry = 1999 } minister = { id = { type = 9 id = 35065 } name = "José Enrique Varela Iglesias" picture = "M10014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35066 } name = "Juan March Ordinas" picture = "M10113" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35067 } name = "Juan Ignacio Luca de Tena" picture = "M10115" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35068 } name = "Alfredo Kindelán y Duany" picture = "M10010" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 19 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35069 } name = "Juan Vigón Suerodíaz" picture = "M10118" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35070 } name = "Francisco de Borbón de la Torre" picture = "M10077" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35071 } name = "Diego Hidalgo Dúran" picture = "M11101" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35072 } name = "Emilio Herrera" picture = "M11145" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 54 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35073 } name = "Joaquín Chapaprieta Torregrosa" picture = "M11155" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 110 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35074 } name = "José María Gil-Robles Quiñones" picture = "M10012" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35075 } name = "Luis Luciá Luciá" picture = "M11113" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 11 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35076 } name = "Pedro Sáinz Rodríguez" picture = "M10127" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35077 } name = "Severiano Martínez Anido" picture = "M10128" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 113 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35078 } name = "Dionisio Ridruejo" picture = "M10129" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35079 } name = "Blas Pérez González" picture = "M10130" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35080 } name = "José Millán Astray" picture = "M10131" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35081 } name = "Valentín Galarza Morante" picture = "M10132" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 35082 } name = "Luis Valdés Cavanillas" picture = "M10134" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35083 } name = "Tomás Garciano Goñi" picture = "M10135" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35084 } name = "Tomás Domínguez Arévalo" picture = "M10099" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35085 } name = "Manuel Fal Conde" picture = "M10049" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35086 } name = "José María Lammamié" picture = "M10102" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 26 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35087 } name = "Agustín Aznar Guerner" picture = "M10110" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35088 } name = "Ramiro Ledesma Ramos" picture = "M10069" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35089 } name = "Pilar Primo de Rivera" picture = "M10037" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35090 } name = "Raimundo Fernández Cuesta" picture = "M10074" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 35091 } name = "José Luís Arrese Magra" picture = "M10072" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 35092 } name = "Jacobo Fitz-James Stuart" picture = "M10080" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35093 } name = "José Yanguas Messía" picture = "M11150" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35094 } name = "José Martínez de Velasco" picture = "M11110" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35095 } name = "Andrés Saliquet Zumeta" picture = "M10015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35096 } name = "Miguel Cabanellas Ferrer" picture = "M10001" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35097 } name = "Gonzalo Queipo de Llano" picture = "M10055" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35098 } name = "Miguel Maura Gamazo" picture = "M11073" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35099 } name = "Antonio Barroso Sánchez-Guerra" picture = "M10159" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35100 } name = "Juan Vigón Suerodíaz" picture = "M10118" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35101 } name = "José Ungría Jiménez" picture = "M10085" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35102 } name = "Isidro Gomá y Tomás" picture = "M10065" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35103 } name = "Joaquín Bau Nolla" picture = "M10095" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35104 } name = "Luís Hernando de Larramendi" picture = "M10067" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 27 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35105 } name = "Ricardo de Rada" picture = "M10166" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35106 } name = "Manuel Hedilla Larrey" picture = "M10050" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35107 } name = "José Luís Arrese Magra" picture = "M10072" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35108 } name = "Dionisio Ridruejo" picture = "M10129" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 27 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35109 } name = "Onésimo Redondo Ortega" picture = "M10107" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35110 } name = "Enrique Plá y Deniel" picture = "M10063" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35111 } name = "Luis Orgaz Yoldi" picture = "M10016" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35112 } name = "Ricardo Samper Ibáñez" picture = "M11104" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35113 } name = "Juan March Ordinas" picture = "M10113" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35114 } name = "Diego Hidalgo Dúran" picture = "M11101" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 35115 } name = "Luis Luciá Luciá" picture = "M11113" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35116 } name = "Joaquín Chapaprieta Torregrosa" picture = "M11155" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 31 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35117 } name = "Francisco Franco Bahamonde" picture = "L3426" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35118 } name = "Juan Yagüe Blanco" picture = "M10184" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35119 } name = "José Enrique Varela Iglesias" picture = "M10014" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35120 } name = "Carlos Asensio Cabanillas" picture = "M10187" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 35121 } name = "José Sanjurjo Sacanell" picture = "M10040" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35122 } name = "Emilio Mola Vidal" picture = "M10008" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35123 } name = "Javier de Borbón-Parma" picture = "M10034" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35124 } name = "Ricardo de Rada" picture = "M10166" position = ChiefOfStaff category = fascist cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 35125 } name = "Agustín Aznar Guerner" picture = "M10070" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35126 } name = "Agustín Muñoz Grandes" picture = "M10194" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35127 } name = "Sancho Dávila" picture = "M10109" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35128 } name = "Onésimo Redondo Ortega" picture = "M10107" position = ChiefOfStaff category = fascist cabinet = replacement trait = 35 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35129 } name = "Gonzalo Queipo de Llano" picture = "M10055" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35130 } name = "Joaquin Fanjul Goñi" picture = "M10202" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35131 } name = "Miguel Cabanellas Ferrer" picture = "M10001" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35132 } name = "Fidel Dávila Arrondo" picture = "M10002" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35133 } name = "Rafael García Valiño" picture = "M10207" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35134 } name = "Carlos Asensio Cabanillas" picture = "M10208" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35135 } name = "Juan Yagüe Blanco" picture = "M10184" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35136 } name = "José Enrique Varela Iglesias" picture = "M10014" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35137 } name = "José Sanjurjo Sacanell" picture = "M10040" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35138 } name = "Ricardo de Rada" picture = "M10166" position = ChiefOfArmy category = fascist cabinet = replacement trait = 39 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35139 } name = "Agustín Aznar Guerner" picture = "M10070" position = ChiefOfArmy category = fascist cabinet = replacement trait = 42 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35140 } name = "Agustín Muñoz Grandes" picture = "M10194" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35141 } name = "Onésimo Redondo Ortega" picture = "M10107" position = ChiefOfArmy category = fascist cabinet = replacement trait = 39 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35142 } name = "Sancho Dávila" picture = "M10109" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35143 } name = "Antonio Aranda Mata" picture = "M10018" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35144 } name = "Miguel Cabanellas Ferrer" picture = "M10001" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35145 } name = "Gonzalo Queipo de Llano" picture = "M10055" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35146 } name = "Carlos Bareda Terry" picture = "M10229" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35147 } name = "Salvador Moreno Fernández" picture = "M10230" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35148 } name = "Nicolás Franco Bahamonde" picture = "M10092" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 45 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35149 } name = "Luis Carrero Blanco" picture = "M10232" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35150 } name = "Francisco Reglado Rodríguez" picture = "M10233" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35151 } name = "José María Lammamié" picture = "M10102" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35152 } name = "Tomás Domínguez Arévalo" picture = "M10048" position = ChiefOfNavy category = fascist cabinet = replacement trait = 47 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35153 } name = "J. de Areilza y Martínez-Rodas" picture = "M10071" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35154 } name = "José Millán Astray" picture = "M10131" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35155 } name = "Ramiro Ledesma Ramos" picture = "M10069" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35156 } name = "Francisco Núñez de Olaneta" picture = "M10019" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35157 } name = "Antonio Azarola Gresillón" picture = "7444" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35158 } name = "Miguel Maura Gamazo" picture = "M11073" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 35159 } name = "Ramón Franco Bahamonde" picture = "M10089" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35160 } name = "Juan Yagüe Blanco" picture = "M10184" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 35161 } name = "Eduardo González Gallarza" picture = "M10250" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35162 } name = "Juan Vigón Suerodíaz" picture = "M10118" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 35163 } name = "J. de Clairac de la Colina" picture = "M10252" position = ChiefOfAir category = fascist cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35164 } name = "Tomás Domínguez Arévalo" picture = "M10048" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35165 } name = "Manuel Fal Conde" picture = "M10049" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35166 } name = "José Luís Arrese Magra" picture = "M10072" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35167 } name = "J. de Areilza y Martínez-Rodas" picture = "M10071" position = ChiefOfAir category = fascist cabinet = replacement trait = 51 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 35168 } name = "Ramiro Ledesma Ramos" picture = "M10069" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 35169 } name = "Francisco Reglado Rodríguez" picture = "M10233" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 35170 } name = "Juan I.L. de Tena García" picture = "M10262" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35171 } name = "Juan Ansaldo Vejarano" picture = "M10263" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35172 } name = "Andrés Saliquet Zumeta" picture = "M10266" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35173 } name = "Emilio Herrera" picture = "M11145" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35174 } name = "Diego Hidalgo Dúran" picture = "M11101" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 35175 } name = "Rudolf von Moreau" picture = "M10269" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 35176 } name = "Camilo Alonso Vega" picture = "M10270" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35177 } name = "Tomás Domínguez Arévalo" picture = "M10271" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35178 } name = "Diego Hidalgo Durán" picture = "M11101" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 35179 } name = "Tomás Domínguez Arévalo" picture = "M10271" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35180 } name = "Emilio Mola Vidal" picture = "M10008" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 35181 } name = "Francisco Franco Bahamonde" picture = "L3426" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35182 } name = "J. de Clairac de la Colina" picture = "M10252" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35183 } name = "Emilio Mola Vidal" picture = "M10008" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35184 } name = "José Sanjurjo Sacanell" picture = "M10040" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35185 } name = "José Calvo-Sotelo" picture = "M11014" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1870 ry = 1999 } minister = { id = { type = 9 id = 35186 } name = "José Sanjurjo Sacanell" picture = "M10040" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35187 } name = "José Antonio Primo de Rivera" picture = "M10036" position = HeadOfGovernment category = fascist cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35188 } name = "José Antonio Primo de Rivera" picture = "M10036" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35189 } name = "Juan Beigbéder Atienza" picture = "M10013" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35190 } name = "Luís Orgaz Yoldi" picture = "M10016" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35191 } name = "Francisco Nunez de Olaneta" picture = "M10019" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35192 } name = "José Díaz Ramos" picture = "M10021" position = HeadOfState category = stalinist cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35193 } name = "José Díaz Ramos" picture = "M10021" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35194 } name = "Julio Álvarez del Vayo" picture = "M10023" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35195 } name = "Enrique Castro Delgado" picture = "M10024" position = ArmamentMinister category = stalinist cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35196 } name = "Santiago Carrillo Solares" picture = "M10025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35197 } name = "José Díaz Ramos" picture = "M10021" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35198 } name = "Miguel Tagüeña Lacorte" picture = "M10027" position = ChiefOfStaff category = leninist cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35199 } name = "Enrique Líster Forján" picture = "M10028" position = ChiefOfArmy category = leninist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35200 } name = "Francisco Galán Rodríguez" picture = "M10029" position = ChiefOfNavy category = leninist cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35201 } name = "Ignacio Hidalgo de Cisneros" picture = "M10030" position = ChiefOfAir category = leninist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 35202 } name = "Emilio Esteban Infantes" picture = "6080" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 35203 } name = "Juan Carlos I" picture = "6081" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 35204 } name = "Alfonso XIII" picture = "3281" position = HeadOfState category = social_conservative cabinet = replacement trait = 96 year = 1902 ry = 1999 } HeadOfState = { type = 9 id = 35204 } HeadOfGovernment = { type = 9 id = 35187 } ForeignMinister = { type = 9 id = 35037 } ArmamentMinister = { type = 9 id = 35066 } MinisterOfSecurity = { type = 9 id = 35092 } MinisterOfIntelligence = { type = 9 id = 35111 } ChiefOfStaff = { type = 9 id = 35190 } ChiefOfArmy = { type = 9 id = 35132 } ChiefOfNavy = { type = 9 id = 35157 } ChiefOfAir = { type = 9 id = 35172 } tech_team = { id = { type = 10 id = 35001 } name = "CASA" picture = "T3100" skill = 3 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 35002 } name = "CROS, SA" picture = "T3101" skill = 2 research_types = { chemistry management industrial_engineering } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 35003 } name = "Dr. Areilza y Mtez.-Rodas" picture = "T3102" skill = 3 research_types = { management mathematics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 35004 } name = "Esperanza & Unceta" picture = "100106" skill = 4 research_types = { artillery general_equipment munitions } startyear = 1926 endyear = 1953 } tech_team = { id = { type = 10 id = 35005 } name = "Fábrica Nacional de Cañones de Trubia" picture = "100319" skill = 4 research_types = { artillery mechanics technical_efficiency vehicle_engineering } startyear = 1794 endyear = 1970 } tech_team = { id = { type = 10 id = 35006 } name = "Maestranza Artillería Ferrol" picture = "T3105" skill = 4 research_types = { artillery mechanics training technical_efficiency munitions } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 35007 } name = "Juan López Soler" picture = "100320" skill = 4 research_types = { mathematics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 35008 } name = "Franco Bahamonde" picture = "T3108" skill = 4 research_types = { large_unit_tactics centralized_execution infantry_focus } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 35009 } name = "García Valiño" picture = "100321" skill = 5 research_types = { small_unit_tactics decentralized_execution individual_courage infantry_focus mountain_training } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 35010 } name = "Instituto Químico de Sarriá" picture = "100321" skill = 4 research_types = { chemistry nuclear_physics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 35011 } name = "García Morato" picture = "T3111" skill = 5 research_types = { training centralized_execution fighter_tactics piloting } startyear = 1930 endyear = 1939 } tech_team = { id = { type = 10 id = 35012 } name = "Hispano Aviación" picture = "100696" skill = 4 research_types = { aeronautics aircraft_testing avionics fighter_design } startyear = 1939 endyear = 1970 } tech_team = { id = { type = 10 id = 35013 } name = "Sociedad Española de Construcción Naval" picture = "100322" skill = 5 research_types = { electronics naval_engineering technical_efficiency naval_artillery carrier_design } startyear = 1909 endyear = 1969 } tech_team = { id = { type = 10 id = 35014 } name = "Cervera Valderrama" picture = "T3115" skill = 4 research_types = { decentralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 35015 } name = "Alfredo Kindelán y Duany" picture = "T3116" skill = 3 research_types = { training decentralized_execution bomber_tactics piloting } startyear = 1930 endyear = 1946 } tech_team = { id = { type = 10 id = 35016 } name = "Compañía Española de Petróleos SA" picture = "100323" skill = 4 research_types = { chemistry industrial_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 35017 } name = "Angel Salas Larrazabal" picture = "100324" skill = 4 research_types = { training centralized_execution fighter_tactics piloting } startyear = 1939 endyear = 1970 } tech_team = { id = { type = 10 id = 35018 } name = "Eduardo Gonzalez-Gallarza" picture = "100609" skill = 4 research_types = { training centralized_execution bomber_tactics piloting } startyear = 1944 endyear = 1960 } tech_team = { id = { type = 10 id = 35019 } name = "Esperanza y Unceta" picture = "100106" skill = 4 research_types = { general_equipment munitions } startyear = 1908 endyear = 1926 } tech_team = { id = { type = 10 id = 35020 } name = "Fábrica Nacional de Armas Portátiles de Oviedo" picture = "100328" skill = 4 research_types = { artillery mechanics vehicle_engineering } startyear = 1856 endyear = 1970 } tech_team = { id = { type = 10 id = 35021 } name = "José María Chacón y Pery" picture = "100687" skill = 4 research_types = { decentralized_execution large_taskforce_tactics small_taskforce_tactics } startyear = 1900 endyear = 1922 } tech_team = { id = { type = 10 id = 35022 } name = "Laboratorio Químico del Ebro" picture = "100326" skill = 4 research_types = { chemistry } startyear = 1905 endyear = 1916 } tech_team = { id = { type = 10 id = 35023 } name = "Instituto Químico de Sarriá" picture = "100326" skill = 4 research_types = { chemistry } startyear = 1916 endyear = 1970 } tech_team = { id = { type = 10 id = 35024 } name = "Leonardo Torres y Quevedo" picture = "100461" skill = 6 research_types = { mechanics management industrial_engineering mathematics technical_efficiency } startyear = 1893 endyear = 1935 } tech_team = { id = { type = 10 id = 35025 } name = "Juan de la Cierva" picture = "100501" skill = 7 research_types = { aeronautics aircraft_testing avionics fighter_design bomber_design } startyear = 1918 endyear = 1935 } tech_team = { id = { type = 10 id = 35026 } name = "Pedro Vives Vich" picture = "100688" skill = 5 research_types = { fighter_tactics bomber_tactics piloting } startyear = 1898 endyear = 1915 } tech_team = { id = { type = 10 id = 35027 } name = "Echevarrieta y Larrinaga" picture = "100463" skill = 4 research_types = { naval_engineering naval_artillery submarine_design } startyear = 1917 endyear = 1952 } tech_team = { id = { type = 10 id = 35028 } name = "Valeriano Weyler" picture = "100464" skill = 4 research_types = { large_unit_tactics infantry_focus large_unit_focus maneuver_tactics static_defense_tactics } startyear = 1900 endyear = 1913 } tech_team = { id = { type = 10 id = 35029 } name = "Dámaso Berenguer y Fusté" picture = "100327" skill = 3 research_types = { large_unit_tactics infantry_focus large_unit_focus maneuver_tactics static_defense_tactics } startyear = 1913 endyear = 1930 } tech_team = { id = { type = 10 id = 35030 } name = "Escuela Naval Militar" picture = "100329" skill = 5 research_types = { training centralized_execution naval_training seamanship marine_training } startyear = 1913 endyear = 1943 } tech_team = { id = { type = 10 id = 35031 } name = "Juan Bautista Aznar-Cabañas" picture = "100465" skill = 5 research_types = { decentralized_execution large_taskforce_tactics small_taskforce_tactics } startyear = 1922 endyear = 1933 } tech_team = { id = { type = 10 id = 35032 } name = "Escuela de aviación militar en Cuatro Vientos" picture = "100330" skill = 1 research_types = { training individual_courage piloting } startyear = 1911 endyear = 1932 } tech_team = { id = { type = 10 id = 35033 } name = "Alfredo Kindelán y Duany" picture = "100466" skill = 4 research_types = { fighter_tactics bomber_tactics } startyear = 1913 endyear = 1930 } tech_team = { id = { type = 10 id = 35034 } name = "Academia de Ingenieros del Ejército" picture = "100689" skill = 6 research_types = { artillery mechanics aeronautics technical_efficiency aircraft_testing } startyear = 1833 endyear = 1931 } tech_team = { id = { type = 10 id = 35035 } name = "Escuela Catalana de Aviación" picture = "100690" skill = 3 research_types = { training individual_courage fighter_tactics bomber_tactics piloting } startyear = 1916 endyear = 1932 } tech_team = { id = { type = 10 id = 35036 } name = "Academia de Infantería de Toledo" picture = "100691" skill = 4 research_types = { training individual_courage mountain_training maneuver_tactics } startyear = 1850 endyear = 1932 } tech_team = { id = { type = 10 id = 35037 } name = "Mateo García de los Reyes" picture = "100692" skill = 3 research_types = { submarine_tactics } startyear = 1915 endyear = 1932 } tech_team = { id = { type = 10 id = 35038 } name = "Academia General Militar" picture = "100693" skill = 5 research_types = { training small_unit_tactics centralized_execution decentralized_execution individual_courage } startyear = 1882 endyear = 1932 } tech_team = { id = { type = 10 id = 35039 } name = "Academia de Caballería" picture = "100694" skill = 4 research_types = { training small_unit_tactics individual_courage cavalry_tactics } startyear = 1852 endyear = 1932 } tech_team = { id = { type = 10 id = 35040 } name = "Santiago Ramón y Cajal" picture = "100695" skill = 8 research_types = { medicine } startyear = 1875 endyear = 1932 } tech_team = { id = { type = 10 id = 35041 } name = "Hispano-Suiza" picture = "100323" skill = 5 research_types = { mechanics aeronautics vehicle_engineering } startyear = 1904 endyear = 1939 } tech_team = { id = { type = 10 id = 35042 } name = "Escuela Técnica Superior de Ingenieros Industriales" picture = "100697" skill = 3 research_types = { mechanics electronics management industrial_engineering technical_efficiency } startyear = 1907 endyear = 1970 } team_slots = { 35042 35003 0 0 0 0 0 } manpower = 2786.7571 free = { } oil = 1565.5208 supplies = 289.9576 rare_materials = 1586.7554 metal = 1996.8123 energy = 2610.1870 money = 130.6728 consumer = 0.0760 supply = -0.0000 production = 0 reinforcement = 0.8719 upgrading = 0.0521 escorts = 2 relative_manpower = 0.9375 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1275 supply_dist_mod = 1.2000 research_mod = 0.5550 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 37 morale = 1 } cavalry = { defaultorganisation = 37 morale = 1 } motorized = { defaultorganisation = 37 morale = 1 } mechanized = { defaultorganisation = 25 morale = 1 } light_armor = { defaultorganisation = 27.5000 morale = 1 } armor = { defaultorganisation = 25 morale = 1 } paratrooper = { defaultorganisation = 40.7000 morale = 1 } marine = { softattack = 0.7000 defaultorganisation = 40.7000 morale = 1 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 40.7000 morale = 1 } garrison = { defaultorganisation = 37 morale = 1 } hq = { defaultorganisation = 25 morale = 1 } militia = { defaultorganisation = 37 morale = 1 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 30 morale = 20 } light_cruiser = { defaultorganisation = 30 morale = 20 } heavy_cruiser = { defaultorganisation = 30 morale = 20 } battlecruiser = { defaultorganisation = 30 morale = 20 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 30 morale = 20 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 10 } nuclear_submarine = { defaultorganisation = 15 morale = 10 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 5 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.7000 morale = 14 } light_armor_brigade = { morale = 14 } heavy_armor = { defaultorganisation = 1.3000 morale = 14 } super_heavy_armor = { defaultorganisation = 2.5000 morale = 14 } armored_car = { defaultorganisation = 2.5000 morale = 14 } anti_air = { } police = { } engineer = { defaultorganisation = 1.7000 morale = 5 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 5 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } b_01 = { 1 } infantry = { 9 8 7 6 5 } bergsjaeger = { 8 7 6 } militia = { 4 3 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 3 2 1 } heavy_cruiser = { 4 3 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 3 2 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } bergsjaeger = { 1 0 6 7 } militia = { 0 3 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 } heavy_cruiser = { 0 1 2 } destroyer = { 0 1 2 3 } submarine = { 0 1 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes interceptor = yes tactical_bomber = yes naval_bomber = yes battleship = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes super_heavy_armor = yes anti_air = yes police = yes engineer = yes escort = yes naval_asw = yes naval_anti_air_s = yes naval_fire_controll_s = yes naval_torpedoes_s = yes naval_anti_air_l = yes naval_fire_controll_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.7000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5500 naval_combat_patrol = 0.8000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.7500 light_cruiser = 0.6500 heavy_cruiser = 0.7000 battlecruiser = 0.7000 destroyer = 0.6500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.3500 battlecruiser = 0.3500 destroyer = 0.4000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -8 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = -84.4000 frustration = 3 } relation = { tag = FRA value = -200 } relation = { tag = GER value = -8.6002 frustration = 3 } relation = { tag = HOL value = 25.6000 } relation = { tag = POR value = 50.0996 frustration = 3 trade = yes } relation = { tag = ITA value = 15.4998 frustration = 3 } relation = { tag = SPA value = 0.2000 } relation = { tag = SWE value = 77.8991 } relation = { tag = JAP value = 50.0997 } relation = { tag = CHI value = -43.9001 frustration = 3 } relation = { tag = POL value = -49.9000 frustration = 3 } relation = { tag = NOR value = 103.4989 } relation = { tag = BEL value = 85.8992 trade = yes } relation = { tag = DEN value = 0.4000 } relation = { tag = SCH value = 0.6000 } relation = { tag = CUB value = 0.5000 } relation = { tag = GRE value = -49.7000 frustration = 3 } relation = { tag = BUL value = 57.3996 } relation = { tag = ROM value = 140.2994 } relation = { tag = IRE value = 0.3000 } relation = { tag = PER value = -49.8000 frustration = 3 } relation = { tag = AFG value = -99.4000 frustration = 3 } relation = { tag = BRA value = -49.6000 frustration = 3 } relation = { tag = ARG value = 32.3000 } relation = { tag = MEX value = 40.4000 } relation = { tag = COL value = 25.3000 } relation = { tag = VEN value = 0.4000 } relation = { tag = PRU value = -49.8000 frustration = 3 } relation = { tag = ECU value = 49.7998 trade = yes } relation = { tag = URU value = -49.4000 frustration = 3 } relation = { tag = PAR value = 0.1000 } relation = { tag = BOL value = 0.2000 } relation = { tag = CHL value = 0.5000 } relation = { tag = NZL value = 0.1000 } relation = { tag = CAN value = 25.1000 } relation = { tag = AST value = 52.5997 } relation = { tag = VIC value = 200 trade = yes } relation = { tag = USA value = -56.4000 frustration = 3 } relation = { tag = KOR value = 25.4000 } relation = { tag = ALB value = -99.4000 frustration = 3 } relation = { tag = SIA value = 50.0996 frustration = 3 } relation = { tag = MON value = 98.3990 trade = yes } relation = { tag = GUA value = -49.7000 frustration = 3 } relation = { tag = COS value = 200 trade = yes } relation = { tag = NIC value = 200 trade = yes } relation = { tag = DOM value = -49.4000 frustration = 3 } relation = { tag = PHI value = 0.6000 } relation = { tag = BHU value = -49.4000 frustration = 3 } relation = { tag = EGY value = 25.5000 } relation = { tag = SAL value = 50.0996 frustration = 3 } relation = { tag = HAI value = 112.9988 trade = yes } relation = { tag = HON value = -49.7000 frustration = 3 } relation = { tag = LIB value = 25.6000 } relation = { tag = LUX value = 25.6000 } relation = { tag = MTN value = -99.9000 frustration = 3 } relation = { tag = NEP value = -49.5000 frustration = 3 } relation = { tag = OMN value = -49.6000 frustration = 3 } relation = { tag = PAN value = 0.3000 } relation = { tag = SER value = -49.8000 frustration = 3 } relation = { tag = SIK value = -99.8000 frustration = 3 } relation = { tag = SAF value = 13.9000 } relation = { tag = TIB value = -149.4000 frustration = 3 } relation = { tag = YEM value = -49.4000 frustration = 3 } relation = { tag = RUS value = 50.0996 frustration = 3 trade = yes } relation = { tag = CGX value = -49.9000 frustration = 3 } relation = { tag = CSX value = -49.7000 frustration = 3 } relation = { tag = OTT value = -99.7000 frustration = 3 } relation = { tag = U02 value = -49.6000 frustration = 3 } relation = { tag = U03 value = -49.8000 frustration = 3 } relation = { tag = U05 value = 25.6000 } relation = { tag = U09 value = 78.4996 trade = yes } relation = { tag = U38 value = 25.6000 } relation = { tag = U50 value = -49.7000 frustration = 3 } relation = { tag = U66 value = -80 } relation = { tag = REB value = 25 } } ownedprovinces = { 441 444 451 466 453 460 458 472 474 471 470 467 463 468 464 457 461 456 442 443 436 438 440 475 437 439 452 447 990 991 469 715 987 988 913 446 449 448 455 454 465 473 462 459 445 450 989 716 916 719 720 717 721 722 725 718 723 726 724 } controlledprovinces = { 441 466 453 458 472 474 471 470 467 475 447 990 991 715 987 913 469 450 449 473 989 716 916 719 720 717 721 722 725 718 723 724 909 915 908 910 919 928 924 926 923 726 } nationalprovinces = { 444 451 441 453 466 456 460 457 458 472 474 471 470 467 463 468 464 461 348 440 438 436 442 443 475 437 439 452 447 990 991 469 455 448 449 446 462 445 459 473 465 454 450 } claimedprovinces = { 715 716 913 916 987 988 989 718 719 720 721 722 723 724 725 726 717 } techapps = { 4010 4020 7600 7610 2290 2300 2310 2800 2510 3410 3420 3430 3440 3450 3456 3460 3470 3210 3220 3230 3240 3250 3610 3620 3630 3640 3110 3120 3130 3140 3010 3020 3030 3040 3050 3060 1010 1220 1230 5700 5710 5010 5310 54010 54020 54030 5316 5326 5810 5820 5050 5830 5800 5080 5090 4300 4320 3720 3730 3736 3740 3750 3900 3810 5600 5610 5620 14000 8010 8020 8040 8050 9030 9020 9010 6300 6310 4290 1110 8030 1020 2650 1240 1030 1040 2320 1990 8070 2400 2460 6340 2520 1120 9040 8060 8900 8080 1050 8910 } inventions = { 3000027 } blueprints = { 6110 6100 3070 5020 1370 5060 5630 3150 3260 3310 3820 12100 4030 4570 4330 1580 8210 2030 5190 5470 5327 8100 8500 82300 82500 5550 8920 5410 199130 14010 5320 } deactivate = { 6010 6100 6200 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 81300 } application = { id = { type = 4712 id = 85328 } project = { type = 17 id = 8100 } tech_team = { type = 10 id = 35003 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 27.2455 status = "ongoing" } application = { id = { type = 4712 id = 85619 } project = { type = 17 id = 5060 } tech_team = { type = 10 id = 35042 } progress = 100 progress = 100 progress = 100 progress = 54.4909 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 27600 id = 22 } name = "Comandancia Militar de Baleares" location = 450 prevprov = 460 home = 450 morale = 0.0010 leader = { id = { type = 6 id = 35040 } name = "López-Pinto Berizo" tag = SPA picture = "L3439" category = general rank = 2 y = 1933 y = 1933 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 49.3764 trait = fortress_buster } division = { id = { type = 27600 id = 23 } name = "Comandancia Militar de Baleares" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 0.5000 100 0 67 31 5.4295 0.0992 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 27600 id = 39 } name = "Guardias Coloniales" location = 923 prevprov = 926 home = 913 morale = 0.0010 leader = { id = { type = 6 id = 35050 } name = "Orgaz Yoldi" tag = SPA picture = "L3449" category = general rank = 2 y = 1933 y = 1933 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 27600 id = 40 } name = "Guardias Coloniales" flag = 34868 mod = { 11 11 4 0 11 5 0 0 0 } all = { 0.5000 100 54.7200 57 36 18.8266 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } dig_in = 30 } navalunit = { id = { type = 27600 id = 65 } name = "Grupo C" location = 2259 prevprov = 2264 home = 476 base = 476 mission = { type = convoy_raiding target = 2257 percentage = 0.2000 night = yes day = no startdate = { year = 1939 month = january day = 13 hour = 1 } enddate = { year = 9999 month = february day = 1 hour = 1 } task = 1 location = 2260 } morale = 0.0010 leader = { id = { type = 6 id = 35080 } name = "Nunez de Olaneta" tag = SPA picture = "L3479" category = admiral y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 experience = 9.7020 trait = seawolf } movetime = { year = 1939 month = january day = 22 hour = 3 } movement = { 2260 } division = { id = { type = 27600 id = 67 } name = "S103 Flotilla" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 80.0215 100 24 25 40 4.5093 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } } airunit = { id = { type = 27600 id = 100 } name = "1a Escuadra Aérea" location = 453 prevprov = 450 home = 453 base = 474 mission = { type = interdiction target = 452 percentage = 0.8000 startdate = { year = 1939 month = january day = 10 hour = 21 } enddate = { year = 1939 month = march day = 10 hour = 21 } task = 1 location = 474 } morale = 0.0010 leader = { id = { type = 6 id = 35094 } name = "von Richthofen W." tag = SPA picture = "L3493" category = commander rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 9 ry = 1999 skill = 5 experience = 150.9552 trait = superior_tactician trait = carpet_bomber } movetime = { year = 1939 month = january day = 21 hour = 16 } movement = { 458 472 474 } division = { id = { type = 27600 id = 101 } name = "1er Grupo Táctico" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 99.8854 100 28.5392 30 25 17.4131 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 27600 id = 102 } name = "2o Grupo Táctico" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 99.7703 100 28.1740 30 25 14.7224 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 27600 id = 107 } name = "1er Grupo de Bombardeo" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 100 100 28.8000 30 25 16.8007 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 27600 id = 103 } name = "2a Escuadra Aérea" location = 179 prevprov = 176 home = 204 base = 179 mission = { type = air_superiority target = 134 percentage = 0.8000 startdate = { year = 1939 month = january day = 20 hour = 19 } enddate = { year = 1939 month = march day = 20 hour = 19 } } morale = 0.0010 leader = { id = { type = 6 id = 35081 } name = "Aguirre Vila" tag = SPA picture = "L3480" category = commander y = 1933 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 40.9440 trait = spotter } division = { id = { type = 27600 id = 104 } name = "1er Grupo de Caza" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 65.4131 100 38.4000 40 45 4.4548 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 27600 id = 105 } name = "3er Grupo de Caza" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 62.9160 100 38.4000 40 45 4.4629 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 27600 id = 108 } name = "2o Grupo de Caza" flag = 4144 mod = { 13 13 5 0 13 6 0 0 0 } all = { 100 100 33.6000 35 45 6.6952 0 1.5000 0.7000 250 1 2 0 0 -0.2000 1 0.9000 } air = { 2 4 8 0 0 0 0 0 225 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 3129 } name = "IV Cuerpo del Ejército" location = 989 prevprov = 987 home = 989 mission = { task = 1 location = 987 } morale = 0.5000 leader = { id = { type = 6 id = 35056 } name = "Roatta" tag = SPA picture = "L3455" category = general rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 56.5457 trait = desert_fox } movetime = { year = 1939 month = january day = 25 hour = 13 } movement = { 987 } division = { id = { type = 27600 id = 34 } name = "Mehal-La 4" flag = 34868 mod = { 11 11 3 0 11 4 0 0 0 } all = { 0.5000 100 54.7200 57 36 30.6210 0.3540 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } hour = 7 } landunit = { id = { type = 4712 id = 72069 } name = "X Cuerpo del Ejército" location = 469 prevprov = 463 home = 469 morale = 0.5000 leader = { id = { type = 6 id = 35028 } name = "Gambara" tag = SPA picture = "L3427" category = general rank = 2 y = 1933 y = 1933 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 43.3149 trait = logistics_wizard } division = { id = { type = 27600 id = 31 } name = "Tercios de la Legión" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 41.8829 100 60.7075 67 31 10.5858 0.0201 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } dig_in = 6 } landunit = { id = { type = 4712 id = 72067 } name = "VII Cuerpo del Ejército" location = 441 prevprov = 444 home = 441 mission = { type = attack target = 449 percentage = 1 night = yes startdate = { year = 1939 month = january day = 16 hour = 2 } task = 1 location = 449 } morale = 0.5000 leader = { id = { type = 6 id = 35006 } name = "Asensio Cabanillas" tag = SPA picture = "L3405" category = general rank = 2 y = 1933 y = 1937 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 50.4217 } movetime = { year = 1939 month = january day = 24 hour = 19 } movement = { 449 } retreat = yes division = { id = { type = 27600 id = 37 } name = "Mehal-La 2" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 17.9344 100 27.3613 57 36 17.3179 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } hour = 133 } navalunit = { id = { type = 4712 id = 76276 } name = "2a Escuadra española" location = 441 home = 441 base = 441 morale = 0.5000 } landunit = { id = { type = 27600 id = 28 } name = "Fuerzas de África Occidental" location = 450 prevprov = 460 home = 450 morale = 0.5000 leader = { id = { type = 6 id = 35019 } name = "Dávila Arrondo" tag = SPA picture = "L3418" category = general rank = 2 y = 1933 y = 1937 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 36.0588 } division = { id = { type = 27600 id = 29 } name = "Fuerzas de África Occidental" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 9.8321 100 17.0612 57 36 21.0594 0.5432 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 86701 } name = "1a Escuadra española" location = 441 prevprov = 2705 home = 441 base = 441 morale = 0.5000 leader = { id = { type = 6 id = 35069 } name = "Agacino Armas" tag = SPA picture = "L3468" category = admiral rank = 2 y = 1933 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 13.6221 trait = blockade_runner } division = { id = { type = 4712 id = 86700 } name = "Flotilla Villalpando" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 33.6000 35 40 0 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } } landunit = { id = { type = 4712 id = 2982 } name = "5o Corpo de Exército Português" location = 441 prevprov = 441 home = 441 mission = { type = attack target = 449 percentage = 1 night = yes startdate = { year = 1939 month = january day = 18 hour = 8 } task = 1 location = 449 } morale = 0.5000 control = "POR" leader = { id = { type = 6 id = 20115 } name = "de Freitas" tag = POR picture = "1039" category = general rank = 1 y = 1918 y = 1925 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 20.1514 } movetime = { year = 1939 month = january day = 27 hour = 1 } movement = { 449 } retreat = yes division = { id = { type = 14000 id = 100900000 } name = "3o Batalhão de Infantaria" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 97.5811 100 18.0827 50 63 30.1404 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } hour = 79 } navalunit = { id = { type = 4712 id = 87939 } name = "3a Escuadra española" location = 473 home = 473 base = 473 morale = 0.5000 } landunit = { id = { type = 4712 id = 34093 } name = "7o Corpo de Exército Português" location = 449 prevprov = 449 home = 449 morale = 0.5000 control = "POR" leader = { id = { type = 6 id = 20036 } name = "Miranda Cabral" tag = POR picture = "L45235" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 4712 id = 33880 } name = "8o Batalhão de Infantaria" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 35.6089 50 63 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } dig_in = 6 } convoy = { id = { type = 4712 id = 55191 } rare_materials = no energy = no metal = no supplies = yes path = { 472 2278 2279 717 } } convoy = { id = { type = 4712 id = 55192 } path = { 717 2279 2278 472 } } convoy = { id = { type = 4712 id = 60700 } escorts = 1 rare_materials = no energy = no metal = no supplies = yes attack = { year = 1938 month = november day = 19 hour = 11 } path = { 472 2278 2279 2277 2264 2258 2260 2251 2250 2244 915 } } convoy = { id = { type = 4712 id = 60701 } path = { 915 2244 2250 2251 2260 2255 2273 2272 2270 2268 2269 2286 2282 2281 2278 472 } } division_development = { id = { type = 4712 id = 70196 } name = "1a División de Infantería" progress = 0.9509 location = 460 cost = 4.2750 date = { year = 1939 month = march day = 9 hour = 0 } manpower = 13 total_progress = 0.7322 size = 1 days = 207 days_for_first = 179 type = infantry model = 9 } division_development = { id = { type = 4712 id = 70198 } name = "2a División de Infantería" progress = 0.7439 location = 460 cost = 4.2750 date = { year = 1939 month = april day = 21 hour = 0 } manpower = 16.5000 total_progress = 0.4973 size = 1 days = 207 days_for_first = 179 type = infantry model = 9 extra = engineer brigade_model = 3 } division_development = { id = { type = 4712 id = 70199 } name = "3a División de Infantería" progress = 0.8710 location = 460 cost = 4.2750 date = { year = 1939 month = may day = 26 hour = 0 } manpower = 16 total_progress = 0.3051 size = 1 days = 207 days_for_first = 179 type = infantry model = 9 extra = artillery brigade_model = 3 } division_development = { id = { type = 4712 id = 70200 } name = "1-2 Tabor de Regulares" progress = 0.6217 location = 460 cost = 4.2750 date = { year = 1939 month = july day = 6 hour = 0 } manpower = 16 total_progress = 0.0800 size = 1 days = 207 days_for_first = 179 type = infantry model = 9 extra = artillery brigade_model = 3 } division_development = { id = { type = 4712 id = 75179 } name = "4a División de Infantería" progress = 0.8616 location = 460 cost = 4.2750 date = { year = 1939 month = july day = 20 hour = 0 } manpower = 13 total_progress = 0.0035 size = 1 days = 207 days_for_first = 179 type = infantry model = 9 } convoy_development = { id = { type = 4712 id = 83777 } cost = 4 date = { year = 1939 month = october day = 9 hour = 0 } size = 6 days = 256 days_for_first = 49 type = transports } diplomaticdates = { GER = { year = 1939 month = january day = 28 hour = 0 } } wardates = { FRA = { year = 1938 month = december day = 4 hour = 0 } U03 = { year = 1938 month = march day = 4 hour = 0 } } SpyInfo = { country = "SPA" NumberOfSpies = 12 } } country = { tag = SWE ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 130 war = 1 ferocity = no reinforcement = 0 upgrading = 0.2500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = SWE } spyprefsdata = { country_priorities = 4 steal_blueprint = 10 country = NOR } spyprefsdata = { country_priorities = 4 steal_blueprint = 10 massmedia = 1 country = SOV } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { SOV = 6 } befriend = { GER = 100 FIN = 80 ENG = 60 FRA = 60 USA = 40 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { 2722 2720 2695 } base = { 2159 } ignore = { "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { GER = 150 FIN = 30 USA = 10 FRA = 40 ITA = 30 ENG = 40 SOV = 10 NOR = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { GER = 150 FIN = 50 USA = 10 FRA = 50 ITA = 50 ENG = 50 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 2020 = 100 2030 = 100 2040 = 100 2050 = 100 2060 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { SOV = 100 FIN = 50 NOR = -1 GER = 10 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 30 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 6 paratrooper = 0 marine = 0 bergsjaeger = 10 garrison = 0 hq = 3 militia = 0 multi_role = 0 interceptor = 9 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 6 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 7 heavy_cruiser = 0 battlecruiser = 0 destroyer = 20 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 4 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 2159 2152 2167 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1939 ic_end_year = 1939 IC_provs = { 2159 2152 2153 2158 2160 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5160 5170 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 8070 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5170 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 5190 5200 5210 5220 5230 5240 53020 5470 5480 5490 5500 5510 5520 5530 5540 5560 7550 7560 7570 7580 7590 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 2 infantry = 5 industry = 4 aircraft = 2 naval = 2 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2159 policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 10 political_left = 10 freedom = 6 free_market = 7 professional_army = 5 defense_lobby = 3 interventionism = 4 } belligerence = 0 dissent = 0.0159 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.1000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0300 sce_frequency = 1.2500 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 leader = { id = { type = 6 id = 40001 } name = "Aakerhielm" picture = "9827" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 40003 } name = "Andrén" picture = "L9002" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 40004 } name = "Backlund" picture = "L9003" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 40005 } name = "Bennedich" picture = "L9004" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 40006 } name = "Bredberg" picture = "L9005" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 40007 } name = "Cederskiöld" picture = "L9006" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 40009 } name = "Ehrensvärd CA." picture = "L9008" category = general y = 1939 y = 1943 y = 1945 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 40010 } name = "Gadd H." picture = "L9009" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 40011 } name = "Gadd S." picture = "L9010" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 40013 } name = "Hagelberg" picture = "L9012" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = winter_specialist trait = trickster } leader = { id = { type = 6 id = 40016 } name = "Högberg" picture = "L9015" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 40017 } name = "Jung" picture = "L9016" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 40018 } name = "Malmberg" picture = "L9017" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 40020 } name = "Peyron" picture = "L9019" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 40021 } name = "Rappe" picture = "L9020" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 40023 } name = "Staalhane" picture = "L9022" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = winter_specialist trait = old_guard } leader = { id = { type = 6 id = 40024 } name = "Sylvan" picture = "L9023" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 40026 } name = "Tottie" picture = "L9025" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 40028 } name = "Biörklund" picture = "L9027" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 40032 } name = "Grefberg" picture = "L9031" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 40035 } name = "Strömbäck" picture = "L9034" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 40036 } name = "Tamm" picture = "L9035" category = admiral rank = 2 y = 1938 y = 1942 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 40037 } name = "Friis" picture = "L9036" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 40038 } name = "Iacobi" picture = "L9037" category = commander y = 1938 y = 1941 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = night_flyer } leader = { id = { type = 6 id = 40039 } name = "Karlsson" picture = "L9038" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 40040 } name = "Ljungdahl" picture = "L9039" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 40041 } name = "Nordenskiöld" picture = "L9040" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 40042 } name = "Salwen" picture = "L9041" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 40043 } name = "Tamm" picture = "L9042" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 40044 } name = "Theler" picture = "L9043" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 40046 } name = "Linder" picture = "L9045" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = winter_specialist } minister = { id = { type = 9 id = 40001 } name = "Gustav V" picture = "M7001" position = HeadOfState category = social_conservative cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40002 } name = "Axel Pehrsson-Bramstorp" picture = "M7002" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40003 } name = "Karl G. Westman" picture = "M7003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40004 } name = "Vilmar Ljungdahl" picture = "M7004" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40005 } name = "Thorwald Bergquist" picture = "M7005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40006 } name = "Carlos Adlercreutz" picture = "M7068" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40007 } name = "Oscar Nygren" picture = "M7007" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40008 } name = "Oscar Nygren" picture = "M7007" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40009 } name = "Charles de Champs" picture = "M7009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40010 } name = "Torsten Friis" picture = "M7010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40011 } name = "Gustav V" picture = "M7001" position = HeadOfState category = social_democrat cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40012 } name = "Per Albin Hansson" picture = "M7033" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 40013 } name = "Tage Erlander" picture = "M7034" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 40014 } name = "Gösta Bagge" picture = "M7035" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 74 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 40015 } name = "Axel Pehrsson-Bramstorp" picture = "M7002" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 40016 } name = "Bertil Ohlin" picture = "M7037" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 40017 } name = "Richard Sandler" picture = "M7038" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40018 } name = "Christian Günther" picture = "M7039" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 40019 } name = "Östen Undén" picture = "M7040" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 40020 } name = "Per Edvin Sköld" picture = "M7041" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40021 } name = "Vilhelm Göran Lundvik" picture = "M7042" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 40022 } name = "R. Reson Sohlmann" picture = "M7043" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 40023 } name = "Per E.G. Insulander" picture = "M7044" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 40024 } name = "Georg Andrén" picture = "M7045" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 40025 } name = "Axel Pehrsson-Bramstorp" picture = "M7002" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 40026 } name = "Ernst Wigforss" picture = "M7047" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40027 } name = "Gustav Möller" picture = "M7048" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40028 } name = "Gustav Cassel" picture = "M7049" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 40029 } name = "Erik Palmstierna" picture = "M7050" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 40030 } name = "Ernst Trygger" picture = "M7051" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 40031 } name = "Erik Einar Ekstrand" picture = "M7052" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 14 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 40032 } name = "Gösta Bagge" picture = "M7035" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 40033 } name = "Östen Undén" picture = "M7054" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 40034 } name = "Bertil Ohlin" picture = "M7037" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 40035 } name = "Martin Skoglund" picture = "M7056" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 40036 } name = "Fritjof Domö" picture = "M7057" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 40037 } name = "Karl Schlyter" picture = "M7058" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40038 } name = "Gustav Andersson-Rasjön" picture = "M7059" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 40039 } name = "Axel T. Ädelsvärd" picture = "M7060" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40040 } name = "Anders Lindstedt" picture = "M7061" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 40041 } name = "Peter G.A. Wijkman" picture = "M7063" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 24 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 40042 } name = "Richard J. Sandler" picture = "M7038" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 40043 } name = "K.G. Westman" picture = "M7003" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 40044 } name = "Arvid G. Richert" picture = "M7066" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 40045 } name = "Helge Jung" picture = "M7006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 40046 } name = "Erik Palmstierna" picture = "M7050" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 40047 } name = "Åke Hammerskiöld" picture = "M7070" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 40048 } name = "Olof Thörnell" picture = "M7072" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 40049 } name = "Axel Rappe" picture = "M7073" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 40050 } name = "Samuel Åkerhielm" picture = "M7074" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 40051 } name = "Axel Bredberg" picture = "M7075" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 40052 } name = "Carl August Ehrensvärd" picture = "M7076" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 40053 } name = "Nils Swedlund" picture = "M7077" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 40054 } name = "Per Sylvan" picture = "M7079" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 40055 } name = "Olof Thörnell" picture = "M7072" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 40056 } name = "Helge Jung" picture = "M7006" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 40057 } name = "Archibald Douglas" picture = "M7017" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 40058 } name = "Axel Rappe" picture = "M7073" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 40059 } name = "Bengt Nordenskiöld" picture = "M7070" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 40 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 40060 } name = "Axel Bredberg" picture = "M7075" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 40061 } name = "Erik Palmstierna" picture = "M7050" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40062 } name = "Gösta Ehrensvärd" picture = "M7087" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 40063 } name = "Fabian Tamm" picture = "M7088" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 40064 } name = "Helge Strömbäck" picture = "M7089" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 46 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 40065 } name = "Bengt Nordenskiöld" picture = "M7070" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 40066 } name = "Axel Ljungdahl" picture = "M7092" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 40067 } name = "Martin Ekström" picture = "M7011" position = HeadOfState category = nazi cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40068 } name = "Martin Ekström" picture = "M7011" position = HeadOfGovernment category = nazi cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40069 } name = "Erik von Rosen" picture = "M7013" position = ForeignMinister category = nazi cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40070 } name = "Arthur Lindén" picture = "M7014" position = ArmamentMinister category = nazi cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40071 } name = "Sven Hedín" picture = "M7015" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40072 } name = "Hermann Nilsson-Ehle" picture = "M7016" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40073 } name = "Archibald Douglas" picture = "M7017" position = ChiefOfStaff category = nazi cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40074 } name = "Martin Ekström" picture = "M7011" position = ChiefOfArmy category = nazi cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40075 } name = "Charles de Champs" picture = "M7009" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40076 } name = "Axel Gyllenkrok" picture = "M7020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40077 } name = "Sven Linderot" picture = "M7021" position = HeadOfState category = stalinist cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40078 } name = "Sven Linderot" picture = "M7021" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40079 } name = "Hugo Sellén" picture = "M7023" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40080 } name = "Hilding Hagberg" picture = "M7024" position = ArmamentMinister category = stalinist cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40081 } name = "Karl Kilbom" picture = "M7025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40082 } name = "C.H. Hermansson" picture = "M7026" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40083 } name = "Gunnar Johansson" picture = "unknownminister" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40084 } name = "Axel Pettersson" picture = "unknownminister" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40085 } name = "Per M. Eriksson" picture = "unknownminister" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40086 } name = "Krister Reuterswärd" picture = "unknownminister" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40087 } name = "Gustav VI Adolf" picture = "M7093" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 40088 } name = "Per Edvin Sköld" picture = "M7041" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 40089 } name = "Gustav VI Adolf" picture = "M7093" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 40195 } name = "Torsten Rapp" picture = "6019" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 40196 } name = "Nils Swedlund" picture = "6020" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 41 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 40197 } name = "Birger Furugård" picture = "6021" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 40198 } name = "Birger Furugård" picture = "6021" position = ForeignMinister category = nazi cabinet = replacement trait = 3 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 40001 } HeadOfGovernment = { type = 9 id = 40012 } ForeignMinister = { type = 9 id = 40017 } ArmamentMinister = { type = 9 id = 40026 } MinisterOfSecurity = { type = 9 id = 40037 } MinisterOfIntelligence = { type = 9 id = 40006 } ChiefOfStaff = { type = 9 id = 40007 } ChiefOfArmy = { type = 9 id = 40008 } ChiefOfNavy = { type = 9 id = 40009 } ChiefOfAir = { type = 9 id = 40010 } tech_team = { id = { type = 10 id = 40001 } name = "Arne Beurling" picture = "T3200" skill = 7 research_types = { mathematics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 40002 } name = "Bofors AB" picture = "100331" skill = 7 research_types = { artillery mechanics munitions } startyear = 1894 endyear = 1970 } tech_team = { id = { type = 10 id = 40003 } name = "Götaverken" picture = "T3202" skill = 5 research_types = { electronics naval_engineering naval_artillery } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 40004 } name = "Husqvarna Vapenfabriks AB" picture = "100332" skill = 5 research_types = { artillery mechanics general_equipment } startyear = 1689 endyear = 1970 } tech_team = { id = { type = 10 id = 40005 } name = "Karlskrona Naval Yard" picture = "T3204" skill = 6 research_types = { naval_engineering naval_artillery } startyear = 1800 endyear = 1970 } tech_team = { id = { type = 10 id = 40006 } name = "KaMeVe" picture = "T3205" skill = 5 research_types = { mechanics general_equipment naval_engineering industrial_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 40007 } name = "Landsverk AB" picture = "T3206" skill = 6 research_types = { artillery mechanics general_equipment technical_efficiency } startyear = 1872 endyear = 1970 } tech_team = { id = { type = 10 id = 40008 } name = "AB. LM. Ericsson & Co" picture = "100286" skill = 5 research_types = { electronics industrial_engineering } startyear = 1876 endyear = 1970 } tech_team = { id = { type = 10 id = 40009 } name = "SAAB" picture = "T3208" skill = 6 research_types = { rocketry aeronautics technical_efficiency aircraft_testing fighter_design } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 40010 } name = "Scania-Vabis" picture = "100333" skill = 6 research_types = { mechanics management industrial_engineering vehicle_engineering } startyear = 1911 endyear = 1970 } tech_team = { id = { type = 10 id = 40011 } name = "Volvo" picture = "T3210" skill = 6 research_types = { mechanics industrial_engineering vehicle_engineering } startyear = 1927 endyear = 1970 } tech_team = { id = { type = 10 id = 40012 } name = "Bengt Nordenskiöld" picture = "T3211" skill = 5 research_types = { centralized_execution fighter_tactics piloting } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 40013 } name = "Helge Jung" picture = "T3212" skill = 5 research_types = { small_unit_tactics decentralized_execution combined_arms_focus mountain_training } startyear = 1944 endyear = 1951 } tech_team = { id = { type = 10 id = 40014 } name = "The Svedberg" picture = "T3213" skill = 6 research_types = { nuclear_physics management mathematics } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 40015 } name = "Olof Thörnell" picture = "T3214" skill = 5 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1930 endyear = 1944 } tech_team = { id = { type = 10 id = 40016 } name = "Charles de Champs" picture = "T3215" skill = 5 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1930 endyear = 1939 } tech_team = { id = { type = 10 id = 40017 } name = "Gösta Ehrensvärd" picture = "T3216" skill = 5 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1939 endyear = 1960 } tech_team = { id = { type = 10 id = 40018 } name = "Manne Siegbahn" picture = "T3217" skill = 6 research_types = { electronics nuclear_physics mathematics } startyear = 1924 endyear = 1970 } tech_team = { id = { type = 10 id = 40019 } name = "Nils Swedlund" picture = "T3218" skill = 5 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1951 endyear = 1961 } tech_team = { id = { type = 10 id = 40020 } name = "Torsten Rapp" picture = "T3219" skill = 5 research_types = { centralized_execution bomber_tactics piloting } startyear = 1944 endyear = 1970 } tech_team = { id = { type = 10 id = 40021 } name = "AB Enoch Thulins Aeroplansfabrik" picture = "100334" skill = 6 research_types = { mechanics aeronautics } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 40022 } name = "SKF" picture = "100335" skill = 7 research_types = { mechanics industrial_engineering technical_efficiency } startyear = 1907 endyear = 1970 } tech_team = { id = { type = 10 id = 40023 } name = "Kockums AB" picture = "100336" skill = 5 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 40024 } name = "Svante Arrhenius" picture = "100337" skill = 5 research_types = { electronics chemistry mathematics } startyear = 1895 endyear = 1927 } tech_team = { id = { type = 10 id = 40025 } name = "Carl Richson" picture = "100338" skill = 6 research_types = { naval_engineering submarine_tactics } startyear = 1905 endyear = 1925 } tech_team = { id = { type = 10 id = 40026 } name = "Lars Tingsten" picture = "100339" skill = 5 research_types = { large_unit_tactics centralized_execution infantry_focus } startyear = 1905 endyear = 1922 } tech_team = { id = { type = 10 id = 40027 } name = "Scania" picture = "100340" skill = 6 research_types = { mechanics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 40028 } name = "Carl Ehrenswärd" picture = "100341" skill = 5 research_types = { centralized_execution naval_training small_taskforce_tactics } startyear = 1907 endyear = 1928 } tech_team = { id = { type = 10 id = 40029 } name = "AGA" picture = "100342" skill = 4 research_types = { electronics chemistry technical_efficiency } startyear = 1904 endyear = 1970 } tech_team = { id = { type = 10 id = 40030 } name = "Munktells Mekaniska Verkstads AB" picture = "100343" skill = 4 research_types = { mechanics chemistry industrial_engineering } startyear = 1832 endyear = 1932 } tech_team = { id = { type = 10 id = 40031 } name = "Casten Warberg" picture = "100766" skill = 3 research_types = { small_unit_tactics centralized_execution infantry_focus } startyear = 1895 endyear = 1909 } tech_team = { id = { type = 10 id = 40032 } name = "Axel Rappe" picture = "100344" skill = 6 research_types = { large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1899 endyear = 1905 } tech_team = { id = { type = 10 id = 40033 } name = "Knut Gillis Bildt" picture = "100345" skill = 5 research_types = { small_unit_tactics centralized_execution individual_courage } startyear = 1905 endyear = 1919 } tech_team = { id = { type = 10 id = 40034 } name = "Carl Gustaf Hammarskjöld" picture = "100467" skill = 5 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1922 endyear = 1930 } team_slots = { 40010 40022 40015 0 0 0 0 } manpower = 8.5598 free = { } oil = 593.1623 supplies = 3462.4551 rare_materials = 2011.6396 metal = 6572.4399 energy = 6413.7065 money = 400.0863 consumer = 0.1408 supply = 0 production = 0.8592 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1400 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5500 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 20 morale = 33 } cavalry = { defaultorganisation = 20 morale = 33 } motorized = { defaultorganisation = 20 morale = 33 } mechanized = { defaultorganisation = 13 morale = 33 } light_armor = { defaultorganisation = 14.3000 morale = 33 } armor = { defaultorganisation = 13 morale = 33 } paratrooper = { defaultorganisation = 22 morale = 33 } marine = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } garrison = { defaultorganisation = 20 morale = 33 } hq = { defaultorganisation = 13 morale = 33 } militia = { defaultorganisation = 20 morale = 33 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 morale = 5 } light_cruiser = { defaultorganisation = 10 morale = 5 } heavy_cruiser = { defaultorganisation = 10 morale = 5 } battlecruiser = { defaultorganisation = 10 morale = 5 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 morale = 5 } carrier = { defaultorganisation = 10 morale = 5 } escort_carrier = { defaultorganisation = 10 morale = 5 } submarine = { defaultorganisation = 10 morale = 5 } nuclear_submarine = { defaultorganisation = 10 morale = 5 } transport = { defaultorganisation = 10 morale = 5 } light_carrier = { defaultorganisation = 10 morale = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.9000 morale = 17 } light_armor_brigade = { morale = 17 } heavy_armor = { defaultorganisation = 0.7000 morale = 17 } super_heavy_armor = { defaultorganisation = 1.3000 morale = 17 } armored_car = { defaultorganisation = 1.3000 morale = 17 } anti_air = { } police = { } engineer = { defaultorganisation = 0.9000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 8 7 6 } militia = { 3 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 3 2 1 } heavy_cruiser = { 2 1 } battlecruiser = { 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 2 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 7 } militia = { 0 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 1 } heavy_cruiser = { 0 } battlecruiser = { 0 } destroyer = { 0 1 2 3 } submarine = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes interceptor = yes tactical_bomber = yes naval_bomber = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes light_armor_brigade = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5500 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5500 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 195.4034 trade = yes } relation = { tag = FRA value = 34.6999 trade = yes } relation = { tag = GER value = 174.5015 trade = yes } relation = { tag = HOL value = 200 trade = yes } relation = { tag = POR value = -47.9000 frustration = 3 } relation = { tag = ITA value = 189.2023 trade = yes } relation = { tag = SPA value = 77.8991 } relation = { tag = SWE value = -4.6000 } relation = { tag = JAP value = -14.9000 } relation = { tag = CHI value = 50.0996 frustration = 3 trade = yes } relation = { tag = POL value = -49.8000 frustration = 3 } relation = { tag = NOR value = 200 trade = yes } relation = { tag = BEL value = 119.9997 } relation = { tag = DEN value = 200 trade = yes } relation = { tag = SCH value = 121.2987 trade = yes } relation = { tag = CUB value = 0.6000 trade = yes } relation = { tag = GRE value = -49.6000 frustration = 3 } relation = { tag = BUL value = -0.1000 frustration = 3 } relation = { tag = ROM value = 0.2000 trade = yes } relation = { tag = IRE value = 61.5996 trade = yes } relation = { tag = PER value = 50.1000 trade = yes } relation = { tag = AFG value = -99.3000 frustration = 3 } relation = { tag = BRA value = -49.5000 frustration = 3 } relation = { tag = ARG value = 200 trade = yes } relation = { tag = MEX value = 0.5000 } relation = { tag = COL value = 0.4000 } relation = { tag = VEN value = 0.5000 } relation = { tag = PRU value = -17.9002 frustration = 3 } relation = { tag = ECU value = 182.3019 trade = yes } relation = { tag = URU value = -49.3000 frustration = 3 } relation = { tag = PAR value = 0.2000 } relation = { tag = BOL value = 0.3000 } relation = { tag = CHL value = 0.6000 } relation = { tag = NZL value = 25.2000 } relation = { tag = CAN value = 0.2000 } relation = { tag = AST value = 7.8000 } relation = { tag = VIC value = 40.7994 trade = yes } relation = { tag = USA value = 200 trade = yes } relation = { tag = KOR value = 0.5000 } relation = { tag = ALB value = -99.3000 frustration = 3 } relation = { tag = SIA value = -61.7000 frustration = 3 } relation = { tag = MON value = 43.6999 trade = yes } relation = { tag = GUA value = -49.6000 frustration = 3 } relation = { tag = COS value = 0.6000 } relation = { tag = DOM value = -17.5002 frustration = 3 } relation = { tag = PHI value = 0.7000 } relation = { tag = BHU value = -49.3000 frustration = 3 } relation = { tag = EGY value = 69.0999 trade = yes } relation = { tag = SAL value = -49.5000 frustration = 3 } relation = { tag = HAI value = 0.5000 } relation = { tag = HON value = -49.6000 frustration = 3 } relation = { tag = LIB value = 0.7000 } relation = { tag = LUX value = 99 } relation = { tag = MTN value = -99.8000 frustration = 3 } relation = { tag = NEP value = -49.4000 frustration = 3 } relation = { tag = OMN value = -49.5000 frustration = 3 } relation = { tag = PAN value = 0.4000 } relation = { tag = SER value = -49.7000 frustration = 3 } relation = { tag = SIK value = -99.7000 frustration = 3 } relation = { tag = SAF value = 0.2000 } relation = { tag = TIB value = 16.6999 frustration = 3 } relation = { tag = YEM value = -49.3000 frustration = 3 } relation = { tag = RUS value = -84.9000 frustration = 3 } relation = { tag = CGX value = 50.0996 frustration = 3 } relation = { tag = CSX value = -49.6000 frustration = 3 } relation = { tag = OTT value = 50.0989 frustration = 3 trade = yes } relation = { tag = U02 value = -49.5000 frustration = 3 } relation = { tag = U03 value = -49.7000 frustration = 3 } relation = { tag = U05 value = 99 } relation = { tag = U09 value = 200 trade = yes } relation = { tag = U38 value = 138.2992 } relation = { tag = U50 value = 50.0996 frustration = 3 trade = yes } relation = { tag = U66 value = -50 } } ownedprovinces = { 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 } controlledprovinces = { 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 } nationalprovinces = { 526 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 } claimedprovinces = { } techapps = { 4010 4020 4300 4320 7600 7610 2290 2300 2310 3210 3220 3230 2800 2510 1010 1220 1230 5700 5710 5010 5020 5310 54010 54020 54030 5316 5326 5810 5820 5050 5830 5060 5800 5080 5090 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3610 3620 3630 3310 3320 3330 3410 3420 3430 3440 3450 3456 3460 5470 3720 3730 3736 3740 3750 3900 3810 5600 5610 5620 5630 9030 9020 9010 8010 8020 8040 8050 6100 6110 14000 4290 1110 8030 1020 1030 2650 1040 1240 8070 1990 1120 5030 5070 199130 6120 9040 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 53755 } project = { type = 17 id = 6150 } tech_team = { type = 10 id = 40015 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 59.7526 status = "ongoing" } application = { id = { type = 4712 id = 54966 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 40022 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 3.2770 status = "ongoing" } application = { id = { type = 4712 id = 77617 } project = { type = 17 id = 5320 } tech_team = { type = 10 id = 40010 } progress = 100 progress = 100 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 29600 id = 1 } name = "Södra Distrikt" location = 2152 prevprov = 2152 home = 2152 mission = { type = anti_partisan_duty target = 2152 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 40014 } name = "Hamilton" tag = SWE picture = "L9013" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine trait = winter_specialist } division = { id = { type = 29600 id = 2 } name = "Södra Arméfördelning" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 30 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 29600 id = 3 } name = "Västra Distrikt" location = 2153 prevprov = 2153 home = 2153 mission = { type = anti_partisan_duty target = 2153 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 40025 } name = "Thörnell" tag = SWE picture = "L9024" category = general rank = 2 y = 1930 y = 1936 y = 1940 y = 1990 max_skill = 3 ry = 1999 skill = 4 trait = logistics_wizard trait = winter_specialist } division = { id = { type = 29600 id = 4 } name = "Västra Arméfördelning" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 25 100 51 50 63 20.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 29600 id = 5 } name = "Östra Distrikt" location = 2159 prevprov = 2159 home = 2159 mission = { type = anti_partisan_duty target = 2159 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 40008 } name = "Douglas" tag = SWE picture = "L9007" category = general y = 1930 y = 1942 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 29600 id = 6 } name = "Östra Arméfördelning" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 30 100 51.9180 50.9000 71 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } landunit = { id = { type = 29600 id = 9 } name = "Östra Brigad Distrikt" location = 2167 prevprov = 2163 home = 2167 mission = { type = anti_partisan_duty target = 2167 percentage = 1 night = yes startdate = { year = 1936 month = may day = 19 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 40012 } name = "Gyllenkrok" tag = SWE picture = "L9011" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } division = { id = { type = 29600 id = 10 } name = "Östra Brigade" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 29600 id = 11 } name = "Övre Norrland Militär Område" location = 2162 prevprov = 2165 home = 2162 mission = { type = anti_partisan_duty target = 2162 percentage = 1 night = yes startdate = { year = 1936 month = march day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 40015 } name = "Holmquist" tag = SWE picture = "L9014" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = winter_specialist } division = { id = { type = 29600 id = 12 } name = "Övre Norrlandstrupper" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 15 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 29600 id = 15 } name = "Kustflottan" location = 2159 home = 2159 base = 2159 morale = 0.0010 leader = { id = { type = 6 id = 40030 } name = "Dyrssen" tag = SWE picture = "L9029" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = old_guard trait = superior_tactician } division = { id = { type = 29600 id = 16 } name = "HMS Sverige" flag = 41008 mod = { 23 22 2 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.5000 0.5000 26 29 1 0 0 0 1 1 } naval = { 1 1 2 0.2400 70 35 9 1 9 4 0 6000 0 } } division = { id = { type = 29600 id = 17 } name = "HMS Drottning Victoria" flag = 41008 mod = { 23 22 2 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.5000 0.5000 26 29 1 0 0 0 1 1 } naval = { 1 1 2 0.2400 70 35 9 1 9 4 0 6000 0 } } division = { id = { type = 29600 id = 24 } name = "HMS Dristigheten" flag = 41520 mod = { 27 27 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 1.1000 1 18 28 4 0 0 0 1 1 } naval = { 8 4 4 0.3600 80 24 1 4 1 0 0 5000 0 } } } navalunit = { id = { type = 29600 id = 28 } name = "Ålandshavseskader" location = 2159 prevprov = 2722 home = 2159 base = 2159 morale = 0.0010 leader = { id = { type = 6 id = 40029 } name = "de Champs" tag = SWE picture = "L9028" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 29600 id = 29 } name = "1. Trängflottiljen" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 29600 id = 30 } name = "2. Jagarflottiljen" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2000 0 } } division = { id = { type = 4712 id = 74140 } name = "4. Jagarflottiljen" flag = 41008 mod = { 25 25 5 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 35 30.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 11 0.1800 50 36 7 10 7 1 0 7500 0 } } } navalunit = { id = { type = 29600 id = 34 } name = "2nd Squadron" location = 2153 home = 2153 base = 2153 morale = 0.0010 leader = { id = { type = 6 id = 40031 } name = "Ehrensvärd" tag = SWE picture = "L9030" category = admiral rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = superior_tactician } division = { id = { type = 29600 id = 35 } name = "1. Ubåtsflottiljen" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 20.4000 20 35 20.0000 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 1500 0 } } division = { id = { type = 29600 id = 135 } name = "2. Ubåtsflottiljen" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 20.4000 20 35 20.0000 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 1500 0 } } division = { id = { type = 29600 id = 235 } name = "3. Ubåtsflottiljen" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 20.4000 20 35 20.0000 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 1500 0 } } } airunit = { id = { type = 29600 id = 36 } name = "1a Flygkåren" location = 2159 home = 2159 base = 2159 morale = 0.0010 leader = { id = { type = 6 id = 40045 } name = "Örnberg" tag = SWE picture = "L9044" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 29600 id = 37 } name = "1. Taktiska Bombflyggruppen" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 100 100 30.6000 30 25 20.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 29600 id = 38 } name = "1. Marinbombflyggruppen" flag = 36912 mod = { 16 16 1 0 16 2 0 0 0 } all = { 100 100 30.6000 30 25 20.0000 0 1 3 250 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 8 0 1 1 6 0 1000 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 30732 } name = "4. Taktiska Bombflyggruppen" flag = 4144 mod = { 15 15 3 1 15 4 0 0 0 } brig = { 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 25.5000 25 20 30.0000 0 1.7500 1.2000 180 29 4 0 0 -0.2000 1 0.9000 } air = { 2 2 4 0 3 1 0 0 600 500 1 } } } navalunit = { id = { type = 4712 id = 2403 } name = "1:a Svenska Flottiljen" location = 2159 home = 2159 base = 2159 morale = 0.5000 leader = { id = { type = 6 id = 40034 } name = "Lindström" tag = SWE picture = "L9033" category = admiral rank = 1 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 1 } division = { id = { type = 29600 id = 26 } name = "3. Jagarflottiljen" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2000 0 } } division = { id = { type = 29600 id = 25 } name = "1. Jagarflottiljen" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 7500 0 } } division = { id = { type = 29600 id = 23 } name = "HMS Wasa" flag = 41008 mod = { 23 22 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.4000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2200 70 35 8 1 8 3 0 4500 0 } } division = { id = { type = 29600 id = 22 } name = "HMS Tapperheten" flag = 41008 mod = { 23 22 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.4000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2200 70 35 8 1 8 3 0 4500 0 } } division = { id = { type = 29600 id = 21 } name = "HMS Äran" flag = 41008 mod = { 23 22 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.4000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2200 70 35 8 1 8 3 0 4500 0 } } division = { id = { type = 29600 id = 20 } name = "HMS Gotland" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8000 0 } } division = { id = { type = 29600 id = 32 } name = "HMS Manligheten" flag = 41008 mod = { 23 22 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.4000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2200 70 35 8 1 8 3 0 4500 0 } } division = { id = { type = 29600 id = 33 } name = "5. Jagarflottiljen" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 2500 0 } } } navalunit = { id = { type = 4712 id = 3862 } name = "2:a Svenska Flottiljen" location = 2159 home = 2159 base = 2159 morale = 0.5000 leader = { id = { type = 6 id = 40033 } name = "Hamilton" tag = SWE picture = "L9032" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } division = { id = { type = 29600 id = 18 } name = "HMS Gustav V" flag = 41008 mod = { 23 22 2 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.5000 0.5000 26 29 1 0 0 0 1 1 } naval = { 1 1 2 0.2400 70 35 9 1 9 4 0 6000 0 } } division = { id = { type = 29600 id = 19 } name = "HMS Clas Fleming" flag = 41008 mod = { 22 22 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 20.0000 0 0.3600 0.3800 20 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 3 1 3 1 0 2500 0 } } } landunit = { id = { type = 29600 id = 13 } name = "Gotland Militär Område" location = 2158 prevprov = 2158 home = 2158 mission = { type = anti_partisan_duty target = 2158 percentage = 1 night = yes startdate = { year = 1937 month = june day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 40002 } name = "af Klercker" tag = SWE picture = "L9001" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 4 trait = defensive_doctrine trait = old_guard } division = { id = { type = 29600 id = 14 } name = "Gotlandstrupper" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 10 100 51 50 63 20.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 76589 } name = "1:a Armékåren" location = 2166 prevprov = 2166 home = 2166 mission = { type = anti_partisan_duty target = 2166 percentage = 1 night = yes startdate = { year = 1938 month = october day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 40019 } name = "Nygren" tag = SWE picture = "L9018" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = winter_specialist } division = { id = { type = 4712 id = 76349 } name = "II. Infanterifördelningen" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 51 50 63 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 76591 } name = "2:a Armékåren" location = 2166 prevprov = 2166 home = 2166 mission = { type = anti_partisan_duty target = 2166 percentage = 1 night = yes startdate = { year = 1938 month = october day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 40022 } name = "Rosenblad" tag = SWE picture = "L9021" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = winter_specialist trait = old_guard } division = { id = { type = 4712 id = 42154 } name = "I. Infanterifördelningen" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 51 50 63 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 29600 id = 7 } name = "Norra Distrikt" location = 2159 prevprov = 2159 home = 2159 mission = { type = anti_partisan_duty target = 2159 percentage = 1 night = yes startdate = { year = 1938 month = october day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 40027 } name = "von Rosen" tag = SWE picture = "L9026" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine trait = winter_specialist } division = { id = { type = 29600 id = 8 } name = "Norra Arméfördelning" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 30 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } province_development = { id = { type = 4712 id = 38652 } progress = 2 location = 2153 cost = 5 date = { year = 1939 month = may day = 9 hour = 0 } total_progress = 0.7227 size = 1 days = 389 days_for_first = 389 type = ic } province_development = { id = { type = 4712 id = 61249 } progress = 2 location = 2152 cost = 5 date = { year = 1939 month = june day = 0 hour = 0 } total_progress = 0.6707 size = 1 days = 389 days_for_first = 389 type = ic } province_development = { id = { type = 4712 id = 61910 } progress = 2 location = 2158 cost = 5 date = { year = 1939 month = july day = 7 hour = 0 } total_progress = 0.5756 size = 1 days = 389 days_for_first = 389 type = ic } province_development = { id = { type = 4712 id = 62444 } progress = 2 location = 2155 cost = 5 date = { year = 1939 month = august day = 16 hour = 0 } total_progress = 0.4743 size = 1 days = 389 days_for_first = 389 type = ic } province_development = { id = { type = 4712 id = 67017 } progress = 2 location = 2159 cost = 5 date = { year = 1939 month = october day = 21 hour = 0 } total_progress = 0.3071 size = 1 days = 389 days_for_first = 389 type = ic } province_development = { id = { type = 4712 id = 80394 } progress = 2 location = 2160 cost = 5 date = { year = 1939 month = november day = 22 hour = 0 } total_progress = 0.2281 size = 1 days = 389 days_for_first = 389 type = ic } division_development = { id = { type = 4712 id = 84115 } name = "6. Jagarflottiljen" progress = 0.0780 location = 2159 cost = 0.9240 date = { year = 1960 month = september day = 10 hour = 0 } manpower = 0.8000 total_progress = 0.0083 size = 1 days = 612 days_for_first = 612 type = destroyer model = 5 extra = naval_asw } SpyInfo = { country = "SWE" NumberOfSpies = 12 date = { year = 1939 month = may day = 14 hour = 0 } } } country = { tag = JAP ai = { switch = no flags = { ANARCHISM = 1 bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 do_not_demob = 0 foreign_volunteers = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 0 MOB8 = 0 MOB9 = 0 NAVAL_TREATY_VIOLATION = 0 noreinf = 1 press_censorship = 0 purges_army = 0 READ_146127 = 1 READ_2600039 = 1 recruitment_campaign = 0 reinf = 0 RES = 0 sequipx = 0 war_propaganda = 1 wequipx = 0 } max_front_ratio = 1.6000 max_front_ratios = { } max_garrison_prop = 0.4000 min_garrison_prop = 0.3000 evac_islands = no use_offensive_supply = no neutrality = 130 war = 0 ferocity = no reinforcement = 0 upgrading = 0.1000 desperation = 0.5000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.8000 spyprefsdata = { NumberOfSpies = 20 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = JAP } spyprefsdata = { country_priorities = 10 steal_blueprint = 1 minister_assassination = 3 smear_campaign = 6 coup = 2 sabotage_industry = 8 found_partisans = 2 massmedia = 3 disrupt_techteam = 6 country = CHI } spyprefsdata = { country_priorities = 4 steal_blueprint = 4 minister_assassination = 1 smear_campaign = 4 sabotage_industry = 6 found_partisans = 2 massmedia = 2 disrupt_techteam = 5 country = SOV } spyprefsdata = { country_priorities = 8 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 4 sabotage_industry = 5 massmedia = 1 disrupt_techteam = 5 country = USA } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 4 sabotage_industry = 6 found_partisans = 1 disrupt_techteam = 5 country = ENG } spyprefsdata = { country_priorities = 2 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 4 sabotage_industry = 6 found_partisans = 1 disrupt_techteam = 5 country = FRA } spyprefsdata = { country_priorities = 1 steal_blueprint = 1 minister_assassination = 1 smear_campaign = 4 coup = 3 sabotage_industry = 6 found_partisans = 1 disrupt_techteam = 5 country = PHI } } strat_redeploy_threshold = 50 max_redeploying = 0.0500 max_fuel_offensive = 100 combat = { CHI = 50 CHC = -1 CYN = -1 CXB = -1 } resistance = { USA = 10 ENG = 10 FRA = 10 CHI = 6 SOV = 6 } protect = { KOR = 150 } claim_acceptance = -69 liberate = { PHI BUR IND MAN SIA MEN CHI NEP PAK BHU VIE U87 } target = { 1371 = 50 1372 = 20 1328 = 50 1338 = 50 } exp_force_ratio = 0.1000 exp_force_ratios = { SIA = 0.5000 MAN = 0.5000 } no_exp_forces_to = { GER ROM HUN SLO BUL ITA VIC YUG FIN CRO } admiral = { target = { } core = { } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "US Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 1 num_attack_fleets = 3 } trade = { favored = { USA = 150 SOV = 50 MAN = 100 SIA = 80 HOL = 150 CAN = 80 AUS = 80 CHI = 80 } cancel_deal_threshold = 2 } tech_sharing = { favored = { KOR = 100 SIA = 50 } prioritized = { 5700 = 100 5710 = 100 5020 = 100 5030 = 100 5040 = 100 5810 = 100 5820 = 100 5050 = 100 5830 = 100 5060 = 100 5070 = 100 5110 = 100 5120 = 100 5130 = 100 5180 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 1150 = 100 1160 = 100 1170 = 100 1180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 250 max_staging_distance = 15 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = no redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 15 reserves = 20 capital = 5 human_border = 0 war_target = 30 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 1.8000 home_multiplier = 0.8000 overseas_multiplier = 2 home_peace_cap = 4 country_priorities = { CHI = 100 CSX = 100 SIK = 75 CXB = 40 U74 = 40 U67 = 150 CYN = 25 CGX = 75 CHC = 25 MAN = -1 MON = -1 SIA = -1 SOV = -1 POR = 10 ENG = 50 FRA = 50 U05 = 10 USA = 50 AST = 10 NZL = 10 } province_priorities = { } area_multiplier = { 1338 = 10 1216 = 4 1232 = 0.1000 1362 = 0.5000 1661 = 0.1000 1564 = 0.1000 1670 = 0.1000 1685 = 0.1000 1219 = 0.1000 } ignore = { } } military = { relative_build_scheme = yes max_batch_peace = 1200 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 40 cavalry = 5 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 10 bergsjaeger = 0 garrison = 0 hq = 5 militia = 0 multi_role = 5 interceptor = 0 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 5 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 10 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 5 carrier = 10 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 50 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 5 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 3 engineer = 10 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 100 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 2.5000 swamp_attack = 1 forest_attack = 1 hill_attack = 1.5000 urban_attack = 1 recklessness = 0 enemy_reinf_days = 5 reserve_prop = 0.1000 panic_ratio_vs_ai = 2 panic_ratio_vs_human = 2 base_attack_odds = 1.3000 min_attack_odds = 1.4000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = reactive enemy_handicap = { SOV = 20 MON = 20 } passivity = { SOV = 70 MON = 70 U02 = 70 CHI = 60 CHC = 100 CYN = 100 CXB = 100 } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 1552 1557 1556 1553 1554 1560 1726 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { 1661 1667 } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 4 air_base_provs = { 1726 1661 1685 1671 1672 1687 } naval_base = no max_naval_base = 10 naval_base_provs = { 1726 } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 1552 1557 1556 1553 1554 1560 } } technology = { preference = { 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1380 1390 1600 1610 1620 1630 1640 1650 1660 2930 2940 2320 2330 2340 2360 2950 2350 3490 3540 3550 12060 3560 3570 12140 12150 4300 4310 4320 4330 4340 4040 4070 4100 4350 15030 15040 15050 4360 4200 4210 15140 15150 4930 4940 4950 4960 5060 5070 5130 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5180 5190 5200 5330 5340 7140 7150 7160 16000 16040 5360 5410 5416 5417 5420 5326 5630 5640 5650 5660 5670 5940 5950 81300 81310 81320 81330 81340 81350 81360 81370 81380 6410 6430 6440 6160 6190 6450 6460 6490 9060 9070 9080 9090 9100 9110 9120 9130 9200 9230 9240 9250 9260 9270 9280 9300 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 } ignore = { 1670 1680 1690 1700 1710 1720 1730 1740 1470 1480 1490 1510 1520 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 1396 1400 1410 1420 1430 1440 1450 1460 2860 2870 2880 2020 2150 2160 2890 11110 2060 2620 2100 2170 2180 2850 2220 2230 2240 2980 2260 2270 22910 22920 3340 3350 3480 12040 4110 15060 4220 4230 4170 4280 15180 15190 5160 5170 5470 5480 5490 5560 7550 7560 7570 7580 7590 5960 5970 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 8 industry = 8 aircraft = 5 naval = 5 land_doctrines = 4 secret_weapons = 1 air_doctrines = 4 naval_doctrines = 5 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0400 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1552 policy = { date = { year = 1940 month = january day = 3 hour = 0 } democratic = 3 political_left = 3 freedom = 3 free_market = 3 professional_army = 6 defense_lobby = 10 interventionism = 10 } belligerence = 19.6000 dissent = 0 war = { year = 1938 month = august day = 9 hour = 23 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.4500 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0100 sce_frequency = 1.4000 counterattack = 0.0850 assault = 0.1350 encirclement = 0.0350 ambush = 0.0600 delay = 0.1350 tactical_withdrawal = 0.0850 breakthrough = 0.0350 leader = { id = { type = 6 id = 50001 } name = "Abe" picture = "L101000" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 50002 } name = "Adachi" picture = "L101001" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 50003 } name = "Aida" picture = "L101002" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 50004 } name = "Akashika" picture = "L101003" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50005 } name = "Akashita" picture = "L101004" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50006 } name = "Amano" picture = "L101005" category = general y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50010 } name = "Ando S." picture = "L101009" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 50011 } name = "Aoki" picture = "L101010" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50012 } name = "Aotsu" picture = "L101011" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 50013 } name = "Araki" picture = "L101012" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50014 } name = "Arikawa" picture = "L101013" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 50016 } name = "Aung San" picture = "L101015" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 50017 } name = "Ayabe" picture = "L101016" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 50018 } name = "Baba" picture = "L101017" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 50019 } name = "Banzai" picture = "L101018" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 50020 } name = "Chandra Bose" picture = "L101019" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 50021 } name = "Cho" picture = "L101020" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50023 } name = "Endo" picture = "L101022" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50025 } name = "Fujii" picture = "L101024" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50026 } name = "Fujioka" picture = "L101025" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50027 } name = "Fukui" picture = "L101026" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 50028 } name = "Funabiki" picture = "L101027" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50029 } name = "Gatot Mangkoepradja" picture = "L101028" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 50030 } name = "Hanada" picture = "L101029" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 50031 } name = "Hanaya" picture = "L101030" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50032 } name = "Hara" picture = "L101031" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50033 } name = "Harada" picture = "L101032" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50034 } name = "Hashimoto" picture = "L101033" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 50036 } name = "Hattori" picture = "L101035" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 50037 } name = "Hayashi" picture = "L101036" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 50038 } name = "Hayashida" picture = "L101037" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50040 } name = "Higuchi" picture = "L101039" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50041 } name = "Hirata" picture = "L101040" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50042 } name = "Hirota" picture = "L101041" category = general y = 1941 y = 1943 y = 1946 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50043 } name = "Hitomi" picture = "L101042" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50044 } name = "Honda" picture = "L101043" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 50046 } name = "Hong Sa" picture = "L101045" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 50050 } name = "Horiuchi" picture = "L101049" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 50051 } name = "Hoshinato" picture = "L101050" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 50053 } name = "Ichiki" picture = "L101052" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 50054 } name = "Ide S." picture = "L101053" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50055 } name = "Ide T." picture = "L101054" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 50056 } name = "Iida" picture = "L101055" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 50057 } name = "Iimura" picture = "L101056" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50058 } name = "Ijuin" picture = "L101057" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 50059 } name = "Imai" picture = "L101058" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50061 } name = "Imamura K." picture = "L101060" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50062 } name = "Inanba" picture = "L101061" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50063 } name = "Ishiguro" picture = "L101062" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50066 } name = "Isogai" picture = "L101067" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50067 } name = "Itabana" picture = "L101068" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50069 } name = "Ito" picture = "L101071" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 50070 } name = "Iwakuro" picture = "L101072" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50071 } name = "Izeki" picture = "L101073" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50072 } name = "Kajika" picture = "L101074" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50073 } name = "Kanda" picture = "L101075" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50074 } name = "Kaneoka" picture = "L101076" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 50077 } name = "Kasahara" picture = "L101079" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 50078 } name = "Katakura" picture = "L101080" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50080 } name = "Katsuki" picture = "L101082" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50081 } name = "Kawabe M." picture = "L101083" category = general y = 1937 y = 1940 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = offensive_doctrine trait = engineer } leader = { id = { type = 6 id = 50082 } name = "Kawabe S." picture = "L101084" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50083 } name = "Kawagishi" picture = "L101085" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50084 } name = "Kawaguchi" picture = "L101086" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50085 } name = "Kawamura" picture = "L101087" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 50086 } name = "Kawarada" picture = "L101088" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50087 } name = "Kawashima" picture = "L101089" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50088 } name = "Kaya" picture = "L101090" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50089 } name = "Kido" picture = "L101091" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 50090 } name = "Kim" picture = "L101092" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 50091 } name = "Kimura H." picture = "L101093" category = general rank = 2 y = 1930 y = 1939 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 4 trait = commando } leader = { id = { type = 6 id = 50092 } name = "Kimura M." picture = "L101094" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 50093 } name = "Kishigawa" picture = "L101095" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50094 } name = "Kita" picture = "L101096" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50095 } name = "Kitajima" picture = "L101097" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine trait = fortress_buster } leader = { id = { type = 6 id = 50096 } name = "Kobayashi K." picture = "L101098" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50097 } name = "Kobayashi N." picture = "L101099" category = general y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50098 } name = "Koike" picture = "L101100" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50100 } name = "Kokubu" picture = "L101102" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50101 } name = "Komatsubara" picture = "L101103" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50102 } name = "Komatsuzaki" picture = "L101104" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50103 } name = "Komoda" picture = "L101105" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50104 } name = "Kozuki" picture = "L101106" category = general y = 1937 y = 1942 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50105 } name = "Kunikata" picture = "L101107" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50106 } name = "Kuribayashi" picture = "L101108" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = logistics_wizard trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 50107 } name = "Kuroda" picture = "L101109" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50108 } name = "Kushibuchi" picture = "L101110" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50109 } name = "Lee" picture = "L101111" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50110 } name = "Maeda" picture = "L101112" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 50111 } name = "Makino" picture = "L101113" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50112 } name = "Maruyama" picture = "L101114" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50113 } name = "Matsuda" picture = "L101115" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 50114 } name = "Matsui" picture = "L101116" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 50116 } name = "Miyashita" picture = "L101118" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50117 } name = "Miyauchi" picture = "L101119" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50118 } name = "Miyazaki" picture = "L101120" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 50119 } name = "Mori" picture = "L101121" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50120 } name = "Mutaguchi" picture = "L101122" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50121 } name = "Muto" picture = "L101123" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 50122 } name = "Nagake" picture = "L101124" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 50123 } name = "Nakazawa" picture = "L101125" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50124 } name = "Nakagawa" picture = "L101126" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50125 } name = "Nakai" picture = "L101127" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 50126 } name = "Nakajima K." picture = "L101128" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 50127 } name = "Nashioka" picture = "L101129" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50128 } name = "Ne Win" picture = "L101130" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 50129 } name = "Nishi" picture = "L101131" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 50133 } name = "Numata" picture = "L101135" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50135 } name = "Ogisu" picture = "L101137" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50136 } name = "Okabe" picture = "L101138" category = general y = 1938 y = 1940 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 4 trait = logistics_wizard } leader = { id = { type = 6 id = 50137 } name = "Okada K." picture = "L101139" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 50138 } name = "Okada U." picture = "L101140" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 50140 } name = "Okouchi" picture = "L101142" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 50141 } name = "Otani" picture = "L101143" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 50142 } name = "Renge" picture = "L101144" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50143 } name = "Sagara" picture = "L101145" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 50144 } name = "Saito M." picture = "L101146" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50145 } name = "Saito Y." picture = "L101147" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 50147 } name = "Sakaguchi" picture = "L101149" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50149 } name = "Sanada" picture = "L101151" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50150 } name = "Sato K." picture = "L101152" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50151 } name = "Sato Ko." picture = "L101153" category = general y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50152 } name = "Sawamoto" picture = "L101154" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 50153 } name = "Shibashi" picture = "L101155" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 50154 } name = "Shibazaki" picture = "L101156" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 50157 } name = "Shimizu" picture = "L101159" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50158 } name = "Shimomura" picture = "L101160" category = general y = 1937 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50159 } name = "Shoji" picture = "L101161" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 50160 } name = "Shojiro" picture = "L101162" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50162 } name = "Sukarno" picture = "L101164" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50163 } name = "Sumida" picture = "L101165" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 50164 } name = "Suzuki K." picture = "L101166" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 50165 } name = "Suzuki Shigeji" picture = "L101167" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50166 } name = "Suzuki Sosaku" picture = "L101168" category = general y = 1938 y = 1940 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = defensive_doctrine } leader = { id = { type = 6 id = 50167 } name = "Suzuki T." picture = "L101169" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50169 } name = "Tadaki" picture = "L101171" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50170 } name = "Takumi" picture = "L101172" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50171 } name = "Tanaka H." picture = "L101173" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50174 } name = "Tani" picture = "L101176" category = general rank = 2 y = 1930 y = 1939 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50175 } name = "Tashiro" picture = "L101177" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50176 } name = "Terakura" picture = "L101178" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50180 } name = "Tokunaga" picture = "L101182" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50181 } name = "Tokuno" picture = "L101183" category = general y = 1939 y = 1943 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = fortress_buster } leader = { id = { type = 6 id = 50182 } name = "Tomonaga" picture = "L101184" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 50183 } name = "Toshikaza" picture = "L101185" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 50184 } name = "Toyoshima" picture = "L101186" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50185 } name = "Tsuchihashi" picture = "L101187" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 50186 } name = "Tsuda" picture = "L101188" category = general y = 1940 y = 1943 y = 1946 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 50187 } name = "Tsuji" picture = "L101189" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50188 } name = "Uchiyama" picture = "L101190" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 50191 } name = "Ushijima Mitsuru" picture = "L101195" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 50193 } name = "Wada" picture = "L101197" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 50194 } name = "Wakamatsu" picture = "L101198" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 50195 } name = "Yahara" picture = "L101199" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50197 } name = "Yamaguchi" picture = "L101201" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50198 } name = "Yamaoka" picture = "L101202" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50199 } name = "Yamamura" picture = "L101203" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 50200 } name = "Yamamoto" picture = "L101204" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50202 } name = "Yamazaki" picture = "L101206" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50203 } name = "Yanagawa H." picture = "L101207" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50204 } name = "Yanagawa S." picture = "L101208" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50205 } name = "Yanagita" picture = "L101209" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50206 } name = "Yano" picture = "L101210" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50207 } name = "Yokoyama Ich." picture = "L101211" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50208 } name = "Yokoyama Isa." picture = "L101212" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 50209 } name = "Yokoyama Y." picture = "L101213" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50210 } name = "Yoshida" picture = "L101214" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50211 } name = "Yoshihara" picture = "L101215" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 50212 } name = "Yoshioka" picture = "L101216" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50213 } name = "Arima" picture = "L101217" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50214 } name = "Daigo" picture = "L101218" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 50216 } name = "Fujita" picture = "L101220" category = admiral rank = 2 y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50217 } name = "Fujiwara" picture = "L101221" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50218 } name = "Fukuda" picture = "L101222" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50221 } name = "Goto" picture = "L101225" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50222 } name = "Hara" picture = "L101226" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 50224 } name = "Hasegawa K." picture = "L101228" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50225 } name = "Honda" picture = "L101229" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50228 } name = "Hosonoya" picture = "L101232" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50230 } name = "Inoue" picture = "L101234" category = admiral rank = 2 y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50231 } name = "Ito" picture = "L101235" category = admiral rank = 2 y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 50232 } name = "Iwamura" picture = "L101236" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50237 } name = "Kawai" picture = "L101241" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50240 } name = "Kogawa" picture = "L101244" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50241 } name = "Kojima" picture = "L101245" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50242 } name = "Komatsu" picture = "L101246" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50245 } name = "Kuroshima" picture = "L101249" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50247 } name = "Maeda" picture = "L101251" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50249 } name = "Matsunaga" picture = "L101253" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50251 } name = "Mito" picture = "L101255" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50252 } name = "Miyazaki" picture = "L101256" category = admiral rank = 2 y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50253 } name = "Mutsuki" picture = "L101257" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50256 } name = "Nakamura K." picture = "L101260" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50258 } name = "Nakamura T." picture = "L101262" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50259 } name = "Nakazawa" picture = "L101263" category = admiral rank = 2 y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50260 } name = "Nishimura" picture = "L101264" category = admiral y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 50262 } name = "Nomura N." picture = "L101266" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50263 } name = "Oda" picture = "L101267" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50265 } name = "Oka" picture = "L101269" category = admiral rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50266 } name = "Okamura" picture = "L101270" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50267 } name = "Onishi" picture = "L101271" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50271 } name = "Samoto" picture = "L101275" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50272 } name = "Sato" picture = "L101276" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50273 } name = "Sekine" picture = "L101277" category = admiral rank = 2 y = 1930 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50275 } name = "Shimomura" picture = "L101279" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 50276 } name = "Shiozawa" picture = "L101280" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50277 } name = "Suekuni" picture = "L101281" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 50278 } name = "Shiroishi" picture = "L101282" category = admiral rank = 2 y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50279 } name = "Takagi T." picture = "L101283" category = admiral rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50280 } name = "Takahashi" picture = "L101284" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50281 } name = "Takashi" picture = "L101285" category = admiral rank = 2 y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50283 } name = "Tanaka" picture = "L101287" category = admiral y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 4 trait = blockade_runner trait = superior_tactician } leader = { id = { type = 6 id = 50284 } name = "Tashiro" picture = "L101288" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50285 } name = "Toyoda" picture = "L101289" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 50287 } name = "Ugaki" picture = "L101291" category = admiral rank = 2 y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50288 } name = "Usui" picture = "L101292" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50289 } name = "Watana" picture = "L101293" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50290 } name = "Yamagata" picture = "L101294" category = admiral rank = 2 y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50291 } name = "Yamaguchi" picture = "L101295" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50293 } name = "Yamamoto H." picture = "L101297" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50294 } name = "Yanagisawa" picture = "L101298" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50295 } name = "Yonai" picture = "L101299" category = admiral rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50296 } name = "Yoshida" picture = "L101300" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50297 } name = "Yukishita" picture = "L101301" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50298 } name = "Arima" picture = "L101302" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 50299 } name = "Endo" picture = "L101303" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50300 } name = "Fuchida" picture = "L101304" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 50301 } name = "Fukudome" picture = "L101305" category = commander y = 1944 y = 1944 y = 1990 y = 1990 max_skill = 8 startyear = 1944 ry = 1999 skill = 4 trait = spotter trait = tank_buster trait = fleet_destroyer } leader = { id = { type = 6 id = 50303 } name = "Genda" picture = "L101307" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 9 startyear = 1943 ry = 1999 skill = 4 trait = superior_tactician trait = fleet_destroyer } leader = { id = { type = 6 id = 50305 } name = "Itabana" picture = "L101309" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 50306 } name = "Itou" picture = "L101310" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 50307 } name = "Kato" picture = "L101311" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 50308 } name = "Kawabe M." picture = "L101312" category = commander y = 1937 y = 1940 y = 1941 y = 1945 max_skill = 6 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 50309 } name = "Kawabe S." picture = "L101313" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50310 } name = "Kawabe T." picture = "L101314" category = commander y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 50311 } name = "Kawahara" picture = "L101315" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50312 } name = "Kinoshita" picture = "L101316" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50316 } name = "Lee" picture = "L101320" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 50318 } name = "Onishi" picture = "L101322" category = commander y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 50319 } name = "Oyokawa" picture = "L101323" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50321 } name = "Park" picture = "L101325" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50322 } name = "Saboru" picture = "L101326" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 50323 } name = "Sakai I." picture = "L101327" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 50324 } name = "Sakai S." picture = "L101328" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 50326 } name = "Shimoyama" picture = "L101330" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 50327 } name = "Sugawara" picture = "L101331" category = commander y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 50328 } name = "Takahashi" picture = "L101332" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 50329 } name = "Tanaka" picture = "L101333" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 50330 } name = "Tanigawa" picture = "L101334" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50332 } name = "Tomonaga" picture = "L101336" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50333 } name = "Tsukahara" picture = "L101337" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 50334 } name = "Ugaki" picture = "L101338" category = commander y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = superior_tactician trait = spotter trait = fleet_destroyer } leader = { id = { type = 6 id = 50335 } name = "Umazu" picture = "L101339" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50338 } name = "Yasuda" picture = "L101342" category = commander y = 1939 y = 1942 y = 1946 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 50339 } name = "Moruzumi" picture = "L101343" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 50342 } name = "Moten" picture = "L101346" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 50344 } name = "Yuyoushi" picture = "L101348" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 50345 } name = "Nakajima" picture = "L101349" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 50346 } name = "Watanabe" picture = "L101350" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 50347 } name = "Hara C." picture = "L101226" category = admiral y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 50349 } name = "Takagi S." picture = "L101355" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50350 } name = "Kawabe T." picture = "L101356" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50351 } name = "Nishimura" picture = "L101362" category = general y = 1940 y = 1941 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 50504 } name = "Ijichi S." picture = "unknownleader" category = admiral rank = 2 y = 1906 y = 1911 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 50313 } name = "Kira" picture = "L101317" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 50302 } name = "Fukui" picture = "L101306" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 50337 } name = "Yamashita" picture = "L101341" category = commander rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 50336 } name = "Ushiroku" picture = "L101340" category = commander rank = 0 y = 1930 y = 1930 y = 1930 y = 1939 max_skill = 5 ry = 1999 skill = 4 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 50315 } name = "Kusaka" picture = "L101319" category = commander y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician trait = fleet_destroyer } leader = { id = { type = 6 id = 50317 } name = "Obata" picture = "L101321" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 50304 } name = "Ichimaru" picture = "L101308" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 50320 } name = "Ozawa" picture = "L101324" category = commander y = 1930 y = 1940 y = 1942 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = superior_tactician trait = spotter trait = fleet_destroyer } leader = { id = { type = 6 id = 50331 } name = "Tojo" picture = "L101335" category = commander rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 50234 } name = "Kakuta" picture = "L101238" category = admiral rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50286 } name = "Triye" picture = "L101290" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 50238 } name = "Kobayashi" picture = "L101242" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50226 } name = "Horinouchi" picture = "L101230" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50246 } name = "Kusaka J." picture = "L101250" category = admiral rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50223 } name = "Hasegawa H." picture = "L101227" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50227 } name = "Hosogaya" picture = "L101231" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50264 } name = "Oikawa" picture = "L101268" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50282 } name = "Takasu" picture = "L101286" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50248 } name = "Matsumura" picture = "L101252" category = admiral rank = 2 y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 50156 } name = "Shima" picture = "L101158" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50244 } name = "Kurita" picture = "L101248" category = admiral rank = 2 y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50268 } name = "Osami" picture = "L101272" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = old_guard trait = blockade_runner } leader = { id = { type = 6 id = 50219 } name = "Fukudome" picture = "L101223" category = admiral rank = 1 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 50235 } name = "Kato H." picture = "L101239" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 40.7831 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 50215 } name = "Endo" picture = "L101219" category = admiral rank = 2 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50274 } name = "Shimada" picture = "L101278" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 50257 } name = "Nakamura R." picture = "L101261" category = admiral rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50243 } name = "Kondo" picture = "L101247" category = admiral rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 50250 } name = "Mikawa" picture = "L101254" category = admiral rank = 1 y = 1936 y = 1940 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = blockade_runner trait = superior_tactician } minister = { id = { type = 9 id = 50001 } name = "Hirohito" picture = "M5001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 86 year = 1901 ry = 1990 } minister = { id = { type = 9 id = 50002 } name = "Okada Keisuke" picture = "M5002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1912 ry = 1953 } minister = { id = { type = 9 id = 50003 } name = "Hirota Koki" picture = "M5003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1913 ry = 1949 } minister = { id = { type = 9 id = 50004 } name = "Machida Chuji" picture = "M5004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1898 ry = 1947 } minister = { id = { type = 9 id = 50005 } name = "Goto Fumio" picture = "M5005" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1919 ry = 1981 } minister = { id = { type = 9 id = 50006 } name = "Okamura Yasuji" picture = "M5006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1919 ry = 1967 } minister = { id = { type = 9 id = 50007 } name = "Kanin Kotohito" picture = "M5007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1931 ry = 1946 } minister = { id = { type = 9 id = 50008 } name = "Kanin Kotohito" picture = "M5007" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1931 ry = 1946 } minister = { id = { type = 9 id = 50009 } name = "Osumi Mineo" picture = "M5009" position = ChiefOfNavy category = fascist cabinet = replacement trait = 45 year = 1911 ry = 1942 } minister = { id = { type = 9 id = 50010 } name = "Yamamoto Isoroku" picture = "M5010" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1919 ry = 1944 } minister = { id = { type = 9 id = 50011 } name = "Yasuhito" picture = "M5207" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 60 year = 1902 ry = 1954 } minister = { id = { type = 9 id = 50012 } name = "Nosaka Sanzo" picture = "M5011" position = HeadOfState category = social_democrat cabinet = replacement trait = 58 year = 1892 ry = 1994 } minister = { id = { type = 9 id = 50013 } name = "Hayashi Senjuro" picture = "M5033" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 74 year = 1920 ry = 1944 } minister = { id = { type = 9 id = 50014 } name = "Konoe Fumimaro" picture = "M5034" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1935 ry = 1946 } minister = { id = { type = 9 id = 50015 } name = "Abe Nobuyuki" picture = "M5035" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 78 year = 1919 ry = 1954 } minister = { id = { type = 9 id = 50016 } name = "Yonai Mitsumasa" picture = "M5036" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 79 year = 1924 ry = 1949 } minister = { id = { type = 9 id = 50017 } name = "Suzuki Kantaro" picture = "M5037" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 80 year = 1912 ry = 1949 } minister = { id = { type = 9 id = 50018 } name = "Higashikuni Naruhiko" picture = "M5038" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1931 ry = 1991 } minister = { id = { type = 9 id = 50019 } name = "Terauchi Hisaichi" picture = "M5039" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1923 ry = 1947 } minister = { id = { type = 9 id = 50020 } name = "Hirota Koki" picture = "M5003" position = HeadOfGovernment category = fascist cabinet = replacement trait = 72 year = 1922 ry = 1949 } minister = { id = { type = 9 id = 50021 } name = "Hiranuma Kiichiro" picture = "M5041" position = HeadOfGovernment category = fascist cabinet = replacement trait = 76 year = 1911 ry = 1953 } minister = { id = { type = 9 id = 50022 } name = "Tojo Hideki" picture = "M5042" position = HeadOfGovernment category = fascist cabinet = replacement trait = 168 year = 1928 ry = 1949 } minister = { id = { type = 9 id = 50023 } name = "Koiso Kuniaki" picture = "M5043" position = HeadOfGovernment category = fascist cabinet = replacement trait = 80 year = 1924 ry = 1951 } minister = { id = { type = 9 id = 50024 } name = "Goto Fumio" picture = "M5005" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1928 ry = 1981 } minister = { id = { type = 9 id = 50025 } name = "Katayama Tetsu" picture = "M5027" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1931 ry = 1979 } minister = { id = { type = 9 id = 50026 } name = "Ugaki Kazushige" picture = "M5028" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1940 ry = 1957 } minister = { id = { type = 9 id = 50027 } name = "Suzuki Kisaburo" picture = "M5029" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1911 ry = 1941 } minister = { id = { type = 9 id = 50028 } name = "Shidehara Kijuro" picture = "M5030" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1916 ry = 1952 } minister = { id = { type = 9 id = 50029 } name = "Yoshida Shigeru" picture = "M5031" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1922 ry = 1968 } minister = { id = { type = 9 id = 50030 } name = "Hatoyama Ichiro" picture = "M5032" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1927 ry = 1960 } minister = { id = { type = 9 id = 50031 } name = "Miyamoto Kenji" picture = "M5012" position = HeadOfGovernment category = leninist cabinet = replacement trait = 74 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 50032 } name = "Nosaka Sanzo" picture = "M5011" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1927 ry = 1994 } minister = { id = { type = 9 id = 50033 } name = "Ashida Hitoshi" picture = "M5046" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1922 ry = 1960 } minister = { id = { type = 9 id = 50034 } name = "Yoshizawa Kenkichi" picture = "M5047" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1909 ry = 1966 } minister = { id = { type = 9 id = 50035 } name = "Okada Keisuke" picture = "M5002" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1903 ry = 1953 } minister = { id = { type = 9 id = 50036 } name = "Suzuki Kisaburo" picture = "M5029" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1902 ry = 1941 } minister = { id = { type = 9 id = 50037 } name = "Shigemitsu Mamoru" picture = "M5050" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1922 ry = 1958 } minister = { id = { type = 9 id = 50038 } name = "Yoshida Shigeru" picture = "M5031" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1913 ry = 1968 } minister = { id = { type = 9 id = 50039 } name = "Sato Naotake" picture = "M5053" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1917 ry = 1972 } minister = { id = { type = 9 id = 50040 } name = "Ugaki Kazushige" picture = "M5028" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1931 ry = 1957 } minister = { id = { type = 9 id = 50041 } name = "Konoe Fumimaro" picture = "M5034" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1926 ry = 1946 } minister = { id = { type = 9 id = 50042 } name = "Arita Hachiro" picture = "M5057" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1919 ry = 1966 } minister = { id = { type = 9 id = 50043 } name = "Abe Nobuyuki" picture = "M5035" position = ForeignMinister category = fascist cabinet = replacement trait = 4 year = 1910 ry = 1954 } minister = { id = { type = 9 id = 50044 } name = "Nomura Kichisaburo" picture = "M5059" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1912 ry = 1965 } minister = { id = { type = 9 id = 50045 } name = "Matsuoka Yosuke" picture = "M5060" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1915 ry = 1947 } minister = { id = { type = 9 id = 50046 } name = "Toyoda Teijiro" picture = "M5061" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1920 ry = 1962 } minister = { id = { type = 9 id = 50047 } name = "Hayashi Senjuro" picture = "M5033" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1911 ry = 1944 } minister = { id = { type = 9 id = 50048 } name = "Togo Shigenori" picture = "M5065" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1917 ry = 1951 } minister = { id = { type = 9 id = 50049 } name = "Tani Masayuki" picture = "M5066" position = ForeignMinister category = fascist cabinet = replacement trait = 3 year = 1924 ry = 1963 } minister = { id = { type = 9 id = 50050 } name = "Shigemitsu Mamoru" picture = "M5050" position = ForeignMinister category = fascist cabinet = replacement trait = 5 year = 1922 ry = 1958 } minister = { id = { type = 9 id = 50051 } name = "Shiga Yoshio" picture = "M5013" position = ForeignMinister category = leninist cabinet = replacement trait = 1 year = 1936 ry = 1990 } minister = { id = { type = 9 id = 50052 } name = "Yoshino Shinji" picture = "M5069" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1923 ry = 1972 } minister = { id = { type = 9 id = 50053 } name = "Mizutani Chosaburo" picture = "M5070" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1932 ry = 1961 } minister = { id = { type = 9 id = 50054 } name = "Hoshijima Niro" picture = "M5071" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1922 ry = 1981 } minister = { id = { type = 9 id = 50055 } name = "Ogawa Gotaro" picture = "M5072" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1911 ry = 1946 } minister = { id = { type = 9 id = 50056 } name = "Godo Takuo" picture = "M5073" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1912 ry = 1957 } minister = { id = { type = 9 id = 50057 } name = "Yoshida Shigeru" picture = "M5031" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 110 year = 1913 ry = 1968 } minister = { id = { type = 9 id = 50058 } name = "Shidehara Kijuro" picture = "M5030" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1907 ry = 1952 } minister = { id = { type = 9 id = 50059 } name = "Hatoyama Ichiro" picture = "M5032" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1918 ry = 1960 } minister = { id = { type = 9 id = 50060 } name = "Hoshijima Niro" picture = "M5071" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1922 ry = 1981 } minister = { id = { type = 9 id = 50061 } name = "Ogasawara Sankuro" picture = "M5079" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1920 ry = 1968 } minister = { id = { type = 9 id = 50063 } name = "Ikeda Shigeaki" picture = "M5081" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1902 ry = 1951 } minister = { id = { type = 9 id = 50064 } name = "Hatta Yoshiaki" picture = "M5082" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1914 ry = 1965 } minister = { id = { type = 9 id = 50066 } name = "Fujiwara Ginjiro" picture = "M5084" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1904 ry = 1961 } minister = { id = { type = 9 id = 50067 } name = "Kishi Nobusuke" picture = "M5085" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1931 ry = 1988 } minister = { id = { type = 9 id = 50068 } name = "Toyoda Teijiro" picture = "M5061" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1920 ry = 1962 } minister = { id = { type = 9 id = 50069 } name = "Sakonji Seizo" picture = "M5087" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 14 year = 1914 ry = 1970 } minister = { id = { type = 9 id = 50070 } name = "Terauchi Hisaichi" picture = "M5039" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1914 ry = 1947 } minister = { id = { type = 9 id = 50071 } name = "Yonai Mitsumasa" picture = "M5036" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1915 ry = 1949 } minister = { id = { type = 9 id = 50072 } name = "Shoda Kazue" picture = "M5090" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1931 ry = 1949 } minister = { id = { type = 9 id = 50073 } name = "Kobayashi Ichizo" picture = "M5083" position = ArmamentMinister category = fascist cabinet = replacement trait = 9 year = 1908 ry = 1958 } minister = { id = { type = 9 id = 50074 } name = "Tojo Hideki" picture = "M5042" position = ArmamentMinister category = fascist cabinet = replacement trait = 16 year = 1919 ry = 1949 } minister = { id = { type = 9 id = 50075 } name = "Nakajima Chikuhei" picture = "M5093" position = ArmamentMinister category = fascist cabinet = replacement trait = 18 year = 1919 ry = 1950 } minister = { id = { type = 9 id = 50077 } name = "Tokuda Kyuichi" picture = "M5014" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 9 year = 1929 ry = 1954 } minister = { id = { type = 9 id = 50078 } name = "Yamamoto Tatsuo" picture = "2796" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1891 ry = 1948 } minister = { id = { type = 9 id = 50079 } name = "Goto Fumio" picture = "M5005" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1919 ry = 1981 } minister = { id = { type = 9 id = 50080 } name = "Kimura Kozaemon" picture = "M5098" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1923 ry = 1953 } minister = { id = { type = 9 id = 50081 } name = "Kawarada Kakichi" picture = "M5099" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1921 ry = 1956 } minister = { id = { type = 9 id = 50082 } name = "Ohara Naoshi" picture = "M5100" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1912 ry = 1968 } minister = { id = { type = 9 id = 50083 } name = "Omura Seiichi" picture = "M5101" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1927 ry = 1969 } minister = { id = { type = 9 id = 50084 } name = "Horikiri Zenjiro" picture = "M5102" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1919 ry = 1980 } minister = { id = { type = 9 id = 50085 } name = "Yamazaki Iwao" picture = "M5103" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1929 ry = 1969 } minister = { id = { type = 9 id = 50086 } name = "Ushio Shigenosuke" picture = "M5105" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1916 ry = 1956 } minister = { id = { type = 9 id = 50087 } name = "Suetsugu Nobumasa" picture = "M5106" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1915 ry = 1945 } minister = { id = { type = 9 id = 50089 } name = "Kido Koichi" picture = "M5108" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1924 ry = 1978 } minister = { id = { type = 9 id = 50090 } name = "Yasui Eiji" picture = "M5110" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1925 ry = 1983 } minister = { id = { type = 9 id = 50091 } name = "Kobayashi Seizo" picture = "M5111" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1912 ry = 1963 } minister = { id = { type = 9 id = 50092 } name = "Tanabe Harumichi" picture = "M5112" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1913 ry = 1951 } minister = { id = { type = 9 id = 50093 } name = "Yuzawa Michio" picture = "M5113" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1923 ry = 1964 } minister = { id = { type = 9 id = 50094 } name = "Abe Genki" picture = "M5114" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1929 ry = 1990 } minister = { id = { type = 9 id = 50095 } name = "Fujie Keisuke" picture = "M5115" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1920 ry = 1970 } minister = { id = { type = 9 id = 50096 } name = "Nakajima Kesago" picture = "M5116" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1916 ry = 1946 } minister = { id = { type = 9 id = 50097 } name = "Tanaka Seiichi" picture = "M5117" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 24 year = 1922 ry = 1946 } minister = { id = { type = 9 id = 50098 } name = "Hirabayashi Morito" picture = "M5118" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1922 ry = 1969 } minister = { id = { type = 9 id = 50099 } name = "Hiranuma Kiichiro" picture = "M5041" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1902 ry = 1953 } minister = { id = { type = 9 id = 50100 } name = "Teshima Fusataro" picture = "M5120" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1924 ry = 1980 } minister = { id = { type = 9 id = 50101 } name = "Kodama Hideo" picture = "M5109" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1911 ry = 1948 } minister = { id = { type = 9 id = 50102 } name = "Nakamura Aketo" picture = "M5122" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1924 ry = 1967 } minister = { id = { type = 9 id = 50103 } name = "Tojo Hideki" picture = "M5042" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 113 year = 1919 ry = 1949 } minister = { id = { type = 9 id = 50104 } name = "Kato Hakujiro" picture = "M5124" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1922 ry = 1952 } minister = { id = { type = 9 id = 50105 } name = "Odachi Shigeo" picture = "M5125" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1927 ry = 1956 } minister = { id = { type = 9 id = 50106 } name = "Iimura Jo" picture = "M5126" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1923 ry = 1977 } minister = { id = { type = 9 id = 50107 } name = "Nosaka Sanzo" picture = "M5011" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 25 year = 1927 ry = 1994 } minister = { id = { type = 9 id = 50108 } name = "Nosaka Sanzo" picture = "M5011" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1927 ry = 1994 } minister = { id = { type = 9 id = 50109 } name = "Katayama Tetsu" picture = "M5027" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 32 year = 1922 ry = 1979 } minister = { id = { type = 9 id = 50110 } name = "Ugaki Kazushige" picture = "M5028" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1931 ry = 1957 } minister = { id = { type = 9 id = 50111 } name = "Machida Chuji" picture = "M5004" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1898 ry = 1947 } minister = { id = { type = 9 id = 50112 } name = "Ogawa Gotaro" picture = "M5072" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1911 ry = 1946 } minister = { id = { type = 9 id = 50113 } name = "Horikiri Zenjiro" picture = "M5102" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1919 ry = 1980 } minister = { id = { type = 9 id = 50114 } name = "Takasu Shiro" picture = "M5134" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1919 ry = 1945 } minister = { id = { type = 9 id = 50115 } name = "Nomura Naokuni" picture = "M5135" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1920 ry = 1974 } minister = { id = { type = 9 id = 50117 } name = "Oka Takazumi" picture = "M5137" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1925 ry = 1974 } minister = { id = { type = 9 id = 50118 } name = "Maeda Minoru" picture = "M5138" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1928 ry = 1991 } minister = { id = { type = 9 id = 50119 } name = "Suzuki Kantaro" picture = "M5037" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1903 ry = 1949 } minister = { id = { type = 9 id = 50120 } name = "Honma Masaharu" picture = "M5141" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1922 ry = 1947 } minister = { id = { type = 9 id = 50121 } name = "Higuchi Kiichiro" picture = "M5142" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1923 ry = 1971 } minister = { id = { type = 9 id = 50122 } name = "Araki Sadao" picture = "M5143" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 32 year = 1912 ry = 1967 } minister = { id = { type = 9 id = 50123 } name = "Tsuchihashi Yuitsu" picture = "M5144" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 27 year = 1916 ry = 1973 } minister = { id = { type = 9 id = 50124 } name = "Koiso Kuniaki" picture = "M5043" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1915 ry = 1951 } minister = { id = { type = 9 id = 50125 } name = "Miyamoto Kenji" picture = "M5012" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 31 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 50126 } name = "Nakazawa Tasuku" picture = "M5147" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1929 ry = 1978 } minister = { id = { type = 9 id = 50130 } name = "Tanigawa Kazuo" picture = "M5151" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1934 ry = 1955 } minister = { id = { type = 9 id = 50131 } name = "Abe Nobuyuki" picture = "M5035" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1910 ry = 1954 } minister = { id = { type = 9 id = 50132 } name = "Mikawa Gunichi" picture = "M5154" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1923 ry = 1982 } minister = { id = { type = 9 id = 50133 } name = "Sugiyama Hajime" picture = "M5155" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1915 ry = 1946 } minister = { id = { type = 9 id = 50134 } name = "Tojo Hideki" picture = "M5042" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1919 ry = 1949 } minister = { id = { type = 9 id = 50135 } name = "Umezu Yoshijiro" picture = "M5157" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1917 ry = 1950 } minister = { id = { type = 9 id = 50136 } name = "Kusaka Ryunosuke" picture = "M5017" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 37 year = 1927 ry = 1972 } minister = { id = { type = 9 id = 50137 } name = "Imai Takeo" picture = "M5018" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1933 ry = 1983 } minister = { id = { type = 9 id = 50139 } name = "Tsuchihashi Yuitsu" picture = "M5144" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1916 ry = 1973 } minister = { id = { type = 9 id = 50140 } name = "Fujioka Takeo" picture = "M5163" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1926 ry = 1946 } minister = { id = { type = 9 id = 50141 } name = "Aotsu Kikutaro" picture = "M5164" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 116 year = 1932 ry = 1948 } minister = { id = { type = 9 id = 50142 } name = "Sugiyama Hajime" picture = "M5155" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1915 ry = 1946 } minister = { id = { type = 9 id = 50143 } name = "Tojo Hideki" picture = "M5042" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1919 ry = 1949 } minister = { id = { type = 9 id = 50144 } name = "Umezu Yoshijiro" picture = "M5157" position = ChiefOfArmy category = fascist cabinet = replacement trait = 42 year = 1917 ry = 1950 } minister = { id = { type = 9 id = 50146 } name = "Shimada Shigetaro" picture = "M5170" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1918 ry = 1977 } minister = { id = { type = 9 id = 50147 } name = "Toyoda Soemu" picture = "M5171" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1920 ry = 1958 } minister = { id = { type = 9 id = 50148 } name = "Fujita Hisanori" picture = "M5172" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1915 ry = 1971 } minister = { id = { type = 9 id = 50149 } name = "Nagano Osami" picture = "M5173" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 45 year = 1915 ry = 1948 } minister = { id = { type = 9 id = 50150 } name = "Oikawa Koshiro" picture = "M5175" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1918 ry = 1959 } minister = { id = { type = 9 id = 50152 } name = "Inoue Shigeyoshi" picture = "M5180" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1924 ry = 1976 } minister = { id = { type = 9 id = 50153 } name = "Tsukahara Nishizo" picture = "M5181" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1922 ry = 1967 } minister = { id = { type = 9 id = 50154 } name = "Oikawa Koshiro" picture = "M5175" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1918 ry = 1959 } minister = { id = { type = 9 id = 50155 } name = "Higashikuni Naruhiko" picture = "M5038" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1922 ry = 1991 } minister = { id = { type = 9 id = 50156 } name = "Toyoda Teijiro" picture = "M5061" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1920 ry = 1962 } minister = { id = { type = 9 id = 50157 } name = "Wada Misao" picture = "M5182" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1924 ry = 1982 } minister = { id = { type = 9 id = 50158 } name = "Hata Shunroku" picture = "M5189" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1914 ry = 1963 } minister = { id = { type = 9 id = 50159 } name = "Tojo Hideki" picture = "M5042" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1919 ry = 1949 } minister = { id = { type = 9 id = 50160 } name = "Yamashita Tomoyuki" picture = "M5192" position = ChiefOfAir category = fascist cabinet = replacement trait = 51 year = 1920 ry = 1947 } minister = { id = { type = 9 id = 50161 } name = "Doihara Kenji" picture = "M5193" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1918 ry = 1949 } minister = { id = { type = 9 id = 50162 } name = "Anami Korechika" picture = "M5194" position = ChiefOfAir category = fascist cabinet = replacement trait = 52 year = 1922 ry = 1946 } minister = { id = { type = 9 id = 50163 } name = "Ushiroku Jun" picture = "M5195" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1919 ry = 1974 } minister = { id = { type = 9 id = 50164 } name = "Sugawara Michio" picture = "M5196" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1923 ry = 1984 } minister = { id = { type = 9 id = 50165 } name = "Kawabe Masakazu" picture = "M5197" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1921 ry = 1966 } minister = { id = { type = 9 id = 50166 } name = "Tojo Hideki" picture = "M5042" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1919 ry = 1949 } minister = { id = { type = 9 id = 50167 } name = "Yamamoto Isoroku" picture = "M5010" position = ChiefOfNavy category = fascist cabinet = replacement trait = 45 year = 1919 ry = 1944 } minister = { id = { type = 9 id = 50168 } name = "Koga Mineichi" picture = "L101243" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1920 ry = 1945 } minister = { id = { type = 9 id = 50169 } name = "Ozawa Jisaburo" picture = "L101273" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1921 ry = 1967 } minister = { id = { type = 9 id = 50171 } name = "Suzuki Kantaro" picture = "M5037" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1903 ry = 1949 } minister = { id = { type = 9 id = 50172 } name = "Hirohito" picture = "M5001" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1901 ry = 1990 } minister = { id = { type = 9 id = 50173 } name = "Hirohito" picture = "M5001" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1901 ry = 1990 } minister = { id = { type = 9 id = 50174 } name = "Ashida Hitoshi" picture = "M5046" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1931 ry = 1960 } minister = { id = { type = 9 id = 50175 } name = "Ishibashi Tanzan" picture = "M5210" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1919 ry = 1974 } minister = { id = { type = 9 id = 50176 } name = "Ishibashi Tanzan" picture = "M5210" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1928 ry = 1974 } minister = { id = { type = 9 id = 50177 } name = "Kishi Nobusuke" picture = "M5085" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1940 ry = 1988 } minister = { id = { type = 9 id = 50178 } name = "Ikeda Hayato" picture = "M5213" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1943 ry = 1957 } minister = { id = { type = 9 id = 50179 } name = "Nishio Suehiro" picture = "M5214" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 71 year = 1935 ry = 1982 } minister = { id = { type = 9 id = 50180 } name = "Kubota Kanichiro" picture = "M5215" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1937 ry = 1978 } minister = { id = { type = 9 id = 50181 } name = "Kishi Nobusuke" picture = "M5085" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1931 ry = 1988 } minister = { id = { type = 9 id = 50182 } name = "Fujiyama Aiichiro" picture = "M5217" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1932 ry = 1986 } minister = { id = { type = 9 id = 50183 } name = "Kosaka Zentaro" picture = "M5218" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 50184 } name = "Ohira Masayoshi" picture = "M5219" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1945 ry = 1981 } minister = { id = { type = 9 id = 50185 } name = "Ikeda Hayato" picture = "M5213" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1934 ry = 1966 } minister = { id = { type = 9 id = 50186 } name = "Mukai Tadaharu" picture = "M5221" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1920 ry = 1983 } minister = { id = { type = 9 id = 50187 } name = "Ichimada Hisato" picture = "M5222" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1928 ry = 1985 } minister = { id = { type = 9 id = 50188 } name = "Sato Eisaku" picture = "M5223" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1936 ry = 1976 } minister = { id = { type = 9 id = 50189 } name = "Mizuta Mikio" picture = "M5224" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1940 ry = 1977 } minister = { id = { type = 9 id = 50190 } name = "Tanaka Kakuei" picture = "M5225" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1953 ry = 1994 } minister = { id = { type = 9 id = 50191 } name = "Nishio Suehiro" picture = "M5214" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1926 ry = 1982 } minister = { id = { type = 9 id = 50192 } name = "Usami Makoto" picture = "M5227" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1936 ry = 1984 } minister = { id = { type = 9 id = 50193 } name = "Ohashi Takeo" picture = "M5228" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1939 ry = 1982 } minister = { id = { type = 9 id = 50194 } name = "Kimura Tokutaro" picture = "M5229" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1921 ry = 1983 } minister = { id = { type = 9 id = 50195 } name = "Inukai Takeru" picture = "M5230" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1931 ry = 1961 } minister = { id = { type = 9 id = 50196 } name = "Nakamura Umekichi" picture = "M5231" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1936 ry = 1985 } minister = { id = { type = 9 id = 50197 } name = "Ueki Koshiro" picture = "M5232" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1935 ry = 1981 } minister = { id = { type = 9 id = 50198 } name = "Hanamura Shiro" picture = "M5233" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1926 ry = 1964 } minister = { id = { type = 9 id = 50199 } name = "Morinaga Teiichiro" picture = "M5234" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1945 ry = 1987 } minister = { id = { type = 9 id = 50200 } name = "Kato Ryogoro" picture = "M5235" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1918 ry = 1971 } minister = { id = { type = 9 id = 50201 } name = "Ohara Naoshi" picture = "M5236" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1912 ry = 1968 } minister = { id = { type = 9 id = 50202 } name = "Hanamura Shiro" picture = "M5233" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1926 ry = 1964 } minister = { id = { type = 9 id = 50203 } name = "Hino Kumazo" picture = "2735" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1913 ry = 1947 } minister = { id = { type = 9 id = 50204 } name = "Inoue Ikutaro" picture = "2736" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1907 ry = 1966 } minister = { id = { type = 9 id = 50206 } name = "Tokugawa Yoshitoshi" picture = "2738" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1919 ry = 1964 } minister = { id = { type = 9 id = 50208 } name = "Yamamoto Eisuke" picture = "2739" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1911 ry = 1963 } minister = { id = { type = 9 id = 50210 } name = "Kawai Misao" picture = "2741" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1899 ry = 1942 } minister = { id = { type = 9 id = 50215 } name = "Oshima Kenichi" picture = "2746" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1893 ry = 1948 } minister = { id = { type = 9 id = 50224 } name = "Kato Hiroharu" picture = "2754" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1905 ry = 1940 } minister = { id = { type = 9 id = 50227 } name = "Okada Keisuke" picture = "M5002" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 46 year = 1903 ry = 1953 } minister = { id = { type = 9 id = 50228 } name = "Fushimi Hiroyasu" picture = "2758" position = ChiefOfNavy category = nazi cabinet = replacement trait = 47 year = 1910 ry = 1947 } minister = { id = { type = 9 id = 50230 } name = "Takarabe Takeshi" picture = "2760" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1902 ry = 1950 } minister = { id = { type = 9 id = 50235 } name = "Kawai Misao" picture = "2741" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1899 ry = 1942 } minister = { id = { type = 9 id = 50240 } name = "Oshima Kenichi" picture = "2746" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1893 ry = 1948 } minister = { id = { type = 9 id = 50248 } name = "Arahata Kanson" picture = "2764" position = ForeignMinister category = stalinist cabinet = replacement trait = 6 year = 1922 ry = 1982 } minister = { id = { type = 9 id = 50250 } name = "Ishii Kikujiro" picture = "2766" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1901 ry = 1946 } minister = { id = { type = 9 id = 50252 } name = "Kiyoura Keigo" picture = "2768" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1885 ry = 1943 } minister = { id = { type = 9 id = 50253 } name = "Makino Nobuaki" picture = "2769" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1896 ry = 1950 } minister = { id = { type = 9 id = 50256 } name = "Saionji Kinmochi" picture = "2772" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1884 ry = 1941 } minister = { id = { type = 9 id = 50257 } name = "Shidehara Kijuro" picture = "M5030" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1907 ry = 1952 } minister = { id = { type = 9 id = 50265 } name = "Kiyoura Keigo" picture = "2768" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 79 year = 1894 ry = 1943 } minister = { id = { type = 9 id = 50267 } name = "Saionji Kinmochi" picture = "2772" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1893 ry = 1941 } minister = { id = { type = 9 id = 50273 } name = "Yamakawa Hitoshi" picture = "2780" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 69 year = 1924 ry = 1959 } minister = { id = { type = 9 id = 50283 } name = "Hirohito" picture = "M5001" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1901 ry = 1990 } minister = { id = { type = 9 id = 50284 } name = "Hirohito" picture = "M5001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1901 ry = 1990 } minister = { id = { type = 9 id = 50285 } name = "Hirohito" picture = "M5001" position = HeadOfState category = nazi cabinet = replacement trait = 61 year = 1901 ry = 1990 } minister = { id = { type = 9 id = 50291 } name = "Ichiki Otohiko" picture = "2787" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1907 ry = 1955 } minister = { id = { type = 9 id = 50293 } name = "Kawakami Hajime" picture = "2789" position = ArmamentMinister category = stalinist cabinet = replacement trait = 9 year = 1914 ry = 1947 } minister = { id = { type = 9 id = 50294 } name = "Ozaki Yukio" picture = "2790" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1893 ry = 1955 } minister = { id = { type = 9 id = 50295 } name = "Saionji Kinmochi" picture = "2772" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1884 ry = 1941 } minister = { id = { type = 9 id = 50297 } name = "Sakatani Yoshiro" picture = "2791" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1898 ry = 1942 } minister = { id = { type = 9 id = 50302 } name = "Wakatsuki Reijiro" picture = "2795" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 55 year = 1901 ry = 1950 } minister = { id = { type = 9 id = 50303 } name = "Yamakawa Hitoshi" picture = "2780" position = ArmamentMinister category = stalinist cabinet = replacement trait = 16 year = 1915 ry = 1959 } minister = { id = { type = 9 id = 50304 } name = "Yamamoto Tatsuo" picture = "2796" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1891 ry = 1948 } minister = { id = { type = 9 id = 50308 } name = "Ichiki Kitokuro" picture = "2798" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1902 ry = 1945 } minister = { id = { type = 9 id = 50309 } name = "Kiyoura Keigo" picture = "2768" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1885 ry = 1943 } minister = { id = { type = 9 id = 50310 } name = "Mizuno Rentaro" picture = "2799" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 56 year = 1903 ry = 1950 } minister = { id = { type = 9 id = 50313 } name = "Ozaki Yukio" picture = "2790" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1893 ry = 1955 } minister = { id = { type = 9 id = 50315 } name = "Yamakawa Hitoshi" picture = "2780" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 21 year = 1915 ry = 1959 } minister = { id = { type = 9 id = 50316 } name = "Genda Minoru" picture = "6083" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1939 ry = 1990 } minister = { id = { type = 9 id = 50317 } name = "Genda Minoru" picture = "6083" position = ChiefOfNavy category = nazi cabinet = replacement trait = 43 year = 1939 ry = 1990 } minister = { id = { type = 9 id = 50318 } name = "Genda Minoru" picture = "6083" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1939 ry = 1990 } minister = { id = { type = 9 id = 50326 } name = "Ohara Naoshi" picture = "M5236" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1912 ry = 1968 } minister = { id = { type = 9 id = 50327 } name = "Aoki Kazuo" picture = "9686" position = ArmamentMinister category = fascist cabinet = replacement trait = 9 year = 1924 ry = 1983 } minister = { id = { type = 9 id = 50328 } name = "Sakurauchi Yukio" picture = "9687" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1923 ry = 1948 } minister = { id = { type = 9 id = 50329 } name = "Kawada Isao" picture = "9688" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1918 ry = 1964 } minister = { id = { type = 9 id = 50330 } name = "Ando Kisaburo" picture = "9689" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1914 ry = 1955 } minister = { id = { type = 9 id = 50331 } name = "Ogura Masatsune" picture = "9690" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1910 ry = 1962 } minister = { id = { type = 9 id = 50333 } name = "Yuki Toyotaro" picture = "9691" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1912 ry = 1952 } minister = { id = { type = 9 id = 50334 } name = "Ishiwata Sotaro" picture = "9692" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1926 ry = 1951 } minister = { id = { type = 9 id = 50335 } name = "Kaya Okinori" picture = "9693" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1924 ry = 1978 } minister = { id = { type = 9 id = 50336 } name = "Ikeda Shigeaki" picture = "9694" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1902 ry = 1951 } minister = { id = { type = 9 id = 50343 } name = "Wakamatsu Tadakazu" picture = "L101198" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1940 ry = 1946 } minister = { id = { type = 9 id = 50344 } name = "Arisue Seizo" picture = "9807" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1942 ry = 1946 } minister = { id = { type = 9 id = 50346 } name = "Muto Akira" picture = "L101123" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1936 ry = 1968 } minister = { id = { type = 9 id = 50350 } name = "Abe Katsuo" picture = "L101000" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1938 ry = 1947 } minister = { id = { type = 9 id = 50351 } name = "Ogawa Kanji" picture = "698" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1942 ry = 1943 } minister = { id = { type = 9 id = 50352 } name = "Yano Hideo" picture = "9808" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1942 ry = 1945 } minister = { id = { type = 9 id = 50353 } name = "Ono Takeji" picture = "unknownminister" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1944 ry = 1946 } minister = { id = { type = 9 id = 50354 } name = "Nakase Noburo" picture = "unknownminister" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1945 ry = 1947 } minister = { id = { type = 9 id = 50365 } name = "Nakamura Kotaro" picture = "L101260" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1937 ry = 1944 } minister = { id = { type = 9 id = 50366 } name = "Itagaki Seichiro" picture = "L101070" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1938 ry = 1949 } minister = { id = { type = 9 id = 50367 } name = "Hata Shunroku" picture = "M5189" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1939 ry = 1946 } minister = { id = { type = 9 id = 50368 } name = "Anami Korechika" picture = "M5194" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1945 ry = 1946 } minister = { id = { type = 9 id = 50369 } name = "Higashikuni Naruhiko" picture = "M5038" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1945 ry = 1963 } minister = { id = { type = 9 id = 50370 } name = "Shimomura Sadamu" picture = "L101160" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1945 ry = 1963 } minister = { id = { type = 9 id = 50371 } name = "Yasuda Takeo" picture = "L101342" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1943 ry = 1946 } HeadOfState = { type = 9 id = 50001 } HeadOfGovernment = { type = 9 id = 50014 } ForeignMinister = { type = 9 id = 50003 } ArmamentMinister = { type = 9 id = 50004 } MinisterOfSecurity = { type = 9 id = 50005 } MinisterOfIntelligence = { type = 9 id = 50006 } ChiefOfStaff = { type = 9 id = 50007 } ChiefOfArmy = { type = 9 id = 50008 } ChiefOfNavy = { type = 9 id = 50009 } ChiefOfAir = { type = 9 id = 50010 } tech_team = { id = { type = 10 id = 50011 } name = "Sumitomo" picture = "T1910" skill = 6 research_types = { electronics chemistry general_equipment industrial_engineering } startyear = 1650 endyear = 1970 } tech_team = { id = { type = 10 id = 50008 } name = "Mitsui" picture = "T1907" skill = 6 research_types = { electronics chemistry general_equipment naval_engineering industrial_engineering } startyear = 1683 endyear = 1950 } tech_team = { id = { type = 10 id = 50029 } name = "Mitsui" picture = "T1907" skill = 8 research_types = { electronics chemistry general_equipment naval_engineering industrial_engineering } startyear = 1951 endyear = 1970 } tech_team = { id = { type = 10 id = 50010 } name = "Nissan" picture = "T1909" skill = 6 research_types = { mechanics electronics industrial_engineering vehicle_engineering } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 50032 } name = "Komatsu" picture = "100208" skill = 6 research_types = { management industrial_engineering vehicle_engineering } startyear = 1917 endyear = 1970 } tech_team = { id = { type = 10 id = 50012 } name = "Teiji Takagi" picture = "T1911" skill = 6 research_types = { mathematics } startyear = 1900 endyear = 1960 } tech_team = { id = { type = 10 id = 50014 } name = "Yoshio Nishina" picture = "T1913" skill = 4 research_types = { chemistry nuclear_physics nuclear_engineering mathematics } startyear = 1928 endyear = 1951 } tech_team = { id = { type = 10 id = 50021 } name = "Sin-Itiro Tomonaga" picture = "T1920" skill = 5 research_types = { electronics nuclear_physics mathematics } startyear = 1941 endyear = 1970 } tech_team = { id = { type = 10 id = 50026 } name = "Nippon Electric Company" picture = "T1925" skill = 5 research_types = { electronics chemistry mathematics } startyear = 1899 endyear = 1970 } tech_team = { id = { type = 10 id = 50059 } name = "Nitobe Inazo" picture = "100228" skill = 5 research_types = { chemistry training management } startyear = 1891 endyear = 1930 } tech_team = { id = { type = 10 id = 50060 } name = "Tokyo Imperial University" picture = "100229" skill = 5 research_types = { mechanics electronics chemistry management mathematics } startyear = 1877 endyear = 1930 } tech_team = { id = { type = 10 id = 50061 } name = "Tokyo Imperial University" picture = "100229" skill = 7 research_types = { mechanics electronics chemistry management mathematics } startyear = 1931 endyear = 1970 } tech_team = { id = { type = 10 id = 50002 } name = "Tokyo Gas and Electric Industry" picture = "T1901" skill = 5 research_types = { artillery mechanics electronics vehicle_engineering } startyear = 1917 endyear = 1970 } tech_team = { id = { type = 10 id = 50006 } name = "Mitsubishi Jukogyo" picture = "T1905" skill = 5 research_types = { artillery mechanics management munitions vehicle_engineering } startyear = 1870 endyear = 1970 } tech_team = { id = { type = 10 id = 50013 } name = "Tokyo Arsenal" picture = "T1912" skill = 5 research_types = { training general_equipment munitions } startyear = 1898 endyear = 1970 } tech_team = { id = { type = 10 id = 50033 } name = "Kwaishinsha" picture = "100209" skill = 4 research_types = { artillery mechanics technical_efficiency } startyear = 1911 endyear = 1933 } tech_team = { id = { type = 10 id = 50034 } name = "Kwaishinsha" picture = "100210" skill = 5 research_types = { artillery mechanics general_equipment technical_efficiency } startyear = 1934 endyear = 1970 } tech_team = { id = { type = 10 id = 50063 } name = "Nambu Arms Manufacturing Company" picture = "100231" skill = 7 research_types = { artillery training general_equipment management } startyear = 1927 endyear = 1970 } tech_team = { id = { type = 10 id = 50003 } name = "Kawasaki Jukogyo" picture = "T1902" skill = 8 research_types = { naval_engineering management technical_efficiency carrier_design } startyear = 1896 endyear = 1970 } tech_team = { id = { type = 10 id = 50036 } name = "Yokosuka Naval Yard" picture = "100211" skill = 5 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1871 endyear = 1920 } tech_team = { id = { type = 10 id = 50037 } name = "Yokosuka Naval Yard" picture = "100211" skill = 7 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1921 endyear = 1970 } tech_team = { id = { type = 10 id = 50004 } name = "Kure Naval Yard" picture = "100203" skill = 7 research_types = { artillery electronics naval_engineering technical_efficiency naval_artillery } startyear = 1889 endyear = 1970 } tech_team = { id = { type = 10 id = 50007 } name = "Mitsubishi Zousensho" picture = "T1906" skill = 7 research_types = { mechanics chemistry naval_engineering technical_efficiency naval_artillery submarine_design } startyear = 1870 endyear = 1970 } tech_team = { id = { type = 10 id = 50001 } name = "Aichi Kokuki" picture = "T1900" skill = 6 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1898 endyear = 1970 } tech_team = { id = { type = 10 id = 50005 } name = "Mitsubishi Hikoki" picture = "T1904" skill = 7 research_types = { naval_artillery aircraft_testing avionics fighter_design bomber_design } startyear = 1870 endyear = 1970 } tech_team = { id = { type = 10 id = 50009 } name = "Nakajima" picture = "100204" skill = 7 research_types = { mechanics technical_efficiency aircraft_testing fighter_design bomber_design } startyear = 1918 endyear = 1970 } tech_team = { id = { type = 10 id = 50028 } name = "Kawasaki Hikoki" picture = "T1902" skill = 7 research_types = { aeronautics aircraft_testing munitions fighter_design bomber_design } startyear = 1896 endyear = 1970 } tech_team = { id = { type = 10 id = 50064 } name = "Kugisho" picture = "100232" skill = 5 research_types = { rocketry aeronautics aircraft_testing avionics } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 50035 } name = "Togo Heihachiro" picture = "T1907" skill = 7 research_types = { centralized_execution naval_training large_taskforce_tactics } startyear = 1903 endyear = 1923 } tech_team = { id = { type = 10 id = 50018 } name = "Osami Nagano" picture = "T1917" skill = 6 research_types = { centralized_execution combined_arms_focus naval_training large_taskforce_tactics seamanship } startyear = 1923 endyear = 1950 } tech_team = { id = { type = 10 id = 50017 } name = "Isoroku Yamamoto" picture = "T1916" skill = 9 research_types = { centralized_execution naval_training carrier_tactics large_taskforce_tactics seamanship } startyear = 1926 endyear = 1954 } tech_team = { id = { type = 10 id = 50022 } name = "Shigetaro Shimada" picture = "T1921" skill = 6 research_types = { centralized_execution naval_training carrier_tactics large_taskforce_tactics seamanship } startyear = 1929 endyear = 1970 } tech_team = { id = { type = 10 id = 50024 } name = "Maritime Self-Defence Force" picture = "T1923" skill = 6 research_types = { centralized_execution naval_training bomber_tactics small_taskforce_tactics seamanship } startyear = 1954 endyear = 1970 } tech_team = { id = { type = 10 id = 50065 } name = "Imperial Submarines" picture = "100233" skill = 5 research_types = { centralized_execution decentralized_execution submarine_tactics small_taskforce_tactics seamanship } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 50019 } name = "Shunroku Hata" picture = "T1918" skill = 6 research_types = { training centralized_execution bomber_tactics piloting } startyear = 1926 endyear = 1961 } tech_team = { id = { type = 10 id = 50020 } name = "Tomoyuki Yamashita" picture = "T1919" skill = 7 research_types = { training small_unit_tactics centralized_execution combined_arms_focus bomber_tactics } startyear = 1922 endyear = 1953 } tech_team = { id = { type = 10 id = 50025 } name = "Air Self-Defence Force" picture = "T1924" skill = 6 research_types = { training centralized_execution fighter_tactics piloting } startyear = 1954 endyear = 1970 } tech_team = { id = { type = 10 id = 50047 } name = "Imperial Japanese Army Air Force" picture = "100220" skill = 4 research_types = { training centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1919 endyear = 1934 } tech_team = { id = { type = 10 id = 50048 } name = "Imperial Japanese Army Air Force" picture = "100220" skill = 6 research_types = { training centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1934 endyear = 1954 } tech_team = { id = { type = 10 id = 50049 } name = "Imperial Japanese Navy Air Service" picture = "100221" skill = 5 research_types = { training centralized_execution individual_courage carrier_tactics piloting } startyear = 1912 endyear = 1934 } tech_team = { id = { type = 10 id = 50050 } name = "Imperial Japanese Navy Air Service" picture = "100221" skill = 8 research_types = { training centralized_execution individual_courage carrier_tactics piloting } startyear = 1934 endyear = 1954 } tech_team = { id = { type = 10 id = 50052 } name = "Mitsuo Fuchida" picture = "100222" skill = 7 research_types = { decentralized_execution individual_courage bomber_tactics carrier_tactics piloting } startyear = 1939 endyear = 1970 } tech_team = { id = { type = 10 id = 50042 } name = "Army War College" picture = "100215" skill = 5 research_types = { training management centralized_execution large_taskforce_tactics } startyear = 1888 endyear = 1970 } tech_team = { id = { type = 10 id = 50016 } name = "Hisaichi Terauchi" picture = "T1915" skill = 6 research_types = { training large_unit_tactics decentralized_execution individual_courage combined_arms_focus } startyear = 1927 endyear = 1959 } tech_team = { id = { type = 10 id = 50015 } name = "Hideki Tojo" picture = "T1914" skill = 5 research_types = { training large_unit_tactics centralized_execution individual_courage bomber_tactics } startyear = 1930 endyear = 1954 } tech_team = { id = { type = 10 id = 50027 } name = "Tokubetsu Heigakkô" picture = "100205" skill = 6 research_types = { artillery small_unit_tactics airborne_training marine_training } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 50023 } name = "Ground Self-Defence Force" picture = "T1922" skill = 5 research_types = { training small_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1954 endyear = 1970 } team_slots = { 50020 50011 50008 50042 50061 0 0 } manpower = 2922.0691 free = { supplies = 1 money = 1 ic = 1 } oil = 25192.5020 supplies = 17812.4082 rare_materials = 6984.7012 metal = 13267.8428 energy = 19461.5527 money = 895.2405 consumer = 0.1680 supply = 0.8320 production = 0 reinforcement = 0 upgrading = 0 transports = 452 escorts = 100 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1400 max_amphib_mod = 3 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5450 radar_eff = 1.0625 peacetime_ic_mod = 0.8000 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 18 morale = 30 } cavalry = { defaultorganisation = 18 morale = 30 } motorized = { defaultorganisation = 18 morale = 30 } mechanized = { defaultorganisation = 12 morale = 30 } light_armor = { defaultorganisation = 13.2000 morale = 30 } armor = { defaultorganisation = 12 morale = 30 } paratrooper = { defaultorganisation = 19.8000 morale = 30 } marine = { softattack = 0.7000 defaultorganisation = 19.8000 morale = 30 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 19.8000 morale = 30 } garrison = { defaultorganisation = 18 morale = 30 } hq = { defaultorganisation = 12 morale = 30 } militia = { defaultorganisation = 18 morale = 30 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { defaultorganisation = 10 morale = 10 } naval_bomber = { navalattack = 5 defaultorganisation = 10 morale = 10 } cas = { defaultorganisation = 15 morale = 15 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 50 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 50 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 50 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 50 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 50 } carrier = { range = 500 defaultorganisation = 20 morale = 45 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 40 } submarine = { range = 500 defaultorganisation = 15 morale = 35 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 35 } transport = { range = 500 defaultorganisation = 15 morale = 30 } light_carrier = { range = 500 defaultorganisation = 20 morale = 45 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.6000 morale = 19 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 19 } armored_car = { defaultorganisation = 1.2000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 7 } cag = { seaattack = 3 convoyattack = 3 defaultorganisation = 3 morale = 3 } escort = { cost = -0.3000 } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 4 convoyattack = 6 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 3 convoyattack = 3 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } floatplane = { 5 } b_01 = { 1 } infantry = { 9 8 7 6 5 } cavalry = { 7 } marine = { 3 2 } bergsjaeger = { 7 6 } militia = { 4 3 } multi_role = { 5 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 2 1 } cas = { 1 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } carrier = { 2 1 } escort_carrier = { 2 1 } submarine = { 4 3 2 1 } nuclear_submarine = { 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } floatplane = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } cavalry = { 1 0 } marine = { 1 0 2 } bergsjaeger = { 1 0 6 } militia = { 0 3 } multi_role = { 0 1 4 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 1 } cas = { 0 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } carrier = { 0 } escort_carrier = { 0 } submarine = { 0 1 2 } nuclear_submarine = { 0 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes carrier = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes light_carrier = yes } allowed_brigades = { artillery = yes light_armor_brigade = yes super_heavy_armor = yes police = yes engineer = yes cag = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_radar_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes radar_station = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6500 interdiction = 0.6500 strategic_bombardment = 0.5000 logistical_strike = 0.6000 runway_cratering = 0.6000 installation_strike = 0.6000 naval_strike = 0.6000 port_strike = 0.6000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7500 asw = 0.6500 naval_interdiction = 0.8000 shore_bombardment = 0.6500 amphibious_assault = 0.7500 sea_transport = 0.7000 naval_combat_patrol = 0.9000 naval_port_strike = 0.7000 naval_airbase_strike = 0.6500 sneak_move = 0.8000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.2000 light_cruiser = 1.0000 heavy_cruiser = 1.1000 battlecruiser = 1.1000 destroyer = 0.9000 carrier = 0.7000 escort_carrier = 0.6000 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.7000 } min_positioning = { battleship = 0.6500 light_cruiser = 0.6500 heavy_cruiser = 0.6000 battlecruiser = 0.6000 destroyer = 0.6500 carrier = 0.4500 escort_carrier = 0.3500 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.4500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = yes convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 41.4000 guaranteed = { year = 1937 month = january day = 0 hour = 0 } } relation = { tag = FRA value = 50.0994 trade = yes } relation = { tag = GER value = -79.3987 frustration = 3 trade = yes } relation = { tag = HOL value = 4.4000 } relation = { tag = POR value = -52.8000 frustration = 3 } relation = { tag = ITA value = 12.9000 } relation = { tag = SPA value = 50.0997 } relation = { tag = SWE value = -14.9000 } relation = { tag = JAP value = -5.2000 } relation = { tag = CHI value = -32.7008 frustration = 5 trade = yes } relation = { tag = POL value = -53.1000 frustration = 3 } relation = { tag = NOR value = 18.9000 } relation = { tag = BEL value = 18.9000 } relation = { tag = DEN value = -14.8000 } relation = { tag = SCH value = -8.6000 } relation = { tag = CUB value = -8.7000 } relation = { tag = GRE value = -52.9000 frustration = 3 } relation = { tag = BUL value = 18.6000 } relation = { tag = ROM value = 50.0997 frustration = 3 trade = yes } relation = { tag = IRE value = -8.9000 } relation = { tag = PER value = -53 frustration = 3 } relation = { tag = AFG value = -99.6000 frustration = 3 } relation = { tag = BRA value = -52.8000 frustration = 3 } relation = { tag = ARG value = 4.1000 } relation = { tag = MEX value = -11.8000 } relation = { tag = COL value = 19.1000 } relation = { tag = VEN value = -8.8000 } relation = { tag = PRU value = 50.0996 frustration = 3 trade = yes } relation = { tag = ECU value = -11.6000 } relation = { tag = URU value = -52.6000 frustration = 3 } relation = { tag = PAR value = -12.1000 frustration = 3 trade = yes } relation = { tag = BOL value = -12 } relation = { tag = CHL value = 50.0494 trade = yes } relation = { tag = NZL value = -15.1000 frustration = 3 } relation = { tag = CAN value = 50.0497 trade = yes } relation = { tag = AST value = 19.1000 } relation = { tag = VIC value = -15 } relation = { tag = USA value = 50.0994 trade = yes } relation = { tag = KOR value = 148.0003 trade = yes access = yes guaranteed = { year = 1936 month = january day = 0 hour = 0 } } relation = { tag = ALB value = -99.6000 frustration = 3 } relation = { tag = SIA value = 68 } relation = { tag = MON value = 44.4000 trade = yes } relation = { tag = GUA value = -52.9000 frustration = 3 } relation = { tag = COS value = -11.7000 } relation = { tag = NIC value = 18.7000 } relation = { tag = DOM value = -52.6000 frustration = 3 } relation = { tag = PHI value = -65.6000 frustration = 2 } relation = { tag = BHU value = -52.6000 frustration = 3 } relation = { tag = EGY value = 19.3000 } relation = { tag = SAL value = -52.8000 frustration = 3 } relation = { tag = HAI value = 19.2000 } relation = { tag = HON value = -52.9000 frustration = 3 } relation = { tag = LIB value = 19.4000 } relation = { tag = LUX value = 19.4000 } relation = { tag = MTN value = -100.1000 frustration = 3 } relation = { tag = NEP value = -52.7000 frustration = 3 } relation = { tag = OMN value = -52.8000 frustration = 3 } relation = { tag = PAN value = -8.9000 } relation = { tag = SER value = -53 frustration = 3 } relation = { tag = SIK value = -100 frustration = 3 } relation = { tag = SAF value = 45.8999 frustration = 3 trade = yes } relation = { tag = TIB value = -152.6000 frustration = 3 } relation = { tag = YEM value = -52.6000 frustration = 3 } relation = { tag = RUS value = 50.0998 frustration = 3 trade = yes } relation = { tag = CGX value = -78.1000 frustration = 3 } relation = { tag = CSX value = -74.9005 frustration = 3 access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = OTT value = -99.9000 frustration = 3 } relation = { tag = U02 value = -52.8000 frustration = 3 } relation = { tag = U03 value = -200 frustration = 3 } relation = { tag = U05 value = -55.6000 frustration = 3 } relation = { tag = U09 value = 50.0998 trade = yes } relation = { tag = U38 value = 19.4000 access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = U50 value = -49.9000 frustration = 3 } relation = { tag = U66 value = -3 } relation = { tag = REB value = 19 } } ownedprovinces = { 1543 1564 1544 1545 1549 1551 1550 1556 1552 1557 1558 1553 1554 1559 1560 1561 1662 1661 1562 1563 1672 1362 1361 1364 1219 1542 1555 1547 1548 1546 1664 1663 1363 } controlledprovinces = { 1543 1544 1564 1545 1549 1551 1550 1556 1552 1557 1558 1553 1554 1559 1560 1561 1662 1661 1562 1563 1672 1362 1361 1364 1219 1542 1555 1547 1548 1546 1363 1664 1663 } nationalprovinces = { 1543 1544 1545 1549 1551 1550 1556 1552 1557 1558 1553 1554 1559 1560 1561 1662 1661 1562 1563 1672 1555 1542 1664 1564 1663 1547 1548 1546 1541 } claimedprovinces = { 1361 1362 1363 1364 1219 1672 1683 } techapps = { 1010 1020 1030 1040 1220 1230 1580 7600 7610 2650 2290 2300 2310 2800 2510 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3160 3210 3220 3230 3240 3250 3260 3310 3320 3330 3340 3410 3420 3430 3440 3450 3456 3460 3470 3510 3520 3530 12110 12120 12130 3610 3620 3630 3640 3650 3720 3730 3736 3740 3750 3760 3900 3810 3820 4010 4020 4290 4300 5700 5710 5010 5810 5820 5050 5830 5800 5080 5090 5310 54010 54020 54030 5316 5326 5327 5600 5610 5620 6400 6420 14000 8010 8020 8030 8040 8050 8060 8070 8080 8100 8110 8120 8150 8500 8510 8520 8550 8560 8900 8910 8920 8930 8940 8950 81650 81700 81710 81850 81860 82300 82310 82500 9030 9020 9010 9040 2520 12100 6410 4030 4570 4050 1110 1120 4320 5060 5190 2320 5020 9090 1050 5630 5070 1370 5410 1990 5416 4070 9120 4330 5030 1590 199130 9050 4350 9060 } inventions = { 3000027 } blueprints = { 81730 81740 } deactivate = { 6100 6010 6200 6300 6500 6600 6440 81300 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 56125 } project = { type = 17 id = 11160 } tech_team = { type = 10 id = 50042 } progress = 100 progress = 100 progress = 93.5443 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 59776 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 50020 } progress = 100 progress = 100 progress = 100 progress = 87.3726 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 63182 } project = { type = 17 id = 5200 } tech_team = { type = 10 id = 50011 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 150.8858 status = "ongoing" } application = { id = { type = 4712 id = 65354 } project = { type = 17 id = 5640 } tech_team = { type = 10 id = 50008 } progress = 100 progress = 100 progress = 100 progress = 8.7267 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 88900 } project = { type = 17 id = 5417 } tech_team = { type = 10 id = 50061 } progress = 21.2550 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 13016 id = 1 } name = "Kantôgun" location = 1559 prevprov = 1553 home = 1559 mission = { type = anti_partisan_duty target = 1559 percentage = 1 night = yes startdate = { year = 1936 month = may day = 12 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50035 } name = "Hata" tag = JAP picture = "L101034" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1943 max_skill = 7 ry = 1999 skill = 4 experience = 81.6649 trait = offensive_doctrine } division = { id = { type = 13016 id = 2 } name = "Kantôgun saikô shireibu" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 33 100 22.2200 22 60 21.5444 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 13016 id = 5 } name = "Kihei gurupu" location = 1661 prevprov = 1661 home = 1661 mission = { type = anti_partisan_duty target = 1661 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50022 } name = "Dohihara" tag = JAP picture = "L101021" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 13016 id = 11 } name = "Dai 1 Kihei ryodan" flag = 34864 mod = { 1 1 9 0 1 10 0 0 0 } all = { 33 100 48.4800 48 60 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 10 1 35 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 13016 id = 8 } name = "Seibu Gun" location = 1552 prevprov = 1552 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50130 } name = "Nishio J." tag = JAP picture = "L101132" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 13016 id = 23 } name = "Dai 11 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 5 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 13016 id = 43 } name = "Akita Gun" location = 1552 prevprov = 1552 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1936 month = march day = 6 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50343 } name = "Yuhi" tag = JAP picture = "L101347" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 22.1480 trait = logistics_wizard } division = { id = { type = 13016 id = 446 } name = "Dai 108 Hoheishidan" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 21.5498 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } dig_in = 30 } landunit = { id = { type = 13016 id = 447 } name = "Kanazawa Gun" location = 1542 prevprov = 1542 home = 1542 mission = { type = anti_partisan_duty target = 1542 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50065 } name = "Ishiwara" tag = JAP picture = "L101064" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = offensive_doctrine trait = trickster } division = { id = { type = 13016 id = 448 } name = "Dai 109 Hoheishidan" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } dig_in = 30 } landunit = { id = { type = 13016 id = 21 } name = "Tobu gun" location = 1672 prevprov = 1672 home = 1672 mission = { type = anti_partisan_duty target = 1672 percentage = 1 night = yes startdate = { year = 1936 month = february day = 26 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50168 } name = "Tada" tag = JAP picture = "L101170" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 13016 id = 45 } name = "Dai 3 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 11 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 48.4800 48 60 20.0000 0 1.5600 0.3000 5 12 2 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 4 10 0 0 0 0 6 0 } } dig_in = 30 } landunit = { id = { type = 13016 id = 24 } name = "Tokyo keibi shireibu" location = 1554 prevprov = 1555 home = 1554 mission = { type = anti_partisan_duty target = 1554 percentage = 1 night = yes startdate = { year = 1936 month = march day = 2 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50076 } name = "Kano" tag = JAP picture = "L101078" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 13016 id = 17 } name = "Daihon'ei" flag = 34864 mod = { 10 10 2 1 10 3 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 33 100 22.2200 22 60 20.0000 0 2.1200 0 6 1 4 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 1 15 0 0 0 0 8 0 } } dig_in = 30 } landunit = { id = { type = 13016 id = 28 } name = "Kure Kaigunku" location = 1562 prevprov = 1562 home = 1562 mission = { type = anti_partisan_duty target = 1562 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50178 } name = "Terauchi T." tag = JAP picture = "L101180" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 13016 id = 26 } name = "Kure Rikusentai" flag = 34864 mod = { 7 7 3 0 7 4 0 0 0 } all = { 33 100 55.3480 54.8000 70 18.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 13016 id = 32 } name = "Maizuru Kaigunku" location = 1561 prevprov = 1560 home = 1561 mission = { type = anti_partisan_duty target = 1561 percentage = 1 night = yes startdate = { year = 1936 month = march day = 15 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50201 } name = "Yamashita" tag = JAP picture = "L101205" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 9 ry = 1999 skill = 5 trait = defensive_doctrine trait = offensive_doctrine trait = trickster trait = engineer } division = { id = { type = 13016 id = 20 } name = "Maizuru Rikusentai" flag = 34864 mod = { 7 7 3 0 7 4 0 0 0 } all = { 33 100 55.3480 54.8000 70 18.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 13016 id = 35 } name = "Sasebo Kaigunku" location = 1561 prevprov = 1560 home = 1561 mission = { type = anti_partisan_duty target = 1561 percentage = 1 night = yes startdate = { year = 1936 month = january day = 24 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50060 } name = "Imamura H." tag = JAP picture = "L101059" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine trait = commando } division = { id = { type = 13016 id = 38 } name = "Sasebo Rikusentai" flag = 34864 mod = { 7 7 3 0 7 4 0 0 0 } all = { 33 100 55.3480 54.8000 70 18.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 13016 id = 39 } name = "Yokosuka Kaigunku" location = 1542 prevprov = 1542 home = 1542 mission = { type = anti_partisan_duty target = 1542 percentage = 1 night = yes startdate = { year = 1936 month = january day = 7 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50192 } name = "Ushijima S." tag = JAP picture = "L101196" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 13016 id = 27 } name = "Yokosuka Rikusentai" flag = 34864 mod = { 7 7 3 0 7 4 0 0 0 } all = { 33 100 55.3480 54.8000 70 18.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 13016 id = 499 } name = "Chuo Gun" location = 1561 prevprov = 1560 home = 1561 mission = { type = anti_partisan_duty target = 1561 percentage = 1 night = yes startdate = { year = 1936 month = march day = 20 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50139 } name = "Okamura" tag = JAP picture = "L101141" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = offensive_doctrine } division = { id = { type = 13016 id = 19 } name = "Dai 16 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 5 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 13016 id = 4222 } name = "Ryojun Kaigunku" location = 1219 prevprov = 1219 home = 1219 mission = { type = anti_partisan_duty target = 1219 percentage = 1 night = yes startdate = { year = 1937 month = november day = 12 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 50173 } name = "Tanaka Shizuichi" tag = JAP picture = "L101175" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = trickster } division = { id = { type = 13016 id = 4223 } name = "Ryojun Rikusentai" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 33 100 48.4800 48 60 19.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } dig_in = 30 } navalunit = { id = { type = 13016 id = 120 } name = "Dai 1 Senkan Sentai" location = 1552 prevprov = 2492 home = 1552 base = 1554 mission = { task = 1 location = 1552 } morale = 0.0010 leader = { id = { type = 6 id = 50261 } name = "Nomura K." tag = JAP picture = "L101265" category = admiral rank = 2 y = 1930 y 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id = 157 } name = "Aoba" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 13016 id = 179 } name = "Ryujo" flag = 41520 mod = { 31 26 0 1 140 -1 0 0 0 } brig = { 31 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 40.4000 40 75 20.0000 0 0.9500 1.2500 28 23 5 0 0 0 1 1 } naval = { 7 4 3 1.4500 80 36 8 0 8 4 0 10500 1 } } division = { id = { type = 13016 id = 171 } name = "Mogami" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 13016 id = 177 } name = "Kaga" flag = 41520 mod = { 26 26 0 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 43.4300 43 78 20.0000 0 1.4000 2 26 16 8 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 32 13 0 13 8 0 8500 1 } } division = { id = { type = 13016 id = 2246 } name = "Dai 23 Kuchikusentai" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 2000 0 } } division = { id = { type = 4712 id = 23001 } name = "Soryu" flag = 41520 mod = { 26 26 2 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 43.4300 43 78 20.0000 0 1.8000 2 30 14 9 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 30 14 0 14 8 0 12500 1 } } division = { id = { type = 13016 id = 169 } name = "Maya" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 13016 id = 175 } name = "Akagi" flag = 41520 mod = { 26 26 0 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 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1990 max_skill = 5 ry = 1999 skill = 2 experience = 29.0552 trait = seawolf } division = { id = { type = 13016 id = 294 } name = "I-5" flag = 42032 mod = { 29 29 0 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 25.2500 25 65 20.0000 0 0.6000 0.7000 18 25 1 0 0 0 1 1 } naval = { 5 3 4 0.2500 1.5000 38 6 3 5 1 0 15500 0 } } division = { id = { type = 13016 id = 295 } name = "I-6" flag = 42032 mod = { 29 29 0 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 25.2500 25 65 20.0000 0 0.6000 0.7000 18 25 1 0 0 0 1 1 } naval = { 5 3 4 0.2500 1.5000 38 6 3 5 1 0 15500 0 } } division = { id = { type = 13016 id = 296 } name = "I-7" flag = 42032 mod = { 29 29 0 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 25.2500 25 65 20.0000 0 0.6000 0.7000 18 25 1 0 0 0 1 1 } naval = { 5 3 4 0.2500 1.5000 38 6 3 5 1 0 15500 0 } } division = { id = { type = 13016 id = 297 } name = "Dai 13 Sensuisentai" flag = 42032 mod = { 28 28 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30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 13016 id = 243 } name = "Dai 4 Keibakugeki Hikodan" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 100 100 40.4000 40 35 20.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 13016 id = 241 } name = "Dai 3 Keibakugeki Hikodan" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 100 100 40.4000 40 35 20.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 13016 id = 247 } name = "Dai 13 Kaigunkogeki Hikodan" flag = 36912 mod = { 16 16 2 0 16 3 0 0 0 } all = { 100 100 40.4000 40 35 20.0000 0 1 3 300 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 8 0 1 1 9 0 1250 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 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mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.4000 40 45 17.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 13016 id = 255 } name = "Dai 3 Kyokuchi Hikodan" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.4000 40 45 17.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 13016 id = 253 } name = "Dai 2 Kyokuchi Hikodan" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.4000 40 45 17.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 13016 id = 257 } name = "Dai 4 Kyokuchi Hikodan" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.4000 40 45 17.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 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0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 4712 id = 10436 } name = "Dai 13 Sensuisentai" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 65 20.0000 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 4712 id = 29069 } name = "I-8" flag = 42032 mod = { 29 29 1 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 25.2500 25 65 20.0000 0 0.7000 0.8000 22 23 1 0 0 0 1 1 } naval = { 5 3 4 0.2500 1.5000 37 7 3 6 1 0 20500 0 } } division = { id = { type = 13016 id = 182 } name = "Dai 1 Kuchikusentai" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 13016 id = 127 } name = "Tatsuta" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.3600 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1560 home = 1559 mission = { type = anti_partisan_duty target = 1559 percentage = 1 night = yes startdate = { year = 1936 month = february day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50179 } name = "Tojo" tag = JAP picture = "L101181" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine trait = trickster } division = { id = { type = 13016 id = 837 } name = "Dai 106 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 7 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2901 } name = "Dai 4 Gun" location = 1559 prevprov = 1553 home = 1559 mission = { type = anti_partisan_duty target = 1559 percentage = 1 night = yes startdate = { year = 1936 month = may day = 21 hour = 0 } } morale = 0.5000 leader = { id = { 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-0.2000 0.7500 0.2000 } land = { 22 28 100 5 10 1 35 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2907 } name = "Dai 7 Gun" location = 1662 prevprov = 1662 home = 1662 mission = { type = anti_partisan_duty target = 1662 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50177 } name = "Terauchi H." tag = JAP picture = "L101179" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1943 max_skill = 7 ry = 1999 skill = 4 trait = offensive_doctrine } division = { id = { type = 13016 id = 30 } name = "Konoe Shidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 11 0 0 0 6 1 0 0 0 0 0 0 0 0 } all = { 33 100 48.4800 48 60 20.0000 0 1.6200 0.3000 5 12 3 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 5 10 0 0 0 0 6 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2909 } name = "Dai 8 Gun" location = 1552 prevprov = 1550 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50115 } name = "Minami" tag = JAP picture = "L101117" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 41.0740 trait = offensive_doctrine } division = { id = { type = 13016 id = 58 } name = "Dai 15 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 1 0 0 0 5 6 0 0 0 0 0 0 0 0 } all = { 33 100 48.4800 48 60 21.5498 0 2.1000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 8 17.7000 4 20 0 0 0 0 6 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2911 } name = "Dai 9 Gun" location = 1564 prevprov = 1564 home = 1564 mission = { type = anti_partisan_duty target = 1564 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50049 } name = "Horii" tag = JAP picture = "L101048" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = commando } division = { id = { type = 13016 id = 2097 } name = "Shanghai Rikusentai" flag = 34864 mod = { 7 7 3 0 7 4 0 0 0 } all = { 33 100 55.3480 54.8000 70 19.4000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 3477 } name = "Dai 10 Gun" location = 1662 prevprov = 1662 home = 1662 mission = { type = anti_partisan_duty target = 1662 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50009 } name = "Ando R." tag = JAP picture = "L101008" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 13016 id = 29 } name = "Dai 22 Hoheishidan" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } dig_in = 30 } navalunit = { id = { type = 4712 id = 3747 } name = "Dai 5 Kaigun" location = 1672 prevprov = 2416 home = 1672 base = 1672 morale = 0.5000 leader = { id = { type = 6 id = 50269 } name = "Ozawa" tag = JAP picture = "L101273" category = admiral rank = 0 y = 1930 y = 1940 y = 1942 y = 1946 max_skill = 8 ry = 1999 skill = 5 trait = blockade_runner trait = superior_tactician } division = { id = { type = 13016 id = 2255 } name = "Dai 26 Kuchikusentai" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 13016 id = 218 } name = "Dai 14 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 2257 } name = "Dai 28 Kuchikusentai" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 13016 id = 210 } name = "Dai 11 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 192 } name = "Dai 6 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 217 } name = "Dai 13 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 189 } name = "Dai 3 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } landunit = { id = { type = 4712 id = 3911 } name = "Dai 11 Gun" location = 1559 prevprov = 1553 home = 1559 mission = { type = anti_partisan_duty target = 1559 percentage = 1 night = yes startdate = { year = 1936 month = may day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50172 } name = "Tanaka Shinji" tag = JAP picture = "L101174" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 experience = 30.8486 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 13016 id = 18 } name = "Dai 14 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 4 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 21.5498 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 12.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 4712 } name = "Dai 12 Gun" location = 1552 prevprov = 1552 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1936 month = march day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50161 } name = "Sugiyama" tag = JAP picture = "L101163" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1944 max_skill = 7 ry = 1999 skill = 3 experience = 42.5060 trait = defensive_doctrine } division = { id = { type = 13016 id = 25 } name = "Dai 12 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 7 13 0 0 0 2 3 0 0 0 0 0 0 0 0 } all = { 33 100 51.3080 50.8000 87 21.5498 0 1.6000 2.8900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 33 38 97 4 11.7000 3 10 0 0 0 0 7 1 } } dig_in = 30 } navalunit = { id = { type = 4712 id = 5352 } name = "Dai 6 Kaigun" location = 1552 prevprov = 2492 home = 1552 base = 1552 morale = 0.5000 leader = { id = { type = 6 id = 50348 } name = "Hiroyasu" tag = JAP picture = "L101354" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } division = { id = { type = 13016 id = 222 } name = "Dai 17 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 2256 } name = "Dai 27 Kuchikusentai" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 13016 id = 223 } name = "Dai 18 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 2258 } name = "Dai 29 Kuchikusentai" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2500 0 } } division = { id = { type = 13016 id = 219 } name = "Dai 15 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 2254 } name = "Dai 25 Kuchikusentai" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 13016 id = 221 } name = "Dai 16 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 188 } name = "Dai 2 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 202 } name = "Dai 7 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 203 } name = "Dai 8 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 216 } name = "Dai 20 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 208 } name = "Dai 9 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 209 } name = "Dai 10 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 191 } name = "Dai 5 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 190 } name = "Dai 4 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 224 } name = "Dai 19 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 187 } name = "Dai 1 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 13016 id = 211 } name = "Dai 12 Yuso Sentai" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 60 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 4712 id = 12186 } name = "Dai 31 Kuchikusentai" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 4712 id = 18374 } name = "Dai 32 Kuchikusentai" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 4712 id = 39368 } name = "Suzuya" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 4712 id = 65411 } name = "Tone" flag = 41008 mod = { 23 22 5 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 0 0 0.8000 0.8000 32 26 2 0 0 0 1 1 } naval = { 5 4 9 0.3300 70 32 13 2 14 6 0 9500 0 } } division = { id = { type = 4712 id = 79951 } name = "Chikuma" flag = 41008 mod = { 23 22 5 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 30.0000 0 0.8000 0.8000 32 26 2 0 0 0 1 1 } naval = { 5 4 9 0.3300 70 32 13 2 14 6 0 9500 0 } } } landunit = { id = { type = 4712 id = 5608 } name = "Dai 13 Gun" location = 1554 prevprov = 1555 home = 1554 mission = { type = anti_partisan_duty target = 1554 percentage = 1 night = yes startdate = { year = 1936 month = june day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50008 } name = "Anami" tag = JAP picture = "L101007" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 27.5940 trait = offensive_doctrine } division = { id = { type = 13016 id = 3 } name = "Dai 2 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 5 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 21.5498 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 5650 } name = "Dai 14 Gun" location = 1559 prevprov = 1553 home = 1559 mission = { type = anti_partisan_duty target = 1559 percentage = 1 night = yes startdate = { year = 1936 month = july day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50189 } name = "Ueda" tag = JAP picture = "L101191" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 21.0740 trait = offensive_doctrine } division = { id = { type = 13016 id = 1110 } name = "Dai 29 Hoheishidan" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 7 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 33 100 50.5000 50 79 21.5498 0 1.5000 2.8000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 33 38 97 4 11.7000 3 10 0 0 0 0 7 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 6281 } name = "Dai 15 Gun" location = 1554 prevprov = 1554 home = 1554 mission = { type = anti_partisan_duty target = 1554 percentage = 1 night = yes startdate = { year = 1936 month = february day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50024 } name = "Fujie" tag = JAP picture = "L101023" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = fortress_buster } division = { id = { type = 13016 id = 53 } name = "Dai 13 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 5 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 6283 } name = "Dai 16 Gun" location = 1552 prevprov = 1550 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50064 } name = "Nishihara" tag = JAP picture = "L101063" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine trait = trickster } division = { id = { type = 13016 id = 48 } name = "Dai 4 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 4 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 12.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 6629 } name = "Dai 17 Gun" location = 1561 prevprov = 1560 home = 1561 mission = { type = anti_partisan_duty target = 1561 percentage = 1 night = yes startdate = { year = 1936 month = june day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50007 } name = "Amemiya" tag = JAP picture = "L101006" category = general rank = 2 y = 1930 y = 1938 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 3 } division = { id = { type = 13016 id = 9 } name = "Dai 9 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 5 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 6631 } name = "Dai 18 Gun" location = 1561 prevprov = 1560 home = 1561 mission = { type = anti_partisan_duty target = 1561 percentage = 1 night = yes startdate = { year = 1936 month = june day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50015 } name = "Asaka" tag = JAP picture = "L101014" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 13016 id = 10 } name = "Dai 10 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 5 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 6633 } name = "Dai 19 Gun" location = 1554 prevprov = 1555 home = 1554 mission = { type = anti_partisan_duty target = 1554 percentage = 1 night = yes startdate = { year = 1936 month = april day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50052 } name = "Hyakutake" tag = JAP picture = "L101051" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 13016 id = 22 } name = "Dai 19 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 11 0 0 0 5 1 0 0 0 0 0 0 0 0 } all = { 33 100 48.4800 48 60 20.0000 0 1.7200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 3 20 0 0 0 0 8 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 6635 } name = "Dai 20 Gun" location = 1554 prevprov = 1555 home = 1554 mission = { type = anti_partisan_duty target = 1554 percentage = 1 night = yes startdate = { year = 1936 month = april day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50079 } name = "Kataoka" tag = JAP picture = "L101081" category = general y = 1930 y = 1941 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 13016 id = 2299 } name = "Dai 24 Hoheishidan" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 6756 } name = "Dai 21 Gun" location = 1552 prevprov = 1552 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1936 month = march day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50131 } name = "Nishio K." tag = JAP picture = "L101133" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 42.1480 } division = { id = { type = 13016 id = 1010 } name = "Dai 25 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 5 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 21.5498 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 6977 } name = "Dai 22 Gun" location = 1561 prevprov = 1560 home = 1561 mission = { type = anti_partisan_duty target = 1561 percentage = 1 night = yes startdate = { year = 1936 month = june day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50134 } name = "Obata" tag = JAP picture = "L101321" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 13016 id = 7 } name = "Dai 8 Hoheishidan" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 6979 } name = "Dai 23 Gun" location = 1554 prevprov = 1555 home = 1554 mission = { type = anti_partisan_duty target = 1554 percentage = 1 night = yes startdate = { year = 1936 month = april day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50146 } name = "Sakaibara" tag = JAP picture = "L101148" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 13016 id = 6 } name = "Dai 7 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 5 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 7075 } name = "Dai 24 Gun" location = 1552 prevprov = 1550 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1936 month = may day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50341 } name = "Inagaki" tag = JAP picture = "L101345" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 13016 id = 33 } name = "Dai 18 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 13 0 0 0 6 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.6000 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 7077 } name = "Dai 25 Gun" location = 1552 prevprov = 1550 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1936 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50075 } name = "Kanin" tag = JAP picture = "L101077" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1938 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 13016 id = 34 } name = "Dai 21 Hoheishidan" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 7079 } name = "Dai 26 Gun" location = 1552 prevprov = 1550 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1936 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50190 } name = "Umezu" tag = JAP picture = "L101192" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 13016 id = 36 } name = "Dai 23 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 7 13 0 0 0 2 3 0 0 0 0 0 0 0 0 } all = { 33 100 51.3080 50.8000 87 20.0000 0 1.6000 2.8900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 33 38 97 4 11.7000 3 10 0 0 0 0 7 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 7081 } name = "Dai 27 Gun" location = 1672 prevprov = 1672 home = 1672 mission = { type = anti_partisan_duty target = 1672 percentage = 1 night = yes startdate = { year = 1936 month = march day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50340 } name = "Hasebe" tag = JAP picture = "L101344" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 13016 id = 737 } name = "Dai 101 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 7 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 20.0000 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 7801 } name = "Dai 28 Gun" location = 1552 prevprov = 1552 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50047 } name = "Honma" tag = JAP picture = "L101046" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 13016 id = 2298 } name = "Dai 26 Hoheishidan" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 21.5498 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 7803 } name = "Dai 29 Gun" location = 1552 prevprov = 1552 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50099 } name = "Koiso" tag = JAP picture = "L101101" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 13016 id = 1100 } name = "Dai 28 Hoheishidan" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 27 13 0 0 0 5 3 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 21.5498 0 1.7000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 8 13.7000 2 20 0 0 0 0 8 1 } } dig_in = 30 } landunit = { id = { type = 4712 id = 9633 } name = "Dai 30 Gun" location = 1552 prevprov = 1552 home = 1552 mission = { type = anti_partisan_duty target = 1552 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 50155 } name = "Shigeta" tag = JAP picture = "L101157" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 13016 id = 449 } name = "Dai 114 Hoheishidan" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 49.2880 48.8000 68 21.5498 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } dig_in = 30 } navalunit = { id = { type = 4712 id = 23043 } name = "Dai 2 Kaigun" location = 1552 home = 1552 base = 1552 morale = 0.5000 leader = { id = { type = 6 id = 50239 } name = "Koga" tag = JAP picture = "L101243" category = admiral rank = 0 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 5 trait = superior_tactician trait = spotter } division = { id = { type = 13016 id = 259 } name = "Tokiwa" flag = 41008 mod = { 23 22 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.4000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2200 70 35 8 1 8 3 0 5000 0 } } division = { id = { type = 13016 id = 156 } name = "Kako" flag = 41008 mod = { 23 22 3 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.5000 0.5000 30 27 1 0 0 0 1 1 } naval = { 1 2 4 0.2600 70 34 10 1 10 4 0 8000 0 } } division = { id = { type = 13016 id = 131 } name = "Tama" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 4712 id = 18927 } name = "Mutsu" flag = 41008 mod = { 21 21 5 4 140 -1 0 0 0 } brig = { 22 24 25 30 0 0 0 0 5 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 1.1000 1.2000 24 26 2 0 0 0 1 1 } naval = { 5 3 5 0.4400 95 19 21 2 22 11 0 9500 0 } } division = { id = { type = 4712 id = 12100 } name = "Kirishima" flag = 41008 mod = { 24 24 3 2 140 -1 0 0 0 } brig = { 25 30 0 0 0 0 5 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.9000 1 28 25 4 0 0 0 1 1 } naval = { 5 3 5 0.4100 80 25 19 2 20 9 0 8500 0 } } division = { id = { type = 13016 id = 2253 } name = "Dai 22 Kuchikusentai" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 2000 0 } } division = { id = { type = 13016 id = 115 } name = "Haruna" flag = 41008 mod = { 24 24 3 2 140 -1 0 0 0 } brig = { 25 30 0 0 0 0 5 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.9000 1 28 25 4 0 0 0 1 1 } naval = { 5 3 5 0.4100 80 25 19 2 20 9 0 8500 0 } } division = { id = { type = 13016 id = 261 } name = "Notoro" flag = 41520 mod = { 27 27 0 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 70 20.0000 0 1.1000 1 18 28 4 0 0 0 1 1 } naval = { 8 4 4 0.3600 80 24 1 4 1 0 0 5500 0 } } division = { id = { type = 13016 id = 136 } name = "Oi" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 13016 id = 135 } name = "Kiso" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 13016 id = 119 } name = "Yamashiro" flag = 41008 mod = { 21 21 3 2 140 -1 0 0 0 } brig = { 25 30 0 0 0 0 5 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.9000 1.2000 21 28 1 0 0 0 1 1 } naval = { 5 3 4 0.3700 90 27 17 2 18 8 0 7500 0 } } division = { id = { type = 13016 id = 260 } name = "Kamoi" flag = 41520 mod = { 27 27 0 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 70 20.0000 0 1.1000 1 18 28 4 0 0 0 1 1 } naval = { 8 4 4 0.3600 80 24 1 4 1 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 44268 } name = "Dai 4 Kaigun" location = 1552 prevprov = 2492 home = 1552 base = 1552 mission = { task = 1 location = 2477 } morale = 0.5000 leader = { id = { type = 6 id = 50255 } name = "Nagumo" tag = JAP picture = "L101259" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = superior_tactician trait = spotter } division = { id = { type = 4712 id = 37708 } name = "Kumano" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 13016 id = 163 } name = "Myoko" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } } navalunit = { id = { type = 4712 id = 44486 } name = "Dai 7 Kaigun" location = 1552 prevprov = 2492 home = 1552 base = 1552 mission = { task = 1 location = 2491 } morale = 0.5000 leader = { id = { type = 6 id = 50254 } name = "Nagano" tag = JAP picture = "L101258" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1941 max_skill = 7 ry = 1999 skill = 4 trait = superior_tactician } division = { id = { type = 13016 id = 159 } name = "Nachi" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 13016 id = 158 } name = "Kinugasa" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } } navalunit = { id = { type = 4712 id = 44703 } name = "Dai 8 Kaigun" location = 1552 prevprov = 2492 home = 1552 base = 1552 mission = { task = 1 location = 2476 } morale = 0.5000 leader = { id = { type = 6 id = 50220 } name = "Godo" tag = JAP picture = "L101224" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = superior_tactician } division = { id = { type = 13016 id = 258 } name = "Iwate" flag = 41008 mod = { 23 22 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.4000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2200 70 35 8 1 8 3 0 5000 0 } } division = { id = { type = 13016 id = 129 } name = "Yahagi" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3500 0 } } } navalunit = { id = { type = 4712 id = 44897 } name = "Dai 9 Kaigun" location = 1552 prevprov = 2492 home = 1552 base = 1552 mission = { task = 1 location = 2477 } morale = 0.5000 leader = { id = { type = 6 id = 50236 } name = "Kato T." tag = JAP picture = "L101240" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } division = { id = { type = 13016 id = 138 } name = "Izumo" flag = 41008 mod = { 23 22 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.4000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2200 70 35 8 1 8 3 0 5000 0 } } division = { id = { type = 13016 id = 148 } name = "Asama" flag = 41008 mod = { 23 22 1 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.4000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2200 70 35 8 1 8 3 0 5000 0 } } } navalunit = { id = { type = 4712 id = 89368 } name = "Dai 10 Kaigun" location = 1552 home = 1552 base = 1552 morale = 0.5000 division = { id = { type = 13016 id = 207 } name = "Dai 5 Kuchikusentai" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 13016 id = 215 } name = "Dai 6 Kuchikusentai" flag = 41008 mod = { 25 25 5 0 140 -1 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 9 0.1800 50 36 7 9 7 1 0 8000 0 } } division = { id = { type = 13016 id = 121 } name = "Ise" flag = 41008 mod = { 21 21 4 3 140 -1 0 0 0 } brig = { 25 22 30 0 0 0 0 5 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 80 20.0000 0 0.9000 1.2000 24 27 2 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 25 18 2 19 9 0 8500 0 } } } convoy = { id = { type = 4712 id = 1461 } transports = 13 rare_materials = no energy = no metal = no supplies = yes path = { 1560 2497 2513 2515 1362 } } convoy = { id = { type = 4712 id = 1462 } transports = 13 rare_materials = no energy = no metal = no supplies = yes path = { 1560 2495 2517 2518 1219 } } convoy = { id = { type = 4712 id = 1464 } transports = 9 path = { 1362 2515 2513 2495 1560 } } convoy = { id = { type = 4712 id = 1465 } transports = 8 path = { 1542 2499 1543 } } convoy = { id = { type = 4712 id = 1466 } transports = 37 from = KOR path = { 1228 2517 2495 1560 } } convoy = { id = { type = 4712 id = 3557 } transports = 9 rare_materials = no energy = no metal = no supplies = yes path = { 1561 2490 1564 } } convoy = { id = { type = 4712 id = 3672 } transports = 13 rare_materials = no energy = no metal = no supplies = yes path = { 1550 2492 2477 2476 1662 } } convoy = { id = { type = 4712 id = 3673 } transports = 9 rare_materials = no energy = no metal = no supplies = yes path = { 1543 2499 1542 } } convoy = { id = { type = 4712 id = 4285 } transports = 9 rare_materials = no energy = no metal = no supplies = yes path = { 1561 2512 1562 } } convoy = { id = { type = 4712 id = 4517 } transports = 13 rare_materials = no energy = no metal = no supplies = yes path = { 1550 2492 2477 2476 1661 } } convoy = { id = { type = 4712 id = 5286 } transports = 15 rare_materials = no energy = no metal = no supplies = yes path = { 1550 2492 2477 2415 2416 1672 } } landdivision = { id = { type = 13016 id = 2000 } name = "1 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 13016 id = 2001 } name = "22 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 13016 id = 2002 } name = "2 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 13016 id = 2003 } name = "3 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 13016 id = 2004 } name = "4 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 13016 id = 2005 } name = "5 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 13016 id = 2006 } name = "6 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 13016 id = 2007 } name = "7 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 13016 id = 2008 } name = "8 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } landdivision = { id = { type = 13016 id = 2009 } name = "9 Hendan" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 60 20.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } tradedates = { KOR = { year = 1939 month = january day = 25 hour = 0 } } wardates = { U03 = { year = 1938 month = august day = 10 hour = 0 } } SpyInfo = { country = "ENG" date = { year = 1939 month = march day = 17 hour = 0 } } SpyInfo = { country = "FRA" date = { year = 1939 month = february day = 9 hour = 0 } } SpyInfo = { country = "JAP" NumberOfSpies = 15 date = { year = 1939 month = february day = 2 hour = 0 } } SpyInfo = { country = "CHI" date = { year = 1939 month = february day = 21 hour = 0 } } SpyInfo = { country = "USA" date = { year = 1939 month = march day = 2 hour = 0 } } SpyInfo = { country = "PHI" date = { year = 1939 month = february day = 4 hour = 0 } } } country = { tag = CHI name = "Republic of China" ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 1 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { JAP = 0.5000 RUS = 0.5000 CHI = 1.5000 CYN = 1.5000 CXB = 0.2500 U36 = 0.3000 U67 = 0.3000 MON = 0.3000 } max_garrison_prop = 0.1000 min_garrison_prop = 0.0500 evac_islands = yes use_offensive_supply = no neutrality = 200 war = 0 ferocity = yes reinforcement = 0 upgrading = 0.1500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.1000 percentage_foreign_mission = 0.5000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = UCH } } strat_redeploy_threshold = 50 max_redeploying = 0.1000 max_fuel_offensive = 100 protect = { U36 = 50 U67 = 100 CXB = 100 SIK = 100 MON = 150 } befriend = { U36 = 50 U67 = 100 SIK = 100 CXB = 100 JAP = 100 RUS = 100 MON = 150 } claim_acceptance = -100 target = { 1552 = 100 1365 = 10 1367 = 10 1368 = 10 1369 = 10 1370 = 10 1373 = 10 1374 = 10 1375 = 10 1377 = 10 1378 = 10 1379 = 10 1380 = 10 1381 = 10 1382 = 10 1383 = 10 1384 = 10 1385 = 10 1386 = 10 1387 = 10 1388 = 10 1389 = 10 1390 = 10 1241 = 10 1242 = 10 1243 = 10 1244 = 10 1245 = 10 1246 = 10 1247 = 10 1248 = 10 1249 = 10 1250 = 10 1251 = 10 1252 = 10 1253 = 10 1254 = 10 1321 = 10 1323 = 10 1327 = 10 1328 = 10 1329 = 10 1330 = 10 1331 = 10 1332 = 10 1256 = 10 1263 = 10 1264 = 10 1265 = 10 1266 = 10 1268 = 10 1269 = 10 1270 = 10 1271 = 10 1272 = 10 1283 = 10 1284 = 10 1285 = 10 1255 = 10 1259 = 10 1260 = 10 1273 = 10 1274 = 10 1275 = 10 1276 = 10 1277 = 10 1279 = 10 1280 = 10 1281 = 10 1282 = 10 1371 = 10 1372 = 10 } exp_force_ratio = 0 exp_force_ratios = { } admiral = { target = { } core = { 2524 2514 2516 2518 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { GER = 50 JAP = 100 ENG = 20 FRA = 10 USA = 100 RUS = 10 U36 = 70 U67 = 150 CXB = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { GER = 50 JAP = 100 ENG = 20 FRA = 10 USA = 100 RUS = 10 U36 = 70 U67 = 150 CXB = 50 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 1310 = 100 6300 = 100 6310 = 100 6320 = 100 6330 = 100 6340 = 100 6350 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 1 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.2500 home_peace_cap = 20 country_priorities = { SOV = 0 MON = -1 TIB = -1 NEP = -1 AFG = -1 FRA = -1 ENG = -1 POR = -1 JAP = -1 MAN = 15 CSX = 5 SIK = -1 CXB = -1 CYN = 20 CGX = 20 CHI = 30 U36 = 1 U67 = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 270 max_batch_home_front = 270 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 45 cavalry = 7 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 10 garrison = 0 hq = 3 militia = 25 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 5 heavy_cruiser = 0 battlecruiser = 0 destroyer = 5 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 10 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 0 naval_anti_air_s = 0 naval_radar_s = 0 naval_fire_controll_s = 0 naval_improved_hull_s = 0 naval_torpedoes_s = 0 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 10 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2 panic_ratio_vs_human = 2 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 3 air_base_provs = { 1310 } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 1 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1910 1920 1930 1940 1950 1960 1970 1980 1990 2300 2310 2320 2330 2340 2350 2360 4140 4150 4160 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6570 6300 6310 6320 } ignore = { 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4040 4050 4070 4080 4100 4110 4400 4170 4280 4450 4180 15120 15130 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 6010 14000 14010 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 2400 } armor = 2 infantry = 7 industry = 2 aircraft = 1 naval = 0 land_doctrines = 4 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1369 policy = { date = { year = 1940 month = january day = 5 hour = 0 } democratic = 4 political_left = 4 freedom = 5 free_market = 6 professional_army = 4 defense_lobby = 9 interventionism = 6 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.4000 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.1600 oil_modifier = 1.0600 metal_modifier = 1.0600 energy_modifier = 1.0600 rare_materials_modifier = 1.0600 money_modifier = 1 supply_modifier = 1.0950 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0100 sce_frequency = 1.4000 counterattack = 0.0850 assault = 0.1350 encirclement = 0.0350 ambush = 0.0600 delay = 0.1350 tactical_withdrawal = 0.0850 breakthrough = 0.0350 leader = { id = { type = 6 id = 55002 } name = "Zhang Zhen" picture = "L50001" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55003 } name = "Zhang Zhen" picture = "L50002" category = general y = 1931 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55004 } name = "Zhang Chi" picture = "L50003" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 55005 } name = "Zhang Zhizhong" picture = "L50004" category = general rank = 1 y = 1923 y = 1927 y = 1928 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55006 } name = "Chang Enduo" picture = "L50005" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55007 } name = "Zhang Fakui" picture = "L50006" category = general rank = 1 y = 1914 y = 1923 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 55008 } name = "Zhang Fang" picture = "L50007" category = general rank = 1 y = 1917 y = 1930 y = 1937 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55009 } name = "Zhang Xuxing" picture = "L50008" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55010 } name = "Zhang Xuzi" picture = "L50009" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = commando } leader = { id = { type = 6 id = 55011 } name = "Zhang Xuezhong" picture = "L50010" category = general y = 1936 y = 1999 y = 1999 y = 1999 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55013 } name = "Zhang Gan" picture = "L50012" category = general rank = 2 y = 1937 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55014 } name = "Zhang Kexia" picture = "L50013" category = general y = 1937 y = 1949 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55015 } name = "Zhang Lingfu" picture = "L50014" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55016 } name = "Zhang Shixi" picture = "L50015" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55017 } name = "Zhang Zizhong" picture = "L50016" category = general rank = 2 y = 1932 y = 1933 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55019 } name = "Zhang Yan" picture = "L50018" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 55020 } name = "Zhang Yaoming" picture = "L50019" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55021 } name = "Zhang Yinwu" picture = "L50020" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55022 } name = "Zhao Chengshou" picture = "L50021" category = general rank = 2 y = 1937 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 55023 } name = "Zhao Jiaxiang" picture = "L50022" category = general y = 1937 y = 1945 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55024 } name = "Zhao Xizhang" picture = "L50023" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55025 } name = "Zhao Hong Wenguo" picture = "L50024" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 55026 } name = "Zhao Guoping" picture = "L50025" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55027 } name = "Zhao Shoushan" picture = "L50026" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55028 } name = "Zhao Dengyu" picture = "L50027" category = general y = 1935 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 55029 } name = "Chen Anbao" picture = "L50028" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55030 } name = "Chen Changjie" picture = "L50029" category = general rank = 2 y = 1937 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55031 } name = "Chen Cheng" picture = "L50030" category = general rank = 1 y = 1924 y = 1928 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 55033 } name = "Chen Jihuan" picture = "L50032" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55034 } name = "Chen Gongxia" picture = "L50033" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55037 } name = "Chen Tie" picture = "L50036" category = general rank = 2 y = 1924 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55038 } name = "Chen Wanren" picture = "L50037" category = general rank = 2 y = 1937 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55039 } name = "Chen Wenqi" picture = "L50038" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55040 } name = "Zheng Tingzhen" picture = "L50039" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55041 } name = "Zheng Tingji" picture = "L50040" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 55042 } name = "Cheng Qian" picture = "L50041" category = general rank = 1 y = 1917 y = 1925 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 55043 } name = "Zheng Zuomin" picture = "L50042" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55044 } name = "Zheng Dongguo" picture = "L50043" category = general rank = 2 y = 1934 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 55045 } name = "Ji Zhangjian" picture = "L50044" category = general y = 1939 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = commando } leader = { id = { type = 6 id = 55046 } name = "Ji Xingwen" picture = "L50045" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 55047 } name = "Qi Xueqi" picture = "L50046" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55048 } name = "Jiang Zhiying" picture = "L50047" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55050 } name = "Jiang Guangnai" picture = "L50049" category = general rank = 2 y = 1937 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 55051 } name = "Jiang Dingwen" picture = "L50050" category = general rank = 2 y = 1921 y = 1938 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55052 } name = "Jiang Yuzhen" picture = "L50051" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55053 } name = "Jie Fang" picture = "L50052" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 55054 } name = "Chih Fengcheng" picture = "L50053" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55055 } name = "Qin Yizhi" picture = "L50054" category = general y = 1938 y = 1947 y = 1999 y = 1999 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55056 } name = "Zhou Jiabin" picture = "L50055" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55057 } name = "Zhou Zhidao" picture = "L50056" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 55058 } name = "Zhou Qingxiang" picture = "L50057" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55059 } name = "Zhou Fu" picture = "L50058" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55060 } name = "Zhou Fucheng" picture = "L50059" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55061 } name = "Zhou Lan" picture = "L50060" category = general rank = 2 y = 1924 y = 1926 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 55062 } name = "Zhou Yan" picture = "L50061" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55063 } name = "Zhu Zhiyi" picture = "L50062" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55064 } name = "Zhu Chi" picture = "L50063" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55065 } name = "Zhu Huaibing" picture = "L50064" category = general rank = 2 y = 1925 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55066 } name = "Zhu Shaozhou" picture = "L50065" category = general rank = 2 y = 1927 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55068 } name = "Zhu Dingqing" picture = "L50067" category = general y = 1935 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55069 } name = "Zhu Qi" picture = "L50068" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55070 } name = "Qiu Qingquan" picture = "L50069" category = general rank = 2 y = 1924 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55071 } name = "Qiu Kaiji" picture = "L50070" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55072 } name = "Zhong Song" picture = "L50071" category = general y = 1937 y = 1945 y = 1999 y = 1999 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55073 } name = "Zhong Yi" picture = "L50072" category = general y = 1931 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55074 } name = "Daljaya" picture = "L50073" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 55075 } name = "Fan Hanjie" picture = "L50074" category = general rank = 2 y = 1924 y = 1928 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55076 } name = "Fang Jing" picture = "L50075" category = general y = 1942 y = 1999 y = 1999 y = 1999 max_skill = 4 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 55077 } name = "Fang Xianjue" picture = "L50076" category = general y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 55078 } name = "Fang Shuhong" picture = "L50077" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55079 } name = "Fang Tian" picture = "L50078" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55080 } name = "Feng Anbang" picture = "L50079" category = general rank = 2 y = 1935 y = 1935 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 55081 } name = "Feng Zhian" picture = "L50080" category = general y = 1935 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55082 } name = "Feng Shengfa" picture = "L50081" category = general rank = 2 y = 1935 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55083 } name = "Feng Qinzai" picture = "L50082" category = general rank = 2 y = 1928 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55085 } name = "Fu Bingxun" picture = "L50084" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55086 } name = "Fu Zuoyi" picture = "L50085" category = general rank = 2 y = 1937 y = 1937 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 55087 } name = "Han Jun" picture = "L50086" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55088 } name = "Han Fuqu" picture = "L50087" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist trait = old_guard } leader = { id = { type = 6 id = 55089 } name = "Han Liancheng" picture = "L50088" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55090 } name = "Hao Menglin" picture = "L50089" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55091 } name = "He Jifeng" picture = "L50090" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55092 } name = "He Zhuguo" picture = "L50091" category = general rank = 2 y = 1932 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55094 } name = "He Shaozhou" picture = "L50093" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55095 } name = "He Weizhen" picture = "L50094" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55096 } name = "He Wending" picture = "L50095" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55097 } name = "He Yaozu" picture = "L50096" category = general rank = 2 y = 1926 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55099 } name = "Hou Jingru" picture = "L50098" category = general y = 1925 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55100 } name = "Xia Chuzhong" picture = "L50099" category = general rank = 2 y = 1935 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55101 } name = "Xia Guozhang" picture = "L50100" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 55102 } name = "Xia Wei" picture = "L50101" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55103 } name = "Xiang Fengwu" picture = "L50102" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = winter_specialist trait = trickster } leader = { id = { type = 6 id = 55104 } name = "Xiao Jimian" picture = "L50103" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55105 } name = "Xiao Zhichu" picture = "L50104" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 55106 } name = "Xiao Yisu" picture = "L50105" category = general y = 1936 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55107 } name = "Xu Jizhang" picture = "L50106" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55108 } name = "Xu Jingtang" picture = "L50107" category = general rank = 2 y = 1937 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55109 } name = "Xu Rucheng" picture = "L50108" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55110 } name = "Xu Guozhang" picture = "L50109" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 55111 } name = "Xu Tingyao" picture = "L50110" category = general y = 1936 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 55113 } name = "Xu Yuanquan" picture = "L50112" category = general rank = 1 y = 1932 y = 1932 y = 1932 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando trait = old_guard } leader = { id = { type = 6 id = 55115 } name = "Xuan Tiewu" picture = "L50114" category = general y = 1936 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55116 } name = "Xue Yue" picture = "L50115" category = general rank = 1 y = 1922 y = 1927 y = 1933 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 55117 } name = "Hu Changqing" picture = "L50116" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55118 } name = "Hu Xianmei" picture = "L50117" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55119 } name = "Hu Yibin" picture = "L50118" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55120 } name = "Hu Ruoyu" picture = "L50119" category = general rank = 2 y = 1917 y = 1927 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55121 } name = "Hu Lian" picture = "L50120" category = general y = 1942 y = 1944 y = 1948 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 55122 } name = "Hu Su" picture = "L50121" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55123 } name = "Hu Zongnan" picture = "L50122" category = general rank = 2 y = 1926 y = 1935 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55124 } name = "Hu Ying" picture = "L50123" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55125 } name = "Huang Zhenwu" picture = "L50124" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55127 } name = "Huang Qixiang" picture = "L50126" category = general rank = 1 y = 1937 y = 1937 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 55129 } name = "Huang Guoliang" picture = "L50128" category = general rank = 2 y = 1937 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55130 } name = "Huang Meixing" picture = "L50129" category = general y = 1935 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55131 } name = "Huang Bamei" picture = "L50130" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 55134 } name = "Huang Tao" picture = "L50133" category = general y = 1937 y = 1944 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 55135 } name = "Huang Qiaosong" picture = "L50134" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55137 } name = "Huang Yongan" picture = "L50136" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55138 } name = "Huo Kuizhang" picture = "L50137" category = general rank = 2 y = 1924 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55139 } name = "Rao Guohua" picture = "L50138" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55140 } name = "Ji Chong Chon" picture = "L50139" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 55141 } name = "Rong Xiang" picture = "L50140" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55142 } name = "Rong Youlüe" picture = "L50141" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55143 } name = "Gan Lichu" picture = "L50142" category = general rank = 2 y = 1927 y = 1935 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55144 } name = "Kan Weiyong" picture = "L50143" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55145 } name = "Gao Zhisong" picture = "L50144" category = general y = 1924 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55146 } name = "Gao Guizi" picture = "L50145" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55147 } name = "Gao Kuiyuan" picture = "L50146" category = general y = 1937 y = 1944 y = 1949 y = 1957 max_skill = 6 ry = 2011 skill = 1 } leader = { id = { type = 6 id = 55148 } name = "Gao Shuxun" picture = "L50147" category = general rank = 2 y = 1935 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 55149 } name = "Gao Shuangcheng" picture = "L50148" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 55150 } name = "Ge Xiancai" picture = "L50149" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55151 } name = "Kim Hak-Keu" picture = "L50150" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 55152 } name = "Gu Zhenglun" picture = "L50151" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55153 } name = "Gu Zhutong" picture = "L50152" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55154 } name = "Gu Dinghua" picture = "L50153" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55155 } name = "Guan Linzheng" picture = "L50154" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55156 } name = "Gui Zezhun" picture = "L50155" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55158 } name = "Kong Zongzhou" picture = "L50157" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 55159 } name = "Guo Chan" picture = "L50158" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 55160 } name = "Guo Jijiao" picture = "L50159" category = general rank = 2 y = 1932 y = 1932 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55161 } name = "Guo Jingyun" picture = "L50160" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 55162 } name = "Guo Xunqi" picture = "L50161" category = general rank = 2 y = 1925 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55163 } name = "Guo Rudong" picture = "L50162" category = general rank = 2 y = 1928 y = 1928 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55164 } name = "Guo Lüzhou" picture = "L50163" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = commando } leader = { id = { type = 6 id = 55165 } name = "Guo Zongfen" picture = "L50164" category = general rank = 2 y = 1937 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55166 } name = "Lai Chuanxiang" picture = "L50165" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55167 } name = "Lee Beom Seok" picture = "L50166" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 55168 } name = "Lei Zhong" picture = "L50167" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 55169 } name = "Leng Xin" picture = "L50168" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 55170 } name = "Li Zhen" picture = "L50169" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 55171 } name = "Li Zhenqiu" picture = "L50170" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55172 } name = "Li Jiayu" picture = "L50171" category = general rank = 2 y = 1924 y = 1935 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55173 } name = "Li Jue" picture = "L50172" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55175 } name = "Li Hanhun" picture = "L50175" category = general rank = 2 y = 1925 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55176 } name = "Li Xianzhou" picture = "L50176" category = general rank = 2 y = 1934 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55177 } name = "Li Yikuang" picture = "L50177" category = general y = 1942 y = 2010 y = 2010 y = 2010 max_skill = 4 startyear = 1942 ry = 2004 } leader = { id = { type = 6 id = 55178 } name = "Li Mi" picture = "L50178" category = general y = 1930 y = 1940 y = 1944 y = 1990 max_skill = 5 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 55179 } name = "Li Minghao" picture = "L50179" category = general y = 1925 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55180 } name = "Li Mo'an" picture = "L50180" category = general rank = 2 y = 1932 y = 1935 y = 2010 y = 2010 max_skill = 4 ry = 2002 skill = 1 } leader = { id = { type = 6 id = 55181 } name = "Li Bifan" picture = "L50181" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55182 } name = "Li Pinxian" picture = "L50182" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55183 } name = "Li Tao" picture = "L50183" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 55184 } name = "Li Tianxia" picture = "L50184" category = general y = 1927 y = 1944 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55185 } name = "Li Zefen" picture = "L50185" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 55187 } name = "Li Wen" picture = "L50187" category = general y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55188 } name = "Li Wentian" picture = "L50188" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55189 } name = "Li Yannian" picture = "L50189" category = general rank = 2 y = 1924 y = 1936 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55190 } name = "Li Yutang" picture = "L50190" category = general rank = 2 y = 1931 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55191 } name = "Liang Jingzhai" picture = "L50191" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55192 } name = "Liang Xixian" picture = "L50192" category = general y = 1927 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55194 } name = "Liao Lingqi" picture = "L50194" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55195 } name = "Liao Yaoxiang" picture = "L50195" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 55196 } name = "Liao Yunzhou" picture = "L50196" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55198 } name = "Lin Wei" picture = "L50198" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = defensive_doctrine trait = engineer } leader = { id = { type = 6 id = 55199 } name = "Liu Anqi" picture = "L50199" category = general y = 1937 y = 1944 y = 1949 y = 1961 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55200 } name = "Liu Zhaoli" picture = "L50200" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55201 } name = "Liu Zhendong" picture = "L50201" category = general y = 1935 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55202 } name = "Liu Jiaqi" picture = "L50202" category = general y = 1931 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55203 } name = "Liu Jiashu" picture = "L50203" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55204 } name = "Liu Jianxu" picture = "L50204" category = general rank = 2 y = 1926 y = 1928 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55206 } name = "Liu Heding" picture = "L50206" category = general rank = 2 y = 1930 y = 1935 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55207 } name = "Liu Xiang" picture = "L50207" category = general rank = 1 y = 1921 y = 1926 y = 1935 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 55208 } name = "Liu Xing" picture = "L50208" category = general rank = 2 y = 1923 y = 1929 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55210 } name = "Liu Kan" picture = "L50210" category = general rank = 2 y = 1933 y = 1938 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55211 } name = "Liu Guangji" picture = "L50211" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 55212 } name = "Liu Guiwu" picture = "L50212" category = general y = 1935 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55213 } name = "Liu Lianyi" picture = "L50213" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55214 } name = "Liu Mao'en" picture = "L50214" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55215 } name = "Liu Shiyi" picture = "L50215" category = general rank = 1 y = 1920 y = 1926 y = 1937 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55216 } name = "Liu Duoquan" picture = "L50216" category = general rank = 2 y = 1932 y = 1936 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55217 } name = "Liu Wei" picture = "L50217" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 55218 } name = "Liu Wenhui" picture = "L50218" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 55219 } name = "Luo Zhuoying" picture = "L50219" category = general rank = 2 y = 1928 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 55220 } name = "Luo Guangwen" picture = "L50220" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 55221 } name = "Luo Lie" picture = "L50221" category = general y = 1945 y = 1948 y = 1950 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 55222 } name = "Luo Lirong" picture = "L50222" category = general y = 1928 y = 1999 y = 1999 y = 1999 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55223 } name = "Luo Shuren" picture = "L50223" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 55224 } name = "Lobsang Tsewang" picture = "L50224" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 55225 } name = "Lü Zhanmeng" picture = "L50225" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 55226 } name = "Lu Junquan" picture = "L50226" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55228 } name = "Lu Han" picture = "L50228" category = general rank = 2 y = 1925 y = 1927 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 55229 } name = "Lu Guangwei" picture = "L50229" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55230 } name = "Lu Daoyuan" picture = "L50230" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55231 } name = "Long Tianwu" picture = "L50231" category = general y = 1928 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55232 } name = "Long Yun" picture = "L50232" category = general rank = 1 y = 1925 y = 1927 y = 1928 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 55233 } name = "Ma Zhanshan" picture = "L50233" category = general y = 1935 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist trait = trickster } leader = { id = { type = 6 id = 55234 } name = "Ma Chongliu" picture = "L50234" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 55236 } name = "Ma Hongbin" picture = "L50236" category = general rank = 2 y = 1916 y = 1920 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55237 } name = "Ma Bufang" picture = "L50237" category = general rank = 2 y = 1928 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55238 } name = "Ma Shigong" picture = "L50238" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55239 } name = "Ma Ying" picture = "L50239" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55240 } name = "Ma Yuren" picture = "L50240" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55242 } name = "Miao Peinan" picture = "L50242" category = general rank = 2 y = 1920 y = 1920 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55243 } name = "Mou Zhongheng" picture = "L50243" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55244 } name = "Ou Zhen" picture = "L50244" category = general rank = 2 y = 1935 y = 1936 y = 1947 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55245 } name = "Ou Shounian" picture = "L50245" category = general rank = 2 y = 1931 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 55246 } name = "Ba Yunying" picture = "L50246" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55247 } name = "Pan Wenhua" picture = "L50248" category = general rank = 2 y = 1926 y = 1933 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 55248 } name = "Pang Hanzhen" picture = "L50249" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 55250 } name = "Pei Changhui" picture = "L50251" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55251 } name = "Peng Shiliang" picture = "L50252" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55252 } name = "Shang Zhen" picture = "L50253" category = general rank = 1 y = 1937 y = 1937 y = 1937 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 55253 } name = "Shangguan Yunxiang" picture = "L50254" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55254 } name = "Shao Baichang" picture = "L50255" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55255 } name = "Sheng Zhicai" picture = "L50256" category = general y = 1942 y = 1942 y = 1944 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 55256 } name = "Sheng Wen" picture = "L50257" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 55259 } name = "Shi Yousan" picture = "L50260" category = general rank = 2 y = 1935 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 55260 } name = "Su Bingwen" picture = "L50261" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 55261 } name = "Su Zuxin" picture = "L50262" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55262 } name = "Sun Zhen" picture = "L50263" category = general rank = 2 y = 1933 y = 1936 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55263 } name = "Sun Chu" picture = "L50264" category = general rank = 2 y = 1937 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55264 } name = "Sun Liren" picture = "L50265" category = general y = 1939 y = 1944 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 55266 } name = "Sun Mingjin" picture = "L50267" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55267 } name = "Sun Du" picture = "L50268" category = general rank = 2 y = 1922 y = 1927 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55268 } name = "Sun Tongxuan" picture = "L50269" category = general y = 1931 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55269 } name = "Sun Weiru" picture = "L50270" category = general rank = 2 y = 1931 y = 1936 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55270 } name = "Sun Yuanliang" picture = "L50271" category = general y = 1937 y = 1942 y = 2010 y = 2010 max_skill = 5 ry = 2008 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 55272 } name = "Sung Xilian" picture = "L50273" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 55273 } name = "Tai Anlan" picture = "L50274" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 55274 } name = "Tai Zhi" picture = "L50275" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55275 } name = "Tai Li" picture = "L50276" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 55276 } name = "Tang Juwu" picture = "L50277" category = general y = 1931 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55277 } name = "Tang Enbo" picture = "L50278" category = general y = 1931 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 55278 } name = "Tang Huaiyuan" picture = "L50279" category = general rank = 2 y = 1936 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55279 } name = "Tang Shengzhi" picture = "L50280" category = general rank = 0 y = 1926 y = 1929 y = 1932 y = 1935 max_skill = 5 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 55280 } name = "Tang Shizun" picture = "L50281" category = general rank = 2 y = 1923 y = 1935 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55281 } name = "Tao Zhiyue" picture = "L50282" category = general y = 1942 y = 1944 y = 1955 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55282 } name = "Tao Guang" picture = "L50283" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55283 } name = "Deng Xihou" picture = "L50284" category = general rank = 1 y = 1932 y = 1932 y = 1937 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55284 } name = "Deng Baoshan" picture = "L50285" category = general rank = 2 y = 1937 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55285 } name = "Deng Dingyuan" picture = "L50286" category = general y = 1926 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55286 } name = "Tian Zhennan" picture = "L50287" category = general rank = 2 y = 1927 y = 1928 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55287 } name = "Ding Zhipan" picture = "L50288" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55288 } name = "Cai Mengjian" picture = "L50289" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 55290 } name = "Zeng Zesheng" picture = "L50291" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 55291 } name = "Qin Lin" picture = "L50292" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55293 } name = "Zou Shaomeng" picture = "L50294" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55294 } name = "Zou Zuohua" picture = "L50295" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55296 } name = "Cun Xingqi" picture = "L50297" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55297 } name = "Du Yuming" picture = "L50298" category = general y = 1937 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 55298 } name = "Duan Yun" picture = "L50299" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55299 } name = "Dong Qiwu" picture = "L50300" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55300 } name = "Tong Linge" picture = "L50301" category = general rank = 2 y = 1935 y = 1936 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55301 } name = "Dong Zongshan" picture = "L50302" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 55302 } name = "Wu Jingbin" picture = "L50303" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 55305 } name = "Wan Yaohuang" picture = "L50307" category = general rank = 2 y = 1926 y = 1935 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55306 } name = "Wang Zhaozhi" picture = "L50308" category = general y = 1935 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55307 } name = "Wang Jiaben" picture = "L50309" category = general y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55308 } name = "Wang Jianyue" picture = "L50310" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55309 } name = "Wang Zhixi" picture = "L50311" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 55310 } name = "Wang Jingjiu" picture = "L50312" category = general y = 1931 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55311 } name = "Wang Jingzhi" picture = "L50313" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55312 } name = "Wang Jingguo" picture = "L50314" category = general rank = 2 y = 1937 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 55315 } name = "Wang Chunhui" picture = "L50317" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 55316 } name = "Wang Fengshan" picture = "L50318" category = general y = 1935 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55317 } name = "Wang Yizhe" picture = "L50319" category = general rank = 2 y = 1932 y = 1932 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 55319 } name = "Wang Lingyun" picture = "L50321" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55320 } name = "Wang Mingzhang" picture = "L50322" category = general rank = 2 y = 1916 y = 1926 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55321 } name = "Wang Zuanxu" picture = "L50323" category = general rank = 2 y = 1925 y = 1935 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55322 } name = "Wang Dongyuan" picture = "L50324" category = general rank = 2 y = 1927 y = 1930 y = 1999 y = 1999 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55323 } name = "Wang Wanling" picture = "L50325" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55324 } name = "Wang Yaowu" picture = "L50326" category = general rank = 2 y = 1936 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 55326 } name = "Wei Zhen" picture = "L50328" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55328 } name = "Wen Qiang" picture = "L50330" category = general y = 1936 y = 1942 y = 2010 y = 2010 max_skill = 4 ry = 2002 trait = commando } leader = { id = { type = 6 id = 55329 } name = "Wu Jiguang" picture = "L50331" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55330 } name = "Wu Qiwei" picture = "L50332" category = general rank = 2 y = 1927 y = 1932 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55331 } name = "Wu Chuikun" picture = "L50333" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55333 } name = "Wu Shaozhou" picture = "L50335" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55334 } name = "Wu Shimin" picture = "L50336" category = general rank = 2 y = 1935 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55335 } name = "Yang Aiyuan" picture = "L50337" category = general rank = 1 y = 1937 y = 1937 y = 1938 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 55336 } name = "Yang Jie" picture = "L50338" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55337 } name = "Yang Hu" picture = "L50339" category = general y = 1937 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 55338 } name = "Yang Hucheng" picture = "L50340" category = general rank = 2 y = 1938 y = 1939 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55339 } name = "Yang Botao" picture = "L50341" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 55340 } name = "Yang Bufei" picture = "L50342" category = general rank = 2 y = 1932 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 55341 } name = "Yang Sen" picture = "L50343" category = general rank = 1 y = 1926 y = 1933 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 55342 } name = "Yang Wei" picture = "L50344" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = commando } leader = { id = { type = 6 id = 55343 } name = "Yao Zhongying" picture = "L50345" category = general y = 1925 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55344 } name = "Ye Cheng" picture = "L50346" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55345 } name = "Ye Peigao" picture = "L50347" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55347 } name = "Yi Anhua" picture = "L50349" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55348 } name = "Yol Bars" picture = "L50350" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 55349 } name = "Yu Chengwan" picture = "L50351" category = general y = 1938 y = 1947 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55350 } name = "Yu Jishi" picture = "L50352" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 55351 } name = "Yuzhi Fenggang" picture = "L50353" category = general y = 1939 y = 1941 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = trickster } leader = { id = { type = 6 id = 55353 } name = "Chen Jiliang" picture = "L50355" category = admiral y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55355 } name = "Ji Zhangjian" picture = "L50357" category = admiral y = 1939 y = 1999 y = 1999 y = 1999 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55357 } name = "Gao Xianshen" picture = "L50359" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 55358 } name = "Gui Yongqing" picture = "L50360" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55359 } name = "Liu Yonggao" picture = "L50361" category = admiral rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = seawolf } leader = { id = { type = 6 id = 55360 } name = "Ouyang Ge" picture = "L50362" category = admiral y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55362 } name = "Shen Honglie" picture = "L50364" category = admiral y = 1940 y = 1941 y = 1943 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 55363 } name = "Zeng Yiding" picture = "L50365" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 55365 } name = "Zhang Tingmeng" picture = "L50367" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 55366 } name = "Chen Qixia" picture = "L50368" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = night_flyer } leader = { id = { type = 6 id = 55367 } name = "Chen Qingyun" picture = "L50369" category = commander y = 1924 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55369 } name = "Chen Ruitian" picture = "L50371" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55370 } name = "Zhou Zhirou" picture = "L50372" category = commander y = 1933 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55371 } name = "Xu Huansheng" picture = "L50373" category = commander y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 55372 } name = "Huang Guangrui" picture = "L50374" category = commander y = 1923 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55373 } name = "Huang Bingheng" picture = "L50375" category = commander y = 1937 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55374 } name = "Gao Zhihang" picture = "L50376" category = commander y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 55375 } name = "Khryukin" picture = "L50377" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 55376 } name = "Li Guidan" picture = "L50378" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55377 } name = "Liang Tiancheng" picture = "L50379" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 55378 } name = "Liu Guoyun" picture = "L50380" category = commander y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55379 } name = "Liu Muqun" picture = "L50381" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 55380 } name = "Liu Zhesheng" picture = "L50382" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 55381 } name = "Liu Cuigang" picture = "L50383" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 55382 } name = "Mao Bangchu" picture = "L50384" category = commander y = 1936 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55383 } name = "Qian Dajun" picture = "L50385" category = commander rank = 2 y = 1932 y = 1938 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 55384 } name = "Wang Guangfu" picture = "L50386" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 55385 } name = "Wang Tianxiang" picture = "L50387" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 55386 } name = "Yue Yiqin" picture = "L50388" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 55390 } name = "Li Fulin" picture = "7757" category = general rank = 2 y = 1926 y = 1932 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 55391 } name = "Wan Shijiong" picture = "7758" category = general y = 1938 y = 1950 y = 1999 y = 1999 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 55393 } name = "Wu Tiecheng" picture = "7760" category = general rank = 2 y = 1926 y = 1933 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 55394 } name = "Yu Xuezhong" picture = "7761" category = general rank = 1 y = 1937 y = 1937 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 55395 } name = "Li Suchun" picture = "7762" category = general rank = 2 y = 1936 y = 1936 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 55396 } name = "Wang Lingyun" picture = "7763" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55397 } name = "Yu Zhenhe" picture = "7764" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 55361 } name = "Sa Shijun" picture = "L50363" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } minister = { id = { type = 9 id = 55215 } name = "Li Liejun" picture = "9463" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1908 ry = 1946 } minister = { id = { type = 9 id = 55217 } name = "Li Liejun" picture = "9463" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1915 ry = 1945 } minister = { id = { type = 9 id = 55305 } name = "Li Liejun" picture = "9463" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1908 ry = 1946 } minister = { id = { type = 9 id = 55312 } name = "Jiang Jieshi" picture = "9516" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1912 ry = 1976 } minister = { id = { type = 9 id = 55320 } name = "Jiang Jieshi" picture = "9516" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1912 ry = 1976 } minister = { id = { type = 9 id = 55321 } name = "Jiang Jieshi" picture = "9516" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1912 ry = 1976 } minister = { id = { type = 9 id = 55323 } name = "Jiang Jieshi" picture = "9516" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1912 ry = 1976 } minister = { id = { type = 9 id = 55354 } name = "Zhu Qinglan" picture = "9547" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1893 ry = 1942 } minister = { id = { type = 9 id = 55355 } name = "Zhu Qinglan" picture = "9547" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1893 ry = 1942 } minister = { id = { type = 9 id = 55362 } name = "Zhu Qinglan" picture = "9548" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1893 ry = 1942 } minister = { id = { type = 9 id = 55363 } name = "Zhu Qinglan" picture = "9548" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1893 ry = 1942 } minister = { id = { type = 9 id = 55368 } name = "Wang Boqun" picture = "9414" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1920 ry = 1945 } minister = { id = { type = 9 id = 55250 } name = "Li Zongren" picture = "620" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1910 ry = 1966 } minister = { id = { type = 9 id = 55251 } name = "Huang Shaohong" picture = "9416" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1924 ry = 1961 } minister = { id = { type = 9 id = 55252 } name = "Li Zongren" picture = "620" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1910 ry = 1966 } minister = { id = { type = 9 id = 55253 } name = "Yu Hanmou" picture = "M502004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1920 ry = 1962 } minister = { id = { type = 9 id = 55254 } name = "Li Jishen" picture = "2333" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1944 ry = 1951 } minister = { id = { type = 9 id = 55255 } name = "Li Jishen" picture = "2333" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1911 ry = 1951 } minister = { id = { type = 9 id = 55256 } name = "Bai Chongxi" picture = "M502007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1915 ry = 1959 } minister = { id = { type = 9 id = 55258 } name = "Bai Chongxi" picture = "M502007" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1915 ry = 1959 } minister = { id = { type = 9 id = 55259 } name = "Wang Shuming" picture = "9422" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 18 year = 1936 ry = 1970 } minister = { id = { type = 9 id = 55260 } name = "Wang Shuming" picture = "9422" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1936 ry = 1970 } minister = { id = { type = 9 id = 55261 } name = "Li Jishen" picture = "2333" position = HeadOfState category = market_liberal cabinet = replacement trait = 64 year = 1911 ry = 1951 } minister = { id = { type = 9 id = 55262 } name = "Li Zongren" picture = "620" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1910 ry = 1966 } minister = { id = { type = 9 id = 55263 } name = "Huang Shaohong" picture = "9416" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 107 year = 1924 ry = 1961 } minister = { id = { type = 9 id = 55264 } name = "Huang Shaohong" picture = "9416" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1924 ry = 1961 } minister = { id = { type = 9 id = 55403 } name = "Song Ziwen" picture = "9235" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1917 ry = 1970 } minister = { id = { type = 9 id = 55404 } name = "Tan Yankai" picture = "9528" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1907 ry = 1999 } minister = { id = { type = 9 id = 55405 } name = "Zhou Fuhai" picture = "unknownminister" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1927 ry = 1945 } minister = { id = { type = 9 id = 55406 } name = "Zhang Fakui" picture = "unknownminister" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1927 ry = 1949 } minister = { id = { type = 9 id = 55407 } name = "Tang Shenghzi" picture = "unknownminister" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1927 ry = 1949 } minister = { id = { type = 9 id = 55412 } name = "Sun Fo" picture = "9307" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1920 ry = 1971 } minister = { id = { type = 9 id = 55413 } name = "Sun Fo" picture = "9307" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1920 ry = 1971 } minister = { id = { type = 9 id = 55414 } name = "Sun Fo" picture = "9307" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1920 ry = 1971 } minister = { id = { type = 9 id = 55416 } name = "Zhu Jiahua" picture = "9417" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 107 year = 1919 ry = 1964 } minister = { id = { type = 9 id = 55417 } name = "Zhu Jiahua" picture = "9417" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 22 year = 1919 ry = 1964 } minister = { id = { type = 9 id = 55418 } name = "Gu Mengyu" picture = "9418" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 109 year = 1926 ry = 1964 } minister = { id = { type = 9 id = 55419 } name = "Chen Gongbo" picture = "M52014" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 107 year = 1926 ry = 1968 } minister = { id = { type = 9 id = 55001 } name = "Jiang Jieshi" picture = "9516" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1912 ry = 1976 } minister = { id = { type = 9 id = 55002 } name = "Tan Yankai" picture = "9528" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1907 ry = 1999 } minister = { id = { type = 9 id = 55004 } name = "Song Ziwen" picture = "9235" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1917 ry = 1970 } minister = { id = { type = 9 id = 55005 } name = "Feng Yuxiang" picture = "9303" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1911 ry = 1949 } minister = { id = { type = 9 id = 55006 } name = "Feng Yuxiang" picture = "9303" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 33 year = 1911 ry = 1949 } minister = { id = { type = 9 id = 55007 } name = "Feng Yuxiang" picture = "9303" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1911 ry = 1949 } minister = { id = { type = 9 id = 55009 } name = "Jiang Jieshi" picture = "9516" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 71 year = 1912 ry = 1976 } minister = { id = { type = 9 id = 55010 } name = "Liu Shangqing" picture = "9305" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1911 ry = 1944 } minister = { id = { type = 9 id = 55011 } name = "Liu Shangqing" picture = "9305" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1911 ry = 1944 } minister = { id = { type = 9 id = 55012 } name = "He Yingqin" picture = "9306" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 27 year = 1911 ry = 1956 } minister = { id = { type = 9 id = 55013 } name = "He Yingqin" picture = "9306" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1911 ry = 1956 } minister = { id = { type = 9 id = 55014 } name = "He Yingqin" picture = "9306" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1911 ry = 1956 } minister = { id = { type = 9 id = 55015 } name = "Sun Fo" picture = "9307" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1920 ry = 1971 } minister = { id = { type = 9 id = 55016 } name = "Sun Fo" picture = "9307" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1920 ry = 1971 } minister = { id = { type = 9 id = 55017 } name = "Sun Fo" picture = "9307" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1920 ry = 1971 } minister = { id = { type = 9 id = 55019 } name = "Chen Shaokuan" picture = "9443" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1909 ry = 1955 } minister = { id = { type = 9 id = 55022 } name = "Lin Sen" picture = "2341" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1927 ry = 1944 } minister = { id = { type = 9 id = 55023 } name = "Huang Bingheng" picture = "9404" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 51 year = 1922 ry = 1966 } minister = { id = { type = 9 id = 55024 } name = "Li Liejun" picture = "9463" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1908 ry = 1946 } minister = { id = { type = 9 id = 55028 } name = "Guo Taiqi" picture = "9413" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1912 ry = 1953 } minister = { id = { type = 9 id = 55029 } name = "Zhang Qun" picture = "9406" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1928 ry = 1965 } minister = { id = { type = 9 id = 55030 } name = "Zhang Qun" picture = "9406" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1928 ry = 1972 } minister = { id = { type = 9 id = 55031 } name = "Zhang Qun" picture = "9406" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1928 ry = 1965 } minister = { id = { type = 9 id = 55032 } name = "Chen Guofu" picture = "M52005" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 56 year = 1911 ry = 1952 } minister = { id = { type = 9 id = 55033 } name = "Chen Guofu" picture = "M52005" position = ArmamentMinister category = fascist cabinet = replacement trait = 55 year = 1914 ry = 1952 } minister = { id = { type = 9 id = 55034 } name = "Chen Lifu" picture = "9405" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1928 ry = 1976 } minister = { id = { type = 9 id = 55035 } name = "Zhou Zhirou" picture = "9407" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1934 ry = 1964 } minister = { id = { type = 9 id = 55036 } name = "Zhou Zhirou" picture = "9407" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1923 ry = 1964 } minister = { id = { type = 9 id = 55037 } name = "Zhou Zhirou" picture = "9407" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1934 ry = 1964 } minister = { id = { type = 9 id = 55038 } name = "Song Ziwen" picture = "9235" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1919 ry = 1967 } minister = { id = { type = 9 id = 55039 } name = "Song Ziwen" picture = "9235" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1919 ry = 1967 } minister = { id = { type = 9 id = 55040 } name = "Song Ziwen" picture = "9235" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1919 ry = 1967 } minister = { id = { type = 9 id = 55041 } name = "Song Ziwen" picture = "9235" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1919 ry = 1967 } minister = { id = { type = 9 id = 55042 } name = "Wang Chonghui" picture = "9524" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1905 ry = 1949 } minister = { id = { type = 9 id = 55043 } name = "Wang Chonghui" picture = "9524" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1905 ry = 1949 } minister = { id = { type = 9 id = 55044 } name = "Kong Xiangxi" picture = "M52030" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1911 ry = 1957 } minister = { id = { type = 9 id = 55045 } name = "Kong Xiangxi" picture = "M52030" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1911 ry = 1957 } minister = { id = { type = 9 id = 55046 } name = "Kong Xiangxi" picture = "M52030" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1911 ry = 1957 } minister = { id = { type = 9 id = 55047 } name = "Kong Xiangxi" picture = "M52030" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1911 ry = 1957 } minister = { id = { type = 9 id = 55048 } name = "Wang Shijie" picture = "M52038" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1945 ry = 1967 } minister = { id = { type = 9 id = 55049 } name = "Xu Yongchang" picture = "M52046" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1924 ry = 1953 } minister = { id = { type = 9 id = 55050 } name = "Xu Yongchang" picture = "M52046" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1924 ry = 1953 } minister = { id = { type = 9 id = 55051 } name = "Yu Feipeng" picture = "M52053" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1913 ry = 1950 } minister = { id = { type = 9 id = 55053 } name = "Zhang Jiaao" picture = "9419" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 109 year = 1909 ry = 1964 } minister = { id = { type = 9 id = 55054 } name = "Ceng Yangfu" picture = "9420" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1925 ry = 1970 } minister = { id = { type = 9 id = 55055 } name = "Yu Dawei" picture = "9421" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1932 ry = 1973 } minister = { id = { type = 9 id = 55056 } name = "Yu Dawei" picture = "9421" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1930 ry = 1973 } minister = { id = { type = 9 id = 55057 } name = "Jiang Jingguo" picture = "9423" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 111 year = 1937 ry = 1989 } minister = { id = { type = 9 id = 55058 } name = "Jiang Jingguo" picture = "9423" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 22 year = 1937 ry = 1989 } minister = { id = { type = 9 id = 55061 } name = "Jiang Jingguo" picture = "9423" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 29 year = 1950 ry = 1989 } minister = { id = { type = 9 id = 55062 } name = "Du Jianshi" picture = "9424" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1939 ry = 1971 } minister = { id = { type = 9 id = 55063 } name = "Weng Wenhao" picture = "9425" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1932 ry = 1965 } minister = { id = { type = 9 id = 55064 } name = "Weng Wenhao" picture = "9425" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1945 ry = 1965 } minister = { id = { type = 9 id = 55065 } name = "Dai Chunfeng" picture = "M52063" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 180 year = 1927 ry = 1973 } minister = { id = { type = 9 id = 55066 } name = "Dai Chunfeng" picture = "M52063" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 181 year = 1927 ry = 1973 } minister = { id = { type = 9 id = 55068 } name = "Wu Zhongxin" picture = "M52065" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1906 ry = 1950 } minister = { id = { type = 9 id = 55069 } name = "Wu Zhongxin" picture = "M52065" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1906 ry = 1950 } minister = { id = { type = 9 id = 55071 } name = "Gu Zhenglun" picture = "9426" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1931 ry = 1954 } minister = { id = { type = 9 id = 55072 } name = "Ma Hansan" picture = "9432" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1938 ry = 1982 } minister = { id = { type = 9 id = 55073 } name = "Cai Yuanpei" picture = "9427" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1926 ry = 1940 } minister = { id = { type = 9 id = 55074 } name = "Xu Encheng" picture = "9428" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1931 ry = 1945 } minister = { id = { type = 9 id = 55075 } name = "He Yaozu" picture = "M52079" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1938 ry = 1962 } minister = { id = { type = 9 id = 55076 } name = "He Yaozu" picture = "M52079" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1934 ry = 1962 } minister = { id = { type = 9 id = 55077 } name = "He Yaozu" picture = "M52079" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1928 ry = 1962 } minister = { id = { type = 9 id = 55078 } name = "Mao Renfeng" picture = "9429" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1937 ry = 1957 } minister = { id = { type = 9 id = 55079 } name = "Jiang Yiying" picture = "9431" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1932 ry = 1983 } minister = { id = { type = 9 id = 55080 } name = "Yang Xuancheng" picture = "M52082" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1938 ry = 1963 } minister = { id = { type = 9 id = 55081 } name = "Yang Xuancheng" picture = "M52082" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1943 ry = 1963 } minister = { id = { type = 9 id = 55082 } name = "Zheng Jiemin" picture = "9430" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1931 ry = 1960 } minister = { id = { type = 9 id = 55084 } name = "Qian Dajun" picture = "9435" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1935 ry = 1958 } minister = { id = { type = 9 id = 55085 } name = "Qian Dajun" picture = "9435" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1939 ry = 1958 } minister = { id = { type = 9 id = 55086 } name = "Xu Zuyi" picture = "M52093" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1928 ry = 1961 } minister = { id = { type = 9 id = 55087 } name = "Gu Zhutong" picture = "9436" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1924 ry = 1958 } minister = { id = { type = 9 id = 55088 } name = "Xu Tingyao" picture = "M52098" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1935 ry = 1958 } minister = { id = { type = 9 id = 55089 } name = "Xu Tingyao" picture = "M52098" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1935 ry = 1958 } minister = { id = { type = 9 id = 55090 } name = "Bao Wenyue" picture = "9437" position = ChiefOfArmy category = fascist cabinet = replacement trait = 39 year = 1931 ry = 1958 } minister = { id = { type = 9 id = 55091 } name = "Ou Yangge" picture = "M52101" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1913 ry = 1961 } minister = { id = { type = 9 id = 55092 } name = "Sa Shijun" picture = "9438" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1913 ry = 1962 } minister = { id = { type = 9 id = 55093 } name = "Sa Shijun" picture = "9438" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1938 ry = 1962 } minister = { id = { type = 9 id = 55094 } name = "He Zhonghan" picture = "9442" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1919 ry = 1966 } minister = { id = { type = 9 id = 55095 } name = "He Zhonghan" picture = "9442" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1931 ry = 1966 } minister = { id = { type = 9 id = 55096 } name = "Chen Jiliang" picture = "M52103" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 45 year = 1914 ry = 1949 } minister = { id = { type = 9 id = 55097 } name = "Ceng Yiding" picture = "9444" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1922 ry = 1958 } minister = { id = { type = 9 id = 55098 } name = "Chen Ce" picture = "9445" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1917 ry = 1950 } minister = { id = { type = 9 id = 55099 } name = "Gui Yongqing" picture = "M52104" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1935 ry = 1955 } minister = { id = { type = 9 id = 55100 } name = "Gui Yongqing" picture = "M52104" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 44 year = 1945 ry = 1955 } minister = { id = { type = 9 id = 55101 } name = "Chen Cheng" picture = "9446" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1926 ry = 1963 } minister = { id = { type = 9 id = 55102 } name = "Chen Cheng" picture = "9446" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1949 ry = 1963 } minister = { id = { type = 9 id = 55103 } name = "Chen Cheng" picture = "9446" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1949 ry = 1963 } minister = { id = { type = 9 id = 55104 } name = "Ren Yuandao" picture = "9447" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1924 ry = 1956 } minister = { id = { type = 9 id = 55105 } name = "Ren Yuandao" picture = "9447" position = ArmamentMinister category = fascist cabinet = replacement trait = 55 year = 1931 ry = 1956 } minister = { id = { type = 9 id = 55106 } name = "Ren Yuandao" picture = "9447" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1940 ry = 1956 } minister = { id = { type = 9 id = 55107 } name = "Shen Honglie" picture = "M52109" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1911 ry = 1948 } minister = { id = { type = 9 id = 55108 } name = "Mao Bangchu" picture = "9448" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1929 ry = 1970 } minister = { id = { type = 9 id = 55109 } name = "Mao Bangchu" picture = "9448" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1929 ry = 1970 } minister = { id = { type = 9 id = 55110 } name = "Gao Zhihang" picture = "9449" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1927 ry = 1973 } minister = { id = { type = 9 id = 55111 } name = "Liu Cuigang" picture = "9598" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1934 ry = 1979 } minister = { id = { type = 9 id = 55112 } name = "Chen Chonghui" picture = "2342" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1935 ry = 1977 } HeadOfState = { type = 9 id = 55022 } HeadOfGovernment = { type = 9 id = 55009 } ForeignMinister = { type = 9 id = 55042 } ArmamentMinister = { type = 9 id = 55403 } MinisterOfSecurity = { type = 9 id = 55017 } MinisterOfIntelligence = { type = 9 id = 55082 } ChiefOfStaff = { type = 9 id = 55006 } ChiefOfArmy = { type = 9 id = 55321 } ChiefOfNavy = { type = 9 id = 55091 } ChiefOfAir = { type = 9 id = 55023 } tech_team = { id = { type = 10 id = 260010 } name = "National Fudan University" picture = "T8310" skill = 4 research_types = { chemistry management industrial_engineering mathematics } startyear = 2000 endyear = 1946 } tech_team = { id = { type = 10 id = 260011 } name = "Fudan University" picture = "T8310" skill = 5 research_types = { chemistry management industrial_engineering mathematics medicine } startyear = 2000 endyear = 1952 } tech_team = { id = { type = 10 id = 260012 } name = "Fudan University" picture = "T8310" skill = 6 research_types = { chemistry management industrial_engineering mathematics technical_efficiency medicine } startyear = 2000 endyear = 1970 } tech_team = { id = { type = 10 id = 260013 } name = "Fudan University" picture = "T8310" skill = 7 research_types = { chemistry management industrial_engineering mathematics technical_efficiency medicine } startyear = 2000 endyear = 1999 } tech_team = { id = { type = 10 id = 585002 } name = "Guangdong Arsenal" picture = "100723" skill = 6 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1999 } tech_team = { id = { type = 10 id = 585003 } name = "Guangzhou Shipyard" picture = "T8702" skill = 3 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1881 endyear = 1999 } tech_team = { id = { type = 10 id = 585006 } name = "Sun Zhongshan Academy" picture = "100726" skill = 5 research_types = { mechanics chemistry management } startyear = 1924 endyear = 1999 } tech_team = { id = { type = 10 id = 585105 } name = "Guangxi University" picture = "100719" skill = 7 research_types = { mechanics electronics chemistry industrial_engineering mathematics medicine } startyear = 1949 endyear = 1999 } tech_team = { id = { type = 10 id = 585106 } name = "Guangxi Aviation Academy" picture = "100720" skill = 2 research_types = { mechanics training aeronautics bomber_tactics piloting } startyear = 1934 endyear = 1999 } tech_team = { id = { type = 10 id = 585300 } name = "Guangdong Naval Academy" picture = "100727" skill = 1 research_types = { naval_training small_taskforce_tactics seamanship } startyear = 1882 endyear = 1999 } tech_team = { id = { type = 10 id = 585301 } name = "Guangdong-Hankou Railway Authority" picture = "100728" skill = 1 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1936 endyear = 1999 } tech_team = { id = { type = 10 id = 585302 } name = "Guangzhou Diesel Engine Factory" picture = "100729" skill = 1 research_types = { mechanics general_equipment vehicle_engineering } startyear = 1911 endyear = 1928 } tech_team = { id = { type = 10 id = 585303 } name = "Guangzhou Diesel Engine Factory" picture = "100729" skill = 2 research_types = { mechanics electronics general_equipment vehicle_engineering } startyear = 1928 endyear = 1936 } tech_team = { id = { type = 10 id = 585304 } name = "Guangzhou Diesel Engine Factory" picture = "100729" skill = 4 research_types = { mechanics electronics general_equipment industrial_engineering vehicle_engineering } startyear = 1936 endyear = 1999 } tech_team = { id = { type = 10 id = 55001 } name = "CAMCO" picture = "T1000" skill = 4 research_types = { general_equipment aeronautics aircraft_testing fighter_design } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 55002 } name = "China Motor Corp" picture = "100775" skill = 3 research_types = { mechanics aeronautics aircraft_testing vehicle_engineering fighter_design } startyear = 1939 endyear = 1999 } tech_team = { id = { type = 10 id = 55003 } name = "Hanyang Arsenal" picture = "100770" skill = 2 research_types = { artillery training general_equipment munitions } startyear = 1894 endyear = 1945 } tech_team = { id = { type = 10 id = 55006 } name = "Jiang Jieshi" picture = "100764" skill = 3 research_types = { large_unit_tactics individual_courage infantry_focus combined_arms_focus } startyear = 1912 endyear = 1976 } tech_team = { id = { type = 10 id = 55008 } name = "Republic of China Air Force" picture = "T1008" skill = 2 research_types = { centralized_execution fighter_tactics piloting } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 55009 } name = "Republic of China Navy" picture = "T1009" skill = 2 research_types = { naval_training small_taskforce_tactics seamanship } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 55010 } name = "Jiangnan Dock and Engineering Works" picture = "100772" skill = 2 research_types = { naval_engineering naval_artillery } startyear = 1905 endyear = 1999 } tech_team = { id = { type = 10 id = 55014 } name = "China National Aviation Corporation" picture = "T1014" skill = 2 research_types = { general_equipment aeronautics aircraft_testing bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 55015 } name = "Chang'an Factory" picture = "T1015" skill = 3 research_types = { artillery mechanics general_equipment vehicle_engineering } startyear = 1861 endyear = 1999 } tech_team = { id = { type = 10 id = 55016 } name = "Yong Li Chemical Industries" picture = "100774" skill = 4 research_types = { chemistry industrial_engineering } startyear = 1934 endyear = 1949 } tech_team = { id = { type = 10 id = 55017 } name = "Nanjing Chemical Group" picture = "100774" skill = 6 research_types = { chemistry industrial_engineering } startyear = 1949 endyear = 1999 } tech_team = { id = { type = 10 id = 55018 } name = "Central Bank of China" picture = "100778" skill = 2 research_types = { management technical_efficiency } startyear = 1924 endyear = 1999 } tech_team = { id = { type = 10 id = 55020 } name = "CSIST" picture = "T1426" skill = 5 research_types = { rocketry aeronautics aircraft_testing avionics } startyear = 1950 endyear = 1970 } tech_team = { id = { type = 10 id = 55022 } name = "Chen Cheng" picture = "100616" skill = 3 research_types = { small_unit_tactics centralized_execution combined_arms_focus } startyear = 1942 endyear = 1964 } tech_team = { id = { type = 10 id = 55023 } name = "14th Airforce" picture = "100792" skill = 6 research_types = { aeronautics aircraft_testing fighter_tactics bomber_tactics piloting } startyear = 1970 endyear = 1970 } tech_team = { id = { type = 10 id = 55025 } name = "Luftwaffe Beraterschaft " picture = "100794" skill = 6 research_types = { centralized_execution combined_arms_focus fighter_tactics bomber_tactics piloting } startyear = 1970 endyear = 1970 } tech_team = { id = { type = 10 id = 55100 } name = "Jiangnan Arsenal" picture = "100773" skill = 4 research_types = { artillery mechanics training general_equipment munitions } startyear = 1865 endyear = 1999 } tech_team = { id = { type = 10 id = 55101 } name = "Huangpu Academy" picture = "100750" skill = 3 research_types = { training large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1924 endyear = 1931 } tech_team = { id = { type = 10 id = 55102 } name = "Huangpu Academy" picture = "100750" skill = 4 research_types = { training large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1931 endyear = 1945 } tech_team = { id = { type = 10 id = 55103 } name = "Huangpu Academy" picture = "100750" skill = 5 research_types = { training large_unit_tactics centralized_execution individual_courage infantry_focus combined_arms_focus } startyear = 1945 endyear = 1999 } tech_team = { id = { type = 10 id = 55107 } name = "National Southeastern University" picture = "100761" skill = 3 research_types = { chemistry management industrial_engineering mathematics } startyear = 1921 endyear = 1928 } tech_team = { id = { type = 10 id = 55108 } name = "National Central University" picture = "100761" skill = 4 research_types = { mechanics electronics chemistry management mathematics medicine } startyear = 1928 endyear = 1945 } tech_team = { id = { type = 10 id = 55110 } name = "Private University of Nanjing" picture = "100763" skill = 2 research_types = { mathematics medicine } startyear = 1910 endyear = 1952 } tech_team = { id = { type = 10 id = 55111 } name = "Nanjing University" picture = "100761" skill = 5 research_types = { chemistry management mathematics medicine } startyear = 1952 endyear = 1999 } tech_team = { id = { type = 10 id = 55112 } name = "Nanjing Normal College" picture = "100761" skill = 6 research_types = { chemistry training mathematics } startyear = 1952 endyear = 1984 } tech_team = { id = { type = 10 id = 55113 } name = "Nanjing Normal University" picture = "100761" skill = 7 research_types = { chemistry training mathematics } startyear = 1984 endyear = 1999 } tech_team = { id = { type = 10 id = 55114 } name = "China Science Society" picture = "100752" skill = 2 research_types = { chemistry mathematics medicine } startyear = 1918 endyear = 1928 } tech_team = { id = { type = 10 id = 55115 } name = "Academia Sinica" picture = "T1012" skill = 3 research_types = { electronics chemistry mathematics medicine } startyear = 1928 endyear = 1946 } tech_team = { id = { type = 10 id = 55116 } name = "Academia Sinica" picture = "T1012" skill = 4 research_types = { electronics chemistry nuclear_physics mathematics avionics medicine } startyear = 1946 endyear = 1999 } tech_team = { id = { type = 10 id = 55117 } name = "Academia Sinica" picture = "T1012" skill = 6 research_types = { electronics chemistry nuclear_physics mathematics avionics medicine } startyear = 1928 endyear = 1999 } tech_team = { id = { type = 10 id = 55118 } name = "Academia Sinica" picture = "T1012" skill = 7 research_types = { electronics chemistry nuclear_physics mathematics avionics medicine } startyear = 1928 endyear = 1999 } tech_team = { id = { type = 10 id = 55119 } name = "Nanjing Institute of Technology" picture = "100753" skill = 6 research_types = { electronics chemistry industrial_engineering } startyear = 1952 endyear = 1988 } tech_team = { id = { type = 10 id = 55120 } name = "Southeast University" picture = "100753" skill = 6 research_types = { mechanics electronics chemistry industrial_engineering mathematics } startyear = 1988 endyear = 1999 } tech_team = { id = { type = 10 id = 55121 } name = "Huangpu Shipyard" picture = "100751" skill = 3 research_types = { naval_engineering naval_artillery naval_training submarine_design } startyear = 1924 endyear = 1945 } tech_team = { id = { type = 10 id = 55122 } name = "Huangpu Shipyard" picture = "100751" skill = 5 research_types = { naval_engineering naval_artillery naval_training submarine_design } startyear = 1945 endyear = 1999 } tech_team = { id = { type = 10 id = 55123 } name = "Huangpu Naval Academy" picture = "100727" skill = 2 research_types = { naval_training small_taskforce_tactics seamanship } startyear = 1911 endyear = 1940 } tech_team = { id = { type = 10 id = 55125 } name = "National Resource Commission" picture = "100776" skill = 4 research_types = { management industrial_engineering technical_efficiency } startyear = 1932 endyear = 1999 } tech_team = { id = { type = 10 id = 55128 } name = "Kailan Mining Administration" picture = "T1004" skill = 2 research_types = { chemistry management industrial_engineering } startyear = 1912 endyear = 1999 } tech_team = { id = { type = 10 id = 55200 } name = "Mingsong Dock and Engineering Works" picture = "100779" skill = 1 research_types = { naval_engineering } startyear = 1865 endyear = 1999 } tech_team = { id = { type = 10 id = 55201 } name = "Zhong Xing Coal Company" picture = "100771" skill = 2 research_types = { management industrial_engineering } startyear = 1878 endyear = 1939 } tech_team = { id = { type = 10 id = 55202 } name = "Zhong Xing Coal Company" picture = "100771" skill = 4 research_types = { management industrial_engineering } startyear = 1939 endyear = 1999 } tech_team = { id = { type = 10 id = 55211 } name = "Hong Kong Electric Co. Ltd" picture = "100747" skill = 3 research_types = { electronics management industrial_engineering } startyear = 1922 endyear = 1999 } tech_team = { id = { type = 10 id = 55212 } name = "Shanghai International Tram Authority" picture = "100748" skill = 4 research_types = { mechanics electronics management industrial_engineering } startyear = 2000 endyear = 1970 } tech_team = { id = { type = 10 id = 55220 } name = "National Qinghua University" picture = "100743" skill = 4 research_types = { chemistry industrial_engineering mathematics technical_efficiency } startyear = 1928 endyear = 1937 } tech_team = { id = { type = 10 id = 55221 } name = "National Qinghua University" picture = "100743" skill = 5 research_types = { electronics chemistry industrial_engineering mathematics technical_efficiency } startyear = 1937 endyear = 1999 } tech_team = { id = { type = 10 id = 55224 } name = "National Qinghua Institute of Nuclear Technology" picture = "100743" skill = 7 research_types = { rocketry nuclear_physics nuclear_engineering avionics } startyear = 1911 endyear = 1999 } tech_team = { id = { type = 10 id = 55225 } name = "National Qinghua University" picture = "100743" skill = 6 research_types = { chemistry nuclear_physics nuclear_engineering industrial_engineering mathematics } startyear = 1911 endyear = 1999 } tech_team = { id = { type = 10 id = 55226 } name = "Nankai University" picture = "100745" skill = 4 research_types = { management mathematics } startyear = 1919 endyear = 1945 } tech_team = { id = { type = 10 id = 55227 } name = "Nankai University" picture = "100745" skill = 6 research_types = { management mathematics } startyear = 1945 endyear = 1999 } tech_team = { id = { type = 10 id = 55228 } name = "National Southwestern Associated University" picture = "100746" skill = 6 research_types = { mechanics electronics management industrial_engineering mathematics technical_efficiency } startyear = 1911 endyear = 1999 } tech_team = { id = { type = 10 id = 55235 } name = "Accelerated Infantry Preparatory School" picture = "T8803" skill = 2 research_types = { training individual_courage infantry_focus } startyear = 1906 endyear = 1999 } tech_team = { id = { type = 10 id = 55401 } name = "Guangxi Army Primary School" picture = "100718" skill = 2 research_types = { training small_unit_tactics } startyear = 1918 endyear = 1928 } tech_team = { id = { type = 10 id = 55402 } name = "Guangxi University" picture = "100719" skill = 1 research_types = { chemistry } startyear = 1928 endyear = 1936 } tech_team = { id = { type = 10 id = 55403 } name = "Guangxi University" picture = "100719" skill = 2 research_types = { chemistry medicine } startyear = 1936 endyear = 1939 } tech_team = { id = { type = 10 id = 55404 } name = "Guangxi University" picture = "100719" skill = 4 research_types = { chemistry industrial_engineering mathematics medicine } startyear = 1939 endyear = 1949 } tech_team = { id = { type = 10 id = 55405 } name = "Guangxi University" picture = "100719" skill = 5 research_types = { mechanics electronics chemistry industrial_engineering mathematics medicine } startyear = 1949 endyear = 1999 } tech_team = { id = { type = 10 id = 55406 } name = "Guangxi Aviation Academy" picture = "100720" skill = 2 research_types = { mechanics training aeronautics bomber_tactics piloting } startyear = 1934 endyear = 1999 } tech_team = { id = { type = 10 id = 55500 } name = "Guangdong Arsenal" picture = "100723" skill = 2 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1999 } tech_team = { id = { type = 10 id = 55501 } name = "Guangzhou Shipyard" picture = "T8702" skill = 2 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1881 endyear = 1999 } tech_team = { id = { type = 10 id = 55502 } name = "Sun Zhongshan Academy" picture = "100726" skill = 3 research_types = { mechanics chemistry management } startyear = 1924 endyear = 1999 } tech_team = { id = { type = 10 id = 55504 } name = "Guangdong-Hankou Railway Authority" picture = "100728" skill = 1 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1936 endyear = 1999 } tech_team = { id = { type = 10 id = 55505 } name = "Guangzhou Diesel Engine Factory" picture = "100729" skill = 1 research_types = { mechanics general_equipment vehicle_engineering } startyear = 1911 endyear = 1928 } tech_team = { id = { type = 10 id = 55506 } name = "Guangzhou Diesel Engine Factory" picture = "100729" skill = 2 research_types = { mechanics electronics general_equipment vehicle_engineering } startyear = 1928 endyear = 1936 } tech_team = { id = { type = 10 id = 55507 } name = "Guangzhou Diesel Engine Factory" picture = "100729" skill = 4 research_types = { mechanics electronics general_equipment industrial_engineering vehicle_engineering } startyear = 1936 endyear = 1999 } tech_team = { id = { type = 10 id = 55508 } name = "Shaoguan Airplane Factory" picture = "100730" skill = 1 research_types = { general_equipment aeronautics aircraft_testing avionics bomber_design } startyear = 1936 endyear = 1945 } tech_team = { id = { type = 10 id = 55509 } name = "Dongshan Airplane Factory" picture = "100731" skill = 1 research_types = { general_equipment aeronautics aircraft_testing fighter_design } startyear = 1928 endyear = 1946 } tech_team = { id = { type = 10 id = 55511 } name = "Yunnan Military Academy" picture = "100732" skill = 2 research_types = { training general_equipment small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1916 endyear = 1928 } tech_team = { id = { type = 10 id = 55512 } name = "Yunnan Military Academy" picture = "100732" skill = 3 research_types = { training general_equipment small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1928 endyear = 1945 } tech_team = { id = { type = 10 id = 55513 } name = "Yunnan Military Academy" picture = "100732" skill = 4 research_types = { training general_equipment small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1945 endyear = 1999 } tech_team = { id = { type = 10 id = 55515 } name = "Southwest University" picture = "100733" skill = 2 research_types = { chemistry industrial_engineering mathematics technical_efficiency medicine } startyear = 1926 endyear = 1945 } tech_team = { id = { type = 10 id = 55516 } name = "Southwest University" picture = "100733" skill = 4 research_types = { mechanics chemistry industrial_engineering mathematics technical_efficiency medicine } startyear = 1945 endyear = 1999 } tech_team = { id = { type = 10 id = 55517 } name = "Donglu University" picture = "100734" skill = 1 research_types = { chemistry management medicine } startyear = 1922 endyear = 1934 } tech_team = { id = { type = 10 id = 55518 } name = "Yunnan University" picture = "100734" skill = 2 research_types = { chemistry management medicine } startyear = 1934 endyear = 1937 } tech_team = { id = { type = 10 id = 55519 } name = "Yunnan University" picture = "100734" skill = 3 research_types = { chemistry management mathematics medicine } startyear = 1937 endyear = 1947 } tech_team = { id = { type = 10 id = 55520 } name = "Yunnan University" picture = "100734" skill = 4 research_types = { chemistry management mathematics medicine } startyear = 1947 endyear = 1999 } tech_team = { id = { type = 10 id = 55521 } name = "Jiangwu Officer Academy" picture = "100735" skill = 2 research_types = { small_unit_tactics mountain_training } startyear = 1909 endyear = 1928 } tech_team = { id = { type = 10 id = 55522 } name = "Yunnan Tin Company" picture = "100736" skill = 2 research_types = { management industrial_engineering } startyear = 1883 endyear = 1928 } tech_team = { id = { type = 10 id = 55523 } name = "Yunnan Tin Company" picture = "100736" skill = 3 research_types = { management industrial_engineering } startyear = 1928 endyear = 1999 } tech_team = { id = { type = 10 id = 55524 } name = "Yunnan Northern Optical Electronics" picture = "100737" skill = 1 research_types = { electronics general_equipment } startyear = 1936 endyear = 1999 } tech_team = { id = { type = 10 id = 55525 } name = "Yunnan-Vietnam Railway Authority" picture = "100738" skill = 1 research_types = { mechanics management industrial_engineering } startyear = 1904 endyear = 1999 } tech_team = { id = { type = 10 id = 55526 } name = "Long Yun" picture = "100739" skill = 2 research_types = { centralized_execution combined_arms_focus } startyear = 1930 endyear = 1999 } tech_team = { id = { type = 10 id = 55527 } name = "Lu Han" picture = "100740" skill = 2 research_types = { fighter_tactics bomber_tactics } startyear = 1930 endyear = 1999 } tech_team = { id = { type = 10 id = 55528 } name = "Yunnan Ordnance Companies" picture = "100394" skill = 1 research_types = { artillery mechanics chemistry } startyear = 1900 endyear = 1928 } tech_team = { id = { type = 10 id = 55529 } name = "Yunnan Ordnance Companies" picture = "100394" skill = 2 research_types = { artillery mechanics chemistry } startyear = 1928 endyear = 1945 } tech_team = { id = { type = 10 id = 55530 } name = "Yunnan Ordnance Companies" picture = "100394" skill = 3 research_types = { artillery mechanics chemistry general_equipment } startyear = 1945 endyear = 1999 } tech_team = { id = { type = 10 id = 55531 } name = "Shaoguan Yunnan Airplane Factory" picture = "100730" skill = 1 research_types = { general_equipment aeronautics aircraft_testing avionics bomber_design } startyear = 1936 endyear = 1945 } tech_team = { id = { type = 10 id = 55532 } name = "Liang Jinshan" picture = "100741" skill = 2 research_types = { management industrial_engineering technical_efficiency } startyear = 1933 endyear = 1977 } tech_team = { id = { type = 10 id = 55536 } name = "53rd Arsenal" picture = "100768" skill = 3 research_types = { artillery mechanics general_equipment munitions } startyear = 1941 endyear = 1999 } team_slots = { 585106 55102 55406 0 0 0 0 } manpower = 47.9502 free = { } oil = 1716.1250 supplies = 5814.1167 rare_materials = 5504.7388 metal = 4629.5557 energy = 7529.4409 money = 921.4060 consumer = 0.8310 supply = 0 production = 0.1690 reinforcement = 0 upgrading = 0 transports = 110 escorts = 2 relative_manpower = 0.9250 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1000 trickleback_mod = 1.0250 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 18 morale = 43 } cavalry = { defaultorganisation = 18 morale = 43 } motorized = { defaultorganisation = 18 morale = 43 } mechanized = { defaultorganisation = 12 morale = 43 } light_armor = { defaultorganisation = 13.2000 morale = 43 } armor = { defaultorganisation = 12 morale = 43 } paratrooper = { defaultorganisation = 19.8000 morale = 43 } marine = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 43 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 43 } garrison = { defaultorganisation = 18 morale = 43 } hq = { defaultorganisation = 12 morale = 43 } militia = { defaultorganisation = 18 morale = 43 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 20 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 20 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 20 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 20 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 20 } carrier = { range = 500 defaultorganisation = 15 } escort_carrier = { range = 500 defaultorganisation = 15 } submarine = { range = 500 defaultorganisation = 15 } nuclear_submarine = { range = 500 defaultorganisation = 15 } transport = { range = 500 defaultorganisation = 15 } light_carrier = { range = 500 defaultorganisation = 15 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.6000 morale = 19 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 19 } armored_car = { defaultorganisation = 1.2000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { convoyattack = 2 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } police = { 1 } engineer = { 3 1 } glider_artillery = { 1 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 8 7 6 } militia = { 3 } multi_role = { 4 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 3 2 1 } heavy_cruiser = { 3 2 1 } destroyer = { 4 3 2 1 } } obsolete_models = { artillery = { 0 1 2 3 } police = { 0 } engineer = { 0 1 } glider_artillery = { 0 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 7 } militia = { 0 } multi_role = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 1 } heavy_cruiser = { 0 1 } destroyer = { 0 1 2 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_asw = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.6500 asw = 0.6500 naval_interdiction = 0.7000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.8000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.6500 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 74 trade = yes } relation = { tag = FRA value = 50.0998 trade = yes } relation = { tag = GER value = 50.0997 trade = yes } relation = { tag = HOL value = 15.7000 } relation = { tag = POR value = 25.5000 } relation = { tag = ITA value = 50.0998 } relation = { tag = SPA value = -43.9001 frustration = 3 } relation = { tag = SWE value = 50.0996 frustration = 3 trade = yes } relation = { tag = JAP value = -32.7008 frustration = 5 trade = yes } relation = { tag = CHI value = 25.4000 } relation = { tag = POL value = 25.2000 } relation = { tag = NOR value = 35.3998 frustration = 3 trade = yes } relation = { tag = BEL value = 50.0996 frustration = 3 } relation = { tag = DEN value = -49.5000 frustration = 3 } relation = { tag = SCH value = -49.3000 frustration = 3 } relation = { tag = CUB value = -49.4000 frustration = 3 } relation = { tag = GRE value = 25.4000 } relation = { tag = BUL value = -50.1000 frustration = 3 } relation = { tag = ROM value = -49.8000 frustration = 3 } relation = { tag = IRE value = -49.6000 frustration = 3 } relation = { tag = PER value = 25.3000 } relation = { tag = AFG value = 0.7000 } relation = { tag = BRA value = 25.5000 } relation = { tag = ARG value = -49.6000 frustration = 3 } relation = { tag = MEX value = -49.5000 frustration = 3 } relation = { tag = COL value = -49.6000 frustration = 3 } relation = { tag = VEN value = -49.5000 frustration = 3 } relation = { tag = PRU value = 25.3000 } relation = { tag = ECU value = -49.3000 frustration = 3 } relation = { tag = URU value = 25.7000 } relation = { tag = PAR value = -49.8000 frustration = 3 } relation = { tag = BOL value = -49.7000 frustration = 3 } relation = { tag = CHL value = -49.4000 frustration = 3 } relation = { tag = NZL value = -49.8000 frustration = 3 } relation = { tag = CAN value = -49.8000 frustration = 3 } relation = { tag = AST value = -49.6000 frustration = 3 } relation = { tag = VIC value = 50.0998 } relation = { tag = USA value = 59 trade = yes } relation = { tag = KOR value = -49.5000 frustration = 3 } relation = { tag = ALB value = 0.7000 } relation = { tag = SIA value = 20.3000 } relation = { tag = MON value = -49.3000 frustration = 3 trade = yes } relation = { tag = GUA value = 25.4000 } relation = { tag = COS value = -49.4000 frustration = 3 } relation = { tag = NIC value = -50 frustration = 3 } relation = { tag = DOM value = 25.7000 } relation = { tag = PHI value = -49.3000 frustration = 3 } relation = { tag = BHU value = 25.7000 } relation = { tag = EGY value = -49.4000 frustration = 3 } relation = { tag = SAL value = 25.5000 } relation = { tag = HAI value = -49.5000 frustration = 3 } relation = { tag = HON value = 25.4000 } relation = { tag = LIB value = -49.3000 frustration = 3 } relation = { tag = LUX value = -49.3000 frustration = 3 } relation = { tag = MTN value = 0.2000 } relation = { tag = NEP value = 25.6000 } relation = { tag = OMN value = 25.5000 } relation = { tag = PAN value = -49.6000 frustration = 3 } relation = { tag = SER value = 50.0996 } relation = { tag = SIK value = 35.0998 trade = yes } relation = { tag = SAF value = -49.8000 frustration = 3 } relation = { tag = TIB value = 50.0998 trade = yes } relation = { tag = YEM value = 50.0496 trade = yes } relation = { tag = RUS value = 50.0998 } relation = { tag = CGX value = 50.0988 frustration = 3 trade = yes } relation = { tag = CSX value = 50.0997 } relation = { tag = OTT value = 50.0998 trade = yes } relation = { tag = U02 value = 25.5000 } relation = { tag = U03 value = 50.0997 trade = yes } relation = { tag = U05 value = -49.3000 frustration = 3 } relation = { tag = U09 value = -31.9003 frustration = 3 } relation = { tag = U38 value = 50.0999 trade = yes access = yes } relation = { tag = U50 value = 50.0496 trade = yes } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1337 1354 1353 1318 1355 1309 1311 1312 1306 1307 1378 1376 1377 1375 1380 1381 1382 1383 1369 1373 1379 1374 1368 1387 1389 1386 1388 1303 1305 1293 1385 1292 1300 1291 1390 1384 1342 1345 1348 1346 1347 1351 1352 1357 1358 1356 1359 1349 1304 1308 1350 1360 1370 1365 1367 } controlledprovinces = { 1354 1353 1318 1355 1309 1311 1312 1306 1337 1307 1378 1376 1377 1375 1380 1381 1382 1383 1369 1373 1379 1374 1368 1304 1305 1303 1292 1293 1385 1387 1389 1386 1388 1390 1291 1300 1384 1342 1345 1348 1346 1347 1351 1352 1357 1358 1359 1356 1349 1370 1360 1350 1308 1365 1367 } nationalprovinces = { 1333 1261 1303 1339 1323 1321 1334 1336 1341 1319 1322 1324 1325 1326 1316 1317 1344 1342 1337 1338 1345 1346 1347 1348 1357 1358 1359 1354 1353 1318 1355 1309 1311 1312 1304 1302 1258 1262 1257 1296 1292 1293 1297 1298 1305 1306 1291 1313 1307 1356 1349 1335 1314 1315 1267 1299 1343 1300 1301 1351 1352 1389 1390 1384 1385 1386 1387 1388 1378 1365 1376 1377 1375 1380 1381 1382 1383 1369 1373 1379 1367 1374 1368 1241 1247 1246 1251 1242 1254 1332 1252 1253 1248 1249 1250 1327 1243 1244 1245 1329 1328 1331 1202 1204 1212 1205 1199 1203 1206 1213 1237 1207 1220 1218 1236 1201 1208 1209 1211 1214 1215 1216 1235 1217 1197 1198 1269 1268 1270 1271 1264 1263 1272 1265 1266 1283 1284 1285 1294 1290 1286 1287 1288 1289 1295 1273 1279 1280 1281 1277 1274 1275 1282 1276 1278 1259 1260 1255 1256 1219 1238 1240 1239 1371 1372 1361 1362 1363 1364 1120 1124 1125 1123 1121 1122 1414 1458 1413 1455 1320 1330 1210 1200 1310 1308 1340 1350 1370 1360 } claimedprovinces = { 1253 1325 1563 1562 1564 1322 1272 1265 1284 1262 1261 1267 1302 1314 1315 1264 1271 1268 1270 1238 1269 1259 1260 1255 1256 1252 1254 1263 1258 1257 1321 1248 1319 1341 1313 1316 1317 1326 1324 1320 } techapps = { 5810 5820 5050 5800 5080 5190 5310 54010 5316 5326 5327 1010 1020 1030 1220 1230 2290 2300 2310 5600 5610 3010 3110 3120 3130 3140 3210 3220 3810 3720 3730 3410 3420 8010 8020 8050 8060 9030 9020 2800 3430 3440 3450 3456 3460 3310 3230 3240 3900 3736 3020 3030 3040 3050 5830 5700 5710 7600 7610 8040 8500 8900 8910 8920 8930 8100 8110 8120 8150 8550 8510 82500 2510 6400 6410 9010 4010 4030 4290 4300 4320 8030 1110 1040 54030 2320 1990 1240 5060 5090 5070 199130 1120 6420 2330 9040 } inventions = { 3000027 } blueprints = { 3150 } deactivate = { 81300 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 6440 } application = { id = { type = 4712 id = 60570 } project = { type = 17 id = 11160 } tech_team = { type = 10 id = 55102 } progress = 100 progress = 100 progress = 100 progress = 53.6679 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 71550 } project = { type = 17 id = 9090 } tech_team = { type = 10 id = 55406 } progress = 100 progress = 100 progress = 89.9022 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 85470 } project = { type = 17 id = 9050 } tech_team = { type = 10 id = 585106 } progress = 100 progress = 10.0842 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 22400 id = 1 } name = "1. Juntuan" location = 1358 prevprov = 1360 home = 1358 mission = { type = anti_partisan_duty target = 1358 percentage = 1 night = yes startdate = { year = 1936 month = march day = 21 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55035 } name = "Chen Mingren" tag = CHI picture = "L50034" category = general y = 1933 y = 1942 y = 1955 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 22400 id = 2 } name = "Xunlian Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22400 id = 5 } name = "1. Jun" location = 1350 prevprov = 1353 home = 1350 mission = { type = anti_partisan_duty target = 1350 percentage = 1 night = yes startdate = { year = 1936 month = february day = 24 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55098 } name = "He Yingqin" tag = CHI picture = "L50097" category = general rank = 1 y = 1921 y = 1938 y = 1939 y = 1942 max_skill = 5 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 22400 id = 6 } name = "1. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 22400 id = 7 } name = "2. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22400 id = 9 } name = "2. Jun" location = 1300 prevprov = 1305 home = 1300 mission = { type = anti_partisan_duty target = 1300 percentage = 1 night = yes startdate = { year = 1936 month = april day = 5 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55126 } name = "Huang Jie" tag = CHI picture = "L50125" category = general rank = 2 y = 1935 y = 1937 y = 1944 y = 1954 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 22400 id = 10 } name = "4. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22400 id = 13 } name = "3. Jun" location = 1337 prevprov = 1337 home = 1337 mission = { type = anti_partisan_duty target = 1337 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55018 } name = "Zhang Dulun" tag = CHI picture = "L50017" category = general y = 1917 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 22400 id = 14 } name = "7. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22400 id = 17 } name = "4. Juntuan" location = 1378 prevprov = 1378 home = 1378 mission = { type = anti_partisan_duty target = 1378 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55227 } name = "Lu Zhonglin" tag = CHI picture = "L50227" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 22400 id = 18 } name = "19. Lujun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 30 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22400 id = 19 } name = "7. Jun" location = 1292 prevprov = 1291 home = 1292 mission = { type = anti_partisan_duty target = 1292 percentage = 1 night = yes startdate = { year = 1936 month = april day = 22 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55249 } name = "Pang Bingxun" tag = CHI picture = "L50250" category = general rank = 1 y = 1935 y = 1935 y = 1935 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 22400 id = 20 } name = "19. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 22400 id = 21 } name = "21. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22400 id = 24 } name = "15. Jun" location = 1389 prevprov = 1386 home = 1389 mission = { type = anti_partisan_duty target = 1389 percentage = 1 night = yes startdate = { year = 1936 month = may day = 23 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55303 } name = "von Falkenhausen" tag = CHI picture = "L50304" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = defensive_doctrine trait = offensive_doctrine trait = fortress_buster } division = { id = { type = 22400 id = 25 } name = "42. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22400 id = 29 } name = "Guangdong Jingbei" location = 1309 prevprov = 1312 home = 1309 mission = { type = anti_partisan_duty target = 1309 percentage = 1 night = yes startdate = { year = 1936 month = january day = 25 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55241 } name = "Mao Bingwen" tag = CHI picture = "L50241" category = general rank = 2 y = 1927 y = 1935 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 22400 id = 30 } name = "Guangdong Baoantui" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22400 id = 34 } name = "Nanjing Jingbei" location = 1307 prevprov = 1309 home = 1307 mission = { type = anti_partisan_duty target = 1307 percentage = 1 night = yes startdate = { year = 1936 month = march day = 13 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55257 } name = "Shi Jingting" tag = CHI picture = "L50258" category = general rank = 2 y = 1935 y = 1935 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 22400 id = 35 } name = "9. Duli Lü" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 49.4400 48 73 10 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 20 } name = "9. Jun" location = 1384 prevprov = 1389 home = 1384 mission = { type = anti_partisan_duty target = 1384 percentage = 1 night = yes startdate = { year = 1936 month = may day = 15 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55292 } name = "Qin Dechun" tag = CHI picture = "L50293" category = general rank = 2 y = 1932 y = 1932 y = 1942 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 22000 id = 21 } name = "9. Jun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 10 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 67 } name = "28. Jun" location = 1300 prevprov = 1305 home = 1300 mission = { type = anti_partisan_duty target = 1300 percentage = 1 night = yes startdate = { year = 1936 month = february day = 18 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55325 } name = "Wang Yi" tag = CHI picture = "L50327" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 22000 id = 68 } name = "28. Jun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 192 } name = "Hunan Xi Jingbei" location = 1337 prevprov = 1342 home = 1337 mission = { type = anti_partisan_duty target = 1337 percentage = 1 night = yes startdate = { year = 1936 month = october day = 10 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55084 } name = "Feng Yuxiang" tag = CHI picture = "L50083" category = general rank = 0 y = 1935 y = 1935 y = 1935 y = 1937 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 22000 id = 193 } name = "34. Xin Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 50 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 6 } name = "2. Jun" location = 1367 prevprov = 1374 home = 1367 mission = { type = anti_partisan_duty target = 1367 percentage = 1 night = yes startdate = { year = 1936 month = october day = 12 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55392 } name = "Yang Yanchang" tag = CHI picture = "7759" category = general rank = 2 y = 1917 y = 1925 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 22000 id = 7 } name = "2. Jun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 36 } name = "16. Jun" location = 1384 prevprov = 1389 home = 1384 mission = { type = anti_partisan_duty target = 1384 percentage = 1 night = yes startdate = { year = 1936 month = may day = 15 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55032 } name = "Chen Jitang" tag = CHI picture = "L50031" category = general rank = 0 y = 1920 y = 1928 y = 1930 y = 1938 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 22000 id = 37 } name = "16. Jun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 87 } name = "36. Jun" location = 1337 prevprov = 1342 home = 1337 mission = { type = anti_partisan_duty target = 1337 percentage = 1 night = yes startdate = { year = 1936 month = march day = 17 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55174 } name = "Li Chunnong" tag = CHI picture = "L50173" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 22000 id = 88 } name = "36. Jun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 161 } name = "14. Lujun" location = 1337 prevprov = 1342 home = 1337 mission = { type = anti_partisan_duty target = 1337 percentage = 1 night = yes startdate = { year = 1936 month = october day = 10 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55205 } name = "Liu Zhi" tag = CHI picture = "L50205" category = general rank = 1 y = 1922 y = 1927 y = 1936 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 22000 id = 162 } name = "14. Lujun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 38 } name = "18. Jun" location = 1318 prevprov = 1308 home = 1318 mission = { type = anti_partisan_duty target = 1318 percentage = 1 night = yes startdate = { year = 1936 month = september day = 18 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 55332 } name = "Wu Peifu" tag = CHI picture = "L50334" category = general rank = 1 y = 1932 y = 1932 y = 1932 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 22000 id = 39 } name = "18. Jun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 22400 id = 40 } name = "Guangdong Haijun" location = 1369 home = 1369 base = 1369 morale = 0.0010 leader = { id = { type = 6 id = 55356 } name = "Xu Zushan" tag = CHI picture = "L50358" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } division = { id = { type = 22400 id = 43 } name = "1. Yunshuji Dadui" flag = 41008 mod = { 30 30 2 0 140 -1 0 0 0 } all = { 100 100 36.0500 35 30 20.0000 0 0.4000 1.2000 18 28 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 36 0 0 0 0 40 5000 0 } } division = { id = { type = 4712 id = 73294 } name = "Di 1 Quzujian Dadui" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } navalunit = { id = { type = 22000 id = 204 } name = "1st Fleet" location = 1365 prevprov = 2524 home = 1365 base = 1369 mission = { task = 1 location = 2524 } morale = 0.0010 leader = { id = { type = 6 id = 55352 } name = "Chen Ce" tag = CHI picture = "L50354" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = blockade_runner } division = { id = { type = 22000 id = 205 } name = "Ninghai" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } } airunit = { id = { type = 22400 id = 38 } name = "Guangxi Kongjun" location = 1369 home = 1369 base = 1369 morale = 0.0010 leader = { id = { type = 6 id = 55368 } name = "Chennault" tag = CHI picture = "L50370" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = spotter } division = { id = { type = 22400 id = 39 } name = "Guangxi Hang Kong Dui" flag = 36912 mod = { 13 13 6 0 13 7 0 0 0 } all = { 20 40 41.2000 40 45 20.0000 0 0.7000 1.5000 300 12 3 0 0 -0.2000 0.5000 0.6000 } air = { 2 5 7 0 0 0 0 0 275 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2098 } name = "Di'1 Jiandui" location = 1369 home = 1369 base = 1369 morale = 0.5000 leader = { id = { type = 6 id = 55354 } name = "Chen Shaokuan" tag = CHI picture = "L50356" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 22000 id = 226 } name = "Wen-42, Wen-88, Wen-93, Shi-34, Shi-102" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.9500 65 50 20 0 0.4700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 11 1 0 8000 0 } } division = { id = { type = 22000 id = 227 } name = "Shi-181, Yue-22, Yue-253, Yue-371" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 80 100 66.9500 65 50 20 0 0.4700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 11 1 0 8000 0 } } division = { id = { type = 22000 id = 228 } name = "Haijing, Junhe, Cedian, Boxian" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 80 100 66.9500 65 50 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 8000 0 } } division = { id = { type = 22000 id = 222 } name = "Zhenhai" flag = 41008 mod = { 23 22 4 2 140 -1 0 0 0 } brig = { 41 21 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.9000 0.8000 31 27 2 0 0 0 1 1 } naval = { 6 7 9 0.9600 70.5000 33 12 8 18 5 0 9000 0 } } division = { id = { type = 22000 id = 223 } name = "Tongan, Yongxiang, Chuyu, Jiangli" flag = 41008 mod = { 25 25 3 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 80 100 66.9500 65 50 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 7 0.1600 50 38 5 6 5 0 0 5500 0 } } division = { id = { type = 22000 id = 224 } name = "Dinghai" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 20 100 66.9500 65 50 20 0 0.4700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 11 1 0 8000 0 } } division = { id = { type = 22000 id = 219 } name = "Yingrui" flag = 41008 mod = { 22 22 4 2 140 -1 0 0 0 } brig = { 21 41 0 0 0 0 1 0 0 0 0 0 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.6800 0.6000 35 26 8 0 0 0 1 1 } naval = { 7 10 10 0.9200 60.5000 34 10 9 16 4 0 8500 0 } } division = { id = { type = 22000 id = 220 } name = "Tongji" flag = 41008 mod = { 22 22 4 2 140 -1 0 0 0 } brig = { 21 41 0 0 0 0 1 0 0 0 0 0 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.6800 0.6000 35 26 8 0 0 0 1 1 } naval = { 7 10 10 0.9200 60.5000 34 10 9 16 4 0 8500 0 } } division = { id = { type = 22000 id = 214 } name = "Minquan, Minsheng, Xianning, Chutong, Chutai" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.9500 65 50 10 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 8000 0 } } division = { id = { type = 22000 id = 215 } name = "Chuyou, Chuguan, Chuqian, Jiangyuan, Jiangzhen" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.9500 65 50 10 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 8000 0 } } division = { id = { type = 22000 id = 216 } name = "Jiangkun, Jiangxi" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 40 100 66.9500 65 50 20 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 22000 id = 217 } name = "Hupeng, Hue, Huying, Hucui" flag = 41008 mod = { 25 25 3 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 80 100 66.9500 65 50 20 0 0.4500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 10 0 0 5500 0 } } division = { id = { type = 22000 id = 212 } name = "Dingan, Kean" flag = 41008 mod = { 25 25 3 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 40 100 66.9500 65 50 20 0 0.4500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 10 0 0 5500 0 } } division = { id = { type = 22000 id = 211 } name = "Yongjian, Yongji, Zhongshan, Jiankang" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 80 100 66.9500 65 50 20 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 8000 0 } } division = { id = { type = 22000 id = 210 } name = "Haichou" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 22000 id = 209 } name = "Hairong" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 22000 id = 208 } name = "Yixian" flag = 41008 mod = { 22 22 4 2 140 -1 0 0 0 } brig = { 21 41 0 0 0 0 1 0 0 0 0 0 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.6800 0.6000 35 26 8 0 0 0 1 1 } naval = { 7 10 10 0.9200 60.5000 34 10 9 16 4 0 8500 0 } } } landunit = { id = { type = 4712 id = 2639 } name = "Di'1 Jun" location = 1318 prevprov = 1308 home = 1318 mission = { type = anti_partisan_duty target = 1318 percentage = 1 night = yes startdate = { year = 1936 month = february day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55067 } name = "Zhu Shaoliang" tag = CHI picture = "L50066" category = general rank = 0 y = 1926 y = 1929 y = 1938 y = 1939 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 22400 id = 8 } name = "3. Bubing Shi" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 5 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2641 } name = "Di'2 Jun" location = 1291 prevprov = 1300 home = 1291 mission = { type = anti_partisan_duty target = 1291 percentage = 1 night = yes startdate = { year = 1936 month = april day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55049 } name = "Chiang Kai-Shek" tag = CHI picture = "L50048" category = general rank = 0 y = 1914 y = 1914 y = 1914 y = 1914 max_skill = 8 ry = 1999 skill = 3 } division = { id = { type = 22400 id = 23 } name = "24. Bubing Shi" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } division = { id = { type = 22400 id = 22 } name = "22. Bubing Shi" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2643 } name = "Di'3 Jun" location = 1387 prevprov = 1386 home = 1387 mission = { type = anti_partisan_duty target = 1387 percentage = 1 night = yes startdate = { year = 1936 month = april day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55128 } name = "Huang Xiansheng" tag = CHI picture = "L50127" category = general rank = 2 y = 1928 y = 1935 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } division = { id = { type = 22400 id = 27 } name = "44. Bubing Shi" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 5 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2647 } name = "Di'5 Jun" location = 1342 prevprov = 1345 home = 1342 mission = { type = anti_partisan_duty target = 1342 percentage = 1 night = yes startdate = { year = 1936 month = march day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55136 } name = "Huang Wei" tag = CHI picture = "L50135" category = general rank = 2 y = 1934 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } division = { id = { type = 22400 id = 12 } name = "6. Bubing Shi" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 5 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2649 } name = "Di'6 Jun" location = 1304 prevprov = 1305 home = 1304 mission = { type = anti_partisan_duty target = 1304 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55209 } name = "Liu Ruming" tag = CHI picture = "L50209" category = general rank = 2 y = 1935 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = winter_specialist } division = { id = { type = 22400 id = 3 } name = "1. Duli Bubing Shi" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 10 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2651 } name = "Di'7 Jun" location = 1304 prevprov = 1307 home = 1304 mission = { type = anti_partisan_duty target = 1304 percentage = 1 night = yes startdate = { year = 1936 month = april day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55265 } name = "Sun Lianzhong" tag = CHI picture = "L50266" category = general y = 1932 y = 1941 y = 1943 y = 1999 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 22400 id = 16 } name = "9. Bubing Shi" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2653 } name = "Di'8 Jun" location = 1307 prevprov = 1312 home = 1307 mission = { type = anti_partisan_duty target = 1307 percentage = 1 night = yes startdate = { year = 1936 month = february day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55271 } name = "Sung Zheyuan" tag = CHI picture = "L50272" category = general rank = 1 y = 1936 y = 1936 y = 1938 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 22400 id = 4 } name = "Jingbei Lü" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 39.1400 38 78 5 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2655 } name = "Di'9 Jun" location = 1309 prevprov = 1308 home = 1309 mission = { type = anti_partisan_duty target = 1309 percentage = 1 night = yes startdate = { year = 1936 month = february day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55327 } name = "Wei Lihuang" tag = CHI picture = "L50329" category = general rank = 1 y = 1927 y = 1930 y = 1937 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 22400 id = 15 } name = "8. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 4031 } name = "Di'2 Jiandui" location = 1365 prevprov = 2524 home = 1365 base = 1369 mission = { task = 1 location = 2524 } morale = 0.5000 leader = { id = { type = 6 id = 55387 } name = "Li Shijia" tag = CHI picture = "L50389" category = admiral rank = 1 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 22000 id = 206 } name = "Pinghai" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 22000 id = 207 } name = "Datong, Ziqiang" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 40 100 66.9500 65 50 10 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } landunit = { id = { type = 4712 id = 8607 } name = "Di'10 Jun" location = 1342 prevprov = 1342 home = 1342 mission = { type = anti_partisan_duty target = 1342 percentage = 1 night = yes startdate = { year = 1936 month = march day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55132 } name = "Huang Botao" tag = CHI picture = "L50131" category = general y = 1928 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 22400 id = 11 } name = "5. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 12764 } name = "Di'11 Jun" location = 1387 prevprov = 1387 home = 1387 mission = { type = anti_partisan_duty target = 1387 percentage = 1 night = yes startdate = { year = 1936 month = june day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55318 } name = "Wang Lingji" tag = CHI picture = "L50320" category = general rank = 1 y = 1916 y = 1922 y = 1939 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 22400 id = 28 } name = "45. Bubing Shi" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 5 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 12894 } name = "Di'3 Jiandui" location = 1365 home = 1365 base = 1365 morale = 0.5000 leader = { id = { type = 6 id = 55364 } name = "Wang Shouting" tag = CHI picture = "L50366" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } division = { id = { type = 4712 id = 87694 } name = "Di 2 Quzujian Dadui" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 66.9500 65 50 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } landunit = { id = { type = 4712 id = 34506 } name = "Di'12 Jun" location = 1389 prevprov = 1389 home = 1389 mission = { type = anti_partisan_duty target = 1389 percentage = 1 night = yes startdate = { year = 1937 month = june day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55133 } name = "Huang Shaoxiong " tag = CHI picture = "L50132" category = general rank = 1 y = 1937 y = 1937 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 22400 id = 26 } name = "43. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 215000000 } name = "Ningbo Jingbei" location = 1384 prevprov = 1384 home = 1384 mission = { type = anti_partisan_duty target = 1384 percentage = 1 night = yes startdate = { year = 1937 month = june day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55304 } name = "Wan Fulin" tag = CHI picture = "L50305" category = general rank = 1 y = 1935 y = 1935 y = 1935 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 22000 id = 216000000 } name = "37. Duli Bubing Lü" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 25 25 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 62 } name = "26. Jun" location = 1389 prevprov = 1389 home = 1389 mission = { type = anti_partisan_duty target = 1389 percentage = 1 night = yes startdate = { year = 1937 month = june day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55012 } name = "Zhang Xueliang" tag = CHI picture = "L50011" category = general rank = 2 y = 1932 y = 1938 y = 1940 y = 1941 max_skill = 5 ry = 2002 skill = 3 trait = offensive_doctrine } division = { id = { type = 22000 id = 63 } name = "26. Jun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22400 id = 31 } name = "Guangxi Jingbei" location = 1350 prevprov = 1350 home = 1350 mission = { type = anti_partisan_duty target = 1350 percentage = 1 night = yes startdate = { year = 1937 month = june day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55093 } name = "He Guoguang" tag = CHI picture = "L50092" category = general rank = 2 y = 1929 y = 1929 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 22400 id = 32 } name = "Guangdong Baoantui" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 5 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 34449 } name = "Di'12 Jun" location = 1318 prevprov = 1308 home = 1318 mission = { type = anti_partisan_duty target = 1318 percentage = 1 night = yes startdate = { year = 1938 month = january day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55235 } name = "Ma Hongkui" tag = CHI picture = "L50235" category = general rank = 2 y = 1937 y = 1939 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 4712 id = 34396 } name = "Bubing Di 3 Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 37752 } name = "Di'13 Jun" location = 1387 prevprov = 1387 home = 1387 mission = { type = anti_partisan_duty target = 1387 percentage = 1 night = yes startdate = { year = 1937 month = august day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55112 } name = "Xu Zuyi" tag = CHI picture = "L50111" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 37707 } name = "Pabing Di 1 Shi" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 100 100 56.4440 54.8000 83 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2645 } name = "Di'4 Jun" location = 1307 prevprov = 1312 home = 1307 mission = { type = anti_partisan_duty target = 1307 percentage = 1 night = yes startdate = { year = 1938 month = august day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55197 } name = "Liao Yunze" tag = CHI picture = "L50197" category = general rank = 2 y = 1928 y = 1938 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 22400 id = 33 } name = "Guangdong Bubing Jun" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 5 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 106 } name = "20. Jun" location = 1292 prevprov = 1292 home = 1292 mission = { type = anti_partisan_duty target = 1292 percentage = 1 night = yes startdate = { year = 1937 month = october day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55193 } name = "Liao Lei" tag = CHI picture = "L50193" category = general rank = 2 y = 1927 y = 1929 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 22000 id = 107 } name = "20. Jun" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 38940 } name = "Di'16 Jun" location = 1342 prevprov = 1342 home = 1342 mission = { type = anti_partisan_duty target = 1342 percentage = 1 night = yes startdate = { year = 1937 month = december day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55001 } name = "Bai Chongxi" tag = CHI picture = "L50247" category = general rank = 1 y = 1937 y = 1937 y = 1937 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = offensive_doctrine trait = trickster } division = { id = { type = 4712 id = 21851 } name = "Bubing Di 1 Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 41918 } name = "Di'17 Jun" location = 1369 prevprov = 1369 home = 1369 mission = { type = anti_partisan_duty target = 1369 percentage = 1 night = yes startdate = { year = 1937 month = december day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55186 } name = "Li Zongren" tag = CHI picture = "L50186" category = general rank = 2 y = 1937 y = 1937 y = 1941 y = 1944 max_skill = 6 ry = 1999 skill = 3 trait = defensive_doctrine trait = trickster } division = { id = { type = 4712 id = 38341 } name = "Bubing Di 4 Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 62276 } name = "Bubing Di 6 Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 38936 } name = "Di'14 Jun" location = 1291 prevprov = 1291 home = 1291 mission = { type = anti_partisan_duty target = 1291 percentage = 1 night = yes startdate = { year = 1938 month = january day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55114 } name = "Xu Yongchang" tag = CHI picture = "L50113" category = general rank = 2 y = 1937 y = 1937 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 38833 } name = "Bubing Di 5 Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 38938 } name = "Di'15 Jun" location = 1300 prevprov = 1300 home = 1300 mission = { type = anti_partisan_duty target = 1300 percentage = 1 night = yes startdate = { year = 1938 month = february day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55314 } name = "Wang Jun" tag = CHI picture = "L50316" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 21852 } name = "Bubing Di 2 Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 62748 } name = "Di'18 Jun" location = 1304 prevprov = 1304 home = 1304 mission = { type = anti_partisan_duty target = 1304 percentage = 1 night = yes startdate = { year = 1938 month = may day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55346 } name = "Yan Xishan" tag = CHI picture = "L50348" category = general rank = 1 y = 1937 y = 1937 y = 1938 y = 1940 max_skill = 5 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 4712 id = 47966 } name = "Jiangsu Sheng Baoan Zongdui" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 63556 } name = "Di'19 Jun" location = 1369 prevprov = 1369 home = 1369 mission = { type = anti_partisan_duty target = 1369 percentage = 1 night = yes startdate = { year = 1938 month = july day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55258 } name = "Shi Zude" tag = CHI picture = "L50259" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 63235 } name = "Zhejiang Sheng Baoan Zongdui" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 72924 } name = "Di'20 Jun" location = 1309 prevprov = 1312 home = 1309 mission = { type = anti_partisan_duty target = 1309 percentage = 1 night = yes startdate = { year = 1938 month = september day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55289 } name = "Cai Tingkai" tag = CHI picture = "L50290" category = general rank = 2 y = 1937 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 4712 id = 72493 } name = "Bubing Di 7 Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 49.4400 48 73 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 84710 } name = "Di'21 Jun" location = 1369 prevprov = 1369 home = 1369 mission = { type = anti_partisan_duty target = 1369 percentage = 1 night = yes startdate = { year = 1938 month = november day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55157 } name = "Gui Yongqing" tag = CHI picture = "L50156" category = general y = 1935 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } division = { id = { type = 4712 id = 84628 } name = "Pabing Di 2 Shi" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 100 100 56.4440 54.8000 83 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 84712 } name = "Di'22 Jun" location = 1337 prevprov = 1337 home = 1337 mission = { type = anti_partisan_duty target = 1337 percentage = 1 night = yes startdate = { year = 1938 month = december day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 55036 } name = "Chen Daqing" tag = CHI picture = "L50035" category = general y = 1937 y = 1943 y = 1960 y = 1967 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 79364 } name = "Fujian Sheng Baoan Zongdui" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 39.1400 38 78 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } brigade_development = { id = { type = 4712 id = 3502 } name = "Early Torpedoes" progress = 2 location = 1369 cost = 0.1380 date = { year = 1939 month = february day = 19 hour = 0 } total_progress = 0.7653 size = 5 done = 4 days = 693 days_for_first = 147 gearing_bonus = 0.2000 type = naval_torpedoes_s } brigade_development = { id = { type = 4712 id = 3503 } name = "1914 Dirigible " progress = 2 location = 1369 cost = 1.0350 date = { year = 1939 month = april day = 27 hour = 0 } total_progress = 0.2902 size = 5 done = 4 days = 792 days_for_first = 168 gearing_bonus = 0.2000 type = b_01 } division_development = { id = { type = 4712 id = 3506 } progress = 2 location = 1369 cost = 2.0700 date = { year = 1939 month = february day = 25 hour = 0 } manpower = 10 total_progress = 0.7520 size = 4 done = 3 days = 610 days_for_first = 158 gearing_bonus = 0.1500 type = militia model = 3 } division_development = { id = { type = 4712 id = 37977 } progress = 2 location = 1369 cost = 3.3465 date = { year = 1939 month = june day = 1 hour = 0 } manpower = 13 total_progress = 0.5363 size = 2 done = 1 days = 576 days_for_first = 295 gearing_bonus = 0.0500 type = infantry model = 8 } SpyInfo = { country = "UCH" NumberOfSpies = 7 } } country = { tag = POL name = "Congressional Poland" ai = { switch = no flags = { ANARCHISM = 1 bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 do_not_demob = 0 foreign_volunteers = 0 guardforces = 0 guardforcesrem = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 U09POL_Rail = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = yes neutrality = 140 war = 1 ferocity = no reinforcement = 0 upgrading = 0 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = POL } spyprefsdata = { country_priorities = 10 steal_blueprint = 10 smear_campaign = 2 sabotage_industry = 1 massmedia = 1 disrupt_techteam = 1 country = GER } spyprefsdata = { country_priorities = 5 steal_blueprint = 10 smear_campaign = 2 sabotage_industry = 1 found_partisans = 1 massmedia = 1 disrupt_techteam = 1 country = SOV } spyprefsdata = { country_priorities = 2 steal_blueprint = 10 smear_campaign = 2 sabotage_industry = 1 massmedia = 1 disrupt_techteam = 1 country = HUN } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 3 SOV = 6 } protect = { ENG = 50 FRA = 50 } befriend = { ENG = 80 FRA = 80 USA = 50 } claim_acceptance = -59 target = { 183 = 50 184 = 50 } exp_force_ratio = 0.7500 exp_force_ratios = { } no_exp_forces_to = { FRA ENG } admiral = { target = { } core = { 2719 } base = { } ignore = { "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 100 USA = 50 FRA = 100 ITA = 50 SOV = 50 GER = 10 CZE = 30 SWE = 100 ROM = 100 } cancel_deal_threshold = 2 } tech_sharing = { favored = { ENG = 150 USA = 50 FRA = 100 ITA = 50 SOV = 50 GER = 10 CZE = 30 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 0 reserves = 20 capital = 50 human_border = 0 war_target = 50 opposing_alliance = 0 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { GER = 50 ITA = 50 ROM = 20 BUL = 20 HUN = 20 SLO = 20 SOV = 20 LAT = -1 LIT = -1 EST = -1 TAN = -1 } province_priorities = { 232 = 100 } area_multiplier = { 232 = 2 } ignore = { 303 203 } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 65 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 10 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 5 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 10 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 10 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 20 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 2 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 5 AA_provs = { 232 224 235 242 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1945 ic_end_year = 1945 IC_provs = { 232 224 235 242 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 4510 4520 4530 4540 4550 4010 4020 4030 4060 4090 15000 15010 15020 4560 4570 4580 6560 6030 6110 6120 6130 6140 14070 9030 9040 9100 9130 9190 9200 9210 9220 9230 9240 9250 9260 9290 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 } ignore = { 5150 5160 5170 4400 4170 4280 4450 4180 15120 15130 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4770 4780 4790 4850 4860 4900 4910 4920 4930 4940 4950 4960 5920 5930 5940 5950 5960 5970 5980 5990 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 6900 2860 2870 2880 2020 2150 2160 2890 11110 82300 82310 82320 82330 82500 82510 82520 82530 8150 8160 8170 8550 8560 8570 81650 81700 81710 81720 81730 81740 81750 81760 82100 82110 82120 9140 9150 9160 9170 9180 9430 9440 9450 9460 9050 9060 9070 9080 } armor = 1 infantry = 5 industry = 4 aircraft = 1 naval = 0 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 232 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 7 political_left = 1 freedom = 5 free_market = 4 professional_army = 5 defense_lobby = 8 interventionism = 6 } belligerence = 0 dissent = 3.2316 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7750 convoy_def_eff = 0.0500 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.2325 oil_modifier = 1.1325 metal_modifier = 1.1325 energy_modifier = 1.1325 rare_materials_modifier = 1.1325 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.1750 air_surprise = 1.1750 hq_supply_eff = 0.0100 sce_frequency = 1.1500 counterattack = 0.0850 assault = 0.2350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0850 tactical_withdrawal = 0.0600 breakthrough = 0.0350 puppet = "RUS" leader = { id = { type = 6 id = 60001 } name = "Abraham" picture = "L8000" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 60002 } name = "Alter" picture = "L8001" category = general rank = 2 y = 1930 y = 1939 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60003 } name = "Anders" picture = "L8002" category = general y = 1937 y = 1941 y = 1943 y = 1999 max_skill = 8 ry = 1999 skill = 3 trait = offensive_doctrine trait = trickster trait = fortress_buster } leader = { id = { type = 6 id = 60004 } name = "Berbecki" picture = "L8003" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 60005 } name = "Berling" picture = "L8004" category = general y = 1940 y = 1942 y = 1945 y = 1999 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 60007 } name = "Boltuc" picture = "L8006" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 60008 } name = "Boncza-Uzdowski" picture = "L8007" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60009 } name = "Bortnowski" picture = "L8008" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60010 } name = "Boruta-Spiechowicz" picture = "L8009" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 60012 } name = "Brzechwa-Ajdukiewicz" picture = "L8011" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60013 } name = "Brzoza-Brzezina" picture = "L8012" category = general y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 60014 } name = "Burhardt-Bukacki" picture = "L8013" category = general rank = 1 y = 1924 y = 1924 y = 1936 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 60015 } name = "Cehak" picture = "L8014" category = general y = 1937 y = 1942 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60016 } name = "Cepa" picture = "L8015" category = general y = 1941 y = 1999 y = 1999 y = 1999 max_skill = 4 startyear = 1941 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 60017 } name = "Chrusciel-Monter" picture = "L8016" category = general y = 1940 y = 1941 y = 1943 y = 1999 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 60018 } name = "Chmurowicz" picture = "L8017" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60019 } name = "Czuma" picture = "L8018" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60020 } name = "Czyzewski" picture = "L8019" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60021 } name = "Dab-Biernacki" picture = "L8020" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60022 } name = "Dabek" picture = "L8021" category = general y = 1937 y = 1942 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60023 } name = "Dabkowski" picture = "L8022" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60024 } name = "Dembinski" picture = "L8023" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60025 } name = "Dindorf-Ankowicz" picture = "L8024" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60026 } name = "Dobrzanski" picture = "L8025" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60027 } name = "Drapella" picture = "L8026" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60029 } name = "Drucki-Lubecki" picture = "L8028" category = general y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 60030 } name = "Duch" picture = "L8029" category = general y = 1938 y = 1941 y = 1943 y = 1999 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine trait = engineer } leader = { id = { type = 6 id = 60031 } name = "Dworak" picture = "L8030" category = general y = 1937 y = 1941 y = 1943 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 60032 } name = "Engel-Ragis" picture = "L8031" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 60033 } name = "Epler" picture = "L8032" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 6 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60034 } name = "Fabrycy" picture = "L8033" category = general rank = 1 y = 1924 y = 1924 y = 1931 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60035 } name = "Fieldorf-Nil" picture = "L8034" category = general y = 1939 y = 1941 y = 1945 y = 1999 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 60036 } name = "Filipowicz" picture = "L8035" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60037 } name = "Galadyk" picture = "L8036" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 60038 } name = "Gasiorowski J." picture = "L8037" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 60039 } name = "Gasiorowski W." picture = "L8038" category = general y = 1939 y = 1943 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60040 } name = "Giza" picture = "L8039" category = general y = 1942 y = 1999 y = 1999 y = 1999 max_skill = 4 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60041 } name = "Glabisz" picture = "L8040" category = general y = 1938 y = 1942 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60042 } name = "Gluchowski" picture = "L8041" category = general y = 1938 y = 1944 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 60044 } name = "Grzmot-Skotnicki" picture = "L8043" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60045 } name = "Haller de Hallenburg" picture = "L8044" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 7 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 60046 } name = "Haller von Hallenburg" picture = "L8045" category = general rank = 1 y = 1918 y = 1918 y = 1920 y = 1999 max_skill = 4 ry = 1999 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 60047 } name = "Hanka-Kulesza" picture = "L8046" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60048 } name = "Hutten-Chapski" picture = "L8047" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60049 } name = "Jagmin-Sadowski" picture = "L8048" category = general y = 1938 y = 1990 y = 1999 y = 1999 max_skill = 6 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60050 } name = "Jaklicz" picture = "L8049" category = general y = 1938 y = 1943 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60051 } name = "Kalabinski" picture = "L8050" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 60053 } name = "Karaszewicz-Tokarzewski" picture = "L8052" category = general y = 1930 y = 1940 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60054 } name = "Karcz" picture = "L8053" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60055 } name = "Kasprzycki" picture = "L8054" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 60056 } name = "Kiwerski" picture = "L8055" category = general y = 1942 y = 1999 y = 1999 y = 1999 max_skill = 5 startyear = 1942 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 60057 } name = "Klaczynski" picture = "L8056" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60058 } name = "Kleeberg" picture = "L8057" category = general rank = 2 y = 1930 y = 1938 y = 1945 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 60059 } name = "Klimecki " picture = "L8058" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 60060 } name = "Kmicic-Skrzynski" picture = "L8059" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 60061 } name = "Knoll-Kownacki" picture = "L8060" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 60062 } name = "Kopanski" picture = "L8061" category = general y = 1938 y = 1940 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 60063 } name = "Kossakowski" picture = "L8062" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 60064 } name = "Kossecki" picture = "L8063" category = general y = 1941 y = 1999 y = 1999 y = 1999 max_skill = 5 startyear = 1941 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 60065 } name = "Kowalski" picture = "L8064" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60066 } name = "Kozicki" picture = "L8065" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 60067 } name = "Kruszewski" picture = "L8066" category = general rank = 2 y = 1930 y = 1939 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 60068 } name = "Krzyzanowski" picture = "L8067" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 60069 } name = "Kukiel" picture = "L8068" category = general rank = 2 y = 1930 y = 1938 y = 1942 y = 1999 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 60070 } name = "Kustron" picture = "L8069" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 8 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 60071 } name = "Kutrzeba" picture = "L8070" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 60072 } name = "Langner" picture = "L8071" category = general y = 1938 y = 1942 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60073 } name = "Levitt" picture = "L8072" category = general y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60074 } name = "Liszka-Lawicz" picture = "L8073" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60075 } name = "Mackiewicz" picture = "9275" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60076 } name = "Maczek" picture = "L8075" category = general y = 1937 y = 1941 y = 1943 y = 1999 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 60077 } name = "Makary-Smorawinski" picture = "L8076" category = general y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 60078 } name = "Malinowski" picture = "L8077" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60079 } name = "Mlot-Fijalkowski" picture = "L8078" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60080 } name = "Mond" picture = "L8079" category = general rank = 2 y = 1937 y = 1939 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60081 } name = "Mossor" picture = "L8080" category = general y = 1939 y = 1942 y = 1946 y = 1999 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 60082 } name = "Mozdyniewicz" picture = "L8081" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60083 } name = "Narbutt-Luczynski" picture = "L8082" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60085 } name = "Odzierzynski" picture = "L8084" category = general y = 1939 y = 1943 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 60086 } name = "Okulicki-Niedzwiadek" picture = "L8085" category = general y = 1930 y = 1942 y = 1943 y = 1999 max_skill = 6 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 60087 } name = "Olbrycht" picture = "L8086" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60088 } name = "Olszyna-Wilczynski" picture = "L8087" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 60089 } name = "Orlicz-Dreszer" picture = "L8088" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 60090 } name = "Orlik-Lukoski" picture = "L8089" category = general rank = 2 y = 1930 y = 1937 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60091 } name = "Orlik-Rueckemann" picture = "L8090" category = general rank = 1 y = 1930 y = 1937 y = 1939 y = 1999 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 60092 } name = "Osinski" picture = "L8091" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60093 } name = "Ostrowski" picture = "L8092" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 60094 } name = "Oziewicz" picture = "L8093" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60095 } name = "Paszkiewicz" picture = "L8094" category = general y = 1930 y = 1940 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60096 } name = "Pelczynski-Grzegorz" picture = "L8095" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 60098 } name = "Piekarski" picture = "L8097" category = general rank = 2 y = 1937 y = 1939 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60099 } name = "Piskor" picture = "L8098" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1999 max_skill = 7 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60100 } name = "Plisowski" picture = "L8099" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60102 } name = "Popowicz" picture = "L8101" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60103 } name = "Porwit" picture = "L8102" category = general y = 1939 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60104 } name = "Powierza" picture = "L8103" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60105 } name = "Praglowski" picture = "L8104" category = general rank = 2 y = 1930 y = 1939 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60107 } name = "Prugar-Ketling" picture = "L8106" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 60108 } name = "Przedrzyminski-Krukowicz" picture = "L8107" category = general rank = 2 y = 1931 y = 1931 y = 1945 y = 1999 max_skill = 7 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60109 } name = "Przewlocki" picture = "L8108" category = general y = 1942 y = 1999 y = 1999 y = 1999 max_skill = 6 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 60110 } name = "Przezdziecki" picture = "L8109" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60111 } name = "Przyjalkowski" picture = "L8110" category = general rank = 2 y = 1937 y = 1939 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60112 } name = "Rakowski" picture = "L8111" category = general y = 1942 y = 1945 y = 1999 y = 1999 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 60113 } name = "Rola-Arciszewski" picture = "L8112" category = general y = 1942 y = 1999 y = 1999 y = 1999 max_skill = 6 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 60114 } name = "Rola-Zymierski" picture = "L8113" category = general y = 1930 y = 1941 y = 1944 y = 1945 max_skill = 6 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 60115 } name = "Romer" picture = "L8114" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60116 } name = "Rómmel" picture = "L8115" category = general rank = 1 y = 1919 y = 1919 y = 1928 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60117 } name = "Rostworowski" picture = "L8116" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60118 } name = "Rudnicki" picture = "L8117" category = general y = 1939 y = 1942 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 60119 } name = "Rys-Trojanowski" picture = "L8118" category = general y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 60120 } name = "Sawicki" picture = "L8119" category = general y = 1937 y = 1990 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60121 } name = "Scewola-Wieczorkiewicz" picture = "L8120" category = general rank = 2 y = 1930 y = 1937 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60122 } name = "Schally" picture = "L8121" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60123 } name = "Sikorski F." picture = "L8122" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 60125 } name = "Skierski" picture = "L8124" category = general rank = 2 y = 1914 y = 1916 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60126 } name = "Skuratowicz" picture = "L8125" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 60127 } name = "Skwarczynski" picture = "L8126" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60128 } name = "Slawoj-Skladkowski" picture = "L8127" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60129 } name = "Smigly-Rydz" picture = "L8128" category = general rank = 0 y = 1919 y = 1920 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60130 } name = "Smolenski" picture = "L8129" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 6 ry = 1999 } leader = { id = { type = 6 id = 60131 } name = "Smorawinski" picture = "L8130" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 60132 } name = "Sosabowski" picture = "L8131" category = general y = 1939 y = 1942 y = 1999 y = 1999 max_skill = 7 ry = 1999 skill = 1 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 60133 } name = "Sosnkowski" picture = "L8132" category = general rank = 1 y = 1914 y = 1916 y = 1918 y = 1999 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 60134 } name = "Spychalski" picture = "L8133" category = general y = 1937 y = 1940 y = 1942 y = 1963 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 60135 } name = "Stachiewicz" picture = "L8134" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60136 } name = "Staich" picture = "L8135" category = general y = 1939 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 60137 } name = "Strzelecki" picture = "L8136" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 60138 } name = "Sulik" picture = "L8137" category = general y = 1938 y = 1944 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 60139 } name = "Swierczewski" picture = "L8138" category = general y = 1938 y = 1945 y = 1945 y = 1999 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 60140 } name = "Szafran" picture = "L8139" category = general y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60141 } name = "Szylling" picture = "L8140" category = general rank = 2 y = 1929 y = 1929 y = 1946 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 60142 } name = "Szyszko-Bohusz" picture = "L8141" category = general y = 1937 y = 1942 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine trait = engineer } leader = { id = { type = 6 id = 60143 } name = "Taczak" picture = "L8142" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60144 } name = "Tatar" picture = "L8143" category = general y = 1942 y = 1945 y = 1999 y = 1999 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 60145 } name = "Thommée" picture = "L8144" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 60146 } name = "Tomaszewski" picture = "L8145" category = general y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60147 } name = "Trojanowski" picture = "L8146" category = general y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60148 } name = "Turkowski" picture = "L8147" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 6 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60149 } name = "Wachnowski" picture = "L8148" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 7 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 60150 } name = "Werobej" picture = "L8149" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60151 } name = "Wieniawa-Dlugoszowski" picture = "L8150" category = general rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60152 } name = "Wir-Konas" picture = "L8151" category = general rank = 2 y = 1930 y = 1937 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60153 } name = "Wisniowski" picture = "L8152" category = general y = 1941 y = 1945 y = 1999 y = 1999 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 60154 } name = "Wlad" picture = "L8153" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 60155 } name = "Wolkowicki" picture = "L8154" category = general y = 1930 y = 1942 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60156 } name = "Zahorski" picture = "L8155" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60157 } name = "Zakrzewski" picture = "L8156" category = general y = 1939 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 60158 } name = "Zaruski" picture = "L8157" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60160 } name = "Zeligowski" picture = "L8159" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60161 } name = "Ziemski" picture = "L8160" category = general rank = 2 y = 1937 y = 1939 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = defensive_doctrine trait = fortress_buster } leader = { id = { type = 6 id = 60162 } name = "Zieleniewski" picture = "L8161" category = general y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 60163 } name = "Zongollowicz" picture = "L8162" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 60164 } name = "Zubosz-Kalinski" picture = "L8163" category = general y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 60165 } name = "Zulauf" picture = "L8164" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60166 } name = "Czernicki" picture = "L8165" category = admiral rank = 1 y = 1930 y = 1930 y = 1938 y = 1999 max_skill = 4 ry = 1999 trait = blockade_runner } leader = { id = { type = 6 id = 60167 } name = "Frankowski" picture = "L8166" category = admiral rank = 2 y = 1930 y = 1937 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60168 } name = "Grudzinski" picture = "L8167" category = admiral y = 1937 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 60169 } name = "Kloczkowski" picture = "L8168" category = admiral y = 1939 y = 1943 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60170 } name = "Klopotowski" picture = "L8169" category = admiral y = 1939 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60171 } name = "Korytowski" picture = "L8170" category = admiral y = 1938 y = 1942 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60172 } name = "Romanowski" picture = "L8171" category = admiral y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 60173 } name = "Steyer" picture = "L8172" category = admiral y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60174 } name = "Swirski" picture = "L8173" category = admiral rank = 2 y = 1930 y = 1930 y = 1940 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 60175 } name = "Szystowski" picture = "L8174" category = admiral y = 1939 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60176 } name = "Unrug" picture = "L8175" category = admiral rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 60177 } name = "Wronski" picture = "L8176" category = admiral y = 1937 y = 1942 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60178 } name = "Breda" picture = "L8177" category = commander y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60179 } name = "Chalupa" picture = "L8178" category = commander y = 1939 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60180 } name = "Heller" picture = "L8179" category = commander rank = 2 y = 1930 y = 1937 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 60181 } name = "Iwaszkiewicz" picture = "L8180" category = commander y = 1937 y = 1990 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60182 } name = "Jarina" picture = "L8181" category = commander y = 1930 y = 1943 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60183 } name = "Kalkus" picture = "L8182" category = commander rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60184 } name = "Karas" picture = "L8183" category = commander y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60185 } name = "Karpinski" picture = "L8184" category = commander y = 1940 y = 1999 y = 1999 y = 1999 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 60186 } name = "Kowalczyk" picture = "L8185" category = commander y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60187 } name = "Krasnodebski" picture = "L8186" category = commander y = 1939 y = 1942 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60188 } name = "Kuzminski" picture = "L8187" category = commander y = 1938 y = 1943 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60190 } name = "Nazarkiewicz" picture = "L8189" category = commander y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60191 } name = "Pawlikowski" picture = "L8190" category = commander y = 1937 y = 1943 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 60192 } name = "Pawluc" picture = "L8191" category = commander y = 1930 y = 1941 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60193 } name = "Prauss" picture = "L8192" category = commander y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 60194 } name = "Rayski" picture = "L8193" category = commander rank = 2 y = 1930 y = 1930 y = 1942 y = 1999 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60195 } name = "Stachon" picture = "L8194" category = commander y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 60196 } name = "Tuskiewicz" picture = "L8195" category = commander y = 1938 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 60197 } name = "Zajac" picture = "L8196" category = commander rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 60198 } name = "Skoryna" picture = "L8198" category = general y = 1930 y = 1990 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 60199 } name = "Aleksandrowicz" picture = "unknownleader" category = general rank = 2 y = 1914 y = 1915 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 60202 } name = "Bohatyrewicz" picture = "unknownleader" category = general rank = 2 y = 1918 y = 1932 y = 1999 y = 1999 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60203 } name = "Bohusz-Siestrzencewicz" picture = "6899" category = general rank = 2 y = 1914 y = 1923 y = 1999 y = 1999 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60211 } name = "de Hening-Michaelis" picture = "unknownleader" category = general rank = 2 y = 1914 y = 1916 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 60216 } name = "Jastrzebski" picture = "6903" category = general rank = 2 y = 1917 y = 1922 y = 1999 y = 1999 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60229 } name = "Majewski" picture = "unknownleader" category = general rank = 2 y = 1917 y = 1921 y = 1999 y = 1999 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60231 } name = "Mansch" picture = "unknownleader" category = general rank = 2 y = 1918 y = 1932 y = 1999 y = 1999 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60237 } name = "Mokrzecki" picture = "6906" category = general rank = 2 y = 1914 y = 1917 y = 1999 y = 1999 max_skill = 2 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 60246 } name = "Roja" picture = "unknownleader" category = general rank = 2 y = 1914 y = 1915 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 60249 } name = "Rzadkowski" picture = "unknownleader" category = general rank = 1 y = 1914 y = 1919 y = 1922 y = 1999 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60250 } name = "Sopotnicki" picture = "unknownleader" category = general rank = 2 y = 1918 y = 1932 y = 1999 y = 1999 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 60254 } name = "Szylling" picture = "6909" category = general rank = 1 y = 1917 y = 1925 y = 1939 y = 1999 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 60255 } name = "Szymanski" picture = "unknownleader" category = general rank = 2 y = 1914 y = 1917 y = 1999 y = 1999 max_skill = 2 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 60259 } name = "Windakiewicz" picture = "6910" category = general rank = 2 y = 1914 y = 1915 y = 1999 y = 1999 max_skill = 2 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 60275 } name = "Manczak" picture = "6923" category = commander rank = 2 y = 1917 y = 1932 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 60001 } name = "Ignacy Moscicki" picture = "M13001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1926 ry = 1999 } minister = { id = { type = 9 id = 60240 } name = "Nikolay II" picture = "3045" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 99 year = 1926 ry = 1999 } minister = { id = { type = 9 id = 60002 } name = "Marian Zyndram-Koscialkowski" picture = "M13002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60003 } name = "Józef Beck" picture = "M13003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60004 } name = "Tadeusz Kasprzycki" picture = "M13004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60005 } name = "Wladyslaw Raczkiewicz" picture = "M13005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60006 } name = "T. Pelczynski-Grzegorz" picture = "M13006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60007 } name = "Edward Rydz-Smigly" picture = "M13007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1942 } minister = { id = { type = 9 id = 60008 } name = "Edward Rydz-Smigly" picture = "M13007" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1933 ry = 1942 } minister = { id = { type = 9 id = 60009 } name = "Jerzy Swirski" picture = "M13009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 60010 } name = "Józef Zajac" picture = "M13010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60011 } name = "Kazimierz Sosnkowski" picture = "M13032" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60012 } name = "Boleslaw Bierut" picture = "M13033" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 59 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60013 } name = "Boleslaw Bierut" picture = "M13033" position = HeadOfState category = stalinist cabinet = replacement trait = 58 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 60014 } name = "Boleslaw Wieniawa-Dlugoszowski" picture = "M13035" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60015 } name = "Ignacy Jan Paderewski" picture = "M13036" position = HeadOfState category = social_conservative cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60016 } name = "Wladyslaw Raczkiewicz" picture = "M13005" position = HeadOfState category = market_liberal cabinet = replacement trait = 65 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60017 } name = "Wanda Wasilewska" picture = "M13038" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 66 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 60018 } name = "Wladyslaw Gomulka" picture = "M13039" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 68 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 60019 } name = "Walery Slawek" picture = "M13040" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60020 } name = "Felicjan Slawoj-Skladkowski" picture = "M13041" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60021 } name = "Wojciech Korfanty" picture = "M13042" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60022 } name = "Wladyslaw Sikorski" picture = "M13043" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1922 ry = 1957 } minister = { id = { type = 9 id = 60023 } name = "Stanislas A. Neyman" picture = "M13044" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 74 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60024 } name = "Mieczyslaw Michalowicz" picture = "M13045" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 60025 } name = "Stanislaw Mikolajczyk" picture = "M13046" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60026 } name = "Tomasz Arciszewski" picture = "M13047" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60027 } name = "Edward Osobka-Morawski" picture = "M13022" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 78 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60028 } name = "Jozef Cyrenkiewicz" picture = "M13049" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 69 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 60029 } name = "Roman Dmowski" picture = "M13050" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60030 } name = "Tadeusz Bielecki" picture = "M13051" position = HeadOfGovernment category = nazi cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60031 } name = "Eugeniusz Kwiatkowski" picture = "M13052" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 60032 } name = "Marceli Nowotko" picture = "M13053" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 78 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 60033 } name = "Jan Kwapinski" picture = "M13054" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60034 } name = "Stanislaw Osiecki" picture = "M13055" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60035 } name = "Boleslaw Drobner" picture = "M13056" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60036 } name = "August Zaleski" picture = "M13012" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60037 } name = "Edward Raczynski" picture = "M13059" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 60038 } name = "Tadeusz Romer" picture = "M13060" position = ForeignMinister category = market_liberal cabinet = replacement trait = 3 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60039 } name = "Adam Tarnowski" picture = "M13061" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60040 } name = "Edward Osobka-Morawski" picture = "M13022" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60041 } name = "Wincenty Rzymowski" picture = "M13063" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60042 } name = "Zygmunt Modzelewski" picture = "M13064" position = ForeignMinister category = stalinist cabinet = replacement trait = 1 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 60043 } name = "Jan Piekalkiewicz" picture = "M13065" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60044 } name = "Henryk Leon Strasburger" picture = "M13066" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 60045 } name = "Jedrzej Giertych" picture = "M13067" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60046 } name = "Ignacy Jan Paderewski" picture = "M13036" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60047 } name = "Boleslaw Drobner" picture = "M13056" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60048 } name = "Adam Próchnik" picture = "M13070" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60049 } name = "Norbert Barlicki" picture = "M13021" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60050 } name = "Eugeniusz Kwiatkowski" picture = "M13052" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60051 } name = "Casimir Ehrenberg" picture = "M13073" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60052 } name = "Bronislaw Regulski" picture = "M13074" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 60053 } name = "Ludwik W. Rajchmann" picture = "M13075" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60054 } name = "Wojciech Korfanty" picture = "M13042" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60055 } name = "Stanislas A. Neyman" picture = "M13044" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60056 } name = "Herman Liebermann" picture = "M13027" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60057 } name = "Hilary Minc" picture = "M13079" position = ArmamentMinister category = stalinist cabinet = replacement trait = 18 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 60058 } name = "Leon Kozlowski" picture = "M13080" position = ArmamentMinister category = nazi cabinet = replacement trait = 16 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 60059 } name = "Henryk Leon Strasburger" picture = "M13066" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 60060 } name = "Adam Koc" picture = "M13082" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60061 } name = "Stanislaw Glabinski" picture = "M13083" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60062 } name = "Jan Stefan Haneman" picture = "M13084" position = ArmamentMinister category = stalinist cabinet = replacement trait = 17 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60063 } name = "Józef Niecko" picture = "M13085" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60064 } name = "Michal Rola-Zymierski" picture = "M13086" position = ArmamentMinister category = stalinist cabinet = replacement trait = 15 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60065 } name = "Józef Haller" picture = "M13087" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60066 } name = "Tadeusz Lychowski" picture = "M13088" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60067 } name = "Felicjan Slawoj-Skladkowski" picture = "M13041" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60068 } name = "Adam Rose" picture = "M13090" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60069 } name = "Eugeniusz Kwiatkowski" picture = "M13052" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 60070 } name = "Marjan Rudzinski" picture = "M13092" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 24 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60071 } name = "Antoni Roman" picture = "M13093" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60072 } name = "Wincenty Witos" picture = "M13094" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60073 } name = "Mieczyslaw Niedzialkowski" picture = "M13095" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60074 } name = "Jakub Berman" picture = "M13096" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 60075 } name = "Stanislaw Mikolajczyk" picture = "M13046" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60076 } name = "Karol Popiel" picture = "M13098" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60077 } name = "Aleksander Zawadzki" picture = "M13099" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 21 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60078 } name = "Waclaw Mohl" picture = "M13100" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 60079 } name = "Mieczyslaw Trajdos" picture = "M13101" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 60080 } name = "Kazimierz Switalski" picture = "M13102" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60081 } name = "Witold Grabowski" picture = "M13103" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60082 } name = "Janusz Radziwill" picture = "M13104" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60083 } name = "Kazimierz Bartel" picture = "M13105" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60084 } name = "Adam Tarnowski" picture = "M13061" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60085 } name = "Feliks Koneczny" picture = "M13108" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60086 } name = "Alfred Leon Konopka" picture = "M13109" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60087 } name = "Mieczyslaw Sokolowski" picture = "M13110" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60088 } name = "Stanislaw Dubois" picture = "M13026" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60089 } name = "Ignacy Matuszewski" picture = "M13112" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 60090 } name = "Jan Kowalewski" picture = "M13113" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1933 ry = 1966 } minister = { id = { type = 9 id = 60091 } name = "Wieslaw Domaniewski" picture = "M13114" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 60092 } name = "Waclaw Stachiewicz" picture = "M13115" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 60093 } name = "Wladyslaw Sikorski" picture = "M13043" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1939 ry = 1957 } minister = { id = { type = 9 id = 60094 } name = "Michal Karaszewicz-Tokarzewski" picture = "M13117" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60095 } name = "Stefan Rowecki" picture = "M13118" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60096 } name = "Tadeusz Bor-Komorowski" picture = "M13119" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60097 } name = "Stanislaw Kopanski" picture = "M13120" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60098 } name = "Leopold Okulicki" picture = "M13121" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60099 } name = "Michal Rola-Zymierski" picture = "M13122" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60100 } name = "Wladyslaw Sikorski" picture = "M13043" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1939 ry = 1957 } minister = { id = { type = 9 id = 60101 } name = "Wladyslaw Anders" picture = "M13125" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60102 } name = "Tadeusz Bor-Komorowski" picture = "M13119" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 60103 } name = "Michal Rola-Zymierski" picture = "M13122" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60104 } name = "Wladyslaw Grabsky" picture = "M13128" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60105 } name = "Jan Kowalewski" picture = "M13113" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1937 ry = 1966 } minister = { id = { type = 9 id = 60106 } name = "Jozef Unrug" picture = "M13130" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60107 } name = "Francois Sokal" picture = "M13131" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60108 } name = "Leon Chajn" picture = "M13132" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60109 } name = "Adam Rapacki" picture = "M13029" position = ChiefOfNavy category = leninist cabinet = replacement trait = 45 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60110 } name = "Ludomil Rayski" picture = "M13134" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60111 } name = "Stanislaw Pawluc" picture = "M13135" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 60112 } name = "Wladyslaw Kalkus" picture = "M13136" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 60113 } name = "Czeslaw Bieszczad" picture = "M13137" position = ChiefOfAir category = stalinist cabinet = replacement trait = 50 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60114 } name = "Boleslaw Piasecki" picture = "M13011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60115 } name = "August Zaleski" picture = "M13012" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60116 } name = "Jan hr. Szembek" picture = "M13013" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60117 } name = "Jerzy Zdziechowski" picture = "M13014" position = ArmamentMinister category = nazi cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60118 } name = "Leon Joseph Baranski" picture = "M13015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60119 } name = "Janusz Zoltowski" picture = "M13016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60120 } name = "Wladyslaw Moczar" picture = "M13017" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60121 } name = "Tomislaw Lupaszko" picture = "M13018" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60122 } name = "Jan Kiwerski" picture = "M13019" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60123 } name = "Alfred Chlapowski" picture = "M13020" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60124 } name = "Norbert Barlicki" picture = "M13021" position = HeadOfState category = stalinist cabinet = replacement trait = 60 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60125 } name = "Edward Osobka-Morawski" picture = "M13022" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60126 } name = "Pawel Finder" picture = "M13023" position = ForeignMinister category = leninist cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60127 } name = "Zygmunt Berling" picture = "M13024" position = ArmamentMinister category = fascist cabinet = replacement trait = 15 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60241 } name = "Zygmunt Berling" picture = "M13024" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60128 } name = "Stanislaw Radkiewicz" picture = "M13025" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60129 } name = "Herman Liebermann" picture = "M13027" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60130 } name = "Karol Swierczewski" picture = "M13028" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60131 } name = "Ludwik Grosfeld" picture = "M13030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 60132 } name = "Boleslaw Bierut" picture = "M13033" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 71 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 60133 } name = "Stanislaw Skrzeszewski" picture = "M13139" position = ForeignMinister category = stalinist cabinet = replacement trait = 3 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 60134 } name = "Konstanty Dabrowski" picture = "M13140" position = ArmamentMinister category = stalinist cabinet = replacement trait = 9 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 60135 } name = "Henryk Swiatkowski" picture = "M13141" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 60146 } name = "Jan Wroczynski" picture = "unknownminister" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1919 ry = 1946 } minister = { id = { type = 9 id = 60207 } name = "Marjan Rudzinski" picture = "M13092" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 60208 } name = "Wincenty Witos" picture = "M13094" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 60210 } name = "Regency Council" picture = "9251" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 89 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 60215 } name = "Janusz Radziwill" picture = "M13104" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1914 ry = 1968 } minister = { id = { type = 9 id = 60219 } name = "Edward Rydz-Smigly" picture = "M13007" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1914 ry = 1942 } minister = { id = { type = 9 id = 60220 } name = "Jan Wroczynski" picture = "9256" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1914 ry = 1946 } minister = { id = { type = 9 id = 60224 } name = "Mieczyslaw Mackiewicz" picture = "9275" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1914 ry = 1955 } minister = { id = { type = 9 id = 60225 } name = "Tadeusz Puszczynski" picture = "9258" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1914 ry = 1940 } minister = { id = { type = 9 id = 60226 } name = "Karol Boldeskul" picture = "unknownminister" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1914 ry = 1945 } minister = { id = { type = 9 id = 60227 } name = "Marian Januszajtis-Zegota" picture = "L8158" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1914 ry = 1974 } minister = { id = { type = 9 id = 60228 } name = "Marian Kukiel" picture = "9259" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1914 ry = 1973 } minister = { id = { type = 9 id = 60236 } name = "Sergiusz Abzóltowski" picture = "9265" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1914 ry = 1940 } HeadOfState = { type = 9 id = 60240 } HeadOfGovernment = { type = 9 id = 60020 } ForeignMinister = { type = 9 id = 60003 } ArmamentMinister = { type = 9 id = 60061 } MinisterOfSecurity = { type = 9 id = 60080 } MinisterOfIntelligence = { type = 9 id = 60224 } ChiefOfStaff = { type = 9 id = 60241 } ChiefOfArmy = { type = 9 id = 60008 } ChiefOfNavy = { type = 9 id = 60106 } ChiefOfAir = { type = 9 id = 60123 } tech_team = { id = { type = 10 id = 60001 } name = "Centralny Okreg Przemyslowy" picture = "T2700" skill = 4 research_types = { artillery mechanics management industrial_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 60002 } name = "Stefan Banach" picture = "T2701" skill = 8 research_types = { mathematics } startyear = 1930 endyear = 1945 } tech_team = { id = { type = 10 id = 60003 } name = "Stanislaw Ulam" picture = "T2702" skill = 7 research_types = { chemistry nuclear_physics nuclear_engineering mathematics } startyear = 1930 endyear = 1938 } tech_team = { id = { type = 10 id = 60004 } name = "Panstwowa Wytwórnia Uzbrojenia" picture = "T2703" skill = 5 research_types = { artillery general_equipment munitions } startyear = 1927 endyear = 1970 } tech_team = { id = { type = 10 id = 60005 } name = "Zaklady Starachowickie" picture = "T2704" skill = 5 research_types = { artillery mechanics general_equipment } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 60006 } name = "PWS" picture = "T2705" skill = 4 research_types = { mechanics aeronautics aircraft_testing fighter_design } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 60007 } name = "PZInz" picture = "T2706" skill = 6 research_types = { artillery mechanics vehicle_engineering } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 60008 } name = "PZL" picture = "T2707" skill = 5 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 60009 } name = "Stocznia Gdynia" picture = "T2708" skill = 4 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 60010 } name = "Tadeusz Kutrzeba" picture = "T2709" skill = 4 research_types = { training large_unit_tactics centralized_execution infantry_focus cavalry_tactics } startyear = 1930 endyear = 1944 } tech_team = { id = { type = 10 id = 60011 } name = "Marian Rejewski" picture = "T2710" skill = 7 research_types = { electronics mathematics } startyear = 1930 endyear = 1939 } tech_team = { id = { type = 10 id = 60012 } name = "Ludomil Rayski" picture = "T2711" skill = 4 research_types = { centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1930 endyear = 1944 } tech_team = { id = { type = 10 id = 60013 } name = "Jerzy Swirski" picture = "T2712" skill = 4 research_types = { naval_training submarine_tactics small_taskforce_tactics seamanship } startyear = 1930 endyear = 1944 } tech_team = { id = { type = 10 id = 60014 } name = "Ministry of National Defence" picture = "T2713" skill = 4 research_types = { large_unit_tactics centralized_execution fighter_tactics small_taskforce_tactics piloting } startyear = 1945 endyear = 1970 } tech_team = { id = { type = 10 id = 60015 } name = "Józef Pilsudski" picture = "100399" skill = 4 research_types = { management small_unit_tactics cavalry_tactics } startyear = 1904 endyear = 1935 } tech_team = { id = { type = 10 id = 60016 } name = "Tadeusz Tanski" picture = "100400" skill = 2 research_types = { mechanics } startyear = 1919 endyear = 1940 } tech_team = { id = { type = 10 id = 60017 } name = "Gerlach & Pulst" picture = "100401" skill = 2 research_types = { artillery general_equipment } startyear = 1919 endyear = 1940 } tech_team = { id = { type = 10 id = 60018 } name = "CWS" picture = "100402" skill = 3 research_types = { mechanics industrial_engineering } startyear = 1918 endyear = 1940 } tech_team = { id = { type = 10 id = 60019 } name = "Karkoz and Dziecielewski" picture = "100403" skill = 2 research_types = { small_unit_tactics } startyear = 1919 endyear = 1940 } team_slots = { 60012 60005 60002 0 0 0 0 } manpower = 123.6233 free = { } oil = 266.3434 supplies = 545.8945 rare_materials = 283.5827 metal = 557.3927 energy = 1103.1814 money = 51.0838 consumer = 0.3040 supply = 0.1301 production = 0.5659 reinforcement = 0 upgrading = 0 transports = 20 relative_manpower = 0.9500 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1400 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.6450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 10 morale = 71 } cavalry = { defaultorganisation = 10 morale = 71 } motorized = { defaultorganisation = 10 morale = 71 } mechanized = { defaultorganisation = 7 morale = 71 } light_armor = { defaultorganisation = 7.7000 morale = 71 } armor = { defaultorganisation = 7 morale = 71 } paratrooper = { defaultorganisation = 11 morale = 71 } marine = { softattack = 0.2000 defaultorganisation = 11 morale = 71 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 11 morale = 71 } garrison = { defaultorganisation = 10 morale = 71 } hq = { defaultorganisation = 7 morale = 71 } militia = { defaultorganisation = 10 morale = 71 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { defaultorganisation = 5 morale = 5 } naval_bomber = { navalattack = 3 defaultorganisation = 5 morale = 5 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 21 } light_armor_brigade = { morale = 21 } heavy_armor = { defaultorganisation = 0.4000 morale = 21 } super_heavy_armor = { defaultorganisation = 0.7000 morale = 21 } armored_car = { defaultorganisation = 0.7000 morale = 21 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } floatplane = { 5 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } heavy_cruiser = { 1 } destroyer = { 4 3 2 1 } submarine = { 3 2 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } floatplane = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } destroyer = { 0 1 2 } submarine = { 0 1 } } allowed_divisions = { infantry = yes motorized = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes heavy_cruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes light_armor_brigade = yes super_heavy_armor = yes police = yes engineer = yes cag = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 49 } relation = { tag = FRA value = 99 } relation = { tag = GER value = 143 } relation = { tag = HOL value = -49.5000 frustration = 3 } relation = { tag = POR value = 25.3000 } relation = { tag = ITA value = -53 frustration = 3 } relation = { tag = SPA value = -49.9000 frustration = 3 } relation = { tag = SWE value = -49.8000 frustration = 3 } relation = { tag = JAP value = -53.1000 frustration = 3 } relation = { tag = CHI value = 25.2000 } relation = { tag = POL value = 10 } relation = { tag = NOR value = -50 frustration = 3 } relation = { tag = BEL value = -50 frustration = 3 } relation = { tag = DEN value = -49.7000 frustration = 3 } relation = { tag = SCH value = -49.5000 frustration = 3 } relation = { tag = CUB value = -49.6000 frustration = 3 } relation = { tag = GRE value = 35.2000 } relation = { tag = BUL value = -50.3000 frustration = 3 } relation = { tag = ROM value = -50 frustration = 3 } relation = { tag = IRE value = -49.8000 frustration = 3 } relation = { tag = PER value = 25.1000 } relation = { tag = AFG value = 0.5000 } relation = { tag = BRA value = 25.3000 } relation = { tag = ARG value = -49.8000 frustration = 3 } relation = { tag = MEX value = -49.7000 frustration = 3 } relation = { tag = COL value = -49.8000 frustration = 3 } relation = { tag = VEN value = -49.7000 frustration = 3 } relation = { tag = PRU value = 25.1000 } relation = { tag = ECU value = -49.5000 frustration = 3 } relation = { tag = URU value = 25.5000 } relation = { tag = PAR value = -50 frustration = 3 } relation = { tag = BOL value = -49.9000 frustration = 3 } relation = { tag = CHL value = -49.6000 frustration = 3 } relation = { tag = NZL value = -50 frustration = 3 } relation = { tag = CAN value = -50 frustration = 3 } relation = { tag = AST value = -49.8000 frustration = 3 } relation = { tag = VIC value = 25 } relation = { tag = USA value = 29 } relation = { tag = KOR value = -49.7000 frustration = 3 } relation = { tag = ALB value = 0.5000 } relation = { tag = SIA value = 25.1000 } relation = { tag = MON value = -49.5000 frustration = 3 } relation = { tag = GUA value = 25.2000 } relation = { tag = COS value = -49.6000 frustration = 3 } relation = { tag = NIC value = -50.2000 frustration = 3 } relation = { tag = DOM value = 25.5000 } relation = { tag = PHI value = -49.5000 frustration = 3 } relation = { tag = BHU value = 25.5000 } relation = { tag = EGY value = -49.6000 frustration = 3 } relation = { tag = SAL value = 25.3000 } relation = { tag = HAI value = -49.7000 frustration = 3 } relation = { tag = HON value = 25.2000 } relation = { tag = LIB value = -49.5000 frustration = 3 } relation = { tag = LUX value = -49.5000 frustration = 3 } relation = { tag = NEP value = 25.4000 } relation = { tag = OMN value = 25.3000 } relation = { tag = PAN value = -49.8000 frustration = 3 } relation = { tag = SER value = 25.1000 } relation = { tag = SIK value = 0.1000 } relation = { tag = SAF value = -50 frustration = 3 } relation = { tag = TIB value = 0.5000 } relation = { tag = YEM value = 25.5000 } relation = { tag = RUS value = 60.0999 trade = yes } relation = { tag = CGX value = 25 } relation = { tag = CSX value = 25.2000 } relation = { tag = OTT value = 0.2000 } relation = { tag = U02 value = 25.3000 } relation = { tag = U03 value = 25.1000 } relation = { tag = U05 value = -49.5000 frustration = 3 } relation = { tag = U09 value = -50.1000 frustration = 3 } relation = { tag = U38 value = -49.5000 frustration = 3 } relation = { tag = U50 value = 25.2000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 227 231 223 233 234 230 232 229 252 254 250 228 243 246 263 } controlledprovinces = { 227 231 223 233 234 230 232 229 252 254 250 228 243 246 263 } nationalprovinces = { 227 231 223 233 234 230 232 229 252 254 250 228 243 246 263 } claimedprovinces = { } techapps = { 1010 1020 1030 1220 1230 1396 14000 7600 7610 2290 2300 2310 2800 3210 3220 3010 3020 3030 3040 3050 3610 3620 3630 3640 3720 3730 3736 3740 3750 3900 3810 4010 4020 4300 5700 5710 5310 54010 54020 5316 5326 5810 5820 5050 5830 5800 5080 5600 5610 5620 6600 6610 8010 9030 9020 2510 1040 4290 1110 5060 54030 9040 4030 1990 2320 5010 5327 6620 5070 5090 4570 199130 5020 5630 1120 5320 9090 5030 9010 2650 } inventions = { 3000027 } blueprints = { 4320 4330 5190 2520 5550 4050 1370 1240 1580 5410 5470 2400 2460 9050 5350 9120 5360 2330 14010 } deactivate = { 6010 6100 6200 6300 6400 6500 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 83895 } project = { type = 17 id = 5350 } tech_team = { type = 10 id = 60005 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 62.1145 status = "ongoing" } application = { id = { type = 4712 id = 86533 } project = { type = 17 id = 5360 } tech_team = { type = 10 id = 60002 } progress = 100 progress = 100 progress = 86.4001 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 87626 } project = { type = 17 id = 9120 } tech_team = { type = 10 id = 60012 } progress = 100 progress = 67.1087 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 18600 id = 1 } name = "1 Okreg Wojskowy" location = 233 prevprov = 227 home = 233 mission = { type = anti_partisan_duty target = 233 percentage = 1 night = yes startdate = { year = 1938 month = october day = 9 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 60252 } name = "Szeptycki" tag = POL picture = "9260" category = general rank = 2 y = 1914 y = 1914 y = 1999 y = 1999 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 18600 id = 2 } name = "8 Dywizja Piechoty" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0.4514 0 0 0 0 } all = { 50 100 36.7200 40 101 30.0000 0.7646 1.4400 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 11.2000 1 12 0 0 0 0 7 0 } } } landunit = { id = { type = 18600 id = 8 } name = "2 Okreg Wojskowy" location = 254 prevprov = 250 home = 254 mission = { type = anti_partisan_duty target = 254 percentage = 1 night = yes startdate = { year = 1936 month = january day = 16 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 60124 } name = "Sikorski W." tag = POL picture = "L8123" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1999 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 18600 id = 9 } name = "3 Dywizja Piechoty Legionów" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0.4514 0 0 0 0 } all = { 50 100 36.7200 40 101 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 12.2000 1 10 0 0 0 0 7 0 } } } landunit = { id = { type = 18600 id = 23 } name = "4 Okreg Wojskowy" location = 231 prevprov = 223 home = 231 mission = { type = anti_partisan_duty target = 231 percentage = 1 night = yes startdate = { year = 1936 month = january day = 7 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 60212 } name = "Dowbor-Musnicki" tag = POL picture = "6901" category = general rank = 1 y = 1914 y = 1917 y = 1918 y = 1999 max_skill = 4 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 18600 id = 24 } name = "7 Dywizja Piechoty" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0.4514 0 0 0 0 } all = { 50 100 36.7200 40 101 30.0000 0.7646 1.4400 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 11.2000 1 12 0 0 0 0 7 0 } } } airunit = { id = { type = 18600 id = 67 } name = "Wojska Lotnicze" location = 232 home = 232 base = 232 morale = 0.0010 leader = { id = { type = 6 id = 60189 } name = "Lewandowski" tag = POL picture = "L8188" category = commander rank = 2 y = 1930 y = 1930 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = old_guard trait = spotter } division = { id = { type = 18600 id = 68 } name = "3 Korpus Lotnictwa Mysliwskiego" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 80 100 36.7200 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 18600 id = 69 } name = "4 Korpus Lotnictwa Szturmowego" flag = 36912 mod = { 13 13 6 0 13 7 0 0 0 } all = { 40 100 36.7200 40 45 30.0000 0.6117 0.7000 1.5000 300 12 3 0 0 -0.2000 0.5000 0.6000 } air = { 2 5 7 0 0 0 0 0 275 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 18600 id = 70 } name = "15 Dywizja Lotnictwa Bombowego" flag = 4144 mod = { 15 15 3 0 15 4 0 0 0 } all = { 15 100 27.5400 30 25 30.0000 0 1.5000 0.7000 180 30 1 0 0 -0.2000 1 0.9000 } air = { 1 1 4 0 2 0 0 0 600 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 18600 id = 71 } name = "36 Specjalny Pulk Lotnictwa Transportowego" flag = 36912 mod = { 18 18 0 0 18 1 0 0 0 } all = { 10 100 18.3600 20 30 30.0000 0 1 1.6000 180 30 1 0 0 -0.2000 0.5000 0.6000 } air = { 3 1 8 0 0 0 0 1 300 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 2954 } name = "1 Armia" location = 233 prevprov = 223 home = 233 mission = { type = anti_partisan_duty target = 233 percentage = 1 night = yes startdate = { year = 1938 month = october day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60011 } name = "Bór-Komorowski" tag = POL picture = "L8010" category = general y = 1930 y = 1940 y = 1942 y = 1999 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 18600 id = 5 } name = "1 Dywizja Kawalerii" flag = 34864 mod = { 1 1 9 1 1 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 40 100 36.7200 40 101 30.0000 0 3.4600 0 7 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 19 25 100 5 13 2 35 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 2956 } name = "2 Armia" location = 231 prevprov = 232 home = 231 mission = { type = anti_partisan_duty target = 231 percentage = 1 night = yes startdate = { year = 1936 month = january day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60159 } name = "Zegota-Januszajtis" tag = POL picture = "L8158" category = general y = 1930 y = 1941 y = 1945 y = 1999 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 18600 id = 6 } name = "Podlaska Brygada Kawalerii" flag = 34864 mod = { 1 1 8 1 1 9 0 0 0 } brig = { 7 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 25 60 38.5560 42 122 30.0000 0 3.5000 2.5000 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 20 26 97 5 10 2 35 0 0 0 0 7 0 } } } landunit = { id = { type = 4712 id = 2958 } name = "3 Armia" location = 263 prevprov = 252 home = 263 mission = { type = anti_partisan_duty target = 263 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60213 } name = "Galica" tag = POL picture = "unknownleader" category = general rank = 2 y = 1914 y = 1918 y = 1999 y = 1999 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard trait = winter_specialist trait = commando } division = { id = { type = 18600 id = 7 } name = "Mazowiecka Brygada Kawalerii" flag = 34864 mod = { 1 1 8 1 1 9 0 0 0 } brig = { 10 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 25 60 38.2806 41.7000 122 30.0000 0 3.4000 0.2000 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 20 26 98 6 11 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2960 } name = "4 Armia" location = 263 prevprov = 255 home = 263 mission = { type = anti_partisan_duty target = 263 percentage = 1 night = yes startdate = { year = 1936 month = january day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60052 } name = "Kalina-Zieleniewski" tag = POL picture = "L8051" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = logistics_wizard } division = { id = { type = 18600 id = 12 } name = "Wolynska Brygada Kawalerii" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 30 70 36.7200 40 101 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2962 } name = "5 Armia" location = 232 prevprov = 223 home = 232 mission = { type = anti_partisan_duty target = 232 percentage = 1 night = yes startdate = { year = 1938 month = march day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60084 } name = "Norwid-Neugebauer" tag = POL picture = "L8083" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 18600 id = 27 } name = "Lodzka Brygada Kawalerii" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 30 70 36.7200 40 101 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2964 } name = "6 Armia" location = 252 prevprov = 254 home = 252 mission = { type = anti_partisan_duty target = 252 percentage = 1 night = yes startdate = { year = 1936 month = january day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60006 } name = "Bittner" tag = POL picture = "L8005" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 trait = logistics_wizard } division = { id = { type = 18600 id = 13 } name = "41 Dywizja Piechoty" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 5 100 36.7200 40 101 30.0000 0.0765 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } division = { id = { type = 18600 id = 11 } name = "27 Dywizja Piechoty" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 50 100 36.7200 40 101 30.0000 0.7646 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2966 } name = "7 Armia" location = 232 prevprov = 223 home = 232 mission = { type = anti_partisan_duty target = 232 percentage = 1 night = yes startdate = { year = 1938 month = march day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60221 } name = "Kopa" tag = POL picture = "unknownleader" category = general y = 1918 y = 1999 y = 1999 y = 1999 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 18600 id = 28 } name = "45 Dywizja Piechoty" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 5 100 36.7200 40 101 30.0000 0.0765 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2968 } name = "8 Armia" location = 230 prevprov = 232 home = 230 mission = { type = anti_partisan_duty target = 230 percentage = 1 night = yes startdate = { year = 1936 month = january day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60106 } name = "Prich" tag = POL picture = "L8105" category = general y = 1930 y = 1999 y = 1999 y = 1999 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard trait = old_guard } division = { id = { type = 18600 id = 26 } name = "26 Dywizja Piechoty" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 50 100 36.7200 40 101 30.0000 0.7646 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2970 } name = "9 Armia" location = 232 prevprov = 223 home = 232 mission = { type = anti_partisan_duty target = 232 percentage = 1 night = yes startdate = { year = 1938 month = june day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60097 } name = "Piasecki" tag = POL picture = "L8096" category = general rank = 2 y = 1930 y = 1939 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 18600 id = 4 } name = "28 Dywizja Piechoty" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 50 100 36.7200 40 101 30.0000 0.7646 1.4400 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 12.2000 2 12 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 2972 } name = "10 Armia" location = 227 prevprov = 223 home = 227 mission = { type = anti_partisan_duty target = 227 percentage = 1 night = yes startdate = { year = 1936 month = january day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60101 } name = "Podhorski" tag = POL picture = "L8100" category = general rank = 2 y = 1930 y = 1938 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 18600 id = 3 } name = "9 Dywizja Piechoty" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 50 100 36.7200 40 101 30.0000 0.7646 1.1200 0 6 12 3 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 2 12 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 3887 } name = "11 Armia" location = 230 prevprov = 230 home = 230 mission = { type = anti_partisan_duty target = 230 percentage = 1 night = yes startdate = { year = 1936 month = january day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60028 } name = "Dreszer R." tag = POL picture = "L8027" category = general y = 1930 y = 1940 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 18600 id = 25 } name = "10 Dywizja Piechoty" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 13 0 0 0 0 2 0 0 0 0 0.2687 0 0 0 0 } all = { 50 100 37.0872 40.4000 108 30.0000 0.7646 1.0800 0.0800 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 40263 } name = "12 Armia" location = 254 prevprov = 254 home = 254 mission = { type = anti_partisan_duty target = 254 percentage = 1 night = yes startdate = { year = 1937 month = september day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 60043 } name = "Grot-Rowecki" tag = POL picture = "L8042" category = general y = 1937 y = 1941 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 18600 id = 10 } name = "13 Dywizja Piechoty" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 50 100 36.7200 40 101 30.0000 0.7646 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } province_development = { id = { type = 4712 id = 51415 } progress = 2 location = 230 cost = 5 date = { year = 1939 month = march day = 16 hour = 0 } total_progress = 0.8482 size = 1 days = 356 days_for_first = 356 type = ic } province_development = { id = { type = 4712 id = 75431 } progress = 2 location = 232 cost = 5 date = { year = 1939 month = october day = 8 hour = 0 } total_progress = 0.3350 size = 1 days = 356 days_for_first = 356 type = ic } SpyInfo = { country = "POL" NumberOfSpies = 12 date = { year = 1939 month = april day = 17 hour = 0 } } } country = { tag = NOR ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 90 war = 20 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = NOR } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 country = SWE } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 country = FIN } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 befriend = { GER = 100 ENG = 100 FIN = 80 FRA = 80 USA = 50 } claim_acceptance = -59 target = { 2164 = 100 } exp_force_ratio = 0.2000 exp_force_ratios = { } admiral = { target = { 2691 = 200 2693 = 200 2695 = 200 } core = { 2689 2694 2671 2672 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { GER = 100 ENG = 100 FIN = 80 FRA = 80 USA = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { GER = 100 ENG = 100 FIN = 80 FRA = 80 USA = 50 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { FIN = -1 SWE = -1 SOV = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 25 garrison = 0 hq = 10 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 30 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 2 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = reactive distrib_vs_human = reactive enemy_handicap = { GER = 400 } passivity = { GER = 50 } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 483 497 493 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 2 air_base_provs = { 493 } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 483 497 493 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5130 5140 5150 5160 5170 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5150 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 } armor = 3 infantry = 3 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 483 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 5 political_left = 5 freedom = 5 free_market = 7 professional_army = 5 defense_lobby = 5 interventionism = 5 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1975 oil_modifier = 1.0975 metal_modifier = 1.0975 energy_modifier = 1.0975 rare_materials_modifier = 1.0975 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0200 sce_frequency = 1.2000 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 leader = { id = { type = 6 id = 65002 } name = "Beichmann" picture = "L9601" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 65003 } name = "Berg" picture = "L9602" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 65004 } name = "Dahl" picture = "L9603" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 65005 } name = "Erichsen B." picture = "L9604" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 65007 } name = "Feiring" picture = "L9606" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 65009 } name = "Graff-Wang" picture = "L9608" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = winter_specialist trait = old_guard } leader = { id = { type = 6 id = 65010 } name = "Gulliksen" picture = "L9609" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 65011 } name = "Hansson" picture = "L9610" category = general y = 1930 y = 1960 y = 1960 y = 1960 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65013 } name = "Hatledal" picture = "L9612" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 65014 } name = "Helset" picture = "L9613" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 65015 } name = "Holtermann" picture = "L9614" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 65016 } name = "Hvinden-Haug" picture = "L9615" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 65017 } name = "Klingenberg" picture = "L9616" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 65018 } name = "Laake" picture = "L9617" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = winter_specialist trait = old_guard } leader = { id = { type = 6 id = 65019 } name = "Laurantzson" picture = "L9618" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 65020 } name = "Liljedal" picture = "L9619" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 65021 } name = "Ljungberg" picture = "L9620" category = general y = 1939 y = 1944 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 65022 } name = "Norby" picture = "L9621" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 65023 } name = "Roscher-Lund" picture = "L9622" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 65026 } name = "Steffens" picture = "L9625" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 65027 } name = "Strugstad" picture = "L9626" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 65028 } name = "Sundlo" picture = "L9627" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65029 } name = "von Tangen-Hansteen" picture = "L9628" category = general y = 1940 y = 1943 y = 1946 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 65030 } name = "Östbye" picture = "L9629" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = winter_specialist trait = old_guard } leader = { id = { type = 6 id = 65032 } name = "Askim" picture = "L9631" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 65034 } name = "Bruun" picture = "L9633" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65035 } name = "Bruusgaard" picture = "L9634" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65037 } name = "Danielssen" picture = "L9636" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65039 } name = "Fjeldstad" picture = "L9638" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 65040 } name = "Horve" picture = "L9639" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65041 } name = "Hovdenak" picture = "L9640" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65043 } name = "Marthinsen" picture = "L9642" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 65045 } name = "Riiser-Larsen" picture = "L9644" category = admiral y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 65046 } name = "Storheil" picture = "L9645" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 65048 } name = "von der Lippe" picture = "L9647" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65049 } name = "Willoch" picture = "L9648" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65050 } name = "Berg" picture = "L9649" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 65051 } name = "Bull" picture = "L9650" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 65052 } name = "Christie" picture = "L9651" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 65053 } name = "Feiring" picture = "L9652" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65054 } name = "Gran" picture = "L9653" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65055 } name = "Heglund" picture = "L9654" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 65056 } name = "Klingenberg" picture = "L9655" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 65057 } name = "Koren Christie" picture = "L9656" category = commander y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 65058 } name = "Krohn" picture = "L9657" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 65059 } name = "Lambrechts" picture = "L9658" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 65060 } name = "Lützow-Holm" picture = "L9659" category = commander y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 65061 } name = "Mohr" picture = "L9660" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 65062 } name = "Motzfeldt" picture = "L9661" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 65063 } name = "Reistad" picture = "L9662" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 65064 } name = "Riiser-Larsen" picture = "L9663" category = commander y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 65065 } name = "Waage" picture = "L9664" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 65066 } name = "Øen" picture = "L9665" category = commander y = 1939 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 65044 } name = "Meyer" picture = "L9643" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = blockade_runner } leader = { id = { type = 6 id = 65036 } name = "Corneliussen" picture = "L9635" category = admiral rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 65042 } name = "Lützow-Holm" picture = "L9641" category = admiral y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = blockade_runner } minister = { id = { type = 9 id = 65001 } name = "Haakon VII" picture = "M14001" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65002 } name = "Johan Nygaardsvold" picture = "M14002" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65003 } name = "Halvdan Koht" picture = "M14003" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65004 } name = "Adolf Indrebø" picture = "M14004" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65005 } name = "Trygve H. Lie" picture = "M14005" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65006 } name = "Alfred Roscher-Lund" picture = "M14006" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65007 } name = "Otto Ruge" picture = "M14075" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65008 } name = "Kristian K. Laake" picture = "M14008" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65009 } name = "Jacob von der Lippe" picture = "M14009" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65010 } name = "Jacob von der Lippe" picture = "M14009" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65011 } name = "Haakon VII" picture = "M14001" position = HeadOfState category = market_liberal cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65012 } name = "Erling Sandberg" picture = "M14014" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65013 } name = "C.J. Hambro" picture = "M14036" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 65014 } name = "Einar Gerhardsen" picture = "M14037" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 65015 } name = "Adolf Worm-Müller" picture = "M14038" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 65016 } name = "Paal Berg" picture = "M14039" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 73 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65017 } name = "Anders Lange" picture = "M14040" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65018 } name = "Trygve H. Lie" picture = "M14005" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 65019 } name = "Halvard Manthey Lange" picture = "M14042" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65020 } name = "J. L. Mowinckel" picture = "M14043" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65021 } name = "Paal Berg" picture = "M14039" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 65022 } name = "Erik Andreas Colban" picture = "M14045" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 65023 } name = "C.J. Hambro" picture = "M14036" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 65024 } name = "Rolf Andvord" picture = "M14047" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65025 } name = "Albert Viljam Hagelin" picture = "M14048" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 65026 } name = "Adam Egede Nissen" picture = "M14021" position = ForeignMinister category = stalinist cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 65027 } name = "Finn Hagerup" picture = "M14050" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 14 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 65028 } name = "Oscar F. Torp" picture = "M14051" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 111 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 65029 } name = "Fredrik Monsen" picture = "M14052" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 65030 } name = "Jens Christian Hauge" picture = "M14053" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 65031 } name = "Erik Brofoss" picture = "M14054" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 54 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65032 } name = "Frederic Beichmann" picture = "M14055" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65033 } name = "Johan H. Andresen" picture = "M14056" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 65034 } name = "Benjamin Vogt" picture = "M14057" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 13 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 65035 } name = "Michael Hansson" picture = "M14058" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 19 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 65036 } name = "Erling Sandberg" picture = "M14014" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 16 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 65037 } name = "Gunnar Jahn" picture = "M14060" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 107 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65038 } name = "Albert Viljam Hagelin" picture = "M14048" position = ArmamentMinister category = fascist cabinet = replacement trait = 15 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 65039 } name = "Fredrik Prytz" picture = "M14062" position = ArmamentMinister category = fascist cabinet = replacement trait = 14 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 65040 } name = "Carl Fröhlich Hansen" picture = "M14063" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 65041 } name = "Emil Lövlien" picture = "M14022" position = ArmamentMinister category = stalinist cabinet = replacement trait = 12 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65042 } name = "Terje Wold" picture = "M14065" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 65043 } name = "Asbjørn Bryhn" picture = "M14066" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 65044 } name = "Haakon Lie" picture = "M14067" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65045 } name = "Arne Sunde" picture = "M14068" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 65046 } name = "Erling Sandberg" picture = "M14014" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 65047 } name = "Rolf Fuglesang" picture = "M14070" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 26 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 65048 } name = "Bertram Dybwad Brochmann" picture = "M14071" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65049 } name = "Vilhelm Evang" picture = "M14072" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 65050 } name = "Gunnar Jahn" picture = "M14060" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65051 } name = "Karl A. Marthinsen" picture = "6033" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 30 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 65052 } name = "Birger Ljungberg" picture = "M14007" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65053 } name = "Birger Frederik Motzfeldt" picture = "M14076" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 65054 } name = "Johan Beichmann" picture = "M14077" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 65055 } name = "Wilhelm von Tangen-Hansteen" picture = "M14078" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 65056 } name = "Halvor Hansson" picture = "M14079" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 65057 } name = "Otto Ruge" picture = "M14075" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 65058 } name = "Olav av Norge" picture = "M14081" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 65059 } name = "Jørgen Bakke" picture = "M14082" position = ChiefOfArmy category = nazi cabinet = replacement trait = 40 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 65060 } name = "Henry Diesen" picture = "M14083" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 65061 } name = "Gunner Hovdenak" picture = "M14084" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 44 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 65062 } name = "Christopher Meyer" picture = "M14085" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 65063 } name = "Hans Corneliussen" picture = "M14086" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 65064 } name = "Thorleif Fjeldstad" picture = "M14087" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 65065 } name = "Kjeld Stub Irgens" picture = "6032" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 65066 } name = "Hjalmar Riiser-Larsen" picture = "M14089" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 65067 } name = "Bjarne Øen" picture = "M14090" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 52 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65068 } name = "Harald Bruusgaard" picture = "M14091" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65069 } name = "Carl Gulliksen" picture = "M14092" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 65070 } name = "Trygve Klingenberg" picture = "M14093" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 65071 } name = "Ole Reistad" picture = "M14094" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 65072 } name = "Carl Fröhlich Hansen" picture = "M14063" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 65073 } name = "Josef Terboven" picture = "M14011" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65074 } name = "Vidkun Quisling" picture = "M14012" position = HeadOfGovernment category = fascist cabinet = replacement trait = 80 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65075 } name = "Vidkun Quisling" picture = "M14012" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65076 } name = "Jonas Lie" picture = "M14015" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65077 } name = "Oliver Møystad" picture = "M14016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65078 } name = "Sverre Riisnæs" picture = "M14017" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65079 } name = "Konrad Sundlo" picture = "M14018" position = ChiefOfArmy category = fascist cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65080 } name = "Bertel Bruun" picture = "M14019" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65081 } name = "Trygve Gran" picture = "M14020" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65082 } name = "Adam Egede Nissen" picture = "M14021" position = HeadOfState category = stalinist cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65083 } name = "Emil Lövlien" picture = "M14022" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 74 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65084 } name = "Peder Furubotn" picture = "M14023" position = ForeignMinister category = leninist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65085 } name = "Henry Wilhelm Kristiansen" picture = "M14024" position = ArmamentMinister category = stalinist cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65086 } name = "Samuel Titlestad" picture = "M14025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65087 } name = "Asbjørn Sunde" picture = "M14026" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65088 } name = "Arne Gauslå" picture = "M14027" position = ChiefOfStaff category = leninist cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65089 } name = "Arne Gauslå" picture = "M14027" position = ChiefOfArmy category = leninist cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65090 } name = "Skule Storheil" picture = "M14029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65091 } name = "Henrik Norby" picture = "M14030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 65092 } name = "Oscar F. Torp" picture = "M14051" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 74 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 65093 } name = "Nils Langhelle" picture = "M14097" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 65094 } name = "Oscar C. Gundersen" picture = "M14098" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 65128 } name = "Karl A. Marthinsen" picture = "6033" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 65129 } name = "Sverre P. Riisnæs" picture = "5985" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 65130 } name = "Johan S. Johansen" picture = "5986" position = ForeignMinister category = leninist cabinet = replacement trait = 2 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 65139 } name = "Henry Wilhelm Kristiansen" picture = "M14024" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 93 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 65001 } HeadOfGovernment = { type = 9 id = 65002 } ForeignMinister = { type = 9 id = 65003 } ArmamentMinister = { type = 9 id = 65004 } MinisterOfSecurity = { type = 9 id = 65005 } MinisterOfIntelligence = { type = 9 id = 65006 } ChiefOfStaff = { type = 9 id = 65007 } ChiefOfArmy = { type = 9 id = 65008 } ChiefOfNavy = { type = 9 id = 65009 } ChiefOfAir = { type = 9 id = 65010 } tech_team = { id = { type = 10 id = 65001 } name = "Horten Naval Yard" picture = "100247" skill = 3 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 65002 } name = "Kjeller Flyfabrikk" picture = "T2501" skill = 4 research_types = { aeronautics aircraft_testing avionics } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 65003 } name = "Kongsberg" picture = "100248" skill = 4 research_types = { general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 65004 } name = "Kvaerner" picture = "T2503" skill = 6 research_types = { chemistry naval_engineering technical_efficiency } startyear = 1853 endyear = 1970 } tech_team = { id = { type = 10 id = 65005 } name = "Raufoss Ammunisjonsfabrikk" picture = "T2504" skill = 5 research_types = { artillery mechanics general_equipment munitions } startyear = 1896 endyear = 1970 } tech_team = { id = { type = 10 id = 65006 } name = "Carl Gustav Fleischer" picture = "T2505" skill = 4 research_types = { training small_unit_tactics decentralized_execution infantry_focus } startyear = 1930 endyear = 1942 } tech_team = { id = { type = 10 id = 65007 } name = "Royal Norwegian Airforce" picture = "T2506" skill = 3 research_types = { centralized_execution bomber_tactics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 65008 } name = "Royal Norwegian Navy" picture = "T2507" skill = 3 research_types = { centralized_execution naval_training seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 65009 } name = "Odd Hassel" picture = "T2508" skill = 5 research_types = { electronics chemistry management } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 65010 } name = "Haerens Flyvemaskinfabrik" picture = "100249" skill = 4 research_types = { mechanics aeronautics technical_efficiency } startyear = 1915 endyear = 1970 } tech_team = { id = { type = 10 id = 65011 } name = "Norsk Hydro" picture = "100250" skill = 6 research_types = { mechanics chemistry industrial_engineering } startyear = 1905 endyear = 1970 } tech_team = { id = { type = 10 id = 65012 } name = "Kongsberg Vaabenfabrik" picture = "100251" skill = 4 research_types = { artillery chemistry training general_equipment } startyear = 1814 endyear = 1970 } team_slots = { 65006 65009 0 0 0 0 0 } manpower = 6.9844 free = { } oil = 439.4108 supplies = 1139.9634 rare_materials = 1351.4026 metal = 2640.7029 energy = 2852.5115 money = 663.9036 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 200 escorts = 5 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.0500 tc_occupied_mod = 1.1000 attrition_mod = 1.0200 trickleback_mod = 1.1400 supply_dist_mod = 1.0500 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 12 morale = 22 } cavalry = { defaultorganisation = 12 morale = 22 } motorized = { defaultorganisation = 12 morale = 22 } mechanized = { defaultorganisation = 8 morale = 22 } light_armor = { defaultorganisation = 8.8000 morale = 22 } armor = { defaultorganisation = 8 morale = 22 } paratrooper = { defaultorganisation = 13.2000 morale = 22 } marine = { softattack = 0.2000 defaultorganisation = 13.2000 morale = 22 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 13.2000 morale = 22 } garrison = { defaultorganisation = 12 morale = 22 } hq = { defaultorganisation = 8 morale = 22 } militia = { defaultorganisation = 12 morale = 22 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 5 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.6000 morale = 12 } light_armor_brigade = { morale = 12 } heavy_armor = { defaultorganisation = 0.4000 morale = 12 } super_heavy_armor = { defaultorganisation = 0.8000 morale = 12 } armored_car = { defaultorganisation = 0.8000 morale = 12 } anti_air = { } police = { } engineer = { defaultorganisation = 0.6000 morale = 5 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 5 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } police = { 1 } engineer = { 3 1 } glider_artillery = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 8 7 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 2 1 } heavy_cruiser = { 2 1 } destroyer = { 3 2 1 } submarine = { 2 1 } } obsolete_models = { artillery = { 0 1 2 3 } police = { 0 } engineer = { 0 1 } glider_artillery = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 7 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 } heavy_cruiser = { 0 } destroyer = { 0 1 } submarine = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 200 trade = yes } relation = { tag = FRA value = -2.9000 } relation = { tag = GER value = 29.4999 frustration = 3 trade = yes } relation = { tag = HOL value = 200 trade = yes } relation = { tag = POR value = -49.7000 frustration = 3 } relation = { tag = ITA value = 155.4002 trade = yes } relation = { tag = SPA value = 103.4989 } relation = { tag = SWE value = 200 trade = yes } relation = { tag = JAP value = 18.9000 } relation = { tag = CHI value = 35.3998 frustration = 3 trade = yes } relation = { tag = POL value = -50 frustration = 3 } relation = { tag = NOR value = 5 } relation = { tag = BEL value = 135.2012 } relation = { tag = DEN value = 151.4001 } relation = { tag = SCH value = 0.5000 } relation = { tag = CUB value = 0.4000 } relation = { tag = GRE value = -49.8000 frustration = 3 } relation = { tag = BUL value = 56.6996 } relation = { tag = IRE value = 0.2000 } relation = { tag = PER value = -49.9000 frustration = 3 } relation = { tag = AFG value = -99.5000 frustration = 3 } relation = { tag = BRA value = -49.7000 frustration = 3 } relation = { tag = ARG value = 25.2000 } relation = { tag = MEX value = 0.3000 } relation = { tag = COL value = 25.2000 } relation = { tag = VEN value = 0.3000 } relation = { tag = PRU value = -49.9000 frustration = 3 } relation = { tag = ECU value = 0.5000 } relation = { tag = URU value = -49.5000 frustration = 3 } relation = { tag = BOL value = 0.1000 } relation = { tag = CHL value = 0.4000 } relation = { tag = CAN value = 25 } relation = { tag = AST value = 25.2000 } relation = { tag = VIC value = -62 } relation = { tag = USA value = 74 } relation = { tag = KOR value = 25.3000 } relation = { tag = ALB value = -99.5000 frustration = 3 } relation = { tag = SIA value = -52.9000 frustration = 3 } relation = { tag = MON value = 25.5000 } relation = { tag = GUA value = -49.8000 frustration = 3 } relation = { tag = COS value = 0.4000 } relation = { tag = NIC value = 24.8000 } relation = { tag = DOM value = -49.5000 frustration = 3 } relation = { tag = PHI value = 0.5000 } relation = { tag = BHU value = -49.5000 frustration = 3 } relation = { tag = EGY value = 25.4000 } relation = { tag = SAL value = -49.7000 frustration = 3 } relation = { tag = HAI value = 25.3000 } relation = { tag = HON value = -49.8000 frustration = 3 } relation = { tag = LIB value = 25.5000 } relation = { tag = LUX value = 99 } relation = { tag = MTN value = -100 frustration = 3 } relation = { tag = NEP value = -49.6000 frustration = 3 } relation = { tag = OMN value = -49.7000 frustration = 3 } relation = { tag = PAN value = 200 trade = yes } relation = { tag = SER value = -49.9000 frustration = 3 } relation = { tag = SIK value = -99.9000 frustration = 3 } relation = { tag = TIB value = -149.5000 frustration = 3 } relation = { tag = YEM value = -49.5000 frustration = 3 } relation = { tag = RUS value = -45.1000 frustration = 3 } relation = { tag = CGX value = -50 frustration = 3 } relation = { tag = CSX value = -49.8000 frustration = 3 } relation = { tag = OTT value = -99.8000 frustration = 3 } relation = { tag = U02 value = -49.7000 frustration = 3 } relation = { tag = U03 value = -49.9000 frustration = 3 } relation = { tag = U05 value = 99 } relation = { tag = U09 value = 92.4991 } relation = { tag = U38 value = 25.5000 } relation = { tag = U50 value = -49.8000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 } controlledprovinces = { 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 } nationalprovinces = { 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 } claimedprovinces = { } techapps = { 4010 4020 7600 7610 2290 2300 2310 2800 3210 3220 3230 2510 1010 1220 1230 5700 5710 5010 5020 5310 54010 54020 54030 5316 5326 5810 5820 5050 5830 5060 5800 5080 5090 3010 3020 3030 3040 3110 3120 3130 3410 3420 3430 3440 3450 3456 3460 3610 3620 3630 8010 8020 8040 8050 4300 4320 3720 3730 3736 3740 3750 3900 3810 5600 5610 5620 5630 9030 9020 9010 6100 6110 14000 4290 4030 1110 8030 1020 1030 1040 1240 2320 2400 5070 9040 2330 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 50269 } project = { type = 17 id = 6150 } tech_team = { type = 10 id = 65006 } progress = 100 progress = 100 progress = 100 progress = 27.6565 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 87144 } project = { type = 17 id = 1990 } tech_team = { type = 10 id = 65009 } progress = 60.1756 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 12600 id = 1 } name = "1. Divisjon" location = 495 prevprov = 494 home = 495 mission = { type = anti_partisan_duty target = 495 percentage = 1 night = yes startdate = { year = 1936 month = may day = 7 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 65008 } name = "Fleischer" tag = NOR picture = "L9607" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine trait = winter_specialist } division = { id = { type = 12600 id = 2 } name = "1. Infanteridivisjon" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 20 100 43.4520 42.6000 58 0 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } landunit = { id = { type = 12600 id = 3 } name = "2. Divisjon" location = 483 prevprov = 483 home = 483 mission = { type = anti_partisan_duty target = 483 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 65024 } name = "Ruge" tag = NOR picture = "L9623" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine trait = winter_specialist } division = { id = { type = 12600 id = 4 } name = "2. Infanteridivisjon" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 20 100 42.8400 42 52 0 0 1.1200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 2 10 0 0 0 0 8 0 } } } landunit = { id = { type = 12600 id = 5 } name = "3. Divisjon" location = 485 prevprov = 485 home = 485 mission = { type = anti_partisan_duty target = 485 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 65025 } name = "Spørck" tag = NOR picture = "L9624" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } division = { id = { type = 12600 id = 6 } name = "3. Infanteridivisjon" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12600 id = 7 } name = "4. Divisjon" location = 496 prevprov = 497 home = 496 mission = { type = anti_partisan_duty target = 496 percentage = 1 night = yes startdate = { year = 1936 month = june day = 23 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 65001 } name = "Aavatsmark" tag = NOR picture = "L9600" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 12600 id = 8 } name = "4. Infanteridivisjon" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12600 id = 9 } name = "5. Divisjon" location = 493 prevprov = 493 home = 493 mission = { type = anti_partisan_duty target = 493 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 65006 } name = "Erichsen C." tag = NOR picture = "L9605" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = winter_specialist } division = { id = { type = 12600 id = 10 } name = "5. Infanteridivisjon" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 20 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12600 id = 11 } name = "6. Divisjon" location = 497 prevprov = 497 home = 497 mission = { type = anti_partisan_duty target = 497 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 65012 } name = "Hartvig-Gulliksen" tag = NOR picture = "L9611" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = winter_specialist } division = { id = { type = 12600 id = 12 } name = "6. Infanteridivisjon" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 15 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 12600 id = 20 } name = "2. Kystvaktdistrikt" location = 491 home = 491 base = 491 morale = 0.0010 leader = { id = { type = 6 id = 65047 } name = "Tank-Nielsen" tag = NOR picture = "L9646" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = seawolf } division = { id = { type = 12600 id = 21 } name = "1. Undervannsbåteskadre" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 20.4000 20 30 0 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 1500 0 } } division = { id = { type = 12600 id = 22 } name = "2. Undervannsbåteskadre" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 20.4000 20 30 0 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 2283 } name = "1. Norske Eskadre" location = 491 home = 491 base = 491 morale = 0.5000 leader = { id = { type = 6 id = 65038 } name = "Diesen" tag = NOR picture = "L9637" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = spotter } division = { id = { type = 12600 id = 2426 } name = "5. Destroyereskadre" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 0 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 12600 id = 2425 } name = "4. Destroyereskadre" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 0 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 12600 id = 26 } name = "KNM Norge" flag = 41008 mod = { 23 22 2 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 0 0 0.5000 0.5000 26 29 1 0 0 0 1 1 } naval = { 1 1 2 0.2400 70 35 9 1 9 4 0 6000 0 } } division = { id = { type = 12600 id = 30 } name = "KNM Eidsvold" flag = 41008 mod = { 23 22 2 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 0 0 0.5000 0.5000 26 29 1 0 0 0 1 1 } naval = { 1 1 2 0.2400 70 35 9 1 9 4 0 6000 0 } } } navalunit = { id = { type = 4712 id = 72534 } name = "2. Norske Eskadre" location = 491 home = 491 base = 491 morale = 0.5000 leader = { id = { type = 6 id = 65031 } name = "Anderssen" tag = NOR picture = "L9630" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = old_guard trait = superior_tactician } division = { id = { type = 12600 id = 2423 } name = "2. Destroyereskadre" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 0 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 12600 id = 2422 } name = "1. Destroyereskadre" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 0 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2000 0 } } } navalunit = { id = { type = 4712 id = 78983 } name = "4. Norske Eskadre" location = 491 home = 491 base = 491 morale = 0.5000 leader = { id = { type = 6 id = 65033 } name = "Bergensen" tag = NOR picture = "L9632" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = superior_tactician } division = { id = { type = 12600 id = 2424 } name = "3. Destroyereskadre" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 0 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } SpyInfo = { country = "NOR" NumberOfSpies = 10 } } country = { tag = BEL ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 infra_investment_1 = 0 infra_investment_2 = 0 infra_investment_3 = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 READ_146127 = 1 recruitment_campaign = 0 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 145 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = BEL } spyprefsdata = { country_priorities = 8 steal_blueprint = 10 smear_campaign = 2 massmedia = 1 country = U08 } spyprefsdata = { country_priorities = 8 steal_blueprint = 10 smear_campaign = 2 massmedia = 1 country = U09 } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 3 ENG = 1 FRA = 1 } protect = { HOL = 100 LUX = 100 } befriend = { HOL = 80 LUX = 80 ENG = 80 FRA = 80 USA = 50 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } no_exp_forces_to = { NOR POL CZE AUS ENG FRA } admiral = { target = { } core = { 2697 2243 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 150 USA = 50 FRA = 100 HOL = 100 LUX = 100 } cancel_deal_threshold = 2 } tech_sharing = { favored = { ENG = 150 USA = 50 FRA = 100 HOL = 100 LUX = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 0 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 0 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 2 overseas_multiplier = 0 home_peace_cap = 50 country_priorities = { GER = 100 ITA = 100 ENG = -1 FRA = -1 USA = -1 HOL = -1 LUX = -1 } province_priorities = { 114 = 15 115 = -1 116 = -1 110 = -1 113 = 45 108 = 45 117 = 30 111 = -1 894 = -1 } area_multiplier = { 894 = 0.1000 } ignore = { 904 903 905 906 898 902 901 } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 30 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 20 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 20 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 116 114 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 116 114 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 8070 } ignore = { 5160 5170 4400 4170 4280 4450 4180 15120 15130 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 4290 4250 4260 4270 15180 15190 4700 4710 4190 4200 4210 15140 15150 4040 4050 4070 4080 4100 4110 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 9140 9150 9160 9170 9180 9430 9440 9450 9460 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 } armor = 3 infantry = 4 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 116 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 5 political_left = 5 freedom = 5 free_market = 7 professional_army = 5 defense_lobby = 5 interventionism = 5 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.1000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0200 sce_frequency = 1.2000 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 leader = { id = { type = 6 id = 70001 } name = "Bastin" picture = "L68000" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 70002 } name = "Beernaerts" picture = "L68001" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 70003 } name = "Chardome" picture = "L68002" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = commando } leader = { id = { type = 6 id = 70007 } name = "de Grave" picture = "L68006" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 70010 } name = "Denis" picture = "L68009" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 70011 } name = "Descamps" picture = "L68010" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 70013 } name = "Duthoy" picture = "L68012" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 70014 } name = "Gerard" picture = "L68013" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 70015 } name = "Janssens" picture = "L68014" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 70016 } name = "Keyaerts" picture = "L68015" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 70017 } name = "Liebrecht" picture = "L68016" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 70018 } name = "Michez" picture = "L68017" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 70019 } name = "Michiels" picture = "L68018" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 70021 } name = "Pire" picture = "L68020" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 70022 } name = "Piron" picture = "L68021" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 70023 } name = "Selliers de Moranville" picture = "L68022" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 70024 } name = "Six" picture = "L68023" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 70026 } name = "Triest" picture = "L68025" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 70028 } name = "van den Bergen" picture = "L68027" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 70029 } name = "van der Hofstadt" picture = "L68028" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 70030 } name = "van der Veken" picture = "L68029" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 70032 } name = "van Langehove" picture = "L68031" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 70033 } name = "van Parys" picture = "L68032" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 70034 } name = "Wibier" picture = "L68033" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 70038 } name = "Geluyckens" picture = "L68037" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 70039 } name = "Goethals" picture = "L68038" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 70040 } name = "Hellemans" picture = "L68039" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 70042 } name = "Daumerie" picture = "L68041" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 70044 } name = "du Moncrou" picture = "L68043" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 70045 } name = "du Vivier" picture = "L68044" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 70046 } name = "Guillaume" picture = "L68045" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 70047 } name = "Iserentant" picture = "L68046" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 70049 } name = "Lienart" picture = "L68048" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 70050 } name = "Offenberg" picture = "L68049" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 70051 } name = "van Rolleghem" picture = "L68050" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 70052 } name = "Wouters" picture = "L68051" category = commander y = 1939 y = 1943 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 70120 } name = "Demuyter" picture = "104" category = commander y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 70123 } name = "van der Born" picture = "107" category = commander y = 1908 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 70134 } name = "Couillard" picture = "118" category = general y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 70140 } name = "Dejaiffe" picture = "124" category = general y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 70142 } name = "Denys" picture = "126" category = general rank = 2 y = 1920 y = 1925 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 70158 } name = "Hamer" picture = "142" category = general rank = 2 y = 1919 y = 1925 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 70190 } name = "Wahis" picture = "7957" category = general rank = 2 y = 1917 y = 1925 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 70008 } name = "de Krahe" picture = "L68007" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 70020 } name = "Nuyten" picture = "L68019" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 70144 } name = "Deprez" picture = "128" category = general rank = 2 y = 1920 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 70009 } name = "Deffontaine" picture = "L68008" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 70025 } name = "Strydonck de Burkel" picture = "L68024" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1940 max_skill = 5 ry = 1999 skill = 3 trait = defensive_doctrine } minister = { id = { type = 9 id = 70001 } name = "Leopold III" picture = "M15001" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70002 } name = "Paul Van Zeeland" picture = "M15002" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70003 } name = "Paul Van Zeeland" picture = "M15002" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70004 } name = "Albert Devèze" picture = "M15004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70005 } name = "Eugène Soudan" picture = "M15005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70006 } name = "Albert Devèze" picture = "M15004" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70007 } name = "Adolphe Cumont" picture = "121" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70008 } name = "Victor van Strydonck de Burkel" picture = "M15008" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70009 } name = "Georges Timmermans" picture = "M15009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70010 } name = "L.F.E. Wouters" picture = "M15010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70011 } name = "Leopold III" picture = "M15001" position = HeadOfState category = nazi cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70012 } name = "Karel" picture = "M15031" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 70013 } name = "Julien Lahaut" picture = "M15024" position = HeadOfState category = stalinist cabinet = replacement trait = 60 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 70014 } name = "Paul-Henri Spaak" picture = "M15034" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70015 } name = "Leon Degrelle" picture = "M15013" position = HeadOfGovernment category = nazi cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70016 } name = "Paul-Emile Janson" picture = "M15036" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70017 } name = "Hubert Pierlot" picture = "M15037" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 70018 } name = "Camille Huysmans" picture = "M15038" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 70019 } name = "Joseph Jacquemotte" picture = "M15020" position = HeadOfGovernment category = leninist cabinet = replacement trait = 78 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 70020 } name = "Achille Van Acker" picture = "M15041" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 80 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 70021 } name = "Gaston Eyskens" picture = "M15042" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 70022 } name = "Julien Lahaut" picture = "M15024" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 73 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 70023 } name = "Paul-Henri Spaak" picture = "M15034" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70024 } name = "Leon Degrelle" picture = "M15013" position = ForeignMinister category = nazi cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70025 } name = "Louis de Brouckère" picture = "M15047" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70026 } name = "Eugène Soudan" picture = "M15005" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 70027 } name = "Hubert Pierlot" picture = "M15037" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 70028 } name = "Jules Pire" picture = "M15051" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 70029 } name = "Jef van de Wiele" picture = "M15011" position = ForeignMinister category = nazi cabinet = replacement trait = 4 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 70030 } name = "Edgar Lalmand" picture = "M15022" position = ForeignMinister category = stalinist cabinet = replacement trait = 1 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 70031 } name = "Julien Lahaut" picture = "M15024" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 70032 } name = "Gaston Eyskens" picture = "M15042" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 70033 } name = "Hendrik de Man" picture = "M15056" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70034 } name = "Camille Gutt" picture = "M15059" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70035 } name = "Leon Degrelle" picture = "M15013" position = ArmamentMinister category = nazi cabinet = replacement trait = 16 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70036 } name = "Jules Merlot" picture = "M15061" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 70037 } name = "Emmanuel Michez" picture = "M15062" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 15 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 70038 } name = "Paul-Henri Spaak" picture = "M15034" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 70039 } name = "Henri Denis" picture = "M15064" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 70040 } name = "Edgar Lalmand" picture = "M15022" position = ArmamentMinister category = leninist cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 70041 } name = "Gaston Eyskens" picture = "M15042" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 70042 } name = "Franz de Voghel" picture = "M15067" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 70043 } name = "Marcel Vauthier" picture = "M15068" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 70044 } name = "Albert de Vleeschauwer" picture = "M15069" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 70045 } name = "Jean Duvieusart" picture = "M15070" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 70046 } name = "Albert Janssen" picture = "M15071" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70047 } name = "François Bovesse" picture = "M15072" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70048 } name = "Paul Hymans" picture = "M15073" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70049 } name = "Paul Ouwerx" picture = "M15075" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70050 } name = "Paul-Emile Janson" picture = "M15036" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70051 } name = "Leon Degrelle" picture = "M15013" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 23 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70052 } name = "Joseph Pholien" picture = "M15079" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 70053 } name = "Henri Comte Carton de Wiart" picture = "M15081" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 70054 } name = "Jules Pire" picture = "M15051" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 70055 } name = "Victor de Laveleye" picture = "M15084" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 70056 } name = "Julien Lahaut" picture = "M15024" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 70057 } name = "Adolphe Van Glabbeke" picture = "M15086" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 70058 } name = "Auguste Buisseret" picture = "M15087" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 70059 } name = "Charles du Bus de Warnaffe" picture = "M15088" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 70060 } name = "Albert Lilar" picture = "M15089" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 70061 } name = "Paul Struye" picture = "M15090" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 70062 } name = "Jean Rey" picture = "M15091" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 70063 } name = "Victor de Laveleye" picture = "M15084" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70064 } name = "Henri Denis" picture = "M15064" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70065 } name = "Paul Ouwerx" picture = "M15075" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70066 } name = "Jules Pire" picture = "M15051" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 70067 } name = "Léon Delsinne" picture = "M15097" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 70068 } name = "Auguste Buisseret" picture = "M15087" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 70069 } name = "Herman Vos" picture = "M15099" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 70070 } name = "Léon Mundeleer" picture = "M15100" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 70071 } name = "B.E.M. de Fraiteur" picture = "M15101" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 70072 } name = "Pierre Vermeylen" picture = "M15102" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 70073 } name = "Leon Degrelle" picture = "M15013" position = ChiefOfStaff category = nazi cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70074 } name = "Georges Deffontaine" picture = "M15105" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 70075 } name = "Victor van Strydonck de Burkel" picture = "M15008" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 70076 } name = "Oscar Michiels" picture = "M15107" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 70077 } name = "Réné Lagrou" picture = "M15017" position = ChiefOfArmy category = nazi cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70078 } name = "Leon Degrelle" picture = "M15013" position = ChiefOfArmy category = nazi cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70079 } name = "Raoul van Overstraeten" picture = "M15110" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 70080 } name = "Yvan Gérard" picture = "M15111" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 70081 } name = "Charles Bastin" picture = "M15112" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 70082 } name = "Jules Pire" picture = "M15051" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 70083 } name = "Fritz Conrad" picture = "M15018" position = ChiefOfNavy category = nazi cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70084 } name = "Fritz Löb" picture = "M15019" position = ChiefOfAir category = nazi cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70085 } name = "Jules Iserentant" picture = "M15116" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70086 } name = "Auguste De Schrijver" picture = "M15117" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70087 } name = "Leopold III" picture = "M15001" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70088 } name = "Guy Bouthillier" picture = "M15119" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 70089 } name = "Emile Francqui" picture = "M15120" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70090 } name = "Albert-Edouard Janssen" picture = "M15121" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 70091 } name = "Charles Pomaret" picture = "M15122" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 70092 } name = "Charles Régnier" picture = "M15123" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70093 } name = "Edmond Rubbens" picture = "M15124" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70094 } name = "Albert Wauters" picture = "M15125" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 70095 } name = "Antoine Delfosse" picture = "M15126" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 70096 } name = "Victor Maistriau" picture = "M15127" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70097 } name = "Louis Franck" picture = "M15128" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70098 } name = "Hendrik Heyman" picture = "M15129" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70099 } name = "Maurice Lippens" picture = "M15130" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70100 } name = "Philippe Van Isacker" picture = "M15131" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70101 } name = "Frans Van Cauwelaert" picture = "M15132" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70102 } name = "Frans Van Cauwelaert" picture = "M15132" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70103 } name = "Leopold III" picture = "M15001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70104 } name = "Joseph Jacquemotte" picture = "M15020" position = HeadOfState category = leninist cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70105 } name = "Joseph Jacquemotte" picture = "M15020" position = HeadOfGovernment category = leninist cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70106 } name = "War van Overstraeten" picture = "M15118" position = ForeignMinister category = leninist cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70107 } name = "Abraham Leon" picture = "M15023" position = ArmamentMinister category = leninist cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70108 } name = "Adhemar Hennaut" picture = "unknownminister" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70109 } name = "Julien Lahaut" picture = "M15024" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70110 } name = "Georges Vereecken" picture = "unknownminister" position = ChiefOfStaff category = leninist cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70111 } name = "Georges Vereecken" picture = "unknownminister" position = ChiefOfArmy category = leninist cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70112 } name = "Georges Vereecken" picture = "unknownminister" position = ChiefOfNavy category = leninist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70113 } name = "Georges Vereecken" picture = "unknownminister" position = ChiefOfAir category = leninist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70114 } name = "Leopold III" picture = "M15001" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70115 } name = "Karel" picture = "M15031" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70116 } name = "Cyriel Van Overbergh" picture = "M15137" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70117 } name = "Georges Theunis" picture = "M15138" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70118 } name = "Georges Theunis" picture = "M15138" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70119 } name = "Gustaaf Sap" picture = "M15140" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70120 } name = "Joris Van Severen" picture = "M15141" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70121 } name = "Charles Somville" picture = "M15142" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70122 } name = "Emiel Thiers" picture = "M15143" position = ForeignMinister category = fascist cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70123 } name = "Ward Hermans" picture = "M15144" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70124 } name = "Pol Le Roy" picture = "M15145" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70125 } name = "René Lambrichts" picture = "M15146" position = ArmamentMinister category = fascist cabinet = replacement trait = 8 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70126 } name = "Joris Van Severen" picture = "M15141" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70127 } name = "Charles Somville" picture = "M15142" position = ArmamentMinister category = fascist cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70128 } name = "René Lambrichts" picture = "M15146" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 26 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 70129 } name = "Emiel Thiers" picture = "M15143" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70130 } name = "Jan Rijckoort" picture = "M15151" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70131 } name = "Ward Hermans" picture = "M15144" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70132 } name = "Joris Van Severen" picture = "M15141" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70133 } name = "Jan Rijckoort" picture = "M15151" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70134 } name = "Joris Van Severen" picture = "M15141" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70135 } name = "Alexandre Galopin" picture = "M15156" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70136 } name = "Boudewijn I" picture = "M15158" position = HeadOfState category = social_liberal cabinet = replacement trait = 61 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 70137 } name = "Boudewijn I" picture = "M15158" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 70138 } name = "Jean Duvieusart" picture = "M15070" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 70139 } name = "Joseph Pholien" picture = "M15079" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 70140 } name = "Jean van Houtte" picture = "M15162" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 70141 } name = "B.E.M. de Fraiteur" picture = "M15101" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 70142 } name = "Etienne de Greef" picture = "M15165" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 70143 } name = "Albert de Vleeschauwer" picture = "M15069" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 70144 } name = "Maurice Brasseur" picture = "M15168" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 70145 } name = "Ludovic Moyersoen" picture = "M15169" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 70146 } name = "Auguste Buisseret" picture = "M15087" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 70147 } name = "Oscar Behogne" picture = "M15171" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 70148 } name = "Léon-Eli Troclet" picture = "M15172" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 70149 } name = "B.E.M. de Fraiteur" picture = "M15101" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 16 year = 1870 ry = 1999 } minister = { id = { type = 9 id = 70150 } name = "Pierre Vermeylen" picture = "M15102" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 70151 } name = "Jean van Houtte" picture = "M15162" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 70156 } name = "Albert I" picture = "BEL-1" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 70157 } name = "Albert I" picture = "BEL-1" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 70187 } name = "Albert I" picture = "BEL-1" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 70205 } name = "Leon Gillis" picture = "6069" position = ChiefOfStaff category = nazi cabinet = replacement trait = 33 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 70207 } name = "Albert I" picture = "BEL-1" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 70210 } name = "Edouard-Marie Van den Bergen" picture = "L68027" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1935 ry = 1942 } minister = { id = { type = 9 id = 70211 } name = "Gustave-Georges-Félix Fromont" picture = "9746" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1945 ry = 1947 } minister = { id = { type = 9 id = 70212 } name = "Jean-Baptiste Piron" picture = "L68021" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1951 ry = 1958 } minister = { id = { type = 9 id = 70213 } name = "Robert de Foy" picture = "9747" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1933 ry = 1958 } HeadOfState = { type = 9 id = 70001 } HeadOfGovernment = { type = 9 id = 70014 } ForeignMinister = { type = 9 id = 70003 } ArmamentMinister = { type = 9 id = 70004 } MinisterOfSecurity = { type = 9 id = 70005 } MinisterOfIntelligence = { type = 9 id = 70213 } ChiefOfStaff = { type = 9 id = 70007 } ChiefOfArmy = { type = 9 id = 70008 } ChiefOfNavy = { type = 9 id = 70009 } ChiefOfAir = { type = 9 id = 70010 } tech_team = { id = { type = 10 id = 70001 } name = "Cockerill" picture = "100033" skill = 6 research_types = { mechanics general_equipment naval_engineering technical_efficiency } startyear = 1825 endyear = 1970 } tech_team = { id = { type = 10 id = 70002 } name = "Avions Fairey" picture = "T701" skill = 6 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1930 endyear = 1960 } tech_team = { id = { type = 10 id = 70003 } name = "Fabrique Nationale de Herstal" picture = "100034" skill = 5 research_types = { artillery mechanics training general_equipment } startyear = 1889 endyear = 1970 } tech_team = { id = { type = 10 id = 70004 } name = "Gevaert & Co" picture = "T703" skill = 6 research_types = { chemistry general_equipment management industrial_engineering technical_efficiency } startyear = 1894 endyear = 1970 } tech_team = { id = { type = 10 id = 70005 } name = "Renard Constructions Aéronautiques" picture = "T704" skill = 4 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1923 endyear = 1945 } tech_team = { id = { type = 10 id = 70006 } name = "Renault" picture = "T705" skill = 5 research_types = { mechanics management industrial_engineering munitions vehicle_engineering } startyear = 1925 endyear = 1970 } tech_team = { id = { type = 10 id = 70007 } name = "Solvay" picture = "T706" skill = 7 research_types = { chemistry management industrial_engineering mathematics } startyear = 1863 endyear = 1970 } tech_team = { id = { type = 10 id = 70008 } name = "Vickers-Armstrong" picture = "T707" skill = 5 research_types = { artillery mechanics naval_engineering aeronautics technical_efficiency } startyear = 1867 endyear = 1970 } tech_team = { id = { type = 10 id = 70009 } name = "Jean-Baptiste Piron" picture = "T708" skill = 5 research_types = { training small_unit_tactics decentralized_execution individual_courage combined_arms_focus } startyear = 1939 endyear = 1957 } tech_team = { id = { type = 10 id = 70010 } name = "Jules Iserentant" picture = "T709" skill = 3 research_types = { centralized_execution fighter_tactics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 70011 } name = "Victor Strydonck de Burkel" picture = "T710" skill = 4 research_types = { training small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1960 } tech_team = { id = { type = 10 id = 70012 } name = "Fonderie Royale de Canons" picture = "T711" skill = 5 research_types = { artillery mechanics training munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 70013 } name = "Forges de Clabecq" picture = "T712" skill = 6 research_types = { chemistry management industrial_engineering } startyear = 1888 endyear = 1970 } tech_team = { id = { type = 10 id = 70014 } name = "La Brugeoise" picture = "T713" skill = 5 research_types = { mechanics electronics technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 70015 } name = "Union Miniere" picture = "T714" skill = 7 research_types = { chemistry nuclear_engineering management industrial_engineering } startyear = 1822 endyear = 1970 } tech_team = { id = { type = 10 id = 70016 } name = "King Albert I" picture = "100035" skill = 6 research_types = { centralized_execution } startyear = 1909 endyear = 1934 } tech_team = { id = { type = 10 id = 70017 } name = "Jules Joseph Pire" picture = "100603" skill = 4 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1942 endyear = 1951 } team_slots = { 70007 70011 70001 0 0 0 0 } manpower = 10.9386 free = { supplies = 1 money = 1 ic = 1 } oil = 680.6330 supplies = 3101.3462 rare_materials = 3165.4724 metal = 4377.8481 energy = 6745.0889 money = 610.0302 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 33 escorts = 20 relative_manpower = 0.9500 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1600 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1400 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.6500 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 12 morale = 22 } cavalry = { defaultorganisation = 12 morale = 22 } motorized = { defaultorganisation = 12 morale = 22 } mechanized = { defaultorganisation = 8 morale = 22 } light_armor = { defaultorganisation = 8.8000 morale = 22 } armor = { defaultorganisation = 8 morale = 22 } paratrooper = { defaultorganisation = 13.2000 morale = 22 } marine = { softattack = 0.2000 defaultorganisation = 13.2000 morale = 22 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 13.2000 morale = 22 } garrison = { defaultorganisation = 12 morale = 22 } hq = { defaultorganisation = 8 morale = 22 } militia = { defaultorganisation = 12 morale = 22 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { defaultorganisation = 5 morale = 5 } naval_bomber = { defaultorganisation = 5 morale = 5 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 25 morale = 15 } light_cruiser = { defaultorganisation = 25 morale = 15 } heavy_cruiser = { defaultorganisation = 25 morale = 15 } battlecruiser = { defaultorganisation = 25 morale = 15 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 25 morale = 15 } carrier = { defaultorganisation = 10 morale = 5 } escort_carrier = { defaultorganisation = 10 morale = 5 } submarine = { defaultorganisation = 10 morale = 5 } nuclear_submarine = { defaultorganisation = 10 morale = 5 } transport = { defaultorganisation = 10 morale = 5 } light_carrier = { defaultorganisation = 10 morale = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 5 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.6000 morale = 12 } light_armor_brigade = { morale = 12 } heavy_armor = { defaultorganisation = 0.4000 morale = 12 } super_heavy_armor = { defaultorganisation = 0.8000 morale = 12 } armored_car = { defaultorganisation = 0.8000 morale = 12 } anti_air = { } police = { } engineer = { defaultorganisation = 0.6000 morale = 5 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { convoyattack = 1 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 5 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } anti_tank = { 1 } police = { 1 } engineer = { 3 1 } glider_artillery = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } } obsolete_models = { artillery = { 0 1 2 3 } anti_tank = { 0 } police = { 0 } engineer = { 0 1 } glider_artillery = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5500 naval_interdiction = 0.6500 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.7500 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.7500 light_cruiser = 0.6500 heavy_cruiser = 0.7000 battlecruiser = 0.7000 destroyer = 0.6500 } min_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.3500 battlecruiser = 0.3500 destroyer = 0.4000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 81.5005 trade = yes } relation = { tag = FRA value = 70.3996 } relation = { tag = GER value = -90.1000 frustration = 3 } relation = { tag = HOL value = 187.2008 } relation = { tag = POR value = -49.7000 frustration = 3 } relation = { tag = ITA value = -15 } relation = { tag = SPA value = 85.8992 trade = yes } relation = { tag = SWE value = 119.9997 } relation = { tag = JAP value = 18.9000 } relation = { tag = CHI value = 50.0996 frustration = 3 } relation = { tag = POL value = -50 frustration = 3 } relation = { tag = NOR value = 135.2012 } relation = { tag = BEL value = -5 } relation = { tag = DEN value = 200 trade = yes } relation = { tag = SCH value = 0.5000 } relation = { tag = CUB value = 0.4000 } relation = { tag = GRE value = 37.7998 frustration = 3 } relation = { tag = BUL value = 27.9000 } relation = { tag = ROM value = 73.3999 trade = yes } relation = { tag = IRE value = 74 } relation = { tag = PER value = -49.9000 frustration = 3 } relation = { tag = AFG value = -99.5000 frustration = 3 } relation = { tag = BRA value = -49.7000 frustration = 3 } relation = { tag = ARG value = 42.3999 } relation = { tag = MEX value = 0.3000 } relation = { tag = COL value = 134.3037 trade = yes } relation = { tag = VEN value = 0.3000 } relation = { tag = PRU value = -49.9000 frustration = 3 } relation = { tag = ECU value = 0.5000 } relation = { tag = URU value = -49.5000 frustration = 3 } relation = { tag = BOL value = 0.1000 } relation = { tag = CHL value = 0.4000 } relation = { tag = NZL value = 99.1990 } relation = { tag = CAN value = 188.2024 trade = yes } relation = { tag = AST value = 75.2000 } relation = { tag = VIC value = 34.2001 } relation = { tag = USA value = 156.4056 trade = yes } relation = { tag = KOR value = 25.3000 } relation = { tag = ALB value = 49.0989 frustration = 3 trade = yes } relation = { tag = SIA value = -52.9000 frustration = 3 } relation = { tag = MON value = 66.4996 trade = yes } relation = { tag = GUA value = -49.8000 frustration = 3 } relation = { tag = COS value = 0.4000 } relation = { tag = NIC value = 200 trade = yes } relation = { tag = DOM value = -49.5000 frustration = 3 } relation = { tag = PHI value = 0.5000 } relation = { tag = BHU value = -49.5000 frustration = 3 } relation = { tag = EGY value = 25.4000 } relation = { tag = SAL value = -49.7000 frustration = 3 } relation = { tag = HAI value = 200 trade = yes } relation = { tag = HON value = -49.8000 frustration = 3 } relation = { tag = LIB value = 25.5000 } relation = { tag = LUX value = 200 trade = yes } relation = { tag = MTN value = -100 frustration = 3 } relation = { tag = NEP value = -49.6000 frustration = 3 } relation = { tag = OMN value = -49.7000 frustration = 3 } relation = { tag = PAN value = 200 trade = yes } relation = { tag = SER value = -49.9000 frustration = 3 } relation = { tag = SIK value = -99.9000 frustration = 3 } relation = { tag = SAF value = 35 } relation = { tag = TIB value = -149.5000 frustration = 3 } relation = { tag = YEM value = -49.5000 frustration = 3 } relation = { tag = RUS value = -40.1000 frustration = 3 } relation = { tag = CGX value = -50 frustration = 3 } relation = { tag = CSX value = -49.8000 frustration = 3 } relation = { tag = OTT value = 50.0989 frustration = 3 trade = yes } relation = { tag = U02 value = -49.7000 frustration = 3 } relation = { tag = U03 value = -49.9000 frustration = 3 } relation = { tag = U05 value = 149 } relation = { tag = U09 value = 192.5025 trade = yes } relation = { tag = U38 value = 25.5000 access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = U50 value = 24.4994 frustration = 3 trade = yes } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 114 115 116 112 113 108 117 111 894 901 904 903 905 906 902 898 897 899 } controlledprovinces = { 114 115 116 112 113 108 117 111 894 901 904 903 905 906 902 898 897 899 } nationalprovinces = { 108 110 111 112 113 114 115 116 117 } claimedprovinces = { 846 847 894 897 898 899 901 902 903 904 905 906 } techapps = { 1010 1020 1030 1040 1220 1230 7600 7610 2290 2300 2310 2800 2510 3010 3720 3730 3900 3810 4010 4020 5310 54010 54020 54030 5316 5326 5600 5610 5620 5630 5700 5710 5010 5810 5820 5050 5830 5060 5800 5080 5090 14000 9030 9020 9010 6100 4030 4290 4300 8010 8020 8900 8910 8150 1110 8070 2320 1990 2400 5070 9040 6110 9090 5320 199130 2330 2410 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6300 6400 6500 6600 81300 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 66395 } project = { type = 17 id = 6120 } tech_team = { type = 10 id = 70011 } progress = 100 progress = 100 progress = 100 progress = 91.0714 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 66473 } project = { type = 17 id = 6150 } tech_team = { type = 10 id = 70007 } progress = 100 progress = 100 progress = 38.2712 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 71403 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 70001 } progress = 100 progress = 88.0001 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 11500 id = 1 } name = "Corps de Cavalerie" location = 108 prevprov = 113 home = 108 mission = { type = anti_partisan_duty target = 108 percentage = 1 night = yes startdate = { year = 1938 month = march day = 19 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 70012 } name = "Drubbel" tag = BEL picture = "L68011" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } division = { id = { type = 11500 id = 2 } name = "1ère Division de cavalerie" flag = 34864 mod = { 1 1 8 1 1 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 50 100 42.8400 42 52 0 0 3.4800 0 7 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 19 25 100 5 13 2 35 0 0 0 0 6 0 } } } landunit = { id = { type = 11500 id = 4 } name = "Corps des chasseurs ardennais" location = 108 prevprov = 113 home = 108 mission = { task = 1 location = 113 } morale = 0.0010 leader = { id = { type = 6 id = 70027 } name = "van Caubergh" tag = BEL picture = "L68026" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } movetime = { year = 1939 month = january day = 22 hour = 10 } movement = { 113 } division = { id = { type = 11500 id = 5 } name = "1ère Division de chasseurs ardennais" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 10 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 55 100 45.6960 44.8000 64 0 0 1.4000 0.6000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 98 6 12.2000 1 10 0 0 0 0 0 0 } } hour = 15 } landunit = { id = { type = 11500 id = 6 } name = "Ier Corps d'armée" location = 108 prevprov = 113 home = 108 mission = { task = 1 location = 113 } morale = 0.0010 leader = { id = { type = 6 id = 70004 } name = "Collyns" tag = BEL picture = "L68003" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } movetime = { year = 1939 month = january day = 22 hour = 17 } movement = { 113 112 } division = { id = { type = 11500 id = 7 } name = "1ère Division d'infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 50 100 42.8400 42 52 0 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } hour = 15 } navalunit = { id = { type = 4712 id = 849 } name = "1re Escadre de la Belgique" location = 115 prevprov = 2697 home = 115 base = 114 mission = { task = 1 location = 2697 } morale = 0.5000 leader = { id = { type = 6 id = 70035 } name = "Billet" tag = BEL picture = "L68034" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } division = { id = { type = 11500 id = 2323 } name = "2de Flotielje Torpedoboten" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 45.9000 45 45 0 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 2067 } name = "2e Escadre de la Belgique" location = 115 home = 115 base = 115 morale = 0.5000 } landunit = { id = { type = 4712 id = 2605 } name = "1re Corps d'Armée de la Belgique" location = 108 prevprov = 113 home = 108 mission = { type = anti_partisan_duty target = 108 percentage = 1 night = yes startdate = { year = 1938 month = june day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 70133 } name = "Constant" tag = BEL picture = "117" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 11500 id = 15 } name = "16ème Division d'infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 27334 } name = "5e Corps d'Armée de la Belgique" location = 108 prevprov = 113 home = 108 mission = { task = 1 location = 113 } morale = 0.5000 leader = { id = { type = 6 id = 70163 } name = "Jolly" tag = BEL picture = "147" category = general y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } movetime = { year = 1939 month = january day = 22 hour = 3 } movement = { 113 117 } division = { id = { type = 11500 id = 3 } name = "2ème Division de cavalerie" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 50 100 42.8400 42 52 0 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } hour = 15 } landunit = { id = { type = 4712 id = 31214 } name = "6e Corps d'Armée de la Belgique" location = 114 prevprov = 116 home = 114 mission = { type = support_attack target = 52 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 15 } } morale = 0.5000 leader = { id = { type = 6 id = 70182 } name = "Stroobants" tag = BEL picture = "166" category = general y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 11500 id = 19 } name = "17ème Division d'infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 33102 } name = "7e Corps d'Armée de la Belgique" location = 112 prevprov = 116 home = 112 mission = { type = attack target = 52 percentage = 1 night = yes startdate = { year = 1939 month = january day = 20 hour = 1 } task = 1 location = 52 } morale = 0.5000 leader = { id = { type = 6 id = 70184 } name = "Termonia" tag = BEL picture = "168" category = general rank = 2 y = 1918 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 11500 id = 18 } name = "6ème Division d'infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 72807 } name = "2e Division d'Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 42.8400 42 52 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 11500 id = 17 } name = "5ème Division d'infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 50 100 42.8400 42 52 0 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } division = { id = { type = 11500 id = 14 } name = "15ème Division d'infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 11500 id = 20 } name = "18ème Division d'infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 39291 } name = "3e Escadre de la Belgique" location = 2705 prevprov = 2285 home = 894 base = 894 mission = { task = 1 location = 2244 } morale = 0.5000 leader = { id = { type = 6 id = 70036 } name = "Blasin" tag = BEL picture = "L68035" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = seawolf } movetime = { year = 1939 month = january day = 22 hour = 0 } movement = { 2704 2701 2699 2698 2697 } division = { id = { type = 11500 id = 2322 } name = "1ère Flottille de Contre-Torpilleur" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 45.9000 45 45 0 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 11500 id = 29 } name = "2de Smaldeel" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 35 0 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } landunit = { id = { type = 11500 id = 25 } name = "3ème Brigade de la Force Publique" location = 0 home = 894 morale = 0.5000 leader = { id = { type = 6 id = 70130 } name = "de Callatay" tag = BEL picture = "114" category = general rank = 2 y = 1919 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 11500 id = 26 } name = "3ème Brigade de la Force Publique" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 90 100 32.6400 32 57 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } target = 114 } } landunit = { id = { type = 4712 id = 64896 } name = "8e Corps d'Armée de la Belgique" location = 116 prevprov = 113 home = 116 mission = { task = 1 location = 116 } morale = 0.5000 leader = { id = { type = 6 id = 70005 } name = "Daufresne de la Chevalerie" tag = BEL picture = "L68004" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } division = { id = { type = 11500 id = 10 } name = "14ème Division d'infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 66311 } name = "9e Corps d'Armée de la Belgique" location = 116 prevprov = 113 home = 116 mission = { task = 1 location = 116 } morale = 0.5000 leader = { id = { type = 6 id = 70006 } name = "de Boussu-Walcourt" tag = BEL picture = "L68005" category = general rank = 2 y = 1930 y = 1930 y = 1945 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 11500 id = 9 } name = "13ème Division d'infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 25714 } name = "4e Corps d'Armée de la Belgique" location = 117 prevprov = 115 home = 117 mission = { task = 1 location = 116 } morale = 0.5000 leader = { id = { type = 6 id = 70145 } name = "Derache" tag = BEL picture = "129" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } movetime = { year = 1939 month = january day = 22 hour = 1 } movement = { 116 } division = { id = { type = 11500 id = 13 } name = "4ème Division d'infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } hour = 38 } landunit = { id = { type = 11500 id = 11 } name = "IIème Corps d'armée" location = 113 prevprov = 116 home = 113 mission = { task = 1 location = 116 } morale = 0.5000 leader = { id = { type = 6 id = 70031 } name = "van Overstraeten" tag = BEL picture = "L68030" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = logistics_wizard trait = old_guard } movetime = { year = 1939 month = january day = 21 hour = 20 } movement = { 116 } division = { id = { type = 11500 id = 12 } name = "3ème Division d'infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 50 100 42.8400 42 52 0 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } hour = 38 } landunit = { id = { type = 11500 id = 23 } name = "2ème Brigade de la Force Publique" location = 108 prevprov = 113 home = 108 mission = { task = 1 location = 113 } morale = 0.5000 leader = { id = { type = 6 id = 70137 } name = "Cumont" tag = BEL picture = "121" category = general rank = 1 y = 1919 y = 1925 y = 1932 y = 1990 max_skill = 7 ry = 1999 skill = 3 } movetime = { year = 1939 month = january day = 22 hour = 12 } movement = { 113 112 } division = { id = { type = 11500 id = 24 } name = "2ème Brigade de la Force Publique" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 90 100 32.6400 32 57 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } hour = 15 } navalunit = { id = { type = 4712 id = 83127 } name = "4e Escadre de la Belgique" location = 894 prevprov = 2243 home = 894 base = 894 morale = 0.5000 division = { id = { type = 11500 id = 28 } name = "1ère Transporte Naval" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 30.4178 30 35 0 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } } landunit = { id = { type = 4712 id = 87962 } name = "11e Corps d'Armée de la Belgique" location = 116 prevprov = 113 home = 116 mission = { task = 1 location = 116 } morale = 0.5000 leader = { id = { type = 6 id = 70171 } name = "Moulaert" tag = BEL picture = "155" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 11500 id = 8 } name = "2ème Division d'infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 42.8400 42 52 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } convoy = { id = { type = 4712 id = 862 } transports = 26 path = { 894 2243 2244 2250 2251 2260 2259 2264 2277 2280 2282 2284 2706 2704 2701 2699 2698 2697 114 } } convoy = { id = { type = 4712 id = 31150 } transports = 41 rare_materials = no energy = no metal = no supplies = yes path = { 114 2697 2698 2700 2701 2704 2706 2284 2282 2280 2265 2264 2258 2260 2251 2250 2245 2243 894 } } landdivision = { id = { type = 11500 id = 22 } name = "1ère Brigade de la Force Publique" date = { year = 1939 month = january day = 27 hour = 0 } country = "BEL" redep_unit_leader = { type = 6 id = 70025 } redep_unit_name = "1ère Brigade de la Force Publique" redep_unit_id = { type = 11500 id = 21 } flag = 34864 mod = { 11 11 3 0 11 4 894 899 0 } all = { 90 100 16.3564 32 57 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } division_development = { id = { type = 4712 id = 40666 } location = 116 cost = 3.9900 date = { year = 1939 month = december day = 6 hour = 0 } manpower = 13 halted = yes size = 2 done = 1 days = 645 days_for_first = 331 gearing_bonus = 0.0500 type = infantry model = 8 } SpyInfo = { country = "BEL" NumberOfSpies = 12 date = { year = 1939 month = april day = 10 hour = 0 } } SpyInfo = { country = "U09" date = { year = 1939 month = january day = 27 hour = 0 } } } country = { tag = DEN ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 149 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = DEN } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 befriend = { NOR = 50 SWE = 50 FIN = 50 } claim_acceptance = -59 exp_force_ratio = 0.5000 exp_force_ratios = { } admiral = { target = { 2694 = 200 2693 = 150 2696 = 100 290 = 50 } core = { 2694 2696 290 } base = { 218 294 } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { GER = 100 SWE = 100 NOR = 90 FIN = 10 ENG = 100 FRA = 50 USA = 90 } cancel_deal_threshold = 2 } tech_sharing = { favored = { GER = 150 SWE = 100 ENG = 50 FRA = 50 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 0 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 0 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { GER = -1 } province_priorities = { 216 = 25 } area_multiplier = { } ignore = { 1 2 3 1783 } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 5 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 5 hq = 0 militia = 0 multi_role = 4 interceptor = 4 strategic_bomber = 0 tactical_bomber = 4 naval_bomber = 0 cas = 4 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 1 light_cruiser = 10 heavy_cruiser = 5 battlecruiser = 0 destroyer = 27 carrier = 0 escort_carrier = 0 submarine = 11 nuclear_submarine = 0 transport = 20 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 28 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 5 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 0 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = yes max_AA_level = 5 AA_provs = { 294 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 1 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1935 ic_end_year = 1940 IC_provs = { 294 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5130 5140 5150 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 6900 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 2 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 294 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 10 political_left = 10 freedom = 8 free_market = 6 professional_army = 5 defense_lobby = 1 interventionism = 3 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8200 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0200 sce_frequency = 1.5000 counterattack = 0.0600 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.2100 tactical_withdrawal = 0.0600 breakthrough = 0.0350 leader = { id = { type = 6 id = 75001 } name = "Albertsen" picture = "L9500" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 75003 } name = "Benniken" picture = "L9502" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 75004 } name = "Engelhardt" picture = "L9503" category = general y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 75006 } name = "Gørtz" picture = "L9505" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 75007 } name = "Juel-Brockdorff" picture = "L9506" category = general y = 1939 y = 1946 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 75009 } name = "Knutzon" picture = "L9508" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 75010 } name = "Kryssing" picture = "L9509" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 75011 } name = "Lassen" picture = "L9510" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 75012 } name = "Mertz" picture = "L9511" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 75013 } name = "Prior" picture = "L9512" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 75014 } name = "Rolsted" picture = "L9513" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 75015 } name = "Sommerfeldt" picture = "L9514" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 75016 } name = "von Harbou" picture = "L9515" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 75017 } name = "von Schalburg" picture = "L9516" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 75018 } name = "Wieth" picture = "L9517" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 75020 } name = "Hammerich" picture = "L9519" category = admiral rank = 2 y = 1930 y = 1939 y = 1945 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 75021 } name = "Pontoppidan" picture = "L9520" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 75022 } name = "Rechnitzer" picture = "L9521" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 75023 } name = "Ulrich" picture = "L9522" category = admiral y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 75025 } name = "Andersen" picture = "L9524" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 75026 } name = "Birksted" picture = "L9525" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 75027 } name = "Esseman" picture = "L9526" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 75028 } name = "Jacobsen" picture = "L9527" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard trait = tank_buster } leader = { id = { type = 6 id = 75029 } name = "Kalmberg" picture = "L9528" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 75030 } name = "Ulrich" picture = "L9529" category = commander y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 75031 } name = "Ørum" picture = "L9530" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 75032 } name = "Hjalf" picture = "L9531" category = general y = 1939 y = 1943 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 75033 } name = "Schjødt-Eriksen" picture = "L9532" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 75054 } name = "Grandjean" picture = "9866" category = commander rank = 0 y = 1914 y = 1932 y = 1932 y = 1932 max_skill = 3 ry = 1949 trait = fleet_destroyer } minister = { id = { type = 9 id = 75001 } name = "Christian X" picture = "M16001" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75002 } name = "Thorvald Stauning" picture = "M16002" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 75003 } name = "Peter Munch" picture = "9773" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75004 } name = "Alsing Andersen" picture = "M16004" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75005 } name = "Karl Kristian Steincke" picture = "M16005" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75006 } name = "Erik Mertz" picture = "M16006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75007 } name = "Wilhelm W. Prior" picture = "M16007" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75008 } name = "Erik With" picture = "2386" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75009 } name = "Hjalmar Rechnitzer" picture = "M16009" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75010 } name = "K.W. Essemann" picture = "M16010" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75011 } name = "Christian X" picture = "M16001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75012 } name = "Fritz Clausen" picture = "M16011" position = HeadOfState category = fascist cabinet = replacement trait = 65 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75013 } name = "Aksel Larsen" picture = "M16021" position = HeadOfState category = stalinist cabinet = replacement trait = 57 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75014 } name = "Vilhelm Buhl" picture = "M16039" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 71 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75015 } name = "Erik Scavenius" picture = "2387" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75016 } name = "Christmas Møller" picture = "M16041" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75017 } name = "Ole Bjørn Kraft" picture = "2388" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75018 } name = "Knud Kristensen" picture = "M16043" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 78 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75019 } name = "Fritz Clausen" picture = "M16011" position = HeadOfGovernment category = nazi cabinet = replacement trait = 70 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75020 } name = "Otto Bovensiepen" picture = "M16045" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75021 } name = "Aksel Larsen" picture = "M16021" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 73 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75022 } name = "Erik Scavenius" picture = "2387" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 75023 } name = "Hans Hedtoft" picture = "2389" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75024 } name = "Ole Bjørn Kraft" picture = "2388" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75025 } name = "Otto Carl Mohr" picture = "M16051" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75026 } name = "Christmas Møller" picture = "M16041" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75027 } name = "Gustav Rasmussen" picture = "M16053" position = ForeignMinister category = market_liberal cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75028 } name = "Axel Christian Hartel" picture = "M16013" position = ForeignMinister category = nazi cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75029 } name = "Albert Olsen" picture = "M16023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 6 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75030 } name = "Ib Nørlund" picture = "M16056" position = ForeignMinister category = stalinist cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75031 } name = "Henrik Hauch" picture = "M16057" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75032 } name = "Vilhelm Buhl" picture = "M16039" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 75033 } name = "Hans Hedtoft" picture = "2389" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75034 } name = "Gunnar Larsen" picture = "M16061" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75035 } name = "Viggo Kampmann" picture = "M16062" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 75036 } name = "Søren Brorsen" picture = "M16063" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75037 } name = "Knud Kristensen" picture = "M16043" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 75038 } name = "Halfdan Henriksen" picture = "M16065" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 17 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75039 } name = "Ole Bjørn Kraft" picture = "2388" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75040 } name = "Christen Nielsen Hauge" picture = "M16067" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75041 } name = "Jørgen Sehested" picture = "M16014" position = ArmamentMinister category = nazi cabinet = replacement trait = 16 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75042 } name = "C.V. Bramsnæs" picture = "M16069" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75043 } name = "Alfred Jensen" picture = "M16024" position = ArmamentMinister category = stalinist cabinet = replacement trait = 15 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75044 } name = "Niels Bohr" picture = "M16071" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 11 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75045 } name = "Thorvald Stauning" picture = "M16002" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 75046 } name = "Peter Christian Schou" picture = "M16074" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 75047 } name = "Eigil Thune Jacobsen" picture = "M16076" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 75048 } name = "J.C. Jørgensen" picture = "M16077" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75049 } name = "Harald Petersen" picture = "M16078" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75050 } name = "Didrik G. Nyholm" picture = "M16079" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75051 } name = "Ivar Stamm" picture = "M16080" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75052 } name = "Svend Asbjørn Holten" picture = "M16081" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 75053 } name = "Knud Bach" picture = "M16015" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 23 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75054 } name = "Otto Bovensiepen" picture = "M16045" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75055 } name = "Arthur Dahl" picture = "M16084" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 75056 } name = "Børge Houmann" picture = "M16025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 26 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75057 } name = "Knud Jespersen" picture = "M16086" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75058 } name = "Laust Jensen Moltesen" picture = "M16087" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75059 } name = "Ejnar Wærum" picture = "M16088" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75060 } name = "Halvor Peitersen" picture = "M16089" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75061 } name = "H.M. Lunding" picture = "M16090" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75062 } name = "H.C. Hansen" picture = "M16091" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75063 } name = "Niels Frederiksen" picture = "M16092" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75064 } name = "Axel Linvald" picture = "M16093" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75065 } name = "Poul Sommer" picture = "M16016" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 30 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75066 } name = "Georg Frederiksen" picture = "M16096" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75067 } name = "Eigil Larsen" picture = "M16026" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 32 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75068 } name = "Niels Bohr" picture = "M16071" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75069 } name = "Hans A. Rolsted" picture = "M16100" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75070 } name = "William Nebendahl" picture = "M16101" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75071 } name = "Vilhelm La Cour" picture = "M16102" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75072 } name = "Ebbe Gørtz" picture = "M16103" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75073 } name = "C.P. Kryssing" picture = "M16017" position = ChiefOfStaff category = nazi cabinet = replacement trait = 34 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75074 } name = "William Nebendahl" picture = "M16101" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 75075 } name = "Svend Wagner" picture = "M16027" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75076 } name = "Wilhelm W. Prior" picture = "M16007" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 75077 } name = "Christian X" picture = "M16001" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 40 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75078 } name = "Peter Christian Schou" picture = "M16074" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75079 } name = "Ebbe Gørtz" picture = "M16103" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75080 } name = "Henrik Kauffmann" picture = "M16114" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75081 } name = "F. von Schalburg" picture = "M16018" position = ChiefOfArmy category = nazi cabinet = replacement trait = 42 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75082 } name = "Arthur Dahl" picture = "M16084" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75083 } name = "Børge Thing" picture = "M16028" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 38 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75084 } name = "Aage H. Vedel" picture = "M16119" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75085 } name = "E.B. de Crèvecoeur" picture = "M16120" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 45 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75086 } name = "Carl Hammerich" picture = "M16121" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75087 } name = "Hjalmar Rechnitzer" picture = "M16009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75088 } name = "Søren Brorsen" picture = "M16063" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75089 } name = "Knud Jespersen" picture = "M16086" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 45 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75090 } name = "Jens Otto Krag" picture = "M16128" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 52 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75091 } name = "Kaj Birksted" picture = "M16129" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75092 } name = "Svend Asbjørn Holten" picture = "M16081" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 75093 } name = "Fritz Clausen" picture = "M16011" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 75094 } name = "Aksel Larsen" picture = "M16021" position = ChiefOfAir category = stalinist cabinet = replacement trait = 48 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 75095 } name = "Christian X" picture = "M16001" position = HeadOfState category = market_liberal cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75096 } name = "Frederik IX" picture = "M16138" position = HeadOfState category = social_democrat cabinet = replacement trait = 61 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 75097 } name = "Frederik IX" picture = "M16138" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 75098 } name = "Knud Bach" picture = "M16015" position = HeadOfState category = fascist cabinet = replacement trait = 67 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75099 } name = "Knud Bach" picture = "M16015" position = HeadOfGovernment category = fascist cabinet = replacement trait = 74 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75100 } name = "Poul Sommer" picture = "M16016" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 75101 } name = "Hans Hedtoft" picture = "2389" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 75102 } name = "Gustav Rasmussen" picture = "M16053" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 75103 } name = "H.C. Hansen" picture = "M16091" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 14 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 75104 } name = "Alsing Andersen" picture = "M16004" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 75105 } name = "Erik Eriksen" picture = "M16147" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 75106 } name = "Thorkild Kristensen" picture = "M16148" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 75107 } name = "Aksel Møller" picture = "M16149" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 75108 } name = "H.C. Hansen" picture = "M16091" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 75109 } name = "Johannes Kjærbøll" picture = "M16151" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 75156 } name = "Ove Rode" picture = "8029" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 75163 } name = "Asger Grandjean" picture = "9774" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 49 year = 1925 ry = 1949 } HeadOfState = { type = 9 id = 75001 } HeadOfGovernment = { type = 9 id = 75002 } ForeignMinister = { type = 9 id = 75003 } ArmamentMinister = { type = 9 id = 75004 } MinisterOfSecurity = { type = 9 id = 75005 } MinisterOfIntelligence = { type = 9 id = 75006 } ChiefOfStaff = { type = 9 id = 75007 } ChiefOfArmy = { type = 9 id = 75008 } ChiefOfNavy = { type = 9 id = 75009 } ChiefOfAir = { type = 9 id = 75010 } tech_team = { id = { type = 10 id = 75001 } name = "Absalon" picture = "T200" skill = 4 research_types = { mechanics electronics technical_efficiency } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 75002 } name = "Atlas A/S" picture = "T201" skill = 4 research_types = { electronics naval_engineering aeronautics technical_efficiency } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 75003 } name = "Burmeister & Wain" picture = "100079" skill = 6 research_types = { mechanics electronics naval_engineering technical_efficiency } startyear = 1872 endyear = 1970 } tech_team = { id = { type = 10 id = 75004 } name = "Niels Bohr" picture = "T203" skill = 8 research_types = { nuclear_physics nuclear_engineering mathematics } startyear = 1921 endyear = 1943 } tech_team = { id = { type = 10 id = 75005 } name = "F.L. Smidt" picture = "100080" skill = 7 research_types = { mechanics electronics management industrial_engineering } startyear = 1882 endyear = 1970 } tech_team = { id = { type = 10 id = 75006 } name = "HF Vaerkstader" picture = "T205" skill = 3 research_types = { general_equipment aeronautics aircraft_testing avionics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 75007 } name = "Dansk Industri Syndikat" picture = "T206" skill = 4 research_types = { artillery mechanics general_equipment munitions } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 75008 } name = "Sadolin & Holmblad A/S" picture = "T207" skill = 3 research_types = { chemistry management industrial_engineering } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 75009 } name = "Vølund" picture = "T208" skill = 4 research_types = { mechanics electronics naval_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 75010 } name = "Royal Danish Army" picture = "T209" skill = 4 research_types = { training small_unit_tactics centralized_execution infantry_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 75011 } name = "Royal Danish Air Force" picture = "T210" skill = 3 research_types = { centralized_execution fighter_tactics piloting } startyear = 1945 endyear = 1970 } tech_team = { id = { type = 10 id = 75012 } name = "Hærens Flyvertropper" picture = "100829" skill = 3 research_types = { training fighter_tactics bomber_tactics piloting } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 75013 } name = "Asger Emil Valdemar Grandjean" picture = "T212" skill = 3 research_types = { centralized_execution bomber_tactics piloting } startyear = 1930 endyear = 1948 } tech_team = { id = { type = 10 id = 75014 } name = "Aage Vedel" picture = "T213" skill = 4 research_types = { centralized_execution large_taskforce_tactics seamanship } startyear = 1941 endyear = 1958 } tech_team = { id = { type = 10 id = 75015 } name = "Hjalmar Rechnitzer" picture = "100081" skill = 3 research_types = { submarine_tactics small_taskforce_tactics seamanship } startyear = 1914 endyear = 1942 } tech_team = { id = { type = 10 id = 75016 } name = "Novo Nordisk" picture = "T215" skill = 6 research_types = { chemistry management } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 75017 } name = "Svend Pontoppidan" picture = "T216" skill = 4 research_types = { centralized_execution small_taskforce_tactics seamanship } startyear = 1958 endyear = 1966 } tech_team = { id = { type = 10 id = 75018 } name = "Nielsen & Winther A/S" picture = "100082" skill = 4 research_types = { mechanics aeronautics technical_efficiency } startyear = 1916 endyear = 1970 } tech_team = { id = { type = 10 id = 75019 } name = "Danske Statsbaner" picture = "100083" skill = 2 research_types = { industrial_engineering technical_efficiency } startyear = 1885 endyear = 1970 } tech_team = { id = { type = 10 id = 75020 } name = "Vilhelm Madsen" picture = "100084" skill = 4 research_types = { training general_equipment } startyear = 1879 endyear = 1900 } tech_team = { id = { type = 10 id = 75021 } name = "Compagnie Madsen A/S" picture = "100085" skill = 6 research_types = { artillery training general_equipment } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 75022 } name = "Orlogsværftet" picture = "100086" skill = 6 research_types = { naval_engineering aeronautics technical_efficiency naval_artillery } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 75023 } name = "Anton Ferdinand Mazanti Evers" picture = "100087" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1914 endyear = 1924 } tech_team = { id = { type = 10 id = 75024 } name = "Asger Emil Valdemar Grandjean" picture = "100088" skill = 4 research_types = { training fighter_tactics carrier_tactics piloting } startyear = 1918 endyear = 1948 } tech_team = { id = { type = 10 id = 75025 } name = "Søofficersskolen" picture = "100375" skill = 4 research_types = { naval_training small_taskforce_tactics seamanship } startyear = 1869 endyear = 1903 } tech_team = { id = { type = 10 id = 75026 } name = "Kadetskolen" picture = "100375" skill = 5 research_types = { naval_training small_taskforce_tactics seamanship } startyear = 1903 endyear = 1914 } team_slots = { 75003 75010 0 0 0 0 0 } manpower = 39.7067 free = { } oil = 453.8795 supplies = 379.4591 rare_materials = 724.0363 metal = 1386.0023 energy = 2214.6921 money = 556.2618 consumer = 0.4320 supply = 0.2243 production = 0.3437 reinforcement = 0 upgrading = 0 transports = 190 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1400 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 15 morale = 1 } cavalry = { defaultorganisation = 15 morale = 1 } motorized = { defaultorganisation = 15 morale = 1 } mechanized = { defaultorganisation = 10 morale = 1 } light_armor = { defaultorganisation = 11 morale = 1 } armor = { defaultorganisation = 10 morale = 1 } paratrooper = { defaultorganisation = 16.5000 morale = 1 } marine = { softattack = 0.2000 defaultorganisation = 16.5000 morale = 1 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 16.5000 morale = 1 } garrison = { defaultorganisation = 15 morale = 1 } hq = { defaultorganisation = 10 morale = 1 } militia = { defaultorganisation = 15 morale = 1 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 1 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.7000 morale = 4 } light_armor_brigade = { morale = 4 } heavy_armor = { defaultorganisation = 0.5000 morale = 4 } super_heavy_armor = { defaultorganisation = 1 morale = 4 } armored_car = { defaultorganisation = 1 morale = 4 } anti_air = { } police = { } engineer = { defaultorganisation = 0.7000 morale = 1 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 1 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } b_01 = { 1 } infantry = { 8 7 6 5 } militia = { 3 } interceptor = { 7 } light_cruiser = { 2 1 } heavy_cruiser = { 2 1 } destroyer = { 3 2 1 } submarine = { 2 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } militia = { 0 } interceptor = { 0 1 } light_cruiser = { 0 } heavy_cruiser = { 0 } destroyer = { 0 1 } submarine = { 0 } } allowed_divisions = { infantry = yes hq = yes militia = yes interceptor = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 200 trade = yes } relation = { tag = FRA value = -11.6000 } relation = { tag = GER value = 6 } relation = { tag = HOL value = 99 } relation = { tag = POR value = -49.4000 frustration = 3 } relation = { tag = ITA value = -8.7000 } relation = { tag = SPA value = 0.4000 } relation = { tag = SWE value = 200 trade = yes } relation = { tag = JAP value = -14.8000 } relation = { tag = CHI value = -49.5000 frustration = 3 } relation = { tag = POL value = -49.7000 frustration = 3 } relation = { tag = NOR value = 151.4001 } relation = { tag = BEL value = 200 trade = yes } relation = { tag = DEN value = -4.4000 } relation = { tag = SCH value = 0.8000 } relation = { tag = CUB value = 0.7000 } relation = { tag = GRE value = -49.5000 frustration = 3 } relation = { tag = BUL trade = yes } relation = { tag = ROM value = 0.3000 } relation = { tag = IRE value = 0.5000 } relation = { tag = PER value = 49 } relation = { tag = AFG value = -99.2000 frustration = 3 } relation = { tag = BRA value = -49.4000 frustration = 3 } relation = { tag = ARG value = 0.5000 } relation = { tag = MEX value = 0.6000 } relation = { tag = COL value = 0.5000 } relation = { tag = VEN value = 0.6000 } relation = { tag = PRU value = -49.6000 frustration = 3 } relation = { tag = ECU value = 0.8000 } relation = { tag = URU value = -49.2000 frustration = 3 } relation = { tag = PAR value = 0.3000 } relation = { tag = BOL value = 0.4000 } relation = { tag = CHL value = 0.7000 } relation = { tag = NZL value = 25.3000 } relation = { tag = CAN value = 153.3002 trade = yes } relation = { tag = AST value = 0.5000 } relation = { tag = VIC value = -98 } relation = { tag = USA value = 74 } relation = { tag = KOR value = 0.6000 } relation = { tag = ALB value = -99.2000 frustration = 3 } relation = { tag = SIA value = -61.6000 frustration = 3 } relation = { tag = MON value = 0.8000 } relation = { tag = GUA value = -49.5000 frustration = 3 } relation = { tag = COS value = 0.7000 } relation = { tag = NIC value = 0.1000 } relation = { tag = DOM value = -49.2000 frustration = 3 } relation = { tag = PHI value = 0.8000 } relation = { tag = BHU value = -49.2000 frustration = 3 } relation = { tag = EGY value = 0.7000 } relation = { tag = SAL value = -49.4000 frustration = 3 } relation = { tag = HAI value = 0.6000 } relation = { tag = HON value = -49.5000 frustration = 3 } relation = { tag = LIB value = 0.8000 } relation = { tag = LUX value = 99 } relation = { tag = MTN value = -99.7000 frustration = 3 } relation = { tag = NEP value = -49.3000 frustration = 3 } relation = { tag = OMN value = -49.4000 frustration = 3 } relation = { tag = PAN value = 0.5000 } relation = { tag = SER value = -49.6000 frustration = 3 } relation = { tag = SIK value = -99.6000 frustration = 3 } relation = { tag = SAF value = 0.3000 } relation = { tag = TIB value = -149.2000 frustration = 3 } relation = { tag = YEM value = -49.2000 frustration = 3 } relation = { tag = RUS value = -49.8000 frustration = 3 } relation = { tag = CGX value = -49.7000 frustration = 3 } relation = { tag = CSX value = -18.9002 frustration = 3 } relation = { tag = OTT value = -99.5000 frustration = 3 } relation = { tag = U02 value = -49.4000 frustration = 3 } relation = { tag = U03 value = -49.6000 frustration = 3 } relation = { tag = U05 value = 99 } relation = { tag = U09 value = 94.7991 } relation = { tag = U38 value = 0.8000 } relation = { tag = U50 value = -49.5000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 1 2 3 217 218 219 220 294 1783 } controlledprovinces = { 1 2 3 217 218 219 220 294 1783 } nationalprovinces = { 1 2 3 216 217 218 219 220 294 1783 } claimedprovinces = { } techapps = { 4010 4020 7600 7610 2290 2300 2310 2800 2510 1010 5700 5710 5010 5020 5310 54010 54020 54030 5316 5326 5810 5820 5050 5830 5060 5800 5080 5090 5470 8010 8020 8040 8050 3010 3020 3030 3040 3110 3120 3130 3210 3220 3230 3610 3620 3630 3720 3730 3736 3740 3750 3900 3810 5600 5610 5620 5630 9030 9020 9010 6300 14000 8030 1110 1020 1030 1990 1040 2400 2320 1120 199130 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 48042 } project = { type = 17 id = 6310 } tech_team = { type = 10 id = 75010 } progress = 100 progress = 100 progress = 100 progress = 62.9719 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 52519 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 75003 } progress = 100 progress = 100 progress = 100 progress = 88.7093 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 27000 id = 40 } name = "Sjællenske Division" location = 294 prevprov = 294 home = 294 mission = { type = anti_partisan_duty target = 294 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 75008 } name = "Jørgensen" tag = DEN picture = "L9507" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 27000 id = 41 } name = "1. 'Sjællenske' Division" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 30 100 45.9000 45 31 20.0000 0 1.1200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 2 10 0 0 0 0 8 0 } } } landunit = { id = { type = 27000 id = 42 } name = "Jydske Division" location = 294 prevprov = 219 home = 294 mission = { type = anti_partisan_duty target = 294 percentage = 1 night = yes startdate = { year = 1936 month = january day = 11 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 75005 } name = "Esseman" tag = DEN picture = "L9504" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 27000 id = 43 } name = "2. 'Jydske' Division" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 30 100 46.6140 45.7000 33 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } navalunit = { id = { type = 27000 id = 44 } name = "Den Danske Flåde" location = 294 home = 294 base = 294 morale = 0.0010 leader = { id = { type = 6 id = 75019 } name = "de Crèvecoeur" tag = DEN picture = "L9518" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = old_guard trait = blockade_runner } division = { id = { type = 27000 id = 45 } name = "HDMS Niels Juel" flag = 41008 mod = { 23 22 2 3 140 -1 0 0 0 } brig = { 19 20 21 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.8000 0.5000 26 28 1 0 0 0 1 1 } naval = { 1 1 2 0.2600 70 34 12 1 16 5 0 6000 0 } } division = { id = { type = 27000 id = 46 } name = "HDMS Peder Skram" flag = 41008 mod = { 23 22 1 3 140 -1 0 0 0 } brig = { 19 41 20 0 0 0 1 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.6000 0.7000 20 28 0 0 0 0 1 1 } naval = { 6 6 5 0.9400 70.5000 34 10 8 10 4 0 4500 0 } } division = { id = { type = 27000 id = 2426 } name = "1. Torpedobåd Flotille" flag = 41008 mod = { 25 25 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 3 0.0500 20 39 2 2 2 0 0 1500 0 } } division = { id = { type = 27000 id = 2427 } name = "2. Torpedobåd Flotille" flag = 41008 mod = { 25 25 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 3 0.0500 20 39 2 2 2 0 0 1500 0 } } division = { id = { type = 27000 id = 2428 } name = "3. Torpedobåd Flotille" flag = 41008 mod = { 25 25 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 3 0.0500 20 39 2 2 2 0 0 1500 0 } } division = { id = { type = 27000 id = 2429 } name = "4. Torpedobåd Flotille" flag = 41008 mod = { 25 25 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 3 0.0500 20 39 2 2 2 0 0 1500 0 } } } navalunit = { id = { type = 27000 id = 2424 } name = "I. KDM Flaadestyrke" location = 294 home = 294 base = 294 morale = 0.0010 leader = { id = { type = 6 id = 75024 } name = "Vedel" tag = DEN picture = "L9523" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 27000 id = 47 } name = "1. Ubåds Flotille" flag = 42032 mod = { 28 28 1 2 140 -1 0 0 0 } brig = { 21 20 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 20.4000 20 30 20.0000 0 0.6000 0.5000 12 24 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 37 4 2 12 0 0 1500 0 } } division = { id = { type = 27000 id = 48 } name = "2. Ubåds Flotille" flag = 42032 mod = { 28 28 1 2 140 -1 0 0 0 } brig = { 21 20 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 20.4000 20 30 20.0000 0 0.6000 0.5000 12 24 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 37 4 2 12 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 2130 } name = "1. Danske Eskadre" location = 218 home = 218 base = 218 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2132 } name = "2. Danske Eskadre" location = 294 home = 294 base = 294 morale = 0.5000 } convoy = { id = { type = 4712 id = 997 } transports = 10 path = { 1783 2663 2667 2670 2681 2689 2694 217 } } navaldivision = { id = { type = 4712 id = 36488 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.1000 0 0 0 0 0 0 0 1 1 } naval = { 0 0 0 0.0200 0 0 1 0 0 1 0 0 0 } } navaldivision = { id = { type = 4712 id = 41490 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 43974 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.1000 0 0 0 0 0 0 0 1 1 } naval = { 0 0 0 0.0200 0 0 1 0 0 1 0 0 0 } } navaldivision = { id = { type = 4712 id = 55434 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.1000 0 0 0 0 0 0 0 1 1 } naval = { 0 0 0 0.0200 0 0 1 0 0 1 0 0 0 } } navaldivision = { id = { type = 4712 id = 60466 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 41 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.1000 0.2000 0 0 0 0 0 0 1 1 } naval = { 5 5 4 0.7000 0.5000 0 1 7 2 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 79085 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 41 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.1000 0.2000 0 0 0 0 0 0 1 1 } naval = { 5 5 4 0.7000 0.5000 0 1 7 2 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 86974 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.2000 0 0 0 0 0 0 0 1 1 } naval = { 0 0 0 0 0 0 2 0 7 0 0 0 0 } } brigade_development = { id = { type = 4712 id = 3510 } name = "Improved Hull" progress = 2 location = 294 cost = 1.6800 date = { year = 1939 month = february day = 21 hour = 0 } total_progress = 0.7812 size = 5 done = 4 days = 756 days_for_first = 168 gearing_bonus = 0.2000 type = naval_improved_hull_s } brigade_development = { id = { type = 4712 id = 3511 } name = "Early Torpedoes" progress = 2 location = 294 cost = 0.1680 date = { year = 1939 month = may day = 6 hour = 0 } total_progress = 0.2232 size = 5 done = 4 days = 756 days_for_first = 168 gearing_bonus = 0.2000 type = naval_torpedoes_s } brigade_development = { id = { type = 4712 id = 3512 } name = "1914 Dirigible " progress = 2 location = 294 cost = 1.2600 date = { year = 1939 month = august day = 25 hour = 0 } total_progress = 0.6311 size = 5 done = 3 days = 864 days_for_first = 192 gearing_bonus = 0.1500 type = b_01 } division_development = { id = { type = 4712 id = 3513 } name = "1. Destroyer Flotille" progress = 2 location = 294 cost = 0.5586 date = { year = 1939 month = february day = 28 hour = 0 } manpower = 0.5000 total_progress = 0.9282 size = 1 days = 513 days_for_first = 513 type = destroyer model = 3 extra = naval_asw } division_development = { id = { type = 4712 id = 3514 } name = "1. Jagerafdeling" progress = 0.8351 location = 294 cost = 14.2800 date = { year = 1958 month = august day = 5 hour = 0 } manpower = 0.7500 total_progress = 0.1053 size = 1 days = 252 days_for_first = 252 type = interceptor model = 7 } SpyInfo = { country = "DEN" NumberOfSpies = 9 date = { year = 1939 month = february day = 28 hour = 0 } } } country = { tag = SCH ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 MOB9 = 1 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 RES = 1 RES2 = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 150 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = SCH } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { GER = 150 USA = 100 FRA = 100 ENG = 100 ITA = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { GER = 150 USA = 50 FRA = 100 ENG = 100 ITA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 50 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { GER = 50 ITA = 50 FRA = 50 AUS = 50 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 30 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 48 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 30 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 0 engineer = 10 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 392 389 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { GER FRA ITA AUS } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1940 IC_provs = { 392 389 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5150 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 4 aircraft = 1 naval = 0 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 392 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 10 political_left = 2 freedom = 7 free_market = 9 professional_army = 9 defense_lobby = 8 interventionism = 1 } belligerence = 6.5000 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7125 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1975 oil_modifier = 1.0975 metal_modifier = 1.0975 energy_modifier = 1.0975 rare_materials_modifier = 1.0975 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.0750 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 80003 } name = "Brunner" picture = "L129002" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 80004 } name = "Castelli" picture = "L129003" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 80008 } name = "Gugger" picture = "L129007" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 80010 } name = "Huber J." picture = "L129009" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 80012 } name = "Isler" picture = "L129011" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 80013 } name = "Jahn" picture = "L129012" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 80014 } name = "Jenne" picture = "L129013" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 80015 } name = "Furrer" picture = "L129014" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 80016 } name = "Kammel" picture = "L129015" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 80017 } name = "Labhart" picture = "L129016" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 80018 } name = "Lardelli" picture = "L129017" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 80019 } name = "Le Pierre" picture = "L129018" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 80022 } name = "Masson" picture = "L129021" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 80023 } name = "Matille" picture = "L129022" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 80024 } name = "Mosimann" picture = "L129023" category = general y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 80025 } name = "Müller" picture = "L129024" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 80026 } name = "Nicola" picture = "L129025" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 80027 } name = "Prisi" picture = "L129026" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 80028 } name = "Roost" picture = "L129027" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 80029 } name = "Rünzi" picture = "L129028" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = commando } leader = { id = { type = 6 id = 80032 } name = "Schwarz" picture = "L129031" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 80034 } name = "Strickler" picture = "L129033" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 80035 } name = "von Graffenried" picture = "L129034" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 80036 } name = "Waibel" picture = "L129035" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 80038 } name = "Flückiger" picture = "L129037" category = admiral y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 80039 } name = "Prisi" picture = "L129038" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 80040 } name = "von Graffenried" picture = "L129039" category = admiral y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 80041 } name = "Bandi" picture = "L129040" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 80042 } name = "Bardet" picture = "L129041" category = commander y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 80044 } name = "Leemann" picture = "L129043" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 80045 } name = "Primault" picture = "L129044" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 80047 } name = "Rihner" picture = "L129046" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 80048 } name = "Schleppy" picture = "L129047" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 80049 } name = "van Baelen" picture = "L129048" category = commander y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 80002 } name = "Borel" picture = "L129001" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 80007 } name = "Flückiger" picture = "L129006" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 80006 } name = "de Crousaz" picture = "L129005" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = commando } minister = { id = { type = 9 id = 80001 } name = "Albert Meyer" picture = "M17001" position = HeadOfState category = market_liberal cabinet = replacement trait = 60 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80002 } name = "Albert Meyer" picture = "M17001" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80003 } name = "Giuseppe Motta" picture = "M17003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80004 } name = "Albert Meyer" picture = "M17001" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80005 } name = "Johannes Baumann" picture = "M17005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80006 } name = "Roger Masson" picture = "M17006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80007 } name = "Jakob I. Huber" picture = "M17007" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80008 } name = "Johann August Sutter" picture = "M17008" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80009 } name = "Rene von Graffenried" picture = "M17009" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80010 } name = "Oskar Bider" picture = "M17010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80011 } name = "Giuseppe Motta" picture = "M17003" position = HeadOfState category = social_liberal cabinet = replacement trait = 59 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 80012 } name = "Johannes Baumann" picture = "M17005" position = HeadOfState category = market_liberal cabinet = replacement trait = 62 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80013 } name = "Philipp Etter" picture = "M17033" position = HeadOfState category = social_liberal cabinet = replacement trait = 61 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 80014 } name = "Marcel Pilet-Golaz" picture = "M17034" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80015 } name = "Ernst Wetter" picture = "M17035" position = HeadOfState category = market_liberal cabinet = replacement trait = 57 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 80016 } name = "Enrico Celio" picture = "M17037" position = HeadOfState category = social_democrat cabinet = replacement trait = 66 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 80017 } name = "Walter Stampfli" picture = "M17038" position = HeadOfState category = market_liberal cabinet = replacement trait = 58 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80018 } name = "Eduard von Steiger" picture = "M17039" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 80019 } name = "Karl Kobelt" picture = "M17040" position = HeadOfState category = market_liberal cabinet = replacement trait = 67 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 80020 } name = "Giuseppe Motta" picture = "M17003" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 80021 } name = "Johannes Baumann" picture = "M17005" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 79 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80022 } name = "Philipp Etter" picture = "M17033" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 71 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 80023 } name = "Marcel Pilet-Golaz" picture = "M17034" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80024 } name = "Ernst Wetter" picture = "M17035" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 73 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 80025 } name = "Enrico Celio" picture = "M17037" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 80 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 80026 } name = "Walter Stampfli" picture = "M17038" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80027 } name = "Eduard von Steiger" picture = "M17039" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 80028 } name = "Karl Kobelt" picture = "M17040" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 72 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 80029 } name = "Marcel Pilet-Golaz" picture = "M17034" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80030 } name = "Max Petitpierre" picture = "M17054" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 80031 } name = "Rudolf Gelpke" picture = "M17055" position = ForeignMinister category = leninist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80032 } name = "Paul Usteri" picture = "M17056" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 80033 } name = "Jakob I. Huber" picture = "M17007" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 80034 } name = "Nicolas Lejeune" picture = "M17058" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80035 } name = "Otto Buess" picture = "M17059" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 80036 } name = "Karl Zeltner" picture = "M17060" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 80037 } name = "Justus Stöcklin" picture = "M17061" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80038 } name = "Enrico Celio" picture = "M17037" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 80039 } name = "Walter Stampfli" picture = "M17038" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 80040 } name = "Max Kauffmann" picture = "M17064" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80041 } name = "Paul Manz" picture = "M17065" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 80042 } name = "Friedrich Traugott-Wahlen" picture = "M17066" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80043 } name = "Albert Einstein" picture = "M17067" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 11 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80044 } name = "Heinrich Handschein" picture = "M17068" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 80045 } name = "Jakob Mosimann" picture = "M17069" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 80046 } name = "Jakob I. Huber" picture = "M17007" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 16 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80047 } name = "Ernst Wetter" picture = "M17035" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 80048 } name = "Ernst Weber" picture = "M17072" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 80049 } name = "Leonardo Castelli" picture = "M17073" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 80050 } name = "Ernst Nobs" picture = "M17074" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80051 } name = "Otto Gass" picture = "M17075" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 17 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80052 } name = "John Gignoux" picture = "M17076" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 80053 } name = "Werner Jenni" picture = "M17077" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80054 } name = "Leo Schweizer" picture = "M17078" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80055 } name = "Rudolf Minger" picture = "M17079" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80056 } name = "Clemens Stöckli" picture = "M17080" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80057 } name = "Ernst Lolliger" picture = "M17081" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80058 } name = "Heinrich Rothmund" picture = "M17082" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80059 } name = "Hans Leupin" picture = "M17083" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80060 } name = "Paul Frutig" picture = "M17084" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 80061 } name = "Guido Miescher" picture = "M17085" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80062 } name = "Heinrich Abbegg" picture = "M17086" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80063 } name = "Gustave Adoor" picture = "M17087" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80064 } name = "Felic Calonder" picture = "M17088" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80065 } name = "Edmond Schulthess" picture = "M17089" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80066 } name = "Gonzague de Reynold" picture = "M17090" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 80067 } name = "Hugo Gschwind" picture = "M17091" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 80068 } name = "Eduard von Steiger" picture = "M17039" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 80069 } name = "Max Waibel" picture = "M17093" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 80070 } name = "Traugott Meyer" picture = "M17025" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 80071 } name = "Albert Einstein" picture = "M17067" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 80072 } name = "William Rappard" picture = "M17096" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 31 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80073 } name = "Gilles Le Pierre" picture = "M17097" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 80074 } name = "Hans Konrad Sonderegger" picture = "M17098" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 80075 } name = "Max Waibel" picture = "M17093" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 80076 } name = "Hans Max Huber" picture = "M17100" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 80077 } name = "Henri Guisan" picture = "M17101" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80078 } name = "Paul Gürtler" picture = "M17102" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 80079 } name = "Ernst Laur" picture = "M17103" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80080 } name = "Henri Guisan" picture = "M17101" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80081 } name = "Paul Rossy" picture = "M17105" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 80082 } name = "Hans Peter Bichsel-Sohn" picture = "M17106" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80083 } name = "J.D. de Montenach" picture = "M17107" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 52 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 80084 } name = "Fritz Rihner" picture = "M17108" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 80085 } name = "Carl Burckhardt de Reynold" picture = "M17109" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 80086 } name = "Etienne Primault" picture = "M17110" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80087 } name = "Franz Burri" picture = "M17011" position = HeadOfState category = fascist cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80088 } name = "Franz Burri" picture = "M17011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 76 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80089 } name = "Jacob Lorenz" picture = "M17013" position = ForeignMinister category = fascist cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80090 } name = "Hans Oehler" picture = "M17014" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80091 } name = "Franz Burri" picture = "M17011" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80092 } name = "Alfred Sarasin" picture = "M17016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80093 } name = "Eugen Bircher" picture = "M17017" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80094 } name = "Eugen Bircher" picture = "M17017" position = ChiefOfArmy category = fascist cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80095 } name = "Hans Oehler" picture = "M17014" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80096 } name = "Alfred Sarasin" picture = "M17016" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80097 } name = "Josef Wiktor Widmann" picture = "M17021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80098 } name = "Josef Wiktor Widmann" picture = "M17021" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80099 } name = "Hermann Hessel-Lorenz" picture = "M17023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80100 } name = "Emil Frey" picture = "M17024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80101 } name = "Theo Maier" picture = "M17026" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80102 } name = "Traugott Meyer" picture = "M17025" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80103 } name = "Emil Frey" picture = "M17024" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80104 } name = "Hermann Hessel-Lorenz" picture = "M17023" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80105 } name = "Josef Wiktor Widmann" picture = "M17021" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 80106 } name = "Ernst Nobs" picture = "M17074" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 80107 } name = "Max Petitpierre" picture = "M17054" position = HeadOfState category = social_liberal cabinet = replacement trait = 68 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 80108 } name = "Oskar Leimgruber" picture = "M17113" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80109 } name = "Charles Oser" picture = "M17114" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 80110 } name = "Karl Kobelt" picture = "M17040" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 80111 } name = "Philipp Etter" picture = "M17033" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 80112 } name = "Ernst Nobs" picture = "M17074" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 80113 } name = "Max Petitpierre" picture = "M17054" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 80114 } name = "Eduard von Steiger" picture = "M17039" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1951 ry = 1999 } HeadOfState = { type = 9 id = 80001 } HeadOfGovernment = { type = 9 id = 80002 } ForeignMinister = { type = 9 id = 80003 } ArmamentMinister = { type = 9 id = 80004 } MinisterOfSecurity = { type = 9 id = 80005 } MinisterOfIntelligence = { type = 9 id = 80006 } ChiefOfStaff = { type = 9 id = 80007 } ChiefOfArmy = { type = 9 id = 80008 } ChiefOfNavy = { type = 9 id = 80009 } ChiefOfAir = { type = 9 id = 80010 } tech_team = { id = { type = 10 id = 80001 } name = "Brown, Boveri & Cie" picture = "100288" skill = 7 research_types = { mechanics electronics industrial_engineering } startyear = 1891 endyear = 1970 } tech_team = { id = { type = 10 id = 80002 } name = "Dornier Werke Schweiz" picture = "T3301" skill = 6 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 80003 } name = "EKW" picture = "T3302" skill = 5 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 80004 } name = "Furrer" picture = "T3303" skill = 5 research_types = { artillery mechanics general_equipment } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 80005 } name = "La Roche" picture = "T3304" skill = 5 research_types = { chemistry management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 80006 } name = "Maschinenfabrik Oerlikon" picture = "T3305" skill = 7 research_types = { artillery mechanics general_equipment technical_efficiency } startyear = 1876 endyear = 1970 } tech_team = { id = { type = 10 id = 80007 } name = "Oederlin Metallwaren" picture = "T3306" skill = 5 research_types = { artillery mechanics general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 80008 } name = "Sandoz" picture = "T3307" skill = 6 research_types = { chemistry industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 80009 } name = "SIG" picture = "T3308" skill = 6 research_types = { mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 80010 } name = "Sulzer" picture = "T3309" skill = 7 research_types = { mechanics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 80011 } name = "Etienne Primault" picture = "T3310" skill = 6 research_types = { training decentralized_execution fighter_tactics piloting } startyear = 1942 endyear = 1960 } tech_team = { id = { type = 10 id = 80012 } name = "Fritz Rihner" picture = "T3311" skill = 5 research_types = { centralized_execution combined_arms_focus bomber_tactics piloting } startyear = 1930 endyear = 1960 } tech_team = { id = { type = 10 id = 80013 } name = "Henri Guisan" picture = "T3312" skill = 5 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus } startyear = 1930 endyear = 1954 } tech_team = { id = { type = 10 id = 80014 } name = "Wolfgang Pauli" picture = "T609" skill = 8 research_types = { nuclear_physics } startyear = 1937 endyear = 1941 } tech_team = { id = { type = 10 id = 80015 } name = "Paul Chaudet" picture = "T3314" skill = 4 research_types = { small_unit_tactics decentralized_execution combined_arms_focus piloting } startyear = 1955 endyear = 1967 } tech_team = { id = { type = 10 id = 80016 } name = "Paul Scherrer" picture = "T3315" skill = 6 research_types = { nuclear_physics nuclear_engineering mathematics } startyear = 1930 endyear = 1969 } tech_team = { id = { type = 10 id = 80017 } name = "Waffenfabrik Bern" picture = "100289" skill = 6 research_types = { artillery training general_equipment } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 80018 } name = "Häfeli Air Works" picture = "100484" skill = 3 research_types = { mechanics aeronautics } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 80019 } name = "Schweizerische Kreditanstalt" picture = "100290" skill = 8 research_types = { nuclear_physics management } startyear = 1856 endyear = 1970 } tech_team = { id = { type = 10 id = 80020 } name = "Michel Plancherel" picture = "100291" skill = 6 research_types = { mathematics } startyear = 1911 endyear = 1930 } tech_team = { id = { type = 10 id = 80021 } name = "Ulrich Wille" picture = "100292" skill = 5 research_types = { small_unit_tactics centralized_execution infantry_focus } startyear = 1914 endyear = 1930 } tech_team = { id = { type = 10 id = 80022 } name = "Theodor Real" picture = "100293" skill = 5 research_types = { training centralized_execution fighter_tactics } startyear = 1914 endyear = 1917 } tech_team = { id = { type = 10 id = 80023 } name = "Walter Scherrer" picture = "100294" skill = 5 research_types = { training centralized_execution fighter_tactics } startyear = 1917 endyear = 1919 } tech_team = { id = { type = 10 id = 80024 } name = "Arnold Isler" picture = "100295" skill = 5 research_types = { training centralized_execution fighter_tactics } startyear = 1919 endyear = 1930 } tech_team = { id = { type = 10 id = 80025 } name = "Albert Müller" picture = "100296" skill = 5 research_types = { training centralized_execution fighter_tactics } startyear = 1920 endyear = 1930 } tech_team = { id = { type = 10 id = 80026 } name = "Alpine Training Centre" picture = "100814" skill = 4 research_types = { artillery small_unit_tactics mountain_training } startyear = 1900 endyear = 1999 } team_slots = { 80012 80006 0 0 0 0 0 } manpower = 71.2775 free = { } oil = 745.6222 supplies = 475.5936 rare_materials = 859.2703 metal = 1909.2687 energy = 2755.2419 money = 89.2546 consumer = 0.1760 supply = 0.3404 production = 0.4836 reinforcement = 0 upgrading = 0 relative_manpower = 0.9375 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.1500 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1375 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 6 morale = 110 } cavalry = { defaultorganisation = 6 morale = 110 } motorized = { defaultorganisation = 6 morale = 110 } mechanized = { defaultorganisation = 4 morale = 110 } light_armor = { defaultorganisation = 4.4000 morale = 110 } armor = { defaultorganisation = 4 morale = 110 } paratrooper = { defaultorganisation = 6.6000 morale = 110 } marine = { softattack = 0.2000 defaultorganisation = 6.6000 morale = 110 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 6.6000 morale = 110 } garrison = { defaultorganisation = 6 morale = 110 } hq = { defaultorganisation = 4 morale = 110 } militia = { defaultorganisation = 6 morale = 110 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.3000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.3000 morale = 19 } super_heavy_armor = { defaultorganisation = 0.4000 morale = 19 } armored_car = { defaultorganisation = 0.4000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 0.3000 morale = 7 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } police = { 1 } engineer = { 3 1 } glider_artillery = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 8 7 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } } obsolete_models = { artillery = { 0 1 2 3 } police = { 0 } engineer = { 0 1 } glider_artillery = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 7 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.6000 port_strike = 0.5000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 200 trade = yes } relation = { tag = FRA value = 44.0998 } relation = { tag = GER value = 178.7018 trade = yes } relation = { tag = HOL value = 1 } relation = { tag = POR value = -49.2000 frustration = 3 } relation = { tag = ITA value = 69.4995 trade = yes } relation = { tag = SPA value = 0.6000 } relation = { tag = SWE value = 121.2987 trade = yes } relation = { tag = JAP value = -8.6000 } relation = { tag = CHI value = -49.3000 frustration = 3 } relation = { tag = POL value = -49.5000 frustration = 3 } relation = { tag = NOR value = 0.5000 } relation = { tag = BEL value = 0.5000 } relation = { tag = DEN value = 0.8000 } relation = { tag = SCH value = -18 } relation = { tag = CUB value = 184.3020 trade = yes } relation = { tag = GRE value = -49.3000 frustration = 3 } relation = { tag = BUL value = 0.2000 } relation = { tag = ROM value = 25.5000 } relation = { tag = IRE value = 25.7000 } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = -49.2000 frustration = 3 } relation = { tag = ARG value = 0.7000 } relation = { tag = MEX value = 0.8000 } relation = { tag = COL value = 0.7000 } relation = { tag = VEN value = 25.8000 } relation = { tag = PRU value = -49.4000 frustration = 3 } relation = { tag = ECU value = 1 } relation = { tag = URU value = -49 frustration = 3 } relation = { tag = PAR value = 0.5000 } relation = { tag = BOL value = 0.6000 } relation = { tag = CHL value = 0.9000 } relation = { tag = NZL value = 0.5000 } relation = { tag = CAN value = 0.5000 } relation = { tag = AST value = 0.7000 } relation = { tag = VIC value = -74 } relation = { tag = USA value = 2 } relation = { tag = KOR value = 0.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = -55.4000 frustration = 3 } relation = { tag = MON value = 1 } relation = { tag = GUA value = -49.3000 frustration = 3 } relation = { tag = COS value = 0.9000 } relation = { tag = NIC value = 0.3000 } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = 1 } relation = { tag = BHU value = -49 frustration = 3 } relation = { tag = EGY value = 0.9000 } relation = { tag = SAL value = -49.2000 frustration = 3 } relation = { tag = HAI value = 0.8000 } relation = { tag = HON value = -49.3000 frustration = 3 } relation = { tag = LIB value = 1 } relation = { tag = LUX value = 1 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = -49.1000 frustration = 3 } relation = { tag = OMN value = -49.2000 frustration = 3 } relation = { tag = PAN value = 25.7000 } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 71.2994 trade = yes } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = -49 frustration = 3 } relation = { tag = RUS value = -44.6000 frustration = 3 } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = -49.3000 frustration = 3 } relation = { tag = OTT value = -99.3000 frustration = 3 } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = -49.4000 frustration = 3 } relation = { tag = U05 value = 1 } relation = { tag = U09 value = 133.9992 trade = yes } relation = { tag = U38 value = 1 } relation = { tag = U50 value = -49.3000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 389 390 391 392 } controlledprovinces = { 389 390 391 392 } nationalprovinces = { 389 390 391 392 } claimedprovinces = { } techapps = { 4010 4020 4300 4320 2290 2300 2310 2800 2510 1010 1020 1030 1220 1230 5810 5820 5050 5830 5700 5710 5010 5020 5310 54010 54020 54030 5316 5326 5800 5080 5090 7600 7610 5600 5610 5630 6500 6510 9030 9020 9010 1990 6540 14000 4290 4030 1110 1040 5060 2320 1240 5070 2400 9040 199130 9050 2330 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 70692 } project = { type = 17 id = 2410 } tech_team = { type = 10 id = 80006 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 38.8519 status = "ongoing" } application = { id = { type = 4712 id = 79955 } project = { type = 17 id = 9060 } tech_team = { type = 10 id = 80012 } progress = 100 progress = 63.3138 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 30600 id = 10 } name = "IV Armeekorps" location = 391 prevprov = 392 home = 391 mission = { type = anti_partisan_duty target = 391 percentage = 1 night = yes startdate = { year = 1938 month = june day = 6 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 80009 } name = "Guisan" tag = SCH picture = "L129008" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 8 ry = 1999 skill = 2 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 30600 id = 11 } name = "5ème Division d'Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 7.4620 100 31.3632 36.3000 148 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } airunit = { id = { type = 30600 id = 14 } name = "Heeres Luftwaffe Abteilung 1" location = 392 home = 392 base = 392 morale = 0.0010 leader = { id = { type = 6 id = 80046 } name = "Real" tag = SCH picture = "L129045" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = tank_buster } division = { id = { type = 30600 id = 15 } name = "Taktikkampfgeschwader 1" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 20 100 25.9200 30 25 20.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 3022 } name = "III. Schweizer Feldkorps" location = 390 prevprov = 390 home = 390 mission = { type = anti_partisan_duty target = 390 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 80031 } name = "Scherrer" tag = SCH picture = "L129030" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = commando } division = { id = { type = 30600 id = 13 } name = "3. Divisione di Alpinisti" flag = 34864 mod = { 8 8 8 1 8 9 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 5 100 35.9424 41.6000 150 20.0000 0 1.3600 0 5 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 3 13.2000 2 8 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 3024 } name = "IV. Schweizer Feldkorps" location = 391 prevprov = 392 home = 391 mission = { type = anti_partisan_duty target = 391 percentage = 1 night = yes startdate = { year = 1938 month = may day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 80037 } name = "Wille" tag = SCH picture = "L129036" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 30600 id = 19 } name = "2. Brigade di Alpinisti" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 5 100 35.9424 41.6000 150 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3028 } name = "VI. Schweizer Feldkorps" location = 391 prevprov = 389 home = 391 mission = { type = anti_partisan_duty target = 391 percentage = 1 night = yes startdate = { year = 1938 month = may day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 80005 } name = "Constam" tag = SCH picture = "L129004" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 } division = { id = { type = 30600 id = 12 } name = "6. Divisione di Fanteria" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 31.1040 36 140 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } airunit = { id = { type = 4712 id = 38213 } name = "Luftwaffenabteilung 1" location = 392 home = 392 base = 392 morale = 0.5000 leader = { id = { type = 6 id = 80043 } name = "Bider" tag = SCH picture = "L129042" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = superior_tactician } division = { id = { type = 4712 id = 38212 } name = "Jagdgeschwader 1" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 34.5600 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 60932 } name = "II. Schweizer Feldkorps" location = 389 prevprov = 390 home = 389 mission = { type = anti_partisan_duty target = 389 percentage = 1 night = yes startdate = { year = 1938 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 80011 } name = "Huber J.I." tag = SCH picture = "L129010" category = general y = 1938 y = 1941 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 30600 id = 17 } name = "1. Brigade di Alpinisti" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 5 100 35.9424 41.6000 150 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 63546 } name = "I. Schweizer Feldkorps" location = 392 prevprov = 391 home = 392 mission = { type = anti_partisan_duty target = 392 percentage = 1 night = yes startdate = { year = 1938 month = may day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 80030 } name = "Scheibli" tag = SCH picture = "L129029" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 30600 id = 5 } name = "1. Alpenjägerdivision" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 5 100 35.9424 41.6000 150 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } division = { id = { type = 30600 id = 9 } name = "2ème Div. d'Infanterie de Montagne" flag = 34864 mod = { 8 8 8 1 8 9 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 5 100 35.9424 41.6000 150 20.0000 0 1.3600 0 5 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 3 13.2000 2 8 0 0 0 0 6 0 } } division = { id = { type = 30600 id = 18 } name = "3. Brigade di Alpinisti" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 5 100 35.9424 41.6000 150 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 29913 } name = "2. Div. de Infanterie de Montagne" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 100 100 35.9424 41.6000 150 30.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 63548 } name = "V. Schweizer Feldkorps" location = 390 prevprov = 389 home = 390 mission = { type = anti_partisan_duty target = 390 percentage = 1 night = yes startdate = { year = 1938 month = june day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 80033 } name = "Sonderegger" tag = SCH picture = "L129032" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 30600 id = 4 } name = "2ème Division d'Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 85 100 31.1040 36 140 20.0000 0 1.1200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 2 10 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 63550 } name = "VII. Schweizer Feldkorps" location = 390 prevprov = 389 home = 390 mission = { type = anti_partisan_duty target = 390 percentage = 1 night = yes startdate = { year = 1938 month = june day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 80020 } name = "Mamin" tag = SCH picture = "L129019" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } division = { id = { type = 30600 id = 2 } name = "1. Felddivision" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 85 100 31.1040 36 140 20.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 63552 } name = "VIII. Schweizer Feldkorps" location = 389 prevprov = 391 home = 389 mission = { type = anti_partisan_duty target = 389 percentage = 1 night = yes startdate = { year = 1938 month = june day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 80021 } name = "Marcaud" tag = SCH picture = "L129020" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 30600 id = 7 } name = "3. Divisione di Fanteria" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 85 100 31.1040 36 140 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 63554 } name = "IX. Schweizer Feldkorps" location = 389 prevprov = 391 home = 389 mission = { type = anti_partisan_duty target = 389 percentage = 1 night = yes startdate = { year = 1938 month = may day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 80001 } name = "Bircher" tag = SCH picture = "L129000" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } division = { id = { type = 30600 id = 8 } name = "4. Felddivisionen" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 31.1040 36 140 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } province_development = { id = { type = 4712 id = 80527 } progress = 2 location = 389 cost = 5 date = { year = 1939 month = may day = 4 hour = 0 } total_progress = 0.4691 size = 1 days = 194 days_for_first = 194 type = ic } division_development = { id = { type = 4712 id = 82839 } progress = 0.2457 location = 392 cost = 6 date = { year = 1942 month = march day = 13 hour = 0 } manpower = 16 total_progress = 0.2674 size = 2 days = 491 days_for_first = 252 type = bergsjaeger model = 8 extra = artillery brigade_model = 4 } division_development = { id = { type = 4712 id = 83641 } progress = 0.9771 location = 392 cost = 3.5000 date = { year = 1940 month = october day = 9 hour = 0 } manpower = 13 total_progress = 0.1911 size = 6 days = 639 days_for_first = 122 type = infantry model = 8 } SpyInfo = { country = "SCH" NumberOfSpies = 10 } } country = { tag = CUB ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 130 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = CUB } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 country = USA } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 country = MEX } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { 2320 = 200 2346 = 150 2343 = 100 } core = { 2320 2346 2343 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { MEX = 50 COL = 10 VEN = 10 HOL = 40 ENG = 40 FRA = 40 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1776 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 2 air_base_provs = { 1776 } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 1776 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5130 5140 5150 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 6900 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 2 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1776 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 8 political_left = 4 freedom = 5 free_market = 8 professional_army = 5 defense_lobby = 5 interventionism = 2 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0725 oil_modifier = 0.9725 metal_modifier = 0.9725 energy_modifier = 0.9725 rare_materials_modifier = 0.9725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1.0500 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 85001 } name = "Acevedo Aléman" picture = "L128000" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 85002 } name = "Barquin" picture = "L128001" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 85003 } name = "Batista y Zaldivár" picture = "L128002" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 85004 } name = "Blas Hernandez" picture = "L128003" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 85005 } name = "Cancio Bello" picture = "L128004" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 85006 } name = "Castaneda Castro" picture = "L128005" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 85008 } name = "Del Castillo" picture = "L128007" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 85009 } name = "Gonzalez Cruz" picture = "L128008" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 85012 } name = "Pérez y Pérez" picture = "L128011" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 85013 } name = "Raimundo Ferrer" picture = "L128012" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 85014 } name = "Rodda y Lenquita" picture = "L128013" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 85015 } name = "Sanguily" picture = "L128014" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 85016 } name = "Tabernillas" picture = "L128015" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 85017 } name = "Valdéz Castro" picture = "L128016" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 85020 } name = "Gonzalez" picture = "L128019" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 85023 } name = "Menendez" picture = "L128022" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 85024 } name = "Prendes Quintana" picture = "L128023" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 85025 } name = "Rolas Carreras" picture = "L128024" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 85026 } name = "Tableda Silva" picture = "L128025" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 85027 } name = "Perez Chaumont" picture = "M33126" category = general y = 1951 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1951 ry = 1999 } minister = { id = { type = 9 id = 85001 } name = "José Barnet y Vinageras" picture = "M33001" position = HeadOfState category = market_liberal cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85002 } name = "Miguel Gómez y Arias" picture = "M33002" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85003 } name = "José Barnet y Vinageras" picture = "M33001" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85004 } name = "Carlos Prio" picture = "M33004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85005 } name = "Sergio Carbo" picture = "M33005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85006 } name = "Manuel Ferrara" picture = "M33006" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85007 } name = "Julio Sanguily" picture = "M33007" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85008 } name = "Salvador Castaneda Castro" picture = "M33008" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85009 } name = "Rodrigo A. Fuentes" picture = "M33009" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85010 } name = "Domingo R. del Toro" picture = "M33010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85011 } name = "Miguel Gómez y Arias" picture = "M33002" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85012 } name = "Gerardo Machado" picture = "M33032" position = HeadOfState category = market_liberal cabinet = replacement trait = 66 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 85013 } name = "Federico Laredo Brú" picture = "M33014" position = HeadOfState category = social_democrat cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85014 } name = "Fulgencio Batista" picture = "M33034" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85015 } name = "Ramón Grau San Martín" picture = "M33011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 68 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85016 } name = "Juan Martines-Villera" picture = "M33021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85017 } name = "Carlos Prio" picture = "M33004" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 68 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85018 } name = "Gerardo Machado" picture = "M33032" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 85019 } name = "Eduardo Chibas" picture = "M33013" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 78 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85020 } name = "Eugenio Molinet Castro" picture = "M33040" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85021 } name = "Fulgencio Batista" picture = "M33034" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85022 } name = "Carlos Mendieta" picture = "M33042" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85023 } name = "Fulgencio Batista" picture = "M33034" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85024 } name = "Antonio G. Holmes" picture = "M33022" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85025 } name = "José Irrisari" picture = "M33023" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 78 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 85026 } name = "Jorge Luis Echarte" picture = "M33046" position = ForeignMinister category = market_liberal cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85027 } name = "Eduardo Chibas" picture = "M33013" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85028 } name = "Carlos Mendieta" picture = "M33042" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85029 } name = "José Manuel Cortina" picture = "M33049" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85030 } name = "Juan Remos y Rubio" picture = "M33050" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 85031 } name = "Miguel Campa y Caraveda" picture = "M33051" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 85032 } name = "José Manuel Cortina" picture = "M33049" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85033 } name = "José Agustín Martínez" picture = "M33053" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 85034 } name = "E. Santiago Santovenio" picture = "M33054" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 85035 } name = "Jorge Mañach" picture = "M33055" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85036 } name = "Gustavo Cuervo Rubio" picture = "M33057" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 85037 } name = "Alberto Inocente Álvarez" picture = "M33058" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 85038 } name = "José Irrisari" picture = "M33023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85039 } name = "Carlos Prio" picture = "M33004" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 5 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85040 } name = "Ezequiel Garcia Ensenat" picture = "M33061" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85041 } name = "Miguel Gómez y Arias" picture = "M33002" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85042 } name = "Eduardo Chibas" picture = "M33013" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 11 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85043 } name = "Fulgencio Batista" picture = "M33034" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85044 } name = "José Orlando Ferrer" picture = "M33065" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 85045 } name = "Porfirio Franca" picture = "M33066" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85046 } name = "Federico L. Bru" picture = "M33014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 85047 } name = "A. de Aguero y Bethancourt" picture = "M33068" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 85048 } name = "Manuel Ferrara" picture = "M33006" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85049 } name = "Alberto O'Farrill" picture = "M33070" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 85050 } name = "Carlos Prio" picture = "M33004" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85051 } name = "Juan Martines Villera" picture = "M33021" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 14 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85052 } name = "Miguel Campa y Caraveda" picture = "M33051" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 17 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85053 } name = "Eugenio Molinet Castro" picture = "M33040" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85054 } name = "Gerardo Machado" picture = "M33032" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85055 } name = "Carlos Hevia" picture = "M33015" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85056 } name = "P. de Jesús Candelier" picture = "M33077" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85057 } name = "A. Odero y Garcia" picture = "M33078" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 85058 } name = "Porfirio Franca" picture = "M33066" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85059 } name = "C. de la Torriente y Peraza" picture = "M33080" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 85060 } name = "Guillermo Portela" picture = "M33081" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 85061 } name = "Fulgencio Batista" picture = "M33034" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85062 } name = "Antonio S. de Bustamente" picture = "M33083" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 85063 } name = "Sandalio Junco" picture = "M33025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85064 } name = "Gabriel de la Campa y Cuffi" picture = "M33085" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85065 } name = "José Barnet y Vinageras" picture = "M33001" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85066 } name = "Juan Valdéz Hilario" picture = "M33016" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85067 } name = "Rafael Martinez Ortiz" picture = "M33088" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85068 } name = "Ramon Grau San Martín" picture = "M33011" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85069 } name = "Carlos Hevia" picture = "M33015" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 85070 } name = "Porfirio Franca" picture = "M33066" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 85071 } name = "Federico Laredo Brú" picture = "M33014" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85072 } name = "Juan Valdéz Hilario" picture = "M33016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 85073 } name = "Antonio G. Holmes" picture = "M33022" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85074 } name = "Fidél Castro" picture = "M33095" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 29 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85075 } name = "Fulgencio Batista" picture = "M33097" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85076 } name = "Juan Blas Hernandez" picture = "M33027" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85077 } name = "Fidél Castro" picture = "M33095" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85078 } name = "Fulgencio Batista" picture = "M33097" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85079 } name = "Juan Blas Hernandez" picture = "M33027" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85080 } name = "Raúl Castro" picture = "M33107" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 39 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85081 } name = "Angel Gonzalez" picture = "M33109" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85082 } name = "Sandalio Junco" picture = "M33025" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85083 } name = "Enrique C. Rolas" picture = "M33020" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85084 } name = "Sergio Carbo" picture = "M33005" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85085 } name = "Palaez Menendez" picture = "M33118" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 85086 } name = "Alvaro P. Quintana" picture = "M33030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 85087 } name = "Gabriel de la Campa y Cuffi" picture = "M33085" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 85088 } name = "Raul Lopez y Castillo" picture = "M33121" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 85089 } name = "Manuel de Varona Loredo" picture = "M33122" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 85090 } name = "Felix Lanchis Sanchez" picture = "M33123" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 85091 } name = "Oscar y Lopez-Martinez" picture = "M33124" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 85092 } name = "Carlos Prio Soccares" picture = "M33125" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 85093 } name = "Andres Perez Chaumont" picture = "M33126" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 85108 } name = "Fidél Castro" picture = "6075" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 24 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 85109 } name = "Fidél Castro" picture = "6075" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 71 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 85110 } name = "Che Ernesto Guevara" picture = "6076" position = ChiefOfStaff category = leninist cabinet = replacement trait = 36 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 85111 } name = "Che Ernesto Guevara" picture = "6076" position = ForeignMinister category = leninist cabinet = replacement trait = 1 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 85112 } name = "Che Ernesto Guevara" picture = "6076" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 85115 } name = "Carlos Mendieta" picture = "M33042" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 85013 } HeadOfGovernment = { type = 9 id = 85002 } ForeignMinister = { type = 9 id = 85003 } ArmamentMinister = { type = 9 id = 85004 } MinisterOfSecurity = { type = 9 id = 85005 } MinisterOfIntelligence = { type = 9 id = 85006 } ChiefOfStaff = { type = 9 id = 85007 } ChiefOfArmy = { type = 9 id = 85008 } ChiefOfNavy = { type = 9 id = 85009 } ChiefOfAir = { type = 9 id = 85010 } tech_team = { id = { type = 10 id = 85001 } name = "United Railways" picture = "T6300" skill = 4 research_types = { general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 85002 } name = "Arechalaba Industries" picture = "T6301" skill = 5 research_types = { mechanics general_equipment industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 85003 } name = "Compañia Transatlantica" picture = "T6302" skill = 4 research_types = { naval_engineering technical_efficiency naval_artillery submarine_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 85004 } name = "Fulgencio Batista" picture = "T6303" skill = 4 research_types = { large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1958 } tech_team = { id = { type = 10 id = 85005 } name = "United Fruit Company" picture = "T5209" skill = 3 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 85006 } name = "Fidel Castro" picture = "T6305" skill = 5 research_types = { small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1959 endyear = 1970 } tech_team = { id = { type = 10 id = 85007 } name = "Transportation Ministry" picture = "T6306" skill = 3 research_types = { general_equipment naval_engineering management industrial_engineering } startyear = 1959 endyear = 1970 } tech_team = { id = { type = 10 id = 85008 } name = "MINFAR" picture = "T6307" skill = 4 research_types = { artillery mechanics general_equipment technical_efficiency munitions } startyear = 1959 endyear = 1970 } team_slots = { 85001 85002 0 0 0 0 0 } manpower = 4.4661 free = { } oil = 479.5176 supplies = 259.8847 rare_materials = 925.3488 metal = 1636.7186 energy = 1630.6110 money = 117.4612 consumer = 0.1440 supply = 0.2924 production = 0.5636 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.0500 tc_occupied_mod = 1.1000 trickleback_mod = 1.0250 supply_dist_mod = 1.0500 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } destroyer = { 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 194.5026 trade = yes } relation = { tag = FRA value = 22.2998 } relation = { tag = GER value = -11.3005 frustration = 3 trade = yes } relation = { tag = HOL value = 200 trade = yes } relation = { tag = POR value = -49.3000 frustration = 3 } relation = { tag = ITA value = -2.6000 } relation = { tag = SPA value = 0.5000 } relation = { tag = SWE value = 0.6000 trade = yes } relation = { tag = JAP value = -8.7000 } relation = { tag = CHI value = -49.4000 frustration = 3 } relation = { tag = POL value = -49.6000 frustration = 3 } relation = { tag = NOR value = 0.4000 } relation = { tag = BEL value = 0.4000 } relation = { tag = DEN value = 0.7000 } relation = { tag = SCH value = 184.3020 trade = yes } relation = { tag = CUB value = -4.2000 } relation = { tag = GRE value = -49.4000 frustration = 3 } relation = { tag = BUL value = 17.5000 } relation = { tag = ROM value = 25.4000 } relation = { tag = IRE value = 25.6000 } relation = { tag = PER value = -49.5000 frustration = 3 } relation = { tag = AFG value = -99.1000 frustration = 3 } relation = { tag = BRA value = -49.3000 frustration = 3 } relation = { tag = ARG value = 10.6000 } relation = { tag = MEX value = 0.7000 } relation = { tag = COL value = 0.6000 } relation = { tag = VEN value = 25.7000 } relation = { tag = PRU value = -49.5000 frustration = 3 } relation = { tag = ECU value = 0.9000 } relation = { tag = URU value = -49.1000 frustration = 3 } relation = { tag = PAR value = 0.4000 } relation = { tag = BOL value = 0.5000 } relation = { tag = CHL value = 0.8000 } relation = { tag = NZL value = 0.4000 } relation = { tag = CAN value = 75.4000 trade = yes } relation = { tag = AST value = 0.6000 } relation = { tag = VIC value = -74 } relation = { tag = USA value = 200 trade = yes } relation = { tag = KOR value = 0.7000 } relation = { tag = ALB value = -99.1000 frustration = 3 } relation = { tag = SIA value = -55.5000 frustration = 3 } relation = { tag = MON value = 0.9000 } relation = { tag = GUA value = -49.4000 frustration = 3 } relation = { tag = COS value = 0.8000 } relation = { tag = NIC value = 0.2000 } relation = { tag = DOM value = 49 } relation = { tag = PHI value = 0.9000 } relation = { tag = BHU value = -49.1000 frustration = 3 } relation = { tag = EGY value = 0.8000 } relation = { tag = SAL value = -49.3000 frustration = 3 } relation = { tag = HAI value = 30.7000 } relation = { tag = HON value = -49.4000 frustration = 3 } relation = { tag = LIB value = 0.9000 } relation = { tag = LUX value = 0.9000 } relation = { tag = MTN value = -99.6000 frustration = 3 } relation = { tag = NEP value = -49.2000 frustration = 3 } relation = { tag = OMN value = -49.3000 frustration = 3 } relation = { tag = PAN value = 25.6000 } relation = { tag = SER value = -49.5000 frustration = 3 } relation = { tag = SIK value = -99.5000 frustration = 3 } relation = { tag = SAF value = 25.4000 } relation = { tag = TIB value = -149.1000 frustration = 3 } relation = { tag = YEM value = -49.1000 frustration = 3 } relation = { tag = RUS value = -49.7000 frustration = 3 } relation = { tag = CGX value = -49.6000 frustration = 3 } relation = { tag = CSX value = -49.4000 frustration = 3 } relation = { tag = OTT value = -99.4000 frustration = 3 } relation = { tag = U02 value = -49.3000 frustration = 3 } relation = { tag = U03 value = -49.5000 frustration = 3 } relation = { tag = U05 value = 0.9000 } relation = { tag = U09 value = 0.3000 } relation = { tag = U38 value = 0.9000 } relation = { tag = U50 value = -49.4000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 1775 1776 1777 1779 } controlledprovinces = { 1775 1776 1777 1779 } nationalprovinces = { 1775 1776 1777 1778 1779 } claimedprovinces = { } techapps = { 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 5700 5710 5010 5800 5080 5600 5610 3810 6500 9030 9020 9010 2510 8060 8010 3010 1020 1030 1110 1040 5810 5820 5090 3020 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 76229 } project = { type = 17 id = 3110 } tech_team = { type = 10 id = 85002 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 6.6000 status = "ongoing" } application = { id = { type = 4712 id = 86976 } project = { type = 17 id = 5050 } tech_team = { type = 10 id = 85001 } progress = 53.1429 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 26000 id = 40 } name = "Ejercito de Cuba" location = 1775 prevprov = 1777 home = 1775 mission = { type = anti_partisan_duty target = 1775 percentage = 1 night = yes startdate = { year = 1938 month = august day = 12 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 85007 } name = "Costa Gomez" tag = CUB picture = "L128006" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 26000 id = 4000 } name = "1a Brigada de Ejercito" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 35 100 31.6200 31 70 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 2124 } name = "1a Escuadra cubana" location = 1776 home = 1776 base = 1776 morale = 0.5000 division = { id = { type = 4712 id = 68289 } name = "1st DD. Division" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 67850 } name = "Grupo Consolación del Sur" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 68878 } name = "2nd DD. Division" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 67740 } name = "Grupo La Coloma" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 84384 } name = "3rd DD. Division" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 88156 } name = "4th DD. Division" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 3 3 3 0 0 2000 0 } } } landunit = { id = { type = 4712 id = 2694 } name = "I Cuerpo de Ejército cubano" location = 1777 prevprov = 1775 home = 1777 mission = { type = anti_partisan_duty target = 1777 percentage = 1 night = yes startdate = { year = 1938 month = july day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 85011 } name = "Perez Dameda" tag = CUB picture = "L128010" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 26000 id = 4001 } name = "1a Brigada de Caballería 'Floridita'" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 35 100 31.6200 31 70 40.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 32090 } name = "3a Escuadra cubana" location = 1775 home = 1775 morale = 0.5000 leader = { id = { type = 6 id = 85021 } name = "Lopez Migoya" tag = CUB picture = "L128020" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } division = { id = { type = 4712 id = 32089 } name = "Flotilla Morón" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 4712 id = 17916 } name = "Flotilla Ciego de Avila" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } } landunit = { id = { type = 4712 id = 32278 } name = "II Cuerpo de Ejército cubano" location = 1779 prevprov = 1776 home = 1779 mission = { type = anti_partisan_duty target = 1779 percentage = 1 night = yes startdate = { year = 1937 month = may day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 85018 } name = "Valdéz Hilario" tag = CUB picture = "L128017" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 32211 } name = "1a División del Ejército" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 12.2000 1 10 0 0 0 0 7 0 } } } landunit = { id = { type = 4712 id = 59662 } name = "III Cuerpo de Ejército cubano" location = 1776 prevprov = 1776 home = 1776 mission = { type = anti_partisan_duty target = 1776 percentage = 1 night = yes startdate = { year = 1938 month = april day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 85010 } name = "Masferrer" tag = CUB picture = "L128009" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 4712 id = 59052 } name = "2a División del Ejército" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 12.2000 1 10 0 0 0 0 7 0 } } } navalunit = { id = { type = 4712 id = 61730 } name = "2a Escuadra cubana" location = 1776 prevprov = 2337 home = 1776 base = 1776 mission = { task = 1 location = 2320 } morale = 0.5000 leader = { id = { type = 6 id = 85019 } name = "Fuentes Alaverda" tag = CUB picture = "L128018" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard trait = spotter } division = { id = { type = 4712 id = 61729 } name = "Grupo Mantua" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 65600 } name = "4a Escuadra cubana" location = 1776 prevprov = 2337 home = 1776 base = 1776 mission = { task = 1 location = 2320 } morale = 0.5000 leader = { id = { type = 6 id = 85022 } name = "Videla Carozé" tag = CUB picture = "L128021" category = admiral rank = 2 y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = seawolf } division = { id = { type = 4712 id = 65599 } name = "Grupo Guane" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 66883 } name = "Grupo Pinar del Rio" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } } division_development = { id = { type = 4712 id = 32280 } name = "5th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = january day = 27 hour = 0 } manpower = 0.2000 total_progress = 0.9807 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 32782 } name = "6th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = february day = 10 hour = 0 } manpower = 0.2000 total_progress = 0.9378 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 33168 } name = "7th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = february day = 11 hour = 0 } manpower = 0.2000 total_progress = 0.9327 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 34039 } name = "8th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = february day = 19 hour = 0 } manpower = 0.2000 total_progress = 0.9060 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 35151 } name = "9th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = april day = 3 hour = 0 } manpower = 0.2000 total_progress = 0.7590 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 61331 } name = "10th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = april day = 11 hour = 0 } manpower = 0.2000 total_progress = 0.7306 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 64803 } name = "11th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = april day = 13 hour = 0 } manpower = 0.2000 total_progress = 0.7239 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 65602 } name = "12th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = april day = 14 hour = 0 } manpower = 0.2000 total_progress = 0.7205 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 65830 } name = "13rd DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = april day = 15 hour = 0 } manpower = 0.2000 total_progress = 0.7172 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 65904 } name = "14th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = april day = 16 hour = 0 } manpower = 0.2000 total_progress = 0.7138 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 66014 } name = "15th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = april day = 17 hour = 0 } manpower = 0.2000 total_progress = 0.7104 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 66197 } name = "16th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = april day = 20 hour = 0 } manpower = 0.2000 total_progress = 0.7032 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 66310 } name = "17th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = april day = 23 hour = 0 } manpower = 0.2000 total_progress = 0.6907 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 66484 } name = "18th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = may day = 0 hour = 0 } manpower = 0.2000 total_progress = 0.6689 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 66580 } name = "19th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = may day = 3 hour = 0 } manpower = 0.2000 total_progress = 0.6587 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 66668 } name = "20th DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = june day = 4 hour = 0 } manpower = 0.2000 total_progress = 0.5527 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 67122 } name = "21st DD. Division" progress = 2 location = 1776 cost = 0.2960 date = { year = 1939 month = september day = 10 hour = 0 } manpower = 0.2000 total_progress = 0.2322 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } brigade_development = { id = { type = 4712 id = 69367 } name = "1914 Dirigible " progress = 0.2178 location = 1776 cost = 1.1100 date = { year = 1997 month = october day = 13 hour = 0 } total_progress = 0.1194 size = 5 days = 792 days_for_first = 176 type = b_01 } division_development = { id = { type = 4712 id = 69368 } name = "22nd DD. Division" progress = 0.0000 location = 1776 cost = 0.2960 date = { year = 1939 month = october day = 28 hour = 0 } manpower = 0.2000 total_progress = 0.0673 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 70835 } name = "23rd DD. Division" progress = 0.6000 location = 1776 cost = 0.2960 date = { year = 1939 month = november day = 0 hour = 0 } manpower = 0.2000 total_progress = 0.0606 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 72933 } name = "24th DD. Division" progress = 0.4000 location = 1776 cost = 0.2960 date = { year = 1939 month = november day = 1 hour = 0 } manpower = 0.2000 total_progress = 0.0572 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 76363 } name = "25th DD. Division" progress = 0.7946 location = 1776 cost = 0.2960 date = { year = 1939 month = november day = 8 hour = 0 } manpower = 0.2000 total_progress = 0.0359 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 84722 } name = "26th DD. Division" progress = 0.7270 location = 1776 cost = 0.2960 date = { year = 1939 month = november day = 15 hour = 0 } manpower = 0.2000 total_progress = 0.0133 size = 1 days = 297 days_for_first = 297 type = destroyer model = 1 } division_development = { id = { type = 4712 id = 89078 } name = "27th DD. Division" progress = 0.5319 location = 1776 cost = 0.3700 date = { year = 1940 month = april day = 0 hour = 0 } manpower = 0.3750 total_progress = 0.0010 size = 1 days = 429 days_for_first = 429 type = destroyer model = 1 } SpyInfo = { country = "CUB" NumberOfSpies = 8 date = { year = 1939 month = january day = 22 hour = 0 } } } country = { tag = GRE ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 90 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = GRE } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 5 found_partisans = 1 massmedia = 1 disrupt_techteam = 5 country = TUR } spyprefsdata = { country_priorities = 2 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 5 found_partisans = 1 massmedia = 1 disrupt_techteam = 5 country = ALB } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { BUL = 4 } protect = { YUG = 20 } befriend = { GER = 100 ENG = 80 SPA = 20 ITA = 80 TUR = 10 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } no_exp_forces_to = { YUG BUL ROM HUN TUR } admiral = { target = { 2738 = 200 2740 = 200 } core = { 2739 2742 2743 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Black Sea" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { GER = 150 FRA = 50 ENG = 100 ITA = 100 SOV = 50 ROM = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { GER = 150 FRA = 50 ENG = 100 ITA = 100 SOV = 50 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { GER = 100 ITA = 50 ROM = 20 BUL = 20 HUN = 20 SOV = 100 SLO = 20 POL = 50 TUR = 20 YUG = 20 } province_priorities = { 367 = 50 369 = 50 366 = 30 365 = 30 364 = 20 382 = 10 } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 40 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 35 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 2 heavy_cruiser = 0 battlecruiser = 0 destroyer = 5 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 3 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 45 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 10 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 5 AA_provs = { 377 365 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 377 365 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5160 5170 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4510 4520 4530 4540 4550 4010 4020 4030 4060 4090 15000 15010 15020 4560 4570 4580 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 6900 5150 5160 5170 4400 4170 4280 4450 4180 15120 15130 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 4 aircraft = 1 naval = 0 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 377 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 4 political_left = 4 freedom = 4 free_market = 3 professional_army = 6 defense_lobby = 5 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7750 convoy_def_eff = 0.1000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.1000 counterattack = 0.0600 assault = 0.2350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.0600 breakthrough = 0.0350 leader = { id = { type = 6 id = 90100 } name = "Velouchiotis" picture = "M18028" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster trait = commando } leader = { id = { type = 6 id = 90101 } name = "Vaphiadis" picture = "M18066" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 90003 } name = "Diakos" picture = "L31502" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 90005 } name = "Elfthimios" picture = "L31504" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 90006 } name = "Gazes" picture = "L31505" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 90007 } name = "Karassos" picture = "L31506" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 90008 } name = "Kitsos" picture = "L31507" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 90011 } name = "Kotsalos" picture = "L31510" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 90013 } name = "Lioumpas" picture = "L31512" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 90014 } name = "Markou" picture = "L31513" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 90015 } name = "Melissinos" picture = "L31514" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 90017 } name = "Moutouses" picture = "L31516" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 90018 } name = "Pangalos" picture = "L31517" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 90019 } name = "Papadopoulos C." picture = "L31518" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = commando } leader = { id = { type = 6 id = 90020 } name = "Papadopoulos D." picture = "L31519" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 90023 } name = "Papakonstinou" picture = "L31522" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 90025 } name = "Pitsikas" picture = "L31524" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 90027 } name = "Sarafis" picture = "L31526" category = general y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 90028 } name = "Stanotas" picture = "L31527" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 90029 } name = "Stephanakos" picture = "L31528" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 90030 } name = "Stergiopoulos" picture = "L31529" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 90031 } name = "Stimachos" picture = "L31530" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 90032 } name = "Triantafyllidis" picture = "L31531" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = commando } leader = { id = { type = 6 id = 90033 } name = "Tsigantes" picture = "L31532" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 90038 } name = "Zegouris" picture = "L31537" category = general y = 1939 y = 1942 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 90039 } name = "Zervas" picture = "L31538" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = trickster } leader = { id = { type = 6 id = 90040 } name = "Zoiopoulos" picture = "L31539" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 90041 } name = "Gousis" picture = "L31540" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 90043 } name = "Miaoulis" picture = "L31542" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 90044 } name = "Oikonomou" picture = "L31543" category = admiral y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 90051 } name = "Anagnostopoulos" picture = "L31550" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 90052 } name = "Bardivilias" picture = "L31551" category = commander y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 90054 } name = "Kaleandros" picture = "L31553" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 90055 } name = "Katassos" picture = "L31554" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 90056 } name = "Kellas" picture = "L31555" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 90057 } name = "Palitseas" picture = "L31556" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 90058 } name = "Papagos" picture = "L31557" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 90059 } name = "Papanikolaou" picture = "L31558" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 90060 } name = "Perrikos" picture = "L31559" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 90061 } name = "Stathakis" picture = "L31560" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 90062 } name = "Theodoropoulos" picture = "L31561" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 90064 } name = "Spiliotopoulos" picture = "L31563" category = general y = 1937 y = 1942 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 90042 } name = "Koumas" picture = "L31541" category = admiral rank = 2 y = 1930 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 90047 } name = "Saxtourkis" picture = "L31546" category = admiral y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 90001 } name = "Georgios II" picture = "2646" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90003 } name = "Konstantinos Demertzis" picture = "M18002" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90004 } name = "Georgios Mantzavinos" picture = "M18004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90005 } name = "Georgios Logothetis" picture = "M18005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90006 } name = "Georgios Logothetis" picture = "M18005" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90007 } name = "Theodor Pangalos" picture = "M18007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90008 } name = "Alexandros Papagos" picture = "M18008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90009 } name = "Alexandros Sakellariou" picture = "8145" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90011 } name = "Georgios II" picture = "2646" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90012 } name = "Archbishop Damaskinos" picture = "M18032" position = HeadOfState category = social_liberal cabinet = replacement trait = 58 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90013 } name = "Pavlos I" picture = "M18033" position = HeadOfState category = social_liberal cabinet = replacement trait = 66 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 90014 } name = "Georgios II" picture = "2646" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90015 } name = "Archbishop Damaskinos" picture = "M18032" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90016 } name = "Pavlos I" picture = "M18033" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 90017 } name = "Georgios II" picture = "2646" position = HeadOfState category = fascist cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90018 } name = "Archbishop Damaskinos" picture = "M18032" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90019 } name = "Grigoriev Murnov" picture = "M18040" position = HeadOfState category = nazi cabinet = replacement trait = 64 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90020 } name = "Mario Vercellino" picture = "M18041" position = HeadOfState category = nazi cabinet = replacement trait = 62 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 90021 } name = "Reinhard Altenburg" picture = "M18042" position = HeadOfState category = nazi cabinet = replacement trait = 61 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 90022 } name = "Pavlos I" picture = "M18033" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 66 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 90023 } name = "Giorgis Siantos" picture = "M18021" position = HeadOfState category = stalinist cabinet = replacement trait = 68 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90024 } name = "Nikos Zahariadis" picture = "M18022" position = HeadOfState category = stalinist cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90025 } name = "Sophocles Venizelos" picture = "M18012" position = HeadOfState category = market_liberal cabinet = replacement trait = 58 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90283 } name = "Themistocles Sophoulis" picture = "M18014" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90026 } name = "Georgios Papandreou" picture = "M18015" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90027 } name = "Panagiolis Poulitsas" picture = "M18048" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90028 } name = "Ioannis Metaxas" picture = "M18049" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90029 } name = "Alexandros Korizis" picture = "M18050" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90030 } name = "Emmanouel Tsouderos" picture = "M18051" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90031 } name = "Sophocles Venizelos" picture = "M18012" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90032 } name = "Konstantinos Tsaldaris" picture = "M18053" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90033 } name = "Dimitrios Maximos" picture = "M18054" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 90034 } name = "Panagis Tsaldaris" picture = "M18055" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90035 } name = "Georgias Tsolakoglou" picture = "M18056" position = HeadOfGovernment category = nazi cabinet = replacement trait = 75 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90036 } name = "Konstantinos Logothetopoulos" picture = "M18057" position = HeadOfGovernment category = nazi cabinet = replacement trait = 80 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 90037 } name = "Ioannis Rallis" picture = "M18058" position = HeadOfGovernment category = nazi cabinet = replacement trait = 70 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 90038 } name = "Archbishop Damaskinos" picture = "M18032" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90039 } name = "Nikolaos Plastiras" picture = "M18060" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90040 } name = "Petros Voulgaris" picture = "M18061" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90041 } name = "Panagiotis Kanellopoulos" picture = "M18062" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 74 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90042 } name = "Militiades Porphyrogins" picture = "M18029" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90043 } name = "Nikos Zahariadis" picture = "M18022" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 74 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90044 } name = "Evripidis Bakirtris" picture = "M18065" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 72 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90045 } name = "Markos Vaphiadis" picture = "M18066" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90046 } name = "Georgios Papandreou" picture = "M18015" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90047 } name = "Ioannis Safianopoulos" picture = "M18068" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90048 } name = "Constantinos Rentis" picture = "M18069" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90049 } name = "Ioannis Metaxas" picture = "M18049" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90050 } name = "Alexandros Korizis" picture = "M18050" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90051 } name = "Emmanouel Tsouderos" picture = "M18051" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90052 } name = "Sophocles Venizelos" picture = "M18012" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 90053 } name = "Konstantinos Tsaldaris" picture = "M18053" position = ForeignMinister category = market_liberal cabinet = replacement trait = 7 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90054 } name = "Demosthenes Nicoladis" picture = "M18075" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90055 } name = "Georgias Tsolakoglou" picture = "M18056" position = ForeignMinister category = nazi cabinet = replacement trait = 6 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90056 } name = "Konstantinos Logothetopoulos" picture = "M18057" position = ForeignMinister category = nazi cabinet = replacement trait = 1 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 90057 } name = "Ioannis Rallis" picture = "M18058" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90058 } name = "Georgios Papandreou" picture = "M18015" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90059 } name = "Ioannes Socrates Politis" picture = "M18080" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90060 } name = "Panagiotis Kanellopoulos" picture = "M18062" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90061 } name = "Panagiotios Demestichas" picture = "M18082" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90062 } name = "Nikos Zahariadis" picture = "M18022" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90063 } name = "Militiades Porphyrogins" picture = "M18029" position = ForeignMinister category = stalinist cabinet = replacement trait = 6 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90064 } name = "Petros Rousos" picture = "M18085" position = ForeignMinister category = stalinist cabinet = replacement trait = 1 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 90065 } name = "Markos Aganossos" picture = "M18086" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90066 } name = "Theodoros Marsal" picture = "M18087" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 90067 } name = "Georgios Papandreou" picture = "M18015" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90068 } name = "Alexandros Svolos" picture = "M18089" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90069 } name = "Demetrios Gousis" picture = "M18090" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 13 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90070 } name = "Alexiou Tsamotos" picture = "M18091" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90071 } name = "Antoine Frangulis" picture = "M18092" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 90072 } name = "Thanassos Exaharis" picture = "M18093" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 90073 } name = "Takis Pipenelis" picture = "M18094" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 90075 } name = "Gaecia Geanados" picture = "M18096" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 90076 } name = "Anastassios Bardivilias" picture = "M18097" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 18 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 90077 } name = "Anatasios Kanellopoulos" picture = "M18098" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90078 } name = "Giorgios Lavdas" picture = "M18099" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90079 } name = "Alchibiades Stephanopoulos" picture = "M18100" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90080 } name = "Panagis Tsaldaris" picture = "M18055" position = ArmamentMinister category = fascist cabinet = replacement trait = 18 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 90081 } name = "Pavlos Milziadis" picture = "M18103" position = ArmamentMinister category = nazi cabinet = replacement trait = 9 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90082 } name = "Christos Tsigantes" picture = "M18104" position = ArmamentMinister category = nazi cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 90083 } name = "Nicholaos Voutsinaris" picture = "M18105" position = ArmamentMinister category = nazi cabinet = replacement trait = 11 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 90084 } name = "Ioannis Venizelos" picture = "M18106" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90085 } name = "Nikolaos Plastiras" picture = "M18060" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90086 } name = "Giorgis Siantos" picture = "M18021" position = ArmamentMinister category = stalinist cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90087 } name = "Georgios Papandreou" picture = "M18015" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90088 } name = "Markos Aganossos" picture = "M18086" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90089 } name = "Elias Panakilis" picture = "M18111" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90090 } name = "Evangelos Papanoutsos" picture = "M18112" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90091 } name = "Panagiolis Poulitsas" picture = "M18048" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90092 } name = "Giorgios Nicolaidis" picture = "M18114" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90093 } name = "Raul Bibica Rosetti" picture = "M18115" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90094 } name = "Dimitrios Maximos" picture = "M18054" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90095 } name = "Konstantinos Tsaldaris" picture = "M18117" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90096 } name = "Thanassis Aghnides" picture = "M18118" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90097 } name = "Panagiotis Kafantaris" picture = "M18119" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90098 } name = "Stephanos Lakiantos" picture = "M18120" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 90099 } name = "Christos Tsigantes" picture = "M18104" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 90100 } name = "Grigoriev Murnov" picture = "M18040" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90101 } name = "Mario Vercellino" picture = "M18041" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 24 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 90102 } name = "Reinhard Altenburg" picture = "M18042" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 56 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 90103 } name = "Archbishop Damaskinos" picture = "M18032" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90104 } name = "Alchibiades Stephanopoulos" picture = "M18100" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90105 } name = "Christos Triantafyllidis" picture = "M18128" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90106 } name = "Giannes Ioannides" picture = "M18025" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90107 } name = "Markos Vaphiadis" picture = "M18066" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90108 } name = "Stratos Payioumtzis" picture = "M18131" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90110 } name = "Costas Moulas" picture = "M18133" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90111 } name = "Anastassios Bardivilias" picture = "M18097" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90112 } name = "Georgios Drossopoulos" picture = "M18135" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90113 } name = "Georgios Streit" picture = "M18136" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90114 } name = "Anatasios Kanellopoulos" picture = "M18098" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90115 } name = "Alexandros Propanis" picture = "M18138" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 90116 } name = "Christos Triantafyllidis" picture = "M18128" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90117 } name = "Alchibiades Stephanopoulos" picture = "M18100" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 90118 } name = "Christos Tsigantes" picture = "M18104" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 31 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90119 } name = "Sevastianos Foulidis" picture = "M18142" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 28 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 90120 } name = "Napoleon Zervas" picture = "M18143" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90121 } name = "Giannes Ioannides" picture = "M18025" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90122 } name = "Evripidis Bakirtris" picture = "M18065" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90123 } name = "Alexandros Papagos" picture = "M18008" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90124 } name = "Giorgios Lavdas" picture = "M18099" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 90125 } name = "Paraskos Melissinos" picture = "M18152" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 90126 } name = "Vassilios Tsounoukas" picture = "M18153" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90127 } name = "Anastassios Sakellariou" picture = "M18009" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90128 } name = "Giorgios Kondylis" picture = "M18155" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90129 } name = "Georgias Tsolakoglou" picture = "M18056" position = ChiefOfStaff category = nazi cabinet = replacement trait = 33 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90130 } name = "Nikolaos Plastiras" picture = "M18060" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90131 } name = "Leonidas Paraskevopoulos" picture = "M18159" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90132 } name = "Stephanos Sarafis" picture = "M18027" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90133 } name = "Giorgios Roussoupoulos" picture = "M18162" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90134 } name = "Vassilios Tsounoukas" picture = "M18153" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90135 } name = "Georgios Streit" picture = "M18136" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90136 } name = "Giorgios Lavdas" picture = "M18099" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90137 } name = "Theodor Pangalos" picture = "M18007" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90138 } name = "Georgias Tsolakoglou" picture = "M18056" position = ChiefOfArmy category = nazi cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90139 } name = "Nikolaos Plastiras" picture = "M18060" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90140 } name = "Aris Velouchiotis" picture = "M18028" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90141 } name = "Nikolaos Votsis" picture = "M18019" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90142 } name = "Demetrios Gousis" picture = "M18090" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 44 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90143 } name = "Alexiou Tsamotos" picture = "M18091" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90144 } name = "Petros Voulgaris" picture = "M18061" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90145 } name = "Alexandros Oikonomou" picture = "M18179" position = ChiefOfNavy category = nazi cabinet = replacement trait = 43 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90146 } name = "Militiades Porphyrogins" picture = "M18029" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90147 } name = "Gaecia Geanados" picture = "M18096" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90148 } name = "Euthanassos Perrikos" picture = "M18184" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90149 } name = "Panagotis Papanikolaou" picture = "M18182" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90150 } name = "Antoine Frangulis" picture = "M18092" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 90151 } name = "Anastassios Bardivilias" picture = "M18097" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 90152 } name = "Nikos Beloyannis" picture = "M18030" position = ChiefOfAir category = stalinist cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90153 } name = "Themistocles Sophoulis" picture = "M18014" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90154 } name = "Archbishop Damaskinos" picture = "M18032" position = HeadOfState category = social_liberal cabinet = replacement trait = 58 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90155 } name = "Archbishop Damaskinos" picture = "M18032" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90156 } name = "Georgios II" picture = "2646" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90157 } name = "Georgios II" picture = "2646" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 90158 } name = "Themistocles Sophoulis" picture = "M18014" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90159 } name = "Konstantinos Tsaldaris" picture = "M18053" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 90160 } name = "Ioannis Safianopoulos" picture = "M18068" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90161 } name = "Petros Voulgaris" picture = "M18061" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 90162 } name = "Alexandros Diomidis" picture = "8232" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 90163 } name = "Ioannis Theotokis" picture = "M18203" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 90164 } name = "Dimitrios Kiousopoulos" picture = "M18204" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 90165 } name = "Alexandros Papagos" picture = "M18007" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 90166 } name = "Panaiotis Pipenelis" picture = "M18206" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 90167 } name = "Stephanos Stephanopoulos" picture = "M18207" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 90197 } name = "Dimitrios Gounaris" picture = "3788" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 90206 } name = "Stylianos Gonatas" picture = "3791" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 24 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 90213 } name = "Konstantinos I" picture = "2649" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 90216 } name = "Konstantinos Tsaldaris" picture = "M18053" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 18 year = 1916 ry = 1999 } minister = { id = { type = 9 id = 90235 } name = "Alexandros Papagos" picture = "M18008" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90236 } name = "Spyridon Paparigopoulos" picture = "unknownminister" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90241 } name = "Ioannis Metaxas" picture = "M18049" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90242 } name = "Panagiotis Gazis" picture = "8231" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1935 ry = 1964 } minister = { id = { type = 9 id = 90244 } name = "Dimitrios Maximos" picture = "M18054" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 90245 } name = "Aristeidis Chasapidis" picture = "9722" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1934 ry = 1942 } minister = { id = { type = 9 id = 90246 } name = "Vasilios Tsarpalis" picture = "9723" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1940 ry = 1942 } minister = { id = { type = 9 id = 90248 } name = "Georgios Alexandris" picture = "9779" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1945 ry = 1988 } minister = { id = { type = 9 id = 90249 } name = "Miltiadis Georgiadis" picture = "9780" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1945 ry = 1976 } minister = { id = { type = 9 id = 90250 } name = "Haralampos Mitilinaios" picture = "9781" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1946 ry = 1991 } minister = { id = { type = 9 id = 90251 } name = "Haralampos Potamianos" picture = "9782" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1948 ry = 2010 } minister = { id = { type = 9 id = 90252 } name = "Emmanouil Kelaidis" picture = "9783" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1950 ry = 1990 } minister = { id = { type = 9 id = 90253 } name = "Konstantinos Margaritis" picture = "9784" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1955 ry = 1980 } minister = { id = { type = 9 id = 90254 } name = "Dimitrios Theodosiadis" picture = "9785" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1962 ry = 1999 } minister = { id = { type = 9 id = 90274 } name = "Konstantinos Pallas" picture = "9795" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1940 ry = 1942 } minister = { id = { type = 9 id = 90275 } name = "Napoleon Batas" picture = "9796" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1941 ry = 1948 } minister = { id = { type = 9 id = 90276 } name = "Vasilios Maraveas" picture = "9797" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1942 ry = 1948 } minister = { id = { type = 9 id = 90277 } name = "Andreas Skoulas" picture = "9798" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1943 ry = 1944 } minister = { id = { type = 9 id = 90278 } name = "Alkiviadis Bourdaras" picture = "unknownminister" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1943 ry = 1944 } minister = { id = { type = 9 id = 90279 } name = "Dimitrios Laios" picture = "9799" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1943 ry = 1944 } minister = { id = { type = 9 id = 90280 } name = "Efstathios Liosis" picture = "9800" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1943 ry = 1949 } minister = { id = { type = 9 id = 90281 } name = "Konstantinos Ventiris" picture = "9801" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1944 ry = 1952 } minister = { id = { type = 9 id = 90282 } name = "Georgios Dromazos" picture = "9802" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1945 ry = 1947 } HeadOfState = { type = 9 id = 90001 } HeadOfGovernment = { type = 9 id = 90028 } ForeignMinister = { type = 9 id = 90057 } ArmamentMinister = { type = 9 id = 90216 } MinisterOfSecurity = { type = 9 id = 90094 } MinisterOfIntelligence = { type = 9 id = 90006 } ChiefOfStaff = { type = 9 id = 90123 } ChiefOfArmy = { type = 9 id = 90008 } ChiefOfNavy = { type = 9 id = 90009 } ChiefOfAir = { type = 9 id = 90149 } tech_team = { id = { type = 10 id = 90001 } name = "GNAF" picture = "T1500" skill = 4 research_types = { aeronautics aircraft_testing fighter_design bomber_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 90002 } name = "OASA" picture = "T1501" skill = 4 research_types = { mechanics electronics management industrial_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 90003 } name = "Royal Hellenic Naval Shipyard" picture = "T1502" skill = 5 research_types = { electronics naval_engineering technical_efficiency naval_artillery submarine_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 90004 } name = "SPAP" picture = "T1503" skill = 5 research_types = { mechanics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 90005 } name = "Alexandros Papagos" picture = "T1504" skill = 4 research_types = { training small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1927 endyear = 1955 } tech_team = { id = { type = 10 id = 90006 } name = "Infantry Application School" picture = "T1505" skill = 4 research_types = { training general_equipment munitions } startyear = 1900 endyear = 1938 } tech_team = { id = { type = 10 id = 90015 } name = "Infantry Application School" picture = "T1505" skill = 5 research_types = { mechanics training general_equipment munitions } startyear = 1939 endyear = 1970 } tech_team = { id = { type = 10 id = 90007 } name = "Artillery Ballistics School" picture = "T1506" skill = 3 research_types = { artillery mechanics munitions } startyear = 1900 endyear = 1960 } tech_team = { id = { type = 10 id = 90008 } name = "Commercial and Industrial Academy" picture = "100404" skill = 6 research_types = { management industrial_engineering } startyear = 1824 endyear = 1970 } tech_team = { id = { type = 10 id = 90009 } name = "Laurium Smelting Works" picture = "100152" skill = 4 research_types = { mechanics industrial_engineering } startyear = 1824 endyear = 1970 } tech_team = { id = { type = 10 id = 90010 } name = "Salamis Naval Yard" picture = "100153" skill = 4 research_types = { naval_engineering naval_artillery } startyear = 1824 endyear = 1970 } tech_team = { id = { type = 10 id = 90011 } name = "Hellenic Army" picture = "100154" skill = 5 research_types = { artillery training general_equipment } startyear = 1824 endyear = 1970 } tech_team = { id = { type = 10 id = 90012 } name = "Panagiotis Danglis" picture = "100155" skill = 5 research_types = { artillery training small_unit_tactics centralized_execution infantry_focus } startyear = 1912 endyear = 1924 } tech_team = { id = { type = 10 id = 90013 } name = "Crown Prince Constantinos" picture = "100405" skill = 5 research_types = { training centralized_execution infantry_focus } startyear = 1890 endyear = 1913 } tech_team = { id = { type = 10 id = 90014 } name = "Paulos Kountouriotis" picture = "100156" skill = 5 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1912 endyear = 1929 } team_slots = { 90005 90004 0 0 0 0 0 } manpower = 0.9823 free = { } oil = 469.6631 supplies = 2987.7737 rare_materials = 2255.3052 metal = 3510.1335 energy = 4590.8755 money = 834.2787 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 231 escorts = 15 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no trickleback_mod = 1.0400 research_mod = 0.4700 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 6 morale = 48 } cavalry = { defaultorganisation = 6 morale = 48 } motorized = { defaultorganisation = 6 morale = 48 } mechanized = { defaultorganisation = 4 morale = 48 } light_armor = { defaultorganisation = 4.4000 morale = 48 } armor = { defaultorganisation = 4 morale = 48 } paratrooper = { defaultorganisation = 6.6000 morale = 48 } marine = { softattack = 0.2000 defaultorganisation = 6.6000 morale = 48 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 6.6000 morale = 48 } garrison = { defaultorganisation = 6 morale = 48 } hq = { defaultorganisation = 4 morale = 48 } militia = { defaultorganisation = 6 morale = 48 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 5 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.2000 morale = 14 } light_armor_brigade = { morale = 14 } heavy_armor = { defaultorganisation = 0.2000 morale = 14 } super_heavy_armor = { defaultorganisation = 0.4000 morale = 14 } armored_car = { defaultorganisation = 0.4000 morale = 14 } anti_air = { } police = { } engineer = { defaultorganisation = 0.2000 morale = 5 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 5 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } police = { 1 } engineer = { 3 1 } glider_artillery = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 8 7 6 } militia = { 3 } multi_role = { 4 } tactical_bomber = { 3 } naval_bomber = { 1 } light_cruiser = { 2 1 } heavy_cruiser = { 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 3 2 1 } } obsolete_models = { artillery = { 0 1 2 3 } police = { 0 } engineer = { 0 1 } glider_artillery = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 7 } militia = { 0 } multi_role = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } light_cruiser = { 0 } heavy_cruiser = { 0 } destroyer = { 0 1 2 3 } submarine = { 0 1 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes tactical_bomber = yes naval_bomber = yes cas = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 50.1000 trade = yes } relation = { tag = FRA value = 50.0998 } relation = { tag = GER value = 50.0494 } relation = { tag = HOL value = -49.3000 frustration = 3 } relation = { tag = POR value = 25.5000 } relation = { tag = ITA value = -37.8000 frustration = 3 } relation = { tag = SPA value = -49.7000 frustration = 3 } relation = { tag = SWE value = -49.6000 frustration = 3 } relation = { tag = JAP value = -52.9000 frustration = 3 } relation = { tag = CHI value = 25.4000 } relation = { tag = POL value = 35.2000 } relation = { tag = NOR value = -49.8000 frustration = 3 } relation = { tag = BEL value = 37.7998 frustration = 3 } relation = { tag = DEN value = -49.5000 frustration = 3 } relation = { tag = SCH value = -49.3000 frustration = 3 } relation = { tag = CUB value = -49.4000 frustration = 3 } relation = { tag = GRE value = 55.4000 } relation = { tag = BUL value = -200 frustration = 200 } relation = { tag = ROM value = 99 trade = yes guaranteed = { year = 1934 month = december day = 29 hour = 0 } } relation = { tag = IRE value = -49.6000 frustration = 3 } relation = { tag = PER value = 46.4997 } relation = { tag = AFG value = 0.7000 } relation = { tag = BRA value = 25.5000 } relation = { tag = ARG value = -49.6000 frustration = 3 } relation = { tag = MEX value = -49.5000 frustration = 3 } relation = { tag = COL value = -49.6000 frustration = 3 } relation = { tag = VEN value = -49.5000 frustration = 3 } relation = { tag = PRU value = 25.3000 } relation = { tag = ECU value = -49.3000 frustration = 3 } relation = { tag = URU value = 25.7000 } relation = { tag = PAR value = -49.8000 frustration = 3 } relation = { tag = BOL value = -49.7000 frustration = 3 } relation = { tag = CHL value = -49.4000 frustration = 3 } relation = { tag = NZL value = -49.8000 frustration = 3 } relation = { tag = CAN value = -49.8000 frustration = 3 } relation = { tag = AST value = -49.6000 frustration = 3 } relation = { tag = VIC value = 42.9999 trade = yes } relation = { tag = USA value = -29.3000 frustration = 3 } relation = { tag = KOR value = -49.5000 frustration = 3 } relation = { tag = ALB value = -27.0000 trade = yes } relation = { tag = SIA value = 25.3000 } relation = { tag = MON value = -49.3000 frustration = 3 } relation = { tag = GUA value = 50.0997 trade = yes } relation = { tag = COS value = -49.4000 frustration = 3 } relation = { tag = NIC value = -50 frustration = 3 } relation = { tag = DOM value = 25.7000 } relation = { tag = PHI value = -49.3000 frustration = 3 } relation = { tag = BHU value = 25.7000 } relation = { tag = EGY value = -49.4000 frustration = 3 } relation = { tag = SAL value = 25.5000 } relation = { tag = HAI value = -49.5000 frustration = 3 } relation = { tag = HON value = 25.4000 } relation = { tag = LIB value = -49.3000 frustration = 3 } relation = { tag = LUX value = 50.0996 frustration = 3 } relation = { tag = MTN value = 99 } relation = { tag = NEP value = 25.6000 } relation = { tag = OMN value = 25.5000 } relation = { tag = PAN value = -49.6000 frustration = 3 } relation = { tag = SER value = -21 } relation = { tag = SIK value = 0.3000 } relation = { tag = SAF value = 50.0996 frustration = 3 trade = yes } relation = { tag = TIB value = 0.7000 } relation = { tag = YEM value = 25.7000 } relation = { tag = RUS value = 55.1000 } relation = { tag = CGX value = 50.0998 } relation = { tag = CSX value = 50.0997 trade = yes } relation = { tag = OTT value = -74.6000 frustration = 3 } relation = { tag = U02 value = 25.5000 } relation = { tag = U03 value = 25.3000 } relation = { tag = U05 value = -49.3000 frustration = 3 } relation = { tag = U09 value = 28.7000 frustration = 3 trade = yes } relation = { tag = U38 value = -49.3000 frustration = 3 } relation = { tag = U50 value = 50.0998 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 360 364 365 366 367 368 369 371 372 373 374 375 376 377 380 381 382 383 320 363 370 334 333 328 } controlledprovinces = { 360 364 365 366 367 368 369 371 372 373 374 375 376 377 380 381 382 383 320 363 370 334 333 328 } nationalprovinces = { 328 333 360 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 387 388 409 1077 334 } claimedprovinces = { 1057 1076 1078 1079 320 364 363 370 385 1071 1068 1065 1066 1067 } techapps = { 4010 2290 2300 2310 1010 1220 1230 2800 2510 5700 5710 5010 5810 5820 5050 5830 5800 5080 5310 54010 54020 5316 5326 5600 5610 5620 5630 3010 3020 3030 3040 3050 3060 3110 3120 3130 3210 3220 3230 3610 3620 3630 3640 8020 8040 8050 3720 3730 3736 3740 3750 3900 3810 9030 9020 9010 6600 6610 4290 4030 4300 8010 8030 1020 2320 1030 1040 5060 1240 5090 5070 2330 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6500 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 58793 } project = { type = 17 id = 6620 } tech_team = { type = 10 id = 90005 } progress = 100 progress = 100 progress = 100 progress = 15.8421 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 77944 } project = { type = 17 id = 14000 } tech_team = { type = 10 id = 90004 } progress = 100 progress = 40.1849 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 15500 id = 1 } name = "I. Soma Stratou" location = 377 prevprov = 377 home = 377 mission = { type = anti_partisan_duty target = 377 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 90063 } name = "Bakopoulos" tag = GRE picture = "L31562" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 15500 id = 2 } name = "2. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 15500 id = 5 } name = "II. Soma Stratou" location = 320 prevprov = 365 home = 320 mission = { type = anti_partisan_duty target = 320 percentage = 1 night = yes startdate = { year = 1936 month = march day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 90022 } name = "Papagos" tag = GRE picture = "L31521" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1945 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 15500 id = 6 } name = "1. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 15500 id = 8 } name = "III. Soma Stratou" location = 365 prevprov = 365 home = 365 mission = { type = anti_partisan_duty target = 365 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 90024 } name = "Paraskevopoulos" tag = GRE picture = "L31523" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 15500 id = 9 } name = "6. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 15500 id = 13 } name = "IV. Soma Stratou" location = 364 prevprov = 365 home = 364 mission = { type = anti_partisan_duty target = 364 percentage = 1 night = yes startdate = { year = 1936 month = february day = 29 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 90010 } name = "Kondylis" tag = GRE picture = "L31509" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 15500 id = 14 } name = "7. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 15500 id = 16 } name = "V. Soma Stratou" location = 367 prevprov = 367 home = 367 mission = { type = anti_partisan_duty target = 367 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 90037 } name = "Vlahopoulos" tag = GRE picture = "L31536" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 15500 id = 17 } name = "12. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 15500 id = 19 } name = "VI. Soma Stratou" location = 364 prevprov = 364 home = 364 mission = { type = anti_partisan_duty target = 364 percentage = 1 night = yes startdate = { year = 1936 month = january day = 17 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 90026 } name = "Roussopoulos" tag = GRE picture = "L31525" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 15500 id = 20 } name = "5. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 39.5000 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 15500 id = 2436 } name = "Stoliskos Ypovrychion" location = 377 home = 377 base = 377 morale = 0.0010 leader = { id = { type = 6 id = 90048 } name = "Tsamotos" tag = GRE picture = "L31547" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = seawolf } division = { id = { type = 15500 id = 29 } name = "1. Ypobrychio" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 20.2000 20 30 30.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } } airunit = { id = { type = 19111 id = 50 } name = "Polemiki Aeroporia" location = 377 home = 377 base = 377 morale = 0.0010 leader = { id = { type = 6 id = 90053 } name = "Geanados" tag = GRE picture = "L31552" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = spotter } division = { id = { type = 19111 id = 51 } name = "Dioikisi Aeroporias Dioksis" flag = 36912 mod = { 13 13 1 0 13 2 0 0 0 } all = { 36 55 30.3000 30 45 30.0000 0 1.5000 0.7000 150 3 1 0 0 -0.2000 0.5000 0.6000 } air = { 1 2 10 0 0 0 0 0 150 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2207 } name = "II Basilikos Stolos Ellenas" location = 377 home = 377 base = 377 morale = 0.5000 leader = { id = { type = 6 id = 90045 } name = "Sakellariou" tag = GRE picture = "L31544" category = admiral rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 1 } division = { id = { type = 15500 id = 232 } name = "2. Stoliskos Antitorpillikon" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 2500 0 } } division = { id = { type = 15500 id = 30 } name = "BEN Georgios Averoff" flag = 41008 mod = { 23 22 1 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.4000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2200 70 35 8 1 8 3 0 4500 0 } } } landunit = { id = { type = 4712 id = 2843 } name = "I Elliniki Lóchos" location = 370 prevprov = 363 home = 370 mission = { type = anti_partisan_duty target = 370 percentage = 1 night = yes startdate = { year = 1936 month = february day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90036 } name = "Urachnos" tag = GRE picture = "L31535" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 15500 id = 12 } name = "17. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2845 } name = "II Elliniki Lóchos" location = 370 prevprov = 363 home = 370 mission = { type = anti_partisan_duty target = 370 percentage = 1 night = yes startdate = { year = 1936 month = february day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90035 } name = "Tsounoukas" tag = GRE picture = "L31534" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = trickster } division = { id = { type = 15500 id = 11 } name = "11. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2847 } name = "III Elliniki Lóchos" location = 328 prevprov = 365 home = 328 mission = { type = anti_partisan_duty target = 328 percentage = 1 night = yes startdate = { year = 1936 month = august day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90016 } name = "Metaxas" tag = GRE picture = "L31515" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 15500 id = 7 } name = "9. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1.1200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 2 10 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 2849 } name = "IV Elliniki Lóchos" location = 363 prevprov = 364 home = 363 mission = { type = anti_partisan_duty target = 363 percentage = 1 night = yes startdate = { year = 1936 month = january day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90001 } name = "Brahnos" tag = GRE picture = "unknownleader" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } division = { id = { type = 15500 id = 10 } name = "10. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2851 } name = "V Elliniki Lóchos" location = 366 prevprov = 369 home = 366 mission = { type = anti_partisan_duty target = 366 percentage = 1 night = yes startdate = { year = 1936 month = january day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90002 } name = "Demestichas" tag = GRE picture = "L31501" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 15500 id = 18 } name = "13. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2853 } name = "VI Elliniki Lóchos" location = 377 prevprov = 377 home = 377 mission = { type = anti_partisan_duty target = 377 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90034 } name = "Tsolakoglou" tag = GRE picture = "L31533" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 15500 id = 4 } name = "4. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 2855 } name = "VII Elliniki Lóchos" location = 372 prevprov = 373 home = 372 mission = { type = anti_partisan_duty target = 372 percentage = 1 night = yes startdate = { year = 1936 month = january day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90004 } name = "Drakos" tag = GRE picture = "L31503" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 15500 id = 3 } name = "3. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2857 } name = "VIII Elliniki Lóchos" location = 367 prevprov = 369 home = 367 mission = { type = anti_partisan_duty target = 367 percentage = 1 night = yes startdate = { year = 1936 month = april day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90021 } name = "Papageorgiou" tag = GRE picture = "L31520" category = general y = 1930 y = 1943 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 15500 id = 22 } name = "1. Merarchia Ippikou" flag = 34864 mod = { 1 1 6 1 1 7 0 0 0 } brig = { 1 0 0 0 0 7 0 0 0 0 0 0 0 0 0 } all = { 39.5000 100 36.3600 36 78 30.0000 0 3.5500 0 7 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 19 25 100 4 12 3 35 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 2859 } name = "IX Elliniki Lóchos" location = 382 prevprov = 382 home = 382 mission = { type = anti_partisan_duty target = 382 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90009 } name = "Klados" tag = GRE picture = "L31508" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 15500 id = 21 } name = "8. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 39.5000 100 36.3600 36 78 30.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } } navalunit = { id = { type = 4712 id = 3655 } name = "III Basilikos Stolos Ellenas" location = 377 prevprov = 2743 home = 377 base = 377 morale = 0.5000 leader = { id = { type = 6 id = 90049 } name = "Votsis" tag = GRE picture = "L31548" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } division = { id = { type = 15500 id = 24 } name = "1. Metaforiko" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 15500 id = 25 } name = "2. Metaforiko" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 15500 id = 28 } name = "3. Stoliskos Antitorpillikon" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2000 0 } } } landunit = { id = { type = 4712 id = 7380 } name = "X Elliniki Lóchos" location = 369 prevprov = 366 home = 369 mission = { type = anti_partisan_duty target = 369 percentage = 1 night = yes startdate = { year = 1936 month = april day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 90012 } name = "Lavdas" tag = GRE picture = "L31511" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } division = { id = { type = 15500 id = 15 } name = "14. Merarchia Pezikou" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 40 100 36.3600 36 78 30.0000 0 1.4600 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } navalunit = { id = { type = 4712 id = 56894 } name = "IV Basilikos Stolos Ellenas" location = 377 home = 377 base = 377 morale = 0.5000 leader = { id = { type = 6 id = 90050 } name = "Voulgaris" tag = GRE picture = "L31549" category = admiral y = 1937 y = 1942 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 15500 id = 31 } name = "BEN Helle" flag = 41008 mod = { 22 22 0 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.3600 0.3800 20 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 3 1 3 1 0 2500 0 } } division = { id = { type = 15500 id = 32 } name = "4. Stoliskos Antitorpillikon" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 76376 } name = "V Basilikos Stolos Ellenas" location = 377 home = 377 base = 377 morale = 0.5000 leader = { id = { type = 6 id = 90046 } name = "Saxinis" tag = GRE picture = "L31545" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } division = { id = { type = 15500 id = 132 } name = "1. Stoliskos Antitorpillikon" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 7500 0 } } } convoy = { id = { type = 4712 id = 1347 } transports = 9 rare_materials = no energy = no metal = no supplies = yes path = { 377 2743 382 } } diplomaticdates = { BUL = { year = 1939 month = january day = 26 hour = 0 } } SpyInfo = { country = "GRE" NumberOfSpies = 10 } SpyInfo = { country = "ALB" date = { year = 1939 month = february day = 8 hour = 0 } } } country = { tag = BUL ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 1 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.5000 min_garrison_prop = 0.3000 evac_islands = yes use_offensive_supply = no neutrality = 140 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 12 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = BUL } spyprefsdata = { country_priorities = 4 steal_blueprint = 10 smear_campaign = 4 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = SER } spyprefsdata = { country_priorities = 5 steal_blueprint = 10 smear_campaign = 4 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = GRE } spyprefsdata = { country_priorities = 2 steal_blueprint = 10 smear_campaign = 4 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = ROM } } strat_redeploy_threshold = 15 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { SER = 3 ROM = 6 OTT = 6 ENG = 1 FRA = 1 } protect = { U08 = 50 U09 = 15 } befriend = { U08 = 100 U09 = 80 OTT = 10 } demand_claims = { GRE SER ROM OTT U09 ALB } claim_acceptance = -59 target = { 307 = 50 364 = 100 366 = 50 333 = 50 328 = 50 } exp_force_ratio = 0.6000 exp_force_ratios = { } admiral = { target = { } core = { 2729 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { U08 = 150 U09 = 110 SER = 110 ROM = 110 OTT = 100 GRE = 100 ITA = 90 RUS = 20 } cancel_deal_threshold = 2 } tech_sharing = { favored = { U08 = 120 U09 = 80 OTT = 40 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 1 reserves = 20 capital = 2 human_border = 0 war_target = 3 opposing_alliance = 1 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 50 country_priorities = { ROM = 2 SER = 3 OTT = 1 GRE = 1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 70 cavalry = 15 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 5 garrison = 5 hq = 0 militia = 0 multi_role = 0 interceptor = 3 strategic_bomber = 0 tactical_bomber = 2 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 45 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 10 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 40 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 2 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = offensive distrib_vs_human = offensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 321 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 1 air_base_provs = { } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1914 ic_end_year = 1914 IC_provs = { 321 } } technology = { endgoal = { 6670 1070 1340 } ignore = { 54020 5190 2800 } armor = 1 infantry = 2 industry = 2 aircraft = 0 naval = 0 land_doctrines = 3 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 321 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 5 political_left = 5 freedom = 6 free_market = 9 professional_army = 5 defense_lobby = 5 interventionism = 9 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7750 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.1500 counterattack = 0.0850 assault = 0.2350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0850 tactical_withdrawal = 0.0600 breakthrough = 0.0350 leader = { id = { type = 6 id = 95001 } name = "Atanasov" picture = "L34000" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95003 } name = "Borachev" picture = "L34002" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95004 } name = "Boris III" picture = "L34003" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 95005 } name = "Boydev" picture = "L34004" category = general y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 95006 } name = "Balgaranov" picture = "L34005" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 95008 } name = "Dilchovski" picture = "L34007" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 95009 } name = "Dochev" picture = "L34008" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95010 } name = "Ganev S." picture = "L34009" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 95011 } name = "Ganev T." picture = "L34010" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95012 } name = "Genchev" picture = "L34011" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95013 } name = "Georgiev T." picture = "L34012" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 95014 } name = "Georgiev Z." picture = "L34013" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 95015 } name = "Grekov" picture = "L34014" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95016 } name = "Hadzhiivanov" picture = "L34015" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95017 } name = "Hadzhipetkov" picture = "L34016" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95018 } name = "Iliev" picture = "L34017" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 95020 } name = "Ivanov" picture = "L34019" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95021 } name = "Kinov" picture = "L34020" category = general y = 1944 y = 1945 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 95022 } name = "Kiril Preslavski" picture = "L34021" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 95023 } name = "Kisyov" picture = "L34022" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 95024 } name = "Kopchev" picture = "L34023" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95025 } name = "Kozovski" picture = "L34024" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 95026 } name = "Krastev" picture = "L34025" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 95027 } name = "Lukash" picture = "L34026" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95030 } name = "Marinov Il." picture = "L34029" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 95031 } name = "Marinov I.V." picture = "L34030" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95032 } name = "Markov" picture = "L34031" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95033 } name = "Marchev" picture = "L34032" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 95034 } name = "Midilev" picture = "L34033" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 95035 } name = "Mihov" picture = "L34034" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95036 } name = "Minchev" picture = "L34035" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 95037 } name = "Murnov" picture = "L34036" category = general rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 95038 } name = "Nikolov A." picture = "L34037" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95039 } name = "Nikolov G." picture = "L34038" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 95040 } name = "Novakov" picture = "L34039" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 95041 } name = "Peev" picture = "L34040" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 95042 } name = "Pironkov" picture = "L34041" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95043 } name = "Popov D." picture = "L34042" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 95044 } name = "Popov G." picture = "L34043" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 95046 } name = "Radoynov" picture = "L34045" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 95047 } name = "Rogosarski" picture = "L34046" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 95048 } name = "Rusev" picture = "L34047" category = general y = 1930 y = 1940 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95049 } name = "Sapov" picture = "L34048" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 95050 } name = "Simov" picture = "L34049" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 95051 } name = "Sirakov" picture = "L34050" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 95052 } name = "Slavkov" picture = "L34051" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 95053 } name = "Spasov" picture = "L34052" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 95054 } name = "Stanchev" picture = "L34053" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95055 } name = "Stoichev" picture = "L34054" category = general y = 1944 y = 1945 y = 1946 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 95056 } name = "Taralezhkov" picture = "L34055" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 95057 } name = "Terziev" picture = "L34056" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 95058 } name = "Toshev" picture = "L34057" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95059 } name = "Trendafilov" picture = "L34058" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 95060 } name = "Trifonov" picture = "L34059" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 95061 } name = "Transki" picture = "L34060" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 95062 } name = "Tsanev" picture = "L34061" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 95063 } name = "Urumov" picture = "L34062" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 95064 } name = "Vatev" picture = "L34063" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 95066 } name = "Yanchulev" picture = "L34065" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 95067 } name = "Zaimov" picture = "L34066" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 95068 } name = "Zahariev" picture = "L34067" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 95069 } name = "Zlatev" picture = "L34068" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 95070 } name = "Atanasov" picture = "L34069" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 95071 } name = "Gregoriev" picture = "L34070" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 95072 } name = "Ivanov" picture = "L34071" category = admiral rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 95073 } name = "Halachev" picture = "L34072" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 95074 } name = "Petsov" picture = "L34073" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 95075 } name = "Shalapatov" picture = "L34074" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 95076 } name = "Toshev" picture = "L34075" category = admiral y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95077 } name = "Tsanev" picture = "L34076" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 95078 } name = "Variklechkov" picture = "L34077" category = admiral rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard trait = blockade_runner } leader = { id = { type = 6 id = 95079 } name = "Zigrafiev" picture = "L34078" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 95080 } name = "Atanasov" picture = "L34079" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 95081 } name = "Ayryanov" picture = "L34080" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95082 } name = "Batanov" picture = "L34081" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 95083 } name = "Boydev" picture = "L34082" category = commander y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95084 } name = "Drenikov" picture = "L34083" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 95085 } name = "Stoyanov" picture = "L34084" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 95086 } name = "Stoykov" picture = "L34085" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 95087 } name = "Toplodolski" picture = "L34086" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 95088 } name = "Valkov" picture = "L34087" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard trait = carpet_bomber } leader = { id = { type = 6 id = 95089 } name = "Zahariev" picture = "L34088" category = commander y = 1944 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = tank_buster } minister = { id = { type = 9 id = 95001 } name = "Boris III Coburg" picture = "M19001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95002 } name = "Georgi Kyoseivanov" picture = "M19002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95003 } name = "Georgi Kyoseivanov" picture = "M19002" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95004 } name = "Kiril Gunev" picture = "M19004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95005 } name = "Georgi Sapov" picture = "M19005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95006 } name = "Dimitar Peshev" picture = "M19006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95007 } name = "Hristo Lukov" picture = "M19007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95008 } name = "Todor Georgiev" picture = "M19008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95009 } name = "Sava Ivanov" picture = "M19009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95010 } name = "Vasil Boydev" picture = "M19010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95011 } name = "Kiril Preslavski" picture = "M19042" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95012 } name = "Boris III Coburg" picture = "M19001" position = HeadOfState category = nazi cabinet = replacement trait = 61 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95013 } name = "Aleksandar Tsankov" picture = "M19021" position = HeadOfState category = nazi cabinet = replacement trait = 58 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95014 } name = "Boris III Coburg" picture = "M19001" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95015 } name = "Kiril Preslavski" picture = "M19042" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95016 } name = "Nikola Petkov" picture = "M19047" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95017 } name = "Kiril Preslavski" picture = "M19042" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 59 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95018 } name = "Comrade Boris Coburg" picture = "M19001" position = HeadOfState category = stalinist cabinet = replacement trait = 61 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95019 } name = "Georgi Dimitrov" picture = "M19032" position = HeadOfState category = stalinist cabinet = replacement trait = 68 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95020 } name = "Vasil Kolarov" picture = "M19031" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95021 } name = "Bogdan Filov" picture = "M19024" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95022 } name = "Dobri Bozhilov" picture = "M19053" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 80 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95023 } name = "Ivan Bagryanov" picture = "M19054" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95024 } name = "Aleksandar Tsankov" picture = "M19021" position = HeadOfGovernment category = nazi cabinet = replacement trait = 73 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95025 } name = "Petar Gabrovski" picture = "M19022" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95026 } name = "Konstantin Muraviev" picture = "M19012" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95027 } name = "Nikola Petkov" picture = "M19047" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95028 } name = "Kimon Georgiev" picture = "M19059" position = HeadOfGovernment category = fascist cabinet = replacement trait = 75 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 95029 } name = "Georgi Dimitrov" picture = "M19032" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 78 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95030 } name = "Ivan Popov" picture = "M19061" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95031 } name = "Aleksandar Nikolaev" picture = "M19062" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95032 } name = "Bogdan Filov" picture = "M19024" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 95033 } name = "Dimitar Shishmanov" picture = "M19064" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95034 } name = "Ivan Bagrianov" picture = "M19054" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95035 } name = "Parvan Draganov" picture = "M19066" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95036 } name = "Aleksandar Tsankov" picture = "M19021" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95037 } name = "Atanas Burov" picture = "M19068" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95038 } name = "Georgi Brasov" picture = "M19069" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95039 } name = "Konstantin Muraviev" picture = "M19012" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95040 } name = "Nikola Petkov" picture = "M19047" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95041 } name = "Petko Stainov" picture = "M19072" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95042 } name = "Georgi Kulishev" picture = "M19073" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95043 } name = "Vasil Kolarov" picture = "M19031" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95044 } name = "Georgi Damyanov" picture = "M19075" position = ForeignMinister category = stalinist cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95045 } name = "Kimon Georgiev" picture = "M19059" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95046 } name = "Dobri Bozhilov" picture = "M19053" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95047 } name = "Georgi Sapov" picture = "M19005" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95048 } name = "Sava Kirov" picture = "M19079" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 95049 } name = "STanko Nikoladorov" picture = "M19080" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95050 } name = "Bogdan Filov" picture = "M19024" position = ArmamentMinister category = fascist cabinet = replacement trait = 16 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95051 } name = "Aleksandar Gerginov" picture = "M19014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95052 } name = "Atanas Burov" picture = "M19083" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95053 } name = "Dimitar Savov" picture = "M19084" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95054 } name = "Ivan Gaydimitriv" picture = "M19085" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95055 } name = "Petko Stoyanov" picture = "M19086" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 11 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95056 } name = "Stancho Cholakov" picture = "M19087" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 8 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95057 } name = "Georgi Dimitrov" picture = "M19032" position = ArmamentMinister category = stalinist cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95058 } name = "Ivan Stefanov" picture = "M19034" position = ArmamentMinister category = leninist cabinet = replacement trait = 106 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95059 } name = "Petko Kunin" picture = "M19090" position = ArmamentMinister category = stalinist cabinet = replacement trait = 17 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95060 } name = "Ivan Krasnovski" picture = "M19091" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 95061 } name = "Nikolay Nikolaev" picture = "M19092" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 95062 } name = "Nikola Nedev" picture = "M19093" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 95063 } name = "Docho Hristov" picture = "M19094" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95064 } name = "Aleksandar Stanishev" picture = "M19095" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95065 } name = "Dimitar Peshev" picture = "M19006" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95066 } name = "Petur Gabrovski" picture = "M19022" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95067 } name = "Aleksandar Gerginov" picture = "M19014" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95068 } name = "Raycho Pekimov" picture = "M19099" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95069 } name = "Vergil Dimov" picture = "M19100" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95070 } name = "Nikola Mushanov" picture = "M19015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95071 } name = "Georgi Kulishev" picture = "M19073" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95072 } name = "Vulko Chervenkov" picture = "M19103" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95073 } name = "Anton Yugov" picture = "M19035" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 113 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95074 } name = "Kiril Gunev" picture = "M19004" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95075 } name = "Stefan Noykov" picture = "M19106" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95076 } name = "Sava Kirov" picture = "M19079" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95077 } name = "Kiril Stanchev" picture = "M19026" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95078 } name = "Ivan Rogosarski" picture = "M19109" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95079 } name = "Boris Botan" picture = "M19110" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95080 } name = "Atanas Burov" picture = "M19016" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95081 } name = "Georgi Kulishev" picture = "M19073" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 32 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95082 } name = "Traicho Kostov" picture = "M19036" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95083 } name = "Mincho Neychev" picture = "M19114" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95084 } name = "Teodosi Daskalov" picture = "M19115" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95085 } name = "Nikola Mihov" picture = "M19116" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95086 } name = "Russi Rusev" picture = "M19117" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95087 } name = "Todor Georgiev" picture = "M19008" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95088 } name = "Ivan Valkov" picture = "M19027" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95089 } name = "Ivan Marinov" picture = "M19017" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95090 } name = "Georgi Petsov" picture = "M19019" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95091 } name = "Damjan Velchev" picture = "M19122" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 95092 } name = "Hristo Mihailov" picture = "M19037" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95093 } name = "Assen Grekov" picture = "M19124" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95094 } name = "Yordan Peev" picture = "M19125" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 95095 } name = "Nikola Hadzhipetkov" picture = "M19126" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95096 } name = "Vasil Boydev" picture = "M19127" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 95097 } name = "Konstantin Lukash" picture = "M19128" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 95098 } name = "Kiril Stanchev" picture = "M19026" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95099 } name = "Hristo Lukov" picture = "M19007" position = ChiefOfArmy category = fascist cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95100 } name = "Trifon Trifonov" picture = "M19131" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95101 } name = "Ivan Marinov" picture = "M19017" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95102 } name = "Raycho Slavkov" picture = "M19018" position = ChiefOfArmy category = fascist cabinet = replacement trait = 42 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 95103 } name = "Mihail Minchev" picture = "M19134" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95104 } name = "Tsvyatko Radoynov" picture = "M19038" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 40 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95105 } name = "Ivan Kinov" picture = "M19136" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95106 } name = "Ivan Variklechkov" picture = "M19137" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 95107 } name = "Asen Toshev" picture = "M19138" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95108 } name = "Atanas Shalapatov" picture = "M19029" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95109 } name = "Racho Batanov" picture = "M19141" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95110 } name = "Kiril Khalatchev" picture = "M19039" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95111 } name = "Stefan Tsanev" picture = "M19143" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 44 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95112 } name = "Dimitar Ayryanov" picture = "M19145" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95113 } name = "Chudomir Toplodolski" picture = "M19030" position = ChiefOfAir category = fascist cabinet = replacement trait = 52 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95114 } name = "Stoyan Stoyanov" picture = "M19020" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95115 } name = "Georgi Drenikov" picture = "M19148" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95116 } name = "Vasil Valkov" picture = "M19149" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 95117 } name = "Zakhari Zakhariev" picture = "M19150" position = ChiefOfAir category = stalinist cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95118 } name = "Vergil Dimov" picture = "M19100" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 65 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95119 } name = "Vergil Dimov" picture = "M19100" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 95120 } name = "Georgi Kulishev" picture = "M19073" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 68 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95121 } name = "Vergil Dimov" picture = "M19100" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 95122 } name = "Vergil Dimov" picture = "M19100" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 95123 } name = "Georgi Kulishev" picture = "M19073" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 72 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 95124 } name = "Georgi Petsov" picture = "M19019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95125 } name = "Vasil Kolarov" picture = "M19031" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95126 } name = "Tsvyatko Radoynov" picture = "M19038" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95127 } name = "Valko Chervenkov" picture = "M19103" position = HeadOfState category = stalinist cabinet = replacement trait = 59 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 95128 } name = "Vasil Kolarov" picture = "M19031" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 71 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 95129 } name = "Valko Chervenkov" picture = "M19103" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 72 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 95130 } name = "Vladimir Poptomov" picture = "M19159" position = ForeignMinister category = stalinist cabinet = replacement trait = 4 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 95131 } name = "Mincho Neychev" picture = "M19114" position = ForeignMinister category = stalinist cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95132 } name = "Georgi Damyanov" picture = "M19161" position = ArmamentMinister category = stalinist cabinet = replacement trait = 15 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95133 } name = "Petur Panchevski" picture = "M19162" position = ArmamentMinister category = stalinist cabinet = replacement trait = 12 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 95134 } name = "Rusi Hristozov" picture = "M19163" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 24 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 95135 } name = "Georgi Chankov" picture = "M19164" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 56 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 95136 } name = "Nikola Mihov" picture = "M19116" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95147 } name = "Kirill Yanchulev" picture = "L34065" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 95152 } name = "Kiril Gunev" picture = "M19004" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 95197 } name = "Aleksandar Stamboliyski" picture = "2274" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 95205 } name = "Ferdinand I Coburg" picture = "2282" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 95206 } name = "Aleksandar Stamboliyski" picture = "2274" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1923 ry = 1999 } minister = { id = { type = 9 id = 95210 } name = "Rayko Daskalov" picture = "2283" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 95221 } name = "Petko Kunin" picture = "M19165" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 95234 } name = "Nikola Petkov" picture = "M19047" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 95241 } name = "Nikola Mushanov" picture = "M19015" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 95242 } name = "Nikola Mushanov" picture = "M19015" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 95243 } name = "Sava Kirov" picture = "M19079" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 95244 } name = "Stefan Stefanov" picture = "660" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 106 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 95245 } name = "Kimon Georgiev" picture = "M19059" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 6 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 95246 } name = "Petar Midilev" picture = "3718" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 95247 } name = "Pencho Zlatev" picture = "9661" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 95248 } name = "Konstantin Batolov" picture = "9662" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 95249 } name = "Mihail Kalenderov" picture = "9663" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 95250 } name = "Krum Kolev" picture = "9664" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 26 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 95251 } name = "Andrey Toshev" picture = "9665" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 95252 } name = "Marko Ryaskov" picture = "9666" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 95253 } name = "Rashko Atanasov" picture = "9667" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 95254 } name = "Stoycho Moshanov" picture = "9668" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1935 ry = 1999 } HeadOfState = { type = 9 id = 95205 } HeadOfGovernment = { type = 9 id = 95197 } ForeignMinister = { type = 9 id = 95039 } ArmamentMinister = { type = 9 id = 95210 } MinisterOfSecurity = { type = 9 id = 95234 } MinisterOfIntelligence = { type = 9 id = 95006 } ChiefOfStaff = { type = 9 id = 95007 } ChiefOfArmy = { type = 9 id = 95008 } ChiefOfNavy = { type = 9 id = 95009 } ChiefOfAir = { type = 9 id = 95010 } tech_team = { id = { type = 10 id = 95001 } name = "CBSA" picture = "T800" skill = 3 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 95002 } name = "Darzhavna Aeroplanna Rabotilnitsa" picture = "T801" skill = 3 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1924 endyear = 1970 } tech_team = { id = { type = 10 id = 95003 } name = "Atanas Burov" picture = "T802" skill = 5 research_types = { management industrial_engineering } startyear = 1910 endyear = 1954 } tech_team = { id = { type = 10 id = 95004 } name = "Ivan Valkov" picture = "T803" skill = 3 research_types = { training large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 95005 } name = "Nikola Bakardzhiev" picture = "T804" skill = 3 research_types = { training large_unit_tactics decentralized_execution infantry_focus } startyear = 1930 endyear = 1944 } tech_team = { id = { type = 10 id = 95006 } name = "Sava Ivanov" picture = "T805" skill = 2 research_types = { naval_training large_taskforce_tactics } startyear = 1930 endyear = 1940 } tech_team = { id = { type = 10 id = 95007 } name = "Atanas Shalapatov" picture = "T806" skill = 2 research_types = { centralized_execution submarine_tactics } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 95008 } name = "Zahari Zahariev" picture = "T807" skill = 4 research_types = { combined_arms_focus bomber_tactics piloting } startyear = 1944 endyear = 1970 } tech_team = { id = { type = 10 id = 95009 } name = "Stoyan Stoyanov" picture = "T808" skill = 4 research_types = { decentralized_execution fighter_tactics piloting } startyear = 1942 endyear = 1956 } tech_team = { id = { type = 10 id = 95010 } name = "Vasil Boydev" picture = "T809" skill = 3 research_types = { decentralized_execution fighter_tactics piloting } startyear = 1930 endyear = 1944 } tech_team = { id = { type = 10 id = 95011 } name = "Kazanlak State Military Factory" picture = "T810" skill = 3 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 95012 } name = "Ministry of Defence" picture = "T811" skill = 4 research_types = { large_unit_tactics centralized_execution fighter_tactics small_taskforce_tactics piloting } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 95013 } name = "Bulgarian Academy of Sciences" picture = "T812" skill = 3 research_types = { mechanics electronics chemistry mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 95014 } name = "Pernik Complex" picture = "100044" skill = 4 research_types = { mechanics management industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 95015 } name = "Vereinigte Rottweiler Pulverfabriken" picture = "100045" skill = 6 research_types = { artillery mechanics training general_equipment } startyear = 1904 endyear = 1970 } tech_team = { id = { type = 10 id = 95016 } name = "Bulgarian Army" picture = "100046" skill = 4 research_types = { artillery training general_equipment } startyear = 1890 endyear = 1914 } tech_team = { id = { type = 10 id = 95017 } name = "Nikolai Zhekov" picture = "100047" skill = 5 research_types = { small_unit_tactics centralized_execution infantry_focus } startyear = 1912 endyear = 1945 } tech_team = { id = { type = 10 id = 95018 } name = "Nikola Ivanov" picture = "100048" skill = 4 research_types = { small_unit_tactics centralized_execution infantry_focus cavalry_tactics } startyear = 1894 endyear = 1913 } team_slots = { 95004 95017 0 0 0 0 0 } manpower = 11.5942 free = { } oil = 471.5555 supplies = 1404.4891 rare_materials = 1104.0197 metal = 2231.9285 energy = 2734.9451 money = 363.1697 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 110 escorts = 4 relative_manpower = 0.9375 allow_dig_in = yes missile_carrier = no nuclear_carrier = no attrition_mod = 1.0200 trickleback_mod = 1.1275 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 10 morale = 71 } cavalry = { defaultorganisation = 10 morale = 71 } motorized = { defaultorganisation = 10 morale = 71 } mechanized = { defaultorganisation = 7 morale = 71 } light_armor = { defaultorganisation = 7.7000 morale = 71 } armor = { defaultorganisation = 7 morale = 71 } paratrooper = { defaultorganisation = 11 morale = 71 } marine = { softattack = 0.7000 defaultorganisation = 11 morale = 71 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 11 morale = 71 } garrison = { defaultorganisation = 10 morale = 71 } hq = { defaultorganisation = 7 morale = 71 } militia = { defaultorganisation = 10 morale = 71 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 21 } light_armor_brigade = { morale = 21 } heavy_armor = { defaultorganisation = 0.4000 morale = 21 } super_heavy_armor = { defaultorganisation = 0.7000 morale = 21 } armored_car = { defaultorganisation = 0.7000 morale = 21 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 7 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { convoyattack = 1 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 4 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 3 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 52.3995 trade = yes } relation = { tag = FRA value = 50.0997 trade = yes } relation = { tag = GER value = 107.7987 frustration = 3 trade = yes } relation = { tag = HOL value = 25.2000 } relation = { tag = POR value = -50 frustration = 3 } relation = { tag = ITA value = 24.7000 } relation = { tag = SPA value = 57.3996 } relation = { tag = SWE value = -0.1000 frustration = 3 } relation = { tag = JAP value = 18.6000 } relation = { tag = CHI value = -50.1000 frustration = 3 } relation = { tag = POL value = -50.3000 frustration = 3 } relation = { tag = NOR value = 56.6996 } relation = { tag = BEL value = 27.9000 } relation = { tag = DEN trade = yes } relation = { tag = SCH value = 0.2000 } relation = { tag = CUB value = 17.5000 } relation = { tag = GRE value = -200 frustration = 200 } relation = { tag = BUL value = -5.6000 } relation = { tag = ROM value = -40.3000 frustration = 3 } relation = { tag = IRE value = -0.1000 frustration = 3 } relation = { tag = PER value = -50.2000 frustration = 3 } relation = { tag = AFG value = -99.8000 frustration = 3 } relation = { tag = BRA value = -50 frustration = 3 } relation = { tag = ARG value = 28.9000 } relation = { tag = COL value = 62.0996 } relation = { tag = PRU value = -50.2000 frustration = 3 } relation = { tag = ECU value = 0.2000 } relation = { tag = URU value = -31.6003 frustration = 3 } relation = { tag = PAR value = -0.3000 frustration = 3 } relation = { tag = BOL value = -0.2000 frustration = 3 } relation = { tag = CHL value = 1.9000 } relation = { tag = NZL value = -0.3000 frustration = 3 } relation = { tag = CAN value = 74.8994 trade = yes } relation = { tag = AST value = 24.9000 } relation = { tag = VIC value = -62 } relation = { tag = USA value = 129.1987 trade = yes } relation = { tag = KOR value = 25 } relation = { tag = ALB value = -99.8000 frustration = 3 } relation = { tag = SIA value = -53.2000 frustration = 3 } relation = { tag = MON value = 53.0996 trade = yes } relation = { tag = GUA value = -50.1000 frustration = 3 } relation = { tag = COS value = 0.1000 } relation = { tag = NIC value = 24.5000 } relation = { tag = DOM value = -49.8000 frustration = 3 } relation = { tag = PHI value = 0.2000 } relation = { tag = BHU value = -49.8000 frustration = 3 } relation = { tag = EGY value = 25.1000 } relation = { tag = SAL value = -50 frustration = 3 } relation = { tag = HAI value = 25 } relation = { tag = HON value = -50.1000 frustration = 3 } relation = { tag = LIB value = 25.2000 } relation = { tag = LUX value = 25.2000 } relation = { tag = MTN value = -100.3000 frustration = 3 } relation = { tag = NEP value = -49.9000 frustration = 3 } relation = { tag = OMN value = -50 frustration = 3 } relation = { tag = PAN value = 25.2999 frustration = 3 trade = yes } relation = { tag = SER value = -200 frustration = 200 } relation = { tag = SIK value = -100.2000 frustration = 3 } relation = { tag = SAF value = -0.3000 frustration = 3 } relation = { tag = TIB value = -149.8000 frustration = 3 } relation = { tag = YEM value = -49.8000 frustration = 3 } relation = { tag = RUS value = 74 } relation = { tag = CGX value = -50.3000 frustration = 3 } relation = { tag = CSX value = -50.1000 frustration = 3 } relation = { tag = OTT value = 50.0998 trade = yes } relation = { tag = U02 value = -50 frustration = 3 } relation = { tag = U03 value = -50.2000 frustration = 3 } relation = { tag = U05 value = 25.2000 } relation = { tag = U09 value = 98.7990 trade = yes } relation = { tag = U38 value = 25.2000 } relation = { tag = U50 value = -50.1000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 317 318 319 321 322 323 324 325 326 } controlledprovinces = { 317 318 319 321 322 323 324 325 326 } nationalprovinces = { 318 323 325 324 321 320 319 326 364 370 317 331 307 322 328 333 363 365 366 } claimedprovinces = { 334 385 } techapps = { 5810 5820 5050 5830 5800 5080 5090 5700 5710 5010 5310 54010 54020 54030 5316 5326 5600 5610 5620 1010 1020 1030 1220 1230 7600 7610 2290 2300 2310 2800 2510 3010 3720 3730 3900 3810 8010 8020 4010 9030 9020 9010 6600 8030 14000 6610 1040 2520 6620 } inventions = { 3000027 } blueprints = { 3060 3230 3040 6500 } deactivate = { 6010 6100 6200 6300 6400 6500 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 60782 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 95017 } progress = 100 progress = 100 progress = 100 progress = 94.6134 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 72603 } project = { type = 17 id = 1050 } tech_team = { type = 10 id = 95004 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 56.3380 status = "ongoing" } leadertable = { } landunit = { id = { type = 19000 id = 1 } name = "1-va Armija" location = 318 prevprov = 321 home = 318 mission = { type = anti_partisan_duty target = 318 percentage = 1 night = yes startdate = { year = 1936 month = january day = 17 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 95019 } name = "Yovov" tag = BUL picture = "L34018" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 19000 id = 2 } name = "1-va Sofiiska pekhotna divizija" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 20 100 40.8000 40 101 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 19000 id = 5 } name = "2-ra Armija" location = 326 prevprov = 325 home = 326 mission = { type = anti_partisan_duty target = 326 percentage = 1 night = yes startdate = { year = 1936 month = january day = 7 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 95029 } name = "Marinkov" tag = BUL picture = "L34028" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 19000 id = 6 } name = "2-ra Trakiiska pekhotna divizija" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 20 100 40.8000 40 101 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 19000 id = 9 } name = "3-ta Armija" location = 324 prevprov = 324 home = 324 mission = { type = anti_partisan_duty target = 324 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 95002 } name = "Bakardzhiev" tag = BUL picture = "L34001" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 19000 id = 10 } name = "3-ta Balkanska pekhotna divizija" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 20 100 40.8000 40 101 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 19000 id = 12 } name = "4-ta Armija" location = 323 prevprov = 323 home = 323 mission = { type = anti_partisan_duty target = 323 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 95045 } name = "Radev" tag = BUL picture = "L34044" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 19000 id = 13 } name = "5-ta Dunavska pekhotna divizija" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 20 100 40.8000 40 101 40.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.7000 2 10 0 0 0 0 6 0 } } } navalunit = { id = { type = 4712 id = 2085 } name = "1-va balgarska flota" location = 325 home = 325 base = 325 morale = 0.5000 } landunit = { id = { type = 4712 id = 2631 } name = "1-va balgarska armiya" location = 317 prevprov = 323 home = 317 mission = { type = anti_partisan_duty target = 317 percentage = 1 night = yes startdate = { year = 1937 month = july day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 95028 } name = "Lukov" tag = BUL picture = "L34027" category = general rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 19000 id = 4 } name = "1-va Konna divizija" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 20 100 40.8000 40 101 40.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2633 } name = "2-ra balgarska armiya" location = 325 prevprov = 325 home = 325 mission = { type = anti_partisan_duty target = 325 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 95065 } name = "Valkov" tag = BUL picture = "L34064" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } division = { id = { type = 19000 id = 19 } name = "2-ra Konna divizija" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 20 100 40.8000 40 101 40.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 35398 } name = "3-ta balgarska armiya" location = 321 prevprov = 321 home = 321 mission = { type = anti_partisan_duty target = 321 percentage = 1 night = yes startdate = { year = 1937 month = june day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 95007 } name = "Daskalov" tag = BUL picture = "L34006" category = general rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 35148 } name = "4-ta Preslavska pekhotna divizija" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } } diplomaticdates = { GRE = { year = 1939 month = january day = 26 hour = 0 } } SpyInfo = { country = "GRE" date = { year = 1939 month = february day = 10 hour = 0 } } SpyInfo = { country = "BUL" NumberOfSpies = 12 date = { year = 1939 month = may day = 7 hour = 0 } } SpyInfo = { country = "ROM" date = { year = 1939 month = march day = 7 hour = 0 } } SpyInfo = { country = "SER" date = { year = 1939 month = february day = 25 hour = 0 } } } country = { tag = ROM ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 120 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 12 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = ROM } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 1 massmedia = 2 country = U08 } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 3 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = BUL } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = U09 } } strat_redeploy_threshold = 15 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { SER = 3 BUL = 6 U09 = 6 RUS = 6 ENG = 1 FRA = 1 } protect = { RUS = 5 SER = 5 } befriend = { RUS = 100 ENG = 20 SER = 80 OTT = 10 } claim_acceptance = -59 liberate = { U66 } exp_force_ratio = 0.8000 exp_force_ratios = { RUS = 0.8000 } admiral = { target = { 2731 = 100 2732 = 50 } core = { 2729 2730 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { RUS = 150 SWE = 100 SER = 100 POL = 60 U09 = 60 U08 = 60 GRE = 60 OTT = 60 ITA = 90 SOV = 20 } cancel_deal_threshold = 2 } tech_sharing = { favored = { RUS = 120 ITA = 80 SER = 40 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 10 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { RUS = -1 ITA = -1 SER = 20 BUL = 10 SLO = -1 POL = 50 U09 = 70 U08 = 50 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 60 cavalry = 15 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 5 militia = 0 multi_role = 0 interceptor = 3 strategic_bomber = 0 tactical_bomber = 2 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 5 heavy_cruiser = 0 battlecruiser = 0 destroyer = 10 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 45 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 20 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 3 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.2000 min_attack_odds = 1 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = offensive distrib_vs_human = offensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 316 297 311 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { 297 } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 316 297 311 308 309 285 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5160 5170 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2070 2080 2090 2140 11000 2660 11010 2670 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5150 5170 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 4290 4250 4260 4270 15180 15190 4700 4710 4190 4200 4210 15140 15150 4040 4050 4070 4080 4100 4110 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 0 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 316 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 8 political_left = 6 freedom = 4 free_market = 6 professional_army = 5 defense_lobby = 5 interventionism = 6 } belligerence = 1.2500 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7750 convoy_def_eff = 0 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0100 sce_frequency = 1.1500 counterattack = 0.0850 assault = 0.2350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0850 tactical_withdrawal = 0.0600 breakthrough = 0.0350 leader = { id = { type = 6 id = 110002 } name = "Alexiu" picture = "L4301" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = defensive_doctrine trait = fortress_buster } leader = { id = { type = 6 id = 110003 } name = "Antonescu I.A." picture = "L4302" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110005 } name = "Antonescu P." picture = "L4304" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 110009 } name = "Badescu" picture = "L4308" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110010 } name = "Baldescu" picture = "L4309" category = general y = 1938 y = 1941 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 110011 } name = "Bardan" picture = "L4310" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110012 } name = "Boiteanu" picture = "L4311" category = general y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 110013 } name = "Bratescu" picture = "L4312" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110014 } name = "Bucliu" picture = "L4313" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110015 } name = "Calotescu" picture = "L4314" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110016 } name = "Caracas" picture = "L4315" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110017 } name = "Carlaont" picture = "L4316" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110018 } name = "Ceausu" picture = "L4317" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 110019 } name = "Chirnoaga" picture = "L4318" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110020 } name = "Cial?k" picture = "L4319" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110024 } name = "Cosma" picture = "L4323" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = engineer trait = fortress_buster } leader = { id = { type = 6 id = 110026 } name = "Dimitriu" picture = "L4325" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110027 } name = "Dobre" picture = "L4326" category = general y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 110028 } name = "Dragalina" picture = "L4327" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110029 } name = "Dragomir" picture = "L4328" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110030 } name = "Dumitrache" picture = "L4329" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 110032 } name = "Eftimiu" picture = "L4331" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110035 } name = "Georgescu A.I.I." picture = "L4334" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 110036 } name = "Georgescu I.G." picture = "L4335" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 110037 } name = "Gherghe" picture = "L4336" category = general y = 1938 y = 1941 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 110038 } name = "Ghineraru" picture = "L4337" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 110040 } name = "Glogojanu" picture = "L4339" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110041 } name = "Greceanu" picture = "L4340" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 110042 } name = "Iacobici" picture = "L4341" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110043 } name = "Iliescu" picture = "L4342" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110045 } name = "Ioanitiu" picture = "L4344" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110047 } name = "Ionescu" picture = "L4346" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 110048 } name = "Ionescu-Sinaia" picture = "L4347" category = general y = 1930 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 110049 } name = "Korne" picture = "L4348" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 110050 } name = "Lacatusu" picture = "L4349" category = general y = 1938 y = 1942 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fortress_buster trait = commando } leader = { id = { type = 6 id = 110051 } name = "Lascar" picture = "L4350" category = general y = 1939 y = 1942 y = 1943 y = 1946 max_skill = 8 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 110053 } name = "Leventi" picture = "L4352" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 110055 } name = "Macici" picture = "L4354" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110056 } name = "Manafu" picture = "L4355" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110057 } name = "Mazareanu" picture = "L4356" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 110058 } name = "Mazarini" picture = "L4357" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110061 } name = "Mociulschi" picture = "L4360" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 110062 } name = "Mosiu" picture = "L4361" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 110063 } name = "Nasta" picture = "L4362" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 110064 } name = "Nedelea" picture = "L4363" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard trait = engineer } leader = { id = { type = 6 id = 110065 } name = "Nicolescu-Cociu" picture = "9706" category = general y = 1937 y = 1942 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 110066 } name = "Opris" picture = "L4365" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110067 } name = "Palangeanu" picture = "L4366" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110068 } name = "Pantazi" picture = "L4367" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110069 } name = "Pascu" picture = "L4368" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 110070 } name = "Petrescu" picture = "L4369" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 110073 } name = "Popescu T.D." picture = "L4372" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 110074 } name = "Potopeanu" picture = "L4373" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110076 } name = "Radescu" picture = "L4375" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 110077 } name = "Radulescu" picture = "L4376" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 110078 } name = "Rascu" picture = "L4377" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110079 } name = "Rosetti-Balanescu" picture = "L4378" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 110081 } name = "Saidac" picture = "L4380" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110082 } name = "Sanatescu" picture = "L4381" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110083 } name = "Savoia" picture = "L4382" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 110084 } name = "Schmidt" picture = "L4383" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 110086 } name = "Seracin" picture = "L4385" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110087 } name = "Sion" picture = "L4386" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 110088 } name = "Sova" picture = "L4387" category = general y = 1938 y = 1942 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 110089 } name = "Stavrat" picture = "L4388" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110090 } name = "Stavrescu" picture = "L4389" category = general y = 1938 y = 1943 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 110091 } name = "Steflea" picture = "L4390" category = general y = 1937 y = 1940 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 110092 } name = "Stoenescu" picture = "L4391" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110093 } name = "Stoicanescu" picture = "L4392" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110094 } name = "Tataranu" picture = "L4393" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110095 } name = "Tatarescu" picture = "L4394" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110096 } name = "Tenescu" picture = "L4395" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 110097 } name = "Teodorini" picture = "L4396" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110098 } name = "Trincu" picture = "L4397" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 110099 } name = "Vasiliu" picture = "L4398" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110100 } name = "Visarion" picture = "L4399" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110101 } name = "Voiculescu" picture = "L4400" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110104 } name = "Colesca" picture = "L4403" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110105 } name = "Georgescu" picture = "L4404" category = admiral y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110106 } name = "Iliesca" picture = "L4405" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110108 } name = "Nicolai Duca di Silvania" picture = "L4407" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110109 } name = "Rosca" picture = "L4408" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110110 } name = "Zacliescu" picture = "L4409" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110111 } name = "Celareanu" picture = "L4410" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110112 } name = "Darjan" picture = "L4411" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 110113 } name = "Davidescu" picture = "L4412" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110114 } name = "di Cezare" picture = "L4413" category = commander y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110115 } name = "Fertzu" picture = "L4414" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110118 } name = "Ionescu" picture = "L4417" category = commander y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 110119 } name = "Jienescu" picture = "L4418" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110120 } name = "Milu" picture = "L4419" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110121 } name = "Pascu" picture = "L4420" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110122 } name = "Popescu-Ciocanel" picture = "L4421" category = commander y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 110123 } name = "Sandu" picture = "L4422" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 110124 } name = "Vizante" picture = "L4423" category = commander y = 1939 y = 1946 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110125 } name = "Vasiliu" picture = "L4424" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 110126 } name = "Zelea Codreanu" picture = "Codreanu" category = general y = 1914 y = 1940 y = 1999 y = 1999 max_skill = 6 ry = 1999 skill = 2 } minister = { id = { type = 9 id = 110001 } name = "Carol II" picture = "M22001" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110002 } name = "Gheorghe Tatarescu" picture = "M22002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 110003 } name = "Nicolae Titulescu" picture = "M22003" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1912 ry = 1999 } minister = { id = { type = 9 id = 110004 } name = "Constantin I.C. Bratianu" picture = "M22004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110005 } name = "Istrate Micescu" picture = "M22005" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 110006 } name = "Mihail Moruzov" picture = "M22006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1917 ry = 1999 } minister = { id = { type = 9 id = 110007 } name = "Ion Antonescu" picture = "M22007" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110008 } name = "Marin Ceausu" picture = "M22008" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110009 } name = "Nicolae Caranfil" picture = "M22009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110010 } name = "Dante Vizante" picture = "M22010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110011 } name = "Carol II" picture = "M22001" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110012 } name = "Carol II" picture = "M22001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110013 } name = "Mihai I" picture = "M22011" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1927 ry = 1999 } minister = { id = { type = 9 id = 110014 } name = "Mihai I" picture = "M22011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 65 year = 1927 ry = 1999 } minister = { id = { type = 9 id = 110016 } name = "Corneliu Zelea Codreanu" picture = "M22035" position = HeadOfState category = nazi cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110018 } name = "Horia Sima" picture = "M22054" position = HeadOfState category = nazi cabinet = replacement trait = 65 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110017 } name = "Lucretiu Patrascanu" picture = "2986" position = HeadOfState category = leninist cabinet = replacement trait = 66 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 110015 } name = "Constantin I. Parhon" picture = "M22038" position = HeadOfState category = stalinist cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110019 } name = "Octavian Goga" picture = "M22041" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110020 } name = "Miron Cristea" picture = "M22042" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110021 } name = "Armand Calinescu" picture = "M22043" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110022 } name = "Gheorghe Argeseanu" picture = "M22044" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110023 } name = "Constantin Argetoianu" picture = "M22045" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110024 } name = "Ion Gigurtu" picture = "M22047" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110025 } name = "Ion Antonescu" picture = "M22007" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110026 } name = "Constantin Sanatescu" picture = "M22049" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110027 } name = "Nicolae Radescu" picture = "M22050" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110031 } name = "Iuliu Maniu" picture = "M22055" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1928 ry = 1999 } minister = { id = { type = 9 id = 110032 } name = "Constantin I.C. Bratianu" picture = "M22004" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110030 } name = "Horia Sima" picture = "M22054" position = HeadOfGovernment category = nazi cabinet = replacement trait = 78 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110028 } name = "Petru Groza" picture = "M22022" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110029 } name = "Gheorghe Gheorghiu-Dej" picture = "M22052" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 78 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 110046 } name = "Constantin I. Parhon" picture = "M22038" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110033 } name = "Ion Antonescu" picture = "M22007" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 110034 } name = "Istrate Micescu" picture = "M22005" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 110035 } name = "Gheorghe Tatarescu" picture = "M22002" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 110036 } name = "Nicolae Petrescu-Comnen" picture = "M22070" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110037 } name = "Grigore Gafencu" picture = "M22071" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110038 } name = "Ion Gigurtu" picture = "M22047" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110039 } name = "Constantin Argetoianu" picture = "M22045" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110040 } name = "Mihail Manoilescu" picture = "M22074" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110041 } name = "Mihail Sturdza" picture = "M22013" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110043 } name = "Mihai Antonescu" picture = "M22077" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110044 } name = "Grigore Niculesco-Buzesti" picture = "M22078" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110045 } name = "Constantin Visoianu" picture = "M22079" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110048 } name = "Horia Sima" picture = "2985" position = ForeignMinister category = nazi cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110049 } name = "Lucretiu Patrascanu" picture = "2986" position = ForeignMinister category = leninist cabinet = replacement trait = 5 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 110050 } name = "Iuliu Hossu" picture = "M22084" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110051 } name = "Georges Oprescu" picture = "M22086" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110047 } name = "Ana Pauker" picture = "M22023" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 110052 } name = "Virgil Madgearu" picture = "M22087" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 110 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110053 } name = "Caius Brediceanu" picture = "M22088" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110055 } name = "Iuliu Maniu" picture = "M22055" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110056 } name = "Constantin Antoniade" picture = "M22092" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110057 } name = "Gheorghe Potopeanu" picture = "M22093" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110058 } name = "Gheorghe Dobre" picture = "M22094" position = ArmamentMinister category = fascist cabinet = replacement trait = 16 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 110059 } name = "Nicolae Stoenescu" picture = "M22095" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 110060 } name = "Mihail Racovitza" picture = "M22096" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110061 } name = "Constantin Papanace" picture = "M22014" position = ArmamentMinister category = nazi cabinet = replacement trait = 8 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 110062 } name = "Vasile Luca" picture = "M22024" position = ArmamentMinister category = stalinist cabinet = replacement trait = 106 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 110063 } name = "Petre Tutea" picture = "2985" position = ArmamentMinister category = nazi cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110064 } name = "Armand Calinescu" picture = "M22043" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 110065 } name = "Cesare Vaida-Voievod" picture = "M22100" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110066 } name = "Ion Mihalache" picture = "M22101" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110067 } name = "Alexander Cuza" picture = "M22102" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110068 } name = "Vasile Goldis" picture = "M22104" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110070 } name = "David Popescu" picture = "M22106" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110071 } name = "Ion Boiteanu" picture = "M22107" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110072 } name = "Nicolae Radescu" picture = "M22050" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110073 } name = "Aurel Aldea" picture = "M22109" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110074 } name = "Horia Sima" picture = "M22054" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 26 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110075 } name = "Ion Petrovicescu" picture = "M22015" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 26 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 110076 } name = "Teohari Georgescu" picture = "M22025" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 24 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 110077 } name = "Constantin I. Gane" picture = "2987" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110078 } name = "Helene Vacaresco" picture = "M22113" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110079 } name = "Nicolae Stoenescu" picture = "M22095" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110080 } name = "Nicolae Titulescu" picture = "M22115" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1912 ry = 1999 } minister = { id = { type = 9 id = 110081 } name = "Gheorghe Savoia" picture = "M22117" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110082 } name = "Iosif Iacobici" picture = "M22118" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110083 } name = "Petre Antonescu" picture = "M22119" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 110084 } name = "Eugen Cristescu" picture = "M22016" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 110085 } name = "Demetre Jancovici" picture = "M22026" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 110086 } name = "Serghei Nicolau" picture = "M22122" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 27 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 110087 } name = "Mihail Racovitza" picture = "M22096" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110088 } name = "Florea Tenescu" picture = "M22124" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110089 } name = "Ioan Ilcusu" picture = "M22125" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110090 } name = "Constantin Pantazi" picture = "M22126" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110092 } name = "Radu Korne" picture = "M22128" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 110093 } name = "Constantin Sanatescu" picture = "M22049" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110094 } name = "Gheorghe-Sinaia Ionescu" picture = "M22130" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110095 } name = "Mihail Lascar" picture = "M22027" position = ChiefOfStaff category = leninist cabinet = replacement trait = 35 year = 1913 ry = 1999 } minister = { id = { type = 9 id = 110096 } name = "Platon Chirnoaga" picture = "M22132" position = ChiefOfStaff category = nazi cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110097 } name = "Gheorghe Argeseanu" picture = "M22133" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110099 } name = "Costin Ionascu" picture = "M22135" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110100 } name = "Gheorghe Mihail" picture = "M22136" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110101 } name = "Gheorghe Tatarescu" picture = "M22138" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 110102 } name = "Ilie Steflea" picture = "M22139" position = ChiefOfArmy category = fascist cabinet = replacement trait = 42 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110103 } name = "Constantin Sanatescu" picture = "M22049" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110104 } name = "Nicolae Radescu" picture = "M22050" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110105 } name = "Damian Rascu" picture = "M22028" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110106 } name = "Alexandru Ioanitiu" picture = "M22018" position = ChiefOfArmy category = nazi cabinet = replacement trait = 41 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110107 } name = "Horia Macellariu" picture = "M22019" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110108 } name = "Ioan Georgescu" picture = "M22150" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 110109 } name = "Nicolae Sova" picture = "M22151" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110110 } name = "Nicolai Duca di Silvania" picture = "M22152" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110111 } name = "Gheorghe Iliesca" picture = "M22029" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110112 } name = "Gheorghe Jienescu" picture = "9298" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 110113 } name = "Ermil Gheorghiu" picture = "M22158" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110114 } name = "Paul Teodorescu" picture = "M22159" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110115 } name = "Gheorghe Vasiliu" picture = "M22160" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110116 } name = "Emanoil Ionescu" picture = "M22030" position = ChiefOfAir category = stalinist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110117 } name = "Petru Groza" picture = "M22022" position = HeadOfState category = stalinist cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110118 } name = "Simion Bughici" picture = "M22163" position = ForeignMinister category = stalinist cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110119 } name = "Armand Calinescu" picture = "M22043" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110121 } name = "Gheorghe Mihail" picture = "M22136" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 110126 } name = "Gheorghe Mihail" picture = "M22136" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 0 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 110141 } name = "Alexandru Vaida-Voevod" picture = "3002" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 110148 } name = "Ion Mihalache" picture = "M22101" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110155 } name = "Corneliu Zelea Codreanu" picture = "2985" position = HeadOfGovernment category = nazi cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110161 } name = "Christian Rakovsky" picture = "3008" position = HeadOfState category = stalinist cabinet = replacement trait = 66 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 110162 } name = "Ion Mihalache" picture = "M22101" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 110168 } name = "Nicolae Titulescu" picture = "3011" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1917 ry = 1999 } minister = { id = { type = 9 id = 110193 } name = "Ion Gh. Duca" picture = "3007" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 110196 } name = "Ion I.C. Bratianu" picture = "3018" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1910 ry = 1999 } minister = { id = { type = 9 id = 110197 } name = "Alexandru Vaida-Voevod" picture = "3002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 110199 } name = "Gheorghe Mironescu" picture = "9669" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1928 ry = 1999 } minister = { id = { type = 9 id = 110200 } name = "Ion C. Inculet" picture = "9670" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1917 ry = 1999 } minister = { id = { type = 9 id = 110201 } name = "Constantin I. Angelescu" picture = "9671" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 110202 } name = "Victor Slavescu" picture = "9672" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 110203 } name = "Gheorghe Tatarescu" picture = "M22002" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 110 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 110204 } name = "Victor Antonescu" picture = "9673" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 110205 } name = "Dumitru Iuca" picture = "9674" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 110206 } name = "Gheorghe Tatarescu" picture = "M22002" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 110207 } name = "Richard Franasovici" picture = "9675" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 110208 } name = "Victor Antonescu" picture = "9673" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 110209 } name = "Mircea Cancicov" picture = "9676" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 110 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 110210 } name = "Eugen Savu" picture = "9677" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 110211 } name = "Milita Constantinescu" picture = "9678" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 110 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110212 } name = "Mihail Ghelmegeanu" picture = "9679" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 110213 } name = "Gheorghe N. Leon" picture = "unknownminister" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 110 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110214 } name = "Constantin Petrovicescu" picture = "9680" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110215 } name = "Dumitru I. Popescu" picture = "9681" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 110216 } name = "Alexandru D. Neagu" picture = "9682" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 110217 } name = "Gheron Netta" picture = "9683" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110218 } name = "Nicolae Penescu" picture = "9684" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 110219 } name = "Mihail Romniceanu" picture = "9685" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1944 ry = 1999 } HeadOfState = { type = 9 id = 110001 } HeadOfGovernment = { type = 9 id = 110020 } ForeignMinister = { type = 9 id = 110039 } ArmamentMinister = { type = 9 id = 110162 } MinisterOfSecurity = { type = 9 id = 110072 } MinisterOfIntelligence = { type = 9 id = 110006 } ChiefOfStaff = { type = 9 id = 110097 } ChiefOfArmy = { type = 9 id = 110119 } ChiefOfNavy = { type = 9 id = 110009 } ChiefOfAir = { type = 9 id = 110114 } tech_team = { id = { type = 10 id = 110001 } name = "Steaua Romana Refineries" picture = "T2901" skill = 4 research_types = { chemistry } startyear = 1897 endyear = 1970 } tech_team = { id = { type = 10 id = 110002 } name = "UDR Factories" picture = "T2902" skill = 4 research_types = { artillery mechanics chemistry training } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 110003 } name = "IAR" picture = "T2903" skill = 6 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1925 endyear = 1970 } tech_team = { id = { type = 10 id = 110004 } name = "Malaxa Works" picture = "T2904" skill = 5 research_types = { chemistry management industrial_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 110005 } name = "Uzinele Metalurgice CMC" picture = "T2906" skill = 4 research_types = { artillery training general_equipment } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 110006 } name = "MAN" picture = "T2907" skill = 6 research_types = { mechanics management industrial_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 110007 } name = "Emanoil Ionescu" picture = "T2908" skill = 6 research_types = { training combined_arms_focus fighter_tactics bomber_tactics piloting } startyear = 1944 endyear = 1970 } tech_team = { id = { type = 10 id = 110008 } name = "Gheorghe Jienescu" picture = "T2909" skill = 4 research_types = { training fighter_tactics bomber_tactics } startyear = 1923 endyear = 1946 } tech_team = { id = { type = 10 id = 110009 } name = "Horia Macellariu" picture = "T2910" skill = 2 research_types = { centralized_execution naval_training submarine_tactics seamanship } startyear = 1930 endyear = 1946 } tech_team = { id = { type = 10 id = 110010 } name = "Ion Antonescu" picture = "T2911" skill = 5 research_types = { large_unit_tactics centralized_execution individual_courage infantry_focus combined_arms_focus } startyear = 1916 endyear = 1946 } tech_team = { id = { type = 10 id = 110011 } name = "Mihail Lascar" picture = "T2912" skill = 6 research_types = { small_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1939 endyear = 1950 } tech_team = { id = { type = 10 id = 110012 } name = "Henri Coanda" picture = "T2913" skill = 5 research_types = { rocketry aeronautics technical_efficiency } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 110013 } name = "University of Bucharest" picture = "T2914" skill = 3 research_types = { mechanics electronics chemistry mathematics medicine } startyear = 1864 endyear = 1970 } tech_team = { id = { type = 10 id = 110014 } name = "Ministry of National Defence" picture = "T2915" skill = 4 research_types = { large_unit_tactics centralized_execution fighter_tactics small_taskforce_tactics piloting } startyear = 1858 endyear = 1970 } tech_team = { id = { type = 10 id = 110015 } name = "Vanatori de munte" picture = "T2916" skill = 3 research_types = { artillery small_unit_tactics mountain_training } startyear = 1917 endyear = 1970 } tech_team = { id = { type = 10 id = 110016 } name = "Leonida Works" picture = "100429" skill = 3 research_types = { artillery mechanics chemistry technical_efficiency } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 110017 } name = "Bucharest Army Arsenal" picture = "100430" skill = 3 research_types = { mechanics training general_equipment } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 110018 } name = "Constanta Shipyards" picture = "100431" skill = 3 research_types = { naval_engineering naval_artillery submarine_design } startyear = 1892 endyear = 1970 } tech_team = { id = { type = 10 id = 110019 } name = "SET" picture = "100432" skill = 4 research_types = { artillery mechanics aeronautics } startyear = 1923 endyear = 1970 } tech_team = { id = { type = 10 id = 110020 } name = "Nicolae Malaxa Factories" picture = "100433" skill = 5 research_types = { electronics management industrial_engineering } startyear = 1921 endyear = 1970 } tech_team = { id = { type = 10 id = 110021 } name = "Cerchez & Co" picture = "100434" skill = 3 research_types = { aeronautics aircraft_testing } startyear = 1910 endyear = 1970 } tech_team = { id = { type = 10 id = 110022 } name = "Caile Ferate Romane" picture = "100435" skill = 2 research_types = { mechanics general_equipment management } startyear = 1880 endyear = 1970 } tech_team = { id = { type = 10 id = 110023 } name = "Targoviste Army Arsenal" picture = "100436" skill = 4 research_types = { artillery chemistry training general_equipment } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 110024 } name = "Alexandru Averescu" picture = "100271" skill = 7 research_types = { small_unit_tactics centralized_execution individual_courage cavalry_tactics } startyear = 1894 endyear = 1919 } team_slots = { 110012 110006 0 0 0 0 0 } manpower = 4.9082 free = { } oil = 3916.2412 supplies = 6726.5991 rare_materials = 952.4519 metal = 3559.0649 energy = 3666.1270 money = 546.1741 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9375 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1275 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 10 morale = 71 } cavalry = { defaultorganisation = 10 morale = 71 } motorized = { defaultorganisation = 10 morale = 71 } mechanized = { defaultorganisation = 7 morale = 71 } light_armor = { defaultorganisation = 7.7000 morale = 71 } armor = { defaultorganisation = 7 morale = 71 } paratrooper = { defaultorganisation = 11 morale = 71 } marine = { softattack = 0.2000 defaultorganisation = 11 morale = 71 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 11 morale = 71 } garrison = { defaultorganisation = 10 morale = 71 } hq = { defaultorganisation = 7 morale = 71 } militia = { defaultorganisation = 10 morale = 71 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 15 morale = 10 } light_cruiser = { defaultorganisation = 15 morale = 10 } heavy_cruiser = { defaultorganisation = 15 morale = 10 } battlecruiser = { defaultorganisation = 15 morale = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 15 morale = 10 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 10 } nuclear_submarine = { defaultorganisation = 15 morale = 10 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 21 } light_armor_brigade = { morale = 21 } heavy_armor = { defaultorganisation = 0.4000 morale = 21 } super_heavy_armor = { defaultorganisation = 0.7000 morale = 21 } armored_car = { defaultorganisation = 0.7000 morale = 21 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 1 convoyattack = 3 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } multi_role = { 4 } destroyer = { 3 2 1 } submarine = { 2 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } multi_role = { 0 1 } destroyer = { 0 1 } submarine = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes cas = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes light_armor_brigade = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.6000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5500 naval_combat_patrol = 0.6000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 114.0990 trade = yes } relation = { tag = FRA value = 47.6999 } relation = { tag = GER value = -53.1000 frustration = 3 } relation = { tag = HOL value = 0.5000 } relation = { tag = POR value = 50.0996 frustration = 3 trade = yes } relation = { tag = ITA value = 137.6042 trade = yes } relation = { tag = SPA value = 140.2994 } relation = { tag = SWE value = 0.2000 trade = yes } relation = { tag = JAP value = 50.0997 frustration = 3 trade = yes } relation = { tag = CHI value = -49.8000 frustration = 3 } relation = { tag = POL value = -50 frustration = 3 } relation = { tag = BEL value = 73.3999 trade = yes } relation = { tag = DEN value = 0.3000 } relation = { tag = SCH value = 25.5000 } relation = { tag = CUB value = 25.4000 } relation = { tag = GRE value = 99 trade = yes } relation = { tag = BUL value = -40.3000 frustration = 3 } relation = { tag = ROM value = -5 } relation = { tag = IRE value = 25.2000 } relation = { tag = PER value = -49.9000 frustration = 3 trade = yes } relation = { tag = AFG value = -99.5000 frustration = 3 } relation = { tag = BRA value = -49.7000 frustration = 3 } relation = { tag = ARG value = 0.2000 } relation = { tag = MEX value = 0.3000 } relation = { tag = COL value = 0.2000 } relation = { tag = VEN value = 25.3000 } relation = { tag = PRU value = -49.9000 frustration = 3 } relation = { tag = ECU value = 0.5000 } relation = { tag = URU value = -49.5000 frustration = 3 } relation = { tag = BOL value = 0.1000 } relation = { tag = CHL value = 0.4000 } relation = { tag = AST value = 0.2000 } relation = { tag = VIC value = -74 } relation = { tag = USA value = -9.5000 frustration = 3 } relation = { tag = KOR value = 0.3000 } relation = { tag = ALB value = -99.5000 frustration = 3 } relation = { tag = SIA value = -55.9000 frustration = 3 } relation = { tag = MON value = 0.5000 } relation = { tag = GUA value = -49.8000 frustration = 3 } relation = { tag = COS value = 0.4000 } relation = { tag = NIC value = -0.2000 frustration = 3 } relation = { tag = DOM value = -49.5000 frustration = 3 } relation = { tag = PHI value = 0.5000 } relation = { tag = BHU value = -49.5000 frustration = 3 } relation = { tag = EGY value = 0.4000 } relation = { tag = SAL value = -49.7000 frustration = 3 } relation = { tag = HAI value = 0.3000 } relation = { tag = HON value = -49.8000 frustration = 3 trade = yes } relation = { tag = LIB value = 0.5000 } relation = { tag = LUX value = 0.5000 } relation = { tag = MTN value = 99 } relation = { tag = NEP value = -49.6000 frustration = 3 } relation = { tag = OMN value = -49.7000 frustration = 3 } relation = { tag = PAN value = 25.2000 } relation = { tag = SER value = 99 } relation = { tag = SIK value = -99.9000 frustration = 3 } relation = { tag = SAF value = 200 trade = yes } relation = { tag = TIB value = -149.5000 frustration = 3 } relation = { tag = YEM value = -49.5000 frustration = 3 } relation = { tag = RUS value = 50.0996 frustration = 3 trade = yes } relation = { tag = CGX value = 23.1999 frustration = 3 trade = yes } relation = { tag = CSX value = -49.8000 frustration = 3 } relation = { tag = OTT value = -99.8000 frustration = 3 } relation = { tag = U02 value = -49.7000 frustration = 3 } relation = { tag = U03 value = -49.9000 frustration = 3 } relation = { tag = U05 value = 0.5000 } relation = { tag = U09 value = -14.5009 frustration = 3 trade = yes } relation = { tag = U38 value = 0.5000 } relation = { tag = U50 value = -49.8000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 297 298 299 307 308 309 310 311 312 313 314 315 316 } controlledprovinces = { 297 298 299 307 308 309 310 311 312 313 314 315 316 } nationalprovinces = { 285 286 287 288 289 291 292 293 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 621 } claimedprovinces = { } techapps = { 5810 5820 5050 5830 5800 5080 5090 5700 5710 5010 5310 54010 54020 54030 5316 5326 5327 5190 5600 5610 5620 1010 1020 1220 1230 7600 7610 2290 2300 2310 2800 2510 14000 6600 6610 3010 3020 3030 3040 3610 3620 3630 3720 3730 3736 3740 3900 3810 8010 8020 8040 8050 8060 8070 8080 4010 9030 9020 9010 4030 8030 1030 1110 1040 1990 2650 199130 6620 1120 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6500 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 56178 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 110012 } progress = 100 progress = 100 progress = 83.8224 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 78201 } project = { type = 17 id = 5060 } tech_team = { type = 10 id = 110006 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 84.0857 status = "ongoing" } leadertable = { } landunit = { id = { type = 20600 id = 1 } name = "Armata Regala" location = 312 prevprov = 315 home = 312 mission = { type = anti_partisan_duty target = 312 percentage = 1 night = yes startdate = { year = 1936 month = january day = 23 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 110023 } name = "Constantinescu-Claps" tag = ROM picture = "L4322" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 20600 id = 2 } name = "Cartier General" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 30 100 17.3400 17 101 30.0000 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } } landunit = { id = { type = 20600 id = 6 } name = "Corp I Armata" location = 315 prevprov = 315 home = 315 mission = { type = anti_partisan_duty target = 315 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 110004 } name = "Antonescu I.V." tag = ROM picture = "L4303" category = general rank = 0 y = 1930 y = 1930 y = 1937 y = 1939 max_skill = 7 ry = 1999 skill = 4 } division = { id = { type = 20600 id = 7 } name = "Divizie 2 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } division = { id = { type = 20600 id = 8 } name = "Divizie 3 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 50 100 41.2080 40.4000 109 30.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } landunit = { id = { type = 20600 id = 11 } name = "Corp II Armata" location = 299 prevprov = 309 home = 299 mission = { type = anti_partisan_duty target = 299 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 110033 } name = "Enescu" tag = ROM picture = "L4332" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 20600 id = 12 } name = "Divizie 4 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 50 100 41.2080 40.4000 109 30.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } landunit = { id = { type = 20600 id = 16 } name = "Corp III Armata" location = 298 prevprov = 298 home = 298 mission = { type = anti_partisan_duty target = 298 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 110080 } name = "Rozin" tag = ROM picture = "L4379" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 20600 id = 17 } name = "Divizie 15 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 7 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 50 100 42.8400 42 122 30.0000 0 1.5000 2.8000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 33 38 97 3 11.2000 2 10 0 0 0 0 7 0 } } division = { id = { type = 20600 id = 18 } name = "Divizie 20 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 20600 id = 21 } name = "Corp IV Armata" location = 297 prevprov = 297 home = 297 mission = { type = anti_partisan_duty target = 297 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 110034 } name = "Florescu" tag = ROM picture = "L4333" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 20600 id = 22 } name = "Divizie 7 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 20600 id = 26 } name = "Corp V Armata" location = 309 prevprov = 309 home = 309 mission = { type = anti_partisan_duty target = 309 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 110044 } name = "Ilcusu" tag = ROM picture = "L4343" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 20600 id = 27 } name = "Divizie 5 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 20600 id = 42 } name = "Corp Cavalerie" location = 311 prevprov = 311 home = 311 mission = { type = anti_partisan_duty target = 311 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 110059 } name = "Mihail" tag = ROM picture = "L4358" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 20600 id = 43 } name = "Brigada 1 Cavalerie" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 60 100 40.8000 40 101 30.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } division = { id = { type = 20600 id = 44 } name = "Brigada 2 Cavalerie" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 60 100 40.8000 40 101 30.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } division = { id = { type = 20600 id = 45 } name = "Brigada 3 Cavalerie" flag = 34864 mod = { 1 1 5 0 1 6 0 0 0 } all = { 60 100 40.8000 40 101 30.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 0 35 0 0 0 0 0 0 } } division = { id = { type = 20600 id = 46 } name = "Brigada 4 Cavalerie" flag = 34864 mod = { 1 1 5 0 1 6 0 0 0 } all = { 60 100 40.8000 40 101 30.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 0 35 0 0 0 0 0 0 } } division = { id = { type = 20600 id = 47 } name = "Brigada 5 Cavalerie" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 60 100 40.8000 40 101 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 20600 id = 51 } name = "Brigada 1 Graniceri" location = 308 prevprov = 308 home = 308 mission = { type = anti_partisan_duty target = 308 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 110001 } name = "Aldea" tag = ROM picture = "L4300" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 20600 id = 52 } name = "Brigada 1 Graniceri" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 20600 id = 59 } name = "Flota Romania de Mare" location = 310 prevprov = 2729 home = 310 base = 310 mission = { task = 1 location = 2729 } morale = 0.0010 leader = { id = { type = 6 id = 110107 } name = "Macellariu" tag = ROM picture = "L4406" category = admiral rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = blockade_runner } division = { id = { type = 20600 id = 60 } name = "'NMS Regele Ferdinand' Flotila" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 2500 0 } } } airunit = { id = { type = 20600 id = 62 } name = "Gruparea Aeriana de Lupta" location = 316 home = 316 base = 316 morale = 0.0010 leader = { id = { type = 6 id = 110117 } name = "Gheorghiu" tag = ROM picture = "L4416" category = commander y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician } division = { id = { type = 20600 id = 64 } name = "Grup 1 Tactic Bombardier" flag = 4144 mod = { 15 15 3 0 15 4 0 0 0 } all = { 10 100 25.5000 25 20 30.0000 0 1.5000 0.7000 180 30 1 0 0 -0.2000 1 0.9000 } air = { 1 1 4 0 2 0 0 0 600 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 20600 id = 65 } name = "Grup 1 Hidroavioane" flag = 36912 mod = { 16 16 1 0 16 2 0 0 0 } all = { 28 100 30.6000 30 25 30.0000 0 1 3 250 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 8 0 1 1 6 0 1000 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2343 } name = "I Flota" location = 310 home = 310 base = 310 morale = 0.5000 leader = { id = { type = 6 id = 110103 } name = "Caranfil" tag = ROM picture = "L4402" category = admiral rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 20600 id = 61 } name = "'NMS Delfinul' Flotila" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 40 30.0000 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 1500 0 } } } landunit = { id = { type = 4712 id = 2988 } name = "Corpul 1 Armata" location = 316 prevprov = 316 home = 316 mission = { type = anti_partisan_duty target = 316 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110031 } name = "Dumitrescu" tag = ROM picture = "L4330" category = general rank = 2 y = 1930 y = 1937 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 20600 id = 4 } name = "Brigada 1 Fortificatii" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 60 100 40.8000 40 101 30.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } division = { id = { type = 20600 id = 5 } name = "Brigada 2 Fortificatii" flag = 34864 mod = { 9 9 2 0 9 3 0 0 0 } all = { 5 100 40.8000 40 101 30.0000 0 0.3000 0 0 14 1 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 4 5 1 5 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2990 } name = "Corpul 2 Armata" location = 312 prevprov = 315 home = 312 mission = { type = anti_partisan_duty target = 312 percentage = 1 night = yes startdate = { year = 1936 month = january day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110071 } name = "Phleps" tag = ROM picture = "L4370" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = offensive_doctrine } division = { id = { type = 20600 id = 3 } name = "Divizie Garda Regala" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 20600 id = 15 } name = "Divizie 32 Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 20600 id = 14 } name = "Divizie 10 Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2992 } name = "Corpul 3 Armata" location = 299 prevprov = 309 home = 299 mission = { type = anti_partisan_duty target = 299 percentage = 1 night = yes startdate = { year = 1936 month = january day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110085 } name = "Schwab" tag = ROM picture = "L4384" category = general rank = 2 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 20600 id = 50 } name = "Brigada 8 Cavalerie" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 60 100 40.8000 40 101 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2994 } name = "Corpul 4 Armata" location = 299 prevprov = 309 home = 299 mission = { type = anti_partisan_duty target = 299 percentage = 1 night = yes startdate = { year = 1936 month = january day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110022 } name = "Codreanu I." tag = ROM picture = "L4321" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine trait = old_guard } division = { id = { type = 20600 id = 49 } name = "Brigada 7 Cavalerie" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 60 100 40.8000 40 101 30.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2996 } name = "Corpul 5 Armata" location = 307 prevprov = 316 home = 307 mission = { type = anti_partisan_duty target = 307 percentage = 1 night = yes startdate = { year = 1936 month = january day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110025 } name = "Dascalescu" tag = ROM picture = "L4324" category = general y = 1936 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 20600 id = 48 } name = "Brigada 6 Cavalerie" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 60 100 40.8000 40 101 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2998 } name = "Corpul 6 Armata" location = 307 prevprov = 310 home = 307 mission = { type = anti_partisan_duty target = 307 percentage = 1 night = yes startdate = { year = 1936 month = january day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110046 } name = "Ionascu" tag = ROM picture = "L4345" category = general y = 1930 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fortress_buster } division = { id = { type = 20600 id = 20 } name = "Divizie 35 Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3000 } name = "Corpul 7 Armata" location = 310 prevprov = 298 home = 310 mission = { type = anti_partisan_duty target = 310 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110102 } name = "Zaharescu" tag = ROM picture = "L4401" category = general y = 1930 y = 1942 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = engineer } division = { id = { type = 20600 id = 19 } name = "Divizie 21 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 50 100 41.2080 40.4000 109 30.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } airunit = { id = { type = 4712 id = 3272 } name = "Corpul 1 Aerian" location = 316 home = 316 base = 316 morale = 0.5000 leader = { id = { type = 6 id = 110116 } name = "Gavriliu" tag = ROM picture = "L4415" category = commander y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 20600 id = 63 } name = "Grup 1 Avion de Vanatoare" flag = 36912 mod = { 13 13 4 0 13 5 0 0 0 } all = { 40 100 30.6000 30 45 30.0000 0 1.5000 0.7000 200 2 2 0 0 -0.2000 0.5000 0.6000 } air = { 2 3 8 0 0 0 0 0 200 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 4140 } name = "Corpul 8 Armata" location = 309 prevprov = 309 home = 309 mission = { type = anti_partisan_duty target = 309 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110052 } name = "Leoveanu" tag = ROM picture = "L4351" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 20600 id = 30 } name = "Divizie 30 Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4195 } name = "Corpul 9 Armata" location = 297 prevprov = 297 home = 297 mission = { type = anti_partisan_duty target = 297 percentage = 1 night = yes startdate = { year = 1936 month = january day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110060 } name = "Mitranescu" tag = ROM picture = "L4359" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 20600 id = 25 } name = "Divizie 27 Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5172 } name = "Corpul 10 Armata" location = 315 prevprov = 315 home = 315 mission = { type = anti_partisan_duty target = 315 percentage = 1 night = yes startdate = { year = 1936 month = january day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110075 } name = "Racovitza" tag = ROM picture = "L4374" category = general rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 20600 id = 10 } name = "Divizie 31 Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 20600 id = 9 } name = "Divizie 11 Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6188 } name = "Corpul 11 Armata" location = 309 prevprov = 309 home = 309 mission = { type = anti_partisan_duty target = 309 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110072 } name = "Popescu D." tag = ROM picture = "L4371" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 20600 id = 29 } name = "Divizie 13 Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 20600 id = 28 } name = "Divizie 6 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 50 100 41.2080 40.4000 109 30.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 6218 } name = "Corpul 12 Armata" location = 297 prevprov = 297 home = 297 mission = { type = anti_partisan_duty target = 297 percentage = 1 night = yes startdate = { year = 1936 month = february day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110006 } name = "Argeseanu" tag = ROM picture = "L4305" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 20600 id = 24 } name = "Divizie 14 Infanterie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6279 } name = "Corpul 13 Armata" location = 297 prevprov = 297 home = 297 mission = { type = anti_partisan_duty target = 297 percentage = 1 night = yes startdate = { year = 1936 month = february day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110021 } name = "Ciuperca" tag = ROM picture = "L4320" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 20600 id = 23 } name = "Divizie 8 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 50 100 41.2080 40.4000 109 30.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 64402 } name = "Corpul 14 Armata" location = 299 prevprov = 299 home = 299 mission = { type = anti_partisan_duty target = 299 percentage = 1 night = yes startdate = { year = 1938 month = may day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 110008 } name = "Avramescu" tag = ROM picture = "L4307" category = general y = 1937 y = 1942 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 20600 id = 13 } name = "Divizie 9 Infanterie" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 50 100 40.8000 40 101 30.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } } SpyInfo = { country = "BUL" date = { year = 1939 month = march day = 16 hour = 0 } } SpyInfo = { country = "ROM" NumberOfSpies = 11 date = { year = 1939 month = march day = 25 hour = 0 } } SpyInfo = { country = "U09" date = { year = 1939 month = march day = 20 hour = 0 } } } country = { tag = IRE ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 95 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = IRE } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 2 massmedia = 1 country = ENG } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 country = USA } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { ENG = 6 } befriend = { GER = 80 ITA = 50 USA = 50 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { 2708 2712 2714 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "Portugese Coast" "Cap St Vincent" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 150 USA = 100 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { ENG = 50 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 0 engineer = 10 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 34 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 34 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 6010 6030 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 5190 5200 5210 5220 5230 5240 53020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 34 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 9 political_left = 3 freedom = 8 free_market = 10 professional_army = 5 defense_lobby = 7 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.5000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0400 sce_frequency = 1.5000 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 125001 } name = "Archer" picture = "L77000" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 125002 } name = "Brennan" picture = "L77001" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 125003 } name = "Bryan" picture = "L77002" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 125004 } name = "Collins-Powell" picture = "L77003" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 125006 } name = "Fitzemmett" picture = "L77005" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 125007 } name = "Fitzroy" picture = "L77006" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 125008 } name = "Flynn" picture = "L77007" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 125009 } name = "Hanrahan" picture = "L77008" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 125010 } name = "Kelly" picture = "L77009" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 125011 } name = "Killane" picture = "L77010" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 125012 } name = "Kinnane" picture = "L77011" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 125013 } name = "MacNeill" picture = "2496" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 125014 } name = "McCabe" picture = "L77013" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 125015 } name = "McKenna" picture = "L77014" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 125016 } name = "McLaughlin" picture = "L77015" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 125017 } name = "McNally" picture = "L77016" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 125018 } name = "Moore" picture = "L77017" category = general y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 125021 } name = "O'Duffy" picture = "L77020" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 125022 } name = "O'Sullivan" picture = "L77021" category = general y = 1940 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 125023 } name = "Selia" picture = "L77022" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 125024 } name = "Staines" picture = "L77023" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 125026 } name = "Jerome" picture = "L77025" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 125027 } name = "Lawlor" picture = "L77026" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 125028 } name = "McSweeney" picture = "L77027" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 125031 } name = "Delamere" picture = "L77030" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 125032 } name = "McNally" picture = "L77031" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 125033 } name = "Mulcahy" picture = "L77032" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 125034 } name = "O'Hara" picture = "L77033" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 125035 } name = "O'Sullivan" picture = "L77034" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 125036 } name = "Quinn" picture = "L77035" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 125037 } name = "Russell" picture = "L77036" category = commander y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 125070 } name = "O'Connell" picture = "2483" category = general rank = 2 y = 1919 y = 1923 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } minister = { id = { type = 9 id = 125001 } name = "Donal Buckley" picture = "2490" position = HeadOfState category = market_liberal cabinet = replacement trait = 65 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 125002 } name = "Eamon de Valera" picture = "2491" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 71 year = 1926 ry = 1999 } minister = { id = { type = 9 id = 125003 } name = "Eamon de Valera" picture = "2491" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 125004 } name = "Seán MacEntee" picture = "M25004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125005 } name = "Patrick J. Ruttledge" picture = "M25005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125006 } name = "Gerald Boland" picture = "M25006" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125007 } name = "M.J. Costello" picture = "M25007" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125008 } name = "Donal Buckley" picture = "2490" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125009 } name = "H.T. Green" picture = "M25009" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125010 } name = "P.A. Mulcahy" picture = "M25010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125011 } name = "Alasdair McCabe" picture = "M25032" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125012 } name = "Seán Lemass" picture = "M25033" position = HeadOfState category = social_democrat cabinet = replacement trait = 67 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 125013 } name = "Frank Fahy" picture = "M25031" position = HeadOfState category = market_liberal cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125200 } name = "Frank Fahy" picture = "M25031" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125014 } name = "Douglas Hyde" picture = "M25035" position = HeadOfState category = social_liberal cabinet = replacement trait = 66 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 125015 } name = "Seán T. O'Ceallaigh" picture = "M25036" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125016 } name = "Frank Fahy" picture = "M25031" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125017 } name = "Eoin MacNeill" picture = "M25038" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 125018 } name = "Richard Mulcahy" picture = "M25039" position = HeadOfState category = social_democrat cabinet = replacement trait = 59 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 125201 } name = "Richard Mulcahy" picture = "M25039" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 75 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 125019 } name = "Oliver J. Flanagan" picture = "M25011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125020 } name = "Jim Larkin sr." picture = "M25021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 58 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125022 } name = "Seán Lemass" picture = "M25033" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 74 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125023 } name = "William Norton" picture = "2494" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 125024 } name = "W.T. Cosgrave" picture = "2495" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 125025 } name = "Richard Mulcahy" picture = "M25039" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125026 } name = "John A. Costello" picture = "M25048" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125027 } name = "Patrick Sweeney" picture = "M25012" position = HeadOfGovernment category = fascist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125028 } name = "James Larkin jr." picture = "M25022" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125029 } name = "Liam O'Monahan" picture = "M25051" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125030 } name = "Michael O'Rafferty" picture = "M25052" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 125031 } name = "Thomas Johnson" picture = "2493" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1923 ry = 1999 } minister = { id = { type = 9 id = 125032 } name = "William Norton" picture = "2494" position = ForeignMinister category = market_liberal cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125033 } name = "P.A. Mulcahy" picture = "M25010" position = ForeignMinister category = market_liberal cabinet = replacement trait = 6 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125034 } name = "W.T. Cosgrave" picture = "2495" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1927 ry = 1999 } minister = { id = { type = 9 id = 125035 } name = "Kevin O'Higgins" picture = "2681" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1927 ry = 1999 } minister = { id = { type = 9 id = 125036 } name = "Richard Mulcahy" picture = "M25039" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125037 } name = "John A. Costello" picture = "M25048" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125038 } name = "Sean MacBride" picture = "M25061" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125039 } name = "Oliver J. Flanagan" picture = "M25011" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125040 } name = "Jim Larkin sr." picture = "M25021" position = ForeignMinister category = leninist cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125041 } name = "Bill Gannon" picture = "M25023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125042 } name = "Seán Lemass" picture = "M25033" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125043 } name = "William Gallacher" picture = "M25066" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 54 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 125044 } name = "Sean Murray" picture = "M25026" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 17 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125045 } name = "Sean Lester" picture = "M25068" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 125046 } name = "Cecil Lavery" picture = "M25069" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125047 } name = "Patrick O'Brien" picture = "M25070" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125048 } name = "Douglas Hyde" picture = "M25035" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125049 } name = "Seán T. O'Ceallaigh" picture = "M25036" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125050 } name = "Frank Aiken" picture = "M25074" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125051 } name = "Edmund Noel Mulcahy" picture = "M25075" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 11 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125052 } name = "Frank McDermott" picture = "M25076" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125053 } name = "John A. Costello" picture = "M25077" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 125054 } name = "Richard Mulcahy" picture = "M25039" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125055 } name = "Seán Moylan" picture = "M25079" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125056 } name = "Patrick Lynch" picture = "M25080" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 125057 } name = "John O'Byrne" picture = "M25081" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125058 } name = "Patrick McGilligan" picture = "M25082" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125059 } name = "Donal Brackley" picture = "M25014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125060 } name = "Eoin O'Duffy" picture = "M25018" position = ArmamentMinister category = fascist cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125061 } name = "James Conolly" picture = "M25024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125062 } name = "James Larkin jr." picture = "M25022" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 54 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125063 } name = "Bill Gannon" picture = "M25023" position = ArmamentMinister category = leninist cabinet = replacement trait = 15 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 125064 } name = "Alasdair McCabe" picture = "M25032" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125065 } name = "Jack Thomas" picture = "M25089" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 125066 } name = "James Geoghegan" picture = "M25090" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125067 } name = "Edward J. Phelan" picture = "M25091" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 125068 } name = "Cearbhall O'Dalaigh" picture = "M25092" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125069 } name = "Kevin Dixon" picture = "M25093" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 26 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125070 } name = "Gerald Boland" picture = "M25006" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125071 } name = "Eoin MacNeill" picture = "M25038" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125072 } name = "John W. Dulanty" picture = "M25097" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 125073 } name = "Frank McDermott" picture = "M25076" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 125074 } name = "Ludwig Bieler" picture = "M25099" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125075 } name = "Kevin Haugh" picture = "M25100" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125076 } name = "Sean MacEoin" picture = "M25028" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125077 } name = "Eamonn Broy" picture = "M25015" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125078 } name = "Bill Scott" picture = "M25025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125079 } name = "Betty Sinclair" picture = "M25104" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 24 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125080 } name = "Denis McCullough" picture = "M25105" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125081 } name = "Joseph Conolly" picture = "M25106" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 125082 } name = "Padraig O'Connor" picture = "M25107" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125083 } name = "Hugh Kennedy" picture = "M25108" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125084 } name = "Frank Aiken" picture = "M25074" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125085 } name = "Dan McKenna" picture = "M25110" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 125086 } name = "Oscar Traynor" picture = "M25111" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125087 } name = "Jack Lynch" picture = "M25112" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125088 } name = "Liam Archer" picture = "M25113" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125089 } name = "Joseph Walshe" picture = "M25114" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125090 } name = "Thomas Teevan" picture = "M25115" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125091 } name = "Sean MacEoin" picture = "M25028" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125092 } name = "Donal Brackley" picture = "M25014" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125093 } name = "Patrick Sweeney" picture = "M25012" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125094 } name = "Sean Murray" picture = "M25026" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125095 } name = "Betty Sinclair" picture = "M25104" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 27 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125096 } name = "Norman Devlin" picture = "M25121" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125097 } name = "Seán O'Grady" picture = "M25122" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125098 } name = "Michael Brennan" picture = "M25123" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125099 } name = "Dan Bryan" picture = "M25124" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125100 } name = "Dan McKenna" picture = "M25125" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 125101 } name = "Richard Mulcahy" picture = "M25126" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125102 } name = "Conor Maguire" picture = "M25127" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125103 } name = "Liam Archer" picture = "M25113" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125105 } name = "Padraig O'Connor" picture = "M25027" position = ChiefOfStaff category = leninist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125106 } name = "Frank Lynch" picture = "M25131" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 35 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125107 } name = "Cecil Lavery" picture = "M25069" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125108 } name = "William Norton" picture = "2494" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125109 } name = "Emmett Dalton" picture = "M25134" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125110 } name = "Frank Fahy" picture = "M25031" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125111 } name = "M.J. Costello" picture = "M25007" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 125112 } name = "Liam Archer" picture = "M25113" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125113 } name = "Eoin O'Duffy" picture = "M25138" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125114 } name = "Seán MacEoin" picture = "M25028" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125115 } name = "A.T. Lawlor" picture = "M25140" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125116 } name = "S. O'Muiris" picture = "M25141" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 44 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125117 } name = "Seán MacEntee" picture = "M25004" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125118 } name = "Thomas Derrig" picture = "M25143" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 45 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125119 } name = "Seán T. O'Ceallaigh" picture = "M25036" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125120 } name = "A.H.J. Jerome" picture = "M25145" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125121 } name = "John O'Byrne" picture = "M25081" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125199 } name = "John O'Byrne" picture = "M25081" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125122 } name = "Eamonn Broy" picture = "M25015" position = ChiefOfNavy category = fascist cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125123 } name = "William McCullough" picture = "M25029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125124 } name = "Cearbhall O'Dalaigh" picture = "M25092" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125125 } name = "M.J. Costello" picture = "M25007" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125126 } name = "Oscar Traynor" picture = "M25152" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125127 } name = "Charles Casey" picture = "M25153" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 125128 } name = "W. Delamere" picture = "M25154" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125129 } name = "H.T. Green" picture = "M25009" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125130 } name = "P. Quinn" picture = "M25156" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 125131 } name = "Jack White" picture = "M25020" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125132 } name = "Pieras Beaslai" picture = "M25030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 125133 } name = "Seán T. O'Ceallaigh" picture = "M25036" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 125134 } name = "Frank Aiken" picture = "M25074" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 125135 } name = "Oscar Traynor" picture = "M25111" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125136 } name = "Kevin O'Higgins" picture = "2681" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 125137 } name = "Oscar Traynor" picture = "6070" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 125159 } name = "Desmond Fitzgerald" picture = "2679" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 125165 } name = "Joseph McGrath" picture = "2478" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 125178 } name = "Joseph McGrath" picture = "2478" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 125187 } name = "Hugo MacNeill" picture = "2489" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 125194 } name = "Hugo MacNeill" picture = "2489" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 125198 } name = "Dan Bryan" picture = "M25124" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1942 ry = 1956 } HeadOfState = { type = 9 id = 125001 } HeadOfGovernment = { type = 9 id = 125200 } ForeignMinister = { type = 9 id = 125003 } ArmamentMinister = { type = 9 id = 125004 } MinisterOfSecurity = { type = 9 id = 125071 } MinisterOfIntelligence = { type = 9 id = 125178 } ChiefOfStaff = { type = 9 id = 125105 } ChiefOfArmy = { type = 9 id = 125110 } ChiefOfNavy = { type = 9 id = 125009 } ChiefOfAir = { type = 9 id = 125010 } tech_team = { id = { type = 10 id = 125001 } name = "Leyland" picture = "T4000" skill = 4 research_types = { artillery mechanics technical_efficiency vehicle_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 125002 } name = "Goulding Chemicals" picture = "100166" skill = 4 research_types = { chemistry industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 125003 } name = "Lennox Chemicals" picture = "100167" skill = 4 research_types = { chemistry general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 125004 } name = "Military College" picture = "100168" skill = 4 research_types = { training small_unit_tactics decentralized_execution infantry_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 125005 } name = "Naval College" picture = "T10314" skill = 5 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 125006 } name = "Air Corps College" picture = "100170" skill = 4 research_types = { individual_courage fighter_tactics bomber_tactics piloting } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 125007 } name = "Ernest T.S. Walton" picture = "T4006" skill = 6 research_types = { rocketry nuclear_physics nuclear_engineering management mathematics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 125008 } name = "Aer Lingus" picture = "T4007" skill = 4 research_types = { aeronautics aircraft_testing avionics fighter_design bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 125009 } name = "Dublin Shipbuilding Yards" picture = "T4004" skill = 5 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 125011 } name = "GS&WR" picture = "100408" skill = 5 research_types = { mechanics electronics management industrial_engineering } startyear = 1844 endyear = 1970 } tech_team = { id = { type = 10 id = 125012 } name = "Alliance and Dublin Consumers' Gas Company" picture = "100166" skill = 2 research_types = { chemistry technical_efficiency } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 125013 } name = "McMullan Bros Ltd" picture = "100167" skill = 6 research_types = { chemistry management industrial_engineering } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 125017 } name = "Richard Mulcahy" picture = "100171" skill = 6 research_types = { small_unit_tactics individual_courage infantry_focus combined_arms_focus } startyear = 1922 endyear = 1970 } tech_team = { id = { type = 10 id = 125019 } name = "Royal Irish Army" picture = "100173" skill = 4 research_types = { artillery mechanics training general_equipment } startyear = 1970 endyear = 1970 } team_slots = { 125011 125001 0 0 0 0 0 } manpower = 8.8055 free = { } oil = 456.3724 supplies = 686.4687 rare_materials = 726.8692 metal = 1373.3385 energy = 2009.8923 money = 458.1497 consumer = 0.1760 supply = 0.8240 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1500 tc_occupied_mod = 1.3000 attrition_mod = 1.1400 trickleback_mod = 1.2400 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 26 morale = 52 } cavalry = { defaultorganisation = 26 morale = 52 } motorized = { defaultorganisation = 26 morale = 52 } mechanized = { defaultorganisation = 17 morale = 52 } light_armor = { defaultorganisation = 18.7000 morale = 52 } armor = { defaultorganisation = 17 morale = 52 } paratrooper = { defaultorganisation = 28.6000 morale = 52 } marine = { softattack = 0.2000 defaultorganisation = 28.6000 morale = 52 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 28.6000 morale = 52 } garrison = { defaultorganisation = 26 morale = 52 } hq = { defaultorganisation = 17 morale = 52 } militia = { defaultorganisation = 26 morale = 52 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 30 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 30 } carrier = { range = 500 defaultorganisation = 15 morale = 10 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 10 } submarine = { range = 500 defaultorganisation = 15 morale = 10 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 10 } transport = { range = 500 defaultorganisation = 15 morale = 10 } light_carrier = { range = 500 defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 8 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.2000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.9000 morale = 19 } super_heavy_armor = { defaultorganisation = 1.7000 morale = 19 } armored_car = { defaultorganisation = 1.7000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 1.2000 morale = 8 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { convoyattack = 1 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 8 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } militia = { 3 } multi_role = { 4 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 5 4 3 2 1 } light_cruiser = { 2 1 } heavy_cruiser = { 3 2 1 } battlecruiser = { 1 } destroyer = { 4 3 2 1 } submarine = { 2 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } militia = { 0 } multi_role = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 } light_cruiser = { 0 } heavy_cruiser = { 0 1 } destroyer = { 0 1 2 } submarine = { 0 } transport = { 0 } } allowed_divisions = { infantry = yes hq = yes militia = yes multi_role = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5500 asw = 0.7000 naval_interdiction = 0.8000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.6000 naval_combat_patrol = 0.9000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5500 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 200 trade = yes } relation = { tag = FRA value = 19.3000 } relation = { tag = GER value = 12.1000 } relation = { tag = HOL value = 74 } relation = { tag = POR value = 26.7000 trade = yes } relation = { tag = ITA value = 172.4013 trade = yes } relation = { tag = SPA value = 0.3000 } relation = { tag = SWE value = 61.5996 trade = yes } relation = { tag = JAP value = -8.9000 } relation = { tag = CHI value = -49.6000 frustration = 3 } relation = { tag = POL value = -49.8000 frustration = 3 } relation = { tag = NOR value = 0.2000 } relation = { tag = BEL value = 74 } relation = { tag = DEN value = 0.5000 } relation = { tag = SCH value = 25.7000 } relation = { tag = CUB value = 25.6000 } relation = { tag = GRE value = -49.6000 frustration = 3 } relation = { tag = BUL value = -0.1000 frustration = 3 } relation = { tag = ROM value = 25.2000 } relation = { tag = IRE value = 0.4000 } relation = { tag = PER value = -49.7000 frustration = 3 } relation = { tag = AFG value = -99.3000 frustration = 3 } relation = { tag = BRA value = 20.5000 } relation = { tag = ARG value = 20.4000 } relation = { tag = MEX value = 50.5000 } relation = { tag = COL value = 0.4000 } relation = { tag = VEN value = 25.5000 } relation = { tag = PRU value = -49.7000 frustration = 3 } relation = { tag = ECU value = 0.7000 } relation = { tag = URU value = -49.3000 frustration = 3 } relation = { tag = PAR value = 0.2000 } relation = { tag = BOL value = 0.3000 } relation = { tag = CHL value = 0.6000 } relation = { tag = NZL value = 74 } relation = { tag = CAN value = 46.7999 trade = yes } relation = { tag = AST value = 74 } relation = { tag = VIC value = -74 } relation = { tag = USA value = 94 } relation = { tag = KOR value = 0.5000 } relation = { tag = ALB value = -99.3000 frustration = 3 } relation = { tag = SIA value = -55.7000 frustration = 3 } relation = { tag = MON value = 0.7000 } relation = { tag = GUA value = -49.6000 frustration = 3 } relation = { tag = COS value = 0.6000 } relation = { tag = DOM value = -49.3000 frustration = 3 } relation = { tag = PHI value = 0.7000 } relation = { tag = BHU value = -49.3000 frustration = 3 } relation = { tag = EGY value = 0.6000 } relation = { tag = SAL value = -49.5000 frustration = 3 } relation = { tag = HAI value = 0.5000 } relation = { tag = HON value = -49.6000 frustration = 3 } relation = { tag = LIB value = 0.7000 } relation = { tag = LUX value = 118.7993 trade = yes } relation = { tag = MTN value = -99.8000 frustration = 3 } relation = { tag = NEP value = -49.4000 frustration = 3 } relation = { tag = OMN value = -49.5000 frustration = 3 } relation = { tag = PAN value = 25.4000 } relation = { tag = SER value = -49.7000 frustration = 3 } relation = { tag = SIK value = -99.7000 frustration = 3 } relation = { tag = SAF value = 80 } relation = { tag = TIB value = -149.3000 frustration = 3 } relation = { tag = YEM value = -49.3000 frustration = 3 } relation = { tag = RUS value = -49.9000 frustration = 3 } relation = { tag = CGX value = -49.8000 frustration = 3 } relation = { tag = CSX value = -49.6000 frustration = 3 } relation = { tag = OTT value = -99.6000 frustration = 3 } relation = { tag = U02 value = -49.5000 frustration = 3 } relation = { tag = U03 value = -49.7000 frustration = 3 } relation = { tag = U05 value = 74 } relation = { tag = U09 value = 0.1000 } relation = { tag = U38 value = 0.7000 } relation = { tag = U50 value = -49.6000 frustration = 3 } relation = { tag = U66 value = -80 } } ownedprovinces = { 30 31 32 33 34 } controlledprovinces = { 30 31 32 33 34 } nationalprovinces = { 30 31 32 33 34 35 36 } claimedprovinces = { } techapps = { 2290 2300 2310 7600 7610 1010 1020 5600 5610 5620 3810 2800 2510 5700 5710 5010 5310 54010 54020 54030 5316 5326 5810 5820 5050 5800 5080 9030 9020 9010 3820 3010 3020 3030 3040 3050 3110 3120 3130 3410 3420 3430 3440 3310 3210 3220 3230 3240 3610 3620 3630 3720 3730 3900 3320 3450 3456 5830 14000 8010 8020 8040 8050 8060 8070 8080 8120 8110 8100 82500 8900 8910 8920 8930 8150 8160 8500 6100 6110 4010 4290 4300 4030 1110 8030 1030 1040 5090 5060 6120 1990 5070 2320 199130 5327 5630 14010 6150 } inventions = { 3000027 } blueprints = { 4020 5020 3736 1220 2650 3640 3060 3140 3250 3330 3460 4320 9140 8200 8510 8940 2520 5190 5410 5470 82300 8550 81650 12100 4570 4050 4330 1120 1580 1370 2400 9040 2460 9090 5550 5320 2330 8170 } deactivate = { 81300 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 82722 } project = { type = 17 id = 2330 } tech_team = { type = 10 id = 125001 } progress = 100 progress = 100 progress = 100 progress = 55.0797 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 88021 } project = { type = 17 id = 5320 } tech_team = { type = 10 id = 125011 } progress = 54.4094 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 21500 id = 1 } name = "Regiment of Rifle" location = 34 prevprov = 34 home = 34 mission = { type = anti_partisan_duty target = 34 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 125020 } name = "O'Connor" tag = IRE picture = "L77019" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 21500 id = 2 } name = "1/2/3/4/5 Rifle Battalions" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 50 57.1200 56 82 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 21500 id = 5 } name = "Royal Irish Navy" location = 34 home = 34 base = 34 morale = 0.0010 leader = { id = { type = 6 id = 125030 } name = "Preston" tag = IRE picture = "L77029" category = admiral rank = 2 y = 1930 y = 1939 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 21500 id = 7 } name = "1st Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2500 0 } } division = { id = { type = 21500 id = 3 } name = "2nd Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2500 0 } } division = { id = { type = 21500 id = 6 } name = "County Mayo" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } } navalunit = { id = { type = 4712 id = 1390 } name = "1st Irish Squadron" location = 34 home = 34 base = 34 morale = 0.5000 leader = { id = { type = 6 id = 125025 } name = "Green" tag = IRE picture = "L77024" category = admiral rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 21500 id = 4 } name = "Dublin" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 21500 id = 8 } name = "1st Destroyer Flotilla" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 21500 id = 9 } name = "2nd Destroyer Flotilla" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } navalunit = { id = { type = 4712 id = 2228 } name = "2nd Irish Squadron" location = 34 home = 34 base = 34 morale = 0.5000 } navalunit = { id = { type = 4712 id = 4269 } name = "3rd Irish Squadron" location = 34 home = 34 base = 34 morale = 0.5000 leader = { id = { type = 6 id = 125029 } name = "O'Muiris" tag = IRE picture = "L77028" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = seawolf } division = { id = { type = 21500 id = 10 } name = "3rd Destroyer Flotilla" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } landunit = { id = { type = 4712 id = 20314 } name = "I Irish Corps" location = 32 prevprov = 34 home = 32 mission = { type = anti_partisan_duty target = 32 percentage = 1 night = yes startdate = { year = 1936 month = october day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 125019 } name = "Murphy" tag = IRE picture = "L77018" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 4712 id = 20220 } name = "2nd 'Spearhead' Division" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 57.1200 56 82 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 20316 } name = "II Irish Corps" location = 30 prevprov = 34 home = 30 mission = { type = anti_partisan_duty target = 30 percentage = 1 night = yes startdate = { year = 1936 month = october day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 125005 } name = "Costello" tag = IRE picture = "L77004" category = general rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 20219 } name = "1st 'Thunderbolt' Division" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 58.3440 57.2000 90 30.0000 0 1.0600 0.3600 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } } division_development = { id = { type = 4712 id = 4403 } location = 34 cost = 2.8025 date = { year = 1939 month = october day = 0 hour = 0 } manpower = 16.5000 halted = yes size = 2 done = 1 days = 510 days_for_first = 262 gearing_bonus = 0.0500 type = infantry model = 8 extra = engineer brigade_model = 3 } division_development = { id = { type = 4712 id = 4402 } location = 34 cost = 2.8025 date = { year = 1939 month = october day = 0 hour = 0 } manpower = 16 halted = yes size = 2 done = 1 days = 510 days_for_first = 262 gearing_bonus = 0.0500 type = infantry model = 8 extra = artillery brigade_model = 3 } SpyInfo = { country = "IRE" NumberOfSpies = 10 } } country = { tag = PER ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 149 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = PER } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 5 found_partisans = 1 massmedia = 1 disrupt_techteam = 5 country = IRQ } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 5 found_partisans = 1 massmedia = 1 disrupt_techteam = 5 country = AFG } spyprefsdata = { country_priorities = 5 steal_blueprint = 10 massmedia = 1 country = SOV } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { SOV = 5 ENG = 2 } befriend = { GER = 50 ITA = 40 ENG = 30 } claim_acceptance = -59 exp_force_ratio = 0 exp_force_ratios = { } admiral = { target = { 2211 = 200 2208 = 100 2210 = 100 } core = { 2212 2211 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 100 USA = 80 SOV = 60 TUR = 40 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { OTT = 100 RUS = 1 U02 = 1 AFG = 1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 33 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 25 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 5 heavy_cruiser = 0 battlecruiser = 0 destroyer = 10 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 20 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 5 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 8 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = atwar max_AA_level = 2 AA_provs = { 1085 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1945 ic_end_year = 1945 IC_provs = { 1085 1087 1091 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 6030 6150 9040 9050 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1085 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 3 political_left = 4 freedom = 3 free_market = 3 professional_army = 5 defense_lobby = 5 interventionism = 5 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0475 oil_modifier = 0.9475 metal_modifier = 0.9475 energy_modifier = 0.9475 rare_materials_modifier = 0.9475 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 150001 } name = "Afkhami A." picture = "L440000" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 150002 } name = "Afkhami H." picture = "L440001" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 150004 } name = "Gharamani" picture = "L440003" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 150006 } name = "Gilanshah" picture = "L440005" category = general y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 150008 } name = "Hossein Firooz" picture = "L440007" category = general y = 1938 y = 1941 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 150010 } name = "Khan Koopal" picture = "L440009" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 150011 } name = "Khan Nakziam" picture = "L440010" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 150012 } name = "Mir Ghani" picture = "L440011" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 150013 } name = "Mizani" picture = "L440012" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 150014 } name = "Nakhjavani" picture = "L440013" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 150016 } name = "Quaranshah" picture = "L440015" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 150018 } name = "Sepahbodi Qajar" picture = "L440017" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 150019 } name = "Zahedi" picture = "L440018" category = general y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 150020 } name = "Ahmanpur" picture = "L440019" category = admiral y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 150021 } name = "Akbarpour" picture = "L440020" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 150022 } name = "Khan Nakhjavan" picture = "L440021" category = admiral rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 150023 } name = "Khisrabadi" picture = "L440022" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 150024 } name = "Khosravani" picture = "L440023" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 150025 } name = "Mizani" picture = "L440024" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 150026 } name = "Mohanna" picture = "L440025" category = admiral y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 150027 } name = "Quaranshah" picture = "L440026" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 150028 } name = "Gilanshah" picture = "L440027" category = commander y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 150029 } name = "Khan Koopal" picture = "L440028" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 150030 } name = "Khan Nakhjavan" picture = "L440029" category = commander rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 150031 } name = "Khosravani" picture = "L440030" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 150032 } name = "Mohanna" picture = "L440031" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 150033 } name = "Moini" picture = "L440032" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 150034 } name = "Nakhjavani" picture = "L440033" category = commander rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 150035 } name = "Sepahpour" picture = "L440034" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 150036 } name = "Noodin" picture = "L440035" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 150037 } name = "Ghoolam Firooz" picture = "L440036" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 150038 } name = "Baypour" picture = "L440037" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 150039 } name = "Nizampour" picture = "L440038" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 150040 } name = "Mirghoolam" picture = "L440039" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 150041 } name = "Tahakhami" picture = "L440040" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 150042 } name = "Razmara" picture = "M53114" category = commander y = 1945 y = 1947 y = 1950 y = 1960 max_skill = 5 startyear = 1945 ry = 1999 skill = 2 trait = tank_buster } minister = { id = { type = 9 id = 150001 } name = "Reza Pahlavi" picture = "M53001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 150002 } name = "Mahmud Jam" picture = "M53002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150003 } name = "Inoyatullah Khan Sami" picture = "M53003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150004 } name = "Ahmad Khan Nakhjaavan" picture = "M53004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150005 } name = "Ali Akbar Deiva" picture = "M53005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150006 } name = "Reza Mizani" picture = "M53006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150007 } name = "Reza Pahlavi" picture = "M53001" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150008 } name = "Abdolreza Afkhami" picture = "M53008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150009 } name = "Ahmad Mira Khosravani" picture = "M53009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150010 } name = "Ahmad Khan Nakhjavan" picture = "M53004" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150011 } name = "Mohammed Reza Pahlavi" picture = "M53011" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150012 } name = "Mohammed Reza Pahlavi" picture = "M53011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150013 } name = "Ahmad Matin-Daftary" picture = "M53033" position = HeadOfGovernment category = fascist cabinet = replacement trait = 70 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150014 } name = "Ali Khan Mansour" picture = "M53034" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 150015 } name = "Mohammed Ali Foroughi" picture = "M53015" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150016 } name = "Ali Zohayli" picture = "M53036" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 150017 } name = "Ahmeed Qawan as Saltana" picture = "M53037" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 150018 } name = "Mohammed Said Maraghei" picture = "M53038" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 150019 } name = "Sayed Morteza Khan Bayat" picture = "M53039" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 71 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 150020 } name = "Ibrahim Hakimi al Mulk" picture = "M53040" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150021 } name = "Muhsin Sadr al Araf" picture = "M53041" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150022 } name = "Mustafa Adil" picture = "M53042" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 150023 } name = "Miria Muhsin Khan" picture = "M53043" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 150024 } name = "Ali Zohayli" picture = "M53036" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150025 } name = "Muzzafar Alam" picture = "M53045" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150026 } name = "Ibrahim Alam" picture = "M53046" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 150027 } name = "Amari Jawad" picture = "M53047" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 150028 } name = "Ali Zohayli" picture = "M53036" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150029 } name = "Mohammed Said Maraghei" picture = "M53038" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 150030 } name = "Nusrullah Intizam" picture = "M53051" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 150031 } name = "Anushirvan Sepahbody" picture = "M53052" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150032 } name = "Abul Qasim Najm" picture = "M53053" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150033 } name = "Ahmeed Qawan as Saltana" picture = "M53037" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 150034 } name = "Mohammed Mossadeq" picture = "M53013" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 150035 } name = "Reza Mizani" picture = "M53006" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 150036 } name = "Mirza Riza Arfa Dowleh" picture = "M53057" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 150037 } name = "Alfred Rudolph Zimmermann" picture = "M53014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 150038 } name = "Ahmad Khan Nakhjavan" picture = "M53004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 18 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 150039 } name = "Ahmad Mira Khosravani" picture = "M53009" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 14 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150040 } name = "Abdolreza Afkhami" picture = "M53008" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150041 } name = "Mohammed Nakhjavani" picture = "M53062" position = ArmamentMinister category = fascist cabinet = replacement trait = 15 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 150042 } name = "Morteza Yazdi" picture = "M53024" position = ArmamentMinister category = fascist cabinet = replacement trait = 54 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 150043 } name = "Sayyid al-Din Tabataba'i" picture = "M53012" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150044 } name = "Zoka Dowleh" picture = "M53065" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 11 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 150045 } name = "Mohammed Bahrami" picture = "M53026" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 150046 } name = "Zoka Dowleh" picture = "M53065" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150047 } name = "Ja'fer Pishevari" picture = "M53023" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150048 } name = "Anushirvan Sepahbody" picture = "M53052" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 150049 } name = "Soleiman Mirza" picture = "M53022" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150050 } name = "Mirza Riza Arfa Dowleh" picture = "M53057" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150051 } name = "Ali Mansour" picture = "M53034" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 150052 } name = "Hussein Khan Ala" picture = "M53073" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150053 } name = "Mohammed Bahrami" picture = "M53026" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150054 } name = "Eraj Eskandari" picture = "M53025" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 150055 } name = "Edward G.V.S. Lord Derby" picture = "M53076" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150056 } name = "Mehdi Manjarani" picture = "M53077" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150057 } name = "Abolhassan Hakimi" picture = "M53078" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150058 } name = "Hossein Arfazni" picture = "M53079" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 150059 } name = "Muhammed Reza Pahlavi" picture = "M53011" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 150060 } name = "Dinshah Irani" picture = "M53021" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 150061 } name = "Alfred Rudolph Zimmermann" picture = "M53014" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150062 } name = "Ahmad Matin-Daftary" picture = "M53033" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 32 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150063 } name = "Ali Sepahbodi Qajar" picture = "M53084" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150064 } name = "Sir Neville Grantleigh" picture = "M53085" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150065 } name = "Abdol Hossein Sardarie" picture = "M53086" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150066 } name = "Abdollah Entezam" picture = "M53087" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150067 } name = "Ovassaq al-Doleh Noorie" picture = "M53088" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150068 } name = "Mohammed Mossadeq" picture = "M53013" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 150069 } name = "Ali Akbar Deiva" picture = "M53005" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150070 } name = "Hassan Majid Firooz" picture = "M53028" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150071 } name = "Reza Mizani" picture = "M53006" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150072 } name = "Ali Khan Nakziam" picture = "M53027" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 150073 } name = "Mohammed Reza Pahlavi" picture = "M53011" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150074 } name = "Hossein Afkhami" picture = "M53017" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150075 } name = "Mir Afkhami" picture = "M53018" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 150076 } name = "Hassan Majid Firooz" picture = "M53028" position = ChiefOfArmy category = fascist cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150077 } name = "Azram Mir Ghani" picture = "M53098" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150078 } name = "Mohammed Nakhjavani" picture = "M53062" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150079 } name = "Hedayat Gilanshah" picture = "M53100" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150080 } name = "Reza Mizani" picture = "M53006" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 150081 } name = "Schapur Khisrabadi" picture = "M53102" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150082 } name = "Mohammed Mir Mohanna" picture = "M53029" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 45 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150083 } name = "Ahmad Khan Nakhjaavan" picture = "M53004" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150084 } name = "Mohammed Moini" picture = "M53020" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150085 } name = "Sadegh Khan Koopal" picture = "M53106" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 150086 } name = "Mohammed Nakhjavani" picture = "M53062" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 150087 } name = "Mohammed Moini" picture = "M53020" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 150088 } name = "Mohammed Mir Mohanna" picture = "M53029" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 150089 } name = "Hedayat Gilanshah" picture = "M53100" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 150090 } name = "Mohammed Ali Foroughi" picture = "M53015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150091 } name = "Dinshah Irani" picture = "M53021" position = HeadOfState category = stalinist cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150092 } name = "Soleiman Mirza" picture = "M53022" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150093 } name = "Ja'fer Pishevari" picture = "M53023" position = ForeignMinister category = stalinist cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150094 } name = "Mohammed Bahrami" picture = "M53026" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 150095 } name = "Abdol Hossein Hajir" picture = "M53111" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 72 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 150096 } name = "Mohammed Said Maraghei" picture = "M53038" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 71 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 150097 } name = "Ali Mansour" picture = "M53034" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 150098 } name = "Ali Razmara" picture = "M53114" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 77 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 150099 } name = "Hussein Khan Ala" picture = "M53073" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 150100 } name = "Mohammed Mossadeq" picture = "M53013" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 150101 } name = "Fazlollah Zahedi" picture = "M53117" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 150102 } name = "Abdol Hossein Hajir" picture = "M53111" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 150103 } name = "Ali Razmara" picture = "M53114" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 150104 } name = "Ali Razmara" picture = "M53114" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 150105 } name = "Fazlollah Zahedi" picture = "M53117" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 150123 } name = "Davud Monshizadeh" picture = "6077" position = HeadOfGovernment category = nazi cabinet = replacement trait = 78 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 150124 } name = "Davud Monshizadeh" picture = "6077" position = ForeignMinister category = nazi cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 150125 } name = "Gholamali Bayandor" picture = "9705" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1933 ry = 1942 } HeadOfState = { type = 9 id = 150001 } HeadOfGovernment = { type = 9 id = 150002 } ForeignMinister = { type = 9 id = 150003 } ArmamentMinister = { type = 9 id = 150004 } MinisterOfSecurity = { type = 9 id = 150005 } MinisterOfIntelligence = { type = 9 id = 150006 } ChiefOfStaff = { type = 9 id = 150007 } ChiefOfArmy = { type = 9 id = 150008 } ChiefOfNavy = { type = 9 id = 150125 } ChiefOfAir = { type = 9 id = 150010 } tech_team = { id = { type = 10 id = 150001 } name = "Anglo-Iranian Oil" picture = "T6100" skill = 5 research_types = { chemistry management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 150002 } name = "Douglas Aircraft Company" picture = "T103" skill = 5 research_types = { mechanics aeronautics aircraft_testing avionics bomber_design } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 150003 } name = "Jahanbin Constructing" picture = "T6102" skill = 3 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 150004 } name = "Sarcheshmeh Copper Mines" picture = "T6103" skill = 3 research_types = { mechanics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 150005 } name = "Siemens Iran" picture = "100128" skill = 5 research_types = { electronics management industrial_engineering technical_efficiency } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 150006 } name = "State Aircraft Company" picture = "T6105" skill = 3 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 150007 } name = "Trans-Iranian Railway Co." picture = "T6106" skill = 4 research_types = { mechanics general_equipment management technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 150008 } name = "Gholam Reza Pahlavi" picture = "T6107" skill = 2 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1921 endyear = 1941 } tech_team = { id = { type = 10 id = 150009 } name = "Mohammed Reza Pahlavi" picture = "T6108" skill = 5 research_types = { training large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1941 endyear = 1970 } tech_team = { id = { type = 10 id = 150010 } name = "Teheran University" picture = "T6109" skill = 3 research_types = { mechanics chemistry management } startyear = 1934 endyear = 1970 } tech_team = { id = { type = 10 id = 150011 } name = "Ahmad Shah Qajar" picture = "100755" skill = 2 research_types = { training small_unit_tactics infantry_focus } startyear = 1909 endyear = 1925 } team_slots = { 150005 150007 0 0 0 0 0 } manpower = 142.5456 free = { } oil = 2381.7896 supplies = 844.7482 rare_materials = 671.0676 metal = 1672.2550 energy = 2423.7378 money = 344.4385 consumer = 0.1680 supply = 0.3775 production = 0.4545 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { police = { 1 } engineer = { 1 } infantry = { 6 5 } bergsjaeger = { 6 } militia = { 3 } } obsolete_models = { police = { 0 } engineer = { 0 } infantry = { 1 0 5 } bergsjaeger = { 1 0 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes light_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 50.0997 trade = yes } relation = { tag = FRA value = -49.8000 frustration = 3 } relation = { tag = GER value = 22 } relation = { tag = HOL value = -49.4000 frustration = 3 } relation = { tag = POR value = 25.4000 } relation = { tag = ITA value = -52.9000 frustration = 3 } relation = { tag = SPA value = -49.8000 frustration = 3 } relation = { tag = SWE value = 50.1000 trade = yes } relation = { tag = JAP value = -53 frustration = 3 } relation = { tag = CHI value = 25.3000 } relation = { tag = POL value = 25.1000 } relation = { tag = NOR value = -49.9000 frustration = 3 } relation = { tag = BEL value = -49.9000 frustration = 3 } relation = { tag = DEN value = 49 } relation = { tag = SCH value = -49.4000 frustration = 3 } relation = { tag = CUB value = -49.5000 frustration = 3 } relation = { tag = GRE value = 46.4997 } relation = { tag = BUL value = -50.2000 frustration = 3 } relation = { tag = ROM value = -49.9000 frustration = 3 trade = yes } relation = { tag = IRE value = -49.7000 frustration = 3 } relation = { tag = PER value = 0.2000 } relation = { tag = AFG value = 20.6000 } relation = { tag = BRA value = 25.4000 } relation = { tag = ARG value = -49.7000 frustration = 3 } relation = { tag = MEX value = -49.6000 frustration = 3 } relation = { tag = COL value = -49.7000 frustration = 3 } relation = { tag = VEN value = -49.6000 frustration = 3 } relation = { tag = PRU value = 25.2000 } relation = { tag = ECU value = -49.4000 frustration = 3 } relation = { tag = URU value = 25.6000 } relation = { tag = PAR value = -49.9000 frustration = 3 } relation = { tag = BOL value = -49.8000 frustration = 3 } relation = { tag = CHL value = -49.5000 frustration = 3 } relation = { tag = NZL value = -49.9000 frustration = 3 } relation = { tag = CAN value = -49.9000 frustration = 3 } relation = { tag = AST value = 47.5994 frustration = 3 trade = yes } relation = { tag = VIC value = 50.0998 } relation = { tag = USA value = -49.4000 frustration = 3 } relation = { tag = KOR value = -49.6000 frustration = 3 } relation = { tag = ALB value = 0.6000 trade = yes } relation = { tag = SIA value = 25.2000 } relation = { tag = MON value = -49.4000 frustration = 3 } relation = { tag = GUA value = 25.3000 } relation = { tag = COS value = -49.5000 frustration = 3 } relation = { tag = NIC value = -50.1000 frustration = 3 } relation = { tag = DOM value = 25.6000 trade = yes } relation = { tag = PHI value = -49.4000 frustration = 3 } relation = { tag = BHU value = 25.6000 } relation = { tag = EGY value = -49.5000 frustration = 3 } relation = { tag = SAL value = 25.4000 } relation = { tag = HAI value = -49.6000 frustration = 3 } relation = { tag = HON value = 25.3000 } relation = { tag = LIB value = -49.4000 frustration = 3 } relation = { tag = LUX value = -49.4000 frustration = 3 } relation = { tag = MTN value = 0.1000 } relation = { tag = NEP value = 25.5000 } relation = { tag = OMN value = 25.4000 } relation = { tag = PAN value = -49.7000 frustration = 3 } relation = { tag = SER value = 25.2000 } relation = { tag = SIK value = 0.2000 } relation = { tag = SAF value = -49.9000 frustration = 3 } relation = { tag = TIB value = 0.6000 } relation = { tag = YEM value = 25.6000 } relation = { tag = RUS value = 50.0998 trade = yes } relation = { tag = CGX value = 25.1000 } relation = { tag = CSX value = 25.3000 } relation = { tag = OTT value = -49.7000 frustration = 3 } relation = { tag = U02 value = 25.4000 } relation = { tag = U03 value = 25.2000 } relation = { tag = U05 value = -49.4000 frustration = 3 } relation = { tag = U09 value = 26.7999 frustration = 3 trade = yes } relation = { tag = U38 value = -49.4000 frustration = 3 } relation = { tag = U50 value = 50.3000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 } controlledprovinces = { 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 } nationalprovinces = { 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 } claimedprovinces = { } techapps = { 2290 7600 7610 1010 1020 5600 5700 6500 9030 9020 9010 2510 1220 3010 3110 4010 8010 5550 5810 5800 5820 5080 } inventions = { 3000027 } blueprints = { 1230 } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 76467 } project = { type = 17 id = 1030 } tech_team = { type = 10 id = 150005 } progress = 100 progress = 100 progress = 100 progress = 76.5600 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 84776 } project = { type = 17 id = 2300 } tech_team = { type = 10 id = 150007 } progress = 100 progress = 16 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 16600 id = 3 } name = "2'nd Lasgar Parsi" location = 1085 prevprov = 1085 home = 1085 mission = { type = anti_partisan_duty target = 1085 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 150017 } name = "Reza Pahlavi" tag = PER picture = "L440016" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 6 ry = 1999 skill = 3 trait = defensive_doctrine trait = old_guard } division = { id = { type = 16600 id = 2 } name = "1. Dastebandi Sarbaze Piyade" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1.4800 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 13.2000 2 12 0 0 0 0 6 0 } } } navalunit = { id = { type = 4712 id = 2319 } name = "1. Iranian Flotilla" location = 1091 home = 1091 base = 1091 morale = 0.5000 } landunit = { id = { type = 4712 id = 2946 } name = "I Artes-ye Iran" location = 1084 prevprov = 1083 home = 1084 mission = { type = anti_partisan_duty target = 1084 percentage = 1 night = yes startdate = { year = 1936 month = april day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 150005 } name = "Gholam Reza Pahlavi" tag = PER picture = "L440004" category = general rank = 2 y = 1930 y = 1939 y = 1940 y = 1941 max_skill = 3 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 16600 id = 5 } name = "1. Dastebandi Savareh" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2948 } name = "II Artes-ye Iran" location = 1087 prevprov = 1083 home = 1087 mission = { type = anti_partisan_duty target = 1087 percentage = 1 night = yes startdate = { year = 1936 month = april day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 150003 } name = "Afkhami M." tag = PER picture = "L440002" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 16600 id = 6 } name = "2. Dastebandi Savareh" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2950 } name = "III Artes-ye Iran" location = 1089 prevprov = 1086 home = 1089 mission = { type = anti_partisan_duty target = 1089 percentage = 1 night = yes startdate = { year = 1936 month = march day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 150009 } name = "Majid Firooz" tag = PER picture = "L440008" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 16600 id = 4 } name = "2. Dastebandi Sarbaze Piyade" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1.4800 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 13.2000 2 12 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 24012 } name = "IV Artes-ye Iran" location = 1082 prevprov = 1083 home = 1082 mission = { type = anti_partisan_duty target = 1082 percentage = 1 night = yes startdate = { year = 1937 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 150007 } name = "Hadi Atabay" tag = PER picture = "L440006" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 4712 id = 23819 } name = "3. Dastebandi Sarbaze Piyade" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 42666 } name = "V Artes-ye Iran" location = 1092 prevprov = 1085 home = 1092 mission = { type = anti_partisan_duty target = 1092 percentage = 1 night = yes startdate = { year = 1937 month = december day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 150015 } name = "Nizamshah" tag = PER picture = "L440014" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 4712 id = 42516 } name = "4. Dastebandi Sarbaze Piyade" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } province_development = { id = { type = 4712 id = 65262 } progress = 2 location = 1085 cost = 5 date = { year = 1939 month = august day = 23 hour = 0 } total_progress = 0.5116 size = 1 days = 432 days_for_first = 432 type = ic } SpyInfo = { country = "PER" NumberOfSpies = 10 } } country = { tag = AFG ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 200 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = AFG } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = PER } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = SIK } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 befriend = { GER = 10 SOV = 10 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { SOV = 100 ENG = 20 PER = 10 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { FRA = -1 ENG = -1 PER = -1 TUR = -1 SOV = -1 SAU = -1 CHI = -1 SIK = -1 } province_priorities = { 2169 = 15 2171 = 15 } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 50 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 50 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2172 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 2172 2169 2171 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1110 1120 1130 1140 1150 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 } ignore = { 5140 5150 5160 5170 5190 5200 5210 5220 5230 5240 53020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1390 1530 1540 4290 4250 4260 4270 15180 15190 5470 5480 5490 5500 5510 5520 5530 5540 5560 5410 5416 5417 5420 5326 5430 5440 5466 5450 5460 5920 5930 5940 5950 5960 5970 5980 5990 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6900 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2126 2127 2170 2180 2850 2190 2200 2210 11020 11026 2980 2260 2270 2280 11050 11060 2990 22910 22920 22930 22940 22950 22960 2450 2460 2470 2480 2490 2500 2510 2520 2530 2540 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2171 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 2 political_left = 3 freedom = 6 free_market = 7 professional_army = 5 defense_lobby = 4 interventionism = 1 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0100 oil_modifier = 0.9100 metal_modifier = 0.9100 energy_modifier = 0.9100 rare_materials_modifier = 0.9100 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 155004 } name = "Etemadi Khan" picture = "L280003" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 155005 } name = "Ghani Khan" picture = "L280004" category = general y = 1942 y = 1944 y = 1947 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 155006 } name = "Gholam Wali" picture = "L280005" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = commando } leader = { id = { type = 6 id = 155009 } name = "Husain" picture = "L280008" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 155010 } name = "Mazharam Khan" picture = "L280009" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 155012 } name = "Sergente" picture = "L280011" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 155015 } name = "Tarzi Khan" picture = "L280014" category = general y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 155019 } name = "Husain" picture = "L280018" category = admiral y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 155020 } name = "Wali Khan" picture = "L280019" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 155021 } name = "Zahir" picture = "L280020" category = admiral rank = 1 y = 1930 y = 1930 y = 1939 y = 1944 max_skill = 2 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 155022 } name = "Daoud" picture = "L280021" category = commander y = 1939 y = 1941 y = 1945 y = 1990 max_skill = 2 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 155023 } name = "Federico" picture = "L280022" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 155024 } name = "Schenck" picture = "L280023" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 155025 } name = "Serafini" picture = "L280024" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 155026 } name = "Zahir" picture = "L280025" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1944 max_skill = 3 ry = 1999 skill = 2 } minister = { id = { type = 9 id = 155001 } name = "Muhammed Zahir" picture = "2138" position = HeadOfState category = fascist cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155002 } name = "Muhammed Hashim" picture = "M54002" position = HeadOfGovernment category = fascist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155003 } name = "Haji Faiz Muhammed Zikeria" picture = "M54003" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155004 } name = "Abdul Majid Zabuli" picture = "M54004" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155005 } name = "Muhammed Hashim" picture = "M54002" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155006 } name = "Shah Mahmud Ghazi" picture = "M54006" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155007 } name = "Mohammed Daoud" picture = "M54007" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155008 } name = "Mohammed Daoud" picture = "M54007" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155009 } name = "Muhammed Zahir" picture = "M54009" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155010 } name = "Mohammed Daoud" picture = "M54007" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155011 } name = "Muhammed Zahir" picture = "2138" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155012 } name = "Muhammed Zahir" picture = "2138" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 155013 } name = "Muhammed Hashim" picture = "M54002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155014 } name = "Shah Mahmud Ghazi" picture = "M54006" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 155015 } name = "Abdul Hadi Dawai" picture = "M54013" position = ForeignMinister category = fascist cabinet = replacement trait = 3 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 155016 } name = "Amanullah" picture = "M54011" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155017 } name = "Mohammed Daoud" picture = "M54007" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155018 } name = "Wazir Akbar Khan" picture = "M54018" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 155019 } name = "Ali Muhammed Khan" picture = "M54020" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155020 } name = "Mohammed Etemadi Khan" picture = "M54016" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 155021 } name = "Asadullah Seraj Khan" picture = "M54031" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 155022 } name = "Mohammed Daoud" picture = "M54007" position = ArmamentMinister category = fascist cabinet = replacement trait = 17 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 155023 } name = "Italo Sergente" picture = "M54033" position = ArmamentMinister category = fascist cabinet = replacement trait = 15 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 155024 } name = "Bortolo Berlotti" picture = "M54034" position = ArmamentMinister category = fascist cabinet = replacement trait = 8 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155025 } name = "Asadullah Seraj Khan" picture = "M54031" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155026 } name = "Haji Faiz Muhammed Zikeria" picture = "M54003" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 155027 } name = "Nasirullah Husain" picture = "M54019" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 155028 } name = "Feruccio Serafini" picture = "M54038" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 155029 } name = "Amanullah" picture = "M54011" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155030 } name = "Massimo Pilotti" picture = "M54040" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 155031 } name = "Pompeo Aloisi" picture = "M54041" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 155032 } name = "Shah Wali Khan" picture = "M54042" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 155033 } name = "Mohammed Etemadi Khan" picture = "M54016" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 14 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 155034 } name = "Muhammed Nowroz" picture = "M54044" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 155035 } name = "Ali Muhammed Khan" picture = "M54020" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 18 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 155036 } name = "Carlo Garbasso" picture = "M54046" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 155037 } name = "Ghulam Faruq Usman" picture = "M54047" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155038 } name = "Ali Muhammed Khan" picture = "M54020" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155039 } name = "Muhammed Zahir" picture = "M54009" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 155040 } name = "Ricci A. Busatti" picture = "M54050" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 155041 } name = "Abdul Majid Zabuli" picture = "M54004" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 155042 } name = "Muhammed Ghobar" picture = "M54015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 155043 } name = "Asadullah Seraj Khan" picture = "M54031" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 155044 } name = "Pietro Stoppani" picture = "M54054" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 155045 } name = "Carlo Schanzer" picture = "M54055" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 27 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 155046 } name = "Carlo Enrico Barduzzi" picture = "M54056" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155047 } name = "Ali Muhammed Khan" picture = "M54020" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 155048 } name = "Abdul Majid Zabuli" picture = "M54004" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 155049 } name = "Mohammed Etemadi Khan" picture = "M54016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 155050 } name = "Shah Mahmud Ghazi" picture = "M54006" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155051 } name = "Wazir Akbar Khan" picture = "M54018" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155052 } name = "Nasirullah Husain" picture = "M54019" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 155053 } name = "Gholam Wali" picture = "M54063" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 155054 } name = "Renato Bardolucci" picture = "M54065" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 155055 } name = "Asadullah Seraj Khan" picture = "M54031" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155056 } name = "Wazir Akbar Khan" picture = "M54018" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 155057 } name = "Gholam Wali" picture = "M54063" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 155058 } name = "Nasirullah Husain" picture = "M54019" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 155059 } name = "Muhammed Hashim" picture = "M54002" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155060 } name = "Mohammed Etemadi Khan" picture = "M54016" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 155061 } name = "Ali Muhammed Khan" picture = "M54020" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 155062 } name = "Nasirullah Husain" picture = "M54019" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 155063 } name = "Shah Wali Khan" picture = "M54042" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 155064 } name = "Gholam Wali" picture = "M54063" position = ChiefOfAir category = fascist cabinet = replacement trait = 52 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 155065 } name = "Shah Wali Khan" picture = "M54042" position = ChiefOfAir category = fascist cabinet = replacement trait = 51 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 155066 } name = "Feruccio Serafini" picture = "M54038" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155067 } name = "Muhammed Zahir" picture = "M54009" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 155068 } name = "Ali Muhammed Khan" picture = "M54020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 155069 } name = "Amanullah" picture = "M54011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 155070 } name = "Muhammed Ghobar" picture = "M54012" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155071 } name = "Abdul Hadi Dawai" picture = "M54014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 155072 } name = "Mohammed Maiwandwal" picture = "M54080" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1951 ry = 1999 } HeadOfState = { type = 9 id = 155001 } HeadOfGovernment = { type = 9 id = 155002 } ForeignMinister = { type = 9 id = 155003 } ArmamentMinister = { type = 9 id = 155004 } MinisterOfSecurity = { type = 9 id = 155005 } MinisterOfIntelligence = { type = 9 id = 155006 } ChiefOfStaff = { type = 9 id = 155007 } ChiefOfArmy = { type = 9 id = 155008 } ChiefOfNavy = { type = 9 id = 155009 } ChiefOfAir = { type = 9 id = 155010 } tech_team = { id = { type = 10 id = 155001 } name = "Khurd Zabitan Staff College" picture = "T7600" skill = 1 research_types = { training large_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 155002 } name = "Amanullah Khan" picture = "100000" skill = 4 research_types = { management small_unit_tactics decentralized_execution individual_courage } startyear = 1919 endyear = 1930 } tech_team = { id = { type = 10 id = 155003 } name = "Afghani Tribes" picture = "100001" skill = 1 research_types = { training general_equipment small_unit_tactics } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 155004 } name = "Werner Otto von Hentig" picture = "100002" skill = 6 research_types = { artillery training general_equipment small_unit_tactics individual_courage } startyear = 1915 endyear = 1918 } tech_team = { id = { type = 10 id = 155005 } name = "Opium Growing and Trade" picture = "100003" skill = 1 research_types = { chemistry industrial_engineering } startyear = 1890 endyear = 1930 } tech_team = { id = { type = 10 id = 155006 } name = "Amanullah Khan" picture = "100071" skill = 3 research_types = { training management individual_courage } startyear = 1901 endyear = 1919 } team_slots = { 155001 155003 0 0 0 0 0 } manpower = 52.7644 free = { } oil = 500 supplies = 2614.4272 rare_materials = 291.7913 metal = 636.5218 energy = 818.3927 money = 433.4797 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 relative_manpower = 0.9000 missile_carrier = no nuclear_carrier = no tc_mod = 3 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { } interceptor = { } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { infantry = { 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { infantry = { 1 0 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes } allowed_buildings = { } building_prod_mod = { ic = 1 coastal_fort = 1 land_fort = 1 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = -18.8006 frustration = 3 } relation = { tag = FRA value = -102.4000 frustration = 3 } relation = { tag = GER value = 50.0997 } relation = { tag = HOL value = -99 frustration = 3 } relation = { tag = POR value = 0.8000 } relation = { tag = ITA value = 50.0999 trade = yes } relation = { tag = SPA value = -99.4000 frustration = 3 } relation = { tag = SWE value = -99.3000 frustration = 3 } relation = { tag = JAP value = -99.6000 frustration = 3 } relation = { tag = CHI value = 0.7000 } relation = { tag = POL value = 0.5000 } relation = { tag = NOR value = -99.5000 frustration = 3 } relation = { tag = BEL value = -99.5000 frustration = 3 } relation = { tag = DEN value = -99.2000 frustration = 3 } relation = { tag = SCH value = -99 frustration = 3 } relation = { tag = CUB value = -99.1000 frustration = 3 } relation = { tag = GRE value = 0.7000 } relation = { tag = BUL value = -99.8000 frustration = 3 } relation = { tag = ROM value = -99.5000 frustration = 3 } relation = { tag = IRE value = -99.3000 frustration = 3 } relation = { tag = PER value = 20.6000 } relation = { tag = AFG value = 6 } relation = { tag = BRA value = 0.8000 } relation = { tag = ARG value = -99.3000 frustration = 3 } relation = { tag = MEX value = -99.2000 frustration = 3 } relation = { tag = COL value = -99.3000 frustration = 3 } relation = { tag = VEN value = -99.2000 frustration = 3 } relation = { tag = PRU value = 0.6000 } relation = { tag = ECU value = -99 frustration = 3 } relation = { tag = URU value = 1 } relation = { tag = PAR value = -99.5000 frustration = 3 } relation = { tag = BOL value = -99.4000 frustration = 3 } relation = { tag = CHL value = -99.1000 frustration = 3 } relation = { tag = NZL value = -99.5000 frustration = 3 } relation = { tag = CAN value = -99.5000 frustration = 3 } relation = { tag = AST value = -99.3000 frustration = 3 } relation = { tag = VIC value = -6 } relation = { tag = USA value = -99 frustration = 3 } relation = { tag = KOR value = -99.2000 frustration = 3 } relation = { tag = ALB value = 26 } relation = { tag = SIA value = 50.0998 } relation = { tag = MON value = -99 frustration = 3 } relation = { tag = GUA value = 0.7000 } relation = { tag = COS value = -99.1000 frustration = 3 } relation = { tag = NIC value = -99.7000 frustration = 3 } relation = { tag = DOM value = 1 } relation = { tag = PHI value = -99 frustration = 3 } relation = { tag = BHU value = 1 } relation = { tag = EGY value = -99.1000 frustration = 3 } relation = { tag = SAL value = 0.8000 } relation = { tag = HAI value = -99.2000 frustration = 3 } relation = { tag = HON value = 0.7000 } relation = { tag = LIB value = -99 frustration = 3 } relation = { tag = LUX value = -99 frustration = 3 } relation = { tag = MTN value = 25.5000 } relation = { tag = NEP value = 0.9000 } relation = { tag = OMN value = 0.8000 } relation = { tag = PAN value = -99.3000 frustration = 3 } relation = { tag = SER value = 50.0998 trade = yes } relation = { tag = SIK value = 25.6000 trade = yes } relation = { tag = SAF value = -99.5000 frustration = 3 } relation = { tag = TIB value = 1 } relation = { tag = YEM value = 1 } relation = { tag = RUS value = 50.0998 trade = yes } relation = { tag = CGX value = 0.5000 } relation = { tag = CSX value = 0.7000 } relation = { tag = OTT value = 50.7000 trade = yes } relation = { tag = U02 value = 0.8000 } relation = { tag = U03 value = 0.6000 } relation = { tag = U05 value = -99 frustration = 3 } relation = { tag = U09 value = -99.6000 frustration = 3 } relation = { tag = U38 value = -99 frustration = 3 } relation = { tag = U50 value = 30.7000 } relation = { tag = REB value = -100 } } ownedprovinces = { 2168 2169 2170 2171 2172 2173 1104 } controlledprovinces = { 2168 2169 2170 2171 2172 2173 1104 } nationalprovinces = { 2168 2169 2170 2171 2172 2173 1529 1537 1104 } claimedprovinces = { } techapps = { 2290 7600 7610 1010 1220 1230 5700 2510 6500 5810 6510 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 34144 } project = { type = 17 id = 14000 } tech_team = { type = 10 id = 155001 } progress = 100 progress = 100 progress = 100 progress = 97.2822 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 65031 } project = { type = 17 id = 5820 } tech_team = { type = 10 id = 155003 } progress = 100 progress = 100 progress = 67.2000 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 10000 id = 1 } name = "The Center Military District" location = 1104 prevprov = 2170 home = 1104 mission = { type = anti_partisan_duty target = 1104 percentage = 1 night = yes startdate = { year = 1936 month = march day = 17 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155017 } name = "Yunus Khan" tag = AFG picture = "L280016" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = trickster } division = { id = { type = 10000 id = 2 } name = "Royal Household Division" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 27 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 32.6400 32 110 30.0000 0 1.6000 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 7 12.2000 1 22 0 0 0 0 8 0 } } division = { id = { type = 10000 id = 3 } name = "1st Infantry Division" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 10000 id = 6 } name = "The South Military District" location = 2171 prevprov = 2171 home = 2171 mission = { type = anti_partisan_duty target = 2171 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155001 } name = "Akbar Khan" tag = AFG picture = "L280000" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = jungle_expert } division = { id = { type = 10000 id = 7 } name = "5th Infantry Division" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 10000 id = 10 } name = "Farah Military District" location = 2169 prevprov = 2169 home = 2169 mission = { type = anti_partisan_duty target = 2169 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155008 } name = "Hashim Khan" tag = AFG picture = "L280007" category = general rank = 2 y = 1930 y = 1937 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 10000 id = 11 } name = "Farah Cavalry" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 10 100 32.6400 32 110 30.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 10000 id = 12 } name = "Ghazni Military District" location = 2168 prevprov = 2171 home = 2168 mission = { type = anti_partisan_duty target = 2168 percentage = 1 night = yes startdate = { year = 1936 month = january day = 27 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155007 } name = "Ghozham Khan" tag = AFG picture = "L280006" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } division = { id = { type = 10000 id = 13 } name = "Ghazni Mixed Infantry" flag = 34864 mod = { 0 0 6 1 0 7 0 0 0 } brig = { 27 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1.6000 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 11.2000 1 22 0 0 0 0 8 0 } } } landunit = { id = { type = 10000 id = 14 } name = "Kandahar Military District" location = 2169 prevprov = 2169 home = 2169 mission = { type = anti_partisan_duty target = 2169 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155002 } name = "Bardolucci" tag = AFG picture = "L280001" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = offensive_doctrine } division = { id = { type = 10000 id = 15 } name = "Kandahar Mixed Infantry" flag = 34864 mod = { 0 0 6 1 0 7 0 0 0 } brig = { 27 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1.6000 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 11.2000 1 22 0 0 0 0 8 0 } } } landunit = { id = { type = 10000 id = 16 } name = "Herat Military District" location = 2172 prevprov = 2172 home = 2172 mission = { type = anti_partisan_duty target = 2172 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155018 } name = "Zahir" tag = AFG picture = "L280017" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1944 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 10000 id = 17 } name = "Herat Mixed Infantry" flag = 34864 mod = { 0 0 6 1 0 7 0 0 0 } brig = { 27 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1.6000 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 11.2000 1 22 0 0 0 0 8 0 } } } landunit = { id = { type = 10000 id = 18 } name = "Turkestan Military District" location = 2168 prevprov = 2168 home = 2168 mission = { type = anti_partisan_duty target = 2168 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155013 } name = "Shah Ghazi" tag = AFG picture = "L280012" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1940 max_skill = 3 ry = 1999 skill = 2 } division = { id = { type = 10000 id = 19 } name = "Turkestan Mixed Infantry" flag = 34864 mod = { 0 0 6 1 0 7 0 0 0 } brig = { 27 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1.6000 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 11.2000 1 22 0 0 0 0 8 0 } } } landunit = { id = { type = 10000 id = 20 } name = "Kadaghan & Badakhchan Military District" location = 2170 prevprov = 2170 home = 2170 mission = { type = anti_partisan_duty target = 2170 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155014 } name = "Suleiman Khan" tag = AFG picture = "L280013" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = trickster } division = { id = { type = 10000 id = 21 } name = "Kadaghan & Badakhchan Mixed Infantry" flag = 34864 mod = { 0 0 6 1 0 7 0 0 0 } brig = { 27 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1.6000 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 11.2000 1 22 0 0 0 0 8 0 } } } landunit = { id = { type = 10000 id = 22 } name = "Maymeneh Military District" location = 2172 prevprov = 2172 home = 2172 mission = { type = anti_partisan_duty target = 2172 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155016 } name = "Wali Khan" tag = AFG picture = "L280015" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster } division = { id = { type = 10000 id = 23 } name = "Maymeneh Mixed Infantry" flag = 34864 mod = { 0 0 6 1 0 7 0 0 0 } brig = { 27 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1.6000 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 11.2000 1 22 0 0 0 0 8 0 } } } landunit = { id = { type = 10000 id = 24 } name = "The East Military District" location = 2170 prevprov = 2170 home = 2170 mission = { type = anti_partisan_duty target = 2170 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 155003 } name = "Daoud" tag = AFG picture = "L280002" category = general y = 1939 y = 1941 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 10000 id = 25 } name = "The East Mixed Infantry" flag = 34864 mod = { 0 0 6 1 0 7 0 0 0 } brig = { 27 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1.6000 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 11.2000 1 22 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 2510 } name = "1st Afghan Corps" location = 2173 prevprov = 2170 home = 2173 mission = { type = anti_partisan_duty target = 2173 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 155011 } name = "Seraj Khan" tag = AFG picture = "L280010" category = general rank = 2 y = 1938 y = 1943 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 10000 id = 5 } name = "4th Infantry Division" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } division = { id = { type = 10000 id = 4 } name = "2nd Infantry Division" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2512 } name = "2nd Afghan Corps" location = 2171 prevprov = 2171 home = 2171 mission = { type = anti_partisan_duty target = 2171 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 division = { id = { type = 10000 id = 9 } name = "7th Infantry Division" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3379 } name = "3rd Afghan Corps" location = 2171 prevprov = 2171 home = 2171 mission = { type = anti_partisan_duty target = 2171 percentage = 1 night = yes startdate = { year = 1936 month = january day = 2 hour = 0 } } morale = 0.5000 division = { id = { type = 10000 id = 8 } name = "6th Infantry Division" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 20 100 32.6400 32 110 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } tradedates = { ITA = { year = 1939 month = january day = 29 hour = 0 } } SpyInfo = { country = "AFG" NumberOfSpies = 9 date = { year = 1939 month = february day = 19 hour = 0 } } } country = { tag = BRA ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = yes neutrality = 80 war = 0 ferocity = no reinforcement = 0 upgrading = 0.2500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = BRA } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 5 found_partisans = 1 massmedia = 2 disrupt_techteam = 5 country = ARG } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 5 found_partisans = 1 massmedia = 2 disrupt_techteam = 5 country = CHL } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = BOL } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { 2256 = 150 2294 = 150 2299 = 100 2301 = 200 2302 = 200 2303 = 100 2304 = 100 } core = { 2299 2300 2302 2303 2304 } base = { 2058 2075 } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 GER = 80 ENG = 90 VEN = 70 COL = 50 ARG = 50 PRU = 50 CHL = 50 HOL = 40 FRA = 40 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 2020 = 100 2030 = 100 2040 = 100 2050 = 100 2060 = 100 1230 = 100 1240 = 100 1250 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { FRA = -1 HOL = -1 ENG = -1 VEN = -1 COL = -1 ECU = -1 PRU = -1 BOL = -1 PAR = -1 ARG = -1 URU = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 5 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 10 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 2070 2074 2075 2059 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1945 ic_end_year = 1945 IC_provs = { 2070 2074 2075 2059 2058 2057 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1110 1120 1130 1140 1150 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 6560 6030 6110 6120 6130 6140 14070 } ignore = { 5140 5170 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1390 1530 1540 4300 4310 4320 4330 4340 4040 4070 4100 4350 4050 4080 4110 4116 15060 15070 15080 4610 4620 4630 4120 4130 4140 4150 4160 15100 15110 4640 4650 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4700 4710 4190 4200 4210 4290 4250 4260 4270 15180 15190 4740 4750 4760 4770 4780 4790 4850 4860 4900 4910 4920 4930 4940 4950 4960 5190 5200 5210 5220 5230 5240 53020 5470 5480 5490 5500 5510 5520 5530 5540 5560 5410 5416 5417 5420 5326 5430 5440 5466 5450 5460 5920 5930 5960 5970 5980 5990 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6900 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2126 2127 2170 2180 2850 2190 2200 2210 11020 11026 2980 2260 2270 2280 11050 11060 2990 22910 22920 22930 22940 22950 22960 2450 2460 2470 2480 2490 2500 2510 2520 2530 2540 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2075 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 5 political_left = 3 freedom = 7 free_market = 6 professional_army = 5 defense_lobby = 6 interventionism = 3 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.1000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.2000 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 160001 } name = "Alberto Venâncio" picture = "L31000" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 160002 } name = "Alvés Marinho" picture = "L31001" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160003 } name = "Aurélio de Monteiro" picture = "L31002" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 160005 } name = "Barbosa" picture = "L31004" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = commando } leader = { id = { type = 6 id = 160006 } name = "Borges da Fonseca Neto" picture = "L31005" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 160007 } name = "Cardoso" picture = "L31006" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 160008 } name = "Cassiano" picture = "L31007" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 160009 } name = "Castello Branca" picture = "L31008" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 160011 } name = "Coelho Neto" picture = "L31010" category = general y = 1937 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 160013 } name = "Costa é Silva" picture = "L31012" category = general y = 1942 y = 1947 y = 1949 y = 1951 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 160015 } name = "da Gama Leirós" picture = "L31014" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 160016 } name = "da Silva" picture = "L31015" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 160017 } name = "de Assis" picture = "L31016" category = general y = 1938 y = 1941 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 160018 } name = "de Souza Dantas de Melo" picture = "L31017" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 160019 } name = "Dilermando de Assis" picture = "L31018" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160020 } name = "do Nascimento" picture = "L31019" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 160021 } name = "do Nascimento Lins" picture = "L31020" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 160022 } name = "dos Santos" picture = "L31021" category = general y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 160023 } name = "Falconeiro da Cunha" picture = "L31022" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 160024 } name = "Fernandes da Silva" picture = "L31023" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 160025 } name = "Figueiredo" picture = "L31024" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 } leader = { id = { type = 6 id = 160026 } name = "Fiuza de Castro" picture = "L31025" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 160027 } name = "Floriano de Lima Brayner" picture = "L31026" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 160029 } name = "Gleuber Viera" picture = "L31028" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 160030 } name = "Góes Depóe" picture = "L31029" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = commando } leader = { id = { type = 6 id = 160031 } name = "Góes Monteiro" picture = "L31030" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160032 } name = "Guimarés" picture = "L31031" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 160034 } name = "Kopp" picture = "L31033" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 160035 } name = "Leitão de Carvalho" picture = "L31034" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 160036 } name = "Lopes Veira" picture = "L31035" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 160038 } name = "Napoleão Poeta" picture = "L31037" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 160039 } name = "Neves da Fontoura" picture = "L31038" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160040 } name = "Newton Cavalcanti" picture = "L31039" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160041 } name = "Perdra Pires" picture = "L31040" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 160042 } name = "Pereira da Costa" picture = "L31041" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160043 } name = "Plinio Pitaluga" picture = "L31042" category = general y = 1939 y = 1941 y = 1946 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 160044 } name = "Ramos de Andrade" picture = "L31043" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 160045 } name = "Ruschel Vasconcelos" picture = "L31044" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 160046 } name = "Se Sá Serrão" picture = "L31045" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 160047 } name = "Solon Ribeiro" picture = "L31046" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 trait = commando } leader = { id = { type = 6 id = 160048 } name = "Tavares da Silva" picture = "L31047" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160049 } name = "Teixeira Lott" picture = "L31048" category = general y = 1939 y = 1942 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 160050 } name = "Valgas Neves" picture = "L31049" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 160051 } name = "Zenóbio da Costa" picture = "L31050" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 160052 } name = "Álvaro Alberto" picture = "L31051" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 160053 } name = "Álvaro do Cabo" picture = "L31052" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160055 } name = "Chagnaud de Andrade" picture = "L31054" category = admiral y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160056 } name = "do Gusmao Camara" picture = "L31055" category = admiral y = 1945 y = 1950 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160058 } name = "Fernandes Pereira" picture = "L31057" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 160059 } name = "Guilhem do Marais" picture = "L31058" category = admiral rank = 2 y = 1938 y = 1941 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 160060 } name = "Loesch Soares" picture = "L31059" category = admiral y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 160061 } name = "Macedo Corrêa Pinto" picture = "L31060" category = admiral y = 1940 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 160062 } name = "Moraes Rego" picture = "L31061" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 160064 } name = "Peixoto" picture = "L31063" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 160065 } name = "Pinhas" picture = "L31064" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 160067 } name = "Tavares da Cunhã" picture = "L31066" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 160068 } name = "Vidigál" picture = "L31067" category = admiral y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160069 } name = "Agliberto Vieira" picture = "L31068" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 160070 } name = "Aurélio Sampaio" picture = "L31069" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 160071 } name = "Belloc" picture = "L31070" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 160072 } name = "de Ameida" picture = "L31071" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = carpet_bomber } leader = { id = { type = 6 id = 160073 } name = "de Medeiros" picture = "L31072" category = commander y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160075 } name = "Figueira de Almeida" picture = "L31074" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 160076 } name = "Filhõ" picture = "L31075" category = commander y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = night_flyer } leader = { id = { type = 6 id = 160077 } name = "Gomés" picture = "L31076" category = commander y = 1937 y = 1940 y = 1942 y = 1944 max_skill = 6 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 160078 } name = "Lavenére Wanderley" picture = "L31077" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 160079 } name = "Motta Paes" picture = "L31078" category = commander y = 1942 y = 1944 y = 1949 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 160080 } name = "Montenegro Filho" picture = "L31079" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 160081 } name = "Moura" picture = "L31080" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 160082 } name = "Nero Moura" picture = "L31081" category = commander y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160083 } name = "Oliveira Gomes" picture = "L31082" category = commander rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 160084 } name = "Olsen Sapucaia" picture = "L31083" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = night_flyer } leader = { id = { type = 6 id = 160085 } name = "Richardson Cordeiro" picture = "L31084" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 160086 } name = "Agostinho dos Santos" picture = "L31085" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 160087 } name = "da Veiga Cabral" picture = "L31086" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160090 } name = "Espirito Santo Cardoso" picture = "L31089" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 160091 } name = "Estillac Leal" picture = "L31090" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 160092 } name = "Kruel" picture = "L31091" category = general y = 1941 y = 1943 y = 1948 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 160094 } name = "Sezefredo Passos" picture = "L31093" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 160095 } name = "de Noronha" picture = "L31094" category = admiral rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 160096 } name = "Alencar" picture = "unknownleader" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = spotter } minister = { id = { type = 9 id = 160001 } name = "Getulio Vargas" picture = "M34001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160002 } name = "Getulio Vargas" picture = "M34001" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160003 } name = "José de Macedo Soares" picture = "M34003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160004 } name = "Joao Café Filho" picture = "M34004" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160005 } name = "Marcondes Filho" picture = "M34005" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160006 } name = "Filinto Muller" picture = "M34006" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160007 } name = "Eurico Gaspar Dutra" picture = "M34007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160008 } name = "Joao Neves da Fontoura" picture = "M34008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160009 } name = "Aristides Guilhem" picture = "M34009" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160010 } name = "Salgado Filho" picture = "M34010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160011 } name = "Luis Carlos Prestes" picture = "M34051" position = HeadOfState category = stalinist cabinet = replacement trait = 66 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160012 } name = "Nero Fiuza de Castro" picture = "M34031" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160013 } name = "Eduardo Gomes" picture = "M34021" position = HeadOfState category = market_liberal cabinet = replacement trait = 59 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160014 } name = "Washington Luis Pereira" picture = "M34066" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160015 } name = "Eurico Gaspar Dutra" picture = "M34011" position = HeadOfState category = social_conservative cabinet = replacement trait = 64 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160016 } name = "Plinio Salgado" picture = "M34041" position = HeadOfState category = fascist cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160017 } name = "Luis Carlos Prestes" picture = "M34051" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 74 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160018 } name = "Nero Fiuza de Castro" picture = "M34031" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160019 } name = "Eduardo Gomes" picture = "M34021" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 71 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160020 } name = "Washington Luis Pereira" picture = "M34066" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160021 } name = "Eurico Gaspar Dutra" picture = "M34011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160022 } name = "Plinio Salgado" picture = "M34041" position = HeadOfGovernment category = fascist cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160023 } name = "Oswaldo Aranha" picture = "M34076" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 160024 } name = "Pedro Leão Veloso" picture = "M34077" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 5 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 160025 } name = "Henry Berger" picture = "M34053" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160026 } name = "Oscar Weinschenck" picture = "M34079" position = ForeignMinister category = leninist cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 160027 } name = "Mario Pimentel Brandão" picture = "M34080" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160028 } name = "Otavio Mangabeira" picture = "M34033" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160029 } name = "Otavio Mangabeira" picture = "M34033" position = ForeignMinister category = market_liberal cabinet = replacement trait = 7 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160030 } name = "Afranio de Mello Franco" picture = "M34083" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160031 } name = "Acyr de Nascimento Paes" picture = "M34084" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160032 } name = "Paso Fernandes Morã" picture = "M34086" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160033 } name = "S. de Sousa Leão Gracíe" picture = "M34087" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 160034 } name = "Raul Fernandes" picture = "M34013" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 160035 } name = "Joao Neves da Fontoura" picture = "M34008" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160036 } name = "Miguel Costas" picture = "M34043" position = ForeignMinister category = fascist cabinet = replacement trait = 4 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160037 } name = "Plinio Salgado" picture = "M34041" position = ForeignMinister category = fascist cabinet = replacement trait = 3 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 160038 } name = "Newton Cavalcanti" picture = "M34047" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 160039 } name = "Januario Coelho Neto" picture = "M34093" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 15 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160040 } name = "José de Macedo Soares" picture = "M34003" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160041 } name = "Getulio Vargas" picture = "M34001" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 8 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 160042 } name = "Agustin Juarez Folhã" picture = "M34096" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 55 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160043 } name = "Henry Berger" picture = "M34053" position = ArmamentMinister category = stalinist cabinet = replacement trait = 54 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 160044 } name = "Luis Carlos Prestes" picture = "M34051" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 19 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160045 } name = "Americo de Almeida" picture = "M34024" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160046 } name = "Gastão da Cunha Bahiana" picture = "M34103" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 11 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160047 } name = "José Linhares Filho" picture = "M34104" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 160048 } name = "Eduardo Gomes" picture = "M34021" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 17 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160049 } name = "Elyseu F. de Montarroyos" picture = "M34106" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 54 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160050 } name = "Washington Luis Pereira" picture = "M34066" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160051 } name = "Afranio de Mello Franco" picture = "M34083" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 160052 } name = "Gastão Vidigal" picture = "M34014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160053 } name = "Gustavo Barroso" picture = "M34044" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 160054 } name = "Gustavo Barroso" picture = "M34044" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160055 } name = "Waldemar Costa Neto" picture = "M34112" position = ArmamentMinister category = fascist cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 160056 } name = "Carlos Ferreira de Camargo" picture = "M34113" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160057 } name = "Pedro Leão Veloso" picture = "M34077" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160058 } name = "Manuel A. Venâncio" picture = "M34035" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 160059 } name = "Mario Pimentel Brandão" picture = "M34080" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 56 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160060 } name = "Carlos Abguar Bastos" picture = "M34055" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160061 } name = "Ademar de Carvalho Gomes" picture = "M34119" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 160062 } name = "Guilherme Guinlé de Silvio" picture = "M34118" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 26 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160063 } name = "Oscar Weinschenck" picture = "M34079" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 160064 } name = "Carlos Abguar Bastos" picture = "M34055" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160065 } name = "Costa Neto" picture = "M34015" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160066 } name = "Mesquito da Costa" picture = "M34025" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160067 } name = "Teotonio da Fonseca" picture = "M34126" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 23 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160068 } name = "Raul Fernandes" picture = "M34013" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160069 } name = "Epitacio da Silva Pessoa" picture = "M34128" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160070 } name = "Teotonio da Fonseca" picture = "M34126" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 160071 } name = "Carlos Almeida Neto" picture = "M34130" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 160072 } name = "Riccardo Cassiano" picture = "M34045" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 26 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160073 } name = "Carlos Ferreira de Camargo" picture = "M34113" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 160074 } name = "Carlos Almeida Neto" picture = "M34130" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 24 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160075 } name = "Raulinho Volta Redondo" picture = "M34134" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160076 } name = "Ahusto de Souza e Silva" picture = "M34056" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 29 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160077 } name = "Ademar de Carvalho Gomes" picture = "M34119" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 32 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160078 } name = "Manuel A. Venâncio" picture = "M34035" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160079 } name = "Costa Neto" picture = "M34015" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 32 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160080 } name = "Mesquito da Costa" picture = "M34025" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160081 } name = "Rodrigo Octavio" picture = "M34143" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160082 } name = "Pedro Perotti" picture = "M34144" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160083 } name = "Riccardo Cassiano" picture = "M34045" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160084 } name = "Carlos Almeida Neto" picture = "M34130" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 160085 } name = "Magalhães Barata de Azevedo" picture = "M34037" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160086 } name = "Luis Carlos Prestes" picture = "M34051" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160087 } name = "Nero Fiuza de Castro" picture = "M34031" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160088 } name = "Henrique Teixeira Lott" picture = "M34027" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160089 } name = "Argemiro Assis" picture = "M34154" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160090 } name = "Augusto da Gama Leiros" picture = "M34155" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160091 } name = "Mesquito da Costa" picture = "M34025" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160092 } name = "Eurico Gaspar Dutra" picture = "M34011" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160093 } name = "Joao Neves da Fontoura" picture = "M34008" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160094 } name = "Newton Cavalcanti" picture = "M34047" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160095 } name = "Tomas Sebistao de Mendonca" picture = "M34161" position = ChiefOfStaff category = fascist cabinet = replacement trait = 35 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160096 } name = "Eurico Gaspar Dutra" picture = "M34011" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 39 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160097 } name = "Silo Meireles" picture = "M34058" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 38 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160098 } name = "Mario da Silva Camargo" picture = "M34165" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 42 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 160099 } name = "Magalhães Barata de Azevedo" picture = "M34037" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160100 } name = "Nero Fiuza de Castro" picture = "M34031" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160101 } name = "Henrique Teixeira Lott" picture = "M34027" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160102 } name = "Argemiro Assis" picture = "M34154" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160103 } name = "Augusto da Gama Leiros" picture = "M34155" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 41 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160104 } name = "Mesquito da Costa" picture = "M34025" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160105 } name = "Goes Monteiro" picture = "M34018" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160106 } name = "Eurico Gaspar Dutra" picture = "M34011" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160107 } name = "Tomas Sebistao de Mendonca" picture = "M34161" position = ChiefOfArmy category = fascist cabinet = replacement trait = 42 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160108 } name = "Newton Cavalcanti" picture = "M34047" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160109 } name = "Alvaro de Souza" picture = "M34059" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 46 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160110 } name = "Moreira Lima" picture = "M34039" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 45 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160111 } name = "Jorge Martins" picture = "M34029" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160112 } name = "Sylvio de Noronha" picture = "M34019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160113 } name = "Floriano Peixoto" picture = "M34182" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160114 } name = "Tarcisio Padilha" picture = "M34049" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160115 } name = "Epaminondas dos Santos" picture = "M34040" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 48 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160116 } name = "Agliberto Vieira" picture = "M34060" position = ChiefOfAir category = stalinist cabinet = replacement trait = 49 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 160117 } name = "Leonel Benevides de Rezende" picture = "M34187" position = ChiefOfAir category = stalinist cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 160118 } name = "Nero Moura" picture = "M34030" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160119 } name = "Figueira de Almeida" picture = "M34020" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 160120 } name = "Eduardo Gomés" picture = "M34021" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160121 } name = "Mourão Filho" picture = "M34050" position = ChiefOfAir category = fascist cabinet = replacement trait = 51 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 160122 } name = "José Linhares Filho" picture = "M34104" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160123 } name = "Raoul Fernandes" picture = "M34013" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 160124 } name = "Getulio Vargas" picture = "M34001" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160125 } name = "Afranio de Mello Franco" picture = "M34083" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160126 } name = "Joao Café Filho" picture = "M34004" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160127 } name = "Afranio de Mello Franco" picture = "M34083" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160128 } name = "Manuel A. Venâncio" picture = "M34035" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160129 } name = "Vicente Raõ" picture = "M34200" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160130 } name = "S. Rauliono de Oliviera" picture = "M34201" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160131 } name = "José de Macedo Soares" picture = "M34202" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160132 } name = "Horacio Lafér" picture = "M34203" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160133 } name = "Raoul Fernandes" picture = "M34013" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160134 } name = "Horacio Lafér" picture = "M34203" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160135 } name = "Amaury Kruel" picture = "L31091" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160136 } name = "Artur da Costa é Silva" picture = "L31012" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 160137 } name = "Ismael Motta Paes" picture = "L31078" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 160230 } name = "Renato de Almeida Guillobel" picture = "9749" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1951 ry = 1976 } minister = { id = { type = 9 id = 160231 } name = "Edmundo Jordão Amorim do Valle" picture = "9750" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1954 ry = 1972 } minister = { id = { type = 9 id = 160232 } name = "Antônio Alves Câmara Júnior" picture = "9751" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1955 ry = 1959 } minister = { id = { type = 9 id = 160233 } name = "Jorge do Paço Matoso Maia" picture = "9752" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1958 ry = 1974 } HeadOfState = { type = 9 id = 160001 } HeadOfGovernment = { type = 9 id = 160002 } ForeignMinister = { type = 9 id = 160003 } ArmamentMinister = { type = 9 id = 160004 } MinisterOfSecurity = { type = 9 id = 160005 } MinisterOfIntelligence = { type = 9 id = 160006 } ChiefOfStaff = { type = 9 id = 160007 } ChiefOfArmy = { type = 9 id = 160008 } ChiefOfNavy = { type = 9 id = 160009 } ChiefOfAir = { type = 9 id = 160010 } tech_team = { id = { type = 10 id = 160001 } name = "Cassio Muniz" picture = "T4400" skill = 4 research_types = { mechanics rocketry aeronautics fighter_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 160002 } name = "CCNA" picture = "T4401" skill = 5 research_types = { aeronautics aircraft_testing bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 160003 } name = "CCNC" picture = "T4402" skill = 5 research_types = { aircraft_testing munitions bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 160004 } name = "Companhia Siderúrgica Nacional" picture = "T4403" skill = 5 research_types = { mechanics chemistry general_equipment industrial_engineering } startyear = 1941 endyear = 1970 } tech_team = { id = { type = 10 id = 160005 } name = "Departamento Nacional da Produção Mineral" picture = "T4404" skill = 4 research_types = { mechanics management industrial_engineering } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 160006 } name = "Arsenal de Marinha" picture = "T4405" skill = 5 research_types = { naval_engineering technical_efficiency naval_artillery marine_training } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 160007 } name = "IPT" picture = "T4406" skill = 6 research_types = { electronics aeronautics management industrial_engineering technical_efficiency } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 160008 } name = "Organizacão Henrique Lage" picture = "T4407" skill = 6 research_types = { chemistry naval_engineering management industrial_engineering naval_artillery } startyear = 1922 endyear = 1970 } tech_team = { id = { type = 10 id = 160009 } name = "Eurico Gaspar Dutra" picture = "T4408" skill = 4 research_types = { training large_unit_tactics centralized_execution combined_arms_focus } startyear = 1936 endyear = 1952 } tech_team = { id = { type = 10 id = 160010 } name = "João Mascarenhas de Morais" picture = "T4409" skill = 4 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus mountain_training } startyear = 1937 endyear = 1954 } tech_team = { id = { type = 10 id = 160011 } name = "Aristides Guilhem" picture = "T4410" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics } startyear = 1935 endyear = 1948 } tech_team = { id = { type = 10 id = 160012 } name = "Escola Naval de Guerra" picture = "100415" skill = 3 research_types = { decentralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1911 endyear = 1950 } tech_team = { id = { type = 10 id = 160026 } name = "Escola Naval de Guerra" picture = "100415" skill = 5 research_types = { decentralized_execution naval_training submarine_tactics small_taskforce_tactics seamanship } startyear = 1950 endyear = 1970 } tech_team = { id = { type = 10 id = 160013 } name = "Salgado Filhõ" picture = "T4412" skill = 4 research_types = { fighter_tactics bomber_tactics piloting } startyear = 1930 endyear = 1947 } tech_team = { id = { type = 10 id = 160014 } name = "Epaminondas dos Santos" picture = "T4413" skill = 4 research_types = { training decentralized_execution fighter_tactics piloting } startyear = 1930 endyear = 1954 } tech_team = { id = { type = 10 id = 160015 } name = "NMC" picture = "T4414" skill = 5 research_types = { mechanics electronics mathematics technical_efficiency } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 160016 } name = "Cordeiro de Farias" picture = "T4415" skill = 6 research_types = { artillery training general_equipment management } startyear = 1940 endyear = 1966 } tech_team = { id = { type = 10 id = 160017 } name = "Nero Moura" picture = "T4416" skill = 6 research_types = { training centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1943 endyear = 1964 } tech_team = { id = { type = 10 id = 160018 } name = "Estrada de Ferro Central do Brasil" picture = "100039" skill = 4 research_types = { mechanics electronics general_equipment technical_efficiency } startyear = 1860 endyear = 1970 } tech_team = { id = { type = 10 id = 160019 } name = "Academia Militar das Agulhas Negras" picture = "100040" skill = 5 research_types = { training small_unit_tactics large_unit_tactics centralized_execution decentralized_execution combined_arms_focus } startyear = 1811 endyear = 1933 } tech_team = { id = { type = 10 id = 160020 } name = "Industrias Matarazzo" picture = "100041" skill = 7 research_types = { mechanics chemistry management industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 160021 } name = "Fábrica Presidente Vargas" picture = "100042" skill = 4 research_types = { mechanics technical_efficiency munitions } startyear = 1902 endyear = 1933 } tech_team = { id = { type = 10 id = 160022 } name = "Arsenal da Força Pública" picture = "100043" skill = 2 research_types = { artillery training general_equipment } startyear = 1890 endyear = 1919 } tech_team = { id = { type = 10 id = 160023 } name = "Fundação Oswaldo Cruz" picture = "100654" skill = 4 research_types = { chemistry medicine } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 160024 } name = "Aero-Club Brasileiro" picture = "100486" skill = 1 research_types = { training centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1911 endyear = 1933 } tech_team = { id = { type = 10 id = 160025 } name = "Escola de Aviação Militar" picture = "100661" skill = 5 research_types = { training centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1919 endyear = 1933 } team_slots = { 160009 160010 160020 0 0 0 0 } manpower = 352.4459 free = { } oil = 979.6594 supplies = 2426.0688 rare_materials = 2819.8386 metal = 4574.9048 energy = 8280.7402 money = 179.2470 consumer = 0.7500 supply = 0 production = 0.2500 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9375 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1275 supply_dist_mod = 1.2000 research_mod = 0.5550 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 18 morale = 18 } cavalry = { defaultorganisation = 18 morale = 18 } motorized = { defaultorganisation = 18 morale = 18 } mechanized = { defaultorganisation = 12 morale = 18 } light_armor = { defaultorganisation = 13.2000 morale = 18 } armor = { defaultorganisation = 12 morale = 18 } paratrooper = { defaultorganisation = 19.8000 morale = 18 } marine = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } garrison = { defaultorganisation = 18 morale = 18 } hq = { defaultorganisation = 12 morale = 18 } militia = { defaultorganisation = 18 morale = 18 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 40 morale = 20 } light_cruiser = { defaultorganisation = 40 morale = 20 } heavy_cruiser = { defaultorganisation = 40 morale = 20 } battlecruiser = { defaultorganisation = 40 morale = 20 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 40 morale = 20 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 4 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 12 } light_armor_brigade = { morale = 12 } heavy_armor = { defaultorganisation = 0.6000 morale = 12 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 12 } armored_car = { defaultorganisation = 1.2000 morale = 12 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 4 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 1 convoyattack = 3 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 4 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } glider_artillery = { 1 } b_01 = { 1 } infantry = { 8 7 6 5 } cavalry = { 7 } bergsjaeger = { 8 7 6 } militia = { 3 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 2 1 } heavy_cruiser = { 2 1 } destroyer = { 3 2 1 } submarine = { 3 2 1 } } obsolete_models = { artillery = { 0 1 2 3 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } glider_artillery = { 0 } b_01 = { 0 } infantry = { 1 0 5 6 7 } cavalry = { 1 0 } bergsjaeger = { 1 0 6 7 } militia = { 0 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 } heavy_cruiser = { 0 } destroyer = { 0 1 } submarine = { 0 1 } } allowed_divisions = { infantry = yes cavalry = yes bergsjaeger = yes hq = yes militia = yes battleship = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.7000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.8000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.6000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 50.0996 frustration = 3 trade = yes } relation = { tag = FRA value = 50.0996 frustration = 3 trade = yes } relation = { tag = GER value = 50.1000 } relation = { tag = HOL value = -49.2000 frustration = 3 } relation = { tag = POR value = 75.6000 trade = yes } relation = { tag = ITA value = 50.0996 frustration = 3 trade = yes } relation = { tag = SPA value = -49.6000 frustration = 3 } relation = { tag = SWE value = -49.5000 frustration = 3 } relation = { tag = JAP value = -52.8000 frustration = 3 } relation = { tag = CHI value = 25.5000 } relation = { tag = POL value = 25.3000 } relation = { tag = NOR value = -49.7000 frustration = 3 } relation = { tag = BEL value = -49.7000 frustration = 3 } relation = { tag = DEN value = -49.4000 frustration = 3 } relation = { tag = SCH value = -49.2000 frustration = 3 } relation = { tag = CUB value = -49.3000 frustration = 3 } relation = { tag = GRE value = 25.5000 } relation = { tag = BUL value = -50 frustration = 3 } relation = { tag = ROM value = -49.7000 frustration = 3 } relation = { tag = IRE value = 20.5000 } relation = { tag = PER value = 25.4000 } relation = { tag = AFG value = 0.8000 } relation = { tag = BRA value = -4.4000 } relation = { tag = ARG value = -67.3000 frustration = 3 } relation = { tag = MEX value = -59.4000 frustration = 3 } relation = { tag = COL value = 10.5000 trade = yes } relation = { tag = VEN value = 10.6000 trade = yes } relation = { tag = PRU value = 10.4000 } relation = { tag = ECU value = 10.8000 } relation = { tag = URU value = 124 } relation = { tag = PAR value = 10.3000 } relation = { tag = BOL value = 50.0495 trade = yes } relation = { tag = CHL value = 10.7000 } relation = { tag = NZL value = -49.7000 frustration = 3 } relation = { tag = CAN value = -7.3002 frustration = 3 trade = yes } relation = { tag = AST value = -49.5000 frustration = 3 } relation = { tag = VIC value = 125 } relation = { tag = USA value = 119 trade = yes } relation = { tag = KOR value = -49.4000 frustration = 3 } relation = { tag = ALB value = 0.8000 } relation = { tag = SIA value = 49.3998 } relation = { tag = MON value = -49.2000 frustration = 3 } relation = { tag = GUA value = 25.5000 } relation = { tag = COS value = -49.3000 frustration = 3 } relation = { tag = NIC value = -49.9000 frustration = 3 } relation = { tag = DOM value = 25.8000 } relation = { tag = PHI value = -49.2000 frustration = 3 } relation = { tag = BHU value = 25.8000 } relation = { tag = EGY value = -49.3000 frustration = 3 } relation = { tag = SAL value = 25.6000 } relation = { tag = HAI value = 36.9998 frustration = 3 trade = yes } relation = { tag = HON value = 25.5000 } relation = { tag = LIB value = -49.2000 frustration = 3 } relation = { tag = LUX value = -49.2000 frustration = 3 } relation = { tag = MTN value = 0.3000 } relation = { tag = NEP value = 25.7000 } relation = { tag = OMN value = 25.6000 } relation = { tag = PAN value = -49.5000 frustration = 3 } relation = { tag = SER value = 25.4000 } relation = { tag = SIK value = 0.4000 trade = yes } relation = { tag = SAF value = -49.7000 frustration = 3 } relation = { tag = TIB value = 0.8000 } relation = { tag = YEM value = 25.8000 } relation = { tag = RUS value = 25.2000 } relation = { tag = CGX value = 25.3000 } relation = { tag = CSX value = 25.5000 } relation = { tag = OTT value = 50.0998 trade = yes } relation = { tag = U02 value = 25.6000 } relation = { tag = U03 value = 25.4000 } relation = { tag = U05 value = -49.2000 frustration = 3 } relation = { tag = U09 value = -30.4003 frustration = 3 } relation = { tag = U38 value = -49.2000 frustration = 3 } relation = { tag = U50 value = 25.5000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 2001 2002 2003 2004 2005 2006 2057 2058 2059 2060 2061 2062 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 } controlledprovinces = { 2001 2002 2003 2004 2005 2006 2057 2058 2059 2060 2061 2062 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 } nationalprovinces = { 2001 2002 2003 2004 2005 2006 2057 2058 2059 2060 2061 2062 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 } claimedprovinces = { } techapps = { 4010 7600 7610 2290 2300 2310 2800 2510 1010 1020 1220 1230 5310 54010 54020 54030 5316 5326 5700 5710 5010 5810 5820 5050 5830 5800 5080 3010 3020 3030 3040 3110 3120 3130 3210 3220 3230 3410 3420 3430 3440 3450 3456 3460 3610 3620 3630 3640 3720 3730 3736 3740 3900 3810 5600 5610 5620 9030 9020 9010 8010 8020 8040 8050 8100 8900 8910 8920 8930 1030 6400 8030 1110 1040 2320 1120 14000 1370 6410 1240 5060 5090 5070 1990 2330 } inventions = { 3000027 } blueprints = { } deactivate = { 81300 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 6440 } application = { id = { type = 4712 id = 75290 } project = { type = 17 id = 2400 } tech_team = { type = 10 id = 160010 } progress = 100 progress = 100 progress = 99.3977 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 81280 } project = { type = 17 id = 199130 } tech_team = { type = 10 id = 160020 } progress = 100 progress = 100 progress = 74.3731 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 85469 } project = { type = 17 id = 6420 } tech_team = { type = 10 id = 160009 } progress = 45.2193 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 18000 id = 1 } name = "1o Exército do Brasil" location = 2069 prevprov = 2066 home = 2069 mission = { type = anti_partisan_duty target = 2069 percentage = 1 night = yes startdate = { year = 1936 month = october day = 3 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 160014 } name = "d'Alincourt Fonseca" tag = BRA picture = "L31013" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = defensive_doctrine } division = { id = { type = 18000 id = 2 } name = "I Divisão de Infantaria" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 48 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 18000 id = 6 } name = "2o Exército do Brasil" location = 2075 prevprov = 2075 home = 2075 mission = { type = anti_partisan_duty target = 2075 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 160037 } name = "Mascarenhas de Moraes" tag = BRA picture = "L31036" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1944 max_skill = 6 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 18000 id = 7 } name = "III Divisão de Infantaria" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 48 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 18000 id = 28 } name = "IV Divisão de Infantaria" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 48 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 18000 id = 18 } name = "Marinha do Brazil" location = 2058 home = 2058 base = 2058 morale = 0.0010 leader = { id = { type = 6 id = 160057 } name = "do Henrique Vieja" tag = BRA picture = "L31056" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = blockade_runner } division = { id = { type = 18000 id = 19 } name = "NRB São Paulo" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8000 0 } } division = { id = { type = 18000 id = 29 } name = "NRB Minas Gerais" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8000 0 } } division = { id = { type = 18000 id = 21 } name = "NRB Bahia" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 7500 0 } } division = { id = { type = 18000 id = 23 } name = "NRB Rio Grande do Sul" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 7500 0 } } } navalunit = { id = { type = 18000 id = 2304 } name = "I Flotilla do Brasil" location = 2075 home = 2075 base = 2075 morale = 0.0010 leader = { id = { type = 6 id = 160063 } name = "Padilha" tag = BRA picture = "L31062" category = admiral rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 3 } division = { id = { type = 18000 id = 2307 } name = "2. Flotilla de Contratorpedeiros" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2000 0 } } division = { id = { type = 18000 id = 13 } name = "2. Flotilla de Navios de Transporte" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 18000 id = 12 } name = "1. Flotilla de Navios de Transporte" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 18000 id = 14 } name = "3. Flotilla de Navios de Transporte" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 18000 id = 15 } name = "4. Flotilla de Navios de Transporte" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 18000 id = 16 } name = "5. Flotilla de Navios de Transporte" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 18000 id = 17 } name = "6. Flotilla de Navios de Transporte" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 18000 id = 2306 } name = "1. Flotilla de Contratorpedeiros" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2000 0 } } } airunit = { id = { type = 18000 id = 9 } name = "Aereo do Brésil" location = 2075 home = 2075 base = 2075 morale = 0.0010 leader = { id = { type = 6 id = 160074 } name = "dos Santos" tag = BRA picture = "L31073" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } division = { id = { type = 18000 id = 10 } name = "1. Grupo de Caças" flag = 36912 mod = { 13 13 6 0 13 7 0 0 0 } all = { 50 100 40.8000 40 45 20.0000 0 0.7000 1.5000 300 12 3 0 0 -0.2000 0.5000 0.6000 } air = { 2 5 7 0 0 0 0 0 275 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2078 } name = "1a Divisão da Esquadra Brasileira" location = 2058 home = 2058 base = 2058 morale = 0.5000 leader = { id = { type = 6 id = 160054 } name = "Cantanero da Silva" tag = BRA picture = "L31053" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = seawolf } division = { id = { type = 4712 id = 14122 } name = "1. Flotilla de Submarinos" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 20.4000 20 30 30.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } } navalunit = { id = { type = 4712 id = 2080 } name = "2a Divisão da Esquadra Brasileira" location = 2075 home = 2075 base = 2075 morale = 0.5000 } landunit = { id = { type = 4712 id = 2619 } name = "1o Corpo de Exército Brasileiro" location = 2057 prevprov = 2059 home = 2057 mission = { type = anti_partisan_duty target = 2057 percentage = 1 night = yes startdate = { year = 1936 month = february day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 160089 } name = "Dennys" tag = BRA picture = "L31088" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 18000 id = 4 } name = "CCLXVIII Divisão do Guarda Civíl" flag = 34864 mod = { 11 11 3 1 11 4 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 38.7600 38 53 20.0000 0 0.5200 0 6 12 2 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 2621 } name = "2o Corpo de Exército Brasileiro" location = 2006 prevprov = 2005 home = 2006 mission = { type = anti_partisan_duty target = 2006 percentage = 1 night = yes startdate = { year = 1938 month = january day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 160012 } name = "Cordeiro de Farias" tag = BRA picture = "L31011" category = general y = 1930 y = 1940 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 18000 id = 8 } name = "XCII Divisão de Cavalaria" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 100 100 48.9600 48 48 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2623 } name = "3o Corpo de Exército Brasileiro" location = 2074 prevprov = 2075 home = 2074 mission = { type = anti_partisan_duty target = 2074 percentage = 1 night = yes startdate = { year = 1936 month = february day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 160004 } name = "Barata de Azevedo" tag = BRA picture = "L31003" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 18000 id = 30 } name = "XCI Divisão de Cavalaria" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 100 100 48.9600 48 48 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2625 } name = "4o Corpo de Exército Brasileiro" location = 2070 prevprov = 2071 home = 2070 mission = { type = anti_partisan_duty target = 2070 percentage = 1 night = yes startdate = { year = 1936 month = june day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 160033 } name = "Kroner" tag = BRA picture = "L31032" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster trait = old_guard } division = { id = { type = 18000 id = 26 } name = "VI Divisão de Infantaria" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 48 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2627 } name = "5o Corpo de Exército Brasileiro" location = 2068 prevprov = 2066 home = 2068 mission = { type = anti_partisan_duty target = 2068 percentage = 1 night = yes startdate = { year = 1936 month = october day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 160088 } name = "de Segadas Viana" tag = BRA picture = "L31087" category = general rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 18000 id = 3 } name = "II Divisão de Infantaria" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 48 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2629 } name = "6o Corpo de Exército Brasileiro" location = 2058 prevprov = 2057 home = 2058 mission = { type = anti_partisan_duty target = 2058 percentage = 1 night = yes startdate = { year = 1936 month = march day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 160093 } name = "Leite de Castro" tag = BRA picture = "L31092" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 2 } division = { id = { type = 18000 id = 5 } name = "CCLXIX Divisão do Guarda Civíl" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 38.7600 38 53 20.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 13557 } name = "7o Corpo de Exército Brasileiro" location = 2006 prevprov = 2005 home = 2006 mission = { type = anti_partisan_duty target = 2006 percentage = 1 night = yes startdate = { year = 1938 month = march day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 160028 } name = "Gaspar Dutra" tag = BRA picture = "L31027" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 18000 id = 27 } name = "V Divisão de Infantaria" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 48 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 46234 } name = "3a Divisão da Esquadra Brasileira" location = 2058 home = 2058 base = 2058 morale = 0.5000 leader = { id = { type = 6 id = 160066 } name = "Simoes da Silva" tag = BRA picture = "L31065" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = old_guard trait = superior_tactician } division = { id = { type = 4712 id = 33211 } name = "3. Flotilla de Contratorpedeiros" flag = 41008 mod = { 25 25 3 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 7 0.1600 50 38 5 6 5 0 0 5000 0 } } } province_development = { id = { type = 4712 id = 61168 } progress = 2 location = 2058 cost = 5 date = { year = 1939 month = may day = 23 hour = 0 } total_progress = 0.6869 size = 1 days = 432 days_for_first = 389 type = ic } province_development = { id = { type = 4712 id = 61169 } progress = 2 location = 2075 cost = 5 date = { year = 1939 month = may day = 23 hour = 0 } total_progress = 0.6869 size = 1 days = 432 days_for_first = 389 type = ic } SpyInfo = { country = "BRA" NumberOfSpies = 11 date = { year = 1939 month = june day = 10 hour = 0 } } } country = { tag = ARG ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = yes neutrality = 105 war = 1 ferocity = no reinforcement = 0 upgrading = 0.2500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = ARG } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 3 sabotage_industry = 5 found_partisans = 1 massmedia = 1 disrupt_techteam = 5 country = BRA } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = URU } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = CHL } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { USA = 5 ENG = 5 FRA = 4 JAP = 7 ITA = 3 GER = 3 SOV = 10 } befriend = { GER = 10 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { 2299 = 200 2301 = 150 2298 = 50 } core = { 2295 2296 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { GER = 100 USA = 100 ENG = 100 BOL = 50 CHL = 40 } cancel_deal_threshold = 2 } tech_sharing = { favored = { GER = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 1230 = 100 1240 = 100 1250 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { URU = -1 BRA = -1 PAR = -1 BOL = -1 CHL = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 2048 2054 2050 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 2050 2053 2055 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 4510 4520 4530 4540 4550 4010 4020 4030 4060 4090 15000 15010 15020 4560 4570 4580 6560 6030 6110 6120 6130 6140 6900 14070 9040 9050 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4900 4910 4920 4930 4940 4950 4960 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 2 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2050 policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 7 political_left = 4 freedom = 6 free_market = 9 professional_army = 5 defense_lobby = 5 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.1500 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1975 oil_modifier = 1.0975 metal_modifier = 1.0975 energy_modifier = 1.0975 rare_materials_modifier = 1.0975 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.4000 counterattack = 0.0850 assault = 0.1350 encirclement = 0.0350 ambush = 0.0600 delay = 0.1350 tactical_withdrawal = 0.0850 breakthrough = 0.0350 leader = { id = { type = 6 id = 165001 } name = "Accame" picture = "L120000" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 165002 } name = "Anaya" picture = "L120001" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 165003 } name = "Aramburu" picture = "L120002" category = general y = 1941 y = 1944 y = 1946 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 165004 } name = "Bautista Molina" picture = "L120003" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 165005 } name = "Brinzoni" picture = "L120004" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 165006 } name = "Dellepiane" picture = "L120005" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 165007 } name = "de Olano" picture = "L120006" category = general y = 1939 y = 1944 y = 1952 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 165008 } name = "Farrell Plaul" picture = "L120007" category = general rank = 2 y = 1937 y = 1939 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 165009 } name = "Fasola Castano" picture = "L120008" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 165010 } name = "Florit" picture = "L120009" category = general y = 1938 y = 1942 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 165011 } name = "Giovanelli" picture = "L120010" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 165012 } name = "Guido y Lavalle" picture = "L120011" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 165014 } name = "Justo" picture = "L120013" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 165016 } name = "Lonardi" picture = "L120015" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 165018 } name = "Marquez" picture = "L120017" category = general y = 1939 y = 1941 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 165020 } name = "Menendez" picture = "L120019" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 165021 } name = "Molina Gomez" picture = "L120020" category = general y = 1937 y = 1941 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 165023 } name = "Peron" picture = "L120022" category = general y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 165024 } name = "Pistarini" picture = "L120023" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 165026 } name = "Rivarola" picture = "L120025" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 165027 } name = "Rodriguez" picture = "L120026" category = general y = 1938 y = 1941 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 165028 } name = "Samiento" picture = "L120027" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 165029 } name = "San Martín" picture = "L120028" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 165030 } name = "Sanquiña" picture = "L120029" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 165032 } name = "Savio" picture = "L120031" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 165033 } name = "Urdapilleta" picture = "L120032" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 165035 } name = "Vacca" picture = "L120034" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 165036 } name = "Vaccarezza" picture = "L120035" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 165038 } name = "Vieyra Spangenberg" picture = "L120037" category = general y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 165039 } name = "von der Becke" picture = "L120038" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 165040 } name = "Zuloaga" picture = "L120039" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 165041 } name = "Aguirre Renaldo" picture = "L120040" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 165042 } name = "Blanco Carrera" picture = "L120041" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 165043 } name = "Casal" picture = "L120042" category = admiral rank = 2 y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 165048 } name = "La Galíne" picture = "L120047" category = admiral y = 1942 y = 1946 y = 1950 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 165049 } name = "Ojeda" picture = "L120048" category = admiral y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 165050 } name = "Parodi" picture = "L120049" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 165052 } name = "Pertine" picture = "L120051" category = admiral rank = 2 y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 165053 } name = "Putalla Vignolo" picture = "L120052" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 165055 } name = "Sanchez Scasso" picture = "L120054" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 165056 } name = "Silva Carrasco" picture = "L120055" category = admiral y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 165058 } name = "Videla" picture = "L120057" category = admiral y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 165059 } name = "Ahrens" picture = "L120058" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = night_flyer } leader = { id = { type = 6 id = 165061 } name = "Castex Lainford" picture = "L120060" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 165062 } name = "de la Colina" picture = "L120061" category = commander y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 165063 } name = "del Riva" picture = "L120062" category = commander y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 165065 } name = "Hermansson" picture = "L120064" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 165066 } name = "Manni" picture = "L120065" category = commander y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 165067 } name = "Maurino" picture = "L120066" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 165068 } name = "Muratorio" picture = "L120067" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 165069 } name = "Ojeda" picture = "L120068" category = commander y = 1943 y = 1945 y = 1947 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 165071 } name = "Peluffo" picture = "L120070" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 165072 } name = "Sustaita" picture = "L120071" category = commander y = 1945 y = 1950 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 165073 } name = "Vedoya" picture = "L120072" category = commander y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 165074 } name = "Verdaguer" picture = "L120073" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 165075 } name = "Zanni" picture = "L120074" category = commander y = 1940 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 165076 } name = "Zinny" picture = "L120075" category = commander y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 165046 } name = "Grosso Soto" picture = "L120045" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = seawolf } leader = { id = { type = 6 id = 165022 } name = "Mosconi" picture = "L120021" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 165034 } name = "Uriburo" picture = "L120033" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 165044 } name = "Cavalieri" picture = "L120043" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 165064 } name = "Fabri" picture = "L120063" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 165045 } name = "Galindez" picture = "L120044" category = admiral rank = 2 y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 165003 } name = "Carlos Saavedra Lamas" picture = "M35003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165004 } name = "Alberto Hueyo" picture = "M35004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165005 } name = "Ramon Castillo" picture = "M35005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165006 } name = "Jorge de la Torre" picture = "M35006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165007 } name = "Manuel A. Rodriguez" picture = "M35007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165008 } name = "Manuel A. Rodriguez" picture = "M35007" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165009 } name = "Pedro S. Casal" picture = "M35009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165010 } name = "Antonio Parodi" picture = "M35010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165012 } name = "Luis Podesta Costa" picture = "M35014" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165013 } name = "Ramon Castillo" picture = "M35005" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 165014 } name = "Manuel Maria de Iriondo" picture = "M35034" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165015 } name = "Marcelo T. Alvear" picture = "M35035" position = HeadOfState category = social_liberal cabinet = replacement trait = 66 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165016 } name = "Robustiano Patrón Costas" picture = "M35036" position = HeadOfState category = social_liberal cabinet = replacement trait = 68 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 165017 } name = "Baldassare Baldí Jímenez" picture = "M35037" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165018 } name = "Gustavo Mendoza Curtín" picture = "M35038" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165019 } name = "Roberto M. Ortiz" picture = "M35039" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165020 } name = "Julio A. Roca" picture = "M35040" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165021 } name = "Edelmiro Farrell" picture = "M35041" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165022 } name = "Cesar Armeghino" picture = "M35042" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165023 } name = "Carlos Alberto Pueyrredon" picture = "M35011" position = HeadOfState category = fascist cabinet = replacement trait = 60 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165024 } name = "Juan Domingo Peron" picture = "M35021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 61 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 165026 } name = "Luis Podesta Costa" picture = "M35014" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165027 } name = "Ramon Castillo" picture = "M35005" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165028 } name = "Manuel Maria de Iriondo" picture = "M35034" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165029 } name = "Marcelo T. Alvear" picture = "M35035" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165030 } name = "Robustiano Patrón Costas" picture = "M35036" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 165031 } name = "Baldassare Baldí Jímenez" picture = "M35037" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165032 } name = "Gustavo Mendoza Curtín" picture = "M35038" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 80 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165033 } name = "Roberto M. Ortiz" picture = "M35039" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165034 } name = "Julio A. Roca" picture = "M35040" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165035 } name = "Pedro Pablo Ramirez" picture = "M35055" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165036 } name = "Cesar Armeghino" picture = "M35042" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 79 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165037 } name = "Carlos Alberto Pueyrredon" picture = "M35011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165038 } name = "Juan Domingo Peron" picture = "M35021" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 165039 } name = "Alberto Hueyo" picture = "M35004" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165040 } name = "Alberto Gilbert" picture = "M35061" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165041 } name = "Pedro Aramburu" picture = "M35062" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165042 } name = "Daniel Capo Rodriguez" picture = "M35063" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165043 } name = "Horacio Hoya San Arte" picture = "M35064" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165044 } name = "Manuel Ramon Alvarado" picture = "M35065" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165045 } name = "Marcelo T. Alvear" picture = "M35035" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165046 } name = "Robustiano Patrón Costas" picture = "M35036" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165047 } name = "Gilbert A. Paez" picture = "M35068" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165048 } name = "Raul Vicencio Guzmán" picture = "M35069" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165049 } name = "Eduardo Miya Bermudez" picture = "M35070" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165050 } name = "Daniel Capo Rodriguez" picture = "M35063" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165051 } name = "José Maria Cantilo" picture = "M35072" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165052 } name = "Julio A. Roca" picture = "M35040" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165053 } name = "Guillermo Rothe" picture = "M35074" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 165054 } name = "Alfonso Ruiz Guiñazu" picture = "M35075" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165055 } name = "Orlando Peluffo" picture = "M35076" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165056 } name = "Hector Vernengo Lima" picture = "M35023" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 165057 } name = "Cesar Armeghino" picture = "M35042" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165058 } name = "Carlos Alberto Pueyrredon" picture = "M35011" position = ForeignMinister category = fascist cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165059 } name = "Juan Bramuglia" picture = "M35081" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 165060 } name = "Juan Isaac Cooke" picture = "M35082" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 4 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 165061 } name = "Lisandro de la Torre" picture = "M35084" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 165062 } name = "Luis Podesta Costa" picture = "M35014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165063 } name = "Pedro Aramburu" picture = "M35062" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165064 } name = "Agustin Rodriguez" picture = "M35087" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165065 } name = "Elpidio Gonzalez" picture = "M35088" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165066 } name = "Jose Tamborni" picture = "M35089" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165067 } name = "Hortensio Quijano" picture = "M35015" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 19 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 165068 } name = "Enrique Martinez" picture = "M35091" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 165069 } name = "Jorge de la Torre" picture = "M35006" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 14 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165070 } name = "Manuel A. Rodriguez" picture = "M35007" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 16 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165071 } name = "Juan Domingo Peron" picture = "M35021" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165072 } name = "Bartolomeo de la Colina" picture = "M35095" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 18 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165073 } name = "Humberto de Cejas Verda" picture = "M35096" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165074 } name = "Juan Oztero Medina" picture = "M35097" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165075 } name = "Guillermo Rothe" picture = "M35074" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165076 } name = "Federico Pinedo" picture = "M35099" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 165077 } name = "Julio A. Roca" picture = "M35040" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165078 } name = "Augusto Díaz Bustan" picture = "M35101" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 165079 } name = "Antonio Parodi" picture = "M35010" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165080 } name = "Edelmiro Farrell" picture = "M35041" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165081 } name = "José Maria Cantilo" picture = "M35072" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 14 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165082 } name = "Juan Oztero Medina" picture = "M35097" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165083 } name = "Hortensio Quijano" picture = "M35015" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 19 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 165084 } name = "Francisco López Martín" picture = "M35109" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 18 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 165085 } name = "Alberto Valle" picture = "M35110" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 11 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 165086 } name = "Manuel Maria de Iriondo" picture = "M35034" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165087 } name = "Leopoldo Melo" picture = "M35112" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165088 } name = "Jorge Escobar Coll" picture = "M35113" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165089 } name = "Alberto Gilbert" picture = "M35061" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165090 } name = "Enrique Martinez" picture = "M35091" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165091 } name = "Horacio Hoya San Arte" picture = "M35064" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 165092 } name = "Agustin Rodriguez" picture = "M35087" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165093 } name = "Jose Tamborni" picture = "M35089" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 165094 } name = "Guillermo Rothe" picture = "M35074" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 56 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165095 } name = "Hortensio Quijano" picture = "M35015" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165096 } name = "Alberto Gilbert" picture = "M35061" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 56 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165097 } name = "Roberto Tito Schiavezza" picture = "M35123" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165098 } name = "Gustavo Mendoza Curtín" picture = "M35038" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165099 } name = "Tomas Alberto Le Breton" picture = "M35125" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165100 } name = "Pedro Pablo Ramirez" picture = "M35126" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 165101 } name = "Guillermo Rothe" picture = "M35074" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165102 } name = "Eduardo Miya Bermudez" picture = "M35070" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 165103 } name = "Roberto M. Ortiz" picture = "M35039" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165104 } name = "Hortensio Quijano" picture = "M35015" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 26 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165105 } name = "Augusto Díaz Bustan" picture = "M35101" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165106 } name = "Antonio Ruis Díaz" picture = "M35025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 56 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 165107 } name = "Eva Peron" picture = "M35134" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 165108 } name = "Diogenes Taboada" picture = "M35135" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165109 } name = "Manuel Maria de Iriondo" picture = "M35034" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165110 } name = "Ramon Castillo" picture = "M35005" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 165111 } name = "Agustin Rodriguez" picture = "M35087" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165112 } name = "Jorge de la Torre" picture = "M35006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165113 } name = "Elpidio Gonzalez" picture = "M35088" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165114 } name = "Alberto Gilbert" picture = "M35061" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165115 } name = "Bartolomeo de la Colina" picture = "M35095" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165116 } name = "Baldassare Baldí Jímenez" picture = "M35037" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165117 } name = "Oscar Benavides Perez" picture = "M35145" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165118 } name = "Humberto Jacinto Vasquez" picture = "M35138" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165119 } name = "Uribaldi Díaz Brittenberg" picture = "M35147" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165120 } name = "Felipe Urdapilleta" picture = "M35148" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165121 } name = "Roberto M. Ortiz" picture = "M35039" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 165122 } name = "Adolfo Rawson Bustamante" picture = "M35150" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165123 } name = "Humberto Jacinto Vasquez" picture = "M35138" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165124 } name = "Pedro Grosso Soto" picture = "M35016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165125 } name = "Pedro S. Casal" picture = "M35009" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 32 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 165126 } name = "Jorge di Pascuale" picture = "M35154" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 165127 } name = "Gustavo Mendoza Curtín" picture = "M35038" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 31 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 165128 } name = "Jose Maria Sarobe" picture = "M35156" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165129 } name = "Felipe Urdapilleta" picture = "M35148" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165130 } name = "Pedro Pablo Ramirez" picture = "M35055" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165131 } name = "Francisco M. Velez" picture = "M35160" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165132 } name = "Thomas Martínez" picture = "M35161" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165133 } name = "Juan Blanco Carrera" picture = "M35164" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165134 } name = "Juan Domingo Peron" picture = "M35162" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165135 } name = "Jorge Manni" picture = "M35159" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165136 } name = "Carlos O. Marquez" picture = "M35017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165137 } name = "Edelmiro Farrell" picture = "M35041" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165138 } name = "Carlos von der Becke" picture = "M35169" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165139 } name = "Pablo San Martín" picture = "M35027" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 37 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 165140 } name = "Paul Castex Lainford" picture = "M35172" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 36 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 165141 } name = "Agustín P. Justo" picture = "M35001" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165142 } name = "Laureano Anaya" picture = "M35174" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165143 } name = "Thomas Martínez" picture = "M35161" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165144 } name = "Juan Domingo Peron" picture = "M35028" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165145 } name = "Juan Blanco Carrera" picture = "M35164" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165146 } name = "Heriberto La Galíne" picture = "M35029" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165147 } name = "Francisco M. Velez" picture = "M35160" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165148 } name = "Manuel Savio" picture = "M35176" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165149 } name = "Carlos O. Marquez" picture = "M35017" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165150 } name = "Pedro Pablo Ramirez" picture = "M35055" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 165151 } name = "Enrique Mosconi" picture = "M35187" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165152 } name = "Juan Domingo Peron" picture = "M35028" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 165153 } name = "Eleazar Videla" picture = "M35190" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165154 } name = "Luis Silva Carrasco" picture = "M35192" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165155 } name = "Elpidio Gonzalez" picture = "M35088" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165156 } name = "Heriberto La Galíne" picture = "M35029" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 46 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165157 } name = "Juan P. Pedemonte" picture = "M35196" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165158 } name = "Carlos Putalla Vignolo" picture = "M35197" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165159 } name = "Luogo Cavalieri" picture = "M35198" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165160 } name = "Leon Sanchez Scasso" picture = "M35200" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165161 } name = "Pedro Pablo Ramirez" picture = "M35126" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165162 } name = "Pedro Grosso Soto" picture = "M35016" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165163 } name = "Leopoldo Melo" picture = "M35112" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165164 } name = "Oscar Muratorio" picture = "M35208" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165165 } name = "Jose Tamborni" picture = "M35089" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165166 } name = "Jorge Manni" picture = "M35159" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165167 } name = "Hector del Riva" picture = "M35030" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 49 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165168 } name = "Bartolomeo de la Colina" picture = "M35095" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 52 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165169 } name = "Oscar Benavides Perez" picture = "M35145" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 165170 } name = "Uribaldi Díaz Brittenberg" picture = "M35147" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165171 } name = "Alberto Verdaquer" picture = "M35213" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 165172 } name = "Carlos O. Marquez" picture = "M35017" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165173 } name = "Carlos Maurino" picture = "M35020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 165174 } name = "Gabriel A. Hermansson" picture = "M35220" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 165175 } name = "Adolfo Rawson Bustamante" picture = "M35150" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165176 } name = "Adolfo Rawson Bustamante" picture = "M35150" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 76 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165177 } name = "Segundo R. Storni" picture = "M35225" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165178 } name = "Benito Sueyro" picture = "M35226" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165179 } name = "Diego Isidro Mason" picture = "M35227" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165180 } name = "Vicente Huidrabra Urribe" picture = "M35228" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165181 } name = "Adolfo Rawson Bustamante" picture = "M35150" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 165182 } name = "Segundo R. Storni" picture = "M35225" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165183 } name = "Pedro Pablo Ramirez" picture = "M35055" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 165184 } name = "Hipolíto Jesús Paz" picture = "M35232" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 3 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 165185 } name = "Jeronimo Remorino" picture = "M35233" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 165186 } name = "Jeronimo Remorino" picture = "M35233" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 29 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 165187 } name = "Alberto Podesta Castro" picture = "M35235" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 165188 } name = "Alberto Podesta Castro" picture = "M35235" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 165189 } name = "Jose Molina Gomez" picture = "L120020" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 40 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 165236 } name = "Rodolf Almiron Sena" picture = "5990" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 56 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 165237 } name = "Nimio de Anquín" picture = "5991" position = HeadOfGovernment category = fascist cabinet = replacement trait = 70 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 165238 } name = "Nimio de Anquín" picture = "5991" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 165239 } name = "Julio Meinvielle" picture = "5992" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 23 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 165240 } name = "Alfredo Martínez de Hoz" picture = "5993" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1956 ry = 1999 } HeadOfState = { type = 9 id = 165019 } HeadOfGovernment = { type = 9 id = 165033 } ForeignMinister = { type = 9 id = 165003 } ArmamentMinister = { type = 9 id = 165004 } MinisterOfSecurity = { type = 9 id = 165005 } MinisterOfIntelligence = { type = 9 id = 165006 } ChiefOfStaff = { type = 9 id = 165007 } ChiefOfArmy = { type = 9 id = 165008 } ChiefOfNavy = { type = 9 id = 165009 } ChiefOfAir = { type = 9 id = 165010 } tech_team = { id = { type = 10 id = 165001 } name = "AFNE" picture = "T400" skill = 3 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 165002 } name = "Astilleros Alianza S.A." picture = "T401" skill = 3 research_types = { electronics naval_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 165003 } name = "Buenos Aires Railway Company" picture = "T402" skill = 5 research_types = { mechanics electronics general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 165004 } name = "CAC" picture = "T403" skill = 4 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 165005 } name = "Esteban de Luca Arsenal" picture = "T404" skill = 5 research_types = { artillery mechanics general_equipment } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 165006 } name = "Fabricaciones Militares" picture = "T405" skill = 5 research_types = { artillery mechanics general_equipment munitions } startyear = 1941 endyear = 1970 } tech_team = { id = { type = 10 id = 165007 } name = "FMA" picture = "T406" skill = 3 research_types = { aeronautics aircraft_testing bomber_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 165008 } name = "Yacimientos Petrolíferos Fiscales" picture = "100013" skill = 5 research_types = { chemistry management industrial_engineering technical_efficiency } startyear = 1922 endyear = 1970 } tech_team = { id = { type = 10 id = 165009 } name = "Antonio Parodi" picture = "T408" skill = 4 research_types = { training fighter_tactics piloting } startyear = 1930 endyear = 1945 } tech_team = { id = { type = 10 id = 165010 } name = "Augustín Justo" picture = "T409" skill = 2 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1923 endyear = 1938 } tech_team = { id = { type = 10 id = 165011 } name = "Armada de la República Argentina" picture = "T410" skill = 5 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 165012 } name = "Francisco Velez" picture = "T411" skill = 4 research_types = { training small_unit_tactics decentralized_execution individual_courage } startyear = 1930 endyear = 1941 } tech_team = { id = { type = 10 id = 165013 } name = "Escuela de Aviación Militar" picture = "T412" skill = 4 research_types = { bomber_tactics piloting } startyear = 1939 endyear = 1970 } tech_team = { id = { type = 10 id = 165014 } name = "Juan Peron" picture = "T413" skill = 4 research_types = { large_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1941 endyear = 1960 } tech_team = { id = { type = 10 id = 165015 } name = "Pedro Casal" picture = "T414" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics } startyear = 1930 endyear = 1946 } tech_team = { id = { type = 10 id = 165016 } name = "Luis F. Leloir" picture = "T415" skill = 7 research_types = { chemistry } startyear = 1938 endyear = 1944 } tech_team = { id = { type = 10 id = 165017 } name = "SOMISA" picture = "T416" skill = 6 research_types = { artillery mechanics general_equipment munitions } startyear = 1947 endyear = 1970 } tech_team = { id = { type = 10 id = 165018 } name = "Fábrica Militar de Pólvoras y Explosivos Villa María" picture = "T417" skill = 5 research_types = { artillery general_equipment munitions } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 165019 } name = "Comision Nacional de Energia Atomica" picture = "T418" skill = 4 research_types = { mechanics chemistry training management technical_efficiency } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 165020 } name = "Alfredo Baisi" picture = "T419" skill = 6 research_types = { artillery mechanics } startyear = 1943 endyear = 1948 } tech_team = { id = { type = 10 id = 165021 } name = "Kurt Tank" picture = "T420" skill = 6 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design } startyear = 1947 endyear = 1955 } tech_team = { id = { type = 10 id = 165022 } name = "National University of Córdoba" picture = "T421" skill = 3 research_types = { electronics chemistry management mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 165023 } name = "Escuela Militar" picture = "T422" skill = 3 research_types = { artillery small_unit_tactics mountain_training } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 165024 } name = "Bunge y Borne" picture = "100009" skill = 5 research_types = { mechanics chemistry industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 165025 } name = "Siam di Tella" picture = "100010" skill = 6 research_types = { mechanics electronics industrial_engineering } startyear = 1911 endyear = 1950 } tech_team = { id = { type = 10 id = 165030 } name = "Siam di Tella" picture = "100010" skill = 7 research_types = { mechanics electronics industrial_engineering } startyear = 1950 endyear = 1970 } tech_team = { id = { type = 10 id = 165026 } name = "Tandanor Shipyard" picture = "100011" skill = 4 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1879 endyear = 1970 } tech_team = { id = { type = 10 id = 165027 } name = "Comodoro Rivadavia Oil Exploitation" picture = "100012" skill = 3 research_types = { mechanics chemistry } startyear = 1907 endyear = 1922 } tech_team = { id = { type = 10 id = 165029 } name = "Ejército Argentino" picture = "100014" skill = 5 research_types = { artillery training general_equipment } startyear = 1810 endyear = 1970 } team_slots = { 165012 165029 165005 165008 0 0 0 } manpower = 0.4241 free = { } oil = 7713.3550 supplies = 4617.9619 rare_materials = 4092.3337 metal = 4837.6592 energy = 9613.3525 money = 424.3943 consumer = 0.1920 supply = 0.6897 production = 0.1183 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9375 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1275 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 18 morale = 40 } cavalry = { defaultorganisation = 18 morale = 40 } motorized = { defaultorganisation = 18 morale = 40 } mechanized = { defaultorganisation = 12 morale = 40 } light_armor = { defaultorganisation = 13.2000 morale = 40 } armor = { defaultorganisation = 12 morale = 40 } paratrooper = { defaultorganisation = 19.8000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 40 } garrison = { defaultorganisation = 18 morale = 40 } hq = { defaultorganisation = 12 morale = 40 } militia = { defaultorganisation = 18 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 40 morale = 20 } light_cruiser = { defaultorganisation = 40 morale = 20 } heavy_cruiser = { defaultorganisation = 40 morale = 20 } battlecruiser = { defaultorganisation = 40 morale = 20 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 40 morale = 20 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.6000 morale = 19 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 19 } armored_car = { defaultorganisation = 1.2000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 1 convoyattack = 3 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } floatplane = { 5 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 3 2 1 } heavy_cruiser = { 3 2 1 } destroyer = { 4 3 2 1 } submarine = { 2 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } floatplane = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 1 } heavy_cruiser = { 0 1 } destroyer = { 0 1 2 } submarine = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes cag = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.6000 port_strike = 0.5000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.7000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.8000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.6000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 184.6046 trade = yes } relation = { tag = FRA value = 13.9000 } relation = { tag = GER value = 200 trade = yes } relation = { tag = HOL value = -9.3000 frustration = 3 } relation = { tag = POR value = -49.5000 frustration = 3 } relation = { tag = ITA value = 52.9998 } relation = { tag = SPA value = 32.3000 } relation = { tag = SWE value = 200 trade = yes } relation = { tag = JAP value = 4.1000 } relation = { tag = CHI value = -49.6000 frustration = 3 } relation = { tag = POL value = -49.8000 frustration = 3 } relation = { tag = NOR value = 25.2000 } relation = { tag = BEL value = 42.3999 } relation = { tag = DEN value = 0.5000 } relation = { tag = SCH value = 0.7000 } relation = { tag = CUB value = 10.6000 } relation = { tag = GRE value = -49.6000 frustration = 3 } relation = { tag = BUL value = 28.9000 } relation = { tag = ROM value = 0.2000 } relation = { tag = IRE value = 20.4000 } relation = { tag = PER value = -49.7000 frustration = 3 } relation = { tag = AFG value = -99.3000 frustration = 3 } relation = { tag = BRA value = -67.3000 frustration = 3 } relation = { tag = ARG value = -4.6000 } relation = { tag = MEX value = 0.5000 } relation = { tag = COL value = 10.4000 } relation = { tag = VEN value = 65.0996 } relation = { tag = PRU value = 20.3000 trade = yes } relation = { tag = ECU value = 64.4996 trade = yes } relation = { tag = URU value = -74.3000 frustration = 3 } relation = { tag = PAR value = 49 } relation = { tag = BOL value = 200 trade = yes } relation = { tag = CHL value = -29.4000 frustration = 3 } relation = { tag = NZL value = 0.2000 } relation = { tag = CAN value = 49.3998 } relation = { tag = AST value = 41.3998 } relation = { tag = VIC value = -54.4001 } relation = { tag = USA value = 142.2000 trade = yes } relation = { tag = KOR value = 25.5000 } relation = { tag = ALB value = -99.3000 frustration = 3 } relation = { tag = SIA value = -52.7000 frustration = 3 } relation = { tag = MON value = 25.7000 } relation = { tag = GUA value = -49.6000 frustration = 3 } relation = { tag = COS value = 0.6000 } relation = { tag = NIC value = 25 } relation = { tag = DOM value = -49.3000 frustration = 3 } relation = { tag = PHI value = 0.7000 } relation = { tag = BHU value = -49.3000 frustration = 3 } relation = { tag = EGY value = 25.6000 } relation = { tag = SAL value = -49.5000 frustration = 3 } relation = { tag = HAI value = 25.5000 } relation = { tag = HON value = -49.6000 frustration = 3 } relation = { tag = LIB value = 25.7000 } relation = { tag = LUX value = 25.7000 } relation = { tag = MTN value = -99.8000 frustration = 3 } relation = { tag = NEP value = -49.4000 frustration = 3 } relation = { tag = OMN value = -49.5000 frustration = 3 } relation = { tag = PAN value = 0.4000 } relation = { tag = SER value = -49.7000 frustration = 3 } relation = { tag = SIK value = -99.7000 frustration = 3 } relation = { tag = SAF value = 24.2001 } relation = { tag = TIB value = -149.3000 frustration = 3 } relation = { tag = YEM value = -24.7004 frustration = 3 trade = yes } relation = { tag = RUS value = -49.9000 frustration = 3 } relation = { tag = CGX value = -49.8000 frustration = 3 } relation = { tag = CSX value = -46.4000 frustration = 3 } relation = { tag = OTT value = 50.0989 frustration = 3 trade = yes } relation = { tag = U02 value = -49.5000 frustration = 3 } relation = { tag = U03 value = -49.7000 frustration = 3 } relation = { tag = U05 value = 25.7000 } relation = { tag = U09 value = 34.3000 } relation = { tag = U38 value = 25.7000 } relation = { tag = U50 value = -49.6000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 2026 2027 2028 2029 2034 2035 2036 2037 2038 2039 2044 2048 2049 2050 2053 2054 2055 2056 } controlledprovinces = { 2026 2027 2028 2029 2034 2035 2036 2037 2038 2039 2044 2048 2049 2050 2053 2054 2055 2056 } nationalprovinces = { 2026 2027 2028 2029 2034 2035 2036 2037 2038 2039 2043 2044 2045 2048 2049 2050 2053 2054 2055 2056 } claimedprovinces = { } techapps = { 4010 7600 7610 2290 2300 2310 2800 2510 1010 1220 1230 5600 5610 5620 5700 5710 5010 5020 5810 5820 5050 5830 5060 5800 5080 5310 54010 54020 54030 5316 5326 3010 3020 3030 3040 3050 3110 3120 3130 3140 3210 3220 3230 3240 3410 3420 3430 3440 3450 3456 3460 3610 3620 3630 3720 3730 3736 3740 3900 3810 9030 9020 9010 8010 8020 8040 8050 8100 8900 8910 8920 8930 6400 6410 4020 4030 8030 1020 1030 1040 4570 5070 5090 1110 14000 1990 9040 2320 199130 2400 1120 6420 9050 } inventions = { 3000027 } blueprints = { 3640 3470 3060 } deactivate = { 81300 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 6440 } application = { id = { type = 4712 id = 54386 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 165012 } progress = 100 progress = 100 progress = 100 progress = 23.8822 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 70825 } project = { type = 17 id = 2330 } tech_team = { type = 10 id = 165029 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 87.5680 status = "ongoing" } application = { id = { type = 4712 id = 72810 } project = { type = 17 id = 2410 } tech_team = { type = 10 id = 165005 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 11.8525 status = "ongoing" } application = { id = { type = 4712 id = 79954 } project = { type = 17 id = 5030 } tech_team = { type = 10 id = 165008 } progress = 100 progress = 100 progress = 100 progress = 20.8129 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 0 id = 11 } name = "III Cuerpo de Ejército" location = 2048 prevprov = 2048 home = 2048 morale = 0.0010 leader = { id = { type = 6 id = 165015 } name = "Leiva" tag = ARG picture = "L120014" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 0 id = 12 } name = "VI Brigada" flag = 34864 mod = { 1 1 9 0 1 10 0 0 0 } all = { 30 100 48.9600 48 70 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 10 1 35 0 0 0 0 0 0 } } division = { id = { type = 0 id = 13 } name = "IV Brigada" flag = 34864 mod = { 1 1 9 0 1 10 0 0 0 } all = { 30 100 48.9600 48 70 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 10 1 35 0 0 0 0 0 0 } } } navalunit = { id = { type = 0 id = 15 } name = "Argentinian Navy" location = 2048 home = 2048 base = 2048 morale = 0.0010 leader = { id = { type = 6 id = 165047 } name = "Irizar" tag = ARG picture = "L120046" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = spotter } division = { id = { type = 0 id = 16 } name = "ARA Veinticinco De Mayo" flag = 41008 mod = { 23 22 3 3 140 -1 0 0 0 } brig = { 19 20 21 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.8000 0.5000 30 26 1 0 0 0 1 1 } naval = { 1 2 4 0.2800 70 33 12 1 16 5 0 7500 0 } } division = { id = { type = 0 id = 17 } name = "ARA Almirante Brown" flag = 41008 mod = { 23 22 3 3 140 -1 0 0 0 } brig = { 19 20 21 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.8000 0.5000 30 26 1 0 0 0 1 1 } naval = { 1 2 4 0.2800 70 33 12 1 16 5 0 7500 0 } } division = { id = { type = 0 id = 18 } name = "ARA Moreno" flag = 41008 mod = { 21 21 2 2 140 -1 0 0 0 } brig = { 21 41 0 0 0 0 1 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 1 1.2000 21 29 1 0 0 0 1 1 } naval = { 6 6 5 1.0200 90.5000 28 17 8 23 7 0 6000 0 } } division = { id = { type = 0 id = 20 } name = "ARA Rivadavia" flag = 41008 mod = { 21 21 2 2 140 -1 0 0 0 } brig = { 21 41 0 0 0 0 1 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 1 1.2000 21 29 1 0 0 0 1 1 } naval = { 6 6 5 1.0200 90.5000 28 17 8 23 7 0 6000 0 } } division = { id = { type = 0 id = 22 } name = "ARA Independencia" flag = 41008 mod = { 23 22 2 3 140 -1 0 0 0 } brig = { 19 20 21 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.8000 0.5000 26 28 1 0 0 0 1 1 } naval = { 1 1 2 0.2600 70 34 11 1 15 5 0 6000 0 } } } airunit = { id = { type = 0 id = 36 } name = "Aviación del Ejército" location = 2048 home = 2048 base = 2048 morale = 0.0010 leader = { id = { type = 6 id = 165060 } name = "Cassinelli" tag = ARG picture = "L120059" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = spotter } division = { id = { type = 0 id = 37 } name = "Grupo Aérea Nro. 1" flag = 36912 mod = { 12 12 5 0 12 6 0 0 0 } all = { 90 100 40.8000 40 40 20.0000 0 1.1000 1.8000 500 10 5 0 0 -0.2000 0.5000 0.6000 } air = { 4 7 6 0 2 1 0 0 475 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 15964 } name = "Grupo Aéreo Nro. 1" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.8000 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 28492 } name = "Grupo Aéreo Nro. 2" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.8000 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 39200 } name = "Grupo Aéreo Nro. 3" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.8000 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 54055 } name = "Grupo Aéreo de Asalto Nro. 1" flag = 36912 mod = { 17 17 0 0 17 1 0 0 0 } all = { 100 100 40.8000 40 40 30.0000 0 0.8000 1.5000 200 15 2 0 0 -0.2000 0.5000 0.6000 } air = { 0 0 7 0 2 1 1 0 400 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 69343 } name = "Grupo Aéreo Nro. 4" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.8000 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 0 id = 38 } name = "Aviación Naval" location = 2048 home = 2048 base = 2048 morale = 0.0010 leader = { id = { type = 6 id = 165070 } name = "Parodi" tag = ARG picture = "L120069" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fleet_destroyer } division = { id = { type = 0 id = 39 } name = "Fuerza Aeronaval Nro. 1" flag = 36912 mod = { 16 16 1 0 16 2 0 0 0 } all = { 40 100 30.6000 30 25 20.0000 0 1 3 250 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 8 0 1 1 6 0 1000 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2045 } name = "1a Escuadra argentina" location = 2048 home = 2048 base = 2048 morale = 0.5000 leader = { id = { type = 6 id = 165057 } name = "Storni" tag = ARG picture = "L120056" category = admiral rank = 1 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 0 id = 33 } name = "Flotilla de Submarinos nro. 1" flag = 42032 mod = { 28 28 1 1 140 -1 0 0 0 } brig = { 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 20.4000 20 30 20.0000 0 0.4000 0.5000 12 24 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 37 2 2 5 0 0 1500 0 } } division = { id = { type = 0 id = 32 } name = "Flotilla de Destructores nro. 2" flag = 41008 mod = { 25 25 3 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 7 0.1600 50 38 5 6 5 0 0 5000 0 } } division = { id = { type = 0 id = 30 } name = "Flotilla de Destructores nro. 1" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } division = { id = { type = 0 id = 28 } name = "ARA Generale Pueyrredon" flag = 41008 mod = { 23 22 1 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.5000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2400 70 35 9 1 8 4 0 4500 0 } } division = { id = { type = 4712 id = 32375 } name = "Flotilla de Destructores nro. 3" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } division = { id = { type = 4712 id = 35143 } name = "Flotilla de Destructores nro. 5" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } division = { id = { type = 4712 id = 35138 } name = "Flotilla de Destructores nro. 4" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } division = { id = { type = 4712 id = 36408 } name = "Flotilla de Destructores nro. 6" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } division = { id = { type = 0 id = 26 } name = "ARA Generale Belgrano" flag = 41008 mod = { 23 22 1 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.5000 0.5000 20 29 0 0 0 0 1 1 } naval = { 1 1 1 0.2400 70 35 9 1 8 4 0 4500 0 } } division = { id = { type = 0 id = 24 } name = "ARA La Libertad" flag = 41008 mod = { 23 22 2 2 140 -1 0 0 0 } brig = { 19 20 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 20.0000 0 0.6000 0.5000 26 28 1 0 0 0 1 1 } naval = { 1 1 2 0.2600 70 34 10 1 9 5 0 6000 0 } } division = { id = { type = 4712 id = 87613 } name = "Flotilla de Destructores nro. 10" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } division = { id = { type = 4712 id = 87603 } name = "Flotilla de Destructores nro. 9" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } } landunit = { id = { type = 4712 id = 2528 } name = "I Cuerpo de Ejército argentino" location = 2053 prevprov = 2048 home = 2053 mission = { type = anti_partisan_duty target = 2053 percentage = 1 night = yes startdate = { year = 1936 month = january day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 165025 } name = "Ramirez" tag = ARG picture = "L120024" category = general rank = 2 y = 1930 y = 1938 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 0 id = 3 } name = "III Brigada 'Pellegrini'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 70 20.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 2530 } name = "II Cuerpo de Ejército argentino" location = 2050 prevprov = 2048 home = 2050 mission = { type = anti_partisan_duty target = 2050 percentage = 1 night = yes startdate = { year = 1936 month = january day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 165013 } name = "Ibarra" tag = ARG picture = "L120012" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = commando } division = { id = { type = 0 id = 5 } name = "II Brigada de Montaña" flag = 34864 mod = { 8 8 7 0 8 8 0 0 0 } all = { 30 100 55.8960 54.8000 80 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 28 34 100 3 9.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2532 } name = "III Cuerpo de Ejército argentino" location = 2050 prevprov = 2048 home = 2050 mission = { type = anti_partisan_duty target = 2050 percentage = 1 night = yes startdate = { year = 1936 month = january day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 165031 } name = "Sarobe" tag = ARG picture = "L120030" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 } division = { id = { type = 0 id = 10 } name = "IX Brigada de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 60 100 48.9600 48 70 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 0 id = 9 } name = "IV Brigada de Infantería" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 70 20.0000 0 1.1200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 2 10 0 0 0 0 8 0 } } division = { id = { type = 0 id = 6 } name = "I Brigada 'Ing. Krausse'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 60 100 48.9600 48 70 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 0 id = 4 } name = "II Brigada 'San Martín'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 60 100 48.9600 48 70 20.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } division = { id = { type = 4712 id = 24267 } name = "III División 'Pellegrini'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 27046 } name = "II División 'San Martín'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } division = { id = { type = 4712 id = 43864 } name = "IV División de Infantería" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } division = { id = { type = 4712 id = 68391 } name = "XIII División de Infantería" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 2534 } name = "IV Cuerpo de Ejército argentino" location = 2036 prevprov = 2037 home = 2036 mission = { type = anti_partisan_duty target = 2036 percentage = 1 night = yes startdate = { year = 1936 month = april day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 165017 } name = "Lugones" tag = ARG picture = "L120016" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } division = { id = { type = 0 id = 14 } name = "IX Brigada" flag = 34864 mod = { 1 1 9 0 1 10 0 0 0 } all = { 30 100 48.9600 48 70 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 10 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 33719 } name = "II Cuerpo de Ejército" location = 2036 prevprov = 2036 home = 2036 mission = { type = anti_partisan_duty target = 2036 percentage = 1 night = yes startdate = { year = 1937 month = may day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 165019 } name = "Martinez" tag = ARG picture = "L120018" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 0 id = 8 } name = "VI Brigada de Montaña 'Villegas'" flag = 34864 mod = { 8 8 7 0 8 8 0 0 0 } all = { 35 100 55.8960 54.8000 80 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 28 34 100 3 9.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 42585 } name = "V Cuerpo de Ejército argentino" location = 2053 prevprov = 2050 home = 2053 mission = { type = anti_partisan_duty target = 2053 percentage = 1 night = yes startdate = { year = 1937 month = november day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 165037 } name = "Velez" tag = ARG picture = "L120036" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 40887 } name = "I División 'Ing. Krausse'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 46114 } name = "3a Escuadra argentina" location = 2048 home = 2048 base = 2048 morale = 0.5000 leader = { id = { type = 6 id = 165051 } name = "Pedemonte" tag = ARG picture = "L120050" category = admiral rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 40186 } name = "Flotilla de Destructores nro. 8" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } division = { id = { type = 4712 id = 39815 } name = "Flotilla de Destructores nro. 7" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 61.2000 60 50 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } } navalunit = { id = { type = 4712 id = 69350 } name = "4a Escuadra argentina" location = 2036 home = 2036 morale = 0.5000 leader = { id = { type = 6 id = 165054 } name = "Rawson Bustamante" tag = ARG picture = "L120053" category = admiral rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } division = { id = { type = 4712 id = 69197 } name = "ARA Cabo S.F. de Paula" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 4712 id = 51800 } name = "ARA Cabo San Diego" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } } navaldivision = { id = { type = 4712 id = 28952 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 33927 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 38644 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 63948 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 74814 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 77405 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.1000 0 0 0 0 0 0 0 1 1 } naval = { 0 0 0 0.0200 0 0 1 0 0 1 0 0 0 } } navaldivision = { id = { type = 4712 id = 86120 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 88486 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.1000 0 0 0 0 0 0 0 1 1 } naval = { 0 0 0 0.0200 0 0 1 0 0 1 0 0 0 } } division_development = { id = { type = 4712 id = 3491 } name = "ARA Guerrico" progress = 2 location = 2050 cost = 0.7245 date = { year = 1939 month = april day = 3 hour = 0 } manpower = 0.5500 total_progress = 0.9355 size = 1 days = 1155 days_for_first = 1102 type = light_cruiser model = 3 extra = naval_fire_controll_s } division_development = { id = { type = 4712 id = 3492 } name = "ARA Granville" progress = 2 location = 2050 cost = 0.7245 date = { year = 1939 month = april day = 8 hour = 0 } manpower = 0.5500 total_progress = 0.9304 size = 1 days = 1155 days_for_first = 1102 type = light_cruiser model = 3 extra = naval_fire_controll_s } division_development = { id = { type = 4712 id = 4310 } location = 2050 cost = 9.6600 date = { year = 1940 month = march day = 8 hour = 0 } manpower = 1.5000 halted = yes size = 3 done = 1 days = 658 days_for_first = 220 gearing_bonus = 0.0500 type = cas } division_development = { id = { type = 4712 id = 33981 } name = "ARA Rosales" progress = 2 location = 2050 cost = 0.7245 date = { year = 1940 month = september day = 22 hour = 0 } manpower = 0.5500 total_progress = 0.4546 size = 1 days = 1102 days_for_first = 1102 type = light_cruiser model = 3 extra = naval_fire_controll_s extra1 = naval_torpedoes_s } division_development = { id = { type = 4712 id = 33984 } location = 2050 cost = 1.8630 date = { year = 1940 month = january day = 24 hour = 0 } manpower = 0.5000 halted = yes size = 5 done = 2 days = 638 days_for_first = 142 gearing_bonus = 0.1000 type = transport } division_development = { id = { type = 4712 id = 39204 } location = 2050 cost = 3.3465 date = { year = 1939 month = november day = 2 hour = 0 } manpower = 16 halted = yes size = 2 done = 1 days = 576 days_for_first = 295 gearing_bonus = 0.0500 type = infantry model = 8 extra = artillery brigade_model = 3 } division_development = { id = { type = 4712 id = 40577 } location = 2050 cost = 11.1435 date = { year = 1940 month = february day = 18 hour = 0 } manpower = 0.7500 halted = yes size = 3 done = 1 days = 597 days_for_first = 209 gearing_bonus = 0.0500 type = interceptor model = 7 } division_development = { id = { type = 4712 id = 49548 } name = "ARA Spiro" progress = 2 location = 2050 cost = 0.7245 date = { year = 1941 month = march day = 2 hour = 0 } manpower = 0.5500 total_progress = 0.3094 size = 1 days = 1102 days_for_first = 1102 type = light_cruiser model = 3 extra = naval_fire_controll_s } brigade_development = { id = { type = 4712 id = 49549 } name = "Early 20'th Cent. ASW" progress = 2 location = 2050 cost = 0.3450 date = { year = 1939 month = june day = 4 hour = 0 } total_progress = 0.4594 size = 5 done = 3 days = 472 days_for_first = 105 gearing_bonus = 0.1500 type = naval_asw } brigade_development = { id = { type = 4712 id = 49550 } name = "Fire Control" progress = 2 location = 2050 cost = 0.6900 date = { year = 1939 month = july day = 20 hour = 0 } total_progress = 0.1125 size = 5 done = 3 days = 520 days_for_first = 115 gearing_bonus = 0.1500 type = naval_fire_controll_s } brigade_development = { id = { type = 4712 id = 49551 } name = "1914 Dirigible " progress = 2 location = 2050 cost = 1.0350 date = { year = 1940 month = march day = 21 hour = 0 } total_progress = 0.0604 size = 5 done = 2 days = 756 days_for_first = 168 gearing_bonus = 0.1000 type = b_01 } division_development = { id = { type = 4712 id = 49552 } name = "Flotilla de Destructores nro. 11" progress = 1.6000 location = 2050 cost = 0.5899 date = { year = 1939 month = june day = 18 hour = 0 } manpower = 0.6500 total_progress = 0.6936 size = 1 days = 479 days_for_first = 479 type = destroyer model = 4 extra = naval_asw } SpyInfo = { country = "ARG" NumberOfSpies = 12 date = { year = 1939 month = march day = 29 hour = 0 } } SpyInfo = { country = "URU" date = { year = 1939 month = february day = 24 hour = 0 } } SpyInfo = { country = "CHL" date = { year = 1939 month = february day = 14 hour = 0 } } } country = { tag = MEX ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 guardforces = 0 guardforcesrem = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = yes reinforcement = 0 upgrading = 0.2500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = MEX } spyprefsdata = { country_priorities = 10 steal_blueprint = 10 country = USA } spyprefsdata = { country_priorities = 10 steal_blueprint = 10 country = COL } spyprefsdata = { country_priorities = 10 steal_blueprint = 10 country = CAN } spyprefsdata = { country_priorities = 10 steal_blueprint = 10 country = VEN } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 combat = { U57 = 100 U58 = 100 U59 = 100 } resistance = { GER = 2 ITA = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { 2389 = 200 2338 = 200 2344 = 100 } core = { 2339 2342 2384 2385 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 2020 = 100 2030 = 100 2040 = 100 2050 = 100 2060 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 5 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.2000 min_attack_odds = 0.9000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = reactive distrib_vs_human = reactive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 1974 1968 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { 1968 } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 1974 1968 1975 1976 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5130 5140 5150 5160 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6020 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 } ignore = { 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1974 policy = { date = { year = 1938 month = january day = 23 hour = 0 } democratic = 10 political_left = 6 freedom = 9 free_market = 8 professional_army = 4 defense_lobby = 1 interventionism = 3 } belligerence = 0 dissent = 0.9459 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1750 air_surprise = 1.1250 hq_supply_eff = 0.0200 sce_frequency = 1.4000 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0600 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 puppet = "USA" leader = { id = { type = 6 id = 170001 } name = "Almazan" picture = "L4500" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 170002 } name = "Alvarez Algrea" picture = "L4501" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 170003 } name = "CON Amaro Dominguez" picture = "L4502" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 170004 } name = "Ávila Camacho" picture = "L4503" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170005 } name = "Ballestreros Miranda" picture = "L4504" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 170006 } name = "Calles del Rio" picture = "L4505" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 170007 } name = "CON Calles Plutarco" picture = "L4506" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 170008 } name = "Cardenas del Rio" picture = "L4507" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 170009 } name = "Cardenas Rodriguez" picture = "L4508" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 170012 } name = "Figueroa Figueroa" picture = "L4511" category = general y = 1939 y = 1943 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 170013 } name = "Garcia Barragan" picture = "L4512" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 170016 } name = "Hernandéz Krumm" picture = "L4515" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 170017 } name = "CON Hill" picture = "L4516" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 170018 } name = "Jara Corona" picture = "L4517" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170019 } name = "Lara Viejo" picture = "L4518" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 170020 } name = "Limon Marquez" picture = "L4519" category = general y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 170021 } name = "Macias Valenzuela" picture = "L4520" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170022 } name = "Mugica Valdéz" picture = "L4521" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 170023 } name = "Olachea Aviles" picture = "L4522" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 170024 } name = "Palafox" picture = "L4523" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 170025 } name = "Pro Díaz" picture = "L4524" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 170026 } name = "Quiroga Escamilla" picture = "L4525" category = general rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 170027 } name = "Ramos Santos" picture = "L4526" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 170028 } name = "Rojas Razo" picture = "L4527" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 170029 } name = "Salgado Cordero" picture = "L4528" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 170031 } name = "Urquizo Benavides" picture = "L4530" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 170032 } name = "Zapata Vera" picture = "L4531" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 170033 } name = "Ángel Castillo" picture = "L4532" category = admiral y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170034 } name = "Coello Ochoa" picture = "L4533" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 170035 } name = "Corona" picture = "L4534" category = admiral rank = 2 y = 1937 y = 1939 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170036 } name = "Del Mercado" picture = "L4535" category = admiral y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170037 } name = "Gomez Maqueo" picture = "L4536" category = admiral y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170038 } name = "Macias Alvarez" picture = "L4537" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 170039 } name = "Meixueiro Alejandre" picture = "L4538" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 170040 } name = "Niembro Almazán" picture = "L4539" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 170041 } name = "Othon Blanco" picture = "L4540" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = blockade_runner } leader = { id = { type = 6 id = 170042 } name = "Schaufelberger" picture = "L4541" category = admiral y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170043 } name = "Sildar" picture = "L4542" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 170044 } name = "Toledo Hiram" picture = "L4543" category = admiral rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } leader = { id = { type = 6 id = 170045 } name = "Zermenao Araico" picture = "L4544" category = admiral y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 170046 } name = "Cardenas Rodriguez" picture = "L4545" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170047 } name = "Carranza Rodriguez" picture = "L4546" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 170048 } name = "Espinosa Fuentes" picture = "L4547" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 170049 } name = "Espinoza Galván" picture = "L4548" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = night_flyer } leader = { id = { type = 6 id = 170050 } name = "Fernandez Lopez Portillo" picture = "L4549" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 170051 } name = "Fiero Villalobos" picture = "L4550" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170052 } name = "Gorriz" picture = "L4551" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 170053 } name = "Guillermo Villasina" picture = "L4552" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170054 } name = "Macias Alvarez" picture = "L4553" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = fleet_destroyer } leader = { id = { type = 6 id = 170055 } name = "Olachea Aviles" picture = "L4554" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 170056 } name = "Rojas Razo" picture = "L4555" category = commander y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 170057 } name = "Ruiz Gavino" picture = "L4556" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 170058 } name = "Salinas Camina" picture = "L4557" category = commander y = 1937 y = 1940 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 170059 } name = "Salinas Carraza" picture = "L4558" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 170060 } name = "Sildar" picture = "L4559" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 170061 } name = "Vega Santander" picture = "L4560" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 170272 } name = "Galán S." picture = "7266" category = general rank = 1 y = 1911 y = 1930 y = 1930 y = 1964 max_skill = 4 ry = 1999 trait = assault_expert } leader = { id = { type = 6 id = 170280 } name = "Mendoza Palma F." picture = "3916" category = general rank = 1 y = 1911 y = 1930 y = 1930 y = 1940 max_skill = 4 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 170283 } name = "Robles Avila A." picture = "909" category = general rank = 0 y = 1913 y = 1930 y = 1930 y = 1930 max_skill = 4 ry = 1999 skill = 2 trait = hills_fighter } leader = { id = { type = 6 id = 170302 } name = "Chávez Carrera C." picture = "927" category = general rank = 0 y = 1911 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 170306 } name = "Castrejón A." picture = "928" category = general rank = 0 y = 1912 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 2 trait = delay_expert } leader = { id = { type = 6 id = 170310 } name = "Ayaquica Rangel F." picture = "914" category = general rank = 0 y = 1911 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 170311 } name = "Magaña Cerda O." picture = "8373" category = general rank = 0 y = 1911 y = 1930 y = 1930 y = 1930 max_skill = 3 ry = 1999 skill = 1 trait = trickster } minister = { id = { type = 9 id = 170001 } name = "Lázaro Cárdenas" picture = "M36001" position = HeadOfState category = social_democrat cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170002 } name = "Lázaro Cárdenas" picture = "M36001" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170003 } name = "Eduardo Hay" picture = "M36003" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170004 } name = "Enrique Estrada Reynoso" picture = "M36004" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170005 } name = "Francisco U. Benavides" picture = "M36005" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170006 } name = "Plutarco E.Calles" picture = "M36006" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170007 } name = "Benjamin G. Hill" picture = "M36007" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170008 } name = "Pablo Quiroga Escamillo" picture = "M36008" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170009 } name = "Hector Meixueiro" picture = "M36009" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170010 } name = "Gustavo Salinas Camina" picture = "M36010" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170011 } name = "Manuel Avila Camacho" picture = "M36032" position = HeadOfState category = social_democrat cabinet = replacement trait = 59 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170012 } name = "Miguel Aleman Valdes" picture = "M36033" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170013 } name = "Manuel M. Marquez" picture = "M36034" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170014 } name = "Luis Bustamanté Benítez" picture = "M36035" position = HeadOfState category = social_conservative cabinet = replacement trait = 57 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170015 } name = "Pino G. Calles" picture = "M36011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170016 } name = "Juan Andrew Almazan" picture = "M36014" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 68 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170017 } name = "Vicente Lombardo Toledano" picture = "M36021" position = HeadOfState category = leninist cabinet = replacement trait = 58 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170018 } name = "Procopio Herrera" picture = "M36025" position = HeadOfState category = leninist cabinet = replacement trait = 66 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170019 } name = "Manuel Avila Camacho" picture = "M36032" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 80 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170020 } name = "Miguel Aleman Valdes" picture = "M36033" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 74 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170021 } name = "Manuel M. Marquez" picture = "M36034" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170022 } name = "Luis Bustamanté Benítez" picture = "M36035" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170023 } name = "Luis G. Quintana" picture = "M36012" position = HeadOfGovernment category = fascist cabinet = replacement trait = 78 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170024 } name = "Juan Andrew Almazan" picture = "M36014" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170025 } name = "Vicente Lombardo Toledano" picture = "M36021" position = HeadOfGovernment category = leninist cabinet = replacement trait = 72 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170026 } name = "Procopio Herrera" picture = "M36025" position = HeadOfGovernment category = leninist cabinet = replacement trait = 70 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170027 } name = "Ezequiel Padilla Peñaloza" picture = "M36050" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170028 } name = "Francisco Castillo Najera" picture = "M36051" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 170029 } name = "Jaime Torres Bodet" picture = "M36052" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170030 } name = "Alesso Melecio" picture = "M36053" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170031 } name = "Juan Andreu Alamaza" picture = "M36054" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 170032 } name = "Juan G. Lascaran" picture = "M36055" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170033 } name = "Pino G. Calles" picture = "M36011" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170034 } name = "Francisco R. Serrano" picture = "M36057" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170035 } name = "Mariano Ponton" picture = "M36023" position = ForeignMinister category = leninist cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170036 } name = "Vicente Lombardo Toledano" picture = "M36021" position = ForeignMinister category = leninist cabinet = replacement trait = 1 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 170037 } name = "Manuel C. Tellez" picture = "M36060" position = ForeignMinister category = leninist cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170038 } name = "Emilio Portes Gil" picture = "M36061" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 14 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 170039 } name = "Rioberto G. Maqueo" picture = "M36062" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170040 } name = "Jose Manuel Puig" picture = "M36063" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 170041 } name = "Antonio Castro Leal" picture = "M36064" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 170042 } name = "Adolfo Ruiz Cortines" picture = "M36065" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170043 } name = "Francisco R. Serrano" picture = "M36057" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170044 } name = "Florentino Santana" picture = "M36067" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170045 } name = "Juan Andrew Almazan" picture = "M36014" position = ArmamentMinister category = fascist cabinet = replacement trait = 55 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170046 } name = "Manuel M. Marquez" picture = "M36034" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 170047 } name = "Luis G. Quintana" picture = "M36012" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170048 } name = "Dolores Santapiavo" picture = "M36071" position = ArmamentMinister category = leninist cabinet = replacement trait = 17 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170049 } name = "Francisco I. Casian" picture = "M36024" position = ArmamentMinister category = leninist cabinet = replacement trait = 8 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 170050 } name = "Andres F. Figueroa" picture = "M36073" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 170051 } name = "Genaro Estrada" picture = "M36074" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170052 } name = "Joaquin Amaro Dominguez" picture = "M36075" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 170053 } name = "Miguel Aleman Valdes" picture = "M36033" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 170054 } name = "Adolfo Ruiz Cortines" picture = "M36065" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 170055 } name = "Manuel Tello Baurraud" picture = "M36078" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170056 } name = "Enrique C. del Rio" picture = "M36017" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170057 } name = "Manuel Gomez Marin" picture = "M36080" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170058 } name = "Juan Andrew Almazan" picture = "M36014" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 56 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170059 } name = "Felix Maragaño Flores" picture = "M36082" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 24 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 170060 } name = "Pedro Peña Cavazos" picture = "M36083" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170061 } name = "Procopio Herrera" picture = "M36025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 26 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170062 } name = "Mariano Ponton" picture = "M36023" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 24 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170063 } name = "Lázaro Cárdenas" picture = "M36001" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 32 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 170064 } name = "Manuel Avila Camacho" picture = "M36087" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170065 } name = "Enrique Estrada Reynoso" picture = "M36004" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170066 } name = "Juan Andreu Alamaza" picture = "M36054" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170067 } name = "Luis Bustamanté Benítez" picture = "M36035" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170068 } name = "Victor Muñoz Cardenas" picture = "M36091" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170069 } name = "Jesus Garza Siller" picture = "M36016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170070 } name = "Manuel Palafox" picture = "M36026" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 30 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170071 } name = "Miguel Colazzo" picture = "M36094" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170072 } name = "Pablo Quiroga Escamillo" picture = "M36008" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170073 } name = "Gustavo Salinas Camina" picture = "M36010" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 37 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170074 } name = "Hector Meixueiro" picture = "M36009" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170075 } name = "Jesús Ballestreros Miranda" picture = "M36100" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170076 } name = "Enrique C. del Rio" picture = "M36017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170077 } name = "Augustín Mendoza Caïs" picture = "M36102" position = ChiefOfStaff category = leninist cabinet = replacement trait = 37 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170078 } name = "Manuel Palafox" picture = "M36026" position = ChiefOfStaff category = leninist cabinet = replacement trait = 34 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170079 } name = "Pablo M. Valenzuela" picture = "M36104" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 170080 } name = "Francisco U. Benavides" picture = "M36005" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170081 } name = "Gilberto Limon Marquez" picture = "M36106" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170082 } name = "Plutarco E. Calles" picture = "M36006" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170083 } name = "Cesar Parada Henriques" picture = "M36110" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170084 } name = "Matias Santos Ramos" picture = "M36028" position = ChiefOfArmy category = leninist cabinet = replacement trait = 42 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170085 } name = "Miguel Colazzo" picture = "M36094" position = ChiefOfArmy category = leninist cabinet = replacement trait = 41 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170086 } name = "Heriberto Jara Corona" picture = "M36029" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 47 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 170087 } name = "Vazquez del Mercado" picture = "M36114" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 45 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170088 } name = "Enrique Panizio Vargas" picture = "M36115" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170089 } name = "Victor Tapia Briones" picture = "M36116" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170090 } name = "Luis Hiram Toledo" picture = "M36019" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170091 } name = "Alberto Salinas Carraza" picture = "M36119" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 170092 } name = "Enrique Panizio Vargas" picture = "M36115" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170093 } name = "Efrain Rodriguez Berrios" picture = "M36122" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170094 } name = "Julio Hernandez Garcia" picture = "M36123" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 170095 } name = "Agustin Olachea Aviles" picture = "M36030" position = ChiefOfAir category = leninist cabinet = replacement trait = 52 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 170096 } name = "Jesus Garza Siller" picture = "M36016" position = ChiefOfAir category = fascist cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170097 } name = "Adolfo Ruiz Cortines" picture = "M36065" position = HeadOfState category = social_democrat cabinet = replacement trait = 65 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 170098 } name = "Florentino Santana" picture = "M36067" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 170099 } name = "Adolfo Ruiz Cortines" picture = "M36065" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 170100 } name = "Florentino Santana" picture = "M36067" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 170101 } name = "Luis Padilla Nervo" picture = "M36129" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 170102 } name = "Luis Bustamanté Benítez" picture = "M36035" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 170103 } name = "Manuel Tello Baurraud" picture = "M36131" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 170104 } name = "Antonio Gomez Robledo" picture = "M36132" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 170105 } name = "Orson Juarez Brown" picture = "M36133" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 170283 } name = "Abelardo Rodríguez" picture = "5768" position = HeadOfState category = social_democrat cabinet = replacement trait = 65 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 170284 } name = "Abelardo Rodríguez" picture = "5768" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 170285 } name = "Tomás Garrido Canabal" picture = "8566" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 170286 } name = "Tomás Garrido Canabal" picture = "8566" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 170287 } name = "Tomás Garrido Canabal" picture = "8566" position = HeadOfGovernment category = fascist cabinet = replacement trait = 69 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 170288 } name = "Nicolás Rodríguez Carrasco" picture = "8567" position = HeadOfState category = nazi cabinet = replacement trait = 62 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 170289 } name = "Nicolás Rodríguez Carrasco" picture = "8567" position = HeadOfGovernment category = nazi cabinet = replacement trait = 75 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 170290 } name = "Salvador Abascal Infante" picture = "8575" position = ForeignMinister category = nazi cabinet = replacement trait = 2 year = 1936 ry = 1999 } HeadOfState = { type = 9 id = 170283 } HeadOfGovernment = { type = 9 id = 170002 } ForeignMinister = { type = 9 id = 170003 } ArmamentMinister = { type = 9 id = 170004 } MinisterOfSecurity = { type = 9 id = 170285 } MinisterOfIntelligence = { type = 9 id = 170006 } ChiefOfStaff = { type = 9 id = 170072 } ChiefOfArmy = { type = 9 id = 170008 } ChiefOfNavy = { type = 9 id = 170009 } ChiefOfAir = { type = 9 id = 170096 } tech_team = { id = { type = 10 id = 170001 } name = "TNCA" picture = "T2200" skill = 4 research_types = { aeronautics aircraft_testing avionics fighter_design bomber_design } startyear = 1915 endyear = 1947 } tech_team = { id = { type = 10 id = 170002 } name = "COMESA" picture = "T2201" skill = 3 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 170003 } name = "PEMEX" picture = "T2202" skill = 6 research_types = { chemistry management industrial_engineering } startyear = 1938 endyear = 1970 } tech_team = { id = { type = 10 id = 170004 } name = "Manuel Avila Camacho" picture = "T2203" skill = 5 research_types = { management large_unit_tactics individual_courage } startyear = 1929 endyear = 1946 } tech_team = { id = { type = 10 id = 170005 } name = "Compañía Metalúrgica Mexicana" picture = "T2204" skill = 5 research_types = { mechanics industrial_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 170006 } name = "Alberto Salinas Carranza" picture = "T2205" skill = 4 research_types = { centralized_execution bomber_tactics piloting } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 170007 } name = "Enrique Estrada Reynoso" picture = "T2206" skill = 3 research_types = { training small_unit_tactics decentralized_execution } startyear = 1910 endyear = 1942 } tech_team = { id = { type = 10 id = 170008 } name = "Gustavo Salinas Camina" picture = "T2207" skill = 4 research_types = { centralized_execution fighter_tactics piloting } startyear = 1914 endyear = 1964 } tech_team = { id = { type = 10 id = 170009 } name = "Luis Hiram Toledo" picture = "T2209" skill = 2 research_types = { naval_training large_taskforce_tactics seamanship } startyear = 1930 endyear = 1943 } tech_team = { id = { type = 10 id = 170011 } name = "National Autonomous University of Mexico" picture = "T2211" skill = 3 research_types = { mechanics chemistry management } startyear = 1910 endyear = 1970 } tech_team = { id = { type = 10 id = 170012 } name = "Manuel Mondragón" picture = "100409" skill = 4 research_types = { artillery training general_equipment } startyear = 1907 endyear = 1952 } tech_team = { id = { type = 10 id = 170013 } name = "Military Motor Service" picture = "100410" skill = 3 research_types = { mechanics general_equipment } startyear = 1905 endyear = 1970 } tech_team = { id = { type = 10 id = 170014 } name = "Arma de Aviacion Militar" picture = "100411" skill = 3 research_types = { mechanics aeronautics aircraft_testing piloting } startyear = 1915 endyear = 1970 } tech_team = { id = { type = 10 id = 170015 } name = "Cemento Cruz Azul" picture = "100412" skill = 3 research_types = { mechanics chemistry industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 170017 } name = "Heroica Escuela Naval Militar" picture = "100414" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics } startyear = 1897 endyear = 1971 } tech_team = { id = { type = 10 id = 170018 } name = "Heroico Colegio Militar" picture = "100571" skill = 4 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 170022 } name = "Universidad Nacional de Mexico" picture = "100580" skill = 5 research_types = { electronics management mathematics } startyear = 1910 endyear = 1964 } tech_team = { id = { type = 10 id = 170023 } name = "Fábrica Nacional de Armas" picture = "100572" skill = 4 research_types = { chemistry general_equipment industrial_engineering munitions } startyear = 1910 endyear = 1964 } tech_team = { id = { type = 10 id = 170025 } name = "Alberto Salinas Carranza" picture = "100661" skill = 4 research_types = { centralized_execution bomber_tactics piloting } startyear = 1915 endyear = 1933 } tech_team = { id = { type = 10 id = 170026 } name = "American Military Mission" picture = "T116" skill = 5 research_types = { training small_unit_tactics centralized_execution combined_arms_focus } startyear = 1926 endyear = 1979 } team_slots = { 170018 170012 0 0 0 0 0 } manpower = 48.0993 free = { } oil = 2497.8440 supplies = 330.0500 rare_materials = 389.1823 metal = 492.6371 energy = 985.2741 money = 52.1939 consumer = 0.5280 supply = 0.1884 production = 0.2836 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1125 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.6450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 28 morale = 15 } cavalry = { defaultorganisation = 28 morale = 15 } motorized = { defaultorganisation = 28 morale = 15 } mechanized = { defaultorganisation = 19 morale = 15 } light_armor = { defaultorganisation = 20.9000 morale = 15 } armor = { defaultorganisation = 19 morale = 15 } paratrooper = { defaultorganisation = 30.8000 morale = 15 } marine = { softattack = 0.2000 defaultorganisation = 30.8000 morale = 15 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 30.8000 morale = 15 } garrison = { defaultorganisation = 28 morale = 15 } hq = { defaultorganisation = 19 morale = 15 } militia = { defaultorganisation = 28 morale = 15 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 15 } light_cruiser = { defaultorganisation = 15 } heavy_cruiser = { defaultorganisation = 15 } battlecruiser = { defaultorganisation = 15 } destroyer = { defaultorganisation = 15 } carrier = { defaultorganisation = 15 } escort_carrier = { defaultorganisation = 15 } submarine = { defaultorganisation = 15 } nuclear_submarine = { defaultorganisation = 15 } transport = { defaultorganisation = 15 } light_carrier = { defaultorganisation = 15 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.3000 morale = 15 } light_armor_brigade = { morale = 15 } heavy_armor = { defaultorganisation = 1 morale = 15 } super_heavy_armor = { defaultorganisation = 1.9000 morale = 15 } armored_car = { defaultorganisation = 1.9000 morale = 15 } anti_air = { } police = { } engineer = { defaultorganisation = 1.3000 morale = 6 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } light_cruiser = { 1 } destroyer = { 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes light_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes police = yes engineer = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.6000 port_strike = 0.5000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = -49.2000 frustration = 3 } relation = { tag = FRA value = 16.4000 } relation = { tag = GER value = -55.8000 frustration = 3 } relation = { tag = HOL value = 25.8000 } relation = { tag = POR value = -49.4000 frustration = 3 } relation = { tag = ITA value = -5.7000 } relation = { tag = SPA value = 40.4000 } relation = { tag = SWE value = 0.5000 } relation = { tag = JAP value = -11.8000 } relation = { tag = CHI value = -49.5000 frustration = 3 } relation = { tag = POL value = -49.7000 frustration = 3 } relation = { tag = NOR value = 0.3000 } relation = { tag = BEL value = 0.3000 } relation = { tag = DEN value = 0.6000 } relation = { tag = SCH value = 0.8000 } relation = { tag = CUB value = 0.7000 } relation = { tag = GRE value = -49.5000 frustration = 3 } relation = { tag = ROM value = 0.3000 } relation = { tag = IRE value = 50.5000 } relation = { tag = PER value = -49.6000 frustration = 3 } relation = { tag = AFG value = -99.2000 frustration = 3 } relation = { tag = BRA value = -59.4000 frustration = 3 } relation = { tag = ARG value = 0.5000 } relation = { tag = MEX value = 0.6000 } relation = { tag = COL value = 0.5000 } relation = { tag = VEN value = 0.6000 } relation = { tag = PRU value = -49.6000 frustration = 3 } relation = { tag = ECU value = 25.8000 } relation = { tag = URU value = -49.2000 frustration = 3 } relation = { tag = PAR value = 25.3000 } relation = { tag = BOL value = 25.4000 } relation = { tag = CHL value = 25.7000 } relation = { tag = NZL value = 0.3000 } relation = { tag = CAN value = 0.3000 } relation = { tag = AST value = 0.5000 } relation = { tag = VIC value = -86 } relation = { tag = USA value = 200 trade = yes } relation = { tag = KOR value = 0.6000 } relation = { tag = ALB value = -99.2000 frustration = 3 } relation = { tag = SIA value = -58.6000 frustration = 3 } relation = { tag = MON value = 0.8000 } relation = { tag = GUA value = -49.5000 frustration = 3 } relation = { tag = COS value = 25.7000 } relation = { tag = NIC value = 0.1000 } relation = { tag = DOM value = -49.2000 frustration = 3 } relation = { tag = PHI value = 25.8000 } relation = { tag = BHU value = -49.2000 frustration = 3 } relation = { tag = EGY value = 0.7000 } relation = { tag = SAL value = -49.4000 frustration = 3 } relation = { tag = HAI value = 0.6000 } relation = { tag = HON value = -49.5000 frustration = 3 } relation = { tag = LIB value = 0.8000 } relation = { tag = LUX value = 0.8000 } relation = { tag = MTN value = -99.7000 frustration = 3 } relation = { tag = NEP value = -49.3000 frustration = 3 } relation = { tag = OMN value = -49.4000 frustration = 3 } relation = { tag = PAN value = 0.5000 } relation = { tag = SER value = -49.6000 frustration = 3 } relation = { tag = SIK value = -99.6000 frustration = 3 } relation = { tag = SAF value = 0.3000 } relation = { tag = TIB value = -149.2000 frustration = 3 } relation = { tag = YEM value = -49.2000 frustration = 3 } relation = { tag = RUS value = -49.8000 frustration = 3 } relation = { tag = CGX value = -49.7000 frustration = 3 } relation = { tag = CSX value = -49.5000 frustration = 3 } relation = { tag = OTT value = -99.5000 frustration = 3 } relation = { tag = U02 value = -49.4000 frustration = 3 } relation = { tag = U03 value = -49.6000 frustration = 3 } relation = { tag = U05 value = 25.8000 } relation = { tag = U09 value = 0.2000 } relation = { tag = U38 value = 0.8000 } relation = { tag = U50 value = -49.5000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 1965 1966 1967 1968 1969 1971 1972 1973 1974 1975 1976 1977 1978 1979 1981 1982 1980 1970 } controlledprovinces = { 1965 1966 1967 1968 1969 1971 1972 1973 1974 1975 1976 1977 1978 1979 1981 1982 1970 1980 } nationalprovinces = { 1974 1969 1968 1965 1966 1972 1971 1973 1982 1978 1979 1981 1977 1976 1975 1967 1980 1970 } claimedprovinces = { } techapps = { 1010 1020 1030 1040 1220 1230 2290 2300 2310 2800 2510 4010 5700 5710 5010 5310 54010 54020 54030 5316 5326 5810 5820 5050 5800 5080 5090 3810 5600 14000 9030 9020 9010 6010 6020 4290 1110 8060 8010 3010 3110 8020 8030 5830 2650 5060 1990 1120 5070 2320 2400 199130 3020 3120 9040 8040 5320 9050 6030 } inventions = { 3000027 } blueprints = { 4020 5020 5327 5190 5610 4300 4320 4330 1580 3720 3900 3210 3410 3610 3820 8070 8050 8080 2520 1370 12100 6040 4570 4030 4050 8900 81650 9090 5470 5550 2460 5410 3030 3130 14010 9140 5350 2330 } deactivate = { 6100 6300 6400 6500 6600 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 83048 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 170018 } progress = 100 progress = 100 progress = 44.9185 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 88239 } project = { type = 17 id = 2330 } tech_team = { type = 10 id = 170012 } progress = 98.0029 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 29500 id = 1 } name = "Ejercito de Mexico" location = 1974 prevprov = 1974 home = 1974 mission = { type = anti_partisan_duty target = 1974 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 170307 } name = "Cazales P." tag = MEX picture = "930" category = general rank = 0 y = 1912 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 trait = logistics_wizard } division = { id = { type = 29500 id = 2 } name = "Guardia del Presidente" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 61.5322 58 45 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 37709 } name = "IV División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 61.5322 58 45 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 29500 id = 6 } name = "Caballería de Mexico" location = 1967 prevprov = 1973 home = 1967 mission = { type = anti_partisan_duty target = 1967 percentage = 1 night = yes startdate = { year = 1936 month = february day = 25 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 170010 } name = "Díaz Ovalle" tag = MEX picture = "L4509" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 29500 id = 7 } name = "I División de Caballería" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 50 100 59.7400 58 45 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } airunit = { id = { type = 29500 id = 11 } name = "Fuerza Aérea Mexicana" location = 1970 home = 1970 base = 1970 morale = 0.0010 leader = { id = { type = 6 id = 170318 } name = "Robles Morales S.M." tag = MEX picture = "8347" category = commander rank = 0 y = 1911 y = 1930 y = 1930 y = 1930 max_skill = 1 ry = 1999 experience = 50 } division = { id = { type = 29500 id = 12 } name = "1a Grupo Aéreo de Caza" flag = 36912 mod = { 13 13 4 0 13 5 0 0 0 } all = { 50 100 30.9000 30 45 20.0000 0 1.5000 0.7000 200 2 2 0 0 -0.2000 0.5000 0.6000 } air = { 2 3 8 0 0 0 0 0 200 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 2919 } name = "I Cuerpo de Ejército méxicano" location = 1968 prevprov = 1966 home = 1968 mission = { type = anti_partisan_duty target = 1968 percentage = 1 night = yes startdate = { year = 1936 month = august day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 170014 } name = "Garza Siller" tag = MEX picture = "L4513" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 29500 id = 5 } name = "III División de Infantería" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 50 100 61.5322 58 45 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 2921 } name = "II Cuerpo de Ejército méxicano" location = 1966 prevprov = 1968 home = 1966 mission = { type = anti_partisan_duty target = 1966 percentage = 1 night = yes startdate = { year = 1936 month = june day = 2 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 170011 } name = "Estrada Reynoso" tag = MEX picture = "L4510" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 29500 id = 4 } name = "II División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 61.5322 58 45 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2923 } name = "III Cuerpo de Ejército méxicano" location = 1980 prevprov = 1977 home = 1980 mission = { type = anti_partisan_duty target = 1980 percentage = 1 night = yes startdate = { year = 1936 month = april day = 2 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 170030 } name = "Serrano" tag = MEX picture = "L4529" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 29500 id = 8 } name = "II División de Caballería" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 50 100 59.7400 58 45 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2925 } name = "IV Cuerpo de Ejército méxicano" location = 1970 prevprov = 1969 home = 1970 mission = { type = anti_partisan_duty target = 1970 percentage = 1 night = yes startdate = { year = 1936 month = february day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 170270 } name = "Galindo S." tag = MEX picture = "3920" category = general rank = 2 y = 1914 y = 1930 y = 1943 y = 1943 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 29500 id = 3 } name = "I División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 61.5322 58 45 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 60100 } name = "V Cuerpo de Ejército méxicano" location = 1966 prevprov = 1966 home = 1966 mission = { type = anti_partisan_duty target = 1966 percentage = 1 night = yes startdate = { year = 1938 month = april day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 170015 } name = "Guillermo Villasina" tag = MEX picture = "L4514" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 59397 } name = "V División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 61.5322 58 45 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 64543 } name = "VI Cuerpo de Ejército méxicano" location = 1966 prevprov = 1966 home = 1966 mission = { type = anti_partisan_duty target = 1966 percentage = 1 night = yes startdate = { year = 1938 month = june day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 170278 } name = "Vergara C.S." tag = MEX picture = "929" category = general rank = 2 y = 1911 y = 1930 y = 1940 y = 1940 max_skill = 4 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 4712 id = 64191 } name = "VI División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 61.5322 58 45 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 64192 } progress = 2 location = 1974 cost = 3.5150 date = { year = 1940 month = january day = 18 hour = 0 } manpower = 13 total_progress = 0.7723 size = 2 days = 591 days_for_first = 303 type = infantry model = 8 } division_development = { id = { type = 4712 id = 3521 } progress = 0.8162 location = 1974 cost = 3.5150 date = { year = 1944 month = april day = 9 hour = 0 } manpower = 13 total_progress = 0.1539 size = 2 done = 1 days = 591 days_for_first = 303 gearing_bonus = 0.0500 type = infantry model = 8 } SpyInfo = { country = "MEX" NumberOfSpies = 12 date = { year = 1939 month = july day = 8 hour = 0 } } } country = { tag = COL ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 1 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = COL } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 4 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = VEN } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 4 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = PRU } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { 2349 = 200 2348 = 150 2354 = 150 2353 = 150 } core = { 2349 2354 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 MEX = 50 PRU = 50 BOL = 50 CHL = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 BRA = -1 ECU = -1 PRU = -1 VEN = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 28 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1987 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 1987 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5130 5140 5150 5160 5170 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5150 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 4 aircraft = 1 naval = 0 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1991 policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 7 political_left = 3 freedom = 6 free_market = 9 professional_army = 5 defense_lobby = 6 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.1500 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 175001 } name = "Cardenas Roa" picture = "L180000" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 trait = commando } leader = { id = { type = 6 id = 175003 } name = "Folio Lozano" picture = "L180002" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 175004 } name = "Gaitan Vargas" picture = "L180003" category = general y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 175005 } name = "Galves Serrano" picture = "L180004" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 175006 } name = "German Ocampo" picture = "L180005" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 175007 } name = "Londoño y Londoño" picture = "L180006" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 175008 } name = "Martinéz Pérez" picture = "L180007" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 175009 } name = "Mendieta Leon" picture = "L180008" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175011 } name = "Mercado Sanchez" picture = "L180010" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 175012 } name = "Moutis Harquer" picture = "L180011" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 175013 } name = "Padilla Manrique" picture = "L180012" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 175014 } name = "Piedrahita Arango" picture = "L180013" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 175015 } name = "Piedrahita Escobar" picture = "L180014" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 175016 } name = "Poirier Escobar" picture = "L180015" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 175017 } name = "Quinones" picture = "L180016" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 175018 } name = "Ramos Vasquez" picture = "L180017" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 175020 } name = "Romero Albeiro" picture = "L180019" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175021 } name = "Ruiz Mares" picture = "L180020" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 175022 } name = "Sanchez Vargas" picture = "L180021" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 175023 } name = "Tamayo" picture = "L180022" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 175024 } name = "Villamil Cespedes" picture = "L180023" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 175026 } name = "Balancá Morales" picture = "L180025" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 175027 } name = "Benitez Moreno" picture = "L180026" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 175028 } name = "Espinoza Gacitua" picture = "L180027" category = admiral y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175029 } name = "Mantilla Duarte" picture = "L180028" category = admiral y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175030 } name = "Monsado Urribe" picture = "L180029" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 trait = blockade_runner } leader = { id = { type = 6 id = 175031 } name = "Porto Anzuela" picture = "L180030" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 175032 } name = "Rojas Mercado" picture = "L180031" category = admiral y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175033 } name = "Soto Gomez" picture = "L180032" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 175034 } name = "Trevisor Mendez" picture = "L180033" category = admiral y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175035 } name = "Daza Alvarez" picture = "L180034" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 175036 } name = "Fuentes Sebastían" picture = "L180035" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = night_flyer } leader = { id = { type = 6 id = 175037 } name = "Lema Pasada" picture = "L180036" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 175038 } name = "Mendéz" picture = "L180037" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } leader = { id = { type = 6 id = 175039 } name = "Mercado Diaz" picture = "L180038" category = commander rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175040 } name = "Nahuel Díaz" picture = "L180039" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175041 } name = "Olano" picture = "L180040" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 175042 } name = "Rodriguez" picture = "L180041" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 175043 } name = "Rodriguez Galvez" picture = "L180042" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175044 } name = "Romero Albeiro" picture = "L180043" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 175045 } name = "Santamaria" picture = "L180044" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 175046 } name = "Silva Amiante" picture = "L180045" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 175047 } name = "Paris Gordillo" picture = "M37169" category = general y = 1947 y = 1948 y = 1950 y = 1990 max_skill = 5 startyear = 1947 ry = 1999 skill = 2 } minister = { id = { type = 9 id = 175001 } name = "Alfonso López Pumarejo" picture = "M37001" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175002 } name = "Alfonso López Pumarejo" picture = "M37001" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175003 } name = "Ernesto Gonzalez Piedrahita" picture = "M37003" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175004 } name = "Benito Hernandez" picture = "M37004" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175005 } name = "Jorge Roa Martinez" picture = "M37005" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175006 } name = "Fernando Londono y Londono" picture = "M37006" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175007 } name = "Jorge Mercado Sanchez" picture = "M37007" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175008 } name = "Eduardo Poirier Escobar" picture = "M37008" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175009 } name = "Luis Acevedo" picture = "M37009" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175011 } name = "Eduardo Santos Montejo" picture = "M37032" position = HeadOfState category = social_liberal cabinet = replacement trait = 61 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175012 } name = "Alberto Lleras Camargo" picture = "M37033" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175013 } name = "Gabriel Turbay Ayala" picture = "M37034" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175014 } name = "Joaquin Fernandez" picture = "M37035" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175015 } name = "Carlos Arango Vélez" picture = "M37036" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175016 } name = "Jorge Eliecer Gaitan" picture = "M37037" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175017 } name = "Mariano Ospina Pérez" picture = "M37038" position = HeadOfState category = market_liberal cabinet = replacement trait = 58 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175018 } name = "Julio Valdez" picture = "M37011" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175019 } name = "Gustavo Rojas Pinilla" picture = "M37040" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175020 } name = "Querista Sellor" picture = "M37021" position = HeadOfState category = leninist cabinet = replacement trait = 67 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175021 } name = "Jorge Eliecer Gaitan" picture = "M37037" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 68 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175022 } name = "Carlos Lozano y Lozano" picture = "M37044" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 74 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175023 } name = "Darío Echandía" picture = "M37045" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 175024 } name = "Eduardo Santos Montejo" picture = "M37032" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 71 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175025 } name = "Alberto Lleras Camargo" picture = "M37033" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175026 } name = "Gabriel Turbay Ayala" picture = "M37034" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 79 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175027 } name = "Joaquin Fernandez" picture = "M37035" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175028 } name = "Carlos Arango Vélez" picture = "M37036" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175029 } name = "Jorge Eliecer Gaitan" picture = "M37037" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175030 } name = "Mariano Ospina Pérez" picture = "M37038" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175031 } name = "Julio Valdez" picture = "M37011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 75 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175032 } name = "Ruben Piedrahita Arango" picture = "M37017" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175033 } name = "Querista Sellor" picture = "M37021" position = HeadOfGovernment category = leninist cabinet = replacement trait = 73 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175034 } name = "Jorge Eliecer Gaitan" picture = "M37037" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175035 } name = "Jorge Soto del Corral" picture = "M37057" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175036 } name = "Gabriel Turbay Ayala" picture = "M37034" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 175037 } name = "Carlos Lozano y Lozano" picture = "M37044" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175038 } name = "Alberto Lleras Camargo" picture = "M37033" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 175039 } name = "Luis López de Mesa" picture = "M37061" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175040 } name = "Enrique Olaya Herrera" picture = "M37062" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 175041 } name = "Fernando Londono y Londono" picture = "M37006" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 175042 } name = "Eduardo Zuleta Castillo" picture = "M37064" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175043 } name = "Antonio José Restrepo" picture = "M37065" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175044 } name = "Roberto Urdaneta Arbeláez" picture = "M37066" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175045 } name = "Laureano Gómez Castro" picture = "M37067" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 175046 } name = "Francisco Umana Bernal" picture = "M37068" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175047 } name = "Melitón Rodriguez Roldan" picture = "M37013" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175048 } name = "Eduardo Porier Escobar" picture = "M37008" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 175049 } name = "Baldomero Sanin Caño" picture = "M37071" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175050 } name = "Gregorio Obregon" picture = "M37073" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 175051 } name = "Alain Adair Arriaga" picture = "M37074" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175052 } name = "Alfonso Lopéz Pumarejo" picture = "M37001" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 175053 } name = "Francisco Barberi Zamorano" picture = "M37076" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 175054 } name = "Humberto Chica Pinzon" picture = "M37077" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175055 } name = "Camilo Daza Alvarez" picture = "M37078" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 54 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 175056 } name = "Alejandro Galvis" picture = "M37079" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 55 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175057 } name = "Plinio Mendoza" picture = "M37080" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 55 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175058 } name = "Mauricio Soto Gomez" picture = "M37081" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 14 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175059 } name = "Alberto Nariño Cheyne" picture = "M37082" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 18 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175060 } name = "William Martinéz Pérez" picture = "M37083" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 175061 } name = "Joaquin Fernandez" picture = "M37035" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175062 } name = "Mariano Ospina Pérez" picture = "M37038" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 175063 } name = "Carlos Arango Vélez" picture = "M37036" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 90 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175064 } name = "Camilo Ospina Bernal" picture = "M37087" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175065 } name = "Antonio Acevedo Escobar" picture = "M37014" position = ArmamentMinister category = fascist cabinet = replacement trait = 55 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175066 } name = "Julio Valdez" picture = "M37011" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 175067 } name = "Jorge Roa Martinez" picture = "M37005" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 16 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175068 } name = "Gabriel Quintanilla Morales" picture = "M37029" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 13 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175069 } name = "Carlos Lozano y Lozano" picture = "M37044" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 10 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 175070 } name = "Rafael Giraldo Vargas" picture = "M37093" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 56 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175071 } name = "Raphael Hollmann" picture = "M37094" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 175072 } name = "Alberto Lleras Camargo" picture = "M37033" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 175073 } name = "Francesco José Urrutia" picture = "M37096" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175074 } name = "Benito Hernandez" picture = "M37004" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175075 } name = "Enrique Gomez Hurtado" picture = "M37099" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175076 } name = "Eduardo Zuleta Castillo" picture = "M37064" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 56 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175077 } name = "Caesare Bernal Gustaves" picture = "M37101" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 175078 } name = "José Ellis Quinsado" picture = "M37016" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175079 } name = "Ulpiano Rengifo Cárdenas" picture = "M37103" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175080 } name = "Francesco José Urrutia" picture = "M37096" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 175081 } name = "Melitón Rodriguez Roldan" picture = "M37013" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 26 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175082 } name = "Gustavo Rojas Pinilla" picture = "M37040" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175083 } name = "M.E. Rojas de Moreno" picture = "M37107" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 175084 } name = "Leon de Greiff" picture = "M37025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175085 } name = "Jorge Lopez Suyo" picture = "M37109" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 23 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 175086 } name = "Darío Echandía" picture = "M37045" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 21 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175087 } name = "Jorge Lopez Suyo" picture = "M37109" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175088 } name = "Manuel Arizan Lopez" picture = "M37112" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 175089 } name = "Eduardo Santos Montejo" picture = "M37032" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175090 } name = "Mauricio Soto Gomez" picture = "M37081" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175091 } name = "Enrico Díaz Carias" picture = "M37116" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175092 } name = "Eduardo Porier Escobar" picture = "M37008" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175093 } name = "Antonio Acevedo Escobar" picture = "M37014" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175094 } name = "Guillermo Padilla Manrique" picture = "M37119" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175095 } name = "José Ellis Quinsado" picture = "M37016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175096 } name = "Melitón Rodriguez Roldan" picture = "M37013" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175097 } name = "Enrico Díaz Carias" picture = "M37116" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 175098 } name = "Querista Sellor" picture = "M37021" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 175099 } name = "Leon de Greiff" picture = "M37025" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175100 } name = "Luis Acevedo" picture = "M37009" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175101 } name = "José Guisa y Escalar" picture = "M37127" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 37 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 175102 } name = "Camilo Daza Alvarez" picture = "M37078" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175103 } name = "Eduardo Porier Escobar" picture = "M37008" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175104 } name = "Salvador Tiaga Gonzalez" picture = "M37131" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175105 } name = "Ruben Piedrahita Arango" picture = "M37017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175106 } name = "Gustavo Rojas Pinilla" picture = "M37133" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175107 } name = "Luis Bernardo Andrade" picture = "M37027" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175108 } name = "Jorge Lopez Suyo" picture = "M37109" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 33 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175109 } name = "Luis Acevedo" picture = "M37009" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175110 } name = "Gustavo Rojas Pinilla" picture = "M37133" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 39 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 175111 } name = "Manuel Quinones" picture = "M37138" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175112 } name = "José Guisa y Escalar" picture = "M37127" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175113 } name = "Ruben Piedrahita Arango" picture = "M37017" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175114 } name = "Guillermo Padilla Manrique" picture = "M37119" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175115 } name = "Querista Sellor" picture = "M37021" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 42 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175116 } name = "Mario Espinoza Gacitua" picture = "M37019" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 44 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175117 } name = "Mauricio Soto Gomez" picture = "M37081" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175118 } name = "Salvador Tiaga Gonzalez" picture = "M37131" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175119 } name = "Gabriel Quintanilla Morales" picture = "M37029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 45 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175120 } name = "Luis Acevedo" picture = "M37009" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 49 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175121 } name = "Salvador Tiaga Gonzalez" picture = "M37131" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 52 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 175122 } name = "Manuel Quinones" picture = "M37138" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175123 } name = "Camilo Daza Alvarez" picture = "M37078" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175124 } name = "Arturo Lema Pasada" picture = "M37154" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 52 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175125 } name = "Felix Mercado" picture = "M37156" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175126 } name = "Enrico Díaz Carias" picture = "M37116" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175127 } name = "Luis Rodriguez" picture = "M37020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175128 } name = "German Olano" picture = "M37010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175129 } name = "Luis Bernardo Andrade" picture = "M37027" position = ChiefOfAir category = stalinist cabinet = replacement trait = 49 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 175010 } name = "German Olano" picture = "M37010" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 175130 } name = "Raphael Hollmann" picture = "M37094" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 52 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 175131 } name = "Alfonso López Pumarejo" picture = "M37001" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 175132 } name = "Gustavo Rojas Pinilla" picture = "M37040" position = HeadOfState category = social_democrat cabinet = replacement trait = 62 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 175133 } name = "Laureano Gómez Castro" picture = "M37067" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 175134 } name = "Gabriel Paris Gordillo" picture = "M37169" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 175185 } name = "Enrique Olaya Herrera" picture = "3985" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 175186 } name = "Enrique Olaya Herrera" picture = "3985" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1930 ry = 1999 } HeadOfState = { type = 9 id = 175185 } HeadOfGovernment = { type = 9 id = 175186 } ForeignMinister = { type = 9 id = 175044 } ArmamentMinister = { type = 9 id = 175063 } MinisterOfSecurity = { type = 9 id = 175077 } MinisterOfIntelligence = { type = 9 id = 175098 } ChiefOfStaff = { type = 9 id = 175007 } ChiefOfArmy = { type = 9 id = 175008 } ChiefOfNavy = { type = 9 id = 175009 } ChiefOfAir = { type = 9 id = 175010 } tech_team = { id = { type = 10 id = 175001 } name = "IFI" picture = "T5200" skill = 3 research_types = { general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 175002 } name = "SCADTA" picture = "T5201" skill = 2 research_types = { aeronautics aircraft_testing fighter_design bomber_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 175003 } name = "FNC" picture = "T5202" skill = 3 research_types = { mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 175004 } name = "Colombia Railways Company" picture = "T5203" skill = 4 research_types = { mechanics electronics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 175005 } name = "ANDI" picture = "T5204" skill = 3 research_types = { general_equipment management industrial_engineering } startyear = 1944 endyear = 1970 } tech_team = { id = { type = 10 id = 175006 } name = "Gustavo Rojas Pinilla" picture = "T5205" skill = 3 research_types = { training small_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1944 endyear = 1957 } tech_team = { id = { type = 10 id = 175007 } name = "Ejercito de Colombia" picture = "T5206" skill = 2 research_types = { training large_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 175008 } name = "National Armada" picture = "T5207" skill = 2 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 175009 } name = "Escuela de Aviación Militar" picture = "T5208" skill = 2 research_types = { centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 175010 } name = "United Fruit Company" picture = "T5209" skill = 2 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 175011 } name = "Universidad Nacional de Colombia" picture = "T5210" skill = 2 research_types = { chemistry management mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 175012 } name = "Bancolombia" picture = "100066" skill = 5 research_types = { management } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 175013 } name = "Telephone Colombian Company" picture = "100067" skill = 3 research_types = { mechanics electronics industrial_engineering } startyear = 1884 endyear = 1970 } tech_team = { id = { type = 10 id = 175014 } name = "Tropical Oil Company" picture = "100068" skill = 6 research_types = { mechanics chemistry industrial_engineering } startyear = 1921 endyear = 1970 } team_slots = { 175007 175003 0 0 0 0 0 } manpower = 10.8950 free = { } oil = 1141.4756 supplies = 1163.5453 rare_materials = 1169.7684 metal = 1651.2664 energy = 2376.6394 money = 144.6590 consumer = 0.1280 supply = 0.8720 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no trickleback_mod = 1.0250 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 9 morale = 9 } cavalry = { defaultorganisation = 9 morale = 9 } motorized = { defaultorganisation = 9 morale = 9 } mechanized = { defaultorganisation = 6 morale = 9 } light_armor = { defaultorganisation = 6.6000 morale = 9 } armor = { defaultorganisation = 6 morale = 9 } paratrooper = { defaultorganisation = 9.9000 morale = 9 } marine = { softattack = 0.2000 defaultorganisation = 9.9000 morale = 9 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 9.9000 morale = 9 } garrison = { defaultorganisation = 9 morale = 9 } hq = { defaultorganisation = 6 morale = 9 } militia = { defaultorganisation = 9 morale = 9 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 2 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 6 } light_armor_brigade = { morale = 6 } heavy_armor = { defaultorganisation = 0.3000 morale = 6 } super_heavy_armor = { defaultorganisation = 0.6000 morale = 6 } armored_car = { defaultorganisation = 0.6000 morale = 6 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 2 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 2 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } destroyer = { 3 2 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } destroyer = { 0 1 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_torpedoes_s = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 174.9015 trade = yes } relation = { tag = FRA value = -2.7000 } relation = { tag = GER value = -19.9000 frustration = 3 } relation = { tag = HOL value = 25.7000 } relation = { tag = POR value = 28.0999 frustration = 3 trade = yes } relation = { tag = ITA value = 196.4027 trade = yes } relation = { tag = SPA value = 25.3000 } relation = { tag = SWE value = 0.4000 } relation = { tag = JAP value = 19.1000 } relation = { tag = CHI value = -49.6000 frustration = 3 } relation = { tag = POL value = -49.8000 frustration = 3 } relation = { tag = NOR value = 25.2000 } relation = { tag = BEL value = 134.3037 trade = yes } relation = { tag = DEN value = 0.5000 } relation = { tag = SCH value = 0.7000 } relation = { tag = CUB value = 0.6000 } relation = { tag = GRE value = -49.6000 frustration = 3 } relation = { tag = BUL value = 62.0996 } relation = { tag = ROM value = 0.2000 } relation = { tag = IRE value = 0.4000 } relation = { tag = PER value = -49.7000 frustration = 3 } relation = { tag = AFG value = -99.3000 frustration = 3 } relation = { tag = BRA value = 10.5000 trade = yes } relation = { tag = ARG value = 10.4000 } relation = { tag = MEX value = 0.5000 } relation = { tag = COL value = -4.6000 } relation = { tag = VEN value = -39.5000 frustration = 2 } relation = { tag = PRU value = 50.0999 frustration = 3 trade = yes } relation = { tag = ECU value = 20.7000 } relation = { tag = URU value = 10.7000 } relation = { tag = PAR value = 10.2000 } relation = { tag = BOL value = 1.3000 } relation = { tag = CHL value = 15.6000 } relation = { tag = NZL value = 0.2000 } relation = { tag = CAN value = 25.2000 } relation = { tag = AST value = 82.5993 } relation = { tag = VIC value = -62 } relation = { tag = USA value = 200 trade = yes } relation = { tag = KOR value = 25.5000 } relation = { tag = ALB value = -99.3000 frustration = 3 } relation = { tag = SIA value = -52.7000 frustration = 3 } relation = { tag = MON value = 25.7000 trade = yes } relation = { tag = GUA value = -49.6000 frustration = 3 } relation = { tag = COS value = 0.6000 } relation = { tag = NIC value = 25 } relation = { tag = DOM value = -49.3000 frustration = 3 } relation = { tag = PHI value = 0.7000 } relation = { tag = BHU value = -49.3000 frustration = 3 } relation = { tag = EGY value = 25.6000 } relation = { tag = SAL value = -49.5000 frustration = 3 } relation = { tag = HAI value = 25.5000 } relation = { tag = HON value = -49.6000 frustration = 3 } relation = { tag = LIB value = 25.7000 } relation = { tag = LUX value = 25.7000 } relation = { tag = MTN value = -99.8000 frustration = 3 } relation = { tag = NEP value = -49.4000 frustration = 3 } relation = { tag = OMN value = -49.5000 frustration = 3 } relation = { tag = PAN value = 50.4000 } relation = { tag = SER value = -49.7000 frustration = 3 } relation = { tag = SIK value = -99.7000 frustration = 3 } relation = { tag = SAF value = 0.2000 } relation = { tag = TIB value = -149.3000 frustration = 3 } relation = { tag = YEM value = -49.3000 frustration = 3 } relation = { tag = RUS value = -49.9000 frustration = 3 } relation = { tag = CGX value = -49.8000 frustration = 3 } relation = { tag = CSX value = -49.6000 frustration = 3 } relation = { tag = OTT value = -99.6000 frustration = 3 } relation = { tag = U02 value = -49.5000 frustration = 3 } relation = { tag = U03 value = -49.7000 frustration = 3 } relation = { tag = U05 value = 25.7000 } relation = { tag = U09 value = 25.1000 } relation = { tag = U38 value = 25.7000 } relation = { tag = U50 value = -49.6000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 1756 1985 1986 1987 1990 1991 1994 2009 } controlledprovinces = { 1756 1985 1986 1987 1990 1991 1994 2009 } nationalprovinces = { 1756 1985 1986 1987 1990 1991 1994 2009 } claimedprovinces = { } techapps = { 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5700 5710 5010 5800 5080 3010 3020 3030 3040 3720 3730 3736 3740 3750 3900 3810 5600 5610 8010 9030 9020 9010 6400 4290 5810 1020 5820 1030 5050 1040 5830 5090 } inventions = { 3000027 } blueprints = { } deactivate = { 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 51980 } project = { type = 17 id = 2320 } tech_team = { type = 10 id = 175003 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 136.0683 status = "ongoing" } application = { id = { type = 4712 id = 65032 } project = { type = 17 id = 6410 } tech_team = { type = 10 id = 175007 } progress = 100 progress = 100 progress = 41.0989 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 23000 id = 40 } name = "Ejercito de Colombia" location = 1991 prevprov = 1991 home = 1991 mission = { type = anti_partisan_duty target = 1991 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 175002 } name = "Castaneda Sanchez" tag = COL picture = "L180001" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 23000 id = 4000 } name = "1a División de Infantería" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 40 100 39.7800 39 39 20.0000 0 1.1200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 2 10 0 0 0 0 8 0 } } division = { id = { type = 23000 id = 4001 } name = "2a División de Infantería" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 40 100 39.7800 39 39 20.0000 0 1.4600 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } division = { id = { type = 4712 id = 28006 } name = "1a División" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 39.7800 39 39 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 33445 } name = "2a División" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 39.7800 39 39 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 23000 id = 4004 } name = "Armada de Colombia" location = 1986 prevprov = 2349 home = 1986 base = 1986 mission = { task = 1 location = 2348 } morale = 0.0010 leader = { id = { type = 6 id = 175025 } name = "Acevedo" tag = COL picture = "L180024" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard trait = spotter } division = { id = { type = 23000 id = 4005 } name = "1a Flotilla de Torpedillos" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 30 20.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2000 0 } } } navalunit = { id = { type = 4712 id = 2114 } name = "1a Escuadra colombiana" location = 1986 home = 1986 base = 1986 morale = 0.5000 } landunit = { id = { type = 4712 id = 2689 } name = "I Cuerpo de Ejército colombiano" location = 1986 prevprov = 1987 home = 1986 mission = { type = anti_partisan_duty target = 1986 percentage = 1 night = yes startdate = { year = 1936 month = february day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 175019 } name = "Rojas Pinilla" tag = COL picture = "L180018" category = general rank = 2 y = 1930 y = 1939 y = 1942 y = 1946 max_skill = 5 ry = 1999 skill = 4 trait = logistics_wizard } division = { id = { type = 23000 id = 4003 } name = "1a Brigada de Caballería 'Montería'" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 15 100 39.7800 39 39 20.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2691 } name = "II Cuerpo de Ejército colombiano" location = 1985 prevprov = 1987 home = 1985 mission = { type = anti_partisan_duty target = 1985 percentage = 1 night = yes startdate = { year = 1936 month = february day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 175010 } name = "Mercado" tag = COL picture = "L180009" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 23000 id = 4002 } name = "3a División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 39.7800 39 39 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 5295 } location = 1991 cost = 3.2000 date = { year = 1939 month = october day = 27 hour = 0 } manpower = 13 halted = yes size = 2 done = 1 days = 566 days_for_first = 290 gearing_bonus = 0.0500 type = infantry model = 8 } division_development = { id = { type = 4712 id = 5363 } location = 1991 cost = 3.2000 date = { year = 1939 month = october day = 27 hour = 0 } manpower = 13 halted = yes size = 2 done = 1 days = 566 days_for_first = 290 gearing_bonus = 0.0500 type = infantry model = 8 } SpyInfo = { country = "COL" NumberOfSpies = 9 date = { year = 1939 month = may day = 20 hour = 0 } } } country = { tag = VEN ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 95 war = 5 ferocity = no reinforcement = 0 upgrading = 0.2500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = VEN } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 2 found_partisans = 1 massmedia = 1 disrupt_techteam = 1 country = COL } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 2 found_partisans = 1 massmedia = 1 disrupt_techteam = 1 country = BRA } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = ECU } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 ITA = 1 JAP = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { 2348 = 200 2347 = 200 2306 = 200 } core = { 2306 2348 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 ENG = 100 HOL = 100 MEX = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 BRA = -1 COL = -1 ENG = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 5 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1993 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 1993 1995 1988 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 6020 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 } ignore = { 5920 5930 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1993 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 8 political_left = 5 freedom = 9 free_market = 8 professional_army = 1 defense_lobby = 1 interventionism = 3 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1475 oil_modifier = 1.0475 metal_modifier = 1.0475 energy_modifier = 1.0475 rare_materials_modifier = 1.0475 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.2000 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 180001 } name = "Auuro Beujon" picture = "L270000" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = engineer trait = commando } leader = { id = { type = 6 id = 180002 } name = "Betancourt Bello" picture = "L270001" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 180003 } name = "Cardenas Arias" picture = "L270002" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 180004 } name = "Contreras Villalobos" picture = "L270003" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 180005 } name = "Delgado Chalbaud" picture = "L270004" category = general y = 1944 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 180007 } name = "Elías Guiterrez" picture = "L270006" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 180008 } name = "Fernandez Ortiz" picture = "L270007" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = commando } leader = { id = { type = 6 id = 180009 } name = "Garcia Mendoza" picture = "L270008" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 180010 } name = "Gonzalez Lopez" picture = "L270009" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 180011 } name = "Guilarte Figueroa" picture = "L270010" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 180012 } name = "Larrazabal Ugueto" picture = "L270011" category = general y = 1945 y = 1950 y = 1952 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 180013 } name = "Leoni Otero" picture = "L270012" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180015 } name = "Lopez Henriques" picture = "L270014" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 180016 } name = "Lopez Marino" picture = "L270015" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180017 } name = "Lopez Pérez" picture = "L270016" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = commando } leader = { id = { type = 6 id = 180018 } name = "Marchello Lopez" picture = "L270017" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180020 } name = "Monsalvo Mareno" picture = "L270019" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 180021 } name = "Montilla" picture = "L270020" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 180022 } name = "Perez Jimenez" picture = "L270021" category = general y = 1942 y = 1944 y = 1945 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 180023 } name = "Reyes Chamorra" picture = "L270022" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 180024 } name = "Ruiz Tuerro" picture = "L270023" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 180025 } name = "Sanabria Arcia" picture = "L270024" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 180026 } name = "Sanchez Croes" picture = "L270025" category = general y = 1945 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 180027 } name = "Segundo Díaz" picture = "L270026" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180028 } name = "Simon Rios" picture = "L270027" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 180029 } name = "Toro Key" picture = "L270028" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 180030 } name = "Vicente Gomez" picture = "L270029" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 180031 } name = "Alvaréz Santiago" picture = "L270030" category = admiral y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180032 } name = "Molina Talavayo" picture = "L270031" category = admiral y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180033 } name = "Montez Macusandrí" picture = "L270032" category = admiral y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180034 } name = "Ramos Díaz" picture = "L270033" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 180036 } name = "Santabria Villa" picture = "L270035" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 180037 } name = "Tagueva Mireílles" picture = "L270036" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 180038 } name = "Toro Key" picture = "L270037" category = admiral rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180039 } name = "Villa Lobos" picture = "L270038" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 180040 } name = "Boniface Benitez" picture = "L270039" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 180041 } name = "Contreras Villalobos" picture = "L270040" category = commander y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180042 } name = "de Luca Varesano" picture = "L270041" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 180043 } name = "Díaz Fraile" picture = "L270042" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 180044 } name = "Lopez Henriques" picture = "L270043" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 180045 } name = "Meyer Baldo" picture = "L270044" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 180046 } name = "Petit" picture = "L270045" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180047 } name = "Reynoso Rucker" picture = "L270046" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 180048 } name = "Serrano Pérez" picture = "L270047" category = commander y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 180049 } name = "Torres Vilera" picture = "L270048" category = commander y = 1939 y = 1943 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 180050 } name = "Monedro Zarza" picture = "L270049" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = commando } leader = { id = { type = 6 id = 180051 } name = "Llovera Paez" picture = "M38086" category = general y = 1947 y = 1948 y = 1990 y = 1990 max_skill = 4 startyear = 1947 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 180001 } name = "Eleazar Contreras" picture = "M38001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180002 } name = "Eleazar Contreras" picture = "M38001" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180003 } name = "Esteban Gíl Borges" picture = "M38003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180004 } name = "Pedro Beauperthuy Urich" picture = "M38004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180005 } name = "Santiago Key Ayala" picture = "M38005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180006 } name = "Floriavaldo de Vasquez Linhares" picture = "M38006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180007 } name = "Isaias Medina Angarita" picture = "M38007" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180008 } name = "Isaias Medina Angarita" picture = "M38007" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180009 } name = "Humberto Santabria Villa" picture = "M38009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180010 } name = "David Lopez Henriques" picture = "M38010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180011 } name = "Isaias Medina Angarita" picture = "M38007" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180012 } name = "Romulo Betancourt" picture = "L270001" position = HeadOfState category = social_democrat cabinet = replacement trait = 61 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180013 } name = "Isaias Medina Angarita" picture = "M38007" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180014 } name = "Romulo Betancourt" picture = "L270001" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 71 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180015 } name = "Carracciola Parra Peréz" picture = "M38035" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180016 } name = "Gustavo Herrera Grau" picture = "M38036" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180017 } name = "Carlos Morales Acorzia" picture = "M38037" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180018 } name = "Gonzalo Barrios" picture = "M38038" position = ForeignMinister category = market_liberal cabinet = replacement trait = 6 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 180019 } name = "Don Pedro Grases" picture = "M38039" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 180020 } name = "Carlos Ramos Díaz" picture = "M38040" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180021 } name = "Miguel Díaz Fraile" picture = "M38041" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 180022 } name = "Carlos Molina Talavayo" picture = "M38042" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 13 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 180023 } name = "Eloy Lares Martinez" picture = "M38043" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 180024 } name = "Julio Garcia Jarpa" picture = "M38044" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180025 } name = "Jose Vicente Rangel" picture = "M38045" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 180026 } name = "Jose Aguerre Vere" picture = "M38046" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180027 } name = "Antonio Jose Villegas" picture = "M38047" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 180028 } name = "Cesar Zumeta" picture = "M38048" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 180029 } name = "Alejandro Armas" picture = "M38049" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180030 } name = "Antonio J. Diaz Martinez" picture = "M38050" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 180031 } name = "Romulo Gallegos Freire" picture = "M38051" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180032 } name = "José Sanguino Cárdenas" picture = "M38052" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 21 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 180033 } name = "Concepcion Quijada Gonzalez" picture = "M38053" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 180034 } name = "Adolfo Gonzalez Aquilar" picture = "M38054" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 26 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 180035 } name = "Isidoro Ruiz Tuerro" picture = "M38011" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 23 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 180036 } name = "Diogenes Escalante" picture = "M38056" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180037 } name = "Antonio Casas Gonzalez" picture = "M38057" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 180038 } name = "Pedro Alcántara Laya" picture = "M38058" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180039 } name = "Pedro P. Azpurua" picture = "M38059" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 180040 } name = "Luis Monsalvo Mareno" picture = "M38060" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180041 } name = "Robert Letts Sanchez" picture = "M38061" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 180042 } name = "Jovito Villalba" picture = "M38021" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 180043 } name = "Antonio Casas Gonzalez" picture = "M38057" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 180044 } name = "Carlos Garcia Mendoza" picture = "M38064" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180045 } name = "Gustavo Gonzalez Lopez" picture = "M38065" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 180046 } name = "Raúl Leoni Otero" picture = "M38027" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180047 } name = "Victor Sanchez Croes" picture = "M38028" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 180048 } name = "Tomas Contreras Villalobos" picture = "M38019" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180049 } name = "Carlos Delgado Chalbaud" picture = "L270004" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180050 } name = "Nelson Verde Graterol" picture = "M38070" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 180051 } name = "Pedro Beauperthuy Urich" picture = "M38004" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 45 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 180052 } name = "Carlos Molina Talavayo" picture = "M38042" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180053 } name = "Luis Alvárez Santiago" picture = "M38073" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 180054 } name = "Carlos Ramos Díaz" picture = "M38040" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180055 } name = "Antonio Casas Gonzalez" picture = "M38057" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 47 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 180056 } name = "Roberto de Luca Varesano" picture = "M38020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 180057 } name = "Guillermo Griffiths Escardo" picture = "M38077" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 180058 } name = "Miguel Díaz Fraile" picture = "M38041" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 180059 } name = "Tomas Contreras Villalobos" picture = "M38019" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 49 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 180060 } name = "José Polares Pavon" picture = "M38080" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 180062 } name = "Isidoro Ruiz Tuerro" picture = "M38011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180063 } name = "Isidoro Ruiz Tuerro" picture = "M38011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180064 } name = "Ernesto Mayz Villanella" picture = "M38013" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180065 } name = "Ricardo Mendez Moreno" picture = "M38014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180066 } name = "Jesús Alcantara Borrego" picture = "M38015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180067 } name = "Carlos Casanova Leal" picture = "M38016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180068 } name = "Bernardo Jose Montilla" picture = "M38017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180069 } name = "Pedro Elías Guiterrez" picture = "M38018" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180070 } name = "Tomas Contreras Villalobos" picture = "M38019" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180071 } name = "Jovito Villalba" picture = "M38021" position = HeadOfState category = market_liberal cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180072 } name = "Manuel Diaz Rodriguez" picture = "M38022" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180073 } name = "Pedro Leon Castro" picture = "M38023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180074 } name = "Manuel Diaz Rodriguez" picture = "M38022" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 18 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180075 } name = "Francisco Pelliser" picture = "M38025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180076 } name = "Pedro Leon Castro" picture = "M38023" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180077 } name = "Humberto S. Torres Vilera" picture = "M38030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 180078 } name = "Romulo Gallegos Freire" picture = "M38051" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 180079 } name = "Carlos Delgado Chalbaud" picture = "L270004" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 180080 } name = "German Suarez Flamerich" picture = "M38084" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 180081 } name = "Marcos Perez Jimenez" picture = "L270021" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 180082 } name = "Luis Felipe Llovera Paez" picture = "M38086" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 77 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 180083 } name = "Marcos Perez Jimenez" picture = "L270021" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 180084 } name = "German Suarez Flamerich" picture = "M38084" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 180085 } name = "Antonio Casas Gonzalez" picture = "M38057" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 180086 } name = "Marcos Perez Jimenez" picture = "L270021" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 180087 } name = "Wolfgang Larrazabal Ugueto" picture = "L270011" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1952 ry = 1999 } HeadOfState = { type = 9 id = 180071 } HeadOfGovernment = { type = 9 id = 180002 } ForeignMinister = { type = 9 id = 180003 } ArmamentMinister = { type = 9 id = 180004 } MinisterOfSecurity = { type = 9 id = 180005 } MinisterOfIntelligence = { type = 9 id = 180006 } ChiefOfStaff = { type = 9 id = 180007 } ChiefOfArmy = { type = 9 id = 180008 } ChiefOfNavy = { type = 9 id = 180009 } ChiefOfAir = { type = 9 id = 180010 } tech_team = { id = { type = 10 id = 180001 } name = "JFPN" picture = "T5500" skill = 5 research_types = { general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 180002 } name = "Venezuelan Oil" picture = "T5501" skill = 6 research_types = { chemistry management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 180003 } name = "Instituto Autónomo Ferrocarriles del Estado" picture = "T5502" skill = 4 research_types = { electronics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 180004 } name = "Delgado Chalbaud" picture = "T5503" skill = 3 research_types = { training centralized_execution combined_arms_focus bomber_tactics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 180005 } name = "Escuela de Aviación Militar" picture = "T5504" skill = 2 research_types = { centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 180006 } name = "Escuela Naval de Venezuela" picture = "T5505" skill = 2 research_types = { naval_training large_taskforce_tactics seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 180007 } name = "Isaías Medina Angarita" picture = "T5506" skill = 4 research_types = { training small_unit_tactics centralized_execution infantry_focus } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 180008 } name = "Caracas Military Arsenal" picture = "T9800" skill = 4 research_types = { artillery mechanics electronics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 180009 } name = "Venezuelan Aircraft Company" picture = "T11403" skill = 4 research_types = { aeronautics avionics fighter_design bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 180010 } name = "Venezuelan Railways" picture = "100440" skill = 4 research_types = { mechanics industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 180011 } name = "Ejercito de Venezuela" picture = "100441" skill = 3 research_types = { artillery training general_equipment } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 180012 } name = "Wolfgang Larrazábal" picture = "100606" skill = 3 research_types = { management centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1947 endyear = 1970 } team_slots = { 180002 180008 0 0 0 0 0 } manpower = 36.5798 free = { } oil = 4955.6289 supplies = 656.2094 rare_materials = 541.7657 metal = 1082.6393 energy = 1590.9976 money = 1101.8159 consumer = 0.4560 supply = 0.5440 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no attrition_mod = 1.0200 trickleback_mod = 1.1250 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 18 morale = 18 } cavalry = { defaultorganisation = 18 morale = 18 } motorized = { defaultorganisation = 18 morale = 18 } mechanized = { defaultorganisation = 12 morale = 18 } light_armor = { defaultorganisation = 13.2000 morale = 18 } armor = { defaultorganisation = 12 morale = 18 } paratrooper = { defaultorganisation = 19.8000 morale = 18 } marine = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } garrison = { defaultorganisation = 18 morale = 18 } hq = { defaultorganisation = 12 morale = 18 } militia = { defaultorganisation = 18 morale = 18 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { seaattack = 1 convoyattack = 1 } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 4 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 12 } light_armor_brigade = { morale = 12 } heavy_armor = { defaultorganisation = 0.6000 morale = 12 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 12 } armored_car = { defaultorganisation = 1.2000 morale = 12 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 4 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 4 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes light_armor_brigade = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_torpedoes_s = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 175.8015 frustration = 3 trade = yes } relation = { tag = FRA value = 50.0998 trade = yes } relation = { tag = GER value = -52.8000 frustration = 3 } relation = { tag = HOL value = 0.8000 } relation = { tag = POR value = -49.4000 frustration = 3 } relation = { tag = ITA value = 200 trade = yes } relation = { tag = SPA value = 0.4000 } relation = { tag = SWE value = 0.5000 } relation = { tag = JAP value = -8.8000 } relation = { tag = CHI value = -49.5000 frustration = 3 } relation = { tag = POL value = -49.7000 frustration = 3 } relation = { tag = NOR value = 0.3000 } relation = { tag = BEL value = 0.3000 } relation = { tag = DEN value = 0.6000 } relation = { tag = SCH value = 25.8000 } relation = { tag = CUB value = 25.7000 } relation = { tag = GRE value = -49.5000 frustration = 3 } relation = { tag = ROM value = 25.3000 } relation = { tag = IRE value = 25.5000 } relation = { tag = PER value = -49.6000 frustration = 3 } relation = { tag = AFG value = -99.2000 frustration = 3 } relation = { tag = BRA value = 10.6000 trade = yes } relation = { tag = ARG value = 65.0996 } relation = { tag = MEX value = 0.6000 } relation = { tag = COL value = -39.5000 frustration = 2 } relation = { tag = VEN value = 0.6000 } relation = { tag = PRU value = 10.4000 } relation = { tag = ECU value = 20.8000 } relation = { tag = URU value = 10.8000 } relation = { tag = PAR value = 10.3000 } relation = { tag = BOL value = -14.6000 frustration = 3 } relation = { tag = CHL value = 20.7000 } relation = { tag = NZL value = 0.3000 } relation = { tag = CAN value = 0.3000 } relation = { tag = AST value = 0.5000 } relation = { tag = VIC value = -74 } relation = { tag = USA value = 168.4024 trade = yes } relation = { tag = KOR value = 0.6000 } relation = { tag = ALB value = -99.2000 frustration = 3 } relation = { tag = SIA value = -55.6000 frustration = 3 } relation = { tag = MON value = 0.8000 } relation = { tag = GUA value = -49.5000 frustration = 3 } relation = { tag = COS value = 0.7000 } relation = { tag = NIC value = 0.1000 } relation = { tag = DOM value = 50.0996 frustration = 3 trade = yes } relation = { tag = PHI value = 0.8000 } relation = { tag = BHU value = -49.2000 frustration = 3 } relation = { tag = EGY value = 0.7000 } relation = { tag = SAL value = -49.4000 frustration = 3 } relation = { tag = HAI value = 0.6000 } relation = { tag = HON value = -49.5000 frustration = 3 } relation = { tag = LIB value = 0.8000 } relation = { tag = LUX value = 0.8000 } relation = { tag = MTN value = -99.7000 frustration = 3 } relation = { tag = NEP value = -49.3000 frustration = 3 } relation = { tag = OMN value = -49.4000 frustration = 3 } relation = { tag = PAN value = 25.5000 } relation = { tag = SER value = -49.6000 frustration = 3 } relation = { tag = SIK value = -99.6000 frustration = 3 } relation = { tag = SAF value = 54.8997 trade = yes } relation = { tag = TIB value = -149.2000 frustration = 3 } relation = { tag = YEM value = -49.2000 frustration = 3 } relation = { tag = RUS value = -49.8000 frustration = 3 } relation = { tag = CGX value = -49.7000 frustration = 3 } relation = { tag = CSX value = -49.5000 frustration = 3 } relation = { tag = OTT value = -99.5000 frustration = 3 } relation = { tag = U02 value = -49.4000 frustration = 3 } relation = { tag = U03 value = -49.6000 frustration = 3 } relation = { tag = U05 value = 0.8000 } relation = { tag = U09 value = 0.2000 } relation = { tag = U38 value = 0.8000 } relation = { tag = U50 value = -49.5000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 1988 1989 1992 1993 1995 1996 } controlledprovinces = { 1988 1989 1992 1993 1995 1996 } nationalprovinces = { 1988 1989 1992 1993 1995 1996 1998 } claimedprovinces = { } techapps = { 5600 5610 2800 2510 2290 2300 2310 7600 7610 1010 1220 1230 3720 3730 3736 3740 3750 3900 3810 5810 5820 5050 5800 5080 5700 5710 5010 5020 9030 9020 9010 6400 6410 14000 4010 1020 5550 1030 1040 2650 5830 3010 5090 } inventions = { 3000027 } blueprints = { } deactivate = { 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 82085 } project = { type = 17 id = 5060 } tech_team = { type = 10 id = 180002 } progress = 100 progress = 100 progress = 28.8000 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 87455 } project = { type = 17 id = 5310 } tech_team = { type = 10 id = 180008 } progress = 85.7143 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 15800 id = 45 } name = "Ejercito de Venezuela" location = 1988 prevprov = 1989 home = 1988 mission = { type = anti_partisan_duty target = 1988 percentage = 1 night = yes startdate = { year = 1936 month = february day = 12 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 180006 } name = "de la Piríe" tag = VEN picture = "L270005" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 15800 id = 4500 } name = "1a Div. de Inf. 'Eduardo Blanco'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 48 0 0 1.4600 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } navalunit = { id = { type = 4712 id = 2469 } name = "1a Escuadra venezuelana" location = 1988 home = 1988 base = 1988 morale = 0.5000 } landunit = { id = { type = 4712 id = 3213 } name = "I Cuerpo de Ejército venezuelano" location = 1993 prevprov = 1993 home = 1993 mission = { type = anti_partisan_duty target = 1993 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 180019 } name = "Medina Angarita" tag = VEN picture = "L270018" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1941 max_skill = 4 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 15800 id = 4501 } name = "1a División de Guardia Naciónal" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 38 38 53 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3215 } name = "II Cuerpo de Ejército venezuelano" location = 1995 prevprov = 1993 home = 1995 mission = { type = anti_partisan_duty target = 1995 percentage = 1 night = yes startdate = { year = 1936 month = february day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 180014 } name = "Lopez Contreras" tag = VEN picture = "L270013" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 15800 id = 4502 } name = "Los Caballos de Venezuela" flag = 34864 mod = { 1 1 7 1 1 8 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 48 48 48 0 0 3.4600 0 7 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 19 25 100 4 12 2 35 0 0 0 0 6 0 } } } navalunit = { id = { type = 4712 id = 20045 } name = "2a Escuadra venezuelana" location = 1988 home = 1988 base = 1988 morale = 0.5000 leader = { id = { type = 6 id = 180035 } name = "Rosa Sanchez" tag = VEN picture = "L270034" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = old_guard trait = superior_tactician } division = { id = { type = 4712 id = 20044 } name = "Fl. de Transporte Naval nro. 1" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 20 20 30 0 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } } SpyInfo = { country = "COL" date = { year = 1939 month = march day = 10 hour = 0 } } SpyInfo = { country = "VEN" NumberOfSpies = 10 } } country = { tag = PRU ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 120 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = PRU } spyprefsdata = { country_priorities = 4 steal_blueprint = 10 smear_campaign = 3 coup = 1 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = ECU } spyprefsdata = { country_priorities = 4 steal_blueprint = 10 smear_campaign = 3 coup = 1 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = ARG } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 ITA = 1 JAP = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { 2355 = 200 2354 = 100 } core = { 2355 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 BRA = -1 ECU = -1 COL = -1 BOL = -1 CHL = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 28 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 30 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2016 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 2016 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5140 5150 5160 5170 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5150 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 4 aircraft = 1 naval = 0 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2016 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 5 political_left = 2 freedom = 4 free_market = 2 professional_army = 6 defense_lobby = 5 interventionism = 5 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.2000 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 185001 } name = "Benavides Larrea" picture = "L260000" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 185002 } name = "Caro Constantini" picture = "L260001" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 185003 } name = "Chiabra León" picture = "L260002" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = commando } leader = { id = { type = 6 id = 185004 } name = "Davíla Zumaeta" picture = "L260003" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 185006 } name = "Gilardi" picture = "L260005" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 185007 } name = "Gonzalez y Leon" picture = "L260006" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 185008 } name = "Guabloche Rodrígues" picture = "L260007" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 185009 } name = "Heredia Montagne" picture = "L260008" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 185011 } name = "Iglesias" picture = "L260010" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 185012 } name = "Jimenez Torribané" picture = "L260011" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 185013 } name = "Lopéz Trigoso" picture = "L260012" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 185014 } name = "Montagne Sanchez" picture = "L260013" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 185015 } name = "Montero Rojas" picture = "L260014" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 185016 } name = "Muñoz Díaz" picture = "L260015" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 185017 } name = "Noriega Agüero" picture = "L260016" category = general y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 185018 } name = "Odria Amoretti" picture = "L260017" category = general y = 1940 y = 1941 y = 1943 y = 1946 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 185020 } name = "Peréz Documetis" picture = "L260019" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 185021 } name = "Perez Godoy" picture = "L260020" category = general y = 1943 y = 1946 y = 1950 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 185022 } name = "Quesada Larrea" picture = "L260021" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 185023 } name = "Ramirez Ortiz" picture = "L260022" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 185025 } name = "Rodriguez Zabalbeascoa" picture = "L260024" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 185026 } name = "Reyes Tavera" picture = "L260025" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 185027 } name = "Saenz Diaz" picture = "L260026" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 185028 } name = "Sánchez Cerro" picture = "L260027" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 185029 } name = "Tamayo de la Flor" picture = "L260028" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 185030 } name = "Torres Gonzalez" picture = "L260029" category = general y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 185031 } name = "Ureta Montehermoso" picture = "L260030" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 185032 } name = "Velasco Astete" picture = "L260031" category = general y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 185033 } name = "Vinatea Ruiz" picture = "L260032" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 185034 } name = "Zubazoigoichea" picture = "L260033" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 185035 } name = "Carbayal Martinez" picture = "L260034" category = admiral y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 185036 } name = "Jimenéz Pacheco" picture = "L260035" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 185037 } name = "Lindley Lopez" picture = "L260036" category = admiral y = 1946 y = 1950 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 185038 } name = "Mendoza Urribe" picture = "L260037" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 185039 } name = "Navarreté la Prúel" picture = "L260038" category = admiral y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 185042 } name = "Poncé Diaz" picture = "L260041" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 185044 } name = "Scroth" picture = "L260043" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 185045 } name = "Abelardo Quiñonés" picture = "L260044" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 185046 } name = "Benites Luna" picture = "L260045" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 185047 } name = "Campodonico" picture = "L260046" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 185048 } name = "de Beaudiez" picture = "L260047" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 185049 } name = "Lopez Flores" picture = "L260048" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 185050 } name = "Navarreté la Prúel" picture = "L260049" category = commander y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 185051 } name = "Polo Jimenez" picture = "L260050" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = night_flyer } leader = { id = { type = 6 id = 185052 } name = "Quesada Blanco" picture = "L260051" category = commander y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 185053 } name = "Secada Vigneta" picture = "L260052" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 185054 } name = "Solano Ermendíaz" picture = "L260053" category = commander y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 185055 } name = "Revoredo Iglesias" picture = "M39142" category = commander y = 1937 y = 1945 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fleet_destroyer } minister = { id = { type = 9 id = 185001 } name = "Oscar Benavides Larrea" picture = "M39001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185002 } name = "Manuel Esteban Rodríguez" picture = "M39002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185003 } name = "Alberto Ulloa Sotomayor" picture = "M39003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185004 } name = "Ernesto Scroth" picture = "M39004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185005 } name = "Luis Sanchez Cerro" picture = "M39005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185006 } name = "Oscar Gilardi" picture = "M39006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185007 } name = "Gustavo Jimenez" picture = "M39007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185008 } name = "Oscar Benavides Larrea" picture = "M39001" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185009 } name = "Ernesto Scroth" picture = "M39004" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185010 } name = "Paul de Beaudiez" picture = "M39010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185011 } name = "Oscar Benavides Larrea" picture = "M39001" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185012 } name = "Manuel Prado y Ugarteche" picture = "M39032" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185013 } name = "José Bustamante y Rivero" picture = "M39033" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185014 } name = "Augusto Leguia Swayne" picture = "M39034" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185015 } name = "Reynaldo Vinatea" picture = "M39035" position = HeadOfState category = social_democrat cabinet = replacement trait = 58 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185016 } name = "Eloy G. Ureta" picture = "M39036" position = HeadOfState category = social_democrat cabinet = replacement trait = 62 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185017 } name = "Ernesto Montagne Sanchez" picture = "M39037" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185018 } name = "Augusto Leguia Swayne" picture = "M39034" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185019 } name = "Alfredo Solf y Muro" picture = "M39039" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185020 } name = "Oscar Miro Quesada" picture = "M39040" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185021 } name = "Manuel Cisneros Sanchez" picture = "M39041" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 78 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185022 } name = "Julio Tello East" picture = "M39042" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185023 } name = "Enrique García Sayan" picture = "M39043" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 71 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185024 } name = "David S. Ocampo" picture = "M39044" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185025 } name = "Rafel Belaunde Díez" picture = "M39045" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 185026 } name = "Julio Portugal Montero" picture = "M39046" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185027 } name = "Carlos Concha" picture = "M39047" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185028 } name = "Rafael Escardo" picture = "M39048" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185029 } name = "Enrique Goytisola Bolognesi" picture = "M39049" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185030 } name = "Reynaldo Vinatea" picture = "M39035" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185031 } name = "Alfredo Solf y Muro" picture = "M39039" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 185032 } name = "Manuel Gallagher" picture = "M39052" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185033 } name = "Manuel Gallagher" picture = "M39052" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185034 } name = "Javier Correa Elías" picture = "M39054" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185035 } name = "Oscar Miro Quesada" picture = "M39040" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185036 } name = "Enrique García Sayan" picture = "M39043" position = ForeignMinister category = market_liberal cabinet = replacement trait = 7 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 185037 } name = "Manuel Prado y Ugarteche" picture = "M39032" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185038 } name = "José Julio Bravo" picture = "M39058" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185039 } name = "Luis Sanchez Cerro" picture = "M39005" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 185040 } name = "Teófilo Iglesias" picture = "M39060" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185041 } name = "Augusto Leguia Swayne" picture = "M39034" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185042 } name = "Manuel Vásquez Díaz" picture = "M39062" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 17 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185043 } name = "David S. Ocampo" picture = "M39044" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185044 } name = "Eduardo Rebagliati Martins" picture = "M39064" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 185045 } name = "David Dasso" picture = "M39065" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 185046 } name = "Oscar Trelles Montés" picture = "M39066" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 185047 } name = "Julio Portugal Montero" picture = "M39046" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 11 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185048 } name = "Benjamín Roca" picture = "M39068" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 11 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185049 } name = "Alberto Roque Saldías" picture = "M39069" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 13 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185050 } name = "Guillermo Almenara Irigoyen" picture = "M39070" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185051 } name = "Luis Ramírez Ortiz" picture = "M39071" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 185052 } name = "Rómulo Ferrero" picture = "M39072" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 185053 } name = "Constantino Carvallo" picture = "M39024" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 19 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185054 } name = "Ernesto Scroth" picture = "M39004" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185055 } name = "Benigno Ballón Farfán" picture = "M39075" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185056 } name = "Eleodoro Romero" picture = "M39076" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 185057 } name = "Victor N. Benavente" picture = "M39077" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185058 } name = "Antonio Rodríguez Ramírez" picture = "M39079" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185059 } name = "Luis A. Flores" picture = "M39015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 185060 } name = "Carlos Berninzon" picture = "M39081" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 185061 } name = "Guillermo Landa Arisueño" picture = "M39082" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185062 } name = "Augusto Leguia Swayne" picture = "M39034" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185063 } name = "Juan Cortés Azar" picture = "M39025" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 24 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185064 } name = "Maximó Silva" picture = "M39085" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185065 } name = "Juan F. Guabloche Rodrígues" picture = "M39086" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 23 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 185066 } name = "Ildefonso Ballón Beltrán" picture = "M39087" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 26 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185067 } name = "Horacio Patiño Cruzatti" picture = "M39088" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185068 } name = "Alberto Ayala y Lacroix" picture = "M39089" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185069 } name = "Benigno Ballón Farfán" picture = "M39075" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185070 } name = "Juan Bautista de Lavalle" picture = "M39091" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 185071 } name = "Alfredo Alvarez Calderón" picture = "M39092" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 185072 } name = "Miguel Montero y Tirado" picture = "M39093" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185073 } name = "Jorge T. de la Flor" picture = "M39094" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185074 } name = "Enrique Torres Gonzalez" picture = "M39095" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185075 } name = "Juan F. Guabloche Rodrígues" picture = "M39086" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185076 } name = "Riccardo Barrea Laos" picture = "M39097" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185077 } name = "Armando Montes de Peralta" picture = "M39026" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 185078 } name = "Bernardo Palacios y Montecinos" picture = "M39016" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185079 } name = "Luis Sánchez Cerro" picture = "M39102" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185080 } name = "Bernardo Palacios y Montecinos" picture = "M39016" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 34 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185081 } name = "Riccardo P. Godoy" picture = "M39104" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185082 } name = "Fortunato Quesada Larrea" picture = "M39106" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185083 } name = "Juan Poncé Diaz" picture = "M39027" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185084 } name = "Alberto Hurtado Abadia" picture = "M39108" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 37 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185085 } name = "Oscar Gilardi" picture = "M39006" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185086 } name = "Luis Saenz Diaz" picture = "M39111" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185087 } name = "Eloy G. Ureta" picture = "M39036" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185088 } name = "Eduardo Montero Rojas" picture = "M39113" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 41 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185089 } name = "Vladimiro Lopéz Trigoso" picture = "M39028" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185090 } name = "Rafael Escardo" picture = "M39048" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185091 } name = "Alberto Roque Saldías" picture = "M39069" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185092 } name = "Manuel R. Nieto" picture = "M39120" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185093 } name = "José de la Riva Agüero" picture = "M39011" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 185094 } name = "Nicolas Lindley Lopez" picture = "M39019" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185095 } name = "Luis Navarreté" picture = "M39124" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 45 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185096 } name = "Juan Poncé Diaz" picture = "M39027" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 47 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185097 } name = "Felipe Tudela" picture = "M39013" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185098 } name = "Victor Solano" picture = "M39129" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185099 } name = "Romulo Frias" picture = "M39130" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185100 } name = "Manuel Montero y Tirada" picture = "M39131" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 185101 } name = "Fernando M. Quesada Blanco" picture = "M39020" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 185102 } name = "Luis Navarreté" picture = "M39124" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185103 } name = "Alberto Lopez Flores" picture = "M39030" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 52 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 185104 } name = "Eduardo Cantabria Gomez" picture = "M39023" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185105 } name = "Alberto Rey de Castro" picture = "M39137" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 185106 } name = "José Alcamora" picture = "M39138" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185107 } name = "Cesar de la Fuente" picture = "L260004" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185108 } name = "José de la Riva Agüero" picture = "M39011" position = HeadOfState category = fascist cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185109 } name = "José de la Riva Agüero" picture = "M39011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 76 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185110 } name = "Felipe Tudela" picture = "M39013" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185111 } name = "Lodovico Rovino Morales" picture = "M39021" position = HeadOfState category = stalinist cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185112 } name = "Lodovico Rovino Morales" picture = "M39021" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 77 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185113 } name = "Eduardo Cantabria Gomez" picture = "M39023" position = ForeignMinister category = leninist cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 185114 } name = "Manuel Odria Amoretti" picture = "L260017" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 185115 } name = "Alberto Roque Saldías" picture = "M39069" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 76 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 185116 } name = "Armando Reveredo Iglesias" picture = "M39142" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 77 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 185117 } name = "Alberto Zenon Agüero" picture = "L260016" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 185118 } name = "Alberto Zenon Agüero" picture = "L260016" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 185119 } name = "Nicolas Lindley Lopez" picture = "L260036" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 185120 } name = "Manuel Odria Amoretti" picture = "L260017" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 185121 } name = "Riccardo Perez Godoy" picture = "L260020" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 185122 } name = "Armando Reveredo Iglesias" picture = "M39142" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 185123 } name = "Rocas Sanchez Mapás" picture = "M39149" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1951 ry = 1999 } HeadOfState = { type = 9 id = 185001 } HeadOfGovernment = { type = 9 id = 185017 } ForeignMinister = { type = 9 id = 185003 } ArmamentMinister = { type = 9 id = 185004 } MinisterOfSecurity = { type = 9 id = 185005 } MinisterOfIntelligence = { type = 9 id = 185006 } ChiefOfStaff = { type = 9 id = 185007 } ChiefOfArmy = { type = 9 id = 185008 } ChiefOfNavy = { type = 9 id = 185009 } ChiefOfAir = { type = 9 id = 185010 } tech_team = { id = { type = 10 id = 185001 } name = "El Callao" picture = "T2600" skill = 4 research_types = { mechanics training naval_engineering industrial_engineering munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 185002 } name = "FNA" picture = "T2601" skill = 3 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 185003 } name = "Cooperación del Peru" picture = "T2602" skill = 4 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 185004 } name = "Transporte de Picos SA" picture = "T2603" skill = 4 research_types = { mechanics management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 185005 } name = "Chorillos Military Academy" picture = "T2604" skill = 4 research_types = { small_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 185006 } name = "Ramón Castillo" picture = "T2605" skill = 3 research_types = { large_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1930 endyear = 1940 } tech_team = { id = { type = 10 id = 185007 } name = "Navy General Staff College" picture = "T2606" skill = 5 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 185008 } name = "Luis Navarreté" picture = "T2607" skill = 4 research_types = { naval_training large_taskforce_tactics seamanship } startyear = 1942 endyear = 1960 } tech_team = { id = { type = 10 id = 185009 } name = "Paul de Beaudiez" picture = "T2608" skill = 5 research_types = { training general_equipment fighter_tactics bomber_tactics piloting } startyear = 1930 endyear = 1939 } tech_team = { id = { type = 10 id = 185010 } name = "Fernando M. Quesada Blanco" picture = "T2609" skill = 4 research_types = { training centralized_execution fighter_tactics piloting } startyear = 1941 endyear = 1960 } tech_team = { id = { type = 10 id = 185011 } name = "Pedro Paulet" picture = "T2610" skill = 5 research_types = { rocketry aeronautics } startyear = 1930 endyear = 1945 } tech_team = { id = { type = 10 id = 185012 } name = "Southern and Central Railroads" picture = "T2600" skill = 3 research_types = { mechanics industrial_engineering } startyear = 1910 endyear = 1970 } tech_team = { id = { type = 10 id = 185013 } name = "Pacific Steam Navigation Company" picture = "T2601" skill = 3 research_types = { naval_engineering seamanship } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 185014 } name = "Sapolio" picture = "T2602" skill = 3 research_types = { chemistry industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 185015 } name = "Ejercito de Peru" picture = "T2603" skill = 3 research_types = { artillery training general_equipment } startyear = 1890 endyear = 1970 } team_slots = { 185001 185009 0 0 0 0 0 } manpower = 83.7345 free = { } oil = 1370.8247 supplies = 441.4094 rare_materials = 1282.9401 metal = 1582.1740 energy = 2586.5291 money = 40.0780 consumer = 0.1680 supply = 0.1662 production = 0.3158 reinforcement = 0 upgrading = 0.3500 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1000 tc_occupied_mod = 1.2000 trickleback_mod = 1.0250 supply_dist_mod = 1.1000 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 18 morale = 18 } cavalry = { defaultorganisation = 18 morale = 18 } motorized = { defaultorganisation = 18 morale = 18 } mechanized = { defaultorganisation = 12 morale = 18 } light_armor = { defaultorganisation = 13.2000 morale = 18 } armor = { defaultorganisation = 12 morale = 18 } paratrooper = { defaultorganisation = 19.8000 morale = 18 } marine = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } garrison = { defaultorganisation = 18 morale = 18 } hq = { defaultorganisation = 12 morale = 18 } militia = { defaultorganisation = 18 morale = 18 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 4 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 12 } light_armor_brigade = { morale = 12 } heavy_armor = { defaultorganisation = 0.6000 morale = 12 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 12 } armored_car = { defaultorganisation = 1.2000 morale = 12 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 4 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 4 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 8 7 6 } militia = { 3 } light_cruiser = { 2 1 } destroyer = { 3 2 1 } submarine = { 2 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 7 } militia = { 0 } light_cruiser = { 0 } destroyer = { 0 1 } submarine = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes light_cruiser = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_torpedoes_s = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = -49.4000 frustration = 3 } relation = { tag = FRA value = -1.7002 frustration = 3 } relation = { tag = GER value = 50.0997 trade = yes } relation = { tag = HOL value = -49.4000 frustration = 3 } relation = { tag = POR value = 25.4000 } relation = { tag = ITA value = -41.1002 frustration = 3 } relation = { tag = SPA value = -49.8000 frustration = 3 } relation = { tag = SWE value = -17.9002 frustration = 3 } relation = { tag = JAP value = 50.0996 frustration = 3 trade = yes } relation = { tag = CHI value = 25.3000 } relation = { tag = POL value = 25.1000 } relation = { tag = NOR value = -49.9000 frustration = 3 } relation = { tag = BEL value = -49.9000 frustration = 3 } relation = { tag = DEN value = -49.6000 frustration = 3 } relation = { tag = SCH value = -49.4000 frustration = 3 } relation = { tag = CUB value = -49.5000 frustration = 3 } relation = { tag = GRE value = 25.3000 } relation = { tag = BUL value = -50.2000 frustration = 3 } relation = { tag = ROM value = -49.9000 frustration = 3 } relation = { tag = IRE value = -49.7000 frustration = 3 } relation = { tag = PER value = 25.2000 } relation = { tag = AFG value = 0.6000 } relation = { tag = BRA value = 10.4000 } relation = { tag = ARG value = 20.3000 trade = yes } relation = { tag = MEX value = -49.6000 frustration = 3 } relation = { tag = COL value = 50.0999 frustration = 3 trade = yes } relation = { tag = VEN value = 10.4000 } relation = { tag = PRU value = 0.2000 } relation = { tag = ECU value = 34.4993 frustration = 3 } relation = { tag = URU value = 25.6000 } relation = { tag = PAR value = 24 } relation = { tag = BOL value = 29 } relation = { tag = CHL value = 41.1000 frustration = 3 trade = yes } relation = { tag = NZL value = -49.9000 frustration = 3 } relation = { tag = CAN value = -49.9000 frustration = 3 } relation = { tag = AST value = -49.7000 frustration = 3 } relation = { tag = VIC value = 50.0997 } relation = { tag = USA value = 94 trade = yes } relation = { tag = KOR value = -49.6000 frustration = 3 } relation = { tag = ALB value = 0.6000 } relation = { tag = SIA value = 25.2000 } relation = { tag = MON value = -49.4000 frustration = 3 } relation = { tag = GUA value = 50.0997 } relation = { tag = COS value = -49.5000 frustration = 3 } relation = { tag = NIC value = -50.1000 frustration = 3 } relation = { tag = DOM value = 25.6000 } relation = { tag = PHI value = -49.4000 frustration = 3 } relation = { tag = BHU value = 25.6000 } relation = { tag = EGY value = -49.5000 frustration = 3 } relation = { tag = SAL value = 25.4000 } relation = { tag = HAI value = -49.6000 frustration = 3 } relation = { tag = HON value = 25.3000 } relation = { tag = LIB value = -49.4000 frustration = 3 } relation = { tag = LUX value = -49.4000 frustration = 3 } relation = { tag = MTN value = 0.1000 } relation = { tag = NEP value = 25.5000 } relation = { tag = OMN value = 25.4000 } relation = { tag = PAN value = -49.7000 frustration = 3 } relation = { tag = SER value = 25.2000 } relation = { tag = SIK value = 0.2000 } relation = { tag = SAF value = -49.9000 frustration = 3 } relation = { tag = TIB value = 0.6000 } relation = { tag = YEM value = 25.6000 } relation = { tag = RUS value = 26.6000 } relation = { tag = CGX value = 50.0997 trade = yes } relation = { tag = CSX value = 50.0997 trade = yes } relation = { tag = OTT value = 0.3000 } relation = { tag = U02 value = 25.4000 } relation = { tag = U03 value = 26.9000 } relation = { tag = U05 value = -49.4000 frustration = 3 } relation = { tag = U09 value = -50 frustration = 3 } relation = { tag = U38 value = -49.4000 frustration = 3 } relation = { tag = U50 value = 25.3000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 2011 2012 2013 2014 2015 2016 2017 2018 } controlledprovinces = { 2011 2012 2013 2014 2015 2016 2017 2018 } nationalprovinces = { 2008 2011 2012 2013 2014 2015 2016 2017 2018 2033 } claimedprovinces = { } techapps = { 2290 2300 2310 7600 7610 1220 1230 5700 5710 5010 5800 5080 3110 3120 3130 2800 2510 3610 3620 3630 3010 3020 3030 3040 8010 8020 3720 3730 3736 3740 3750 3900 3810 5600 5610 9030 9020 1240 6400 6410 1110 1010 1120 1020 5810 5820 5090 1030 5050 1040 5830 } inventions = { 3000027 } blueprints = { } deactivate = { 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 69833 } project = { type = 17 id = 9040 } tech_team = { type = 10 id = 185009 } progress = 100 progress = 100 progress = 100 progress = 82.5130 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 80108 } project = { type = 17 id = 5060 } tech_team = { type = 10 id = 185001 } progress = 100 progress = 100 progress = 43.3083 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 17600 id = 1 } name = "Ejercito del Peru" location = 2016 prevprov = 2016 home = 2016 mission = { type = anti_partisan_duty target = 2016 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 185005 } name = "de la Fuente" tag = PRU picture = "L260004" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 17600 id = 2 } name = "1a Div. de Inf. del Peru 'Bolognesi'" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 30 100 49.2880 48.8000 53 30.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 1 } } division = { id = { type = 17600 id = 3 } name = "2a Div. de Infantería del Peru" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 30 100 48.4800 48 48 30.0000 0.6584 1.4600 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 12.2000 2 12 0 0 0 0 6 0 } } division = { id = { type = 4712 id = 71394 } name = "4a Div. de Infantería del Peru" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.4800 48 48 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 17600 id = 6 } name = "Marina del Guerra del Peru" location = 2016 home = 2016 base = 2016 morale = 0.0010 leader = { id = { type = 6 id = 185043 } name = "Roque Saldias" tag = PRU picture = "L260042" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 17600 id = 8 } name = "ARP Almirante Grau" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3000 0 } } } navalunit = { id = { type = 17600 id = 11 } name = "I Flotilla de la Armada" location = 2016 home = 2016 base = 2016 morale = 0.0010 leader = { id = { type = 6 id = 185040 } name = "Nieto" tag = PRU picture = "L260039" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } division = { id = { type = 17600 id = 12 } name = "Tacna é Flotilla" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 20.2000 20 30 30.0000 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 2339 } name = "1a Escuadra peruana" location = 2016 home = 2016 base = 2016 morale = 0.5000 } landunit = { id = { type = 4712 id = 2986 } name = "I Cuerpo de Ejército peruano" location = 2014 prevprov = 2016 home = 2014 mission = { type = anti_partisan_duty target = 2014 percentage = 1 night = yes startdate = { year = 1936 month = february day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 185010 } name = "Huerta Pacheco" tag = PRU picture = "L260009" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 17600 id = 4 } name = "3a Div. de Infantería del Peru" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 30 100 48.4800 48 48 30.0000 0.1782 1.4600 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 12.2000 2 12 0 0 0 0 6 0 } } } navalunit = { id = { type = 4712 id = 3977 } name = "2a Escuadra peruana" location = 2016 home = 2016 base = 2016 morale = 0.5000 leader = { id = { type = 6 id = 185041 } name = "Patiño Cruzatti" tag = PRU picture = "L260040" category = admiral y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = spotter } division = { id = { type = 17600 id = 9 } name = "ARP Coronel Bolognesi" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3000 0 } } division = { id = { type = 17600 id = 2433 } name = "Flotilla Suliana" flag = 41008 mod = { 25 25 1 0 140 -1 0 0 0 } all = { 100 100 30.3000 30 30 30.0000 0 0.2500 0.2500 24 28 1 0 0 0 1 1 } naval = { 3 2 4 0.1400 50 39 4 3 4 0 0 2000 0 } } } landunit = { id = { type = 4712 id = 32621 } name = "II Cuerpo de Ejército peruano" location = 2016 prevprov = 2016 home = 2016 mission = { type = anti_partisan_duty target = 2016 percentage = 1 night = yes startdate = { year = 1937 month = may day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 185024 } name = "Ramón Castillo" tag = PRU picture = "L260023" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 32378 } name = "1a División Fuerzas Especiales" flag = 34864 mod = { 8 8 8 1 8 9 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 55.3480 54.8000 58 30.0000 0 1.3400 0 5 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 3 12.2000 1 8 0 0 0 0 7 0 } } } landunit = { id = { type = 4712 id = 40312 } name = "III Cuerpo de Ejército peruano" location = 2014 prevprov = 2016 home = 2014 mission = { type = anti_partisan_duty target = 2014 percentage = 1 night = yes startdate = { year = 1937 month = november day = 2 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 185019 } name = "Palacios y Montecinos" tag = PRU picture = "L260018" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = offensive_doctrine } division = { id = { type = 4712 id = 39820 } name = "2a División Fuerzas Especiales" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 100 100 55.3480 54.8000 58 30.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 39837 } progress = 2 location = 2016 cost = 3.9900 date = { year = 1939 month = july day = 0 hour = 0 } manpower = 13 total_progress = 0.4972 size = 2 done = 1 days = 645 days_for_first = 331 gearing_bonus = 0.0500 type = infantry model = 8 } division_development = { id = { type = 4712 id = 39821 } progress = 0.6572 location = 2016 cost = 3.9900 date = { year = 1970 month = december day = 16 hour = 0 } manpower = 16 total_progress = 0.9506 size = 2 days = 645 days_for_first = 331 type = infantry model = 8 extra = artillery brigade_model = 2 } division_development = { id = { type = 4712 id = 32379 } progress = 0.8728 location = 2016 cost = 3.9900 date = { year = 1940 month = july day = 25 hour = 0 } manpower = 13 total_progress = 0.3093 size = 2 days = 645 days_for_first = 331 type = infantry model = 8 } SpyInfo = { country = "PRU" NumberOfSpies = 9 date = { year = 1939 month = may day = 3 hour = 0 } } } country = { tag = ECU ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 120 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = ECU } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 4 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = PRU } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 4 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = BOL } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { 2353 = 50 2355 = 50 } core = { 2354 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 COL = 10 PRU = 50 BOL = 50 CHL = 50 ARG = 10 VEN = 10 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 COL = -1 ECU = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 28 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 45 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2042 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 2042 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5160 5170 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 6900 5150 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 4 aircraft = 1 naval = 0 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2042 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 7 political_left = 6 freedom = 5 free_market = 8 professional_army = 5 defense_lobby = 5 interventionism = 1 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0725 oil_modifier = 0.9725 metal_modifier = 0.9725 energy_modifier = 0.9725 rare_materials_modifier = 0.9725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 190001 } name = "Andrade Flores" picture = "L200000" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 190002 } name = "Baquerizo Davila" picture = "L200001" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 190003 } name = "Branco Guevera" picture = "L200002" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 190004 } name = "Cabrera Sevilla y Marco" picture = "L200003" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 190005 } name = "Endara Pachos" picture = "L200004" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 190006 } name = "Enriquez Gallo" picture = "L200005" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1938 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 190007 } name = "Estrella Sanchéz" picture = "L200006" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 190008 } name = "Fanquil del Ponte" picture = "L200007" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 190009 } name = "Freire Posso" picture = "L200008" category = general y = 1939 y = 1943 y = 1946 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 190010 } name = "Gandara Enriquez" picture = "L200009" category = general y = 1941 y = 1944 y = 1947 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 190011 } name = "Gonzalez Bravo" picture = "L200010" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 190012 } name = "Hidalgo Garcia" picture = "L200011" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 190013 } name = "Ibañez y Ydigaras" picture = "L200012" category = general y = 1938 y = 1942 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 190014 } name = "Larrea Alba" picture = "L200013" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 190016 } name = "Mancheno Cajas" picture = "L200015" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 190017 } name = "Martinez Iguarte" picture = "L200016" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 190019 } name = "Renella Barbatto" picture = "L200018" category = general y = 1940 y = 1942 y = 1946 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 190020 } name = "Castro Cortes" picture = "L200019" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 190021 } name = "Endara Peñaherrera" picture = "L200020" category = admiral y = 1938 y = 1941 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 190022 } name = "Escobedo Duarté" picture = "L200021" category = admiral y = 1941 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 190023 } name = "Guíllez Salvían" picture = "L200022" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 190024 } name = "Marques Steffanell" picture = "L200023" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard trait = blockade_runner } leader = { id = { type = 6 id = 190025 } name = "Moran Valverde" picture = "L200024" category = admiral rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 190026 } name = "Pérez Guillaume" picture = "L200025" category = admiral rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } leader = { id = { type = 6 id = 190027 } name = "Paquilla y Santos" picture = "L200026" category = admiral y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 190028 } name = "Quintanilla Ojeda" picture = "L200027" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 190029 } name = "Ramon Castro" picture = "L200028" category = admiral y = 1941 y = 1943 y = 1947 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 190030 } name = "Bayardo Tobar" picture = "L200029" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 190031 } name = "Castro Jíjon" picture = "L200030" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 190032 } name = "Gandara Enriquez" picture = "L200031" category = commander y = 1941 y = 1944 y = 1947 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 190033 } name = "Hidalgo Garcia" picture = "L200032" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 190034 } name = "Ponce Trujillo" picture = "L200033" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 190035 } name = "Renella Barbatto" picture = "L200034" category = commander y = 1940 y = 1942 y = 1946 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 190036 } name = "Saavedra Cruz" picture = "L200035" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 190037 } name = "Salem Gallegos" picture = "L200036" category = commander y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 190038 } name = "Valdez Quintanilla" picture = "L200037" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = night_flyer } minister = { id = { type = 9 id = 190001 } name = "Federico Páez Chiriboaga" picture = "M40001" position = HeadOfState category = social_liberal cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190002 } name = "Federico Páez Chiriboaga" picture = "M40001" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190003 } name = "Alberto Larrea Chiriboaga" picture = "M40003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190004 } name = "Fabian Del Castello" picture = "M40004" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190005 } name = "Davide Flores" picture = "M40005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190006 } name = "Aurelio Mosquera Narváez" picture = "M40006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190007 } name = "Benigno Andrade Flores" picture = "M40007" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190008 } name = "Gilberto Enriquez Gallo" picture = "M40008" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190009 } name = "Juan Ramon Castro" picture = "M40009" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190010 } name = "Cosme Renella Barbatto" picture = "M40010" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190011 } name = "Gustavo Becerra Páz" picture = "M40021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190012 } name = "Enrique Gil Gilbert" picture = "M40023" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 61 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190013 } name = "José María Velasco Ibarra" picture = "M40033" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190014 } name = "Camillo Ponce Enríquez" picture = "M40034" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190015 } name = "Aurelio Mosquera Narváez" picture = "M40006" position = HeadOfState category = social_liberal cabinet = replacement trait = 66 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190016 } name = "Andrés de Córdova Nieto" picture = "M40036" position = HeadOfState category = social_liberal cabinet = replacement trait = 64 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190017 } name = "Antonio Pons Campuzano" picture = "M40037" position = HeadOfState category = social_liberal cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190018 } name = "Carlos Arosemena Tola" picture = "M40038" position = HeadOfState category = social_liberal cabinet = replacement trait = 62 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190019 } name = "Juan de Diaz Mera" picture = "M40015" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190020 } name = "Carlos Arroyo del Río" picture = "M40040" position = HeadOfState category = social_conservative cabinet = replacement trait = 57 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190021 } name = "Isidro Ayora Cueva" picture = "M40041" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 190022 } name = "Carlos M. Larrea" picture = "M40042" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 190023 } name = "Gilberto Enríquez Gallo" picture = "M40008" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190024 } name = "Manuel Borrero Gonzalez" picture = "M40044" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190025 } name = "Julio Moreno Peñaherrera" picture = "M40045" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1926 ry = 1999 } minister = { id = { type = 9 id = 190026 } name = "Benigno Andrade Flores" picture = "M40007" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190027 } name = "Julio Salém Gallegos" picture = "M40047" position = HeadOfState category = social_democrat cabinet = replacement trait = 62 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190028 } name = "Carlos Mancheno Cajas" picture = "M40048" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 67 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190029 } name = "Gustavo Becerra Páz" picture = "M40021" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 79 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190030 } name = "Enrique Gil Gilbert" picture = "M40023" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 78 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190031 } name = "José María Velasco Ibarra" picture = "M40033" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190032 } name = "Camillo Ponce Enríquez" picture = "M40034" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 80 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190033 } name = "Aurelio Mosquera Narváez" picture = "M40006" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 73 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190034 } name = "Andrés de Córdova Nieto" picture = "M40036" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190035 } name = "Antonio Pons Campuzano" picture = "M40037" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190036 } name = "Carlos Arosemena Tola" picture = "M40038" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 77 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190037 } name = "Juan de Diaz Mera" picture = "M40015" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190038 } name = "Carlos Arroyo del Río" picture = "M40040" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190039 } name = "Isidro Ayora Cueva" picture = "M40041" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190040 } name = "Carlos M. Larrea" picture = "M40042" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 190041 } name = "Gilberto Enríquez Gallo" picture = "M40008" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190042 } name = "Manuel Borrero Gonzalez" picture = "M40044" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 78 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190043 } name = "Julio Moreno Peñaherrera" picture = "M40045" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 76 year = 1926 ry = 1999 } minister = { id = { type = 9 id = 190044 } name = "Benigno Andrade Flores" picture = "M40007" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190045 } name = "Julio Salém Gallegos" picture = "M40047" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 75 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190046 } name = "Carlos Mancheno Cajas" picture = "M40048" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 74 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190047 } name = "Enrique Gil Gilbert" picture = "M40023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 5 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190048 } name = "José María Velasco Ibarra" picture = "M40068" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190049 } name = "Camillo Ponce Enríquez" picture = "M40034" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190050 } name = "Juan Vicente Trujillo" picture = "M40070" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 190051 } name = "Gustavo Becerra Páz" picture = "M40021" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190052 } name = "José Benitez Aparacio" picture = "M40072" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190053 } name = "Miquel Andramonte" picture = "M40074" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190054 } name = "Antonio Pons Campuzano" picture = "M40037" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190055 } name = "Rafael Vascoñez" picture = "M40077" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190056 } name = "Riccardo Orespo Ordoñez" picture = "M40078" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 190057 } name = "Francisco Guarderas Pérez" picture = "M40079" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 190058 } name = "Juan de Diaz Mera" picture = "M40015" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190059 } name = "Luis Bossano" picture = "M40081" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190060 } name = "Benigno Andrade Flores" picture = "M40007" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190061 } name = "José María Velasco Ibarra" picture = "M40068" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190062 } name = "Neptali Bonofaz Ascázubi" picture = "M40028" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190063 } name = "Carlos Arosemena Tola" picture = "M40038" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190064 } name = "Nicolas Delgado" picture = "M40024" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190065 } name = "Aurelio Mosquera Narváez" picture = "M40006" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 13 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190066 } name = "Antonio Pons Campuzano" picture = "M40037" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 55 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190067 } name = "Federico Páez Chiriboaga" picture = "M40001" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 18 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190068 } name = "Miquel Andramonte" picture = "M40074" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 54 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190069 } name = "Fabian Del Castello" picture = "M40004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190070 } name = "Juan de Diaz Mera" picture = "M40015" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190071 } name = "Galo Plaza Lasso" picture = "M40094" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190072 } name = "Julio Moreno Peñaherrera" picture = "M40045" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 190073 } name = "Isidro Ayora Cueva" picture = "M40041" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 190074 } name = "Carlos Arroyo del Río" picture = "M40040" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190075 } name = "Gustave Uriarte" picture = "M40014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190076 } name = "Carlos M. Larrea" picture = "M40042" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190077 } name = "Carlos Guevara" picture = "M40100" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190078 } name = "Juan Vicente Trujillo" picture = "M40070" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 26 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190079 } name = "José María Velasco Ibarra" picture = "M40068" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 190080 } name = "Alberto Montalvo Pérez" picture = "M40103" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190081 } name = "Gustavo Las Salas" picture = "M40104" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190082 } name = "Antonio Pons Machado" picture = "M40105" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190083 } name = "Carlos Arosemena Tola" picture = "M40038" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190084 } name = "Rafael Vascoñez" picture = "M40077" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 190085 } name = "Isidro Ayora Cueva" picture = "M40041" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190086 } name = "Juan de Diaz Mera" picture = "M40015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190087 } name = "Manuel Borrero Gonzalez" picture = "M40044" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190088 } name = "Julio Moreno Peñaherrera" picture = "M40045" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190089 } name = "Camillo Ponce Enríquez" picture = "M40034" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190090 } name = "Gustavo Becerra Páz" picture = "M40021" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190091 } name = "Nicolas Delgado" picture = "M40024" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 32 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190092 } name = "Carlos Mancheno Cajas" picture = "M40048" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 190093 } name = "Alberto Larrea Chiriboaga" picture = "M40003" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190094 } name = "Davide Flores" picture = "M40005" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190095 } name = "Antonio de Quevado" picture = "M40118" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190096 } name = "Ramon Baquerizo Davila" picture = "M40119" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190097 } name = "Carlos M. Larrea" picture = "M40042" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190098 } name = "Rafael Vascoñez" picture = "M40077" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190099 } name = "Francisco Guarderas Pérez" picture = "M40079" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 190100 } name = "Aurelio Mosquera Narváez" picture = "M40006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190101 } name = "Guillermo Freire Posso" picture = "M40016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190102 } name = "Carlos Mancheno Cajas" picture = "M40048" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190103 } name = "Luis Larrea Alba" picture = "M40027" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 36 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190104 } name = "Julio Salém Gallegos" picture = "M40047" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 34 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190105 } name = "Gilberto Enriquez Gallo" picture = "M40008" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 190106 } name = "Ramon Baquerizo Davila" picture = "M40119" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190107 } name = "Juan de Diaz Mera" picture = "M40015" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190108 } name = "Carlos M. Larrea" picture = "M40042" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 190109 } name = "Hugo Endara Peñaherrera" picture = "M40019" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190110 } name = "Guillermo Freire Posso" picture = "M40016" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190111 } name = "Carlos Mancheno Cajas" picture = "M40048" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190112 } name = "Neptali Bonofaz Ascázubi" picture = "M40028" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 42 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190113 } name = "Ramon Baquerizo Davila" picture = "M40139" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 39 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190114 } name = "Carlos Hidalgo Garcia" picture = "M40140" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 190115 } name = "Rodolfo Larrea Alba" picture = "M40027" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190116 } name = "Luis Cabrera Sevilla" picture = "M40018" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 190117 } name = "Juan Pablo Martinez Iguarte" picture = "M40149" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190118 } name = "Gustavo Becerra Páz" picture = "M40021" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 47 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190119 } name = "Jorge Escobedo Duarte" picture = "M40151" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 190120 } name = "Hugo Endara Peñaherrera" picture = "M40019" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 46 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190121 } name = "Ramon Moran Valverde" picture = "M40155" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 190122 } name = "Hugo Endara Peñaherrera" picture = "M40019" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190123 } name = "Jorge Escobedo Duarte" picture = "M40151" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190124 } name = "Juan Bayardo Tobar" picture = "M40030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 51 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190125 } name = "Julio Salém Gallegos" picture = "M40047" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190126 } name = "Ramon Castro Jíjon" picture = "M40020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 190127 } name = "Uriarte Fanquil del Ponte" picture = "M40142" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190128 } name = "Carlos Arroyo del Río" picture = "M40040" position = HeadOfState category = social_liberal cabinet = replacement trait = 57 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190129 } name = "Carlos Arroyo del Río" picture = "M40040" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 71 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190130 } name = "Mariano Suárez Veintimilla" picture = "M40168" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 190131 } name = "Mariano Suárez Veintimilla" picture = "M40168" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 190132 } name = "Alberto Larrea Chiriboaga" picture = "M40003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190133 } name = "Julio Topar Donoso" picture = "M40082" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 190134 } name = "Francisco Guarderas Pérez" picture = "M40079" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 190135 } name = "Juan de Diaz Mera" picture = "M40015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 190136 } name = "Galo Plaza Lasso" picture = "M40094" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 190137 } name = "Galo Plaza Lasso" picture = "M40094" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 190141 } name = "José Rafael Bustamante" picture = "2389" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 190156 } name = "Abelardo Montalvo" picture = "3986" position = HeadOfState category = market_liberal cabinet = replacement trait = 68 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 190015 } HeadOfGovernment = { type = 9 id = 190033 } ForeignMinister = { type = 9 id = 190141 } ArmamentMinister = { type = 9 id = 190067 } MinisterOfSecurity = { type = 9 id = 190135 } MinisterOfIntelligence = { type = 9 id = 190006 } ChiefOfStaff = { type = 9 id = 190007 } ChiefOfArmy = { type = 9 id = 190008 } ChiefOfNavy = { type = 9 id = 190009 } ChiefOfAir = { type = 9 id = 190010 } tech_team = { id = { type = 10 id = 190001 } name = "IDEAL" picture = "T5300" skill = 3 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1890 endyear = 1941 } tech_team = { id = { type = 10 id = 190010 } name = "IDEAL" picture = "T5300" skill = 5 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1942 endyear = 1970 } tech_team = { id = { type = 10 id = 190002 } name = "Guyaquil Puerto Maritimo" picture = "T5301" skill = 3 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 190003 } name = "Anglo-Ecuadorian Oilfields" picture = "T5302" skill = 3 research_types = { chemistry management industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 190004 } name = "Alberto Enriquez Gallo" picture = "T5303" skill = 2 research_types = { large_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1941 } tech_team = { id = { type = 10 id = 190005 } name = "Cosme Renella Barbatto" picture = "T5304" skill = 2 research_types = { small_unit_tactics decentralized_execution combined_arms_focus } startyear = 1920 endyear = 1937 } tech_team = { id = { type = 10 id = 190006 } name = "Escuela de Aviación Militar" picture = "T5305" skill = 2 research_types = { centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 190007 } name = "Escuela Militar Naval" picture = "T5306" skill = 2 research_types = { naval_training large_taskforce_tactics seamanship } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 190008 } name = "Ecuadorian Agriculture" picture = "100092" skill = 3 research_types = { mechanics industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 190009 } name = "Ejercito de Ecuador" picture = "100388" skill = 3 research_types = { training general_equipment } startyear = 1890 endyear = 1970 } team_slots = { 190001 190009 0 0 0 0 0 } manpower = 1.2233 free = { } oil = 505.7961 supplies = 494.4144 rare_materials = 523.7775 metal = 1077.1765 energy = 1141.0004 money = 463.0829 consumer = 0.1440 supply = 0.8560 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.0500 tc_occupied_mod = 1.1000 trickleback_mod = 1.0250 supply_dist_mod = 1.0500 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 7 6 5 } bergsjaeger = { 8 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 } bergsjaeger = { 1 0 6 7 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 1 trade = yes } relation = { tag = FRA value = 45.4997 trade = yes } relation = { tag = GER value = 102.3989 frustration = 3 trade = yes } relation = { tag = HOL value = 1 } relation = { tag = POR value = -49.2000 frustration = 3 } relation = { tag = ITA value = 78.4994 } relation = { tag = SPA value = 49.7998 trade = yes } relation = { tag = SWE value = 182.3019 trade = yes } relation = { tag = JAP value = -11.6000 } relation = { tag = CHI value = -49.3000 frustration = 3 } relation = { tag = POL value = -49.5000 frustration = 3 } relation = { tag = NOR value = 0.5000 } relation = { tag = BEL value = 0.5000 } relation = { tag = DEN value = 0.8000 } relation = { tag = SCH value = 1 } relation = { tag = CUB value = 0.9000 } relation = { tag = GRE value = -49.3000 frustration = 3 } relation = { tag = BUL value = 0.2000 } relation = { tag = ROM value = 0.5000 } relation = { tag = IRE value = 0.7000 } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = 10.8000 } relation = { tag = ARG value = 64.4996 trade = yes } relation = { tag = MEX value = 25.8000 } relation = { tag = COL value = 20.7000 } relation = { tag = VEN value = 20.8000 } relation = { tag = PRU value = 34.4993 frustration = 3 } relation = { tag = ECU value = -4 } relation = { tag = URU value = 11 } relation = { tag = PAR value = 25.5000 } relation = { tag = BOL value = -19.4000 frustration = 3 } relation = { tag = CHL value = 60.1994 trade = yes } relation = { tag = NZL value = 0.5000 } relation = { tag = CAN value = 0.5000 } relation = { tag = AST value = 0.7000 } relation = { tag = VIC value = -86 } relation = { tag = USA value = 187.2028 trade = yes } relation = { tag = KOR value = 0.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = -58.4000 frustration = 3 } relation = { tag = MON value = 1 } relation = { tag = GUA value = -49.3000 frustration = 3 } relation = { tag = COS value = 25.9000 } relation = { tag = NIC value = 0.3000 } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = 26 } relation = { tag = BHU value = -49 frustration = 3 } relation = { tag = EGY value = 0.9000 } relation = { tag = SAL value = -49.2000 frustration = 3 } relation = { tag = HAI value = 0.8000 } relation = { tag = HON value = -49.3000 frustration = 3 } relation = { tag = LIB value = 1 } relation = { tag = LUX value = 1 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = -49.1000 frustration = 3 } relation = { tag = OMN value = -49.2000 frustration = 3 } relation = { tag = PAN value = 0.7000 } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 0.5000 } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = -49 frustration = 3 } relation = { tag = RUS value = -49.6000 frustration = 3 } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = -49.3000 frustration = 3 } relation = { tag = OTT value = -1.4985 frustration = 3 trade = yes } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = -49.4000 frustration = 3 } relation = { tag = U05 value = 1 } relation = { tag = U09 value = 89.3992 trade = yes } relation = { tag = U38 value = 1 } relation = { tag = U50 value = -49.3000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 2007 2008 2033 2040 2041 2042 2010 } controlledprovinces = { 2007 2008 2033 2040 2041 2042 2010 } nationalprovinces = { 2007 2008 2033 2040 2041 2042 2010 } claimedprovinces = { } techapps = { 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5600 5610 5700 5710 5010 5800 5080 3810 9030 9020 9010 6500 1020 1110 1030 5810 1240 5820 5090 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 68292 } project = { type = 17 id = 5050 } tech_team = { type = 10 id = 190001 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 64.8000 status = "ongoing" } application = { id = { type = 4712 id = 86532 } project = { type = 17 id = 1040 } tech_team = { type = 10 id = 190009 } progress = 100 progress = 16.2000 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 29000 id = 50 } name = "Ejercito de Ecuador" location = 2042 prevprov = 2042 home = 2042 mission = { type = anti_partisan_duty target = 2042 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 190018 } name = "Oliva Ojeda" tag = ECU picture = "L200017" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } division = { id = { type = 29000 id = 5000 } name = "1a Brigada de Infantería" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 31.6200 31 70 20.0000 0 1.1200 0 6 12 3 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 2 12 0 0 0 0 8 0 } } } navalunit = { id = { type = 4712 id = 2146 } name = "1a Escuadra ecuatoriana" location = 2040 home = 2040 base = 2040 morale = 0.5000 } landunit = { id = { type = 4712 id = 86842 } name = "I Cuerpo de Ejército ecuatoriano" location = 2040 prevprov = 2042 home = 2040 mission = { type = anti_partisan_duty target = 2040 percentage = 1 night = yes startdate = { year = 1939 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 190015 } name = "Maldonado Alvaréz" tag = ECU picture = "L200014" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 86768 } name = "1a División de Infantería" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 55350 } location = 2042 cost = 3.4040 date = { year = 1939 month = november day = 0 hour = 0 } manpower = 13 halted = yes size = 2 done = 1 days = 572 days_for_first = 293 gearing_bonus = 0.0500 type = infantry model = 7 } SpyInfo = { country = "ECU" NumberOfSpies = 9 date = { year = 1939 month = january day = 22 hour = 0 } } } country = { tag = URU ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = URU } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 4 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = ARG } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 4 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = BRA } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 ITA = 1 JAP = 1 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { 2301 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 ENG = 100 ARG = 100 BOL = 50 PRU = 50 COL = 50 CHL = 50 VEN = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { BRA = -1 ARG = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2052 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 2052 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2052 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 5 political_left = 2 freedom = 5 free_market = 5 professional_army = 5 defense_lobby = 4 interventionism = 1 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 195001 } name = "Abelardo Schmitt" picture = "L470000" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = commando } leader = { id = { type = 6 id = 195002 } name = "Amancias Rodriguez" picture = "L470001" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 195003 } name = "Amato Masso" picture = "L470002" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 195004 } name = "Baldomir Ferrari" picture = "L470003" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 195005 } name = "Beñavides" picture = "L470004" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 195006 } name = "Cacares" picture = "L470005" category = general y = 1940 y = 1942 y = 1945 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 195007 } name = "Daners Isasmendi" picture = "L470006" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 195008 } name = "de Lara Rivas" picture = "L470007" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 195009 } name = "Díaz Caminate" picture = "L470008" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 195011 } name = "Escalona Vasquez" picture = "L470010" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 195012 } name = "Franki Franque" picture = "L470011" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 195013 } name = "Glockenberger" picture = "L470012" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 195014 } name = "Heinz Azpurua" picture = "L470013" category = general y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 195015 } name = "Lopez Camara" picture = "L470014" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 195016 } name = "Macías Alonso" picture = "L470015" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 195017 } name = "Moutisch" picture = "L470016" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 195018 } name = "Ojeto Varela" picture = "L470017" category = general y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 195019 } name = "Peres-Canizarés Saez" picture = "L470018" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = commando } leader = { id = { type = 6 id = 195021 } name = "Quintero Salas" picture = "L470020" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 195022 } name = "Ronso Rodriguez" picture = "L470021" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 195023 } name = "Segundo Díaz" picture = "L470022" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 195025 } name = "Vio Valdéz" picture = "L470024" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 195026 } name = "Buzeta Miranda" picture = "L470025" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 195027 } name = "Coso da Roch" picture = "L470026" category = admiral y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 195028 } name = "Jackson Urribé" picture = "L470027" category = admiral y = 1937 y = 1940 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 195029 } name = "Jansson Castañeta" picture = "L470028" category = admiral y = 1940 y = 1945 y = 1947 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 195030 } name = "Martín de la Flores" picture = "L470029" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 195031 } name = "Neves Ochoa" picture = "L470030" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 195033 } name = "Santibanéz Carreras" picture = "L470032" category = admiral y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 195034 } name = "Suaréz Villablanco" picture = "L470033" category = admiral y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 195035 } name = "Vio Valdéz" picture = "L470034" category = admiral y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 195036 } name = "Abelardo Schmitt" picture = "L470035" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 195038 } name = "de la Fuente del Quillar" picture = "L470037" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 195039 } name = "Garcia Sanchéz" picture = "L470038" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 195040 } name = "Gomez Villaverde" picture = "L470039" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 195041 } name = "Martín de la Flores" picture = "L470040" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 195042 } name = "Ojeto Varela" picture = "L470041" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 195043 } name = "Peres-Canizarés Saez" picture = "L470042" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 195044 } name = "Redondo Galván" picture = "L470043" category = commander y = 1940 y = 1943 y = 1945 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 195045 } name = "Sanchez Elizondo" picture = "L470044" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 195046 } name = "Zuluega Diáz" picture = "L470045" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } minister = { id = { type = 9 id = 195001 } name = "Gabriel Terra" picture = "M41001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 57 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 195002 } name = "Gabriel Terra" picture = "M41001" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 74 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 195003 } name = "José Espalter" picture = "M41003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195004 } name = "Alfredo Baldomir" picture = "M41004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195005 } name = "Heinz Glockenberger" picture = "M41005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195006 } name = "Cristiano Piraguy Trellés" picture = "M41006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195007 } name = "Manuel Heinz Azpurua" picture = "M41007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195008 } name = "Jorge Elio Mendoza" picture = "M41008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195009 } name = "Carlos Jackson Urribé" picture = "M41009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195010 } name = "Cosme Alvaréz Berisso" picture = "M41010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195011 } name = "Alfredo Baldomir" picture = "M41004" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195012 } name = "A. Dres Gustavo" picture = "M41032" position = HeadOfState category = social_democrat cabinet = replacement trait = 65 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195013 } name = "Juan de Amezaga" picture = "M41033" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195014 } name = "Baltasar Brun" picture = "M41034" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195015 } name = "Tomas Beretta Gandolfo" picture = "M41035" position = HeadOfState category = social_liberal cabinet = replacement trait = 66 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195016 } name = "Luis Conrado Batlle Beres" picture = "M41036" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 68 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195017 } name = "Alfredo Baldomir" picture = "M41004" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195018 } name = "A. Dres Gustavo" picture = "M41032" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195019 } name = "Juan de Amezaga" picture = "M41033" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195020 } name = "Baltasar Brun" picture = "M41034" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 76 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195021 } name = "Tomas Beretta Gandolfo" picture = "M41035" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 71 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195022 } name = "Luis Conrado Batlle Beres" picture = "M41036" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195023 } name = "Alberto Guani" picture = "M41043" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195024 } name = "Baltasar Brun" picture = "M41034" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195025 } name = "Hector Alberto Gerona" picture = "M41045" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195026 } name = "Washington Beltran" picture = "M41046" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195027 } name = "José Serrato" picture = "M41047" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195028 } name = "Eduardo Rodriguez Larreta" picture = "M41048" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195029 } name = "Emilio Frugoni" picture = "M41021" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195030 } name = "Ignacio Justé Morales" picture = "M41050" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 195031 } name = "Valentín Gomez" picture = "M41051" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195032 } name = "Leopoldo C. Agorio" picture = "M41052" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195033 } name = "Vittorio Amato Masso" picture = "M41053" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 15 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 195034 } name = "Jorge Elio Mendoza" picture = "M41008" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 195035 } name = "Joaquin Garcia Sanchéz" picture = "M41055" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 17 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195036 } name = "Carlos Jackson Urribé" picture = "M41009" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195037 } name = "Ernesto Sanchez Elizondo" picture = "M41057" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 54 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 195038 } name = "Julio Cesar Grauer" picture = "M41058" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195039 } name = "Carlos Neves Ochoa" picture = "M41059" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 14 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 195040 } name = "Paulo Ortega Fruscí" picture = "M41060" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 195041 } name = "Horacio Arredondo" picture = "M41061" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195042 } name = "A. Dres Gustavo" picture = "M41032" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195043 } name = "Mario Cassinoni" picture = "M41063" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195044 } name = "Juan Carlos Blanco" picture = "M41064" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195045 } name = "Alberto Dominguez Campora" picture = "M41065" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 195046 } name = "Andres Pacheco" picture = "M41066" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195047 } name = "Jose Pedro Varela" picture = "M41067" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195048 } name = "Antonio de Lara Rivas" picture = "M41068" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195049 } name = "Julio T. Fernandéz" picture = "M41069" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 195050 } name = "Enrique Moutisch" picture = "M41070" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195051 } name = "Enrique Isoba Álvarez" picture = "M41026" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195052 } name = "Julio Escalona Vasquez" picture = "M41072" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195053 } name = "Hippolito Gallinal" picture = "M41073" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195054 } name = "Andres Trueba Martínez" picture = "M41074" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195055 } name = "James McFarlane Rubio" picture = "M41075" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 31 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195056 } name = "Cantido Quintio Reyes" picture = "M41077" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 37 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195057 } name = "Juan Franki Franque" picture = "M41078" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195058 } name = "Julio Cesar Vadora" picture = "M41027" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 36 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195059 } name = "Enrico Amancias Rodriguez" picture = "M41081" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195060 } name = "Cantido Quintio Reyes" picture = "M41077" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 39 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195061 } name = "Hector Lopez Camara" picture = "M41083" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195062 } name = "Eleazar Díaz Caminate" picture = "M41085" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195063 } name = "Rafael Marques Ayala" picture = "M41029" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 47 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195064 } name = "Francisco Suaréz Villablanco" picture = "M41089" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195065 } name = "Carlos Neves Ochoa" picture = "M41059" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 46 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195066 } name = "A. Martín de la Flores" picture = "M41091" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 45 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195067 } name = "Claudio Vio Valdéz" picture = "M41092" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195068 } name = "Valentín Gomez" picture = "M41051" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195069 } name = "Alvaro Ledon Gutierrez" picture = "M41030" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 195070 } name = "Olindo Ojeto Varela" picture = "M41095" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195071 } name = "Ernesto Sanchez Elizondo" picture = "M41057" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 195072 } name = "A. Martín de la Flores" picture = "M41091" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 49 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195073 } name = "Manuel Redondo Galván" picture = "M41098" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 52 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 195074 } name = "Abelardo Martínez" picture = "M41011" position = HeadOfState category = fascist cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195075 } name = "Abelardo Martínez" picture = "M41011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 76 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195076 } name = "Luís Santiago Reguera" picture = "M41013" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195077 } name = "Abelardo Díaz Alvarez" picture = "M41014" position = ArmamentMinister category = fascist cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195078 } name = "Roberto Acosta Díez" picture = "M41015" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195079 } name = "Lui Soro Contioni" picture = "M41016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195080 } name = "Teo Bucardí Ramos" picture = "M41017" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195081 } name = "Teo Bucardí Ramos" picture = "M41017" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195082 } name = "Hector Bonilla Gomez" picture = "M41019" position = ChiefOfNavy category = fascist cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195083 } name = "Francisco Castilla Paredes" picture = "M41020" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195084 } name = "Emilio Frugoni" picture = "M41021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195085 } name = "Emilio Frugoni" picture = "M41021" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195086 } name = "Calixto Aroyo Tabaorda" picture = "M41023" position = ForeignMinister category = leninist cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195087 } name = "Ramón Menendez Súris" picture = "M41024" position = ArmamentMinister category = leninist cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195088 } name = "Jesús Menendez Súris" picture = "M41025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 195089 } name = "Andres Trueba Martínez" picture = "M41074" position = HeadOfState category = social_liberal cabinet = replacement trait = 67 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 195108 } name = "Larre Borges Tyde" picture = "6072" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1939 ry = 1999 } HeadOfState = { type = 9 id = 195011 } HeadOfGovernment = { type = 9 id = 195017 } ForeignMinister = { type = 9 id = 3 } ArmamentMinister = { type = 9 id = 4 } MinisterOfSecurity = { type = 9 id = 5 } MinisterOfIntelligence = { type = 9 id = 6 } ChiefOfStaff = { type = 9 id = 7 } ChiefOfArmy = { type = 9 id = 8 } ChiefOfNavy = { type = 9 id = 9 } ChiefOfAir = { type = 9 id = 10 } tech_team = { id = { type = 10 id = 195001 } name = "ANCAP" picture = "T3600" skill = 2 research_types = { mechanics chemistry industrial_engineering } startyear = 1931 endyear = 1970 } tech_team = { id = { type = 10 id = 195002 } name = "EMW" picture = "T3601" skill = 3 research_types = { aeronautics avionics fighter_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 195003 } name = "Ferrocarriles y Tranvías del Estado" picture = "T3602" skill = 5 research_types = { electronics training general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 195004 } name = "Alfredo Baldomir" picture = "T3603" skill = 2 research_types = { large_unit_tactics centralized_execution infantry_focus } startyear = 1900 endyear = 1943 } tech_team = { id = { type = 10 id = 195005 } name = "Luis Batlle Berres" picture = "T3604" skill = 3 research_types = { large_unit_tactics centralized_execution infantry_focus fighter_tactics } startyear = 1944 endyear = 1964 } tech_team = { id = { type = 10 id = 195006 } name = "Montevideo Dockyard" picture = "T3802" skill = 4 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 195007 } name = "Universidad de la República" picture = "T3606" skill = 2 research_types = { mechanics chemistry management mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 195008 } name = "Uruguayan Agriculture" picture = "T3600" skill = 2 research_types = { mechanics industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 195009 } name = "Usinas y Trasmisiones Eléctricas" picture = "T3601" skill = 3 research_types = { mechanics electronics } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 195010 } name = "Ejército Nacional" picture = "T3602" skill = 3 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1890 endyear = 1970 } team_slots = { 195010 195003 0 0 0 0 0 } manpower = 6.2156 free = { } oil = 481.2496 supplies = 861.8408 rare_materials = 470.0476 metal = 1339.3383 energy = 1673.5059 money = 419.0526 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 attrition_mod = 1.0200 trickleback_mod = 1.1250 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { seaattack = 1 convoyattack = 1 } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_torpedoes_s = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = -49 frustration = 3 } relation = { tag = FRA value = 25.1994 frustration = 3 trade = yes } relation = { tag = GER value = 22.4000 trade = yes } relation = { tag = HOL value = -49 frustration = 3 } relation = { tag = POR value = 50.0997 trade = yes } relation = { tag = ITA value = -52.5000 frustration = 3 } relation = { tag = SPA value = -49.4000 frustration = 3 } relation = { tag = SWE value = -49.3000 frustration = 3 } relation = { tag = JAP value = -52.6000 frustration = 3 } relation = { tag = CHI value = 25.7000 } relation = { tag = POL value = 25.5000 } relation = { tag = NOR value = -49.5000 frustration = 3 } relation = { tag = BEL value = -49.5000 frustration = 3 } relation = { tag = DEN value = -49.2000 frustration = 3 } relation = { tag = SCH value = -49 frustration = 3 } relation = { tag = CUB value = -49.1000 frustration = 3 } relation = { tag = GRE value = 25.7000 } relation = { tag = BUL value = -31.6003 frustration = 3 } relation = { tag = ROM value = -49.5000 frustration = 3 } relation = { tag = IRE value = -49.3000 frustration = 3 } relation = { tag = PER value = 25.6000 } relation = { tag = AFG value = 1 } relation = { tag = BRA value = 124 } relation = { tag = ARG value = -74.3000 frustration = 3 } relation = { tag = MEX value = -49.2000 frustration = 3 } relation = { tag = COL value = 10.7000 } relation = { tag = VEN value = 10.8000 } relation = { tag = PRU value = 25.6000 } relation = { tag = ECU value = 11 } relation = { tag = URU value = -4 } relation = { tag = PAR value = 20 } relation = { tag = BOL value = 10.6000 } relation = { tag = CHL value = 50.0998 } relation = { tag = NZL value = -49.5000 frustration = 3 } relation = { tag = CAN value = -49.5000 frustration = 3 } relation = { tag = AST value = -49.3000 frustration = 3 } relation = { tag = VIC value = 50.0496 } relation = { tag = USA value = 99 trade = yes } relation = { tag = KOR value = -49.2000 frustration = 3 } relation = { tag = ALB value = 1 } relation = { tag = SIA value = 25.6000 } relation = { tag = MON value = -49 frustration = 3 } relation = { tag = GUA value = 25.7000 } relation = { tag = COS value = -49.1000 frustration = 3 } relation = { tag = NIC value = -49.7000 frustration = 3 } relation = { tag = DOM value = 26 } relation = { tag = PHI value = -49 frustration = 3 } relation = { tag = BHU value = 26 } relation = { tag = EGY value = -49.1000 frustration = 3 } relation = { tag = SAL value = 25.8000 } relation = { tag = HAI value = -49.2000 frustration = 3 } relation = { tag = HON value = 25.7000 } relation = { tag = LIB value = -49 frustration = 3 } relation = { tag = LUX value = 50.0996 frustration = 3 trade = yes } relation = { tag = MTN value = 0.5000 } relation = { tag = NEP value = 25.9000 } relation = { tag = OMN value = 25.8000 } relation = { tag = PAN value = -49.3000 frustration = 3 } relation = { tag = SER value = 25.6000 } relation = { tag = SIK value = 0.6000 } relation = { tag = SAF value = -49.5000 frustration = 3 } relation = { tag = TIB value = 1 } relation = { tag = YEM value = 26 } relation = { tag = RUS value = 50.0997 trade = yes } relation = { tag = CGX value = 25.5000 } relation = { tag = CSX value = 25.7000 } relation = { tag = OTT value = 0.7000 } relation = { tag = U02 value = 25.8000 } relation = { tag = U03 value = 25.6000 } relation = { tag = U05 value = -49 frustration = 3 } relation = { tag = U09 value = -49.6000 frustration = 3 } relation = { tag = U38 value = -49 frustration = 3 } relation = { tag = U50 value = 25.7000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 2051 2052 } controlledprovinces = { 2051 2052 } nationalprovinces = { 2051 2052 } claimedprovinces = { } techapps = { 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5700 5710 5010 5020 5810 5820 5050 5800 5080 5600 5610 3720 3730 3736 3740 3750 3900 3810 6500 6510 9030 9020 9010 1020 1030 1040 14000 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 31268 } project = { type = 17 id = 6520 } tech_team = { type = 10 id = 195003 } progress = 100 progress = 100 progress = 100 progress = 87.6744 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 46771 } project = { type = 17 id = 6540 } tech_team = { type = 10 id = 195010 } progress = 100 progress = 100 progress = 13.8923 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 13700 id = 1 } name = "Ejercito de Uruguay" location = 2052 prevprov = 2052 home = 2052 mission = { type = anti_partisan_duty target = 2052 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 195020 } name = "Piraguy Trellés" tag = URU picture = "L470019" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 13700 id = 2 } name = "4a Brigada de Inf. 'Don Claudio'" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 32.6400 32 110 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 13700 id = 6 } name = "I Flotilla de la Armada" location = 2052 home = 2052 base = 2052 morale = 0.0010 leader = { id = { type = 6 id = 195032 } name = "Quintio Reyes" tag = URU picture = "L470031" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } division = { id = { type = 13700 id = 7 } name = "Flotilla des Destructores nro. 1" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 20.4000 20 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } airunit = { id = { type = 13700 id = 4 } name = "Aviación del Ejército" location = 2052 home = 2052 base = 2052 morale = 0.0010 leader = { id = { type = 6 id = 195037 } name = "Alvaréz Berisso" tag = URU picture = "L470036" category = commander rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 13700 id = 5 } name = "Grupo Aérea Nro. 1" flag = 4144 mod = { 13 13 5 0 13 6 0 0 0 } all = { 45 100 35.7000 35 45 40.0000 0 1.5000 0.7000 250 1 2 0 0 -0.2000 1 0.9000 } air = { 2 4 8 0 0 0 0 0 225 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2430 } name = "1a Escuadra uruguaya" location = 2052 home = 2052 base = 2052 morale = 0.5000 } landunit = { id = { type = 4712 id = 3179 } name = "I Cuerpo de Ejército uruguayo" location = 2052 prevprov = 2052 home = 2052 mission = { type = anti_partisan_duty target = 2052 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 195024 } name = "Vadora" tag = URU picture = "L470023" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 13700 id = 3 } name = "4a Brigada de Inf. 'Don Claudio'" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 40 100 32.6400 32 110 40.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 59920 } name = "II Cuerpo de Ejército uruguayo" location = 2052 prevprov = 2052 home = 2052 mission = { type = anti_partisan_duty target = 2052 percentage = 1 night = yes startdate = { year = 1938 month = april day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 195010 } name = "Eloi Mendoza" tag = URU picture = "L470009" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } division = { id = { type = 4712 id = 59771 } name = "1a División de Infantería" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 32.6400 32 110 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 12.2000 1 10 0 0 0 0 7 0 } } } division_development = { id = { type = 4712 id = 30092 } location = 2052 cost = 3.9900 date = { year = 1939 month = december day = 6 hour = 0 } manpower = 16 halted = yes size = 2 done = 1 days = 679 days_for_first = 331 gearing_bonus = 0.0500 type = infantry model = 8 extra = artillery brigade_model = 2 } SpyInfo = { country = "ARG" date = { year = 1939 month = march day = 3 hour = 0 } } SpyInfo = { country = "URU" NumberOfSpies = 10 date = { year = 1939 month = march day = 23 hour = 0 } } } country = { tag = PAR ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = PAR } spyprefsdata = { country_priorities = 4 steal_blueprint = 10 smear_campaign = 2 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = BOL } spyprefsdata = { country_priorities = 4 steal_blueprint = 10 smear_campaign = 2 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = CHL } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 ITA = 1 JAP = 1 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 GER = 80 CHL = 80 ARG = 80 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { ARG = -1 BOL = -1 BRA = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2046 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 2046 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 5190 5200 5210 5220 5230 5240 53020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2047 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 9 political_left = 8 freedom = 9 free_market = 7 professional_army = 5 defense_lobby = 7 interventionism = 6 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0350 oil_modifier = 0.9350 metal_modifier = 0.9350 energy_modifier = 0.9350 rare_materials_modifier = 0.9350 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 200001 } name = "Aponte" picture = "L240000" category = general y = 1943 y = 1945 y = 1946 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 200002 } name = "Ayala Queirolo" picture = "L240001" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = commando } leader = { id = { type = 6 id = 200003 } name = "Baez Allende" picture = "L240002" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 200004 } name = "Belaieff" picture = "L240003" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 200005 } name = "Caballero Ayala" picture = "L240004" category = general y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 200006 } name = "Cabrera Leia" picture = "L240005" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 200007 } name = "Delgado" picture = "L240006" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 200008 } name = "Ern" picture = "L240007" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 200009 } name = "Estigarribia" picture = "L240008" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1937 max_skill = 9 ry = 1999 skill = 5 trait = offensive_doctrine trait = trickster } leader = { id = { type = 6 id = 200011 } name = "Frutos Escuerra" picture = "L240010" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 200012 } name = "Garay" picture = "L240011" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 200013 } name = "Gonzalez Paredes" picture = "L240012" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 200014 } name = "Irrazábal" picture = "L240013" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 200015 } name = "Lezcano" picture = "L240014" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 200016 } name = "Machuca" picture = "L240015" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 200017 } name = "Mena Rojas" picture = "L240016" category = general y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 200018 } name = "Molas Lopez" picture = "L240017" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 200019 } name = "Morinigo Martinez" picture = "L240018" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 200021 } name = "Pampliega" picture = "L240020" category = general y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 200022 } name = "Rojas Rolon" picture = "L240021" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1946 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 200023 } name = "Rolon Vilasanti" picture = "L240022" category = general y = 1940 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 200024 } name = "Sosa Valdez" picture = "L240023" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 200025 } name = "Stroessner Matiauda" picture = "L240024" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 200026 } name = "Aponte" picture = "L240000" category = admiral y = 1943 y = 1945 y = 1946 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 200027 } name = "Chamorro Barcovich" picture = "L240026" category = admiral y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 200028 } name = "Marin Ybarrola" picture = "L240027" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 200029 } name = "Acosta Araujo" picture = "L240028" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 200030 } name = "Almonacid" picture = "L240029" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 200031 } name = "Balbuena Dure" picture = "L240030" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 200032 } name = "Boston" picture = "L240031" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 200033 } name = "Nuñes Agüero" picture = "L240032" category = commander y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 200034 } name = "Palacios Franco" picture = "L240033" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 200035 } name = "Porfenenko" picture = "L240034" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 200036 } name = "Rojas Baltassare" picture = "L240035" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 200001 } name = "Eusebio Ayala" picture = "M42001" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200002 } name = "Eusebio Ayala" picture = "M42001" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200003 } name = "Luís Alberto Riart" picture = "M42003" position = ForeignMinister category = market_liberal cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200004 } name = "Federico Chaves" picture = "M42004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200005 } name = "Nicolas Delgado" picture = "M42005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200006 } name = "Juan Manuel Frutos" picture = "M42006" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200007 } name = "Igor Ern" picture = "M42007" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200008 } name = "Manuel T. Aponte" picture = "M42008" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200009 } name = "Manuel T. Aponte" picture = "M42008" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200010 } name = "Vicente Almonacid" picture = "M42010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200011 } name = "Rafael Franco" picture = "M42047" position = HeadOfState category = social_democrat cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200012 } name = "Felix Paiva" picture = "M42062" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 200013 } name = "José Estigarribia Insaurralde" picture = "M42063" position = HeadOfState category = social_democrat cabinet = replacement trait = 61 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200014 } name = "Higenio Morinigo Martinez" picture = "M42064" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 200015 } name = "Eugenio Garay" picture = "M42065" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200016 } name = "Felix Paiva" picture = "M42062" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 200017 } name = "José Estigarribia Insaurralde" picture = "M42063" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200018 } name = "Higenio Morinigo Martinez" picture = "M42064" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 200019 } name = "Raimundo Rolon Villasanti" picture = "M42069" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200020 } name = "Juan Stefanich" picture = "M42049" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200021 } name = "Cecilio Báez" picture = "M42072" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 200022 } name = "Luís Avelino Argaña" picture = "M42041" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 200023 } name = "Justo Pastór Prieto" picture = "M42074" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200024 } name = "Elías Ayala" picture = "M42043" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200025 } name = "Tomas A. Salomoni" picture = "M42076" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200026 } name = "Luís Avelino Argaña" picture = "M42041" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 200027 } name = "Juan Manuel Alvarté" picture = "M42079" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200028 } name = "Horacío Chiriani Cotor" picture = "M42080" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 200029 } name = "Antonio Alberto Taboada" picture = "M42081" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 200030 } name = "Cesar Augusto Vasconcellos" picture = "M42082" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 200031 } name = "Riccardo Odriosola" picture = "M42051" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 106 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200032 } name = "José Estigarribia Insaurralde" picture = "M42063" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 200033 } name = "Julio Manuel Morales" picture = "M42085" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200034 } name = "Alejandro Marin" picture = "M42086" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200035 } name = "Pablo Max Ynsfrán" picture = "M42044" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 200036 } name = "Salvador Villagrán Maffiodo" picture = "M42054" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 200037 } name = "Juan Natalicio Gonzalez" picture = "M42089" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200038 } name = "Alírio Ugarte Díaz" picture = "M42090" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 200039 } name = "Urribe Chilandro" picture = "M42091" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200040 } name = "Efraim Cardozo" picture = "M42045" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 200041 } name = "Francisco Esculies" picture = "M42055" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200042 } name = "Vicente Machuca" picture = "M42094" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 200043 } name = "Justo P. Benitez" picture = "M42095" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200044 } name = "Luis de Gasperi" picture = "M42096" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 200045 } name = "Rafael Nieto" picture = "M42056" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200046 } name = "Carlos Sosa" picture = "M42098" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 200047 } name = "Juan Teodoro Decoud" picture = "M42099" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200048 } name = "Augusto Saldívar" picture = "M42100" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 200049 } name = "Hugo Estigarribua Elízeche" picture = "M42046" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200050 } name = "Raúl Sapeña Pastor" picture = "M42102" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 200051 } name = "Rafael Franco" picture = "M42047" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200052 } name = "Manuel T. Aponte" picture = "M42008" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 200053 } name = "Higenio Morinigo Martinez" picture = "M42105" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200054 } name = "José Lezcano" picture = "M42107" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200055 } name = "Juan Manuel Frutos" picture = "M42006" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200056 } name = "Higenio Morinigo Martinez" picture = "M42064" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200057 } name = "Isaias Baez Allende" picture = "M42112" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 200058 } name = "Amancio Pampliega" picture = "M42048" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200059 } name = "Alfred Stroessner Matiauda" picture = "M42114" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 200060 } name = "Juan Stefanich" picture = "M42049" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 45 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200061 } name = "Enrico T. Rizzo" picture = "M42118" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 200062 } name = "Jesus G. Arraza" picture = "M42119" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200063 } name = "Hernan Rojas Baltassare" picture = "M42050" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 52 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 200064 } name = "Héctor Velasquez" picture = "M42124" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200065 } name = "Luís Avelino Argaña" picture = "M42041" position = HeadOfState category = fascist cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200066 } name = "Luís Avelino Argaña" picture = "M42041" position = HeadOfGovernment category = fascist cabinet = replacement trait = 77 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200067 } name = "Riccardo Odriosola" picture = "M42051" position = HeadOfState category = leninist cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200068 } name = "Riccardo Odriosola" picture = "M42051" position = HeadOfGovernment category = leninist cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 200069 } name = "Juan Manuel Frutos" picture = "M42006" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 200070 } name = "Juan Natalicio Gonzalez" picture = "M42089" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 200071 } name = "Raimundo Rolon Villasanti" picture = "M42069" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 63 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 200072 } name = "Felipe Molas Lopez" picture = "M42128" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 200073 } name = "Federico Chaves" picture = "M42004" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 200074 } name = "Alfred Stroessner Matiauda" picture = "M42114" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 200075 } name = "Raimundo Rolon Villasanti" picture = "L240022" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 200076 } name = "Felipe Molas Lopez" picture = "M42128" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 200077 } name = "Remigio Bastia Martín" picture = "M42133" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 200078 } name = "Tomas Romero Pereira" picture = "M42134" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1950 ry = 1999 } HeadOfState = { type = 9 id = 200012 } HeadOfGovernment = { type = 9 id = 200016 } ForeignMinister = { type = 9 id = 200020 } ArmamentMinister = { type = 9 id = 200031 } MinisterOfSecurity = { type = 9 id = 200039 } MinisterOfIntelligence = { type = 9 id = 200045 } ChiefOfStaff = { type = 9 id = 200051 } ChiefOfArmy = { type = 9 id = 200055 } ChiefOfNavy = { type = 9 id = 200009 } ChiefOfAir = { type = 9 id = 200010 } tech_team = { id = { type = 10 id = 200001 } name = "BCP" picture = "T5400" skill = 2 research_types = { management industrial_engineering } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 200002 } name = "Tannin Industry" picture = "T5401" skill = 5 research_types = { mechanics chemistry general_equipment } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 200003 } name = "José Estigarribia" picture = "T5402" skill = 6 research_types = { training large_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1928 endyear = 1941 } tech_team = { id = { type = 10 id = 200004 } name = "Higinio Morinigo Martinez" picture = "T5403" skill = 3 research_types = { training small_unit_tactics centralized_execution infantry_focus } startyear = 1936 endyear = 1948 } tech_team = { id = { type = 10 id = 200005 } name = "Compañía Bloom S.A." picture = "T5404" skill = 4 research_types = { mechanics general_equipment management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 200006 } name = "Asunción Arsenal" picture = "T9800" skill = 4 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 200007 } name = "Paraguay Aeroplane Company" picture = "T2601" skill = 2 research_types = { aeronautics aircraft_testing avionics fighter_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 200008 } name = "Shell Oil Company" picture = "100417" skill = 5 research_types = { chemistry management industrial_engineering } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 200009 } name = "Paraguayan Agriculture" picture = "100418" skill = 3 research_types = { mechanics industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 200010 } name = "Ejercito de Paraguay" picture = "100419" skill = 3 research_types = { training general_equipment mathematics } startyear = 1890 endyear = 1970 } team_slots = { 200004 200003 0 0 0 0 0 } manpower = 5.1121 free = { } oil = 494.7417 supplies = 518.3685 rare_materials = 435.1912 metal = 788.9768 energy = 1457.4847 money = 305.5151 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.1000 tc_occupied_mod = 1.2000 attrition_mod = 1.1200 trickleback_mod = 1.1250 supply_dist_mod = 1.1000 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 170.9012 trade = yes } relation = { tag = FRA value = 33.2999 } relation = { tag = GER value = -56.1000 frustration = 3 } relation = { tag = HOL value = 186.5022 trade = yes } relation = { tag = POR value = -49.7000 frustration = 3 } relation = { tag = ITA value = -6 } relation = { tag = SPA value = 0.1000 } relation = { tag = SWE value = 0.2000 } relation = { tag = JAP value = -12.1000 frustration = 3 trade = yes } relation = { tag = CHI value = -49.8000 frustration = 3 } relation = { tag = POL value = -50 frustration = 3 } relation = { tag = DEN value = 0.3000 } relation = { tag = SCH value = 0.5000 } relation = { tag = CUB value = 0.4000 } relation = { tag = GRE value = -49.8000 frustration = 3 } relation = { tag = BUL value = -0.3000 frustration = 3 } relation = { tag = IRE value = 0.2000 } relation = { tag = PER value = -49.9000 frustration = 3 } relation = { tag = AFG value = -99.5000 frustration = 3 } relation = { tag = BRA value = 10.3000 } relation = { tag = ARG value = 49 } relation = { tag = MEX value = 25.3000 } relation = { tag = COL value = 10.2000 } relation = { tag = VEN value = 10.3000 } relation = { tag = PRU value = 24 } relation = { tag = ECU value = 25.5000 } relation = { tag = URU value = 20 } relation = { tag = PAR value = -5 } relation = { tag = BOL value = -49.9000 frustration = 3 } relation = { tag = CHL value = 200 trade = yes } relation = { tag = CAN value = 75.7994 } relation = { tag = AST value = 0.2000 } relation = { tag = VIC value = -86 } relation = { tag = USA value = 75.5000 } relation = { tag = KOR value = 0.3000 } relation = { tag = ALB value = -99.5000 frustration = 3 } relation = { tag = SIA value = -58.9000 frustration = 3 } relation = { tag = MON value = 0.5000 } relation = { tag = GUA value = -49.8000 frustration = 3 } relation = { tag = COS value = 25.4000 } relation = { tag = NIC value = -0.2000 frustration = 3 } relation = { tag = DOM value = -49.5000 frustration = 3 } relation = { tag = PHI value = 25.5000 } relation = { tag = BHU value = -49.5000 frustration = 3 } relation = { tag = EGY value = 0.4000 } relation = { tag = SAL value = -49.7000 frustration = 3 } relation = { tag = HAI value = 0.3000 } relation = { tag = HON value = -49.8000 frustration = 3 } relation = { tag = LIB value = 0.5000 } relation = { tag = LUX value = 199.3030 trade = yes } relation = { tag = MTN value = -100 frustration = 3 } relation = { tag = NEP value = -49.6000 frustration = 3 } relation = { tag = OMN value = -49.7000 frustration = 3 } relation = { tag = PAN value = 0.2000 } relation = { tag = SER value = -49.9000 frustration = 3 } relation = { tag = SIK value = -99.9000 frustration = 3 } relation = { tag = TIB value = -149.5000 frustration = 3 } relation = { tag = YEM value = -49.5000 frustration = 3 } relation = { tag = RUS value = -50.1000 frustration = 3 } relation = { tag = CGX value = -50 frustration = 3 } relation = { tag = CSX value = -49.8000 frustration = 3 } relation = { tag = OTT value = 50.0989 frustration = 3 trade = yes } relation = { tag = U02 value = -49.7000 frustration = 3 } relation = { tag = U03 value = -49.9000 frustration = 3 } relation = { tag = U05 value = 0.5000 } relation = { tag = U09 value = 1.9000 frustration = 3 } relation = { tag = U38 value = 0.5000 } relation = { tag = U50 value = -49.8000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 2046 2047 } controlledprovinces = { 2046 2047 } nationalprovinces = { 2046 2047 } claimedprovinces = { } techapps = { 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5700 5710 5010 5800 5080 5600 5610 6500 9030 9020 9010 6510 14000 5810 1020 1030 1040 1990 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 34925 } project = { type = 17 id = 6520 } tech_team = { type = 10 id = 200004 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 72.7247 status = "ongoing" } application = { id = { type = 4712 id = 35646 } project = { type = 17 id = 6540 } tech_team = { type = 10 id = 200003 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 49.7941 status = "ongoing" } leadertable = { } landunit = { id = { type = 15600 id = 60 } name = "Ejercito de Paraguay" location = 2047 prevprov = 2047 home = 2047 mission = { type = anti_partisan_duty target = 2047 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 200010 } name = "Franco" tag = PAR picture = "L240009" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 15600 id = 6000 } name = "I División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 50 32.6400 32 110 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2944 } name = "I Cuerpo de Ejército paraguayo" location = 2047 prevprov = 2047 home = 2047 mission = { type = anti_partisan_duty target = 2047 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 200020 } name = "Paiva" tag = PAR picture = "L240019" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 15600 id = 6001 } name = "CVI Brigada de Policia Nacional" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 60 100 22.4400 22 115 30.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } SpyInfo = { country = "PAR" NumberOfSpies = 10 date = { year = 1939 month = february day = 13 hour = 0 } } } country = { tag = BOL ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 149 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = BOL } spyprefsdata = { country_priorities = 4 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 massmedia = 1 disrupt_techteam = 4 country = PAR } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = URU } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 GER = 80 CHL = 60 ARG = 40 COL = 40 VEN = 40 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5700 = 100 5710 = 100 5020 = 100 5030 = 100 5040 = 100 5810 = 100 5820 = 100 5050 = 100 5830 = 100 5060 = 100 5070 = 100 5110 = 100 5120 = 100 5130 = 100 5180 = 100 1160 = 100 1170 = 100 1180 = 100 1190 = 100 1200 = 100 1210 = 100 1220 = 100 1230 = 100 1240 = 100 1250 = 100 1260 = 100 1270 = 100 1280 = 100 1290 = 100 1300 = 100 12030 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { PRU = -1 BRA = -1 PAR = -1 CHL = -1 ARG = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 28 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 45 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2020 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1945 ic_end_year = 1945 IC_provs = { 2020 2021 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1110 1120 1130 1140 1150 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 } ignore = { 5140 5150 5160 5170 5190 5200 5210 5220 5230 5240 53020 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1390 1530 1540 4300 4310 4320 4330 4340 4040 4070 4100 4350 4050 4080 4110 4116 15060 15070 15080 4610 4620 4630 4120 4130 4140 4150 4160 15100 15110 4640 4650 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4700 4710 4190 4200 4210 4290 4250 4260 4270 15180 15190 4740 4750 4760 4770 4780 4790 4850 4860 4900 4910 4920 4930 4940 4950 4960 5470 5480 5490 5500 5510 5520 5530 5540 5560 5410 5416 5417 5420 5326 5430 5440 5466 5450 5460 5920 5930 5940 5950 5960 5970 5980 5990 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6900 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2126 2127 2170 2180 2850 2190 2200 2210 11020 11026 2980 2260 2270 2280 11050 11060 2990 22910 22920 22930 22940 22950 22960 2450 2460 2470 2480 2490 2500 2510 2520 2530 2540 } armor = 3 infantry = 4 industry = 4 aircraft = 1 naval = 0 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2020 policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 7 political_left = 6 freedom = 7 free_market = 8 professional_army = 5 defense_lobby = 6 interventionism = 5 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0350 oil_modifier = 0.9350 metal_modifier = 0.9350 energy_modifier = 0.9350 rare_materials_modifier = 0.9350 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 205001 } name = "Arandos Villa" picture = "L170000" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1945 ry = 1999 trait = commando } leader = { id = { type = 6 id = 205003 } name = "Bilbao Roja" picture = "L170002" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 205004 } name = "Blanco Galindo" picture = "L170003" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 205005 } name = "Busch Beccera" picture = "L170004" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 205006 } name = "Chacón Morales" picture = "L170005" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = commando } leader = { id = { type = 6 id = 205007 } name = "Eduardo Sanchéz" picture = "L170006" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 205008 } name = "Franco Rafél" picture = "L170007" category = general y = 1930 y = 1941 y = 1946 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 205009 } name = "Kundt" picture = "L170008" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 205010 } name = "Limár Lanza" picture = "L170009" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 205011 } name = "Lopez y Lopez" picture = "L170010" category = general y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 205012 } name = "Marzana Reyés" picture = "L170011" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 205013 } name = "Monje Guiterrez" picture = "L170012" category = general y = 1942 y = 1945 y = 1947 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 205014 } name = "Montalvo Ruiz" picture = "L170013" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 205015 } name = "Morales Jauregi" picture = "L170014" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 205016 } name = "Ovando Candia" picture = "L170015" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 205017 } name = "Pastor Baldiviseo" picture = "L170016" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 205019 } name = "Pinto Sanchez" picture = "L170018" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 205021 } name = "Salinas Arromayo" picture = "L170020" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 205022 } name = "Toro Ruilova" picture = "L170021" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 205023 } name = "Villa Gutierrez" picture = "L170022" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = commando } leader = { id = { type = 6 id = 205024 } name = "Villarroel Lopez" picture = "L170023" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 205025 } name = "Arancha Basutto" picture = "L170024" category = admiral y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 205026 } name = "Arandos Villa" picture = "L170025" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 205027 } name = "Ibarra Juarez" picture = "L170026" category = admiral y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 205028 } name = "Marzana Reyés" picture = "L170027" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 205029 } name = "Arancha Basutto" picture = "L170028" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 205030 } name = "Bilbao Roja" picture = "L170029" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 205031 } name = "Gravelvíz García" picture = "L170030" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 205032 } name = "Ibarra Juarez" picture = "L170031" category = commander y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 205033 } name = "Jordán Amero" picture = "L170032" category = commander y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 205035 } name = "Saralegui Sanchéz" picture = "L170034" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 205036 } name = "Villa Gutierrez" picture = "L170035" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } minister = { id = { type = 9 id = 205001 } name = "Jose Tejada Sorzano" picture = "M43001" position = HeadOfState category = social_liberal cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205002 } name = "Jose Tejada Sorzano" picture = "M43001" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205003 } name = "José Maria Gutierrez" picture = "M43003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205004 } name = "Moritz Hochschild" picture = "M43004" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205005 } name = "José Santos Quinteros" picture = "M43005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205006 } name = "Carlos Altamirano" picture = "M43006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205007 } name = "Gualberto Villarroel Lopez" picture = "M43007" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205008 } name = "Hans Kundt" picture = "M43008" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205009 } name = "Gil Ibarra Juarez" picture = "M43009" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205010 } name = "Hector Bilbao Roja" picture = "M43010" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205011 } name = "Enrique Finot" picture = "M43031" position = HeadOfState category = social_democrat cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205012 } name = "German Busch Beccera" picture = "M43032" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 205013 } name = "Rafael Franco Rafél" picture = "M43033" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205014 } name = "Waldo Belmonte Pool" picture = "M43034" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 205015 } name = "Néstor Guillén Olmos" picture = "M43035" position = HeadOfState category = social_liberal cabinet = replacement trait = 61 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205016 } name = "Abadon Saavedra Mallea" picture = "M43036" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205017 } name = "Carlos Quintanilla Quiroga" picture = "M43037" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 205018 } name = "Simon I. Patino" picture = "M43038" position = HeadOfState category = social_conservative cabinet = replacement trait = 57 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205019 } name = "Tomas Monje Gutierrez" picture = "M43039" position = HeadOfState category = social_conservative cabinet = replacement trait = 60 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205020 } name = "Eusebio Ayala" picture = "M43040" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 58 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205021 } name = "Gualberto Villarroel Lopez" picture = "M43007" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 62 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205022 } name = "Victor Paz Estenssorro" picture = "M43042" position = HeadOfState category = social_democrat cabinet = replacement trait = 57 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205023 } name = "Guillermo Lora" picture = "M43021" position = HeadOfState category = leninist cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205024 } name = "Daniel Sanchez Bustamante" picture = "M43023" position = HeadOfState category = stalinist cabinet = replacement trait = 61 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205025 } name = "Enrique Penaranda Castillo" picture = "M43045" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205026 } name = "German Butron" picture = "M43011" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205027 } name = "Edwin Möller" picture = "M43015" position = HeadOfState category = fascist cabinet = replacement trait = 68 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205028 } name = "David Toro Ruilova" picture = "M43048" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205029 } name = "German Busch Beccera" picture = "M43032" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 205030 } name = "Abadon Saavedra Mallea" picture = "M43036" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205031 } name = "Carlos Quintanilla Quiroga" picture = "M43037" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 205032 } name = "Simon I. Patino" picture = "M43038" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205033 } name = "Enrique Hertzog Garaizabal" picture = "M43053" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205034 } name = "Rafael Franco Rafél" picture = "M43033" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205035 } name = "Waldo Belmonte Pool" picture = "M43034" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205036 } name = "Julian Montellano Carrasco" picture = "M43056" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205037 } name = "Eusebio Ayala" picture = "M43040" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 79 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205038 } name = "Gualberto Villarroel Lopez" picture = "M43007" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 75 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205039 } name = "Victor Paz Estenssorro" picture = "M43042" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 80 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205040 } name = "Guillermo Lora" picture = "M43021" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205041 } name = "Daniel Sanchez Bustamante" picture = "M43023" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 78 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205042 } name = "Enrique Penaranda Castillo" picture = "M43045" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205043 } name = "Jorge Patinos" picture = "M43063" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 80 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205044 } name = "German Butron" picture = "M43011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205045 } name = "Edwin Möller" picture = "M43015" position = HeadOfGovernment category = fascist cabinet = replacement trait = 80 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205046 } name = "Luis Guachalla Solares" picture = "M43066" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205047 } name = "Enrique Baldivieso Aparicio" picture = "M43067" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 205048 } name = "Carlos Salinas Aramayo" picture = "M43068" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 205049 } name = "Jose Tejada Sorzano" picture = "M43001" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205050 } name = "Rafael Franco Rafél" picture = "M43033" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205051 } name = "Francesco Pierini" picture = "M43071" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 205052 } name = "Tomas Manuel Elío" picture = "M43072" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205053 } name = "Enrique Hertzog Garaizabal" picture = "M43053" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205054 } name = "Abadon Saavedra Mallea" picture = "M43036" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205055 } name = "Hugo Ballivián Rojas" picture = "M43077" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 205056 } name = "Alberto Ostria Gutierrez" picture = "M43075" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205057 } name = "Eduardo Anze Matienzo" picture = "M43076" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 205058 } name = "Tomas Manuel Elío" picture = "M43072" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205059 } name = "Juan Mechin" picture = "M43013" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205060 } name = "Fabian Vaca Chavez" picture = "M43082" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205061 } name = "Simon I. Patino" picture = "M43038" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205062 } name = "German Butron" picture = "M43011" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205063 } name = "Alberto Diez de Medina" picture = "M43086" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 205064 } name = "Victor Paz Estenssorro" picture = "M43042" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205065 } name = "José Franz Tamayo" picture = "M43088" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205066 } name = "Enrique Baldivieso Aparicio" picture = "M43067" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 6 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205067 } name = "Gustavo Chacón Morales" picture = "M43090" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205068 } name = "José Pinto Sanchez" picture = "M43091" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205069 } name = "Aniceto Solares" picture = "M43092" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205070 } name = "Daniel Sanchez Bustamante" picture = "M43023" position = ForeignMinister category = leninist cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205071 } name = "Roberto Hinojosa" picture = "M43024" position = ForeignMinister category = leninist cabinet = replacement trait = 3 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205072 } name = "Enrique Finot" picture = "M43031" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 54 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205073 } name = "Francesco Pierini" picture = "M43071" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 205074 } name = "Hector Bilbao Roja" picture = "M43010" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 17 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205075 } name = "Abadon Saavedra Mallea" picture = "M43036" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 18 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205076 } name = "Adolfo Costa du Reis" picture = "M43101" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 205077 } name = "Néstor Guillén Olmos" picture = "M43035" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205078 } name = "Julian Montellano Carrasco" picture = "M43056" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205079 } name = "Abadon Saavedra Mallea" picture = "M43036" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205080 } name = "Simon I. Patino" picture = "M43038" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205081 } name = "Mario Torres" picture = "M43014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205082 } name = "David Toro Ruilova" picture = "M43048" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205083 } name = "Carlos Salinas Aramayo" picture = "M43068" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 205084 } name = "Fabian Vaca Chavez" picture = "M43082" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 18 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 205085 } name = "Hugo Ballivián Rojas" picture = "M43077" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205086 } name = "Mario Torres" picture = "M43014" position = ArmamentMinister category = fascist cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205087 } name = "Alberto Ostria Gutierrez" picture = "M43075" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 205088 } name = "Jorge Patinos" picture = "M43063" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205089 } name = "Gil Ibarra Juarez" picture = "M43009" position = ArmamentMinister category = fascist cabinet = replacement trait = 14 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205090 } name = "Eusebio Ayala" picture = "M43040" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 13 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205091 } name = "Walter Guevera" picture = "M43096" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 11 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205092 } name = "Enrique Baldivieso Aparicio" picture = "M43067" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205093 } name = "Julian Montellano Carrasco" picture = "M43056" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 8 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205094 } name = "Alberto Diez de Medina" picture = "M43086" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 55 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205095 } name = "Victor Paz Estenssorro" picture = "M43042" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 9 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 205096 } name = "Roberto Hinojosa" picture = "M43024" position = ArmamentMinister category = leninist cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205097 } name = "Werner Guttenberg" picture = "M43123" position = ArmamentMinister category = stalinist cabinet = replacement trait = 19 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205098 } name = "José Franz Tamayo" picture = "M43088" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205099 } name = "Florian Zambrana" picture = "M43125" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 26 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 205100 } name = "Salvator Morales Jauregi" picture = "M43126" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205101 } name = "Felix A. Arromayo" picture = "M43127" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205102 } name = "Carlos Salinas Aramayo" picture = "M43068" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205103 } name = "Mamerto U. Harriaque" picture = "M43129" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205104 } name = "Felix A. Arromayo" picture = "M43127" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205105 } name = "José Santos Quinteros" picture = "M43005" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205106 } name = "Eduardo Anze Matienzo" picture = "M43076" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205107 } name = "Fabian Vaca Chavez" picture = "M43082" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205108 } name = "Carlos Blanco Galindo" picture = "M43134" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 205109 } name = "Moritz Hochschild" picture = "M43004" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205110 } name = "Simon I. Patino" picture = "M43038" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205111 } name = "Alberto Ostria Gutierrez" picture = "M43075" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 205112 } name = "Carlos Salinas Aramayo" picture = "M43068" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205113 } name = "Edwin Möller" picture = "M43015" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205114 } name = "Victor Paz Estenssorro" picture = "M43042" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 205115 } name = "Luis Guachalla Solares" picture = "M43066" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 24 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205116 } name = "Walter Guevera" picture = "M43096" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 23 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205117 } name = "Alberto Diez de Medina" picture = "M43086" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 56 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205118 } name = "Enrique Baldivieso Aparicio" picture = "M43067" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 26 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205119 } name = "Gunnar Mendoza Loza" picture = "M43146" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 21 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 205120 } name = "Juan Lechin Oquendo" picture = "M43025" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205121 } name = "Victor Paz Estenssorro" picture = "M43042" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205122 } name = "José Maria Gutierrez" picture = "M43003" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205123 } name = "Francesco Pierini" picture = "M43071" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205124 } name = "Aniceto Solares" picture = "M43092" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205125 } name = "Carlos Victor Arramayo" picture = "M43068" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205126 } name = "Eduardo Anze Matienzo" picture = "M43076" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205127 } name = "Simon I. Patino" picture = "M43038" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205128 } name = "Juan Lopez y Lopez" picture = "M43156" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205129 } name = "José Santos Quinteros" picture = "M43005" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205130 } name = "Juan Sanjines" picture = "M43016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205131 } name = "Alberto Ostria Gutierrez" picture = "M43075" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205132 } name = "Fabian Vaca Chavez" picture = "M43082" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205133 } name = "Alberto Diez de Medina" picture = "M43086" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205134 } name = "Walter Guevera" picture = "M43096" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205135 } name = "Guillermo Lora" picture = "M43021" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205136 } name = "Werner Guttenberg" picture = "M43123" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205137 } name = "Luis Guachalla Solares" picture = "M43066" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205138 } name = "German Busch Beccera" picture = "M43032" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205139 } name = "Waldo Belmonte Pool" picture = "M43034" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205140 } name = "Carlos Quintanilla Quiroga" picture = "M43037" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205141 } name = "Rafael Franco Rafél" picture = "M43033" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205142 } name = "Tomas Monje Gutierrez" picture = "M43039" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 205143 } name = "Enrique Penaranda Castillo" picture = "M43045" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205144 } name = "Carlos Blanco Galindo" picture = "M43134" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 205145 } name = "Carlos Altamirano" picture = "M43006" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205146 } name = "José Pastor Baldiviseo" picture = "M43167" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 35 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205147 } name = "Gustavo Chacón Morales" picture = "M43090" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 37 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205148 } name = "Roberto Hinojosa" picture = "M43024" position = ChiefOfStaff category = leninist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205149 } name = "Gunnar Mendoza Loza" picture = "M43146" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205150 } name = "David Toro Ruilova" picture = "M43048" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205151 } name = "Mamerto U. Harriaque" picture = "M43129" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 205152 } name = "Rodolfo Montalvo Ruiz" picture = "M43182" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 205153 } name = "Carlos Blanco Galindo" picture = "M43134" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205154 } name = "Enrique Penaranda Castillo" picture = "M43045" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 205155 } name = "Gualberto Villarroel Lopez" picture = "M43188" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205156 } name = "Mariano Baptista" picture = "M43018" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205157 } name = "Gualberto Villarroel Lopez" picture = "M43188" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 39 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205158 } name = "Tomas Monje Gutierrez" picture = "M43039" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 205159 } name = "Enrique Baldivieso Aparicio" picture = "M43067" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 42 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205160 } name = "Roberto Hinojosa" picture = "M43024" position = ChiefOfArmy category = leninist cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205161 } name = "Eusebio Ayala" picture = "M43040" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205162 } name = "Felix A. Arromayo" picture = "M43127" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 46 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205163 } name = "Alberto Ostria Gutierrez" picture = "M43075" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205164 } name = "Aniceto Solares" picture = "M43092" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 205165 } name = "Guillermo Arancha Basutto" picture = "M43200" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 205166 } name = "Luis Arandos Villa" picture = "M43019" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 45 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205167 } name = "Juan Mechin" picture = "M43013" position = ChiefOfNavy category = fascist cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205168 } name = "Julian Montellano Carrasco" picture = "M43056" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 47 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205169 } name = "Alberto Diez de Medina" picture = "M43086" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 43 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205170 } name = "Daniel Sanchez Bustamante" picture = "M43023" position = ChiefOfNavy category = leninist cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205171 } name = "Roberto Hinojosa" picture = "M43024" position = ChiefOfNavy category = leninist cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205172 } name = "David Toro Ruilova" picture = "M43048" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205173 } name = "Walter Guevera" picture = "M43096" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 49 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 205174 } name = "José Maria Gutierrez" picture = "M43003" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205175 } name = "Francesco Pierini" picture = "M43071" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 49 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205176 } name = "Julian Montellano Carrasco" picture = "M43056" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 205177 } name = "José Santos Quinteros" picture = "M43005" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205178 } name = "Mario Torres" picture = "M43014" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205179 } name = "Alberto Ostria Gutierrez" picture = "M43075" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 205180 } name = "Jorge Jordan" picture = "M43020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 205181 } name = "Fabian Vaca Chavez" picture = "M43082" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205182 } name = "Enrique Baldivieso Aparicio" picture = "M43067" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 50 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 205183 } name = "Hector Bilbao Roja" picture = "M43010" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 50 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205184 } name = "Alberto Saralegui Sanchéz" picture = "M43030" position = ChiefOfAir category = leninist cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 205185 } name = "Edwin Möller" picture = "M43015" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 68 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205186 } name = "Tomas Monje Gutierrez" picture = "M43039" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 205187 } name = "Enrique Hertzog Garaizabal" picture = "M43053" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 205188 } name = "Mamerto U. Harriaque" picture = "M43129" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 205189 } name = "Hugo Ballivián Rojas" picture = "M43077" position = HeadOfState category = social_liberal cabinet = replacement trait = 62 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 205190 } name = "Hernan Silas Zuazo" picture = "M43225" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 205191 } name = "Nuflo Chavez Ortíz" picture = "M43226" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 205192 } name = "Hugo Ballivián Rojas" picture = "M43077" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 75 year = 1951 ry = 1999 } HeadOfState = { type = 9 id = 205012 } HeadOfGovernment = { type = 9 id = 205029 } ForeignMinister = { type = 9 id = 205003 } ArmamentMinister = { type = 9 id = 205004 } MinisterOfSecurity = { type = 9 id = 205005 } MinisterOfIntelligence = { type = 9 id = 205006 } ChiefOfStaff = { type = 9 id = 205007 } ChiefOfArmy = { type = 9 id = 205008 } ChiefOfNavy = { type = 9 id = 205009 } ChiefOfAir = { type = 9 id = 205010 } tech_team = { id = { type = 10 id = 205001 } name = "Bolivian Oil" picture = "T5000" skill = 2 research_types = { chemistry management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 205002 } name = "Corporación Minera de Bolivia" picture = "T5001" skill = 3 research_types = { mechanics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 205003 } name = "Empresa Nacional de Ferrocarriles" picture = "T5002" skill = 3 research_types = { electronics general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 205004 } name = "Hochschild" picture = "T5003" skill = 4 research_types = { mechanics general_equipment } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 205005 } name = "Patinos" picture = "T5004" skill = 4 research_types = { management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 205006 } name = "David Toro Ruilova" picture = "T5005" skill = 3 research_types = { training small_unit_tactics centralized_execution individual_courage mountain_training } startyear = 1930 endyear = 1938 } tech_team = { id = { type = 10 id = 205007 } name = "Enrique Peñaranda" picture = "T5006" skill = 2 research_types = { large_unit_tactics centralized_execution infantry_focus } startyear = 1930 endyear = 1944 } tech_team = { id = { type = 10 id = 205008 } name = "Eusebio Ayala" picture = "T5007" skill = 2 research_types = { centralized_execution large_taskforce_tactics seamanship } startyear = 1921 endyear = 1936 } tech_team = { id = { type = 10 id = 205009 } name = "Ministry of Defence" picture = "100036" skill = 3 research_types = { small_unit_tactics centralized_execution infantry_focus bomber_tactics piloting } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 205010 } name = "Antofagasta and Bolivia Railway Company" picture = "100037" skill = 3 research_types = { mechanics management industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 205011 } name = "Ejercito de Bolivia" picture = "100036" skill = 3 research_types = { training general_equipment } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 205012 } name = "Hans Kundt" picture = "100038" skill = 2 research_types = { individual_courage infantry_focus } startyear = 1921 endyear = 1939 } team_slots = { 205003 205005 0 0 0 0 0 } manpower = 23.3360 free = { } oil = 585.6710 supplies = 1413.2594 rare_materials = 1245.2585 metal = 776.7944 energy = 1158.1577 money = 430.0161 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0250 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 0.6000 } relation = { tag = FRA value = 16.2000 } relation = { tag = GER value = 44.0998 } relation = { tag = HOL value = 0.6000 } relation = { tag = POR value = -49.6000 frustration = 3 } relation = { tag = ITA value = 139.4993 trade = yes } relation = { tag = SPA value = 0.2000 } relation = { tag = SWE value = 0.3000 } relation = { tag = JAP value = -12 } relation = { tag = CHI value = -49.7000 frustration = 3 } relation = { tag = POL value = -49.9000 frustration = 3 } relation = { tag = NOR value = 0.1000 } relation = { tag = BEL value = 0.1000 } relation = { tag = DEN value = 0.4000 } relation = { tag = SCH value = 0.6000 } relation = { tag = CUB value = 0.5000 } relation = { tag = GRE value = -49.7000 frustration = 3 } relation = { tag = BUL value = -0.2000 frustration = 3 } relation = { tag = ROM value = 0.1000 } relation = { tag = IRE value = 0.3000 } relation = { tag = PER value = -49.8000 frustration = 3 } relation = { tag = AFG value = -99.4000 frustration = 3 } relation = { tag = BRA value = 50.0495 trade = yes } relation = { tag = ARG value = 200 trade = yes } relation = { tag = MEX value = 25.4000 } relation = { tag = COL value = 1.3000 } relation = { tag = VEN value = -14.6000 frustration = 3 } relation = { tag = PRU value = 29 } relation = { tag = ECU value = -19.4000 frustration = 3 } relation = { tag = URU value = 10.6000 } relation = { tag = PAR value = -49.9000 frustration = 3 } relation = { tag = BOL value = -4.8000 } relation = { tag = CHL value = 151.6999 frustration = 3 trade = yes } relation = { tag = NZL value = 0.1000 } relation = { tag = CAN value = 0.1000 } relation = { tag = AST value = 37.8997 trade = yes } relation = { tag = VIC value = -86 } relation = { tag = USA value = 84 } relation = { tag = KOR value = 0.4000 } relation = { tag = ALB value = -99.4000 frustration = 3 } relation = { tag = SIA value = -58.8000 frustration = 3 } relation = { tag = MON value = 0.6000 } relation = { tag = GUA value = -49.7000 frustration = 3 } relation = { tag = COS value = 25.5000 trade = yes } relation = { tag = NIC value = -0.1000 frustration = 3 } relation = { tag = DOM value = -49.4000 frustration = 3 } relation = { tag = PHI value = 25.6000 } relation = { tag = BHU value = -49.4000 frustration = 3 } relation = { tag = EGY value = 0.5000 } relation = { tag = SAL value = 26.7994 frustration = 3 trade = yes } relation = { tag = HAI value = 0.4000 } relation = { tag = HON value = -49.7000 frustration = 3 } relation = { tag = LIB value = 0.6000 } relation = { tag = LUX value = 0.6000 } relation = { tag = MTN value = -99.9000 frustration = 3 } relation = { tag = NEP value = -49.5000 frustration = 3 } relation = { tag = OMN value = -49.6000 frustration = 3 } relation = { tag = PAN value = 0.3000 } relation = { tag = SER value = -49.8000 frustration = 3 } relation = { tag = SIK value = -99.8000 frustration = 3 } relation = { tag = SAF value = 0.1000 } relation = { tag = TIB value = -149.4000 frustration = 3 } relation = { tag = YEM value = -49.4000 frustration = 3 } relation = { tag = RUS value = -50 frustration = 3 } relation = { tag = CGX value = -49.9000 frustration = 3 } relation = { tag = CSX value = -49.7000 frustration = 3 } relation = { tag = OTT value = -99.7000 frustration = 3 } relation = { tag = U02 value = -49.6000 frustration = 3 } relation = { tag = U03 value = -49.8000 frustration = 3 } relation = { tag = U05 value = 0.6000 } relation = { tag = U38 value = 0.6000 } relation = { tag = U50 value = -49.7000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 2019 2020 2021 2063 2064 } controlledprovinces = { 2019 2020 2021 2063 2064 } nationalprovinces = { 2002 2019 2020 2021 2024 2046 2063 2064 } claimedprovinces = { } techapps = { 2290 2300 2310 7600 7610 1010 1220 1230 5600 5610 2800 2510 5700 5710 5010 5800 5080 6500 9030 9020 9010 4010 1020 5550 1030 5810 5090 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 74819 } project = { type = 17 id = 5820 } tech_team = { type = 10 id = 205005 } progress = 100 progress = 100 progress = 100 progress = 54 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 82275 } project = { type = 17 id = 1040 } tech_team = { type = 10 id = 205003 } progress = 100 progress = 95.4000 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 17000 id = 40 } name = "Ejercito de Bolivia" location = 2020 prevprov = 2020 home = 2020 mission = { type = anti_partisan_duty target = 2020 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 205020 } name = "Quintanilla Quiroga" tag = BOL picture = "L170019" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 17000 id = 4000 } name = "1. Brigada de Infantería 'Bolivar'" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 30 100 31.6200 31 70 30.0000 0 1.4600 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 12.2000 2 12 0 0 0 0 6 0 } } division = { id = { type = 17000 id = 4001 } name = "2. Brigada de Infantería" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 30 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } division = { id = { type = 17000 id = 4002 } name = "3. Brigada de Infantería" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 30 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } airunit = { id = { type = 12000 id = 4005 } name = "Aviación del Ejército" location = 2020 home = 2020 base = 2020 morale = 0.0010 leader = { id = { type = 6 id = 205034 } name = "Pavon Ochoa" tag = BOL picture = "L170033" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 12000 id = 4006 } name = "Grupo Aérea Nro. 1" flag = 36912 mod = { 13 13 6 0 13 7 0 0 0 } all = { 20 100 40.8000 40 45 30.0000 0 0.7000 1.5000 300 12 3 0 0 -0.2000 0.5000 0.6000 } air = { 2 5 7 0 0 0 0 0 275 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 2613 } name = "I Cuerpo de Ejército boliviano" location = 2020 prevprov = 2020 home = 2020 mission = { type = anti_partisan_duty target = 2020 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 205018 } name = "Peñaranda del Castillo" tag = BOL picture = "L170017" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1940 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 17000 id = 4003 } name = "1. Brigada de Caballería 'Chaco'" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 20 100 31.6200 31 70 30.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2615 } name = "II Cuerpo de Ejército boliviano" location = 2020 prevprov = 2020 home = 2020 mission = { type = anti_partisan_duty target = 2020 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 205002 } name = "Ballivián Rojas" tag = BOL picture = "L170001" category = general y = 1930 y = 1942 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 17000 id = 4004 } name = "2. Brigada de Caballería" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 20 100 31.6200 31 70 30.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } SpyInfo = { country = "BOL" NumberOfSpies = 9 date = { year = 1939 month = february day = 4 hour = 0 } } } country = { tag = CHL ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 1 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 95 war = 5 ferocity = no reinforcement = 0 upgrading = 0.2500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = CHL } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 3 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = BOL } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 4 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = PAR } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { 2358 = 200 2359 = 150 2355 = 100 2296 = 100 } core = { 2358 2359 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 GER = 90 ARG = 50 COL = 50 VEN = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { ARG = -1 PRU = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 18 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 20 heavy_cruiser = 0 battlecruiser = 0 destroyer = 15 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 2024 2023 2022 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = atwar max_air_base = 2 air_base_provs = { } naval_base = atwar max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 2024 2023 2022 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5160 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 6020 6900 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2023 policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 7 political_left = 6 freedom = 7 free_market = 8 professional_army = 5 defense_lobby = 3 interventionism = 2 } belligerence = 0 dissent = 0.1252 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.1000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0600 oil_modifier = 0.9600 metal_modifier = 0.9600 energy_modifier = 0.9600 rare_materials_modifier = 0.9600 money_modifier = 1 supply_modifier = 1.0950 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.2000 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 210001 } name = "Ariosto Herrera" picture = "L140000" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210002 } name = "Ariosto Otarés" picture = "L140001" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 210003 } name = "Arraya Stiglich" picture = "L140002" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 210004 } name = "Barrios Tirado" picture = "L140003" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 210005 } name = "Blanché" picture = "L140004" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 210006 } name = "Canas Montalva" picture = "L140005" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 210007 } name = "Castillo Arabquiz" picture = "L140006" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 210009 } name = "Danus Peña" picture = "L140008" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 210014 } name = "Fuentes Pantoja" picture = "L140014" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210015 } name = "Fuentes Rabe" picture = "L140015" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210016 } name = "Izurieta Molina" picture = "L140016" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = commando } leader = { id = { type = 6 id = 210017 } name = "Martinez Pitta" picture = "L140017" category = general y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 210018 } name = "Mezzana" picture = "L140018" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 210019 } name = "Migueles Caridi" picture = "L140019" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 210020 } name = "Moreno" picture = "L140020" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 210021 } name = "Novoa Fuentes" picture = "L140021" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210022 } name = "Osuña Marcando" picture = "L140022" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210024 } name = "Parada Moreno" picture = "L140024" category = general y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210025 } name = "Pastore Sanchez" picture = "L140025" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 210026 } name = "Ponce Arellano" picture = "L140026" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 210027 } name = "Portales Mourgues" picture = "L140027" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader trait = old_guard } leader = { id = { type = 6 id = 210028 } name = "Quezada Calvo" picture = "L140028" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 210029 } name = "Schwarzenberg" picture = "L140029" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 210030 } name = "Telléz Castro" picture = "L140030" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 210031 } name = "Urcullu de la Vega" picture = "L140031" category = general y = 1938 y = 1942 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 210032 } name = "Urrutía" picture = "L140032" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 210033 } name = "Vidal Merino" picture = "L140033" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 210034 } name = "Vidal Otero" picture = "L140034" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 210035 } name = "Vidal Vargas" picture = "L140035" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210036 } name = "Vignola Cortes" picture = "L140036" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 210038 } name = "Alvarez Jaramillo" picture = "L140038" category = admiral y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210039 } name = "Consiglio Rebora" picture = "L140039" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 210041 } name = "Gallego Fernandez" picture = "L140041" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 210042 } name = "Garcia Castelblanco" picture = "L140042" category = admiral y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210045 } name = "Gustavo Silva" picture = "L140045" category = admiral y = 1938 y = 1943 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 210046 } name = "Kulzcewski Garcia" picture = "L140046" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 210047 } name = "Laréns Quijada" picture = "L140047" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 210049 } name = "O'Ryan Orrego" picture = "L140049" category = admiral rank = 2 y = 1938 y = 1939 y = 1942 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 210050 } name = "Reyes del Rio" picture = "L140050" category = admiral y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 210051 } name = "Rodriguez Sepulveda" picture = "L140051" category = admiral y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 210052 } name = "von Schröders Sarratea" picture = "L140052" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 210053 } name = "Aracena Aguilar" picture = "L140053" category = commander y = 1939 y = 1941 y = 1942 y = 1946 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210054 } name = "Barros Ortiz" picture = "L140054" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 210056 } name = "Celedon Palma" picture = "L140056" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210057 } name = "Cellejas Rojas" picture = "L140057" category = commander y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 210058 } name = "Francke Mariotti" picture = "L140058" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 210059 } name = "Gonzalez Nolle" picture = "L140059" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = night_flyer } leader = { id = { type = 6 id = 210060 } name = "Grove Vallejo" picture = "L140060" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 210061 } name = "Herreros Walker" picture = "L140061" category = commander y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 210062 } name = "Merino Benitez" picture = "L140062" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210063 } name = "Mujica Gamboa" picture = "L140063" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 210064 } name = "Nuñez Morgado" picture = "L140064" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 210065 } name = "Puga Monsalve" picture = "L140065" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210066 } name = "Sarazua Téran" picture = "L140066" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 210067 } name = "Tovarias Arroyo" picture = "L140067" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210068 } name = "Vergara Montero" picture = "L140068" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 210069 } name = "Yuself Urrea" picture = "L140069" category = commander y = 1938 y = 1941 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 210043 } name = "Gerken Mahn" picture = "L140043" category = admiral rank = 2 y = 1938 y = 1942 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 2 } minister = { id = { type = 9 id = 210001 } name = "Arturo Alessandri Palma" picture = "M44001" position = HeadOfState category = social_liberal cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 210002 } name = "Gustavo Ross Santa Maria" picture = "M44002" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 210003 } name = "Miguel Cruchaga Tacomal" picture = "M44003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 210004 } name = "Eduardo Hillman" picture = "M44004" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 210005 } name = "Arturo Alessandri Palma" picture = "M44001" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 210006 } name = "Julio Allard Pinto" picture = "M44006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 210007 } name = "Carlos Jouanne de la Motte" picture = "M44007" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1927 ry = 1946 } minister = { id = { type = 9 id = 210008 } name = "E. Novoa Fuentes" picture = "M44008" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 210009 } name = "Carlos Jouanne de la Motte" picture = "M44007" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1927 ry = 1946 } minister = { id = { type = 9 id = 210010 } name = "Dario Mujica Gamboa" picture = "M44010" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 210011 } name = "Pedro Aguirre Cerda" picture = "M44031" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210012 } name = "Antonio J. Rios Morales" picture = "M44032" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210013 } name = "Gabriel Gonzalez Videla" picture = "M44033" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210014 } name = "Carlos Ibanez del Campo" picture = "M44035" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210015 } name = "Carlos Ibanez del Campo" picture = "M44035" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210016 } name = "J.G. von Mareés" picture = "M44011" position = HeadOfState category = fascist cabinet = replacement trait = 61 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210017 } name = "Marmaduke Grove" picture = "M44021" position = HeadOfState category = leninist cabinet = replacement trait = 58 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210018 } name = "Salvador Allende" picture = "M44039" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 66 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 210019 } name = "Pedro Aguirre Cerda" picture = "M44031" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210020 } name = "Antonio J. Rios Morales" picture = "M44032" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 71 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210021 } name = "Gabriel Gonzalez Videla" picture = "M44033" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 73 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210022 } name = "Arturo Alessandri Palma" picture = "M44001" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 210023 } name = "Gustavo Ross Santa Maria" picture = "M44002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210024 } name = "Manuel Mora Miranda" picture = "M44045" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210025 } name = "Carlos Ibanez del Campo" picture = "M44035" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210026 } name = "Misael Galleguillos" picture = "M44012" position = HeadOfGovernment category = fascist cabinet = replacement trait = 79 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210027 } name = "C.L. Blest Riffo" picture = "M44022" position = HeadOfGovernment category = leninist cabinet = replacement trait = 76 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210028 } name = "Marmaduke Grove" picture = "M44021" position = HeadOfGovernment category = leninist cabinet = replacement trait = 77 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210029 } name = "Salvador Allende" picture = "M44039" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 210030 } name = "Abraham Ortega Aguayo" picture = "M44051" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210031 } name = "Cristobál Saénz Cerda" picture = "M44052" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 210032 } name = "Manuel Mora Miranda" picture = "M44045" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 210033 } name = "Manuel Bianchi Gúndian" picture = "M44054" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 210034 } name = "Luis Alamos Barros" picture = "M44055" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 210035 } name = "Ernesto Barras Jarpa" picture = "M44056" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210036 } name = "J. Fernandez y Fernandéz" picture = "M44057" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210037 } name = "Raúl Juliet Gómez" picture = "M44058" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 210038 } name = "J.R.Guiterréz Allende" picture = "M44059" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210039 } name = "Luis Arteaga Garcia" picture = "M44023" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210040 } name = "Miguel Cruchaga Tacomal" picture = "M44003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210041 } name = "Francisco ORyan Orrego" picture = "M44062" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210042 } name = "Carlos D. Soto" picture = "M44063" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 210043 } name = "Luis Renard Valenzuela" picture = "M44064" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210044 } name = "J.G. von Mareés" picture = "M44011" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210045 } name = "Luis Arteaga Garcia" picture = "M44023" position = ForeignMinister category = leninist cabinet = replacement trait = 7 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210046 } name = "Fernando Brown Morales" picture = "M44067" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210047 } name = "Carlos Garcia Palacios" picture = "M44068" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210048 } name = "Juan Rios Morales" picture = "M44069" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210049 } name = "Luis Alamos Barros" picture = "M44055" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 210050 } name = "Pedro Aguirre Cerda" picture = "M44031" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 210051 } name = "Carlos Fuentes Rabe" picture = "M44072" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 210052 } name = "Francisco Walker Linares" picture = "M44073" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210053 } name = "Dario Mujica Gamboa" picture = "M44010" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 54 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 210054 } name = "Manuel C. Pereira" picture = "M44075" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210055 } name = "José Luis Sánchez Besa" picture = "M44076" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 17 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 210056 } name = "Cristobál Saénz Cerda" picture = "M44052" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210057 } name = "Enrique Villegas" picture = "M44078" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210058 } name = "Victor Larens Quijada" picture = "M44079" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 210059 } name = "Francisco ORyan Orrego" picture = "M44062" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 210060 } name = "Misael Galleguillos" picture = "M44012" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210061 } name = "Gustavo Ross Santa Maria" picture = "M44002" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210062 } name = "Ernesto Barras Jarpa" picture = "M44056" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210063 } name = "Manuel Bianchi Gúndian" picture = "M44054" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210064 } name = "Ramón Callís" picture = "M44014" position = ArmamentMinister category = fascist cabinet = replacement trait = 16 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210065 } name = "Carlos Puga Monsalve" picture = "M44087" position = ArmamentMinister category = fascist cabinet = replacement trait = 18 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 210066 } name = "C.L. Blest Riffo" picture = "M44022" position = ArmamentMinister category = leninist cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210067 } name = "Augustin Edwards" picture = "M44089" position = ArmamentMinister category = leninist cabinet = replacement trait = 54 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210068 } name = "Aurelio Celedon Palma" picture = "M44090" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 19 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210069 } name = "Manuel Salinas" picture = "M44091" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210070 } name = "Manuel Mora Miranda" picture = "M44045" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 210071 } name = "Dario Mujica Gamboa" picture = "M44010" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 26 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210072 } name = "Antonio J. Rios" picture = "M44032" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 210073 } name = "Antonio Huneeus" picture = "M44095" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 210074 } name = "Miguel Gonzalez Rios" picture = "M44096" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 56 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210075 } name = "Abraham Ortega Aguayo" picture = "M44051" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210076 } name = "J.R.Guiterréz Allende" picture = "M44059" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210077 } name = "Manuel Rivas Vicuña" picture = "M44099" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 210078 } name = "Ernesto Barras Jarpa" picture = "M44056" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210079 } name = "Carlos Ibanez del Campo" picture = "M44035" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 210080 } name = "Vicente Merino Bielich" picture = "M44102" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210081 } name = "Carlos Keller" picture = "M44015" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 24 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210082 } name = "Marmaduke Grove" picture = "M44021" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210083 } name = "Cristobál Saénz Cerda" picture = "M44052" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 210084 } name = "Federico Escamante" picture = "M44106" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210085 } name = "Juan Rios Morales" picture = "M44069" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 210086 } name = "Eduardo Hillman" picture = "M44004" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 32 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210087 } name = "Salvador Allende" picture = "M44039" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 210088 } name = "Dario Mujica Gamboa" picture = "M44010" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210089 } name = "Carlos Fuentes Rabe" picture = "M44072" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210090 } name = "Carlos Puga Monsalve" picture = "M44087" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 210091 } name = "Victor Larens Quijada" picture = "M44079" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210092 } name = "Federico Claude" picture = "M44115" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 210093 } name = "Dario Cellejas Rojas" picture = "M44116" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210094 } name = "Ariosto Herrera" picture = "M44016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210095 } name = "Pietro Campos Valenzana" picture = "M44118" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 210096 } name = "Julio Allard Pinto" picture = "M44006" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210097 } name = "Ernesto M. Orlando" picture = "M44121" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210098 } name = "Arturo Espinoza Mujica" picture = "M44122" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 210099 } name = "Carlos Puga Monsalve" picture = "M44087" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210100 } name = "Dario Cellejas Rojas" picture = "M44116" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210101 } name = "Raul Array Stiglich" picture = "M44125" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 210102 } name = "Luis Vidal Vargas" picture = "M44126" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210103 } name = "E. Novoa Fuentes" picture = "M44008" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210104 } name = "Diaz Valderrama" picture = "M44017" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210105 } name = "Gustavo Silva" picture = "M44027" position = ChiefOfStaff category = leninist cabinet = replacement trait = 33 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210106 } name = "Luis Otero Mujica" picture = "M44130" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210107 } name = "Salvador Arron Galvéz" picture = "M44131" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 210108 } name = "Carlos Fuentes Rabe" picture = "M44072" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210109 } name = "Arturo Espinoza Mujica" picture = "M44122" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 210110 } name = "Oscar Izurieta Molina" picture = "M44134" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210111 } name = "Rafael Fernandez Reyes" picture = "M44135" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210112 } name = "Diaz Valderrama" picture = "M44017" position = ChiefOfArmy category = fascist cabinet = replacement trait = 39 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210113 } name = "Julio Allard Pinto" picture = "M44006" position = ChiefOfArmy category = leninist cabinet = replacement trait = 38 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210114 } name = "Juan Rodriguez" picture = "M44138" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 43 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210115 } name = "Julio Gerken Mahn" picture = "M44139" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 210116 } name = "Francisco ORyan Orrego" picture = "M44062" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 44 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210117 } name = "Gaston Kulzcewski Garcia" picture = "M44142" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210118 } name = "Hernan Sarratea" picture = "M44019" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210119 } name = "Gustavo Silva" picture = "M44027" position = ChiefOfNavy category = leninist cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210120 } name = "Diego Aracena" picture = "M44146" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210121 } name = "Raúl Gonzalez Nolle" picture = "M44147" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210122 } name = "José Luis Sánchez Besa" picture = "M44076" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 210123 } name = "Ismael Sarazua Teran" picture = "M44149" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210124 } name = "Manuel Tovarias" picture = "M44150" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210125 } name = "Ariosto Herrera" picture = "M44016" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210126 } name = "Marmaduke Grove" picture = "M44021" position = ChiefOfAir category = leninist cabinet = replacement trait = 49 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210127 } name = "Gustavo Silva" picture = "M44027" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 50 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 210128 } name = "Gustavo Ross Santa Maria" picture = "M44002" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210129 } name = "Manuel Mora Miranda" picture = "M44045" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 210130 } name = "Carlos Ibanez del Campo" picture = "M44035" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210131 } name = "Jeronimo Mendez Arancíbia" picture = "M44157" position = HeadOfState category = social_democrat cabinet = replacement trait = 59 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 210132 } name = "Jeronimo Mendez Arancíbia" picture = "M44157" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 210133 } name = "Alfredo Duhalde Vasquez" picture = "M44159" position = HeadOfState category = social_democrat cabinet = replacement trait = 67 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210134 } name = "Alfredo Duhalde Vasquez" picture = "M44159" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 210135 } name = "Misael Galleguillos" picture = "M44012" position = HeadOfState category = fascist cabinet = replacement trait = 65 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 210136 } name = "Miguel Cruchaga Tacomal" picture = "M44003" position = HeadOfState category = social_liberal cabinet = replacement trait = 61 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210137 } name = "Miguel Cruchaga Tacomal" picture = "M44003" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 210138 } name = "Jorge Alessandri Rodriguez" picture = "M44164" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1952 ry = 1999 } HeadOfState = { type = 9 id = 210001 } HeadOfGovernment = { type = 9 id = 210002 } ForeignMinister = { type = 9 id = 210003 } ArmamentMinister = { type = 9 id = 210004 } MinisterOfSecurity = { type = 9 id = 210005 } MinisterOfIntelligence = { type = 9 id = 210006 } ChiefOfStaff = { type = 9 id = 210007 } ChiefOfArmy = { type = 9 id = 210008 } ChiefOfNavy = { type = 9 id = 210009 } ChiefOfAir = { type = 9 id = 210010 } tech_team = { id = { type = 10 id = 210001 } name = "Agua Santa Nitrate Railways" picture = "T5100" skill = 3 research_types = { mechanics electronics management industrial_engineering } startyear = 1900 endyear = 1950 } tech_team = { id = { type = 10 id = 210002 } name = "Williamson-Balfour Company" picture = "T5101" skill = 3 research_types = { general_equipment industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 210003 } name = "Campbell, Outram y Cia." picture = "T5102" skill = 3 research_types = { artillery general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 210004 } name = "CORFO" picture = "T5104" skill = 4 research_types = { electronics general_equipment management industrial_engineering technical_efficiency } startyear = 1939 endyear = 1970 } tech_team = { id = { type = 10 id = 210005 } name = "ENDESA" picture = "T5105" skill = 2 research_types = { mechanics electronics } startyear = 1943 endyear = 1970 } tech_team = { id = { type = 10 id = 210006 } name = "Escuela Militar" picture = "T5106" skill = 4 research_types = { artillery training general_equipment small_unit_tactics combined_arms_focus } startyear = 1817 endyear = 1970 } tech_team = { id = { type = 10 id = 210007 } name = "Transandine Construction Company" picture = "T5107" skill = 4 research_types = { mechanics electronics management industrial_engineering } startyear = 1896 endyear = 1970 } tech_team = { id = { type = 10 id = 210008 } name = "Antofagasta & Bolivia Railway" picture = "T5100" skill = 4 research_types = { mechanics management industrial_engineering } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 210009 } name = "Carlos Jouanne de la Motte" picture = "T5109" skill = 3 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1927 endyear = 1932 } tech_team = { id = { type = 10 id = 210010 } name = "Francisco O'Ryan Orrego" picture = "T5110" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics } startyear = 1938 endyear = 1946 } tech_team = { id = { type = 10 id = 210011 } name = "Diego Aracena" picture = "T5111" skill = 3 research_types = { centralized_execution fighter_tactics piloting } startyear = 1938 endyear = 1960 } tech_team = { id = { type = 10 id = 210012 } name = "Marmaduke Grove" picture = "T5112" skill = 5 research_types = { decentralized_execution fighter_tactics bomber_tactics piloting } startyear = 1937 endyear = 1960 } tech_team = { id = { type = 10 id = 210013 } name = "E. Novoa Fuentes" picture = "T5113" skill = 3 research_types = { large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1942 } tech_team = { id = { type = 10 id = 210014 } name = "Carlos Fuentes Rabe" picture = "T5114" skill = 4 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus mountain_training } startyear = 1938 endyear = 1960 } tech_team = { id = { type = 10 id = 210015 } name = "Ejército de Chile" picture = "100670" skill = 3 research_types = { training general_equipment } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 210016 } name = "Compañía de Lota y Coronel" picture = "T5103" skill = 4 research_types = { chemistry industrial_engineering technical_efficiency } startyear = 1905 endyear = 1920 } tech_team = { id = { type = 10 id = 210017 } name = "Compañía Minera e Industrial de Chile" picture = "T5103" skill = 4 research_types = { chemistry industrial_engineering technical_efficiency } startyear = 1921 endyear = 1932 } tech_team = { id = { type = 10 id = 210018 } name = "Compañía Carbonifera e Industrial de Lota" picture = "T5103" skill = 6 research_types = { chemistry industrial_engineering technical_efficiency } startyear = 1933 endyear = 1963 } tech_team = { id = { type = 10 id = 210019 } name = "Academia de Guerra del Ejército" picture = "100671" skill = 2 research_types = { centralized_execution individual_courage infantry_focus } startyear = 1886 endyear = 1970 } tech_team = { id = { type = 10 id = 210020 } name = "Escuela de Grumetes" picture = "100667" skill = 5 research_types = { mathematics naval_training large_taskforce_tactics small_taskforce_tactics seamanship } startyear = 1868 endyear = 1970 } tech_team = { id = { type = 10 id = 210021 } name = "Manuel Ávalos Prado" picture = "100668" skill = 4 research_types = { training individual_courage fighter_tactics bomber_tactics piloting } startyear = 1913 endyear = 1919 } tech_team = { id = { type = 10 id = 210022 } name = "Escuela de Aviación" picture = "100666" skill = 3 research_types = { training individual_courage fighter_tactics bomber_tactics piloting } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 210023 } name = "José Luis Sánchez Besa" picture = "100669" skill = 3 research_types = { aeronautics aircraft_testing avionics fighter_design bomber_design } startyear = 1910 endyear = 1925 } tech_team = { id = { type = 10 id = 210024 } name = "Astillero Naval de Punta Arenas" picture = "100672" skill = 4 research_types = { naval_engineering mathematics naval_artillery submarine_design } startyear = 1896 endyear = 1960 } tech_team = { id = { type = 10 id = 210025 } name = "Astillero de Valparaíso" picture = "100673" skill = 2 research_types = { mechanics electronics naval_engineering naval_artillery carrier_design } startyear = 1817 endyear = 1960 } tech_team = { id = { type = 10 id = 210026 } name = "Armada de Chile" picture = "100783" skill = 3 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1933 endyear = 1970 } team_slots = { 210007 210006 0 0 0 0 0 } manpower = 4.1591 free = { } oil = 474.1818 supplies = 2076.3291 rare_materials = 2240.3708 metal = 3318.9014 energy = 3821.5959 money = 760.1337 consumer = 0.9511 supply = 0 production = 0.0489 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1000 tc_occupied_mod = 1.2000 attrition_mod = 1.1200 trickleback_mod = 1.1250 supply_dist_mod = 1.1000 research_mod = 0.4700 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 18 morale = 18 } cavalry = { defaultorganisation = 18 morale = 18 } motorized = { defaultorganisation = 18 morale = 18 } mechanized = { defaultorganisation = 12 morale = 18 } light_armor = { defaultorganisation = 13.2000 morale = 18 } armor = { defaultorganisation = 12 morale = 18 } paratrooper = { defaultorganisation = 19.8000 morale = 18 } marine = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } garrison = { defaultorganisation = 18 morale = 18 } hq = { defaultorganisation = 12 morale = 18 } militia = { defaultorganisation = 18 morale = 18 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 4 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 12 } light_armor_brigade = { morale = 12 } heavy_armor = { defaultorganisation = 0.6000 morale = 12 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 12 } armored_car = { defaultorganisation = 1.2000 morale = 12 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 4 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 4 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 2 1 } heavy_cruiser = { 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 3 2 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 } heavy_cruiser = { 0 } destroyer = { 0 1 2 3 } submarine = { 0 1 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 0.9000 } relation = { tag = FRA value = 16.5000 } relation = { tag = GER value = 178.7018 trade = yes } relation = { tag = HOL value = 23.9001 } relation = { tag = POR value = 15.6998 frustration = 3 } relation = { tag = ITA value = 88.1992 trade = yes } relation = { tag = SPA value = 0.5000 } relation = { tag = SWE value = 0.6000 } relation = { tag = JAP value = 50.0494 trade = yes } relation = { tag = CHI value = -49.4000 frustration = 3 } relation = { tag = POL value = -49.6000 frustration = 3 } relation = { tag = NOR value = 0.4000 } relation = { tag = BEL value = 0.4000 } relation = { tag = DEN value = 0.7000 } relation = { tag = SCH value = 0.9000 } relation = { tag = CUB value = 0.8000 } relation = { tag = GRE value = -49.4000 frustration = 3 } relation = { tag = BUL value = 1.9000 } relation = { tag = ROM value = 0.4000 } relation = { tag = IRE value = 0.6000 } relation = { tag = PER value = -49.5000 frustration = 3 } relation = { tag = AFG value = -99.1000 frustration = 3 } relation = { tag = BRA value = 10.7000 } relation = { tag = ARG value = -29.4000 frustration = 3 } relation = { tag = MEX value = 25.7000 } relation = { tag = COL value = 15.6000 } relation = { tag = VEN value = 20.7000 } relation = { tag = PRU value = 41.1000 frustration = 3 trade = yes } relation = { tag = ECU value = 60.1994 trade = yes } relation = { tag = URU value = 50.0998 } relation = { tag = PAR value = 200 trade = yes } relation = { tag = BOL value = 151.6999 frustration = 3 trade = yes } relation = { tag = CHL value = -4.2000 } relation = { tag = NZL value = 0.4000 } relation = { tag = CAN value = 0.4000 } relation = { tag = AST value = 65.5996 trade = yes } relation = { tag = VIC value = -60.6004 } relation = { tag = USA value = 162.2016 trade = yes } relation = { tag = KOR value = 0.7000 } relation = { tag = ALB value = -99.1000 frustration = 3 } relation = { tag = SIA value = -58.5000 frustration = 3 } relation = { tag = MON value = 0.9000 } relation = { tag = GUA value = -49.4000 frustration = 3 } relation = { tag = COS value = 25.8000 } relation = { tag = NIC value = 0.2000 } relation = { tag = DOM value = -49.1000 frustration = 3 } relation = { tag = PHI value = 25.9000 } relation = { tag = BHU value = -49.1000 frustration = 3 } relation = { tag = EGY value = 0.8000 } relation = { tag = SAL value = -49.3000 frustration = 3 } relation = { tag = HAI value = 35.1997 } relation = { tag = HON value = -49.4000 frustration = 3 } relation = { tag = LIB value = 0.9000 } relation = { tag = LUX value = 0.9000 } relation = { tag = MTN value = -99.6000 frustration = 3 } relation = { tag = NEP value = -49.2000 frustration = 3 } relation = { tag = OMN value = -49.3000 frustration = 3 } relation = { tag = PAN value = 0.6000 } relation = { tag = SER value = -49.5000 frustration = 3 } relation = { tag = SIK value = -99.5000 frustration = 3 } relation = { tag = SAF value = 0.4000 } relation = { tag = TIB value = -149.1000 frustration = 3 } relation = { tag = YEM value = -49.1000 frustration = 3 } relation = { tag = RUS value = -49.7000 frustration = 3 } relation = { tag = CGX value = -4.4002 frustration = 3 trade = yes } relation = { tag = CSX value = -49.4000 frustration = 3 } relation = { tag = OTT value = -99.4000 frustration = 3 } relation = { tag = U02 value = -49.3000 frustration = 3 } relation = { tag = U03 value = -49.5000 frustration = 3 } relation = { tag = U05 value = 0.9000 } relation = { tag = U09 value = 0.3000 } relation = { tag = U38 value = 0.9000 } relation = { tag = U50 value = -49.4000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 2022 2023 2024 2025 2030 2031 2032 2043 } controlledprovinces = { 2022 2023 2024 2025 2030 2031 2032 2043 } nationalprovinces = { 2022 2023 2024 2025 2030 2031 2032 2043 } claimedprovinces = { } techapps = { 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5700 5710 5010 5020 5310 54010 54020 5316 5326 5800 5080 3010 3020 3030 3040 3050 3060 3410 3420 3430 3440 3450 3456 3460 3470 3610 3620 3630 3640 3110 3120 3130 3210 3220 3230 3720 3730 3736 3740 3750 3900 3810 5600 5610 8010 8020 8040 8050 9030 9020 9010 6400 4020 4030 8030 1020 2320 1030 1040 1990 14000 6410 } inventions = { 3000027 } blueprints = { } deactivate = { 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 76582 } project = { type = 17 id = 2330 } tech_team = { type = 10 id = 210006 } progress = 100 progress = 100 progress = 85.1021 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 76965 } project = { type = 17 id = 5810 } tech_team = { type = 10 id = 210007 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 111.9047 status = "ongoing" } leadertable = { } landunit = { id = { type = 12500 id = 1 } name = "Ejercito de Chile" location = 2023 prevprov = 2023 home = 2023 mission = { type = anti_partisan_duty target = 2023 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 210010 } name = "Escudero Otarola" tag = CHL picture = "L140009" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 12500 id = 2 } name = "1. División de Infantería" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 30 100 48.9600 48 48 20.0000 0 1.4600 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } division = { id = { type = 4712 id = 34960 } name = "4. División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 48 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 12500 id = 6 } name = "Armada de Chile" location = 2023 home = 2023 base = 2023 morale = 0.0010 leader = { id = { type = 6 id = 210040 } name = "de la Motte du Portail" tag = CHL picture = "L140040" category = admiral rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 4 ry = 1999 skill = 1 trait = old_guard trait = spotter } division = { id = { type = 12500 id = 7 } name = "Flotilla des Torpideros nro. 1" flag = 41008 mod = { 25 25 2 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 7 0.1600 50 38 5 5 5 0 0 2500 0 } } division = { id = { type = 12500 id = 887 } name = "Flotilla des Torpideros nro. 2" flag = 41008 mod = { 25 25 4 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 9 0.1700 50 37 6 8 6 1 0 7500 0 } } division = { id = { type = 12500 id = 9 } name = "BACH Almirante Latorre" flag = 41008 mod = { 21 21 4 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.9000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 19 1 24 9 0 8000 0 } } } navalunit = { id = { type = 12500 id = 2438 } name = "I Flotilla de la Armada" location = 2023 home = 2023 base = 2023 morale = 0.0010 leader = { id = { type = 6 id = 210044 } name = "Gomez Carreño" tag = CHL picture = "L140044" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } division = { id = { type = 12500 id = 13 } name = "Flotilla des Submarinos nro. 2" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 20.4000 20 30 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } division = { id = { type = 12500 id = 12 } name = "Flotilla des Submarinos nro. 1" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 20.4000 20 30 20.0000 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 2108 } name = "1a Escuadra chilena" location = 2023 home = 2023 base = 2023 morale = 0.5000 leader = { id = { type = 6 id = 210037 } name = "Allard Pinto" tag = CHL picture = "L140037" category = admiral rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 12500 id = 11 } name = "BACH Chacabuco" flag = 41008 mod = { 22 22 3 2 140 -1 0 0 0 } brig = { 19 21 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.6800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2200 60 35 11 2 15 4 0 7500 0 } } division = { id = { type = 4712 id = 70684 } name = "Flotilla de Destructores nro. 1" flag = 41008 mod = { 25 25 5 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 11 0.1800 50 36 7 10 7 1 0 7500 0 } } division = { id = { type = 4712 id = 75761 } name = "BACH Araucano" flag = 41008 mod = { 22 22 2 2 140 -1 0 0 0 } brig = { 19 21 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.6600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.2000 60 36 9 1 13 3 0 5000 0 } } division = { id = { type = 4712 id = 84629 } name = "BACH Santiago de Chile" flag = 41008 mod = { 22 22 2 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 30.0000 0 0.4600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.2000 60 36 7 1 6 3 0 5000 0 } } } landunit = { id = { type = 4712 id = 2683 } name = "I Cuerpo de Ejército chileno" location = 2032 prevprov = 2023 home = 2032 mission = { type = anti_partisan_duty target = 2032 percentage = 1 night = yes startdate = { year = 1936 month = january day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 210012 } name = "Fernandez Reyes" tag = CHL picture = "L140011" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 12500 id = 4 } name = "1. División de Montaña de Chile" flag = 34864 mod = { 8 8 7 1 8 8 0 0 0 } brig = { 13 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 30 100 56.7120 55.6000 62 20.0000 0 0.9800 0.0800 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 28 34 100 3 9.2000 1 8 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 2685 } name = "II Cuerpo de Ejército chileno" location = 2031 prevprov = 2032 home = 2031 mission = { type = anti_partisan_duty target = 2031 percentage = 1 night = yes startdate = { year = 1936 month = february day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 210023 } name = "Otero Mujica" tag = CHL picture = "L140023" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 12500 id = 5 } name = "División Caballería nro. 1" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 40 100 48.9600 48 48 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2687 } name = "III Cuerpo de Ejército chileno" location = 2024 prevprov = 2025 home = 2024 mission = { type = anti_partisan_duty target = 2024 percentage = 1 night = yes startdate = { year = 1936 month = march day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 210008 } name = "Charpin Rival" tag = CHL picture = "L140007" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 12500 id = 3 } name = "2. División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 30 100 48.9600 48 48 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 3846 } name = "2a Escuadra chilena" location = 2023 home = 2023 base = 2023 morale = 0.5000 leader = { id = { type = 6 id = 210048 } name = "Meriño Bielich" tag = CHL picture = "L140048" category = admiral rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 12500 id = 14 } name = "BACH Almirante O'Higgins" flag = 41008 mod = { 23 22 4 2 140 -1 0 0 0 } brig = { 19 21 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.9000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2800 70 33 14 1 18 6 0 8500 0 } } division = { id = { type = 12500 id = 10 } name = "BACH Blanco Encalada" flag = 41008 mod = { 22 22 3 2 140 -1 0 0 0 } brig = { 19 21 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 30 20.0000 0 0.6800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2200 60 35 11 2 15 4 0 7500 0 } } } airunit = { id = { type = 4712 id = 15482 } name = "I Cuerpo de Aviación chileno" location = 2023 home = 2023 base = 2023 morale = 0.5000 leader = { id = { type = 6 id = 210055 } name = "Castro Lopez" tag = CHL picture = "L140055" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 4712 id = 15481 } name = "1. Grupo Aéreo de Caza" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.8000 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 29335 } name = "2. Grupo Aéreo de Caza" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.8000 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 20254 } name = "IV Cuerpo de Ejército chileno" location = 2022 prevprov = 2023 home = 2022 mission = { type = anti_partisan_duty target = 2022 percentage = 1 night = yes startdate = { year = 1936 month = october day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 210011 } name = "Espinoza Mujica" tag = CHL picture = "L140010" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 20105 } name = "3. División de Infantería" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 48 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 62289 } name = "V Cuerpo de Ejército chileno" location = 2023 prevprov = 2023 home = 2023 mission = { type = anti_partisan_duty target = 2023 percentage = 1 night = yes startdate = { year = 1938 month = may day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 210013 } name = "Franco Hidalgo" tag = CHL picture = "L140012" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 4712 id = 62026 } name = "2. División de Montaña de Chile" flag = 34864 mod = { 8 8 7 0 8 8 0 0 0 } all = { 100 100 55.8960 54.8000 58 30.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 28 34 100 3 9.2000 1 8 0 0 0 0 0 0 } } } navaldivision = { id = { type = 4712 id = 40527 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 48601 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 57787 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 60855 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.1000 0 0 0 0 0 0 0 1 1 } naval = { 0 0 0 0.0200 0 0 1 0 0 1 0 0 0 } } navaldivision = { id = { type = 4712 id = 70100 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0.1000 0 0 0 0 0 0 0 1 1 } naval = { 0 0 0 0.0200 0 0 1 0 0 1 0 0 0 } } brigade_development = { id = { type = 4712 id = 15486 } name = "Early Torpedoes" progress = 2 location = 2023 cost = 0.1480 date = { year = 1939 month = february day = 13 hour = 0 } total_progress = 0.8279 size = 5 done = 4 days = 693 days_for_first = 154 gearing_bonus = 0.2000 type = naval_torpedoes_s } division_development = { id = { type = 4712 id = 56645 } name = "Flotilla de Destructores nro. 2" progress = 2 location = 2023 cost = 0.7326 date = { year = 1939 month = august day = 7 hour = 0 } manpower = 0.8000 total_progress = 0.6131 size = 1 days = 505 days_for_first = 505 type = destroyer model = 5 extra = naval_asw } SpyInfo = { country = "CHL" NumberOfSpies = 9 date = { year = 1939 month = february day = 25 hour = 0 } } } country = { tag = NZL ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = NZL } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 protect = { USA = 100 ENG = 100 FRA = 80 AST = 80 SAF = 80 CAN = 80 HOL = 50 BEL = 50 } befriend = { USA = 100 ENG = 100 FRA = 80 AST = 80 SAF = 80 CAN = 80 HOL = 50 BEL = 50 } claim_acceptance = -59 exp_force_ratio = 0.9000 exp_force_ratios = { ENG = 0.8000 USA = 0.2000 } no_exp_forces_to = { FRA BEL HOL NOR DEN POL LUX SPA SPR GRE YUG } admiral = { target = { } core = { 2585 2590 2595 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 ENG = 100 FRA = 80 AST = 100 SAF = 80 CAN = 80 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 ENG = 100 FRA = 80 AST = 80 SAF = 80 CAN = 80 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 4190 = 100 4200 = 100 4210 = 100 1150 = 100 1160 = 100 1170 = 100 1180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 28 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 5 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 5 cas = 5 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 8 heavy_cruiser = 0 battlecruiser = 0 destroyer = 27 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 7 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 5 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 10 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 1721 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 5 air_base_provs = { 1720 } naval_base = no max_naval_base = 10 naval_base_provs = { 1720 } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 1721 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5160 5170 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 4700 4710 4190 4200 4210 15140 15150 8200 8220 8230 8240 8250 8260 8310 8320 8330 8340 8350 6170 9040 9050 9070 9080 9090 9100 9110 9120 9130 9190 9210 9220 9230 9240 9250 9350 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 4290 4250 4260 4270 15180 15190 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5470 5480 5490 5500 5510 5520 5530 5540 5560 7550 7560 7570 7580 7590 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4300 4310 4320 4330 4340 4040 4070 4100 4350 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 1470 1480 1490 1510 1520 2970 2370 2380 2390 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1721 policy = { date = { year = 1938 month = january day = 23 hour = 0 } democratic = 10 political_left = 10 freedom = 10 free_market = 8 professional_army = 5 defense_lobby = 1 interventionism = 6 } belligerence = 0 dissent = 0.4031 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.6500 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0300 sce_frequency = 1.2500 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 leader = { id = { type = 6 id = 215001 } name = "Andrews" picture = "L58000" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215002 } name = "Awatere" picture = "L58001" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 215003 } name = "Barrowclough" picture = "L58002" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 215004 } name = "Burrows" picture = "L58003" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215005 } name = "Clifton" picture = "L58004" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 215006 } name = "Cunningham" picture = "L58005" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215007 } name = "Duigan" picture = "L58006" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 215008 } name = "Falconer" picture = "L58007" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 215009 } name = "Falla" picture = "L58008" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 215010 } name = "Fitzgerald" picture = "L58009" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 215012 } name = "Gentry" picture = "L58011" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 215013 } name = "Goss" picture = "L58012" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215014 } name = "Hanson" picture = "L58013" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard trait = engineer } leader = { id = { type = 6 id = 215015 } name = "Hargest" picture = "L58014" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 215016 } name = "Hunt" picture = "L58015" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215017 } name = "Inglis" picture = "L58016" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 215018 } name = "Jameson" picture = "L58017" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 215019 } name = "Kenrick" picture = "L58018" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 215020 } name = "Kippenberger" picture = "L58019" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 215021 } name = "Mason" picture = "L58020" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215022 } name = "McKenzie" picture = "L58021" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 215023 } name = "Mead" picture = "L58022" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 215024 } name = "Miles" picture = "L58023" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 215025 } name = "Mitchell" picture = "L58024" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 215026 } name = "Nichols" picture = "L58025" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 215027 } name = "Park" picture = "L58026" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 215028 } name = "Parkinson" picture = "L58027" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = fortress_buster trait = panzer_leader } leader = { id = { type = 6 id = 215029 } name = "Peren" picture = "L58028" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 215030 } name = "Pleasants" picture = "L58029" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 215031 } name = "Porritt" picture = "L58030" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215032 } name = "Puttick" picture = "L58031" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 215033 } name = "Queree" picture = "L58032" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 215034 } name = "Romans" picture = "L58033" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 215035 } name = "Row" picture = "L58034" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215036 } name = "Russell" picture = "L58035" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215037 } name = "Saunders" picture = "L58036" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215038 } name = "Sinclair-Burgess" picture = "L58037" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 215039 } name = "Stevens" picture = "L58038" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 215040 } name = "Stewart" picture = "L58039" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 215041 } name = "Tuker" picture = "L58040" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 215042 } name = "Weir" picture = "L58041" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 215044 } name = "Faulkner" picture = "L58043" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 215045 } name = "Field" picture = "L58044" category = admiral y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 215048 } name = "Lake" picture = "L58047" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215049 } name = "MacDonald" picture = "L58048" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215050 } name = "MacNulty" picture = "L58049" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215051 } name = "Phipps" picture = "L58050" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215052 } name = "Simpson" picture = "L58051" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215054 } name = "Bayley" picture = "L58053" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 215055 } name = "Blake" picture = "L58054" category = commander y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 215057 } name = "Dall-Mackie" picture = "L58056" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 215058 } name = "Deere" picture = "L58057" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 215059 } name = "Issit" picture = "L58058" category = commander rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 215060 } name = "McGregor" picture = "L58059" category = commander rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 215061 } name = "Newton" picture = "L58060" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215062 } name = "Player" picture = "L58061" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215063 } name = "Robinson" picture = "L58062" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215064 } name = "Roediger" picture = "L58063" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 215065 } name = "Stott" picture = "L58064" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 215066 } name = "Stratton" picture = "L58065" category = commander y = 1938 y = 1940 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 215067 } name = "Trousdale" picture = "L58066" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 215068 } name = "Watts" picture = "L58067" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 215043 } name = "Drummond" picture = "L58042" category = admiral rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } minister = { id = { type = 9 id = 215001 } name = "George de Vere Viscount Galway" picture = "M55001" position = HeadOfState category = social_democrat cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215002 } name = "Michael Joseph Savage" picture = "M55002" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215003 } name = "Michael Joseph Savage" picture = "M55002" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215004 } name = "Walter Nash" picture = "M55004" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215005 } name = "William Parry" picture = "M55005" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215006 } name = "Kenneth Folkes" picture = "M55006" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215007 } name = "William Sinclair-Burgess" picture = "M55007" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215008 } name = "William Sinclair-Burgess" picture = "M55007" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215009 } name = "E.R. Drummond" picture = "M55009" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215010 } name = "Ralph Alexander Cochrane" picture = "M55010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215011 } name = "George de Vere Viscount Galway" picture = "M55001" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215012 } name = "Norton Louis Baron Newall" picture = "M55033" position = HeadOfState category = social_democrat cabinet = replacement trait = 61 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 215013 } name = "Norton Louis Baron Newall" picture = "M55033" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 215014 } name = "Bernhard Baron Freyberg" picture = "M55035" position = HeadOfState category = social_democrat cabinet = replacement trait = 62 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 215015 } name = "Bernhard Baron Freyberg" picture = "M55035" position = HeadOfState category = market_liberal cabinet = replacement trait = 62 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 215016 } name = "Adam Hamilton" picture = "M55037" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 215017 } name = "Peter Fraser" picture = "M55038" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 215018 } name = "Sydney Holland" picture = "M55039" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 215019 } name = "Frank Langstone" picture = "M55040" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 215020 } name = "Peter Fraser" picture = "M55038" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 215021 } name = "Walter Nash" picture = "M55004" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 215022 } name = "James Allen" picture = "M55043" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 215023 } name = "Adam Hamilton" picture = "M55037" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 215024 } name = "William Sinclair-Burgess" picture = "M55007" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 215025 } name = "Gordon Coates" picture = "M55046" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 215026 } name = "Sydney Holland" picture = "M55039" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 215027 } name = "Dan Sullivan" picture = "M55048" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215028 } name = "William J. Jordan" picture = "M55049" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 215029 } name = "Leonard Monk Isitt" picture = "M55050" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 18 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 215030 } name = "Keith J. Holyoake" picture = "M55051" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 215031 } name = "W.E. Parry" picture = "M55052" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 14 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 215032 } name = "Ralph Alexander Cochrane" picture = "M55010" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215033 } name = "Sydney Holland" picture = "M55039" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 215034 } name = "Arthur de Terrotte Nevill" picture = "9814" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 215035 } name = "W.H. Stratton" picture = "M55056" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 215036 } name = "Sir Frederick Field" picture = "M55057" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 215037 } name = "Ken MacKenzie" picture = "M55058" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 215038 } name = "Edward Puttick" picture = "M55059" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 215039 } name = "J.E. Duigan" picture = "M55060" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 215040 } name = "Edward Blundell" picture = "M55061" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 215041 } name = "Robert Semple" picture = "M55062" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 215042 } name = "James Allen" picture = "M55043" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215043 } name = "E.R. Drummond" picture = "M55009" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 26 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 215044 } name = "Gordon Coates" picture = "M55046" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 215045 } name = "Adam Hamilton" picture = "M55037" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 215046 } name = "Sydney Holland" picture = "M55039" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 215047 } name = "Kenneth Folkes" picture = "M55006" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 215048 } name = "Hugo Philpott" picture = "M55069" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 215049 } name = "Tom Stanley" picture = "M55021" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 215050 } name = "Adam Hamilton" picture = "M55037" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 215051 } name = "Ken MacKenzie" picture = "M55058" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 215052 } name = "E.R. Drummond" picture = "M55009" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 215053 } name = "J.E. Duigan" picture = "M55060" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 215054 } name = "J.E. Duigan" picture = "M55060" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 215055 } name = "Ronald Park" picture = "M55076" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 215056 } name = "Edward Puttick" picture = "M55059" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 215057 } name = "William Stevens" picture = "M55078" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 215058 } name = "N. Weir" picture = "M55079" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 215059 } name = "Norris Stephen Falla" picture = "M55080" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 215060 } name = "J.E. Duigan" picture = "M55060" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 41 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 215061 } name = "J.C. Nichols" picture = "M55082" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 215062 } name = "Edward Puttick" picture = "M55059" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 215063 } name = "N. Weir" picture = "M55079" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 215064 } name = "H.E. Horan" picture = "M55085" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 215065 } name = "W.E. Parry" picture = "M55052" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 215066 } name = "Sir Frederick Field" picture = "M55057" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 215067 } name = "W.H.Stratton" picture = "M55056" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 45 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 215068 } name = "G.W.G. Simpson" picture = "M55089" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 215069 } name = "W.H. Stratton" picture = "M55056" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 215070 } name = "H.D. McGregor" picture = "M55091" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 215071 } name = "Leonard Monk Isitt" picture = "M55050" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 215072 } name = "Gordon H. Steege" picture = "M55093" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 215073 } name = "Arthur de Terrotte Nevill" picture = "9814" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 215074 } name = "T.C.A. Hislop" picture = "M55011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215075 } name = "A.E. Davy" picture = "M55012" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215076 } name = "A.E. Davy" picture = "M55012" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215077 } name = "A.J. Stallworthy" picture = "M55014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 18 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215078 } name = "W.A. Veitch-Milne" picture = "M55015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215079 } name = "Arthur Dawes" picture = "M55016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215080 } name = "Seymour DeWitt" picture = "M55017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215081 } name = "Seymour DeWitt" picture = "M55017" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215082 } name = "Trevor Handley" picture = "M55019" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215083 } name = "Margaret Whittington" picture = "M55020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215084 } name = "Tom Stanley" picture = "M55021" position = HeadOfState category = leninist cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215085 } name = "Victor Wilcox" picture = "M55022" position = HeadOfGovernment category = leninist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215086 } name = "Victor Wilcox" picture = "M55022" position = ForeignMinister category = leninist cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215087 } name = "Sid Scott" picture = "M55024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 11 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215088 } name = "Gordon Watson" picture = "M55025" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215089 } name = "Frederick Freeman" picture = "M55026" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215090 } name = "Henry Colthorpe" picture = "M55027" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215091 } name = "Gordon Watson" picture = "M55025" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215092 } name = "Eric Prendergast" picture = "M55029" position = ChiefOfNavy category = leninist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215093 } name = "L.P. Peterson" picture = "M55030" position = ChiefOfAir category = stalinist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 215094 } name = "Willoughby Baron Norrie" picture = "M55095" position = HeadOfState category = market_liberal cabinet = replacement trait = 64 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 215095 } name = "Willoughby Baron Norrie" picture = "M55095" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 215096 } name = "Walter Nash" picture = "M55004" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 215097 } name = "Frederick W. Doidge" picture = "M55098" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 215098 } name = "Thomas C. Webb" picture = "M55099" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 215099 } name = "Arnold H. Nordmeyer" picture = "M55100" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 215100 } name = "Thomas L. MacDonald" picture = "M55101" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 215113 } name = "William Stevens" picture = "M55078" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1931 ry = 1969 } minister = { id = { type = 9 id = 215115 } name = "George Henry Clifton" picture = "L58004" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1937 ry = 1940 } minister = { id = { type = 9 id = 215116 } name = "Leonard George Goss" picture = "L58012" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1939 ry = 1947 } minister = { id = { type = 9 id = 215118 } name = "Irvine Glennie" picture = "9815" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1938 ry = 1948 } minister = { id = { type = 9 id = 215119 } name = "James Rivett-Carnac" picture = "9816" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1938 ry = 1948 } minister = { id = { type = 9 id = 215120 } name = "Atwell Henry Lake" picture = "9817" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1942 ry = 1946 } minister = { id = { type = 9 id = 215121 } name = "George Haynes Faulkner" picture = "9818" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1945 ry = 1948 } minister = { id = { type = 9 id = 215122 } name = "F. A. Balance" picture = "unknownminister" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1950 ry = 1954 } minister = { id = { type = 9 id = 215123 } name = "Charles Madden" picture = "9819" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1953 ry = 1966 } minister = { id = { type = 9 id = 215124 } name = "Hugh Saunders" picture = "9820" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1939 ry = 1954 } minister = { id = { type = 9 id = 215125 } name = "Victor Goddard" picture = "9821" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1941 ry = 1952 } minister = { id = { type = 9 id = 215126 } name = "David Carnegie" picture = "unknownminister" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1951 ry = 1955 } minister = { id = { type = 9 id = 215127 } name = "Walter Merton" picture = "unknownminister" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1954 ry = 1964 } HeadOfState = { type = 9 id = 215001 } HeadOfGovernment = { type = 9 id = 215002 } ForeignMinister = { type = 9 id = 215003 } ArmamentMinister = { type = 9 id = 215004 } MinisterOfSecurity = { type = 9 id = 215005 } MinisterOfIntelligence = { type = 9 id = 215006 } ChiefOfStaff = { type = 9 id = 215007 } ChiefOfArmy = { type = 9 id = 215008 } ChiefOfNavy = { type = 9 id = 215009 } ChiefOfAir = { type = 9 id = 215010 } tech_team = { id = { type = 10 id = 215001 } name = "Bernard Freyberg" picture = "T9000" skill = 6 research_types = { training small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1960 } tech_team = { id = { type = 10 id = 215002 } name = "William Sinclair-Burgess" picture = "T9001" skill = 6 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1917 endyear = 1938 } tech_team = { id = { type = 10 id = 215003 } name = "Francis Tuker" picture = "T9002" skill = 5 research_types = { artillery mechanics training small_unit_tactics combined_arms_focus } startyear = 1941 endyear = 1960 } tech_team = { id = { type = 10 id = 215004 } name = "W.H. Stratton" picture = "T9003" skill = 5 research_types = { centralized_execution naval_training large_taskforce_tactics small_taskforce_tactics seamanship } startyear = 1930 endyear = 1960 } tech_team = { id = { type = 10 id = 215005 } name = "Roderick Carr" picture = "T9004" skill = 6 research_types = { training centralized_execution combined_arms_focus bomber_tactics piloting } startyear = 1934 endyear = 1950 } tech_team = { id = { type = 10 id = 215006 } name = "L.M. Isitt" picture = "T9005" skill = 5 research_types = { training centralized_execution bomber_tactics piloting } startyear = 1930 endyear = 1946 } tech_team = { id = { type = 10 id = 215007 } name = "Wellington Arsenal" picture = "T313" skill = 5 research_types = { artillery training general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 215008 } name = "New Zealand Dockyard" picture = "T6" skill = 4 research_types = { electronics general_equipment naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 215009 } name = "General Motors Wellington" picture = "T9008" skill = 4 research_types = { artillery mechanics electronics technical_efficiency vehicle_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 215010 } name = "de Havilland" picture = "T903" skill = 7 research_types = { aeronautics aircraft_testing avionics munitions bomber_design } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 215011 } name = "University of Otago" picture = "T9010" skill = 3 research_types = { mechanics chemistry management mathematics } startyear = 1900 endyear = 1939 } tech_team = { id = { type = 10 id = 215012 } name = "University of Otago" picture = "T9010" skill = 5 research_types = { mechanics chemistry rocketry management mathematics } startyear = 1940 endyear = 1970 } team_slots = { 215001 215007 0 0 0 0 0 } manpower = 7.1616 free = { } oil = 487.0671 supplies = 283.6388 rare_materials = 830.0494 metal = 861.7704 energy = 1621.9877 money = 54.6402 consumer = 0.4560 supply = 0.1363 production = 0.2155 reinforcement = 0 upgrading = 0.1922 transports = 100 escorts = 15 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1400 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.6450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 20 morale = 33 } cavalry = { defaultorganisation = 20 morale = 33 } motorized = { defaultorganisation = 20 morale = 33 } mechanized = { defaultorganisation = 13 morale = 33 } light_armor = { defaultorganisation = 14.3000 morale = 33 } armor = { defaultorganisation = 13 morale = 33 } paratrooper = { defaultorganisation = 22 morale = 33 } marine = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } garrison = { defaultorganisation = 20 morale = 33 } hq = { defaultorganisation = 13 morale = 33 } militia = { defaultorganisation = 20 morale = 33 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { defaultorganisation = 10 morale = 10 } tactical_bomber = { defaultorganisation = 5 morale = 5 } naval_bomber = { navalattack = 3 defaultorganisation = 5 morale = 5 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 45 morale = 30 } light_cruiser = { defaultorganisation = 45 morale = 30 } heavy_cruiser = { defaultorganisation = 45 morale = 30 } battlecruiser = { defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 45 morale = 30 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 15 } nuclear_submarine = { defaultorganisation = 15 morale = 15 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.9000 morale = 17 } light_armor_brigade = { morale = 17 } heavy_armor = { defaultorganisation = 0.7000 morale = 17 } super_heavy_armor = { defaultorganisation = 1.3000 morale = 17 } armored_car = { defaultorganisation = 1.3000 morale = 17 } anti_air = { } police = { } engineer = { defaultorganisation = 0.9000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } police = { 1 } engineer = { 3 1 } floatplane = { 5 } glider_artillery = { 1 } b_01 = { 1 } infantry = { 8 7 6 5 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } light_cruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } } obsolete_models = { artillery = { 0 1 2 3 } police = { 0 } engineer = { 0 1 } floatplane = { 0 1 } glider_artillery = { 0 } b_01 = { 0 } infantry = { 1 0 5 6 7 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } light_cruiser = { 0 1 } destroyer = { 0 1 2 3 } } allowed_divisions = { infantry = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes light_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes cag = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.6000 port_strike = 0.5000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.6500 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.6000 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = yes logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 199 } relation = { tag = FRA value = 137 } relation = { tag = GER value = 29.5999 } relation = { tag = HOL value = 0.5000 } relation = { tag = POR value = -49.7000 frustration = 3 } relation = { tag = ITA value = 142.5995 trade = yes } relation = { tag = SPA value = 0.1000 } relation = { tag = SWE value = 25.2000 } relation = { tag = JAP value = -15.1000 frustration = 3 } relation = { tag = CHI value = -49.8000 frustration = 3 } relation = { tag = POL value = -50 frustration = 3 } relation = { tag = BEL value = 99.1990 } relation = { tag = DEN value = 25.3000 } relation = { tag = SCH value = 0.5000 } relation = { tag = CUB value = 0.4000 } relation = { tag = GRE value = -49.8000 frustration = 3 } relation = { tag = BUL value = -0.3000 frustration = 3 } relation = { tag = IRE value = 74 } relation = { tag = PER value = -49.9000 frustration = 3 } relation = { tag = AFG value = -99.5000 frustration = 3 } relation = { tag = BRA value = -49.7000 frustration = 3 } relation = { tag = ARG value = 0.2000 } relation = { tag = MEX value = 0.3000 } relation = { tag = COL value = 0.2000 } relation = { tag = VEN value = 0.3000 } relation = { tag = PRU value = -49.9000 frustration = 3 } relation = { tag = ECU value = 0.5000 } relation = { tag = URU value = -49.5000 frustration = 3 } relation = { tag = BOL value = 0.1000 } relation = { tag = CHL value = 0.4000 } relation = { tag = NZL value = -5 } relation = { tag = CAN value = 199 } relation = { tag = AST value = 200 trade = yes } relation = { tag = VIC value = -98 } relation = { tag = USA value = 45.5000 } relation = { tag = KOR value = 0.3000 } relation = { tag = ALB value = -99.5000 frustration = 3 } relation = { tag = SIA value = -61.9000 frustration = 3 } relation = { tag = MON value = 0.5000 } relation = { tag = GUA value = -49.8000 frustration = 3 } relation = { tag = COS value = 0.4000 } relation = { tag = NIC value = -0.2000 frustration = 3 } relation = { tag = DOM value = -49.5000 frustration = 3 } relation = { tag = PHI value = 25.5000 } relation = { tag = BHU value = 199 } relation = { tag = EGY value = 0.4000 } relation = { tag = SAL value = -49.7000 frustration = 3 } relation = { tag = HAI value = 0.3000 } relation = { tag = HON value = -49.8000 frustration = 3 } relation = { tag = LIB value = 0.5000 } relation = { tag = LUX value = 0.5000 } relation = { tag = MTN value = -100 frustration = 3 } relation = { tag = NEP value = 199 } relation = { tag = OMN value = 149 } relation = { tag = PAN value = 0.2000 } relation = { tag = SER value = -49.9000 frustration = 3 } relation = { tag = SIK value = -99.9000 frustration = 3 } relation = { tag = SAF value = 199 } relation = { tag = TIB value = -149.5000 frustration = 3 } relation = { tag = YEM value = 149 } relation = { tag = RUS value = -50.1000 frustration = 3 } relation = { tag = CGX value = -1.8002 frustration = 3 trade = yes } relation = { tag = CSX value = -49.8000 frustration = 3 } relation = { tag = OTT value = -99.8000 frustration = 3 } relation = { tag = U02 value = -49.7000 frustration = 3 } relation = { tag = U03 value = -49.9000 frustration = 3 } relation = { tag = U05 value = 0.5000 } relation = { tag = U09 value = 3.1000 frustration = 3 } relation = { tag = U38 value = 0.5000 } relation = { tag = U50 value = -9.8000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 1718 1719 1720 1721 1722 1723 1741 1742 1748 } controlledprovinces = { 1718 1719 1720 1721 1722 1723 1741 1742 1748 } nationalprovinces = { 1718 1719 1720 1721 1722 1723 } claimedprovinces = { } techapps = { 1010 1020 1030 1040 14000 7600 7610 2290 2300 2310 2800 2510 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 4010 4300 5700 5710 5010 5020 5810 5820 5050 5830 5060 5800 5080 5090 5310 54010 54020 54030 5316 5326 3720 3730 3736 3740 3750 3900 5600 5610 5620 5630 3810 8010 8020 8040 8050 8060 8070 8080 8100 8110 8120 8150 8160 8200 8210 8500 8510 8520 8900 8910 8920 8930 8940 9030 9020 9010 9140 1990 6100 6110 4290 4570 4030 4020 1110 1120 8030 2320 5070 2400 5327 6120 9040 9090 199130 4050 5550 5030 9050 5320 2330 } inventions = { 3000027 } blueprints = { 1220 2650 3610 3150 3210 8600 2520 3820 4320 3410 5190 5410 5470 82300 82500 8550 8950 81650 12100 4330 1580 1370 2460 4060 4070 14010 9120 9150 6150 3070 8170 5350 2410 5360 } deactivate = { 81300 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 71406 } project = { type = 17 id = 6150 } tech_team = { type = 10 id = 215001 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 34.3213 status = "ongoing" } application = { id = { type = 4712 id = 87390 } project = { type = 17 id = 2410 } tech_team = { type = 10 id = 215007 } progress = 100 progress = 72.0329 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 10600 id = 1 } name = "New Zealand Military Forces" location = 1721 prevprov = 1721 home = 1721 mission = { type = anti_partisan_duty target = 1721 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 215011 } name = "Freyberg" tag = NZL picture = "L58010" category = general rank = 1 y = 1930 y = 1937 y = 1939 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 10600 id = 2 } name = "New Zealand Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 52.5300 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 28495 } name = "2nd NZ Infantry Division" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0.5695 0 0 0 0 } all = { 100 100 52.5300 50 63 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 0 } } } navalunit = { id = { type = 10600 id = 2297 } name = "RNZN Fleet 1" location = 1721 home = 1721 base = 1721 morale = 0.0010 leader = { id = { type = 6 id = 215047 } name = "Horan" tag = NZL picture = "L58046" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 10600 id = 2302 } name = "4th Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 10600 id = 20 } name = "2nd Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10600 id = 21 } name = "3rd Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10600 id = 15 } name = "1st Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10600 id = 22 } name = "4th Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10600 id = 23 } name = "5th Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10600 id = 2299 } name = "1st Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 10600 id = 2300 } name = "2nd Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 4712 id = 32212 } name = "6th Destroyer Flotilla" flag = 41008 mod = { 25 25 5 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 11 0.1800 50 36 7 10 7 1 0 7500 0 } } } navalunit = { id = { type = 4712 id = 1583 } name = "1st Royal New Zealand Navy Squadron" location = 1721 home = 1721 base = 1721 morale = 0.5000 leader = { id = { type = 6 id = 215046 } name = "Hilliard" tag = NZL picture = "L58045" category = admiral rank = 2 y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = seawolf } division = { id = { type = 10600 id = 2301 } name = "3rd Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 1585 } name = "2nd Royal New Zealand Navy Squadron" location = 1721 home = 1721 base = 1721 morale = 0.5000 leader = { id = { type = 6 id = 215053 } name = "Stratton" tag = NZL picture = "L58052" category = admiral rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 10600 id = 2303 } name = "5th Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 2295 } name = "3rd Royal New Zealand Navy Squadron" location = 1721 home = 1721 base = 1721 morale = 0.5000 } airunit = { id = { type = 4712 id = 79087 } name = "No.1 RNZAF Command" location = 1721 home = 1721 base = 1721 morale = 0.5000 leader = { id = { type = 6 id = 215056 } name = "Carr" tag = NZL picture = "L58055" category = commander y = 1938 y = 1940 y = 1942 y = 1945 max_skill = 6 ry = 1999 skill = 4 trait = tank_buster } division = { id = { type = 4712 id = 79086 } name = "No.1 RNZAF Fighter Group" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.8000 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } } division_development = { id = { type = 4712 id = 5231 } location = 1721 cost = 3.3300 date = { year = 1939 month = october day = 24 hour = 0 } manpower = 16 halted = yes size = 2 done = 1 days = 560 days_for_first = 287 gearing_bonus = 0.0500 type = infantry model = 8 extra = artillery brigade_model = 4 } division_development = { id = { type = 4712 id = 79089 } name = "7th Destroyer Flotilla" progress = 2 location = 1721 cost = 0.6919 date = { year = 1940 month = february day = 6 hour = 0 } manpower = 0.8000 total_progress = 0.2159 size = 1 days = 477 days_for_first = 477 type = destroyer model = 5 extra = naval_asw } division_development = { id = { type = 4712 id = 79267 } name = "No.2 RNZAF Fighter Group" progress = 0.3843 location = 1721 cost = 10.6930 date = { year = 1943 month = february day = 22 hour = 0 } manpower = 0.7500 total_progress = 0.1249 size = 1 days = 196 days_for_first = 196 type = interceptor model = 7 } SpyInfo = { country = "NZL" NumberOfSpies = 11 date = { year = 1939 month = may day = 28 hour = 0 } } } country = { tag = CAN ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 infra_investment_1 = 0 infra_investment_2 = 0 infra_investment_3 = 0 InvShutOff = 1 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 0 MOB4 = 0 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 1 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_bonds = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.1000 min_garrison_prop = 0.0500 evac_islands = yes use_offensive_supply = yes neutrality = 110 war = 1 ferocity = no reinforcement = 0 upgrading = 0 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = CAN } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { U08 = 2 U09 = 1 } protect = { USA = 100 ENG = 100 FRA = 80 NZL = 80 AST = 80 SAF = 80 HOL = 50 BEL = 50 } befriend = { USA = 100 ENG = 100 FRA = 80 NZL = 80 AST = 80 SAF = 80 HOL = 50 BEL = 50 } claim_acceptance = -59 exp_force_ratio = 0.9500 exp_force_ratios = { ENG = 1 } admiral = { target = { } core = { 2324 2325 2326 2388 2392 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 ENG = 100 FRA = 80 NZL = 80 AST = 80 SAF = 80 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 ENG = 100 FRA = 80 NZL = 80 AST = 80 SAF = 80 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1230 = 100 1240 = 100 1250 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 0.1000 overseas_multiplier = 1 home_peace_cap = 10 country_priorities = { USA = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 60 cavalry = 10 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 4 militia = 0 multi_role = 0 interceptor = 2 strategic_bomber = 0 tactical_bomber = 2 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 5 heavy_cruiser = 2 battlecruiser = 0 destroyer = 10 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 10 sp_anti_air = 0 medium_armor = 0 floatplane = 10 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 5 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 3 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = offensive distrib_vs_human = offensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 2108 2117 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1913 ic_end_year = 1913 IC_provs = { 2108 2117 2111 2119 2106 2104 2089 2109 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5310 54010 54020 54030 5320 5330 5340 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1910 1920 1930 1940 1950 1960 1970 1980 1990 199100 199110 199120 199130 199140 199150 199160 199170 199180 8200 8220 8230 8240 8250 8260 8310 8320 8330 8340 8350 6170 } armor = 1 infantry = 4 industry = 2 aircraft = 1 naval = 1 land_doctrines = 3 secret_weapons = 1 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2108 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 5 political_left = 5 freedom = 5 free_market = 7 professional_army = 5 defense_lobby = 5 interventionism = 5 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.6500 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0400 sce_frequency = 1.5000 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 220002 } name = "Allard" picture = "L52001" category = general y = 1948 y = 1958 y = 1966 y = 1990 max_skill = 7 startyear = 1948 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 220003 } name = "Anderson J.F.V." picture = "L52002" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 220005 } name = "Ashton" picture = "L52004" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 220006 } name = "Bernatchez" picture = "L52005" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 220007 } name = "Bevan" picture = "L52006" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220008 } name = "Bingham" picture = "L52007" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 220009 } name = "Boutet" picture = "L52008" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 220010 } name = "Buell" picture = "L52009" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 220011 } name = "Burns" picture = "L52010" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 220012 } name = "Cabeldu" picture = "L52011" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 220013 } name = "Calkin" picture = "L52012" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 220015 } name = "Currie" picture = "L52014" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 220016 } name = "Ethell" picture = "L52015" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220017 } name = "Farndale" picture = "L52016" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220018 } name = "Forbes" picture = "L52017" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 220019 } name = "Foster" picture = "L52018" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = defensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 220020 } name = "Foulkes" picture = "L52019" category = general y = 1943 y = 1944 y = 1945 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 220021 } name = "Gammon" picture = "L52020" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220022 } name = "Gardner" picture = "L52021" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 220023 } name = "Gianelli" picture = "L52022" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 220024 } name = "Gordon" picture = "L52023" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 220025 } name = "Harvey" picture = "L52024" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 220026 } name = "Hertzberg" picture = "L52025" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 220027 } name = "Hoffmeister" picture = "L52026" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220028 } name = "Hughes" picture = "L52027" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 220029 } name = "Hyde" picture = "L52028" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 220030 } name = "Jefferson" picture = "L52029" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 220031 } name = "Keefler" picture = "L52030" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 220032 } name = "Keller" picture = "L52031" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220033 } name = "Kitching" picture = "L52032" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 220034 } name = "Lafferty" picture = "L52033" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = winter_specialist trait = old_guard } leader = { id = { type = 6 id = 220035 } name = "Lawson" picture = "L52034" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220036 } name = "Leclerc" picture = "L52035" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 220037 } name = "Legér" picture = "L52036" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 220038 } name = "MacKay" picture = "L52037" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220039 } name = "MacLean" picture = "L52038" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 220040 } name = "Matthews" picture = "L52039" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220041 } name = "McAvity" picture = "L52040" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 220042 } name = "McGowan" picture = "L52041" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220043 } name = "McKelvey" picture = "L52042" category = general y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 220044 } name = "McKenzie" picture = "L52043" category = general y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = engineer } leader = { id = { type = 6 id = 220045 } name = "McNaughton" picture = "L52044" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 220046 } name = "Melville" picture = "L52045" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 220047 } name = "Morton" picture = "L52046" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 220048 } name = "Munroe" picture = "L52047" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 220049 } name = "Murchie" picture = "L52048" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220050 } name = "Neatby" picture = "L52049" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 220051 } name = "Nicklin" picture = "L52050" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 220052 } name = "Norton" picture = "L52051" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 220054 } name = "Pearkes" picture = "L52053" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 220055 } name = "Plow" picture = "L52054" category = general y = 1950 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1950 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 220056 } name = "Price" picture = "L52055" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220057 } name = "Roaf" picture = "L52056" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 220058 } name = "Roberts" picture = "L52057" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220059 } name = "Rockingham" picture = "L52058" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 220060 } name = "Rowley" picture = "L52059" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 220061 } name = "Russell" picture = "L52060" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 220062 } name = "Salmon" picture = "L52061" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 220063 } name = "Sansom" picture = "L52062" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 220064 } name = "Sharp" picture = "9753" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 220065 } name = "Shields" picture = "L52064" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 220066 } name = "Simonds" picture = "L52065" category = general y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 8 startyear = 1941 ry = 1999 skill = 3 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 220067 } name = "Spragge" picture = "L52066" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 220068 } name = "Spry" picture = "L52067" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220069 } name = "Stanley George" picture = "L52068" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 220070 } name = "Stothart" picture = "L52069" category = general y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 220071 } name = "Stuart" picture = "L52070" category = general y = 1930 y = 1941 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 220072 } name = "Turnbill" picture = "L52071" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 220073 } name = "Vanier" picture = "L52072" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 220074 } name = "Vokes" picture = "L52073" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 220075 } name = "Walker" picture = "L52074" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 220076 } name = "Ware" picture = "L52075" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220077 } name = "Watson" picture = "L52076" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 220078 } name = "White" picture = "L52077" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 220079 } name = "Worthington" picture = "L52078" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 220080 } name = "Barber" picture = "L52079" category = admiral y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220081 } name = "Baillie-Grohman" picture = "L52080" category = admiral y = 1938 y = 1941 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 220082 } name = "Bishop" picture = "L52081" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220083 } name = "Brodeur" picture = "L52082" category = admiral rank = 2 y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220084 } name = "Desmond" picture = "L52083" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220085 } name = "DeWolf" picture = "L52084" category = admiral y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220087 } name = "Law" picture = "L52086" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 220089 } name = "Murray-Adam" picture = "L52088" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 220091 } name = "Palutchin" picture = "L52090" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220092 } name = "Petitpas" picture = "L52091" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 220093 } name = "Piers" picture = "L52092" category = admiral y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220094 } name = "Reid" picture = "L52093" category = admiral y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 220095 } name = "Richardson" picture = "L52094" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220096 } name = "Sonderstrom" picture = "L52095" category = admiral rank = 2 y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 220097 } name = "Welland" picture = "L52096" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 220098 } name = "Akitt" picture = "L52097" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard trait = carpet_bomber } leader = { id = { type = 6 id = 220099 } name = "Beurling" picture = "L52098" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 220101 } name = "Brookes" picture = "L52100" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 220104 } name = "Fultz" picture = "L52103" category = commander y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = old_guard trait = fleet_destroyer } leader = { id = { type = 6 id = 220105 } name = "Glazier" picture = "L52104" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220106 } name = "Gower" picture = "L52105" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220107 } name = "Hurley" picture = "L52106" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220108 } name = "Kerr" picture = "L52107" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 220109 } name = "Langlois" picture = "L52108" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220110 } name = "MacBurney" picture = "L52109" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 220111 } name = "Mackay-McEwen" picture = "L52110" category = commander y = 1938 y = 1941 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = superior_tactician } leader = { id = { type = 6 id = 220112 } name = "Miller" picture = "L52111" category = commander y = 1942 y = 1944 y = 1947 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 220113 } name = "Milroy" picture = "L52112" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220114 } name = "Oland" picture = "L52113" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220115 } name = "Phemgstad" picture = "L52114" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 220116 } name = "Timmermann" picture = "L52115" category = commander y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220117 } name = "Watt" picture = "L52116" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 220118 } name = "Moncel" picture = "L52117" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 220119 } name = "Graham" picture = "M45162" category = general y = 1941 y = 1945 y = 1955 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = fortress_buster } leader = { id = { type = 6 id = 220120 } name = "Walsh" picture = "M45163" category = general y = 1951 y = 1954 y = 1960 y = 1990 max_skill = 6 startyear = 1951 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 220121 } name = "Harpell" picture = "M45166" category = general y = 1950 y = 1955 y = 1960 y = 1990 max_skill = 6 startyear = 1950 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 220122 } name = "Hanington" picture = "M45167" category = admiral y = 1956 y = 1961 y = 1990 y = 1990 max_skill = 5 startyear = 1956 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 220123 } name = "Breadner" picture = "M45168" category = commander y = 1938 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = tank_buster } leader = { id = { type = 6 id = 220124 } name = "Leckie" picture = "M45169" category = commander y = 1942 y = 1944 y = 1953 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 220125 } name = "Blackader" picture = "L52124" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 3 trait = offensive_doctrine trait = fortress_buster } leader = { id = { type = 6 id = 220126 } name = "Clark" picture = "L52125" category = general y = 1945 y = 1955 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 220100 } name = "Bishop" picture = "L52099" category = commander y = 1930 y = 1941 y = 1946 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = tank_buster } minister = { id = { type = 9 id = 220001 } name = "Sir John Buchan" picture = "M45001" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220002 } name = "Mackenzie King" picture = "M45002" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220003 } name = "Mackenzie King" picture = "M45002" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220004 } name = "Ian A. Mackenzie" picture = "M45004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220005 } name = "Ernest Lapointe" picture = "M45005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220006 } name = "Henry Crerar" picture = "M45006" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220007 } name = "Ernest Ashton" picture = "M45007" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220008 } name = "Ernest Ashton" picture = "M45007" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220009 } name = "Percy Nelles" picture = "M45009" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220010 } name = "George Croil" picture = "M45010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220011 } name = "Adrien Arcand" picture = "M45011" position = HeadOfState category = fascist cabinet = replacement trait = 58 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220012 } name = "Tim Buck" picture = "M45021" position = HeadOfState category = stalinist cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220013 } name = "R.B. Bennett" picture = "M45036" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220014 } name = "Robert Manion" picture = "M45037" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220015 } name = "John Bracken" picture = "M45038" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220016 } name = "Adrien Arcand" picture = "M45011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220017 } name = "Tim Buck" picture = "M45021" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220018 } name = "Louis St-Laurent" picture = "M45042" position = ForeignMinister category = market_liberal cabinet = replacement trait = 6 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 220019 } name = "R.B. Bennett" picture = "M45036" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220020 } name = "Newton Wesley Rowell" picture = "M45044" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 220021 } name = "Robert Manion" picture = "M45037" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220022 } name = "John Bracken" picture = "M45038" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220023 } name = "Adrien Arcand" picture = "M45011" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220024 } name = "Andrew Greene Carnell" picture = "M45016" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220025 } name = "Tim Buck" picture = "M45021" position = ForeignMinister category = stalinist cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220026 } name = "Armand Lavassieux" picture = "M45050" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 220027 } name = "John Lethbridge" picture = "M45028" position = ForeignMinister category = leninist cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 220028 } name = "James Ralston" picture = "M45053" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 220029 } name = "Douglas S. Abbott" picture = "M45054" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 14 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220030 } name = "Raoul Dandurand" picture = "M45055" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220031 } name = "Arthur Meighen" picture = "M45056" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220032 } name = "C.D. Howe" picture = "M45057" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220033 } name = "John Ross Taylor" picture = "M45014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220034 } name = "Tasker Cook" picture = "M45059" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 220035 } name = "Charles J. Howlett" picture = "M45060" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 220036 } name = "René St. Pierre" picture = "M45061" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220037 } name = "Pierre Gagnon" picture = "M45062" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 220038 } name = "Matthew Popovich" picture = "M45024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 15 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220039 } name = "William Kashtan" picture = "M45064" position = ArmamentMinister category = leninist cabinet = replacement trait = 9 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 220040 } name = "Robert M. Edwards" picture = "M45065" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 220041 } name = "Bob Mann" picture = "M45030" position = ArmamentMinister category = leninist cabinet = replacement trait = 54 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 220042 } name = "George W. Stephens" picture = "M45069" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220043 } name = "Thomas A. Crerar" picture = "M45070" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220044 } name = "Gordon Graydon" picture = "M45071" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220045 } name = "Louis St. Laurent" picture = "M45042" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 220046 } name = "John Diefenbaker" picture = "M45073" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220047 } name = "Chuck Crate" picture = "M45015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220048 } name = "Pierre St. Pierre" picture = "M45075" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 220049 } name = "Thomas Adams" picture = "M45076" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 220050 } name = "Pierre Gagnon" picture = "M45062" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 220051 } name = "Jean Couillard" picture = "M45078" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 220052 } name = "William G. Adams" picture = "M45079" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 220053 } name = "Tom McEwan" picture = "M45025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220054 } name = "Robert Blackhawk" picture = "M45081" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220055 } name = "Gino Verchiella" picture = "M45082" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 26 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 220056 } name = "Quentin Piggott" picture = "M45083" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 21 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 220057 } name = "Herbert Brown Ames" picture = "M45085" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 220058 } name = "Kenneth Stuart" picture = "M45086" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220059 } name = "Ralph Gibson" picture = "M45087" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220060 } name = "Maurice Pope" picture = "9758" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220061 } name = "William G. Adams" picture = "M45079" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220062 } name = "Andrew Greene Carnell" picture = "M45016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220063 } name = "Pierre Berton" picture = "M45091" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 220064 } name = "René St. Pierre" picture = "M45061" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 220065 } name = "Jean Couillard" picture = "M45078" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 220066 } name = "Jacques Robert" picture = "M45094" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220067 } name = "John Lethbridge" picture = "M45028" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 28 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 220068 } name = "Jacques Richard" picture = "M45096" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 32 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 220069 } name = "William Dees" picture = "M45026" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 27 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 220070 } name = "Thomas Anderson" picture = "M45099" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1938 ry = 1973 } minister = { id = { type = 9 id = 220071 } name = "Henry Crerar" picture = "M45006" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220072 } name = "Kenneth Stuart" picture = "M45086" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220073 } name = "John Murchie" picture = "M45102" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220074 } name = "Charles Foulkes" picture = "M45103" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220075 } name = "Frederick M.W. Harvey" picture = "M45017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220076 } name = "Robert M. Edwards" picture = "M45065" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220077 } name = "Samuel Cino" picture = "M45027" position = ChiefOfStaff category = leninist cabinet = replacement trait = 34 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 220078 } name = "Thomas Anderson" picture = "M45099" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1938 ry = 1973 } minister = { id = { type = 9 id = 220079 } name = "" picture = "M45006" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 41 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220080 } name = "Kenneth Stuart" picture = "M45086" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220081 } name = "John Murchie" picture = "M45102" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220082 } name = "Charles Foulkes" picture = "M45103" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220083 } name = "Frederick M.W. Harvey" picture = "M45017" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220084 } name = "Jacques Robert" picture = "M45094" position = ChiefOfArmy category = leninist cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220085 } name = "John Lethbridge" picture = "M45028" position = ChiefOfArmy category = leninist cabinet = replacement trait = 38 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 220086 } name = "Alasdair Murray" picture = "M45019" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220087 } name = "Jean Couillard" picture = "M45078" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 220088 } name = "John F. King" picture = "M45029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220089 } name = "Jacques Richard" picture = "M45096" position = ChiefOfNavy category = leninist cabinet = replacement trait = 45 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 220090 } name = "Joseph Roméo Vachon" picture = "M45123" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220091 } name = "P.W. Oland" picture = "M45020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220092 } name = "Gino Verchiella" picture = "M45082" position = ChiefOfAir category = leninist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220093 } name = "Bob Mann" picture = "M45030" position = ChiefOfAir category = leninist cabinet = replacement trait = 50 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 220094 } name = "Sir John Buchan" picture = "M45001" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 220095 } name = "Sir Lyman Poore Duff" picture = "M45129" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220096 } name = "Sir Lyman Poore Duff" picture = "M45129" position = HeadOfState category = market_liberal cabinet = replacement trait = 68 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220097 } name = "Augustus Earl of Athlone" picture = "M45131" position = HeadOfState category = market_liberal cabinet = replacement trait = 59 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220098 } name = "Augustus Earl of Athlone" picture = "M45131" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 220099 } name = "Harold Viscount of Tunis" picture = "M45133" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 220100 } name = "Harold Viscount of Tunis" picture = "M45133" position = HeadOfState category = market_liberal cabinet = replacement trait = 62 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 220101 } name = "Louis St-Laurent" picture = "M45042" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 75 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 220102 } name = "Gordon Graydon" picture = "M45071" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 220103 } name = "J.L. Isley" picture = "M45137" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 220104 } name = "Lester B. Pearson" picture = "M45138" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 220105 } name = "Robert Stanfield" picture = "M45139" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 220106 } name = "Brooke Claxton" picture = "M45140" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 54 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 220107 } name = "Ralph Osbourne Campney" picture = "M45141" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 220108 } name = "Stuart Sinclair Garson" picture = "M45142" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 220109 } name = "Edmond David Fulton" picture = "M45143" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 220110 } name = "Walter Edward Harris" picture = "M45144" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 220111 } name = "Bill Newson" picture = "M45145" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 220112 } name = "Vincent Massey" picture = "M45146" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 220113 } name = "Vincent Massey" picture = "M45146" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 220114 } name = "George P. Vanier" picture = "M45170" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 220115 } name = "George P. Vanier" picture = "M45170" position = HeadOfState category = market_liberal cabinet = replacement trait = 68 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 220116 } name = "John Diefenbaker" picture = "M45042" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 220117 } name = "Lester B. Pearson" picture = "M45138" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 73 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 220118 } name = "Howard Charles Green" picture = "M45150" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 220119 } name = "Paul Joseph Martin sr." picture = "M45151" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 220120 } name = "George Pearkes" picture = "M45152" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 220121 } name = "Doug Harkness" picture = "M45153" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 220122 } name = "Gordon M. Churchill" picture = "M45154" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 220123 } name = "Paul Hellyer" picture = "M45155" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 220124 } name = "Donald M. Fleming" picture = "M45156" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1962 ry = 1999 } minister = { id = { type = 9 id = 220125 } name = "Lionel Chevrier" picture = "M45157" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 220126 } name = "Douglas C. Abbott" picture = "M45158" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 220127 } name = "Donald M. Fleming" picture = "M45156" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 220128 } name = "George Nowlan" picture = "M45160" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1963 ry = 1999 } minister = { id = { type = 9 id = 220129 } name = "Guy Simonds" picture = "L52065" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 220130 } name = "Howard Graham" picture = "M45162" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 220131 } name = "Geoffrey Walsh" picture = "M45163" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 220132 } name = "Ralph Keefler" picture = "L52030" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 220133 } name = "Edward Plow" picture = "L52054" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 220134 } name = "Clarence Harpell" picture = "M45166" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 220135 } name = "Daniel Hanington" picture = "M45167" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 220136 } name = "Lloyd Breadner" picture = "M45168" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1928 ry = 1999 } minister = { id = { type = 9 id = 220137 } name = "Robert Leckie" picture = "M45169" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 220185 } name = "Grote Stirling" picture = "3984" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 220187 } name = "Andrew McNaughton" picture = "L52044" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1922 ry = 1967 } minister = { id = { type = 9 id = 220189 } name = "James Lindsay Gordon" picture = "9659" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1922 ry = 1941 } minister = { id = { type = 9 id = 220190 } name = "George Jones" picture = "L52085" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1929 ry = 1947 } minister = { id = { type = 9 id = 220192 } name = "John Edward Lyon" picture = "unknownminister" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 32 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 220194 } name = "Wilfred Curtis" picture = "9754" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1947 ry = 1953 } minister = { id = { type = 9 id = 220195 } name = "Roy Slemon" picture = "9755" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1953 ry = 1965 } minister = { id = { type = 9 id = 220196 } name = "Hugh Lester Campbell" picture = "9756" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1957 ry = 1963 } minister = { id = { type = 9 id = 220197 } name = "Clarence Dunlap" picture = "9757" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1962 ry = 1969 } minister = { id = { type = 9 id = 220198 } name = "Howard Reid" picture = "9761" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1946 ry = 1948 } minister = { id = { type = 9 id = 220199 } name = "Harold Grant" picture = "9762" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1947 ry = 1952 } minister = { id = { type = 9 id = 220200 } name = "Rollo Mainguy" picture = "9763" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1951 ry = 1957 } minister = { id = { type = 9 id = 220201 } name = "Harry Dewolf" picture = "L52084" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1956 ry = 1961 } minister = { id = { type = 9 id = 220202 } name = "Herbert Rayner" picture = "9764" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 45 year = 1960 ry = 1965 } HeadOfState = { type = 9 id = 220001 } HeadOfGovernment = { type = 9 id = 220002 } ForeignMinister = { type = 9 id = 220003 } ArmamentMinister = { type = 9 id = 220004 } MinisterOfSecurity = { type = 9 id = 220005 } MinisterOfIntelligence = { type = 9 id = 220006 } ChiefOfStaff = { type = 9 id = 220007 } ChiefOfArmy = { type = 9 id = 220008 } ChiefOfNavy = { type = 9 id = 220009 } ChiefOfAir = { type = 9 id = 220010 } tech_team = { id = { type = 10 id = 220003 } name = "Imperial Oil" picture = "100050" skill = 6 research_types = { mechanics chemistry industrial_engineering } startyear = 1880 endyear = 1970 } tech_team = { id = { type = 10 id = 220002 } name = "Canadian Pacific Railway" picture = "100049" skill = 5 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1881 endyear = 1970 } tech_team = { id = { type = 10 id = 220007 } name = "Montreal Locomotive Works" picture = "T906" skill = 5 research_types = { mechanics management industrial_engineering } startyear = 1883 endyear = 1970 } tech_team = { id = { type = 10 id = 220017 } name = "University of Toronto" picture = "T916" skill = 4 research_types = { mechanics chemistry management mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 220020 } name = "Bell Canada" picture = "100051" skill = 6 research_types = { mechanics electronics } startyear = 1880 endyear = 1970 } tech_team = { id = { type = 10 id = 220018 } name = "Chalk River Laboratories" picture = "T917" skill = 5 research_types = { chemistry nuclear_physics nuclear_engineering mathematics } startyear = 1943 endyear = 1970 } tech_team = { id = { type = 10 id = 220001 } name = "Canadian Enfield Arsenal" picture = "T900" skill = 6 research_types = { artillery training general_equipment } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 220006 } name = "Leyland Motors" picture = "T311" skill = 7 research_types = { artillery mechanics technical_efficiency vehicle_engineering } startyear = 1910 endyear = 1970 } tech_team = { id = { type = 10 id = 220008 } name = "Canadian Vickers" picture = "T907" skill = 7 research_types = { artillery mechanics naval_engineering aeronautics technical_efficiency } startyear = 1897 endyear = 1988 } tech_team = { id = { type = 10 id = 220005 } name = "Kingston Shipbuilding Co." picture = "T904" skill = 5 research_types = { electronics general_equipment naval_engineering technical_efficiency } startyear = 1908 endyear = 1943 } tech_team = { id = { type = 10 id = 220004 } name = "de Havilland Canada" picture = "T903" skill = 7 research_types = { aeronautics aircraft_testing avionics munitions bomber_design } startyear = 1928 endyear = 1970 } tech_team = { id = { type = 10 id = 220016 } name = "Avro Canada" picture = "T302" skill = 6 research_types = { rocketry aeronautics technical_efficiency aircraft_testing bomber_design } startyear = 1945 endyear = 1970 } tech_team = { id = { type = 10 id = 220013 } name = "Harold Baillie-Grohman" picture = "T912" skill = 5 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1938 endyear = 1946 } tech_team = { id = { type = 10 id = 220015 } name = "Percy Nelles" picture = "T914" skill = 6 research_types = { naval_training large_taskforce_tactics seamanship } startyear = 1930 endyear = 1945 } tech_team = { id = { type = 10 id = 220019 } name = "Harry DeWolf" picture = "T918" skill = 5 research_types = { naval_training carrier_tactics small_taskforce_tactics seamanship } startyear = 1947 endyear = 1960 } tech_team = { id = { type = 10 id = 220022 } name = "William Bishop" picture = "100053" skill = 4 research_types = { decentralized_execution fighter_tactics piloting } startyear = 1917 endyear = 1944 } tech_team = { id = { type = 10 id = 220010 } name = "C.N. Cuffe" picture = "T909" skill = 6 research_types = { training decentralized_execution fighter_tactics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 220012 } name = "George Croil" picture = "T911" skill = 4 research_types = { centralized_execution bomber_tactics piloting } startyear = 1930 endyear = 1944 } tech_team = { id = { type = 10 id = 220011 } name = "Frank-Robert Miller" picture = "T910" skill = 6 research_types = { training fighter_tactics bomber_tactics piloting } startyear = 1942 endyear = 1970 } tech_team = { id = { type = 10 id = 220024 } name = "Richard Hebden O'Grady Haly" picture = "100055" skill = 3 research_types = { decentralized_execution infantry_focus } startyear = 1900 endyear = 1902 } tech_team = { id = { type = 10 id = 220026 } name = "Percy Lake" picture = "100057" skill = 4 research_types = { centralized_execution infantry_focus } startyear = 1904 endyear = 1908 } tech_team = { id = { type = 10 id = 220027 } name = "William Dillon Otter" picture = "100058" skill = 5 research_types = { centralized_execution individual_courage infantry_focus } startyear = 1908 endyear = 1910 } tech_team = { id = { type = 10 id = 220023 } name = "Edward Hutton" picture = "100054" skill = 5 research_types = { decentralized_execution individual_courage infantry_focus cavalry_tactics } startyear = 1898 endyear = 1915 } tech_team = { id = { type = 10 id = 220025 } name = "Douglas Cochrane" picture = "100056" skill = 3 research_types = { decentralized_execution infantry_focus } startyear = 1902 endyear = 1915 } tech_team = { id = { type = 10 id = 220029 } name = "Willoughby Garnons Gwatkin" picture = "team_noimage" skill = 4 research_types = { centralized_execution infantry_focus } startyear = 1907 endyear = 1922 } tech_team = { id = { type = 10 id = 220028 } name = "Colin John Mackenzie" picture = "team_noimage" skill = 4 research_types = { centralized_execution individual_courage infantry_focus } startyear = 1910 endyear = 1931 } tech_team = { id = { type = 10 id = 220021 } name = "Arthur Currie" picture = "100052" skill = 6 research_types = { large_unit_tactics centralized_execution large_unit_focus } startyear = 1914 endyear = 1920 } tech_team = { id = { type = 10 id = 220009 } name = "Andrew McNaughton" picture = "T908" skill = 6 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1939 endyear = 1945 } tech_team = { id = { type = 10 id = 220014 } name = "Henry Crerar" picture = "T913" skill = 5 research_types = { large_unit_tactics centralized_execution infantry_focus } startyear = 1940 endyear = 1960 } tech_team = { id = { type = 10 id = 220030 } name = "Royal Canadian Mounted Police" picture = "100711" skill = 6 research_types = { general_equipment small_unit_tactics centralized_execution vehicle_engineering mountain_training } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 220031 } name = "Halifax Shipyard Limited" picture = "100712" skill = 7 research_types = { naval_engineering technical_efficiency naval_artillery carrier_design } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 220032 } name = "Frederick Banting" picture = "100713" skill = 8 research_types = { chemistry medicine } startyear = 1921 endyear = 1941 } tech_team = { id = { type = 10 id = 220033 } name = "Bombardier" picture = "T12800" skill = 5 research_types = { mechanics general_equipment aeronautics management industrial_engineering } startyear = 1942 endyear = 1970 } tech_team = { id = { type = 10 id = 220034 } name = "Canadian Car & Foundry" picture = "T12801" skill = 5 research_types = { artillery mechanics aeronautics technical_efficiency vehicle_engineering } startyear = 1909 endyear = 1957 } tech_team = { id = { type = 10 id = 220035 } name = "Canadair" picture = "100714" skill = 6 research_types = { general_equipment aeronautics aircraft_testing avionics fighter_design } startyear = 1944 endyear = 1970 } tech_team = { id = { type = 10 id = 1115001 } name = "Cluny MacPherson" picture = "100651" skill = 5 research_types = { mechanics chemistry mathematics } startyear = 1907 endyear = 1966 } tech_team = { id = { type = 10 id = 1115002 } name = "Newfoundland Railway" picture = "100715" skill = 4 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1907 endyear = 1964 } tech_team = { id = { type = 10 id = 1115003 } name = "Marystown Shipyard" picture = "100716" skill = 6 research_types = { electronics general_equipment naval_engineering technical_efficiency } startyear = 1907 endyear = 1964 } tech_team = { id = { type = 10 id = 1115004 } name = "University of Newfoundland" picture = "100717" skill = 4 research_types = { mechanics chemistry management mathematics } startyear = 1900 endyear = 1964 } team_slots = { 220004 220012 220020 0 0 0 0 } manpower = 0.8316 free = { } oil = 2623.6685 supplies = 2399.4180 rare_materials = 11386.4814 metal = 4799.3589 energy = 9245.5234 money = 962.5961 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 110 escorts = 1 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2150 tc_occupied_mod = 1.4000 attrition_mod = 1.1400 trickleback_mod = 1.2400 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.6800 radar_eff = 1.0625 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 26 morale = 52 } cavalry = { defaultorganisation = 26 morale = 52 } motorized = { defaultorganisation = 26 morale = 52 } mechanized = { defaultorganisation = 17 morale = 52 } light_armor = { defaultorganisation = 18.7000 morale = 52 } armor = { defaultorganisation = 17 morale = 52 } paratrooper = { defaultorganisation = 28.6000 morale = 52 } marine = { softattack = 0.7000 defaultorganisation = 28.6000 morale = 52 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 28.6000 morale = 52 } garrison = { defaultorganisation = 26 morale = 52 } hq = { defaultorganisation = 17 morale = 52 } militia = { defaultorganisation = 26 morale = 52 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { defaultorganisation = 10 morale = 10 } tactical_bomber = { defaultorganisation = 5 morale = 5 } naval_bomber = { navalattack = 3 defaultorganisation = 5 morale = 5 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 45 morale = 30 } light_cruiser = { defaultorganisation = 45 morale = 30 } heavy_cruiser = { defaultorganisation = 45 morale = 30 } battlecruiser = { defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 45 morale = 30 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 15 } nuclear_submarine = { defaultorganisation = 15 morale = 15 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 8 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.2000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.9000 morale = 19 } super_heavy_armor = { defaultorganisation = 1.7000 morale = 19 } armored_car = { defaultorganisation = 1.7000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 1.2000 morale = 8 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 1 convoyattack = 3 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 8 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } light_armor_brigade = { 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 10 7 } floatplane = { 5 } b_01 = { 1 } infantry = { 9 8 7 6 5 } cavalry = { 10 7 } marine = { 3 2 } bergsjaeger = { 6 } militia = { 4 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } light_cruiser = { 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 3 2 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 } light_armor_brigade = { 0 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 7 1 0 } floatplane = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } cavalry = { 7 1 0 } marine = { 1 0 2 } bergsjaeger = { 1 0 } militia = { 0 3 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } light_cruiser = { 0 } destroyer = { 0 1 2 3 } submarine = { 0 1 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes light_armor = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes light_cruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes super_heavy_armor = yes police = yes engineer = yes cag = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_radar_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes radar_station = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.6000 port_strike = 0.5000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.6500 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5000 amphibious_assault = 0.5000 sea_transport = 0.6000 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = yes logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = yes convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 200 } relation = { tag = FRA value = 146 trade = yes } relation = { tag = GER value = 35.8998 frustration = 3 trade = yes } relation = { tag = HOL value = 80 } relation = { tag = POR value = -49.7000 frustration = 3 } relation = { tag = ITA value = 1 } relation = { tag = SPA value = 25.1000 } relation = { tag = SWE value = 0.2000 } relation = { tag = JAP value = 50.0497 trade = yes } relation = { tag = CHI value = -49.8000 frustration = 3 } relation = { tag = POL value = -50 frustration = 3 } relation = { tag = NOR value = 25 } relation = { tag = BEL value = 188.2024 trade = yes } relation = { tag = DEN value = 153.3002 trade = yes } relation = { tag = SCH value = 0.5000 } relation = { tag = CUB value = 75.4000 trade = yes } relation = { tag = GRE value = -49.8000 frustration = 3 } relation = { tag = BUL value = 74.8994 trade = yes } relation = { tag = IRE value = 46.7999 trade = yes } relation = { tag = PER value = -49.9000 frustration = 3 } relation = { tag = AFG value = -99.5000 frustration = 3 } relation = { tag = BRA value = -7.3002 frustration = 3 trade = yes } relation = { tag = ARG value = 49.3998 } relation = { tag = MEX value = 0.3000 } relation = { tag = COL value = 25.2000 } relation = { tag = VEN value = 0.3000 } relation = { tag = PRU value = -49.9000 frustration = 3 } relation = { tag = ECU value = 0.5000 } relation = { tag = URU value = -49.5000 frustration = 3 } relation = { tag = PAR value = 75.7994 } relation = { tag = BOL value = 0.1000 } relation = { tag = CHL value = 0.4000 } relation = { tag = NZL value = 199 } relation = { tag = CAN value = 5 } relation = { tag = AST value = 200 trade = yes } relation = { tag = VIC value = -62 } relation = { tag = USA value = 200 } relation = { tag = KOR value = 25.3000 } relation = { tag = ALB value = -99.5000 frustration = 3 } relation = { tag = SIA value = -52.9000 frustration = 3 } relation = { tag = MON value = 25.5000 } relation = { tag = GUA value = -49.8000 frustration = 3 } relation = { tag = COS value = 0.4000 } relation = { tag = NIC value = 50.2996 trade = yes } relation = { tag = DOM value = 50.0996 frustration = 3 trade = yes } relation = { tag = PHI value = 0.5000 } relation = { tag = BHU value = 199 } relation = { tag = EGY value = 175.4014 trade = yes } relation = { tag = SAL value = -49.7000 frustration = 3 } relation = { tag = HAI value = 25.3000 } relation = { tag = HON value = -49.8000 frustration = 3 } relation = { tag = LIB value = 25.5000 } relation = { tag = LUX value = 25.5000 } relation = { tag = MTN value = -51.2007 frustration = 3 trade = yes } relation = { tag = NEP value = 199 } relation = { tag = OMN value = 149 } relation = { tag = PAN value = 0.2000 } relation = { tag = SER value = -49.9000 frustration = 3 } relation = { tag = SIK value = -99.9000 frustration = 3 } relation = { tag = SAF value = 200 trade = yes } relation = { tag = TIB value = -149.5000 frustration = 3 } relation = { tag = YEM value = 149 } relation = { tag = RUS value = -45.1000 frustration = 3 } relation = { tag = CGX value = -50 frustration = 3 } relation = { tag = CSX value = -49.8000 frustration = 3 } relation = { tag = OTT value = -99.8000 frustration = 3 } relation = { tag = U02 value = -49.7000 frustration = 3 } relation = { tag = U03 value = -49.9000 frustration = 3 } relation = { tag = U05 value = 80 } relation = { tag = U09 value = 155.7003 trade = yes } relation = { tag = U38 value = 25.5000 } relation = { tag = U50 value = -19.8000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 2090 2089 2092 2105 2102 2099 2093 2091 2095 2094 2096 2103 2104 2101 2100 2097 2098 2107 2115 2106 2110 2129 2113 2114 2148 2149 2112 2127 2130 2108 2111 2109 2119 2117 2116 2123 2122 2121 2120 2125 2124 2128 2132 2131 2134 2126 2133 2118 2136 2137 2138 } controlledprovinces = { 2090 2089 2092 2105 2102 2099 2093 2091 2095 2094 2096 2103 2104 2101 2100 2097 2098 2107 2115 2106 2110 2129 2113 2114 2148 2149 2112 2127 2130 2108 2111 2109 2119 2117 2116 2123 2122 2121 2120 2125 2124 2128 2132 2131 2134 2126 2133 2118 2136 2137 2138 } nationalprovinces = { 2089 2092 2090 2093 2095 2103 2104 2105 2102 2099 2091 2096 2097 2098 2094 2100 2101 2106 2107 2115 2108 2109 2129 2113 2114 2148 2149 2112 2127 2130 2111 2116 2123 2122 2121 2120 2125 2124 2117 2118 2119 2128 2135 2136 2137 2138 2132 2131 2134 2126 2133 } claimedprovinces = { } techapps = { 1010 1020 1030 1040 1380 14000 7600 7610 2290 2300 2310 2800 2510 3010 3020 3030 3040 3050 3060 3110 3120 3130 4010 4020 5700 5710 5010 5020 5810 5820 5050 5830 5060 5800 5080 5090 5310 54010 54020 54030 5316 5326 3610 3620 3630 3640 3720 3730 3736 3740 3900 3810 3820 5600 5610 5620 5630 8010 8020 8040 8050 8060 8070 8080 8100 8110 8120 8150 8160 8200 8210 8500 8510 8520 8900 8910 8920 8930 8940 9030 9020 9010 9140 2520 1990 6100 6110 4290 4030 4570 4300 4320 1110 8030 1120 1220 1050 5070 1580 1370 6120 2650 2400 2320 5327 9040 199130 5410 9090 5190 5416 2030 5470 5030 1140 1590 5320 9050 6150 14010 } inventions = { 3000027 } blueprints = { 3750 3140 3650 3210 3410 8600 82300 82500 8550 8950 81650 12100 4050 4330 2460 5550 2060 5480 8170 9120 9150 3070 2330 5350 2410 5360 5200 } deactivate = { 81300 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 82569 } project = { type = 17 id = 9120 } tech_team = { type = 10 id = 220012 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 57.8249 status = "ongoing" } application = { id = { type = 4712 id = 83520 } project = { type = 17 id = 9150 } tech_team = { type = 10 id = 220004 } progress = 100 progress = 100 progress = 76.6125 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 87389 } project = { type = 17 id = 5350 } tech_team = { type = 10 id = 220020 } progress = 100 progress = 100 progress = 92.7105 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 20000 id = 1 } name = "Canadian Army" location = 2108 prevprov = 2108 home = 2108 mission = { type = anti_partisan_duty target = 2108 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 220014 } name = "Crerar" tag = CAN picture = "L52013" category = general y = 1930 y = 1942 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 20000 id = 2 } name = "1st Canadian Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 25 100 57.1200 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 20000 id = 7 } name = "Royal Canadian Navy" location = 2132 home = 2132 base = 2132 morale = 0.0010 leader = { id = { type = 6 id = 220088 } name = "Murray" tag = CAN picture = "L52087" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = old_guard trait = blockade_runner } division = { id = { type = 20000 id = 8 } name = "Destroyer Flotilla 1" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 0 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 7500 0 } } division = { id = { type = 30053 id = 501 } name = "'Empress of Japan' Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 0 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 30053 id = 502 } name = "'Empress of Australia' Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 0 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 30053 id = 503 } name = "'Empress of Britain' Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 0 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 30053 id = 2282 } name = "Destroyer Flotilla 3" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 0 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } division = { id = { type = 30053 id = 504 } name = "'Empress of Canada' Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 0 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 30053 id = 505 } name = "'Empress of Russia' Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 0 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 30053 id = 506 } name = "'Empress of Asia' Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 0 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 30053 id = 2279 } name = "Destroyer Flotilla 2" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 0 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 7500 0 } } division = { id = { type = 30053 id = 2280 } name = "Destroyer Flotilla 4" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 0 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } } airunit = { id = { type = 20000 id = 4 } name = "Royal Canadian Air Force" location = 2108 home = 2108 base = 2108 morale = 0.0010 leader = { id = { type = 6 id = 220103 } name = "Cuffe" tag = CAN picture = "L52102" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = old_guard trait = superior_tactician } division = { id = { type = 20000 id = 5 } name = "No.1 Group RCAF" flag = 4144 mod = { 12 12 2 0 12 3 0 0 0 } all = { 15 100 35.7000 35 35 0 0 1.5000 0.7000 200 3 1 0 0 -0.2000 1 0.9000 } air = { 2 4 8 0 1 0 0 0 275 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 20000 id = 6 } name = "No.2 Group RCAF" flag = 36912 mod = { 18 18 0 0 18 1 0 0 0 } all = { 15 100 20.4000 20 30 0 0 1 1.6000 180 30 1 0 0 -0.2000 0.5000 0.6000 } air = { 3 1 8 0 0 0 0 1 300 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2091 } name = "1st Royal Canadian Navy Squadron" location = 2089 home = 2089 base = 2089 morale = 0.5000 leader = { id = { type = 6 id = 220090 } name = "Nelles" tag = CAN picture = "L52089" category = admiral rank = 2 y = 1930 y = 1940 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } } landunit = { id = { type = 4712 id = 2637 } name = "I Canadian Corps" location = 2134 prevprov = 2131 home = 2134 mission = { type = anti_partisan_duty target = 2134 percentage = 1 night = yes startdate = { year = 1936 month = february day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 220004 } name = "Anderson T.V." tag = CAN picture = "L52003" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine trait = engineer } division = { id = { type = 20000 id = 3 } name = "2nd Canadian Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 57.1200 56 82 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 21431 } name = "II Canadian Corps" location = 2132 prevprov = 2131 home = 2132 mission = { type = anti_partisan_duty target = 2132 percentage = 1 night = yes startdate = { year = 1936 month = december day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 220001 } name = "Alexander" tag = CAN picture = "L52000" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 21283 } name = "3rd Canadian Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 57.1200 56 82 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } airunit = { id = { type = 4712 id = 30736 } name = "No.1 RCAF Command" location = 2089 home = 2089 base = 2089 morale = 0.5000 leader = { id = { type = 6 id = 220102 } name = "Croil" tag = CAN picture = "L52101" category = commander rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 4712 id = 30731 } name = "No.1 RCAF Tactical Group" flag = 4144 mod = { 15 15 3 1 15 4 0 0 0 } brig = { 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 25 30.0000 0 1.7500 1.2000 180 29 4 0 0 -0.2000 1 0.9000 } air = { 2 2 4 0 3 1 0 0 600 500 1 } } division = { id = { type = 4712 id = 35253 } name = "No.2 RCAF Tactical Group" flag = 4144 mod = { 15 15 3 1 15 4 0 0 0 } brig = { 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 25 30.0000 0 1.7500 1.2000 180 29 4 0 0 -0.2000 1 0.9000 } air = { 2 2 4 0 3 1 0 0 600 500 1 } } division = { id = { type = 4712 id = 40303 } name = "No.6 RCAF Tactical Group" flag = 4144 mod = { 15 15 3 1 15 4 0 0 0 } brig = { 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 25 30.0000 0 1.7500 1.2000 180 29 4 0 0 -0.2000 1 0.9000 } air = { 2 2 4 0 3 1 0 0 600 500 1 } } division = { id = { type = 4712 id = 63394 } name = "No.3 RCAF Tactical Group" flag = 4144 mod = { 15 15 3 1 15 4 0 0 0 } brig = { 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 25 30.0000 0 1.7500 1.2000 180 29 4 0 0 -0.2000 1 0.9000 } air = { 2 2 4 0 3 1 0 0 600 500 1 } } division = { id = { type = 4712 id = 70413 } name = "No.4 RCAF Tactical Group" flag = 4144 mod = { 15 15 3 1 15 4 0 0 0 } brig = { 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.6000 30 25 30.0000 0 1.7500 1.2000 180 29 4 0 0 -0.2000 1 0.9000 } air = { 2 2 4 0 3 1 0 0 600 500 1 } } } navalunit = { id = { type = 4712 id = 76621 } name = "2nd Royal Canadian Navy Squadron" location = 2089 home = 2089 base = 2089 morale = 0.5000 leader = { id = { type = 6 id = 220086 } name = "Jones" tag = CAN picture = "L52085" category = admiral rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } division = { id = { type = 4712 id = 76576 } name = "Destroyer Flotilla 5" flag = 41008 mod = { 25 25 5 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 11 0.1800 50 36 7 10 7 1 0 7500 0 } } } landunit = { id = { type = 4712 id = 86280 } name = "III Canadian Corps" location = 2131 prevprov = 2131 home = 2131 mission = { type = anti_partisan_duty target = 2131 percentage = 1 night = yes startdate = { year = 1938 month = december day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 220053 } name = "Oulton" tag = CAN picture = "L52052" category = general y = 1938 y = 1941 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 4712 id = 86170 } name = "6th Canadian Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 57.1200 56 82 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 25567 } location = 2108 cost = 6.3000 date = { year = 1939 month = september day = 25 hour = 0 } manpower = 2.5300 halted = yes size = 9 done = 5 days = 630 days_for_first = 86 gearing_bonus = 0.2500 type = tactical_bomber model = 3 extra = escort } SpyInfo = { country = "CAN" NumberOfSpies = 10 } } country = { tag = AST ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 infra_investment_1 = 0 infra_investment_2 = 1 infra_investment_3 = 0 InvShutOff = 1 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = no use_offensive_supply = yes neutrality = 110 war = 1 ferocity = no reinforcement = 0 upgrading = 0 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = AST } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 2 massmedia = 1 country = U08 } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 protect = { USA = 100 ENG = 100 FRA = 80 NZL = 80 SAF = 80 CAN = 80 HOL = 50 BEL = 50 } befriend = { USA = 100 ENG = 100 FRA = 80 NZL = 80 SAF = 80 CAN = 80 HOL = 50 BEL = 50 } claim_acceptance = -59 exp_force_ratio = 0.8500 exp_force_ratios = { ENG = 0.8000 USA = 0.2000 } no_exp_forces_to = { FRA BEL RUS HOL NOR DEN POL LUX SPA SPR GRE YUG U01 } admiral = { target = { 2455 = 200 2456 = 200 2450 = 150 2466 = 100 } core = { 2574 2564 2449 2444 2588 2587 2582 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 ENG = 100 FRA = 80 NZL = 80 SAF = 80 CAN = 80 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 ENG = 100 FRA = 80 NZL = 80 SAF = 80 CAN = 80 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 4190 = 100 4200 = 100 4210 = 100 1150 = 100 1160 = 100 1170 = 100 1180 = 100 } } invasion = { base = 0.1000 random = 5 coastal = 0.5000 beach = 0.1000 distance = 2 max_distance = 200 max_staging_distance = 10 pocket = 2 island = 2 enemy = 1 adjacentenemy = 0.5000 air_base = 0.1000 naval_base = 0.1000 air_support = 2 ignore = no invasion = no help_allies = no redirect = priority target = { 1328 = 6000 1684 = 2000 1668 = 2000 1669 = 2000 1681 = 2000 1666 = 2000 1674 = 2000 1675 = 2000 1677 = 2000 1670 = 2000 1680 = 2000 1667 = 2000 1665 = 2000 1676 = 2000 1234 = 2000 1726 = 2000 1725 = 2000 1731 = 2000 147 = -1 152 = -1 153 = -1 158 = -1 226 = -1 181 = -1 184 = -1 264 = -1 269 = -1 270 = -1 275 = -1 343 = -1 } } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 10 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 5 militia = 10 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 5 heavy_cruiser = 5 battlecruiser = 0 destroyer = 5 carrier = 0 escort_carrier = 0 submarine = 5 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 10 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 2 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = reactive distrib_vs_human = reactive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 1699 1707 1705 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 4 air_base_provs = { 1699 1726 } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 1708 1707 1705 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 4700 4710 4190 4200 4210 15140 15150 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 8200 8220 8230 8240 8250 8260 8310 8320 8330 8340 8350 6170 9040 9050 9060 9070 9080 9090 9100 9110 9120 9130 9190 9210 9220 9230 9240 9250 9350 } armor = 0 infantry = 5 industry = 4 aircraft = 0 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1708 policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 7 political_left = 4 freedom = 7 free_market = 9 professional_army = 5 defense_lobby = 1 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.6500 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 19.7500 army_detection = 50 enemy_army_detection = 49.7500 land_surprise = 1.2950 naval_surprise = 1.3450 air_surprise = 1.2950 hq_supply_eff = 0.0300 sce_frequency = 1.2500 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 leader = { id = { type = 6 id = 225001 } name = "Allen" picture = "L54000" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225002 } name = "Anderson" picture = "L54001" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225003 } name = "Barker" picture = "L54002" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 225004 } name = "Beavis" picture = "L54003" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225006 } name = "Berryman" picture = "L54005" category = general y = 1941 y = 1942 y = 1946 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 225007 } name = "Bingham-White" picture = "L54006" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 225008 } name = "Blackburn" picture = "L54007" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 225010 } name = "Boase" picture = "L54009" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225011 } name = "Bridgeford" picture = "L54010" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225012 } name = "Burrows" picture = "L54011" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225013 } name = "Callaghan" picture = "L54012" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 225014 } name = "Cameron" picture = "L54013" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225016 } name = "Clowes" picture = "L54015" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225017 } name = "Cremor" picture = "L54016" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 225018 } name = "Dougherty" picture = "L54017" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 225019 } name = "Eastick" picture = "L54018" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225021 } name = "Evans" picture = "L54020" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225022 } name = "Fergusson" picture = "L54021" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 225023 } name = "Field" picture = "L54022" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225024 } name = "Godfrey" picture = "L54023" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225025 } name = "Herring" picture = "L54024" category = general y = 1937 y = 1941 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 225026 } name = "Keatinge" picture = "L54025" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 225027 } name = "King" picture = "L54026" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225029 } name = "Lavarack" picture = "L54028" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 225030 } name = "Lind" picture = "L54029" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225031 } name = "Lloyd C.E.M." picture = "L54030" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 225032 } name = "Lloyd H.W." picture = "L54031" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 225033 } name = "Lloyd J.E." picture = "L54032" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 225035 } name = "McKenzie" picture = "L54034" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225036 } name = "Milford" picture = "L54035" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 225038 } name = "Murray" picture = "L54037" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225039 } name = "North" picture = "L54038" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225041 } name = "Phillips" picture = "L54040" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 225042 } name = "Plant" picture = "L54041" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225043 } name = "Porter" picture = "L54042" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225044 } name = "Potts" picture = "L54043" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225045 } name = "Ramsay" picture = "L54044" category = general y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 225046 } name = "Robertson" picture = "L54045" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 225047 } name = "Rowell" picture = "L54046" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225048 } name = "Sandover" picture = "L54047" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225049 } name = "Savige" picture = "L54048" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225050 } name = "Smart" picture = "L54049" category = general y = 1930 y = 1941 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 225051 } name = "Squires" picture = "L54050" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 225052 } name = "Steele A.B." picture = "L54051" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 225053 } name = "Steele C.S." picture = "L54052" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 225054 } name = "Stevens" picture = "L54053" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225055 } name = "Strutt" picture = "L54054" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 225056 } name = "Sturdee" picture = "L54055" category = general y = 1930 y = 1940 y = 1944 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 225057 } name = "Sutherland" picture = "L54056" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225058 } name = "Varley" picture = "L54057" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225059 } name = "Vasey" picture = "L54058" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 225060 } name = "Windeyer" picture = "L54059" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225061 } name = "Winning" picture = "L54060" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 225062 } name = "Wooten" picture = "L54061" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 225063 } name = "Wynter" picture = "L54062" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225064 } name = "Boucher" picture = "L54063" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225069 } name = "Custance" picture = "L54068" category = admiral y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225070 } name = "Dechaineux" picture = "L54069" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225071 } name = "Farncomb" picture = "L54070" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225072 } name = "Getting" picture = "L54071" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225073 } name = "Howden" picture = "L54072" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 225078 } name = "Arthur" picture = "L54077" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 225079 } name = "Bostock" picture = "L54078" category = commander rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard trait = fleet_destroyer } leader = { id = { type = 6 id = 225080 } name = "Burnett" picture = "L54079" category = commander y = 1941 y = 1944 y = 1946 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 225081 } name = "Caldwell" picture = "L54080" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 225082 } name = "Charlesworth" picture = "L54081" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = night_flyer } leader = { id = { type = 6 id = 225083 } name = "Cobby" picture = "L54082" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 225084 } name = "Garing" picture = "L54083" category = commander y = 1930 y = 1940 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 225085 } name = "Goble" picture = "L54084" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 225086 } name = "Hewitt" picture = "L54085" category = commander y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225087 } name = "Jeffrey" picture = "L54086" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225088 } name = "Jones" picture = "L54087" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 225089 } name = "Lerew" picture = "L54088" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 225090 } name = "Lukis" picture = "L54089" category = commander y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225091 } name = "MacKinolty" picture = "L54090" category = commander y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 225092 } name = "McCauley" picture = "L54091" category = commander y = 1937 y = 1940 y = 1942 y = 1944 max_skill = 6 ry = 1999 skill = 4 trait = tank_buster } leader = { id = { type = 6 id = 225093 } name = "Scherger" picture = "L54092" category = commander y = 1938 y = 1942 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 225068 } name = "Crutchley" picture = "L54067" category = admiral y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard trait = seawolf } leader = { id = { type = 6 id = 225074 } name = "Hyde" picture = "L54073" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 225077 } name = "Waller" picture = "L54076" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = spotter } minister = { id = { type = 9 id = 225001 } name = "Isaac Alfred Isaacs" picture = "M56001" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225002 } name = "Joseph A. Lyons" picture = "M56002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225003 } name = "George F. Pearce" picture = "M56003" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225004 } name = "Robert A. Parkhill" picture = "M56004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225005 } name = "Thomas Paterson" picture = "M56005" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225006 } name = "Alexander McLachlan" picture = "M56006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225007 } name = "Joseph A. Lyons" picture = "M56002" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225008 } name = "John Lavarack" picture = "M56008" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225009 } name = "Ragnar M. Colvin" picture = "M56009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225010 } name = "Richard Williams" picture = "M56010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225011 } name = "Alexander G. Arkwright" picture = "M56031" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225012 } name = "Henry Duke of Gloucester" picture = "M56032" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 225013 } name = "Paul Roseville" picture = "M56011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225014 } name = "Lance Sharkey" picture = "M56021" position = HeadOfState category = leninist cabinet = replacement trait = 58 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225015 } name = "Robert G. Menzies" picture = "M56037" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225016 } name = "John J. Curtin" picture = "M56038" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225017 } name = "Ben Chifley" picture = "M56039" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 225018 } name = "J.H.A. Durant" picture = "M56012" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225019 } name = "Lance Sharkey" picture = "M56021" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225020 } name = "Palmer A. McBride" picture = "M56042" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225021 } name = "Henry S. Gullett" picture = "M56043" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225022 } name = "William M. Hughes" picture = "M56044" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225023 } name = "Robert G. Menzies" picture = "M56037" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 225024 } name = "Frederick Stewart" picture = "M56046" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 225025 } name = "Thomas Paterson" picture = "M56005" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225026 } name = "Earle Page" picture = "M56048" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225027 } name = "Vernon Sturdee" picture = "M56049" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225028 } name = "Herbert V. Evatt" picture = "M56050" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225029 } name = "Peter Spearitt" picture = "M56013" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225030 } name = "Francesco Piscitelli" picture = "M56052" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 225031 } name = "Hugh Moxon" picture = "M56023" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225032 } name = "George Bateman" picture = "M56054" position = ForeignMinister category = leninist cabinet = replacement trait = 1 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 225033 } name = "John McAuley" picture = "M56055" position = ForeignMinister category = stalinist cabinet = replacement trait = 5 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225034 } name = "Edward Davis Millen" picture = "M56056" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225035 } name = "G.A. Street" picture = "M56046" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225036 } name = "Hattil S. Foll" picture = "M56058" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 225037 } name = "W.D. Bostock" picture = "M56059" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 18 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 225038 } name = "Palmer A. McBride" picture = "M56042" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 225039 } name = "Norman J. Makin" picture = "M56061" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225040 } name = "Stanley Melbourne Bruce" picture = "M56062" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 225041 } name = "A.M.G. Jones" picture = "M56063" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 19 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 225042 } name = "Henry Showers" picture = "M56064" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225043 } name = "Horace William Strutt" picture = "M56065" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 225044 } name = "Sydney Rowell" picture = "M56066" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 15 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 225045 } name = "Stanley J. Goble" picture = "M56067" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 17 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225046 } name = "Guy C.C. Royle" picture = "M56068" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 14 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225047 } name = "John Lavarack" picture = "M56008" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225048 } name = "Richard Williams" picture = "M56010" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 54 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225049 } name = "Francesco Fantin" picture = "M56014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225050 } name = "Frank Carmagnolo" picture = "M56072" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 19 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 225051 } name = "Paul Roseville" picture = "M56011" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 225052 } name = "Richard Overell" picture = "M56074" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225053 } name = "Jack Henry" picture = "M56024" position = ArmamentMinister category = leninist cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225054 } name = "Jim Henderson" picture = "M56076" position = ArmamentMinister category = stalinist cabinet = replacement trait = 16 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 225055 } name = "Tony McGillick" picture = "M56077" position = ArmamentMinister category = stalinist cabinet = replacement trait = 11 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225056 } name = "Kenneth Eather" picture = "M56078" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225057 } name = "Alexander McLachlan" picture = "M56006" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225058 } name = "Earle Page" picture = "M56048" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225059 } name = "Henry S. Gullett" picture = "M56043" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 225060 } name = "Hattil S. Foll" picture = "M56058" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225061 } name = "George F. Pearce" picture = "M56003" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225062 } name = "Robert A. Parkhill" picture = "M56004" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225063 } name = "Hubert P. Lazzarini" picture = "M56085" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225064 } name = "Herbert V. Evatt" picture = "M56050" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225065 } name = "James McCarthy" picture = "M56015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225066 } name = "J.H.A. Durant" picture = "M56012" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 225067 } name = "James Culliton" picture = "M56089" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 225068 } name = "John B. Miles" picture = "M56025" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225069 } name = "Guido Barracchi" picture = "M56091" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 225070 } name = "Philip Adams" picture = "M56092" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 225071 } name = "Cyril Bingham-White" picture = "M56093" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225072 } name = "Ragnar M. Colvin" picture = "M56009" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225073 } name = "Ben Chifley" picture = "M56039" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225074 } name = "Norman J. Makin" picture = "M56061" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 225075 } name = "Hubert P. Lazzarini" picture = "M56085" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 225076 } name = "John J. Dedman" picture = "M56098" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225077 } name = "Ron Law" picture = "M56016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225078 } name = "Tom Dale" picture = "M56026" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225079 } name = "Alf Bradley" picture = "M56101" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 28 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225080 } name = "Tony McGillick" picture = "M56077" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 27 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 225081 } name = "James V. Fairbairn" picture = "M56103" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 225082 } name = "Cyril Bingham-White" picture = "M56093" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 225083 } name = "E.K. Squires" picture = "M56105" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 225084 } name = "John J. Curtin" picture = "M56038" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 225085 } name = "Leslie Beavis" picture = "M56107" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225086 } name = "George F. Langley" picture = "M56017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225087 } name = "James Cannan" picture = "M56027" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225088 } name = "Cyril Bingham-White" picture = "M56093" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225089 } name = "Leslie Morshead" picture = "M56066" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 225090 } name = "Horace William Strutt" picture = "M56065" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225091 } name = "Vernon Sturdee" picture = "M56049" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 38 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225092 } name = "Sydney Rowell" picture = "M56066" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225093 } name = "Alan Ramsay" picture = "M56018" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225094 } name = "John Northcott" picture = "M56028" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225095 } name = "Hector Waller" picture = "M56117" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225096 } name = "Victor Crutchley" picture = "M56019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225097 } name = "Guy C.C. Royle" picture = "M56068" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 46 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225098 } name = "John Collins" picture = "M56068" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 45 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225099 } name = "Henry Showers" picture = "M56064" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 44 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225100 } name = "F.E. Getting" picture = "M56029" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225101 } name = "A.M. Charlesworth" picture = "M56124" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225102 } name = "W.D. Bostock" picture = "M56059" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225103 } name = "Stanley J. Goble" picture = "M56067" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 225104 } name = "Charles Burnett" picture = "M56127" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225105 } name = "A.M.G. Jones" picture = "M56063" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 51 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 225106 } name = "John Lerew" picture = "M56020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225107 } name = "G.J.W. MacKinolty" picture = "M56030" position = ChiefOfAir category = stalinist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225108 } name = "Lance Sharkey" picture = "M56021" position = ChiefOfAir category = stalinist cabinet = replacement trait = 50 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225109 } name = "Alexander G. Arkwright" picture = "M56031" position = HeadOfState category = social_democrat cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225110 } name = "Henry Duke of Gloucester" picture = "M56032" position = HeadOfState category = social_democrat cabinet = replacement trait = 61 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 225111 } name = "William John McKell" picture = "M56134" position = HeadOfState category = social_democrat cabinet = replacement trait = 65 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 225112 } name = "William John McKell" picture = "M56134" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 225113 } name = "Alexander G. Arkwright" picture = "M56031" position = HeadOfState category = market_liberal cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225114 } name = "Henry Duke of Gloucester" picture = "M56032" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 225115 } name = "William John McKell" picture = "M56134" position = HeadOfState category = market_liberal cabinet = replacement trait = 65 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 225116 } name = "Earle Page" picture = "M56139" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 225117 } name = "Arthur W. Fadden" picture = "M56140" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 72 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 225118 } name = "Francis M. Forde" picture = "M56141" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 225119 } name = "Ragnar M. Colvin" picture = "M56009" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 225120 } name = "John McEwen" picture = "M56148" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 225121 } name = "Earle Page" picture = "M56139" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 225122 } name = "Percy C. Spender" picture = "M56150" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 225123 } name = "John J. Dedman" picture = "M56098" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 225124 } name = "Eric John Harrison" picture = "M56152" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 225125 } name = "Herbert V. Johnson" picture = "M56153" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 225126 } name = "Palmer A. McBride" picture = "M56042" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 225127 } name = "Eric John Harrison" picture = "M56152" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 225128 } name = "W.S.K. Hughes" picture = "M56156" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 225129 } name = "Herbert V. Evatt" picture = "M56050" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 225130 } name = "John A. Spicer" picture = "M56158" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 225131 } name = "Sir William Slim" picture = "M56159" position = HeadOfState category = social_democrat cabinet = replacement trait = 62 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 225132 } name = "Sir William Slim" picture = "M56159" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 225133 } name = "William Lord Dunrossil" picture = "M56161" position = HeadOfState category = social_democrat cabinet = replacement trait = 64 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 225134 } name = "William Lord Dunrossil" picture = "M56161" position = HeadOfState category = social_conservative cabinet = replacement trait = 64 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 225135 } name = "William Lord De L'Isle" picture = "M56163" position = HeadOfState category = social_democrat cabinet = replacement trait = 61 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 225136 } name = "William Lord De L'Isle" picture = "M56163" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 225137 } name = "Herbert V. Evatt" picture = "M56050" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 225138 } name = "Arthur Calwell" picture = "M56166" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 70 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 225139 } name = "Richard G. Casey" picture = "M56167" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 225140 } name = "Garfield E. Barwick" picture = "M56168" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 225141 } name = "Arthur Calwell" picture = "M56166" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 225142 } name = "Gough Whitlam" picture = "M56170" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1960 ry = 1999 } minister = { id = { type = 9 id = 225143 } name = "Philip A.M. McBride" picture = "M56171" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 225144 } name = "Athol G. Townley" picture = "M56172" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 225145 } name = "Malcolm Fraser" picture = "M56173" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 54 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 225146 } name = "Allen Fairhall" picture = "M56174" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 225147 } name = "Gordon Freeth" picture = "M56175" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 225148 } name = "Peter J. Nixon" picture = "M56176" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 225149 } name = "Neil O'Sullivan" picture = "M56177" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 225150 } name = "Garfield E. Barwick" picture = "M56168" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 225151 } name = "Lionel K. Murphy" picture = "M56179" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 225182 } name = "Vernon Sturdee" picture = "M56049" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1933 ry = 1951 } minister = { id = { type = 9 id = 225183 } name = "Sydney Rowell" picture = "M56066" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1938 ry = 1955 } minister = { id = { type = 9 id = 225184 } name = "John Northcott" picture = "M56028" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1938 ry = 1958 } minister = { id = { type = 9 id = 225185 } name = "Bertrand Combes" picture = "9729" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1939 ry = 1947 } minister = { id = { type = 9 id = 225186 } name = "Kenneth Alan McKenzie" picture = "9730" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1940 ry = 1948 } minister = { id = { type = 9 id = 225187 } name = "John David Rogers" picture = "9731" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1942 ry = 1946 } minister = { id = { type = 9 id = 225188 } name = "Rupert Basil Michel Long" picture = "9732" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1939 ry = 1946 } minister = { id = { type = 9 id = 225190 } name = "Louis Keppel Hamilton" picture = "9733" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1945 ry = 1958 } minister = { id = { type = 9 id = 225191 } name = "Roy Russell Dowling" picture = "9734" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1955 ry = 1962 } minister = { id = { type = 9 id = 225192 } name = "Henry Mackay Burrell" picture = "9735" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 45 year = 1959 ry = 1963 } minister = { id = { type = 9 id = 225193 } name = "Wilfred Hastings Harrington" picture = "9737" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1962 ry = 1966 } minister = { id = { type = 9 id = 225194 } name = "William Anderson" picture = "9738" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1940 ry = 1947 } minister = { id = { type = 9 id = 225195 } name = "Donald Hardman" picture = "9739" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1952 ry = 1958 } minister = { id = { type = 9 id = 225196 } name = "John McCauley" picture = "9740" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1954 ry = 1958 } minister = { id = { type = 9 id = 225197 } name = "Frederick Scherger" picture = "9741" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1957 ry = 1974 } minister = { id = { type = 9 id = 225198 } name = "Valston Hancock" picture = "9742" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1961 ry = 1966 } HeadOfState = { type = 9 id = 225011 } HeadOfGovernment = { type = 9 id = 225002 } ForeignMinister = { type = 9 id = 225027 } ArmamentMinister = { type = 9 id = 225004 } MinisterOfSecurity = { type = 9 id = 225056 } MinisterOfIntelligence = { type = 9 id = 225072 } ChiefOfStaff = { type = 9 id = 225007 } ChiefOfArmy = { type = 9 id = 225093 } ChiefOfNavy = { type = 9 id = 225009 } ChiefOfAir = { type = 9 id = 225106 } tech_team = { id = { type = 10 id = 225022 } name = "Victorian Railways" picture = "100813" skill = 6 research_types = { mechanics general_equipment industrial_engineering technical_efficiency } startyear = 1850 endyear = 1970 } tech_team = { id = { type = 10 id = 225005 } name = "New South Wales State Railways" picture = "T504" skill = 6 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 225004 } name = "Ford Motors" picture = "T503" skill = 6 research_types = { mechanics management industrial_engineering technical_efficiency vehicle_engineering } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 225015 } name = "CSIRO" picture = "T514" skill = 5 research_types = { mechanics electronics chemistry mathematics } startyear = 1910 endyear = 1970 } tech_team = { id = { type = 10 id = 225027 } name = "Pre Federation Defence Establishments" picture = "100022" skill = 3 research_types = { mechanics training general_equipment technical_efficiency } startyear = 1850 endyear = 1905 } tech_team = { id = { type = 10 id = 225001 } name = "Army Inventions Directorate" picture = "T500" skill = 5 research_types = { mechanics training general_equipment technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 225002 } name = "Chullora Tank Assembly Shops" picture = "T501" skill = 4 research_types = { artillery mechanics technical_efficiency munitions vehicle_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 225020 } name = "Australian Army Factories" picture = "100015" skill = 5 research_types = { mechanics training general_equipment technical_efficiency } startyear = 1905 endyear = 1970 } tech_team = { id = { type = 10 id = 225006 } name = "Vickers-Armstrong Ltd." picture = "T505" skill = 6 research_types = { artillery mechanics naval_engineering aeronautics technical_efficiency } startyear = 1908 endyear = 1970 } tech_team = { id = { type = 10 id = 225014 } name = "Cockatoo Island Shipyard" picture = "T513" skill = 4 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1897 endyear = 1970 } tech_team = { id = { type = 10 id = 225023 } name = "Williamstown Dockyards" picture = "100018" skill = 3 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1880 endyear = 1970 } tech_team = { id = { type = 10 id = 225003 } name = "de Havilland" picture = "T502" skill = 6 research_types = { aeronautics aircraft_testing avionics munitions bomber_design } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 225024 } name = "Pt Cook Airbase" picture = "100019" skill = 4 research_types = { aeronautics technical_efficiency aircraft_testing fighter_tactics piloting } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 225026 } name = "Victorian Navy" picture = "100021" skill = 4 research_types = { centralized_execution combined_arms_focus naval_training large_taskforce_tactics seamanship } startyear = 1850 endyear = 1909 } tech_team = { id = { type = 10 id = 225025 } name = "Australian Naval College" picture = "100020" skill = 5 research_types = { centralized_execution combined_arms_focus naval_training large_taskforce_tactics seamanship } startyear = 1906 endyear = 1970 } tech_team = { id = { type = 10 id = 225008 } name = "Guy Royle" picture = "T507" skill = 5 research_types = { centralized_execution naval_training submarine_tactics seamanship } startyear = 1930 endyear = 1945 } tech_team = { id = { type = 10 id = 225009 } name = "John Collins" picture = "T508" skill = 6 research_types = { centralized_execution naval_training carrier_tactics large_taskforce_tactics seamanship } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 225010 } name = "Ragnar Colvin" picture = "T509" skill = 4 research_types = { centralized_execution naval_training small_taskforce_tactics } startyear = 1930 endyear = 1954 } tech_team = { id = { type = 10 id = 225016 } name = "Wilfred Harrington" picture = "T515" skill = 4 research_types = { centralized_execution naval_training small_taskforce_tactics } startyear = 1954 endyear = 1965 } tech_team = { id = { type = 10 id = 225011 } name = "Richard Williams" picture = "T510" skill = 6 research_types = { training decentralized_execution fighter_tactics piloting } startyear = 1918 endyear = 1950 } tech_team = { id = { type = 10 id = 225013 } name = "William Bostock" picture = "T512" skill = 5 research_types = { training centralized_execution combined_arms_focus bomber_tactics piloting } startyear = 1930 endyear = 1958 } tech_team = { id = { type = 10 id = 225018 } name = "Sir Colin Thomas Hannah" picture = "T517" skill = 4 research_types = { training centralized_execution combined_arms_focus fighter_tactics piloting } startyear = 1959 endyear = 1970 } tech_team = { id = { type = 10 id = 225021 } name = "John Monash" picture = "100016" skill = 8 research_types = { training large_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1915 endyear = 1931 } tech_team = { id = { type = 10 id = 225007 } name = "Dudley Lavarack" picture = "T506" skill = 6 research_types = { training small_unit_tactics decentralized_execution individual_courage combined_arms_focus } startyear = 1930 endyear = 1957 } tech_team = { id = { type = 10 id = 225012 } name = "Thomas Blamey" picture = "T511" skill = 4 research_types = { large_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1938 endyear = 1951 } tech_team = { id = { type = 10 id = 225019 } name = "Horace R. Campbell" picture = "T13607" skill = 4 research_types = { training management individual_courage combined_arms_focus } startyear = 1945 endyear = 1954 } tech_team = { id = { type = 10 id = 225017 } name = "Sir Sydney Fairbairn Rowell" picture = "T516" skill = 6 research_types = { training small_unit_tactics decentralized_execution individual_courage combined_arms_focus } startyear = 1950 endyear = 1968 } team_slots = { 225015 225001 225012 0 0 0 0 } manpower = 0.3072 free = { } oil = 3174.0928 supplies = 3012.8716 rare_materials = 5069.3550 metal = 6297.7446 energy = 6198.7832 money = 476.3295 consumer = 0.8539 supply = 0 production = 0.1461 reinforcement = 0 upgrading = 0 transports = 114 escorts = 1 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2100 tc_occupied_mod = 1.4000 attrition_mod = 1.1400 trickleback_mod = 1.2400 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.6650 radar_eff = 1.0625 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 20 morale = 33 } cavalry = { defaultorganisation = 20 morale = 33 } motorized = { defaultorganisation = 20 morale = 33 } mechanized = { defaultorganisation = 13 morale = 33 } light_armor = { defaultorganisation = 14.3000 morale = 33 } armor = { defaultorganisation = 13 morale = 33 } paratrooper = { defaultorganisation = 22 morale = 33 } marine = { softattack = 0.7000 defaultorganisation = 22 morale = 33 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 22 morale = 33 } garrison = { defaultorganisation = 20 morale = 33 } hq = { defaultorganisation = 13 morale = 33 } militia = { defaultorganisation = 20 morale = 33 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { defaultorganisation = 10 morale = 10 } tactical_bomber = { defaultorganisation = 10 morale = 10 } naval_bomber = { navalattack = 3 defaultorganisation = 10 morale = 10 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 45 morale = 30 } light_cruiser = { defaultorganisation = 45 morale = 30 } heavy_cruiser = { defaultorganisation = 45 morale = 30 } battlecruiser = { defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 45 morale = 30 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 20 } nuclear_submarine = { defaultorganisation = 15 morale = 20 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.9000 morale = 17 } light_armor_brigade = { morale = 17 } heavy_armor = { defaultorganisation = 0.7000 morale = 17 } super_heavy_armor = { defaultorganisation = 1.3000 morale = 17 } armored_car = { defaultorganisation = 1.3000 morale = 17 } anti_air = { } police = { } engineer = { defaultorganisation = 0.9000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { cost = -0.3000 } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 1 convoyattack = 3 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } floatplane = { 5 } b_01 = { 1 } infantry = { 9 8 7 6 5 } cavalry = { 7 } marine = { 3 2 } bergsjaeger = { 6 } militia = { 4 3 } multi_role = { 4 } tactical_bomber = { 3 } naval_bomber = { 1 } light_cruiser = { 4 3 2 1 } heavy_cruiser = { 4 3 2 1 } battlecruiser = { 2 1 } destroyer = { 5 4 3 2 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } floatplane = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } cavalry = { 1 0 } marine = { 1 0 2 } bergsjaeger = { 1 0 } militia = { 0 3 } multi_role = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } light_cruiser = { 0 1 2 } heavy_cruiser = { 0 1 2 } battlecruiser = { 0 } destroyer = { 0 1 2 3 } } allowed_divisions = { infantry = yes cavalry = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes tactical_bomber = yes naval_bomber = yes cas = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes cag = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_radar_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes radar_station = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.6000 runway_cratering = 0.6000 installation_strike = 0.6000 naval_strike = 0.6000 port_strike = 0.6000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7500 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5000 amphibious_assault = 0.5000 sea_transport = 0.6000 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4500 nuclear_submarine = 0.4500 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = yes logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = yes convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 200 trade = yes } relation = { tag = FRA value = 146 trade = yes } relation = { tag = GER value = 53.1998 } relation = { tag = HOL value = 25.7000 } relation = { tag = POR value = -49.5000 frustration = 3 } relation = { tag = ITA value = 1.2000 } relation = { tag = SPA value = 52.5997 } relation = { tag = SWE value = 7.8000 } relation = { tag = JAP value = 19.1000 } relation = { tag = CHI value = -49.6000 frustration = 3 } relation = { tag = POL value = -49.8000 frustration = 3 } relation = { tag = NOR value = 25.2000 } relation = { tag = BEL value = 75.2000 } relation = { tag = DEN value = 0.5000 } relation = { tag = SCH value = 0.7000 } relation = { tag = CUB value = 0.6000 } relation = { tag = GRE value = -49.6000 frustration = 3 } relation = { tag = BUL value = 24.9000 } relation = { tag = ROM value = 0.2000 } relation = { tag = IRE value = 74 } relation = { tag = PER value = 47.5994 frustration = 3 trade = yes } relation = { tag = AFG value = -99.3000 frustration = 3 } relation = { tag = BRA value = -49.5000 frustration = 3 } relation = { tag = ARG value = 41.3998 } relation = { tag = MEX value = 0.5000 } relation = { tag = COL value = 82.5993 } relation = { tag = VEN value = 0.5000 } relation = { tag = PRU value = -49.7000 frustration = 3 } relation = { tag = ECU value = 0.7000 } relation = { tag = URU value = -49.3000 frustration = 3 } relation = { tag = PAR value = 0.2000 } relation = { tag = BOL value = 37.8997 trade = yes } relation = { tag = CHL value = 65.5996 trade = yes } relation = { tag = NZL value = 200 trade = yes } relation = { tag = CAN value = 200 trade = yes } relation = { tag = AST value = -4.6000 } relation = { tag = VIC value = 50.0994 } relation = { tag = USA value = 129.7994 } relation = { tag = KOR value = 25.5000 } relation = { tag = ALB value = -99.3000 frustration = 3 } relation = { tag = SIA value = -52.7000 frustration = 3 } relation = { tag = MON value = 25.7000 } relation = { tag = GUA value = -49.6000 frustration = 3 trade = yes } relation = { tag = COS value = 0.6000 } relation = { tag = NIC value = 25 } relation = { tag = DOM value = -49.3000 frustration = 3 } relation = { tag = PHI value = 40 } relation = { tag = BHU value = 199 } relation = { tag = EGY value = 155.0002 trade = yes } relation = { tag = SAL value = -49.5000 frustration = 3 } relation = { tag = HAI value = 84.8007 trade = yes } relation = { tag = HON value = -49.6000 frustration = 3 } relation = { tag = LIB value = 25.7000 } relation = { tag = LUX value = 25.7000 } relation = { tag = MTN value = -99.8000 frustration = 3 } relation = { tag = NEP value = 199 } relation = { tag = OMN value = 149 } relation = { tag = PAN value = 0.4000 } relation = { tag = SER value = -49.7000 frustration = 3 } relation = { tag = SIK value = -99.7000 frustration = 3 } relation = { tag = SAF value = 200 } relation = { tag = TIB value = -149.3000 frustration = 3 } relation = { tag = YEM value = 149 trade = yes } relation = { tag = RUS value = 39.0998 frustration = 3 trade = yes } relation = { tag = CGX value = -42.6001 frustration = 3 } relation = { tag = CSX value = -31.4003 frustration = 3 } relation = { tag = OTT value = -77.4003 frustration = 3 } relation = { tag = U02 value = -49.5000 frustration = 3 } relation = { tag = U03 value = -23.4004 frustration = 3 trade = yes } relation = { tag = U05 value = 25.7000 } relation = { tag = U09 value = 104.6989 trade = yes } relation = { tag = U38 value = 25.7000 } relation = { tag = U50 value = -19.6000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 1697 1716 1698 1695 1688 1692 1689 1690 1694 1691 1703 1693 1711 1712 1715 1704 1705 1706 1717 1707 1710 1708 1709 1713 1701 1699 1714 1700 1702 1696 1604 1606 1607 1608 1609 } controlledprovinces = { 1697 1716 1698 1695 1688 1692 1689 1690 1694 1691 1703 1693 1711 1712 1715 1704 1705 1706 1717 1707 1710 1708 1709 1713 1701 1699 1714 1700 1702 1696 1604 1606 1607 1608 1609 } nationalprovinces = { 1697 1716 1698 1695 1688 1692 1689 1690 1694 1691 1703 1693 1711 1712 1715 1704 1705 1706 1717 1707 1710 1708 1709 1713 1701 1699 1714 1700 1702 1696 1718 1719 1720 1721 1722 1723 } claimedprovinces = { } techapps = { 1010 1020 1030 14000 7600 7610 2290 2300 2310 2800 2510 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3210 3220 3230 3240 3250 3310 3320 3330 4010 5700 5710 5010 5020 5810 5820 5050 5830 5060 5800 5080 5090 5310 54010 54020 54030 5316 5326 3720 3730 3736 3740 3900 3810 5600 5610 5620 5630 8010 8020 8040 8050 8060 8070 8080 8100 8110 8120 8150 8160 8500 8510 8520 8600 8900 8910 8920 8930 8940 9030 9020 9010 9140 8200 8210 2520 1990 1040 6100 6110 4570 4030 4290 4300 1110 1120 8030 5070 1580 1050 1220 5327 1370 5190 5410 6120 9040 5416 5470 199130 9090 5320 1590 5480 5030 9050 9120 14010 5350 } inventions = { 3000027 } blueprints = { 4020 3750 4320 2650 3610 3160 3260 3820 3340 3410 82300 82500 8550 8950 81650 12100 4050 4330 2320 2400 2460 8170 5550 9150 5490 6150 3070 5360 5200 199100 } deactivate = { 81300 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 68708 } project = { type = 17 id = 6150 } tech_team = { type = 10 id = 225012 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 33.0229 status = "ongoing" } application = { id = { type = 4712 id = 85037 } project = { type = 17 id = 5360 } tech_team = { type = 10 id = 225001 } progress = 100 progress = 91.3110 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86127 } project = { type = 17 id = 5490 } tech_team = { type = 10 id = 225015 } progress = 85.3417 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } navalunit = { id = { type = 10500 id = 17 } name = "HM Australian Fleet" location = 1697 prevprov = 2564 home = 1697 base = 1705 mission = { task = 1 location = 2587 } morale = 0.0010 leader = { id = { type = 6 id = 225065 } name = "Collins" tag = AST picture = "L54064" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician trait = spotter } division = { id = { type = 12700 id = 2020 } name = "HMAS Albatross" flag = 41520 mod = { 27 27 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 1.1000 1 18 28 4 0 0 0 1 1 } naval = { 8 4 4 0.3600 80 24 1 4 1 0 0 5000 0 } } division = { id = { type = 10500 id = 18 } name = "HMAS Australia" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 8500 0 } } division = { id = { type = 10500 id = 19 } name = "HMAS Canberra" flag = 41008 mod = { 23 22 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.6000 0.6000 31 27 2 0 0 0 1 1 } naval = { 1 2 5 0.2600 70 33 11 1 11 5 0 8500 0 } } } navalunit = { id = { type = 10500 id = 24 } name = "HM Australian Reserve Fleet" location = 1707 home = 1707 base = 1705 morale = 0.0010 leader = { id = { type = 6 id = 225075 } name = "Royle" tag = AST picture = "L54074" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } division = { id = { type = 10500 id = 31 } name = "3rd Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10500 id = 32 } name = "4th Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10500 id = 2294 } name = "2nd Destroyer Flotilla" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } division = { id = { type = 10500 id = 33 } name = "5th Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10500 id = 23 } name = "HMAS Kanimbla Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10500 id = 29 } name = "1st Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10500 id = 30 } name = "2nd Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10500 id = 34 } name = "6th Transport Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } division = { id = { type = 10500 id = 2290 } name = "1st Destroyer Flotilla" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } } airunit = { id = { type = 10500 id = 15 } name = "No.1 RAAF Tactical Bomber Group" location = 1707 home = 1707 base = 1707 morale = 0.0010 leader = { id = { type = 6 id = 225094 } name = "Williams" tag = AST picture = "L54093" category = commander rank = 2 y = 1930 y = 1937 y = 1941 y = 1947 max_skill = 6 ry = 1999 skill = 4 trait = fleet_destroyer } division = { id = { type = 10500 id = 16 } name = "No.1 RAAF Tactical Bomber Group" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 100 100 40.8000 40 35 40.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2053 } name = "1st Royal Australian Navy Squadron" location = 1697 home = 1697 base = 1697 morale = 0.5000 leader = { id = { type = 6 id = 225067 } name = "Crace" tag = AST picture = "L54066" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 4712 id = 35027 } name = "4th Destroyer Flotilla" flag = 41008 mod = { 25 25 5 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 11 0.1800 50 36 7 10 7 1 0 7500 0 } } division = { id = { type = 10500 id = 25 } name = "HMAS Adelaide" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 7500 0 } } } landunit = { id = { type = 4712 id = 2539 } name = "Australian II Corps" location = 1704 prevprov = 1702 home = 1704 mission = { type = anti_partisan_duty target = 1704 percentage = 1 night = yes startdate = { year = 1936 month = february day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 225020 } name = "Eather" tag = AST picture = "L54019" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 30001 id = 8 } name = "2nd Cavalry Division" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 5 100 51 50 63 40.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 30001 id = 1 } name = "2nd Military District" location = 1709 prevprov = 1709 home = 1709 mission = { type = anti_partisan_duty target = 1709 percentage = 1 night = yes startdate = { year = 1936 month = january day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 225037 } name = "Morshead" tag = AST picture = "L54036" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = logistics_wizard } division = { id = { type = 30001 id = 2 } name = "1st Infantry Division" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 5 100 51 50 63 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2541 } name = "Australian III Corps" location = 1713 prevprov = 1713 home = 1713 mission = { type = anti_partisan_duty target = 1713 percentage = 1 night = yes startdate = { year = 1936 month = january day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 225015 } name = "Cannan" tag = AST picture = "L54014" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } division = { id = { type = 30001 id = 3 } name = "2nd Infantry Division" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 5 100 51 50 63 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 4362 } name = "2nd Royal Australian Navy Squadron" location = 1697 home = 1697 base = 1697 morale = 0.5000 leader = { id = { type = 6 id = 225066 } name = "Colvin" tag = AST picture = "L54065" category = admiral rank = 1 y = 1930 y = 1930 y = 1940 y = 1945 max_skill = 4 ry = 1999 skill = 3 } division = { id = { type = 4712 id = 4361 } name = "HMAS Perth" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 8500 0 } } division = { id = { type = 10500 id = 20 } name = "HMAS Sydney" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 7500 0 } } } landunit = { id = { type = 4712 id = 2537 } name = "Australian I Corps" location = 1694 prevprov = 1694 home = 1694 mission = { type = anti_partisan_duty target = 1694 percentage = 1 night = yes startdate = { year = 1936 month = january day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 225028 } name = "Langley" tag = AST picture = "L54027" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 30001 id = 4 } name = "1st Cavalry Division" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 5 100 51 50 63 40.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2543 } name = "Australian IV Corps" location = 1696 prevprov = 1696 home = 1696 mission = { type = anti_partisan_duty target = 1696 percentage = 1 night = yes startdate = { year = 1936 month = january day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 225034 } name = "Mackay" tag = AST picture = "L54033" category = general rank = 2 y = 1930 y = 1937 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = fortress_buster trait = old_guard } division = { id = { type = 30001 id = 7 } name = "4th Infantry Division" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 5 100 51 50 63 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 14726 } name = "5th Royal Australian Navy Squadron" location = 1697 home = 1697 base = 1697 morale = 0.5000 leader = { id = { type = 6 id = 225076 } name = "Showers" tag = AST picture = "L54075" category = admiral rank = 2 y = 1930 y = 1944 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 4712 id = 14725 } name = "9th Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 4712 id = 14721 } name = "8th Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 4712 id = 14718 } name = "7th Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 4712 id = 35026 } name = "3rd Destroyer Flotilla" flag = 41008 mod = { 25 25 5 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.2700 0.2500 30 26 3 0 0 0 1 1 } naval = { 3 5 11 0.1800 50 36 7 10 7 1 0 7500 0 } } } landunit = { id = { type = 4712 id = 14770 } name = "Australian V Corps" location = 1711 prevprov = 1711 home = 1711 mission = { type = anti_partisan_duty target = 1711 percentage = 1 night = yes startdate = { year = 1936 month = july day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 225040 } name = "Northcott" tag = AST picture = "L54039" category = general rank = 2 y = 1930 y = 1941 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 4712 id = 14724 } name = "Darwin Garrison" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 40.8000 40 68 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 30001 id = 9 } name = "2nd Australian Imperial Force" location = 1708 prevprov = 1708 home = 1708 mission = { type = anti_partisan_duty target = 1708 percentage = 1 night = yes startdate = { year = 1936 month = july day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 225009 } name = "Blamey" tag = AST picture = "L54008" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1946 max_skill = 5 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 30001 id = 10 } name = "6th Australian Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 51 50 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 22907 } name = "6th Australian Infantry Div." flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 51 50 63 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 12.7000 2 10 0 0 0 0 7 0 } } division = { id = { type = 4712 id = 22908 } name = "7th Australian Infantry Div." flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 51.9180 50.9000 71 30.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } division = { id = { type = 4712 id = 22909 } name = "9th Australian Infantry Div." flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 51 50 63 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 22910 } name = "8th Australian Infantry Div." flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 13 0 0 0 2 3 0 0 0 0 0 0 0 0 } all = { 100 100 51.9180 50.9000 71 30.0000 0 1.5400 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 12.7000 2 10 0 0 0 0 7 1 } } division = { id = { type = 4712 id = 49945 } name = "23rd Australian Infantry Div." flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 51 50 63 30.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 12.7000 2 10 0 0 0 0 7 0 } } } landunit = { id = { type = 30001 id = 5 } name = "3rd Military District" location = 1697 prevprov = 1697 home = 1697 mission = { type = anti_partisan_duty target = 1697 percentage = 1 night = yes startdate = { year = 1936 month = august day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 225005 } name = "Bennett" tag = AST picture = "L54004" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 30001 id = 6 } name = "3rd Infantry Division" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 5 100 51 50 63 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } convoy = { id = { type = 4712 id = 836 } transports = 6 path = { 1710 2583 2587 1708 } } landdivision = { id = { type = 30001 id = 1001 } name = "1. Home Guard" flag = 34867 mod = { 9 9 5 1 9 6 0 0 0 } brig = { 1 0 0 0 0 9 0 0 0 0 0 0 0 0 0 } all = { 100 100 42 50 63 40.0000 0 1.1000 0 0 14 4 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 80 8 15 5 5 0 0 0 0 6 0 } } division_development = { id = { type = 4712 id = 6748 } location = 1708 cost = 3.1050 date = { year = 1939 month = october day = 12 hour = 0 } manpower = 16.5000 halted = yes size = 2 done = 1 days = 534 days_for_first = 274 gearing_bonus = 0.0500 type = infantry model = 9 extra = engineer brigade_model = 3 } division_development = { id = { type = 4712 id = 6746 } progress = 2 location = 1708 cost = 3.1050 date = { year = 1939 month = march day = 7 hour = 0 } manpower = 13 total_progress = 0.8260 size = 2 done = 1 days = 534 days_for_first = 274 gearing_bonus = 0.0500 type = infantry model = 9 } division_development = { id = { type = 4712 id = 6744 } location = 1708 cost = 3.1050 date = { year = 1939 month = october day = 12 hour = 0 } manpower = 16 halted = yes size = 2 done = 1 days = 534 days_for_first = 274 gearing_bonus = 0.0500 type = infantry model = 9 extra = artillery brigade_model = 2 extra1 = engineer brigade_model1 = 3 } division_development = { id = { type = 4712 id = 6749 } progress = 1.2000 location = 1708 cost = 1.8630 date = { year = 1940 month = june day = 2 hour = 0 } manpower = 10 total_progress = 0.0445 size = 5 done = 1 days = 638 days_for_first = 142 gearing_bonus = 0.0500 type = militia model = 4 } SpyInfo = { country = "AST" NumberOfSpies = 12 date = { year = 1939 month = february day = 3 hour = 0 } } } country = { tag = VIC flag_ext = "_orleanist" name = "The Kingdom of France" ai = { switch = yes flags = { ANARCHISM = 0 bank_run = 0 dequipx = 0 foreign_volunteers = 0 jequipx = 0 LEV_CONQ = 0 MOB9 = 0 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 sequipx = 0 war_propaganda = 1 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = yes neutrality = 60 war = 1 ferocity = yes reinforcement = 0.5000 upgrading = 0.2000 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.1000 percentage_foreign_mission = 0.5000 spyprefsdata = { NumberOfSpies = 10 counter_espionage = 10 country = FRA } spyprefsdata = { country_priorities = 3 NumberOfSpies = 3 min_number_of_spies = 1 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 sabotage_industry = 5 massmedia = 3 counter_espionage = 5 disrupt_techteam = 5 country = GER } spyprefsdata = { country_priorities = 3 NumberOfSpies = 3 min_number_of_spies = 1 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 sabotage_industry = 5 massmedia = 3 counter_espionage = 5 disrupt_techteam = 5 country = VIC } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 befriend = { SPA = 100 POR = 50 U09 = 50 ITA = 20 } claim_acceptance = -59 exp_force_ratio = 0 exp_force_ratios = { } admiral = { target = { } core = { 2698 2699 2701 2702 2703 2188 2189 } base = { 37 89 } ignore = { "Southeast Northsea" "Kattegat" "Bothnian Bay" "Northern Baltic" "Southern Baltic" "East North Sea" "Norwegian Sea" } min_org = 100 min_dmg = 28 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { U09 = 100 ITA = 20 POR = 50 SPA = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { SPA = 100 ITA = 20 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 1230 = 100 1240 = 100 1250 = 100 } } invasion = { base = 0.1000 random = 0.0100 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 3 airsuperioritylosstolerance = 0.8000 groundattacklosstolerance = 1 groundattackdesirability = 2 interdictionlosstolerance = 1.5000 inderdictiondesirability = 1 logisticalstrikelosstolerance = 1.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 4 runwaycrateringlosstolerance = 1 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 1 strategicstriketolerance = 1 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 5 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1 installationstrikeefficency = 0.0100 installationstrikedesirability = 1 navalstriketolerance = 1 navalstrikedesirability = 10 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 0 min_mission_strength_org = 0.5000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 1 revolt_risk_mult = 1 beach = 40 reserves = 20 capital = 80 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0 home_peace_cap = 80 country_priorities = { BEL = 150 LUX = 100 GER = 120 SPA = 100 EUS = 50 SPR = 20 ITA = 100 SCH = -1 ENG = -1 CAN = -1 AST = -1 NZL = -1 CYN = -1 RSI = 20 HOL = 170 } province_priorities = { 51 = 100 52 = 100 102 = 100 103 = 100 100 = 100 95 = 100 97 = 100 86 = 60 90 = 60 88 = 60 92 = 60 98 = 60 } area_multiplier = { } ignore = { 842 856 892 894 913 893 750 761 765 789 1004 1008 1019 1054 1077 1079 1078 816 836 833 } } military = { relative_build_scheme = no max_batch_peace = 760 max_batch_war = 770 max_batch_home_front = 370 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 40 cavalry = 10 motorized = 0 mechanized = 0 light_armor = 6 armor = 6 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 5 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 7 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 3 heavy_cruiser = 2 battlecruiser = 0 destroyer = 5 carrier = 0 escort_carrier = 3 submarine = 0 nuclear_submarine = 0 transport = 3 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 50 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 10 tank_destroyer = 0 light_armor_brigade = 10 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 5 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 15 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.8000 owned = 0.5000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 2 enemy_reinf_days = 4 reserve_prop = 0.2000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3330 min_attack_odds = 1.1000 max_attack_odds = 205 reinforce_odds = 1.2000 withdraw_odds = 0.8000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = atwar max_AA_level = 4 AA_provs = { 52 57 55 68 77 89 43 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 4 air_base_provs = { 101 64 } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 10 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1938 IC_provs = { 52 57 55 68 77 89 43 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5180 5310 54010 54020 54030 5320 5330 5340 5600 5610 5620 5630 5640 5650 5660 5670 7140 7150 7160 16000 16040 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1470 1480 1490 1510 1520 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 2860 2870 2880 2020 2150 2160 2890 11110 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 2220 2230 2240 2250 11030 11040 2960 2966 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2400 2410 2420 2430 3110 3120 3130 3140 3150 3160 12010 3170 3180 3010 3020 3030 3040 3050 3060 3070 12000 3080 3090 4510 4520 4530 4540 4550 4010 4020 4030 4060 4090 15000 15010 15020 4560 4570 4580 4700 4710 4190 4200 4210 15140 15150 4400 4170 4280 4450 4180 15120 15130 4040 4070 4100 3410 3420 3430 3440 3450 8120 8310 8160 6130 6140 14070 6150 6900 8900 8910 8920 8930 8940 8950 8960 8970 8980 81050 81060 81070 81080 81090 81100 81110 81120 9050 9060 9080 9090 9130 9190 9240 9250 9270 9280 9300 9310 9320 9350 9360 9390 9400 9420 } ignore = { 5920 5930 5940 5950 5960 5970 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 5560 5980 5990 5470 5480 5490 5500 5510 5520 5530 5540 15500 7550 7560 7570 7580 7590 27310 27320 27330 27340 27350 27360 27380 27370 27390 27400 27280 27290 27300 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 5 infantry = 5 industry = 4 aircraft = 4 naval = 0 land_doctrines = 4 secret_weapons = 2 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 55 regular_id = "FRA" intrinsic_gov_type = fascist policy = { date = { year = 1940 month = june day = 16 hour = 0 } democratic = 2 political_left = 1 freedom = 9 free_market = 6 professional_army = 4 defense_lobby = 8 interventionism = 9 } belligerence = 0 dissent = 8.0260 war = { year = 1939 month = january day = 21 hour = 15 } lastpeace = { year = 1936 month = june day = 7 hour = 0 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8200 convoy_def_eff = 0.6500 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.2475 oil_modifier = 1.1475 metal_modifier = 1.1475 energy_modifier = 1.1475 rare_materials_modifier = 1.1475 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.2000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 21.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1750 air_surprise = 1.1250 hq_supply_eff = 0.0400 sce_frequency = 1.7500 counterattack = 0.0600 assault = 0.0850 encirclement = 0.0850 ambush = 0.0350 delay = 0.1600 tactical_withdrawal = 0.0600 breakthrough = 0.0850 leader = { id = { type = 6 id = 230053 } name = "Murras" picture = "VIC-2" category = general rank = 2 y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine trait = delay_expert } leader = { id = { type = 6 id = 230004 } name = "Barthélémy" picture = "L380003" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 230006 } name = "Brocard" picture = "L380005" category = general rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 230010 } name = "de Griffolet de Laurimont" picture = "L380011" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 230018 } name = "Finot" picture = "L380020" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 230021 } name = "Hupel" picture = "L380023" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 230028 } name = "Puaud" picture = "L380030" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 230029 } name = "Sabattier" picture = "L380031" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 230033 } name = "Decoux" picture = "L380035" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard trait = seawolf } leader = { id = { type = 6 id = 230034 } name = "de Geffrier" picture = "L380036" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 230035 } name = "de Laborde" picture = "L380037" category = admiral rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 230036 } name = "Escudier" picture = "L380038" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 230040 } name = "Ibbert" picture = "L380042" category = admiral y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 230042 } name = "Baltus" picture = "L380044" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 230043 } name = "Bergeret" picture = "L380045" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 230044 } name = "d'Arnaud de Vitrolles" picture = "L380048" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 230045 } name = "de Goys de Mezeyrac" picture = "L380049" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 230046 } name = "Garde" picture = "L380050" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 230049 } name = "Paskewicz" picture = "L380053" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 230051 } name = "Rousselot de Saint-Ceran" picture = "L380055" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 230052 } name = "Royer de Marancour" picture = "L380056" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 230048 } name = "Jauneaud" picture = "L380052" category = commander rank = 2 y = 1930 y = 1939 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 230011 } name = "Debeney" picture = "L380012" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 32.7947 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 230019 } name = "Francois" picture = "L380021" category = general rank = 2 y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 experience = 15.7979 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 230047 } name = "Jannekeyn" picture = "L380051" category = commander rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 40.0378 } leader = { id = { type = 6 id = 230050 } name = "Pinsard" picture = "L380054" category = commander rank = 1 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 experience = 26.4597 trait = old_guard trait = superior_tactician } leader = { id = { type = 6 id = 230041 } name = "Luc" picture = "L380043" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 20.9450 } leader = { id = { type = 6 id = 230039 } name = "Godfroy" picture = "L380041" category = admiral y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 21.0920 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 230037 } name = "Esteva" picture = "L380039" category = admiral rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 23.0400 trait = seawolf } leader = { id = { type = 6 id = 230032 } name = "Darlan" picture = "L380034" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1941 max_skill = 7 ry = 1999 skill = 3 experience = 41.3583 trait = superior_tactician } leader = { id = { type = 6 id = 230038 } name = "Gensoul" picture = "L380040" category = admiral rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 48.0527 trait = spotter } leader = { id = { type = 6 id = 230031 } name = "Abrial" picture = "L380033" category = admiral rank = 2 y = 1930 y = 1939 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 43.1185 trait = blockade_runner trait = superior_tactician } leader = { id = { type = 6 id = 230005 } name = "Bridoux" picture = "L380004" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 57.0205 } leader = { id = { type = 6 id = 230009 } name = "de Cyvoct" picture = "L380010" category = general rank = 2 y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 20.5957 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 230027 } name = "Pétain" picture = "L380029" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 6 ry = 1999 skill = 2 experience = 21.9071 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 230022 } name = "Keime" picture = "L380024" category = general rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 12.6138 trait = logistics_wizard } leader = { id = { type = 6 id = 230012 } name = "Dentz" picture = "L380013" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 62.9589 trait = commando } leader = { id = { type = 6 id = 230026 } name = "Nogues" picture = "L380028" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 28.4471 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 230024 } name = "Lemonnier" picture = "L380026" category = general rank = 2 y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 49.0270 trait = logistics_wizard trait = hills_fighter } leader = { id = { type = 6 id = 230008 } name = "Colson" picture = "L380008" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 71.9094 trait = defensive_doctrine trait = mountain_expert trait = hills_fighter } leader = { id = { type = 6 id = 230001 } name = "Arnaud" picture = "L380000" category = general rank = 2 y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 23.9162 trait = defensive_doctrine } leader = { id = { type = 6 id = 230014 } name = "de Verdillac" picture = "L380015" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 5 experience = 120.7313 trait = logistics_wizard trait = encirclement_expert } leader = { id = { type = 6 id = 230002 } name = "Audet" picture = "L380001" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 76.1598 trait = logistics_wizard } leader = { id = { type = 6 id = 230015 } name = "Doumenc" picture = "L380016" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 21.9930 trait = defensive_doctrine trait = old_guard trait = hills_fighter } leader = { id = { type = 6 id = 230017 } name = "Falvy" picture = "L380019" category = general rank = 2 y = 1938 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 44.6130 trait = logistics_wizard } leader = { id = { type = 6 id = 230025 } name = "Mer" picture = "L380027" category = general rank = 2 y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 43.1427 } leader = { id = { type = 6 id = 230003 } name = "Barrau" picture = "L380002" category = general rank = 2 y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 52.1744 } minister = { id = { type = 9 id = 230000 } name = "Alfonso XIII" picture = "3281" position = HeadOfState category = social_conservative cabinet = replacement trait = 96 year = 1902 ry = 1999 } minister = { id = { type = 9 id = 230001 } name = "Regency Council" picture = "VIC-1" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1936 ry = 1964 } minister = { id = { type = 9 id = 230002 } name = "Charles Maurras" picture = "VIC-2" position = HeadOfGovernment category = fascist cabinet = replacement trait = 95 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230054 } name = "Grand Marshall Petain" picture = "GSI_Petian" position = HeadOfGovernment category = nazi cabinet = replacement trait = 62 year = 1936 ry = 1964 } minister = { id = { type = 9 id = 230056 } name = "Philippe Petain" picture = "GSI_Petian" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 164 year = 1936 ry = 1964 } minister = { id = { type = 9 id = 230003 } name = "Georges Soulès" picture = "VIC-6" position = ForeignMinister category = nazi cabinet = replacement trait = 4 year = 1936 ry = 1964 } minister = { id = { type = 9 id = 230004 } name = "Pierre Pucheu" picture = "VIC-7" position = ArmamentMinister category = nazi cabinet = replacement trait = 9 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230005 } name = "Simon Sabiani" picture = "VIC-8" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 24 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230006 } name = "Paul Marion" picture = "VIC-9" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 29 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230007 } name = "Maxime Weygand" picture = "M57008" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230008 } name = "Maxime Weygand" picture = "M57008" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230009 } name = "Jean-Francois Darlan" picture = "M57002" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230010 } name = "Georges Guynemer" picture = "VIC-10" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230011 } name = "Pierre Laval" picture = "M57011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230055 } name = "Eugene Deloncle" picture = "GSI_Deloncle" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1935 ry = 1964 } minister = { id = { type = 9 id = 230012 } name = "Jean-Francois Darlan" picture = "M57002" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1941 ry = 1964 } minister = { id = { type = 9 id = 230013 } name = "Charles André Weiss" picture = "M57013" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1941 ry = 1964 } minister = { id = { type = 9 id = 230014 } name = "Albert Thomas" picture = "M57014" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1941 ry = 1964 } minister = { id = { type = 9 id = 230015 } name = "Pierre Laval" picture = "M57011" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230016 } name = "Gabriel Hanoteaux" picture = "M57016" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230017 } name = "Henri de Jouvenel" picture = "M57017" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1943 ry = 1964 } minister = { id = { type = 9 id = 230018 } name = "Arne Leroy" picture = "M57018" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1943 ry = 1964 } minister = { id = { type = 9 id = 230019 } name = "Tulio Franco Franco" picture = "M57019" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1941 ry = 1964 } minister = { id = { type = 9 id = 230020 } name = "Lucien Lacaze" picture = "M57020" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1941 ry = 1964 } minister = { id = { type = 9 id = 230021 } name = "Robert Haas" picture = "M57021" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230022 } name = "Stephane Auphan" picture = "M57022" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 18 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230023 } name = "Paul Painleve" picture = "M57023" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1943 ry = 1964 } minister = { id = { type = 9 id = 230024 } name = "Paul Mantoux" picture = "M57024" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1943 ry = 1964 } minister = { id = { type = 9 id = 230025 } name = "Jean-Francois Darlan" picture = "M57002" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1940 ry = 1964 } minister = { id = { type = 9 id = 230026 } name = "Eduard Herriot" picture = "M57026" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1941 ry = 1964 } minister = { id = { type = 9 id = 230027 } name = "Pierre Laval" picture = "M57011" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230028 } name = "Marius Viple" picture = "M57028" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230029 } name = "René Bousquet" picture = "M57006" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230030 } name = "Raphael Alibert" picture = "M57030" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1943 ry = 1964 } minister = { id = { type = 9 id = 230031 } name = "Gouffre de Lapradelle" picture = "M57031" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1943 ry = 1964 } minister = { id = { type = 9 id = 230032 } name = "Pierre Laval" picture = "M57011" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230033 } name = "Maurice Challe" picture = "VIC-12" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1946 ry = 1964 } minister = { id = { type = 9 id = 230034 } name = "Eugene Bridoux" picture = "M57034" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230035 } name = "Eugene Bridoux" picture = "M57034" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1941 ry = 1964 } minister = { id = { type = 9 id = 230036 } name = "Jean Esteva" picture = "M57036" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230037 } name = "Jean Marie Abrial" picture = "M57037" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1943 ry = 1964 } minister = { id = { type = 9 id = 230038 } name = "Maurice Jannekeyn" picture = "M57038" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1942 ry = 1964 } minister = { id = { type = 9 id = 230040 } name = "Gouffre de Lapradelle" picture = "M57031" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1945 ry = 1964 } minister = { id = { type = 9 id = 230041 } name = "Paul Baudouin" picture = "M57003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230042 } name = "Marius Berliet" picture = "M57004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230043 } name = "Joseph Barthélemy" picture = "M57005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230044 } name = "Rene Bousquet" picture = "M57006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230045 } name = "Charles Huntziger" picture = "M57007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230046 } name = "Jean-Francois Darlan" picture = "M57002" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230047 } name = "Jean Marie Bergeret" picture = "M57010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 230048 } name = "Napoléon VI" picture = "VIC-3" position = HeadOfState category = fascist cabinet = replacement trait = 61 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 230049 } name = "Jean III" picture = "VIC-4" position = HeadOfState category = fascist cabinet = replacement trait = 68 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 230050 } name = "Henri VI" picture = "VIC-5" position = HeadOfState category = fascist cabinet = replacement trait = 66 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 230051 } name = "Charles I Maurras" picture = "VIC-2" position = HeadOfState category = nazi cabinet = replacement trait = 173 year = 1936 ry = 1964 } minister = { id = { type = 9 id = 230052 } name = "Bruno d'Harcourt" picture = "VIC-11" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1936 ry = 1964 } minister = { id = { type = 9 id = 230053 } name = "Jean Médecin" picture = "VIC-13" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1940 ry = 1964 } HeadOfState = { type = 9 id = 230049 } HeadOfGovernment = { type = 9 id = 230002 } ForeignMinister = { type = 9 id = 230041 } ArmamentMinister = { type = 9 id = 230042 } MinisterOfSecurity = { type = 9 id = 230043 } MinisterOfIntelligence = { type = 9 id = 230044 } ChiefOfStaff = { type = 9 id = 230056 } ChiefOfArmy = { type = 9 id = 230008 } ChiefOfNavy = { type = 9 id = 230009 } ChiefOfAir = { type = 9 id = 230047 } tech_team = { id = { type = 10 id = 230001 } name = "Felix Amiot" picture = "T1401" skill = 6 research_types = { aeronautics aircraft_testing munitions bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230002 } name = "Emile Dewoitine" picture = "T1403" skill = 4 research_types = { general_equipment aeronautics aircraft_testing fighter_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230003 } name = "FAMH" picture = "T1404" skill = 4 research_types = { artillery mechanics electronics training general_equipment } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230004 } name = "Kuhlmann" picture = "T1407" skill = 3 research_types = { chemistry management industrial_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230005 } name = "Manufacture d'Armes St.Etienne" picture = "T1408" skill = 6 research_types = { artillery training general_equipment munitions } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230006 } name = "Rhône-Poulenc" picture = "T1411" skill = 3 research_types = { chemistry general_equipment management industrial_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230007 } name = "Schneider" picture = "100118" skill = 4 research_types = { mechanics electronics munitions vehicle_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230008 } name = "SNPA" picture = "T1414" skill = 4 research_types = { chemistry management industrial_engineering technical_efficiency } startyear = 1941 endyear = 1970 } tech_team = { id = { type = 10 id = 230009 } name = "SOMUA" picture = "T1415" skill = 7 research_types = { artillery mechanics industrial_engineering technical_efficiency vehicle_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230010 } name = "François Darlan" picture = "T1418" skill = 4 research_types = { centralized_execution naval_training large_taskforce_tactics seamanship } startyear = 1930 endyear = 1951 } tech_team = { id = { type = 10 id = 230011 } name = "Georges Guynemer" picture = "tt_georges-guynemer" skill = 6 research_types = { aircraft_testing fighter_tactics piloting } startyear = 1930 endyear = 1950 } tech_team = { id = { type = 10 id = 230012 } name = "Delahaye" picture = "tt_delahaye" skill = 7 research_types = { mechanics electronics management vehicle_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230013 } name = "Maxime Weygand" picture = "T1423" skill = 5 research_types = { large_unit_tactics centralized_execution individual_courage infantry_focus combined_arms_focus } startyear = 1930 endyear = 1942 } tech_team = { id = { type = 10 id = 230014 } name = "Charles Nogues" picture = "T6613" skill = 4 research_types = { training large_unit_tactics centralized_execution infantry_focus combined_arms_focus } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230015 } name = "Academie de Chasseurs Alpins" picture = "100384" skill = 6 research_types = { artillery small_unit_tactics mountain_training } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 230016 } name = "Societe des Avions Marcel Bloch" picture = "100385" skill = 5 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1930 endyear = 1945 } team_slots = { 230013 230014 0 0 0 0 0 } manpower = 2290.5278 free = { } oil = 1332.4440 supplies = 2.7601 rare_materials = 1015.2714 metal = 1345.4526 energy = 449.9462 money = 344.3531 consumer = 0.0920 supply = 0.9080 production = 0 reinforcement = 0 upgrading = 0 transports = 163 escorts = 25 relative_manpower = 0.9750 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1400 max_amphib_mod = 2 supply_dist_mod = 1.2000 research_mod = 0.5450 peacetime_ic_mod = 1.3000 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 37 morale = 1 } cavalry = { defaultorganisation = 37 morale = 1 } motorized = { defaultorganisation = 37 morale = 1 } mechanized = { defaultorganisation = 25 morale = 1 } light_armor = { defaultorganisation = 27.5000 morale = 1 } armor = { defaultorganisation = 25 morale = 1 } paratrooper = { defaultorganisation = 40.7000 morale = 1 } marine = { softattack = 0.7000 defaultorganisation = 40.7000 morale = 1 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 40.7000 morale = 1 } garrison = { defaultorganisation = 37 morale = 1 } hq = { defaultorganisation = 25 morale = 1 } militia = { defaultorganisation = 37 morale = 1 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 30 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 30 } carrier = { range = 500 defaultorganisation = 15 morale = 10 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 10 } submarine = { range = 500 defaultorganisation = 15 morale = 15 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 15 } transport = { range = 500 defaultorganisation = 15 morale = 10 } light_carrier = { range = 500 defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 5 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.7000 morale = 14 } light_armor_brigade = { morale = 14 } heavy_armor = { defaultorganisation = 1.3000 morale = 14 } super_heavy_armor = { defaultorganisation = 2.5000 morale = 14 } armored_car = { defaultorganisation = 2.5000 morale = 14 } anti_air = { } police = { } engineer = { defaultorganisation = 1.7000 morale = 5 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 5 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } light_armor_brigade = { 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } floatplane = { 5 } b_01 = { 1 } infantry = { 9 8 7 6 5 } cavalry = { 7 } marine = { 2 } bergsjaeger = { 8 7 6 } militia = { 4 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } escort_carrier = { 2 1 } submarine = { 3 2 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 } light_armor_brigade = { 0 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } floatplane = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } cavalry = { 1 0 } marine = { 1 0 } bergsjaeger = { 1 0 6 7 } militia = { 0 3 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } escort_carrier = { 0 } submarine = { 0 1 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes carrier = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes anti_air = yes police = yes engineer = yes cag = yes escort = yes naval_asw = yes naval_anti_air_s = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_anti_air_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7000 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5500 amphibious_assault = 0.5000 sea_transport = 0.6500 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7500 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -8 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 50.0995 trade = yes } relation = { tag = FRA value = -200 } relation = { tag = GER value = 29.6998 } relation = { tag = HOL value = -56 } relation = { tag = POR value = 50.0496 trade = yes } relation = { tag = ITA value = -200 } relation = { tag = SPA value = 200 trade = yes } relation = { tag = SWE value = 40.7994 trade = yes } relation = { tag = JAP value = -15 } relation = { tag = CHI value = 50.0998 } relation = { tag = POL value = 25 } relation = { tag = NOR value = -62 } relation = { tag = BEL value = 34.2001 } relation = { tag = DEN value = -98 } relation = { tag = SCH value = -74 } relation = { tag = CUB value = -74 } relation = { tag = GRE value = 42.9999 trade = yes } relation = { tag = BUL value = -62 } relation = { tag = ROM value = -74 } relation = { tag = IRE value = -74 } relation = { tag = PER value = 50.0998 } relation = { tag = AFG value = -6 } relation = { tag = BRA value = 125 } relation = { tag = ARG value = -54.4001 } relation = { tag = MEX value = -86 } relation = { tag = COL value = -62 } relation = { tag = VEN value = -74 } relation = { tag = PRU value = 50.0997 } relation = { tag = ECU value = -86 } relation = { tag = URU value = 50.0496 } relation = { tag = PAR value = -86 } relation = { tag = BOL value = -86 } relation = { tag = CHL value = -60.6004 } relation = { tag = NZL value = -98 } relation = { tag = CAN value = -62 } relation = { tag = AST value = 50.0994 } relation = { tag = VIC value = 25 } relation = { tag = USA value = 50.0991 } relation = { tag = KOR value = -56 } relation = { tag = ALB value = 23.6001 } relation = { tag = SIA value = 50.0495 } relation = { tag = MON value = 4.3996 } relation = { tag = GUA value = 25 } relation = { tag = COS value = -86 } relation = { tag = NIC value = -58.0001 } relation = { tag = DOM value = 25 } relation = { tag = PHI value = -86 } relation = { tag = BHU value = 25 } relation = { tag = EGY value = -56 } relation = { tag = SAL value = 40.5999 trade = yes } relation = { tag = HAI value = -56 } relation = { tag = HON value = 25 } relation = { tag = LIB value = -56 } relation = { tag = LUX value = -62 } relation = { tag = MTN value = -6 } relation = { tag = NEP value = 25 } relation = { tag = OMN value = 25 } relation = { tag = PAN value = -74 } relation = { tag = SER value = 47.3998 } relation = { tag = SIK value = -12 } relation = { tag = SAF value = -74 } relation = { tag = TIB value = -24 } relation = { tag = YEM value = 25 } relation = { tag = RUS value = 200 } relation = { tag = CGX value = 26.6000 } relation = { tag = CSX value = 50.0496 } relation = { tag = OTT value = 13.4000 trade = yes } relation = { tag = U02 value = 25 } relation = { tag = U03 value = 36.6999 } relation = { tag = U05 value = -56 } relation = { tag = U09 value = 155.0998 } relation = { tag = U38 value = 38.5996 } relation = { tag = U50 value = -12 } relation = { tag = U66 value = -13.2002 } relation = { tag = REB value = -56 } } ownedprovinces = { 57 58 59 61 62 63 65 66 67 68 69 70 71 72 74 75 76 77 79 80 81 83 84 64 78 82 85 86 88 89 90 92 93 95 96 97 98 100 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 60 73 99 101 102 103 106 } controlledprovinces = { 43 46 } nationalprovinces = { 57 58 59 61 62 63 65 66 67 68 69 70 71 72 74 75 76 77 79 80 81 83 84 85 90 87 86 94 89 82 40 78 54 105 107 104 100 52 51 49 50 99 45 55 60 37 38 39 42 43 44 47 73 93 48 95 64 91 88 106 96 97 98 103 92 102 53 46 41 56 101 } claimedprovinces = { } techapps = { 2650 2290 2300 2310 2800 2510 1010 1020 1030 1220 1230 5700 5710 5010 5810 5820 5050 5830 5060 5800 5080 5090 5310 54010 54020 54030 5316 5326 5600 5610 5620 5630 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3160 3210 3220 3230 3240 3250 3260 3410 3420 3430 3440 3450 3456 3460 3470 3510 12110 12120 3610 3620 3630 3640 3310 3320 3330 3340 3720 3730 3736 3740 3750 3900 3810 3820 4010 4020 4300 4320 14000 8010 8020 8030 8040 8050 8060 8070 8080 82300 82500 8500 8510 8550 8900 8910 8920 8930 8940 8100 8110 8120 8150 8160 8200 8210 9030 9020 9010 9040 2520 1040 1990 12100 6300 6310 6340 4290 4030 4570 1110 8520 5020 2320 1050 5070 2400 4330 1120 2460 1370 1240 1580 2030 5550 } inventions = { } blueprints = { 5190 5470 5327 8560 5410 199130 1590 5030 1380 14010 5320 } deactivate = { 81300 6010 6100 6200 6400 6500 6600 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 72811 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 230014 } progress = 100 progress = 100 progress = 100 progress = 51.9993 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 79833 } project = { type = 17 id = 1380 } tech_team = { type = 10 id = 230013 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 42.3686 status = "ongoing" } leadertable = { } airunit = { id = { type = 13500 id = 196 } name = "1er Groupe de Chasse" location = 195 prevprov = 188 home = 195 base = 195 mission = { type = air_superiority target = 195 percentage = 0.5000 startdate = { year = 1939 month = january day = 3 hour = 2 } enddate = { year = 1939 month = march day = 3 hour = 2 } } morale = 0.0010 leader = { id = { type = 6 id = 230054 } name = " Guynemer" tag = VIC picture = "VIC-10" category = commander y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 experience = 72.8103 trait = superior_tactician trait = tank_buster trait = carpet_bomber } division = { id = { type = 13500 id = 197 } name = "Groupe de Chasse 24" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 58.5371 100 41.2000 40 45 24.9307 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 13500 id = 198 } name = "Groupe de Chasse 21" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 63.9805 100 41.2000 40 45 25.8107 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 51408 } name = "Groupe de Chasse 25" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 50.8002 100 41.2000 40 45 24.5675 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 4712 id = 64385 } name = "Groupe de Chasse 22" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 32.4709 100 41.2000 40 45 23.1309 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 43109 } name = "68e Corps d'Armée" location = 43 prevprov = 46 home = 43 mission = { type = anti_partisan_duty target = 43 percentage = 1 night = yes startdate = { year = 1939 month = january day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 230055 } name = " d'Harcourt" tag = VIC picture = "VIC-11" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 4 experience = 84.6347 trait = offensive_doctrine trait = panzer_leader trait = mountain_expert trait = breakthrough_expert } division = { id = { type = 4712 id = 42883 } name = "Division Milices Royales 6" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 2.0216 100 0 57 36 32.6723 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 75355 } name = "3e Escadre" location = 43 home = 43 base = 43 morale = 0.5000 } landunit = { id = { type = 27600 id = 20 } name = "8a División Orgánica" location = 46 prevprov = 44 home = 46 morale = 0.5000 control = "SPA" leader = { id = { type = 6 id = 35065 } name = "Varela Iglesias" tag = SPA picture = "L3464" category = general rank = 2 y = 1933 y = 1938 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 50.0583 trait = offensive_doctrine } division = { id = { type = 27600 id = 21 } name = "8a División Orgánica" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 76.3796 100 53.8030 67 31 14.5643 0.6189 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.7000 2 10 0 0 0 0 6 0 } } division = { id = { type = 27600 id = 32 } name = "Mehal-La 1" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 69.0622 100 56.6882 57 36 18.1786 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } division = { id = { type = 27600 id = 27 } name = "Comandancia Militar de Asturias" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 52.3029 100 66.4439 67 31 9.5971 0.1027 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } dig_in = 21.5000 } navalunit = { id = { type = 4712 id = 80211 } name = "1re Escadre" location = 43 home = 43 base = 43 morale = 0.5000 } landunit = { id = { type = 4712 id = 80217 } name = "19e Corps d'Armée" location = 46 prevprov = 44 home = 46 morale = 0.5000 leader = { id = { type = 6 id = 230020 } name = "Huntziger" tag = VIC picture = "L380022" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 8 ry = 1999 skill = 4 experience = 98.3575 trait = logistics_wizard trait = defensive_doctrine trait = forest_fighter } division = { id = { type = 4712 id = 60568 } name = "1ère Div. d'Inf. Coloniale" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 1.2094 100 52.9200 67 31 30.1803 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 12597 } name = "10e Division d'Infanterie de Réserve" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 0.5000 100 53.2746 57 36 34.4639 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 12601 } name = "12e Division d'Infanterie de Réserve" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 38.0070 100 53.2746 57 36 27.7396 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 42898 } name = "Division Milices Royales 21" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 41.1098 100 53.2152 57 36 32.4147 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 42934 } name = "Division Milices Royales 58" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 29.6456 100 53.2152 57 36 32.6495 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 42897 } name = "Division Milices Royales 20" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 29.1561 100 53.2152 57 36 33.3493 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } dig_in = 22 } landunit = { id = { type = 4712 id = 80509 } name = "30e Corps d'Armée" location = 43 prevprov = 46 home = 43 mission = { type = anti_partisan_duty target = 43 percentage = 1 night = yes startdate = { year = 1939 month = january day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 230013 } name = "Desmazes" tag = VIC picture = "L380014" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 4 experience = 80.0169 } division = { id = { type = 4712 id = 42911 } name = "Division Milices Royales 35" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 10.0909 100 0 57 36 35.4464 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 83482 } name = "8e Corps d'Armée" location = 43 prevprov = 46 home = 43 mission = { task = 1 location = 43 } morale = 0.5000 leader = { id = { type = 6 id = 230007 } name = "Carlès" tag = VIC picture = "L380006" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 78.9567 trait = logistics_wizard trait = forest_fighter trait = mountain_expert } division = { id = { type = 4712 id = 42909 } name = "Division Milices Royales 33" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 9.8923 100 29.1090 57 36 34.6508 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 86031 } name = "6e Corps d'Armée" location = 46 prevprov = 44 home = 46 mission = { type = anti_partisan_duty target = 46 percentage = 1 night = yes startdate = { year = 1939 month = january day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 230023 } name = "Laure" tag = VIC picture = "L380025" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 3 experience = 62.2904 trait = defensive_doctrine trait = urban_fighter } division = { id = { type = 4712 id = 12621 } name = "6e Division de Gendarmerie" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 0.5000 100 50.4947 57 36 30.4293 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 42917 } name = "Division Milices Royales 41" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 21.0129 100 58.7100 57 36 32.3039 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } dig_in = 22.5000 } landunit = { id = { type = 4712 id = 88342 } name = "1er Corps d'Armée" location = 43 prevprov = 43 home = 43 morale = 0.5000 leader = { id = { type = 6 id = 230030 } name = "Weygand" tag = VIC picture = "L380032" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 47.8755 trait = defensive_doctrine trait = old_guard trait = hills_fighter } division = { id = { type = 4712 id = 65892 } name = "2e Division d'Infanterie 'Métal hurlant'" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 7 0 0 0 3 0 0 0 0 0 0.3463 0 0 0 } all = { 57.3172 100 34.7990 69 45 27.6468 0 1.9400 2.8000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 30 35 97 4 14.7000 4 10 0 0 0 0 6 0 } } division = { id = { type = 4712 id = 42891 } name = "Division Milices Royales 14" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 45.4540 100 24.3832 57 36 30.0005 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } dig_in = 4.5000 } landunit = { id = { type = 4712 id = 88412 } name = "2e Corps d'Armée" location = 43 home = 43 morale = 0.5000 leader = { id = { type = 6 id = 230016 } name = "Dubuisson" tag = VIC picture = "L380017" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 52.6795 trait = hills_fighter } division = { id = { type = 4712 id = 42888 } name = "Division Milices Royales 11" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 26.4252 100 23.7806 57 36 31.2005 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 42904 } name = "Division Milices Royales 28" flag = 34864 mod = { 11 11 5 0 11 6 0 0 0 } all = { 21.5773 100 26.6422 57 36 35.5416 0 0.5000 0 6 16 2 9 0 -0.2000 0.2500 0.6000 } land = { 45 60 100 3 5 1 10 0 0 0 0 0 0 } } dig_in = 4.5000 } landunit = { id = { type = 4712 id = 88418 } name = "4e Corps d'Armée" location = 43 prevprov = 46 home = 43 mission = { task = 1 location = 43 } morale = 0.5000 control = "SPA" leader = { id = { type = 6 id = 35049 } name = "Muñoz Grandes" tag = SPA picture = "L3448" category = general y = 1937 y = 1940 y = 1943 y = 1946 max_skill = 8 ry = 1999 skill = 4 experience = 118.0381 trait = offensive_doctrine trait = winter_specialist } division = { id = { type = 27600 id = 25 } name = "Comandancia Militar de Canarias" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 58.2106 100 10.9014 67 31 14.5076 0.1113 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 40203 } name = "1ère Division de Torpilleurs" progress = 0.0091 location = 66 cost = 0.7040 date = { year = 1939 month = april day = 24 hour = 0 } manpower = 0.8000 total_progress = 0.7741 size = 1 days = 408 days_for_first = 408 type = destroyer model = 5 extra = naval_asw } division_development = { id = { type = 4712 id = 42865 } progress = 0.2669 location = 55 cost = 3.2000 date = { year = 1939 month = october day = 12 hour = 0 } manpower = 15 total_progress = 0.0559 size = 2 done = 1 days = 594 days_for_first = 290 gearing_bonus = 0.0500 type = infantry model = 9 extra = light_armor_brigade brigade_model = 1 } division_development = { id = { type = 4712 id = 42866 } progress = 0.3361 location = 55 cost = 10.8800 date = { year = 1939 month = november day = 23 hour = 0 } manpower = 0.7500 total_progress = 0.4377 size = 3 done = 1 days = 628 days_for_first = 210 gearing_bonus = 0.0500 type = interceptor model = 7 } division_development = { id = { type = 4712 id = 42867 } progress = 0.5083 location = 55 cost = 3.2000 date = { year = 1939 month = november day = 15 hour = 0 } manpower = 16 total_progress = 0.9382 size = 2 days = 594 days_for_first = 290 type = infantry model = 9 extra = artillery brigade_model = 3 } division_development = { id = { type = 4712 id = 42868 } name = "2e Division de Torpilleurs" progress = 0.2928 location = 55 cost = 0.7040 date = { year = 1939 month = october day = 3 hour = 0 } manpower = 0.8000 total_progress = 0.5069 size = 1 days = 536 days_for_first = 510 type = destroyer model = 5 extra = naval_asw } division_development = { id = { type = 4712 id = 42869 } progress = 0.8736 location = 55 cost = 3.2000 date = { year = 1939 month = december day = 26 hour = 0 } manpower = 13 total_progress = 0.7950 size = 2 days = 594 days_for_first = 290 type = infantry model = 9 } division_development = { id = { type = 4712 id = 43254 } progress = 0.4478 location = 55 cost = 3.7000 date = { year = 1940 month = april day = 13 hour = 0 } manpower = 16 total_progress = 0.5668 size = 2 days = 622 days_for_first = 319 type = infantry model = 9 extra = artillery brigade_model = 3 extra1 = light_armor_brigade brigade_model1 = 1 } division_development = { id = { type = 4712 id = 44130 } progress = 0.4997 location = 55 cost = 2.2200 date = { year = 1939 month = july day = 23 hour = 0 } manpower = 0.5000 total_progress = 0.8520 size = 2 days = 322 days_for_first = 165 type = transport model = 1 } division_development = { id = { type = 4712 id = 44243 } name = "6e Division d'Infanterie" progress = 0.4324 location = 55 cost = 3.7000 date = { year = 1939 month = august day = 19 hour = 0 } manpower = 15 total_progress = 0.3481 size = 1 days = 319 days_for_first = 319 type = infantry model = 9 extra = light_armor_brigade brigade_model = 1 } division_development = { id = { type = 4712 id = 44468 } name = "7e Division d'Infanterie" progress = 0.9054 location = 55 cost = 3.7000 date = { year = 1939 month = october day = 8 hour = 0 } manpower = 16 total_progress = 0.1946 size = 1 days = 319 days_for_first = 319 type = infantry model = 9 extra = artillery brigade_model = 3 extra1 = light_armor_brigade brigade_model1 = 1 } division_development = { id = { type = 4712 id = 48705 } name = "8e Division d'Infanterie" progress = 0.1703 location = 55 cost = 3.7000 date = { year = 1939 month = november day = 21 hour = 0 } manpower = 13 total_progress = 0.0605 size = 1 days = 319 days_for_first = 319 type = infantry model = 9 } division_development = { id = { type = 4712 id = 51409 } name = "1ère Division Légère de Cavalerie" progress = 0.6457 location = 55 cost = 4.4400 date = { year = 1940 month = january day = 21 hour = 0 } manpower = 13 total_progress = 0.0084 size = 1 days = 363 days_for_first = 363 type = cavalry model = 7 extra = light_armor_brigade brigade_model = 1 } province_development = { id = { type = 4712 id = 75178 } location = 43 cost = 3 date = { year = 1939 month = march day = 27 hour = 0 } manpower = 0.5000 size = 1 days = 66 days_for_first = 66 type = flak } tradedates = { SWE = { year = 1939 month = january day = 26 hour = 0 } } wardates = { FRA = { year = 1938 month = december day = 4 hour = 0 } U03 = { year = 1938 month = march day = 4 hour = 0 } U11 = { year = 1937 month = may day = 26 hour = 0 } } SpyInfo = { country = "GER" date = { year = 1939 month = january day = 25 hour = 0 } } SpyInfo = { country = "VIC" NumberOfSpies = 9 } } country = { tag = USA ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 infra_investment_1 = 0 infra_investment_2 = 0 infra_investment_3 = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 0 MOB4 = 0 MOB7 = 0 MOB8 = 0 NAVAL_TREATY_VIOLATION = 0 noreinf = 1 press_censorship = 0 purges_army = 0 READ_146127 = 1 READ_2600038 = 0 READ_2600039 = 1 recruitment_campaign = 1 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_bonds = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.1000 evac_islands = no use_offensive_supply = yes neutrality = 80 war = 0 ferocity = no reinforcement = 0 upgrading = 0 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.9000 spyprefsdata = { NumberOfSpies = 20 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = USA } spyprefsdata = { country_priorities = 9 steal_blueprint = 6 smear_campaign = 2 country = U08 } spyprefsdata = { country_priorities = 9 steal_blueprint = 6 smear_campaign = 2 country = U09 } } strat_redeploy_threshold = 50 max_redeploying = 0.1000 max_fuel_offensive = 100 resistance = { U08 = 8 U09 = 8 JAP = 8 RUS = 4 ITA = 3 } protect = { ARG = 300 BOL = 300 BRA = 300 CHL = 300 COL = 300 ECU = 300 GUI = 300 GUY = 300 PAR = 300 PRU = 300 URU = 300 VEN = 300 COS = 300 CUB = 300 DOM = 300 GUA = 300 HAI = 300 HON = 300 MEX = 300 PAN = 300 SAL = 300 CAL = 300 CSA = 300 QUE = 300 TEX = 300 } befriend = { ENG = 50 BEL = 70 HOL = 70 SPR = 40 POL = 80 AUS = 30 CZE = 40 TUR = 10 IRQ = 20 PER = 20 POR = 20 CHI = 20 } claim_acceptance = -69 liberate = { BEL HOL LUX DEN NOR POL YUG SPR POR SCH ITA ROM BUL HUN CZE GRE FIN TUR AST NZL U24 JAP KOR } liberate_nation = { KOR } target = { 1552 = 100 163 = 100 } exp_force_ratio = 0.5000 exp_force_ratios = { ENG = 1 } no_exp_forces_to = { RUS } admiral = { target = { } core = { 2388 2389 2339 2338 2336 2316 2315 2321 2323 2325 2346 2575 2637 } base = { 1734 1889 1812 1953 1795 1789 1726 1399 1432 1647 1565 1683 747 750 348 } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 1 num_attack_fleets = 4 } trade = { favored = { JAP = 100 FRA = 100 CAN = 100 AST = 100 NZL = 100 ENG = 100 BEL = 90 HOL = 90 SPR = 30 POL = 20 CZE = 20 TUR = 10 IRQ = 100 PER = 100 POR = 10 CHI = 10 } cancel_deal_threshold = 2 } tech_sharing = { favored = { FRA = 100 CAN = 100 AST = 100 NZL = 100 ENG = 100 BEL = 90 HOL = 90 SPR = 30 POL = 20 CZE = 20 TUR = 10 IRQ = 100 PER = 100 POR = 10 CHI = 10 PHI = 10 LIB = 10 } prioritized = { 5700 = 100 5710 = 100 5020 = 100 5030 = 100 5040 = 100 5810 = 100 5820 = 100 5050 = 100 5830 = 100 5060 = 100 5070 = 100 5110 = 100 5120 = 100 5130 = 100 1400 = 100 1410 = 100 1420 = 100 1430 = 100 1440 = 100 1450 = 100 1460 = 100 1470 = 100 1480 = 100 1490 = 100 1510 = 100 1520 = 100 2070 = 100 2080 = 100 2090 = 100 2020 = 100 2630 = 100 2640 = 100 2650 = 100 2030 = 100 2040 = 100 2050 = 100 2060 = 100 1560 = 100 1570 = 100 1580 = 100 1590 = 100 1600 = 100 1610 = 100 1620 = 100 1630 = 100 5140 = 100 5150 = 100 5160 = 100 5180 = 100 4220 = 100 4230 = 100 4240 = 100 4040 = 100 4050 = 100 4070 = 100 4080 = 100 4100 = 100 4110 = 100 4190 = 100 4200 = 100 4210 = 100 4140 = 100 4150 = 100 4160 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 250 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority target = { 147 = -1 152 = -1 153 = -1 158 = -1 181 = -1 184 = -1 226 = -1 343 = -1 264 = -1 269 = -1 270 = -1 275 = -1 49 = 100 114 = 100 } } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0.3000 revolt_risk_mult = 0.3000 beach = 30 reserves = 20 capital = 30 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 0 overseas_multiplier = 1 home_peace_cap = 0 country_priorities = { CAN = -1 MEX = -1 } province_priorities = { 1734 = 50 } area_multiplier = { 1734 = 2.5000 } ignore = { 2150 2139 2141 1749 773 754 774 751 755 800 789 801 806 808 809 807 805 812 811 843 817 819 822 820 829 830 826 821 823 818 827 837 904 903 905 906 898 902 901 2142 } } military = { relative_build_scheme = yes max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 49 cavalry = 9 motorized = 0 mechanized = 0 light_armor = 4 armor = 0 paratrooper = 0 marine = 1 bergsjaeger = 0 garrison = 0 hq = 4 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 9 light_cruiser = 9 heavy_cruiser = 0 battlecruiser = 0 destroyer = 9 carrier = 1 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 15 sp_artillery = 9 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 6 heavy_armor = 0 super_heavy_armor = 5 armored_car = 5 anti_air = 3 police = 0 engineer = 6 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.3000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 1734 1739 1889 1887 1886 1874 1789 1795 1809 1953 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 4 radar_provs = { 1734 1736 1739 1889 1886 1874 2142 1789 1795 1809 1953 } air_base = no max_air_base = 4 air_base_provs = { 1736 1739 1738 1623 } naval_base = no max_naval_base = 10 naval_base_provs = { } land_fort = no max_land_level = 10 fort_borders = { } fort_provs = { } nuclear_reactor = yes max_nuclear = 10 nuclear_reactor_prov = 1904 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1916 ic_end_year = 1917 IC_provs = { 1886 1874 1889 1887 1878 1789 1795 1809 1953 1845 1832 1806 1797 1805 1924 1928 1908 1896 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5840 5850 5860 5800 5080 5090 5100 5900 5910 5310 54010 54020 54030 5320 5330 5340 5316 5326 5327 5350 5360 5370 5380 5390 5400 53060 53116 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1910 1920 1930 1940 1950 1960 1970 1980 1990 199100 199110 199120 199130 199140 199150 199160 199170 199180 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 2070 2080 2090 2140 11000 2660 11010 2670 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 5130 5140 5150 5160 5180 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4040 4050 4070 4080 4100 4110 4700 4710 4190 4200 4210 15140 15150 4140 4150 4160 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 8200 8210 8220 8230 8240 8250 8260 8300 8310 8320 8330 8340 8350 9040 9090 9100 9110 9120 9130 9190 9210 9220 9230 9240 9250 9350 5470 5480 5490 5500 5510 5520 5530 5540 7170 7180 7190 16010 16020 } ignore = { 3310 3320 3330 3340 3350 12030 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 4400 4170 4280 4450 4180 15120 15130 2980 2260 2270 2280 11050 11060 2990 2970 2370 2380 2390 } armor = 3 infantry = 3 industry = 4 aircraft = 3 naval = 3 land_doctrines = 2 secret_weapons = 2 air_doctrines = 2 naval_doctrines = 2 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1809 policy = { date = { year = 1940 month = january day = 5 hour = 0 } democratic = 10 political_left = 6 freedom = 10 free_market = 10 professional_army = 2 defense_lobby = 1 interventionism = 3 } belligerence = 0 dissent = 2.8790 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.6500 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.3000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 90 enemy_intelligence = 19.7500 army_detection = 65 enemy_army_detection = 49.7500 land_surprise = 1.4450 naval_surprise = 1.4950 air_surprise = 1.4450 hq_supply_eff = 0.0300 sce_frequency = 1.5000 counterattack = 0.1100 assault = 0.0850 encirclement = 0.0600 ambush = 0.0600 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 240001 } name = "Adams P.D." picture = "L60000" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240002 } name = "Alexander G.M." picture = "L60001" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240003 } name = "Alfonte" picture = "L60002" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240004 } name = "Alkire" picture = "L60003" category = commander y = 1952 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1952 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 240005 } name = "Allen A.R." picture = "L60004" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240006 } name = "Allen F.A." picture = "L60005" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240007 } name = "Allen R.R." picture = "L60006" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240008 } name = "Almond E.M." picture = "L60007" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240009 } name = "Althaus" picture = "L60008" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240010 } name = "Andersen" picture = "L60009" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240011 } name = "Anderson J.B." picture = "L60010" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240012 } name = "Anderson J.W." picture = "L60011" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240013 } name = "Andrus" picture = "L60012" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240014 } name = "Ankcorn" picture = "L60013" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240015 } name = "Arms" picture = "L60014" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240016 } name = "Armstrong" picture = "L60015" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240017 } name = "Arnold W.H." picture = "L60016" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240018 } name = "Arrowsmith" picture = "L60017" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240019 } name = "Baade" picture = "L60018" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240021 } name = "Baird" picture = "L60020" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240022 } name = "Baker" picture = "L60021" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240023 } name = "Barker" picture = "L60022" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240024 } name = "Barnes" picture = "L60023" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240025 } name = "Barnett A.J." picture = "L60024" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240026 } name = "Barr D.G." picture = "L60025" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240027 } name = "Barrett" picture = "L60026" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240028 } name = "Barton R.O." picture = "L60027" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240029 } name = "Bash" picture = "L60028" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 240030 } name = "Beasly R.W." picture = "L60029" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240031 } name = "Bedingfield" picture = "L60030" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 240032 } name = "Bedell Smith" picture = "L60031" category = general y = 1941 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240033 } name = "Beiderlinden" picture = "L60032" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240034 } name = "Beightler" picture = "L60033" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240035 } name = "Billingslea" picture = "L60034" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240037 } name = "Bissell" picture = "L60036" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240038 } name = "Bixby" picture = "L60037" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240039 } name = "Blackmore P.G." picture = "L60038" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240040 } name = "Blakeley H.W." picture = "L60039" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240041 } name = "Blount R.E." picture = "L60040" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240042 } name = "Bluemel" picture = "L60041" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240043 } name = "Boatner H.L." picture = "L60042" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 240044 } name = "Boggs" picture = "L60043" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240045 } name = "Bohn" picture = "L60044" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240046 } name = "Bolling" picture = "L60045" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240047 } name = "Bolte" picture = "L60046" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240048 } name = "Bonesteel jr." picture = "L60047" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240049 } name = "Booth" picture = "L60048" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240050 } name = "Boudinot" picture = "L60049" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240051 } name = "Bowen" picture = "L60050" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader trait = commando } leader = { id = { type = 6 id = 240053 } name = "Bowman" picture = "L60052" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 240054 } name = "Boyd" picture = "L60053" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240055 } name = "Bradford K.S." picture = "L60054" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240056 } name = "Bradford W.B." picture = "L60055" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240057 } name = "Bradley J.L." picture = "L60056" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240058 } name = "Bradley O.N." picture = "L60057" category = general y = 1941 y = 1943 y = 1944 y = 1946 max_skill = 9 startyear = 1941 ry = 1999 skill = 5 trait = logistics_wizard trait = offensive_doctrine trait = engineer } leader = { id = { type = 6 id = 240059 } name = "Bradshaw" picture = "L60058" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240060 } name = "Brann" picture = "L60059" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240061 } name = "Braun" picture = "L60060" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240063 } name = "Brett" picture = "L60062" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240064 } name = "Brewer C.B." picture = "L60063" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240065 } name = "Britton" picture = "L60064" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 240066 } name = "Brooks" picture = "L60065" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240067 } name = "Brougher W.E." picture = "L60066" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240068 } name = "Brown A.E." picture = "L60067" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240069 } name = "Bruce" picture = "L60068" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240070 } name = "Brush" picture = "L60069" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240071 } name = "Bryden" picture = "L60070" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 240072 } name = "Bucher O.B." picture = "L60071" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240073 } name = "Buckmaster" picture = "L60072" category = admiral y = 1941 y = 1955 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240074 } name = "Buckner S.B." picture = "L60073" category = general y = 1940 y = 1944 y = 1954 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine trait = trickster } leader = { id = { type = 6 id = 240075 } name = "Buechler" picture = "L60074" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240076 } name = "Bull" picture = "L60075" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240077 } name = "Bullavini" picture = "L60076" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240078 } name = "Burnell" picture = "L60077" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240079 } name = "Burress W.A." picture = "L60078" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240080 } name = "Busbee C.M." picture = "L60079" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240081 } name = "Butler" picture = "L60080" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine trait = engineer } leader = { id = { type = 6 id = 240082 } name = "Byers" picture = "L60081" category = general y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 8 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240083 } name = "Cabell C.P." picture = "L60082" category = commander y = 1942 y = 1951 y = 1958 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 240084 } name = "Caffey" picture = "L60083" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240085 } name = "Camp" picture = "L60085" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240086 } name = "Campbell" picture = "L60086" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240087 } name = "Canham" picture = "L60087" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240088 } name = "Canine" picture = "L60088" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 240089 } name = "Cannon" picture = "L60089" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240090 } name = "Casey" picture = "L60090" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard trait = engineer } leader = { id = { type = 6 id = 240091 } name = "Cates C.B." picture = "L60091" category = general y = 1941 y = 1943 y = 1947 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 240092 } name = "Chaffee" picture = "L60092" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240093 } name = "Chamberlin" picture = "L60093" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240094 } name = "Chapman" picture = "L60094" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240095 } name = "Chase" picture = "L60095" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240096 } name = "Christiansen" picture = "L60096" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240097 } name = "Chynoweth" picture = "L60097" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240098 } name = "Clark" picture = "L60098" category = general y = 1941 y = 1942 y = 1944 y = 1990 max_skill = 9 startyear = 1941 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240099 } name = "Clarke" picture = "L60099" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240100 } name = "Clarkson P.W." picture = "L60100" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240101 } name = "Clay L.D." picture = "L60101" category = general y = 1941 y = 1945 y = 1947 y = 1990 max_skill = 8 startyear = 1941 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 240102 } name = "Colbern" picture = "L60102" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240103 } name = "Collier J.H." picture = "L60103" category = general y = 1943 y = 1954 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240104 } name = "Collins H.J." picture = "L60104" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240105 } name = "Collins J.L." picture = "L60105" category = general y = 1941 y = 1945 y = 1948 y = 1990 max_skill = 8 startyear = 1941 ry = 1999 skill = 3 trait = offensive_doctrine trait = trickster } leader = { id = { type = 6 id = 240106 } name = "Colson C.F." picture = "L60106" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240108 } name = "Cook G.R." picture = "L60108" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240109 } name = "Corlett" picture = "L60109" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240110 } name = "Coulter J.B." picture = "L60110" category = general y = 1940 y = 1951 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240111 } name = "Cox" picture = "L60111" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240113 } name = "Critten" picture = "L60113" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240114 } name = "Crittenberger" picture = "L60114" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240115 } name = "Cruver" picture = "L60115" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 240116 } name = "Culin" picture = "L60116" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240117 } name = "Cummins" picture = "L60117" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240118 } name = "Dager" picture = "L60118" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240119 } name = "Dahlquist" picture = "L60119" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240120 } name = "Daly C.M." picture = "L60120" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240121 } name = "Daniel" picture = "L60121" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240122 } name = "Davidson" picture = "L60122" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 240123 } name = "Davis B.O." picture = "L60123" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240124 } name = "Davis R.G." picture = "L60124" category = general y = 1943 y = 1970 y = 1971 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240125 } name = "de la Mesa Allan" picture = "L60125" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240126 } name = "Dean" picture = "L60126" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240127 } name = "Decker" picture = "L60127" category = general y = 1944 y = 1952 y = 1956 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240128 } name = "Devers" picture = "L60128" category = general y = 1940 y = 1941 y = 1943 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 4 trait = panzer_leader } leader = { id = { type = 6 id = 240129 } name = "Devine" picture = "L60129" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240131 } name = "Dillon" picture = "L60131" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240132 } name = "Doe" picture = "L60132" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240133 } name = "Donlon" picture = "L60133" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240134 } name = "Donovan" picture = "L60134" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240136 } name = "DuBose T.J." picture = "L60136" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 240137 } name = "Dulaney" picture = "L60137" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240138 } name = "Dunckel W.C." picture = "L60138" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240139 } name = "Dunkelberg" picture = "L60139" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240140 } name = "Eagles" picture = "L60140" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 240141 } name = "Earnest H.L." picture = "L60141" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240142 } name = "Eddy" picture = "L60142" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240143 } name = "Eddleman C.D." picture = "L60143" category = general y = 1943 y = 1955 y = 1959 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240144 } name = "Eichelberger" picture = "L60144" category = general y = 1942 y = 1942 y = 1944 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240145 } name = "Eisenhower" picture = "L60145" category = general y = 1940 y = 1942 y = 1943 y = 1944 max_skill = 9 startyear = 1940 ry = 1999 skill = 5 trait = logistics_wizard } leader = { id = { type = 6 id = 240146 } name = "Ekman" picture = "L60146" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240147 } name = "Embick" picture = "L60149" category = general rank = 2 y = 1938 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240148 } name = "Erskine G.B." picture = "L60150" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240149 } name = "Evans C." picture = "L60151" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240150 } name = "Evans V." picture = "L60152" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240151 } name = "Farrell" picture = "L60153" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 1 trait = engineer trait = commando } leader = { id = { type = 6 id = 240152 } name = "Ferenbaugh" picture = "L60154" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 240153 } name = "Finley" picture = "L60155" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240154 } name = "Fort" picture = "L60156" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 240155 } name = "Fortier L.J." picture = "L60157" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240156 } name = "Franke" picture = "L60158" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240157 } name = "Fredendall" picture = "L60159" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240158 } name = "Frederick" picture = "L60160" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240159 } name = "Freeman" picture = "L60161" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 240160 } name = "Fry" picture = "L60162" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240161 } name = "Fuller" picture = "L60163" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240162 } name = "Futch T.L." picture = "L60164" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240163 } name = "Gaffey" picture = "L60165" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240164 } name = "Gallagher" picture = "L60166" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240165 } name = "Gavin" picture = "L60167" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240166 } name = "Gay" picture = "L60168" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240167 } name = "Geiger R.S." picture = "L60169" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 240168 } name = "Gerhardt" picture = "L60170" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240169 } name = "Gerow L.S." picture = "L60171" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240170 } name = "Gerow L.T." picture = "L60172" category = general y = 1939 y = 1945 y = 1954 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240171 } name = "Gill W.H." picture = "L60174" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240172 } name = "Gillem A.C." picture = "L60175" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240174 } name = "Greene" picture = "L60178" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240175 } name = "Gregory" picture = "L60179" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 240177 } name = "Griner G.W." picture = "L60181" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240178 } name = "Griswold" picture = "L60182" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 240179 } name = "Groves" picture = "L60183" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 240180 } name = "Grow" picture = "L60184" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240181 } name = "Gruenther" picture = "L60185" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240183 } name = "Guthrie" picture = "L60187" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 240184 } name = "Haffner" picture = "L60188" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240185 } name = "Haines" picture = "L60189" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240186 } name = "Haislip W.H." picture = "L60190" category = general y = 1940 y = 1945 y = 1949 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240187 } name = "Hall C.H." picture = "L60191" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240188 } name = "Handy T.T." picture = "L60192" category = general y = 1940 y = 1944 y = 1945 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240189 } name = "Hardaway" picture = "L60193" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240190 } name = "Harding E.F." picture = "L60194" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240191 } name = "Harding N.B." picture = "L60195" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 240192 } name = "Harmon" picture = "L60196" category = general y = 1939 y = 1946 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240193 } name = "Harper" picture = "L60197" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 240194 } name = "Harris C.S." picture = "L60198" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240195 } name = "Harrison jr." picture = "L60199" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240196 } name = "Harrold" picture = "L60200" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240197 } name = "Hart F.A." picture = "L60201" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 240198 } name = "Hartness H.N." picture = "L60202" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240199 } name = "Haskell" picture = "L60203" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240200 } name = "Hasbrouck" picture = "L60204" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240201 } name = "Hayden" picture = "L60205" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240202 } name = "Hays G.P." picture = "L60206" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240203 } name = "Hendrix R.R." picture = "L60207" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240204 } name = "Herren T.W." picture = "L60208" category = general y = 1930 y = 1954 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240205 } name = "Hess" picture = "L60209" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240206 } name = "Hibbs" picture = "L60210" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240207 } name = "Hickey D.O." picture = "L60211" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240208 } name = "Hickey T.F." picture = "L60212" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240210 } name = "Hobbs" picture = "L60214" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240211 } name = "Hodes" picture = "L60215" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 240212 } name = "Hodge" picture = "L60216" category = general y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = engineer } leader = { id = { type = 6 id = 240213 } name = "Hodges C.H." picture = "L60217" category = general y = 1939 y = 1943 y = 1945 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 240214 } name = "Holcomb" picture = "L60218" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = commando trait = old_guard } leader = { id = { type = 6 id = 240215 } name = "Hoge" picture = "L60219" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240216 } name = "Huebner" picture = "L60220" category = general y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240217 } name = "Hunt" picture = "L60221" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240218 } name = "Jackson Stonewall" picture = "L60222" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240219 } name = "Jarman S." picture = "L60223" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer trait = fortress_buster } leader = { id = { type = 6 id = 240220 } name = "Johnson H.H." picture = "L60224" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240221 } name = "Jones A.M." picture = "L60225" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240222 } name = "Jones A.W." picture = "L60226" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240223 } name = "Jones L.E." picture = "L60227" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240225 } name = "Kean" picture = "L60229" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240226 } name = "Kendall" picture = "L60230" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240227 } name = "Keyes" picture = "L60231" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240230 } name = "LaChanche Doan" picture = "L60234" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240231 } name = "LaGrew E.D." picture = "L60235" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240232 } name = "Larkin C.A." picture = "L60236" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240233 } name = "Larkin T." picture = "L60237" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 240234 } name = "Lauer" picture = "L60238" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240235 } name = "Lawson" picture = "L60239" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240237 } name = "Lee W.C." picture = "L60241" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 240238 } name = "Lehman" picture = "L60242" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240240 } name = "Lemnitzer" picture = "L60244" category = general y = 1943 y = 1952 y = 1955 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240241 } name = "Leonard" picture = "L60245" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240242 } name = "Lewis J.M." picture = "L60246" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = defensive_doctrine trait = offensive_doctrine } leader = { id = { type = 6 id = 240243 } name = "Livesay" picture = "L60247" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240244 } name = "Lockwood" picture = "L60248" category = general y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240245 } name = "Lucas J.P." picture = "L60249" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 240247 } name = "Macon R.C." picture = "L60251" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240248 } name = "Magruder" picture = "L60252" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240249 } name = "Markham" picture = "L60253" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 240251 } name = "Marston" picture = "L60255" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240252 } name = "Martin E." picture = "L60256" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240255 } name = "McNarney" picture = "L60259" category = commander y = 1940 y = 1942 y = 1945 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 240256 } name = "McAuliffe" picture = "L60260" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240257 } name = "McBride" picture = "L60261" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard trait = fortress_buster } leader = { id = { type = 6 id = 240258 } name = "McClure" picture = "L60262" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 240259 } name = "McGinnis" picture = "L60263" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240260 } name = "McKee A.E." picture = "L60264" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240261 } name = "McKee R.H." picture = "L60265" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240262 } name = "McKenney" picture = "L60266" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240263 } name = "McLain R.S." picture = "L60267" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 240266 } name = "Meyer" picture = "L60270" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240267 } name = "Middleton T.H." picture = "L60271" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240268 } name = "Miley W.M." picture = "L60272" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240270 } name = "Mitchell E.W." picture = "L60274" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 1 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 240271 } name = "Mitchell R." picture = "L60275" category = commander y = 1942 y = 1948 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240272 } name = "Moise F.M." picture = "L60276" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240273 } name = "Montague" picture = "L60277" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240274 } name = "Moore J.E." picture = "L60278" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240275 } name = "Moore R.C." picture = "L60279" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 240276 } name = "Morris" picture = "L60280" category = general y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240277 } name = "Mueller" picture = "L60281" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 240278 } name = "Murray M.M." picture = "L60282" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240279 } name = "Murray R.L." picture = "L60283" category = general y = 1947 y = 1950 y = 1990 y = 1990 max_skill = 6 startyear = 1947 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240280 } name = "Newgarden" picture = "L60284" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240281 } name = "Nichols" picture = "L60285" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240282 } name = "O'Daniel" picture = "L60286" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240283 } name = "Oliver" picture = "L60287" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240284 } name = "Palmer" picture = "L60288" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240285 } name = "Parker E.P." picture = "L60289" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240286 } name = "Parks F.L." picture = "L60290" category = general y = 1942 y = 1953 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240287 } name = "Patch A.M." picture = "L60291" category = general y = 1940 y = 1944 y = 1954 y = 1990 max_skill = 8 startyear = 1940 ry = 1999 skill = 3 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 240288 } name = "Patrick" picture = "L60292" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240289 } name = "Patterson" picture = "L60293" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240290 } name = "Patton G.S." picture = "L60294" category = general y = 1939 y = 1943 y = 1945 y = 1990 max_skill = 9 ry = 1999 skill = 5 trait = offensive_doctrine trait = trickster trait = encirclement_expert } leader = { id = { type = 6 id = 240291 } name = "Paul" picture = "L60295" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240292 } name = "Peake" picture = "L60296" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240294 } name = "Pierce J.L." picture = "L60298" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240295 } name = "Polin J.A." picture = "L60299" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 240296 } name = "Prichard" picture = "L60300" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240297 } name = "Prickett" picture = "L60301" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240298 } name = "Putt" picture = "L60302" category = commander y = 1944 y = 1953 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240299 } name = "Raff" picture = "L60303" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240300 } name = "Rankin F.W." picture = "L60304" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240301 } name = "Read" picture = "L60305" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240302 } name = "Reckford" picture = "L60306" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240303 } name = "Reinhardt" picture = "L60307" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240305 } name = "Richardson" picture = "L60310" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240306 } name = "Ridgway" picture = "L60311" category = general y = 1942 y = 1945 y = 1951 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 240307 } name = "Riley L.M." picture = "L60312" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 240308 } name = "Robertson W.M." picture = "L60313" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240309 } name = "Rockey" picture = "L60314" category = general y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240310 } name = "Roosevelt Jr." picture = "L60315" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240311 } name = "Rose" picture = "L60316" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240312 } name = "Ruffner" picture = "L60317" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240313 } name = "Rupertus" picture = "L60318" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240314 } name = "Ryder" picture = "L60319" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240315 } name = "Sanderson" picture = "L60320" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240316 } name = "Scanlon" picture = "L60321" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240318 } name = "Schmidt" picture = "L60323" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 240319 } name = "Scott C.L." picture = "L60324" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240320 } name = "Sebree" picture = "L60325" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240321 } name = "Sheetz" picture = "L60326" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240322 } name = "Shepherd L.C." picture = "L60327" category = general y = 1942 y = 1950 y = 1952 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 240324 } name = "Short" picture = "L60329" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240325 } name = "Silvester L.D." picture = "L60330" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240326 } name = "Simpson W.H." picture = "L60331" category = general y = 1939 y = 1943 y = 1954 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240327 } name = "Sloan J.E." picture = "L60332" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240329 } name = "Smith J.C." picture = "L60334" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240330 } name = "Smith W.B." picture = "L60335" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 7 startyear = 1943 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240331 } name = "Somervell B.B." picture = "L60336" category = general y = 1940 y = 1942 y = 1945 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240332 } name = "Sorensen H.E." picture = "L60337" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 240333 } name = "Soulé" picture = "L60338" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240334 } name = "Spragins" picture = "L60339" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240335 } name = "Stevens" picture = "L60340" category = commander y = 1946 y = 1953 y = 1990 y = 1990 max_skill = 5 startyear = 1946 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 240337 } name = "Stroh" picture = "L60342" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240338 } name = "Strong" picture = "L60343" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240339 } name = "Sultan D.I." picture = "L60344" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 240340 } name = "Sutherland" picture = "L60345" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240342 } name = "Swing" picture = "L60347" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = fortress_buster trait = commando } leader = { id = { type = 6 id = 240343 } name = "Taylor" picture = "L60348" category = general y = 1942 y = 1951 y = 1953 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 4 trait = commando } leader = { id = { type = 6 id = 240344 } name = "Thomas" picture = "L60349" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240345 } name = "Thompson" picture = "L60350" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240346 } name = "Thorson" picture = "L60351" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240347 } name = "Truscott L.K." picture = "L60352" category = general y = 1941 y = 1944 y = 1954 y = 1990 max_skill = 8 startyear = 1941 ry = 1999 skill = 3 trait = logistics_wizard trait = engineer } leader = { id = { type = 6 id = 240348 } name = "Turnage A.H." picture = "L60353" category = general y = 1941 y = 1946 y = 1948 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240349 } name = "Twaddle" picture = "L60354" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240350 } name = "Van Fleet" picture = "L60355" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 240351 } name = "Van Voorhis" picture = "L60356" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 240352 } name = "Vandegrift A.A." picture = "L60357" category = general y = 1939 y = 1945 y = 1945 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 240353 } name = "Vandenberg" picture = "L60358" category = commander y = 1943 y = 1945 y = 1947 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 240355 } name = "Walker F.L." picture = "L60360" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240356 } name = "Walker W.H." picture = "L60361" category = general y = 1938 y = 1945 y = 1951 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 240357 } name = "Wallace F.C." picture = "L60362" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240358 } name = "Ward" picture = "L60363" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240359 } name = "Watson" picture = "L60364" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 240360 } name = "Weaver" picture = "L60365" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240361 } name = "Wedemeyer" picture = "L60366" category = general y = 1941 y = 1943 y = 1946 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240363 } name = "Wheeler" picture = "L60368" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 240364 } name = "White A.A." picture = "L60369" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 240365 } name = "White T.D." picture = "L60370" category = commander y = 1944 y = 1945 y = 1955 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 240366 } name = "Willoughby" picture = "L60372" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240367 } name = "Wing" picture = "L60373" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240368 } name = "Wood J.E." picture = "L60374" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240369 } name = "Wood J.S." picture = "L60375" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 240370 } name = "Woodruff" picture = "L60376" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240371 } name = "Wyche I.T." picture = "L60377" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 240372 } name = "Wyman" picture = "L60378" category = general y = 1941 y = 1942 y = 1943 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 240374 } name = "Anderson G.W." picture = "L60380" category = admiral y = 1947 y = 1957 y = 1961 y = 1990 max_skill = 6 startyear = 1947 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 240375 } name = "Barbey" picture = "L60381" category = admiral y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240376 } name = "Beary" picture = "L60382" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240377 } name = "Bogan" picture = "L60384" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240379 } name = "Burke" picture = "L60386" category = admiral y = 1942 y = 1955 y = 1955 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 4 trait = superior_tactician } leader = { id = { type = 6 id = 240380 } name = "Calhoun W.L." picture = "L60387" category = admiral y = 1941 y = 1942 y = 1946 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240381 } name = "Callaghan" picture = "L60388" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 1 trait = blockade_runner trait = superior_tactician } leader = { id = { type = 6 id = 240382 } name = "Campbell Kidd" picture = "L60389" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240383 } name = "Cassady" picture = "L60390" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240384 } name = "Christy" picture = "L60391" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240385 } name = "Clark J.J." picture = "L60392" category = admiral y = 1943 y = 1952 y = 1953 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240386 } name = "Comstock" picture = "L60393" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 240387 } name = "Cooke C.M." picture = "L60394" category = admiral y = 1930 y = 1944 y = 1946 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240388 } name = "Cooley" picture = "L60395" category = admiral y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240389 } name = "Copeland" picture = "L60396" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240392 } name = "Durgin" picture = "L60399" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240393 } name = "Edwards" picture = "L60400" category = admiral y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 240394 } name = "English R.H." picture = "L60401" category = admiral y = 1941 y = 1942 y = 1990 y = 1990 max_skill = 8 startyear = 1941 ry = 1999 skill = 3 trait = seawolf } leader = { id = { type = 6 id = 240395 } name = "Fechteler" picture = "L60402" category = admiral y = 1942 y = 1947 y = 1951 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 240396 } name = "Fife" picture = "L60403" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 240398 } name = "Fuqua" picture = "L60405" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 240400 } name = "Giffen" picture = "L60407" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240401 } name = "Ginder" picture = "L60408" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240402 } name = "Glassford" picture = "L60409" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240403 } name = "Glover C.D." picture = "L60410" category = admiral y = 1944 y = 1955 y = 1957 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = blockade_runner } leader = { id = { type = 6 id = 240404 } name = "Goward" picture = "L60411" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240406 } name = "Hall J.L." picture = "L60413" category = admiral y = 1943 y = 1945 y = 1953 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240408 } name = "Hardison O.B." picture = "L60415" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240409 } name = "Harrill W.K." picture = "L60416" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240411 } name = "Henderson" picture = "L60418" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240414 } name = "Hilles" picture = "L60421" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240415 } name = "Ingram" picture = "L60422" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240419 } name = "Kinkaid" picture = "L60426" category = admiral y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = blockade_runner trait = superior_tactician } leader = { id = { type = 6 id = 240420 } name = "Kirk" picture = "L60427" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240423 } name = "Lee W.A." picture = "L60430" category = admiral y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240426 } name = "Maguire" picture = "L60433" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 240427 } name = "Martin" picture = "L60434" category = admiral y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240428 } name = "Mason" picture = "L60435" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240429 } name = "McCain J.S." picture = "L60436" category = admiral y = 1940 y = 1943 y = 1945 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240430 } name = "McCann" picture = "L60437" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 240431 } name = "McCollum A.H." picture = "L60438" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240433 } name = "McKee A.I." picture = "L60440" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240434 } name = "McMorris C.H." picture = "L60441" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240435 } name = "Mills G.H." picture = "L60442" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240436 } name = "Mitscher" picture = "L60443" category = admiral y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 240437 } name = "Momsen" picture = "L60444" category = admiral y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 240440 } name = "Mullinix" picture = "L60447" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240442 } name = "Noyes" picture = "L60449" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 240443 } name = "Ofstie" picture = "L60450" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240445 } name = "Oldendorf" picture = "L60452" category = admiral y = 1942 y = 1944 y = 1947 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 240446 } name = "Paine R.W." picture = "L60453" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 240447 } name = "Peterson" picture = "L60454" category = admiral y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240448 } name = "Powell P.P." picture = "L60455" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 trait = blockade_runner } leader = { id = { type = 6 id = 240449 } name = "Price J.D." picture = "L60456" category = commander y = 1930 y = 1946 y = 1954 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 240450 } name = "Pye" picture = "L60457" category = admiral y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240452 } name = "Robbins" picture = "L60459" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240454 } name = "Schoeffel" picture = "L60461" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240456 } name = "Sherman F.C." picture = "L60463" category = admiral y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240457 } name = "Sherman F.P." picture = "L60464" category = admiral y = 1943 y = 1948 y = 1949 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 240458 } name = "Smith" picture = "L60465" category = admiral rank = 2 y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 240460 } name = "Sprague C.A.F." picture = "L60467" category = admiral y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240461 } name = "Sprague T.L." picture = "L60468" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 8 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240462 } name = "Spruance" picture = "L60469" category = admiral y = 1940 y = 1943 y = 1944 y = 1990 max_skill = 9 startyear = 1940 ry = 1999 skill = 4 trait = superior_tactician } leader = { id = { type = 6 id = 240464 } name = "Stump F.B." picture = "L60471" category = admiral y = 1940 y = 1948 y = 1953 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240465 } name = "Theobald" picture = "L60473" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240468 } name = "Turner R." picture = "L60476" category = admiral y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 240470 } name = "Walters" picture = "L60478" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 240472 } name = "Wright C." picture = "L60480" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240473 } name = "Wright J." picture = "L60481" category = admiral y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240475 } name = "Arnold A.V." picture = "L60483" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 240477 } name = "Balchen" picture = "L60485" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 240478 } name = "Bellinger P.N.L." picture = "L60486" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 240479 } name = "Blakeslee" picture = "L60487" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 240480 } name = "Bradley" picture = "L60488" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240481 } name = "Brereton" picture = "L60489" category = commander y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240482 } name = "Brett" picture = "L60490" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240483 } name = "Brooks" picture = "L60491" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 240484 } name = "Browne" picture = "L60492" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 240485 } name = "Burch W.O." picture = "L60493" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240486 } name = "Byerts" picture = "L60494" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 240487 } name = "Cannon" picture = "L60495" category = commander y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 9 startyear = 1942 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 240488 } name = "Cella" picture = "L60496" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 240490 } name = "Chickering" picture = "L60498" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240491 } name = "Cochran" picture = "L60500" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240492 } name = "Collins J.F." picture = "L60501" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240493 } name = "Craigie" picture = "L60502" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240494 } name = "Davis jr." picture = "L60503" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1944 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240496 } name = "Doolittle" picture = "L60505" category = commander y = 1942 y = 1943 y = 1945 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 3 trait = carpet_bomber } leader = { id = { type = 6 id = 240498 } name = "Ellison" picture = "L60507" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 240499 } name = "Ferguson" picture = "L60508" category = commander y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 240500 } name = "Fitch" picture = "L60509" category = commander y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 240501 } name = "Forrest III N.B." picture = "L60510" category = commander y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240502 } name = "Frank" picture = "L60511" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240503 } name = "French H.A." picture = "L60512" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 240504 } name = "Gardner" picture = "L60514" category = commander y = 1942 y = 1947 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = night_flyer } leader = { id = { type = 6 id = 240506 } name = "Giles B.M." picture = "L60517" category = commander y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 240507 } name = "Goodwin H.H." picture = "L60518" category = admiral y = 1943 y = 1953 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 240508 } name = "Grow" picture = "L60519" category = commander y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 240509 } name = "Hallett" picture = "L60520" category = commander y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 240510 } name = "Harmon H.R." picture = "L60521" category = commander y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 240511 } name = "Harmon M.F." picture = "L60522" category = commander y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240512 } name = "Hawes R.E." picture = "L60523" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240513 } name = "Jackson" picture = "L60524" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240514 } name = "Johnson" picture = "L60525" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240515 } name = "Kennedy" picture = "L60526" category = commander y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 240516 } name = "Kenney" picture = "L60527" category = commander y = 1941 y = 1942 y = 1945 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 240517 } name = "Kepner" picture = "L60528" category = commander y = 1942 y = 1943 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240518 } name = "Kleine B.T." picture = "L60529" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240519 } name = "Krogstad" picture = "L60530" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 240520 } name = "Kuter" picture = "L60531" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 240521 } name = "LeMay" picture = "L60532" category = commander y = 1943 y = 1948 y = 1951 y = 1990 max_skill = 8 startyear = 1943 ry = 1999 skill = 3 trait = superior_tactician trait = carpet_bomber } leader = { id = { type = 6 id = 240522 } name = "Maddux" picture = "L60533" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240523 } name = "Maher A.L." picture = "L60534" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240524 } name = "McCarthy" picture = "L60535" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240525 } name = "McDonald D.L." picture = "L60536" category = commander y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 240526 } name = "Michall" picture = "L60538" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 240527 } name = "Mitscher" picture = "L60539" category = commander y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 240528 } name = "Moon" picture = "L60540" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240529 } name = "Mulcahy" picture = "L60541" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 240530 } name = "Murray" picture = "L60542" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240531 } name = "Norstad" picture = "L60543" category = commander y = 1943 y = 1944 y = 1946 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 240532 } name = "Parsons" picture = "L60544" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240533 } name = "Partridge" picture = "L60545" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = carpet_bomber } leader = { id = { type = 6 id = 240534 } name = "Peabody" picture = "L60546" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240535 } name = "Pownall" picture = "L60547" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240536 } name = "Quesada" picture = "L60548" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240537 } name = "Richmond" picture = "L60549" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240538 } name = "Royce" picture = "L60550" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240539 } name = "Rutherford Browning" picture = "L60551" category = commander y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 240540 } name = "Ryan W.O." picture = "L60552" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240541 } name = "Sallada" picture = "L60553" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 240542 } name = "Sanders H.L." picture = "L60554" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 240543 } name = "Schlatter" picture = "L60555" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240544 } name = "Simpson" picture = "L60556" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240545 } name = "Spaatz" picture = "L60557" category = commander y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 9 startyear = 1940 ry = 1999 skill = 4 trait = superior_tactician trait = tank_buster trait = carpet_bomber } leader = { id = { type = 6 id = 240546 } name = "Timberlake" picture = "L60558" category = commander y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 240547 } name = "Tucker" picture = "L60559" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 240548 } name = "Twining" picture = "L60560" category = commander y = 1942 y = 1944 y = 1951 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 4 } leader = { id = { type = 6 id = 240549 } name = "Van Ross" picture = "L60561" category = commander y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = fleet_destroyer } leader = { id = { type = 6 id = 240550 } name = "Vieweg" picture = "L60562" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240551 } name = "Walker K.N." picture = "L60563" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240552 } name = "Walton" picture = "L60564" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 240553 } name = "Walsh" picture = "L60565" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240554 } name = "Weyland" picture = "L60566" category = commander y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 240555 } name = "White" picture = "L60567" category = general y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 240556 } name = "Whitehead" picture = "L60568" category = commander y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 240557 } name = "Williams" picture = "L60569" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 240558 } name = "Woods" picture = "L60570" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1944 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 240559 } name = "Young C.M." picture = "L60571" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240560 } name = "Zemke" picture = "L60572" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240561 } name = "Zykowski" picture = "L60573" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240562 } name = "Milburn" picture = "L60574" category = general y = 1942 y = 1947 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240563 } name = "Anderson S.E." picture = "L60575" category = commander y = 1938 y = 1953 y = 1959 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 240564 } name = "Wilhelm" picture = "L60576" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 240565 } name = "Allen T." picture = "L60577" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240566 } name = "Yardley D.R." picture = "L60578" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 240567 } name = "Chidlaw" picture = "L60499" category = commander y = 1942 y = 1944 y = 1947 y = 1990 max_skill = 8 startyear = 1942 ry = 1999 skill = 3 trait = night_flyer } leader = { id = { type = 6 id = 240568 } name = "Hutchison J.C." picture = "L60580" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 240569 } name = "Radford" picture = "M6256" category = admiral y = 1949 y = 1952 y = 1954 y = 1990 max_skill = 5 startyear = 1949 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 240570 } name = "Carney" picture = "M6265" category = admiral y = 1945 y = 1953 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240571 } name = "McDonald" picture = "M6268" category = admiral y = 1946 y = 1954 y = 1970 y = 1990 max_skill = 6 startyear = 1946 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 240572 } name = "Struble" picture = "L60584" category = admiral y = 1946 y = 1951 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 240573 } name = "Smith A.E." picture = "L60585" category = admiral y = 1949 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1949 ry = 1999 skill = 1 trait = blockade_runner } leader = { id = { type = 6 id = 240810 } name = "Carmichael" picture = "unknownleader" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240816 } name = "Crowell" picture = "1861" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240832 } name = "Enochs" picture = "1875" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240847 } name = "Halstead" picture = "1887" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240849 } name = "Harllee" picture = "1889" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240861 } name = "Leach" picture = "1899" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240870 } name = "Major" picture = "1906" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240886 } name = "Nolan" picture = "1921" category = general rank = 2 y = 1920 y = 1925 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 240941 } name = "Wooten" picture = "1972" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241144 } name = "Cocheu" picture = "unknownleader" category = general rank = 2 y = 1918 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241145 } name = "Cox" picture = "6167" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241149 } name = "Ferguson" picture = "6171" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241151 } name = "Fuller" picture = "6172" category = general rank = 2 y = 1914 y = 1920 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 241152 } name = "Gerhardt" picture = "unknownleader" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241155 } name = "Hero" picture = "unknownleader" category = general rank = 2 y = 1914 y = 1925 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241164 } name = "Matthews" picture = "unknownleader" category = general rank = 2 y = 1917 y = 1925 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241166 } name = "Palmer" picture = "6183" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241172 } name = "Roberts" picture = "6188" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241182 } name = "Wells" picture = "6196" category = general rank = 2 y = 1920 y = 1932 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 240489 } name = "Chennault C.L." picture = "L60497" category = commander y = 1930 y = 1943 y = 1958 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 240495 } name = "Emmons D.C." picture = "L60504" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 240474 } name = "Andrews F.M." picture = "L60482" category = commander y = 1930 y = 1941 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = superior_tactician trait = carpet_bomber } leader = { id = { type = 6 id = 240425 } name = "Lockwood C.A." picture = "L60432" category = admiral rank = 2 y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 240459 } name = "Smith-Hutton" picture = "L60466" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 241196 } name = "Land" picture = "6210" category = admiral rank = 2 y = 1918 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 240424 } name = "Lindsay" picture = "L60431" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 240397 } name = "Fletcher" picture = "L60404" category = admiral rank = 2 y = 1938 y = 1942 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician trait = spotter } leader = { id = { type = 6 id = 240407 } name = "Halsey" picture = "L60414" category = admiral rank = 2 y = 1938 y = 1940 y = 1942 y = 1945 max_skill = 9 ry = 1999 skill = 4 trait = superior_tactician trait = spotter } leader = { id = { type = 6 id = 240254 } name = "Mattson" picture = "L60258" category = admiral rank = 2 y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = blockade_runner } minister = { id = { type = 9 id = 240001 } name = "Albert Ritchie" picture = "USA-1" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1932 ry = 1946 } minister = { id = { type = 9 id = 240033 } name = "Henry H. Arnold" picture = "M6167" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1932 ry = 1950 } minister = { id = { type = 9 id = 240002 } name = "John Nance Garner" picture = "USA-2" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1932 ry = 1941 } minister = { id = { type = 9 id = 240003 } name = "Cordell Hull" picture = "7374" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1933 ry = 1946 } minister = { id = { type = 9 id = 240004 } name = "Alfred P. Sloan" picture = "USA-3" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1933 ry = 1946 } minister = { id = { type = 9 id = 240005 } name = "J. Edgar Hoover" picture = "M6005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1933 ry = 1973 } minister = { id = { type = 9 id = 240006 } name = "William F. Friedman" picture = "M6006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1917 ry = 1957 } minister = { id = { type = 9 id = 240034 } name = "Henry Ford" picture = "M6014" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1917 ry = 1957 } minister = { id = { type = 9 id = 240035 } name = "Henry Ford" picture = "M6014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1917 ry = 1957 } minister = { id = { type = 9 id = 240007 } name = "Malin Craig" picture = "7375" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1935 ry = 1964 } minister = { id = { type = 9 id = 240008 } name = "Malin Craig" picture = "7375" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 41 year = 1935 ry = 1946 } minister = { id = { type = 9 id = 240009 } name = "Claude A. Swanson" picture = "M6009" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 44 year = 1933 ry = 1940 } minister = { id = { type = 9 id = 240032 } name = "John Nance Garner" picture = "USA-2" position = HeadOfState category = social_liberal cabinet = replacement trait = 118 year = 1936 ry = 1946 } minister = { id = { type = 9 id = 240012 } name = "Theodore Roosevelt Jr." picture = "USA-4" position = HeadOfState category = market_liberal cabinet = replacement trait = 66 year = 1936 ry = 1956 } minister = { id = { type = 9 id = 240013 } name = "Bennett Champ Clark" picture = "USA-5" position = HeadOfState category = social_liberal cabinet = replacement trait = 59 year = 1940 ry = 1956 } minister = { id = { type = 9 id = 240014 } name = "Martin Davey" picture = "USA-6" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1936 ry = 1946 } minister = { id = { type = 9 id = 240015 } name = "Roscoe C. Patterson" picture = "USA-7" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1936 ry = 1956 } minister = { id = { type = 9 id = 240016 } name = "Robert Rice Reynolds" picture = "USA-8" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1940 ry = 1956 } minister = { id = { type = 9 id = 240017 } name = "Henry Skillman Breckinridge" picture = "USA-9" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 16 year = 1933 ry = 1946 } minister = { id = { type = 9 id = 240018 } name = "James A. Reed" picture = "USA-10" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1933 ry = 1941 } minister = { id = { type = 9 id = 240019 } name = "William 'Alfalfa Bill' Murray" picture = "USA-11" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1933 ry = 1941 } minister = { id = { type = 9 id = 240020 } name = "Jeannette Rankin" picture = "USA-12" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 21 year = 1933 ry = 1950 } minister = { id = { type = 9 id = 240021 } name = "John G. Winant" picture = "USA-13" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1936 ry = 1948 } minister = { id = { type = 9 id = 240023 } name = "Frank Knox" picture = "M6048" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1936 ry = 1945 } minister = { id = { type = 9 id = 240024 } name = "C. Douglass Buck" picture = "USA-15" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1936 ry = 1964 } minister = { id = { type = 9 id = 240025 } name = "Charles Lindbergh" picture = "USA-16" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 54 year = 1940 ry = 1964 } minister = { id = { type = 9 id = 240026 } name = "Howard Hughes" picture = "M6038" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 240027 } name = "George Patton" picture = "L60294" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 240028 } name = "George Patton" picture = "L60294" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 240029 } name = "Charles G. Dawes" picture = "USA-17" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1936 ry = 1941 } minister = { id = { type = 9 id = 240030 } name = "Bruce Fairchild Barton" picture = "USA-18" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1936 ry = 1950 } minister = { id = { type = 9 id = 240031 } name = "William E. Borah" picture = "USA-19" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 26 year = 1936 ry = 1941 } minister = { id = { type = 9 id = 240162 } name = "Burton K. Wheeler" picture = "3621" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1910 ry = 1958 } minister = { id = { type = 9 id = 240163 } name = "Thomas Connally" picture = "M6203" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1941 ry = 1964 } minister = { id = { type = 9 id = 240164 } name = "Charles E. Hughes" picture = "M6204" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1933 ry = 1949 } minister = { id = { type = 9 id = 240165 } name = "Hugo Black" picture = "M6205" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1937 ry = 1972 } minister = { id = { type = 9 id = 240155 } name = "Joe L. Collins" picture = "L60105" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1945 ry = 1988 } minister = { id = { type = 9 id = 240156 } name = "Joseph Stilwell" picture = "L60341" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1944 ry = 1947 } minister = { id = { type = 9 id = 240157 } name = "William Halsey" picture = "L60414" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 45 year = 1944 ry = 1960 } minister = { id = { type = 9 id = 240186 } name = "Walter Bedell-Smith" picture = "L60031" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1950 ry = 1962 } minister = { id = { type = 9 id = 240187 } name = "John Howard Pyle" picture = "M6227" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 31 year = 1948 ry = 1988 } minister = { id = { type = 9 id = 240188 } name = "Allen W. Dulles" picture = "M6228" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1952 ry = 1970 } minister = { id = { type = 9 id = 240189 } name = "William Preston Lane" picture = "M6229" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1952 ry = 1968 } minister = { id = { type = 9 id = 240275 } name = "Emil Seidel" picture = "3620" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1910 ry = 1948 } minister = { id = { type = 9 id = 240336 } name = "James P. Cannon" picture = "3630" position = HeadOfState category = stalinist cabinet = replacement trait = 66 year = 1918 ry = 1975 } minister = { id = { type = 9 id = 240375 } name = "William Randolph Hearst" picture = "5913" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 93 year = 1900 ry = 1952 } minister = { id = { type = 9 id = 240169 } name = "Adlai Stevenson" picture = "M6209" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1952 ry = 1966 } minister = { id = { type = 9 id = 240170 } name = "Earl Warren" picture = "M6210" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1948 ry = 1975 } minister = { id = { type = 9 id = 240171 } name = "Richard M. Nixon" picture = "M6211" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 73 year = 1952 ry = 1961 } minister = { id = { type = 9 id = 240172 } name = "John Sparkman" picture = "M6212" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1952 ry = 1961 } minister = { id = { type = 9 id = 240160 } name = "Archibald MacLeish" picture = "M6200" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1939 ry = 1983 } minister = { id = { type = 9 id = 240161 } name = "Archibald MacLeish" picture = "M6200" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1939 ry = 1983 } minister = { id = { type = 9 id = 240173 } name = "Burton K. Wheeler" picture = "3621" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1910 ry = 1958 } HeadOfState = { type = 9 id = 240012 } HeadOfGovernment = { type = 9 id = 240015 } ForeignMinister = { type = 9 id = 240021 } ArmamentMinister = { type = 9 id = 240004 } MinisterOfSecurity = { type = 9 id = 240005 } MinisterOfIntelligence = { type = 9 id = 240006 } ChiefOfStaff = { type = 9 id = 240007 } ChiefOfArmy = { type = 9 id = 240028 } ChiefOfNavy = { type = 9 id = 240009 } ChiefOfAir = { type = 9 id = 240033 } tech_team = { id = { type = 10 id = 600013 } name = "Fort Benning" picture = "T10512" skill = 7 research_types = { training large_unit_tactics individual_courage infantry_focus combined_arms_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 240005 } name = "Ford Motor Company" picture = "T104" skill = 9 research_types = { mechanics aeronautics management industrial_engineering technical_efficiency vehicle_engineering } startyear = 1903 endyear = 1970 } tech_team = { id = { type = 10 id = 240051 } name = "White Sands Proving Ground" picture = "T13811" skill = 8 research_types = { rocketry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 240018 } name = "Standard Oil of California" picture = "T117" skill = 8 research_types = { chemistry management industrial_engineering technical_efficiency } startyear = 1879 endyear = 1970 } tech_team = { id = { type = 10 id = 240019 } name = "Texas Oil Company" picture = "T118" skill = 9 research_types = { chemistry industrial_engineering technical_efficiency } startyear = 1901 endyear = 1970 } tech_team = { id = { type = 10 id = 240029 } name = "General Electric" picture = "T128" skill = 7 research_types = { mechanics electronics management } startyear = 1878 endyear = 1970 } tech_team = { id = { type = 10 id = 240014 } name = "Raytheon" picture = "T113" skill = 8 research_types = { mechanics electronics management technical_efficiency } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 240033 } name = "IBM" picture = "100366" skill = 8 research_types = { electronics chemistry mathematics } startyear = 1924 endyear = 1970 } tech_team = { id = { type = 10 id = 240016 } name = "Robert Truax" picture = "T115" skill = 6 research_types = { chemistry rocketry aeronautics technical_efficiency } startyear = 1936 endyear = 1967 } tech_team = { id = { type = 10 id = 240038 } name = "Lyman Briggs" picture = "100447" skill = 5 research_types = { nuclear_physics nuclear_engineering } startyear = 1936 endyear = 1940 } tech_team = { id = { type = 10 id = 240015 } name = "Robert Oppenheimer" picture = "T114" skill = 9 research_types = { nuclear_physics nuclear_engineering mathematics } startyear = 1941 endyear = 1953 } tech_team = { id = { type = 10 id = 240012 } name = "Edward Teller" picture = "T111" skill = 8 research_types = { nuclear_physics nuclear_engineering mathematics } startyear = 1951 endyear = 1970 } tech_team = { id = { type = 10 id = 240017 } name = "Springfield Armory" picture = "T116" skill = 6 research_types = { artillery mechanics electronics general_equipment munitions } startyear = 1819 endyear = 1970 } tech_team = { id = { type = 10 id = 240020 } name = "Winchester Repeating Arms Co." picture = "T119" skill = 7 research_types = { mechanics training general_equipment munitions } startyear = 1866 endyear = 1970 } tech_team = { id = { type = 10 id = 240002 } name = "Walter Christie" picture = "T101" skill = 6 research_types = { artillery mechanics technical_efficiency munitions vehicle_engineering } startyear = 1912 endyear = 1944 } tech_team = { id = { type = 10 id = 240009 } name = "Detroit Arsenal Tank Plant" picture = "T108" skill = 8 research_types = { artillery mechanics technical_efficiency munitions vehicle_engineering } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 240010 } name = "Newport News Shipbuilding" picture = "100069" skill = 8 research_types = { naval_engineering technical_efficiency naval_artillery carrier_design } startyear = 1907 endyear = 1970 } tech_team = { id = { type = 10 id = 240011 } name = "New York Naval Yard" picture = "T110" skill = 7 research_types = { electronics naval_engineering technical_efficiency naval_artillery submarine_design } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 240013 } name = "Norfolk Naval Yard" picture = "T112" skill = 7 research_types = { electronics naval_engineering technical_efficiency naval_artillery carrier_design } startyear = 1827 endyear = 1970 } tech_team = { id = { type = 10 id = 240036 } name = "Philadelphia Naval Shipyard" picture = "T129" skill = 6 research_types = { electronics general_equipment naval_engineering technical_efficiency naval_artillery } startyear = 1917 endyear = 1970 } tech_team = { id = { type = 10 id = 240001 } name = "Boeing" picture = "T100" skill = 8 research_types = { aeronautics technical_efficiency aircraft_testing bomber_design } startyear = 1920 endyear = 1945 } tech_team = { id = { type = 10 id = 240037 } name = "Boeing" picture = "T100" skill = 9 research_types = { rocketry aeronautics aircraft_testing avionics bomber_design } startyear = 1945 endyear = 1970 } tech_team = { id = { type = 10 id = 240003 } name = "Curtiss-Wright" picture = "T102" skill = 6 research_types = { aeronautics aircraft_testing avionics fighter_design } startyear = 1929 endyear = 1970 } tech_team = { id = { type = 10 id = 240004 } name = "Douglas Aircraft Company" picture = "T103" skill = 7 research_types = { mechanics aeronautics aircraft_testing avionics bomber_design } startyear = 1921 endyear = 1970 } tech_team = { id = { type = 10 id = 240050 } name = "Glenn L. Martin Company" picture = "100825" skill = 7 research_types = { mechanics aeronautics aircraft_testing avionics bomber_design } startyear = 1912 endyear = 1961 } tech_team = { id = { type = 10 id = 240006 } name = "Consolidated Aircraft" picture = "100365" skill = 7 research_types = { aeronautics naval_artillery aircraft_testing avionics bomber_design } startyear = 1923 endyear = 1970 } tech_team = { id = { type = 10 id = 240008 } name = "Kelly Johnson's Skunk Works" picture = "T107" skill = 9 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design } startyear = 1943 endyear = 1970 } tech_team = { id = { type = 10 id = 240030 } name = "North American Aviation" picture = "T10307" skill = 8 research_types = { general_equipment aeronautics aircraft_testing avionics fighter_design } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 240025 } name = "Ernest King" picture = "T124" skill = 7 research_types = { centralized_execution naval_training carrier_tactics large_taskforce_tactics seamanship } startyear = 1933 endyear = 1947 } tech_team = { id = { type = 10 id = 240022 } name = "Chester Nimitz" picture = "T121" skill = 8 research_types = { centralized_execution naval_training submarine_tactics small_taskforce_tactics seamanship } startyear = 1939 endyear = 1950 } tech_team = { id = { type = 10 id = 240027 } name = "Hyman Rickover" picture = "T126" skill = 7 research_types = { electronics chemistry nuclear_engineering naval_training } startyear = 1946 endyear = 1970 } tech_team = { id = { type = 10 id = 240032 } name = "Arthur Radford" picture = "T131" skill = 6 research_types = { centralized_execution naval_training carrier_tactics large_taskforce_tactics seamanship } startyear = 1948 endyear = 1957 } tech_team = { id = { type = 10 id = 240047 } name = "Jimmy Doolittle" picture = "100451" skill = 8 research_types = { training fighter_tactics bomber_tactics piloting } startyear = 1927 endyear = 1959 } tech_team = { id = { type = 10 id = 240026 } name = "Henry Arnold" picture = "T125" skill = 7 research_types = { training decentralized_execution fighter_tactics bomber_tactics } startyear = 1939 endyear = 1946 } tech_team = { id = { type = 10 id = 240023 } name = "Curtis LeMay" picture = "T122" skill = 7 research_types = { training centralized_execution bomber_tactics piloting } startyear = 1938 endyear = 1965 } tech_team = { id = { type = 10 id = 240021 } name = "Carl Spaatz" picture = "T120" skill = 7 research_types = { training aeronautics centralized_execution combined_arms_focus bomber_tactics } startyear = 1939 endyear = 1955 } tech_team = { id = { type = 10 id = 240028 } name = "Omar Bradley" picture = "T127" skill = 8 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus maneuver_tactics } startyear = 1938 endyear = 1954 } tech_team = { id = { type = 10 id = 240024 } name = "Dwight Eisenhower" picture = "T123" skill = 8 research_types = { training management small_unit_tactics decentralized_execution technical_efficiency combined_arms_focus } startyear = 1939 endyear = 1956 } tech_team = { id = { type = 10 id = 240031 } name = "Maxwell Taylor" picture = "T130" skill = 6 research_types = { training small_unit_tactics centralized_execution combined_arms_focus airborne_training } startyear = 1953 endyear = 1965 } tech_team = { id = { type = 10 id = 240034 } name = "US Marine Corps" picture = "100367" skill = 7 research_types = { small_unit_tactics munitions vehicle_engineering marine_training } startyear = 1800 endyear = 1970 } tech_team = { id = { type = 10 id = 240035 } name = "Ranger School" picture = "100368" skill = 7 research_types = { small_unit_tactics centralized_execution infantry_focus vehicle_engineering mountain_training airborne_training } startyear = 1950 endyear = 1970 } tech_team = { id = { type = 10 id = 240048 } name = "American Medical Assn" picture = "100686" skill = 7 research_types = { chemistry medicine } startyear = 1847 endyear = 1970 } tech_team = { id = { type = 10 id = 240049 } name = "George S. Patton" picture = "13800" skill = 8 research_types = { small_unit_tactics decentralized_execution individual_courage combined_arms_focus blitzkrieg_tactics cavalry_tactics } startyear = 1930 endyear = 1970 } team_slots = { 240030 240049 240005 240002 240001 240034 240004 } manpower = 11.1762 free = { supplies = 1 money = 1 ic = 1 } oil = 47818.9688 supplies = 10305.2334 rare_materials = 24587.7832 metal = 31574.8750 energy = 52600.0195 money = 47870.7578 consumer = 0.8938 supply = 0 production = 0.1063 reinforcement = 0 upgrading = 0 transports = 17 escorts = 103 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2100 tc_occupied_mod = 1.4000 attrition_mod = 1.1400 trickleback_mod = 1.2400 max_amphib_mod = 2 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.7050 radar_eff = 1.0625 peacetime_ic_mod = 0.2000 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 36 morale = 33 } cavalry = { defaultorganisation = 36 morale = 33 } motorized = { defaultorganisation = 36 morale = 33 } mechanized = { defaultorganisation = 25 morale = 33 } light_armor = { defaultorganisation = 27.5000 morale = 33 } armor = { defaultorganisation = 25 morale = 33 } paratrooper = { defaultorganisation = 39.6000 morale = 33 } marine = { softattack = 0.7000 defaultorganisation = 39.6000 morale = 33 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 39.6000 morale = 33 } garrison = { defaultorganisation = 36 morale = 33 } hq = { defaultorganisation = 25 morale = 33 } militia = { defaultorganisation = 36 morale = 33 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { defaultorganisation = 10 morale = 10 } tactical_bomber = { defaultorganisation = 15 morale = 15 } naval_bomber = { navalattack = 3 defaultorganisation = 15 morale = 15 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 35 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 35 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 35 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 35 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 35 } carrier = { range = 500 defaultorganisation = 15 morale = 15 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 15 } submarine = { range = 500 defaultorganisation = 15 morale = 20 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 20 } transport = { range = 500 defaultorganisation = 15 morale = 15 } light_carrier = { range = 500 defaultorganisation = 15 morale = 15 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 8 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.7000 morale = 18 } light_armor_brigade = { morale = 18 } heavy_armor = { defaultorganisation = 1.3000 morale = 18 } super_heavy_armor = { defaultorganisation = 2.5000 morale = 18 } armored_car = { defaultorganisation = 2.5000 morale = 18 } anti_air = { } police = { } engineer = { defaultorganisation = 1.7000 morale = 8 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { cost = -0.3000 } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 8 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } light_armor_brigade = { 1 } anti_air = { 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 10 7 } floatplane = { 5 } glider_artillery = { 1 } b_01 = { 1 } infantry = { 9 8 7 6 5 } cavalry = { 10 7 } marine = { 3 2 } bergsjaeger = { 7 6 } hq = { 1 } militia = { 4 3 } multi_role = { 5 4 } interceptor = { 8 7 } tactical_bomber = { 3 } naval_bomber = { 1 } cas = { 1 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 2 1 } destroyer = { 5 4 3 2 1 } carrier = { 2 1 } escort_carrier = { 2 1 } submarine = { 4 3 2 1 } nuclear_submarine = { 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 3 } light_armor_brigade = { 0 } anti_air = { 0 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 7 } floatplane = { 0 1 } glider_artillery = { 0 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } cavalry = { 1 0 7 } marine = { 1 0 2 } bergsjaeger = { 1 0 6 } hq = { 0 } militia = { 0 3 } multi_role = { 0 1 4 } interceptor = { 0 1 7 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } cas = { 0 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 } destroyer = { 0 1 2 3 } carrier = { 0 } escort_carrier = { 0 } submarine = { 0 1 2 } nuclear_submarine = { 0 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes light_armor = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes carrier = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes light_carrier = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes super_heavy_armor = yes anti_air = yes police = yes engineer = yes cag = yes escort = yes naval_asw = yes naval_anti_air_s = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_anti_air_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes medium_armor = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes radar_station = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.7000 runway_cratering = 0.7000 installation_strike = 0.7000 naval_strike = 0.6000 port_strike = 0.7000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7000 asw = 0.8500 naval_interdiction = 0.8500 shore_bombardment = 0.5500 amphibious_assault = 0.6000 sea_transport = 0.7000 naval_combat_patrol = 0.9500 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7500 naval_scramble = 0.8000 } max_positioning = { battleship = 1.2000 light_cruiser = 1.0000 heavy_cruiser = 1.1000 battlecruiser = 1.1000 destroyer = 0.9000 carrier = 0.5500 escort_carrier = 0.5500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.5500 } min_positioning = { battleship = 0.6500 light_cruiser = 0.6500 heavy_cruiser = 0.6000 battlecruiser = 0.6000 destroyer = 0.6500 carrier = 0.3000 escort_carrier = 0.3000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.3000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = yes logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = yes nuke = no air_scramble = yes convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 200 } relation = { tag = FRA value = -85.8993 } relation = { tag = GER value = 107.1989 trade = yes } relation = { tag = HOL value = 69 } relation = { tag = POR value = -12.2000 frustration = 3 } relation = { tag = ITA value = 200 trade = yes } relation = { tag = SPA value = -56.4000 frustration = 3 } relation = { tag = SWE value = 200 trade = yes } relation = { tag = JAP value = 50.0994 trade = yes } relation = { tag = CHI value = 59 trade = yes } relation = { tag = POL value = 29 } relation = { tag = NOR value = 74 } relation = { tag = BEL value = 156.4056 trade = yes } relation = { tag = DEN value = 74 } relation = { tag = SCH value = 2 } relation = { tag = CUB value = 200 trade = yes access = yes } relation = { tag = GRE value = -29.3000 frustration = 3 } relation = { tag = BUL value = 129.1987 trade = yes } relation = { tag = ROM value = -9.5000 frustration = 3 } relation = { tag = IRE value = 94 } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = 119 trade = yes } relation = { tag = ARG value = 142.2000 trade = yes } relation = { tag = MEX value = 200 trade = yes } relation = { tag = COL value = 200 trade = yes } relation = { tag = VEN value = 168.4024 trade = yes } relation = { tag = PRU value = 94 trade = yes } relation = { tag = ECU value = 187.2028 trade = yes } relation = { tag = URU value = 99 trade = yes } relation = { tag = PAR value = 75.5000 } relation = { tag = BOL value = 84 } relation = { tag = CHL value = 162.2016 trade = yes } relation = { tag = NZL value = 45.5000 } relation = { tag = CAN value = 200 } relation = { tag = AST value = 129.7994 } relation = { tag = VIC value = 50.0991 } relation = { tag = USA value = -4 } relation = { tag = KOR value = 5.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = -58.4000 frustration = 3 } relation = { tag = MON value = 152.2001 trade = yes } relation = { tag = GUA value = 124 trade = yes } relation = { tag = COS value = 99 } relation = { tag = NIC value = 145.2006 trade = yes } relation = { tag = DOM value = 124 trade = yes } relation = { tag = PHI value = 200 trade = yes access = yes } relation = { tag = BHU value = 99 } relation = { tag = EGY value = 0.9000 } relation = { tag = SAL value = 99 trade = yes } relation = { tag = HAI value = 192.2035 } relation = { tag = HON value = 99 trade = yes } relation = { tag = LIB value = 200 trade = yes access = yes } relation = { tag = LUX value = 1 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = 99 } relation = { tag = OMN value = 99 } relation = { tag = PAN value = 200 trade = yes } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 178.4030 trade = yes } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = 99 } relation = { tag = RUS value = -34.6000 frustration = 3 } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = -49.3000 frustration = 3 } relation = { tag = OTT value = -99.3000 frustration = 3 } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = -49.4000 frustration = 3 } relation = { tag = U05 value = 69 guaranteed = { year = 1936 month = june day = 1 hour = 0 } } relation = { tag = U09 value = 53.7999 trade = yes } relation = { tag = U38 value = 59 access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = U50 value = 59 } relation = { tag = U66 value = 50.1999 trade = yes } } ownedprovinces = { 1953 1949 1948 1952 1951 1947 1956 1954 1955 1958 1963 1961 1962 1964 1813 1812 1814 1818 1815 1816 1817 1809 1808 1807 1801 1797 1791 1795 1793 1792 1805 1803 1804 1790 1787 1788 1784 1785 1789 1796 1826 1806 1810 1811 1820 1819 1942 1943 1939 1936 1937 1944 1931 1825 1821 1842 1845 1802 1957 1828 1934 1929 1932 1918 1915 1925 1836 1833 1829 1832 1839 1838 1841 1843 1834 1837 2150 1846 1855 1856 1858 1857 1859 1914 1913 1919 1911 1924 1928 1926 1921 1922 1905 1906 1904 1900 1901 1902 1898 1896 1907 1908 1897 1909 1868 1866 1862 1869 1865 1871 1873 1875 1876 1874 1877 1878 1882 1879 1880 1895 1893 1892 1899 1886 1887 1883 1888 1889 1884 2141 2140 2142 2139 1923 1765 889 1736 1737 1735 1739 1734 1738 1673 1683 2174 1747 1733 1751 1745 1778 1831 1872 1863 1864 1847 1935 1945 1885 2151 2143 2144 2145 2146 2147 1890 1891 1894 1881 1870 1861 1903 1851 1916 1927 1912 1852 1853 1854 1867 1849 1917 1933 1835 1848 1844 1822 1823 1827 1941 1946 1959 1800 1794 1824 1798 1799 1786 1938 1860 1910 1850 1840 1830 1940 1920 1930 1950 1960 2000 1767 1768 1752 } controlledprovinces = { 1953 1949 1948 1952 1951 1947 1956 1954 1955 1958 1963 1961 1962 1964 1813 1812 1814 1818 1815 1816 1817 1809 1808 1807 1801 1797 1791 1795 1793 1792 1805 1803 1804 1790 1787 1788 1784 1785 1789 1796 1826 1806 1810 1811 1820 1819 1942 1943 1939 1936 1937 1944 1931 1825 1821 1842 1845 1802 1957 1828 1934 1929 1932 1918 1915 1925 1836 1833 1829 1832 1839 1838 1841 1843 1834 1837 2150 1846 1855 1856 1858 1857 1859 1914 1913 1919 1911 1924 1928 1926 1921 1922 1905 1906 1904 1900 1901 1902 1898 1896 1907 1908 1897 1909 1868 1866 1862 1869 1865 1871 1873 1875 1876 1874 1877 1878 1882 1879 1880 1895 1893 1892 1899 1886 1887 1883 1888 1889 1884 2141 2140 2142 2139 1923 1765 889 1736 1737 1735 1739 1734 1738 1673 1683 1747 1733 1751 1745 1778 1831 1872 1863 1864 1847 1935 1945 1885 2174 2151 2143 2144 2145 2146 2147 1890 1891 1894 1881 1870 1861 1903 1851 1916 1927 1912 1852 1853 1854 1867 1849 1917 1933 1835 1848 1844 1822 1823 1827 1941 1946 1959 1800 1794 1824 1798 1799 1786 1938 1860 1850 1840 1830 1910 1920 1930 1940 1960 1950 2000 1767 1768 1752 } nationalprovinces = { 1809 1953 1949 1948 1952 1951 1947 1956 1954 1955 1958 1963 1961 1962 1964 1813 1812 1814 1818 1815 1816 1817 1808 1807 1801 1797 1791 1795 1793 1792 1805 1803 1804 1790 1787 1788 1784 1785 1789 1796 1826 1806 2174 1810 1811 1820 1819 1942 1943 1939 1936 1937 1944 1931 1825 1821 1842 1845 1802 1957 1828 1934 1929 1932 1918 1915 1925 1836 1833 1829 1832 1839 1838 1841 1843 1834 1837 2150 1846 1855 1856 1858 1857 1859 1914 1913 1919 1911 1924 1928 1926 1921 1922 1905 1906 1904 1900 1901 1902 1898 1896 1907 1908 1897 1909 1868 1866 1862 1869 1865 1871 1873 1875 1876 1874 1877 1878 1882 1879 1880 1895 1893 1892 1899 1886 1887 1888 1889 1884 2141 2140 2142 2139 1923 1831 1847 1935 1945 1885 1872 1863 1864 1778 2151 2143 2144 2145 2146 2147 1890 1891 1894 1881 1870 1861 1903 1851 1916 1927 1912 1852 1853 1854 1867 1849 1917 1933 1835 1848 1844 1822 1823 1827 1941 1946 1959 1800 1794 1824 1798 1799 1786 1938 1883 1920 1910 1860 1850 1840 1830 1940 1930 1950 1960 } claimedprovinces = { 1734 1735 1736 1737 1738 1747 1745 1751 1733 1683 1739 1673 889 2000 1767 1768 1752 } techapps = { 12110 12120 4010 4020 4290 7600 7610 2290 2300 2310 2800 2510 1010 1020 1030 5700 5710 5010 5020 5810 5820 5050 5830 5060 5070 5800 5080 5090 5310 54010 54020 54030 5316 5326 5327 5190 5600 5610 5620 5630 4300 4320 4330 1580 3720 3730 3736 3740 3750 3900 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3160 3210 3220 3230 3240 3250 3260 3310 3320 3330 3410 3420 3430 3440 3450 3456 3460 3510 3520 3530 3610 3620 3630 3640 3650 14000 3810 3820 9030 9020 9010 8010 8020 8030 8040 8050 8060 8070 8080 8100 8110 8120 8150 8160 8200 8500 8510 8550 8900 8910 8920 8930 8940 8950 81650 81850 82500 82300 2520 2320 1220 1230 1370 12100 6010 6020 6040 4570 4030 4050 1110 1120 8520 1040 1990 2650 9040 1050 9090 5470 2400 5550 12130 2460 8210 5410 2030 1380 9120 199130 5480 1140 2060 1590 4070 5320 6030 9050 5350 5030 14010 9140 9100 5490 5360 4060 2330 8170 2470 } inventions = { } blueprints = { } deactivate = { 81300 6100 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 63957 } project = { type = 17 id = 6050 } tech_team = { type = 10 id = 240049 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 32.3411 status = "ongoing" } application = { id = { type = 4712 id = 67445 } project = { type = 17 id = 2410 } tech_team = { type = 10 id = 240002 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 94.1772 status = "ongoing" } application = { id = { type = 4712 id = 70910 } project = { type = 17 id = 2530 } tech_team = { type = 10 id = 240034 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 13.9319 status = "ongoing" } application = { id = { type = 4712 id = 84964 } project = { type = 17 id = 4350 } tech_team = { type = 10 id = 240001 } progress = 100 progress = 100 progress = 100 progress = 16.0017 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 85620 } project = { type = 17 id = 4360 } tech_team = { type = 10 id = 240030 } progress = 100 progress = 100 progress = 83.5200 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86705 } project = { type = 17 id = 4370 } tech_team = { type = 10 id = 240004 } progress = 100 progress = 51.9521 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86910 } project = { type = 17 id = 4380 } tech_team = { type = 10 id = 240005 } progress = 100 progress = 10.7706 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 14800 id = 601 } name = "I Corps" location = 2174 prevprov = 2174 home = 2174 mission = { type = anti_partisan_duty target = 2174 percentage = 1 night = yes startdate = { year = 1938 month = may day = 7 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 240130 } name = "DeWitt" tag = USA picture = "L60130" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 14800 id = 602 } name = "26th Infantry Division 'Yankee'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 14800 id = 604 } name = "II Corps" location = 1734 prevprov = 1734 home = 1734 mission = { type = anti_partisan_duty target = 1734 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 241177 } name = "Sunderland" tag = USA picture = "6192" category = general rank = 2 y = 1916 y = 1924 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 14800 id = 605 } name = "1st Infantry Division 'Big Red One'" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0.0639 0 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 14800 id = 609 } name = "III Corps" location = 1683 prevprov = 1683 home = 1683 mission = { type = anti_partisan_duty target = 1683 percentage = 1 night = yes startdate = { year = 1938 month = may day = 13 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 240112 } name = "Craig" tag = USA picture = "L60112" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 13500 id = 610 } name = "U.S. Army General Staff" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 100 100 36.7500 35 63 40.0000 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } } landunit = { id = { type = 14800 id = 613 } name = "IV Corps" location = 1739 prevprov = 1739 home = 1739 mission = { type = anti_partisan_duty target = 1739 percentage = 1 night = yes startdate = { year = 1938 month = april day = 15 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 240354 } name = "Wainwright" tag = USA picture = "L60359" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 14800 id = 614 } name = "23rd Cavalry Division" flag = 34864 mod = { 1 1 5 0 1 6 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 0 35 0 0 0 0 0 0 } } } landunit = { id = { type = 14800 id = 620 } name = "VI Corps" location = 1734 prevprov = 1734 home = 1734 mission = { type = anti_partisan_duty target = 1734 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 241160 } name = "Little" tag = USA picture = "6178" category = general rank = 2 y = 1917 y = 1932 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 14800 id = 621 } name = "94th Infantry Division 'Pilgrim'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 14800 id = 631 } name = "IX Corps" location = 2150 prevprov = 2150 home = 2150 mission = { type = anti_partisan_duty target = 2150 percentage = 1 night = yes startdate = { year = 1938 month = february day = 10 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 240236 } name = "Lear" tag = USA picture = "L60240" category = general rank = 2 y = 1930 y = 1930 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 14800 id = 632 } name = "3rd Infantry Division 'Rock of the Marne'" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0.0639 0 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 14800 id = 641 } name = "1st Marine Division 'Old Breed'" location = 1778 prevprov = 1778 home = 1778 mission = { type = anti_partisan_duty target = 1778 percentage = 1 night = yes startdate = { year = 1938 month = april day = 15 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 240807 } name = "Cheatham" tag = USA picture = "1853" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 14800 id = 642 } name = "1st Marine Division 'Old Breed'" flag = 34864 mod = { 7 7 3 0 7 4 0 0 0 } all = { 35 100 78.3300 74.6000 73 40.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 14800 id = 639 } name = "2nd Marine Division 'Silent Second'" location = 2141 prevprov = 2141 home = 2141 mission = { type = anti_partisan_duty target = 2141 percentage = 1 night = yes startdate = { year = 1938 month = february day = 3 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 240250 } name = "Marshall G." tag = USA picture = "L60254" category = general rank = 1 y = 1930 y = 1938 y = 1939 y = 1944 max_skill = 9 ry = 1999 skill = 4 trait = offensive_doctrine } division = { id = { type = 14800 id = 640 } name = "2nd Marine Division 'Silent Second'" flag = 34864 mod = { 7 7 3 0 7 4 0 0 0 } all = { 35 100 78.3300 74.6000 73 40.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.7000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 14800 id = 645 } name = "Philippine Department" location = 2141 prevprov = 2141 home = 2141 mission = { type = anti_partisan_duty target = 2141 percentage = 1 night = yes startdate = { year = 1938 month = april day = 5 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 241115 } name = "Drum" tag = USA picture = "6139" category = general rank = 2 y = 1918 y = 1925 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 14800 id = 646 } name = "Philippine Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 71.0850 67.7000 72 40.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } } landunit = { id = { type = 14800 id = 647 } name = "Panama Canal Department" location = 889 prevprov = 889 home = 889 morale = 0.0010 leader = { id = { type = 6 id = 240253 } name = "Martin F." tag = USA picture = "L60257" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 14800 id = 648 } name = "Panama Canal Garrison" flag = 34866 mod = { 9 9 3 0 9 4 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } navalunit = { id = { type = 14800 id = 122 } name = "Atlantic Submarine Fleet" location = 1812 home = 1812 base = 1812 morale = 0.0010 leader = { id = { type = 6 id = 241203 } name = "Reeves" tag = USA picture = "6216" category = admiral rank = 0 y = 1916 y = 1925 y = 1932 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 14800 id = 123 } name = "Submarine Division 12" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 124 } name = "Submarine Division 13" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 125 } name = "Submarine Division 14" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 126 } name = "Submarine Division 15" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 14800 id = 127 } name = "Submarine Division 16" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 14800 id = 129 } name = "Submarine Division 17" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 14800 id = 128 } name = "Submarine Division 18" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 14800 id = 97 } name = "Submarine Division 11" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 94 } name = "Submarine Division 10" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } } airunit = { id = { type = 14800 id = 13 } name = "1st USAAF Fighter Wing" location = 1886 home = 1886 base = 1886 morale = 0.0010 leader = { id = { type = 6 id = 240476 } name = "Arnold H." tag = USA picture = "L60484" category = commander rank = 2 y = 1930 y = 1938 y = 1941 y = 1944 max_skill = 9 ry = 1999 skill = 4 trait = carpet_bomber } division = { id = { type = 14800 id = 14 } name = "6th USAAF Fighter Wing" flag = 4144 mod = { 13 13 5 0 13 6 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 1.5000 0.7000 250 1 2 0 0 -0.2000 1 0.9000 } air = { 2 4 8 0 0 0 0 0 225 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14800 id = 24 } name = "9th USAAF Fighter Wing" flag = 4144 mod = { 13 13 5 0 13 6 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 1.5000 0.7000 250 1 2 0 0 -0.2000 1 0.9000 } air = { 2 4 8 0 0 0 0 0 225 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 14800 id = 17 } name = "1st USAAF Bombardment Wing" location = 962 prevprov = 960 home = 962 base = 962 morale = 0.0010 leader = { id = { type = 6 id = 240497 } name = "Eaker I.C." tag = USA picture = "L60506" category = commander y = 1930 y = 1942 y = 1945 y = 1990 max_skill = 7 ry = 1999 skill = 3 experience = 53.1417 trait = tank_buster } division = { id = { type = 14800 id = 18 } name = "1st USAAF Dive Bomb. Wing" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 99.6747 100 47.2500 45 40 42.6820 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14800 id = 20 } name = "5th USAAF Tactical Bomb. Wing" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 99.7914 100 47.2500 45 40 42.6820 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14800 id = 22 } name = "1st USAAF Tactical Bomb. Wing" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 99.7808 100 47.2500 45 40 42.6820 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 14800 id = 25 } name = "2nd USAAF Tactical Bomb. Wing" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 99.8702 100 47.2500 45 40 42.6820 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2434 } name = "USN Task Force 4" location = 1734 home = 1734 base = 1734 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2436 } name = "USN Task Force 5" location = 1889 home = 1889 base = 1889 morale = 0.5000 leader = { id = { type = 6 id = 240418 } name = "King" tag = USA picture = "L60425" category = admiral rank = 0 y = 1930 y = 1930 y = 1941 y = 1944 max_skill = 9 ry = 1999 skill = 5 trait = blockade_runner trait = superior_tactician } division = { id = { type = 14800 id = 75 } name = "Submarine Division 1" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 76 } name = "Submarine Division 2" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 77 } name = "Submarine Division 3" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 78 } name = "Submarine Division 4" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 79 } name = "Submarine Division 5" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 80 } name = "Submarine Division 6" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 4712 id = 10881 } name = "Submarine Division 19" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 4712 id = 12347 } name = "Submarine Division 20" flag = 42032 mod = { 28 28 4 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.6000 0.8000 18 22 1 0 0 0 1 1 } naval = { 1 1 1 0.1800 1 36 2 2 7 0 0 9500 0 } } division = { id = { type = 14800 id = 62 } name = "Destroyer Division 1" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2296 } name = "Destroyer Division 34" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 2438 } name = "USN Task Force 6" location = 1812 home = 1812 base = 1812 morale = 0.5000 leader = { id = { type = 6 id = 240422 } name = "Leahy" tag = USA picture = "L60429" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1944 max_skill = 8 ry = 1999 skill = 2 trait = old_guard trait = superior_tactician } } navalunit = { id = { type = 4712 id = 2440 } name = "USN Task Force 7" location = 1953 home = 1953 base = 1953 morale = 0.5000 leader = { id = { type = 6 id = 240438 } name = "Moore G.C." tag = USA picture = "L60445" category = admiral rank = 1 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 176 } name = "Destroyer Division 27" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 53 } name = "USS Chester" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 14800 id = 55 } name = "USS Portland" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 14800 id = 195 } name = "Destroyer Division 46" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2318 } name = "Destroyer Division 8" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2308 } name = "Destroyer Division 31" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2291 } name = "Destroyer Division 11" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 54 } name = "USS Louisville" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 14800 id = 2311 } name = "Destroyer Division 22" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 47 } name = "USS Pensacola" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 14800 id = 41 } name = "USS Richmond" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 14800 id = 2300 } name = "Destroyer Division 38" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 63 } name = "Destroyer Division 2" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 162 } name = "USS Langley" flag = 41520 mod = { 27 27 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 1.1000 1 18 28 6 0 0 0 1 1 } naval = { 8 5 5 0.3600 80 34 1 6 1 1 0 7500 0 } } division = { id = { type = 14800 id = 2295 } name = "Destroyer Division 33" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 38 } name = "USS West Virginia" flag = 41008 mod = { 21 21 6 2 140 -1 0 0 0 } brig = { 30 22 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 1 1.2000 25 26 3 0 0 0 1 1 } naval = { 5 3 5 0.4000 90 19 21 2 22 11 0 10500 0 } } division = { id = { type = 14800 id = 57 } name = "USS New Orleans" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 14800 id = 33 } name = "USS Oklahoma" flag = 41008 mod = { 21 21 4 2 140 -1 0 0 0 } brig = { 30 22 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.9000 1.2000 24 28 2 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } division = { id = { type = 14800 id = 96 } name = "Destroyer Division 17" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } division = { id = { type = 14800 id = 105 } name = "USS Texas" flag = 41008 mod = { 21 21 3 2 140 -1 0 0 0 } brig = { 30 24 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 1 1.2000 21 29 1 0 0 0 1 1 } naval = { 5 3 4 0.4200 90 28 18 2 18 9 0 7500 0 } } division = { id = { type = 14800 id = 2310 } name = "Destroyer Division 25" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 37 } name = "USS Colorado" flag = 41008 mod = { 21 21 6 2 140 -1 0 0 0 } brig = { 30 22 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 1 1.2000 25 26 3 0 0 0 1 1 } naval = { 5 3 5 0.4000 90 19 21 2 22 11 0 10500 0 } } } navalunit = { id = { type = 4712 id = 2442 } name = "USN Task Force 8" location = 1795 home = 1795 base = 1795 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2444 } name = "USN Task Force 9" location = 1789 home = 1789 base = 1789 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2446 } name = "USN Task Force 10" location = 1683 home = 1683 base = 1683 morale = 0.5000 leader = { id = { type = 6 id = 241278 } name = "Laning" tag = USA picture = "6289" category = admiral rank = 2 y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } division = { id = { type = 14800 id = 85 } name = "Submarine Division 7" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 86 } name = "Submarine Division 8" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 14800 id = 88 } name = "Submarine Division 9" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 26.2500 25 50 40.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } } landunit = { id = { type = 4712 id = 3183 } name = "US II Corps" location = 2141 prevprov = 2141 home = 2141 mission = { type = anti_partisan_duty target = 2141 percentage = 1 night = yes startdate = { year = 1938 month = february day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240317 } name = "Schley J.L." tag = USA picture = "L60322" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer } division = { id = { type = 14800 id = 611 } name = "28th Infantry Division 'Keystone'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3191 } name = "US VI Corps" location = 1768 prevprov = 1768 home = 1768 mission = { type = anti_partisan_duty target = 1768 percentage = 1 night = yes startdate = { year = 1938 month = april day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240927 } name = "Van Deman" tag = USA picture = "1958" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 14800 id = 628 } name = "1st Cavalry Division 'First Team'" flag = 34864 mod = { 1 1 7 1 1 8 0 0 0 } brig = { 10 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 74.0250 70.5000 81 40.0000 0 3.4000 0.3000 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 19 25 98 7 11 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3195 } name = "US VIII Corps" location = 1765 prevprov = 1765 home = 1765 mission = { type = anti_partisan_duty target = 1765 percentage = 1 night = yes startdate = { year = 1938 month = march day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240824 } name = "Donnelly E." tag = USA picture = "1869" category = general rank = 2 y = 1914 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 636 } name = "104th Infantry Division 'Timberwolf'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3201 } name = "US XI Corps" location = 2141 prevprov = 2141 home = 2141 mission = { type = anti_partisan_duty target = 2141 percentage = 1 night = yes startdate = { year = 1938 month = april day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240866 } name = "Macclosky" tag = USA picture = "1902" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 607 } name = "44th Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3203 } name = "US XII Corps" location = 889 prevprov = 889 home = 889 mission = { type = anti_partisan_duty target = 889 percentage = 1 night = yes startdate = { year = 1938 month = march day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240883 } name = "Myers" tag = USA picture = "1918" category = general rank = 2 y = 1919 y = 1922 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 14800 id = 630 } name = "95th Infantry Division 'Iron Men of Metz'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3209 } name = "US XV Corps" location = 1734 prevprov = 1734 home = 1734 mission = { type = anti_partisan_duty target = 1734 percentage = 1 night = yes startdate = { year = 1938 month = february day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240020 } name = "Baehr" tag = USA picture = "L60019" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } division = { id = { type = 14800 id = 612 } name = "29th Infantry Division 'Blue and Gray'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3211 } name = "US XVI Corps" location = 2141 prevprov = 2141 home = 2141 mission = { type = anti_partisan_duty target = 2141 percentage = 1 night = yes startdate = { year = 1938 month = march day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240173 } name = "Ginsburgh" tag = USA picture = "L60176" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = trickster } division = { id = { type = 14800 id = 633 } name = "40th Infantry Division 'Sunshine'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5602 } name = "US XVII Corps" location = 1734 prevprov = 1734 home = 1734 mission = { type = anti_partisan_duty target = 1734 percentage = 1 night = yes startdate = { year = 1938 month = february day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240209 } name = "Hodges C.B." tag = USA picture = "L60213" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } division = { id = { type = 14800 id = 619 } name = "100th Infantry Division 'Century'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 8646 } name = "USN Task Force 20" location = 1889 home = 1889 base = 1889 morale = 0.5000 leader = { id = { type = 6 id = 240463 } name = "Stark" tag = USA picture = "L60470" category = admiral rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = blockade_runner trait = spotter } division = { id = { type = 14800 id = 52 } name = "USS Northampton" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 14800 id = 91 } name = "Destroyer Division 16" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } division = { id = { type = 14800 id = 32 } name = "USS Saratoga" flag = 41520 mod = { 26 26 0 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 39.9000 38 48 40.0000 0 1.4000 2 26 16 8 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 32 12 0 12 8 0 8500 1 } } division = { id = { type = 14800 id = 27 } name = "USS Lexington" flag = 41520 mod = { 26 26 0 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 39.9000 38 48 40.0000 0 1.4000 2 26 16 8 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 32 12 0 12 8 0 8500 1 } } division = { id = { type = 14800 id = 59 } name = "USS Minneapolis" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } } landunit = { id = { type = 4712 id = 3193 } name = "US VII Corps" location = 2141 prevprov = 2141 home = 2141 mission = { type = anti_partisan_duty target = 2141 percentage = 1 night = yes startdate = { year = 1938 month = may day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240820 } name = "Dashiell" tag = USA picture = "1865" category = general y = 1912 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 603 } name = "43rd Infantry Division 'Winged Victory'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 14800 id = 643 } name = "Hawaiian Department" location = 1752 prevprov = 1752 home = 1752 mission = { type = anti_partisan_duty target = 1752 percentage = 1 night = yes startdate = { year = 1938 month = april day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240229 } name = "Krueger" tag = USA picture = "L60233" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 14800 id = 644 } name = "Hawaiian Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 71.0850 67.7000 72 40.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 27563 } name = "US XIX Corps" location = 1745 prevprov = 1745 home = 1745 mission = { type = anti_partisan_duty target = 1745 percentage = 1 night = yes startdate = { year = 1938 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240293 } name = "Peek" tag = USA picture = "L60297" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 27494 } name = "1st 'Big Red One' Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3189 } name = "US V Corps" location = 1733 prevprov = 1733 home = 1733 mission = { type = anti_partisan_duty target = 1733 percentage = 1 night = yes startdate = { year = 1938 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240809 } name = "Cole W." tag = USA picture = "1855" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 624 } name = "34th Infantry Division 'Red Bull'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3199 } name = "US X Corps" location = 1734 prevprov = 1734 home = 1734 mission = { type = anti_partisan_duty target = 1734 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240854 } name = "Holbrook L." tag = USA picture = "1894" category = general rank = 2 y = 1918 y = 1932 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 608 } name = "78th Infantry Division 'Lightning'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 31003 } name = "USN Task Force 46" location = 1673 prevprov = 2414 home = 1673 base = 1673 morale = 0.5000 leader = { id = { type = 6 id = 240410 } name = "Hart" tag = USA picture = "L60417" category = admiral rank = 2 y = 1938 y = 1941 y = 1943 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = superior_tactician } division = { id = { type = 14800 id = 2319 } name = "Destroyer Division 9" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } division = { id = { type = 14800 id = 137 } name = "Peter Stuyvesant Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } landunit = { id = { type = 4712 id = 35249 } name = "US XX Corps" location = 1795 prevprov = 1797 home = 1795 mission = { type = anti_partisan_duty target = 1795 percentage = 1 night = yes startdate = { year = 1938 month = september day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240264 } name = "McNair" tag = USA picture = "L60268" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 8 ry = 1999 skill = 2 trait = offensive_doctrine trait = old_guard } division = { id = { type = 4712 id = 27493 } name = "2nd 'Indianhead' Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 29 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 70.3500 67 63 40.0000 0 1.5000 2.8000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 95 4 12.7000 3 10 0 0 0 0 7 0 } } } landunit = { id = { type = 14800 id = 626 } name = "VIII Corps" location = 1734 prevprov = 1734 home = 1734 mission = { type = anti_partisan_duty target = 1734 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240246 } name = "MacArthur" tag = USA picture = "L60250" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1944 max_skill = 9 ry = 1999 skill = 4 trait = logistics_wizard trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 14800 id = 627 } name = "2nd Infantry Division 'Indianhead'" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0.0639 0 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1.4400 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 6422 } name = "US XVIII Corps" location = 1747 prevprov = 1747 home = 1747 mission = { type = anti_partisan_duty target = 1747 percentage = 1 night = yes startdate = { year = 1938 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240836 } name = "Fries" tag = USA picture = "1878" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster } division = { id = { type = 14800 id = 629 } name = "45th Infantry Division 'Thunderbird'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3187 } name = "US IV Corps" location = 1751 prevprov = 1751 home = 1751 mission = { type = anti_partisan_duty target = 1751 percentage = 1 night = yes startdate = { year = 1938 month = may day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240811 } name = "Conner" tag = USA picture = "1856" category = general rank = 2 y = 1914 y = 1920 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 14800 id = 618 } name = "37th Infantry Division 'Buckeye'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3185 } name = "US III Corps" location = 2141 prevprov = 2141 home = 2141 mission = { type = anti_partisan_duty target = 2141 percentage = 1 night = yes startdate = { year = 1938 month = april day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240808 } name = "Churchill" tag = USA picture = "1854" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 615 } name = "31st Infantry Division 'Dixie'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 41404 } name = "USN Task Force 23" location = 1889 home = 1889 base = 1889 morale = 0.5000 leader = { id = { type = 6 id = 240228 } name = "Kitts" tag = USA picture = "L60232" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } division = { id = { type = 14800 id = 109 } name = "USS Cincinnati" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 14800 id = 90 } name = "USS Marblehead" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 4712 id = 41314 } name = "USS Yorktown" flag = 41520 mod = { 26 26 2 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 39.9000 38 48 40.0000 0 1.8000 2 30 14 9 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 30 13 0 13 8 0 12500 1 } } division = { id = { type = 14800 id = 993 } name = "USS Wyoming" flag = 41008 mod = { 21 21 2 2 140 -1 0 0 0 } brig = { 30 25 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.9000 1.2000 21 28 1 0 0 0 1 1 } naval = { 5 3 4 0.3700 90 27 16 2 17 7 0 6500 0 } } division = { id = { type = 14800 id = 113 } name = "USS Tuscaloosa" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } } landunit = { id = { type = 4712 id = 41677 } name = "US XXI Corps" location = 2151 prevprov = 2151 home = 2151 mission = { type = anti_partisan_duty target = 2151 percentage = 1 night = yes startdate = { year = 1938 month = july day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240269 } name = "Millikin" tag = USA picture = "L60273" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 4712 id = 27492 } name = "3rd 'Rock of The Rio Grande' Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 42222 } name = "US XXII Corps" location = 2141 prevprov = 2141 home = 2141 mission = { type = anti_partisan_duty target = 2141 percentage = 1 night = yes startdate = { year = 1938 month = january day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240304 } name = "Reybold" tag = USA picture = "L60308" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = engineer } division = { id = { type = 4712 id = 27490 } name = "6th 'Sightseeing Sixth' Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 71.0850 67.7000 72 40.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } } navalunit = { id = { type = 4712 id = 42692 } name = "USN Task Force 47" location = 1889 home = 1889 base = 1889 morale = 0.5000 leader = { id = { type = 6 id = 240947 } name = "Billard" tag = USA picture = "1978" category = admiral rank = 2 y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = spotter } division = { id = { type = 14800 id = 2297 } name = "Destroyer Division 35" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 44 } name = "USS Raleigh" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 14800 id = 115 } name = "USS Ranger" flag = 41520 mod = { 26 26 1 1 140 -1 0 0 0 } brig = { 14 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 39.9000 38 48 40.0000 0 1.6000 2 28 16 9 0 0 0 1 1 } naval = { 13 8 3 1.4500 100 31 12 0 12 8 0 10500 1 } } division = { id = { type = 14800 id = 172 } name = "Destroyer Division 24" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 103 } name = "USS Arkansas" flag = 41008 mod = { 21 21 2 2 140 -1 0 0 0 } brig = { 30 25 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.9000 1.2000 21 28 1 0 0 0 1 1 } naval = { 5 3 4 0.3700 90 27 16 2 17 7 0 6500 0 } } } navalunit = { id = { type = 4712 id = 45055 } name = "USN Task Force 41" location = 1889 home = 1889 base = 1889 morale = 0.5000 leader = { id = { type = 6 id = 240373 } name = "Anderson C.R." tag = USA picture = "L60379" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } division = { id = { type = 14800 id = 2298 } name = "Destroyer Division 36" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2309 } name = "Destroyer Division 29" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2304 } name = "Destroyer Division 43" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 39 } name = "USS Maryland" flag = 41008 mod = { 21 21 6 2 140 -1 0 0 0 } brig = { 30 22 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 1 1.2000 25 26 3 0 0 0 1 1 } naval = { 5 3 5 0.4000 90 19 21 2 22 11 0 10500 0 } } division = { id = { type = 14800 id = 28 } name = "USS Nevada" flag = 41008 mod = { 21 21 4 4 140 -1 0 0 0 } brig = { 30 22 25 24 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 1 1.2000 24 27 2 0 0 0 1 1 } naval = { 5 3 5 0.4400 90 25 19 2 19 10 0 8500 0 } } } navalunit = { id = { type = 4712 id = 49516 } name = "USN Task Force 13" location = 1733 prevprov = 2598 home = 1733 base = 1733 morale = 0.5000 leader = { id = { type = 6 id = 240417 } name = "Kimmel H.E." tag = USA picture = "L60424" category = admiral rank = 2 y = 1937 y = 1939 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 14800 id = 150 } name = "Samuel Dexter Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } landunit = { id = { type = 4712 id = 3197 } name = "US IX Corps" location = 1734 prevprov = 1734 home = 1734 mission = { type = anti_partisan_duty target = 1734 percentage = 1 night = yes startdate = { year = 1938 month = march day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240840 } name = "Gatley" tag = USA picture = "1881" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 635 } name = "91st Infantry Division 'Wild West'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3205 } name = "US XIII Corps" location = 1734 prevprov = 1734 home = 1734 mission = { type = anti_partisan_duty target = 1734 percentage = 1 night = yes startdate = { year = 1938 month = april day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 241167 } name = "Patrick" tag = USA picture = "6142" category = general rank = 2 y = 1911 y = 1922 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer } division = { id = { type = 14800 id = 625 } name = "35th Infantry Division 'Santa Fe'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 51025 } name = "USN Task Force 26" location = 1683 prevprov = 2475 home = 1683 base = 2174 morale = 0.5000 leader = { id = { type = 6 id = 240416 } name = "Kalbfus" tag = USA picture = "L60423" category = admiral rank = 2 y = 1937 y = 1939 y = 1941 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } division = { id = { type = 14800 id = 143 } name = "Dolly Madison Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } navalunit = { id = { type = 4712 id = 51220 } name = "USN Task Force 44" location = 2142 prevprov = 2394 home = 2142 base = 1812 morale = 0.5000 leader = { id = { type = 6 id = 241194 } name = "Irwin" tag = USA picture = "6208" category = admiral rank = 2 y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } division = { id = { type = 14800 id = 157 } name = "Molly Pitcher Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 151 } name = "Stephen C. Crane Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 154 } name = "August Belmont Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } landunit = { id = { type = 4712 id = 56134 } name = "US XXIV Corps" location = 1735 prevprov = 1735 home = 1735 mission = { type = anti_partisan_duty target = 1735 percentage = 1 night = yes startdate = { year = 1938 month = april day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240176 } name = "Griffith" tag = USA picture = "L60180" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 55857 } name = "5th 'Red Devils' Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 56136 } name = "US XXV Corps" location = 1738 prevprov = 1738 home = 1738 mission = { type = anti_partisan_duty target = 1738 percentage = 1 night = yes startdate = { year = 1938 month = april day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240182 } name = "Grunert" tag = USA picture = "L60186" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 56018 } name = "4th 'Iron Horse' Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 56138 } name = "US XXVI Corps" location = 1673 prevprov = 1673 home = 1673 mission = { type = anti_partisan_duty target = 1673 percentage = 1 night = yes startdate = { year = 1938 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240265 } name = "Merrill" tag = USA picture = "L60269" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 4712 id = 56017 } name = "33rd 'Golden Cross' NG Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 9 0 0 0 0 0 0 0 0 0 0.9407 0 0 0 0 } all = { 100 100 71.9250 68.5000 81 40.0000 0 2 3.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 95 4 14.7000 4 10 0 0 0 0 5 0 } } } navalunit = { id = { type = 4712 id = 56264 } name = "USN Task Force 16" location = 1739 prevprov = 2631 home = 1739 base = 1739 morale = 0.5000 leader = { id = { type = 6 id = 240405 } name = "Gygax" tag = USA picture = "L60412" category = admiral rank = 2 y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } division = { id = { type = 14800 id = 2313 } name = "Destroyer Division 4" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 139 } name = "Casimir Pulaski Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } navalunit = { id = { type = 4712 id = 56351 } name = "USN Task Force 22" location = 1734 prevprov = 2637 home = 1734 base = 1739 morale = 0.5000 leader = { id = { type = 6 id = 241018 } name = "Standley" tag = USA picture = "2045" category = admiral rank = 1 y = 1919 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 14800 id = 138 } name = "Henry L. Benning Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 121 } name = "Destroyer Division 23" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 148 } name = "Anthony Wayne Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } navalunit = { id = { type = 4712 id = 57881 } name = "USN Task Force 1" location = 2174 prevprov = 2405 home = 2174 base = 2174 morale = 0.5000 leader = { id = { type = 6 id = 240455 } name = "Scott" tag = USA picture = "L60462" category = admiral rank = 2 y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = superior_tactician } division = { id = { type = 14800 id = 2314 } name = "Destroyer Division 10" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 153 } name = "George A. Custer Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 2307 } name = "Destroyer Division 32" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 136 } name = "William B. Travis Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } navalunit = { id = { type = 4712 id = 57967 } name = "USN Task Force 48" location = 1738 prevprov = 2639 home = 1738 base = 1812 morale = 0.5000 leader = { id = { type = 6 id = 240471 } name = "Withers" tag = USA picture = "L60479" category = admiral rank = 1 y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = seawolf } division = { id = { type = 14800 id = 159 } name = "J. E. B. Stuart Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 119 } name = "Destroyer Division 21" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 141 } name = "Francis Scott Key Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 145 } name = "Clara Barton Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 4712 id = 40994 } name = "USS Philadelphia" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 14800 id = 2315 } name = "Destroyer Division 5" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 142 } name = "Walter Reed Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } landunit = { id = { type = 14800 id = 616 } name = "V Corps" location = 2000 prevprov = 2000 home = 2000 mission = { type = anti_partisan_duty target = 2000 percentage = 1 night = yes startdate = { year = 1938 month = may day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240062 } name = "Brees" tag = USA picture = "L60061" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } division = { id = { type = 14800 id = 617 } name = "22nd Cavalry Division" flag = 34864 mod = { 1 1 5 0 1 6 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 0 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3207 } name = "US XIV Corps" location = 1767 prevprov = 1767 home = 1767 mission = { type = anti_partisan_duty target = 1767 percentage = 1 night = yes startdate = { year = 1938 month = may day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240052 } name = "Bowley" tag = USA picture = "L60051" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 14800 id = 634 } name = "41st Infantry Division 'Sunsetters'" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 14800 id = 622 } name = "VII Corps" location = 2141 prevprov = 2141 home = 2141 mission = { type = anti_partisan_duty target = 2141 percentage = 1 night = yes startdate = { year = 1938 month = april day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240224 } name = "Joyce" tag = USA picture = "L60228" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } division = { id = { type = 14800 id = 623 } name = "24th Cavalry Division" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 58734 } name = "USN Task Force 29" location = 1812 prevprov = 2321 home = 1812 base = 1812 morale = 0.5000 leader = { id = { type = 6 id = 241272 } name = "Craven" tag = USA picture = "6283" category = admiral rank = 1 y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 152 } name = "William McKinley Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 118 } name = "Destroyer Division 20" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 158 } name = "Antonin Dvorak Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 4712 id = 41367 } name = "USS Brooklyn" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 14800 id = 147 } name = "Charles Goodyear Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 140 } name = "Sam Houston Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 134 } name = "Abner Doubleday Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } navalunit = { id = { type = 4712 id = 61421 } name = "USN Task Force 12" location = 2385 prevprov = 2384 home = 1889 base = 1889 mission = { task = 1 location = 2389 } morale = 0.5000 leader = { id = { type = 6 id = 240412 } name = "Hewitt" tag = USA picture = "L60419" category = admiral rank = 1 y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } movetime = { year = 1939 month = january day = 24 hour = 15 } movement = { 2350 2353 2575 2345 2346 2320 2316 1953 } division = { id = { type = 14800 id = 58 } name = "USS Astoria" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 14800 id = 93 } name = "USS Houston" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 14800 id = 99 } name = "USS New Mexico" flag = 41008 mod = { 21 21 4 2 140 -1 0 0 0 } brig = { 30 22 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.9000 1.2000 24 28 2 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } } navalunit = { id = { type = 4712 id = 65293 } name = "USN Task Force 2" location = 1778 home = 1778 base = 1778 morale = 0.5000 leader = { id = { type = 6 id = 240399 } name = "Ghormley" tag = USA picture = "L60406" category = admiral rank = 2 y = 1930 y = 1939 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 14800 id = 174 } name = "Destroyer Division 26" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 156 } name = "Emily Dickinson Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 144 } name = "Frederick Douglass Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 149 } name = "John Hancock Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } division = { id = { type = 14800 id = 135 } name = "Brigham Young Flotilla" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.7500 35 45 40.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } navalunit = { id = { type = 4712 id = 66252 } name = "USN Task Force 21" location = 2385 prevprov = 2384 home = 1889 base = 1953 mission = { task = 1 location = 2389 } morale = 0.5000 leader = { id = { type = 6 id = 240453 } name = "Rodgers" tag = USA picture = "L60460" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } movetime = { year = 1939 month = january day = 24 hour = 15 } movement = { 2350 2353 2575 2345 2346 2320 2316 1953 } division = { id = { type = 14800 id = 50 } name = "USS Indianapolis" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 14800 id = 2317 } name = "Destroyer Division 7" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 29 } name = "USS Arizona" flag = 41008 mod = { 21 21 4 3 140 -1 0 0 0 } brig = { 30 22 25 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.9000 1.2000 24 27 2 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 25 18 2 19 9 0 8500 0 } } } navalunit = { id = { type = 4712 id = 69385 } name = "USN Task Force 19" location = 2385 prevprov = 2384 home = 1889 base = 1953 mission = { task = 1 location = 2389 } morale = 0.5000 leader = { id = { type = 6 id = 240467 } name = "Turner K." tag = USA picture = "L60475" category = admiral rank = 2 y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 } movetime = { year = 1939 month = january day = 23 hour = 12 } movement = { 2350 2353 2575 2345 2346 2320 2316 1953 } division = { id = { type = 14800 id = 43 } name = "USS Concord" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 14800 id = 2299 } name = "Destroyer Division 37" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } landunit = { id = { type = 4712 id = 42479 } name = "US XXIII Corps" location = 1886 prevprov = 1886 home = 1886 mission = { type = anti_partisan_duty target = 1886 percentage = 1 night = yes startdate = { year = 1938 month = september day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240341 } name = "Swift" tag = USA picture = "L60346" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 4712 id = 27491 } name = "24th 'Victory' Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 77890 } name = "USN Task Force 27" location = 2385 prevprov = 2384 home = 1889 base = 1953 mission = { task = 1 location = 2389 } morale = 0.5000 leader = { id = { type = 6 id = 240413 } name = "Hill" tag = USA picture = "L60420" category = admiral rank = 2 y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } movetime = { year = 1939 month = january day = 23 hour = 12 } movement = { 2350 2353 2575 2345 2346 2320 2316 1953 } division = { id = { type = 14800 id = 194 } name = "Destroyer Division 45" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2305 } name = "Destroyer Division 42" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 78029 } name = "USN Task Force 30" location = 2385 prevprov = 2384 home = 1889 base = 1953 mission = { task = 1 location = 2389 } morale = 0.5000 leader = { id = { type = 6 id = 240444 } name = "Ogan" tag = USA picture = "L60451" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } movetime = { year = 1939 month = january day = 24 hour = 15 } movement = { 2350 2353 2575 2345 2346 2320 2316 1953 } division = { id = { type = 14800 id = 117 } name = "Destroyer Division 19" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2316 } name = "Destroyer Division 6" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 30 } name = "USS Pennsylvania" flag = 41008 mod = { 21 21 4 3 140 -1 0 0 0 } brig = { 30 22 25 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.9000 1.2000 24 27 2 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 25 18 2 19 9 0 8500 0 } } } landunit = { id = { type = 4712 id = 80478 } name = "US XXVII Corps" location = 1874 prevprov = 1874 home = 1874 mission = { type = anti_partisan_duty target = 1874 percentage = 1 night = yes startdate = { year = 1938 month = november day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240323 } name = "Sherman" tag = USA picture = "L60328" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 80236 } name = "7th 'Bayonet' Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 82760 } name = "US XXVIII Corps" location = 1809 prevprov = 1809 home = 1809 mission = { type = anti_partisan_duty target = 1809 percentage = 1 night = yes startdate = { year = 1938 month = november day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240107 } name = "Conklin" tag = USA picture = "L60107" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 82081 } name = "8th 'Pathfinder' Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 82762 } name = "US XXIX Corps" location = 1808 prevprov = 1809 home = 1808 mission = { type = anti_partisan_duty target = 1808 percentage = 1 night = yes startdate = { year = 1938 month = november day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240328 } name = "Smith H.M." tag = USA picture = "L60333" category = general y = 1938 y = 1944 y = 1946 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = logistics_wizard trait = commando } division = { id = { type = 4712 id = 82082 } name = "9th 'Old Reliables' Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 69.3000 66 63 40.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3181 } name = "US I Corps" location = 1878 prevprov = 1878 home = 1878 mission = { type = anti_partisan_duty target = 1878 percentage = 1 night = yes startdate = { year = 1938 month = november day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240036 } name = "Birkhead C.V." tag = USA picture = "L60035" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 14800 id = 606 } name = "21st Cavalry Division" flag = 34864 mod = { 1 1 5 0 1 6 0 0 0 } all = { 10 100 69.3000 66 63 40.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 0 35 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 86805 } name = "USN Task Force 25" location = 2385 prevprov = 2384 home = 1889 base = 1953 mission = { task = 1 location = 2389 } morale = 0.5000 leader = { id = { type = 6 id = 240390 } name = "Cote" tag = USA picture = "L60397" category = admiral rank = 2 y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = blockade_runner } movetime = { year = 1939 month = january day = 23 hour = 12 } movement = { 2350 2353 2575 2345 2346 2320 2316 1953 } division = { id = { type = 14800 id = 2306 } name = "Destroyer Division 41" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 112 } name = "USS Augusta" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } } navalunit = { id = { type = 4712 id = 87655 } name = "USN Task Force 33" location = 2384 prevprov = 2389 home = 1889 base = 1953 mission = { task = 1 location = 2389 } morale = 0.5000 leader = { id = { type = 6 id = 240378 } name = "Bulkeley" tag = USA picture = "L60385" category = admiral rank = 2 y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } movetime = { year = 1939 month = january day = 23 hour = 5 } movement = { 2385 2350 2353 2575 2345 2346 2320 2316 1953 } division = { id = { type = 14800 id = 107 } name = "USS Omaha" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 14800 id = 83 } name = "Destroyer Division 14" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } } navalunit = { id = { type = 4712 id = 87838 } name = "USN Task Force 36" location = 2384 prevprov = 2389 home = 1889 base = 1953 mission = { task = 1 location = 2389 } morale = 0.5000 leader = { id = { type = 6 id = 240466 } name = "Towers J.H." tag = USA picture = "L60474" category = admiral rank = 2 y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 6 ry = 1999 skill = 2 } movetime = { year = 1939 month = january day = 23 hour = 2 } movement = { 2385 2350 2353 2575 2345 2346 2320 2316 1953 } division = { id = { type = 14800 id = 48 } name = "USS Salt Lake City" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 14800 id = 108 } name = "USS Milwaukee" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 14800 id = 101 } name = "USS Idaho" flag = 41008 mod = { 21 21 4 3 140 -1 0 0 0 } brig = { 30 22 25 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.9000 1.2000 24 27 2 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 25 18 2 19 9 0 8500 0 } } } navalunit = { id = { type = 4712 id = 88542 } name = "USN Task Force 34" location = 2384 prevprov = 2385 home = 1953 base = 1953 mission = { task = 1 location = 2316 } morale = 0.5000 leader = { id = { type = 6 id = 240391 } name = "Denfield" tag = USA picture = "L60398" category = admiral rank = 2 y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } movetime = { year = 1939 month = january day = 22 hour = 0 } movement = { 2389 1889 } division = { id = { type = 14800 id = 42 } name = "USS Trenton" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 14800 id = 2292 } name = "Destroyer Division 12" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 88741 } name = "USN Task Force 35" location = 2350 prevprov = 2353 home = 1953 base = 1953 mission = { task = 1 location = 2316 } morale = 0.5000 leader = { id = { type = 6 id = 240439 } name = "Moore S." tag = USA picture = "L60446" category = admiral rank = 2 y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } movetime = { year = 1939 month = january day = 22 hour = 5 } movement = { 2385 2384 2389 1889 } division = { id = { type = 14800 id = 64 } name = "Destroyer Division 3" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 82 } name = "Destroyer Division 13" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } } navalunit = { id = { type = 4712 id = 88981 } name = "USN Task Force 28" location = 2353 prevprov = 2575 home = 1953 base = 1953 mission = { task = 1 location = 2316 } morale = 0.5000 leader = { id = { type = 6 id = 240973 } name = "Hough" tag = USA picture = "2001" category = admiral rank = 1 y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } movetime = { year = 1939 month = january day = 21 hour = 18 } movement = { 2350 2385 2384 2389 1889 } division = { id = { type = 14800 id = 60 } name = "USS San Francisco" flag = 41008 mod = { 23 22 4 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.8000 0.8000 31 27 2 0 0 0 1 1 } naval = { 5 4 8 0.3100 70 33 12 2 13 5 0 9000 0 } } division = { id = { type = 14800 id = 2293 } name = "Destroyer Division 28" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 89113 } name = "USN Task Force 31" location = 2345 prevprov = 2346 home = 1953 base = 1953 mission = { task = 1 location = 2316 } morale = 0.5000 leader = { id = { type = 6 id = 240432 } name = "McCormick" tag = USA picture = "L60439" category = admiral rank = 2 y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 3 } movetime = { year = 1939 month = january day = 21 hour = 22 } movement = { 2575 2353 2350 2385 2384 2389 1889 } division = { id = { type = 14800 id = 2301 } name = "Destroyer Division 39" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2303 } name = "Destroyer Division 47" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 89177 } name = "USN Task Force 15" location = 1889 home = 1889 base = 1889 morale = 0.5000 leader = { id = { type = 6 id = 240441 } name = "Nimitz C.W." tag = USA picture = "L60448" category = admiral rank = 2 y = 1930 y = 1938 y = 1941 y = 1944 max_skill = 9 ry = 1999 skill = 5 trait = superior_tactician trait = spotter } division = { id = { type = 14800 id = 49 } name = "USS Chicago" flag = 41008 mod = { 23 22 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.7000 0.7000 30 27 1 0 0 0 1 1 } naval = { 5 4 7 0.3100 70 34 11 2 12 4 0 8000 0 } } division = { id = { type = 14800 id = 193 } name = "Destroyer Division 44" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 110 } name = "USS Memphis" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 14800 id = 34 } name = "USS Tennessee" flag = 41008 mod = { 21 21 5 2 140 -1 0 0 0 } brig = { 30 22 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 1 1.2000 24 27 2 0 0 0 1 1 } naval = { 5 3 5 0.3900 95 20 20 2 22 10 0 9500 0 } } division = { id = { type = 14800 id = 100 } name = "USS Mississippi" flag = 41008 mod = { 21 21 4 2 140 -1 0 0 0 } brig = { 30 22 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.9000 1.2000 24 28 2 0 0 0 1 1 } naval = { 5 3 5 0.3900 90 26 18 2 19 9 0 8500 0 } } } navalunit = { id = { type = 4712 id = 89356 } name = "USN Task Force 11" location = 2389 prevprov = 1889 home = 1889 base = 1889 mission = { task = 1 location = 2389 } morale = 0.5000 movetime = { year = 1939 month = january day = 22 hour = 3 } movement = { 2384 2385 2350 2353 2575 2345 2346 2320 2316 1953 } division = { id = { type = 14800 id = 116 } name = "Destroyer Division 18" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 2294 } name = "Destroyer Division 30" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 89360 } name = "USN Task Force 18" location = 1953 home = 1953 base = 1953 morale = 0.5000 division = { id = { type = 14800 id = 2302 } name = "Destroyer Division 40" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 45 } name = "USS Detroit" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 14800 id = 2312 } name = "Destroyer Division 15" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } division = { id = { type = 14800 id = 104 } name = "USS New York" flag = 41008 mod = { 21 21 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 0.9000 1.2000 21 29 1 0 0 0 1 1 } naval = { 5 3 4 0.3700 90 28 17 2 18 8 0 7500 0 } } division = { id = { type = 14800 id = 35 } name = "USS California" flag = 41008 mod = { 21 21 5 3 140 -1 0 0 0 } brig = { 30 22 24 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 68.2500 65 65 40.0000 0 1.1000 1.2000 24 27 2 0 0 0 1 1 } naval = { 5 3 5 0.4400 95 20 21 2 22 11 0 9500 0 } } } convoy = { id = { type = 4712 id = 1966 } transports = 13 rare_materials = no energy = no metal = no supplies = yes path = { 1966 2342 2344 2575 889 } } convoy = { id = { type = 4712 id = 1967 } transports = 17 rare_materials = no energy = no metal = no supplies = yes path = { 1886 2389 2391 2382 2380 2383 1734 } } convoy = { id = { type = 4712 id = 1969 } transports = 7 path = { 1765 2317 2320 2316 1953 } } convoy = { id = { type = 4712 id = 1971 } transports = 21 from = PHI path = { 1565 2486 2487 2490 2480 2477 2420 2413 2412 2405 2396 2394 2392 2388 1878 } } convoy = { id = { type = 4712 id = 1972 } transports = 14 from = LIB path = { 969 2257 2258 2259 2266 2269 2276 2328 2313 2327 2325 1785 } } convoy = { id = { type = 4712 id = 4286 } transports = 11 rare_materials = no energy = no metal = no supplies = yes path = { 1874 2388 2392 2141 } } convoy = { id = { type = 4712 id = 4287 } transports = 27 rare_materials = no energy = no metal = no supplies = yes path = { 1874 2388 2392 2394 2396 2405 2410 2417 2414 2416 2475 1683 } } convoy = { id = { type = 4712 id = 4370 } transports = 6 path = { 2141 2392 2388 1874 } } convoy = { id = { type = 4712 id = 13610 } transports = 10 path = { 2000 2304 2306 2348 2346 2320 2316 1953 } } convoy = { id = { type = 4712 id = 13857 } transports = 21 rare_materials = no energy = no metal = no supplies = yes path = { 1891 2389 2391 2382 2380 2634 2635 2631 1739 } } convoy = { id = { type = 4712 id = 36268 } transports = 21 rare_materials = no energy = no metal = no supplies = yes path = { 1891 2389 2391 2382 2380 2634 2636 2639 1738 } } convoy = { id = { type = 4712 id = 42780 } transports = 13 rare_materials = no energy = no metal = no supplies = yes path = { 1953 2316 2320 2346 1778 } } convoy = { id = { type = 4712 id = 45982 } transports = 17 rare_materials = no energy = no metal = no supplies = yes path = { 1874 2388 2392 2394 2404 2405 2174 } } convoy = { id = { type = 4712 id = 53505 } transports = 15 rare_materials = no energy = no metal = no supplies = yes path = { 1878 2388 2392 2394 2396 2150 } } convoy = { id = { type = 4712 id = 56374 } transports = 13 rare_materials = no energy = no metal = no supplies = yes path = { 1953 2316 2320 2317 1765 } } convoy = { id = { type = 4712 id = 60095 } transports = 17 rare_materials = no energy = no metal = no supplies = yes path = { 1887 2389 2391 2382 2380 2634 1735 } } convoy = { id = { type = 4712 id = 60351 } transports = 15 rare_materials = no energy = no metal = no supplies = yes path = { 1953 2316 2320 2317 2347 1768 } } convoy = { id = { type = 4712 id = 60352 } transports = 15 rare_materials = no energy = no metal = no supplies = yes path = { 1953 2316 2320 2317 2347 1752 } } convoy = { id = { type = 4712 id = 61158 } transports = 23 rare_materials = no energy = no metal = no supplies = yes path = { 1874 2388 2390 2379 2401 2632 2410 2417 2414 1673 } } convoy = { id = { type = 4712 id = 61159 } transports = 21 rare_materials = no energy = no metal = no supplies = yes path = { 1887 2389 2386 2375 2374 2638 2608 2602 1747 } } convoy = { id = { type = 4712 id = 61235 } transports = 23 rare_materials = no energy = no metal = no supplies = yes path = { 1891 2389 2386 2375 2374 2609 2607 2597 2598 1733 } } convoy = { id = { type = 4712 id = 61236 } transports = 21 rare_materials = no energy = no metal = no supplies = yes path = { 1891 2389 2386 2375 2374 2609 2607 2603 1745 } } convoy = { id = { type = 4712 id = 61735 } transports = 15 rare_materials = no energy = no metal = no supplies = yes path = { 1874 2388 2392 2394 2396 2151 } } convoy = { id = { type = 4712 id = 61796 } transports = 23 rare_materials = no energy = no metal = no supplies = yes path = { 1886 2389 2386 2375 2374 2638 2637 2602 2604 1751 } } convoy = { id = { type = 4712 id = 61797 } transports = 15 rare_materials = no energy = no metal = no supplies = yes path = { 1953 2316 2320 2317 2347 1767 } } convoy = { id = { type = 4712 id = 62428 } transports = 19 rare_materials = no energy = no metal = no supplies = yes path = { 1953 2316 2320 2317 2347 2306 2304 2000 } } division_development = { id = { type = 14800 id = 503 } name = "USS Wichita" progress = 2 cost = 0.3000 date = { year = 1939 month = february day = 20 hour = 0 } manpower = 0.9200 total_progress = 0.9823 size = 1 days = 1 days_for_first = 1580 new_model = no type = heavy_cruiser model = 5 extra1 = floatplane brigade_model1 = 4 } division_development = { id = { type = 4712 id = 60289 } name = "30th 'Old Hickory' NG Division" progress = 2 location = 1809 cost = 2.3500 date = { year = 1939 month = may day = 0 hour = 0 } manpower = 16 total_progress = 0.7374 size = 1 days = 377 days_for_first = 377 type = infantry model = 9 extra = artillery brigade_model = 4 extra1 = light_armor_brigade brigade_model1 = 1 } division_development = { id = { type = 4712 id = 60290 } name = "41st 'Sunset' NG Division" progress = 2 location = 1809 cost = 2.3500 date = { year = 1939 month = may day = 0 hour = 0 } manpower = 16 total_progress = 0.7374 size = 1 days = 377 days_for_first = 377 type = infantry model = 9 extra = anti_air brigade_model = 1 } division_development = { id = { type = 4712 id = 60291 } name = "44th Infantry NG Division" progress = 2 location = 1809 cost = 2.3500 date = { year = 1939 month = may day = 0 hour = 0 } manpower = 13 total_progress = 0.7374 size = 1 days = 377 days_for_first = 377 type = infantry model = 9 } convoy_development = { id = { type = 4712 id = 61965 } progress = 2 cost = 4 date = { year = 1939 month = may day = 9 hour = 0 } total_progress = 0.7256 size = 4 done = 2 days = 361 days_for_first = 98 gearing_bonus = 0.1000 type = transports } convoy_development = { id = { type = 4712 id = 71407 } progress = 2 cost = 4 date = { year = 1940 month = january day = 17 hour = 0 } total_progress = 0.6552 size = 6 done = 1 days = 512 days_for_first = 98 gearing_bonus = 0.0500 type = transports } convoy_development = { id = { type = 4712 id = 71408 } progress = 2 cost = 4 date = { year = 1940 month = january day = 19 hour = 0 } total_progress = 0.6337 size = 6 done = 1 days = 512 days_for_first = 98 gearing_bonus = 0.0500 type = transports } convoy_development = { id = { type = 4712 id = 72430 } progress = 2 cost = 4 date = { year = 1939 month = june day = 17 hour = 0 } manpower = 0.1500 total_progress = 0.4757 size = 3 done = 1 days = 296 days_for_first = 104 gearing_bonus = 0.0500 type = escorts } division_development = { id = { type = 4712 id = 83993 } name = "45th 'Thunderbird' NG Division" progress = 2 location = 1809 cost = 2.3500 date = { year = 1939 month = december day = 4 hour = 0 } manpower = 13 total_progress = 0.1713 size = 1 days = 377 days_for_first = 377 type = infantry model = 9 } division_development = { id = { type = 4712 id = 83994 } name = "27th 'New York Division' NG" progress = 2 location = 1809 cost = 2.3500 date = { year = 1939 month = december day = 4 hour = 0 } manpower = 16.5000 total_progress = 0.1698 size = 1 days = 377 days_for_first = 377 type = infantry model = 9 extra = engineer brigade_model = 3 } SpyInfo = { country = "USA" NumberOfSpies = 15 date = { year = 1939 month = january day = 26 hour = 0 } } } country = { tag = KOR ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 do_not_demob = 0 foreign_volunteers = 0 guardforces = 0 guardforcesrem = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 0 MOB8 = 0 MOB9 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 RES = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 130 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = CUB } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 country = USA } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 country = MEX } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { 2320 = 200 2346 = 150 2343 = 100 } core = { 2320 2346 2343 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { MEX = 50 COL = 10 VEN = 10 HOL = 40 ENG = 40 FRA = 40 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 80 cavalry = 5 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 10 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 5 cag = 0 escort = 0 naval_asw = 0 naval_anti_air_s = 0 naval_radar_s = 0 naval_fire_controll_s = 0 naval_improved_hull_s = 0 naval_torpedoes_s = 0 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 20 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1776 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 2 air_base_provs = { 1776 } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 1776 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5130 5140 5150 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 2 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1228 policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 5 political_left = 4 freedom = 7 free_market = 9 professional_army = 6 defense_lobby = 3 interventionism = 3 } belligerence = 19.6000 dissent = 0.0499 war = { year = 1938 month = august day = 9 hour = 23 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.4500 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0100 sce_frequency = 1.4000 counterattack = 0.0850 assault = 0.1350 encirclement = 0.0350 ambush = 0.0600 delay = 0.1350 tactical_withdrawal = 0.0850 breakthrough = 0.0350 puppet = "JAP" leader = { id = { type = 6 id = 265003 } name = "Choi Hong Hi" picture = "L578002" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 265004 } name = "Gu In Tak" picture = "L578003" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 265005 } name = "Kim Shee Jen" picture = "L578004" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 265007 } name = "Koo Han-yong" picture = "L578006" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 265010 } name = "Mo Chang-hoi" picture = "L578009" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 265011 } name = "Paik Sun Yup" picture = "L578010" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = logistics_wizard trait = winter_specialist } leader = { id = { type = 6 id = 265012 } name = "Park Chung Hee" picture = "L578011" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 265013 } name = "Wang Tang-woe" picture = "L578012" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = commando } leader = { id = { type = 6 id = 265014 } name = "Yu Hong-chul" picture = "L578013" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 265015 } name = "Han Gil Su" picture = "L578014" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 265017 } name = "Kang Jong Pil" picture = "L578016" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 265018 } name = "Seo Chae-ko" picture = "L578017" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 265020 } name = "Choi Hong Hi" picture = "L578002" category = commander y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 265021 } name = "Kang Hae Sup" picture = "L578020" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 265022 } name = "Kim Tae Sun" picture = "L578021" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 265023 } name = "Lee Bom Suk" picture = "M578010" category = commander rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 265024 } name = "Ri Jae Sun" picture = "M578020" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 265025 } name = "Sinn Do-keun" picture = "L578024" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 265001 } name = "Yeong" picture = "KOR-1" position = HeadOfState category = paternal_autocrat cabinet = ruling trait = 68 year = 1926 ry = 1971 } minister = { id = { type = 9 id = 265002 } name = "Kim Ku" picture = "M578002" position = HeadOfGovernment category = social_conservative cabinet = ruling trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265003 } name = "Kim Gyu Sik" picture = "M578003" position = ForeignMinister category = social_conservative cabinet = ruling trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265004 } name = "Kim Chang Sook" picture = "M578004" position = ArmamentMinister category = social_conservative cabinet = ruling trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265005 } name = "Cho Man Sik" picture = "M578005" position = MinisterOfSecurity category = social_conservative cabinet = ruling trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265006 } name = "Cho So Ang" picture = "M578006" position = MinisterOfIntelligence category = social_conservative cabinet = ruling trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265007 } name = "Chae Byong Duk" picture = "M578007" position = ChiefOfStaff category = social_conservative cabinet = ruling trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265008 } name = "Yeong" picture = "KOR-1" position = ChiefOfArmy category = paternal_autocrat cabinet = ruling trait = 40 year = 1926 ry = 1971 } minister = { id = { type = 9 id = 265009 } name = "Soon Won-yil" picture = "M578009" position = ChiefOfNavy category = social_conservative cabinet = ruling trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265010 } name = "Lee Bom Suk" picture = "M578010" position = ChiefOfAir category = social_conservative cabinet = ruling trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265011 } name = "Yeo Un-hyeong" picture = "M578011" position = HeadOfState category = left_wing_radical cabinet = ruling trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265012 } name = "Park Hyong Yong" picture = "M578012" position = HeadOfGovernment category = left_wing_radical cabinet = ruling trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265013 } name = "Kim Kyu-joon" picture = "M578013" position = ForeignMinister category = left_wing_radical cabinet = ruling trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265014 } name = "Yi Tong-whi" picture = "M578014" position = ArmamentMinister category = left_wing_radical cabinet = ruling trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265015 } name = "Nam Suk Lee" picture = "M578015" position = MinisterOfSecurity category = left_wing_radical cabinet = ruling trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265016 } name = "Kim Chang Kim" picture = "M578016" position = MinisterOfIntelligence category = left_wing_radical cabinet = ruling trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265017 } name = "Chi Chun Chung" picture = "M578017" position = ChiefOfStaff category = left_wing_radical cabinet = ruling trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265018 } name = "Kim Won Bong" picture = "M578018" position = ChiefOfArmy category = left_wing_radical cabinet = ruling trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265019 } name = "Jong Dong-ju" picture = "M578019" position = ChiefOfNavy category = left_wing_radical cabinet = ruling trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265020 } name = "Ri Jae Sun" picture = "M578020" position = ChiefOfAir category = left_wing_radical cabinet = ruling trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265021 } name = "Rheem Eun Soo" picture = "M578021" position = ArmamentMinister category = social_conservative cabinet = ruling trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265022 } name = "Baik Cha Bum" picture = "M578022" position = MinisterOfSecurity category = social_conservative cabinet = ruling trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265023 } name = "Park Chung Hee" picture = "M578023" position = MinisterOfIntelligence category = social_conservative cabinet = ruling trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265024 } name = "Lee Bom Suk" picture = "M578010" position = HeadOfGovernment category = social_conservative cabinet = ruling trait = 77 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265025 } name = "Shin Sung Mo" picture = "M578025" position = HeadOfGovernment category = social_conservative cabinet = ruling trait = 72 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 265026 } name = "Chang Myon" picture = "M578026" position = HeadOfGovernment category = social_conservative cabinet = ruling trait = 69 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 265027 } name = "Chang Taek Sang" picture = "M578027" position = HeadOfGovernment category = social_conservative cabinet = ruling trait = 80 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 265028 } name = "Paik Too Chin" picture = "M578028" position = HeadOfGovernment category = social_conservative cabinet = ruling trait = 73 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 265029 } name = "Chang Myon" picture = "M578026" position = ForeignMinister category = social_conservative cabinet = ruling trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265030 } name = "To Yong Chang" picture = "M578030" position = ForeignMinister category = social_conservative cabinet = ruling trait = 4 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 265031 } name = "Han Song Paek" picture = "M578031" position = ArmamentMinister category = social_conservative cabinet = ruling trait = 10 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 265032 } name = "Shan Sang Ma" picture = "M578032" position = ArmamentMinister category = social_conservative cabinet = ruling trait = 11 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 265033 } name = "Yong Tae Pyon" picture = "M578033" position = MinisterOfSecurity category = social_conservative cabinet = ruling trait = 26 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 265034 } name = "Shin Sung Mo" picture = "M578025" position = MinisterOfSecurity category = social_conservative cabinet = ruling trait = 22 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 265035 } name = "Paik Too Chin" picture = "M578028" position = MinisterOfIntelligence category = social_conservative cabinet = ruling trait = 29 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 265036 } name = "Shan Sang Ma" picture = "M578032" position = MinisterOfIntelligence category = social_conservative cabinet = ruling trait = 27 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 265037 } name = "Chang Taek Sang" picture = "M578027" position = ForeignMinister category = social_conservative cabinet = ruling trait = 1 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 265058 } name = "Euihwa" picture = "8811" position = HeadOfState category = paternal_autocrat cabinet = ruling trait = 68 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 265061 } name = "Syngman Rhee" picture = "M578001" position = HeadOfState category = social_conservative cabinet = ruling trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 265062 } name = "Lee Chung Chun" picture = "M578008" position = ChiefOfArmy category = social_conservative cabinet = ruling trait = 38 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 265001 } HeadOfGovernment = { type = 9 id = 265024 } ForeignMinister = { type = 9 id = 265003 } ArmamentMinister = { type = 9 id = 265021 } MinisterOfSecurity = { type = 9 id = 265022 } MinisterOfIntelligence = { type = 9 id = 265006 } ChiefOfStaff = { type = 9 id = 265007 } ChiefOfArmy = { type = 9 id = 265062 } ChiefOfNavy = { type = 9 id = 265009 } ChiefOfAir = { type = 9 id = 265010 } tech_team = { id = { type = 10 id = 265001 } name = "Daewoo Shipbuilding" picture = "T13500" skill = 5 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1940 } tech_team = { id = { type = 10 id = 265014 } name = "Daewoo Shipbuilding" picture = "T13500" skill = 6 research_types = { electronics naval_engineering technical_efficiency naval_artillery carrier_design } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 265011 } name = "Japanese Naval Mission" picture = "T1903" skill = 6 research_types = { centralized_execution large_taskforce_tactics small_taskforce_tactics seamanship } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 265012 } name = "Japanese Army mission" picture = "T1903" skill = 4 research_types = { small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 265002 } name = "Defense Construction Agency" picture = "T9800" skill = 6 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 265003 } name = "Hyundai Heavy Industries" picture = "T13502" skill = 6 research_types = { mechanics rocketry technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 265004 } name = "Korea Maritime University" picture = "T13503" skill = 4 research_types = { mechanics naval_engineering management naval_training seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 265005 } name = "Korean Air Aerospace Division" picture = "T13504" skill = 4 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 265006 } name = "Kyongseong Precision" picture = "T13505" skill = 4 research_types = { mechanics management industrial_engineering technical_efficiency } startyear = 1944 endyear = 1970 } tech_team = { id = { type = 10 id = 265007 } name = "Laboratory of Army Research and Development Command" picture = "T9800" skill = 5 research_types = { mechanics chemistry management mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 265008 } name = "Samsung" picture = "T13507" skill = 6 research_types = { artillery electronics chemistry management industrial_engineering } startyear = 1938 endyear = 1970 } tech_team = { id = { type = 10 id = 265009 } name = "Seoul National University" picture = "T13508" skill = 4 research_types = { mechanics chemistry nuclear_physics management mathematics medicine } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 265010 } name = "Seoul Military Academy" picture = "T10401" skill = 4 research_types = { training small_unit_tactics large_unit_tactics centralized_execution } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 265013 } name = "Hong Sa-ik" picture = "kor1" skill = 6 research_types = { training large_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1900 endyear = 1948 } team_slots = { 265011 265005 0 0 0 0 0 } manpower = 384.9027 free = { } oil = 504.6744 supplies = 449.0660 rare_materials = 234.0000 metal = 468.0000 energy = 936.0001 money = 50.6246 consumer = 0.1848 supply = 0.4012 production = 0.4140 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1400 max_amphib_mod = 3 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 18 morale = 40 } cavalry = { defaultorganisation = 18 morale = 40 } motorized = { defaultorganisation = 18 morale = 40 } mechanized = { defaultorganisation = 12 morale = 40 } light_armor = { defaultorganisation = 13.2000 morale = 40 } armor = { defaultorganisation = 12 morale = 40 } paratrooper = { defaultorganisation = 19.8000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 40 } garrison = { defaultorganisation = 18 morale = 40 } hq = { defaultorganisation = 12 morale = 40 } militia = { defaultorganisation = 18 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { defaultorganisation = 5 morale = 5 } naval_bomber = { navalattack = 3 defaultorganisation = 5 morale = 5 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 30 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 30 } carrier = { range = 500 defaultorganisation = 20 morale = 25 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 20 } submarine = { range = 500 defaultorganisation = 15 morale = 15 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 15 } transport = { range = 500 defaultorganisation = 15 morale = 10 } light_carrier = { range = 500 defaultorganisation = 20 morale = 25 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.6000 morale = 19 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 19 } armored_car = { defaultorganisation = 1.2000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } light_cruiser = { 4 3 2 1 } heavy_cruiser = { 4 3 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 3 2 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } light_cruiser = { 0 1 2 } heavy_cruiser = { 0 1 2 } destroyer = { 0 1 2 3 } submarine = { 0 1 } transport = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes interceptor = yes tactical_bomber = yes naval_bomber = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.6000 port_strike = 0.5000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7500 asw = 0.6500 naval_interdiction = 0.8000 shore_bombardment = 0.6500 amphibious_assault = 0.6500 sea_transport = 0.7000 naval_combat_patrol = 0.9000 naval_port_strike = 0.7000 naval_airbase_strike = 0.6500 sneak_move = 0.8000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.2000 light_cruiser = 1.0000 heavy_cruiser = 1.1000 battlecruiser = 1.1000 destroyer = 0.9000 carrier = 0.7000 escort_carrier = 0.6000 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.7000 } min_positioning = { battleship = 0.6500 light_cruiser = 0.6500 heavy_cruiser = 0.6000 battlecruiser = 0.6000 destroyer = 0.6500 carrier = 0.4500 escort_carrier = 0.3500 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.4500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 50.8000 } relation = { tag = FRA value = -2.6000 } relation = { tag = GER value = 30.2000 } relation = { tag = HOL value = 25.8000 } relation = { tag = POR value = -49.4000 frustration = 3 } relation = { tag = ITA value = 25.3000 } relation = { tag = SPA value = 25.4000 } relation = { tag = SWE value = 0.5000 } relation = { tag = JAP value = 148.0003 trade = yes } relation = { tag = CHI value = -49.5000 frustration = 3 } relation = { tag = POL value = -49.7000 frustration = 3 } relation = { tag = NOR value = 25.3000 } relation = { tag = BEL value = 25.3000 } relation = { tag = DEN value = 0.6000 } relation = { tag = SCH value = 0.8000 } relation = { tag = CUB value = 0.7000 } relation = { tag = GRE value = -49.5000 frustration = 3 } relation = { tag = BUL value = 25 } relation = { tag = ROM value = 0.3000 } relation = { tag = IRE value = 0.5000 } relation = { tag = PER value = -49.6000 frustration = 3 } relation = { tag = AFG value = -99.2000 frustration = 3 } relation = { tag = BRA value = -49.4000 frustration = 3 } relation = { tag = ARG value = 25.5000 } relation = { tag = MEX value = 0.6000 } relation = { tag = COL value = 25.5000 } relation = { tag = VEN value = 0.6000 } relation = { tag = PRU value = -49.6000 frustration = 3 } relation = { tag = ECU value = 0.8000 } relation = { tag = URU value = -49.2000 frustration = 3 } relation = { tag = PAR value = 0.3000 } relation = { tag = BOL value = 0.4000 } relation = { tag = CHL value = 0.7000 } relation = { tag = NZL value = 0.3000 } relation = { tag = CAN value = 25.3000 } relation = { tag = AST value = 25.5000 } relation = { tag = VIC value = -56 } relation = { tag = USA value = 5.8000 } relation = { tag = KOR value = 25.6000 } relation = { tag = ALB value = -99.2000 frustration = 3 } relation = { tag = SIA value = -52.6000 frustration = 3 } relation = { tag = MON value = 25.8000 } relation = { tag = GUA value = -49.5000 frustration = 3 } relation = { tag = COS value = 0.7000 } relation = { tag = NIC value = 25.1000 } relation = { tag = DOM value = -49.2000 frustration = 3 } relation = { tag = PHI value = 0.8000 } relation = { tag = BHU value = -49.2000 frustration = 3 } relation = { tag = EGY value = 25.7000 } relation = { tag = SAL value = -49.4000 frustration = 3 } relation = { tag = HAI value = 25.6000 } relation = { tag = HON value = -49.5000 frustration = 3 } relation = { tag = LIB value = 25.8000 } relation = { tag = LUX value = 25.8000 } relation = { tag = MTN value = -99.7000 frustration = 3 } relation = { tag = NEP value = -49.3000 frustration = 3 } relation = { tag = OMN value = -49.4000 frustration = 3 } relation = { tag = PAN value = 0.5000 } relation = { tag = SER value = -49.6000 frustration = 3 } relation = { tag = SIK value = -99.6000 frustration = 3 } relation = { tag = SAF value = 0.3000 } relation = { tag = TIB value = -149.2000 frustration = 3 } relation = { tag = YEM value = -49.2000 frustration = 3 } relation = { tag = RUS value = -49.8000 frustration = 3 } relation = { tag = CGX value = -49.7000 frustration = 3 } relation = { tag = CSX value = -49.5000 frustration = 3 } relation = { tag = OTT value = -99.5000 frustration = 3 } relation = { tag = U02 value = -49.4000 frustration = 3 } relation = { tag = U03 value = -49.6000 frustration = 3 } relation = { tag = U05 value = 25.8000 } relation = { tag = U09 value = 25.2000 } relation = { tag = U38 value = 25.8000 } relation = { tag = U50 value = -49.5000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 } controlledprovinces = { 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 } nationalprovinces = { 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 } claimedprovinces = { } techapps = { 4010 4020 4300 4320 2290 2300 2310 7600 7610 2800 1010 1020 1030 1220 1230 9030 9020 9010 5810 5820 5050 5700 5710 5010 5020 5800 5080 5090 5600 5610 5620 5190 5310 54010 54020 54030 5316 5326 5327 14000 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3810 3820 3610 3620 3630 3640 3720 3730 3736 3740 3750 3900 3210 3220 3230 3240 3250 8010 8020 8030 8040 8050 8060 8070 8080 8100 8110 8120 8150 8500 8510 8520 8550 8560 8900 8910 8920 8930 8940 8950 81650 81700 81710 81850 81860 82300 82310 82500 2510 6400 6410 4290 1110 1040 2320 5830 1990 5060 9040 5070 6420 1120 5630 9090 199130 5030 9050 } inventions = { } blueprints = { 1580 2650 3160 3260 3410 3650 3760 2520 12100 4030 4570 4050 1370 5410 4330 9120 9060 } deactivate = { 81300 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 6440 } application = { id = { type = 4712 id = 80514 } project = { type = 17 id = 9120 } tech_team = { type = 10 id = 265011 } progress = 100 progress = 100 progress = 100 progress = 30.2526 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 84640 } project = { type = 17 id = 4030 } tech_team = { type = 10 id = 265005 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 21.8000 status = "ongoing" } leadertable = { } landunit = { id = { type = 6121 id = 1 } name = "Jegug Yuggun" location = 1225 prevprov = 1227 home = 1225 mission = { type = anti_partisan_duty target = 1225 percentage = 1 night = yes startdate = { year = 1937 month = november day = 11 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 265008 } name = "Lee Chung Chun" tag = KOR picture = "M578008" category = general rank = 2 y = 1930 y = 1938 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 6121 id = 2 } name = "1. Bobyeongsadan" flag = 34864 mod = { 0 0 3 0 0 4 0 0 0 } all = { 33 100 48.4800 48 62 19.4914 0 0.9000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 2 6.2000 0 12 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 28500 id = 33 } name = "Di'5 Chengde Jüntuan" location = 1228 prevprov = 1228 home = 1228 mission = { type = anti_partisan_duty target = 1228 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 265006 } name = "Kim Won Bong" tag = KOR picture = "M578018" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1941 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = trickster } division = { id = { type = 28500 id = 34 } name = "24 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 33 100 38.3800 38 75 22.6230 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } dig_in = 30 } navalunit = { id = { type = 17343 id = 15 } name = "Korean Fleet" location = 1232 prevprov = 2495 home = 1232 base = 1232 mission = { task = 1 location = 2346 } morale = 0.0010 leader = { id = { type = 6 id = 265019 } name = "Soon Won-yil" tag = KOR picture = "M578009" category = admiral rank = 1 y = 1930 y = 1940 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = superior_tactician } division = { id = { type = 17343 id = 31 } name = "Admiral Yi Sunshin" flag = 41008 mod = { 21 21 2 2 140 -1 0 0 0 } brig = { 21 41 0 0 0 2 1 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 1 1.2000 21 29 1 0 0 0 1 1 } naval = { 6 6 5 1.0200 90.5000 28 18 8 24 7 0 6500 0 } } division = { id = { type = 17343 id = 32 } name = "Kim Yushin" flag = 41008 mod = { 21 21 1 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.9000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 13 1 18 5 0 5500 0 } } division = { id = { type = 17343 id = 33 } name = "Kwon Yul" flag = 41008 mod = { 21 21 1 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.9000 1 18 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3000 90 29 13 1 18 5 0 5500 0 } } division = { id = { type = 17343 id = 24 } name = "Seoul" flag = 41008 mod = { 22 22 3 2 140 -1 0 0 0 } brig = { 19 21 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.6800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2200 60 35 11 2 15 4 0 8000 0 } } division = { id = { type = 17343 id = 29 } name = "Busan" flag = 41008 mod = { 22 22 2 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.4600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.2000 60 36 7 1 6 3 0 5500 0 } } } navalunit = { id = { type = 17343 id = 36 } name = "Korean Submarines" location = 1232 home = 1232 base = 1232 morale = 0.0010 leader = { id = { type = 6 id = 265016 } name = "Jong Dong-ju" tag = KOR picture = "M578019" category = admiral rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = blockade_runner } division = { id = { type = 17343 id = 17 } name = "1st ROK Submarine Division" flag = 42032 mod = { 28 28 2 1 140 -1 0 0 0 } brig = { 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.7000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 4 2 13 0 0 4500 0 } } division = { id = { type = 17343 id = 18 } name = "2. ROK Submarine Division" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 17343 id = 19 } name = "3. ROK Submarine Division" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 17343 id = 20 } name = "4. ROK Submarine Division" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 2000 0 } } division = { id = { type = 17343 id = 21 } name = "5. ROK Submarine Division" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 25.2500 25 45 20.0000 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 2000 0 } } } navalunit = { id = { type = 17343 id = 37 } name = "Transports" location = 1232 home = 1232 base = 1232 morale = 0.0010 division = { id = { type = 17343 id = 27 } name = "4. Destroyer" flag = 41008 mod = { 25 25 2 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 7 0.1600 50 38 5 5 5 0 0 3000 0 } } division = { id = { type = 17343 id = 22 } name = "1. ROK Transport Division" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 35.3500 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3500 0 } } } navalunit = { id = { type = 4712 id = 2259 } name = "1st ROK Squadron" location = 1232 home = 1232 base = 1232 morale = 0.5000 division = { id = { type = 6121 id = 4 } name = "Geobukseon" flag = 41008 mod = { 22 22 2 2 140 -1 0 0 0 } brig = { 19 21 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.6600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.2000 60 36 9 1 13 3 0 5500 0 } } division = { id = { type = 17343 id = 26 } name = "3. Destroyer" flag = 41008 mod = { 25 25 2 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 7 0.1600 50 38 5 5 5 0 0 3000 0 } } division = { id = { type = 17343 id = 25 } name = "2. Destroyer" flag = 41008 mod = { 25 25 2 1 140 -1 0 0 0 } brig = { 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.3500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1800 50 38 6 4 5 1 0 3000 0 } } } landunit = { id = { type = 4712 id = 2915 } name = "I ROK Corps" location = 1225 prevprov = 1227 home = 1225 mission = { type = anti_partisan_duty target = 1225 percentage = 1 night = yes startdate = { year = 1937 month = november day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 265108 } name = "Hong Sa Ik" tag = KOR picture = "879" category = general rank = 0 y = 1914 y = 1932 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 28500 id = 37 } name = "6 Man'chu Qi'Bing" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 33 100 48.4800 48 70 19.4059 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2917 } name = "II ROK Corps" location = 1228 prevprov = 1222 home = 1228 mission = { type = anti_partisan_duty target = 1228 percentage = 1 night = yes startdate = { year = 1938 month = april day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 265001 } name = "Chae Byong Duk" tag = KOR picture = "M578007" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 28500 id = 36 } name = "26 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 33 100 38.3800 38 75 22.6230 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } dig_in = 30 } navalunit = { id = { type = 4712 id = 3524 } name = "2nd ROK Squadron" location = 1232 home = 1232 base = 1232 morale = 0.5000 division = { id = { type = 17343 id = 28 } name = "PyongYang" flag = 41008 mod = { 22 22 2 2 140 -1 0 0 0 } brig = { 19 41 0 0 0 0 1 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.5600 0.5800 26 28 2 0 0 0 1 1 } naval = { 7 8 8 0.9000 60.5000 36 8 8 8 3 0 5500 0 } } division = { id = { type = 17343 id = 16 } name = "1. Destroyer" flag = 41008 mod = { 25 25 3 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 65.6500 65 60 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 7 0.1600 50 38 5 6 5 0 0 5500 0 } } } landunit = { id = { type = 4712 id = 23004 } name = "III ROK Corps" location = 1228 prevprov = 1228 home = 1228 mission = { type = anti_partisan_duty target = 1228 percentage = 1 night = yes startdate = { year = 1936 month = november day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 265002 } name = "Chi Chun Chung" tag = KOR picture = "M578017" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 22849 } name = "1st ROK Infantry Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 48.4800 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 39904 } name = "3rd ROK Infantry Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 48.4800 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 32625 } name = "IV ROK Corps" location = 1225 prevprov = 1225 home = 1225 mission = { type = anti_partisan_duty target = 1225 percentage = 1 night = yes startdate = { year = 1937 month = november day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 265009 } name = "Lee Hung Koon" tag = KOR picture = "L578008" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } division = { id = { type = 4712 id = 32377 } name = "2nd ROK Infantry Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 48.4800 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 57127 } name = "VI ROK Corps" location = 1221 prevprov = 1222 home = 1221 mission = { type = anti_partisan_duty target = 1221 percentage = 1 night = yes startdate = { year = 1938 month = march day = 28 hour = 0 } } morale = 0.5000 division = { id = { type = 28500 id = 35 } name = "25 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 33 100 38.3800 38 75 22.6230 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 57125 } name = "V ROK Corps" location = 1225 prevprov = 1225 home = 1225 mission = { type = anti_partisan_duty target = 1225 percentage = 1 night = yes startdate = { year = 1938 month = march day = 22 hour = 0 } } morale = 0.5000 division = { id = { type = 4712 id = 56919 } name = "5th ROK Infantry Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 48.4800 48 70 0 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } dig_in = 30 } navaldivision = { id = { type = 4712 id = 74139 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 0 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } navaldivision = { id = { type = 4712 id = 83271 } flag = 24624 mod = { 140 140 0 1 140 -1 0 0 0 } brig = { 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 0 0 30 30.0000 0 0 0 0 0 0 0 0 0 1 1 } naval = { 0 0 2 0 0 0 0 1 0 0 0 0 0 } } brigade_development = { id = { type = 4712 id = 4767 } name = "Early Torpedoes" progress = 2 location = 1228 cost = 0.1380 date = { year = 1939 month = june day = 2 hour = 0 } total_progress = 0.6525 size = 5 done = 3 days = 693 days_for_first = 119 gearing_bonus = 0.1500 type = naval_torpedoes_s } brigade_development = { id = { type = 4712 id = 4768 } name = "1914 Dirigible " progress = 2 location = 1228 cost = 1.0350 date = { year = 1939 month = september day = 26 hour = 0 } total_progress = 0.8333 size = 5 done = 2 days = 792 days_for_first = 136 gearing_bonus = 0.1000 type = b_01 } division_development = { id = { type = 4712 id = 4769 } name = "1st ROK Destroyer Division" progress = 2 location = 1228 cost = 0.7590 date = { year = 1939 month = may day = 8 hour = 0 } manpower = 0.8000 total_progress = 0.7541 size = 1 days = 561 days_for_first = 434 type = destroyer model = 5 } division_development = { id = { type = 4712 id = 44464 } name = "4th ROK Infantry Division" progress = 2 location = 1228 cost = 3.4500 date = { year = 1939 month = february day = 28 hour = 0 } manpower = 16 total_progress = 0.8521 size = 1 days = 304 days_for_first = 246 type = infantry model = 8 extra = artillery brigade_model = 3 extra1 = engineer brigade_model1 = 3 } wardates = { U03 = { year = 1938 month = august day = 10 hour = 0 } } SpyInfo = { country = "KOR" NumberOfSpies = 4 } } country = { tag = ALB ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 150 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = ALB } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = GRE } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = YUG } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 2 massmedia = 1 country = ITA } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { ENG = 5 FRA = 5 GER = 4 ITA = 2 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ITA = 130 ENG = 100 SWE = 100 YUG = 100 ROM = 100 GRE = 90 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 30 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 30 garrison = 0 hq = 0 militia = 40 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 5 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1935 ic_end_year = 1940 IC_provs = { } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1110 1120 1130 1140 1150 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 } ignore = { 5140 5150 5160 5170 5190 5200 5210 5220 5230 5240 53020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1390 1530 1540 4290 4250 4260 4270 15180 15190 5470 5480 5490 5500 5510 5520 5530 5540 5560 5410 5416 5417 5420 5326 5430 5440 5466 5450 5460 5920 5930 5940 5950 5960 5970 5980 5990 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6900 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2126 2127 2170 2180 2850 2190 2200 2210 11020 11026 2980 2260 2270 2280 11050 11060 2990 22910 22920 22930 22940 22950 22960 2450 2460 2470 2480 2490 2500 2510 2520 2530 2540 } armor = 0 infantry = 4 industry = 2 aircraft = 0 naval = 0 land_doctrines = 0 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 359 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 3 political_left = 2 freedom = 5 free_market = 7 professional_army = 5 defense_lobby = 4 interventionism = 1 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1125 oil_modifier = 1.0125 metal_modifier = 1.0125 energy_modifier = 1.0125 rare_materials_modifier = 1.0125 money_modifier = 1 supply_modifier = 1.0500 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 285001 } name = "Agimi" picture = "L34580" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 285002 } name = "Agolli" picture = "L34581" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 285003 } name = "Bicaku" picture = "L34582" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando trait = old_guard } leader = { id = { type = 6 id = 285004 } name = "Bushati" picture = "L34583" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 285005 } name = "Cajupi" picture = "L34584" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 285006 } name = "Floxhi" picture = "L34585" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 285008 } name = "Hoxha" picture = "L34587" category = general y = 1930 y = 1940 y = 1944 y = 1946 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 285009 } name = "Jaxha" picture = "L34588" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 285010 } name = "Komani" picture = "L34589" category = general rank = 2 y = 1930 y = 1930 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 285011 } name = "Kristo" picture = "L34590" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 285012 } name = "Malëshova" picture = "L34591" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 285013 } name = "Moisiu" picture = "L34592" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 285014 } name = "Mori" picture = "L34593" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist trait = commando } leader = { id = { type = 6 id = 285015 } name = "Musai" picture = "L34594" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 285016 } name = "Nergutti" picture = "L34595" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 285018 } name = "Pervizi" picture = "L34597" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 285019 } name = "Shatun" picture = "L34598" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 285020 } name = "Shehu" picture = "L34599" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 285021 } name = "Trajce" picture = "L34600" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 285022 } name = "Ypi" picture = "L34601" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 285024 } name = "Delvinë" picture = "L34603" category = admiral rank = 2 y = 1930 y = 1937 y = 1943 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 285025 } name = "Ghaxa" picture = "L34604" category = admiral y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 285026 } name = "Kristo" picture = "L34605" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 285027 } name = "Pakazi" picture = "L34606" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 285028 } name = "Agolli" picture = "L34607" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 285029 } name = "Delvinë" picture = "L34608" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 285030 } name = "Floxhi" picture = "L34609" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 285031 } name = "Musai" picture = "L34610" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 285032 } name = "Pervizi" picture = "L34611" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } minister = { id = { type = 9 id = 285001 } name = "Ahmet Zogolli" picture = "2142" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285002 } name = "Midhat Frashëri" picture = "M32002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 80 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285003 } name = "Fuat Aslam" picture = "M32003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285004 } name = "Ruok Geraj" picture = "M32004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285005 } name = "Ahmet Zogolli" picture = "2142" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285006 } name = "Ahmet Zogolli" picture = "2142" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285007 } name = "Qemal Komani" picture = "M32007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285008 } name = "Stefkhi Shatun" picture = "M32008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285009 } name = "Quamar Pakazi" picture = "M32009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285010 } name = "Jocelyn Percy" picture = "M32005" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285011 } name = "Tefik Mborja" picture = "M32021" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 67 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285012 } name = "Ibrahim Bicaku" picture = "M32042" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285013 } name = "Fiqri Dine" picture = "M32043" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 66 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285014 } name = "Fan Noli" picture = "M32011" position = HeadOfState category = social_liberal cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285015 } name = "Llazar Fundua" picture = "M32013" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285016 } name = "Rexhep Mitrovica" picture = "M32046" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285017 } name = "Shefqet Vërlaci" picture = "M32047" position = HeadOfState category = fascist cabinet = replacement trait = 61 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285018 } name = "Eqrem Libohova" picture = "M32048" position = HeadOfState category = fascist cabinet = replacement trait = 57 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285019 } name = "Omer Nishani" picture = "M32032" position = HeadOfState category = stalinist cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285020 } name = "Sejfulla Malëshova" picture = "M32050" position = HeadOfState category = leninist cabinet = replacement trait = 68 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285021 } name = "Enver Hoxha" picture = "M32051" position = HeadOfState category = stalinist cabinet = replacement trait = 60 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 285022 } name = "Kostaq Kota" picture = "M32052" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 74 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285023 } name = "Jup Kazazi" picture = "M32015" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285024 } name = "Mehdi Frashëri" picture = "M32054" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 80 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285025 } name = "Fan Noli" picture = "M32011" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285026 } name = "Xhafer Ypi" picture = "M32056" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285027 } name = "Mustafa Mërlika" picture = "M32057" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285028 } name = "Shefqet Vërlaci" picture = "M32047" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285029 } name = "Eqrem Libohova" picture = "M32048" position = HeadOfGovernment category = fascist cabinet = replacement trait = 80 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285030 } name = "Omer Nishani" picture = "M32032" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285031 } name = "Sejfulla Malëshova" picture = "M32050" position = HeadOfGovernment category = leninist cabinet = replacement trait = 70 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285032 } name = "Enver Hoxha" picture = "M32051" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 88 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 285033 } name = "Mehdi Frashëri" picture = "M32054" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285034 } name = "Fiqri Dine" picture = "M32043" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285035 } name = "Nazim Dedolli" picture = "M32066" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285036 } name = "Llazar Fundua" picture = "M32013" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285037 } name = "Fan Noli" picture = "M32068" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 285038 } name = "Ali Kelmendi" picture = "M32031" position = ForeignMinister category = stalinist cabinet = replacement trait = 4 year = 1927 ry = 1999 } minister = { id = { type = 9 id = 285039 } name = "Rexhep Mitrovica" picture = "M32046" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285040 } name = "Shefqet Shkupi" picture = "M32071" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285041 } name = "Tefik Mborja" picture = "M32021" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285042 } name = "Hasan Begolli" picture = "M32073" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285043 } name = "Kol Mirakaj" picture = "M32074" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285044 } name = "Nuhi Berisha" picture = "M32075" position = ForeignMinister category = fascist cabinet = replacement trait = 4 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285045 } name = "Omer Nishani" picture = "M32032" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285046 } name = "Hassan Shqabi" picture = "M32077" position = ForeignMinister category = stalinist cabinet = replacement trait = 4 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285048 } name = "Jocelyn Percy" picture = "M32005" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 285049 } name = "Quamar Pakazi" picture = "M32009" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 14 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285050 } name = "Sthfphen Delvinë" picture = "M32020" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 18 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285051 } name = "Ismael Ghaxa" picture = "M32029" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285052 } name = "Fiqri Dine" picture = "M32043" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285053 } name = "Haxhi Lleshi" picture = "M32014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285054 } name = "Shefqet Shkupi" picture = "M32071" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 13 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 285055 } name = "Rexhep Mitrovica" picture = "M32046" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 18 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285056 } name = "Kostaq Kota" picture = "M32052" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 19 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285057 } name = "Xhafer Ypi" picture = "M32056" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285058 } name = "Hajrë Dizdari" picture = "M32090" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285059 } name = "Xhelal Mitrovica" picture = "M32091" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285060 } name = "Maliq Bushati" picture = "M32024" position = ArmamentMinister category = fascist cabinet = replacement trait = 55 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285061 } name = "Shefqet Vërlaci" picture = "M32047" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285062 } name = "Omer Bikacu" picture = "M32084" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285063 } name = "Eqrem Libohova" picture = "M32048" position = ArmamentMinister category = fascist cabinet = replacement trait = 15 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285065 } name = "Enver Hoxha" picture = "M32097" position = ArmamentMinister category = stalinist cabinet = replacement trait = 16 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 285066 } name = "Nano Xhana" picture = "M32098" position = ArmamentMinister category = stalinist cabinet = replacement trait = 18 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285067 } name = "Sejfulla Malëshova" picture = "M32050" position = ArmamentMinister category = leninist cabinet = replacement trait = 14 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285068 } name = "Midhat Frashëri" picture = "M32002" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 285069 } name = "Omer Nishani" picture = "M32032" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285070 } name = "Ibrahim Bicaku" picture = "M32042" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285071 } name = "Nazim Dedolli" picture = "M32066" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285072 } name = "Kostaq Kota" picture = "M32052" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285073 } name = "Nexhip Deva" picture = "M32107" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 285074 } name = "Jup Kazazi" picture = "M32015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285075 } name = "Halil Nergutti" picture = "M32109" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285076 } name = "Midhat Frashëri" picture = "M32002" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285077 } name = "Shefqet Shkupi" picture = "M32071" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285078 } name = "Mustafa Mërlika" picture = "M32057" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285079 } name = "Xhelal Mitrovica" picture = "M32091" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 285080 } name = "Maliq Bushati" picture = "M32024" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285081 } name = "Eqrem Libohova" picture = "M32048" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 25 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285082 } name = "Kol Mirakaj" picture = "M32074" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 56 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285083 } name = "Nuhi Berisha" picture = "M32075" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285084 } name = "Pandi Kristo" picture = "M32035" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 23 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285085 } name = "Hassan Shqabi" picture = "M32077" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285086 } name = "Haxhi Lleshi" picture = "M32014" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285087 } name = "Zuhdi Shabani" picture = "M32121" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 22 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285088 } name = "Aziz Sulejmani" picture = "M32040" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 56 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285089 } name = "Hajrë Fetahu" picture = "M32039" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285090 } name = "Quamar Pakazi" picture = "M32009" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285091 } name = "Fuat Aslam" picture = "M32003" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285092 } name = "Ahmad Zhahir" picture = "M32127" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285093 } name = "Xhafer Ypi" picture = "M32056" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285094 } name = "Rexhep Mitrovica" picture = "M32046" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285095 } name = "Hajrë Dizdari" picture = "M32090" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285096 } name = "Xhelal Mitrovica" picture = "M32091" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285097 } name = "Qemal Komani" picture = "M32007" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285098 } name = "Maliq Bushati" picture = "M32024" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285099 } name = "Hasan Begolli" picture = "M32073" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285100 } name = "Nuhi Berisha" picture = "M32075" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285102 } name = "Zuhdi Shabani" picture = "M32121" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285103 } name = "Abaz Kupi" picture = "M32129" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285104 } name = "Jup Kazazi" picture = "M32015" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 32 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285105 } name = "Nano Xhana" picture = "M32098" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 28 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285106 } name = "Rexhep Mitrovica" picture = "M32046" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285107 } name = "Nazim Dedolli" picture = "M32066" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285108 } name = "Hajrë Dizdari" picture = "M32090" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285109 } name = "Xhelal Mitrovica" picture = "M32091" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285110 } name = "Sokrat Agolli" picture = "M32149" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285111 } name = "Shefqet Vërlaci" picture = "M32047" position = ChiefOfStaff category = fascist cabinet = replacement trait = 36 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 285112 } name = "Kol Mirakaj" picture = "M32074" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285113 } name = "Kristo Cajupi" picture = "M32145" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285114 } name = "Mehmet Shehu" picture = "M32017" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285115 } name = "Zuhdi Shabani" picture = "M32121" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 33 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285116 } name = "Prenk Pervizi" picture = "M32156" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 34 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285117 } name = "Selim Moishiou" picture = "M32018" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 285118 } name = "Kristo Cajupi" picture = "M32145" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285119 } name = "Sokrat Agolli" picture = "M32149" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285120 } name = "Alexander Mori" picture = "M32161" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285121 } name = "Hajrë Dizdari" picture = "M32090" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285122 } name = "Xhelal Mitrovica" picture = "M32091" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285123 } name = "Mustafa Mërlika" picture = "M32057" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285124 } name = "Qemal Komani" picture = "M32007" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285125 } name = "Kol Mirakaj" picture = "M32074" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285126 } name = "Mehmet Shehu" picture = "M32017" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285127 } name = "Hassan Shqabi" picture = "M32077" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 40 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285128 } name = "Prenk Pervizi" picture = "M32156" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 38 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285129 } name = "Aziz Sulejmani" picture = "M32040" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285130 } name = "Rexhep Mitrovica" picture = "M32046" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 285131 } name = "Sthfphen Delvinë" picture = "M32020" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285132 } name = "Nazim Dedolli" picture = "M32066" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285133 } name = "Nexhip Deva" picture = "M32107" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285134 } name = "Xhelal Mitrovica" picture = "M32091" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285135 } name = "Hajrë Dizdari" picture = "M32090" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285136 } name = "Ismael Ghaxa" picture = "M32029" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285137 } name = "Hasan Begolli" picture = "M32073" position = ChiefOfNavy category = fascist cabinet = replacement trait = 45 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285138 } name = "Hajrë Fetahu" picture = "M32039" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285139 } name = "Kostaq Kota" picture = "M32052" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285140 } name = "Halil Nergutti" picture = "M32109" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285141 } name = "Fiqri Dine" picture = "M32043" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285142 } name = "Nexhip Deva" picture = "M32107" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285143 } name = "Ahmad Zhahir" picture = "M32127" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285144 } name = "Xhelal Mitrovica" picture = "M32091" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285145 } name = "Sokrat Agolli" picture = "M32149" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285146 } name = "Sthfphen Delvinë" picture = "M32020" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 285147 } name = "Eqrem Libohova" picture = "M32048" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285148 } name = "Nuhi Berisha" picture = "M32075" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 285149 } name = "Hasan Begolli" picture = "M32073" position = ChiefOfAir category = fascist cabinet = replacement trait = 52 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 285150 } name = "Aziz Sulejmani" picture = "M32040" position = ChiefOfAir category = stalinist cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285151 } name = "Enver Hoxha" picture = "M32034" position = ChiefOfAir category = stalinist cabinet = replacement trait = 51 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 285152 } name = "Hajrë Fetahu" picture = "M32039" position = ChiefOfAir category = stalinist cabinet = replacement trait = 48 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 285153 } name = "Prenk Pervizi" picture = "M32156" position = ChiefOfAir category = stalinist cabinet = replacement trait = 49 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 285154 } name = "Zuhdi Shabani" picture = "M32121" position = ChiefOfAir category = stalinist cabinet = replacement trait = 50 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 285168 } name = "Midhat Frashëri" picture = "M32002" position = HeadOfState category = fascist cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285187 } name = "Ahmet Zogolli" picture = "2142" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 285197 } name = "Pandeli Evangjeli" picture = "2145" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 285245 } name = "Kostaq Kota" picture = "M32052" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 285250 } name = "Gustav Mirdashi" picture = "9715" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1923 ry = 1950 } HeadOfState = { type = 9 id = 285168 } HeadOfGovernment = { type = 9 id = 285028 } ForeignMinister = { type = 9 id = 285003 } ArmamentMinister = { type = 9 id = 285004 } MinisterOfSecurity = { type = 9 id = 285080 } MinisterOfIntelligence = { type = 9 id = 285099 } ChiefOfStaff = { type = 9 id = 285007 } ChiefOfArmy = { type = 9 id = 285008 } ChiefOfNavy = { type = 9 id = 285009 } ChiefOfAir = { type = 9 id = 285010 } tech_team = { id = { type = 10 id = 285001 } name = "Skanderbeg Military University" picture = "T8200" skill = 4 research_types = { training large_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1945 endyear = 1970 } tech_team = { id = { type = 10 id = 285002 } name = "Albanian Army Industries" picture = "100004" skill = 3 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 285003 } name = "Albanian Shipyard" picture = "T3802" skill = 1 research_types = { electronics naval_engineering naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 285004 } name = "Tirana Industrial Combine" picture = "T3812" skill = 2 research_types = { chemistry management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 285005 } name = "Albanian Army" picture = "100005" skill = 2 research_types = { training general_equipment small_unit_tactics large_unit_tactics individual_courage } startyear = 1914 endyear = 1945 } tech_team = { id = { type = 10 id = 285007 } name = "Albanian Narrow-Guage Railways" picture = "100007" skill = 2 research_types = { mechanics industrial_engineering } startyear = 1917 endyear = 1970 } tech_team = { id = { type = 10 id = 285008 } name = "Albanian Agriculture Machines" picture = "100008" skill = 1 research_types = { mechanics industrial_engineering } startyear = 1890 endyear = 1970 } team_slots = { 285002 285004 0 0 0 0 0 } manpower = 7.1108 free = { } oil = 502.6242 supplies = 504.7969 rare_materials = 285.6191 metal = 449.9788 energy = 929.7505 money = 268.3424 consumer = 0.1520 supply = 0.8480 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_improved_hull_s = yes naval_improved_hull_l = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 50.0989 frustration = 3 trade = yes } relation = { tag = FRA value = -102.4000 frustration = 3 } relation = { tag = GER value = 50.0997 } relation = { tag = HOL value = -99 frustration = 3 } relation = { tag = POR value = 0.8000 } relation = { tag = ITA value = 93 trade = yes } relation = { tag = SPA value = -99.4000 frustration = 3 } relation = { tag = SWE value = -99.3000 frustration = 3 } relation = { tag = JAP value = -99.6000 frustration = 3 } relation = { tag = CHI value = 0.7000 } relation = { tag = POL value = 0.5000 } relation = { tag = NOR value = -99.5000 frustration = 3 } relation = { tag = BEL value = 49.0989 frustration = 3 trade = yes } relation = { tag = DEN value = -99.2000 frustration = 3 } relation = { tag = SCH value = -99 frustration = 3 } relation = { tag = CUB value = -99.1000 frustration = 3 } relation = { tag = GRE value = -27.0000 trade = yes } relation = { tag = BUL value = -99.8000 frustration = 3 } relation = { tag = ROM value = -99.5000 frustration = 3 } relation = { tag = IRE value = -99.3000 frustration = 3 } relation = { tag = PER value = 0.6000 trade = yes } relation = { tag = AFG value = 26 } relation = { tag = BRA value = 0.8000 } relation = { tag = ARG value = -99.3000 frustration = 3 } relation = { tag = MEX value = -99.2000 frustration = 3 } relation = { tag = COL value = -99.3000 frustration = 3 } relation = { tag = VEN value = -99.2000 frustration = 3 } relation = { tag = PRU value = 0.6000 } relation = { tag = ECU value = -99 frustration = 3 } relation = { tag = URU value = 1 } relation = { tag = PAR value = -99.5000 frustration = 3 } relation = { tag = BOL value = -99.4000 frustration = 3 } relation = { tag = CHL value = -99.1000 frustration = 3 } relation = { tag = NZL value = -99.5000 frustration = 3 } relation = { tag = CAN value = -99.5000 frustration = 3 } relation = { tag = AST value = -99.3000 frustration = 3 } relation = { tag = VIC value = 23.6001 } relation = { tag = USA value = -99 frustration = 3 } relation = { tag = KOR value = -99.2000 frustration = 3 } relation = { tag = ALB value = -4 } relation = { tag = SIA value = -2.4000 } relation = { tag = MON value = -99 frustration = 3 } relation = { tag = GUA value = 0.7000 } relation = { tag = COS value = -99.1000 frustration = 3 } relation = { tag = NIC value = -99.7000 frustration = 3 } relation = { tag = DOM value = 1 } relation = { tag = PHI value = -99 frustration = 3 } relation = { tag = BHU value = 1 } relation = { tag = EGY value = -99.1000 frustration = 3 } relation = { tag = SAL value = 0.8000 } relation = { tag = HAI value = -99.2000 frustration = 3 } relation = { tag = HON value = 0.7000 } relation = { tag = LIB value = -99 frustration = 3 } relation = { tag = LUX value = -99 frustration = 3 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = 0.9000 } relation = { tag = OMN value = 0.8000 } relation = { tag = PAN value = -99.3000 frustration = 3 } relation = { tag = SER value = -19.4000 } relation = { tag = SIK value = 25.6000 trade = yes } relation = { tag = SAF value = -99.5000 frustration = 3 } relation = { tag = TIB value = 1 } relation = { tag = YEM value = 1 } relation = { tag = RUS value = 0.4000 } relation = { tag = CGX value = 0.5000 } relation = { tag = CSX value = 0.7000 } relation = { tag = OTT value = 25.7000 } relation = { tag = U02 value = 0.8000 } relation = { tag = U03 value = 0.6000 } relation = { tag = U05 value = -99 frustration = 3 } relation = { tag = U09 value = -9.6000 frustration = 3 } relation = { tag = U38 value = -99 frustration = 3 } relation = { tag = U50 value = 0.7000 } relation = { tag = REB value = -100 } } ownedprovinces = { 359 361 362 } controlledprovinces = { 359 361 362 } nationalprovinces = { 329 334 359 360 361 362 } claimedprovinces = { } techapps = { 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5810 5800 5080 5600 9030 9020 6500 9010 1020 5820 1030 5050 1040 5830 5090 5060 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 66574 } project = { type = 17 id = 1370 } tech_team = { type = 10 id = 285002 } progress = 100 progress = 100 progress = 100 progress = 68.4000 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 84845 } project = { type = 17 id = 5070 } tech_team = { type = 10 id = 285004 } progress = 68.0287 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 17656 id = 1 } name = "Shqiperia Armé" location = 359 prevprov = 361 home = 359 mission = { type = anti_partisan_duty target = 359 percentage = 1 night = yes startdate = { year = 1936 month = january day = 13 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 285017 } name = "Percy" tag = ALB picture = "L34596" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 17656 id = 2 } name = "I Këmbësori Pjesëtim" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 60 100 31.6200 31 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 2039 } name = "1. Flota Shqipëtare" location = 362 home = 362 base = 362 morale = 0.5000 } landunit = { id = { type = 4712 id = 41436 } name = "Korpusit I Shqipëtare" location = 359 prevprov = 359 home = 359 mission = { type = anti_partisan_duty target = 359 percentage = 1 night = yes startdate = { year = 1937 month = october day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 285007 } name = "Frashëri" tag = ALB picture = "L34586" category = general y = 1930 y = 1943 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = trickster } division = { id = { type = 4712 id = 41236 } name = "I Polici Këmbësori Pjesëtim" flag = 34864 mod = { 11 11 3 1 11 4 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 21.4200 21 75 30.0000 0 0.8400 0 5 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 47 62 100 3 6 0 10 0 0 0 0 7 0 } } } division_development = { id = { type = 4712 id = 3485 } progress = 0.3626 location = 359 cost = 2.5200 date = { year = 1940 month = may day = 27 hour = 0 } manpower = 13 halted = yes size = 4 done = 1 days = 666 days_for_first = 180 gearing_bonus = 0.0500 type = militia model = 3 extra = artillery brigade_model = 2 } SpyInfo = { country = "ALB" NumberOfSpies = 9 date = { year = 1939 month = june day = 6 hour = 0 } } } country = { tag = SIA name = "SIA36" ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 do_not_demob = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 0 MOB8 = 0 MOB9 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 RES = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 95 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = SIA } spyprefsdata = { country_priorities = 5 steal_blueprint = 10 smear_campaign = 1 massmedia = 1 country = CHI } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 smear_campaign = 1 sabotage_industry = 1 massmedia = 1 disrupt_techteam = 1 country = CYN } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { ENG = 4 CHI = 2 } befriend = { JAP = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } no_exp_forces_to = { GER ROM HUN SLO BUL ITA VIC YUG FIN CRO } admiral = { target = { } core = { 2525 2526 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { JAP = 100 ENG = 100 HOL = 100 } cancel_deal_threshold = 2 } tech_sharing = { favored = { JAP = 50 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { ENG = 100 JAP = -1 FRA = -1 CHI = -1 CSX = -1 SIK = -1 CXB = -1 CYN = -1 CGX = -1 NEP = -1 BHU = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = yes max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 70 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 30 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 0 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { CYN = 300 CHI = 300 } passivity = { CYN = 300 CHI = 300 } province_priorities = { } } construction = { max_factor = 0.2000 transports = -1 escorts = -1 AA_batteries = atwar max_AA_level = 2 AA_provs = { 1423 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = atwar max_naval_base = 5 naval_base_provs = { 1423 } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1935 ic_end_year = 1940 IC_provs = { 1423 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 9010 9040 } ignore = { 5920 5930 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1423 policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 4 political_left = 3 freedom = 3 free_market = 2 professional_army = 6 defense_lobby = 6 interventionism = 5 } belligerence = 5.1625 dissent = 0.0000 war = { year = 1938 month = march day = 2 hour = 23 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0375 oil_modifier = 0.9375 metal_modifier = 0.9375 energy_modifier = 0.9375 rare_materials_modifier = 0.9375 money_modifier = 1 supply_modifier = 1.0500 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.2000 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 290002 } name = "Banomyong" picture = "L100001" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 290003 } name = "Bunyaket" picture = "L100002" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 290005 } name = "Huntrakool" picture = "L100004" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 290006 } name = "Kamlanavin" picture = "L100005" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 290009 } name = "Munsilpa Sinadyodharaksa" picture = "L100008" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 290010 } name = "Nakrob" picture = "L100009" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 290011 } name = "Phaholphonphayuhasena" picture = "L100010" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 290012 } name = "Phamonmontri" picture = "L100011" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 290013 } name = "Phanomyong" picture = "L100012" category = general y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 290014 } name = "Phibunsongkhram" picture = "L100013" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 290015 } name = "Phromyothi" picture = "L100014" category = general y = 1944 y = 1945 y = 1946 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 290016 } name = "Phronalanathai" picture = "L100015" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 290017 } name = "Punyaketu" picture = "L100016" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 290018 } name = "Rama Prichulangkorn" picture = "L100017" category = general y = 1943 y = 1945 y = 1946 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 290019 } name = "Rama VIII" picture = "L100018" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 290020 } name = "Rangsit" picture = "L100019" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 290022 } name = "Sawatronnachai Sawatdikiat" picture = "L100021" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 290024 } name = "Suebong" picture = "L100023" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 290025 } name = "Thishampula" picture = "L100024" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 290026 } name = "Vechayanrangsarit" picture = "L100025" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 290027 } name = "Wichitsongkram" picture = "L100026" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 290028 } name = "Wichitwathakarn" picture = "L100027" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 290029 } name = "Chamnanarthayutha" picture = "L100028" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 290032 } name = "Pholasinthanawat" picture = "L100031" category = admiral y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 290033 } name = "Phunawasawat" picture = "L100032" category = admiral y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 290034 } name = "Phutianands" picture = "L100033" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 290035 } name = "Preechacholayudha" picture = "L100034" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 290036 } name = "Thamrongnawasawat" picture = "L100035" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 290037 } name = "Wichanworajak" picture = "L100036" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 290038 } name = "Wichcitcholathai" picture = "L100037" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 290040 } name = "Aminothraykorn" picture = "L100039" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 290041 } name = "Arvudsikikorn" picture = "L100040" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 290042 } name = "Chalermarkas" picture = "L100041" category = commander y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 290043 } name = "Chalermarkiart" picture = "L100042" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 290044 } name = "Kajsongkram" picture = "L100043" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 290045 } name = "Phuketsamlee" picture = "L100044" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 290046 } name = "Prawasjamshee" picture = "L100045" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 290047 } name = "Silpasakrakorn" picture = "L100046" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 290048 } name = "Sinthusongkhramchai" picture = "L100047" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 290051 } name = "Vehasayarn" picture = "L100050" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 } minister = { id = { type = 9 id = 290001 } name = "Rama VIII" picture = "M62001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 60 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290002 } name = "Phot Bhahalyodin" picture = "M62002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290003 } name = "Ha Samptasiri" picture = "M62003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290004 } name = "Phot Bhahalyodin" picture = "M62002" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290005 } name = "Pridi Phanomyong" picture = "M62005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290006 } name = "Pridi Phanomyong" picture = "M62005" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290007 } name = "Luang Phibunsongkhram" picture = "M62007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290008 } name = "Luang Phibunsongkhram" picture = "M62007" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290009 } name = "Pridi Phanomyong" picture = "M62005" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290010 } name = "Phra Vechayanrangsarit" picture = "M62010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290011 } name = "H.R.H. Prince Rangsit of Chainand" picture = "M62031" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 290012 } name = "Rama VIII" picture = "M62001" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290013 } name = "Rama IX" picture = "M62011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 63 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290014 } name = "Luang Phibunsongkhram" picture = "M62007" position = HeadOfGovernment category = fascist cabinet = replacement trait = 75 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 290015 } name = "Kuang Abhayavongsa" picture = "M62036" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290016 } name = "Thawee Punyaketu" picture = "M62015" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290017 } name = "Seni Pramoja" picture = "M62012" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290018 } name = "Kuang Abhayavongsa" picture = "M62036" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290019 } name = "Pridi Phanomyong" picture = "M62005" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 76 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290020 } name = "Thawon Thamrongnawasawat" picture = "M62029" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 78 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290021 } name = "Phot Bhahalyodin" picture = "M62002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 290022 } name = "Phraya Chitnasongkhla" picture = "M62026" position = ForeignMinister category = fascist cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 290023 } name = "Wichit Wichitwathakarn" picture = "M62044" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 290024 } name = "Luang Phibunsongkhram" picture = "M62007" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 290025 } name = "Pridi Phanomyong" picture = "M62005" position = ForeignMinister category = fascist cabinet = replacement trait = 4 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 290026 } name = "Atthakitti Banomyong" picture = "M62047" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290027 } name = "Thawee Punyaketu" picture = "M62015" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290028 } name = "Seni Pramoja" picture = "M62012" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290029 } name = "Direk Phajayanama" picture = "M62014" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290030 } name = "Tianliang Huntrakool" picture = "M62051" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290031 } name = "Thawon Thamrongnawasawat" picture = "M62029" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290032 } name = "Phya Bidadhkosha" picture = "M62054" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 290033 } name = "Phraya Wichcitcholathai" picture = "M62055" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 290034 } name = "Pridi Phanomyong" picture = "M62005" position = ArmamentMinister category = fascist cabinet = replacement trait = 15 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 290035 } name = "Serm Khrishnamra" picture = "M62057" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 290036 } name = "Phra Vechayanrangsarit" picture = "M62010" position = ArmamentMinister category = fascist cabinet = replacement trait = 17 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 290037 } name = "Phya Burinavarasth" picture = "M62059" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 290038 } name = "H.R.H. Prince Charoon" picture = "M62060" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 290039 } name = "Phraya Chalermarkiart" picture = "M62061" position = ArmamentMinister category = fascist cabinet = replacement trait = 19 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 290040 } name = "Phraya Preechacholayudha" picture = "M62019" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 14 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290041 } name = "Phraya Thayarnpikart" picture = "M62063" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290042 } name = "Direk Phajayanama" picture = "M62014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290043 } name = "Pridi Phanomyong" picture = "M62005" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290044 } name = "Kuang Abhayavongsa" picture = "M62036" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290045 } name = "A.G. Ellis" picture = "M62016" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 290046 } name = "Tianliang Huntrakool" picture = "M62051" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290047 } name = "Luang Sinthusongkhramchai" picture = "M62069" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 18 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290048 } name = "Phao Peeralert" picture = "M62024" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290049 } name = "Chuei Maghaviphulaya" picture = "M62072" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290050 } name = "Luang Phibunsongkhram" picture = "M62007" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 26 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 290051 } name = "Phot Bhahalyodin" picture = "M62002" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 290052 } name = "Srisena Sampatisiri" picture = "M62075" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 290053 } name = "Ha Samptasiri" picture = "M62003" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290054 } name = "Seni Pramoja" picture = "M62012" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290055 } name = "Thawee Punyaketu" picture = "M62015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290056 } name = "Chit Munsilpa Sinadyodharaksa" picture = "M62079" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290057 } name = "Chuang Chawengsangsongkram" picture = "M62081" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290058 } name = "Thawon Thamrongnawasawat" picture = "M62029" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290059 } name = "Bung Suphachahlasai" picture = "M62083" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290060 } name = "A.G. Ellis" picture = "M62016" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 290061 } name = "Luang Phibunsongkhram" picture = "M62007" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 290062 } name = "Sawat Phutianands" picture = "M62086" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 32 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 290063 } name = "Serm Khrishnamra" picture = "M62057" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290064 } name = "Phraya Chitnasongkhla" picture = "M62026" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290065 } name = "Chuang Chawengsangsongkram" picture = "M62081" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290066 } name = "Mangkon Phromyothi" picture = "M62025" position = ChiefOfStaff category = fascist cabinet = replacement trait = 35 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 290067 } name = "Sindhu Kamalanavin" picture = "M62017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290068 } name = "Chit Munsilpa Sinadyodharaksa" picture = "M62079" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290069 } name = "Jiri Wichitsongkram" picture = "M62094" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290070 } name = "Suk Nakrob" picture = "M62095" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290071 } name = "Thawon Thamrongnawasawat" picture = "M62029" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290072 } name = "Manphya Khanphialong" picture = "M62097" position = ChiefOfArmy category = fascist cabinet = replacement trait = 39 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 290073 } name = "Thawi Bunyaket" picture = "M62098" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290074 } name = "Sindhu Kamalanavin" picture = "M62017" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290075 } name = "Phraya Chitnasongkhla" picture = "M62026" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290076 } name = "Tianliang Huntrakool" picture = "M62051" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290077 } name = "Sawat Phutianands" picture = "M62086" position = ChiefOfNavy category = fascist cabinet = replacement trait = 45 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 290078 } name = "Phraya Wichcitcholathai" picture = "M62055" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290079 } name = "Phraya Preechacholayudha" picture = "M62019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290080 } name = "Luang Chamnanarthayutha" picture = "M62105" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290081 } name = "Thawon Thamrongnawasawat" picture = "M62029" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290082 } name = "Luang Sinthusongkhramchai" picture = "M62069" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 290083 } name = "Phraya Chalermarkiart" picture = "M62061" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 290084 } name = "Phraya Thayarnpikart" picture = "M62063" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290085 } name = "Phra Silpasakrakorn" picture = "M62110" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 290086 } name = "Luang Kajsongkram" picture = "M62111" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 290087 } name = "Rama VIII" picture = "M62001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 68 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 290088 } name = "Luang Phibunsongkhram" picture = "M62007" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 290089 } name = "Pote Sarasin" picture = "M62114" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1948 ry = 1999 } HeadOfState = { type = 9 id = 290001 } HeadOfGovernment = { type = 9 id = 290014 } ForeignMinister = { type = 9 id = 290003 } ArmamentMinister = { type = 9 id = 290004 } MinisterOfSecurity = { type = 9 id = 290049 } MinisterOfIntelligence = { type = 9 id = 290006 } ChiefOfStaff = { type = 9 id = 290007 } ChiefOfArmy = { type = 9 id = 290008 } ChiefOfNavy = { type = 9 id = 290009 } ChiefOfAir = { type = 9 id = 290010 } tech_team = { id = { type = 10 id = 290001 } name = "Luang Phibunsongkhram" picture = "T9100" skill = 3 research_types = { small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1957 } tech_team = { id = { type = 10 id = 290002 } name = "Marshal of the Navy" picture = "T9101" skill = 3 research_types = { centralized_execution naval_training small_taskforce_tactics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 290003 } name = "Luang Kajsongkram" picture = "T9102" skill = 4 research_types = { training centralized_execution bomber_tactics piloting } startyear = 1942 endyear = 1960 } tech_team = { id = { type = 10 id = 290004 } name = "Luang Sinthusongkhramchai" picture = "T9103" skill = 2 research_types = { training centralized_execution fighter_tactics piloting } startyear = 1930 endyear = 1944 } tech_team = { id = { type = 10 id = 290005 } name = "Bangkok Dockyard" picture = "T6" skill = 3 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 290006 } name = "Bangkok Arsenal" picture = "100004" skill = 4 research_types = { artillery mechanics training general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 290007 } name = "Royal Aeronautical Services" picture = "T6401" skill = 4 research_types = { artillery mechanics aeronautics aircraft_testing avionics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 290008 } name = "Siam Cement" picture = "T10504" skill = 5 research_types = { mechanics chemistry industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 290009 } name = "Siam Electricity Company" picture = "T2704" skill = 5 research_types = { electronics industrial_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 290010 } name = "Thammasat University" picture = "T9109" skill = 3 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 290011 } name = "Sarit Dhanarajata" picture = "T9110" skill = 4 research_types = { small_unit_tactics centralized_execution individual_courage infantry_focus piloting } startyear = 1957 endyear = 1970 } tech_team = { id = { type = 10 id = 290012 } name = "Bank of Thailand" picture = "T9111" skill = 2 research_types = { management industrial_engineering } startyear = 1943 endyear = 1970 } team_slots = { 290004 290001 0 0 0 0 0 } manpower = 5.6176 free = { } oil = 622.5379 supplies = 286.6500 rare_materials = 1076.4753 metal = 1984.0793 energy = 2188.0779 money = 37.1642 consumer = 0.1600 supply = 0.1827 production = 0.3073 reinforcement = 0 upgrading = 0.3500 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no attrition_mod = 1.0200 trickleback_mod = 1.1250 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 18 morale = 18 } cavalry = { defaultorganisation = 18 morale = 18 } motorized = { defaultorganisation = 18 morale = 18 } mechanized = { defaultorganisation = 12 morale = 18 } light_armor = { defaultorganisation = 13.2000 morale = 18 } armor = { defaultorganisation = 12 morale = 18 } paratrooper = { defaultorganisation = 19.8000 morale = 18 } marine = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 18 } garrison = { defaultorganisation = 18 morale = 18 } hq = { defaultorganisation = 12 morale = 18 } militia = { defaultorganisation = 18 morale = 18 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 4 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 12 } light_armor_brigade = { morale = 12 } heavy_armor = { defaultorganisation = 0.6000 morale = 12 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 12 } armored_car = { defaultorganisation = 1.2000 morale = 12 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 4 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 4 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } multi_role = { 4 } light_cruiser = { 2 1 } destroyer = { 3 2 1 } submarine = { 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } multi_role = { 0 1 } light_cruiser = { 0 } destroyer = { 0 1 } submarine = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes cas = yes light_cruiser = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_torpedoes_s = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 57 trade = yes } relation = { tag = FRA value = -99.8000 frustration = 3 } relation = { tag = GER value = 50.0998 trade = yes } relation = { tag = HOL value = -52.4000 frustration = 3 } relation = { tag = POR value = 25.4000 } relation = { tag = ITA value = -55.9000 frustration = 3 } relation = { tag = SPA value = 50.0996 frustration = 3 } relation = { tag = SWE value = -61.7000 frustration = 3 } relation = { tag = JAP value = 68 } relation = { tag = CHI value = 20.3000 } relation = { tag = POL value = 25.1000 } relation = { tag = NOR value = -52.9000 frustration = 3 } relation = { tag = BEL value = -52.9000 frustration = 3 } relation = { tag = DEN value = -61.6000 frustration = 3 } relation = { tag = SCH value = -55.4000 frustration = 3 } relation = { tag = CUB value = -55.5000 frustration = 3 } relation = { tag = GRE value = 25.3000 } relation = { tag = BUL value = -53.2000 frustration = 3 } relation = { tag = ROM value = -55.9000 frustration = 3 } relation = { tag = IRE value = -55.7000 frustration = 3 } relation = { tag = PER value = 25.2000 } relation = { tag = AFG value = 50.0998 } relation = { tag = BRA value = 49.3998 } relation = { tag = ARG value = -52.7000 frustration = 3 } relation = { tag = MEX value = -58.6000 frustration = 3 } relation = { tag = COL value = -52.7000 frustration = 3 } relation = { tag = VEN value = -55.6000 frustration = 3 } relation = { tag = PRU value = 25.2000 } relation = { tag = ECU value = -58.4000 frustration = 3 } relation = { tag = URU value = 25.6000 } relation = { tag = PAR value = -58.9000 frustration = 3 } relation = { tag = BOL value = -58.8000 frustration = 3 } relation = { tag = CHL value = -58.5000 frustration = 3 } relation = { tag = NZL value = -61.9000 frustration = 3 } relation = { tag = CAN value = -52.9000 frustration = 3 } relation = { tag = AST value = -52.7000 frustration = 3 } relation = { tag = VIC value = 50.0495 } relation = { tag = USA value = -58.4000 frustration = 3 } relation = { tag = KOR value = -52.6000 frustration = 3 } relation = { tag = ALB value = -2.4000 } relation = { tag = SIA value = 15.2000 } relation = { tag = MON value = 16.5995 frustration = 3 trade = yes } relation = { tag = GUA value = 25.3000 } relation = { tag = COS value = -58.5000 frustration = 3 } relation = { tag = NIC value = -53.1000 frustration = 3 } relation = { tag = DOM value = 50.0997 } relation = { tag = PHI value = -58.4000 frustration = 3 } relation = { tag = BHU value = 25.6000 } relation = { tag = EGY value = -52.5000 frustration = 3 } relation = { tag = SAL value = 25.4000 } relation = { tag = HAI value = -52.6000 frustration = 3 } relation = { tag = HON value = 25.3000 } relation = { tag = LIB value = -52.4000 frustration = 3 } relation = { tag = LUX value = -52.4000 frustration = 3 } relation = { tag = MTN value = -2.9000 } relation = { tag = NEP value = 25.5000 } relation = { tag = OMN value = 25.4000 } relation = { tag = PAN value = -55.7000 frustration = 3 } relation = { tag = SER value = 25.2000 } relation = { tag = SIK value = -2.8000 } relation = { tag = SAF value = -55.9000 frustration = 3 } relation = { tag = TIB value = -5.4000 } relation = { tag = YEM value = 25.6000 } relation = { tag = RUS value = 50.0998 trade = yes } relation = { tag = CGX value = 25.1000 } relation = { tag = CSX value = 25.3000 } relation = { tag = OTT value = 1.7000 } relation = { tag = U02 value = 25.4000 } relation = { tag = U03 value = -150 } relation = { tag = U05 value = -52.4000 frustration = 3 } relation = { tag = U09 value = 18.1998 frustration = 3 trade = yes } relation = { tag = U38 value = -52.4000 frustration = 3 } relation = { tag = U50 value = 22.3000 } relation = { tag = U66 value = 50.0998 trade = yes } relation = { tag = REB value = -53 } } ownedprovinces = { 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1391 1400 1401 1402 } controlledprovinces = { 1423 1424 1425 1429 1430 1431 1427 1426 1422 1391 1428 1400 1402 1401 } nationalprovinces = { 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1391 1400 1401 1402 } claimedprovinces = { 1391 1394 1398 1400 1401 1402 1404 1405 1409 1412 1413 1433 1434 } techapps = { 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5810 5820 5800 5080 3010 3020 3030 3040 3110 3120 3130 3610 3620 8010 3720 3730 3736 3740 3750 3900 3810 5600 5610 9030 9020 9010 6400 6410 4030 1020 1030 14000 1040 } inventions = { 3000027 } blueprints = { } deactivate = { 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 6440 } application = { id = { type = 4712 id = 29343 } project = { type = 17 id = 6420 } tech_team = { type = 10 id = 290001 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 65.0124 status = "ongoing" } application = { id = { type = 4712 id = 61445 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 290004 } progress = 100 progress = 76.4225 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 23600 id = 4 } name = "Royal Thai Police Force" location = 1423 prevprov = 1423 home = 1423 mission = { type = anti_partisan_duty target = 1423 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } task = 1 location = 1426 } morale = 0.0010 leader = { id = { type = 6 id = 290007 } name = "Khanphialong" tag = SIA picture = "L100006" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 23600 id = 5 } name = "1. Royal Thai Police Div." flag = 34864 mod = { 9 9 3 1 9 4 0 0 0 } brig = { 12 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 33 100 45.0864 48 48 30.0000 0 0.6000 0.1000 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 11 6 2 5 0 0 0 0 0 0 } } dig_in = 30 } navalunit = { id = { type = 23600 id = 6 } name = "Royal Thai Navy" location = 1424 home = 1424 base = 1424 morale = 0.0010 leader = { id = { type = 6 id = 290039 } name = "Yuthasatkoson" tag = SIA picture = "L100038" category = admiral rank = 2 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 23600 id = 7 } name = "RTNS Sri Ayuthia" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 22.7250 25 30 30.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5000 0 } } } airunit = { id = { type = 23600 id = 12 } name = "Royal Thai Airforce" location = 1424 prevprov = 1426 home = 1424 base = 1424 morale = 0.0010 leader = { id = { type = 6 id = 290049 } name = "Thayarnpikart" tag = SIA picture = "L100048" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 4 experience = 94.8109 trait = superior_tactician } division = { id = { type = 23600 id = 14 } name = "1. RTAF Tactic Bomb Group" flag = 4144 mod = { 15 15 3 0 15 4 0 0 0 } all = { 100 100 22.7250 25 20 60.8467 0 1.5000 0.7000 180 30 1 0 0 -0.2000 1 0.9000 } air = { 1 1 4 0 2 0 0 0 600 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2361 } name = "1st Royal Thai Squadron" location = 1424 home = 1424 base = 1424 morale = 0.5000 leader = { id = { type = 6 id = 290030 } name = "Kamonawin" tag = SIA picture = "L100029" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 } } landunit = { id = { type = 4712 id = 3032 } name = "II Royal Thai Corps" location = 1429 prevprov = 1430 home = 1429 mission = { type = anti_partisan_duty target = 1429 percentage = 1 night = yes startdate = { year = 1938 month = october day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 290004 } name = "Chitnasongkhla" tag = SIA picture = "L100003" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 24.9006 } division = { id = { type = 23600 id = 15 } name = "4. Thai Infantry Div." flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 45.0864 48 48 28.3822 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 3526 } name = "2nd Royal Thai Squadron" location = 1424 home = 1424 base = 1424 morale = 0.5000 leader = { id = { type = 6 id = 290031 } name = "Luansonburano" tag = SIA picture = "L100030" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } division = { id = { type = 23600 id = 8 } name = "RTNS Dhonburi" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 22.7250 25 30 30.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5000 0 } } division = { id = { type = 23600 id = 10 } name = "Phra Ruang Flotille" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 22.7250 25 30 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 2500 0 } } } airunit = { id = { type = 4712 id = 3868 } name = "No.1 Royal Thai Air Command" location = 1424 prevprov = 1423 home = 1424 base = 1424 morale = 0.5000 leader = { id = { type = 6 id = 290050 } name = "Vechayanrangsarit" tag = SIA picture = "L100049" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = night_flyer } division = { id = { type = 23600 id = 13 } name = "1. RTAF Fighter Group" flag = 36912 mod = { 13 13 4 0 13 5 0 0 0 } all = { 100 100 27.2700 30 45 15.0000 0 1.5000 0.7000 200 2 2 0 0 -0.2000 0.5000 0.6000 } air = { 2 3 8 0 0 0 0 0 200 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 14737 } name = "3rd Royal Thai Squadron" location = 1424 home = 1424 base = 1424 morale = 0.5000 } landunit = { id = { type = 4712 id = 39838 } name = "I Royal Thai Corps" location = 1431 prevprov = 1430 home = 1431 mission = { type = anti_partisan_duty target = 1431 percentage = 1 night = yes startdate = { year = 1938 month = august day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 290001 } name = "Aphaiwong" tag = SIA picture = "L100000" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 30.2930 trait = logistics_wizard } division = { id = { type = 23600 id = 11 } name = "5. Thai Infantry Div." flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 45.0864 48 48 24.6623 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 23600 id = 1 } name = "Royal Thai Army" location = 1426 prevprov = 1423 home = 1426 mission = { type = anti_partisan_duty target = 1426 percentage = 1 night = yes startdate = { year = 1938 month = may day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 290023 } name = "Shilalongkorn" tag = SIA picture = "L100022" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 experience = 22.6606 trait = logistics_wizard trait = old_guard } division = { id = { type = 23600 id = 2 } name = "1. Thai Infantry Div." flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 33 100 45.0864 48 48 26.9676 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 23600 id = 9 } name = "Royal Thai Army" location = 1430 prevprov = 1429 home = 1430 mission = { type = anti_partisan_duty target = 1430 percentage = 1 night = yes startdate = { year = 1938 month = july day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 290021 } name = "Sampatisiri" tag = SIA picture = "L100020" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 47.9008 trait = fortress_buster trait = forest_fighter } division = { id = { type = 23600 id = 16 } name = "3. Thai Infantry Div." flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 33 100 45.0864 48 48 32.4666 0.8196 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3034 } name = "III Royal Thai Corps" location = 1423 prevprov = 1423 home = 1423 mission = { type = anti_partisan_duty target = 1423 percentage = 1 night = yes startdate = { year = 1938 month = march day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 290008 } name = "Maghaviphulaya" tag = SIA picture = "L100007" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 40.4758 trait = jungle_expert } division = { id = { type = 23600 id = 3 } name = "2. Thai Infantry Div." flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 33 100 45.0864 48 48 31.4517 0.3299 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } province_development = { id = { type = 4712 id = 53759 } progress = 0.1160 location = 1423 cost = 5 date = { year = 1939 month = september day = 11 hour = 0 } total_progress = 0.4469 size = 1 days = 306 days_for_first = 306 type = ic } wardates = { U03 = { year = 1938 month = march day = 3 hour = 0 } } SpyInfo = { country = "SIA" NumberOfSpies = 7 date = { year = 1939 month = may day = 27 hour = 0 } } } country = { tag = MON ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 100 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = MON } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 protect = { SOV = 150 } befriend = { SOV = 150 } claim_acceptance = -59 exp_force_ratio = 1 exp_force_ratios = { SOV = 1 } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { SOV = 150 } cancel_deal_threshold = 2 } tech_sharing = { favored = { SOV = 150 CHI = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 0.5000 overseas_multiplier = 0.5000 home_peace_cap = 10 country_priorities = { TAN = -1 CHI = -1 CSX = -1 SIK = -1 CXB = -1 CYN = -1 CGX = -1 CHC = -1 VIC = -1 JAP = 50 SIA = 10 SOV = -1 POR = -1 ENG = 50 FRA = 50 USA = 50 AST = 10 NZL = 10 MAN = 10 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 1124 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 1124 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6210 6300 } ignore = { 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4400 4170 4280 4450 4180 15120 15130 4040 4050 4070 4080 4100 4110 4140 4150 4160 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 6010 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 3 aircraft = 0 naval = 0 land_doctrines = 4 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1124 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 7 political_left = 4 freedom = 5 free_market = 5 professional_army = 5 defense_lobby = 4 interventionism = 1 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0475 oil_modifier = 0.9475 metal_modifier = 0.9475 energy_modifier = 0.9475 rare_materials_modifier = 0.9475 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 300006 } name = "Feklenko" picture = "L330005" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 300008 } name = "Ivanyuk" picture = "L330007" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 300009 } name = "Kryuchenkin" picture = "L330008" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 300013 } name = "Lyibangryyan" picture = "L330012" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 300014 } name = "Mahbarid" picture = "L330013" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 300015 } name = "Mindro" picture = "L330014" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 300016 } name = "Missan" picture = "L330015" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 300017 } name = "Nikolenko" picture = "L330016" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 300019 } name = "Luvsan" picture = "L330018" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 300020 } name = "Pyrselov" picture = "L330019" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 300021 } name = "Luvsan" picture = "L330020" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 300022 } name = "Smushkevich" picture = "L330021" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 300023 } name = "Stepanov" picture = "L330022" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 300024 } name = "Ulanhu" picture = "L330023" category = commander y = 1941 y = 1944 y = 1947 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 300025 } name = "Zhalnin" picture = "L330024" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = superior_tactician } minister = { id = { type = 9 id = 300001 } name = "Agdanbuugiyn Amar" picture = "M94001" position = HeadOfState category = leninist cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300002 } name = "Dogijavyn Luvsanshara" picture = "M94002" position = HeadOfGovernment category = leninist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300003 } name = "Peljidiyn Genden" picture = "M94003" position = ForeignMinister category = leninist cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300004 } name = "Jambyn Lhümbe" picture = "M94004" position = ArmamentMinister category = leninist cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300005 } name = "Jamtsangryin Damdinsüren" picture = "M94005" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300006 } name = "Horloogiyn Choybalsan" picture = "M94006" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300007 } name = "Chimid" picture = "M94007" position = ChiefOfStaff category = leninist cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300008 } name = "Chimid" picture = "M94007" position = ChiefOfArmy category = leninist cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300009 } name = "V.G. Pyrselov" picture = "M94009" position = ChiefOfNavy category = leninist cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300010 } name = "Ulanhu" picture = "M94010" position = ChiefOfAir category = leninist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 300011 } name = "Yundunwangcug" picture = "M94011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300012 } name = "Pai Yun-ti" picture = "M94021" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300013 } name = "Dansrabilegyin Dogsam" picture = "M94025" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 65 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300014 } name = "Gomgchigryn Bumtsend" picture = "M94034" position = HeadOfState category = stalinist cabinet = replacement trait = 57 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 300015 } name = "Buma Tsende" picture = "M94035" position = HeadOfState category = stalinist cabinet = replacement trait = 60 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 300016 } name = "Demcuydungrub" picture = "M94012" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 78 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300017 } name = "Pai Yun-ti" picture = "M94021" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300018 } name = "Dashiyin Damba" picture = "M94038" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 74 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300019 } name = "Horloogiyn Choybalsan" picture = "M94006" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 75 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 300020 } name = "Horloogiyn Choybalsan" picture = "M94006" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 300021 } name = "Jumdjaagijn Tsedenbal" picture = "M94041" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 80 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 300022 } name = "Demcuydungrub" picture = "M94012" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300023 } name = "Tsengubal Badrach" picture = "M94023" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300024 } name = "Dogijavyn Luvsanshara" picture = "M94002" position = ForeignMinister category = leninist cabinet = replacement trait = 4 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300025 } name = "Banzarjavyn Baasanjav" picture = "M94045" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300026 } name = "Dashiyin Damba" picture = "M94038" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 300027 } name = "Marcel Rosenberg" picture = "M94047" position = ForeignMinister category = stalinist cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 300028 } name = "Jumdjaagijn Tsedenbal" picture = "M94041" position = ForeignMinister category = stalinist cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 300029 } name = "Horloogiyn Choybalsan" picture = "M94049" position = ForeignMinister category = stalinist cabinet = replacement trait = 6 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 300030 } name = "Tsevelsodnom" picture = "M94014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300031 } name = "Tsengubal Badrach" picture = "M94023" position = ArmamentMinister category = leninist cabinet = replacement trait = 17 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300032 } name = "Tsevelsodnom" picture = "M94014" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 12 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300033 } name = "Zalbengryin Sereeter" picture = "M94024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 300034 } name = "Battur" picture = "M94055" position = ArmamentMinister category = stalinist cabinet = replacement trait = 18 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 300035 } name = "Horloogiyn Choybalsan" picture = "M94006" position = ArmamentMinister category = stalinist cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 300036 } name = "Jamsrangyin Sambuu" picture = "M94057" position = ArmamentMinister category = stalinist cabinet = replacement trait = 10 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 300037 } name = "Gomgchigryn Bumtsend" picture = "M94034" position = ArmamentMinister category = stalinist cabinet = replacement trait = 12 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 300038 } name = "Sükhbaataryn Yanjmaa" picture = "M94020" position = ArmamentMinister category = stalinist cabinet = replacement trait = 8 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 300039 } name = "Buyanmandu" picture = "M94015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300040 } name = "Dagva" picture = "M94028" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 23 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300041 } name = "Dansrabilegyin Dogsam" picture = "M94025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300042 } name = "Buyannmeh" picture = "M94064" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 300043 } name = "Dashdoorov" picture = "M94065" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 56 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 300044 } name = "Jamsrangyin Sambuu" picture = "M94057" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 24 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 300045 } name = "Mikhailovna Kollontay" picture = "M94067" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 300046 } name = "Nyambuu" picture = "M94068" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 22 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 300047 } name = "Ichinhorloo" picture = "M94016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300048 } name = "Dogijavyn Luvsanshara" picture = "M94002" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300049 } name = "Dorgijavyn Luvsansambuu" picture = "M94071" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300050 } name = "Ichinhorloo" picture = "M94016" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 28 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300051 } name = "Dashnyam" picture = "M94073" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 300052 } name = "Nyambuu" picture = "M94068" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 31 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 300053 } name = "Dashdorj" picture = "M94075" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 300054 } name = "Dashzegve" picture = "M94076" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 300055 } name = "Buyannmeh" picture = "M94064" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 32 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 300056 } name = "Lee Shou-hsin" picture = "M94017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300057 } name = "Pai Yun-ti" picture = "M94021" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 37 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300058 } name = "Horloogiyn Choybalsan" picture = "M94081" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 33 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300059 } name = "Ölziytrygyn Badrak" picture = "M94082" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 37 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 300060 } name = "Buma Tsende" picture = "M94035" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 37 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 300061 } name = "Lee Shou-hsin" picture = "M94017" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300062 } name = "Dagva" picture = "M94028" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300063 } name = "Ölziytrygyn Badrak" picture = "M94082" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 39 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300064 } name = "Horloogiyn Choybalsan" picture = "M94049" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 42 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 300065 } name = "Yundunwangcug" picture = "M94011" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300066 } name = "Haidav" picture = "M94093" position = ChiefOfNavy category = leninist cabinet = replacement trait = 45 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300067 } name = "Ganbaatar" picture = "M94029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 47 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300068 } name = "Gomgchigryn Bumtsend" picture = "M94034" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 47 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 300069 } name = "Dashdorj" picture = "M94075" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 46 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 300070 } name = "Sükhbaataryn Yanjmaa" picture = "M94020" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300071 } name = "Haidav" picture = "M94093" position = ChiefOfAir category = leninist cabinet = replacement trait = 49 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300072 } name = "Ganbaatar" picture = "M94029" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 52 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 300073 } name = "Sükhbaataryn Yanjmaa" picture = "M94020" position = ChiefOfAir category = stalinist cabinet = replacement trait = 49 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 300074 } name = "Gomgchigryn Bumtsend" picture = "M94034" position = ChiefOfAir category = stalinist cabinet = replacement trait = 52 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 300075 } name = "Buyannmeh" picture = "M94064" position = ChiefOfAir category = stalinist cabinet = replacement trait = 51 year = 1944 ry = 1999 } HeadOfState = { type = 9 id = 300001 } HeadOfGovernment = { type = 9 id = 300002 } ForeignMinister = { type = 9 id = 300003 } ArmamentMinister = { type = 9 id = 300004 } MinisterOfSecurity = { type = 9 id = 300005 } MinisterOfIntelligence = { type = 9 id = 300006 } ChiefOfStaff = { type = 9 id = 300007 } ChiefOfArmy = { type = 9 id = 300008 } ChiefOfNavy = { type = 9 id = 300009 } ChiefOfAir = { type = 9 id = 300010 } tech_team = { id = { type = 10 id = 300001 } name = "Nalayh Coal Mine" picture = "T6800" skill = 2 research_types = { mechanics general_equipment industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 300002 } name = "Choybalsan Industrial Combine" picture = "T6801" skill = 2 research_types = { general_equipment management industrial_engineering technical_efficiency munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 300003 } name = "Sukhe Bator Military Academy" picture = "T6802" skill = 2 research_types = { small_unit_tactics centralized_execution combined_arms_focus cavalry_tactics } startyear = 1900 endyear = 1970 } team_slots = { 300003 300001 0 0 0 0 0 } manpower = 9.1659 free = { } oil = 538.6687 supplies = 1005.6960 rare_materials = 661.9003 metal = 1384.1442 energy = 1983.5054 money = 200.5926 consumer = 0.1600 supply = 0.4582 production = 0.3818 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9000 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { police = { 1 } infantry = { 6 5 } militia = { 3 } } obsolete_models = { police = { 0 } infantry = { 1 0 5 } militia = { 0 } } allowed_divisions = { infantry = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 1 land_fort = 1 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 1 } relation = { tag = FRA value = 50.0998 trade = yes } relation = { tag = GER value = -49.6000 frustration = 3 trade = yes } relation = { tag = HOL value = 26 } relation = { tag = POR value = -49.2000 frustration = 3 } relation = { tag = ITA value = 25.5000 } relation = { tag = SPA value = 98.3990 trade = yes } relation = { tag = SWE value = 43.6999 trade = yes } relation = { tag = JAP value = 44.4000 trade = yes } relation = { tag = CHI value = -49.3000 frustration = 3 trade = yes } relation = { tag = POL value = -49.5000 frustration = 3 } relation = { tag = NOR value = 25.5000 } relation = { tag = BEL value = 66.4996 trade = yes } relation = { tag = DEN value = 0.8000 } relation = { tag = SCH value = 1 } relation = { tag = CUB value = 0.9000 } relation = { tag = GRE value = -49.3000 frustration = 3 } relation = { tag = BUL value = 53.0996 trade = yes } relation = { tag = ROM value = 0.5000 } relation = { tag = IRE value = 0.7000 } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = -49.2000 frustration = 3 } relation = { tag = ARG value = 25.7000 } relation = { tag = MEX value = 0.8000 } relation = { tag = COL value = 25.7000 trade = yes } relation = { tag = VEN value = 0.8000 } relation = { tag = PRU value = -49.4000 frustration = 3 } relation = { tag = ECU value = 1 } relation = { tag = URU value = -49 frustration = 3 } relation = { tag = PAR value = 0.5000 } relation = { tag = BOL value = 0.6000 } relation = { tag = CHL value = 0.9000 } relation = { tag = NZL value = 0.5000 } relation = { tag = CAN value = 25.5000 } relation = { tag = AST value = 25.7000 } relation = { tag = VIC value = 4.3996 } relation = { tag = USA value = 152.2001 trade = yes } relation = { tag = KOR value = 25.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = 16.5995 frustration = 3 trade = yes } relation = { tag = MON value = -4 } relation = { tag = GUA value = -49.3000 frustration = 3 } relation = { tag = COS value = 0.9000 } relation = { tag = NIC value = 25.3000 } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = 1 } relation = { tag = BHU value = -49 frustration = 3 } relation = { tag = EGY value = 25.9000 } relation = { tag = SAL value = -49.2000 frustration = 3 } relation = { tag = HAI value = 25.8000 trade = yes } relation = { tag = HON value = -49.3000 frustration = 3 } relation = { tag = LIB value = 26 } relation = { tag = LUX value = 56.1995 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = -49.1000 frustration = 3 } relation = { tag = OMN value = -49.2000 frustration = 3 } relation = { tag = PAN value = 0.7000 } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 0.5000 } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = -49 frustration = 3 } relation = { tag = RUS value = 149 trade = yes } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = 17.8000 frustration = 3 trade = yes } relation = { tag = OTT value = -99.3000 frustration = 3 } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = -24.9004 frustration = 3 trade = yes } relation = { tag = U05 value = 26 } relation = { tag = U09 value = 25.4000 } relation = { tag = U38 value = 26 } relation = { tag = U50 value = -49.3000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 1120 1121 1122 1123 1124 1125 1119 1239 1270 1238 1206 1240 } controlledprovinces = { 1120 1121 1122 1123 1124 1125 1119 1239 1270 1238 1240 1206 } nationalprovinces = { 1120 1121 1122 1123 1124 1125 1270 1272 1238 1239 1240 1206 1209 1162 1169 1268 1265 1119 1237 } claimedprovinces = { } techapps = { 2290 7600 7610 1010 5700 9030 9020 6500 2510 5810 1020 5820 5800 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 30686 } project = { type = 17 id = 6510 } tech_team = { type = 10 id = 300003 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 59.8344 status = "ongoing" } application = { id = { type = 4712 id = 36272 } project = { type = 17 id = 14000 } tech_team = { type = 10 id = 300001 } progress = 100 progress = 100 progress = 100 progress = 77.1721 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 30500 id = 1 } name = "Armija Mongol Nayramdakh" location = 1124 prevprov = 1124 home = 1124 mission = { type = anti_partisan_duty target = 1124 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 300001 } name = "Badrak" tag = MON picture = "L330000" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = winter_specialist } division = { id = { type = 30500 id = 2 } name = "1. Nayramdakh Kavaleriyskaya Div." flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 10 100 31.6200 31 70 40.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2927 } name = "1-y mongol'skiy armeyskiy korpus" location = 1123 prevprov = 1125 home = 1123 mission = { type = anti_partisan_duty target = 1123 percentage = 1 night = yes startdate = { year = 1936 month = may day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 300012 } name = "Luvsan" tag = MON picture = "L330011" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 30500 id = 5 } name = "1. Nayramdakh Opolcheniya Div." flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 10 100 21.4200 21 75 40.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2929 } name = "2-y mongol'skiy armeyskiy korpus" location = 1206 prevprov = 1120 home = 1206 mission = { type = anti_partisan_duty target = 1206 percentage = 1 night = yes startdate = { year = 1936 month = march day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 300002 } name = "Chimid" tag = MON picture = "L330001" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1938 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 30500 id = 6 } name = "2. Nayramdakh Opolcheniya Div." flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 10 100 21.4200 21 75 40.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2931 } name = "3-y mongol'skiy armeyskiy korpus" location = 1125 prevprov = 1124 home = 1125 mission = { type = anti_partisan_duty target = 1125 percentage = 1 night = yes startdate = { year = 1936 month = february day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 300003 } name = "Choibalsan" tag = MON picture = "L330002" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1941 max_skill = 4 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 30500 id = 4 } name = "3. Nayramdakh Kavaleriyskaya Div." flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 10 100 31.6200 31 70 40.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2933 } name = "4-y mongol'skiy armeyskiy korpus" location = 1119 prevprov = 1125 home = 1119 mission = { type = anti_partisan_duty target = 1119 percentage = 1 night = yes startdate = { year = 1936 month = april day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 300010 } name = "Kuliev" tag = MON picture = "L330009" category = general rank = 2 y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } division = { id = { type = 30500 id = 3 } name = "2. Nayramdakh Kavaleriyskaya Div." flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 10 100 31.6200 31 70 40.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 47309 } name = "5-y mongol'skiy armeyskiy korpus" location = 1120 prevprov = 1124 home = 1120 mission = { type = anti_partisan_duty target = 1120 percentage = 1 night = yes startdate = { year = 1938 month = january day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 300018 } name = "Tsendenbal" tag = MON picture = "L330017" category = general rank = 2 y = 1938 y = 1941 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 47044 } name = "1. Mongol Strelkovaya Div." flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 62647 } name = "6-y mongol'skiy armeyskiy korpus" location = 1124 prevprov = 1124 home = 1124 mission = { type = anti_partisan_duty target = 1124 percentage = 1 night = yes startdate = { year = 1938 month = may day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 300005 } name = "Duudei" tag = MON picture = "L330004" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 62424 } name = "2. Mongol Strelkovaya Div." flag = 34864 mod = { 0 0 6 1 0 7 0 0 0 } brig = { 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1.2400 0 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 3 9.2000 1 12 0 0 0 0 7 0 } } } landunit = { id = { type = 4712 id = 83173 } name = "7-y mongol'skiy armeyskiy korpus" location = 1124 prevprov = 1124 home = 1124 mission = { type = anti_partisan_duty target = 1124 percentage = 1 night = yes startdate = { year = 1938 month = november day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 300007 } name = "Irgel" tag = MON picture = "L330006" category = general rank = 2 y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } division = { id = { type = 4712 id = 82934 } name = "3. Mongol Strelkovaya Div." flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 24388 } progress = 0.0803 location = 1124 cost = 4.2000 date = { year = 1939 month = december day = 22 hour = 0 } manpower = 16 halted = yes size = 2 done = 1 days = 679 days_for_first = 348 gearing_bonus = 0.0500 type = infantry model = 6 extra = artillery } division_development = { id = { type = 4712 id = 24651 } progress = 2 location = 1124 cost = 4.2000 date = { year = 1940 month = may day = 10 hour = 0 } manpower = 16 total_progress = 0.6045 size = 2 days = 679 days_for_first = 348 type = infantry model = 6 extra = artillery } SpyInfo = { country = "MON" NumberOfSpies = 10 date = { year = 1939 month = april day = 23 hour = 0 } } } country = { tag = GUA ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = GUA } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { 2353 = 200 2344 = 150 } core = { 2342 2350 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 MEX = 50 ENG = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 18 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 5 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2088 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 2088 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 6900 5140 5150 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2088 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 5 political_left = 2 freedom = 4 free_market = 4 professional_army = 5 defense_lobby = 5 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0350 oil_modifier = 0.9350 metal_modifier = 0.9350 energy_modifier = 0.9350 rare_materials_modifier = 0.9350 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1.0500 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 305001 } name = "Arana" picture = "L210000" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 305002 } name = "Arbenz Guzman" picture = "L210001" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 305004 } name = "Castillo Armas" picture = "L210003" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 305005 } name = "Chacon de Leon" picture = "L210004" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 305006 } name = "Diaz de Leon" picture = "L210005" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 305007 } name = "Flores Avendano" picture = "L210006" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 305008 } name = "Orellana" picture = "L210007" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 305009 } name = "Ortiz Escaranté" picture = "L210008" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = commando } leader = { id = { type = 6 id = 305010 } name = "Ponce Vaides" picture = "L210009" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 305012 } name = "Villafranco Mendoza" picture = "L210011" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 305013 } name = "Villagrán Ariza" picture = "L210012" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 305014 } name = "Ydigoras Fuentes" picture = "L210013" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 305015 } name = "Ezuira Abel" picture = "L210014" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 305016 } name = "Mendoza Arauja" picture = "L210015" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 305017 } name = "Mendoza Urribe" picture = "L210016" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 305018 } name = "Torriello Garrido" picture = "L210017" category = admiral y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 305019 } name = "Buenaventure Pineda" picture = "L210018" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 305020 } name = "Garcia Granados" picture = "L210019" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 305021 } name = "Martinez Castro" picture = "L210020" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 305022 } name = "Peralta Azurdia" picture = "L210021" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 305023 } name = "Tesch Orlando" picture = "L210022" category = commander y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 305001 } name = "Jorge Ubico Castaneda" picture = "M46001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305002 } name = "Jorge Ubico Castaneda" picture = "M46001" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305003 } name = "Alfredo Skinner Klee" picture = "M46003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305004 } name = "Guillermo Flores Arendano" picture = "M46004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305005 } name = "T. Castro Dominguez" picture = "M46005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305006 } name = "Eduardo Villagran Ariza" picture = "M46006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305007 } name = "Federico Ponce Vaides" picture = "M46007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305008 } name = "Jorge Ubico Castaneda" picture = "M46001" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305009 } name = "Tomas Mendoza Urribe" picture = "M46009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305010 } name = "R. Buenaventure Pineda" picture = "M46010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 305011 } name = "Jacopo Arbenz Guzman" picture = "M46021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 68 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305012 } name = "Juan Arevalo Bermejo" picture = "M46022" position = HeadOfState category = social_democrat cabinet = replacement trait = 66 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305013 } name = "Jorge Torriello Garrido" picture = "M46011" position = HeadOfState category = social_liberal cabinet = replacement trait = 62 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305014 } name = "R. Buenaventure Pineda" picture = "M46010" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305015 } name = "Federico Ponce Vaides" picture = "M46007" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305016 } name = "Francisco Javier Arana" picture = "M46027" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305017 } name = "Juan Arevalo Bermejo" picture = "M46022" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 73 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305018 } name = "Manuel Orellana" picture = "M46012" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305019 } name = "Eduardo Villagran Ariza" picture = "M46006" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305020 } name = "Manuel Arroyo" picture = "M46031" position = HeadOfGovernment category = fascist cabinet = replacement trait = 76 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 305021 } name = "R. Buenaventure Pineda" picture = "M46010" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 77 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305022 } name = "Eduardo Villagran Ariza" picture = "M46006" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305023 } name = "Carlos Argumedo Salazar" picture = "M46035" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305024 } name = "Jorge Torriello Garrido" picture = "M46011" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305025 } name = "Enrique Muñoz Meany" picture = "M46037" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 305026 } name = "Francisco Javier Arana" picture = "M46027" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305027 } name = "Carlos Argumedo Salazar" picture = "M46035" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 305028 } name = "Juan Arevalo Bermejo" picture = "M46022" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305029 } name = "Jacopo Arbenz Guzman" picture = "M46021" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305030 } name = "Diego A. Castro Arigon" picture = "M46044" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 305031 } name = "Julio Herrera" picture = "M46045" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305032 } name = "José Matos" picture = "M46014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305033 } name = "T. Castro Dominguez" picture = "M46005" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 305034 } name = "Manuel Arroyo" picture = "M46031" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 305035 } name = "Federico Ponce Vaides" picture = "M46007" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305036 } name = "Manuel Orellana" picture = "M46012" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305037 } name = "Manuel Valladares" picture = "M46015" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305038 } name = "Tomas Mendoza Urribe" picture = "M46009" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305039 } name = "Carlos Castillo Armas" picture = "M46053" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305040 } name = "Alfredo Skinner Klee" picture = "M46003" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 305041 } name = "Federico Ponce Vaides" picture = "M46007" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 305042 } name = "R. Buenaventure Pineda" picture = "M46010" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305043 } name = "Adrian Recinos" picture = "M46016" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305044 } name = "Jacopo Arbenz Guzman" picture = "M46021" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 305045 } name = "Tomas Mendoza Urribe" picture = "M46009" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305046 } name = "Felipé Uriarte Tómas" picture = "M46060" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305047 } name = "Guillermo Flores Arendano" picture = "M46004" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 305048 } name = "Manuel Arroyo" picture = "M46031" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305049 } name = "Carlos Diaz de Leon" picture = "M46063" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 33 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305050 } name = "Manuel Orellana" picture = "M46012" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 37 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305051 } name = "Jorge Ubico Castaneda" picture = "M46001" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 305052 } name = "Jacopo Arbenz Guzman" picture = "M46021" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 40 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305053 } name = "Carlos Diaz de Leon" picture = "M46063" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305054 } name = "Manuel Orellana" picture = "M46012" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305055 } name = "R. Buenaventure Pineda" picture = "M46010" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305056 } name = "Federico Ponce Vaides" picture = "M46007" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 305057 } name = "Tomas Mendoza Urribe" picture = "M46009" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 46 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305058 } name = "Jorge Torriello Garrido" picture = "M46011" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305059 } name = "José Ezuira Abel" picture = "M46019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305060 } name = "Francisco Javier Arana" picture = "M46027" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305061 } name = "W. Tesch Orlando" picture = "M46077" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305062 } name = "Miguel Garcia Granados" picture = "M46079" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 305063 } name = "M. Ydigaras Fuentes" picture = "M46018" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 305064 } name = "Federico Ponce Vaides" picture = "M46007" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1944 ry = 1999 } HeadOfState = { type = 9 id = 305001 } HeadOfGovernment = { type = 9 id = 305002 } ForeignMinister = { type = 9 id = 305003 } ArmamentMinister = { type = 9 id = 305004 } MinisterOfSecurity = { type = 9 id = 305005 } MinisterOfIntelligence = { type = 9 id = 305006 } ChiefOfStaff = { type = 9 id = 305007 } ChiefOfArmy = { type = 9 id = 305008 } ChiefOfNavy = { type = 9 id = 305009 } ChiefOfAir = { type = 9 id = 305010 } tech_team = { id = { type = 10 id = 305001 } name = "Caucho Semillero S.A." picture = "T7900" skill = 2 research_types = { chemistry management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 305002 } name = "Mahler Fruta S.A." picture = "T7901" skill = 1 research_types = { management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 305003 } name = "Ministry of Defense" picture = "T7902" skill = 2 research_types = { training small_unit_tactics centralized_execution infantry_focus seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 305004 } name = "Universidad de San Carlos de Guatemala" picture = "T7903" skill = 2 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 305005 } name = "United Fruit Company" picture = "T5209" skill = 2 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 305006 } name = "Central American Common Market" picture = "T5906" skill = 1 research_types = { management } startyear = 1961 endyear = 1969 } team_slots = { 305001 305003 0 0 0 0 0 } manpower = 4.2136 free = { } oil = 500 supplies = 495.4566 rare_materials = 380.0114 metal = 615.6096 energy = 912.2222 money = 449.1177 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0250 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 1 } infantry = { 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 6 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 50.1000 trade = yes } relation = { tag = FRA value = -49.7000 frustration = 3 } relation = { tag = GER value = 22.1000 } relation = { tag = HOL value = -49.3000 frustration = 3 } relation = { tag = POR value = 25.5000 } relation = { tag = ITA value = -52.8000 frustration = 3 } relation = { tag = SPA value = -49.7000 frustration = 3 } relation = { tag = SWE value = -49.6000 frustration = 3 } relation = { tag = JAP value = -52.9000 frustration = 3 } relation = { tag = CHI value = 25.4000 } relation = { tag = POL value = 25.2000 } relation = { tag = NOR value = -49.8000 frustration = 3 } relation = { tag = BEL value = -49.8000 frustration = 3 } relation = { tag = DEN value = -49.5000 frustration = 3 } relation = { tag = SCH value = -49.3000 frustration = 3 } relation = { tag = CUB value = -49.4000 frustration = 3 } relation = { tag = GRE value = 50.0997 trade = yes } relation = { tag = BUL value = -50.1000 frustration = 3 } relation = { tag = ROM value = -49.8000 frustration = 3 } relation = { tag = IRE value = -49.6000 frustration = 3 } relation = { tag = PER value = 25.3000 } relation = { tag = AFG value = 0.7000 } relation = { tag = BRA value = 25.5000 } relation = { tag = ARG value = -49.6000 frustration = 3 } relation = { tag = MEX value = -49.5000 frustration = 3 } relation = { tag = COL value = -49.6000 frustration = 3 } relation = { tag = VEN value = -49.5000 frustration = 3 } relation = { tag = PRU value = 50.0997 } relation = { tag = ECU value = -49.3000 frustration = 3 } relation = { tag = URU value = 25.7000 } relation = { tag = PAR value = -49.8000 frustration = 3 } relation = { tag = BOL value = -49.7000 frustration = 3 } relation = { tag = CHL value = -49.4000 frustration = 3 } relation = { tag = NZL value = -49.8000 frustration = 3 } relation = { tag = CAN value = -49.8000 frustration = 3 } relation = { tag = AST value = -49.6000 frustration = 3 trade = yes } relation = { tag = VIC value = 25 } relation = { tag = USA value = 124 trade = yes } relation = { tag = KOR value = -49.5000 frustration = 3 } relation = { tag = ALB value = 0.7000 } relation = { tag = SIA value = 25.3000 } relation = { tag = MON value = -49.3000 frustration = 3 } relation = { tag = GUA value = -4.6000 } relation = { tag = COS value = 50.0996 frustration = 3 trade = yes } relation = { tag = NIC value = -50 frustration = 3 } relation = { tag = DOM value = 25.7000 } relation = { tag = PHI value = -49.3000 frustration = 3 } relation = { tag = BHU value = 25.7000 } relation = { tag = EGY value = -49.4000 frustration = 3 } relation = { tag = SAL value = 25.5000 } relation = { tag = HAI value = -49.5000 frustration = 3 } relation = { tag = HON value = 99 trade = yes } relation = { tag = LIB value = -49.3000 frustration = 3 } relation = { tag = LUX value = -49.3000 frustration = 3 } relation = { tag = MTN value = 0.2000 } relation = { tag = NEP value = 25.6000 } relation = { tag = OMN value = 25.5000 } relation = { tag = PAN value = -49.6000 frustration = 3 } relation = { tag = SER value = 25.3000 } relation = { tag = SIK value = 0.3000 } relation = { tag = SAF value = -49.8000 frustration = 3 } relation = { tag = TIB value = 0.7000 } relation = { tag = YEM value = 25.7000 } relation = { tag = RUS value = 25.1000 } relation = { tag = CGX value = 25.2000 } relation = { tag = CSX value = 25.4000 } relation = { tag = OTT value = 0.4000 } relation = { tag = U02 value = 25.5000 } relation = { tag = U03 value = 25.3000 } relation = { tag = U05 value = -49.3000 frustration = 3 } relation = { tag = U09 value = -49.9000 frustration = 3 } relation = { tag = U38 value = -49.3000 frustration = 3 } relation = { tag = U50 value = 25.4000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 2087 2088 } controlledprovinces = { 2087 2088 } nationalprovinces = { 2086 2087 2088 } claimedprovinces = { } techapps = { 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5700 5710 5010 5800 5080 5600 5610 3810 9030 9020 6500 8060 8010 1020 1030 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 16716 } project = { type = 17 id = 6510 } tech_team = { type = 10 id = 305001 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 52.7644 status = "ongoing" } application = { id = { type = 4712 id = 42156 } project = { type = 17 id = 14000 } tech_team = { type = 10 id = 305003 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 70.2626 status = "ongoing" } leadertable = { } landunit = { id = { type = 16500 id = 65 } name = "Ejercito de Guatemala" location = 2088 prevprov = 2088 home = 2088 mission = { type = anti_partisan_duty target = 2088 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 305003 } name = "Buenaventure Pineda" tag = GUA picture = "L210002" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 16500 id = 6500 } name = "1a Brig. de Infant. 'Adolfo V. Hall'" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 55 100 31.6200 31 70 20.0000 0 1.1200 0 6 12 3 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 2 12 0 0 0 0 8 0 } } } navalunit = { id = { type = 4712 id = 2211 } name = "1a Escuadra guatemalteca" location = 2088 home = 2088 base = 2088 morale = 0.5000 } landunit = { id = { type = 4712 id = 37649 } name = "I Cuerpo de Ejército guatemalteco" location = 2087 prevprov = 2088 home = 2087 mission = { type = anti_partisan_duty target = 2087 percentage = 1 night = yes startdate = { year = 1937 month = september day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 305011 } name = "Ubico Castaneda" tag = GUA picture = "L210010" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 37616 } name = "1a Div. de Infant. 'Adolfo V. Hall'" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 9337 } progress = 0.3674 location = 2088 cost = 3.9900 date = { year = 1939 month = december day = 6 hour = 0 } manpower = 13 halted = yes size = 2 done = 1 days = 645 days_for_first = 331 gearing_bonus = 0.0500 type = infantry model = 7 } SpyInfo = { country = "GUA" NumberOfSpies = 8 date = { year = 1939 month = january day = 22 hour = 0 } } } country = { tag = COS ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 1 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = COS } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { 2353 = 200 2344 = 100 } core = { 2353 2344 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 MEX = 50 COL = 10 VEN = 10 HOL = 40 ENG = 40 FRA = 40 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2081 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 2081 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5130 5140 5150 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2081 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 7 political_left = 6 freedom = 5 free_market = 8 professional_army = 5 defense_lobby = 5 interventionism = 2 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0600 oil_modifier = 0.9600 metal_modifier = 0.9600 energy_modifier = 0.9600 rare_materials_modifier = 0.9600 money_modifier = 1 supply_modifier = 1.0950 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.1500 counterattack = 0.1100 assault = 0.1350 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1100 breakthrough = 0.0350 leader = { id = { type = 6 id = 310001 } name = "de la Espriella" picture = "L350000" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 310002 } name = "Figueres Ferrer" picture = "L350001" category = general y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 310003 } name = "Lorenzo Brenes" picture = "L350002" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 310004 } name = "Marshall Jimenéz" picture = "L350003" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = commando } leader = { id = { type = 6 id = 310005 } name = "Marten Chavarria" picture = "L350004" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 310006 } name = "Narvaez Guell" picture = "L350005" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 310007 } name = "Orlich Bolmarich" picture = "L350006" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 310008 } name = "Ortuno Sabrado" picture = "L350007" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 310009 } name = "Ramirez Alcantara" picture = "L350008" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 310010 } name = "Ramirez y Ramirez" picture = "L350009" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 310011 } name = "Rosendo Arguello" picture = "L350010" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 310012 } name = "Ross Cardono E." picture = "L350011" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 310013 } name = "Ross Cardono S." picture = "L350012" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 310014 } name = "Santa Reynaldo" picture = "L350013" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 310015 } name = "Sinaja Calufa" picture = "L350014" category = general y = 1945 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 310016 } name = "Tinoco" picture = "L350015" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 310017 } name = "Volio Jimenéz" picture = "L350016" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 310018 } name = "Zamora A." picture = "L350017" category = general y = 1930 y = 1942 y = 1945 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 310019 } name = "Zamora E." picture = "L350018" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 310020 } name = "Abreu Castro" picture = "L350019" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 310021 } name = "Juarez Camposino" picture = "L350020" category = admiral y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 310022 } name = "Siedler Mendoza" picture = "L350021" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 310024 } name = "Macho Nuñez" picture = "L350023" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 310025 } name = "Padilla Sellean" picture = "L350024" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 310026 } name = "Uribé Alpoveda" picture = "L350025" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 310027 } name = "Zamora" picture = "L350026" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 310001 } name = "Romualdo Jímenez Oreamuno" picture = "M47001" position = HeadOfState category = social_liberal cabinet = replacement trait = 60 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310002 } name = "Leon Cortes Castro" picture = "M47002" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310003 } name = "Raúl Gundían" picture = "M47003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310004 } name = "Julio Acosta Garcia" picture = "M47004" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310005 } name = "Victor Sanabria Martinéz" picture = "M47005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310006 } name = "Federico Tinoco" picture = "M47006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310007 } name = "Federico Tinoco" picture = "M47006" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310008 } name = "Federico Tinoco" picture = "M47006" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310009 } name = "Roberto Juarez Camposino" picture = "M47009" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310010 } name = "Don Arnaldo Zamora" picture = "M47010" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310011 } name = "Oscar Padilla Sellean" picture = "M47030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310012 } name = "Otilio Ulate" picture = "M47031" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310013 } name = "Leon Cortes Castro" picture = "M47002" position = HeadOfState category = social_liberal cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310014 } name = "Tobias Zúñiaga Montúfar" picture = "M47033" position = HeadOfState category = social_liberal cabinet = replacement trait = 59 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310015 } name = "Alejandro de Castro Lopez" picture = "M47034" position = HeadOfState category = social_liberal cabinet = replacement trait = 58 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310016 } name = "Otto Cortes Fernandez" picture = "M47035" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310017 } name = "Rafael Calderon Guardia" picture = "M47036" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310018 } name = "Teodoro Picado Michalski" picture = "M47037" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310019 } name = "Romualdo Pino Roja" picture = "M47011" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310020 } name = "Manuel Mora Valverde" picture = "M47021" position = HeadOfState category = leninist cabinet = replacement trait = 65 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310021 } name = "Isalino de Silva Londres" picture = "M47040" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 61 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310022 } name = "Jose Figueres Ferrer" picture = "M47041" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310023 } name = "Tobias Zúñiaga Montúfar" picture = "M47033" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310024 } name = "Alejandro de Castro Lopez" picture = "M47034" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310025 } name = "Adolfo Urribe Castro" picture = "M47044" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310026 } name = "Teodoro Picado Michalski" picture = "M47037" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310027 } name = "Rafael Calderon Guardia" picture = "M47046" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310028 } name = "Otto Cortes Fernandez" picture = "M47035" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310029 } name = "Romualdo Pino Roja" picture = "M47011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310030 } name = "Manuel Mora Valverde" picture = "M47021" position = HeadOfGovernment category = leninist cabinet = replacement trait = 72 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310031 } name = "Isalino de Silva Londres" picture = "M47040" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 78 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310032 } name = "Otilio Ulate" picture = "M47031" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310033 } name = "Luís Fernandéz Rodríguez" picture = "M47024" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310034 } name = "Leon Cortes Castro" picture = "M47002" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310035 } name = "Manuel F. Jímenez" picture = "M47054" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 310036 } name = "Albert Echandi Montero" picture = "M47055" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 310037 } name = "Roberto Brenes Mesen" picture = "M47056" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310038 } name = "Tobias Zúñiaga Montúfar" picture = "M47033" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 310039 } name = "Chico Orlich Bolmarich" picture = "M47058" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310040 } name = "Adolfo Urribe Castro" picture = "M47044" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310041 } name = "Rafael Calderon Guardia" picture = "M47036" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310042 } name = "Julio Acosta Garcia" picture = "M47004" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 310043 } name = "Teodoro Picado Michalski" picture = "M47037" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 310044 } name = "Manuel de Peralta" picture = "M47063" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310045 } name = "Raúl Gundían" picture = "M47003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310046 } name = "Manuel Mora Valverde" picture = "M47021" position = ForeignMinister category = leninist cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310047 } name = "Enrique Díaz Toledo" picture = "M47066" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 3 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310048 } name = "Jose Figueres Ferrer" picture = "M47041" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310049 } name = "Calufa Fallas Sinaja" picture = "M47068" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 14 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310050 } name = "Chico Orlich Bolmarich" picture = "M47058" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310051 } name = "Roberto Brenes Mesen" picture = "M47056" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 16 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310052 } name = "Tobias Zúñiaga Montúfar" picture = "M47033" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 17 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310053 } name = "Juan Cortes Castro" picture = "M47073" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310054 } name = "Otto Cortes Fernandez" picture = "M47035" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 310055 } name = "Tobias Picado Cortes" picture = "M47075" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 310056 } name = "Ignacio Mendéz Alino" picture = "M47014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310057 } name = "Luís Fernandéz Rodríguez" picture = "M47024" position = ArmamentMinister category = leninist cabinet = replacement trait = 17 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310058 } name = "Ignacio Mendéz Alino" picture = "M47014" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 55 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310059 } name = "Calufa Fallas Sinaja" picture = "M47068" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310060 } name = "Jose Figueres Ferrer" picture = "M47041" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310061 } name = "Isalino de Silva Londres" picture = "M47040" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310062 } name = "Tobias Zúñiaga Montúfar" picture = "M47033" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310063 } name = "Alejandro de Castro Lopez" picture = "M47034" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310064 } name = "Adolfo Urribe Castro" picture = "M47044" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310065 } name = "Tobias Picado Cortes" picture = "M47075" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 310066 } name = "Alberto Marten Chavarria" picture = "M47015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310067 } name = "Isalino de Silva Londres" picture = "M47040" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 22 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310068 } name = "Carmen Lyra" picture = "M47025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 23 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310069 } name = "Jose Figueres Ferrer" picture = "M47041" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310070 } name = "Romualdo Jímenez Oreamuno" picture = "M47001" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310071 } name = "Raúl Gundían" picture = "M47003" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310072 } name = "Enrique Díaz Toledo" picture = "M47066" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310073 } name = "Tobias Zúñiaga Montúfar" picture = "M47033" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310074 } name = "Benjamin Nuñez Vargas" picture = "M47096" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310075 } name = "Romualdo Pino Roja" picture = "M47011" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 310076 } name = "José Mendéz Alino" picture = "M47016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310077 } name = "Hugo Montés Ramirez" picture = "M47100" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310078 } name = "Miguel Ramirez Alcantara" picture = "M47026" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310079 } name = "Felipe Abreu Castro" picture = "M47102" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 310080 } name = "Jose Figueres Ferrer" picture = "M47103" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310081 } name = "Alejandro de Castro Lopez" picture = "M47034" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310082 } name = "Jorge Volio Jimenéz" picture = "M47107" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310083 } name = "Hugo Montés Ramirez" picture = "M47100" position = ChiefOfStaff category = leninist cabinet = replacement trait = 36 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310084 } name = "Miguel Ramirez Alcantara" picture = "M47026" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 34 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310085 } name = "Jose Figueres Ferrer" picture = "M47103" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 40 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310086 } name = "Tobias Zúñiaga Montúfar" picture = "M47033" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310087 } name = "Don Arnaldo Zamora" picture = "M47111" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310088 } name = "Jorge Volio Jimenéz" picture = "M47107" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310089 } name = "Baptista E. Gutierrez" picture = "M47018" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310090 } name = "Hugo Montés Ramirez" picture = "M47100" position = ChiefOfArmy category = leninist cabinet = replacement trait = 40 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310091 } name = "Francisco Rosendo Arguello" picture = "M47028" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 42 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310092 } name = "Felipe Abreu Castro" picture = "M47102" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310093 } name = "Manuel Mora Valverde" picture = "M47021" position = ChiefOfNavy category = leninist cabinet = replacement trait = 47 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310094 } name = "Hugo Siedler Mendoza" picture = "M47029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 46 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310095 } name = "Guillermo Macho Nuñez" picture = "M47127" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 48 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 310096 } name = "Carlos Uribé Alpoveda" picture = "M47129" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 310097 } name = "Manuel Mora Valverde" picture = "M47021" position = ChiefOfAir category = leninist cabinet = replacement trait = 50 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 310098 } name = "Oscar Padilla Sellean" picture = "M47030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 49 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310099 } name = "Santos León Herrera" picture = "M47133" position = HeadOfState category = social_conservative cabinet = replacement trait = 67 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310100 } name = "Santos León Herrera" picture = "M47133" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 310110 } name = "Ricardo Jiménez Oreamuno" picture = "unknownminister" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 72 year = 1910 ry = 1999 } minister = { id = { type = 9 id = 310116 } name = "Ricardo Jiménez Oreamuno" picture = "unknownminister" position = HeadOfState category = market_liberal cabinet = replacement trait = 64 year = 1910 ry = 1999 } HeadOfState = { type = 9 id = 310001 } HeadOfGovernment = { type = 9 id = 310002 } ForeignMinister = { type = 9 id = 310003 } ArmamentMinister = { type = 9 id = 310004 } MinisterOfSecurity = { type = 9 id = 310005 } MinisterOfIntelligence = { type = 9 id = 310006 } ChiefOfStaff = { type = 9 id = 310007 } ChiefOfArmy = { type = 9 id = 310008 } ChiefOfNavy = { type = 9 id = 310009 } ChiefOfAir = { type = 9 id = 310010 } tech_team = { id = { type = 10 id = 310001 } name = "Costa Rican Oil" picture = "T5900" skill = 2 research_types = { mechanics chemistry management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 310002 } name = "IDC" picture = "T5901" skill = 3 research_types = { mechanics training general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 310003 } name = "Minas d'Oro de CDC" picture = "T5902" skill = 3 research_types = { management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 310004 } name = "Ministry of Defense" picture = "T5903" skill = 4 research_types = { small_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1900 endyear = 1949 } tech_team = { id = { type = 10 id = 310005 } name = "United Fruit Company" picture = "T5209" skill = 2 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 310006 } name = "Police Guard" picture = "T5905" skill = 2 research_types = { training small_unit_tactics decentralized_execution individual_courage piloting } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 310007 } name = "Central American Common Market" picture = "T5906" skill = 2 research_types = { management } startyear = 1961 endyear = 1970 } team_slots = { 310003 310002 0 0 0 0 0 } manpower = 12.5954 free = { } oil = 491.0210 supplies = 511.1878 rare_materials = 204.9224 metal = 406.5416 energy = 888.5703 money = 20.8655 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no attrition_mod = 1.0200 trickleback_mod = 1.1125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 9 morale = 5 } cavalry = { defaultorganisation = 9 morale = 5 } motorized = { defaultorganisation = 9 morale = 5 } mechanized = { defaultorganisation = 6 morale = 5 } light_armor = { defaultorganisation = 6.6000 morale = 5 } armor = { defaultorganisation = 6 morale = 5 } paratrooper = { defaultorganisation = 9.9000 morale = 5 } marine = { softattack = 0.2000 defaultorganisation = 9.9000 morale = 5 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 9.9000 morale = 5 } garrison = { defaultorganisation = 9 morale = 5 } hq = { defaultorganisation = 6 morale = 5 } militia = { defaultorganisation = 9 morale = 5 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 2 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 5 } light_armor_brigade = { morale = 5 } heavy_armor = { defaultorganisation = 0.3000 morale = 5 } super_heavy_armor = { defaultorganisation = 0.6000 morale = 5 } armored_car = { defaultorganisation = 0.6000 morale = 5 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 2 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 2 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 1 } infantry = { 6 5 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 } militia = { 0 } } allowed_divisions = { infantry = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 0.9000 } relation = { tag = FRA value = 16.5000 } relation = { tag = GER value = -55.7000 frustration = 3 } relation = { tag = HOL value = 0.9000 } relation = { tag = POR value = -49.3000 frustration = 3 } relation = { tag = ITA value = -5.6000 } relation = { tag = SPA value = 200 trade = yes } relation = { tag = SWE value = 0.6000 } relation = { tag = JAP value = -11.7000 } relation = { tag = CHI value = -49.4000 frustration = 3 } relation = { tag = POL value = -49.6000 frustration = 3 } relation = { tag = NOR value = 0.4000 } relation = { tag = BEL value = 0.4000 } relation = { tag = DEN value = 0.7000 } relation = { tag = SCH value = 0.9000 } relation = { tag = CUB value = 0.8000 } relation = { tag = GRE value = -49.4000 frustration = 3 } relation = { tag = BUL value = 0.1000 } relation = { tag = ROM value = 0.4000 } relation = { tag = IRE value = 0.6000 } relation = { tag = PER value = -49.5000 frustration = 3 } relation = { tag = AFG value = -99.1000 frustration = 3 } relation = { tag = BRA value = -49.3000 frustration = 3 } relation = { tag = ARG value = 0.6000 } relation = { tag = MEX value = 25.7000 } relation = { tag = COL value = 0.6000 } relation = { tag = VEN value = 0.7000 } relation = { tag = PRU value = -49.5000 frustration = 3 } relation = { tag = ECU value = 25.9000 } relation = { tag = URU value = -49.1000 frustration = 3 } relation = { tag = PAR value = 25.4000 } relation = { tag = BOL value = 25.5000 trade = yes } relation = { tag = CHL value = 25.8000 } relation = { tag = NZL value = 0.4000 } relation = { tag = CAN value = 0.4000 } relation = { tag = AST value = 0.6000 } relation = { tag = VIC value = -86 } relation = { tag = USA value = 99 } relation = { tag = KOR value = 0.7000 } relation = { tag = ALB value = -99.1000 frustration = 3 } relation = { tag = SIA value = -58.5000 frustration = 3 } relation = { tag = MON value = 0.9000 } relation = { tag = GUA value = 50.0996 frustration = 3 trade = yes } relation = { tag = COS value = -4.2000 } relation = { tag = NIC value = 0.2000 } relation = { tag = DOM value = -49.1000 frustration = 3 } relation = { tag = PHI value = 25.9000 } relation = { tag = BHU value = -49.1000 frustration = 3 } relation = { tag = EGY value = 0.8000 } relation = { tag = SAL value = -49.3000 frustration = 3 } relation = { tag = HAI value = 0.7000 } relation = { tag = HON value = -49.4000 frustration = 3 } relation = { tag = LIB value = 0.9000 } relation = { tag = LUX value = 0.9000 } relation = { tag = MTN value = -99.6000 frustration = 3 } relation = { tag = NEP value = -49.2000 frustration = 3 } relation = { tag = OMN value = -49.3000 frustration = 3 } relation = { tag = PAN value = 0.6000 } relation = { tag = SER value = -49.5000 frustration = 3 } relation = { tag = SIK value = -99.5000 frustration = 3 } relation = { tag = SAF value = 200 trade = yes } relation = { tag = TIB value = -149.1000 frustration = 3 } relation = { tag = YEM value = -49.1000 frustration = 3 } relation = { tag = RUS value = -49.7000 frustration = 3 } relation = { tag = CGX value = -49.6000 frustration = 3 } relation = { tag = CSX value = -49.4000 frustration = 3 trade = yes } relation = { tag = OTT value = -99.4000 frustration = 3 } relation = { tag = U02 value = -49.3000 frustration = 3 } relation = { tag = U03 value = -49.5000 frustration = 3 } relation = { tag = U05 value = 0.9000 } relation = { tag = U09 value = 0.3000 } relation = { tag = U38 value = 0.9000 } relation = { tag = U50 value = -49.4000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 2081 2083 } controlledprovinces = { 2081 2083 } nationalprovinces = { 2081 2083 } claimedprovinces = { } techapps = { 4010 2290 2300 2310 7600 7610 1010 2800 2510 5700 5710 5010 5020 5800 5080 5600 3810 9030 9020 9010 14000 8010 6010 1020 } inventions = { 3000027 } blueprints = { } deactivate = { 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 6100 6300 6400 6500 6600 } application = { id = { type = 4712 id = 57890 } project = { type = 17 id = 1990 } tech_team = { type = 10 id = 310003 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 56.5331 status = "ongoing" } application = { id = { type = 4712 id = 84963 } project = { type = 17 id = 1030 } tech_team = { type = 10 id = 310002 } progress = 100 progress = 69.1200 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } navalunit = { id = { type = 4712 id = 2118 } name = "1a Escuadra costarricense" location = 2081 home = 2081 base = 2081 morale = 0.5000 } navalunit = { id = { type = 4712 id = 17204 } name = "2a Escuadra costarricense" location = 2081 home = 2081 base = 2081 morale = 0.5000 leader = { id = { type = 6 id = 310023 } name = "Vaqueza Cortes" tag = COS picture = "L350022" category = admiral y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = seawolf } division = { id = { type = 4712 id = 17203 } name = "I Transporte Naval" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 22.9500 25 30 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } } SpyInfo = { country = "COS" NumberOfSpies = 7 date = { year = 1939 month = february day = 4 hour = 0 } } } country = { tag = NIC ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 1 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = NIC } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 ITA = 1 JAP = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { 2350 = 200 } core = { 2350 2344 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 MEX = 50 VEN = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2080 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 2080 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5130 5140 5150 5160 5170 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5150 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2080 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 7 political_left = 2 freedom = 4 free_market = 9 professional_army = 5 defense_lobby = 8 interventionism = 8 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0350 oil_modifier = 0.9350 metal_modifier = 0.9350 energy_modifier = 0.9350 rare_materials_modifier = 0.9350 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 315001 } name = "Barquesentó Ramos" picture = "L230000" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 315003 } name = "Carrión McDonough" picture = "L230002" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 315004 } name = "Corovél Kirsch" picture = "L230003" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 315005 } name = "Estrasa y Juan" picture = "L230004" category = general y = 1939 y = 1943 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = trickster } leader = { id = { type = 6 id = 315006 } name = "Garcia Zaldana" picture = "L230005" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 315007 } name = "Halleslevens Acevedo" picture = "L230006" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 315008 } name = "Monterrey" picture = "L230007" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 315009 } name = "Niño Miranda" picture = "L230008" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = commando } leader = { id = { type = 6 id = 315010 } name = "Reyes Palomino" picture = "L230009" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 315011 } name = "Rivas Cuadra" picture = "L230010" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 315012 } name = "Roque Garcia" picture = "L230011" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 315013 } name = "Salvatierra Rivera" picture = "L230012" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 315014 } name = "Solar y Hermansillo" picture = "L230013" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 315015 } name = "Somoza" picture = "L230014" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 315016 } name = "Flores Mendienta" picture = "L230015" category = admiral y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 315017 } name = "Niño Miranda" picture = "L230016" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 315019 } name = "Espinoza Altamirano" picture = "L230018" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 315020 } name = "Garcia Zaldana" picture = "L230019" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 315021 } name = "Marenco" picture = "L230020" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 315022 } name = "Pereda Quintas" picture = "L230021" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 315023 } name = "Rivas Cuadra" picture = "L230022" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 315001 } name = "Juan Bautista Sacasa" picture = "M48001" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315002 } name = "Julían Irias Navarro" picture = "M48002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315003 } name = "Leonardo Argüello Vargas" picture = "M48003" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315004 } name = "Anastacio G. Somoza" picture = "M48004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315005 } name = "Alcacio Trelles Mendoza" picture = "M48005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315006 } name = "Leonardo Argüello Vargas" picture = "M48003" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315007 } name = "Anastacio G. Somoza" picture = "M48004" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315008 } name = "Augusto Caraval Antonio" picture = "M48008" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315009 } name = "Gustavo Flores Mendienta" picture = "M48009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315010 } name = "Guillermo R. Cuadra" picture = "M48010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315011 } name = "Julían Irias Navarro" picture = "M48002" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315012 } name = "Carlos Brenes Jarquin" picture = "M48032" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315013 } name = "Anastacio G. Somoza" picture = "M48004" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 315014 } name = "Benjamin Lacayo Sacasa" picture = "M48034" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315015 } name = "Victor Roman y Reyes" picture = "M48035" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 67 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315016 } name = "Leon Cabrales" picture = "M48011" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315017 } name = "Anastacio G. Somoza" picture = "M48004" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315018 } name = "Vicente Morales" picture = "M48038" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 315019 } name = "Carlos A. Villanueva" picture = "M48039" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 315020 } name = "Alcacio Trelles Mendoza" picture = "M48005" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 315021 } name = "Carlos Brenes Jarquin" picture = "M48032" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 315022 } name = "Guillermo Cuadra" picture = "M48012" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 79 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315023 } name = "Dario Darío y Debayle" picture = "M48043" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315024 } name = "Manuel Cordero Reyes" picture = "M48044" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 315025 } name = "Mariano Argüello Vargas" picture = "M48044" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 315026 } name = "Victor Roman y Reyes" picture = "M48035" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 315027 } name = "Silvio Argüello Cardenal" picture = "M48047" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315028 } name = "Anastacio G. Somoza" picture = "M48004" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315029 } name = "Nicolas Juarez Cejudo" picture = "M48049" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315030 } name = "Tomas Francisco Medina" picture = "M48050" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315031 } name = "Carlos Brenes Jarquin" picture = "M48032" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 315032 } name = "Salvador Buenrostrí Cardeñas" picture = "M48052" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 315033 } name = "Leonardo Argüello Vargas" picture = "M48003" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 315034 } name = "Benjamin Lacayo Sacasa" picture = "M48034" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 315035 } name = "Benjamin Casal Cohen" picture = "M48055" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 315036 } name = "Juan Estrada Ayala" picture = "M48056" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315037 } name = "José Clemón Sacasa" picture = "M48016" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315038 } name = "Anastacio G. Somoza" picture = "M48004" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315039 } name = "Victor Roman y Reyes" picture = "M48035" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 315040 } name = "Leon Cabrales" picture = "M48011" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 315041 } name = "Gustavo Pavon Ochoa" picture = "M48061" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 315042 } name = "Nicolas Eden Jímenez" picture = "M48062" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315043 } name = "Francisco Estrasa" picture = "M48064" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315044 } name = "Leonardo Argüello Vincés" picture = "M48065" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 315045 } name = "Victor Roman y Reyes" picture = "M48035" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 315046 } name = "José Luís Pavon Vinales" picture = "M48067" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 315047 } name = "Juan Pablo Esquerra" picture = "M48026" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315048 } name = "José Clemón Sacasa" picture = "M48016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315049 } name = "Augusto Caraval Antonio" picture = "M48008" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315050 } name = "Manuel Roque Garcia" picture = "M48017" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315051 } name = "Anastacio G. Somoza" picture = "M48004" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 315052 } name = "Victor Roman y Reyes" picture = "M48035" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 315053 } name = "Manuel Corovél Kirsch" picture = "M48018" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 315054 } name = "Manuel Roque Garcia" picture = "M48017" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315055 } name = "Noel Esto Niño Miranda" picture = "M48019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 315056 } name = "Joel Garcia Zaldana" picture = "M48020" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 315057 } name = "Leonardo Argüello Vargas" picture = "M48003" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315058 } name = "Anastacio G. Somoza" picture = "M48004" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 315059 } name = "Leon Cabrales" picture = "M48011" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315060 } name = "Guillermo Cuadra" picture = "M48012" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315061 } name = "Leon Cabrales" picture = "M48011" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315062 } name = "Guillermo Cuadra" picture = "M48012" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315063 } name = "Luis Cardenal" picture = "M48021" position = HeadOfState category = leninist cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315064 } name = "Luis Cardenal" picture = "M48021" position = HeadOfGovernment category = leninist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315065 } name = "Luis Cardenal" picture = "M48021" position = ForeignMinister category = leninist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315066 } name = "Teophilo S. Grálles" picture = "M48024" position = ArmamentMinister category = stalinist cabinet = replacement trait = 19 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315067 } name = "Juan Y. Masquez" picture = "M48025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315068 } name = "Juan Pablo Esquerra" picture = "M48026" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315069 } name = "Juan Pablo Esquerra" picture = "M48026" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315070 } name = "Manuel Corovél Kirsch" picture = "M48018" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315071 } name = "Noel Esto Niño Miranda" picture = "M48019" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 315072 } name = "Joel Garcia Zaldana" picture = "M48020" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 50 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 315013 } HeadOfGovernment = { type = 9 id = 315017 } ForeignMinister = { type = 9 id = 315003 } ArmamentMinister = { type = 9 id = 315004 } MinisterOfSecurity = { type = 9 id = 315005 } MinisterOfIntelligence = { type = 9 id = 315006 } ChiefOfStaff = { type = 9 id = 315007 } ChiefOfArmy = { type = 9 id = 315008 } ChiefOfNavy = { type = 9 id = 315009 } ChiefOfAir = { type = 9 id = 315010 } tech_team = { id = { type = 10 id = 315001 } name = "Nicaraguan Oil" picture = "T5800" skill = 4 research_types = { mechanics electronics chemistry industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 315002 } name = "NSSL" picture = "T5801" skill = 3 research_types = { mechanics training general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 315003 } name = "Anastacio Somoza" picture = "T5802" skill = 2 research_types = { training large_unit_tactics individual_courage infantry_focus } startyear = 1946 endyear = 1970 } tech_team = { id = { type = 10 id = 315004 } name = "United Fruit Company" picture = "T5209" skill = 4 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 315005 } name = "Luis Somoza" picture = "T5804" skill = 3 research_types = { training small_unit_tactics individual_courage infantry_focus piloting } startyear = 1956 endyear = 1967 } tech_team = { id = { type = 10 id = 315006 } name = "Central American Common Market" picture = "T5906" skill = 3 research_types = { training management medicine } startyear = 1961 endyear = 1970 } team_slots = { 315002 315001 0 0 0 0 0 } manpower = 10.6106 free = { } oil = 490.3442 supplies = 501.3816 rare_materials = 215.4449 metal = 538.2339 energy = 735.3978 money = 124.4826 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0250 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 1 } infantry = { 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes light_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 99.3015 trade = yes } relation = { tag = FRA value = -3.1000 frustration = 3 } relation = { tag = GER value = -50.3000 frustration = 3 } relation = { tag = HOL value = 25.3000 } relation = { tag = POR value = -49.9000 frustration = 3 } relation = { tag = ITA value = 24.8000 } relation = { tag = SPA value = 200 trade = yes } relation = { tag = JAP value = 18.7000 } relation = { tag = CHI value = -50 frustration = 3 } relation = { tag = POL value = -50.2000 frustration = 3 } relation = { tag = NOR value = 24.8000 } relation = { tag = BEL value = 200 trade = yes } relation = { tag = DEN value = 0.1000 } relation = { tag = SCH value = 0.3000 } relation = { tag = CUB value = 0.2000 } relation = { tag = GRE value = -50 frustration = 3 } relation = { tag = BUL value = 24.5000 } relation = { tag = ROM value = -0.2000 frustration = 3 } relation = { tag = PER value = -50.1000 frustration = 3 } relation = { tag = AFG value = -99.7000 frustration = 3 } relation = { tag = BRA value = -49.9000 frustration = 3 } relation = { tag = ARG value = 25 } relation = { tag = MEX value = 0.1000 } relation = { tag = COL value = 25 } relation = { tag = VEN value = 0.1000 } relation = { tag = PRU value = -50.1000 frustration = 3 } relation = { tag = ECU value = 0.3000 } relation = { tag = URU value = -49.7000 frustration = 3 } relation = { tag = PAR value = -0.2000 frustration = 3 } relation = { tag = BOL value = -0.1000 frustration = 3 } relation = { tag = CHL value = 0.2000 } relation = { tag = NZL value = -0.2000 frustration = 3 } relation = { tag = CAN value = 50.2996 trade = yes } relation = { tag = AST value = 25 } relation = { tag = VIC value = -58.0001 } relation = { tag = USA value = 145.2006 trade = yes } relation = { tag = KOR value = 25.1000 } relation = { tag = ALB value = -99.7000 frustration = 3 } relation = { tag = SIA value = -53.1000 frustration = 3 } relation = { tag = MON value = 25.3000 } relation = { tag = GUA value = -50 frustration = 3 } relation = { tag = COS value = 0.2000 } relation = { tag = NIC value = -5.4000 } relation = { tag = DOM value = -49.7000 frustration = 3 } relation = { tag = PHI value = 0.3000 } relation = { tag = BHU value = -49.7000 frustration = 3 } relation = { tag = EGY value = 25.2000 } relation = { tag = SAL value = -49.9000 frustration = 3 } relation = { tag = HAI value = 25.1000 } relation = { tag = HON value = 99 } relation = { tag = LIB value = 25.3000 } relation = { tag = LUX value = 25.3000 } relation = { tag = MTN value = -100.2000 frustration = 3 } relation = { tag = NEP value = -49.8000 frustration = 3 } relation = { tag = OMN value = -49.9000 frustration = 3 } relation = { tag = SER value = -50.1000 frustration = 3 } relation = { tag = SIK value = -100.1000 frustration = 3 } relation = { tag = SAF value = -0.2000 frustration = 3 } relation = { tag = TIB value = -149.7000 frustration = 3 } relation = { tag = YEM value = -49.7000 frustration = 3 } relation = { tag = RUS value = -50.3000 frustration = 3 } relation = { tag = CGX value = -50.2000 frustration = 3 } relation = { tag = CSX value = -50 frustration = 3 } relation = { tag = OTT value = -100 frustration = 3 } relation = { tag = U02 value = -49.9000 frustration = 3 } relation = { tag = U03 value = -50.1000 frustration = 3 } relation = { tag = U05 value = 25.3000 } relation = { tag = U09 value = 24.7000 } relation = { tag = U38 value = 25.3000 } relation = { tag = U50 value = -50 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 2080 2082 } controlledprovinces = { 2080 2082 } nationalprovinces = { 2080 2082 } claimedprovinces = { } techapps = { 2290 2300 2310 7600 7610 1220 1230 2800 2510 5700 5710 5010 5800 5080 6500 5600 5610 9030 9020 9010 1010 3010 3110 4010 8010 5550 1020 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 56176 } project = { type = 17 id = 6510 } tech_team = { type = 10 id = 315001 } progress = 100 progress = 100 progress = 56.6466 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 79740 } project = { type = 17 id = 1030 } tech_team = { type = 10 id = 315002 } progress = 100 progress = 100 progress = 75.0316 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 11600 id = 45 } name = "Ejercito de Nicaragua" location = 2080 prevprov = 2080 home = 2080 mission = { type = anti_partisan_duty target = 2080 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 315002 } name = "Caraval Antonio" tag = NIC picture = "L230001" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 11600 id = 4500 } name = "Guardia de Presidente" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 20 100 31.6200 31 70 40.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 2277 } name = "1a Escuadra nicaragüense" location = 2080 home = 2080 base = 2080 morale = 0.5000 } navalunit = { id = { type = 4712 id = 12929 } name = "2a Escuadra nicaragüense" location = 2080 home = 2080 base = 2080 morale = 0.5000 leader = { id = { type = 6 id = 315018 } name = "Somoza" tag = NIC picture = "L230017" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 } division = { id = { type = 4712 id = 12928 } name = "1. Transporte Marino" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 30 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } } SpyInfo = { country = "NIC" NumberOfSpies = 8 date = { year = 1939 month = february day = 0 hour = 0 } } } country = { tag = DOM ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = DOM } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 combat = { HAI = 40 } resistance = { GER = 2 JAP = 1 ITA = 1 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { 2346 2347 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 MEX = 50 VEN = 10 COL = 10 HOL = 40 ENG = 40 FRA = 40 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = yes max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 18 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 38 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1780 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 1 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 1780 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 6900 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1780 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 5 political_left = 2 freedom = 5 free_market = 8 professional_army = 5 defense_lobby = 5 interventionism = 1 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0350 oil_modifier = 0.9350 metal_modifier = 0.9350 energy_modifier = 0.9350 rare_materials_modifier = 0.9350 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 320001 } name = "Barreras Ruíz" picture = "L190000" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 320002 } name = "Calixte" picture = "L190001" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 320004 } name = "de los Santos Ortiz" picture = "L190003" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 320005 } name = "Eliezer Caamaño" picture = "L190004" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 320006 } name = "Frías Gómez" picture = "L190005" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 320007 } name = "Leyba Pou" picture = "L190006" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = commando } leader = { id = { type = 6 id = 320008 } name = "Peña Battle" picture = "L190007" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 320009 } name = "Rodriguez Garcia" picture = "L190008" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 320011 } name = "Trujillo Molinas H." picture = "L190010" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 320012 } name = "Trujillo Molinas R." picture = "L190011" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 320013 } name = "Viñas Roman" picture = "L190012" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 320014 } name = "Martinez" picture = "L190013" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 320015 } name = "Javier Rivera" picture = "L190014" category = admiral y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 320016 } name = "Rojas" picture = "L190015" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 320017 } name = "Trujillo Molinas" picture = "L190016" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 320018 } name = "Yuna Robles" picture = "L190017" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 320019 } name = "Humeau Hidalgo" picture = "L190018" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 320020 } name = "Imbert McGregor" picture = "L190019" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 320021 } name = "Feliz Miranda" picture = "L190020" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 320022 } name = "Ortega Frier" picture = "L190021" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 320023 } name = "Vallejo Sosa" picture = "L190022" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = night_flyer } minister = { id = { type = 9 id = 320001 } name = "Rafél Trujillo" picture = "M49001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320002 } name = "Jacinto Bienvenido Peynado" picture = "M49002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320003 } name = "Elias Brache" picture = "M49003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320004 } name = "Manuel de Jesús Troncoso" picture = "M49004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320005 } name = "Rafél Trujillo" picture = "M49001" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320006 } name = "Jesus da Costa Ruiz" picture = "M49006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320007 } name = "Rafél Trujillo" picture = "M49001" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320008 } name = "Rafél Trujillo" picture = "M49008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320009 } name = "Humberto Rojas" picture = "M49009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320010 } name = "Anibal Vallejo Sosa" picture = "M49010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320011 } name = "Jacinto Bienvenido Peynado" picture = "M49002" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 65 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320012 } name = "Manuel de Jesús Troncoso" picture = "M49004" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 63 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 320013 } name = "Elias Brache" picture = "M49003" position = HeadOfState category = social_conservative cabinet = replacement trait = 64 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320014 } name = "Rafael Espaillat" picture = "M49035" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320015 } name = "Frank Feliz Miranda" picture = "M49030" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 68 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320016 } name = "Francisco Prats Ramirez" picture = "M49037" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 61 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320017 } name = "Manuel de Jesús Troncoso" picture = "M49004" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320018 } name = "Rafél Trujillo" picture = "M49001" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 320019 } name = "Alberto Garcia Vienda" picture = "M49015" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320020 } name = "Rafael Espaillat" picture = "M49035" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320021 } name = "Rafael Bonelly Fondeur" picture = "M49042" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320022 } name = "Francisco Prats Ramirez" picture = "M49037" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 72 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320023 } name = "Mario Imbert McGregor" picture = "M49026" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 80 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320024 } name = "Juan Bosch" picture = "M49021" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 75 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320025 } name = "Ernesto Bonetti-Burgos" picture = "M49046" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320026 } name = "Julio Ortega Frier" picture = "M49047" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 320027 } name = "Arturo Despradel" picture = "M49048" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320028 } name = "Manuel Peña Battle" picture = "M49049" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 320029 } name = "Jesus de Galindez" picture = "M49013" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320030 } name = "Emilio de los Santos" picture = "M49052" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320031 } name = "Antonio Leyba Pou" picture = "M49025" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320032 } name = "Juan Bosch" picture = "M49021" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320033 } name = "Ignacio Bajordo" picture = "M49056" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 320034 } name = "Rafél Trujillo" picture = "M49001" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320035 } name = "Luis Amiamo Tio" picture = "M49058" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320036 } name = "Jesus de Galindez" picture = "M49013" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320037 } name = "Rafael Bonelly Fondeur" picture = "M49042" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320038 } name = "Jorge Balaguer" picture = "M49014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320039 } name = "Francisco Cutricos" picture = "M49024" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 55 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320040 } name = "Mario Imbert McGregor" picture = "M49026" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320041 } name = "Jacinto Bienvenido Peynado" picture = "M49002" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320042 } name = "Donald Reid Cabral" picture = "M49066" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 320043 } name = "Hector Trujillo" picture = "M49067" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320044 } name = "Rafael Espaillat" picture = "M49035" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320045 } name = "Alberto Garcia Vienda" picture = "M49015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320046 } name = "Antonio Leyba Pou" picture = "M49025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320047 } name = "Manuel de Jesús Troncoso" picture = "M49004" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 320048 } name = "Jorge Balaguer" picture = "M49014" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320049 } name = "Hector Trujillo" picture = "M49067" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320050 } name = "Alberto Garcia Vienda" picture = "M49015" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320051 } name = "Francisco Prats Ramirez" picture = "M49037" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 31 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320052 } name = "Mario Imbert McGregor" picture = "M49026" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320053 } name = "Manuel Peña Battle" picture = "M49049" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 320054 } name = "Jesus da Costa-Ruiz" picture = "M49006" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320055 } name = "Victor Viñas Roman" picture = "M49027" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 34 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320056 } name = "Domingo de los Santos Ortiz" picture = "M49018" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320057 } name = "Victor Viñas Roman" picture = "M49027" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 40 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320058 } name = "Honoracio Yuna Robles" picture = "M49087" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 320059 } name = "Rafél Trujillo" picture = "M49088" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 320060 } name = "Edgar Martinez" picture = "M49029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 320061 } name = "Julio Ortega Frier" picture = "M49047" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320062 } name = "Diego Trabajo Rúiz" picture = "M49094" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 320063 } name = "Frank Feliz Miranda" picture = "M49030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320064 } name = "Rafél Trujillo" picture = "M49001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 320065 } name = "Edgar Martinez" picture = "M49029" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 48 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 320066 } name = "Juan Bosch" picture = "M49021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 66 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320067 } name = "Jesus de Galindez" picture = "M49013" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 320068 } name = "Hector Trujillo" picture = "M49067" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 65 year = 1952 ry = 1999 } HeadOfState = { type = 9 id = 320001 } HeadOfGovernment = { type = 9 id = 320002 } ForeignMinister = { type = 9 id = 320003 } ArmamentMinister = { type = 9 id = 320004 } MinisterOfSecurity = { type = 9 id = 320005 } MinisterOfIntelligence = { type = 9 id = 320006 } ChiefOfStaff = { type = 9 id = 320007 } ChiefOfArmy = { type = 9 id = 320008 } ChiefOfNavy = { type = 9 id = 320009 } ChiefOfAir = { type = 9 id = 320010 } tech_team = { id = { type = 10 id = 320001 } name = "CORDE" picture = "T6700" skill = 2 research_types = { chemistry general_equipment management industrial_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 320002 } name = "Rafael Trujillo" picture = "T6701" skill = 4 research_types = { training large_unit_tactics centralized_execution individual_courage } startyear = 1930 endyear = 1961 } tech_team = { id = { type = 10 id = 320003 } name = "Universidad Autónoma de Santo Domingo" picture = "T6702" skill = 5 research_types = { mechanics chemistry nuclear_physics management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 320004 } name = "Santo Domingo Military Arsenal" picture = "T9800" skill = 3 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 320005 } name = "Barahona Dockyard" picture = "T3802" skill = 3 research_types = { naval_engineering technical_efficiency } startyear = 1900 endyear = 1970 } team_slots = { 320003 320002 0 0 0 0 0 } manpower = 9.2164 free = { } oil = 500 supplies = 509.1967 rare_materials = 325.8539 metal = 744.3275 energy = 1100.2802 money = 392.1650 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 1 } infantry = { 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 6 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = -49 frustration = 3 } relation = { tag = FRA value = -37.6002 frustration = 3 } relation = { tag = GER value = 22.4000 } relation = { tag = HOL value = -49 frustration = 3 } relation = { tag = POR value = 25.8000 } relation = { tag = ITA value = -52.5000 frustration = 3 } relation = { tag = SPA value = -49.4000 frustration = 3 } relation = { tag = SWE value = -17.5002 frustration = 3 } relation = { tag = JAP value = -52.6000 frustration = 3 } relation = { tag = CHI value = 25.7000 } relation = { tag = POL value = 25.5000 } relation = { tag = NOR value = -49.5000 frustration = 3 } relation = { tag = BEL value = -49.5000 frustration = 3 } relation = { tag = DEN value = -49.2000 frustration = 3 } relation = { tag = SCH value = -49 frustration = 3 } relation = { tag = CUB value = 49 } relation = { tag = GRE value = 25.7000 } relation = { tag = BUL value = -49.8000 frustration = 3 } relation = { tag = ROM value = -49.5000 frustration = 3 } relation = { tag = IRE value = -49.3000 frustration = 3 } relation = { tag = PER value = 25.6000 trade = yes } relation = { tag = AFG value = 1 } relation = { tag = BRA value = 25.8000 } relation = { tag = ARG value = -49.3000 frustration = 3 } relation = { tag = MEX value = -49.2000 frustration = 3 } relation = { tag = COL value = -49.3000 frustration = 3 } relation = { tag = VEN value = 50.0996 frustration = 3 trade = yes } relation = { tag = PRU value = 25.6000 } relation = { tag = ECU value = -49 frustration = 3 } relation = { tag = URU value = 26 } relation = { tag = PAR value = -49.5000 frustration = 3 } relation = { tag = BOL value = -49.4000 frustration = 3 } relation = { tag = CHL value = -49.1000 frustration = 3 } relation = { tag = NZL value = -49.5000 frustration = 3 } relation = { tag = CAN value = 50.0996 frustration = 3 trade = yes } relation = { tag = AST value = -49.3000 frustration = 3 } relation = { tag = VIC value = 25 } relation = { tag = USA value = 124 trade = yes } relation = { tag = KOR value = -49.2000 frustration = 3 } relation = { tag = ALB value = 1 } relation = { tag = SIA value = 50.0997 } relation = { tag = MON value = -49 frustration = 3 } relation = { tag = GUA value = 25.7000 } relation = { tag = COS value = -49.1000 frustration = 3 } relation = { tag = NIC value = -49.7000 frustration = 3 } relation = { tag = DOM value = -4 } relation = { tag = PHI value = -49 frustration = 3 } relation = { tag = BHU value = 26 } relation = { tag = EGY value = -49.1000 frustration = 3 } relation = { tag = SAL value = 25.8000 } relation = { tag = HAI value = -29.2000 frustration = 3 } relation = { tag = HON value = 25.7000 } relation = { tag = LIB value = -49 frustration = 3 } relation = { tag = LUX value = -49 frustration = 3 } relation = { tag = MTN value = 0.5000 } relation = { tag = NEP value = 25.9000 } relation = { tag = OMN value = 25.8000 } relation = { tag = PAN value = -49.3000 frustration = 3 } relation = { tag = SER value = 50.0997 } relation = { tag = SIK value = 0.6000 } relation = { tag = SAF value = -49.5000 frustration = 3 } relation = { tag = TIB value = 1 } relation = { tag = YEM value = 26 } relation = { tag = RUS value = 25.4000 } relation = { tag = CGX value = 25.5000 } relation = { tag = CSX value = 50.0496 trade = yes } relation = { tag = OTT value = 12.5000 } relation = { tag = U02 value = 25.8000 } relation = { tag = U03 value = 50.0997 trade = yes } relation = { tag = U05 value = -49 frustration = 3 } relation = { tag = U09 value = -49.6000 frustration = 3 } relation = { tag = U38 value = -49 frustration = 3 } relation = { tag = U50 value = 25.7000 trade = yes } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1780 } controlledprovinces = { 1780 } nationalprovinces = { 1780 } claimedprovinces = { } techapps = { 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5700 5710 5010 5800 5080 5600 3810 6500 9030 9020 9010 4010 8010 1020 5550 1030 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 52391 } project = { type = 17 id = 6510 } tech_team = { type = 10 id = 320002 } progress = 100 progress = 100 progress = 81.2562 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 52883 } project = { type = 17 id = 14000 } tech_team = { type = 10 id = 320003 } progress = 100 progress = 100 progress = 100 progress = 67.9851 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 28000 id = 75 } name = "Ejercito de Rep. Dominicana" location = 1780 prevprov = 1780 home = 1780 mission = { type = anti_partisan_duty target = 1780 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 320003 } name = "da Costa-Ruiz" tag = DOM picture = "L190002" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 28000 id = 7500 } name = "I Brigada de Infantería" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 50 100 31.6200 31 70 40.0000 0 1.1200 0 6 12 3 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 2 12 0 0 0 0 8 0 } } } navalunit = { id = { type = 4712 id = 2140 } name = "1a Escuadra dominicana" location = 1780 home = 1780 base = 1780 morale = 0.5000 } landunit = { id = { type = 4712 id = 36276 } name = "I Cuerpo de Ejército dominicano" location = 1780 prevprov = 1780 home = 1780 mission = { type = anti_partisan_duty target = 1780 percentage = 1 night = yes startdate = { year = 1937 month = july day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 320010 } name = "Roman Fernandez" tag = DOM picture = "L190009" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 4712 id = 36212 } name = "I División de Infantería" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 6109 } progress = 0.5500 location = 1780 cost = 3.5150 date = { year = 1939 month = november day = 9 hour = 0 } manpower = 13 halted = yes size = 2 done = 1 days = 591 days_for_first = 303 gearing_bonus = 0.0500 type = infantry model = 7 } SpyInfo = { country = "DOM" NumberOfSpies = 7 date = { year = 1939 month = january day = 24 hour = 0 } } } country = { tag = PHI ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 guardforces = 1 guardforcesrem = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 95 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = PHI } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { JAP = 1 } protect = { USA = 100 } befriend = { USA = 100 JAP = 10 } claim_acceptance = -59 exp_force_ratio = 0.2500 exp_force_ratios = { } admiral = { target = { 2556 = 150 2553 = 200 2485 = 200 2562 = 200 2560 = 150 } core = { 2486 2555 2557 2558 } base = { 1565 } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 JAP = 10 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 JAP = 10 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { JAP = 200 } passivity = { JAP = 50 } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 1565 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 1565 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 4 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 3 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1565 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 7 political_left = 6 freedom = 4 free_market = 5 professional_army = 2 defense_lobby = 3 interventionism = 1 } belligerence = 0 dissent = 0.8884 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0975 oil_modifier = 0.9975 metal_modifier = 0.9975 energy_modifier = 0.9975 rare_materials_modifier = 0.9975 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 puppet = "USA" control = "USA" leader = { id = { type = 6 id = 325001 } name = "Alano" picture = "L430000" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 325002 } name = "Arellano" picture = "L430001" category = general y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 325003 } name = "Capinpin" picture = "L430002" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 325004 } name = "Castañeda" picture = "L430003" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 325005 } name = "de Jesús" picture = "L430004" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine trait = trickster } leader = { id = { type = 6 id = 325006 } name = "Delos Reyes" picture = "L430005" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 325007 } name = "Dizon" picture = "L430006" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 325008 } name = "Duque" picture = "L430007" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 325009 } name = "Ebuen" picture = "L430008" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 325010 } name = "Evangelista" picture = "L430009" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 325011 } name = "Francisco" picture = "L430010" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 325012 } name = "Jalandoni" picture = "L430011" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 325013 } name = "Jurado" picture = "L430012" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 325015 } name = "Molina" picture = "L430014" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 325016 } name = "Montemayor" picture = "L430015" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 325017 } name = "Picar" picture = "L430016" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 325018 } name = "Quezon" picture = "L430017" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 325019 } name = "Santos" picture = "L430018" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 325020 } name = "Segundo" picture = "L430019" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = commando } leader = { id = { type = 6 id = 325021 } name = "Tan" picture = "L430020" category = general y = 1943 y = 1945 y = 1946 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 325022 } name = "Valdez" picture = "L430021" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 325023 } name = "Vargas" picture = "L430022" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 325024 } name = "Victoria" picture = "L430023" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 325028 } name = "Garcia" picture = "L430027" category = admiral y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 325030 } name = "Mata" picture = "L430029" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 325031 } name = "Nuval" picture = "L430030" category = admiral y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 325033 } name = "Papa" picture = "L430032" category = admiral y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 325034 } name = "Andrews" picture = "L430033" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 325035 } name = "Basa" picture = "L430034" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 325036 } name = "Cruz" picture = "L430035" category = commander y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 325037 } name = "Garcia" picture = "L430036" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 325038 } name = "Gil" picture = "L430037" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 325039 } name = "Mata" picture = "L430038" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 325040 } name = "Pestana" picture = "L430039" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 325041 } name = "Rancudi" picture = "L430040" category = commander y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 325042 } name = "Rogers" picture = "L430041" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 325043 } name = "Villamor" picture = "L430042" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 325044 } name = "MacArthur" picture = "L60250" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = logistics_wizard trait = defensive_doctrine trait = offensive_doctrine } minister = { id = { type = 9 id = 325001 } name = "Manuel Quezon" picture = "M50001" position = HeadOfState category = social_liberal cabinet = replacement trait = 66 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325002 } name = "Sergio Osmeña" picture = "M50002" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325003 } name = "Quintin Paredes" picture = "M50003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325004 } name = "Elpidio Quirino" picture = "M50004" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325005 } name = "Jose Yulo" picture = "M50005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325006 } name = "Benito N. Ebuen" picture = "M50006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325007 } name = "Paulino Santos" picture = "M50007" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325008 } name = "Leoncio S. Tan" picture = "M50008" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325009 } name = "Santiago Nuval" picture = "M50009" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325010 } name = "Pelagio Cruz" picture = "M50010" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325011 } name = "Elpidio Quirino" picture = "M50004" position = HeadOfState category = social_conservative cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325012 } name = "Emilio Aguinaldo" picture = "M50032" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325013 } name = "Juan Sumulong" picture = "M50033" position = HeadOfState category = social_democrat cabinet = replacement trait = 58 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 325014 } name = "Sergio Osmeña" picture = "M50002" position = HeadOfState category = social_liberal cabinet = replacement trait = 59 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 325015 } name = "Manuel Roxas" picture = "M50035" position = HeadOfState category = social_liberal cabinet = replacement trait = 62 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325016 } name = "Elpidio Quirino" picture = "M50004" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325017 } name = "Rafel Liwanag" picture = "M50037" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325018 } name = "Juan Sumulong" picture = "M50033" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 72 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 325019 } name = "Manuel Quezon" picture = "M50001" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 325020 } name = "Joaquin Elizalde" picture = "M50040" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 325021 } name = "Sergio Osmeña" picture = "M50002" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 325022 } name = "Manuel Quadrino" picture = "M50042" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 325023 } name = "Juan Sumulong" picture = "M50033" position = ForeignMinister category = social_democrat cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 325024 } name = "Elpidio Quirino" picture = "M50004" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325025 } name = "Ferdinand Marcos" picture = "M50013" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325026 } name = "Emilio Aguinaldo" picture = "M50032" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325027 } name = "Antonio de las Alas" picture = "M50014" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325028 } name = "Rafel Liwanag" picture = "M50037" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 14 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325029 } name = "Manuel Roxas" picture = "M50035" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 18 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 325030 } name = "Manuel Quadrino" picture = "M50042" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 55 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 325031 } name = "Serafin Fausto" picture = "M50051" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 325032 } name = "Carlos P. Garcia" picture = "M50052" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 325033 } name = "José G. David" picture = "M50053" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 325034 } name = "Ramon Magsaysay" picture = "M50054" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325035 } name = "Diosdado P. Macapagal" picture = "M50055" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325036 } name = "Pardo de Tavera" picture = "M50056" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325037 } name = "Leoncio S. Tan" picture = "M50008" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 325038 } name = "Roman Apolinario" picture = "M50058" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 325039 } name = "Tiranó Craveza" picture = "M50059" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 325040 } name = "Teofilo Sison" picture = "M50060" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 325041 } name = "Jose P. Laurel" picture = "M50061" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 325042 } name = "José M.Crisol" picture = "M50062" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 56 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 325043 } name = "Alberto Ramos" picture = "M50064" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 325044 } name = "Serafin Fausto" picture = "M50051" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325045 } name = "José G. Lukban" picture = "M50066" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325046 } name = "Ramon Quisumbing" picture = "M50067" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325047 } name = "Basilio J. Valdez" picture = "M50017" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 325048 } name = "Augusto Jurado" picture = "M50069" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 325049 } name = "Quirinto P. Evangelista" picture = "M50070" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325050 } name = "Benito N. Ebuen" picture = "M50006" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 325051 } name = "Vicente P. Lim" picture = "M50073" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 325052 } name = "Heraclio Alano" picture = "M50074" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 41 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 325053 } name = "Mateo M. Capinpin" picture = "M50075" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325054 } name = "Rafael Jalandoni" picture = "M50076" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 325055 } name = "James Wilson" picture = "M50077" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325056 } name = "Leslie Ailen Wheeler" picture = "M50078" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 325057 } name = "Fidel Segundo" picture = "M50079" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 325058 } name = "Benigno Ramos" picture = "M50016" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 325059 } name = "John Gilbert Winant" picture = "M50081" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 325060 } name = "Eustacio Orobia" picture = "M50019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 325061 } name = "Jose V. Andrada" picture = "M50083" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 325062 } name = "Ramon A. Alcaraz" picture = "M50084" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 44 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 325063 } name = "Basilio Fernando" picture = "M50085" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 325064 } name = "Edwin Andrews" picture = "M50086" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 52 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 325065 } name = "Victor H. Dizon" picture = "M50087" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 325066 } name = "Manuel Roxas" picture = "M50035" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 75 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 325067 } name = "José P. Laurel" picture = "M50011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 57 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325068 } name = "José P. Laurel" picture = "M50011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 74 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325069 } name = "Benigno Aquino sr." picture = "M50015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325070 } name = "Basilio J. Valdez" picture = "M50017" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325071 } name = "Felix Pestana" picture = "M50020" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325072 } name = "Crisanto Evangelista" picture = "M50021" position = HeadOfState category = leninist cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325073 } name = "Pedro Abad Santos" picture = "M50022" position = HeadOfGovernment category = leninist cabinet = replacement trait = 80 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325074 } name = "Casto Alejandrino" picture = "M50023" position = ForeignMinister category = leninist cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325075 } name = "Crisanto Evangelista" picture = "M50021" position = ArmamentMinister category = leninist cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325076 } name = "Mariano Balgos" picture = "M50025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325077 } name = "Luis Taruc" picture = "M50026" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325078 } name = "Luis Taruc" picture = "M50026" position = ChiefOfStaff category = leninist cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325079 } name = "Jesus Lava" picture = "M50028" position = ChiefOfArmy category = leninist cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325080 } name = "Jesus Lava" picture = "M50028" position = ChiefOfNavy category = leninist cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 325081 } name = "Joe Rogers" picture = "M50030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 51 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 325001 } HeadOfGovernment = { type = 9 id = 325002 } ForeignMinister = { type = 9 id = 325003 } ArmamentMinister = { type = 9 id = 325004 } MinisterOfSecurity = { type = 9 id = 325005 } MinisterOfIntelligence = { type = 9 id = 325006 } ChiefOfStaff = { type = 9 id = 325007 } ChiefOfArmy = { type = 9 id = 325008 } ChiefOfNavy = { type = 9 id = 325009 } ChiefOfAir = { type = 9 id = 325010 } tech_team = { id = { type = 10 id = 325001 } name = "Benguet Consolidated Mining Company" picture = "T6900" skill = 3 research_types = { mechanics chemistry industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 325002 } name = "Elizalde & Co." picture = "T6901" skill = 6 research_types = { chemistry general_equipment naval_engineering industrial_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 325003 } name = "Manila Electric Company" picture = "T6902" skill = 5 research_types = { mechanics electronics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 325004 } name = "Manila Railway Company" picture = "T6903" skill = 3 research_types = { mechanics management technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 325005 } name = "Douglas MacArthur" picture = "T6904" skill = 6 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus } startyear = 1930 endyear = 1942 } tech_team = { id = { type = 10 id = 325006 } name = "Philippine Army Academy" picture = "T6905" skill = 3 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 325007 } name = "University of Santo Tomas" picture = "T6906" skill = 3 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 325008 } name = "Phillippine Air Force" picture = "T6907" skill = 5 research_types = { centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 325009 } name = "Vicente Lim" picture = "100614" skill = 4 research_types = { small_unit_tactics decentralized_execution infantry_focus } startyear = 1936 endyear = 1944 } tech_team = { id = { type = 10 id = 325010 } name = "Rigoberto Atienza" picture = "100615" skill = 3 research_types = { training small_unit_tactics centralized_execution infantry_focus } startyear = 1944 endyear = 1966 } tech_team = { id = { type = 10 id = 325011 } name = "Gregorio Zara" picture = "100616" skill = 5 research_types = { aeronautics nuclear_physics technical_efficiency } startyear = 1937 endyear = 1966 } tech_team = { id = { type = 10 id = 325012 } name = "Julian Banzon" picture = "100617" skill = 4 research_types = { chemistry } startyear = 1941 endyear = 1970 } team_slots = { 325002 325005 0 0 0 0 0 } manpower = 19.7226 free = { } oil = 206.5541 supplies = 147.2120 rare_materials = 157.6964 metal = 216.0000 energy = 414.7557 money = 39.8249 consumer = 0.1760 supply = 0.1982 production = 0.6258 reinforcement = 0 upgrading = 0 transports = 150 relative_manpower = 0.9000 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.1000 tc_occupied_mod = 1.2000 attrition_mod = 1.1200 trickleback_mod = 1.1000 supply_dist_mod = 1.1000 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } militia = { 3 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } militia = { 0 } } allowed_divisions = { infantry = yes hq = yes militia = yes light_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 1 } relation = { tag = FRA value = 16.6000 } relation = { tag = GER value = -55.6000 frustration = 3 } relation = { tag = HOL value = 1 } relation = { tag = POR value = -49.2000 frustration = 3 } relation = { tag = ITA value = -5.5000 } relation = { tag = SPA value = 0.6000 } relation = { tag = SWE value = 0.7000 } relation = { tag = JAP value = -65.6000 frustration = 2 } relation = { tag = CHI value = -49.3000 frustration = 3 } relation = { tag = POL value = -49.5000 frustration = 3 } relation = { tag = NOR value = 0.5000 } relation = { tag = BEL value = 0.5000 } relation = { tag = DEN value = 0.8000 } relation = { tag = SCH value = 1 } relation = { tag = CUB value = 0.9000 } relation = { tag = GRE value = -49.3000 frustration = 3 } relation = { tag = BUL value = 0.2000 } relation = { tag = ROM value = 0.5000 } relation = { tag = IRE value = 0.7000 } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = -49.2000 frustration = 3 } relation = { tag = ARG value = 0.7000 } relation = { tag = MEX value = 25.8000 } relation = { tag = COL value = 0.7000 } relation = { tag = VEN value = 0.8000 } relation = { tag = PRU value = -49.4000 frustration = 3 } relation = { tag = ECU value = 26 } relation = { tag = URU value = -49 frustration = 3 } relation = { tag = PAR value = 25.5000 } relation = { tag = BOL value = 25.6000 } relation = { tag = CHL value = 25.9000 } relation = { tag = NZL value = 25.5000 } relation = { tag = CAN value = 0.5000 } relation = { tag = AST value = 40 } relation = { tag = VIC value = -86 } relation = { tag = USA value = 200 trade = yes } relation = { tag = KOR value = 0.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = -58.4000 frustration = 3 } relation = { tag = MON value = 1 } relation = { tag = GUA value = -49.3000 frustration = 3 } relation = { tag = COS value = 25.9000 } relation = { tag = NIC value = 0.3000 } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = -4 } relation = { tag = BHU value = -49 frustration = 3 } relation = { tag = EGY value = 0.9000 } relation = { tag = SAL value = -49.2000 frustration = 3 } relation = { tag = HAI value = 0.8000 } relation = { tag = HON value = -49.3000 frustration = 3 } relation = { tag = LIB value = 199 } relation = { tag = LUX value = 1 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = -49.1000 frustration = 3 } relation = { tag = OMN value = -49.2000 frustration = 3 } relation = { tag = PAN value = 0.7000 } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 0.5000 } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = -49 frustration = 3 } relation = { tag = RUS value = -49.6000 frustration = 3 } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = -49.3000 frustration = 3 } relation = { tag = OTT value = -99.3000 frustration = 3 } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = -49.4000 frustration = 3 } relation = { tag = U05 value = 1 } relation = { tag = U09 value = 0.4000 } relation = { tag = U38 value = 1 } relation = { tag = U50 value = -49.3000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 } controlledprovinces = { 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 } nationalprovinces = { 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 } claimedprovinces = { } techapps = { 2290 7600 7610 1010 1020 5700 5800 5080 5090 6500 9030 9020 2510 6510 14000 3010 3110 4010 8010 1030 5810 1040 5550 5820 2300 8020 5050 2310 1990 5830 2320 } inventions = { 3000027 } blueprints = { 4290 2800 5600 3810 9010 5710 5310 3410 3720 5190 1580 3900 3210 3610 8060 8070 8080 2520 1220 1370 12100 1110 3020 3120 2650 4030 4020 4570 4050 9040 9090 8030 8040 8050 5470 5410 8900 2400 14010 9140 5060 199130 2330 } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 72128 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 325005 } progress = 100 progress = 100 progress = 43.7594 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 88695 } project = { type = 17 id = 5060 } tech_team = { type = 10 id = 325002 } progress = 65.8286 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 4 id = 1 } name = "Manila Garrison" location = 1565 prevprov = 1565 home = 1565 morale = 0.0010 leader = { id = { type = 6 id = 325014 } name = "Lim" tag = PHI picture = "L430013" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4 id = 2 } name = "Philippines Constabulary" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 30 100 33.6000 32 110 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 2325 } name = "1a Escuadra filipina" location = 1565 home = 1565 base = 1565 morale = 0.5000 leader = { id = { type = 6 id = 325032 } name = "Orobia" tag = PHI picture = "L430031" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = seawolf } division = { id = { type = 4712 id = 64077 } name = "Flotille Surigao" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 71016 } name = "Flotille Boac" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } } landunit = { id = { type = 4712 id = 9786 } name = "I Cuerpo de Ejército filipino" location = 1565 prevprov = 1565 home = 1565 mission = { type = anti_partisan_duty target = 1565 percentage = 1 night = yes startdate = { year = 1936 month = april day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 325045 } name = "Wainwright" tag = PHI picture = "L60359" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 4712 id = 9710 } name = "11th Special Services Division" flag = 34864 mod = { 11 11 1 1 11 2 0 0 0 } brig = { 12 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 17.8500 17 115 40.0000 0 0.5000 0.1000 6 16 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 7 2 0 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 17434 } name = "2a Escuadra filipina" location = 1565 home = 1565 base = 1565 morale = 0.5000 leader = { id = { type = 6 id = 325025 } name = "Alcaraz" tag = PHI picture = "L430024" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } division = { id = { type = 4712 id = 17433 } name = "1st Army Transport Flotille" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 4712 id = 20781 } name = "2nd Army Transport Flotille" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 4712 id = 31049 } name = "3rd Army Transport Flotille" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 4712 id = 46510 } name = "Flotille Tuguegarao" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 51701 } name = "Flotille San Fernando" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 57792 } name = "Flotille Angeles" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 59915 } name = "Flotille Olongapo" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 63844 } name = "Flotille Naga" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 64076 } name = "Flotille Tarlac" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 64327 } name = "Flotille Butuan" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } division = { id = { type = 4712 id = 86831 } name = "Flotille Zamboanga" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 84867 } name = "3a Escuadra filipina" location = 1565 home = 1565 base = 1565 morale = 0.5000 leader = { id = { type = 6 id = 325029 } name = "Jurado" tag = PHI picture = "L430028" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } division = { id = { type = 4712 id = 46768 } name = "Flotille Dagupan" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 85419 } name = "5a Escuadra filipina" location = 1565 home = 1565 base = 1565 morale = 0.5000 leader = { id = { type = 6 id = 325026 } name = "Andrada" tag = PHI picture = "L430025" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } division = { id = { type = 4712 id = 63304 } name = "Flotille Mindora" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 88141 } name = "4a Escuadra filipina" location = 1565 home = 1565 base = 1565 morale = 0.5000 leader = { id = { type = 6 id = 325027 } name = "Apolinario" tag = PHI picture = "L430026" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } division = { id = { type = 4712 id = 63842 } name = "Flotille Legazpi" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 89342 } name = "7a Escuadra filipina" location = 1565 home = 1565 base = 1565 morale = 0.5000 division = { id = { type = 4712 id = 76135 } name = "Flotille Cebu" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 1 1 1 0 0 1500 0 } } } division_development = { id = { type = 4712 id = 32623 } name = "Flotille Isabela" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = january day = 25 hour = 0 } manpower = 0.2000 total_progress = 0.9925 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 33501 } name = "1st DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = april day = 9 hour = 0 } manpower = 0.2000 total_progress = 0.8097 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 47126 } name = "2nd DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = may day = 11 hour = 0 } manpower = 0.2000 total_progress = 0.7295 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 47891 } name = "3rd DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = june day = 17 hour = 0 } manpower = 0.2000 total_progress = 0.6403 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 51898 } name = "4th DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = july day = 0 hour = 0 } manpower = 0.2000 total_progress = 0.6098 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 58648 } name = "5th DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = july day = 4 hour = 0 } manpower = 0.2000 total_progress = 0.5994 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 60360 } name = "6th DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = july day = 8 hour = 0 } manpower = 0.2000 total_progress = 0.5898 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 63843 } name = "7th DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = july day = 10 hour = 0 } manpower = 0.2000 total_progress = 0.5831 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 63845 } name = "8th DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = august day = 20 hour = 0 } manpower = 0.2000 total_progress = 0.4861 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 63856 } name = "9th DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = september day = 23 hour = 0 } manpower = 0.2000 total_progress = 0.4047 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 65367 } name = "10th DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = september day = 26 hour = 0 } manpower = 0.2000 total_progress = 0.3975 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 65833 } name = "11th DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = september day = 27 hour = 0 } manpower = 0.2000 total_progress = 0.3935 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 67446 } name = "12th DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1939 month = october day = 21 hour = 0 } manpower = 0.2000 total_progress = 0.3335 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 71790 } name = "13rd DD. Division" progress = 2 location = 1565 cost = 0.2680 date = { year = 1940 month = january day = 18 hour = 0 } manpower = 0.2000 total_progress = 0.1205 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 80968 } name = "14th DD. Division" progress = 0.0276 location = 1565 cost = 0.2680 date = { year = 2036 month = march day = 9 hour = 0 } manpower = 0.2000 total_progress = 0.0083 size = 1 days = 405 days_for_first = 405 type = destroyer } division_development = { id = { type = 4712 id = 83399 } name = "15th DD. Division" progress = 0.2000 location = 1565 cost = 0.2680 date = { year = 1940 month = march day = 5 hour = 0 } manpower = 0.2000 total_progress = 0.0025 size = 1 days = 405 days_for_first = 405 type = destroyer } SpyInfo = { country = "PHI" NumberOfSpies = 8 date = { year = 1939 month = may day = 0 hour = 0 } } } country = { tag = BHU ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 guardforces = 1 guardforcesrem = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 95 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = BHU } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 befriend = { USA = 10 } claim_acceptance = -59 exp_force_ratio = 1 exp_force_ratios = { ENG = 1 } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 100 CHI = 40 U02 = 80 IND = 80 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { CSX = -1 SIK = -1 CXB = -1 CYN = -1 CGX = -1 NEP = -1 ENG = -1 CHI = 50 CHC = 50 } province_priorities = { } area_multiplier = { 1456 = 0.1000 } ignore = { } } military = { relative_build_scheme = yes max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 50 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = atwar max_AA_level = 2 AA_provs = { 1456 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1940 IC_provs = { 1456 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1110 1120 1130 1140 1150 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 } ignore = { 5140 5150 5160 5170 5190 5200 5210 5220 5230 5240 53020 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1390 1530 1540 4290 4250 4260 4270 15180 15190 5470 5480 5490 5500 5510 5520 5530 5540 5560 5410 5416 5417 5420 5326 5430 5440 5466 5450 5460 5920 5930 5940 5950 5960 5970 5980 5990 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6900 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2126 2127 2170 2180 2850 2190 2200 2210 11020 11026 2980 2260 2270 2280 11050 11060 2990 22910 22920 22930 22940 22950 22960 2450 2460 2470 2480 2490 2500 2510 2520 2530 2540 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1456 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 3 political_left = 4 freedom = 9 free_market = 8 professional_army = 2 defense_lobby = 1 interventionism = 1 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0100 oil_modifier = 0.9100 metal_modifier = 0.9100 energy_modifier = 0.9100 rare_materials_modifier = 0.9100 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 puppet = "ENG" leader = { id = { type = 6 id = 330002 } name = "Jigme Dorji" picture = "L460001" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 330003 } name = "Jigme Wangchuk" picture = "L460002" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1942 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 330004 } name = "Karma Dorji" picture = "L460003" category = general y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 330005 } name = "Namgay Wangchuk" picture = "L460004" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 330006 } name = "Namgyal Bahadur" picture = "L460005" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 330008 } name = "Stevens" picture = "L460007" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 330009 } name = "Suhal Bahadur" picture = "L460008" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = winter_specialist trait = old_guard } leader = { id = { type = 6 id = 330010 } name = "Suk Bahadur" picture = "L460009" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 330011 } name = "Toozey" picture = "L460010" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 330012 } name = "Weedon-Gould" picture = "L460011" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 330013 } name = "Akhaz" picture = "L460012" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 330014 } name = "Gould" picture = "L460013" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 330015 } name = "Akhaz" picture = "L460014" category = commander y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 330016 } name = "Gould" picture = "L460015" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 330017 } name = "Namgyal Bahadur" picture = "L460016" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 330018 } name = "Barr" picture = "L460017" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 330019 } name = "Collett" picture = "L460018" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = tank_buster } minister = { id = { type = 9 id = 330001 } name = "Jigme Wangchuk" picture = "M74001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 60 year = 1926 ry = 1999 } minister = { id = { type = 9 id = 330002 } name = "Sonam Tobgay Dorji" picture = "M74002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330003 } name = "Sonam Tobgay Dorji" picture = "M74002" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330004 } name = "Ahmad Akhaz" picture = "M74004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330005 } name = "Mang-pos Bhur-ba'i Rgyalpo" picture = "M74005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330006 } name = "Reginald B. Stevens" picture = "M74006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330007 } name = "Namgyal Bahadur" picture = "M74007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330008 } name = "Philip Toozey" picture = "M74008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330009 } name = "Tommy Gould" picture = "M74009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330010 } name = "Nicky Barr" picture = "M74010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330011 } name = "Sir Basil Gould" picture = "M74011" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 330012 } name = "Namgyal Bahadur" picture = "M74007" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 330013 } name = "Mang-pos Bhur-ba'i Rgyalpo" picture = "M74005" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 330014 } name = "Ahmad Akhaz" picture = "M74004" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 330015 } name = "William Stevenson Meyer" picture = "M74015" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 330016 } name = "Arthur John Hopkinson" picture = "M74016" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 330017 } name = "Edward Cook" picture = "M74017" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 330018 } name = "William Stevenson Meyer" picture = "M74015" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 330019 } name = "Karma S. Bahadur" picture = "M74019" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 330020 } name = "Sonam Tobgay Dorji" picture = "M74002" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 330021 } name = "Edward Cook" picture = "M74017" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 330022 } name = "Nicky Barr" picture = "M74010" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 330023 } name = "Tommy Gould" picture = "M74009" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 14 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 330024 } name = "Jigme Wangchuk" picture = "M74001" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 330025 } name = "Bill Collett" picture = "M74026" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 330026 } name = "Namgyal Bahadur" picture = "M74007" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 19 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 330027 } name = "Arthur John Hopkinson" picture = "M74016" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 330028 } name = "Sonam Pradukha" picture = "M74029" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 330029 } name = "Ahmad Akhaz" picture = "M74004" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 330030 } name = "sir Basil Gould" picture = "M74011" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 330031 } name = "Sonam Tobgay Dorji" picture = "M74002" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 330032 } name = "Namgyal Bahadur" picture = "M74007" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 330033 } name = "Karma S. Bahadur" picture = "M74019" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 330034 } name = "Edward Cook" picture = "M74017" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 330035 } name = "William Stevenson Meyer" picture = "M74015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 330036 } name = "Arthur John Hopkinson" picture = "M74016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 330037 } name = "Edward Cook" picture = "M74017" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 330038 } name = "Namgyal Bahadur" picture = "M74007" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 330039 } name = "Henry Weedon-Gould" picture = "M74040" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 330040 } name = "Karma S. Bahadur" picture = "M74019" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 330041 } name = "Tommy Gould" picture = "M74009" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 330042 } name = "Philip Toozey" picture = "M74008" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 330043 } name = "Tommy Gould" picture = "M74009" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 330044 } name = "Reginald B. Stevens" picture = "M74006" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 330045 } name = "Henry Weedon-Gould" picture = "M74040" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 330046 } name = "Sonam Pradukha" picture = "M74029" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 330047 } name = "Jigme Wangchuk" picture = "M74001" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 330048 } name = "Reginald B. Stevens" picture = "M74006" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 330049 } name = "Sonam Pradukha" picture = "M74029" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 330050 } name = "Henry Weedon-Gould" picture = "M74040" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 330051 } name = "Ahmad Akhaz" picture = "M74004" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 330052 } name = "Bill Collett" picture = "M74026" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 330053 } name = "Namgyal Bahadur" picture = "M74007" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 330054 } name = "Jigme Dorji Wangchuk" picture = "M74056" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 330055 } name = "Jigme Palden Dorji" picture = "M74057" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 80 year = 1952 ry = 1999 } HeadOfState = { type = 9 id = 330001 } HeadOfGovernment = { type = 9 id = 330002 } ForeignMinister = { type = 9 id = 330003 } ArmamentMinister = { type = 9 id = 330004 } MinisterOfSecurity = { type = 9 id = 330005 } MinisterOfIntelligence = { type = 9 id = 330006 } ChiefOfStaff = { type = 9 id = 330007 } ChiefOfArmy = { type = 9 id = 330008 } ChiefOfNavy = { type = 9 id = 330009 } ChiefOfAir = { type = 9 id = 330010 } tech_team = { id = { type = 10 id = 330001 } name = "Bhutan War College" picture = "T8400" skill = 1 research_types = { training general_equipment individual_courage infantry_focus mountain_training } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 330002 } name = "Army of Bhutan" picture = "100398" skill = 1 research_types = { large_unit_tactics centralized_execution combined_arms_focus } startyear = 1900 endyear = 1970 } team_slots = { 330001 330002 0 0 0 0 0 } manpower = 0.0166 free = { } oil = 251.9997 supplies = 500.7077 rare_materials = 186.8390 metal = 164.6800 energy = 191.3600 money = 50.7440 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 relative_manpower = 0.9125 missile_carrier = no nuclear_carrier = no tc_mod = 3 attrition_mod = 1.0200 trickleback_mod = 1.1125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { police = { 1 } infantry = { 7 6 5 } militia = { 3 } transport_plane = { 4 } } obsolete_models = { police = { 0 } infantry = { 1 0 5 6 } militia = { 0 } transport_plane = { 3 } } allowed_divisions = { infantry = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes } allowed_buildings = { } building_prod_mod = { ic = 1 coastal_fort = 1 land_fort = 1 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 199 trade = yes } relation = { tag = FRA value = 149 } relation = { tag = GER value = -1.6000 } relation = { tag = HOL value = -49 frustration = 3 } relation = { tag = POR value = 25.8000 } relation = { tag = ITA value = -1.5000 } relation = { tag = SPA value = -49.4000 frustration = 3 } relation = { tag = SWE value = -49.3000 frustration = 3 } relation = { tag = JAP value = -52.6000 frustration = 3 } relation = { tag = CHI value = 25.7000 } relation = { tag = POL value = 25.5000 } relation = { tag = NOR value = -49.5000 frustration = 3 } relation = { tag = BEL value = -49.5000 frustration = 3 } relation = { tag = DEN value = -49.2000 frustration = 3 } relation = { tag = SCH value = -49 frustration = 3 } relation = { tag = CUB value = -49.1000 frustration = 3 } relation = { tag = GRE value = 25.7000 } relation = { tag = BUL value = -49.8000 frustration = 3 } relation = { tag = ROM value = -49.5000 frustration = 3 } relation = { tag = IRE value = -49.3000 frustration = 3 } relation = { tag = PER value = 25.6000 } relation = { tag = AFG value = 1 } relation = { tag = BRA value = 25.8000 } relation = { tag = ARG value = -49.3000 frustration = 3 } relation = { tag = MEX value = -49.2000 frustration = 3 } relation = { tag = COL value = -49.3000 frustration = 3 } relation = { tag = VEN value = -49.2000 frustration = 3 } relation = { tag = PRU value = 25.6000 } relation = { tag = ECU value = -49 frustration = 3 } relation = { tag = URU value = 26 } relation = { tag = PAR value = -49.5000 frustration = 3 } relation = { tag = BOL value = -49.4000 frustration = 3 } relation = { tag = CHL value = -49.1000 frustration = 3 } relation = { tag = NZL value = 199 } relation = { tag = CAN value = 199 } relation = { tag = AST value = 199 } relation = { tag = VIC value = 25 } relation = { tag = USA value = 99 } relation = { tag = KOR value = -49.2000 frustration = 3 } relation = { tag = ALB value = 1 } relation = { tag = SIA value = 25.6000 } relation = { tag = MON value = -49 frustration = 3 } relation = { tag = GUA value = 25.7000 } relation = { tag = COS value = -49.1000 frustration = 3 } relation = { tag = NIC value = -49.7000 frustration = 3 } relation = { tag = DOM value = 26 } relation = { tag = PHI value = -49 frustration = 3 } relation = { tag = BHU value = -4 } relation = { tag = EGY value = -49.1000 frustration = 3 } relation = { tag = SAL value = 25.8000 } relation = { tag = HAI value = -49.2000 frustration = 3 } relation = { tag = HON value = 25.7000 } relation = { tag = LIB value = -49 frustration = 3 } relation = { tag = LUX value = -49 frustration = 3 } relation = { tag = MTN value = 0.5000 } relation = { tag = NEP value = 199 } relation = { tag = OMN value = 149 } relation = { tag = PAN value = -49.3000 frustration = 3 } relation = { tag = SER value = 25.6000 } relation = { tag = SIK value = 0.6000 } relation = { tag = SAF value = 199 } relation = { tag = TIB value = 49 } relation = { tag = YEM value = 149 } relation = { tag = RUS value = 25.4000 } relation = { tag = CGX value = 25.5000 } relation = { tag = CSX value = 25.7000 } relation = { tag = OTT value = 0.7000 } relation = { tag = U02 value = 25.8000 } relation = { tag = U03 value = 25.6000 } relation = { tag = U05 value = -49 frustration = 3 } relation = { tag = U09 value = -49.6000 frustration = 3 } relation = { tag = U38 value = -49 frustration = 3 } relation = { tag = U50 value = 25.7000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1456 } controlledprovinces = { 1456 } nationalprovinces = { 1456 } claimedprovinces = { } techapps = { 4500 4510 2290 7600 7610 1010 5700 5600 6500 9030 9020 9010 2510 1020 14000 1030 5810 6510 } inventions = { 3000027 } blueprints = { 1220 4010 2300 2800 5710 5800 5310 5610 9140 2520 1990 4290 1110 2650 5190 5410 5470 1580 1370 9040 9090 5550 1040 14010 5820 } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 81279 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 330001 } progress = 72.4195 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 88764 } project = { type = 17 id = 1040 } tech_team = { type = 10 id = 330002 } progress = 24.8889 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 16000 id = 1 } name = "Royal Bhutanese Army" location = 1456 prevprov = 1456 home = 1456 mission = { type = anti_partisan_duty target = 1456 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 330007 } name = "Sonam Pradukha" tag = BHU picture = "L460006" category = general rank = 2 y = 1930 y = 1930 y = 1942 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 16000 id = 2 } name = "Household Division" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 10 100 30.2400 32 110 40.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2611 } name = "I Bhutanese Corps" location = 1456 prevprov = 1456 home = 1456 mission = { type = anti_partisan_duty target = 1456 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 330001 } name = "Bhur-ba'i Rgyalpo" tag = BHU picture = "L460000" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = trickster } division = { id = { type = 16000 id = 3 } name = "Royal Division" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 10 100 30.2400 32 110 40.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 9712 } name = "1st Bhutanese Militia Div." flag = 34864 mod = { 11 11 0 1 11 1 0 0 0 } brig = { 12 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 11.3400 12 115 40.0000 0 0.4000 0.1000 6 16 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 7 1 0 10 0 0 0 0 0 0 } } } SpyInfo = { country = "BHU" NumberOfSpies = 7 date = { year = 1939 month = february day = 15 hour = 0 } } } country = { tag = EGY ai = { switch = no flags = { ANARCHISM = 1 bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 revolter_set = 1 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = yes neutrality = 95 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = EGY } spyprefsdata = { country_priorities = 10 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 4 coup = 1 sabotage_industry = 5 found_partisans = 2 massmedia = 1 disrupt_techteam = 5 country = ISR } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 combat = { ISR = 300 } resistance = { ISR = 10 } protect = { IRQ = 80 JOR = 80 LBY = 80 PAL = 80 SYR = 80 LEB = 80 SAU = 80 } befriend = { IRQ = 80 JOR = 80 LBY = 80 PAL = 80 SYR = 80 LEB = 80 SAU = 80 } claim_acceptance = -59 liberate = { PAL } exp_force_ratio = 0.7500 exp_force_ratios = { } no_exp_forces_to = { U01 } admiral = { target = { } core = { 2176 2197 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 100 FRA = 80 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { JOR = -1 LBY = -1 PAL = -1 ENG = -1 ITA = 50 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 85 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 5 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5310 54010 54020 54030 5320 5330 5340 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 } ignore = { 5920 5930 5940 5950 5980 5990 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 5560 7580 7590 5190 5200 5210 5220 5230 5240 53020 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4040 4050 4070 4080 4100 4110 4140 4150 4160 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 6210 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 2 aircraft = 1 naval = 0 land_doctrines = 3 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 787 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 7 political_left = 3 freedom = 10 free_market = 8 professional_army = 6 defense_lobby = 3 interventionism = 2 } belligerence = 0 dissent = 1.9768 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0375 oil_modifier = 0.9375 metal_modifier = 0.9375 energy_modifier = 0.9375 rare_materials_modifier = 0.9375 money_modifier = 1 supply_modifier = 1.0500 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0300 sce_frequency = 1.2500 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 leader = { id = { type = 6 id = 340001 } name = "Aflatan Pasha" picture = "M512083" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 340002 } name = "al-Nasser" picture = "L512001" category = general y = 1945 y = 1949 y = 1952 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 340003 } name = "Amer" picture = "L512002" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 340005 } name = "as-Sadat" picture = "L512004" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 340006 } name = "Beyran Pasha" picture = "L512005" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 340007 } name = "el-Hakeem Amer" picture = "L512006" category = general rank = 2 y = 1938 y = 1939 y = 1942 y = 1946 max_skill = 4 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 340008 } name = "el-Hamza Makkawi" picture = "L512007" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1946 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 340009 } name = "Fathy Pasha" picture = "L512008" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 2 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 340010 } name = "Fouad Pasha" picture = "L512009" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 340011 } name = "Ghayib" picture = "L512010" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 340013 } name = "Hamza" picture = "L512012" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 340014 } name = "Kamel" picture = "M512087" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 340016 } name = "Nashran" picture = "M512080" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 340017 } name = "Refey Pasha" picture = "L512016" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 340018 } name = "Sabry Pasha" picture = "M512007" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 340020 } name = "Salim Pasha" picture = "L512019" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 340021 } name = "Sirry Pasha" picture = "L512020" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 340022 } name = "Soliman" picture = "M512048" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 340023 } name = "Tabril Pasha" picture = "L512022" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 340024 } name = "Tawfik" picture = "L512023" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 340025 } name = "Yahya Pasha" picture = "M512029" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 340026 } name = "Ziwar Pasha" picture = "M512009" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 340027 } name = "Aflatan Pasha" picture = "M512083" category = admiral rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 340028 } name = "Azmy Pasha" picture = "M512096" category = admiral y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 340029 } name = "Fouad Pasha" picture = "L512009" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 340030 } name = "Hamid Pasha" picture = "L512029" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 340031 } name = "Ziwar Pasha" picture = "M512009" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 340032 } name = "al-Nasser" picture = "L512001" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 340033 } name = "Azmy Pasha" picture = "M512096" category = commander y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 340034 } name = "el-Hamza Makkawi" picture = "L512012" category = commander y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 340036 } name = "Tawfik" picture = "L512023" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } minister = { id = { type = 9 id = 340001 } name = "Fuad I" picture = "M512001" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340002 } name = "Ali Mahir Pasha" picture = "M512002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340003 } name = "Ali Mahir Pasha" picture = "M512002" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340004 } name = "Mohammed al Fransawi" picture = "M512004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340005 } name = "Mustafa an-Nahhas Pasha" picture = "M512005" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340006 } name = "Mohammed Hilmi Issa" picture = "M512006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340007 } name = "Hassan Sabry Pasha" picture = "M512007" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340008 } name = "Hassan Sabry Pasha" picture = "M512007" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340009 } name = "Abdallah Ziwar Pasha" picture = "M512009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340010 } name = "Fuad I" picture = "M512010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340011 } name = "Faruq I" picture = "M512011" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340012 } name = "Faruq I" picture = "M512011" position = HeadOfState category = social_liberal cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340013 } name = "Aga I Khan" picture = "M512013" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 340014 } name = "Mustafa an-Nahhas Pasha" picture = "M512005" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340015 } name = "Hassan Sabry Pasha" picture = "M512007" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340016 } name = "Mahmoud an Nukraishi Pasha" picture = "M512016" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340017 } name = "Muhammad Mahmoud Pasha" picture = "M512017" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340018 } name = "Ali Mahir Pasha" picture = "M512002" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 74 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 340019 } name = "Hassan Sirry Pasha" picture = "M512019" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 78 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340020 } name = "Mahmoud an Nukraishi Pasha" picture = "M512016" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 340021 } name = "Ismail Sidqi Pasha" picture = "M512021" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 340022 } name = "Abdelhamid Badawi Pasha" picture = "M512022" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340023 } name = "Wasef Boutros Ghali" picture = "M512023" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 78 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 340024 } name = "Mustafa an-Nahhas Pasha" picture = "M512005" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 73 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 340025 } name = "Ali Mahir Pasha" picture = "M512025" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 340026 } name = "Abdallah Ziwar Pasha" picture = "M512009" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 76 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340027 } name = "Aly Chamsy Pasha" picture = "M512027" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 80 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340028 } name = "Wasef Boutros Ghali" picture = "M512023" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340029 } name = "Abdelfattah Yahya Pasha" picture = "M512029" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 340030 } name = "Hassan Sabry Pasha" picture = "M512007" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 340031 } name = "Salib Sami Bey" picture = "M512031" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340032 } name = "Muhammad Mahmoud Pasha" picture = "M512017" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 340033 } name = "Ibrahim Abdel Hadi" picture = "M512033" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 340034 } name = "Ahmed Khashaba Pasha" picture = "M512034" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 340035 } name = "Abdullah Nahawi" picture = "M512035" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340036 } name = "Hassan Sirry Pasha" picture = "M512019" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340037 } name = "Mahmoud an Nukraishi Pasha" picture = "M512016" position = ForeignMinister category = market_liberal cabinet = replacement trait = 3 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 340038 } name = "Abdelhamid Badawi Pasha" picture = "M512038" position = ForeignMinister category = market_liberal cabinet = replacement trait = 7 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 340039 } name = "Ahmed Lofti al Sayed" picture = "M512039" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 340040 } name = "Elie Nessim Mosseri" picture = "M512040" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340041 } name = "Ali Mahir Pasha" picture = "M512002" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 340042 } name = "Aly Chamsy Pasha" picture = "M512042" position = ForeignMinister category = social_democrat cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340043 } name = "Wasef Boutros Ghali" picture = "M512023" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340044 } name = "Mustafa an-Nahhas Pasha" picture = "M512005" position = ForeignMinister category = social_democrat cabinet = replacement trait = 6 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 340045 } name = "Faruq I" picture = "M512045" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340046 } name = "Aly Tahal" picture = "M512046" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 340047 } name = "Muhammad Mahmoud Pasha" picture = "M512017" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 340048 } name = "Abdelhamid Soliman" picture = "M512048" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 340049 } name = "Wahid Ghaylam Pasha" picture = "M512049" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340050 } name = "Taalat Harb" picture = "M512050" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 340051 } name = "Talal al-Quros" picture = "M512051" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 17 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 340052 } name = "Salib Sami Bey" picture = "M512031" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 15 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 340053 } name = "Mohammed Salah al Din" picture = "M512053" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 18 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340054 } name = "Ali Hassouna Pasha" picture = "M512054" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 340055 } name = "Aly Amir Pasha" picture = "M512055" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 340056 } name = "Mohammed Fahmy al-Kaiss" picture = "M512056" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 19 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340057 } name = "Abd el-Azim" picture = "M512057" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 340058 } name = "Aga I Khan" picture = "M512058" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 340059 } name = "Amil al-Husseini" picture = "M512059" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 340060 } name = "Muhammad Mahmoud Pasha" picture = "M512017" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340061 } name = "H.R.H. Nawal Zaki" picture = "M512061" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 340062 } name = "Kamel Nabih Pasha" picture = "M512062" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340063 } name = "Sir Ralph Stevenson" picture = "M512063" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 23 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 340064 } name = "Romarcos Hanna Pasha" picture = "M512064" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 340065 } name = "Salib Samir Pasha" picture = "M512065" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340066 } name = "Mohammed Najib Pasha" picture = "M512066" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 340067 } name = "Mohammed Hilmi Issa" picture = "M512006" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 340068 } name = "Gaafaar Waly Pasha" picture = "M512068" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340069 } name = "Makran Ebeid Pasha" picture = "M512069" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340070 } name = "Ali Hilali Pasha" picture = "M512070" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 340071 } name = "Mohammed al Fransawi" picture = "M512004" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340072 } name = "Pierre Lacau" picture = "M512072" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 340073 } name = "Solima Sami" picture = "M512073" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340074 } name = "Aly Chamsy Pasha" picture = "M512027" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340075 } name = "George Cresswell" picture = "M512076" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 340076 } name = "Aga I Khan" picture = "M512077" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340077 } name = "Wahid Raafat" picture = "M512078" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 340078 } name = "Abdelhamid Soliman" picture = "M512048" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 340079 } name = "Hassan Sirry Pasha" picture = "M512019" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340080 } name = "Abil Nashran" picture = "M512080" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 340081 } name = "Mohammed Aflatan" picture = "M512083" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340082 } name = "Abdallah Ziwar Pasha" picture = "M512009" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340083 } name = "Mohammed Naguib" picture = "M512088" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 340084 } name = "Hassan Sirry Pasha" picture = "M512019" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340085 } name = "Mustafa Kamel" picture = "M512087" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340086 } name = "Wasef Boutros Ghali" picture = "M512023" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340087 } name = "Mohammed Azmy Pasha" picture = "M512096" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 340088 } name = "Talal al-Quros" picture = "M512051" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340089 } name = "Pierre Lacau" picture = "M512072" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340090 } name = "Aly Hamid Pasha" picture = "M512072" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 340091 } name = "Wahid Raafat" picture = "M512078" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 45 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 340092 } name = "Abdelhamid Soliman" picture = "M512048" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340093 } name = "Mohammed Azmy Pasha" picture = "M512096" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 340094 } name = "Mohammed Nasheed" picture = "M512105" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340095 } name = "Ali Mahir Pasha" picture = "M512002" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340096 } name = "Aly Chamsy Pasha" picture = "M512027" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 340097 } name = "Aga I Khan" picture = "M512077" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 340098 } name = "Solima Sami" picture = "M512073" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 49 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 340099 } name = "Mohammed Naguib" picture = "M512088" position = HeadOfState category = social_democrat cabinet = replacement trait = 62 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340100 } name = "Ibrahim Abdel Hadi" picture = "M512033" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 340101 } name = "Mohammed Naguib" picture = "M512088" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 75 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340102 } name = "Noureddin Arraf" picture = "M512114" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 11 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340103 } name = "Kamaleddin Hussein" picture = "M512115" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 23 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340104 } name = "Mohammed Naguib" picture = "M512088" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340105 } name = "Gamal Abdel Nasser" picture = "6003" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340106 } name = "Gamal Abdel Nasser" picture = "6003" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 51 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340135 } name = "Oskar Munzel" picture = "5994" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 340136 } name = "Abdel Hakim Amer" picture = "5995" position = HeadOfState category = leninist cabinet = replacement trait = 62 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 340137 } name = "Abdel Hakim Amer" picture = "5995" position = HeadOfGovernment category = leninist cabinet = replacement trait = 75 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 340138 } name = "Abdel Hakim Amer" picture = "5995" position = ChiefOfArmy category = leninist cabinet = replacement trait = 41 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 340139 } name = "Abdel Hakim Amer" picture = "5995" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 41 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 340140 } name = "Abdel Latif Boghdadi" picture = "5996" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 39 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 340141 } name = "Abdel Latif Boghdadi" picture = "5996" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 340142 } name = "Ali Sabri" picture = "5997" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 340143 } name = "Ali Sabri" picture = "5997" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 30 year = 1955 ry = 1999 } minister = { id = { type = 9 id = 340144 } name = "Anwar El Sadat" picture = "5998" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 6 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 340145 } name = "Anwar El Sadat" picture = "5998" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 340146 } name = "Gamal Salem" picture = "5999" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 23 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 340147 } name = "Khaled Mohieddin" picture = "6000" position = ArmamentMinister category = leninist cabinet = replacement trait = 15 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340148 } name = "Khaled Mohieddin" picture = "6000" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 15 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340149 } name = "Aziz Ali Al-Masri" picture = "6001" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 340150 } name = "Hussein El-Shafei" picture = "6002" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 40 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 340151 } name = "Hussein El-Shafei" picture = "6002" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 340152 } name = "Gamal Abdel Nasser" picture = "6003" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 71 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 340153 } name = "Gamal Abdel Nasser" picture = "6003" position = HeadOfState category = social_democrat cabinet = replacement trait = 66 year = 1956 ry = 1999 } minister = { id = { type = 9 id = 340154 } name = "Mohamed Hussein Tantawi" picture = "6004" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 340155 } name = "Mohamed Hussein Tantawi" picture = "6004" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 34 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 340156 } name = "Zakaria Mohieddin" picture = "6005" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 36 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 340157 } name = "Zakaria Mohieddin" picture = "6005" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 20 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 340158 } name = "Zakaria Mohieddin" picture = "6005" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 340159 } name = "Muhammad Naguib" picture = "6006" position = HeadOfState category = market_liberal cabinet = replacement trait = 59 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 340160 } name = "Muhammad Naguib" picture = "6006" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 75 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 340161 } name = "Muhammad Naguib" picture = "6006" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 340162 } name = "Muhammad Naguib" picture = "6006" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 340163 } name = "Muhammad Naguib" picture = "6006" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 340164 } name = "Salah Nasr" picture = "6007" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1957 ry = 1999 } minister = { id = { type = 9 id = 340165 } name = "Salah Salem" picture = "6008" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 340166 } name = "Sayyid Qutb" picture = "6009" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1952 ry = 1999 } HeadOfState = { type = 9 id = 340001 } HeadOfGovernment = { type = 9 id = 340002 } ForeignMinister = { type = 9 id = 340003 } ArmamentMinister = { type = 9 id = 340004 } MinisterOfSecurity = { type = 9 id = 340005 } MinisterOfIntelligence = { type = 9 id = 340006 } ChiefOfStaff = { type = 9 id = 340007 } ChiefOfArmy = { type = 9 id = 340008 } ChiefOfNavy = { type = 9 id = 340009 } ChiefOfAir = { type = 9 id = 340010 } tech_team = { id = { type = 10 id = 340001 } name = "Ayoub Co." picture = "T9401" skill = 4 research_types = { mechanics general_equipment industrial_engineering technical_efficiency } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 340002 } name = "Cairo University" picture = "T9402" skill = 4 research_types = { chemistry training management industrial_engineering mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 340003 } name = "Egyptian Railways" picture = "T9404" skill = 4 research_types = { mechanics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 340004 } name = "Ministry of Military Production" picture = "T9405" skill = 5 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 340005 } name = "Abdelhamid Soliman" picture = "T9408" skill = 3 research_types = { large_unit_tactics centralized_execution combined_arms_focus } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 340006 } name = "Hassan Sabry Pasha" picture = "T9406" skill = 3 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 340007 } name = "Mohammed Naguib" picture = "T9407" skill = 4 research_types = { centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1942 endyear = 1970 } tech_team = { id = { type = 10 id = 340008 } name = "Suez Canal Company" picture = "T10809" skill = 5 research_types = { general_equipment management technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 340009 } name = "Docks of Alexandria" picture = "100390" skill = 4 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 340010 } name = "Misr Airwork" picture = "100391" skill = 3 research_types = { mechanics aeronautics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 340011 } name = "EEA" picture = "100392" skill = 5 research_types = { mechanics vehicle_engineering } startyear = 1941 endyear = 1970 } tech_team = { id = { type = 10 id = 340012 } name = "Nasr" picture = "100393" skill = 5 research_types = { mechanics management technical_efficiency vehicle_engineering } startyear = 1960 endyear = 1970 } team_slots = { 340008 340005 0 0 0 0 0 } manpower = 264.5832 free = { } oil = 555.2709 supplies = 226.1982 rare_materials = 446.0344 metal = 1145.8180 energy = 1444.6460 money = 352.0552 consumer = 0.3168 supply = 0.3493 production = 0.3339 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.0500 tc_occupied_mod = 1.1000 attrition_mod = 1.0200 trickleback_mod = 1.1250 supply_dist_mod = 1.0500 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 20 morale = 33 } cavalry = { defaultorganisation = 20 morale = 33 } motorized = { defaultorganisation = 20 morale = 33 } mechanized = { defaultorganisation = 13 morale = 33 } light_armor = { defaultorganisation = 14.3000 morale = 33 } armor = { defaultorganisation = 13 morale = 33 } paratrooper = { defaultorganisation = 22 morale = 33 } marine = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 22 morale = 33 } garrison = { defaultorganisation = 20 morale = 33 } hq = { defaultorganisation = 13 morale = 33 } militia = { defaultorganisation = 20 morale = 33 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.9000 morale = 17 } light_armor_brigade = { morale = 17 } heavy_armor = { defaultorganisation = 0.7000 morale = 17 } super_heavy_armor = { defaultorganisation = 1.3000 morale = 17 } armored_car = { defaultorganisation = 1.3000 morale = 17 } anti_air = { } police = { } engineer = { defaultorganisation = 0.9000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } militia = { 3 } multi_role = { 4 } light_cruiser = { 3 2 1 } heavy_cruiser = { 2 1 } destroyer = { 3 2 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } militia = { 0 } multi_role = { 0 1 } light_cruiser = { 0 1 } heavy_cruiser = { 0 } destroyer = { 0 1 } } allowed_divisions = { infantry = yes hq = yes militia = yes multi_role = yes cas = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes police = yes engineer = yes naval_asw = yes naval_torpedoes_s = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 194.1026 trade = yes } relation = { tag = FRA value = 47.0998 } relation = { tag = GER value = 155.8009 trade = yes } relation = { tag = HOL value = 200 trade = yes } relation = { tag = POR value = -49.3000 frustration = 3 } relation = { tag = ITA value = 181.0018 trade = yes } relation = { tag = SPA value = 25.5000 } relation = { tag = SWE value = 69.0999 trade = yes } relation = { tag = JAP value = 19.3000 } relation = { tag = CHI value = -49.4000 frustration = 3 } relation = { tag = POL value = -49.6000 frustration = 3 } relation = { tag = NOR value = 25.4000 } relation = { tag = BEL value = 25.4000 } relation = { tag = DEN value = 0.7000 } relation = { tag = SCH value = 0.9000 } relation = { tag = CUB value = 0.8000 } relation = { tag = GRE value = -49.4000 frustration = 3 } relation = { tag = BUL value = 25.1000 } relation = { tag = ROM value = 0.4000 } relation = { tag = IRE value = 0.6000 } relation = { tag = PER value = -49.5000 frustration = 3 } relation = { tag = AFG value = -99.1000 frustration = 3 } relation = { tag = BRA value = -49.3000 frustration = 3 } relation = { tag = ARG value = 25.6000 } relation = { tag = MEX value = 0.7000 } relation = { tag = COL value = 25.6000 } relation = { tag = VEN value = 0.7000 } relation = { tag = PRU value = -49.5000 frustration = 3 } relation = { tag = ECU value = 0.9000 } relation = { tag = URU value = -49.1000 frustration = 3 } relation = { tag = PAR value = 0.4000 } relation = { tag = BOL value = 0.5000 } relation = { tag = CHL value = 0.8000 } relation = { tag = NZL value = 0.4000 } relation = { tag = CAN value = 175.4014 trade = yes } relation = { tag = AST value = 155.0002 trade = yes } relation = { tag = VIC value = -56 } relation = { tag = USA value = 0.9000 } relation = { tag = KOR value = 25.7000 } relation = { tag = ALB value = -99.1000 frustration = 3 } relation = { tag = SIA value = -52.5000 frustration = 3 } relation = { tag = MON value = 25.9000 } relation = { tag = GUA value = -49.4000 frustration = 3 } relation = { tag = COS value = 0.8000 } relation = { tag = NIC value = 25.2000 } relation = { tag = DOM value = -49.1000 frustration = 3 } relation = { tag = PHI value = 0.9000 } relation = { tag = BHU value = -49.1000 frustration = 3 } relation = { tag = EGY value = -9.2000 } relation = { tag = SAL value = -49.3000 frustration = 3 } relation = { tag = HAI value = 25.7000 } relation = { tag = HON value = -49.4000 frustration = 3 } relation = { tag = LIB value = 25.9000 } relation = { tag = LUX value = 25.9000 } relation = { tag = MTN value = -99.6000 frustration = 3 } relation = { tag = NEP value = -49.2000 frustration = 3 } relation = { tag = OMN value = -49.3000 frustration = 3 } relation = { tag = PAN value = 0.6000 } relation = { tag = SER value = -49.5000 frustration = 3 } relation = { tag = SIK value = -99.5000 frustration = 3 } relation = { tag = SAF value = 0.4000 } relation = { tag = TIB value = -149.1000 frustration = 3 } relation = { tag = YEM value = -49.1000 frustration = 3 } relation = { tag = RUS value = 39.0998 frustration = 3 trade = yes } relation = { tag = CGX value = -49.6000 frustration = 3 } relation = { tag = CSX value = -49.4000 frustration = 3 } relation = { tag = OTT value = -87.4002 frustration = 3 } relation = { tag = U02 value = -49.3000 frustration = 3 } relation = { tag = U03 value = -49.5000 frustration = 3 } relation = { tag = U05 value = 25.9000 } relation = { tag = U09 value = 25.3000 } relation = { tag = U38 value = 25.9000 } relation = { tag = U50 value = 50.6000 trade = yes } relation = { tag = U66 value = -9.2002 trade = yes } relation = { tag = REB value = 25 } } ownedprovinces = { 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 } controlledprovinces = { 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 } nationalprovinces = { 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 1004 1005 1006 1007 1009 900 } claimedprovinces = { } techapps = { 1010 1020 1030 2290 2300 2310 2800 3010 3020 3030 3040 3110 3120 3130 3140 3210 3220 3230 4010 5800 5080 3720 3730 3736 3740 3750 3900 3810 5600 5610 9030 9020 9010 8010 8020 8050 2510 6100 4030 1110 1040 6110 14000 5810 5090 6120 5820 } inventions = { 3000027 } blueprints = { 1220 2650 3610 3050 3150 3240 3410 3820 4020 4290 5700 5310 5190 5410 5470 5620 5630 8040 8060 8070 8080 8900 8030 9140 12100 4570 2520 1990 1120 1580 1370 4050 2320 2400 9040 2460 9090 5550 14010 6150 5050 } deactivate = { 6010 6300 6400 6500 6600 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 72500 } project = { type = 17 id = 6150 } tech_team = { type = 10 id = 340005 } progress = 100 progress = 96.6378 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86321 } project = { type = 17 id = 1990 } tech_team = { type = 10 id = 340008 } progress = 100 progress = 38.0864 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 19600 id = 1 } name = "Royal Egyptian Army" location = 787 prevprov = 787 home = 787 mission = { type = anti_partisan_duty target = 787 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 340012 } name = "Goktai" tag = EGY picture = "L512011" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 19600 id = 2 } name = "Royal Guard" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 12 12 50.5000 50 63 20 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } airunit = { id = { type = 19600 id = 4 } name = "Egyptian Army Air Force" location = 789 home = 789 base = 789 morale = 0.0010 leader = { id = { type = 6 id = 340035 } name = "Soliman" tag = EGY picture = "M512048" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 19600 id = 5 } name = "Egyptian Army Air Force" flag = 36912 mod = { 13 13 4 0 13 5 0 0 0 } all = { 50 100 30.3000 30 45 30.0000 0 1.5000 0.7000 200 2 2 0 0 -0.2000 0.5000 0.6000 } air = { 2 3 8 0 0 0 0 0 200 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2152 } name = "1. Flotilla al-Misriya" location = 789 home = 789 base = 789 morale = 0.5000 } landunit = { id = { type = 4712 id = 2697 } name = "1. Corps al-Misriya" location = 781 prevprov = 780 home = 781 mission = { type = anti_partisan_duty target = 781 percentage = 1 night = yes startdate = { year = 1936 month = february day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 340019 } name = "Saleh Pasha" tag = EGY picture = "L512018" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 19600 id = 3 } name = "1st Egyptian Infantry" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 50.5000 50 63 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 45222 } name = "2. Corps al-Misriya" location = 782 prevprov = 778 home = 782 mission = { type = anti_partisan_duty target = 782 percentage = 1 night = yes startdate = { year = 1938 month = january day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 340004 } name = "an-Nukraishi" tag = EGY picture = "M512016" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 44852 } name = "al-Mushati al-1i" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 50.5000 50 63 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 88432 } name = "3. Corps al-Misriya" location = 789 prevprov = 788 home = 789 mission = { task = 1 location = 788 } morale = 0.5000 leader = { id = { type = 6 id = 340015 } name = "Naguib" tag = EGY picture = "M512088" category = general y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard } movetime = { year = 1939 month = january day = 23 hour = 0 } movement = { 783 784 785 778 779 } division = { id = { type = 4712 id = 87957 } name = "al-Mushati al-2i" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 13.7622 50 63 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } hour = 101 } division_development = { id = { type = 4712 id = 8032 } name = "31. REAF Dive Bomb Group" progress = 0.5277 location = 787 cost = 10.3600 date = { year = 1941 month = may day = 8 hour = 0 } manpower = 1.5000 total_progress = 0.0777 size = 1 days = 231 days_for_first = 231 type = cas } SpyInfo = { country = "EGY" NumberOfSpies = 10 date = { year = 1939 month = july day = 12 hour = 0 } } } country = { tag = SAL ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = SAL } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 ITA = 1 JAP = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { } core = { 2350 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 MEX = 50 VEN = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 18 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2079 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 2079 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2079 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 5 political_left = 2 freedom = 5 free_market = 5 professional_army = 5 defense_lobby = 5 interventionism = 3 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0350 oil_modifier = 0.9350 metal_modifier = 0.9350 energy_modifier = 0.9350 rare_materials_modifier = 0.9350 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 345001 } name = "Adán Parada" picture = "L360000" category = general y = 1938 y = 1941 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 345002 } name = "Aguirre y Salinas" picture = "L360001" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = commando } leader = { id = { type = 6 id = 345003 } name = "Angél Castillo" picture = "L360002" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 345004 } name = "Bolaños" picture = "L360003" category = general y = 1940 y = 1948 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 345005 } name = "Castillo Navarrete" picture = "L360004" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 345006 } name = "Cristino Garay" picture = "L360005" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 345007 } name = "Curbelo Hernandez" picture = "L360006" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 345008 } name = "Díaz Liévano" picture = "L360007" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 345009 } name = "Espínola Castro" picture = "L360008" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 345012 } name = "Molina" picture = "L360011" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 345013 } name = "Molina Meña" picture = "L360012" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 345014 } name = "Peña Trejo" picture = "L360013" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 345015 } name = "Rodríguez Quintanilla" picture = "L360014" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 345016 } name = "Terriente Morales" picture = "L360015" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 345017 } name = "Zacapa" picture = "L360016" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 345018 } name = "Blanco Alaño" picture = "L360017" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 345019 } name = "Carnejo Ibanéz" picture = "L360018" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 345020 } name = "Fuentes Gíanos" picture = "L360019" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 345021 } name = "Rodolfí Sanchez" picture = "L360020" category = admiral y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 345022 } name = "Aberle" picture = "L360021" category = commander y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 345023 } name = "Abrego Abrego" picture = "L360022" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 345024 } name = "Andrade Cabrera" picture = "L360023" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 345025 } name = "Curbelo Hernandez" picture = "L360024" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 345026 } name = "Hernandez Mansilla" picture = "L360025" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 345027 } name = "Zazuaga Mendez" picture = "L360026" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 345028 } name = "Osorio" picture = "M77065" category = general y = 1947 y = 1949 y = 1990 y = 1990 max_skill = 3 startyear = 1947 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 345029 } name = "Costa" picture = "M77068" category = commander y = 1949 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1949 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 345030 } name = "de Jesús Cordova" picture = "M77069" category = general y = 1948 y = 1949 y = 1951 y = 1960 max_skill = 4 startyear = 1948 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 345031 } name = "Galindo Pohl" picture = "M77070" category = admiral y = 1948 y = 1950 y = 1990 y = 1990 max_skill = 2 startyear = 1948 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 345032 } name = "Lemus Lopez" picture = "M77076" category = general y = 1949 y = 1950 y = 1990 y = 1990 max_skill = 2 startyear = 1949 ry = 1999 skill = 1 trait = panzer_leader } minister = { id = { type = 9 id = 345001 } name = "Maximilliano Hernandez Martínez" picture = "M77001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 345002 } name = "Maximilliano Hernandez Martínez" picture = "M77001" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 345003 } name = "Miguel Ángel Araujo" picture = "M77003" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345004 } name = "Alberto Goméz Zarate" picture = "M77004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345005 } name = "Fidel Cristino Garay" picture = "M77005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345006 } name = "Oscar A. Bolaños" picture = "M77006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345007 } name = "Marco A. Molina" picture = "M77007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345008 } name = "Maximilliano Hernandez Martínez" picture = "M77001" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 345009 } name = "Raul Rodolfí Sanchez" picture = "M77009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345010 } name = "Humbert Aberle" picture = "M77010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345011 } name = "Andrés Ignacio Menéndez" picture = "M77011" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345012 } name = "Osmín Aguirre y Salinas" picture = "M77032" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 57 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345013 } name = "Salvador Castañeda Castro" picture = "M77033" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 345014 } name = "Andrés Ignacio Menéndez" picture = "M77011" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345015 } name = "Osmín Aguirre y Salinas" picture = "M77032" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345016 } name = "Salvador Castañeda Castro" picture = "M77033" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 345017 } name = "Arturo Ramón Avila" picture = "M77013" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 345018 } name = "Julio Enrique Ávila" picture = "M77038" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345019 } name = "Alberto Argüello Loucel" picture = "M77039" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345020 } name = "Hector Escobar Serraño" picture = "M77040" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 345021 } name = "Joaquin Leiva y Lleida" picture = "M77041" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 345022 } name = "Pio Romero Bosque" picture = "M77012" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 345023 } name = "Pedro Jaime de Matheu" picture = "M77043" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 345024 } name = "Jose Maria Cuellar" picture = "M77022" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 15 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 345025 } name = "José Gustavo Guerrero" picture = "M77045" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345026 } name = "Pedro Jaime de Matheu" picture = "M77043" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 345027 } name = "José Adán Parada" picture = "M77015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 345028 } name = "Pedro Jaime de Matheu" picture = "M77043" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 345029 } name = "Armando Molina Meña" picture = "M77016" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 345030 } name = "Salvador Peña Trejo" picture = "M77026" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345031 } name = "Laura H. de Salazar" picture = "M77023" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345032 } name = "Andrés Ignacio Menéndez" picture = "M77011" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 345033 } name = "Mauro Espínola Castro" picture = "M77018" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 345034 } name = "José Angél Castillo" picture = "M77028" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 42 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345035 } name = "Horacio Carnejo Ibanéz" picture = "M77019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 345036 } name = "Ricardo Abrego Abrego" picture = "M77020" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 345037 } name = "Milton Andrade Cabrera" picture = "M77030" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 50 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345038 } name = "Osmín Aguirre y Salinas" picture = "M77032" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345039 } name = "Osmín Aguirre y Salinas" picture = "M77032" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345040 } name = "José Gustavo Guerrero" picture = "M77045" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 345041 } name = "Salvador Castañeda Castro" picture = "M77033" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 345042 } name = "Hector Escobar Serraño" picture = "M77040" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 345043 } name = "Augustín Farabundo Martí" picture = "M77021" position = HeadOfState category = leninist cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345044 } name = "Jose Maria Cuellar" picture = "M77022" position = HeadOfGovernment category = leninist cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345045 } name = "Laura H. de Salazar" picture = "M77023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345046 } name = "Franco Hernandez Ávila" picture = "M77025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345047 } name = "Augustín Farabundo Martí" picture = "M77021" position = ChiefOfStaff category = leninist cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 345048 } name = "Oscar A. Osorio" picture = "M77065" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345049 } name = "Oscar A. Osorio" picture = "M77065" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345050 } name = "Franco Amerigo Paz" picture = "M77067" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345051 } name = "Humberto Costa" picture = "M77068" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345052 } name = "Manuel de Jesús Cordova" picture = "M77069" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345053 } name = "Reinaldo Galindo Pohl" picture = "M77070" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345054 } name = "Oscar A. Bolaños" picture = "L360003" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345055 } name = "Oscar A. Osorio" picture = "M77065" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345056 } name = "Reinaldo Galindo Pohl" picture = "M77070" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345057 } name = "Humberto Costa" picture = "M77068" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 345058 } name = "Manuel de Jesús Cordova" picture = "M77069" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 345059 } name = "Manuel Jose Maria Lemus Lopez" picture = "M77076" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 345060 } name = "Manuel de Jesús Cordova" picture = "M77069" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1951 ry = 1999 } HeadOfState = { type = 9 id = 345001 } HeadOfGovernment = { type = 9 id = 345002 } ForeignMinister = { type = 9 id = 345003 } ArmamentMinister = { type = 9 id = 345004 } MinisterOfSecurity = { type = 9 id = 345005 } MinisterOfIntelligence = { type = 9 id = 345006 } ChiefOfStaff = { type = 9 id = 345007 } ChiefOfArmy = { type = 9 id = 345008 } ChiefOfNavy = { type = 9 id = 345009 } ChiefOfAir = { type = 9 id = 345010 } tech_team = { id = { type = 10 id = 345001 } name = "Compañía d'Oro de Divisadero" picture = "T8000" skill = 3 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 345002 } name = "Compañía Imberton" picture = "T8001" skill = 3 research_types = { general_equipment management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 345003 } name = "Ferretería Ferrominera" picture = "T8002" skill = 4 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 345004 } name = "Lido Industrias" picture = "T8003" skill = 5 research_types = { mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 345005 } name = "Puerto de Acajutla" picture = "T8004" skill = 3 research_types = { naval_engineering naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 345006 } name = "Hernandez Martinez" picture = "T8005" skill = 4 research_types = { training management large_unit_tactics individual_courage infantry_focus } startyear = 1931 endyear = 1944 } tech_team = { id = { type = 10 id = 345007 } name = "Fuerza Armada de El Salvador" picture = "T8006" skill = 2 research_types = { large_unit_tactics centralized_execution infantry_focus piloting } startyear = 1930 endyear = 1970 } team_slots = { 345004 345006 0 0 0 0 0 } manpower = 4.2539 free = { } oil = 500 supplies = 287.1450 rare_materials = 333.8867 metal = 375.7323 energy = 962.1199 money = 221.2164 consumer = 0.1680 supply = 0.8320 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 1 } infantry = { 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 6 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes light_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 50.0996 frustration = 3 trade = yes } relation = { tag = FRA value = -49.6000 frustration = 3 } relation = { tag = GER value = 50.0997 trade = yes } relation = { tag = HOL value = -49.2000 frustration = 3 } relation = { tag = POR value = 41.7998 } relation = { tag = ITA value = -52.7000 frustration = 3 } relation = { tag = SPA value = 50.0996 frustration = 3 } relation = { tag = SWE value = -49.5000 frustration = 3 } relation = { tag = JAP value = -52.8000 frustration = 3 } relation = { tag = CHI value = 25.5000 } relation = { tag = POL value = 25.3000 } relation = { tag = NOR value = -49.7000 frustration = 3 } relation = { tag = BEL value = -49.7000 frustration = 3 } relation = { tag = DEN value = -49.4000 frustration = 3 } relation = { tag = SCH value = -49.2000 frustration = 3 } relation = { tag = CUB value = -49.3000 frustration = 3 } relation = { tag = GRE value = 25.5000 } relation = { tag = BUL value = -50 frustration = 3 } relation = { tag = ROM value = -49.7000 frustration = 3 } relation = { tag = IRE value = -49.5000 frustration = 3 } relation = { tag = PER value = 25.4000 } relation = { tag = AFG value = 0.8000 } relation = { tag = BRA value = 25.6000 } relation = { tag = ARG value = -49.5000 frustration = 3 } relation = { tag = MEX value = -49.4000 frustration = 3 } relation = { tag = COL value = -49.5000 frustration = 3 } relation = { tag = VEN value = -49.4000 frustration = 3 } relation = { tag = PRU value = 25.4000 } relation = { tag = ECU value = -49.2000 frustration = 3 } relation = { tag = URU value = 25.8000 } relation = { tag = PAR value = -49.7000 frustration = 3 } relation = { tag = BOL value = 26.7994 frustration = 3 trade = yes } relation = { tag = CHL value = -49.3000 frustration = 3 } relation = { tag = NZL value = -49.7000 frustration = 3 } relation = { tag = CAN value = -49.7000 frustration = 3 } relation = { tag = AST value = -49.5000 frustration = 3 } relation = { tag = VIC value = 40.5999 trade = yes } relation = { tag = USA value = 99 trade = yes } relation = { tag = KOR value = -49.4000 frustration = 3 } relation = { tag = ALB value = 0.8000 } relation = { tag = SIA value = 25.4000 } relation = { tag = MON value = -49.2000 frustration = 3 } relation = { tag = GUA value = 25.5000 } relation = { tag = COS value = -49.3000 frustration = 3 } relation = { tag = NIC value = -49.9000 frustration = 3 } relation = { tag = DOM value = 25.8000 } relation = { tag = PHI value = -49.2000 frustration = 3 } relation = { tag = BHU value = 25.8000 } relation = { tag = EGY value = -49.3000 frustration = 3 } relation = { tag = SAL value = -4.4000 } relation = { tag = HAI value = -49.4000 frustration = 3 } relation = { tag = HON value = 99 trade = yes } relation = { tag = LIB value = -49.2000 frustration = 3 } relation = { tag = LUX value = -49.2000 frustration = 3 } relation = { tag = MTN value = 0.3000 } relation = { tag = NEP value = 25.7000 } relation = { tag = OMN value = 25.6000 } relation = { tag = PAN value = -49.5000 frustration = 3 } relation = { tag = SER value = 25.4000 } relation = { tag = SIK value = 0.4000 } relation = { tag = SAF value = -49.7000 frustration = 3 } relation = { tag = TIB value = 0.8000 } relation = { tag = YEM value = 25.8000 } relation = { tag = RUS value = 25.2000 } relation = { tag = CGX value = 25.3000 } relation = { tag = CSX value = 25.5000 } relation = { tag = OTT value = 0.5000 } relation = { tag = U02 value = 25.6000 } relation = { tag = U03 value = 25.4000 } relation = { tag = U05 value = -49.2000 frustration = 3 } relation = { tag = U09 value = -49.8000 frustration = 3 } relation = { tag = U38 value = -49.2000 frustration = 3 } relation = { tag = U50 value = 25.5000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 2079 } controlledprovinces = { 2079 } nationalprovinces = { 2079 } claimedprovinces = { } techapps = { 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5700 5710 5010 5800 5080 5600 6500 9030 9020 9010 3010 3110 4010 8010 1020 5550 1030 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 64080 } project = { type = 17 id = 6510 } tech_team = { type = 10 id = 345006 } progress = 100 progress = 100 progress = 35.8190 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 71233 } project = { type = 17 id = 14000 } tech_team = { type = 10 id = 345004 } progress = 100 progress = 72.1076 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 21600 id = 70 } name = "Ejercito del Salvador" location = 2079 prevprov = 2079 home = 2079 mission = { type = anti_partisan_duty target = 2079 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 345010 } name = "Hernandez Martinez" tag = SAL picture = "L360009" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 21600 id = 7000 } name = "I Brigada de Infantería" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 40 100 32.5686 31 70 20.0000 0 1.1200 0 6 12 2 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 2 12 0 0 0 0 8 0 } } } navalunit = { id = { type = 4712 id = 2353 } name = "1a Escuadra salvadoreña" location = 2079 home = 2079 base = 2079 morale = 0.5000 } landunit = { id = { type = 4712 id = 34619 } name = "I Cuerpo de Ejército salvadoreño" location = 2079 prevprov = 2079 home = 2079 mission = { type = anti_partisan_duty target = 2079 percentage = 1 night = yes startdate = { year = 1937 month = june day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 345011 } name = "Menéndez" tag = SAL picture = "L360010" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 4712 id = 34321 } name = "I División de Infantería" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 32.5686 31 70 30.0000 0 1.4400 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 11.2000 1 12 0 0 0 0 7 0 } } } division_development = { id = { type = 4712 id = 4463 } progress = 0.4095 location = 2079 cost = 3.9900 date = { year = 1939 month = december day = 6 hour = 0 } manpower = 16 halted = yes size = 2 done = 1 days = 645 days_for_first = 331 gearing_bonus = 0.0500 type = infantry model = 7 extra = artillery brigade_model = 2 } SpyInfo = { country = "SAL" NumberOfSpies = 8 date = { year = 1939 month = march day = 8 hour = 0 } } } country = { tag = HAI ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 HUN_CONQ = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB7 = 0 MOB8 = 0 MOB9 = 0 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 unconventional_monetary_policy = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = HAI } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 combat = { DOM = 40 } resistance = { GER = 2 JAP = 1 ITA = 1 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { 2346 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 FRA = 50 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = yes max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1781 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 1 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 1781 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 6900 5140 5150 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4300 4310 4320 4330 4340 4040 4070 4100 4350 15030 15040 15050 4360 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4700 4710 4190 4200 4210 4290 4250 4260 4270 15180 15190 4740 4750 4760 4770 4780 4790 4850 4860 4900 4910 4920 4930 4940 4950 4960 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1781 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 4 political_left = 5 freedom = 2 free_market = 4 professional_army = 1 defense_lobby = 5 interventionism = 3 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0100 oil_modifier = 0.9100 metal_modifier = 0.9100 energy_modifier = 0.9100 rare_materials_modifier = 0.9100 money_modifier = 1 supply_modifier = 1.0200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 350001 } name = "Charles" picture = "L220000" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 350002 } name = "de Arrondé" picture = "L220001" category = general y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 350003 } name = "Garrauld" picture = "L220002" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = commando } leader = { id = { type = 6 id = 350005 } name = "Lescot" picture = "9803" category = general rank = 2 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 350006 } name = "Levelt" picture = "L220005" category = general y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 350007 } name = "Magloire" picture = "L220006" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 350008 } name = "Nuirées" picture = "L220007" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 350009 } name = "Roi Emilé" picture = "L220008" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 350010 } name = "Vuil" picture = "L220009" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 350011 } name = "Garrauld" picture = "L220010" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 350012 } name = "Léger" picture = "L220011" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 350013 } name = "Nemours" picture = "L220012" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 350014 } name = "Sainté Frederic" picture = "L220013" category = admiral y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 350015 } name = "Barreaux" picture = "L220014" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 350016 } name = "Echarmanté" picture = "L220015" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 350017 } name = "Forbin" picture = "L220016" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 350018 } name = "Guillaumé" picture = "L220017" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 350019 } name = "Roy" picture = "L220018" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 350020 } name = "Sainté Frederic" picture = "L220019" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fleet_destroyer } minister = { id = { type = 9 id = 350001 } name = "Stenio Vincent" picture = "M78001" position = HeadOfState category = social_conservative cabinet = replacement trait = 67 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 350002 } name = "Stenio Vincent" picture = "M78001" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 350003 } name = "Albert Blanchet" picture = "M78003" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 350004 } name = "Élie Lescot" picture = "9803" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 350005 } name = "Luis Dabtes Bellegarde" picture = "M78005" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 350006 } name = "Sebastien de Arrondé" picture = "M78006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 350007 } name = "Élie Lescot" picture = "9803" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 350008 } name = "Élie Lescot" picture = "9803" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 350009 } name = "Alfred Nemours" picture = "M78009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 350010 } name = "G.Edouard Roy" picture = "M78010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 350011 } name = "Élie Lescot" picture = "9803" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350012 } name = "Louis Dejoie" picture = "M78033" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350013 } name = "Dumarsais Estimé" picture = "M78034" position = HeadOfState category = social_liberal cabinet = replacement trait = 68 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350014 } name = "Franck Lavaud" picture = "M78035" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350015 } name = "F. d'Orleans Juste Constant" picture = "M78021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 65 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350016 } name = "Demosthenes Calixte" picture = "M78037" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 68 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350017 } name = "Élie Lescot" picture = "9803" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350018 } name = "Louis Dejoie" picture = "M78033" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350019 } name = "Albert Blanchet" picture = "M78003" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350020 } name = "Dumarsais Estimé" picture = "M78034" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 71 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350021 } name = "Paul Magloire" picture = "M78043" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350022 } name = "F. d'Orleans Juste Constant" picture = "M78021" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 72 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350023 } name = "Daniel Fignole" picture = "M78045" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 78 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350024 } name = "Georges Léger" picture = "M78046" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 350025 } name = "Marcel Fombrun" picture = "M78013" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350026 } name = "Élie Lescot" picture = "9803" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 350027 } name = "Dr. Georges Rigaud" picture = "M78049" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350028 } name = "Albert Blanchet" picture = "M78003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350029 } name = "Jacques Wadestrand" picture = "M78051" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350030 } name = "Andre Dumont" picture = "M78052" position = ForeignMinister category = social_liberal cabinet = replacement trait = 4 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 350031 } name = "Timoléon Cesar Brutus" picture = "M78053" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350032 } name = "Timoléon Cesar Brutus" picture = "M78053" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350033 } name = "Mirko Chandler" picture = "M78023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350034 } name = "F. d'Orleans Juste Constant" picture = "M78021" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350035 } name = "Clement Jumelle" picture = "M78057" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350036 } name = "Luis Dabtes Bellegarde" picture = "M78005" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350037 } name = "Luc Dominique" picture = "M78014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350038 } name = "Jean Francois Duvalier" picture = "M78015" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 350039 } name = "Louis Dejoie" picture = "M78033" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350040 } name = "Max Charlmes" picture = "M78062" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 19 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350041 } name = "Frederic Doret" picture = "M78063" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350042 } name = "Armand Ouellet" picture = "M78064" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350043 } name = "F. d'Orleans Juste Constant" picture = "M78021" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350044 } name = "Clement Jumelle" picture = "M78057" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 54 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350045 } name = "Michel Corvington Raymond" picture = "M78024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 11 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350046 } name = "Stenio Vincent" picture = "M78001" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350047 } name = "Auguste Bonamy" picture = "M78069" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350048 } name = "Élie Lescot" picture = "9803" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 350049 } name = "Gusley Vildrouin" picture = "M78071" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350050 } name = "Dumarsais Estimé" picture = "M78034" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350051 } name = "Max Charlmes" picture = "M78062" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 56 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350052 } name = "Jean Francois Duvalier" picture = "M78015" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350053 } name = "Antoine Levelt" picture = "M78075" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350054 } name = "Belmeau Max-Pierre" picture = "M78076" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 24 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350055 } name = "Victor Vivian" picture = "M78025" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 26 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350056 } name = "Daniel Fignole" picture = "M78045" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 20 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350057 } name = "Joseph Louis Borno" picture = "M78079" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350058 } name = "Luis Dabtes Bellegarde" picture = "M78005" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350059 } name = "Dr. Georges Rigaud" picture = "M78049" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 350060 } name = "Gusley Vildrouin" picture = "M78071" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350061 } name = "Andre Dumont" picture = "M78052" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350062 } name = "Max Charlmes" picture = "M78062" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350063 } name = "Antoine Levelt" picture = "M78075" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350064 } name = "Rock Desroses" picture = "M78026" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350065 } name = "Belmeau Max-Pierre" picture = "M78076" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 28 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350066 } name = "Demosthenes Calixte" picture = "M78037" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 29 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350067 } name = "Sebastien de Arrondé" picture = "M78006" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 350068 } name = "Franck Lavaud" picture = "M78035" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350069 } name = "Antoine Levelt" picture = "M78075" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350070 } name = "Andre Dumont" picture = "M78052" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350071 } name = "Paul Magloire" picture = "M78043" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350072 } name = "Antioche Benot" picture = "M78027" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 37 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350073 } name = "Franck Lavaud" picture = "M78035" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350074 } name = "Antoine Levelt" picture = "M78075" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350075 } name = "Andre Dumont" picture = "M78052" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350076 } name = "Paul Magloire" picture = "M78043" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350077 } name = "Franck Lavaud" picture = "M78035" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350078 } name = "Ernst Severe" picture = "M78028" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 42 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350079 } name = "Georges Léger" picture = "M78046" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350080 } name = "André Sainté Frederic" picture = "M78106" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 45 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350081 } name = "Raymond Gassner" picture = "M78029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 45 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350082 } name = "André Sainté Frederic" picture = "M78106" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 350083 } name = "Pascalé B.G. Guillaume" picture = "M78020" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 52 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350084 } name = "Antoine Levelt" picture = "M78075" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350085 } name = "Belmeau Max-Pierre" picture = "M78076" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 52 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 350086 } name = "Charles H. Forbin" picture = "M78030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 48 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 350087 } name = "Leon Laleau" picture = "M78115" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 350088 } name = "Paul Magloire" picture = "M78043" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 60 year = 1950 ry = 1999 } HeadOfState = { type = 9 id = 350001 } HeadOfGovernment = { type = 9 id = 350002 } ForeignMinister = { type = 9 id = 350003 } ArmamentMinister = { type = 9 id = 350004 } MinisterOfSecurity = { type = 9 id = 350005 } MinisterOfIntelligence = { type = 9 id = 350006 } ChiefOfStaff = { type = 9 id = 350007 } ChiefOfArmy = { type = 9 id = 350008 } ChiefOfNavy = { type = 9 id = 350009 } ChiefOfAir = { type = 9 id = 350010 } tech_team = { id = { type = 10 id = 350001 } name = "Compagnie Ciment Varreux" picture = "T8100" skill = 2 research_types = { mechanics chemistry industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 350002 } name = "Huilerie Nationale S.A." picture = "T8101" skill = 2 research_types = { mechanics general_equipment industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 350003 } name = "Societé Nationale d'Investissement" picture = "T8102" skill = 2 research_types = { management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 350004 } name = "Elie Lescot" picture = "T8103" skill = 1 research_types = { training large_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 350005 } name = "Industries Navales de Port-au-Prince" picture = "T3802" skill = 2 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 350006 } name = "Industries Militaires de Port-au-Prince" picture = "T6301" skill = 1 research_types = { artillery mechanics general_equipment aeronautics } startyear = 1900 endyear = 1970 } team_slots = { 0 0 0 0 0 0 0 } manpower = 0 free = { } oil = 500 supplies = 499.2653 rare_materials = 254.2522 metal = 514.9008 energy = 882.6469 money = 1383.3054 consumer = 0.9082 supply = 0.0916 production = 0.0000 reinforcement = 0.0002 upgrading = 0 transports = 100 relative_manpower = 0.9125 missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { infantry = { 5 } militia = { 3 } transport_plane = { 4 } } obsolete_models = { infantry = { 1 0 } militia = { 0 } transport_plane = { 3 } } allowed_divisions = { infantry = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes } allowed_buildings = { } building_prod_mod = { ic = 1 coastal_fort = 1 land_fort = 1 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 0.8000 } relation = { tag = FRA value = 50.0998 } relation = { tag = GER value = -8.5005 frustration = 3 trade = yes } relation = { tag = HOL value = 25.8000 } relation = { tag = POR value = -49.4000 frustration = 3 } relation = { tag = ITA value = 25.3000 trade = yes } relation = { tag = SPA value = 112.9988 trade = yes } relation = { tag = SWE value = 0.5000 } relation = { tag = JAP value = 19.2000 } relation = { tag = CHI value = -49.5000 frustration = 3 } relation = { tag = POL value = -49.7000 frustration = 3 } relation = { tag = NOR value = 25.3000 } relation = { tag = BEL value = 200 trade = yes } relation = { tag = DEN value = 0.6000 } relation = { tag = SCH value = 0.8000 } relation = { tag = CUB value = 30.7000 } relation = { tag = GRE value = -49.5000 frustration = 3 } relation = { tag = BUL value = 25 } relation = { tag = ROM value = 0.3000 } relation = { tag = IRE value = 0.5000 } relation = { tag = PER value = -49.6000 frustration = 3 } relation = { tag = AFG value = -99.2000 frustration = 3 } relation = { tag = BRA value = 36.9998 frustration = 3 trade = yes } relation = { tag = ARG value = 25.5000 } relation = { tag = MEX value = 0.6000 } relation = { tag = COL value = 25.5000 } relation = { tag = VEN value = 0.6000 } relation = { tag = PRU value = -49.6000 frustration = 3 } relation = { tag = ECU value = 0.8000 } relation = { tag = URU value = -49.2000 frustration = 3 } relation = { tag = PAR value = 0.3000 } relation = { tag = BOL value = 0.4000 } relation = { tag = CHL value = 35.1997 } relation = { tag = NZL value = 0.3000 } relation = { tag = CAN value = 25.3000 } relation = { tag = AST value = 84.8007 trade = yes } relation = { tag = VIC value = -56 } relation = { tag = USA value = 192.2035 } relation = { tag = KOR value = 25.6000 } relation = { tag = ALB value = -99.2000 frustration = 3 } relation = { tag = SIA value = -52.6000 frustration = 3 } relation = { tag = MON value = 25.8000 trade = yes } relation = { tag = GUA value = -49.5000 frustration = 3 } relation = { tag = COS value = 0.7000 } relation = { tag = NIC value = 25.1000 } relation = { tag = DOM value = -29.2000 frustration = 3 } relation = { tag = PHI value = 0.8000 } relation = { tag = BHU value = -49.2000 frustration = 3 } relation = { tag = EGY value = 25.7000 } relation = { tag = SAL value = -49.4000 frustration = 3 } relation = { tag = HAI value = 25.6000 } relation = { tag = HON value = -49.5000 frustration = 3 } relation = { tag = LIB value = 25.8000 } relation = { tag = LUX value = 25.8000 } relation = { tag = MTN value = -99.7000 frustration = 3 } relation = { tag = NEP value = -49.3000 frustration = 3 } relation = { tag = OMN value = -49.4000 frustration = 3 } relation = { tag = PAN value = 0.5000 } relation = { tag = SER value = -49.6000 frustration = 3 } relation = { tag = SIK value = -99.6000 frustration = 3 } relation = { tag = SAF value = 0.3000 } relation = { tag = TIB value = -149.2000 frustration = 3 } relation = { tag = YEM value = -49.2000 frustration = 3 } relation = { tag = RUS value = -49.8000 frustration = 3 } relation = { tag = CGX value = -49.7000 frustration = 3 } relation = { tag = CSX value = -49.5000 frustration = 3 } relation = { tag = OTT value = -99.5000 frustration = 3 } relation = { tag = U02 value = -49.4000 frustration = 3 } relation = { tag = U03 value = -49.6000 frustration = 3 } relation = { tag = U05 value = 25.8000 } relation = { tag = U09 value = 33.4000 } relation = { tag = U38 value = 25.8000 } relation = { tag = U50 value = -49.5000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 1781 } controlledprovinces = { 1781 } nationalprovinces = { 1780 1781 } claimedprovinces = { } techapps = { 4500 4510 2290 7600 7610 1010 5700 5600 6500 9030 9020 2510 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } leadertable = { } landunit = { id = { type = 17500 id = 53 } name = "La Grandé Armée du Haiti" location = 1781 prevprov = 1781 home = 1781 morale = 0.0010 leader = { id = { type = 6 id = 350004 } name = "Lavaud" tag = HAI picture = "L220003" category = general y = 1930 y = 1940 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 17500 id = 5301 } name = "1ère Brigade d'Infanterie Haitien" flag = 34864 mod = { 0 0 5 0 0 6 0 0 0 } all = { 10.4641 100 31 31 70 0 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 2 8.2000 0 12 0 0 0 0 0 0 } } } SpyInfo = { country = "HAI" NumberOfSpies = 1 } } country = { tag = HON ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 1 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = HON } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 JAP = 1 ITA = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { } core = { 2350 2342 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 MEX = 50 ENG = 40 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 20 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 38 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2085 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 2085 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5130 5140 5150 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2085 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 5 political_left = 2 freedom = 4 free_market = 4 professional_army = 5 defense_lobby = 5 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0350 oil_modifier = 0.9350 metal_modifier = 0.9350 energy_modifier = 0.9350 rare_materials_modifier = 0.9350 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 355001 } name = "Abél Mendez" picture = "L370000" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 355002 } name = "Alcerro Prudoth" picture = "L370001" category = general y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 355004 } name = "Arria Tachi" picture = "L370003" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 355005 } name = "Caceres Pinzón" picture = "L370004" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 355006 } name = "Carias Andina" picture = "L370005" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 355007 } name = "Díaz Garcia" picture = "L370006" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 355008 } name = "Garcia Velpuveda" picture = "L370007" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 355009 } name = "Nuñez Salés" picture = "L370008" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 355010 } name = "Ortiz Pinel" picture = "L370009" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 355011 } name = "Pérez Matamoros" picture = "L370010" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 355012 } name = "Rodriguez Alvarado" picture = "L370011" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 355013 } name = "Sanabria Oyuela" picture = "L370012" category = general y = 1939 y = 1942 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 355014 } name = "St.Clair Meñdoza" picture = "L370013" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 355015 } name = "Stochler Garcia" picture = "L370014" category = general rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 355016 } name = "Williams Calderon" picture = "L370015" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 355018 } name = "López Arellano" picture = "L370017" category = admiral y = 1938 y = 1940 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 355019 } name = "Marquez Nuñez" picture = "L370018" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 355020 } name = "Vaupel Comeza" picture = "L370019" category = admiral y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 355021 } name = "Abél Mendez" picture = "L370020" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 355022 } name = "Ángel Sevilla" picture = "L370021" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 355023 } name = "Fernandez" picture = "L370022" category = commander y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 355024 } name = "Masson" picture = "L370023" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 355025 } name = "Pérez Matamoros" picture = "L370024" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 355026 } name = "Schmidt" picture = "L370025" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = tank_buster } minister = { id = { type = 9 id = 355001 } name = "Tiburcio Carias Andina" picture = "M79001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 68 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355002 } name = "Carlos Alberto Ucles" picture = "M79002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355003 } name = "Tiburcio Carias Andina" picture = "M79001" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355004 } name = "Roberto Michelleti Bain" picture = "M79004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355005 } name = "Carlos Alberto Ucles" picture = "M79002" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355006 } name = "Raimundo Stochler Garcia" picture = "M79006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355007 } name = "Tiburcio Carias Andina" picture = "M79001" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355008 } name = "Raimundo Stochler Garcia" picture = "M79006" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355009 } name = "Carlos Vaupel Comeza" picture = "M79009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355010 } name = "Gustavo Schmidt" picture = "M79010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355011 } name = "Tiburcio Carias Andina" picture = "M79001" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355012 } name = "José Zuñiga Huete" picture = "M79032" position = HeadOfState category = social_liberal cabinet = replacement trait = 58 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355013 } name = "Juan B. Valladares" picture = "M79011" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 355014 } name = "Raul Sanchez Banados" picture = "M79021" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 61 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355015 } name = "Orlando Rodriguez Jimino" picture = "M79036" position = HeadOfState category = social_democrat cabinet = replacement trait = 66 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355016 } name = "Carlos Alberto Ucles" picture = "M79002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355017 } name = "Tiburcio Carias Andina" picture = "M79001" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355018 } name = "Abraham Williams Calderon" picture = "M79039" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 355019 } name = "Juan Manuel Galvez" picture = "M79017" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355020 } name = "Juan B. Valladares" picture = "M79011" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 74 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355021 } name = "Julio Lozano Díaz" picture = "M79042" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 79 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355022 } name = "Hernan Fernandez Silva" picture = "M79043" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 69 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355023 } name = "Juan Codigo Ramirez" picture = "M79022" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 72 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355024 } name = "Francisco S. Tapio Toro" picture = "M79045" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 71 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355025 } name = "Laureano Laínez Espinoza" picture = "M79046" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355026 } name = "Julio Lozano Díaz" picture = "M79042" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355027 } name = "Salvador Aguirre" picture = "M79048" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 355028 } name = "Silverio Laínez Villamin" picture = "M79049" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 355029 } name = "Juan Manuel Galvez" picture = "M79017" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 355030 } name = "Salvador Aguirre Osana" picture = "M79051" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355031 } name = "Roberto Michelleti Bain" picture = "M79004" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355032 } name = "Jacinto Escudero Oycandadel" picture = "M79023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 4 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355033 } name = "Hernan Fernandez Silva" picture = "M79043" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355034 } name = "Orlando Rodriguez Jimino" picture = "M79036" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355035 } name = "Miguel A. Navarro" picture = "M79056" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355036 } name = "Carlos Alberto Ucles" picture = "M79002" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 355037 } name = "Rafael Alvarado Guerrero" picture = "M79058" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355038 } name = "Didier Masson" picture = "M79059" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 355039 } name = "Fausto Davilá" picture = "M79014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355040 } name = "Roberto Ortíz Almendares" picture = "M79015" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 355041 } name = "Juan Manuel Galvez" picture = "M79017" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 11 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 355042 } name = "Roberto Michelleti Bain" picture = "M79004" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355043 } name = "Oswaldo López Arellano" picture = "M79064" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 13 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 355044 } name = "Juan B. Valladares" picture = "M79011" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355045 } name = "dr. Ramon Villeda Morales" picture = "M79066" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355046 } name = "Augustin Espinoza Reyes" picture = "M79024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 8 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355047 } name = "Misael Becker Villarroel" picture = "M79068" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355048 } name = "Carlos Molina Dejonje" picture = "M79069" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 14 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355049 } name = "Jaime Herda Garcia" picture = "M79070" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 10 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 355050 } name = "Miguel A. Navarro" picture = "M79056" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355051 } name = "Rafael Alvarado Guerrero" picture = "M79058" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 355052 } name = "Abraham Williams Calderon" picture = "M79039" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355053 } name = "Roberto Ortíz Almendares" picture = "M79015" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355054 } name = "Juan Codigo Ramirez" picture = "M79022" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 23 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355055 } name = "Augustin Espinoza Reyes" picture = "M79024" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 24 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355056 } name = "Jaime Herda Garcia" picture = "M79070" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355057 } name = "Carlos Molina Dejonje" picture = "M79069" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 25 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 355058 } name = "Roberto Ortíz Almendares" picture = "M79015" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355059 } name = "Tiburcio Carias Andina" picture = "M79001" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355060 } name = "José Zuñiga Huete" picture = "M79032" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355061 } name = "Julio Lozano Díaz" picture = "M79042" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355062 } name = "Hernan Fernandez Silva" picture = "M79043" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355063 } name = "Vicente Tapia Lobo" picture = "M79026" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 32 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355064 } name = "Enrique Doll Rojas" picture = "M79027" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 27 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355065 } name = "Raul Sanchez Banados" picture = "M79021" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 31 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355066 } name = "Raimundo Stochler Garcia" picture = "M79006" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355067 } name = "Oswaldo López Arellano" picture = "M79064" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355068 } name = "Enrique Ortiz Pinel" picture = "M79090" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355069 } name = "Enrique Doll Rojas" picture = "M79027" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 36 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355070 } name = "Vicente Tapia Lobo" picture = "M79026" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 33 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355071 } name = "Juan Manuel Galvez" picture = "M79017" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355072 } name = "José Zuñiga Huete" picture = "M79032" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355073 } name = "Enrique Ortiz Pinel" picture = "M79090" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 41 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 355074 } name = "Enrique Doll Rojas" picture = "M79027" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 39 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355075 } name = "Francisco S. Tapio Toro" picture = "M79045" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355076 } name = "Oswaldo López Arellano" picture = "M79064" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 44 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355077 } name = "Vicente Tapia Lobo" picture = "M79026" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 44 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355078 } name = "Didier Masson" picture = "M79059" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 355079 } name = "Miguel Ángel Sevilla" picture = "M79106" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 49 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355080 } name = "Francisco S. Tapio Toro" picture = "M79045" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 47 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 355081 } name = "Antonio Bermúdez Meza" picture = "M79108" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355082 } name = "Juan Manuel Galvez" picture = "M79017" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355083 } name = "Carlos Vaupel Comeza" picture = "M79009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355084 } name = "Carlos Vaupel Comeza" picture = "M79009" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 355085 } name = "Juan Manuel Galvez" picture = "M79017" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 355086 } name = "Hernan Fernandez Silva" picture = "M79043" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1949 ry = 1999 } HeadOfState = { type = 9 id = 355001 } HeadOfGovernment = { type = 9 id = 355002 } ForeignMinister = { type = 9 id = 355003 } ArmamentMinister = { type = 9 id = 355004 } MinisterOfSecurity = { type = 9 id = 355005 } MinisterOfIntelligence = { type = 9 id = 355006 } ChiefOfStaff = { type = 9 id = 355007 } ChiefOfArmy = { type = 9 id = 355008 } ChiefOfNavy = { type = 9 id = 355009 } ChiefOfAir = { type = 9 id = 355010 } tech_team = { id = { type = 10 id = 355001 } name = "Banco Honduras S.A." picture = "T7800" skill = 2 research_types = { management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 355002 } name = "Penitenciaria Central S.A." picture = "T7801" skill = 2 research_types = { mechanics chemistry general_equipment } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 355003 } name = "Escuela de Aviación Militar" picture = "T7803" skill = 5 research_types = { centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 355004 } name = "United Fruit Company" picture = "T5209" skill = 2 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 355005 } name = "Ministry of Defense" picture = "T7806" skill = 2 research_types = { training small_unit_tactics centralized_execution infantry_focus seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 355006 } name = "Central American Common Market" picture = "T5906" skill = 1 research_types = { management } startyear = 1961 endyear = 1969 } team_slots = { 355002 355005 0 0 0 0 0 } manpower = 10.6106 free = { } oil = 500 supplies = 517.6693 rare_materials = 362.9452 metal = 716.0453 energy = 757.7604 money = 100.2771 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0250 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } engineer = { 1 } infantry = { 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { artillery = { 0 1 } engineer = { 0 } infantry = { 1 0 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes light_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 50.1000 trade = yes } relation = { tag = FRA value = -34.3002 frustration = 3 } relation = { tag = GER value = 22.1000 } relation = { tag = HOL value = -49.3000 frustration = 3 } relation = { tag = POR value = 25.5000 } relation = { tag = ITA value = -52.8000 frustration = 3 } relation = { tag = SPA value = -49.7000 frustration = 3 } relation = { tag = SWE value = -49.6000 frustration = 3 } relation = { tag = JAP value = -52.9000 frustration = 3 } relation = { tag = CHI value = 25.4000 } relation = { tag = POL value = 25.2000 } relation = { tag = NOR value = -49.8000 frustration = 3 } relation = { tag = BEL value = -49.8000 frustration = 3 } relation = { tag = DEN value = -49.5000 frustration = 3 } relation = { tag = SCH value = -49.3000 frustration = 3 } relation = { tag = CUB value = -49.4000 frustration = 3 } relation = { tag = GRE value = 25.4000 } relation = { tag = BUL value = -50.1000 frustration = 3 } relation = { tag = ROM value = -49.8000 frustration = 3 trade = yes } relation = { tag = IRE value = -49.6000 frustration = 3 } relation = { tag = PER value = 25.3000 } relation = { tag = AFG value = 0.7000 } relation = { tag = BRA value = 25.5000 } relation = { tag = ARG value = -49.6000 frustration = 3 } relation = { tag = MEX value = -49.5000 frustration = 3 } relation = { tag = COL value = -49.6000 frustration = 3 } relation = { tag = VEN value = -49.5000 frustration = 3 } relation = { tag = PRU value = 25.3000 } relation = { tag = ECU value = -49.3000 frustration = 3 } relation = { tag = URU value = 25.7000 } relation = { tag = PAR value = -49.8000 frustration = 3 } relation = { tag = BOL value = -49.7000 frustration = 3 } relation = { tag = CHL value = -49.4000 frustration = 3 } relation = { tag = NZL value = -49.8000 frustration = 3 } relation = { tag = CAN value = -49.8000 frustration = 3 } relation = { tag = AST value = -49.6000 frustration = 3 } relation = { tag = VIC value = 25 } relation = { tag = USA value = 99 trade = yes } relation = { tag = KOR value = -49.5000 frustration = 3 } relation = { tag = ALB value = 0.7000 } relation = { tag = SIA value = 25.3000 } relation = { tag = MON value = -49.3000 frustration = 3 } relation = { tag = GUA value = 99 trade = yes } relation = { tag = COS value = -49.4000 frustration = 3 } relation = { tag = NIC value = 99 } relation = { tag = DOM value = 25.7000 } relation = { tag = PHI value = -49.3000 frustration = 3 } relation = { tag = BHU value = 25.7000 } relation = { tag = EGY value = -49.4000 frustration = 3 } relation = { tag = SAL value = 99 trade = yes } relation = { tag = HAI value = -49.5000 frustration = 3 } relation = { tag = HON value = -4.6000 } relation = { tag = LIB value = -49.3000 frustration = 3 } relation = { tag = LUX value = -49.3000 frustration = 3 } relation = { tag = MTN value = 0.2000 } relation = { tag = NEP value = 25.6000 } relation = { tag = OMN value = 25.5000 } relation = { tag = PAN value = -49.6000 frustration = 3 } relation = { tag = SER value = 25.3000 } relation = { tag = SIK value = 0.3000 } relation = { tag = SAF value = -49.8000 frustration = 3 } relation = { tag = TIB value = 0.7000 } relation = { tag = YEM value = 25.7000 } relation = { tag = RUS value = 25.1000 } relation = { tag = CGX value = 25.2000 } relation = { tag = CSX value = 50.0997 trade = yes } relation = { tag = OTT value = 0.4000 } relation = { tag = U02 value = 25.5000 } relation = { tag = U03 value = 25.3000 } relation = { tag = U05 value = -49.3000 frustration = 3 } relation = { tag = U09 value = -49.9000 frustration = 3 } relation = { tag = U38 value = -49.3000 frustration = 3 } relation = { tag = U50 value = 25.4000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 2084 2085 } controlledprovinces = { 2084 2085 } nationalprovinces = { 2084 2085 } claimedprovinces = { } techapps = { 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5700 5710 5010 5800 5080 5600 5610 6500 9030 9020 9010 3010 3110 4010 8010 5550 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 56124 } project = { type = 17 id = 1020 } tech_team = { type = 10 id = 355002 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 93.1199 status = "ongoing" } application = { id = { type = 4712 id = 85799 } project = { type = 17 id = 6510 } tech_team = { type = 10 id = 355005 } progress = 59.9427 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 19500 id = 55 } name = "Ejercito de Honduras" location = 2085 prevprov = 2085 home = 2085 mission = { type = anti_partisan_duty target = 2085 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 355003 } name = "Almas Albornoz" tag = HON picture = "L370002" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 19500 id = 5500 } name = "1a Brig. de Inf. 'Francesco Marazán'" flag = 34864 mod = { 0 0 5 0 0 6 0 0 0 } all = { 15 100 31.6200 31 70 40.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 2 8.2000 0 12 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 2222 } name = "1a Escuadra hondureña" location = 2085 home = 2085 base = 2085 morale = 0.5000 } navalunit = { id = { type = 4712 id = 24949 } name = "2a Escuadra hondureña" location = 2084 home = 2084 morale = 0.5000 leader = { id = { type = 6 id = 355017 } name = "Andina Rojas" tag = HON picture = "L370016" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = seawolf } division = { id = { type = 4712 id = 24948 } name = "1. Transporte Naval del Ejército" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 30 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } } SpyInfo = { country = "HON" NumberOfSpies = 7 date = { year = 1939 month = february day = 1 hour = 0 } } } country = { tag = LIB ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 guardforces = 1 guardforcesrem = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 95 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = LIB } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = no redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 20 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1941 ic_end_year = 1941 IC_provs = { } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6020 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6210 6030 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 969 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 4 political_left = 5 freedom = 3 free_market = 4 professional_army = 3 defense_lobby = 4 interventionism = 2 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0.3000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1475 oil_modifier = 1.0475 metal_modifier = 1.0475 energy_modifier = 1.0475 rare_materials_modifier = 1.0475 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 38 army_detection = 40 enemy_army_detection = 68 land_surprise = 1.0625 naval_surprise = 1.1125 air_surprise = 1.0625 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 puppet = "USA" control = "USA" leader = { id = { type = 6 id = 380001 } name = "Allen" picture = "L390000" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 380002 } name = "Baker" picture = "L390001" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 380003 } name = "Briggs" picture = "L390002" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 380004 } name = "Cornelius" picture = "L390003" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 380005 } name = "Davis" picture = "L390004" category = general y = 1939 y = 1941 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 380007 } name = "Perry" picture = "L390006" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 trait = commando } leader = { id = { type = 6 id = 380008 } name = "Ross" picture = "L390007" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 380010 } name = "Wills" picture = "L390009" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 380011 } name = "Banks Williams" picture = "L390010" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = blockade_runner } leader = { id = { type = 6 id = 380013 } name = "Gittens" picture = "L390012" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 380015 } name = "Archer" picture = "L390014" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 380016 } name = "Brandon" picture = "L390015" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 380017 } name = "Chan" picture = "L390016" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 380018 } name = "Cornelius" picture = "L390017" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 380019 } name = "Gee" picture = "L390018" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 } minister = { id = { type = 9 id = 380001 } name = "Edwin J. Barclay" picture = "M69001" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 380002 } name = "Edwin J. Barclay" picture = "M69001" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 72 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 380003 } name = "Clarence L. Simpson" picture = "M69003" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380004 } name = "Frederic K. Nielsen" picture = "M69004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380005 } name = "Henry R. Grimes" picture = "M69005" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380006 } name = "Henry M. Robinson" picture = "M69006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380007 } name = "Benjamin O. Davis" picture = "M69007" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380008 } name = "Iver Virgin" picture = "M69008" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380009 } name = "Reginald Brandon" picture = "M69009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380010 } name = "Won Loy Chan" picture = "M69010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380011 } name = "William S. Tubman" picture = "M69032" position = HeadOfState category = social_conservative cabinet = replacement trait = 60 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380012 } name = "Albert Porte" picture = "M69033" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380013 } name = "Arthur Sweetser" picture = "M69034" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380014 } name = "William S. Tubman" picture = "M69032" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380015 } name = "Albert Porte" picture = "M69033" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380016 } name = "Arthur Sweetser" picture = "M69034" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380017 } name = "Gabriel L. Dennis" picture = "M69040" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380018 } name = "Albert Porte" picture = "M69033" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380019 } name = "Mac DeShield" picture = "M69042" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380020 } name = "Henry R. Grimes" picture = "M69005" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 380021 } name = "William S. Tubman" picture = "M69032" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 380022 } name = "Cornelius van Oudkarspel" picture = "M69046" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 380023 } name = "Momolo Duhuty" picture = "M69047" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380024 } name = "Mac DeShield" picture = "M69042" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380025 } name = "Arthur Sweetser" picture = "M69034" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 380026 } name = "Henry M. Robinson" picture = "M69006" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 18 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380027 } name = "Fretus Africanus Russell" picture = "M69052" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 380028 } name = "Key Pittman" picture = "M69053" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 380029 } name = "Benjamin B. Wallace" picture = "M69054" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 380030 } name = "Edwin J. Barclay" picture = "M69001" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 380031 } name = "Ralph W. Morrison" picture = "M69056" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380032 } name = "Cornelius van Oudkarspel" picture = "M69046" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 380033 } name = "Key Pittman" picture = "M69053" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380034 } name = "Elliott Thurston" picture = "M69059" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 380035 } name = "Fretus Africanus Russell" picture = "M69052" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 380036 } name = "Elliott Thurston" picture = "M69059" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 380037 } name = "Benjamin O'Davis" picture = "M69007" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 380038 } name = "William Tolbert" picture = "M69064" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 380039 } name = "Cornelius van Oudkarspel" picture = "M69046" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 380040 } name = "Benjamin O'Davis" picture = "M69007" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 380041 } name = "Frederic E. Murphy" picture = "M69067" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 380042 } name = "Benjamin O. Davis" picture = "M69007" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 380043 } name = "John R. Fox" picture = "M69072" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 380001 } HeadOfGovernment = { type = 9 id = 380002 } ForeignMinister = { type = 9 id = 380003 } ArmamentMinister = { type = 9 id = 380004 } MinisterOfSecurity = { type = 9 id = 380005 } MinisterOfIntelligence = { type = 9 id = 380006 } ChiefOfStaff = { type = 9 id = 380007 } ChiefOfArmy = { type = 9 id = 380008 } ChiefOfNavy = { type = 9 id = 380009 } ChiefOfAir = { type = 9 id = 380010 } tech_team = { id = { type = 10 id = 380001 } name = "Blue Sea Shipping Company" picture = "T3802" skill = 4 research_types = { naval_engineering naval_artillery submarine_design } startyear = 1900 endyear = 1960 } tech_team = { id = { type = 10 id = 380002 } name = "Firestone Tire & Rubber Company" picture = "T26001" skill = 4 research_types = { mechanics general_equipment management industrial_engineering technical_efficiency } startyear = 1900 endyear = 1960 } tech_team = { id = { type = 10 id = 380003 } name = "University of Liberia" picture = "T26002" skill = 5 research_types = { mechanics electronics chemistry management mathematics } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 380004 } name = "Defence Office" picture = "100421" skill = 4 research_types = { small_unit_tactics centralized_execution infantry_focus combined_arms_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 380005 } name = "Naval Office" picture = "100421" skill = 4 research_types = { naval_training submarine_tactics small_taskforce_tactics seamanship } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 380006 } name = "Liberian Arsenal" picture = "T108" skill = 3 research_types = { artillery training general_equipment aeronautics aircraft_testing } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 380007 } name = "Liberia Rail" picture = "T118" skill = 5 research_types = { artillery mechanics vehicle_engineering } startyear = 1900 endyear = 1970 } team_slots = { 380006 380004 0 0 0 0 0 } manpower = 0.1287 free = { } oil = 200.8590 supplies = 145.5379 rare_materials = 129.0872 metal = 109.0000 energy = 181.0000 money = 50.1076 consumer = 0.1600 supply = 0.8400 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.1000 tc_occupied_mod = 1.2000 attrition_mod = 1.1200 trickleback_mod = 1.1250 supply_dist_mod = 1.1000 repair_mod = 1.1000 research_mod = 0.4700 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 30 morale = 20 } light_cruiser = { defaultorganisation = 30 morale = 20 } heavy_cruiser = { defaultorganisation = 30 morale = 20 } battlecruiser = { defaultorganisation = 30 morale = 20 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 30 morale = 20 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 10 } nuclear_submarine = { defaultorganisation = 15 morale = 10 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { convoyattack = 2 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } militia = { 3 } multi_role = { 4 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 1 } destroyer = { 4 3 2 1 } submarine = { 2 } transport = { 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } militia = { 0 } multi_role = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 } destroyer = { 0 1 2 } transport = { 0 } } allowed_divisions = { infantry = yes hq = yes militia = yes multi_role = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.6000 naval_interdiction = 0.8000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5500 naval_combat_patrol = 0.9000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.8000 } max_positioning = { battleship = 0.7500 light_cruiser = 0.6500 heavy_cruiser = 0.7000 battlecruiser = 0.7000 destroyer = 0.6500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.3500 battlecruiser = 0.3500 destroyer = 0.4000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 1 } relation = { tag = FRA value = -95.4000 } relation = { tag = GER value = -49.6000 frustration = 3 } relation = { tag = HOL value = 26 } relation = { tag = POR value = -49.2000 frustration = 3 } relation = { tag = ITA value = 25.5000 } relation = { tag = SPA value = 25.6000 } relation = { tag = SWE value = 0.7000 } relation = { tag = JAP value = 19.4000 } relation = { tag = CHI value = -49.3000 frustration = 3 } relation = { tag = POL value = -49.5000 frustration = 3 } relation = { tag = NOR value = 25.5000 } relation = { tag = BEL value = 25.5000 } relation = { tag = DEN value = 0.8000 } relation = { tag = SCH value = 1 } relation = { tag = CUB value = 0.9000 } relation = { tag = GRE value = -49.3000 frustration = 3 } relation = { tag = BUL value = 25.2000 } relation = { tag = ROM value = 0.5000 } relation = { tag = IRE value = 0.7000 } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = -49.2000 frustration = 3 } relation = { tag = ARG value = 25.7000 } relation = { tag = MEX value = 0.8000 } relation = { tag = COL value = 25.7000 } relation = { tag = VEN value = 0.8000 } relation = { tag = PRU value = -49.4000 frustration = 3 } relation = { tag = ECU value = 1 } relation = { tag = URU value = -49 frustration = 3 } relation = { tag = PAR value = 0.5000 } relation = { tag = BOL value = 0.6000 } relation = { tag = CHL value = 0.9000 } relation = { tag = NZL value = 0.5000 } relation = { tag = CAN value = 25.5000 } relation = { tag = AST value = 25.7000 } relation = { tag = VIC value = -56 } relation = { tag = USA value = 200 trade = yes } relation = { tag = KOR value = 25.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = -52.4000 frustration = 3 } relation = { tag = MON value = 26 } relation = { tag = GUA value = -49.3000 frustration = 3 } relation = { tag = COS value = 0.9000 } relation = { tag = NIC value = 25.3000 } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = 199 } relation = { tag = BHU value = -49 frustration = 3 } relation = { tag = EGY value = 25.9000 } relation = { tag = SAL value = -49.2000 frustration = 3 } relation = { tag = HAI value = 25.8000 } relation = { tag = HON value = -49.3000 frustration = 3 } relation = { tag = LIB value = -4 } relation = { tag = LUX value = 26 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = -49.1000 frustration = 3 } relation = { tag = OMN value = -49.2000 frustration = 3 } relation = { tag = PAN value = 0.7000 } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 0.5000 } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = -49 frustration = 3 } relation = { tag = RUS value = -49.6000 frustration = 3 } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = -49.3000 frustration = 3 } relation = { tag = OTT value = -99.3000 frustration = 3 } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = -49.4000 frustration = 3 } relation = { tag = U05 value = 26 } relation = { tag = U09 value = 25.4000 } relation = { tag = U38 value = 26 } relation = { tag = U50 value = -49.3000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 969 967 968 970 961 960 962 965 966 } controlledprovinces = { 969 967 968 970 961 960 962 965 966 } nationalprovinces = { 969 967 968 970 961 960 962 965 966 } claimedprovinces = { } techapps = { 2290 7600 7610 1010 5600 5610 3810 5700 6500 9030 9020 9010 5710 5010 5820 5810 5050 5830 5800 5080 5310 54010 54020 5316 2300 2310 3820 3010 3020 3030 3040 3050 3110 3410 3420 3720 3730 3736 3610 3630 4300 4320 8010 8020 8030 8040 8050 8060 8070 8080 8100 8110 8120 8900 8910 2510 4010 4290 4030 1020 6510 1030 14000 1040 1990 5060 5090 199130 } inventions = { 3000027 } blueprints = { 4020 2800 5020 54030 5326 5327 5190 5620 5630 4330 1580 3740 3900 3060 3120 3210 3430 3640 8150 8500 8920 81650 82500 82300 2520 2320 1220 1370 12100 4570 4050 1110 2650 9040 9090 5470 2400 5550 5410 5070 14010 9140 } deactivate = { 6010 6100 6200 6300 6400 6600 81300 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 40766 } project = { type = 17 id = 6520 } tech_team = { type = 10 id = 380004 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 70.0786 status = "ongoing" } application = { id = { type = 4712 id = 54387 } project = { type = 17 id = 6540 } tech_team = { type = 10 id = 380006 } progress = 100 progress = 100 progress = 12.7969 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 25500 id = 1 } name = "Army of Liberia" location = 962 prevprov = 970 home = 962 mission = { type = anti_partisan_duty target = 962 percentage = 1 night = yes startdate = { year = 1936 month = october day = 0 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 380006 } name = "Fox" tag = LIB picture = "L390005" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 25000 id = 2 } name = "1st Republican Guards Div." flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 34.2784 32 110 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 25500 id = 2 } name = "Liberian Navy" location = 969 home = 969 base = 969 morale = 0.0010 leader = { id = { type = 6 id = 380012 } name = "Brandon" tag = LIB picture = "L390011" category = admiral y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 25500 id = 3 } name = "1st Destroyer Flotilla" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 52 50 50 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 7500 0 } } } navalunit = { id = { type = 4712 id = 2265 } name = "1st Liberian Squadron" location = 969 home = 969 base = 969 morale = 0.5000 } navalunit = { id = { type = 4712 id = 3607 } name = "2nd Liberian Squadron" location = 969 home = 969 base = 969 morale = 0.5000 leader = { id = { type = 6 id = 380014 } name = "Mulzac" tag = LIB picture = "L390013" category = admiral y = 1939 y = 1944 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 25500 id = 4 } name = "2nd Destroyer Flotilla" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 52 50 50 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 7500 0 } } } landunit = { id = { type = 4712 id = 9761 } name = "I Liberian Corps" location = 961 prevprov = 968 home = 961 mission = { type = anti_partisan_duty target = 961 percentage = 1 night = yes startdate = { year = 1938 month = april day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 380009 } name = "Virgin" tag = LIB picture = "L390008" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 4712 id = 9713 } name = "1st Police Guards Division" flag = 34864 mod = { 11 11 1 1 11 2 0 0 0 } brig = { 12 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 18.2104 17 115 20.0000 0 0.5000 0.1000 6 16 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 7 2 0 10 0 0 0 0 0 0 } } } SpyInfo = { country = "LIB" NumberOfSpies = 7 date = { year = 1939 month = april day = 13 hour = 0 } } } country = { tag = LUX ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 1 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 100 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = LUX } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 protect = { HOL = 100 BEL = 100 } befriend = { HOL = 80 BEL = 80 ENG = 80 FRA = 80 USA = 50 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } no_exp_forces_to = { FRA } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 50 USA = 50 FRA = 100 HOL = 100 BEL = 100 GER = 80 } cancel_deal_threshold = 2 } tech_sharing = { favored = { ENG = 150 USA = 50 FRA = 100 HOL = 100 BEL = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { GER = 100 ITA = 100 ENG = -1 FRA = -1 BEL = -1 HOL = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = yes max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = atwar max_AA_level = 3 AA_provs = { 109 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1935 ic_end_year = 1940 IC_provs = { 109 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 5190 5200 5210 5220 5230 5240 53020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 109 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 9 political_left = 1 freedom = 9 free_market = 8 professional_army = 5 defense_lobby = 2 interventionism = 1 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8200 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0300 sce_frequency = 1.6000 counterattack = 0.0600 assault = 0.1100 encirclement = 0.0600 ambush = 0.0350 delay = 0.1850 tactical_withdrawal = 0.0600 breakthrough = 0.0600 leader = { id = { type = 6 id = 385001 } name = "Diedrich" picture = "L400000" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 385002 } name = "Federspiel" picture = "L400001" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 385003 } name = "Felix Bourbon-Parma" picture = "L400002" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 385004 } name = "Fischbach" picture = "L400003" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 385005 } name = "Glodt" picture = "L400004" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 385007 } name = "Jean de Luxembourg" picture = "L400006" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 385008 } name = "Seurlis" picture = "L400007" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 385009 } name = "Schmit" picture = "L400008" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 385010 } name = "Speller" picture = "L400009" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 385011 } name = "Wagener" picture = "L400010" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 385012 } name = "Fischbach" picture = "L400011" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 385013 } name = "Speller" picture = "L400012" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 385014 } name = "Wagener" picture = "L400013" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 385015 } name = "Diedrich" picture = "L400014" category = commander y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 385016 } name = "Federspiel" picture = "L400015" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 385017 } name = "Steffen" picture = "L400016" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = tank_buster } minister = { id = { type = 9 id = 385001 } name = "Charlotte" picture = "M66001" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385002 } name = "Joseph Bech" picture = "M66002" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 70 year = 1926 ry = 1999 } minister = { id = { type = 9 id = 385003 } name = "Joseph Bech" picture = "M66002" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385004 } name = "Pierre Dupong" picture = "M66004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385005 } name = "Norbert Dumont" picture = "M66005" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385006 } name = "Nicholas Marque" picture = "M66006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385007 } name = "Pierre Dupong" picture = "M66004" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385008 } name = "Emile Speller" picture = "M66008" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385009 } name = "Emile Speller" picture = "M66008" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385010 } name = "Nicholas Diedrich" picture = "M66010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385011 } name = "Alexander von Falkenhausen" picture = "M66034" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 385012 } name = "Guillaume Soisson" picture = "M66016" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 68 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385013 } name = "Paul Medinger" picture = "M66021" position = HeadOfState category = leninist cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385014 } name = "Martin Karp" picture = "M66024" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 66 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385015 } name = "Pierre Dupong" picture = "M66004" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 385016 } name = "René Blum" picture = "M66039" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385017 } name = "Damian Kratzenberg" picture = "M66011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 80 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385018 } name = "Guillaume Soisson" picture = "M66016" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385019 } name = "Paul Medinger" picture = "M66021" position = HeadOfGovernment category = leninist cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385020 } name = "Martin Karp" picture = "M66024" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 80 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385021 } name = "Pierre Krier" picture = "M66045" position = ForeignMinister category = social_democrat cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385022 } name = "René Blum" picture = "M66039" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 385023 } name = "Damian Kratzenberg" picture = "M66011" position = ForeignMinister category = fascist cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385024 } name = "Henri Ahnen" picture = "M66015" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385025 } name = "Paul Medinger" picture = "M66021" position = ForeignMinister category = leninist cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385026 } name = "Francois Schammel" picture = "M66050" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 6 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385027 } name = "Jules Keiffer" picture = "M66052" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 385028 } name = "Auguste Oster" picture = "M66053" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385029 } name = "Pierre Krier" picture = "M66045" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385030 } name = "Alex Federspiel" picture = "M66055" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 385031 } name = "Gustave Farver" picture = "M66014" position = ArmamentMinister category = fascist cabinet = replacement trait = 15 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385032 } name = "Philip Hoffmann" picture = "M66057" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385033 } name = "Martin Karp" picture = "M66024" position = ArmamentMinister category = leninist cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385034 } name = "Jean Pierre Kauder" picture = "M66025" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 12 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385035 } name = "Nicolas Braunshausen" picture = "M66060" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385036 } name = "Etienne Schmit" picture = "M66061" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 385037 } name = "Joseph Bech" picture = "M66002" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 385038 } name = "Robert Als" picture = "M66063" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 385039 } name = "Victor Bodson" picture = "M66064" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 385040 } name = "René Blum" picture = "M66039" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385041 } name = "Joseph Goedert" picture = "M66066" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 385042 } name = "Henri Ahnen" picture = "M66015" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385043 } name = "Jean Pierre Kauder" picture = "M66025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385044 } name = "Michel Hansen" picture = "M66070" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385045 } name = "Edmond Klein" picture = "M66072" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 385046 } name = "Joseph Tockert" picture = "M66073" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385047 } name = "Francois Schammel" picture = "M66050" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 28 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 385048 } name = "Charles Becker" picture = "M66075" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385049 } name = "Guillaume Soisson" picture = "M66016" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385050 } name = "Max Simon" picture = "M66077" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 385051 } name = "Jules Prussen" picture = "M66078" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385052 } name = "Jean Pierre Kauder" picture = "M66025" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385053 } name = "Max Weckering" picture = "M66080" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 30 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385054 } name = "Jean Seurlis" picture = "M66082" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 385055 } name = "Alex Federspiel" picture = "M66055" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385056 } name = "Francois Schammel" picture = "M66050" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 385057 } name = "Aloyse Glodt" picture = "M66017" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385058 } name = "Martin Karp" picture = "M66024" position = ChiefOfStaff category = leninist cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385059 } name = "Felix Bourbon-Parma" picture = "M66090" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 385060 } name = "Aloyse Glodt" picture = "M66017" position = ChiefOfArmy category = fascist cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385061 } name = "Alexander von Falkenhausen" picture = "M66034" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 385062 } name = "Martin Karp" picture = "M66024" position = ChiefOfArmy category = leninist cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385063 } name = "Henri Ahnen" picture = "M66015" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385064 } name = "Paul Medinger" picture = "M66021" position = ChiefOfNavy category = leninist cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385065 } name = "Guillaume Soisson" picture = "M66016" position = ChiefOfAir category = fascist cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385066 } name = "Jean Marc Steffen" picture = "M66030" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 385067 } name = "Charlotte" picture = "M66001" position = HeadOfState category = fascist cabinet = replacement trait = 61 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 385068 } name = "Pierre Fischbach" picture = "M66111" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 385069 } name = "Max Simon" picture = "M66077" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 23 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 385070 } name = "Eugene Schaus" picture = "M66114" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 385071 } name = "Joseph Wohlfart" picture = "M66115" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 31 year = 1951 ry = 1999 } HeadOfState = { type = 9 id = 385001 } HeadOfGovernment = { type = 9 id = 385015 } ForeignMinister = { type = 9 id = 385003 } ArmamentMinister = { type = 9 id = 385004 } MinisterOfSecurity = { type = 9 id = 385005 } MinisterOfIntelligence = { type = 9 id = 385006 } ChiefOfStaff = { type = 9 id = 385007 } ChiefOfArmy = { type = 9 id = 385008 } ChiefOfNavy = { type = 9 id = 385009 } ChiefOfAir = { type = 9 id = 385010 } tech_team = { id = { type = 10 id = 385001 } name = "William Kroll" picture = "T8501" skill = 6 research_types = { chemistry nuclear_physics } startyear = 1923 endyear = 1970 } tech_team = { id = { type = 10 id = 385002 } name = "SAMLFS" picture = "100234" skill = 4 research_types = { mechanics management industrial_engineering } startyear = 1856 endyear = 1911 } tech_team = { id = { type = 10 id = 385003 } name = "ARBED" picture = "100235" skill = 6 research_types = { mechanics management industrial_engineering } startyear = 1911 endyear = 1970 } tech_team = { id = { type = 10 id = 385004 } name = "Force Armée Luxembourgeoise" picture = "100236" skill = 3 research_types = { training general_equipment small_unit_tactics } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 385005 } name = "Gabriel Lippmann" picture = "100237" skill = 4 research_types = { electronics chemistry } startyear = 1890 endyear = 1921 } team_slots = { 385004 385001 0 0 0 0 0 } manpower = 8.1125 free = { } oil = 488.3608 supplies = 1119.8831 rare_materials = 429.3331 metal = 935.9335 energy = 952.9565 money = 228.8460 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 relative_manpower = 0.9375 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1375 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 22 morale = 1 } cavalry = { defaultorganisation = 22 morale = 1 } motorized = { defaultorganisation = 22 morale = 1 } mechanized = { defaultorganisation = 15 morale = 1 } light_armor = { defaultorganisation = 16.5000 morale = 1 } armor = { defaultorganisation = 15 morale = 1 } paratrooper = { defaultorganisation = 24.2000 morale = 1 } marine = { softattack = 0.2000 defaultorganisation = 24.2000 morale = 1 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 24.2000 morale = 1 } garrison = { defaultorganisation = 22 morale = 1 } hq = { defaultorganisation = 15 morale = 1 } militia = { defaultorganisation = 22 morale = 1 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1 morale = 9 } light_armor_brigade = { morale = 9 } heavy_armor = { defaultorganisation = 0.8000 morale = 9 } super_heavy_armor = { defaultorganisation = 1.5000 morale = 9 } armored_car = { defaultorganisation = 1.5000 morale = 9 } anti_air = { } police = { } engineer = { defaultorganisation = 1 morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } b_01 = { 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } transport_plane = { 4 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } b_01 = { 0 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } transport_plane = { 3 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 1 } relation = { tag = FRA value = 116 trade = yes } relation = { tag = GER value = 170.2010 frustration = 3 trade = yes } relation = { tag = HOL value = 149 } relation = { tag = POR value = -6.6002 frustration = 3 trade = yes } relation = { tag = ITA value = 25.5000 } relation = { tag = SPA value = 25.6000 } relation = { tag = SWE value = 99 } relation = { tag = JAP value = 19.4000 } relation = { tag = CHI value = -49.3000 frustration = 3 } relation = { tag = POL value = -49.5000 frustration = 3 } relation = { tag = NOR value = 99 } relation = { tag = BEL value = 200 trade = yes } relation = { tag = DEN value = 99 } relation = { tag = SCH value = 1 } relation = { tag = CUB value = 0.9000 } relation = { tag = GRE value = 50.0996 frustration = 3 } relation = { tag = BUL value = 25.2000 } relation = { tag = ROM value = 0.5000 } relation = { tag = IRE value = 118.7993 trade = yes } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = -49.2000 frustration = 3 } relation = { tag = ARG value = 25.7000 } relation = { tag = MEX value = 0.8000 } relation = { tag = COL value = 25.7000 } relation = { tag = VEN value = 0.8000 } relation = { tag = PRU value = -49.4000 frustration = 3 } relation = { tag = ECU value = 1 } relation = { tag = URU value = 50.0996 frustration = 3 trade = yes } relation = { tag = PAR value = 199.3030 trade = yes } relation = { tag = BOL value = 0.6000 } relation = { tag = CHL value = 0.9000 } relation = { tag = NZL value = 0.5000 } relation = { tag = CAN value = 25.5000 } relation = { tag = AST value = 25.7000 } relation = { tag = VIC value = -62 } relation = { tag = USA value = 1 } relation = { tag = KOR value = 25.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = -52.4000 frustration = 3 } relation = { tag = MON value = 56.1995 } relation = { tag = GUA value = -49.3000 frustration = 3 } relation = { tag = COS value = 0.9000 } relation = { tag = NIC value = 25.3000 } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = 1 } relation = { tag = BHU value = -49 frustration = 3 } relation = { tag = EGY value = 25.9000 } relation = { tag = SAL value = -49.2000 frustration = 3 } relation = { tag = HAI value = 25.8000 } relation = { tag = HON value = -49.3000 frustration = 3 } relation = { tag = LIB value = 26 } relation = { tag = LUX value = -9 } relation = { tag = MTN value = 50.0989 frustration = 3 trade = yes } relation = { tag = NEP value = -49.1000 frustration = 3 } relation = { tag = OMN value = -49.2000 frustration = 3 } relation = { tag = PAN value = 0.7000 } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 154.3002 trade = yes } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = 50.0996 frustration = 3 trade = yes } relation = { tag = RUS value = -49.6000 frustration = 3 } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = -49.3000 frustration = 3 } relation = { tag = OTT value = -99.3000 frustration = 3 } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = 50.0996 frustration = 3 } relation = { tag = U05 value = 149 } relation = { tag = U09 value = 30.2000 } relation = { tag = U38 value = 26 } relation = { tag = U50 value = -49.3000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 109 } controlledprovinces = { 109 } nationalprovinces = { 109 } claimedprovinces = { } techapps = { 4500 4510 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 5700 5710 5010 5020 5310 54010 54020 54030 5316 5326 5810 5820 5050 5830 5800 5080 5090 14000 5600 5610 5630 9030 9020 2510 6300 1110 1120 1020 1990 1030 5060 1040 199130 6310 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 53894 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 385004 } progress = 100 progress = 100 progress = 100 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 78528 } project = { type = 17 id = 6340 } tech_team = { type = 10 id = 385001 } progress = 100 progress = 13.2174 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 4712 id = 22722 } name = "1er Corps d'Armée luxembourgeoise" location = 109 prevprov = 109 home = 109 mission = { type = anti_partisan_duty target = 109 percentage = 1 night = yes startdate = { year = 1936 month = november day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 385006 } name = "Haupert" tag = LUX picture = "L400005" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 22527 } name = "1. Infantriedivision" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 53.0400 52 31 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 4302 } location = 109 cost = 3.5150 date = { year = 1939 month = november day = 9 hour = 0 } manpower = 13 halted = yes size = 2 done = 1 days = 591 days_for_first = 303 gearing_bonus = 0.0500 type = infantry model = 8 } SpyInfo = { country = "LUX" NumberOfSpies = 10 date = { year = 1939 month = july day = 20 hour = 0 } } } country = { tag = MTN ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 1 reinf = 0 revolter_set = 1 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 125 war = 1 ferocity = yes reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = MTN } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 3 sabotage_industry = 1 disrupt_techteam = 1 country = U09 } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { U08 = 5 U09 = 5 } befriend = { ITA = 50 FRA = 50 ENG = 10 } claim_acceptance = -69 exp_force_ratio = 0.7000 exp_force_ratios = { } no_exp_forces_to = { ENG FRA ITA JAP USA } admiral = { target = { 2737 = 150 2739 = 150 } core = { 2735 2736 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { FRA = 50 ENG = 100 ITA = 40 ROM = 100 } cancel_deal_threshold = 2 } tech_sharing = { favored = { FRA = 50 ENG = 100 ITA = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { U09 = 80 ALB = -1 SER = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 25 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 5 garrison = 0 hq = 0 militia = 20 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 0 escort = 0 naval_asw = 0 naval_anti_air_s = 0 naval_radar_s = 0 naval_fire_controll_s = 0 naval_improved_hull_s = 0 naval_torpedoes_s = 0 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 0 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { U09 = 20 } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 5 AA_provs = { 338 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 338 } } technology = { preference = { 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 } armor = 0 infantry = 4 industry = 0 aircraft = 0 naval = 0 land_doctrines = 1 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 332 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 3 political_left = 3 freedom = 5 free_market = 5 professional_army = 5 defense_lobby = 3 interventionism = 6 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0.1000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 390001 } name = "Milutinovic" picture = "Ivan_Milutinovic" category = general y = 1930 y = 1944 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 390002 } name = "Lekovic" picture = "Danilo_Lekovic" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 390003 } name = "Jovanovic B." picture = "Jovanovic_Blazo" category = general y = 1936 y = 1944 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 390004 } name = "Cheric" picture = "M544030" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 390006 } name = "Bahovic" picture = "L544005" category = general y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 390007 } name = "Kapicic" picture = "Kapicic_Jovo" category = general y = 1936 y = 1944 y = 1948 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 390008 } name = "Lazarevic" picture = "Lazarevic_Bozo" category = commander y = 1936 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 390009 } name = "Djilas" picture = "L544008" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 390010 } name = "Djukanovic" picture = "L544009" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 390011 } name = "Djurisic" picture = "M544014" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 390012 } name = "Perunicic" picture = "Mile_Perunicic" category = general y = 1936 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 390013 } name = "Filipovic" picture = "M544025" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 390014 } name = "Popivoda" picture = "Pero_Popivoda" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 390015 } name = "Popivoda" picture = "Pero_Popivoda" category = commander y = 1947 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1947 ry = 1999 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 390017 } name = "Vukanovic" picture = "Radovan_Vukanovic" category = general y = 1936 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = trickster } leader = { id = { type = 6 id = 390018 } name = "Orovic" picture = "Savo_Orovic" category = general y = 1936 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 390019 } name = "Kovacevic" picture = "Sava_Kovacevic" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = logistics_wizard trait = trickster trait = commando } leader = { id = { type = 6 id = 390020 } name = "Jovanovic A." picture = "M20075" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 390021 } name = "Jaukovic" picture = "Danilo_Jaukovic" category = general y = 1936 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 390027 } name = "Milosevic" picture = "L544026" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = commando } leader = { id = { type = 6 id = 390028 } name = "Petrovic" picture = "M544033" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 390030 } name = "Tirkuvic" picture = "M544024" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 390031 } name = "Uljarevic" picture = "M544026" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 390032 } name = "Vazhivec" picture = "L544031" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 390033 } name = "Radevic" picture = "Petar_Radevic" category = commander y = 1930 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 390037 } name = "Popovic" picture = "M544031" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 390039 } name = "Makavejev" picture = "L544038" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 390040 } name = "Martinovic" picture = "1930" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1 max_skill = 8704 startyear = 1941 ry = 1999 experience = 5 trait = logistics_wizard } leader = { id = { type = 6 id = 390041 } name = "Negros" picture = "M544032" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 390042 } name = "Uljarevic" picture = "M544026" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 390043 } name = "Danilo I" picture = "L544042" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 390045 } name = "Kostic" picture = "L544044" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 390046 } name = "Petrovic" picture = "M544033" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 390047 } name = "Todorovic" picture = "M544010" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = fleet_destroyer } minister = { id = { type = 9 id = 390001 } name = "Sekula Drljevic" picture = "M544001" position = HeadOfState category = nazi cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390002 } name = "Sekula Drljevic" picture = "M544001" position = HeadOfGovernment category = nazi cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390003 } name = "Jovan S. Plamenac" picture = "M544003" position = ForeignMinister category = nazi cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390005 } name = "Ljubo Vukcevic" picture = "M544005" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390007 } name = "Luka Gojnic" picture = "M544007" position = ChiefOfStaff category = nazi cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390077 } name = "Luka Gojnic" picture = "M544007" position = ChiefOfAir category = nazi cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390009 } name = "Mitar Martinovic" picture = "M544009" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390075 } name = "Mitar Martinovic" picture = "M544009" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390076 } name = "Mitar Martinovic" picture = "M544009" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390010 } name = "Bora Todorovic" picture = "M544010" position = ChiefOfAir category = fascist cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390011 } name = "Danilo I Petrovic-Njegos" picture = "M544011" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1921 ry = 1999 } minister = { id = { type = 9 id = 390078 } name = "Danilo I Petrovic-Njegos" picture = "M544011" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1921 ry = 1999 } minister = { id = { type = 9 id = 390012 } name = "Ivan Ribar" picture = "M20093" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390013 } name = "Savo Cerovic" picture = "M544013" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390014 } name = "Pavle Djurisic" picture = "M544014" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390015 } name = "Mitar Martinovic" picture = "M544009" position = ForeignMinister category = fascist cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390016 } name = "Milutin Vucinec" picture = "M544016" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390017 } name = "Jovan Ducic" picture = "M544017" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390018 } name = "Krste Djuricic" picture = "M544018" position = ArmamentMinister category = fascist cabinet = replacement trait = 15 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 390019 } name = "Duhan Vukovitch" picture = "M544019" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 18 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390020 } name = "Blazo Djukanovic" picture = "M544002" position = ArmamentMinister category = nazi cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390021 } name = "Krsto Popovic" picture = "2873" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390022 } name = "Mitrofan Ban" picture = "M544022" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390023 } name = "Ivan Gvenkovski" picture = "M544023" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390024 } name = "Mirko Tirkuvic" picture = "M544024" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390025 } name = "Krsto Popovic" picture = "2873" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390026 } name = "Baltasar Uljarevic" picture = "M544026" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390027 } name = "Pavle Djurisic" picture = "M544014" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390028 } name = "Wilhelm Behrendt" picture = "M544028" position = ChiefOfArmy category = fascist cabinet = replacement trait = 39 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 390030 } name = "Milan Cheric" picture = "M544030" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390031 } name = "Evgenij Popovic" picture = "M544031" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390032 } name = "Radomir Vesovic" picture = "5983" position = ChiefOfNavy category = nazi cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390033 } name = "Branko Petrovic" picture = "M544033" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390034 } name = "Slobodan Jovanovic" picture = "M544034" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390037 } name = "Radomir Vesovic" picture = "5983" position = ChiefOfArmy category = nazi cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390050 } name = "Andrija Radovic" picture = "2870" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1916 ry = 1999 } minister = { id = { type = 9 id = 390074 } name = "Punisa Racic" picture = "punisaracic" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 26 year = 1916 ry = 1999 } minister = { id = { type = 9 id = 390079 } name = "Marko Dakovic" picture = "Marko Dakovic" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 390056 } name = "Mihailo I Petrovic-Njegos" picture = "Mihailo_Njegos" position = HeadOfState category = nazi cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390058 } name = "Andrija Radovic" picture = "2870" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 390073 } name = "Andrija Radovic" picture = "2870" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 390059 } name = "Petar Radevic" picture = "Petar_Radevic" position = ChiefOfAir category = stalinist cabinet = replacement trait = 50 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 390060 } name = "Peko Dapcevic" picture = "Peko_Dapcevic" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 47 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 390061 } name = "Peko Dapcevic" picture = "Peko_Dapcevic" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390062 } name = "Dusan Mugosa" picture = "Dusan_Mugosa" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390063 } name = "Arso Jovanovic" picture = "M20075" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 33 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 390064 } name = "Ivan Milutinovic" picture = "Ivan_Milutinovic" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 390065 } name = "Svetozar Vukmanovic Tempo" picture = "Svetozar_Vukmanovic" position = ArmamentMinister category = stalinist cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390066 } name = "Vladimir Rolovic" picture = "Vladimir_Rolovic" position = ForeignMinister category = stalinist cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390067 } name = "Milovan Djilas" picture = "M20106" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 66 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 390068 } name = "Blazo Jovanovic" picture = "Jovanovic_Blazo" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 390069 } name = "Sekula Drljevic" picture = "M544001" position = HeadOfGovernment category = fascist cabinet = replacement trait = 79 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 390070 } name = "Blazo Djukanovic" picture = "M544002" position = HeadOfGovernment category = fascist cabinet = replacement trait = 79 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 390071 } name = "Ljubo Vukcevic" picture = "M544005" position = HeadOfGovernment category = fascist cabinet = replacement trait = 79 year = 1943 ry = 1999 } HeadOfState = { type = 9 id = 390011 } HeadOfGovernment = { type = 9 id = 390050 } ForeignMinister = { type = 9 id = 390073 } ArmamentMinister = { type = 9 id = 390079 } MinisterOfSecurity = { type = 9 id = 390074 } MinisterOfIntelligence = { type = 9 id = 390075 } ChiefOfStaff = { type = 9 id = 390076 } ChiefOfArmy = { type = 9 id = 390078 } ChiefOfNavy = { type = 9 id = 390009 } ChiefOfAir = { type = 9 id = 390077 } tech_team = { id = { type = 10 id = 390001 } name = "Budva Dockyard" picture = "T3802" skill = 4 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 390002 } name = "Montenegro Defence Ministry" picture = "T15601" skill = 4 research_types = { artillery mechanics munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 390003 } name = "National Railways of Montenegro" picture = "T3805" skill = 5 research_types = { mechanics management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 390004 } name = "Podgorica Arsenal" picture = "T3812" skill = 5 research_types = { artillery mechanics general_equipment } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 390005 } name = "University of Montenegro" picture = "T15604" skill = 4 research_types = { mechanics chemistry management mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 390006 } name = "Podgorica Military Academy" picture = "T10401" skill = 3 research_types = { training small_unit_tactics large_unit_tactics centralized_execution infantry_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 390007 } name = "Montenegrin Army" picture = "100241" skill = 5 research_types = { training general_equipment } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 390009 } name = "Bar Railway" picture = "100243" skill = 5 research_types = { mechanics electronics management } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 390011 } name = "Royal Armed Yacht Rumija" picture = "100245" skill = 2 research_types = { naval_training small_taskforce_tactics seamanship } startyear = 1905 endyear = 1970 } tech_team = { id = { type = 10 id = 390012 } name = "Brodogradiliste Bijela" picture = "100246" skill = 3 research_types = { mechanics naval_engineering industrial_engineering } startyear = 1927 endyear = 1970 } team_slots = { 390006 390007 0 0 0 0 0 } manpower = 3.1008 free = { } oil = 500 supplies = 623.3399 rare_materials = 192.9012 metal = 431.5668 energy = 553.4272 money = 104.2163 consumer = 0.1672 supply = 0.8328 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.1500 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1250 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } infantry = { 8 7 6 5 } cavalry = { 7 } marine = { 2 } bergsjaeger = { 6 } militia = { 3 } multi_role = { 4 } tactical_bomber = { 3 } naval_bomber = { 1 } destroyer = { 5 4 3 2 1 } submarine = { 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } infantry = { 1 0 5 6 7 } cavalry = { 1 0 } marine = { 1 0 } bergsjaeger = { 1 0 } militia = { 0 } multi_role = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } destroyer = { 0 1 2 3 } submarine = { 0 } } allowed_divisions = { infantry = yes cavalry = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes tactical_bomber = yes naval_bomber = yes cas = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes cavalry_brigade = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = -99.5000 frustration = 3 } relation = { tag = FRA value = 41 trade = yes } relation = { tag = GER value = 50.0997 frustration = 3 trade = yes } relation = { tag = HOL value = -99.5000 frustration = 3 } relation = { tag = POR value = 0.3000 } relation = { tag = ITA value = 88 } relation = { tag = SPA value = -99.9000 frustration = 3 } relation = { tag = SWE value = -99.8000 frustration = 3 } relation = { tag = JAP value = -100.1000 frustration = 3 } relation = { tag = CHI value = 0.2000 } relation = { tag = NOR value = -100 frustration = 3 } relation = { tag = BEL value = -100 frustration = 3 } relation = { tag = DEN value = -99.7000 frustration = 3 } relation = { tag = SCH value = -99.5000 frustration = 3 } relation = { tag = CUB value = -99.6000 frustration = 3 } relation = { tag = GRE value = 99 } relation = { tag = BUL value = -100.3000 frustration = 3 } relation = { tag = ROM value = 99 } relation = { tag = IRE value = -99.8000 frustration = 3 } relation = { tag = PER value = 0.1000 } relation = { tag = AFG value = 25.5000 } relation = { tag = BRA value = 0.3000 } relation = { tag = ARG value = -99.8000 frustration = 3 } relation = { tag = MEX value = -99.7000 frustration = 3 } relation = { tag = COL value = -99.8000 frustration = 3 } relation = { tag = VEN value = -99.7000 frustration = 3 } relation = { tag = PRU value = 0.1000 } relation = { tag = ECU value = -99.5000 frustration = 3 } relation = { tag = URU value = 0.5000 } relation = { tag = PAR value = -100 frustration = 3 } relation = { tag = BOL value = -99.9000 frustration = 3 } relation = { tag = CHL value = -99.6000 frustration = 3 } relation = { tag = NZL value = -100 frustration = 3 } relation = { tag = CAN value = -51.2007 frustration = 3 trade = yes } relation = { tag = AST value = -99.8000 frustration = 3 } relation = { tag = VIC value = -6 } relation = { tag = USA value = -99.5000 frustration = 3 } relation = { tag = KOR value = -99.7000 frustration = 3 } relation = { tag = ALB value = -99.5000 frustration = 3 } relation = { tag = SIA value = -2.9000 } relation = { tag = MON value = -99.5000 frustration = 3 } relation = { tag = GUA value = 0.2000 } relation = { tag = COS value = -99.6000 frustration = 3 } relation = { tag = NIC value = -100.2000 frustration = 3 } relation = { tag = DOM value = 0.5000 } relation = { tag = PHI value = -99.5000 frustration = 3 } relation = { tag = BHU value = 0.5000 } relation = { tag = EGY value = -99.6000 frustration = 3 } relation = { tag = SAL value = 0.3000 } relation = { tag = HAI value = -99.7000 frustration = 3 } relation = { tag = HON value = 0.2000 } relation = { tag = LIB value = -99.5000 frustration = 3 } relation = { tag = LUX value = 50.0989 frustration = 3 trade = yes } relation = { tag = MTN value = -5 } relation = { tag = NEP value = 0.4000 } relation = { tag = OMN value = 0.3000 } relation = { tag = PAN value = -99.8000 frustration = 3 } relation = { tag = SER value = 199 trade = yes guaranteed = { year = 1934 month = june day = 1 hour = 0 } } relation = { tag = SIK value = 25.1000 } relation = { tag = SAF value = -100 frustration = 3 } relation = { tag = TIB value = 0.5000 } relation = { tag = YEM value = 0.5000 } relation = { tag = RUS value = -0.1000 frustration = 3 } relation = { tag = CSX value = 0.2000 } relation = { tag = OTT value = 25.2000 } relation = { tag = U02 value = 0.3000 } relation = { tag = U03 value = 0.1000 } relation = { tag = U05 value = -99.5000 frustration = 3 } relation = { tag = U09 value = -38.2997 frustration = 3 trade = yes } relation = { tag = U38 value = -99.5000 frustration = 3 } relation = { tag = U50 value = 0.2000 } relation = { tag = U66 trade = yes } relation = { tag = REB value = -100 } } ownedprovinces = { 332 335 } controlledprovinces = { 332 335 } nationalprovinces = { 332 335 361 } claimedprovinces = { } techapps = { 4010 2290 2300 2310 7600 7610 1010 1020 2800 2510 5700 5710 5010 5810 5820 5050 5830 5310 54010 54020 54030 5316 5326 5800 5080 5090 3010 3020 3030 3040 3050 3060 3610 3620 3720 3730 3736 3740 3750 3900 3810 5600 5610 8010 9030 9020 9010 6500 14000 4030 4290 4300 1110 1030 1220 1040 1370 1580 1990 6510 199130 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 62641 } project = { type = 17 id = 6520 } tech_team = { type = 10 id = 390006 } progress = 100 progress = 100 progress = 90.1114 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 70909 } project = { type = 17 id = 6540 } tech_team = { type = 10 id = 390007 } progress = 100 progress = 57.6356 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 19800 id = 1 } name = "Lovcenski Odred" location = 332 prevprov = 332 home = 332 mission = { type = anti_partisan_duty target = 332 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 390026 } name = "Martinovic" tag = MTN picture = "M544009" category = general rank = 0 y = 1910 y = 1913 y = 1915 y = 1932 max_skill = 3 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } division = { id = { type = 19800 id = 2 } name = "1. Cetinjska divizija" flag = 34864 mod = { 0 0 1 0 0 2 0 0 0 } all = { 15 100 22.4400 22 98 20 0 0.9000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 1 4.2000 0 12 0 0 0 0 0 0 } } division = { id = { type = 19800 id = 3 } name = "2. Podgoricka divizija" flag = 34864 mod = { 0 0 1 0 0 2 0 0 0 } all = { 15 100 22.4400 22 98 20 0 0.9000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 1 4.2000 0 12 0 0 0 0 0 0 } } } landunit = { id = { type = 19800 id = 4 } name = "Hercegovacki Odred" location = 332 prevprov = 332 home = 332 mission = { type = anti_partisan_duty target = 332 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 390005 } name = "Danilo I" tag = MTN picture = "L544004" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 1 ry = 1999 } division = { id = { type = 19800 id = 5 } name = "3. Niksicka divizija" flag = 34864 mod = { 0 0 1 0 0 2 0 0 0 } all = { 15 100 22.4400 22 98 20 0 0.9000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 1 4.2000 0 12 0 0 0 0 0 0 } } division = { id = { type = 19800 id = 6 } name = "4. Kolasinska divizija" flag = 34864 mod = { 0 0 0 0 0 1 0 0 0 } all = { 10 100 17.3400 17 95 20 0 0.8000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 1 2.2000 0 12 0 0 0 0 0 0 } } } landunit = { id = { type = 19800 id = 7 } name = "Pljevljski Odred" location = 335 prevprov = 335 home = 335 mission = { type = anti_partisan_duty target = 335 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 390016 } name = "Gojnic" tag = MTN picture = "M544007" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 19800 id = 8 } name = "5. Pljevljska divizija" flag = 34864 mod = { 0 0 0 0 0 1 0 0 0 } all = { 10 100 17.3400 17 95 20 0 0.8000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 1 2.2000 0 12 0 0 0 0 0 0 } } } landunit = { id = { type = 19800 id = 9 } name = "Metohijski Odred" location = 335 prevprov = 335 home = 335 mission = { type = anti_partisan_duty target = 335 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 390052 } name = "Vesovic" tag = MTN picture = "7949" category = general rank = 0 y = 1912 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 19800 id = 10 } name = "6. Pecka divizija" flag = 34864 mod = { 0 0 1 0 0 2 0 0 0 } all = { 15 100 22.4400 22 98 20 0 0.9000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 1 4.2000 0 12 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 2299 } name = "1. crnogorska flotila" location = 332 home = 332 base = 332 morale = 0.5000 } SpyInfo = { country = "MTN" NumberOfSpies = 10 date = { year = 1939 month = february day = 6 hour = 0 } } } country = { tag = NEP ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 guardforces = 1 guardforcesrem = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 95 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = NEP } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 befriend = { USA = 10 } claim_acceptance = -59 exp_force_ratio = 1 exp_force_ratios = { ENG = 1 } no_exp_forces_to = { FRA } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 100 U02 = 80 IND = 80 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { CSX = -1 SIK = -1 CXB = -1 CYN = -1 CGX = -1 NEP = -1 ENG = -1 BHU = -1 CHI = 50 CHC = 50 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 50 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.2500 transports = -1 escorts = -1 AA_batteries = atwar max_AA_level = 2 AA_provs = { 1457 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1940 IC_provs = { 1457 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6010 6030 } ignore = { 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6210 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1457 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 4 political_left = 3 freedom = 6 free_market = 5 professional_army = 2 defense_lobby = 2 interventionism = 2 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0475 oil_modifier = 0.9475 metal_modifier = 0.9475 energy_modifier = 0.9475 rare_materials_modifier = 0.9475 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 puppet = "ENG" leader = { id = { type = 6 id = 395001 } name = "Baber Rana" picture = "L410000" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 395002 } name = "Bond" picture = "L410001" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 395003 } name = "Dhir Rana" picture = "L410002" category = general y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 395004 } name = "Gehendra Rana" picture = "L410003" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 395006 } name = "Mainwaring" picture = "L410005" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 395008 } name = "Nara Rana" picture = "L410007" category = general y = 1940 y = 1945 y = 1947 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 395009 } name = "Ojasuni Rana" picture = "L410008" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 2 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 395010 } name = "Padma Rana" picture = "L410009" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 395011 } name = "Potter" picture = "L410010" category = general rank = 2 y = 1939 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 395012 } name = "Rudra Rana" picture = "L410011" category = general y = 1937 y = 1941 y = 1943 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 395013 } name = "Thapa" picture = "L410012" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 395014 } name = "Collins" picture = "L410013" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 395015 } name = "Rudra Rana" picture = "L410014" category = admiral y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 395016 } name = "Collins" picture = "L410015" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 395017 } name = "Gehendra Rana" picture = "L410016" category = commander y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 395018 } name = "Kiran Rana" picture = "L410017" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 395001 } name = "Tribhuvana" picture = "M75001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 60 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395002 } name = "Juddha Rana" picture = "M75002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 395003 } name = "Keshar Rana" picture = "M75003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395004 } name = "Mohan Rana" picture = "M75004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395005 } name = "Juddha Rana" picture = "M75002" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395006 } name = "Baber Rana" picture = "M75006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395007 } name = "Juddha Rana" picture = "M75002" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395008 } name = "Padma Rana" picture = "M75008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395009 } name = "Rudra Rana" picture = "M75009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395010 } name = "Kiran Rana" picture = "M75010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395011 } name = "Gyanendra Deva" picture = "M75011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 80 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 395012 } name = "Padma Rana" picture = "M75008" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 395013 } name = "Mohan Rana" picture = "M75004" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 395014 } name = "Dhir Rana" picture = "M75014" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 395015 } name = "W.R. Parker-Gill" picture = "M75015" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 395016 } name = "Krishna Rana" picture = "M75016" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 395017 } name = "Mohan Rana" picture = "M75004" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 395018 } name = "William Stevenson Meyer" picture = "M75018" position = ForeignMinister category = social_conservative cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 395019 } name = "Edward Cook" picture = "M75019" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 395020 } name = "Kiran Rana" picture = "M75010" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 395021 } name = "William Stevenson Meyer" picture = "M75018" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 395022 } name = "Gehendra Rana" picture = "M75022" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 395023 } name = "H.T.S Collins" picture = "M75023" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 395024 } name = "W.R. Parker-Gill" picture = "M75015" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 395025 } name = "Dhir Rana" picture = "M75014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 395026 } name = "Padma Rana" picture = "M75008" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 395027 } name = "Kiran Rana" picture = "M75010" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 395028 } name = "Sidney R. Planter" picture = "M75028" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 395029 } name = "Robert Mainwaring" picture = "M75029" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 395030 } name = "W.R. Parker-Gill" picture = "M75015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 395031 } name = "Edward Cook" picture = "M75019" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 395032 } name = "H.T.S Collins" picture = "M75023" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 395033 } name = "Sidney R. Planter" picture = "M75028" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 395034 } name = "Mohan Rana" picture = "M75004" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 395035 } name = "William Stevenson Meyer" picture = "M75018" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 395036 } name = "Padma Rana" picture = "M75008" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 395037 } name = "H.T.S Collins" picture = "M75023" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 395038 } name = "Sidney R. Planter" picture = "M75028" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 395039 } name = "Robert Mainwaring" picture = "M75029" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 395040 } name = "Mohan Rana" picture = "M75004" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 395041 } name = "Edward Cook" picture = "M75019" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 395042 } name = "Dhir Rana" picture = "M75014" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 395043 } name = "Baber Rana" picture = "M75044" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 395044 } name = "Mohan Rana" picture = "M75004" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 395045 } name = "H.T.S Collins" picture = "M75023" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 395046 } name = "L.M. Potter" picture = "M75047" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 395047 } name = "Padma Rana" picture = "M75008" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 395048 } name = "Robert Mainwaring" picture = "M75029" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 395049 } name = "L.M. Potter" picture = "M75047" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 395050 } name = "Baber Rana" picture = "M75044" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 395051 } name = "Mohan Rana" picture = "M75004" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 395052 } name = "H.T.S Collins" picture = "M75023" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 395053 } name = "H.T.S Collins" picture = "M75023" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 395054 } name = "Gehendra Rana" picture = "M75022" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 395055 } name = "Pyar Jung Thapa" picture = "M75057" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 395056 } name = "Matrika Koirala" picture = "M75058" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 79 year = 1951 ry = 1999 } HeadOfState = { type = 9 id = 395001 } HeadOfGovernment = { type = 9 id = 395002 } ForeignMinister = { type = 9 id = 395003 } ArmamentMinister = { type = 9 id = 395004 } MinisterOfSecurity = { type = 9 id = 395005 } MinisterOfIntelligence = { type = 9 id = 395006 } ChiefOfStaff = { type = 9 id = 395007 } ChiefOfArmy = { type = 9 id = 395008 } ChiefOfNavy = { type = 9 id = 395009 } ChiefOfAir = { type = 9 id = 395010 } tech_team = { id = { type = 10 id = 395001 } name = "Khetan Group" picture = "T6100" skill = 2 research_types = { general_equipment management industrial_engineering } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 395002 } name = "Golcha Organisations" picture = "T6101" skill = 1 research_types = { general_equipment industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 395003 } name = "Biratnagar" picture = "T6102" skill = 2 research_types = { electronics management industrial_engineering } startyear = 1900 endyear = 1970 } team_slots = { 395003 395001 0 0 0 0 0 } manpower = 1.1055 free = { } oil = 200 supplies = 501.6851 rare_materials = 127.5000 metal = 147.5000 energy = 242.0000 money = 50.6255 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 relative_manpower = 0.9125 missile_carrier = no nuclear_carrier = no tc_mod = 3 attrition_mod = 1.0200 trickleback_mod = 1.1125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { infantry = { 5 } bergsjaeger = { 6 } militia = { 3 } } obsolete_models = { infantry = { 1 0 } bergsjaeger = { 1 0 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes } allowed_buildings = { } building_prod_mod = { ic = 1 coastal_fort = 1 land_fort = 1 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 199 trade = yes } relation = { tag = FRA value = 149 } relation = { tag = GER value = -1.7000 } relation = { tag = HOL value = -49.1000 frustration = 3 } relation = { tag = POR value = 25.7000 } relation = { tag = ITA value = -1.6000 } relation = { tag = SPA value = -49.5000 frustration = 3 } relation = { tag = SWE value = -49.4000 frustration = 3 } relation = { tag = JAP value = -52.7000 frustration = 3 } relation = { tag = CHI value = 25.6000 } relation = { tag = POL value = 25.4000 } relation = { tag = NOR value = -49.6000 frustration = 3 } relation = { tag = BEL value = -49.6000 frustration = 3 } relation = { tag = DEN value = -49.3000 frustration = 3 } relation = { tag = SCH value = -49.1000 frustration = 3 } relation = { tag = CUB value = -49.2000 frustration = 3 } relation = { tag = GRE value = 25.6000 } relation = { tag = BUL value = -49.9000 frustration = 3 } relation = { tag = ROM value = -49.6000 frustration = 3 } relation = { tag = IRE value = -49.4000 frustration = 3 } relation = { tag = PER value = 25.5000 } relation = { tag = AFG value = 0.9000 } relation = { tag = BRA value = 25.7000 } relation = { tag = ARG value = -49.4000 frustration = 3 } relation = { tag = MEX value = -49.3000 frustration = 3 } relation = { tag = COL value = -49.4000 frustration = 3 } relation = { tag = VEN value = -49.3000 frustration = 3 } relation = { tag = PRU value = 25.5000 } relation = { tag = ECU value = -49.1000 frustration = 3 } relation = { tag = URU value = 25.9000 } relation = { tag = PAR value = -49.6000 frustration = 3 } relation = { tag = BOL value = -49.5000 frustration = 3 } relation = { tag = CHL value = -49.2000 frustration = 3 } relation = { tag = NZL value = 199 } relation = { tag = CAN value = 199 } relation = { tag = AST value = 199 } relation = { tag = VIC value = 25 } relation = { tag = USA value = 99 } relation = { tag = KOR value = -49.3000 frustration = 3 } relation = { tag = ALB value = 0.9000 } relation = { tag = SIA value = 25.5000 } relation = { tag = MON value = -49.1000 frustration = 3 } relation = { tag = GUA value = 25.6000 } relation = { tag = COS value = -49.2000 frustration = 3 } relation = { tag = NIC value = -49.8000 frustration = 3 } relation = { tag = DOM value = 25.9000 } relation = { tag = PHI value = -49.1000 frustration = 3 } relation = { tag = BHU value = 199 } relation = { tag = EGY value = -49.2000 frustration = 3 } relation = { tag = SAL value = 25.7000 } relation = { tag = HAI value = -49.3000 frustration = 3 } relation = { tag = HON value = 25.6000 } relation = { tag = LIB value = -49.1000 frustration = 3 } relation = { tag = LUX value = -49.1000 frustration = 3 } relation = { tag = MTN value = 0.4000 } relation = { tag = NEP value = -4.2000 } relation = { tag = OMN value = 149 } relation = { tag = PAN value = -49.4000 frustration = 3 } relation = { tag = SER value = 25.5000 } relation = { tag = SIK value = 0.5000 } relation = { tag = SAF value = 199 } relation = { tag = TIB value = 49 } relation = { tag = YEM value = 149 } relation = { tag = RUS value = 25.3000 } relation = { tag = CGX value = 25.4000 } relation = { tag = CSX value = 25.6000 } relation = { tag = OTT value = 0.6000 } relation = { tag = U02 value = 25.7000 } relation = { tag = U03 value = 25.5000 } relation = { tag = U05 value = -49.1000 frustration = 3 } relation = { tag = U09 value = -49.7000 frustration = 3 } relation = { tag = U38 value = -49.1000 frustration = 3 } relation = { tag = U50 value = 25.6000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1457 } controlledprovinces = { 1457 } nationalprovinces = { 1457 } claimedprovinces = { } techapps = { 2290 7600 7610 1010 5700 5600 9030 9020 9010 2510 1220 6500 5810 14000 5820 6510 } inventions = { 3000027 } blueprints = { 1020 2300 2800 4010 5710 5800 5310 5610 9140 2520 4290 1110 2650 5190 5410 5470 1990 1580 1370 9040 9090 5550 14010 5050 } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 65355 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 395001 } progress = 100 progress = 100 progress = 9.7465 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 84389 } project = { type = 17 id = 1020 } tech_team = { type = 10 id = 395003 } progress = 100 progress = 99.2000 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 31500 id = 1 } name = "Royal Nepalese Army" location = 1457 prevprov = 1457 home = 1457 mission = { type = anti_partisan_duty target = 1457 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 395005 } name = "Kiran Rana" tag = NEP picture = "L410004" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 31500 id = 2 } name = "Royal Nepalese Lifeguard Div." flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 50 100 30.2400 32 110 40.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2935 } name = "I Nepalese Corps" location = 1457 prevprov = 1457 home = 1457 mission = { type = anti_partisan_duty target = 1457 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 395007 } name = "Mohan Rana" tag = NEP picture = "L410006" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = defensive_doctrine } division = { id = { type = 31500 id = 3 } name = "Royal Household Division" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 50 100 30.2400 32 110 40.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 9709 } name = "1st Nepalese Citizen Div." flag = 34864 mod = { 11 11 0 1 11 1 0 0 0 } brig = { 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 100 100 11.3400 12 115 40.0000 0 0.3000 0 6 16 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 5 1 0 10 0 0 0 0 0 0 } } } SpyInfo = { country = "NEP" NumberOfSpies = 8 date = { year = 1939 month = march day = 0 hour = 0 } } } country = { tag = OMN ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 guardforces = 1 guardforcesrem = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = OMN } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 befriend = { USA = 50 ENG = 40 FRA = 30 } claim_acceptance = -59 exp_force_ratio = 1 exp_force_ratios = { ENG = 1 } no_exp_forces_to = { RUS SOV } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 100 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { ENG = -1 IRQ = -1 YEM = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1052 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 1052 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 } ignore = { 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4400 4170 4280 4450 4180 15120 15130 4040 4050 4070 4080 4100 4110 4140 4150 4160 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 6210 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 3 aircraft = 0 naval = 0 land_doctrines = 4 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1052 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 3 political_left = 4 freedom = 4 free_market = 5 professional_army = 3 defense_lobby = 2 interventionism = 3 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 puppet = "ENG" leader = { id = { type = 6 id = 400001 } name = "Abdul Qaader" picture = "L310000" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 400002 } name = "Douglas-Hamilton" picture = "L310001" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 400003 } name = "Dugdale" picture = "L310002" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 400004 } name = "Hassan ibn Timur" picture = "L310003" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 400006 } name = "Jones" picture = "L310005" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 400007 } name = "Khalil ibn Timur" picture = "L310006" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 400008 } name = "Linsden" picture = "L310007" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 400009 } name = "Mann" picture = "L310008" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 400011 } name = "Mohammad ibn Timur" picture = "L310010" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 400012 } name = "Said ibn Timur" picture = "L310011" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 400013 } name = "Wright" picture = "L310012" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 400014 } name = "Berthon" picture = "L310013" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 400015 } name = "Claydon" picture = "L310014" category = admiral y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 400016 } name = "Leaf" picture = "L310015" category = admiral y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 400017 } name = "Abdallah ibn Timur" picture = "L310016" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 400018 } name = "Hassan ibn Zayed" picture = "L310017" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 400019 } name = "Leaf" picture = "L310018" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 400020 } name = "Martin" picture = "L310019" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } minister = { id = { type = 9 id = 400001 } name = "Said ibn Timur" picture = "M92001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 60 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400002 } name = "Said ibn Timur" picture = "M92001" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400003 } name = "Said ibn Timur" picture = "M92001" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400004 } name = "James E. Drummond" picture = "M92004" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400005 } name = "Henry L.W.L. Burnham" picture = "M92005" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400006 } name = "Geoffrey Dennis" picture = "M92006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400007 } name = "Said ibn Timur" picture = "M92001" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400008 } name = "Said ibn Timur" picture = "M92001" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400009 } name = "Geoffrey Claydon" picture = "M92009" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400010 } name = "Abdallah ibn Timur" picture = "M92010" position = ChiefOfAir category = nazi cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400029 } name = "Abdallah ibn Timur" picture = "M92010" position = HeadOfState category = nazi cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400030 } name = "Abdallah ibn Timur" picture = "M92010" position = HeadOfGovernment category = nazi cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400033 } name = "Abdallah ibn Timur" picture = "M92010" position = ForeignMinister category = nazi cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400034 } name = "Abdallah ibn Timur" picture = "M92010" position = ArmamentMinister category = nazi cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400035 } name = "Abdallah ibn Timur" picture = "M92010" position = MinisterOfIntelligence category = nazi cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400036 } name = "Abdallah ibn Timur" picture = "M92010" position = ChiefOfStaff category = nazi cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400037 } name = "Abdallah ibn Timur" picture = "M92010" position = ChiefOfArmy category = nazi cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400031 } name = "Mohammad bin Talal" picture = "unknownminister" position = MinisterOfSecurity category = nazi cabinet = replacement trait = 20 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400032 } name = "Mohammad bin Talal" picture = "unknownminister" position = ChiefOfNavy category = nazi cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 400011 } name = "Herbert A. Laurens-Fisher" picture = "M92011" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 400012 } name = "Ibrahim ibn Timur" picture = "M92012" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 400013 } name = "Arthur Henderson" picture = "M92013" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 400014 } name = "James H. Thomas" picture = "M92014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 400015 } name = "Ali ibn Timur" picture = "M92015" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 55 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 400016 } name = "Robert Bannatyne Finlay" picture = "M92016" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 400017 } name = "Said ibn Timur" picture = "M92001" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 400018 } name = "Harold Beresford-Butler" picture = "M92018" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 400019 } name = "P.A. Mann" picture = "M92019" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 400020 } name = "Angus Douglas-Hamilton" picture = "M92020" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 400021 } name = "Jamil ibn Timur" picture = "M92021" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 400022 } name = "Eric Wright" picture = "M92022" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 400023 } name = "Angus Douglas-Hamilton" picture = "M92020" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 400024 } name = "Zahir ibn Timur" picture = "M92024" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 400025 } name = "Derek Leaf" picture = "M92025" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 400026 } name = "Derek Leaf" picture = "M92025" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 400027 } name = "R.E. Martin" picture = "M92027" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 400028 } name = "Fawzi ibn Timur" picture = "M92028" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1945 ry = 1999 } HeadOfState = { type = 9 id = 400001 } HeadOfGovernment = { type = 9 id = 400002 } ForeignMinister = { type = 9 id = 400003 } ArmamentMinister = { type = 9 id = 400004 } MinisterOfSecurity = { type = 9 id = 400005 } MinisterOfIntelligence = { type = 9 id = 400006 } ChiefOfStaff = { type = 9 id = 400007 } ChiefOfArmy = { type = 9 id = 400008 } ChiefOfNavy = { type = 9 id = 400009 } ChiefOfAir = { type = 9 id = 400010 } tech_team = { id = { type = 10 id = 400001 } name = "Oman International Transport Company" picture = "T10201" skill = 3 research_types = { mechanics electronics general_equipment management industrial_engineering } startyear = 1900 endyear = 1960 } tech_team = { id = { type = 10 id = 400002 } name = "Army of Oman" picture = "team_noimage" skill = 2 research_types = { large_unit_tactics centralized_execution combined_arms_focus } startyear = 1900 endyear = 1970 } team_slots = { 400001 400002 0 0 0 0 0 } manpower = 8.0252 free = { } oil = 254.8371 supplies = 507.4814 rare_materials = 130.8969 metal = 157.7938 energy = 253.0876 money = 50.6255 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9000 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 attrition_mod = 1.0200 trickleback_mod = 1.1000 research_mod = 0.4300 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 1 } police = { 1 } engineer = { 1 } infantry = { 8 7 6 5 } militia = { 3 } } obsolete_models = { artillery = { 0 } police = { 0 } engineer = { 0 } infantry = { 1 0 5 6 7 } militia = { 0 } } allowed_divisions = { infantry = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_improved_hull_s = yes naval_improved_hull_l = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 0.8000 land_fort = 0.8000 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 149 trade = yes } relation = { tag = FRA value = 149 } relation = { tag = GER value = -1.8000 } relation = { tag = HOL value = -49.2000 frustration = 3 } relation = { tag = POR value = 25.6000 } relation = { tag = ITA value = 47.3000 } relation = { tag = SPA value = -49.6000 frustration = 3 } relation = { tag = SWE value = -49.5000 frustration = 3 } relation = { tag = JAP value = -52.8000 frustration = 3 } relation = { tag = CHI value = 25.5000 } relation = { tag = POL value = 25.3000 } relation = { tag = NOR value = -49.7000 frustration = 3 } relation = { tag = BEL value = -49.7000 frustration = 3 } relation = { tag = DEN value = -49.4000 frustration = 3 } relation = { tag = SCH value = -49.2000 frustration = 3 } relation = { tag = CUB value = -49.3000 frustration = 3 } relation = { tag = GRE value = 25.5000 } relation = { tag = BUL value = -50 frustration = 3 } relation = { tag = ROM value = -49.7000 frustration = 3 } relation = { tag = IRE value = -49.5000 frustration = 3 } relation = { tag = PER value = 25.4000 } relation = { tag = AFG value = 0.8000 } relation = { tag = BRA value = 25.6000 } relation = { tag = ARG value = -49.5000 frustration = 3 } relation = { tag = MEX value = -49.4000 frustration = 3 } relation = { tag = COL value = -49.5000 frustration = 3 } relation = { tag = VEN value = -49.4000 frustration = 3 } relation = { tag = PRU value = 25.4000 } relation = { tag = ECU value = -49.2000 frustration = 3 } relation = { tag = URU value = 25.8000 } relation = { tag = PAR value = -49.7000 frustration = 3 } relation = { tag = BOL value = -49.6000 frustration = 3 } relation = { tag = CHL value = -49.3000 frustration = 3 } relation = { tag = NZL value = 149 } relation = { tag = CAN value = 149 } relation = { tag = AST value = 149 } relation = { tag = VIC value = 25 } relation = { tag = USA value = 99 } relation = { tag = KOR value = -49.4000 frustration = 3 } relation = { tag = ALB value = 0.8000 } relation = { tag = SIA value = 25.4000 } relation = { tag = MON value = -49.2000 frustration = 3 } relation = { tag = GUA value = 25.5000 } relation = { tag = COS value = -49.3000 frustration = 3 } relation = { tag = NIC value = -49.9000 frustration = 3 } relation = { tag = DOM value = 25.8000 } relation = { tag = PHI value = -49.2000 frustration = 3 } relation = { tag = BHU value = 149 } relation = { tag = EGY value = -49.3000 frustration = 3 } relation = { tag = SAL value = 25.6000 } relation = { tag = HAI value = -49.4000 frustration = 3 } relation = { tag = HON value = 25.5000 } relation = { tag = LIB value = -49.2000 frustration = 3 } relation = { tag = LUX value = -49.2000 frustration = 3 } relation = { tag = MTN value = 0.3000 } relation = { tag = NEP value = 149 } relation = { tag = OMN value = -4.4000 } relation = { tag = PAN value = -49.5000 frustration = 3 } relation = { tag = SER value = 25.4000 } relation = { tag = SIK value = 0.4000 } relation = { tag = SAF value = 149 } relation = { tag = TIB value = 0.8000 } relation = { tag = YEM value = 149 } relation = { tag = RUS value = 25.2000 } relation = { tag = CGX value = 25.3000 } relation = { tag = CSX value = 25.5000 } relation = { tag = OTT value = -34.5000 frustration = 3 } relation = { tag = U02 value = 25.6000 } relation = { tag = U03 value = 25.4000 } relation = { tag = U05 value = -49.2000 frustration = 3 } relation = { tag = U09 value = -49.8000 frustration = 3 } relation = { tag = U38 value = -49.2000 frustration = 3 } relation = { tag = U50 value = 99 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1043 1052 840 } controlledprovinces = { 1043 1052 840 } nationalprovinces = { 840 1043 1052 } claimedprovinces = { } techapps = { 2290 7600 7610 1010 5700 9030 9020 9010 6500 2510 5810 5800 1020 5820 1030 14000 1040 5050 5080 5830 5310 2300 5060 } inventions = { 3000027 } blueprints = { 5600 1220 2800 3010 4010 5710 3110 3210 3720 3900 3810 2650 3610 3410 4290 5190 9140 8010 8060 8070 8080 2520 1990 1110 5410 5470 12100 1580 1370 9040 9090 5550 5090 54010 5316 14010 2310 5070 6510 } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 76966 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 400001 } progress = 100 progress = 46.7011 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 83164 } project = { type = 17 id = 5090 } tech_team = { type = 10 id = 400002 } progress = 100 progress = 100 progress = 9.1059 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 11114 id = 1 } name = "Royal Omani Army" location = 1052 prevprov = 1052 home = 1052 mission = { type = anti_partisan_duty target = 1052 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 400005 } name = "Hassan ibn Zayed" tag = OMN picture = "L310004" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } division = { id = { type = 11114 id = 2 } name = "Royal Omani Army" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 15 100 29.0160 31 70 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 2305 } name = "1. Flotilla al-'Umaniyya" location = 1052 home = 1052 base = 1052 morale = 0.5000 } landunit = { id = { type = 4712 id = 9969 } name = "1. Corps al-'Umaniyya" location = 1052 prevprov = 1052 home = 1052 mission = { type = anti_partisan_duty target = 1052 percentage = 1 night = yes startdate = { year = 1936 month = april day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 400010 } name = "Martin" tag = OMN picture = "L310009" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } division = { id = { type = 4712 id = 9711 } name = "Omani al-Milishiya al-1i" flag = 34864 mod = { 11 11 0 1 11 1 0 0 0 } brig = { 12 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 10.2960 11 75 20.0000 0 0.4000 0.1000 6 16 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 7 1 0 10 0 0 0 0 0 0 } } } SpyInfo = { country = "OMN" NumberOfSpies = 7 date = { year = 1939 month = january day = 27 hour = 0 } } } country = { tag = PAN ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = PAN } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 ITA = 1 JAP = 1 } protect = { USA = 100 } befriend = { USA = 100 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { USA = 1 } admiral = { target = { } core = { 2575 2353 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 7 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 15 heavy_cruiser = 0 battlecruiser = 0 destroyer = 18 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 2078 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 2078 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6030 6150 9040 9050 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 4400 4170 4280 4450 4180 15120 15130 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 1670 1680 1690 1700 1710 1720 1730 1740 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 2 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 2078 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 7 political_left = 5 freedom = 4 free_market = 4 professional_army = 5 defense_lobby = 4 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0350 oil_modifier = 0.9350 metal_modifier = 0.9350 energy_modifier = 0.9350 rare_materials_modifier = 0.9350 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 405001 } name = "Ardito Barletta" picture = "L420000" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 405002 } name = "Avila" picture = "L420001" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 405003 } name = "Craúl del Rio" picture = "L420002" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 trait = commando } leader = { id = { type = 6 id = 405004 } name = "Esteverréz Mendoza" picture = "L420003" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 405005 } name = "Fabrego Páz" picture = "L420004" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 405006 } name = "Gomez Ayan" picture = "L420005" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 405008 } name = "Proll Hernandéz" picture = "L420007" category = general rank = 2 y = 1937 y = 1939 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 405009 } name = "Torrijos" picture = "L420008" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 405010 } name = "Marciaga" picture = "L420009" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 405011 } name = "Remón Cantera" picture = "L420010" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 405012 } name = "Villa Ayala" picture = "L420011" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 405013 } name = "Villarino" picture = "L420012" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 405014 } name = "Arias Hernandez" picture = "L420013" category = admiral y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 405015 } name = "Díaz Hernandéz" picture = "L420014" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 405016 } name = "Navarro Toro" picture = "L420015" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 405017 } name = "Osborne Irragá" picture = "L420016" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 405018 } name = "Riccardi Salvaréz" picture = "L420017" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 405019 } name = "Gavria del Rio" picture = "L420018" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 405020 } name = "Gelabert" picture = "L420019" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 405021 } name = "Parada" picture = "L420020" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 405022 } name = "Remón Cantera" picture = "L420021" category = commander rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 405023 } name = "San Sirio" picture = "L420022" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 405024 } name = "de Obarrio" picture = "M95093" category = general y = 1947 y = 1952 y = 1990 y = 1990 max_skill = 3 startyear = 1947 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 405001 } name = "Harmodio Arías de la Madrid" picture = "M95001" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 405002 } name = "Harmodio Arías de la Madrid" picture = "M95001" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 405003 } name = "Narciso Garay Díaz" picture = "M95003" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405004 } name = "Daniel C. Pinzon" picture = "M95004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405005 } name = "Ignacio E. Mendoza" picture = "M95005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405006 } name = "Ezequeil Fernandez Jaen" picture = "M95006" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405007 } name = "Juan Remón" picture = "M95007" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405008 } name = "Bolivar Villarino" picture = "M95008" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405009 } name = "Juan A. Hernandez" picture = "M95009" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405010 } name = "Juan Remón" picture = "M95007" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405011 } name = "Juan Demosthenes Arosemana" picture = "M95031" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405012 } name = "Arnulfo Arías de la Madrid" picture = "M95032" position = HeadOfState category = market_liberal cabinet = replacement trait = 68 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405013 } name = "Riccardo de la Guardia" picture = "M95013" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 57 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 405014 } name = "Arnulfo Arías de la Madrid" picture = "M95034" position = HeadOfState category = social_liberal cabinet = replacement trait = 61 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 405015 } name = "Enrique Jimenez Brín" picture = "M95035" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 405016 } name = "Carlos Zavala" picture = "M95036" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 76 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405017 } name = "Arnulfo Arías de la Madrid" picture = "M95032" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405018 } name = "Augusto Samuel Boyd" picture = "M95038" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 79 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 405019 } name = "Manuel D. Granados" picture = "M95039" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 405020 } name = "José Augustín Arango" picture = "M95011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 78 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 405021 } name = "Raul de Roux y García" picture = "M95041" position = ForeignMinister category = market_liberal cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405022 } name = "José Lefebvré de la Ossa" picture = "M95042" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405023 } name = "Narciso Garay Díaz" picture = "M95003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 405024 } name = "Juan Demosthenes Arosemana" picture = "M95031" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 405025 } name = "Augusto Samuel Boyd" picture = "M95038" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405026 } name = "Riccardo de la Guardia" picture = "M95013" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 405027 } name = "Octavio Fábrega López" picture = "M95047" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 405028 } name = "Samuel Luis Aranga" picture = "M95048" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 405029 } name = "Roberto Jímenez de Roux" picture = "M95049" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 405030 } name = "Horacío Alfaro Díaz" picture = "M95050" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 405031 } name = "Hermaño Castillo Ballidó" picture = "M95051" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 405032 } name = "Nestor Urribe Suarez" picture = "M95052" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405033 } name = "José Pezet" picture = "M95053" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405034 } name = "Enrique Jiménez Brín" picture = "M95035" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 405035 } name = "Ignacio E. Mendoza" picture = "M95005" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 405036 } name = "Raoul Arias Amador" picture = "M95015" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405037 } name = "Carlos Mendoza" picture = "M95059" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405038 } name = "Juan Remon" picture = "M95007" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 405039 } name = "Nicolas Ardito Barletta" picture = "M95061" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 405040 } name = "José Avila" picture = "M95062" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 405041 } name = "Ernesto Fabréga López" picture = "M95063" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405042 } name = "Victor Pareja" picture = "M95025" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405043 } name = "Baldomero Tarté" picture = "M95016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 405044 } name = "Ignacio C. Garces" picture = "M95066" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 405045 } name = "José Lefebvré de la Ossa" picture = "M95042" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 405046 } name = "Bolivar Villarino" picture = "M95008" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405047 } name = "Juan José Parada" picture = "M95020" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405048 } name = "Pacificio Marciaga" picture = "M95017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 405049 } name = "José Gomez Ayan" picture = "M95071" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 405050 } name = "Juan Remón" picture = "M95007" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405051 } name = "Enrico Fabrego Páz" picture = "M95018" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405052 } name = "Omar Torrijos" picture = "M95077" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 405053 } name = "Arturo Osborne Irragá" picture = "M95019" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 405054 } name = "Marcos A. Gelabert" picture = "M95082" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405055 } name = "Juan José Parada" picture = "M95020" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405056 } name = "Carlos Zavala" picture = "M95036" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 405057 } name = "Nestor Urribe Suarez" picture = "M95052" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 51 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 405058 } name = "Ezequeil Fernandez Jaen" picture = "M95006" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 405059 } name = "Ezequeil Fernandez Jaen" picture = "M95006" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 405060 } name = "Augusto Samuel Boyd" picture = "M95038" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 79 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405061 } name = "Augusto Samuel Boyd" picture = "M95038" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 405062 } name = "José Augustin Arango" picture = "M95011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405063 } name = "José Augustin Arango" picture = "M95011" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405064 } name = "Floyd N. Britton sr." picture = "M95021" position = HeadOfState category = leninist cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405065 } name = "Floyd N. Britton sr." picture = "M95021" position = HeadOfGovernment category = leninist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405066 } name = "Luís Costa Arías" picture = "M95023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405067 } name = "Floyd N. Britton sr." picture = "M95021" position = ArmamentMinister category = leninist cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405068 } name = "Victor Pareja" picture = "M95025" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405069 } name = "Adolfo Gutíerrez Clark" picture = "M95027" position = ChiefOfStaff category = leninist cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405070 } name = "Manuel Ríos Urribe" picture = "M95028" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405071 } name = "Ferdinando Hernandez Ytuarte" picture = "M95029" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405072 } name = "Margarita Belloso Jímenez" picture = "M95030" position = ChiefOfAir category = leninist cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 405073 } name = "Domingo Diaz Arosemena" picture = "M95091" position = HeadOfState category = social_conservative cabinet = replacement trait = 64 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 405074 } name = "Domingo Diaz Arosemena" picture = "M95091" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 405075 } name = "Henrique de Obarrio" picture = "M95093" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 405076 } name = "Daniel C. Pinzon" picture = "M95004" position = HeadOfState category = market_liberal cabinet = replacement trait = 63 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 405077 } name = "Alciabides Arosemena" picture = "M95095" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 80 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 405078 } name = "Alciabides Arosemena" picture = "M95095" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 405079 } name = "Juan Remón" picture = "M95007" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 405080 } name = "Pietro del Oramio" picture = "M95098" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 405081 } name = "Juan Remón" picture = "M95007" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 405082 } name = "Ernesto de la Guardia" picture = "M95100" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 405083 } name = "Henrique de Obarrio" picture = "M95093" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1952 ry = 1999 } HeadOfState = { type = 9 id = 405011 } HeadOfGovernment = { type = 9 id = 405002 } ForeignMinister = { type = 9 id = 405003 } ArmamentMinister = { type = 9 id = 405004 } MinisterOfSecurity = { type = 9 id = 405005 } MinisterOfIntelligence = { type = 9 id = 405006 } ChiefOfStaff = { type = 9 id = 405007 } ChiefOfArmy = { type = 9 id = 405008 } ChiefOfNavy = { type = 9 id = 405009 } ChiefOfAir = { type = 9 id = 405010 } tech_team = { id = { type = 10 id = 405001 } name = "Panama Canal Company" picture = "T5700" skill = 3 research_types = { mechanics general_equipment management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 405002 } name = "Panama Canal Yards" picture = "T5701" skill = 3 research_types = { naval_engineering technical_efficiency } startyear = 1900 endyear = 1942 } tech_team = { id = { type = 10 id = 405003 } name = "Remón Cantera" picture = "T5702" skill = 4 research_types = { training large_unit_tactics individual_courage } startyear = 1942 endyear = 1970 } tech_team = { id = { type = 10 id = 405004 } name = "Panama Canal Yards" picture = "T5701" skill = 5 research_types = { naval_engineering technical_efficiency } startyear = 1942 endyear = 1970 } tech_team = { id = { type = 10 id = 405005 } name = "United Fruit Company" picture = "T5209" skill = 2 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } team_slots = { 405002 405001 0 0 0 0 0 } manpower = 0.1076 free = { } oil = 500 supplies = 398.0757 rare_materials = 262.6133 metal = 593.4653 energy = 638.7203 money = 434.8467 consumer = 0.1840 supply = 0.0000 production = 0 reinforcement = 0 upgrading = 0.8160 transports = 100 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { police = { 1 } engineer = { 3 1 } infantry = { 6 5 } bergsjaeger = { 7 6 } militia = { 3 } } obsolete_models = { police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 } bergsjaeger = { 1 0 6 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes light_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 25.7000 } relation = { tag = FRA value = 21.2999 } relation = { tag = GER value = 99.4989 frustration = 3 } relation = { tag = HOL value = 0.7000 } relation = { tag = POR value = -49.5000 frustration = 3 } relation = { tag = ITA value = -2.8000 } relation = { tag = SPA value = 0.3000 } relation = { tag = SWE value = 0.4000 } relation = { tag = JAP value = -8.9000 } relation = { tag = CHI value = -49.6000 frustration = 3 } relation = { tag = POL value = -49.8000 frustration = 3 } relation = { tag = NOR value = 200 trade = yes } relation = { tag = BEL value = 200 trade = yes } relation = { tag = DEN value = 0.5000 } relation = { tag = SCH value = 25.7000 } relation = { tag = CUB value = 25.6000 } relation = { tag = GRE value = -49.6000 frustration = 3 } relation = { tag = BUL value = 25.2999 frustration = 3 trade = yes } relation = { tag = ROM value = 25.2000 } relation = { tag = IRE value = 25.4000 } relation = { tag = PER value = -49.7000 frustration = 3 } relation = { tag = AFG value = -99.3000 frustration = 3 } relation = { tag = BRA value = -49.5000 frustration = 3 } relation = { tag = ARG value = 0.4000 } relation = { tag = MEX value = 0.5000 } relation = { tag = COL value = 50.4000 } relation = { tag = VEN value = 25.5000 } relation = { tag = PRU value = -49.7000 frustration = 3 } relation = { tag = ECU value = 0.7000 } relation = { tag = URU value = -49.3000 frustration = 3 } relation = { tag = PAR value = 0.2000 } relation = { tag = BOL value = 0.3000 } relation = { tag = CHL value = 0.6000 } relation = { tag = NZL value = 0.2000 } relation = { tag = CAN value = 0.2000 } relation = { tag = AST value = 0.4000 } relation = { tag = VIC value = -74 } relation = { tag = USA value = 200 trade = yes } relation = { tag = KOR value = 0.5000 } relation = { tag = ALB value = -99.3000 frustration = 3 } relation = { tag = SIA value = -55.7000 frustration = 3 } relation = { tag = MON value = 0.7000 } relation = { tag = GUA value = -49.6000 frustration = 3 } relation = { tag = COS value = 0.6000 } relation = { tag = DOM value = -49.3000 frustration = 3 } relation = { tag = PHI value = 0.7000 } relation = { tag = BHU value = -49.3000 frustration = 3 } relation = { tag = EGY value = 0.6000 } relation = { tag = SAL value = -49.5000 frustration = 3 } relation = { tag = HAI value = 0.5000 } relation = { tag = HON value = -49.6000 frustration = 3 } relation = { tag = LIB value = 0.7000 } relation = { tag = LUX value = 0.7000 } relation = { tag = MTN value = -99.8000 frustration = 3 } relation = { tag = NEP value = -49.4000 frustration = 3 } relation = { tag = OMN value = -49.5000 frustration = 3 } relation = { tag = PAN value = -9.6000 } relation = { tag = SER value = -49.7000 frustration = 3 } relation = { tag = SIK value = -99.7000 frustration = 3 } relation = { tag = SAF value = 52.4996 trade = yes } relation = { tag = TIB value = -149.3000 frustration = 3 } relation = { tag = YEM value = -49.3000 frustration = 3 } relation = { tag = RUS value = -49.9000 frustration = 3 } relation = { tag = CGX value = -49.8000 frustration = 3 } relation = { tag = CSX value = -49.6000 frustration = 3 } relation = { tag = OTT value = -88.2002 frustration = 3 } relation = { tag = U02 value = -49.5000 frustration = 3 } relation = { tag = U03 value = -49.7000 frustration = 3 } relation = { tag = U05 value = 0.7000 } relation = { tag = U09 value = 0.1000 } relation = { tag = U38 value = 0.7000 } relation = { tag = U50 value = -49.6000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 2077 2078 } controlledprovinces = { 2077 2078 } nationalprovinces = { 889 2077 2078 } claimedprovinces = { } techapps = { 2290 7600 7610 1010 5600 5700 5710 5010 5800 5080 5090 6500 9030 9020 2510 1220 1230 3010 3110 4010 8010 5550 1020 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 73646 } project = { type = 17 id = 6510 } tech_team = { type = 10 id = 405001 } progress = 100 progress = 4.5444 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86704 } project = { type = 17 id = 1030 } tech_team = { type = 10 id = 405002 } progress = 75.6000 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } navalunit = { id = { type = 4712 id = 2311 } name = "1a Escuadra panameña" location = 2078 home = 2078 base = 2078 morale = 0.5000 } landunit = { id = { type = 4712 id = 47422 } name = "I Cuerpo de Ejército panameño" location = 2078 prevprov = 2078 home = 2078 mission = { type = anti_partisan_duty target = 2078 percentage = 1 night = yes startdate = { year = 1937 month = december day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 405007 } name = "Gómez y Montalbañes" tag = PAN picture = "L420006" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 4712 id = 47208 } name = "1a División de Infantería" flag = 34864 mod = { 0 0 5 0 0 6 0 0 0 } all = { 100 100 31.6200 31 70 30.0000 0.4155 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 2 8.2000 0 12 0 0 0 0 0 0 } } } tradedates = { BEL = { year = 1939 month = january day = 25 hour = 0 } } SpyInfo = { country = "PAN" NumberOfSpies = 9 date = { year = 1939 month = july day = 20 hour = 0 } } } country = { tag = SER ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 revolter_set = 1 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 125 war = 1 ferocity = yes reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = SER } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 3 sabotage_industry = 1 disrupt_techteam = 1 country = U09 } spyprefsdata = { country_priorities = 2 steal_blueprint = 10 smear_campaign = 3 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = BUL } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { U08 = 1 U09 = 1 } befriend = { RUS = 50 FRA = 50 ENG = 50 ITA = 50 } claim_acceptance = -69 exp_force_ratio = 0 exp_force_ratios = { } no_exp_forces_to = { FRA ITA } admiral = { target = { 2737 = 150 2739 = 150 } core = { 2735 2736 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { FRA = 50 ENG = 50 RUS = 50 ROM = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { FRA = 50 ENG = 50 ITA = 50 RUS = 50 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 1 reserves = 20 capital = 3 human_border = 0 war_target = 5 opposing_alliance = 5 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 50 country_priorities = { U09 = 2 U08 = 2 ALB = -1 BUL = 1 ROM = -1 GRE = 1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 50 cavalry = 15 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 5 garrison = 0 hq = 0 militia = 30 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 5 cag = 0 escort = 0 naval_asw = 0 naval_anti_air_s = 0 naval_radar_s = 0 naval_fire_controll_s = 0 naval_improved_hull_s = 0 naval_torpedoes_s = 0 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 10 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { U08 = 20 U09 = 20 } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 5 AA_provs = { 338 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 2 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1913 ic_end_year = 1913 IC_provs = { 338 } } technology = { preference = { 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 } armor = 1 infantry = 4 industry = 1 aircraft = 0 naval = 0 land_doctrines = 3 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 338 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 4 political_left = 3 freedom = 2 free_market = 3 professional_army = 5 defense_lobby = 8 interventionism = 5 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7250 convoy_def_eff = 0.1000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1225 oil_modifier = 1.0225 metal_modifier = 1.0225 energy_modifier = 1.0225 rare_materials_modifier = 1.0225 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.1000 counterattack = 0.0600 assault = 0.3350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 547000 } name = "Nedic, Milan" picture = "SER-KR_Milan_Nedic" category = general rank = 1 y = 1930 y = 1936 y = 1936 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547002 } name = "Zivkovic" picture = "SER-KR_Petar_Zivkovic" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 547003 } name = "Nedeljkovic" picture = "SER-KR_Petar _Nedeljkovic" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547005 } name = "Brasic" picture = "SER-KR_Ilija_Brasic" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547007 } name = "Djukic" picture = "SER-KR_Svetomir_Djukic" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547008 } name = "Kostic M." picture = "SER-KR_Milan_Kostic" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 547009 } name = "Ristic" picture = "SER-KR_Borisav_Ristic" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547010 } name = "Petrovic" picture = "SER-KR_Milorad_Petrovic" category = general rank = 2 y = 1930 y = 1930 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547011 } name = "Kalafatovic" picture = "SER-KR_Danilo_Kalafatovic" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547012 } name = "Jurisic" picture = "SER-KR_Pantelija_Jurisic" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547013 } name = "Radovic" picture = "SER-KR_Radovic_Milorad" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547014 } name = "Glisic" picture = "SER-KR_Djordje_Glisic" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547015 } name = "Naumovic" picture = "SER-KR_Jovan_Naumovic" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547016 } name = "Markovic" picture = "SER-KR_Markovic_Petar" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547019 } name = "Josimovic" picture = "L46013" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547021 } name = "Majstorovic" picture = "SER-KR_Majstorovic_Zarko" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547022 } name = "Stanisavljevic" picture = "SER-KR_Stanisavljevic_Zivko" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 547023 } name = "Ranosovic" picture = "SER-KR_Ranosovic_Velimir" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547026 } name = "Kostic V." picture = "SER-KR_Kostic_Vladislav" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547027 } name = "Dimitrijevic" picture = "SER-KR_Milivoje_Dimitrijevic" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547028 } name = "Jovanovic M." picture = "SER-KR_Milos_Jovanovic" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 547029 } name = "Dokic" picture = "SER-KR_Djura_Dokic" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 547031 } name = "Aracic" picture = "SER-KR_Petar_Aracic" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 547032 } name = "Jovanovic A." picture = "M20075" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 547035 } name = "Jankovic" picture = "SER-KR_Milojko_Jankovic" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547036 } name = "Beric" picture = "SER-KR_Aleksandar_Beric" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 547037 } name = "Spasic" picture = "SER-KR_Milan_Spasic" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547038 } name = "Mitrovic" picture = "SER-KR_Djordje_Mitrovic" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 547039 } name = "Musicki" picture = "SER-KR_Musicki" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547040 } name = "Maric" picture = "SER-KR_Ljubomir_Maric" category = general rank = 1 y = 1936 y = 1936 y = 1936 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547041 } name = "Stojanovic" picture = "SER-KR_Dragomir_Stojanovic" category = general rank = 2 y = 1936 y = 1936 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 547042 } name = "Trifunovic" picture = "SER-KR_Dusan_Trifunovic" category = general rank = 2 y = 1936 y = 1936 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 547043 } name = "Milovanovic" picture = "SER-KR_Milan_Milovanovic" category = general rank = 2 y = 1936 y = 1936 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 547044 } name = "Zecevic" picture = "SER-KR_Milivoje_Zecevic" category = general rank = 2 y = 1936 y = 1936 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 547045 } name = "Popovic" picture = "Koca_Popovic" category = general y = 1936 y = 1941 y = 1943 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = offensive_doctrine trait = trickster } leader = { id = { type = 6 id = 547046 } name = "Apostolski" picture = "Mihailo_Apostolski" category = general y = 1936 y = 1941 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547047 } name = "Protic" picture = "Mileta_Protic" category = commander y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 547048 } name = "Krsmanovic" picture = "Branko_Krsmanovic" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 547049 } name = "Popovic" picture = "Jevrem_Popovic" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547050 } name = "Vukajlovic" picture = "Mihajlo_Vukajlovic" category = general y = 1936 y = 1945 y = 1999 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547051 } name = "Milojevic" picture = "Miloje_Milojevic" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 547052 } name = "Jankovic" picture = "Milorad_Jankovic" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 547053 } name = "Lukovic" picture = "Milutin_Lukovic" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547054 } name = "Nadj" picture = "SER-Kosta_Nadj" category = general y = 1936 y = 1943 y = 1945 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 547055 } name = "Jovanovic M." picture = "Mirko_Jovanovic" category = general y = 1936 y = 1945 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 547056 } name = "Minic" picture = "Mitar_Minic" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547057 } name = "Dugalic" picture = "Momcilo_Dugalic" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547058 } name = "Ilic" picture = "Pavle_Ilic_Veljko" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 547059 } name = "Gracanin" picture = "Petar_Gracanin" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547060 } name = "Mandic" picture = "Radenko_Mandic" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 547061 } name = "Jovanovic R." picture = "Radivoje_Jovanovic_Bradonja" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster trait = fortress_buster } leader = { id = { type = 6 id = 547062 } name = "Sofijanic" picture = "Ratko_Sofijanic" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 547063 } name = "Urosevic" picture = "Sredoje_Urosevic" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 547064 } name = "Petkovski" picture = "Dane_Petkovski" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547065 } name = "Korac" picture = "Dusan_Korac" category = general y = 1936 y = 1945 y = 1999 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = trickster trait = commando } leader = { id = { type = 6 id = 547066 } name = "Petrovic" picture = "Dragoljub_Petrovic_Rade" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine trait = trickster } leader = { id = { type = 6 id = 547067 } name = "Djordjevic" picture = "Dragutin_Djordjevic_Alija" category = commander y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547068 } name = "Ljubicic" picture = "Radoje_Ljubicic" category = commander y = 1945 y = 1949 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547069 } name = "Drakulic" picture = "Nenad_Drakulic" category = commander y = 1945 y = 1950 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547070 } name = "Corkovic" picture = "Dusan_Corkovic" category = general y = 1941 y = 1950 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 547071 } name = "Pekic" picture = "Dusan_Pekic" category = general y = 1941 y = 1950 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547072 } name = "Jaksic" picture = "Pavle_Jaksic" category = general y = 1933 y = 1950 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 547073 } name = "Jovanic" picture = "Djoko_Jovanic" category = general y = 1936 y = 1950 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 547074 } name = "Kosoric" picture = "Petar_Kosoric" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 547075 } name = "Zezelj" picture = "Milan_Zezelj" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 547076 } name = "Karanovic" picture = "Nikola_Karanovic" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 547077 } name = "Pericin" picture = "Marko_Pericin" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547078 } name = "Babic" picture = "Petar_Babic" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547079 } name = "Bjelajac" picture = "STanko_Bjelajac" category = general y = 1936 y = 1944 y = 1999 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 547080 } name = "Drapsin" picture = "Petar_Drapsin" category = general y = 1936 y = 1941 y = 1999 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine trait = trickster } leader = { id = { type = 6 id = 547081 } name = "Copic" picture = "Vladimir_Copic" category = general y = 1936 y = 1999 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = trickster } leader = { id = { type = 6 id = 547082 } name = "Opacic" picture = "STanko_Opacic" category = general y = 1936 y = 1999 y = 1999 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547083 } name = "Milutinovic" picture = "Ivan_Milutinovic" category = general y = 1930 y = 1944 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 547084 } name = "Lekovic" picture = "Danilo_Lekovic" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547085 } name = "Jovanovic B." picture = "Jovanovic_Blazo" category = general y = 1936 y = 1944 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 547086 } name = "Kapicic" picture = "Kapicic_Jovo" category = general y = 1936 y = 1944 y = 1948 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547087 } name = "Lazarevic" picture = "Lazarevic_Bozo" category = commander y = 1936 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547088 } name = "Popivoda" picture = "Pero_Popivoda" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 547089 } name = "Popivoda" picture = "Pero_Popivoda" category = commander y = 1947 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1947 ry = 1999 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 547090 } name = "Vukanovic" picture = "Radovan_Vukanovic" category = general y = 1936 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = trickster } leader = { id = { type = 6 id = 547091 } name = "Orovic" picture = "Savo_Orovic" category = general y = 1936 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 547092 } name = "Kovacevic" picture = "Sava_Kovacevic" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = logistics_wizard trait = trickster trait = commando } leader = { id = { type = 6 id = 547093 } name = "Jovanovic A." picture = "M20075" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine trait = panzer_leader } leader = { id = { type = 6 id = 547094 } name = "Jaukovic" picture = "Danilo_Jaukovic" category = general y = 1936 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 547095 } name = "Radevic" picture = "Petar_Radevic" category = commander y = 1930 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 547096 } name = "Cheric" picture = "M544030" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 547097 } name = "Djilas" picture = "L544008" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 547098 } name = "Djukanovic" picture = "L544009" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 547099 } name = "Djurisic" picture = "M544014" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 547100 } name = "Filipovic" picture = "M544025" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 547101 } name = "Martinovic" picture = "M544009" category = general rank = 0 y = 1910 y = 1913 y = 1915 y = 1932 max_skill = 3 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 547102 } name = "Milosevic" picture = "L544026" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = commando } leader = { id = { type = 6 id = 547103 } name = "Petrovic" picture = "M544033" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 547104 } name = "Tirkuvic" picture = "M544024" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster } minister = { id = { type = 9 id = 415001 } name = "Milan Nedic" picture = "8435" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415137 } name = "Aleksandar Misic" picture = "AleksandarMisic" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415138 } name = "Aleksandar Misic" picture = "AleksandarMisic" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415136 } name = "Draza Mihailovic" picture = "L46022" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415002 } name = "Dragisa Cvetkovic" picture = "M20032" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 80 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415135 } name = "Dragisa Cvetkovic" picture = "M20032" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415003 } name = "Milan Nedic" picture = "8435" position = ForeignMinister category = fascist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415004 } name = "Slobodan Jovanovic" picture = "M20034" position = ArmamentMinister category = fascist cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415005 } name = "Milos Trifunovic" picture = "M20035" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415006 } name = "Bozidar Puric" picture = "M20043" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415007 } name = "Bogoljub Ilic" picture = "SER-KR_Bogoljub_Ilic" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415008 } name = "Milutin Nedic" picture = "L46026" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415009 } name = "Marijan Polic" picture = "L46046" position = ChiefOfNavy category = fascist cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415010 } name = "Petar Vukcevic" picture = "L46062" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415011 } name = "Dusan Simovic" picture = "M20033" position = HeadOfState category = fascist cabinet = replacement trait = 60 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 415012 } name = "Kosta Tanazovic" picture = "M547012" position = HeadOfState category = market_liberal cabinet = replacement trait = 68 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415013 } name = "Andrija Radovic" picture = "2870" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 415014 } name = "Ivan Subasic" picture = "M20014" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415015 } name = "Isidor Mandrevic" picture = "M547015" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 415016 } name = "Stanoje Simic" picture = "M20023" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415017 } name = "Milan Grol" picture = "M20042" position = ForeignMinister category = market_liberal cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415018 } name = "Dragomir Vijic" picture = "M547018" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 415019 } name = "Mihovil Tomandl" picture = "M547019" position = ArmamentMinister category = fascist cabinet = replacement trait = 54 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 415020 } name = "Milentije Popovic" picture = "M20024" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415022 } name = "Ladislav Polic" picture = "M20050" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415023 } name = "Vasa Sailovic" picture = "M547023" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 415025 } name = "Miljutin Bakar" picture = "M547025" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 415026 } name = "Mustafa Golubic" picture = "Mustafa_Golubic" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415027 } name = "Dragoljub Stefanic" picture = "M20061" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415028 } name = "Militin Milankovic" picture = "M547028" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 415030 } name = "Milutin Nedic" picture = "L46026" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415031 } name = "Mihail Milosajevic" picture = "M20068" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415032 } name = "Vasa Zivkovic" picture = "M547032" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 415033 } name = "Arsa Jovanovic" picture = "M20075" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415034 } name = "Radivoje Jankovic" picture = "L46012" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415035 } name = "Borivoje Joksimovic" picture = "L46013" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415036 } name = "Mihailo Lukic" picture = "L46020" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415038 } name = "Boguljub Ilic" picture = "SER-KR_Bogoljub_Ilic" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415039 } name = "Dusan Simovic" picture = "L46060" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415040 } name = "Dragomir Lukacevic" picture = "L46055" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415139 } name = "Under Army Command" picture = "SERNavy" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415041 } name = "Kosta Miletic" picture = "3129" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 415068 } name = "Nurija Pozderac" picture = "BOS-Nurija_Pozderac" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 5 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 415072 } name = "Miroslav Spalaikovic" picture = "M20016" position = ForeignMinister category = nazi cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415092 } name = "Aleksandar Obrenovic I" picture = "AlexanderISerbia" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 67 year = 1921 ry = 1999 } minister = { id = { type = 9 id = 415095 } name = "Momcilo Nincic" picture = "3145" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 415096 } name = "Borivoj Mirkovic" picture = "9571" position = ArmamentMinister category = fascist cabinet = replacement trait = 54 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 415133 } name = "Milan Stojadinovic" picture = "3160" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 80 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 415134 } name = "Milan Stojadinovic" picture = "3160" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1922 ry = 1999 } minister = { id = { type = 9 id = 415101 } name = "Metodije Avdonov-Cento" picture = "Metodije_Andonov_Cento" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 8 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415102 } name = "Aleksandar Cincar-Markovic" picture = "L46005" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 415103 } name = "Koca Popovic" picture = "Koca_Popovic" position = ChiefOfStaff category = leninist cabinet = replacement trait = 33 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 415104 } name = "Koca Popovic" picture = "Koca_Popovic" position = ChiefOfArmy category = leninist cabinet = replacement trait = 38 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 415105 } name = "Under Army Command" picture = "SERNavy" position = ChiefOfNavy category = stalinist cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415106 } name = "Mileta Protic" picture = "Mileta_Protic" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415107 } name = "Sima Markovic" picture = "Sima_Markovic" position = ForeignMinister category = stalinist cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415108 } name = "Sreten Zujovic" picture = "Sreten_Zujovic_Crni" position = ArmamentMinister category = stalinist cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415109 } name = "Filip Filipovic" picture = "3961" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415110 } name = "Aleksandar Rankovic" picture = "M20026" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 29 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 415111 } name = "Milorad Draskovic" picture = "SER-KR_Milorad-Draskovic" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 415112 } name = "Milan Gorkic" picture = "Milan_Gorkic" position = ForeignMinister category = leninist cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415114 } name = "Rodoljub Colakovic" picture = "BOS-Rodoljub_Colakovic" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 22 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415121 } name = "Mose Pijade" picture = "3165" position = ForeignMinister category = stalinist cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415125 } name = "Danilo I Petrovic-Njegos" picture = "M544011" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1921 ry = 1999 } minister = { id = { type = 9 id = 415126 } name = "Borivoj Mirkovic" picture = "9571" position = HeadOfState category = fascist cabinet = replacement trait = 57 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 415127 } name = "Djorde I Karadjordjevic" picture = "dorde_ii_ser" position = HeadOfState category = nazi cabinet = replacement trait = 60 year = 1921 ry = 1999 } minister = { id = { type = 9 id = 415128 } name = "Dimitrije Tucovic" picture = "Dimitrije_Tucovic" position = HeadOfState category = leninist cabinet = replacement trait = 66 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415129 } name = "Trisa Kaclerovic" picture = "Trisa_Kaclerovic" position = HeadOfGovernment category = leninist cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415130 } name = "Slobodan Jovanovic" picture = "M20034" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 415131 } name = "Milan Acimovic" picture = "9656" position = HeadOfGovernment category = fascist cabinet = replacement trait = 80 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 415132 } name = "Milan Nedic" picture = "8435" position = HeadOfGovernment category = fascist cabinet = replacement trait = 80 year = 1941 ry = 1999 } HeadOfState = { type = 9 id = 415092 } HeadOfGovernment = { type = 9 id = 415133 } ForeignMinister = { type = 9 id = 415134 } ArmamentMinister = { type = 9 id = 415135 } MinisterOfSecurity = { type = 9 id = 415111 } MinisterOfIntelligence = { type = 9 id = 415136 } ChiefOfStaff = { type = 9 id = 415138 } ChiefOfArmy = { type = 9 id = 415137 } ChiefOfNavy = { type = 9 id = 415139 } ChiefOfAir = { type = 9 id = 415041 } tech_team = { id = { type = 10 id = 415001 } name = "Belgrade University" picture = "100297" skill = 7 research_types = { mechanics chemistry management mathematics } startyear = 1808 endyear = 1970 } tech_team = { id = { type = 10 id = 415002 } name = "Ikarus" picture = "T3800" skill = 5 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1923 endyear = 1970 } tech_team = { id = { type = 10 id = 415003 } name = "Industrija Aeroplanskih Motora" picture = "T3801" skill = 6 research_types = { mechanics aeronautics industrial_engineering technical_efficiency aircraft_testing } startyear = 1927 endyear = 1970 } tech_team = { id = { type = 10 id = 415004 } name = "Jadransko Brodogradiliste" picture = "T3802" skill = 5 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1927 endyear = 1970 } tech_team = { id = { type = 10 id = 415005 } name = "Memorandum Teleoptik" picture = "T3803" skill = 5 research_types = { electronics industrial_engineering technical_efficiency } startyear = 1922 endyear = 1970 } tech_team = { id = { type = 10 id = 415006 } name = "Mikron" picture = "T3804" skill = 4 research_types = { mechanics electronics management industrial_engineering } startyear = 1931 endyear = 1970 } tech_team = { id = { type = 10 id = 415007 } name = "Serbian State Railways" picture = "100298" skill = 5 research_types = { mechanics electronics management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 415008 } name = "Zastava Arsenal" picture = "T3812" skill = 5 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 415009 } name = "Zivojin Rogozarski" picture = "100299" skill = 4 research_types = { aeronautics management technical_efficiency } startyear = 1924 endyear = 1946 } tech_team = { id = { type = 10 id = 415010 } name = "ZMAJ" picture = "T3807" skill = 5 research_types = { naval_engineering aeronautics aircraft_testing avionics fighter_design } startyear = 1927 endyear = 1946 } tech_team = { id = { type = 10 id = 415011 } name = "Belgrade Military Academy" picture = "T10401" skill = 5 research_types = { training large_unit_tactics centralized_execution decentralized_execution infantry_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 415012 } name = "Mihailo Marcep Airplane Workshop" picture = "100300" skill = 2 research_types = { electronics aeronautics technical_efficiency } startyear = 1914 endyear = 1923 } tech_team = { id = { type = 10 id = 415013 } name = "Beogradsko Brodogradiliste" picture = "100301" skill = 5 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1908 endyear = 1970 } tech_team = { id = { type = 10 id = 415014 } name = "Radomir Putnik" picture = "100302" skill = 5 research_types = { training large_unit_tactics centralized_execution large_unit_focus } startyear = 1906 endyear = 1916 } tech_team = { id = { type = 10 id = 415015 } name = "Zivojin Misic" picture = "100303" skill = 5 research_types = { small_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1912 endyear = 1921 } tech_team = { id = { type = 10 id = 415016 } name = "Sartid Smederevo" picture = "100304" skill = 5 research_types = { mechanics general_equipment industrial_engineering } startyear = 1913 endyear = 1930 } tech_team = { id = { type = 10 id = 415017 } name = "Barutana Obilicevo" picture = "100305" skill = 5 research_types = { chemistry general_equipment } startyear = 1890 endyear = 1930 } tech_team = { id = { type = 10 id = 415018 } name = "Topolivnica Kragujevac" picture = "100306" skill = 6 research_types = { artillery mechanics training general_equipment } startyear = 1890 endyear = 1930 } tech_team = { id = { type = 10 id = 415019 } name = "Petar Bojovic" picture = "100307" skill = 5 research_types = { small_unit_tactics centralized_execution infantry_focus } startyear = 1916 endyear = 1939 } tech_team = { id = { type = 10 id = 415022 } name = "Mihailo Petrovic Alas" picture = "100468" skill = 5 research_types = { electronics mathematics } startyear = 1894 endyear = 1938 } team_slots = { 415001 415011 0 0 0 0 0 } manpower = 30.6731 free = { } oil = 493.5603 supplies = 2241.8606 rare_materials = 1672.0248 metal = 2769.1541 energy = 2862.6899 money = 520.9489 consumer = 0.1760 supply = 0.8240 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9250 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 attrition_mod = 1.0200 trickleback_mod = 1.1250 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 7 morale = 150 } cavalry = { defaultorganisation = 7 morale = 150 } motorized = { defaultorganisation = 7 morale = 150 } mechanized = { defaultorganisation = 5 morale = 150 } light_armor = { defaultorganisation = 5.5000 morale = 150 } armor = { defaultorganisation = 5 morale = 150 } paratrooper = { defaultorganisation = 7.7000 morale = 150 } marine = { softattack = 0.2000 defaultorganisation = 7.7000 morale = 150 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 7.7000 morale = 150 } garrison = { defaultorganisation = 7 morale = 150 } hq = { defaultorganisation = 5 morale = 150 } militia = { defaultorganisation = 7 morale = 150 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 5 } light_cruiser = { defaultorganisation = 5 } heavy_cruiser = { defaultorganisation = 5 } battlecruiser = { defaultorganisation = 5 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 5 } carrier = { defaultorganisation = 5 } escort_carrier = { defaultorganisation = 5 } submarine = { defaultorganisation = 5 } nuclear_submarine = { defaultorganisation = 5 } transport = { defaultorganisation = 5 } light_carrier = { defaultorganisation = 5 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 10 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 28 } light_armor_brigade = { morale = 28 } heavy_armor = { defaultorganisation = 0.4000 morale = 28 } super_heavy_armor = { defaultorganisation = 0.5000 morale = 28 } armored_car = { defaultorganisation = 0.5000 morale = 28 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 10 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 10 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } infantry = { 8 7 6 5 } cavalry = { 7 } marine = { 2 } bergsjaeger = { 8 7 6 } militia = { 3 } destroyer = { 5 4 3 2 1 } submarine = { 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } infantry = { 1 0 5 6 7 } cavalry = { 1 0 } marine = { 1 0 } bergsjaeger = { 1 0 6 7 } militia = { 0 } destroyer = { 0 1 2 3 } submarine = { 0 } } allowed_divisions = { infantry = yes cavalry = yes marine = yes bergsjaeger = yes hq = yes militia = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes cavalry_brigade = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.3000 light_cruiser = 0.3000 heavy_cruiser = 0.3000 battlecruiser = 0.3000 destroyer = 0.3000 } min_positioning = { battleship = 0.1500 light_cruiser = 0.1500 heavy_cruiser = 0.1500 battlecruiser = 0.1500 destroyer = 0.1500 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 89 trade = yes } relation = { tag = FRA value = 149 } relation = { tag = GER value = 22 } relation = { tag = HOL value = -49.4000 frustration = 3 } relation = { tag = POR value = 25.4000 } relation = { tag = ITA value = -52.9000 frustration = 3 } relation = { tag = SPA value = -49.8000 frustration = 3 } relation = { tag = SWE value = -49.7000 frustration = 3 } relation = { tag = JAP value = -53 frustration = 3 } relation = { tag = CHI value = 50.0996 } relation = { tag = POL value = 25.1000 } relation = { tag = NOR value = -49.9000 frustration = 3 } relation = { tag = BEL value = -49.9000 frustration = 3 } relation = { tag = DEN value = -49.6000 frustration = 3 } relation = { tag = SCH value = -49.4000 frustration = 3 } relation = { tag = CUB value = -49.5000 frustration = 3 } relation = { tag = GRE value = -21 } relation = { tag = BUL value = -200 frustration = 200 } relation = { tag = ROM value = 99 } relation = { tag = IRE value = -49.7000 frustration = 3 } relation = { tag = PER value = 25.2000 } relation = { tag = AFG value = 50.0998 trade = yes } relation = { tag = BRA value = 25.4000 } relation = { tag = ARG value = -49.7000 frustration = 3 } relation = { tag = MEX value = -49.6000 frustration = 3 } relation = { tag = COL value = -49.7000 frustration = 3 } relation = { tag = VEN value = -49.6000 frustration = 3 } relation = { tag = PRU value = 25.2000 } relation = { tag = ECU value = -49.4000 frustration = 3 } relation = { tag = URU value = 25.6000 } relation = { tag = PAR value = -49.9000 frustration = 3 } relation = { tag = BOL value = -49.8000 frustration = 3 } relation = { tag = CHL value = -49.5000 frustration = 3 } relation = { tag = NZL value = -49.9000 frustration = 3 } relation = { tag = CAN value = -49.9000 frustration = 3 } relation = { tag = AST value = -49.7000 frustration = 3 } relation = { tag = VIC value = 47.3998 } relation = { tag = USA value = -49.4000 frustration = 3 } relation = { tag = KOR value = -49.6000 frustration = 3 } relation = { tag = ALB value = -19.4000 } relation = { tag = SIA value = 25.2000 } relation = { tag = MON value = -49.4000 frustration = 3 } relation = { tag = GUA value = 25.3000 } relation = { tag = COS value = -49.5000 frustration = 3 } relation = { tag = NIC value = -50.1000 frustration = 3 } relation = { tag = DOM value = 50.0997 } relation = { tag = PHI value = -49.4000 frustration = 3 } relation = { tag = BHU value = 25.6000 } relation = { tag = EGY value = -49.5000 frustration = 3 } relation = { tag = SAL value = 25.4000 } relation = { tag = HAI value = -49.6000 frustration = 3 } relation = { tag = HON value = 25.3000 } relation = { tag = LIB value = -49.4000 frustration = 3 } relation = { tag = LUX value = -49.4000 frustration = 3 } relation = { tag = MTN value = 199 trade = yes guaranteed = { year = 1934 month = february day = 11 hour = 0 } } relation = { tag = NEP value = 25.5000 } relation = { tag = OMN value = 25.4000 } relation = { tag = PAN value = -49.7000 frustration = 3 } relation = { tag = SER value = -4.8000 } relation = { tag = SIK value = 0.2000 } relation = { tag = SAF value = -49.9000 frustration = 3 } relation = { tag = TIB value = 0.6000 } relation = { tag = YEM value = 25.6000 } relation = { tag = RUS value = 149 trade = yes } relation = { tag = CGX value = 25.1000 } relation = { tag = CSX value = 25.3000 } relation = { tag = OTT value = 0.3000 } relation = { tag = U02 value = 25.4000 } relation = { tag = U03 value = 25.2000 } relation = { tag = U05 value = -49.4000 frustration = 3 } relation = { tag = U09 value = -200 frustration = 3 } relation = { tag = U38 value = -49.4000 frustration = 3 } relation = { tag = U50 value = 25.3000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 327 329 330 331 338 339 340 342 } controlledprovinces = { 327 329 330 331 338 339 340 342 } nationalprovinces = { 327 329 330 331 335 336 337 338 339 340 342 355 354 353 } claimedprovinces = { 328 333 334 341 353 354 355 356 357 358 359 361 } techapps = { 4010 2290 2300 2310 7600 7610 1010 1220 1230 2800 2510 5700 5710 5010 5810 5820 5050 5830 5310 54010 54020 54030 5316 5326 5800 5080 5090 3010 3020 3030 3040 3050 3060 3610 3620 3720 3730 3736 3740 3750 3900 3810 5600 5610 8010 9030 9020 9010 6500 14000 6510 1020 1030 1240 1040 1370 1580 6520 6540 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 73469 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 415011 } progress = 100 progress = 100 progress = 29.8674 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 85923 } project = { type = 17 id = 1990 } tech_team = { type = 10 id = 415001 } progress = 100 progress = 20.4538 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 19800 id = 1000 } name = "I Srpska Armija" location = 342 prevprov = 338 home = 342 mission = { type = anti_partisan_duty target = 342 percentage = 1 night = yes startdate = { year = 1936 month = january day = 17 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 547020 } name = "Kosic" tag = SER picture = "SER-KR_Petar_Kosic" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 19800 id = 2000 } name = "Timocka Pesadijska Divizija I poziva" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 50 100 37.7400 37 180 30.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 19800 id = 3000 } name = "II Srpska Armija" location = 340 prevprov = 338 home = 340 mission = { type = anti_partisan_duty target = 340 percentage = 1 night = yes startdate = { year = 1936 month = january day = 7 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 547018 } name = "Gavrilovic" tag = SER picture = "SER-KR_Dragutin_Gavrilovic" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = defensive_doctrine trait = delay_expert } division = { id = { type = 19800 id = 4000 } name = "Moravska Pesadijska Divizija I poziva" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 50 100 37.7400 37 180 30.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } division = { id = { type = 19800 id = 5000 } name = "Sumadijska Pesadijska Divizija I poziva" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 37.7400 37 180 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 19800 id = 7000 } name = "III Srpska Armija" location = 339 prevprov = 338 home = 339 mission = { type = anti_partisan_duty target = 339 percentage = 1 night = yes startdate = { year = 1936 month = january day = 26 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 547006 } name = "Dodic" tag = SER picture = "SER-KR_Dusan_Dodic" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 19800 id = 8000 } name = "Drinska Pesadijska Divizija I poziva" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 50 100 37.7400 37 180 30.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 19800 id = 24 } name = "V Srpska Armija" location = 330 prevprov = 327 home = 330 mission = { type = anti_partisan_duty target = 330 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 547001 } name = "Mihailovic" tag = SER picture = "L46022" category = general rank = 2 y = 1936 y = 1939 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = logistics_wizard trait = commando trait = hills_fighter } division = { id = { type = 19800 id = 25 } name = "Dunavska Pesadijska Divizija I poziva" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 37.7400 37 180 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } airunit = { id = { type = 19800 id = 27 } name = "Operativno Vazduhoplovstvo" location = 338 home = 338 base = 338 morale = 0.0010 leader = { id = { type = 6 id = 547033 } name = "Mirkovic" tag = SER picture = "9571" category = commander rank = 2 y = 1930 y = 1934 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = tank_buster } division = { id = { type = 19800 id = 29 } name = "26. Takticki Bombarderski Puk" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 30 100 30.6000 30 25 30.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 3002 } name = "1. srpska armija" location = 331 prevprov = 327 home = 331 mission = { type = anti_partisan_duty target = 331 percentage = 1 night = yes startdate = { year = 1936 month = january day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 547024 } name = "Nedic, Milutin" tag = SER picture = "SER-KR_Milutin_Nedic" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1945 skill = 2 } division = { id = { type = 19800 id = 6000 } name = "1. Konjicka Divizija" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 50 100 37.7400 37 180 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3004 } name = "2. srpska armija" location = 338 prevprov = 338 home = 338 mission = { type = anti_partisan_duty target = 338 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 547025 } name = "Maksimovic" tag = SER picture = "SER-KR_Ljubomir_Maksimovic" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = old_guard } division = { id = { type = 19800 id = 9000 } name = "3. Konjicka Divizija" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 50 100 37.7400 37 180 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3006 } name = "3. srpska armija" location = 329 prevprov = 327 home = 329 mission = { type = anti_partisan_duty target = 329 percentage = 1 night = yes startdate = { year = 1936 month = august day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 547030 } name = "Petkovic" tag = SER picture = "9572_Petkovic" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando } division = { id = { type = 19800 id = 26 } name = "Brdsko-planinski Odred" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 50 100 43.5540 42.7000 190 30.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.2000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3008 } name = "4. srpska armija" location = 339 prevprov = 338 home = 339 mission = { type = anti_partisan_duty target = 339 percentage = 1 night = yes startdate = { year = 1936 month = february day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 547004 } name = "Pesic" tag = SER picture = "SER-KR_Petar_Pesic" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1945 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 19800 id = 15 } name = "Vardarska Pesadijska Divizija I poziva" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 37.7400 37 180 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } airunit = { id = { type = 4712 id = 3754 } name = "1. srpski vazduhoplovni korpus" location = 338 home = 338 base = 338 morale = 0.5000 leader = { id = { type = 6 id = 547034 } name = "Simovic" tag = SER picture = "L46060" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 19800 id = 28 } name = "2. Vazduhoplovni Lovacki Puk" flag = 4144 mod = { 13 13 5 0 13 6 0 0 0 } all = { 30 100 35.7000 35 45 30.0000 0 1.5000 0.7000 250 1 2 0 0 -0.2000 1 0.9000 } air = { 2 4 8 0 0 0 0 0 225 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 19800 id = 13 } name = "IV Srpska Armija" location = 338 prevprov = 338 home = 338 mission = { type = anti_partisan_duty target = 338 percentage = 1 night = yes startdate = { year = 1936 month = july day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 547017 } name = "Ilic" tag = SER picture = "SER-KR_Bogoljub_Ilic" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 19800 id = 14 } name = "Kosovska Pesadijska Divizija I poziva" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 50 100 37.7400 37 180 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } SpyInfo = { country = "SER" NumberOfSpies = 10 date = { year = 1939 month = march day = 0 hour = 0 } } } country = { tag = SIK ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 151 war = 5 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = SIK } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 2 coup = 1 sabotage_industry = 1 found_partisans = 1 massmedia = 1 disrupt_techteam = 1 country = AFG } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 2 coup = 1 sabotage_industry = 1 found_partisans = 1 massmedia = 1 disrupt_techteam = 1 country = PER } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 massmedia = 1 country = SOV } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { SOV = 6 } claim_acceptance = -10 target = { 1552 = 100 1365 = 10 1367 = 10 1368 = 10 1369 = 10 1370 = 10 1373 = 10 1374 = 10 1375 = 10 1377 = 10 1378 = 10 1379 = 10 1380 = 10 1381 = 10 1382 = 10 1383 = 10 1384 = 10 1385 = 10 1386 = 10 1387 = 10 1388 = 10 1389 = 10 1390 = 10 1241 = 10 1242 = 10 1243 = 10 1244 = 10 1245 = 10 1246 = 10 1247 = 10 1248 = 10 1249 = 10 1250 = 10 1251 = 10 1252 = 10 1253 = 10 1254 = 10 1321 = 10 1323 = 10 1327 = 10 1328 = 10 1329 = 10 1330 = 10 1331 = 10 1332 = 10 1256 = 10 1263 = 10 1264 = 10 1265 = 10 1266 = 10 1268 = 10 1269 = 10 1270 = 10 1271 = 10 1272 = 10 1283 = 10 1284 = 10 1285 = 10 1255 = 10 1259 = 10 1260 = 10 1273 = 10 1274 = 10 1275 = 10 1276 = 10 1277 = 10 1279 = 10 1280 = 10 1281 = 10 1282 = 10 1371 = 10 1372 = 10 } exp_force_ratio = 0.7500 exp_force_ratios = { } no_exp_forces_to = { SOV } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { SOV = 150 CHI = 100 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { SOV = -1 MON = -1 TIB = -1 NEP = -1 AFG = -1 FRA = -1 ENG = -1 POR = -1 JAP = 150 CHC = 100 MAN = 70 CSX = 10 CXB = 10 CYN = 10 CGX = 10 CHI = 10 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 70 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 30 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2 panic_ratio_vs_human = 2 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1281 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 1281 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6210 6300 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 5190 5200 5210 5220 5230 5240 53020 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6010 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1281 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 3 political_left = 3 freedom = 3 free_market = 1 professional_army = 5 defense_lobby = 7 interventionism = 5 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0375 oil_modifier = 0.9375 metal_modifier = 0.9375 energy_modifier = 0.9375 rare_materials_modifier = 0.9375 money_modifier = 1 supply_modifier = 1.0500 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0250 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 420001 } name = "Abdujohoman" picture = "L160000" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 420002 } name = "Chang Hsi-liang" picture = "L160001" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 420003 } name = "Chiang You-fen" picture = "L160002" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 420004 } name = "Dalerim Khan" picture = "L160003" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 420005 } name = "Fedyunskij" picture = "L160004" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 420006 } name = "Ghai" picture = "L160005" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 420007 } name = "Ghanni Batur" picture = "L160006" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 420008 } name = "Ha Yu-liang" picture = "L160007" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 420009 } name = "Hsu You-hsing" picture = "L160008" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 420011 } name = "Ishakjan Monhakiyev" picture = "L160010" category = general rank = 2 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 420012 } name = "Kazarian" picture = "L160011" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 420014 } name = "Liu Pin" picture = "L160013" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 420015 } name = "Ma Hu-shan" picture = "L160014" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 420016 } name = "Mahmud" picture = "L160015" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 420017 } name = "Osman Batur" picture = "L160016" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine trait = trickster } leader = { id = { type = 6 id = 420018 } name = "Pappengut" picture = "L160017" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 420019 } name = "Polinov" picture = "L160018" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 420020 } name = "Safiulin" picture = "L160019" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 420021 } name = "Senungtayev" picture = "L160020" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 420023 } name = "Shallif Khan" picture = "L160022" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 420024 } name = "Sheng Shih-chi" picture = "L160023" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 420025 } name = "Sheng Shih-tsai" picture = "L160024" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 2 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 420026 } name = "Sun Ching-lin" picture = "L160025" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 420027 } name = "Tang Chih-chuan" picture = "L160026" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = commando } leader = { id = { type = 6 id = 420028 } name = "Tsui Ying-chun" picture = "L160027" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 420029 } name = "Wu Hsi-chih" picture = "L160028" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 420030 } name = "You Teh-sheng" picture = "L160029" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 420031 } name = "Yuan Ling-yun" picture = "L160030" category = general rank = 2 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 420032 } name = "Cherepanov" picture = "L160031" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 420033 } name = "Jarosh" picture = "L160032" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 420034 } name = "Sa Chen-ping" picture = "L160033" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 420035 } name = "Gritsevets" picture = "L160034" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 420036 } name = "Orlov" picture = "L160035" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 420037 } name = "Rahov" picture = "L160036" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 420038 } name = "Ryshkianov" picture = "L160037" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 420039 } name = "Sedov" picture = "L160038" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } minister = { id = { type = 9 id = 420022 } name = "Isa Yusuf Alptekin" picture = "6849" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1933 ry = 1977 } minister = { id = { type = 9 id = 420002 } name = "Xoja Niyaz Haji" picture = "3174" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1912 ry = 1955 } minister = { id = { type = 9 id = 420001 } name = "Sheng Shicai" picture = "3173" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420024 } name = "Sheng Shicai" picture = "3173" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 610001 } name = "Ma Hongkui" picture = "947" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 58 year = 1923 ry = 1949 } minister = { id = { type = 9 id = 610122 } name = "Ma Hongkui" picture = "947" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1923 ry = 1949 } minister = { id = { type = 9 id = 610123 } name = "Ma Hongkui" picture = "947" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1923 ry = 1949 } minister = { id = { type = 9 id = 420003 } name = "Sheng Shicai" picture = "3173" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 610002 } name = "Ma Hongkui" picture = "947" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 77 year = 1923 ry = 1949 } minister = { id = { type = 9 id = 420004 } name = "Habibullah Huseinov" picture = "M72004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420005 } name = "Zhang Xiliang" picture = "M72005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 610121 } name = "Ma Hongkui" picture = "947" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1923 ry = 1949 } minister = { id = { type = 9 id = 420006 } name = "Viktor A.F. Polinov" picture = "M72006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 31 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420007 } name = "Sheng Shicai" picture = "3173" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420008 } name = "Sheng Shicai" picture = "3173" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420009 } name = "Sa Zhenbing" picture = "M72009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420010 } name = "Piotr Orlov" picture = "M72010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420011 } name = "Isa Yusuf Alptekin" picture = "6849" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1977 } minister = { id = { type = 9 id = 420012 } name = "A.V. Fedyunskij" picture = "M72024" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 420013 } name = "Isa Yusuf Alptekin" picture = "6849" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1933 ry = 1977 } minister = { id = { type = 9 id = 420014 } name = "Kunimu Khan" picture = "M72014" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 420015 } name = "Ishakjan Monhakiyev" picture = "M72025" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420016 } name = "Zhang Xiliang" picture = "M72005" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 420017 } name = "Dalerim Khan" picture = "M72016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 420018 } name = "Liu Ben" picture = "M72026" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 420019 } name = "Yol Bars" picture = "M72017" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 420020 } name = "Yol Bars" picture = "M72017" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 420021 } name = "Makhmudsabri" picture = "M72011" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420023 } name = "Kunimu Khan" picture = "M72014" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420025 } name = "Sheng Shicai" picture = "3173" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420026 } name = "Sheng Shicai" picture = "3173" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420027 } name = "Sheng Shicai" picture = "3173" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420028 } name = "Sheng Shicai" picture = "3173" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420029 } name = "Sa Zhenbing" picture = "M72009" position = ChiefOfNavy category = leninist cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 420030 } name = "Piotr Orlov" picture = "M72010" position = ChiefOfAir category = leninist cabinet = replacement trait = 50 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 420001 } HeadOfGovernment = { type = 9 id = 420022 } ForeignMinister = { type = 9 id = 420003 } ArmamentMinister = { type = 9 id = 420004 } MinisterOfSecurity = { type = 9 id = 420005 } MinisterOfIntelligence = { type = 9 id = 420006 } ChiefOfStaff = { type = 9 id = 610122 } ChiefOfArmy = { type = 9 id = 610123 } ChiefOfNavy = { type = 9 id = 420009 } ChiefOfAir = { type = 9 id = 420010 } tech_team = { id = { type = 10 id = 420001 } name = "Sinkiang University" picture = "T14900" skill = 1 research_types = { artillery mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 420002 } name = "Sheng Shicai" picture = "T14901" skill = 2 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 420003 } name = "Russo-Turkestani Trading Company" picture = "T11401" skill = 1 research_types = { artillery general_equipment management munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 420004 } name = "Sinkiang Military Academy" picture = "100469" skill = 1 research_types = { training large_unit_tactics centralized_execution decentralized_execution } startyear = 1900 endyear = 1970 } team_slots = { 420002 420004 0 0 0 0 0 } manpower = 4.9810 free = { } oil = 0 supplies = 509.1966 rare_materials = 476.3113 metal = 679.8384 energy = 1018.4578 money = 499.7797 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 relative_manpower = 0.9000 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 1 morale = 40 } cavalry = { defaultorganisation = 1 morale = 40 } motorized = { defaultorganisation = 1 morale = 40 } mechanized = { morale = 40 } light_armor = { morale = 40 } armor = { morale = 40 } paratrooper = { defaultorganisation = 1.1000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 1.1000 morale = 40 } garrison = { defaultorganisation = 1 morale = 40 } hq = { morale = 40 } militia = { defaultorganisation = 1 morale = 40 } multi_role = { } interceptor = { } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 3 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { morale = 8 } light_armor_brigade = { morale = 8 } heavy_armor = { morale = 8 } super_heavy_armor = { morale = 8 } armored_car = { morale = 8 } anti_air = { } police = { } engineer = { morale = 3 } cag = { } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 3 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { infantry = { 5 } bergsjaeger = { 6 } militia = { 3 } } obsolete_models = { infantry = { 1 0 } bergsjaeger = { 1 0 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { police = yes engineer = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 1 land_fort = 1 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = -99.4000 frustration = 3 } relation = { tag = FRA value = -102.8000 frustration = 3 } relation = { tag = GER value = 50.0997 trade = yes } relation = { tag = HOL value = -99.4000 frustration = 3 } relation = { tag = POR value = 0.4000 } relation = { tag = ITA value = -105.9000 frustration = 3 } relation = { tag = SPA value = -99.8000 frustration = 3 } relation = { tag = SWE value = -99.7000 frustration = 3 } relation = { tag = JAP value = -100 frustration = 3 } relation = { tag = CHI value = 35.0998 trade = yes } relation = { tag = POL value = 0.1000 } relation = { tag = NOR value = -99.9000 frustration = 3 } relation = { tag = BEL value = -99.9000 frustration = 3 } relation = { tag = DEN value = -99.6000 frustration = 3 } relation = { tag = SCH value = -99.4000 frustration = 3 } relation = { tag = CUB value = -99.5000 frustration = 3 } relation = { tag = GRE value = 0.3000 } relation = { tag = BUL value = -100.2000 frustration = 3 } relation = { tag = ROM value = -99.9000 frustration = 3 } relation = { tag = IRE value = -99.7000 frustration = 3 } relation = { tag = PER value = 0.2000 } relation = { tag = AFG value = 25.6000 trade = yes } relation = { tag = BRA value = 0.4000 trade = yes } relation = { tag = ARG value = -99.7000 frustration = 3 } relation = { tag = MEX value = -99.6000 frustration = 3 } relation = { tag = COL value = -99.7000 frustration = 3 } relation = { tag = VEN value = -99.6000 frustration = 3 } relation = { tag = PRU value = 0.2000 } relation = { tag = ECU value = -99.4000 frustration = 3 } relation = { tag = URU value = 0.6000 } relation = { tag = PAR value = -99.9000 frustration = 3 } relation = { tag = BOL value = -99.8000 frustration = 3 } relation = { tag = CHL value = -99.5000 frustration = 3 } relation = { tag = NZL value = -99.9000 frustration = 3 } relation = { tag = CAN value = -99.9000 frustration = 3 } relation = { tag = AST value = -99.7000 frustration = 3 } relation = { tag = VIC value = -12 } relation = { tag = USA value = -99.4000 frustration = 3 } relation = { tag = KOR value = -99.6000 frustration = 3 } relation = { tag = ALB value = 25.6000 trade = yes } relation = { tag = SIA value = -2.8000 } relation = { tag = MON value = -99.4000 frustration = 3 } relation = { tag = GUA value = 0.3000 } relation = { tag = COS value = -99.5000 frustration = 3 } relation = { tag = NIC value = -100.1000 frustration = 3 } relation = { tag = DOM value = 0.6000 } relation = { tag = PHI value = -99.4000 frustration = 3 } relation = { tag = BHU value = 0.6000 } relation = { tag = EGY value = -99.5000 frustration = 3 } relation = { tag = SAL value = 0.4000 } relation = { tag = HAI value = -99.6000 frustration = 3 } relation = { tag = HON value = 0.3000 } relation = { tag = LIB value = -99.4000 frustration = 3 } relation = { tag = LUX value = -99.4000 frustration = 3 } relation = { tag = MTN value = 25.1000 } relation = { tag = NEP value = 0.5000 } relation = { tag = OMN value = 0.4000 } relation = { tag = PAN value = -99.7000 frustration = 3 } relation = { tag = SER value = 0.2000 } relation = { tag = SIK value = -4.8000 } relation = { tag = SAF value = -99.9000 frustration = 3 } relation = { tag = TIB value = 0.6000 } relation = { tag = YEM value = 0.6000 } relation = { tag = RUS value = 149 trade = yes } relation = { tag = CGX value = 0.1000 } relation = { tag = CSX value = 50.0495 } relation = { tag = OTT value = 25.3000 } relation = { tag = U02 value = 0.4000 } relation = { tag = U03 value = 40.3997 trade = yes } relation = { tag = U05 value = -99.4000 frustration = 3 } relation = { tag = U09 value = -100 frustration = 3 } relation = { tag = U38 value = -99.4000 frustration = 3 } relation = { tag = U50 value = 43.0999 trade = yes } relation = { tag = REB value = -100 } } ownedprovinces = { 1279 1282 1274 1275 1280 1273 1276 1281 1277 1266 1283 } controlledprovinces = { 1283 1266 1277 1274 1279 1282 1275 1281 1280 1276 1273 } nationalprovinces = { 1273 1276 1281 1266 1283 1274 1282 1277 1280 1275 1279 } claimedprovinces = { } techapps = { 2510 1010 1220 6500 5810 5800 5820 } inventions = { } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 28181 } project = { type = 17 id = 6510 } tech_team = { type = 10 id = 420004 } progress = 100 progress = 100 progress = 100 progress = 81.6121 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 57391 } project = { type = 17 id = 14000 } tech_team = { type = 10 id = 420002 } progress = 100 progress = 100 progress = 100 progress = 51.3358 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 25600 id = 1 } name = "Xin'jiang Jüntuan 1" location = 1273 prevprov = 1276 home = 1273 mission = { type = anti_partisan_duty target = 1273 percentage = 1 night = yes startdate = { year = 1936 month = april day = 4 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 420022 } name = "Seypidin" tag = SIK picture = "L160021" category = general rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 25600 id = 2 } name = "1 Xin'jiang Shi" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 39.5000 100 31.6200 31 70 30.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8.2000 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3249 } name = "Di'1 Xin'jiang Jun" location = 1281 prevprov = 1281 home = 1281 mission = { type = anti_partisan_duty target = 1281 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 420010 } name = "Huseinov" tag = SIK picture = "L160009" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = logistics_wizard } division = { id = { type = 25600 id = 3 } name = "7 Xin'jiang Lü" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 39.5000 100 21.4200 21 75 30.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3251 } name = "Di'2 Xin'jiang Jun" location = 1276 prevprov = 1281 home = 1276 mission = { type = anti_partisan_duty target = 1276 percentage = 1 night = yes startdate = { year = 1936 month = january day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 420013 } name = "Liu Cheng-hsin" tag = SIK picture = "L160012" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = logistics_wizard } division = { id = { type = 25600 id = 4 } name = "8 Xin'jiang Lü" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 39.5000 100 21.4200 21 75 30.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } SpyInfo = { country = "SIK" NumberOfSpies = 6 date = { year = 1939 month = march day = 20 hour = 0 } } } country = { tag = SAF ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 1 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 1 ferocity = no reinforcement = 0 upgrading = 0.2500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = SAF } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 massmedia = 1 country = POR } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 protect = { USA = 100 ENG = 100 FRA = 80 NZL = 80 AST = 80 CAN = 80 HOL = 50 BEL = 50 } befriend = { USA = 100 ENG = 100 FRA = 80 NZL = 80 AST = 80 CAN = 80 HOL = 50 BEL = 50 } claim_acceptance = -59 exp_force_ratio = 0.9500 exp_force_ratios = { ENG = 1 } no_exp_forces_to = { FRA BEL HOL NOR DEN POL LUX SPA SPR GRE YUG U01 } admiral = { target = { 2177 = 200 2241 = 200 2236 = 200 2232 = 150 2233 = 150 2488 = 150 2231 = 100 } core = { 2234 2233 2232 } base = { 880 } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { USA = 100 ENG = 100 FRA = 80 NZL = 80 AST = 80 CAN = 80 } cancel_deal_threshold = 2 } tech_sharing = { favored = { USA = 100 ENG = 100 FRA = 80 NZL = 80 AST = 80 CAN = 80 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { USA = -1 ENG = -1 FRA = -1 BEL = -1 POR = -1 GER = 100 ITA = 100 JAP = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 40 cavalry = 0 motorized = 20 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 5 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 10 heavy_cruiser = 0 battlecruiser = 0 destroyer = 10 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 5 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 880 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1945 ic_end_year = 1945 IC_provs = { 873 876 872 880 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 6030 6150 9040 9050 9060 9080 9100 9130 9140 9190 9200 9210 9220 9230 9240 9250 9260 9270 9280 9290 9300 9310 9320 9330 9340 9350 9360 9370 9380 9390 9400 9410 9420 1396 1400 1410 1420 1430 1440 1450 1460 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5160 5170 4400 4170 4280 4450 4180 15120 15130 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 4290 4250 4260 4270 15180 15190 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 2860 2870 2880 2020 2150 2160 2890 11110 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 3610 3620 3630 3640 3650 3660 3670 3680 3690 3700 3710 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 876 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 7 political_left = 5 freedom = 10 free_market = 8 professional_army = 5 defense_lobby = 5 interventionism = 6 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.6000 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0300 sce_frequency = 1.2500 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 leader = { id = { type = 6 id = 425001 } name = "Armstrong" picture = "L450000" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 425002 } name = "Bester" picture = "L450001" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 425004 } name = "Borain" picture = "L450003" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 425005 } name = "Botha" picture = "L450004" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 425006 } name = "Brink A.J.E." picture = "L450005" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = commando trait = old_guard } leader = { id = { type = 6 id = 425007 } name = "Brink G.E." picture = "L450006" category = general y = 1939 y = 1941 y = 1946 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = logistics_wizard } leader = { id = { type = 6 id = 425008 } name = "Buchanan" picture = "L450007" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 425010 } name = "de Villiers" picture = "L450009" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 425011 } name = "de Weenburg du Toit" picture = "L450010" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 7 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 425012 } name = "Furstenburg" picture = "L450011" category = general y = 1940 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 425013 } name = "Gilbert" picture = "L450012" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 425014 } name = "Hartshorn" picture = "L450013" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 425015 } name = "Hayton" picture = "L450014" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 425016 } name = "Hoare" picture = "L450015" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 425017 } name = "Johnston-Collyer" picture = "L450016" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 425018 } name = "Klopper" picture = "L450017" category = general y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 425019 } name = "Kriegler" picture = "L450018" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 425021 } name = "Newton-King" picture = "L450020" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 425022 } name = "Palmer" picture = "L450021" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 425023 } name = "Pienaar" picture = "L450022" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 425024 } name = "Poole" picture = "L450023" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 425025 } name = "Ray" picture = "L450024" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 425026 } name = "Senescall" picture = "L450025" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 425029 } name = "Thompson" picture = "L450028" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 425030 } name = "van Blankenroode" picture = "L450029" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 425031 } name = "van der Spuy" picture = "L450030" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 425033 } name = "Breedt" picture = "L450032" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 425035 } name = "de la Tourier" picture = "L450034" category = admiral y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 425036 } name = "Groenenwald" picture = "L450035" category = admiral y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 425038 } name = "van Osterkemp" picture = "L450037" category = admiral y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 425039 } name = "van den Huizenklopper" picture = "L450038" category = admiral y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 425040 } name = "van Zuigenbrogge" picture = "L450039" category = admiral y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 2 trait = seawolf } leader = { id = { type = 6 id = 425041 } name = "Frost" picture = "L450040" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 425042 } name = "Larsen" picture = "L450041" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 425043 } name = "Le Roux" picture = "L450042" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 425044 } name = "Malan" picture = "L450043" category = commander y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 425045 } name = "Reynolds" picture = "L450044" category = commander y = 1942 y = 1944 y = 1947 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 425046 } name = "St.John Pattle" picture = "L450045" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 425047 } name = "van der Spuy" picture = "L450046" category = commander y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 425048 } name = "van Osterkemp" picture = "L450047" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 425049 } name = "Venter" picture = "L450048" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 425050 } name = "van Ryneveld" picture = "L450049" category = commander rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 6 ry = 1999 skill = 3 } minister = { id = { type = 9 id = 425001 } name = "G.H.H. Villiers Lord Clarendon" picture = "M70001" position = HeadOfState category = market_liberal cabinet = replacement trait = 59 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 425002 } name = "James Hertzog" picture = "M70002" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425003 } name = "James Hertzog" picture = "M70002" position = ForeignMinister category = market_liberal cabinet = replacement trait = 6 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425004 } name = "Nicolaas Havenga" picture = "M70004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425005 } name = "Jan C. Smuts" picture = "M70005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425006 } name = "Jan C. Smuts" picture = "M70005" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425007 } name = "Pierre van Ryneveld" picture = "M70007" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425008 } name = "Jan C. Smuts" picture = "M70005" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425009 } name = "Pierre Oliver-Knoll" picture = "M70009" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425010 } name = "Pierre van Ryneveld" picture = "M70007" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425011 } name = "G.H.H. Villiers Lord Clarendon" picture = "M70001" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 425012 } name = "Sir Patrick Duncan" picture = "M70023" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 425013 } name = "Sir Patrick Duncan" picture = "M70023" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 425014 } name = "Nicolaas J. de Wet" picture = "M70025" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425015 } name = "Nicolaas J. de Wet" picture = "M70025" position = HeadOfState category = market_liberal cabinet = replacement trait = 65 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425016 } name = "Gideon B. van Zyl" picture = "M70027" position = HeadOfState category = market_liberal cabinet = replacement trait = 67 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 425017 } name = "Gideon B. van Zyl" picture = "M70027" position = HeadOfState category = social_conservative cabinet = replacement trait = 67 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 425018 } name = "D. F. Malan" picture = "M70029" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425019 } name = "Jan C. Smuts" picture = "M70005" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 73 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 425020 } name = "Gert Cronje" picture = "M70031" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425021 } name = "Eric H. Louw" picture = "M70032" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425022 } name = "Reginald Blankenberg" picture = "M70033" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 425023 } name = "Graham Botha" picture = "M70034" position = ForeignMinister category = market_liberal cabinet = replacement trait = 3 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 425024 } name = "Jan C. Smuts" picture = "M70005" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 425025 } name = "E.G. Jansen" picture = "M70036" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 425026 } name = "Pierre van Ryneveld" picture = "M70007" position = ForeignMinister category = social_conservative cabinet = replacement trait = 6 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 425027 } name = "L. J. du Plessis" picture = "M70013" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425028 } name = "D. F. Malan" picture = "M70029" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425029 } name = "C. de Weenburg du Toit" picture = "M70015" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425030 } name = "J. G. Strijdom" picture = "M70041" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 425031 } name = "James Hertzog" picture = "M70002" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 16 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 425032 } name = "S.P. Le Roux" picture = "M70043" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 425033 } name = "H. J. van der Byl" picture = "M70045" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 11 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 425034 } name = "W. E. Madeley" picture = "M70046" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 8 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 425035 } name = "Adolf Malan" picture = "M70047" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 17 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 425036 } name = "Charles T. te Water" picture = "M70048" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 425037 } name = "Oswald Pirow" picture = "M70014" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 12 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 425038 } name = "Cornelis van Zuigenbrogge" picture = "M70050" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 425039 } name = "Pierre Oliver-Knoll" picture = "M70009" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425040 } name = "P.O. Sauer" picture = "M70052" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425041 } name = "Marinus van Osterkamp" picture = "M70053" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 18 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 425042 } name = "Hendrik F. Verwoerd" picture = "M70055" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425043 } name = "N. J. van der Merwe" picture = "M70056" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425044 } name = "C. R. Swart" picture = "M70057" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 425045 } name = "C. F. Stallard" picture = "M70058" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 425046 } name = "T.E. Dönges" picture = "M70059" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 425047 } name = "D. F. Malan" picture = "M70029" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 425048 } name = "E.G. Jansen" picture = "M70036" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 20 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 425049 } name = "J. G. Strijdom" picture = "M70041" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 425050 } name = "F.C. Erasmus" picture = "M70063" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 425051 } name = "C. de Weenburg du Toit" picture = "M70015" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425052 } name = "B.J. Schoeman" picture = "M70065" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425053 } name = "Jeannot de la Tourier" picture = "M70066" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 32 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 425054 } name = "Seymour Jacklin" picture = "M70016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 425055 } name = "Eric Louw" picture = "M70032" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425056 } name = "C. R. Swart" picture = "M70057" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425057 } name = "Nicolaas Havenga" picture = "M70004" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 425058 } name = "James Mitchell-Baker" picture = "M70071" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 425059 } name = "Leonard Beyers" picture = "M70072" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 425060 } name = "C. de Weenburg du Toit" picture = "M70015" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425061 } name = "Jan C. Smuts" picture = "M70005" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 425062 } name = "Robert Palmer" picture = "M70075" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 425063 } name = "Jozua F. Naude" picture = "M70076" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425064 } name = "James Mitchell-Baker" picture = "M70071" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 425065 } name = "C. de Weenburg du Toit" picture = "M70015" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 425066 } name = "Leonard Beyers" picture = "M70072" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425067 } name = "Pierre van Ryneveld" picture = "M70007" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425068 } name = "Francois Theron" picture = "M70081" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 425069 } name = "Jeannot de la Tourier" picture = "M70066" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425070 } name = "Cornelis van Zuigenbrogge" picture = "M70050" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 425071 } name = "Christoffel Venter" picture = "M70084" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 425072 } name = "Adolf Malan" picture = "M70047" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 425073 } name = "Marinus van Osterkamp" picture = "M70053" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 425074 } name = "S.P. Le Roux" picture = "M70043" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425075 } name = "J. F. van Rensburg" picture = "M70011" position = HeadOfState category = fascist cabinet = replacement trait = 62 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425076 } name = "J. F. van Rensburg" picture = "M70011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 425077 } name = "E.G. Jansen" picture = "M70036" position = HeadOfState category = social_liberal cabinet = replacement trait = 61 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 425078 } name = "E.G. Jansen" picture = "M70036" position = HeadOfState category = social_conservative cabinet = replacement trait = 61 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 425079 } name = "Jan C. Smuts" picture = "M70005" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 425080 } name = "F.C. Erasmus" picture = "M70063" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 425081 } name = "H.G. Lawrence" picture = "M70092" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 23 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 425082 } name = "C. R. Swart" picture = "M70057" position = HeadOfState category = social_conservative cabinet = replacement trait = 67 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 425083 } name = "C. R. Swart" picture = "M70057" position = HeadOfState category = social_liberal cabinet = replacement trait = 67 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 425084 } name = "J. G. Strijdom" picture = "M70041" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 425085 } name = "Hendrik F. Verwoerd" picture = "M70055" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 79 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 425086 } name = "Baron de Villiers Graaf" picture = "M70097" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 425087 } name = "Jacobus de Beer" picture = "M70098" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 425088 } name = "F.C. Erasmus" picture = "M70063" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 425089 } name = "Johannes J. Fouche" picture = "M70100" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1959 ry = 1999 } minister = { id = { type = 9 id = 425090 } name = "Jozua F. Naude" picture = "M70076" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1958 ry = 1999 } minister = { id = { type = 9 id = 425091 } name = "Johannes de Klerk" picture = "M70102" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 425092 } name = "Jozua F. Naude" picture = "M70076" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1961 ry = 1999 } minister = { id = { type = 9 id = 425117 } name = "Pierre van Ryneveld" picture = "M70007" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1933 ry = 1950 } minister = { id = { type = 9 id = 425118 } name = "Guy Hallifax" picture = "9822" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1940 ry = 1942 } minister = { id = { type = 9 id = 425119 } name = "James Dalgleish" picture = "9823" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 44 year = 1941 ry = 1947 } minister = { id = { type = 9 id = 425120 } name = "Frederick Dean" picture = "9824" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1946 ry = 1952 } minister = { id = { type = 9 id = 425121 } name = "Pieter De Waal" picture = "9825" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1951 ry = 1955 } minister = { id = { type = 9 id = 425122 } name = "Hugo Biermann" picture = "9826" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 46 year = 1952 ry = 1976 } HeadOfState = { type = 9 id = 425012 } HeadOfGovernment = { type = 9 id = 425002 } ForeignMinister = { type = 9 id = 425003 } ArmamentMinister = { type = 9 id = 425004 } MinisterOfSecurity = { type = 9 id = 425005 } MinisterOfIntelligence = { type = 9 id = 425006 } ChiefOfStaff = { type = 9 id = 425007 } ChiefOfArmy = { type = 9 id = 425008 } ChiefOfNavy = { type = 9 id = 425009 } ChiefOfAir = { type = 9 id = 425010 } tech_team = { id = { type = 10 id = 425001 } name = "ACAD" picture = "T3000" skill = 4 research_types = { electronics rocketry aeronautics technical_efficiency } startyear = 1931 endyear = 1970 } tech_team = { id = { type = 10 id = 425002 } name = "ACAD" picture = "T3000" skill = 3 research_types = { electronics aeronautics technical_efficiency } startyear = 1900 endyear = 1930 } tech_team = { id = { type = 10 id = 425003 } name = "de Havilland" picture = "T3001" skill = 6 research_types = { aeronautics aircraft_testing avionics munitions bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 425004 } name = "Marmon-Herrington" picture = "T108" skill = 6 research_types = { artillery mechanics training munitions vehicle_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 425005 } name = "South Africa Railways" picture = "T3004" skill = 6 research_types = { mechanics management industrial_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 425006 } name = "Vickers-Armstrong Ltd." picture = "T3003" skill = 6 research_types = { artillery mechanics naval_engineering aeronautics technical_efficiency } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 425007 } name = "Adolf Malan" picture = "T3005" skill = 6 research_types = { centralized_execution fighter_tactics piloting } startyear = 1941 endyear = 1950 } tech_team = { id = { type = 10 id = 425008 } name = "Jan Smuts" picture = "T3006" skill = 6 research_types = { training large_unit_tactics centralized_execution individual_courage combined_arms_focus } startyear = 1914 endyear = 1950 } tech_team = { id = { type = 10 id = 425009 } name = "Pierre Oliver-Knoll" picture = "T3007" skill = 5 research_types = { centralized_execution naval_training large_taskforce_tactics small_taskforce_tactics seamanship } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 425010 } name = "Pierre van Ryneveld" picture = "T3008" skill = 4 research_types = { training fighter_tactics piloting } startyear = 1930 endyear = 1949 } tech_team = { id = { type = 10 id = 425011 } name = "Louis Botha" picture = "100769" skill = 5 research_types = { training small_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1899 endyear = 1919 } team_slots = { 425008 425004 0 0 0 0 0 } manpower = 113.3938 free = { } oil = 520.7906 supplies = 1748.5558 rare_materials = 3362.0503 metal = 1917.9154 energy = 3142.6543 money = 406.6999 consumer = 0.1680 supply = 0 production = 0.8320 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2000 tc_occupied_mod = 1.4000 attrition_mod = 1.1200 trickleback_mod = 1.1400 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 20 morale = 33 } cavalry = { defaultorganisation = 20 morale = 33 } motorized = { defaultorganisation = 20 morale = 33 } mechanized = { defaultorganisation = 13 morale = 33 } light_armor = { defaultorganisation = 14.3000 morale = 33 } armor = { defaultorganisation = 13 morale = 33 } paratrooper = { defaultorganisation = 22 morale = 33 } marine = { softattack = 0.7000 defaultorganisation = 22 morale = 33 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 22 morale = 33 } garrison = { defaultorganisation = 20 morale = 33 } hq = { defaultorganisation = 13 morale = 33 } militia = { defaultorganisation = 20 morale = 33 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { defaultorganisation = 10 morale = 10 } tactical_bomber = { defaultorganisation = 5 morale = 5 } naval_bomber = { navalattack = 3 defaultorganisation = 5 morale = 5 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 45 morale = 30 } light_cruiser = { defaultorganisation = 45 morale = 30 } heavy_cruiser = { defaultorganisation = 45 morale = 30 } battlecruiser = { defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 45 morale = 30 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 15 } nuclear_submarine = { defaultorganisation = 15 morale = 15 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.9000 morale = 17 } light_armor_brigade = { morale = 17 } heavy_armor = { defaultorganisation = 0.7000 morale = 17 } super_heavy_armor = { defaultorganisation = 1.3000 morale = 17 } armored_car = { defaultorganisation = 1.3000 morale = 17 } anti_air = { } police = { } engineer = { defaultorganisation = 0.9000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } police = { 1 } engineer = { 3 1 } floatplane = { 5 } glider_artillery = { 1 } b_01 = { 1 } infantry = { 9 8 7 6 5 } militia = { 4 3 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } destroyer = { 4 3 2 1 } } obsolete_models = { artillery = { 0 1 2 3 } police = { 0 } engineer = { 0 1 } floatplane = { 0 1 } glider_artillery = { 0 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } militia = { 0 3 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } destroyer = { 0 1 2 } } allowed_divisions = { infantry = yes hq = yes militia = yes interceptor = yes tactical_bomber = yes naval_bomber = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes cag = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.6000 port_strike = 0.5000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.6500 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.6000 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = yes logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 200 trade = yes } relation = { tag = FRA value = 143 trade = yes } relation = { tag = GER value = 60.2997 trade = yes } relation = { tag = HOL value = 0.5000 } relation = { tag = POR value = 124 } relation = { tag = ITA value = -2 } relation = { tag = SPA value = 13.9000 } relation = { tag = SWE value = 0.2000 } relation = { tag = JAP value = 45.8999 frustration = 3 trade = yes } relation = { tag = CHI value = -49.8000 frustration = 3 } relation = { tag = POL value = -50 frustration = 3 } relation = { tag = BEL value = 35 } relation = { tag = DEN value = 0.3000 } relation = { tag = SCH value = 71.2994 trade = yes } relation = { tag = CUB value = 25.4000 } relation = { tag = GRE value = 50.0996 frustration = 3 trade = yes } relation = { tag = BUL value = -0.3000 frustration = 3 } relation = { tag = ROM value = 200 trade = yes } relation = { tag = IRE value = 80 } relation = { tag = PER value = -49.9000 frustration = 3 } relation = { tag = AFG value = -99.5000 frustration = 3 } relation = { tag = BRA value = -49.7000 frustration = 3 } relation = { tag = ARG value = 24.2001 } relation = { tag = MEX value = 0.3000 } relation = { tag = COL value = 0.2000 } relation = { tag = VEN value = 54.8997 trade = yes } relation = { tag = PRU value = -49.9000 frustration = 3 } relation = { tag = ECU value = 0.5000 } relation = { tag = URU value = -49.5000 frustration = 3 } relation = { tag = BOL value = 0.1000 } relation = { tag = CHL value = 0.4000 } relation = { tag = NZL value = 199 } relation = { tag = CAN value = 200 trade = yes } relation = { tag = AST value = 200 } relation = { tag = VIC value = -74 } relation = { tag = USA value = 178.4030 trade = yes } relation = { tag = KOR value = 0.3000 } relation = { tag = ALB value = -99.5000 frustration = 3 } relation = { tag = SIA value = -55.9000 frustration = 3 } relation = { tag = MON value = 0.5000 } relation = { tag = GUA value = -49.8000 frustration = 3 } relation = { tag = COS value = 200 trade = yes } relation = { tag = NIC value = -0.2000 frustration = 3 } relation = { tag = DOM value = -49.5000 frustration = 3 } relation = { tag = PHI value = 0.5000 } relation = { tag = BHU value = 199 } relation = { tag = EGY value = 0.4000 } relation = { tag = SAL value = -49.7000 frustration = 3 } relation = { tag = HAI value = 0.3000 } relation = { tag = HON value = -49.8000 frustration = 3 } relation = { tag = LIB value = 0.5000 } relation = { tag = LUX value = 154.3002 trade = yes } relation = { tag = MTN value = -100 frustration = 3 } relation = { tag = NEP value = 199 } relation = { tag = OMN value = 149 } relation = { tag = PAN value = 52.4996 trade = yes } relation = { tag = SER value = -49.9000 frustration = 3 } relation = { tag = SIK value = -99.9000 frustration = 3 } relation = { tag = TIB value = -149.5000 frustration = 3 } relation = { tag = YEM value = 149 } relation = { tag = RUS value = -50.1000 frustration = 3 } relation = { tag = CGX value = -50 frustration = 3 } relation = { tag = CSX value = 50.0496 frustration = 3 trade = yes } relation = { tag = OTT value = -15.0010 frustration = 3 trade = yes } relation = { tag = U02 value = -49.7000 frustration = 3 } relation = { tag = U03 value = -49.9000 frustration = 3 } relation = { tag = U05 value = 0.5000 } relation = { tag = U09 value = 118.5988 frustration = 3 trade = yes } relation = { tag = U38 value = 0.5000 } relation = { tag = U50 value = -49.8000 frustration = 3 } relation = { tag = U66 value = -50 } } ownedprovinces = { 872 873 875 876 878 879 880 881 } controlledprovinces = { 872 873 875 876 878 879 880 881 } nationalprovinces = { 872 873 875 876 878 879 880 881 } claimedprovinces = { } techapps = { 4010 4020 7600 7610 2290 2300 2310 2800 2510 1010 1020 1030 1040 1050 5700 5710 5010 5020 5810 5820 5050 5830 5800 5080 5090 5310 54010 54020 54030 5316 5326 5600 5610 5620 3810 14000 3010 3020 3030 3040 3720 3730 3736 3740 3750 3900 9030 9020 9010 9140 8010 8020 8040 8050 8060 8070 8080 8100 8110 8120 8150 8160 8200 8210 8500 8510 8520 8900 8910 8920 8930 8940 2520 6110 6100 4570 4290 4320 4300 1110 1120 8030 1990 2320 5060 2400 5070 6120 5327 9040 5630 9090 199130 3050 5030 2330 9050 } inventions = { 3000027 } blueprints = { 1220 2650 3610 3110 3210 8600 4030 3820 3410 5190 5410 5470 82300 82500 8550 8950 81650 12100 4050 4330 1580 1370 2460 5550 3060 5320 14010 9120 9150 6150 8170 2410 } deactivate = { 81300 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 71789 } project = { type = 17 id = 6150 } tech_team = { type = 10 id = 425008 } progress = 100 progress = 100 progress = 100 progress = 77.0775 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 74493 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 425004 } progress = 100 progress = 100 progress = 73.0132 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 26600 id = 1 } name = "South African Army" location = 876 prevprov = 876 home = 876 mission = { type = anti_partisan_duty target = 876 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 425003 } name = "Beyers" tag = SAF picture = "L450002" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } division = { id = { type = 26600 id = 2 } name = "1st South African Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 26600 id = 2324 } name = "RSAN Fleet 1" location = 880 home = 880 base = 880 morale = 0.0010 leader = { id = { type = 6 id = 425037 } name = "Oliver-Knoll" tag = SAF picture = "L450036" category = admiral rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = blockade_runner } division = { id = { type = 26600 id = 2329 } name = "4th SAN Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 26600 id = 2330 } name = "5th SAN Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 26600 id = 10 } name = "1st SAN Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 26600 id = 11 } name = "2nd SAN Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 26600 id = 12 } name = "3rd SAN Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 26600 id = 13 } name = "4th SAN Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 26600 id = 14 } name = "5th SAN Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 26600 id = 15 } name = "6th SAN Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 40 20.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 26600 id = 2326 } name = "1st SAN Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 26600 id = 2327 } name = "2nd SAN Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 1748 } name = "1st South African Squadron" location = 880 home = 880 base = 880 morale = 0.5000 leader = { id = { type = 6 id = 425034 } name = "Davis" tag = SAF picture = "L450033" category = admiral rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = blockade_runner } division = { id = { type = 26600 id = 2328 } name = "3rd SAN Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 1750 } name = "2nd South African Squadron" location = 880 home = 880 base = 880 morale = 0.5000 division = { id = { type = 26600 id = 2331 } name = "6th SAN Destroyer Flotilla" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 20.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 2349 } name = "3rd South African Squadron" location = 880 home = 880 base = 880 morale = 0.5000 } landunit = { id = { type = 4712 id = 3012 } name = "I South African Corps" location = 880 prevprov = 880 home = 880 mission = { type = anti_partisan_duty target = 880 percentage = 1 night = yes startdate = { year = 1938 month = october day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 425020 } name = "Mitchell-Baker" tag = SAF picture = "L450019" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 26600 id = 5 } name = "1st Mounted Commando Division" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 10 100 51 50 63 20.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 81616 } name = "V South African Corps" location = 872 prevprov = 872 home = 872 mission = { type = anti_partisan_duty target = 872 percentage = 1 night = yes startdate = { year = 1938 month = november day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 425009 } name = "Cooper" tag = SAF picture = "L450008" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 4712 id = 75167 } name = "2nd SA Infantry Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 51 50 63 30.0000 0 1.4600 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 3016 } name = "III South African Corps" location = 880 prevprov = 880 home = 880 mission = { type = anti_partisan_duty target = 880 percentage = 1 night = yes startdate = { year = 1938 month = november day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 425028 } name = "Theron" tag = SAF picture = "L450027" category = general y = 1930 y = 1940 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 26600 id = 3 } name = "2nd South African Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3014 } name = "II South African Corps" location = 876 prevprov = 876 home = 876 mission = { type = anti_partisan_duty target = 876 percentage = 1 night = yes startdate = { year = 1938 month = november day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 425032 } name = "Wakefield" tag = SAF picture = "L450031" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 26600 id = 4 } name = "3rd South African Infantry Division" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 51 50 63 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 48551 } name = "IV South African Corps" location = 876 prevprov = 876 home = 876 mission = { type = anti_partisan_duty target = 876 percentage = 1 night = yes startdate = { year = 1938 month = november day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 425027 } name = "Smuts" tag = SAF picture = "L450026" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine trait = commando trait = old_guard } division = { id = { type = 4712 id = 48299 } name = "1st SA Infantry Division" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 51 50 63 20.0000 0 1.4600 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } } province_development = { id = { type = 4712 id = 48989 } progress = 2 location = 872 cost = 5 date = { year = 1939 month = january day = 27 hour = 0 } total_progress = 0.9832 size = 1 days = 356 days_for_first = 356 type = ic } province_development = { id = { type = 4712 id = 55278 } progress = 2 location = 873 cost = 5 date = { year = 1939 month = july day = 16 hour = 0 } total_progress = 0.5084 size = 1 days = 356 days_for_first = 356 type = ic } province_development = { id = { type = 4712 id = 68086 } progress = 0.5812 location = 880 cost = 5 date = { year = 1940 month = march day = 16 hour = 0 } total_progress = 0.2284 size = 1 days = 356 days_for_first = 356 type = ic } SpyInfo = { country = "SAF" NumberOfSpies = 10 } } country = { tag = TIB ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = TIB } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { CHI = 6 } befriend = { USA = 10 } claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 100 CHI = 50 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { CSX = -1 SIK = -1 CXB = -1 CYN = -1 CGX = -1 NEP = -1 ENG = -1 BHU = -1 CHI = 50 CHC = 50 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = yes max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 50 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 50 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.5000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1289 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1963 IC_provs = { 1289 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6010 6030 } ignore = { 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6210 6900 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1289 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 2 political_left = 2 freedom = 1 free_market = 5 professional_army = 5 defense_lobby = 2 interventionism = 1 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1 oil_modifier = 0.9000 metal_modifier = 0.9000 energy_modifier = 0.9000 rare_materials_modifier = 0.9000 money_modifier = 1 supply_modifier = 1 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1250 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 440001 } name = "Andruk Gonpo Tashi" picture = "L150000" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = commando } leader = { id = { type = 6 id = 440002 } name = "Bapa Yeshe" picture = "L150001" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 440003 } name = "Chaghoe Namgyal Dorje" picture = "L150002" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = commando } leader = { id = { type = 6 id = 440004 } name = "Chama Samphe" picture = "L150003" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 440005 } name = "Gyato Wangdu" picture = "L150004" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 440006 } name = "Jampal Rabgyé Rinpoche" picture = "L150005" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 440007 } name = "Kalsang Tsultrim" picture = "L150006" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 440009 } name = "Lhalu Tsewang Dorje" picture = "L150008" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1945 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 440010 } name = "Ngapoi Ngawang Jigme" picture = "L150009" category = general y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 440011 } name = "Sampo Tsewang Rigzin" picture = "L150010" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 440014 } name = "Chaghoe Namgyal Dorje" picture = "L150013" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 440015 } name = "Chama Samphe" picture = "L150014" category = admiral y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 440016 } name = "Lhalu Tsewang Dorje" picture = "L150015" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 440017 } name = "Bapa Yeshe" picture = "L150016" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 440018 } name = "Gyato Wangdu" picture = "L150017" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 440019 } name = "Khemey Sonam Wangdi" picture = "L150018" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 440020 } name = "Sampo Tsewang Rigzin" picture = "L150019" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 440001 } name = "Dalai Lama Lhamo Tondup" picture = "M73001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440002 } name = "Reting Rimpoche" picture = "M73002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440003 } name = "Reting Rimpoche" picture = "M73002" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440004 } name = "Tsepon Shakabpa" picture = "M73004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440005 } name = "Reting Rimpoche" picture = "M73002" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440006 } name = "W.G. Kundeling" picture = "M73006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440007 } name = "Gyato Wangdu" picture = "M73007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440008 } name = "Tenpa Jamyang" picture = "M73008" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440009 } name = "Chama Samphe" picture = "M73009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440010 } name = "Sampo Tsewang Rigzin" picture = "M73010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440011 } name = "Taktra Rinpoche" picture = "M73041" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 440012 } name = "Gedun Choephel" picture = "M73012" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440013 } name = "Kuntsig Shamar Rimpoche" picture = "M73043" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440014 } name = "Taktra Rinpoche" picture = "M73041" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 440015 } name = "Jigme Taring" picture = "M73045" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 440016 } name = "Gyato Wangdu" picture = "M73007" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 440017 } name = "Gangdhjom Tharchin" picture = "M73047" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 440018 } name = "Dudjom Rimpoche" picture = "M73048" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 440019 } name = "Reting Rimpoche" picture = "M73002" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 440020 } name = "Khilsin Tchansal" picture = "M73050" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 440021 } name = "Chama Samphe" picture = "M73009" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 440022 } name = "Lhalu Tsewang Dorje" picture = "M73019" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 440023 } name = "Thupthen Ningee" picture = "M73014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 440024 } name = "Tenpa Jamyang" picture = "M73008" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 440025 } name = "Bapa Yeshe" picture = "M73020" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 440026 } name = "Gyato Wangdu" picture = "M73007" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 15 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 440027 } name = "Jigme Taring" picture = "M73045" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 440028 } name = "Sampo Tsewang Rigzin" picture = "M73010" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 440029 } name = "W.G. Kundeling" picture = "M73006" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 440030 } name = "Chama Sanampo" picture = "M73016" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440031 } name = "Bapa Yeshe" picture = "M73020" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 440032 } name = "Chama Samphe" picture = "M73009" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 440033 } name = "Taktra Rinpoche" picture = "M73041" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 440034 } name = "Thepon Rananpoi" picture = "M73064" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 22 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 440035 } name = "Tsepon Shakabpa" picture = "M73004" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 440036 } name = "Gedun Choephel" picture = "M73012" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 440037 } name = "Tenpa Jamyang" picture = "M73008" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 440038 } name = "Khilsin Tchansal" picture = "M73050" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 440039 } name = "Thupthen Ningee" picture = "M73014" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 31 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 440040 } name = "Chama Sanampo" picture = "M73016" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 440041 } name = "Chama Samphe" picture = "M73009" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 440042 } name = "Tenpa Jamyang" picture = "M73008" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 440043 } name = "Andruk Gonpo Tashi" picture = "M73017" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 440044 } name = "Jampal Rabgyé Rinpoche" picture = "M73018" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 440045 } name = "Bapa Yeshe" picture = "M73020" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 440046 } name = "Bapa Yeshe" picture = "M73020" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 440047 } name = "Chaghoe Namgyal Dorje" picture = "M73078" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 440048 } name = "Gyato Wangdu" picture = "M73007" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 440049 } name = "Jampal Rabgyé Rinpoche" picture = "M73018" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 440050 } name = "Khemey Sonam Wangdi" picture = "M73081" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 440051 } name = "Lhalu Tsewang Dorje" picture = "M73019" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 440052 } name = "Chaghoe Namgyal Dorje" picture = "M73078" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 440053 } name = "Gyato Wangdu" picture = "M73007" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 440054 } name = "Bapa Yeshe" picture = "M73020" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 440055 } name = "Dalai Lama Lhamo Tondup" picture = "M73086" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 440087 } name = "Reting Rimpoche (Regent)" picture = "M73002" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 65 year = 1933 ry = 1999 } HeadOfState = { type = 9 id = 440001 } HeadOfGovernment = { type = 9 id = 440002 } ForeignMinister = { type = 9 id = 440003 } ArmamentMinister = { type = 9 id = 440004 } MinisterOfSecurity = { type = 9 id = 440005 } MinisterOfIntelligence = { type = 9 id = 440006 } ChiefOfStaff = { type = 9 id = 440007 } ChiefOfArmy = { type = 9 id = 440008 } ChiefOfNavy = { type = 9 id = 440009 } ChiefOfAir = { type = 9 id = 440010 } tech_team = { id = { type = 10 id = 440001 } name = "Royal Military Academy" picture = "T10401" skill = 2 research_types = { training small_unit_tactics centralized_execution decentralized_execution individual_courage } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 440002 } name = "Royal Ordnance" picture = "100470" skill = 1 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } team_slots = { 440001 440002 0 0 0 0 0 } manpower = 16.1078 free = { } oil = 0 supplies = 560.4756 rare_materials = 320.2979 metal = 598.5126 energy = 919.2842 money = 287.4545 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 attrition_mod = 1.0200 trickleback_mod = 1.1125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { } interceptor = { } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { police = { 1 } infantry = { 6 5 } bergsjaeger = { 6 } militia = { 3 } } obsolete_models = { police = { 0 } infantry = { 1 0 5 } bergsjaeger = { 1 0 } militia = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes police = yes engineer = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 1 land_fort = 1 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 199 trade = yes } relation = { tag = FRA value = -155.4000 frustration = 3 } relation = { tag = GER value = -8.6000 } relation = { tag = HOL value = -149 frustration = 3 } relation = { tag = POR value = 0.8000 } relation = { tag = ITA value = -158.5000 frustration = 3 } relation = { tag = SPA value = -149.4000 frustration = 3 } relation = { tag = SWE value = 16.6999 frustration = 3 } relation = { tag = JAP value = -152.6000 frustration = 3 } relation = { tag = CHI value = 50.0998 trade = yes } relation = { tag = POL value = 0.5000 } relation = { tag = NOR value = -149.5000 frustration = 3 } relation = { tag = BEL value = -149.5000 frustration = 3 } relation = { tag = DEN value = -149.2000 frustration = 3 } relation = { tag = SCH value = -149 frustration = 3 } relation = { tag = CUB value = -149.1000 frustration = 3 } relation = { tag = GRE value = 0.7000 } relation = { tag = BUL value = -149.8000 frustration = 3 } relation = { tag = ROM value = -149.5000 frustration = 3 } relation = { tag = IRE value = -149.3000 frustration = 3 } relation = { tag = PER value = 0.6000 } relation = { tag = AFG value = 1 } relation = { tag = BRA value = 0.8000 } relation = { tag = ARG value = -149.3000 frustration = 3 } relation = { tag = MEX value = -149.2000 frustration = 3 } relation = { tag = COL value = -149.3000 frustration = 3 } relation = { tag = VEN value = -149.2000 frustration = 3 } relation = { tag = PRU value = 0.6000 } relation = { tag = ECU value = -149 frustration = 3 } relation = { tag = URU value = 1 } relation = { tag = PAR value = -149.5000 frustration = 3 } relation = { tag = BOL value = -149.4000 frustration = 3 } relation = { tag = CHL value = -149.1000 frustration = 3 } relation = { tag = NZL value = -149.5000 frustration = 3 } relation = { tag = CAN value = -149.5000 frustration = 3 } relation = { tag = AST value = -149.3000 frustration = 3 } relation = { tag = VIC value = -24 } relation = { tag = USA value = -149 frustration = 3 } relation = { tag = KOR value = -149.2000 frustration = 3 } relation = { tag = ALB value = 1 } relation = { tag = SIA value = -5.4000 } relation = { tag = MON value = -149 frustration = 3 } relation = { tag = GUA value = 0.7000 } relation = { tag = COS value = -149.1000 frustration = 3 } relation = { tag = NIC value = -149.7000 frustration = 3 } relation = { tag = DOM value = 1 } relation = { tag = PHI value = -149 frustration = 3 } relation = { tag = BHU value = 49 } relation = { tag = EGY value = -149.1000 frustration = 3 } relation = { tag = SAL value = 0.8000 } relation = { tag = HAI value = -149.2000 frustration = 3 } relation = { tag = HON value = 0.7000 } relation = { tag = LIB value = -149 frustration = 3 } relation = { tag = LUX value = -149 frustration = 3 } relation = { tag = MTN value = 0.5000 } relation = { tag = NEP value = 49 } relation = { tag = OMN value = 0.8000 } relation = { tag = PAN value = -149.3000 frustration = 3 } relation = { tag = SER value = 0.6000 } relation = { tag = SIK value = 0.6000 } relation = { tag = SAF value = -149.5000 frustration = 3 } relation = { tag = TIB value = -4 } relation = { tag = YEM value = 1 } relation = { tag = RUS value = 0.4000 } relation = { tag = CGX value = 0.5000 } relation = { tag = CSX value = 50.0998 trade = yes } relation = { tag = OTT value = 0.7000 } relation = { tag = U02 value = 149 } relation = { tag = U03 value = 50.0998 trade = yes } relation = { tag = U05 value = -149 frustration = 3 } relation = { tag = U09 value = -148.1999 frustration = 3 } relation = { tag = U38 value = -149 frustration = 3 } relation = { tag = U50 value = 0.7000 } relation = { tag = REB value = -150 } } ownedprovinces = { 1286 1287 1288 1289 1295 1290 1285 1294 } controlledprovinces = { 1286 1287 1288 1289 1290 1285 1294 1295 } nationalprovinces = { 1294 1286 1287 1288 1289 1295 1290 1278 1285 } claimedprovinces = { 1455 1458 1283 1284 1292 1293 1262 } techapps = { 5800 5316 5326 1010 2290 6500 2510 1220 1020 6510 5600 14000 } inventions = { 3000027 } blueprints = { 2300 } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 62566 } project = { type = 17 id = 6520 } tech_team = { type = 10 id = 440002 } progress = 100 progress = 8.4707 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 69204 } project = { type = 17 id = 6540 } tech_team = { type = 10 id = 440001 } progress = 92.8360 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 10700 id = 1 } name = "Xizang Army" location = 1289 prevprov = 1289 home = 1289 mission = { type = anti_partisan_duty target = 1289 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 440008 } name = "Khemey Sonam Wangdi" tag = TIB picture = "L150007" category = general rank = 2 y = 1930 y = 1930 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 10700 id = 2 } name = "1st 2nd 3rd Regiments" flag = 34864 mod = { 0 0 3 1 0 4 0 0 0 } brig = { 27 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 18 100 32.6400 32 102 40.0000 0 1.5000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 8.2000 0 22 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 3131 } name = "Di'1 Jun" location = 1295 prevprov = 1289 home = 1295 mission = { type = anti_partisan_duty target = 1295 percentage = 1 night = yes startdate = { year = 1936 month = february day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 440013 } name = "Wangchuk Tharchin" tag = TIB picture = "L150012" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = trickster } division = { id = { type = 10700 id = 4 } name = "7th 8th 9th 10th Regiments" flag = 34864 mod = { 0 0 3 1 0 4 0 0 0 } brig = { 27 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 12 100 32.6400 32 102 40.0000 0 1.5000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 8.2000 0 22 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 3133 } name = "Di'2 Jun" location = 1288 prevprov = 1289 home = 1288 mission = { type = anti_partisan_duty target = 1288 percentage = 1 night = yes startdate = { year = 1936 month = january day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 440012 } name = "Tenpa Jamyang" tag = TIB picture = "L150011" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } division = { id = { type = 10700 id = 3 } name = "4th 5th 6th Regiments" flag = 34864 mod = { 0 0 6 1 0 7 0 0 0 } brig = { 27 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 9 100 32.6400 32 110 40.0000 0 1.6000 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 5 10.2000 1 22 0 0 0 0 8 0 } } } SpyInfo = { country = "TIB" NumberOfSpies = 10 date = { year = 1939 month = may day = 16 hour = 0 } } } country = { tag = YEM ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = YEM } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 ITA = 1 JAP = 1 } befriend = { USA = 50 ENG = 100 FRA = 30 } claim_acceptance = -59 exp_force_ratio = 1 exp_force_ratios = { ENG = 1 } no_exp_forces_to = { RUS SOV } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 100 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { ENG = -1 SAU = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1050 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 1050 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5840 5850 5860 5800 5080 5090 5100 5900 5910 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 } ignore = { 5140 5150 5160 5170 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4400 4170 4280 4450 4180 15120 15130 4040 4050 4070 4080 4100 4110 4140 4150 4160 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 6210 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 3 aircraft = 0 naval = 0 land_doctrines = 4 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1050 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 3 political_left = 4 freedom = 9 free_market = 8 professional_army = 5 defense_lobby = 1 interventionism = 1 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.0100 oil_modifier = 0.9100 metal_modifier = 0.9100 energy_modifier = 0.9100 rare_materials_modifier = 0.9100 money_modifier = 1 supply_modifier = 1.0700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 445001 } name = "Ahmad al Hamid" picture = "L320000" category = general y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 445002 } name = "al Qader al Husseini" picture = "L320001" category = general y = 1940 y = 1943 y = 1945 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 445003 } name = "al Zakari" picture = "L320002" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 445004 } name = "Buckley" picture = "L320003" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 445005 } name = "Fawzi al Kaukji" picture = "L320004" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 445006 } name = "Hackett" picture = "L320005" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 445007 } name = "Husseini al Hamid" picture = "L320006" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 445009 } name = "Mansur al Badr" picture = "L320008" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 445010 } name = "Montgomerie-Clives" picture = "L320009" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 445011 } name = "Mousa Ahmed" picture = "L320010" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 445012 } name = "Pointer" picture = "L320011" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 445013 } name = "Rassi" picture = "L320012" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 445014 } name = "Shuqeri" picture = "L320013" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 445015 } name = "Spinls Pasha" picture = "L320014" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 445016 } name = "Yahya Muhammad" picture = "L320015" category = general rank = 0 y = 1904 y = 1904 y = 1930 y = 1930 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 445017 } name = "Trelawny" picture = "L320016" category = admiral rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 445018 } name = "Dixon" picture = "L320017" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 445019 } name = "Gibbes" picture = "L320018" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 445020 } name = "Halukeh" picture = "L320019" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 445021 } name = "Pointer" picture = "L320020" category = commander y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 445022 } name = "Spinls Pasha" picture = "L320021" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } minister = { id = { type = 9 id = 445001 } name = "Yahya Muhammad Hamid ed-Din" picture = "M93001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1904 ry = 1999 } minister = { id = { type = 9 id = 445002 } name = "Yahya Muhammad Hamid ed-Din" picture = "M93001" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 74 year = 1904 ry = 1999 } minister = { id = { type = 9 id = 445003 } name = "Yahya Muhammad Hamid ed-Din" picture = "M93001" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1904 ry = 1999 } minister = { id = { type = 9 id = 445004 } name = "Ahmad al Hamid" picture = "M93004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 445005 } name = "Yahya Muhammad Hamid ed-Din" picture = "M93001" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1904 ry = 1999 } minister = { id = { type = 9 id = 445006 } name = "Ahmad al Hamid" picture = "M93004" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 445007 } name = "Yahya Muhammad Hamid ed-Din" picture = "M93001" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1904 ry = 1999 } minister = { id = { type = 9 id = 445008 } name = "Ahmad al Hamid" picture = "M93004" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 445009 } name = "Mansur al Badr" picture = "M93009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 445010 } name = "Mansur al Badr" picture = "M93009" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 445011 } name = "R.J. McNeill Cushendun" picture = "M93011" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 445012 } name = "Alexandre Loveday" picture = "M93013" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 445013 } name = "Henry R. Dobbs" picture = "M93014" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 9 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 445014 } name = "A.H.C. Rivers" picture = "M93015" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 445015 } name = "Leonard A. Lyall" picture = "M93017" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 445016 } name = "Mansur al Badr" picture = "M93009" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 56 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 445017 } name = "Cecil Barrington Hurst" picture = "M93019" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 445018 } name = "R. Montgomerie-Clives" picture = "M93020" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 445019 } name = "Abd al Husseini" picture = "M93021" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 445020 } name = "R. Montgomerie-Clives" picture = "M93020" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 445021 } name = "Ted Pointer" picture = "M93023" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 445022 } name = "Abd al Husseini" picture = "M93021" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 38 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 445023 } name = "Ian Trelawny" picture = "M93025" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 445024 } name = "Ted Pointer" picture = "M93023" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 445025 } name = "Ali Halukeh" picture = "M93027" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 445027 } name = "Yahya Muhammad Hamid ed-Din" picture = "M93001" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1904 ry = 1999 } minister = { id = { type = 9 id = 445028 } name = "Yahya Muhammad Hamid ed-Din" picture = "M93001" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 30 year = 1904 ry = 1999 } minister = { id = { type = 9 id = 445029 } name = "Yahya Muhammad Hamid ed-Din" picture = "M93001" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 41 year = 1904 ry = 1999 } HeadOfState = { type = 9 id = 445001 } HeadOfGovernment = { type = 9 id = 445002 } ForeignMinister = { type = 9 id = 445003 } ArmamentMinister = { type = 9 id = 445004 } MinisterOfSecurity = { type = 9 id = 445005 } MinisterOfIntelligence = { type = 9 id = 445006 } ChiefOfStaff = { type = 9 id = 445007 } ChiefOfArmy = { type = 9 id = 445008 } ChiefOfNavy = { type = 9 id = 445009 } ChiefOfAir = { type = 9 id = 445010 } tech_team = { id = { type = 10 id = 445001 } name = "Royal Academy of Engineering" picture = "T10401" skill = 2 research_types = { artillery mechanics general_equipment centralized_execution combined_arms_focus } startyear = 1900 endyear = 1960 } tech_team = { id = { type = 10 id = 445002 } name = "Yahya Muhammad Hamid ed-Din" picture = "100471" skill = 2 research_types = { training general_equipment small_unit_tactics individual_courage } startyear = 1904 endyear = 1948 } tech_team = { id = { type = 10 id = 445003 } name = "Wadi Dhar oasis" picture = "100509" skill = 1 research_types = { mechanics industrial_engineering } startyear = 1890 endyear = 1999 } team_slots = { 445001 445002 0 0 0 0 0 } manpower = 36.4308 free = { } oil = 200 supplies = 103.4609 rare_materials = 160.3918 metal = 707.8629 energy = 724.0237 money = 308.5656 consumer = 0.5040 supply = 0.4640 production = 0.0320 reinforcement = 0 upgrading = 0 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3 trickleback_mod = 1.0125 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { police = { 1 } infantry = { 6 5 } militia = { 3 } } obsolete_models = { police = { 0 } infantry = { 1 0 5 } militia = { 0 } } allowed_divisions = { infantry = yes hq = yes militia = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes naval_base = yes } building_prod_mod = { ic = 1 coastal_fort = 1 land_fort = 1 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 149 trade = yes } relation = { tag = FRA value = 149 } relation = { tag = GER value = -1.6000 } relation = { tag = HOL value = -49 frustration = 3 } relation = { tag = POR value = 25.8000 } relation = { tag = ITA value = 47.5000 } relation = { tag = SPA value = -49.4000 frustration = 3 } relation = { tag = SWE value = -49.3000 frustration = 3 } relation = { tag = JAP value = -52.6000 frustration = 3 } relation = { tag = CHI value = 50.0496 trade = yes } relation = { tag = POL value = 25.5000 } relation = { tag = NOR value = -49.5000 frustration = 3 } relation = { tag = BEL value = -49.5000 frustration = 3 } relation = { tag = DEN value = -49.2000 frustration = 3 } relation = { tag = SCH value = -49 frustration = 3 } relation = { tag = CUB value = -49.1000 frustration = 3 } relation = { tag = GRE value = 25.7000 } relation = { tag = BUL value = -49.8000 frustration = 3 } relation = { tag = ROM value = -49.5000 frustration = 3 } relation = { tag = IRE value = -49.3000 frustration = 3 } relation = { tag = PER value = 25.6000 } relation = { tag = AFG value = 1 } relation = { tag = BRA value = 25.8000 } relation = { tag = ARG value = -24.7004 frustration = 3 trade = yes } relation = { tag = MEX value = -49.2000 frustration = 3 } relation = { tag = COL value = -49.3000 frustration = 3 } relation = { tag = VEN value = -49.2000 frustration = 3 } relation = { tag = PRU value = 25.6000 } relation = { tag = ECU value = -49 frustration = 3 } relation = { tag = URU value = 26 } relation = { tag = PAR value = -49.5000 frustration = 3 } relation = { tag = BOL value = -49.4000 frustration = 3 } relation = { tag = CHL value = -49.1000 frustration = 3 } relation = { tag = NZL value = 149 } relation = { tag = CAN value = 149 } relation = { tag = AST value = 149 trade = yes } relation = { tag = VIC value = 25 } relation = { tag = USA value = 99 } relation = { tag = KOR value = -49.2000 frustration = 3 } relation = { tag = ALB value = 1 } relation = { tag = SIA value = 25.6000 } relation = { tag = MON value = -49 frustration = 3 } relation = { tag = GUA value = 25.7000 } relation = { tag = COS value = -49.1000 frustration = 3 } relation = { tag = NIC value = -49.7000 frustration = 3 } relation = { tag = DOM value = 26 } relation = { tag = PHI value = -49 frustration = 3 } relation = { tag = BHU value = 149 } relation = { tag = EGY value = -49.1000 frustration = 3 } relation = { tag = SAL value = 25.8000 } relation = { tag = HAI value = -49.2000 frustration = 3 } relation = { tag = HON value = 25.7000 } relation = { tag = LIB value = -49 frustration = 3 } relation = { tag = LUX value = 50.0996 frustration = 3 trade = yes } relation = { tag = MTN value = 0.5000 } relation = { tag = NEP value = 149 } relation = { tag = OMN value = 149 } relation = { tag = PAN value = -49.3000 frustration = 3 } relation = { tag = SER value = 25.6000 } relation = { tag = SIK value = 0.6000 } relation = { tag = SAF value = 149 } relation = { tag = TIB value = 1 } relation = { tag = YEM value = -4 } relation = { tag = RUS value = 25.4000 } relation = { tag = CGX value = 25.5000 } relation = { tag = CSX value = 25.7000 } relation = { tag = OTT value = 50.7000 } relation = { tag = U02 value = 25.8000 } relation = { tag = U03 value = 25.6000 } relation = { tag = U05 value = -49 frustration = 3 } relation = { tag = U09 value = -49.6000 frustration = 3 } relation = { tag = U38 value = -49 frustration = 3 } relation = { tag = U50 value = -24.3000 frustration = 3 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1050 } controlledprovinces = { 1050 } nationalprovinces = { 1050 1051 1053 840 } claimedprovinces = { } techapps = { 2290 1010 7600 7610 5700 5600 6500 9030 9020 9010 2510 1020 5810 5800 6510 } inventions = { 3000027 } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 48602 } project = { type = 17 id = 14000 } tech_team = { type = 10 id = 445001 } progress = 100 progress = 100 progress = 100 progress = 80.9951 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86911 } project = { type = 17 id = 1030 } tech_team = { type = 10 id = 445002 } progress = 100 progress = 9.6000 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 16800 id = 1 } name = "Royal Yemenite Army" location = 1050 prevprov = 1050 home = 1050 mission = { type = anti_partisan_duty target = 1050 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 445008 } name = "Leggatt" tag = YEM picture = "L320007" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = logistics_wizard } division = { id = { type = 16800 id = 2 } name = "Royal Division" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 60 100 32.6400 32 110 40.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } division_development = { id = { type = 4712 id = 6187 } progress = 0.2926 location = 1050 cost = 3.3300 date = { year = 1968 month = june day = 7 hour = 0 } manpower = 13 total_progress = 0.5322 size = 2 days = 560 days_for_first = 287 type = infantry model = 6 } SpyInfo = { country = "YEM" NumberOfSpies = 7 date = { year = 1939 month = february day = 29 hour = 0 } } } country = { tag = RUS ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 infra_investment_1 = 0 infra_investment_2 = 0 infra_investment_3 = 0 InvShutOff = 1 jequipx = 0 LEV_CONQ = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 NAVAL_TREATY_VIOLATION = 0 noreinf = 1 press_censorship = 0 purges_army = 0 READ_146127 = 1 READ_2600038 = 0 READ_2600039 = 1 recruitment_campaign = 0 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_bonds = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { GER = 5 U09 = 2 OTT = 2 } max_garrison_prop = 0.4000 min_garrison_prop = 0.3000 evac_islands = yes use_offensive_supply = yes neutrality = 120 war = 0 ferocity = no reinforcement = 0 upgrading = 0 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.8000 spyprefsdata = { NumberOfSpies = 20 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = RUS } spyprefsdata = { country_priorities = 10 steal_blueprint = 5 smear_campaign = 5 sabotage_industry = 2 found_partisans = 1 country = U08 } spyprefsdata = { country_priorities = 2 steal_blueprint = 5 smear_campaign = 4 sabotage_industry = 1 found_partisans = 1 country = U09 } spyprefsdata = { country_priorities = 4 smear_campaign = 3 country = OTT } } strat_redeploy_threshold = 20 max_redeploying = 0.0500 max_fuel_offensive = 100 resistance = { U08 = 2 U09 = 2 } protect = { SER = 50 } befriend = { ENG = 30 ROM = 50 SER = 50 FRA = 50 } claim_acceptance = -69 liberate = { BEL HOL LUX DEN NOR SPA POR SCH ITA ENG ROM BUL GRE FIN } exp_force_ratio = 0.1000 exp_force_ratios = { } admiral = { target = { 2382 = 200 2385 = 200 2386 = 150 2601 = 150 2482 = 200 2483 = 200 2467 = 200 2466 = 150 2215 = 50 2216 = 50 2217 = 25 2218 = 25 } core = { 2468 2484 2384 2381 2383 2191 } base = { 553 641 535 542 1191 708 } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { FRA = 50 ENG = 50 SER = 50 ROM = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { FRA = 50 ENG = 50 SER = 50 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 0.1000 beach = 5 reserves = 5 capital = 5 human_border = 5 war_target = 5 opposing_alliance = 0 claim_threat = 20 unstable_border = 10 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 250 country_priorities = { POL = 100 NOR = -1 SWE = -1 GER = 150 U09 = 50 ROM = 1 OTT = 1 PER = -1 AFG = 1 U02 = -1 SIK = 1 MON = 1 UCH = -1 JAP = 4 KOR = 4 CSX = 4 } province_priorities = { 553 = 5 } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 55 cavalry = 10 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 6 garrison = 2 hq = 5 militia = 0 multi_role = 0 interceptor = 2 strategic_bomber = 2 tactical_bomber = 2 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 5 light_cruiser = 3 heavy_cruiser = 1 battlecruiser = 0 destroyer = 3 carrier = 0 escort_carrier = 0 submarine = 2 nuclear_submarine = 0 transport = 2 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 30 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 2 heavy_armor = 2 super_heavy_armor = 2 armored_car = 5 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 10 sp_anti_air = 0 medium_armor = 0 floatplane = 10 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2 panic_ratio_vs_human = 2 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 553 572 617 627 663 636 587 1130 1191 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { 553 } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1913 ic_end_year = 1913 IC_provs = { 663 683 572 677 678 553 690 699 1164 1143 1152 1129 498 1138 1158 1147 598 1132 1114 621 1137 1136 1130 1151 1133 1536 1135 669 668 666 639 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5160 5170 5180 5310 54010 54020 54030 5320 5330 5340 5316 5326 5327 5350 5360 5370 5380 5390 5400 53060 53116 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 5700 5710 5010 5020 5030 5040 5720 53000 53010 1910 1920 1930 1940 1950 1960 1970 1980 1990 199100 199110 199120 199130 199140 199150 199160 199170 199180 6310 6320 6330 6340 6350 6360 6370 14060 8120 8210 8310 81380 8160 8330 8200 } armor = 2 infantry = 4 industry = 3 aircraft = 2 naval = 1 land_doctrines = 3 secret_weapons = 1 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 553 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 4 political_left = 3 freedom = 4 free_market = 5 professional_army = 5 defense_lobby = 6 interventionism = 9 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7750 convoy_def_eff = 0.6500 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.3000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 90 enemy_intelligence = 19.7500 army_detection = 65 enemy_army_detection = 49.7500 land_surprise = 1.4450 naval_surprise = 1.4950 air_surprise = 1.4450 hq_supply_eff = 0.0100 sce_frequency = 1.1500 counterattack = 0.0850 assault = 0.2350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0850 tactical_withdrawal = 0.0600 breakthrough = 0.0350 leader = { id = { type = 6 id = 516141 } name = "Noskov Y.I." picture = "4976" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515433 } name = "Dolgorukov" picture = "4277" category = general rank = 2 y = 1913 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 515155 } name = "Abramov" picture = "4004" category = general rank = 0 y = 1914 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 515158 } name = "Adaridi" picture = "4007" category = general rank = 2 y = 1907 y = 1914 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515168 } name = "Akulinin" picture = "4017" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515190 } name = "Anguladze" picture = "4039" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515195 } name = "Apuhtin K.V." picture = "4044" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515199 } name = "Artseulov" picture = "4048" category = commander y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 515212 } name = "Artamonov N.N." picture = "4060" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515213 } name = "Artemiev" picture = "4061" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515224 } name = "Babich" picture = "4072" category = general rank = 0 y = 1900 y = 1907 y = 1914 y = 1932 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515228 } name = "Babochkin" picture = "4076" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515229 } name = "Bachinsky" picture = "4077" category = general rank = 2 y = 1905 y = 1915 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 515250 } name = "Baranovsky" picture = "4097" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515252 } name = "Barbovich" picture = "4099" category = general rank = 0 y = 1917 y = 1920 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515259 } name = "Batorsky" picture = "4106" category = general rank = 0 y = 1919 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515271 } name = "Bekovich-Cherkassky" picture = "4117" category = general rank = 0 y = 1914 y = 1932 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515287 } name = "Berens M.A." picture = "4133" category = admiral rank = 0 y = 1915 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515317 } name = "Bogaevsky P.P." picture = "4163" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515345 } name = "Bukovsky" picture = "4191" category = general y = 1913 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515367 } name = "Cheremisov" picture = "5914" category = general rank = 0 y = 1914 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515369 } name = "Cherepov" picture = "4214" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515371 } name = "Cherkassky" picture = "4216" category = admiral y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515373 } name = "Chernavin" picture = "4218" category = general rank = 2 y = 1907 y = 1914 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515382 } name = "Cheryachukin" picture = "4227" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 515383 } name = "Chesnakov" picture = "4228" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515394 } name = "Chumakov" picture = "4239" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 515401 } name = "Danilevsky" picture = "4246" category = commander y = 1908 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 515407 } name = "Davats" picture = "4252" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515410 } name = "de Genig Mikhelis" picture = "4255" category = general rank = 2 y = 1908 y = 1915 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 515434 } name = "Dolgov" picture = "4278" category = general rank = 0 y = 1903 y = 1910 y = 1918 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 515435 } name = "Domanevsky" picture = "4279" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515440 } name = "Dratsenko" picture = "4284" category = general rank = 0 y = 1917 y = 1919 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515454 } name = "Dudorov B." picture = "4298" category = admiral y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515465 } name = "Dyakov" picture = "4309" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515475 } name = "Efimov" picture = "4319" category = general y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515477 } name = "Egoriev" picture = "4321" category = admiral y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515484 } name = "Engalychev" picture = "4329" category = general rank = 1 y = 1905 y = 1912 y = 1915 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515487 } name = "Engelgardt B.A." picture = "4332" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 515494 } name = "Eristov" picture = "4339" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515496 } name = "Ermolov" picture = "4341" category = general y = 1911 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515499 } name = "Eskin" picture = "4344" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515506 } name = "Fage" picture = "4351" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515520 } name = "Filimonov" picture = "4365" category = general rank = 0 y = 1915 y = 1920 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515529 } name = "Fostikov" picture = "4373" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515537 } name = "Gabaev" picture = "4381" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515539 } name = "Gadon" picture = "4383" category = general rank = 2 y = 1903 y = 1918 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 515541 } name = "Galfter" picture = "4385" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 515546 } name = "Ganskau" picture = "4390" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515547 } name = "Garf" picture = "4391" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515555 } name = "Gekker" picture = "4399" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 515559 } name = "Gernet" picture = "4403" category = admiral y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 515566 } name = "Gerua A.V." picture = "4410" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515567 } name = "Geyntse" picture = "4411" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515573 } name = "Gittis" picture = "4417" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 515576 } name = "Glazenap" picture = "4420" category = general rank = 2 y = 1917 y = 1920 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515589 } name = "Golovin" picture = "4433" category = general rank = 2 y = 1915 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515594 } name = "Gontorev" picture = "4438" category = general rank = 2 y = 1916 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515597 } name = "Goretsky" picture = "4441" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515603 } name = "Grabbe A.N." picture = "4446" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515604 } name = "Grabbe M.N." picture = "4447" category = general rank = 2 y = 1912 y = 1916 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515609 } name = "Grand Duke Andrei" picture = "4451" category = general rank = 2 y = 1915 y = 1919 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515610 } name = "Grand Duke Boris" picture = "4452" category = general rank = 2 y = 1914 y = 1919 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515613 } name = "Grand Duke Kirill" picture = "4455" category = admiral rank = 0 y = 1905 y = 1918 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515627 } name = "Grave" picture = "4469" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515630 } name = "Grekov A.P." picture = "4472" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515643 } name = "Groten" picture = "4485" category = general y = 1911 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515646 } name = "Gudim-Levkovich" picture = "4488" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515647 } name = "Gulevich" picture = "4489" category = general rank = 2 y = 1908 y = 1914 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515656 } name = "Guschinsky" picture = "4498" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515665 } name = "Holmsen" picture = "4507" category = general rank = 2 y = 1910 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515667 } name = "Ignatiev A.A." picture = "4509" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515675 } name = "Ionov A.M." picture = "4517" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 515698 } name = "Kalinovsky" picture = "4540" category = general y = 1921 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515701 } name = "Kalnitsky" picture = "4543" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515708 } name = "Kapnin" picture = "4550" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515709 } name = "Kapnist" picture = "4551" category = admiral rank = 0 y = 1914 y = 1918 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515712 } name = "Karageorgievich" picture = "4554" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515714 } name = "Kartsov" picture = "4556" category = admiral rank = 2 y = 1910 y = 1916 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 515716 } name = "Karnitsky" picture = "4558" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 515734 } name = "Kedrov" picture = "4575" category = admiral rank = 0 y = 1916 y = 1920 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515735 } name = "Keizerling" picture = "4576" category = admiral rank = 2 y = 1911 y = 1920 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515738 } name = "Keller P." picture = "4579" category = admiral y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515742 } name = "Khagondokov" picture = "4583" category = general rank = 2 y = 1914 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 515748 } name = "Kharlamov S.D." picture = "4589" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515755 } name = "Khlyustin" picture = "4596" category = admiral y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515756 } name = "Khodnev" picture = "4597" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515761 } name = "Khreshatitsky B.R." picture = "4602" category = general rank = 2 y = 1916 y = 1918 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515776 } name = "Kiselevsky" picture = "4617" category = general rank = 0 y = 1908 y = 1915 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 515777 } name = "Kislitsyn" picture = "4618" category = general rank = 2 y = 1917 y = 1920 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515779 } name = "Kiyaschenko" picture = "4620" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515791 } name = "Knyazhevich N.A." picture = "4632" category = general rank = 2 y = 1912 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 515800 } name = "Kolchak" picture = "4641" category = admiral rank = 0 y = 1912 y = 1916 y = 1918 y = 1920 max_skill = 7 ry = 1999 skill = 3 trait = blockade_runner trait = superior_tactician } leader = { id = { type = 6 id = 515804 } name = "Kolenkovsky" picture = "4645" category = general rank = 0 y = 1918 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515807 } name = "Koltyshev" picture = "4648" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515812 } name = "Kolzakov P.N." picture = "4653" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515825 } name = "Kononov" picture = "4666" category = admiral rank = 2 y = 1915 y = 1919 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515830 } name = "Koreivo V.S." picture = "4671" category = general rank = 2 y = 1903 y = 1907 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 515832 } name = "Korganov" picture = "4673" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515837 } name = "Korvin-Krukovsky" picture = "4678" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515839 } name = "Kosmin" picture = "4680" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515856 } name = "Kozlovsky D.E." picture = "4696" category = general rank = 2 y = 1913 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515858 } name = "Kramarenko" picture = "4698" category = general rank = 0 y = 1916 y = 1932 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515859 } name = "Kramarev" picture = "4699" category = general y = 1913 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515861 } name = "Krasnov N.A." picture = "4701" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515867 } name = "Krivitsky" picture = "4707" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 515870 } name = "Kruze" picture = "4710" category = general y = 1908 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515893 } name = "Kuzmin-Karavaev D.D." picture = "4732" category = general rank = 1 y = 1900 y = 1906 y = 1912 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515898 } name = "Ladyzhensky" picture = "4737" category = general rank = 2 y = 1907 y = 1919 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515903 } name = "Larko" picture = "4742" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515909 } name = "Laydoner" picture = "4748" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 515921 } name = "Lekhovich" picture = "4759" category = general rank = 2 y = 1906 y = 1910 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515933 } name = "Levstrem" picture = "4771" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515935 } name = "Lignau" picture = "4773" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515937 } name = "Lill" picture = "4775" category = general y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 515962 } name = "Lukirsky" picture = "4799" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515981 } name = "Makhrov P.S." picture = "4817" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515987 } name = "Maksimovsky N." picture = "4823" category = general rank = 0 y = 1913 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515991 } name = "Malkov-Panin" picture = "4827" category = general rank = 2 y = 1909 y = 1916 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 515994 } name = "Malyutin" picture = "4830" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516001 } name = "Mansuradze" picture = "4836" category = general y = 1911 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516012 } name = "Martusevich" picture = "4847" category = general rank = 0 y = 1915 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516014 } name = "Martynov A.Y." picture = "4849" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 516015 } name = "Martynov E.I." picture = "4850" category = general rank = 0 y = 1904 y = 1911 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516018 } name = "Martynov Z.A." picture = "4853" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516020 } name = "Marushevsky" picture = "4855" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516024 } name = "Mashukov" picture = "4859" category = admiral y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516029 } name = "Maslovsky" picture = "4864" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516052 } name = "Mezheninov" picture = "4887" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516058 } name = "Mikheev" picture = "4893" category = general rank = 2 y = 1900 y = 1905 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516076 } name = "Molchanov" picture = "4911" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516083 } name = "Morozov G.F." picture = "4918" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516088 } name = "Mosolov" picture = "4923" category = general rank = 2 y = 1901 y = 1908 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516089 } name = "Motornyi" picture = "4924" category = general rank = 2 y = 1918 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516093 } name = "Muruzi" picture = "4928" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516094 } name = "Muskhelov" picture = "4929" category = general rank = 0 y = 1916 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516095 } name = "Mutt" picture = "4930" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516096 } name = "Smolin" picture = "4931" category = general rank = 2 y = 1917 y = 1920 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516102 } name = "Nadezhny" picture = "4937" category = general rank = 0 y = 1914 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516121 } name = "Nevadovsky N.D." picture = "4956" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516127 } name = "Nikitin D." picture = "4962" category = admiral y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516131 } name = "Nikolaev V.I." picture = "4966" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516135 } name = "Nikushkin" picture = "4970" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516138 } name = "Nirod" picture = "4973" category = general rank = 0 y = 1913 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 516148 } name = "Novikov N." picture = "4983" category = admiral y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516167 } name = "Olshevsky" picture = "5002" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516180 } name = "Orlov M.V." picture = "5015" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516188 } name = "Ostrogradsky B.A." picture = "5023" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 516198 } name = "Pankratiev" picture = "5033" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516208 } name = "Patton-Fanton de Verrayon" picture = "5043" category = admiral rank = 2 y = 1914 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516214 } name = "Pepelyaev" picture = "5048" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 516219 } name = "Perret" picture = "5053" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516229 } name = "Petrov P.P." picture = "5063" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516230 } name = "Petrov V.N." picture = "5064" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 516231 } name = "Petrov-Chernushin" picture = "5065" category = admiral rank = 2 y = 1916 y = 1920 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516241 } name = "Pilkin V.K." picture = "5075" category = admiral y = 1911 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516254 } name = "Plotto" picture = "5088" category = admiral y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516260 } name = "Pogulyaev" picture = "5094" category = admiral rank = 2 y = 1916 y = 1920 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516264 } name = "Pokrovsky" picture = "5098" category = general rank = 0 y = 1918 y = 1919 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 516265 } name = "Polidorov" picture = "5099" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516269 } name = "Polyakov" picture = "5103" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516272 } name = "Polzikov P.V." picture = "5106" category = general rank = 2 y = 1901 y = 1910 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516289 } name = "Pototsky D.N." picture = "5123" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516292 } name = "Pototsky P.P." picture = "5126" category = general rank = 1 y = 1901 y = 1909 y = 1916 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516311 } name = "Pugachev" picture = "5145" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516312 } name = "Pulevich" picture = "5146" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516313 } name = "Pulpe" picture = "5147" category = commander rank = 0 y = 1915 y = 1932 y = 1932 y = 1932 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 516315 } name = "Pushkin G.A." picture = "5149" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516337 } name = "Rattel N.I." picture = "5169" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516360 } name = "Richter M.P." picture = "5191" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516369 } name = "Rodzyanko" picture = "5200" category = general rank = 0 y = 1914 y = 1918 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516371 } name = "Romanov" picture = "5202" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516387 } name = "Rusin" picture = "5218" category = admiral rank = 0 y = 1907 y = 1912 y = 1916 y = 1920 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 516392 } name = "Ryabinin" picture = "5223" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 516393 } name = "Ryasnyansky" picture = "5224" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516397 } name = "Sablin" picture = "5228" category = admiral rank = 0 y = 1915 y = 1919 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516403 } name = "Sakharov K.V." picture = "5234" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516407 } name = "Salsky" picture = "5238" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516412 } name = "Samoilov" picture = "5243" category = general rank = 2 y = 1913 y = 1915 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 516418 } name = "Sapozhnikov N.P." picture = "5249" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516423 } name = "Satterup" picture = "5254" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516424 } name = "Savchenko" picture = "5255" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516447 } name = "Semenov N.G." picture = "5278" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516452 } name = "Serebryannikov" picture = "5283" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516465 } name = "Schedrin" picture = "5296" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516479 } name = "Shevelev" picture = "5310" category = admiral y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 516483 } name = "Shilling" picture = "5314" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516484 } name = "Shilovsky" picture = "5315" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516493 } name = "Shorin" picture = "5324" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516497 } name = "Shteifon" picture = "5328" category = general rank = 0 y = 1919 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516500 } name = "Shubersky" picture = "5331" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516519 } name = "Skipetrov" picture = "5350" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 516520 } name = "Skobeltsyn" picture = "5351" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 516522 } name = "Skorodumov" picture = "5353" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516523 } name = "Skoropadsky" picture = "5354" category = general rank = 2 y = 1912 y = 1916 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516534 } name = "Sluchevsky K.K." picture = "5365" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516548 } name = "Soborsky" picture = "5379" category = general y = 1913 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516571 } name = "Stark Y.K." picture = "5402" category = admiral rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516579 } name = "Stogov" picture = "5410" category = general rank = 2 y = 1915 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516597 } name = "Suleiman" picture = "5428" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516601 } name = "Svechin A.A." picture = "5432" category = general rank = 2 y = 1916 y = 1917 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516602 } name = "Svechin V.V." picture = "5433" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 516614 } name = "Sytin P.P." picture = "5445" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516621 } name = "Tervand" picture = "5452" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516624 } name = "Tikhmenev" picture = "5455" category = admiral y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516634 } name = "Tkachev" picture = "5464" category = commander rank = 2 y = 1911 y = 1917 y = 1990 y = 1990 max_skill = 7 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 516640 } name = "Tolstov" picture = "5470" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516642 } name = "Tomilov" picture = "5472" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516643 } name = "Tonkikh" picture = "5473" category = general y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516647 } name = "Tretyakov" picture = "5477" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516648 } name = "Tretyakov" picture = "5478" category = admiral y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516660 } name = "Tugan-Mirza-Baranovsky" picture = "5490" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516668 } name = "Turkul" picture = "5498" category = general rank = 0 y = 1918 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516672 } name = "Tverdyi" picture = "5502" category = admiral y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516673 } name = "Tveritinov" picture = "5503" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516678 } name = "Udovichenko" picture = "5508" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516682 } name = "Ulagay" picture = "5512" category = general rank = 0 y = 1917 y = 1919 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 516687 } name = "Ushakov A.G." picture = "5517" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 516688 } name = "Ushakov K.M." picture = "5518" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516712 } name = "Vasilkovsky" picture = "5541" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 516714 } name = "Vdovenko" picture = "5543" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516722 } name = "Verderevsky" picture = "5551" category = admiral rank = 0 y = 1911 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516727 } name = "Verzhbitsky" picture = "5556" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516736 } name = "Vilken" picture = "5565" category = admiral y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516738 } name = "Vilkitsky B.A." picture = "5567" category = admiral y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516739 } name = "Vilman" picture = "5568" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516742 } name = "Vinogradov" picture = "5571" category = general rank = 0 y = 1916 y = 1918 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516753 } name = "Vitkovsky V.V." picture = "5582" category = general y = 1920 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 516755 } name = "Vladislavsky-Krekshin" picture = "5584" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516759 } name = "Voeykov" picture = "5588" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516772 } name = "von Budberg" picture = "5601" category = general rank = 0 y = 1910 y = 1916 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 516782 } name = "von Etter" picture = "5611" category = general rank = 2 y = 1914 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516795 } name = "von Klodt E.K." picture = "5624" category = general rank = 0 y = 1903 y = 1908 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516796 } name = "von Kotsebu" picture = "5625" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516797 } name = "von Kruzenshtern" picture = "5626" category = general rank = 1 y = 1902 y = 1908 y = 1913 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516798 } name = "von Laiming P.A." picture = "5627" category = general rank = 0 y = 1897 y = 1904 y = 1914 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516799 } name = "von Lampe" picture = "5628" category = general rank = 2 y = 1917 y = 1922 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516805 } name = "von Reingard" picture = "5634" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516813 } name = "von Shtakelberg N.I." picture = "5641" category = general rank = 2 y = 1916 y = 1920 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516821 } name = "von Timrot G.G." picture = "5649" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516822 } name = "von Timrot L.G." picture = "5650" category = general rank = 2 y = 1914 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 516846 } name = "Yakhontov" picture = "5674" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516854 } name = "Yanovich" picture = "5682" category = admiral y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516858 } name = "Yazvin" picture = "5685" category = general rank = 2 y = 1904 y = 1911 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516860 } name = "Yepanchin" picture = "5687" category = general rank = 0 y = 1900 y = 1907 y = 1913 y = 1932 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516865 } name = "Yuriev V.P." picture = "5692" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516874 } name = "Zaev" picture = "5701" category = admiral y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516878 } name = "Zalf" picture = "5705" category = general rank = 2 y = 1917 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516880 } name = "Zambrzhitsky" picture = "5707" category = general y = 1919 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 516882 } name = "Zankevich M.I." picture = "5709" category = general rank = 0 y = 1914 y = 1932 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516885 } name = "Zarubaev" picture = "5712" category = admiral y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516893 } name = "Zegelov" picture = "5720" category = general rank = 1 y = 1904 y = 1909 y = 1915 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 516904 } name = "Zheligovsky" picture = "5731" category = general rank = 2 y = 1917 y = 1920 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516912 } name = "Zhukov" picture = "5739" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 516914 } name = "Zhukovsky S.K." picture = "5741" category = general rank = 0 y = 1916 y = 1919 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 516926 } name = "Bunyachenko" picture = "9313" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 5000011 } name = "Andreevskij" picture = "WO_Andreevskij" category = general rank = 2 y = 1936 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 5000061 } name = "Treskin" picture = "WO_Treskin" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 5000071 } name = "Tseshke" picture = "WO_Tseshke" category = general rank = 2 y = 1936 y = 1938 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 5000101 } name = "Baydak L. I." picture = "WO_Baydak_L_I" category = commander y = 1936 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 5000111 } name = "Gordiyenko" picture = "WO_Gordiyenko" category = general y = 1936 y = 1989 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 5000121 } name = "Peters" picture = "WO_Peters" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 5000131 } name = "Pio-Ul'skiy" picture = "WO_Pio-Ul'skiy" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 5000151 } name = "Byalkovskiy" picture = "WO_Byalkovskiy" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 5000171 } name = "Granitov" picture = "WO_Granitov" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 5000211 } name = "Resin" picture = "WO_Resin" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 5000221 } name = "Myach" picture = "WO_Myach" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 5000261 } name = "Yankovskiy" picture = "WO_Yankovskiy" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician trait = tank_buster } leader = { id = { type = 6 id = 5000271 } name = "Shebalin" picture = "WO_Shebalin" category = commander rank = 1 y = 1930 y = 1936 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 5000281 } name = "Scheglov" picture = "WO_Scheglov" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 5000321 } name = "Boufal" picture = "WO_Boufal" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 5000331 } name = "Bogdashevskiy" picture = "WO_Bogdashevskiy" category = commander rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 5000341 } name = "Antonenko" picture = "WO_Antonenko" category = commander rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = fleet_destroyer } leader = { id = { type = 6 id = 5000351 } name = "von Rentel'" picture = "WO_von_Rentel'" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 5000361 } name = "Dusimetier" picture = "WO_Dusimetier" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = spotter trait = tank_buster } leader = { id = { type = 6 id = 5000371 } name = "Molotov" picture = "WO_Molotov" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 500038 } name = "Dragol'" picture = "WO_Dragol'" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 500039 } name = "Kazakov A. N." picture = "WO_Kazakov_A_N" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500040 } name = "Modrah S. K." picture = "WO_Modrah_S_K" category = commander rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 500041 } name = "Shulkevich" picture = "WO_Shulkevich" category = general rank = 2 y = 1919 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 500044 } name = "Elrich" picture = "WO_Elrich" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 500047 } name = "Svyatopolk-Mirskiy" picture = "WO_Svyatopolk-Mirskiy" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500051 } name = "Dydorov" picture = "WO_Dydorov" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500054 } name = "Osteletskiy" picture = "WO_Osteletskiy" category = admiral rank = 1 y = 1919 y = 1930 y = 1937 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 500055 } name = "Fomin" picture = "WO_Fomin" category = admiral y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 500056 } name = "Vasilyev" picture = "WO_Vasilyev" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500057 } name = "Bundas" picture = "WO_Bundas" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500058 } name = "Monastyrev" picture = "WO_Monastyrev" category = admiral rank = 2 y = 1930 y = 1936 y = 1941 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = seawolf trait = superior_tactician } leader = { id = { type = 6 id = 500059 } name = "Ryabinin" picture = "WO_Ryabinin" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500060 } name = "Tkachenko" picture = "WO_Tkachenko" category = admiral y = 1936 y = 1940 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500061 } name = "Gofman" picture = "WO_Gofman" category = admiral rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = seawolf } leader = { id = { type = 6 id = 500063 } name = "Urusov" picture = "WO_Urusov" category = admiral rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 500064 } name = "Nikitenko" picture = "WO_Nikitenko" category = admiral rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 500065 } name = "Fogel'" picture = "WO_Fogel'" category = commander rank = 1 y = 1914 y = 1930 y = 1933 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = old_guard trait = fleet_destroyer } leader = { id = { type = 6 id = 500066 } name = "von Hershelman" picture = "WO_von_Hershelman" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500068 } name = "Burachyok" picture = "WO_Burachyok" category = admiral rank = 2 y = 1930 y = 1936 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500069 } name = "Nikolya" picture = "WO_Nikolya" category = admiral rank = 2 y = 1920 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500070 } name = "Savich" picture = "WO_Savich" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500072 } name = "Engler" picture = "WO_Engler" category = general y = 1936 y = 1944 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500078 } name = "Burlin" picture = "WO_Burlin" category = general rank = 1 y = 1918 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500080 } name = "Vertepov" picture = "WO_Vertepov" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 500082 } name = "Zborovskiy" picture = "WO_Zborovskiy" category = general rank = 2 y = 1921 y = 1936 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500083 } name = "Zerschikov" picture = "WO_Zerschikov" category = general y = 1922 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500084 } name = "Miheev" picture = "WO_Miheev" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 500085 } name = "Nekrasov A. S." picture = "WO_Nekrasov_A_S" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500089 } name = "Staritskiy" picture = "WO_Staritskiy" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = commando trait = mountain_expert } leader = { id = { type = 6 id = 500090 } name = "Tihotskiy" picture = "WO_Tihotskiy" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 500092 } name = "Scherbakov K. I." picture = "WO_Scherbakov_K_I" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500094 } name = "Golubintsev S. V." picture = "WO_Golubintsev_S_V" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 500098 } name = "Podushkin" picture = "WO_Podushkin" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500100 } name = "Bitte" picture = "WO_Bitte" category = commander y = 1936 y = 1940 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 500101 } name = "Veselovskiy" picture = "WO_Veselovskiy" category = commander y = 1936 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500102 } name = "Olhovik" picture = "WO_Olhovik" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 500103 } name = "Zaev " picture = "WO_Zaev" category = admiral rank = 1 y = 1920 y = 1930 y = 1938 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = blockade_runner } leader = { id = { type = 6 id = 500104 } name = "Sheykovskiy" picture = "WO_Sheykovskiy" category = admiral rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500105 } name = "Romanovskiy" picture = "WO_Romanovskiy" category = general rank = 1 y = 1918 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 500106 } name = "Kravtsevich" picture = "WO_Kravtsevich" category = commander rank = 1 y = 1919 y = 1930 y = 1930 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = spotter } leader = { id = { type = 6 id = 500109 } name = "Tekelin" picture = "WO_Tekelin" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500111 } name = "Durnovo" picture = "WO_Durnovo" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 500112 } name = "Gattenberger" picture = "WO_Gattenberger" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500116 } name = "Laurits" picture = "WO_Laurits" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500117 } name = "Stratonov" picture = "WO_Stratonov" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500119 } name = "Naumenko" picture = "WO_Naumenko" category = general rank = 2 y = 1918 y = 1930 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 500121 } name = "Ryasnyanskiy" picture = "WO_Ryasnyanskiy" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 500125 } name = "Zire" picture = "WO_Zire" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500126 } name = "Ostrat" picture = "WO_Ostrat" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500127 } name = "Benua" picture = "WO_Benua" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500128 } name = "Zalesskiy" picture = "WO_Zalesskiy" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500129 } name = "Baftalovskiy" picture = "WO_Baftalovskiy" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 500130 } name = "Kovan'ko A.A." picture = "WO_Kovan'ko_A_A" category = commander rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = carpet_bomber trait = night_flyer } leader = { id = { type = 6 id = 500132 } name = "Lippe-Lipsky" picture = "WO_Lippe-Lipsky" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500133 } name = "von Notbeck Vl." picture = "WO_Von Notbeck Vladimir" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500134 } name = "von Notbeck Vy." picture = "WO_Von Notbeck Vyacheslav" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 500138 } name = "Korvin-Kerber" picture = "WO_Korvin-Kerber" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = fleet_destroyer } leader = { id = { type = 6 id = 500139 } name = "Legat" picture = "WO_Legat" category = commander rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 500140 } name = "Moiseyenko-Velikiy" picture = "WO_Moiseyenko-Velikiy" category = commander rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = superior_tactician trait = night_flyer } leader = { id = { type = 6 id = 500141 } name = "Tunoshenskiy" picture = "WO_Tunoshenskiy" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 500142 } name = "Nadezhdin" picture = "WO_Nadezhdin" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 500143 } name = "Astafiev" picture = "WO_Astafiev" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500150 } name = "Pestov" picture = "WO_Pestov" category = commander rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 500151 } name = "Zvonnikov" picture = "WO_Zvonnikov" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 500153 } name = "von Moller" picture = "WO_von_Moller" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 516705 } name = "Vannovsky G.M." picture = "5535" category = general rank = 0 y = 1908 y = 1914 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 trait = trickster } leader = { id = { type = 6 id = 500144 } name = "Pavlov" picture = "WO_Pavlov_A_A" category = general y = 1930 y = 1940 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = fortress_buster } leader = { id = { type = 6 id = 516055 } name = "Mikeladze V.A." picture = "4890" category = general rank = 0 y = 1916 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } minister = { id = { type = 9 id = 515002 } name = "Alexander Kerensky" picture = "3030" position = HeadOfState category = social_conservative cabinet = replacement trait = 66 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 515004 } name = "Garold Graf" picture = "9314" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515005 } name = "Alexander von Lampe" picture = "5628" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515007 } name = "Anton Denikin" picture = "L500009" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 75 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515010 } name = "Pavel Milyukov" picture = "3054" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515013 } name = "Boris Nolde" picture = "9204" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515014 } name = "Sergey Kotlyarevsky" picture = "9199" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515016 } name = "Evgeny Balabin" picture = "9310" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515017 } name = "Garold Graf" picture = "9314" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515018 } name = "Grand Duke Andrey" picture = "4451" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515020 } name = "Alexander Gadd" picture = "9322" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515024 } name = "Duke Andrey Alexandrovich" picture = "9317" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 515025 } name = "Petr Yurenev" picture = "9203" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515026 } name = "Mikhail Sabashnikov" picture = "9197" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515027 } name = "Vladimir Vernadsky" picture = "9200" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 11 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515028 } name = "Nikanor Savich" picture = "9205" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515031 } name = "Vyacheslav Baranov" picture = "9319" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 54 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515037 } name = "Iosif Gessen" picture = "9202" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515038 } name = "Alexander von Lampe" picture = "5628" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515040 } name = "Nikanor Savich" picture = "9205" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515041 } name = "Viktor Baidalakov" picture = "9320" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515042 } name = "Boris Gershun" picture = "9318" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 22 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515043 } name = "Felix Yusopov" picture = "M4112" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515050 } name = "Nikanor Savich" picture = "9205" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515052 } name = "Boris Gershun" picture = "9318" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515057 } name = "Vsevolod Agapeev" picture = "9206" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515058 } name = "Evgeny Balabin" picture = "9310" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515059 } name = "Arseny Gulevich" picture = "9209" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515060 } name = "Vladimir Vitkovsky" picture = "5581" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515063 } name = "Pyotr Krasnov" picture = "6374" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 515064 } name = "Andrei Shkuro" picture = "6372" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 515071 } name = "Alexander von Lampe" picture = "5628" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515072 } name = "Grand Duke Andrey" picture = "4451" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515073 } name = "Alexey von Budberg" picture = "5601" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515074 } name = "Vladimir Vitkovsky" picture = "5581" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515075 } name = "Vladimir Harzhevsky" picture = "9325" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515079 } name = "Vladimir Kislitsin" picture = "6375" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 515080 } name = "Andrei Shkuro" picture = "6372" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 515085 } name = "Pyotr Krasnov" picture = "6374" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 515086 } name = "Garold Graf" picture = "9314" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515087 } name = "Sergey Evdokimov" picture = "9324" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515089 } name = "Alexander Gadd" picture = "9322" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 515094 } name = "Duke Andrey Alexandrovich" picture = "9317" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 515206 } name = "Mikhail II" picture = "mikhail_grand_duke_rus" position = HeadOfState category = social_democrat cabinet = replacement trait = 61 year = 1917 ry = 1999 } minister = { id = { type = 9 id = 515197 } name = "Mikhail II" picture = "mikhail_grand_duke_rus" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 61 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515099 } name = "Kirill I" picture = "3025" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 515100 } name = "Kirill I" picture = "3025" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 515101 } name = "Nikolay III" picture = "4461" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 68 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 515102 } name = "Nikolay III" picture = "4461" position = HeadOfState category = market_liberal cabinet = replacement trait = 68 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 515103 } name = "Vladimir III" picture = "M4091" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 515104 } name = "Vladimir III" picture = "M4091" position = HeadOfState category = market_liberal cabinet = replacement trait = 64 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 515108 } name = "Vladimir Kokovtsov" picture = "3064" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515119 } name = "Pavel Milyukov" picture = "3054" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515120 } name = "Mikhail Tereshchenko" picture = "3058" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 515124 } name = "Mikhail Tereshchenko" picture = "3058" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 55 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515127 } name = "Mikhail Bernatsky" picture = "3079" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 92 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515128 } name = "Alexander Konovalov" picture = "3073" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 91 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515129 } name = "Sergey Prokopovich" picture = "9201" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 108 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515136 } name = "Alexander Kerensky" picture = "3051" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 12 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515138 } name = "Dmitry Verderevsky" picture = "3070" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 13 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515174 } name = "Anton Denikin" picture = "8696" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1917 ry = 1999 } minister = { id = { type = 9 id = 515175 } name = "Alexander Lukomsky" picture = "3953" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1917 ry = 1999 } minister = { id = { type = 9 id = 515177 } name = "Mikhail Diterichs" picture = "8898" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 114 year = 1917 ry = 1999 } minister = { id = { type = 9 id = 515178 } name = "Mikhail Bonch-Bruevich" picture = "6501" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 34 year = 1917 ry = 1999 } minister = { id = { type = 9 id = 515182 } name = "Alexey Brusilov" picture = "3041" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 515184 } name = "Alexander Kerensky" picture = "3051" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 115 year = 1916 ry = 1999 } minister = { id = { type = 9 id = 515196 } name = "Vyacheslav Tkachov" picture = "5464" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 51 year = 1916 ry = 1999 } HeadOfState = { type = 9 id = 515197 } HeadOfGovernment = { type = 9 id = 515005 } ForeignMinister = { type = 9 id = 515015 } ArmamentMinister = { type = 9 id = 515030 } MinisterOfSecurity = { type = 9 id = 515037 } MinisterOfIntelligence = { type = 9 id = 515050 } ChiefOfStaff = { type = 9 id = 515058 } ChiefOfArmy = { type = 9 id = 515071 } ChiefOfNavy = { type = 9 id = 515086 } ChiefOfAir = { type = 9 id = 515091 } tech_team = { id = { type = 10 id = 515001 } name = "Central Research Institute of Shipbuilding Technology" picture = "T11003" skill = 6 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 515002 } name = "Grabin Design Bureau" picture = "T3708" skill = 5 research_types = { artillery mechanics general_equipment technical_efficiency munitions } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 515003 } name = "Igor Y. Tamm" picture = "T7202" skill = 3 research_types = { nuclear_physics nuclear_engineering mathematics } startyear = 1932 endyear = 1970 } tech_team = { id = { type = 10 id = 515004 } name = "Ilyushin Design Bureau" picture = "T3709" skill = 5 research_types = { general_equipment aeronautics aircraft_testing munitions bomber_design } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 515005 } name = "Machine-Building Plant-MZiK" picture = "T7204" skill = 5 research_types = { electronics general_equipment rocketry } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 515006 } name = "Vyatka Factory Design Bureau" picture = "T3710" skill = 6 research_types = { artillery mechanics management munitions vehicle_engineering } startyear = 1863 endyear = 1970 } tech_team = { id = { type = 10 id = 515007 } name = "Mikoyan Design Bureau" picture = "T7207" skill = 5 research_types = { general_equipment rocketry aeronautics aircraft_testing fighter_design } startyear = 1939 endyear = 1970 } tech_team = { id = { type = 10 id = 515008 } name = "Nevskoye Design Bureau" picture = "T3711" skill = 4 research_types = { electronics general_equipment naval_engineering technical_efficiency naval_artillery } startyear = 1931 endyear = 1970 } tech_team = { id = { type = 10 id = 515009 } name = "Rubin Marine Engineering" picture = "T7209" skill = 5 research_types = { electronics naval_engineering nuclear_engineering technical_efficiency naval_artillery } startyear = 1901 endyear = 1970 } tech_team = { id = { type = 10 id = 515010 } name = "Sergei Korolev" picture = "T3720" skill = 7 research_types = { rocketry aeronautics technical_efficiency } startyear = 1930 endyear = 1966 } tech_team = { id = { type = 10 id = 515011 } name = "Kharkov Locomotive Factory" picture = "T3713" skill = 4 research_types = { mechanics electronics general_equipment } startyear = 1895 endyear = 1970 } tech_team = { id = { type = 10 id = 515012 } name = "Sukhoi Design Bureau" picture = "T7212" skill = 4 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design } startyear = 1939 endyear = 1970 } tech_team = { id = { type = 10 id = 515013 } name = "V.A. Degtyarev Plant" picture = "T7213" skill = 6 research_types = { artillery chemistry general_equipment } startyear = 1917 endyear = 1970 } tech_team = { id = { type = 10 id = 515015 } name = "Saint-Petersburg Naval Academy" picture = "100504" skill = 3 research_types = { naval_artillery naval_training submarine_tactics large_taskforce_tactics small_taskforce_tactics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 515016 } name = "Moscow Institute of Railway Engineering" picture = "100472" skill = 5 research_types = { mechanics industrial_engineering } startyear = 1913 endyear = 1970 } tech_team = { id = { type = 10 id = 515017 } name = "Tula Arsenal" picture = "100272" skill = 3 research_types = { artillery training general_equipment } startyear = 1712 endyear = 1970 } tech_team = { id = { type = 10 id = 515018 } name = "Igor Sikorsky" picture = "100273" skill = 7 research_types = { artillery mechanics electronics aeronautics bomber_design } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 515019 } name = "Alexander Friedman" picture = "100274" skill = 8 research_types = { mathematics } startyear = 1910 endyear = 1925 } tech_team = { id = { type = 10 id = 515020 } name = "Abram Ioffe" picture = "100275" skill = 7 research_types = { chemistry mathematics } startyear = 1910 endyear = 1960 } tech_team = { id = { type = 10 id = 515021 } name = "Ivan Pavlov" picture = "100473" skill = 7 research_types = { medicine } startyear = 1890 endyear = 1930 } tech_team = { id = { type = 10 id = 515022 } name = "Nikolai Lebedenko" picture = "100474" skill = 3 research_types = { artillery mechanics technical_efficiency } startyear = 1914 endyear = 1930 } tech_team = { id = { type = 10 id = 515023 } name = "Baltic Shipyard" picture = "100276" skill = 5 research_types = { mechanics naval_engineering technical_efficiency naval_artillery } startyear = 1856 endyear = 1970 } tech_team = { id = { type = 10 id = 515024 } name = "Alexei Brusilov" picture = "100277" skill = 7 research_types = { small_unit_tactics large_unit_tactics centralized_execution individual_courage infantry_focus cavalry_tactics } startyear = 1906 endyear = 1924 } tech_team = { id = { type = 10 id = 515025 } name = "Mikhail Alexeev" picture = "100278" skill = 4 research_types = { training large_unit_tactics centralized_execution individual_courage large_unit_focus static_defense_tactics } startyear = 1904 endyear = 1918 } tech_team = { id = { type = 10 id = 515033 } name = "Pavel Bermondt-Avalov" picture = "100591" skill = 5 research_types = { small_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1938 endyear = 1955 } tech_team = { id = { type = 10 id = 515040 } name = "Nikolay Yudenich" picture = "100710" skill = 5 research_types = { training centralized_execution infantry_focus large_unit_focus maneuver_tactics } startyear = 1908 endyear = 1925 } tech_team = { id = { type = 10 id = 515014 } name = "Moscow Military Academy" picture = "100503" skill = 4 research_types = { training large_unit_tactics centralized_execution decentralized_execution individual_courage } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 515031 } name = "Nicholas General Staff Academy" picture = "100479" skill = 4 research_types = { training small_unit_tactics large_unit_tactics } startyear = 1855 endyear = 1970 } tech_team = { id = { type = 10 id = 515026 } name = "Nikolai von Essen" picture = "100475" skill = 5 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1910 endyear = 1915 } tech_team = { id = { type = 10 id = 515027 } name = "Alexander Kolchak" picture = "100279" skill = 5 research_types = { centralized_execution naval_training large_taskforce_tactics } startyear = 1915 endyear = 1960 } tech_team = { id = { type = 10 id = 515028 } name = "Alexei Kazakov" picture = "100476" skill = 4 research_types = { training fighter_tactics piloting } startyear = 1915 endyear = 1950 } tech_team = { id = { type = 10 id = 515029 } name = "Moscow Engineering School" picture = "100477" skill = 5 research_types = { industrial_engineering } startyear = 1703 endyear = 1912 } tech_team = { id = { type = 10 id = 515030 } name = "Aleksandr Lyapunov" picture = "100478" skill = 6 research_types = { mathematics } startyear = 1885 endyear = 1918 } tech_team = { id = { type = 10 id = 515032 } name = "George Gamow" picture = "100480" skill = 6 research_types = { nuclear_physics mathematics } startyear = 1926 endyear = 1970 } tech_team = { id = { type = 10 id = 515034 } name = "Vladimir Zvorykin" picture = "100704" skill = 8 research_types = { mechanics electronics technical_efficiency } startyear = 1917 endyear = 1954 } tech_team = { id = { type = 10 id = 515035 } name = "Vladimir Galkovsky" picture = "100705" skill = 5 research_types = { rocketry mathematics technical_efficiency } startyear = 1929 endyear = 1958 } tech_team = { id = { type = 10 id = 515036 } name = "Zhukovsky Air Force Academy" picture = "100706" skill = 6 research_types = { electronics training aeronautics centralized_execution fighter_tactics piloting } startyear = 1906 endyear = 1970 } tech_team = { id = { type = 10 id = 515037 } name = "Alexander Prokofiev-Seversky" picture = "100707" skill = 5 research_types = { individual_courage bomber_tactics piloting fighter_design } startyear = 1915 endyear = 1970 } tech_team = { id = { type = 10 id = 515038 } name = "Petr Nesterov" picture = "100708" skill = 8 research_types = { individual_courage piloting } startyear = 1909 endyear = 1917 } tech_team = { id = { type = 10 id = 515039 } name = "Obukhov plant" picture = "100709" skill = 7 research_types = { artillery mechanics munitions } startyear = 1863 endyear = 1970 } team_slots = { 515014 515037 515020 515008 515004 515009 515018 } manpower = 895.6123 free = { supplies = 1 money = 1 ic = 1 } oil = 42276.1563 supplies = 32047.5547 rare_materials = 12467.7275 metal = 22087.6777 energy = 32215.0547 money = 4084.1287 consumer = 0.8490 supply = 0 production = 0 reinforcement = 0 upgrading = 0.1510 transports = 250 escorts = 20 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.2100 tc_occupied_mod = 1.4000 attrition_mod = 1.1400 trickleback_mod = 1.2400 max_amphib_mod = 2 supply_dist_mod = 1.2000 repair_mod = 1.1000 research_mod = 0.6650 radar_eff = 1.0625 peacetime_ic_mod = 0.5000 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 10 morale = 71 } cavalry = { defaultorganisation = 10 morale = 71 } motorized = { defaultorganisation = 10 morale = 71 } mechanized = { defaultorganisation = 7 morale = 71 } light_armor = { defaultorganisation = 7.7000 morale = 71 } armor = { defaultorganisation = 7 morale = 71 } paratrooper = { defaultorganisation = 11 morale = 71 } marine = { softattack = 0.7000 defaultorganisation = 11 morale = 71 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 11 morale = 71 } garrison = { defaultorganisation = 10 morale = 71 } hq = { defaultorganisation = 7 morale = 71 } militia = { defaultorganisation = 10 morale = 71 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { defaultorganisation = 10 morale = 10 } naval_bomber = { navalattack = 3 defaultorganisation = 10 morale = 10 } cas = { defaultorganisation = 10 morale = 10 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 35 morale = 40 } light_cruiser = { range = 500 defaultorganisation = 35 morale = 40 } heavy_cruiser = { range = 500 defaultorganisation = 35 morale = 40 } battlecruiser = { range = 500 defaultorganisation = 35 morale = 40 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 35 morale = 40 } carrier = { range = 500 defaultorganisation = 15 morale = 10 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 10 } submarine = { range = 500 defaultorganisation = 15 morale = 30 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 30 } transport = { range = 500 defaultorganisation = 15 morale = 10 } light_carrier = { range = 500 defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 21 } light_armor_brigade = { morale = 21 } heavy_armor = { defaultorganisation = 0.4000 morale = 21 } super_heavy_armor = { defaultorganisation = 0.7000 morale = 21 } armored_car = { defaultorganisation = 0.7000 morale = 21 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { cost = -0.3000 } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 4 3 2 1 } anti_tank = { 1 } light_armor_brigade = { 1 } anti_air = { 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 10 7 } floatplane = { 5 } glider_artillery = { 1 } b_01 = { 1 } infantry = { 9 8 7 6 5 } cavalry = { 10 7 } marine = { 3 2 } bergsjaeger = { 8 7 6 } militia = { 4 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 4 3 2 1 } nuclear_submarine = { 1 } } obsolete_models = { artillery = { 0 1 2 3 } anti_tank = { 0 } light_armor_brigade = { 0 } anti_air = { 0 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 7 } floatplane = { 0 1 } glider_artillery = { 0 } b_01 = { 0 } infantry = { 1 0 5 6 7 8 } cavalry = { 1 0 7 } marine = { 1 0 2 } bergsjaeger = { 1 0 6 7 } militia = { 0 3 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } submarine = { 0 1 2 } nuclear_submarine = { 0 } } allowed_divisions = { infantry = yes cavalry = yes light_armor = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes heavy_armor = yes super_heavy_armor = yes anti_air = yes police = yes engineer = yes cag = yes escort = yes naval_asw = yes naval_anti_air_s = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_anti_air_l = yes naval_radar_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes medium_armor = yes floatplane = yes light_cag = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes radar_station = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.6000 interdiction = 0.6000 strategic_bombardment = 0.5000 logistical_strike = 0.6000 runway_cratering = 0.6000 installation_strike = 0.6000 naval_strike = 0.6000 port_strike = 0.6000 convoy_air_raiding = 0.6000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.8500 asw = 0.8500 naval_interdiction = 0.9000 shore_bombardment = 0.5500 amphibious_assault = 0.6000 sea_transport = 0.6500 naval_combat_patrol = 0.8000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 1.0000 naval_scramble = 0.8000 } max_positioning = { battleship = 0.8000 light_cruiser = 0.8000 heavy_cruiser = 0.8500 battlecruiser = 0.8500 destroyer = 0.8000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.7000 nuclear_submarine = 0.7000 light_carrier = 0.3500 } min_positioning = { battleship = 0.5000 light_cruiser = 0.6000 heavy_cruiser = 0.6500 battlecruiser = 0.6500 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.4500 nuclear_submarine = 0.4500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = yes runway_cratering = yes installation_strike = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes air_supply = no airborne_assault = no nuke = no air_scramble = yes convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 60.1000 trade = yes } relation = { tag = FRA value = 49 } relation = { tag = GER value = -111.2000 frustration = 3 } relation = { tag = HOL value = -39.6000 frustration = 3 } relation = { tag = POR value = 25.2000 } relation = { tag = ITA value = 170.0998 trade = yes } relation = { tag = SPA value = 50.0996 frustration = 3 trade = yes } relation = { tag = SWE value = -84.9000 frustration = 3 } relation = { tag = JAP value = 50.0998 frustration = 3 trade = yes } relation = { tag = CHI value = 50.0998 } relation = { tag = POL value = 60.0999 trade = yes } relation = { tag = NOR value = -45.1000 frustration = 3 } relation = { tag = BEL value = -40.1000 frustration = 3 } relation = { tag = DEN value = -49.8000 frustration = 3 } relation = { tag = SCH value = -44.6000 frustration = 3 } relation = { tag = CUB value = -49.7000 frustration = 3 } relation = { tag = GRE value = 55.1000 } relation = { tag = BUL value = 74 } relation = { tag = ROM value = 50.0996 frustration = 3 trade = yes } relation = { tag = IRE value = -49.9000 frustration = 3 } relation = { tag = PER value = 50.0998 trade = yes access = yes } relation = { tag = AFG value = 50.0998 trade = yes } relation = { tag = BRA value = 25.2000 } relation = { tag = ARG value = -49.9000 frustration = 3 } relation = { tag = MEX value = -49.8000 frustration = 3 } relation = { tag = COL value = -49.9000 frustration = 3 } relation = { tag = VEN value = -49.8000 frustration = 3 } relation = { tag = PRU value = 26.6000 } relation = { tag = ECU value = -49.6000 frustration = 3 } relation = { tag = URU value = 50.0997 trade = yes } relation = { tag = PAR value = -50.1000 frustration = 3 } relation = { tag = BOL value = -50 frustration = 3 } relation = { tag = CHL value = -49.7000 frustration = 3 } relation = { tag = NZL value = -50.1000 frustration = 3 } relation = { tag = CAN value = -45.1000 frustration = 3 } relation = { tag = AST value = 39.0998 frustration = 3 trade = yes } relation = { tag = VIC value = 200 guaranteed = { year = 1937 month = october day = 27 hour = 0 } } relation = { tag = USA value = -34.6000 frustration = 3 } relation = { tag = KOR value = -49.8000 frustration = 3 } relation = { tag = ALB value = 0.4000 } relation = { tag = SIA value = 50.0998 trade = yes } relation = { tag = MON value = 149 trade = yes access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = GUA value = 25.1000 } relation = { tag = COS value = -49.7000 frustration = 3 } relation = { tag = NIC value = -50.3000 frustration = 3 } relation = { tag = DOM value = 25.4000 } relation = { tag = PHI value = -49.6000 frustration = 3 } relation = { tag = BHU value = 25.4000 } relation = { tag = EGY value = 39.0998 frustration = 3 trade = yes } relation = { tag = SAL value = 25.2000 } relation = { tag = HAI value = -49.8000 frustration = 3 } relation = { tag = HON value = 25.1000 } relation = { tag = LIB value = -49.6000 frustration = 3 } relation = { tag = LUX value = -49.6000 frustration = 3 } relation = { tag = MTN value = -0.1000 frustration = 3 } relation = { tag = NEP value = 25.3000 } relation = { tag = OMN value = 25.2000 } relation = { tag = PAN value = -49.9000 frustration = 3 } relation = { tag = SER value = 149 trade = yes } relation = { tag = SIK value = 149 trade = yes access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = SAF value = -50.1000 frustration = 3 } relation = { tag = TIB value = 0.4000 } relation = { tag = YEM value = 25.4000 } relation = { tag = RUS value = -5.2000 } relation = { tag = CGX value = -75.1000 frustration = 3 } relation = { tag = CSX value = 23.1000 access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = OTT value = 50.0995 trade = yes } relation = { tag = U02 value = 25.2000 } relation = { tag = U03 value = 50.0996 } relation = { tag = U05 value = -49.6000 frustration = 3 } relation = { tag = U09 value = -53.2008 frustration = 3 trade = yes guaranteed = { year = 1937 month = may day = 5 hour = 0 } } relation = { tag = U38 value = 60 access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = U50 value = 10.1000 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1191 1193 1192 1196 1195 1187 1188 1175 1174 1541 1189 1176 1181 1182 1183 1184 1194 1179 1178 1168 1177 1169 1164 1163 1162 1167 1166 1186 1165 1150 1154 507 505 498 1153 1152 1145 1146 1147 1158 1156 1157 1144 1143 1129 1142 1140 1148 685 1155 544 546 545 568 615 625 564 621 588 584 500 1138 1139 583 1136 1135 1111 1110 504 1112 1102 1101 1118 502 501 1151 1130 1137 598 1132 1131 1133 1115 1116 503 1117 1114 1113 690 699 632 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1170 1190 } controlledprovinces = { 1191 1193 1192 1196 1195 1187 1188 1175 1174 1541 1189 1176 1181 1182 1183 1184 1194 1179 1178 1168 1177 1169 1164 1163 1162 1167 1166 1186 1165 1150 1154 507 505 498 1153 1152 1145 1146 1147 1158 1156 1157 1144 1143 1129 1142 1140 1148 685 1155 544 546 545 568 615 625 564 621 588 584 500 1138 1139 583 1136 1135 1111 1110 504 1112 1102 1101 1118 502 501 1151 1130 1137 598 1132 1131 1133 1115 1116 503 1117 1114 1113 690 699 632 592 687 689 688 542 686 681 543 547 538 539 537 536 534 535 706 702 704 703 709 708 710 701 696 695 694 691 692 697 698 700 645 659 662 661 660 666 639 1134 665 669 658 668 637 641 640 670 667 675 674 672 664 671 673 684 663 693 618 655 642 651 650 656 638 578 683 682 679 571 680 678 677 676 548 556 554 569 572 570 585 574 540 541 559 561 551 557 549 553 550 552 560 566 599 595 616 611 612 619 620 626 622 624 623 627 628 613 617 608 609 600 596 607 597 601 586 581 587 582 579 657 654 604 580 652 630 631 634 635 636 603 602 647 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242 240 241 238 300 } techapps = { 1010 1020 7600 7610 2650 2030 2100 2290 2300 2310 2800 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3160 3210 3220 3230 3240 3250 3260 3310 3320 3330 3340 3410 3420 3430 3440 3450 3456 3460 3610 3620 3630 3640 3650 3720 3730 3736 3740 3750 3900 3810 4010 4020 4300 4320 4330 4290 5700 5710 5310 54010 54020 54030 5316 5326 5810 5820 5800 5080 5190 5600 5610 5620 14000 6600 6620 6610 8010 8020 8030 8040 8050 8060 8070 8080 82300 82500 8500 8510 8550 8560 8600 81300 81310 81320 81330 81340 8100 8110 8120 8150 8160 8200 9030 9020 9010 9040 2510 2520 1990 1030 1040 1220 1230 4030 4570 5550 4050 1120 1110 8520 8570 5050 5010 5830 1370 2320 5560 1050 5060 9090 5020 1240 1580 5327 5630 5090 5070 5410 5470 2400 199130 5030 5416 2460 9050 5320 2060 5350 1590 5480 1380 9120 5360 2330 2410 14010 1140 2470 8210 } inventions = { 3000027 } blueprints = { 199100 3470 3820 3070 9140 6640 } deactivate = { 6010 6100 6200 6300 6400 6500 8900 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 69203 } project = { type = 17 id = 2530 } tech_team = { type = 10 id = 515004 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 35.6513 status = "ongoing" } application = { id = { type = 4712 id = 77408 } project = { type = 17 id = 5200 } tech_team = { type = 10 id = 515020 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 13.7803 status = "ongoing" } application = { id = { type = 4712 id = 84543 } project = { type = 17 id = 9140 } tech_team = { type = 10 id = 515037 } progress = 100 progress = 100 progress = 100 progress = 17.8459 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 85727 } project = { type = 17 id = 6640 } tech_team = { type = 10 id = 515014 } progress = 79.3450 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86834 } project = { type = 17 id = 3070 } tech_team = { type = 10 id = 515009 } progress = 100 progress = 100 progress = 100 progress = 74.8502 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 87391 } project = { type = 17 id = 3470 } tech_team = { type = 10 id = 515008 } progress = 100 progress = 100 progress = 96 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 88022 } project = { type = 17 id = 1130 } tech_team = { type = 10 id = 515018 } progress = 81.9000 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 10848 id = 29 } name = "Severnyi Voennyi Kommissariat" location = 542 prevprov = 542 home = 542 mission = { type = anti_partisan_duty target = 542 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 500086 } name = "Rogozhin" tag = RUS picture = "WO_Rogozhin" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = defensive_doctrine trait = winter_specialist } division = { id = { type = 10848 id = 30 } name = "10-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 158 } name = "1-i Kavaleriiski Korpus" location = 305 prevprov = 303 home = 305 mission = { type = anti_partisan_duty target = 305 percentage = 1 night = yes startdate = { year = 1936 month = april day = 10 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 5000251 } name = "Shurgaevich" tag = RUS picture = "WO_Shurgaevich" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = panzer_leader } division = { id = { type = 10848 id = 159 } name = "1-ya Lenina Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 10848 id = 164 } name = "35-i Strelkovyi Korpus" location = 303 prevprov = 619 home = 303 mission = { type = anti_partisan_duty target = 303 percentage = 1 night = yes startdate = { year = 1936 month = april day = 12 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 500049 } name = "Slezkin" tag = RUS picture = "WO_Slezkin" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 4 trait = trickster } division = { id = { type = 10848 id = 165 } name = "159-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 199 } name = "Severokavkazskyi Voennyi Okrug" location = 644 prevprov = 644 home = 644 mission = { type = anti_partisan_duty target = 644 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 5000191 } name = "Zhukov S. A." tag = RUS picture = "WO_Zhukov_S_A" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 9 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 10848 id = 201 } name = "10-ya Severokavkazskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 41.2080 40.4000 109 20.0000 0 3.1000 0.0900 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 22 28 97 5 11 2 35 0 0 0 0 0 1 } } } navalunit = { id = { type = 4712 id = 2365 } name = "1-ya flotiliya" location = 553 home = 553 base = 553 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2367 } name = "2-ya flotiliya" location = 641 home = 641 base = 641 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2369 } name = "3-ya flotiliya" location = 535 home = 535 base = 535 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2371 } name = "4-ya flotiliya" location = 542 home = 542 base = 542 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2373 } name = "5-ya flotiliya" location = 1191 home = 1191 base = 1191 morale = 0.5000 } navalunit = { id = { type = 4712 id = 2375 } name = "6-ya flotiliya" location = 708 home = 708 base = 708 morale = 0.5000 } landunit = { id = { type = 4712 id = 4534 } name = "15-y armeyskiy korpus" location = 303 prevprov = 619 home = 303 mission = { type = anti_partisan_duty target = 303 percentage = 1 night = yes startdate = { year = 1936 month = february day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500137 } name = "Petrovo-Solovovo" tag = RUS picture = "WO_Petrovo-Solovovo" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 181 } name = "151-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3102 } name = "34-y armeyskiy korpus" location = 507 prevprov = 507 home = 507 mission = { type = anti_partisan_duty target = 507 percentage = 1 night = yes startdate = { year = 1936 month = january day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500093 } name = "Fostikov" tag = RUS picture = "WO_Fostikov" category = general rank = 1 y = 1930 y = 1936 y = 1936 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = commando trait = mountain_expert } division = { id = { type = 10848 id = 221 } name = "Gorskaya Armianskaya Strelkovaya Diviziya" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 40 100 46.9200 46 111 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3118 } name = "42-y armeyskiy korpus" location = 1099 prevprov = 1099 home = 1099 mission = { type = anti_partisan_duty target = 1099 percentage = 1 night = yes startdate = { year = 1936 month = january day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500073 } name = "Roslavtsev" tag = RUS picture = "WO_Roslavtsev" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = winter_specialist trait = mountain_expert } division = { id = { type = 10848 id = 151 } name = "99-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 8 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 40 100 46.3080 45.4000 122 20.0000 0 1.8000 4.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 31 36 93 4 12.7000 5 10 0 0 0 0 13 0 } } } landunit = { id = { type = 4712 id = 5100 } name = "65-y armeyskiy korpus" location = 1185 prevprov = 1190 home = 1185 mission = { type = anti_partisan_duty target = 1185 percentage = 1 night = yes startdate = { year = 1936 month = march day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516422 } name = "Satkevich" tag = RUS picture = "5253" category = general y = 1913 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 10848 id = 123 } name = "31-ya Stalingradskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0.6907 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.1200 0.3000 6 12 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 3 10 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 4530 } name = "8-y armeyskiy korpus" location = 306 prevprov = 306 home = 306 mission = { type = anti_partisan_duty target = 306 percentage = 1 night = yes startdate = { year = 1936 month = february day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515549 } name = "Gartman" tag = RUS picture = "4393" category = general rank = 0 y = 1914 y = 1918 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 172 } name = "130-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 58 } name = "16-i Strelkovyi Korpus" location = 305 prevprov = 305 home = 305 mission = { type = anti_partisan_duty target = 305 percentage = 1 night = yes startdate = { year = 1936 month = february day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500136 } name = "Rodzyanko S.P." tag = RUS picture = "WO_Rodzyanko_S_P" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = offensive_doctrine trait = trickster } division = { id = { type = 10848 id = 59 } name = "33-ya Belorusskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 4700 } name = "44-y armeyskiy korpus" location = 1196 prevprov = 1196 home = 1196 mission = { type = anti_partisan_duty target = 1196 percentage = 1 night = yes startdate = { year = 1936 month = february day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515565 } name = "Gerua B." tag = RUS picture = "4409" category = general rank = 0 y = 1916 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 144 } name = "46-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5084 } name = "57-y armeyskiy korpus" location = 1169 prevprov = 1169 home = 1169 mission = { type = anti_partisan_duty target = 1169 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515355 } name = "Burov" tag = RUS picture = "4201" category = general rank = 0 y = 1916 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 92 } name = "55-ya Kurskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 5088 } name = "59-y armeyskiy korpus" location = 386 prevprov = 386 home = 386 mission = { type = anti_partisan_duty target = 386 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500081 } name = "Korsun" tag = RUS picture = "WO_Korsun" category = general y = 1936 y = 1942 y = 1945 y = 1990 max_skill = 9 ry = 1999 skill = 3 trait = panzer_leader trait = commando } division = { id = { type = 10848 id = 219 } name = "1-ya Gorskaya Gruzinskaya Strelkovaya Diviziya" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 40 100 46.9200 46 111 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 5 } name = "Voiska NKVD" location = 526 prevprov = 526 home = 526 mission = { type = anti_partisan_duty target = 526 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500052 } name = "Akutin" tag = RUS picture = "WO_Akutin" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = defensive_doctrine trait = winter_specialist } division = { id = { type = 10848 id = 6 } name = "1-ya Konvoynaya Diviziya NKVD" flag = 34864 mod = { 9 9 4 0 9 5 0 0 0 } all = { 100 100 40.8000 40 101 20.0000 0 0.4000 0 0 14 3 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 7 8 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5092 } name = "61-y armeyskiy korpus" location = 521 prevprov = 521 home = 521 mission = { type = anti_partisan_duty target = 521 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516508 } name = "Silikov" tag = RUS picture = "5339" category = general rank = 2 y = 1914 y = 1918 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine trait = winter_specialist } division = { id = { type = 10848 id = 237 } name = "133-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5096 } name = "63-y armeyskiy korpus" location = 531 prevprov = 531 home = 531 mission = { type = anti_partisan_duty target = 531 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516814 } name = "von Shtempel" tag = RUS picture = "5642" category = general rank = 2 y = 1911 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 38 } name = "110-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5098 } name = "64-y armeyskiy korpus" location = 530 prevprov = 530 home = 530 mission = { type = anti_partisan_duty target = 530 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000041 } name = "Gesket" tag = RUS picture = "WO_Gesket" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 132 } name = "102-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5102 } name = "66-y armeyskiy korpus" location = 1189 prevprov = 1189 home = 1189 mission = { type = anti_partisan_duty target = 1189 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500046 } name = "Argunov" tag = RUS picture = "WO_Argunov" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine trait = winter_specialist } division = { id = { type = 10848 id = 120 } name = "79-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5104 } name = "67-y armeyskiy korpus" location = 1184 prevprov = 1184 home = 1184 mission = { type = anti_partisan_duty target = 1184 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515550 } name = "Gatovsky" tag = RUS picture = "4394" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 91 } name = "49-ya Krasnozamennaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3090 } name = "28-y armeyskiy korpus" location = 535 prevprov = 535 home = 535 mission = { type = anti_partisan_duty target = 535 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500087 } name = "Skvortsov" tag = RUS picture = "WO_Skvortsov" category = general rank = 1 y = 1919 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 41 } name = "87-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5106 } name = "68-y armeyskiy korpus" location = 275 prevprov = 275 home = 275 mission = { type = anti_partisan_duty target = 275 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515964 } name = "Lukomsky" tag = RUS picture = "4801" category = general rank = 0 y = 1910 y = 1914 y = 1920 y = 1932 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 238 } name = "109-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 93 } name = "3-i Territorialnyi Korpus" location = 641 prevprov = 641 home = 641 mission = { type = anti_partisan_duty target = 641 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515471 } name = "Dzhunkovsky" tag = RUS picture = "4315" category = general rank = 2 y = 1908 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 94 } name = "6-ya Orlovskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3076 } name = "21-y armeyskiy korpus" location = 710 prevprov = 710 home = 710 mission = { type = anti_partisan_duty target = 710 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000161 } name = "Garaburda" tag = RUS picture = "WO_Garaburda" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 8 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 248 } name = "22-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 40.8000 40 101 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3120 } name = "43-y armeyskiy korpus" location = 637 prevprov = 637 home = 637 mission = { type = anti_partisan_duty target = 637 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500097 } name = "Hohlachev" tag = RUS picture = "WO_Hohlachev" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 14 } name = "18-ya Yaroslavskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 7 0 0 0 0 0 0 0 0 0 } all = { 80 100 40.8000 40 101 20.0000 0 1.5500 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 5110 } name = "70-y armeyskiy korpus" location = 624 prevprov = 624 home = 624 mission = { type = anti_partisan_duty target = 624 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515996 } name = "Mandryka" tag = RUS picture = "4832" category = general rank = 0 y = 1915 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 77 } name = "145-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3096 } name = "31-y armeyskiy korpus" location = 623 prevprov = 623 home = 623 mission = { type = anti_partisan_duty target = 623 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515288 } name = "Berezovsky" tag = RUS picture = "4134" category = general rank = 0 y = 1914 y = 1916 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 25 } name = "158-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5112 } name = "71-y armeyskiy korpus" location = 625 prevprov = 625 home = 625 mission = { type = anti_partisan_duty target = 625 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516481 } name = "Shikhlinsky" tag = RUS picture = "5312" category = general rank = 0 y = 1912 y = 1917 y = 1919 y = 1932 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 196 } name = "156-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5116 } name = "73-y armeyskiy korpus" location = 270 prevprov = 270 home = 270 mission = { type = anti_partisan_duty target = 270 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516459 } name = "Shapron Du Larre" tag = RUS picture = "5290" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 10848 id = 21 } name = "14-ya Maykopskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 6057 } name = "88-y armeyskiy korpus" location = 626 prevprov = 621 home = 626 mission = { type = anti_partisan_duty target = 626 percentage = 1 night = yes startdate = { year = 1936 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516521 } name = "Skoblin" tag = RUS picture = "5352" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 10848 id = 156 } name = "96-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 5673 } name = "18-y armeyskiy korpus" location = 1105 prevprov = 1105 home = 1105 mission = { type = anti_partisan_duty target = 1105 percentage = 1 night = yes startdate = { year = 1936 month = february day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516023 } name = "Masalsky" tag = RUS picture = "4858" category = general rank = 1 y = 1900 y = 1909 y = 1913 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 10848 id = 235 } name = "78-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 89 } name = "2-i Territorialnyi Korpus" location = 553 prevprov = 553 home = 553 mission = { type = anti_partisan_duty target = 553 percentage = 1 night = yes startdate = { year = 1936 month = february day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500149 } name = "Perhurov S.P." tag = RUS picture = "WO_Perhurov_S_P" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine trait = fortress_buster } division = { id = { type = 10848 id = 90 } name = "14-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3088 } name = "27-y armeyskiy korpus" location = 1170 prevprov = 1170 home = 1170 mission = { type = anti_partisan_duty target = 1170 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515462 } name = "Dushkevich" tag = RUS picture = "4306" category = general rank = 0 y = 1904 y = 1910 y = 1915 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 240 } name = "91-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 214 } name = "Zakavkazskyi Voennyi Okrug" location = 708 prevprov = 708 home = 708 mission = { type = anti_partisan_duty target = 708 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500048 } name = "Kruze" tag = RUS picture = "WO_Kruze" category = general rank = 2 y = 1919 y = 1930 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 10848 id = 217 } name = "1-ya Gorskaya Kavkazskaya Strelkovaya Diviziya" flag = 34864 mod = { 8 8 8 1 8 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 80 100 47.3280 46.4000 119 20.0000 0 1 0.0900 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 1 8 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 6035 } name = "77-y armeyskiy korpus" location = 525 prevprov = 525 home = 525 mission = { type = anti_partisan_duty target = 525 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516815 } name = "von Shtubendorf" tag = RUS picture = "5643" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 10848 id = 184 } name = "25-ya Chapaeva Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 6037 } name = "78-y armeyskiy korpus" location = 524 prevprov = 524 home = 524 mission = { type = anti_partisan_duty target = 524 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515412 } name = "de Lazari" tag = RUS picture = "4257" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 212 } name = "119-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6039 } name = "79-y armeyskiy korpus" location = 516 prevprov = 516 home = 516 mission = { type = anti_partisan_duty target = 516 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500113 } name = "Zhagun-Linnik" tag = RUS picture = "WO_Zhagun-Linnik" category = general rank = 2 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = commando trait = forest_fighter } division = { id = { type = 10848 id = 220 } name = "Gorskaya Azerbaidzhanskaya Strelkovaya Diviziya" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 40 100 46.9200 46 111 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 3 } name = "Vozdushno Desantnye Voiska" location = 269 prevprov = 269 home = 269 mission = { type = anti_partisan_duty target = 269 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500067 } name = "von Geyking" tag = RUS picture = "WO_von_Geyking" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = commando } division = { id = { type = 10848 id = 4 } name = "1-i Vozdushno-Desantnyi Korpus" flag = 34864 mod = { 6 6 0 0 6 1 0 0 0 } all = { 25 100 46.9200 46 111 20.0000 0 0.9000 0 6 14 1 9 0 -0.2000 0.7500 0.1500 } land = { 35 40 100 3 11 1 7 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3052 } name = "9-y armeyskiy korpus" location = 264 prevprov = 264 home = 264 mission = { type = anti_partisan_duty target = 264 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515328 } name = "Borovsky" tag = RUS picture = "4174" category = general rank = 0 y = 1916 y = 1919 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 137 } name = "23-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 10 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 43.5540 42.7000 122 20.0000 0 3.4000 0.3000 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 19 25 95 8 13 2 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5072 } name = "51-y armeyskiy korpus" location = 1194 prevprov = 1196 home = 1194 mission = { type = anti_partisan_duty target = 1194 percentage = 1 night = yes startdate = { year = 1936 month = march day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515254 } name = "Barsukov" tag = RUS picture = "4101" category = general rank = 0 y = 1916 y = 1919 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 195 } name = "69-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3054 } name = "10-y armeyskiy korpus" location = 1196 prevprov = 1196 home = 1196 mission = { type = anti_partisan_duty target = 1196 percentage = 1 night = yes startdate = { year = 1936 month = february day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515678 } name = "Iskritsky" tag = RUS picture = "4520" category = general rank = 0 y = 1914 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 138 } name = "26-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 6694 } name = "5-y armeyskiy korpus" location = 614 prevprov = 618 home = 614 mission = { type = anti_partisan_duty target = 614 percentage = 1 night = yes startdate = { year = 1938 month = october day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515543 } name = "Gamov" tag = RUS picture = "4387" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 102 } name = "113-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6043 } name = "81-y armeyskiy korpus" location = 1196 prevprov = 1191 home = 1196 mission = { type = anti_partisan_duty target = 1196 percentage = 1 night = yes startdate = { year = 1936 month = april day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515205 } name = "Arkhangelsky" tag = RUS picture = "4054" category = general rank = 0 y = 1912 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 10848 id = 168 } name = "161-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6051 } name = "85-y armeyskiy korpus" location = 1175 prevprov = 1175 home = 1175 mission = { type = anti_partisan_duty target = 1175 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515163 } name = "Afanasiev A.V." tag = RUS picture = "4012" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 197 } name = "134-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6031 } name = "75-y armeyskiy korpus" location = 1190 prevprov = 1190 home = 1190 mission = { type = anti_partisan_duty target = 1190 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000241 } name = "Chibirnov" tag = RUS picture = "WO_Chibirnov" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 10848 id = 160 } name = "2-ya Krasnogo Znameni Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 3048 } name = "7-y armeyskiy korpus" location = 1190 prevprov = 1190 home = 1190 mission = { type = anti_partisan_duty target = 1190 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516301 } name = "Promtov M." tag = RUS picture = "5135" category = general rank = 0 y = 1911 y = 1915 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 85 } name = "30-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 41.2080 40.4000 109 20.0000 0 3.1000 0.0900 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 22 28 97 5 11 2 35 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 5068 } name = "49-y armeyskiy korpus" location = 1190 prevprov = 1190 home = 1190 mission = { type = anti_partisan_duty target = 1190 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516731 } name = "Veselovsky" tag = RUS picture = "5560" category = general rank = 0 y = 1913 y = 1915 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 236 } name = "94-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6033 } name = "76-y armeyskiy korpus" location = 1146 prevprov = 1146 home = 1146 mission = { type = anti_partisan_duty target = 1146 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516518 } name = "Skersky" tag = RUS picture = "5349" category = general y = 1910 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 71 } name = "67-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6975 } name = "89-y armeyskiy korpus" location = 1069 prevprov = 1069 home = 1069 mission = { type = anti_partisan_duty target = 1069 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515406 } name = "Dashkevich-Gorbatsky" tag = RUS picture = "4251" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 155 } name = "15-ya Sivashskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3082 } name = "24-y armeyskiy korpus" location = 1069 prevprov = 1069 home = 1069 mission = { type = anti_partisan_duty target = 1069 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000091 } name = "Baydak A. A." tag = RUS picture = "WO_Baydak" category = general rank = 2 y = 1930 y = 1938 y = 1942 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 10848 id = 22 } name = "16-ya Sibirskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 3116 } name = "41-y armeyskiy korpus" location = 1166 prevprov = 1166 home = 1166 mission = { type = anti_partisan_duty target = 1166 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000311 } name = "Skoblin" tag = RUS picture = "WO_Skoblin" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 152 } name = "100-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 6025 } name = "18-y armeyskiy korpus" location = 1166 prevprov = 1166 home = 1166 mission = { type = anti_partisan_duty target = 1166 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515512 } name = "Fedorov V.G." tag = RUS picture = "4357" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 177 } name = "47-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 161 } name = "2-i Kavaleriiski Korpus" location = 1194 prevprov = 1194 home = 1194 mission = { type = anti_partisan_duty target = 1194 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516516 } name = "Skalon M.N." tag = RUS picture = "5347" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 10848 id = 162 } name = "5-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 10848 id = 104 } name = "21-i Strelkovyi Korpus" location = 1106 prevprov = 1106 home = 1106 mission = { type = anti_partisan_duty target = 1106 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515322 } name = "Bonch-Bruevich" tag = RUS picture = "4168" category = general rank = 0 y = 1914 y = 1917 y = 1920 y = 1932 max_skill = 7 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 10848 id = 105 } name = "77-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3056 } name = "11-y armeyskiy korpus" location = 1106 prevprov = 1106 home = 1106 mission = { type = anti_partisan_duty target = 1106 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515998 } name = "Mannerheim" tag = RUS picture = "4833" category = general rank = 1 y = 1911 y = 1917 y = 1920 y = 1990 max_skill = 8 ry = 1999 skill = 2 trait = offensive_doctrine trait = winter_specialist } division = { id = { type = 10848 id = 139 } name = "28-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 41.2080 40.4000 109 20.0000 0 3.1000 0.0900 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 22 28 97 5 11 2 35 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 6183 } name = "9-y armeyskiy korpus" location = 1162 prevprov = 1162 home = 1162 mission = { type = anti_partisan_duty target = 1162 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515242 } name = "Baltiisky" tag = RUS picture = "4090" category = general rank = 2 y = 1915 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 106 } name = "38-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5054 } name = "19-y armeyskiy korpus" location = 1162 prevprov = 1162 home = 1162 mission = { type = anti_partisan_duty target = 1162 percentage = 1 night = yes startdate = { year = 1936 month = march day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515956 } name = "Lomnovsky" tag = RUS picture = "4793" category = general rank = 0 y = 1912 y = 1916 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 194 } name = "141-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 67 } name = "7-i Kavaleriiski Korpus" location = 1107 prevprov = 1107 home = 1107 mission = { type = anti_partisan_duty target = 1107 percentage = 1 night = yes startdate = { year = 1936 month = march day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500115 } name = "Kreyter" tag = RUS picture = "WO_Kreyter" category = general rank = 2 y = 1920 y = 1930 y = 1940 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine trait = panzer_leader } division = { id = { type = 10848 id = 68 } name = "4-ya Leningradskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 3044 } name = "5-y armeyskiy korpus" location = 1169 prevprov = 1169 home = 1169 mission = { type = anti_partisan_duty target = 1169 percentage = 1 night = yes startdate = { year = 1936 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500114 } name = "Kislov" tag = RUS picture = "WO_Kislov" category = general y = 1919 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 45 } name = "27-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 5060 } name = "45-y armeyskiy korpus" location = 507 prevprov = 507 home = 507 mission = { type = anti_partisan_duty target = 507 percentage = 1 night = yes startdate = { year = 1936 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500074 } name = "Afanasyev T.H." tag = RUS picture = "WO_Afanasyev_T_H" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine trait = commando } division = { id = { type = 10848 id = 218 } name = "3-ya Gorskaya Kavkazskaya Strelkovaya Diviziya" flag = 34864 mod = { 8 8 8 1 8 9 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0.7080 0 0 0 0 } all = { 80 100 46.9200 46 111 20.0000 0 1.0200 0 6 12 3 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 2 8 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 3066 } name = "16-y armeyskiy korpus" location = 1105 prevprov = 1105 home = 1105 mission = { type = anti_partisan_duty target = 1105 percentage = 1 night = yes startdate = { year = 1936 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515760 } name = "Khorvat" tag = RUS picture = "4601" category = general rank = 2 y = 1900 y = 1911 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 228 } name = "19-ya Turkmenskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 40.8000 40 101 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 190 } name = "25-i Strelkovyi Korpus" location = 302 prevprov = 302 home = 302 mission = { type = anti_partisan_duty target = 302 percentage = 1 night = yes startdate = { year = 1936 month = march day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500107 } name = "Wrangel" tag = RUS picture = "WO_Wrangel" category = general rank = 1 y = 1918 y = 1918 y = 1930 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = offensive_doctrine trait = fortress_buster } division = { id = { type = 10848 id = 191 } name = "72-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4706 } name = "47-y armeyskiy korpus" location = 553 prevprov = 553 home = 553 mission = { type = anti_partisan_duty target = 553 percentage = 1 night = yes startdate = { year = 1936 month = march day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515677 } name = "Ipatiev" tag = RUS picture = "4519" category = general rank = 0 y = 1911 y = 1915 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 trait = winter_specialist } division = { id = { type = 10848 id = 52 } name = "37-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3100 } name = "33-y armeyskiy korpus" location = 1098 prevprov = 1098 home = 1098 mission = { type = anti_partisan_duty target = 1098 percentage = 1 night = yes startdate = { year = 1936 month = march day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516450 } name = "Semyonov" tag = RUS picture = "5281" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = winter_specialist } division = { id = { type = 10848 id = 189 } name = "23-ya Kharkovskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 5090 } name = "60-y armeyskiy korpus" location = 1099 prevprov = 1099 home = 1099 mission = { type = anti_partisan_duty target = 1099 percentage = 1 night = yes startdate = { year = 1936 month = march day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516431 } name = "Schildbach" tag = RUS picture = "5262" category = general y = 1913 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 88 } name = "126-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4532 } name = "14-y armeyskiy korpus" location = 306 prevprov = 306 home = 306 mission = { type = anti_partisan_duty target = 306 percentage = 1 night = yes startdate = { year = 1936 month = march day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515442 } name = "Dragomirov A.M." tag = RUS picture = "4286" category = general rank = 0 y = 1912 y = 1914 y = 1916 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 10848 id = 74 } name = "155-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 19 } name = "5-i Kavaleriiski Korpus" location = 1107 prevprov = 1107 home = 1107 mission = { type = anti_partisan_duty target = 1107 percentage = 1 night = yes startdate = { year = 1936 month = march day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500075 } name = "Rozenberg" tag = RUS picture = "WO_Rozenberg" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 10848 id = 20 } name = "3-ya Bessarabskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 6053 } name = "86-y armeyskiy korpus" location = 504 prevprov = 504 home = 504 mission = { type = anti_partisan_duty target = 504 percentage = 1 night = yes startdate = { year = 1936 month = april day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515165 } name = "Afanasiev V.A." tag = RUS picture = "4014" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 192 } name = "132-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5082 } name = "56-y armeyskiy korpus" location = 504 prevprov = 504 home = 504 mission = { type = anti_partisan_duty target = 504 percentage = 1 night = yes startdate = { year = 1936 month = april day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516268 } name = "Polovtsov P.A." tag = RUS picture = "5102" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 207 } name = "22-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3108 } name = "37-y armeyskiy korpus" location = 244 prevprov = 244 home = 244 mission = { type = anti_partisan_duty target = 244 percentage = 1 night = yes startdate = { year = 1936 month = april day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515650 } name = "Guranda" tag = RUS picture = "4492" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 10848 id = 203 } name = "12-ya Kubanskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 0 1 11 0 0 0 } all = { 100 100 40.8000 40 101 20.0000 0 3 0 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 22 28 97 5 11 2 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3070 } name = "18-y armeyskiy korpus" location = 244 prevprov = 244 home = 244 mission = { type = anti_partisan_duty target = 244 percentage = 1 night = yes startdate = { year = 1936 month = april day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500131 } name = "Koltyshev" tag = RUS picture = "WO_Koltyshev" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 10848 id = 230 } name = "20-ya Tadzhikskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 40.8000 40 101 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 23 } name = "33-i Strelkovyi Korpus" location = 1098 prevprov = 1098 home = 1098 mission = { type = anti_partisan_duty target = 1098 percentage = 1 night = yes startdate = { year = 1936 month = april day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516492 } name = "Shkuro" tag = RUS picture = "5323" category = general rank = 0 y = 1917 y = 1919 y = 1932 y = 1932 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 10848 id = 24 } name = "11-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 110 } name = "40-i Strelkovyi Korpus" location = 302 prevprov = 302 home = 302 mission = { type = anti_partisan_duty target = 302 percentage = 1 night = yes startdate = { year = 1936 month = april day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515439 } name = "Dovbor-Musnitsky" tag = RUS picture = "4283" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 111 } name = "60-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4528 } name = "7-y armeyskiy korpus" location = 1191 prevprov = 1191 home = 1191 mission = { type = anti_partisan_duty target = 1191 percentage = 1 night = yes startdate = { year = 1936 month = april day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516550 } name = "Sokolovsky" tag = RUS picture = "5381" category = general rank = 2 y = 1903 y = 1907 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 60 } name = "48-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 173 } name = "37-i Strelkovyi Korpus" location = 1191 prevprov = 1191 home = 1191 mission = { type = anti_partisan_duty target = 1191 percentage = 1 night = yes startdate = { year = 1936 month = april day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515661 } name = "Henrikson" tag = RUS picture = "4503" category = general rank = 2 y = 1916 y = 1920 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 10848 id = 174 } name = "131-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 9068 } name = "26-y armeyskiy korpus" location = 1174 prevprov = 1174 home = 1174 mission = { type = anti_partisan_duty target = 1174 percentage = 1 night = yes startdate = { year = 1936 month = april day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515473 } name = "Dzichkanets B.A." tag = RUS picture = "4317" category = general rank = 2 y = 1910 y = 1915 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 147 } name = "51-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 166 } name = "36-i Strelkovyi Korpus" location = 1175 prevprov = 1175 home = 1175 mission = { type = anti_partisan_duty target = 1175 percentage = 1 night = yes startdate = { year = 1936 month = april day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515482 } name = "Enborisov" tag = RUS picture = "4327" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 4 } division = { id = { type = 10848 id = 167 } name = "160-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 107 } name = "30-i Strelkovyi Korpus" location = 1194 prevprov = 1194 home = 1194 mission = { type = anti_partisan_duty target = 1194 percentage = 1 night = yes startdate = { year = 1936 month = april day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500124 } name = "Akulinin" tag = RUS picture = "WO_Akulinin" category = general rank = 2 y = 1918 y = 1930 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 10848 id = 108 } name = "59-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5114 } name = "72-y armeyskiy korpus" location = 1194 prevprov = 1194 home = 1194 mission = { type = anti_partisan_duty target = 1194 percentage = 1 night = yes startdate = { year = 1936 month = april day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515461 } name = "Durov" tag = RUS picture = "4305" category = general y = 1912 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 10848 id = 193 } name = "83-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3040 } name = "3-y armeyskiy korpus" location = 1176 prevprov = 1176 home = 1176 mission = { type = anti_partisan_duty target = 1176 percentage = 1 night = yes startdate = { year = 1936 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516063 } name = "Miller Y.K." tag = RUS picture = "4898" category = general rank = 1 y = 1909 y = 1914 y = 1919 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 37 } name = "29-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 8 1 1 9 0 0 0 } brig = { 7 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 2.5000 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 20 26 97 5 10 2 35 0 0 0 0 7 0 } } } landunit = { id = { type = 10848 id = 231 } name = "Sibirskyi Voennyi Okrug" location = 1176 prevprov = 1176 home = 1176 mission = { type = anti_partisan_duty target = 1176 percentage = 1 night = yes startdate = { year = 1936 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515787 } name = "Klingenberg" tag = RUS picture = "4628" category = general rank = 2 y = 1911 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = engineer } division = { id = { type = 10848 id = 233 } name = "71-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 30 100 41.2080 40.4000 109 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } } landunit = { id = { type = 10848 id = 241 } name = "Zabaikalskyi Voennyi Okrug" location = 1191 prevprov = 1191 home = 1191 mission = { type = anti_partisan_duty target = 1191 percentage = 1 night = yes startdate = { year = 1936 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516286 } name = "Potapov N.M." tag = RUS picture = "5120" category = general rank = 2 y = 1912 y = 1917 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 10848 id = 243 } name = "36-ya Strelkovaya Divizija" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 7 0 0 0 0 0 0 0 0 0 } all = { 80 100 40.8000 40 101 20.0000 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 13.7000 2 20 0 0 0 0 8 0 } } } landunit = { id = { type = 10848 id = 78 } name = "28-i Strelkovyi Korpus" location = 1191 prevprov = 1191 home = 1191 mission = { type = anti_partisan_duty target = 1191 percentage = 1 night = yes startdate = { year = 1936 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515826 } name = "Konovalov" tag = RUS picture = "4667" category = general rank = 2 y = 1917 y = 1921 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 10848 id = 79 } name = "62-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 50 } name = "5-i Strelkovyi Korpus" location = 302 prevprov = 302 home = 302 mission = { type = anti_partisan_duty target = 302 percentage = 1 night = yes startdate = { year = 1936 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500122 } name = "Sorokin" tag = RUS picture = "WO_Sorokin_1" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 10848 id = 51 } name = "4-ya Smolenskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 7 0 0 0 0 0 0 0 0 0 } all = { 80 100 40.8000 40 101 20.0000 0 1.5500 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 7974 } name = "69-y armeyskiy korpus" location = 244 prevprov = 244 home = 244 mission = { type = anti_partisan_duty target = 244 percentage = 1 night = yes startdate = { year = 1936 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000081 } name = "Aglaimov" tag = RUS picture = "WO_Aglaimov" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 35 } name = "82-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0.6907 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.1200 0.3000 6 12 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 3 10 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 6331 } name = "5-y armeyskiy korpus" location = 1196 prevprov = 1196 home = 1196 mission = { type = anti_partisan_duty target = 1196 percentage = 1 night = yes startdate = { year = 1936 month = april day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516106 } name = "Naumenko" tag = RUS picture = "4941" category = general rank = 2 y = 1916 y = 1920 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = winter_specialist } division = { id = { type = 10848 id = 148 } name = "95-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5076 } name = "53-y armeyskiy korpus" location = 1175 prevprov = 1175 home = 1175 mission = { type = anti_partisan_duty target = 1175 percentage = 1 night = yes startdate = { year = 1936 month = may day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515652 } name = "Gurko D.I." tag = RUS picture = "4494" category = general rank = 2 y = 1914 y = 1918 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 109 } name = "39-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 62 } name = "3-i Kavaleriiski Korpus" location = 1175 prevprov = 1175 home = 1175 mission = { type = anti_partisan_duty target = 1175 percentage = 1 night = yes startdate = { year = 1936 month = may day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500053 } name = "Efremov" tag = RUS picture = "WO_Efremov" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 10848 id = 63 } name = "7-ya Samarskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 5671 } name = "17-y armeyskiy korpus" location = 1190 prevprov = 1190 home = 1190 mission = { type = anti_partisan_duty target = 1190 percentage = 1 night = yes startdate = { year = 1936 month = may day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500050 } name = "Patskovskiy" tag = RUS picture = "WO_Patskovskiy" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard trait = commando } division = { id = { type = 10848 id = 119 } name = "159-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 121 } name = "12-i Territorialnyi Korpus" location = 1106 prevprov = 1106 home = 1106 mission = { type = anti_partisan_duty target = 1106 percentage = 1 night = yes startdate = { year = 1936 month = may day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500077 } name = "Bulgakov" tag = RUS picture = "WO_Bulgakov" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard trait = hills_fighter } division = { id = { type = 10848 id = 122 } name = "1-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 10848 id = 169 } name = "27-i Strelkovyi Korpus" location = 244 prevprov = 244 home = 244 mission = { type = anti_partisan_duty target = 244 percentage = 1 night = yes startdate = { year = 1936 month = may day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516544 } name = "Snesarev" tag = RUS picture = "5375" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine trait = trickster } division = { id = { type = 10848 id = 170 } name = "89-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 130 } name = "26-i Strelkovyi Korpus" location = 244 prevprov = 244 home = 244 mission = { type = anti_partisan_duty target = 244 percentage = 1 night = yes startdate = { year = 1936 month = may day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515948 } name = "Liven Anatoly" tag = RUS picture = "4785" category = general rank = 2 y = 1917 y = 1920 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 131 } name = "129-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5094 } name = "62-y armeyskiy korpus" location = 1107 prevprov = 1107 home = 1107 mission = { type = anti_partisan_duty target = 1107 percentage = 1 night = yes startdate = { year = 1936 month = may day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515657 } name = "Gutor" tag = RUS picture = "4499" category = general rank = 0 y = 1907 y = 1914 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 trait = winter_specialist } division = { id = { type = 10848 id = 226 } name = "3-ya Gorskaya Turkestanskaya Strelkovaya Diviziya" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 80 100 46.9200 46 111 20.0000 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 1 8 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 115 } name = "Privoljsyi Voennyi Okrug" location = 504 prevprov = 504 home = 504 mission = { type = anti_partisan_duty target = 504 percentage = 1 night = yes startdate = { year = 1936 month = may day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500099 } name = "Kirienko" tag = RUS picture = "WO_Kirienko" category = general rank = 2 y = 1920 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 10848 id = 117 } name = "125-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6055 } name = "87-y armeyskiy korpus" location = 302 prevprov = 302 home = 302 mission = { type = anti_partisan_duty target = 302 percentage = 1 night = yes startdate = { year = 1936 month = may day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515208 } name = "Arsenev Y." tag = RUS picture = "unknownleader" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 112 } name = "42-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5540 } name = "13-y armeyskiy korpus" location = 302 prevprov = 302 home = 302 mission = { type = anti_partisan_duty target = 302 percentage = 1 night = yes startdate = { year = 1936 month = may day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515448 } name = "Drozdov" tag = RUS picture = "4292" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 36 } name = "85-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 32 } name = "Uralskyi Voennyi Okrug" location = 245 prevprov = 245 home = 245 mission = { type = anti_partisan_duty target = 245 percentage = 1 night = yes startdate = { year = 1936 month = may day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515730 } name = "Kazanovich" tag = RUS picture = "4571" category = general rank = 0 y = 1916 y = 1932 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division 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40 101 20.0000 0 1.5500 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 10848 id = 223 } name = "Sredneaziatskyi Voennyi Okrug" location = 507 prevprov = 507 home = 507 mission = { type = anti_partisan_duty target = 507 percentage = 1 night = yes startdate = { year = 1936 month = june day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500118 } name = "Makhrov V.S." tag = RUS picture = "WO_Makhrov_V_S" category = general rank = 2 y = 1930 y = 1937 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = commando } division = { id = { type = 10848 id = 225 } name = "1-ya Gorskaya Turkestanskaya Strelkovaya Diviziya" flag = 34864 mod = { 8 8 8 1 8 9 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 80 100 47.3280 46.4000 119 20.0000 0 1 0.0900 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 1 8 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 4702 } name = "45-y armeyskiy korpus" location = 1167 prevprov = 1167 home = 1167 mission = { type = anti_partisan_duty target = 1167 percentage = 1 night = yes startdate = { year = 1936 month = june day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000231 } name = "Cherepov" tag = RUS picture = "WO_Cherepov" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = defensive_doctrine trait = old_guard } division = { id = { type = 10848 id = 28 } name = "153-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 178 } name = "Kharkovskyi Voennyi Okrug" location = 245 prevprov = 247 home = 245 mission = { type = anti_partisan_duty target = 245 percentage = 1 night = yes startdate = { year = 1936 month = july day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500123 } name = "Surnin" tag = RUS picture = "WO_Surnin" category = general rank = 2 y = 1919 y = 1930 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine trait = winter_specialist } division = { id = { type = 10848 id = 180 } name = "75-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 30 100 41.2080 40.4000 109 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 3084 } name = "25-y armeyskiy korpus" location = 1069 prevprov = 1069 home = 1069 mission = { type = anti_partisan_duty target = 1069 percentage = 1 night = yes startdate = { year = 1936 month = june day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500108 } name = "Volkov" tag = RUS picture = "WO_Volkov" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = winter_specialist } division = { id = { type = 10848 id = 61 } name = "81-ya Kaluzhskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3042 } name = "4-y armeyskiy korpus" location = 1166 prevprov = 1166 home = 1166 mission = { type = anti_partisan_duty target = 1166 percentage = 1 night = yes startdate = { year = 1936 month = june day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500091 } name = "Shramko" tag = RUS picture = "WO_Shramko" category = general y = 1936 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 44 } name = "24-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 10 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 43.5540 42.7000 122 20.0000 0 3.4000 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{ type = anti_partisan_duty target = 505 percentage = 1 night = yes startdate = { year = 1936 month = june day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515836 } name = "Korsun N.G." tag = RUS picture = "4677" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 239 } name = "107-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 46 } name = "4-i Strelkovyi Korpus" location = 1167 prevprov = 1167 home = 1167 mission = { type = anti_partisan_duty target = 1167 percentage = 1 night = yes startdate = { year = 1936 month = june day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500045 } name = "Efimov" tag = RUS picture = "WO_Efimov" category = general y = 1936 y = 1940 y = 1943 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 10848 id = 47 } name = "27-ya Omskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 82 } name = "Moskovskyi Voennyi Okrug" location = 1147 prevprov = 1147 home = 1147 mission = { type = anti_partisan_duty target = 1147 percentage = 1 night = yes startdate = { year = 1936 month = june day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000301 } name = "Vitkovskiy" tag = RUS picture = "WO_Vitkovskiy" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 10848 id = 83 } name = "Moskovskyi Voennyi Okrug" flag = 34864 mod = { 10 10 2 1 10 3 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0.7150 0 0 0 0 } all = { 100 100 17.3400 17 101 20.0000 0 2.1200 0 6 1 3 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 1 15 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 5062 } name = "46-y armeyskiy korpus" location = 618 prevprov = 618 home = 618 mission = { type = anti_partisan_duty target = 618 percentage = 1 night = yes startdate = { year = 1936 month = june day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516137 } name = "Nilus" tag = RUS picture = "4972" category = general rank = 0 y = 1908 y = 1912 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 125 } name = "61-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3060 } name = "13-y armeyskiy korpus" location = 1146 prevprov = 1146 home = 1146 mission = { type = anti_partisan_duty target = 1146 percentage = 1 night = yes startdate = { year = 1936 month = june day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500042 } name = "Artifeksov" tag = RUS picture = "WO_Artifeksov" category = general rank = 2 y = 1920 y = 1938 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = panzer_leader trait = commando } division = { id = { type = 10848 id = 202 } name = "28-ya Gorskaya Strelkovaya Diviziya" flag = 34864 mod = { 8 8 8 1 8 9 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0.7080 0 0 0 0 } all = { 80 100 46.9200 46 111 20.0000 0 1.0200 0 6 12 3 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 2 8 0 0 0 0 8 0 } } } landunit = { id = { type = 10848 id = 135 } name = "Kievskyi Voennyi Okrug" location = 1162 prevprov = 1162 home = 1162 mission = { type = anti_partisan_duty target = 1162 percentage = 1 night = yes startdate = { year = 1936 month = june day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515653 } name = "Gurko V.I." tag = RUS picture = "4495" category = general rank = 0 y = 1904 y = 1910 y = 1916 y = 1918 max_skill = 7 ry = 1999 skill = 4 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 10848 id = 136 } name = "Kievskyi Voennyi Okrug" flag = 34864 mod = { 10 10 2 1 10 3 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0.7150 0 0 0 0 } all = { 100 100 17.3400 17 101 20.0000 0 2.1200 0 6 1 3 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 1 15 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 5058 } name = "44-y armeyskiy korpus" location = 1147 prevprov = 1147 home = 1147 mission = { type = anti_partisan_duty target = 1147 percentage = 1 night = yes startdate = { year = 1936 month = july day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515332 } name = "Bredov" tag = RUS picture = "4178" category = general rank = 0 y = 1915 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 206 } name = "13-ya Dagestanskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 7 0 0 0 0 0 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 13.7000 2 20 0 0 0 0 8 0 } } } landunit = { id = { type = 10848 id = 12 } name = "1-i Strelkovyi Korpus" location = 1146 prevprov = 1146 home = 1146 mission = { type = anti_partisan_duty target = 1146 percentage = 1 night = yes startdate = { year = 1936 month = july day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500110 } name = "Dorman" tag = RUS picture = "WO_Dorman_1" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 10848 id = 13 } name = "16-ya Ulianovskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 7 0 0 0 0 0 0 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1.5500 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 10848 id = 127 } name = "34-i Strelkovyi Korpus" location = 1174 prevprov = 1174 home = 1174 mission = { type = anti_partisan_duty target = 1174 percentage = 1 night = yes startdate = { year = 1937 month = february day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515925 } name = "Leontovich Y.A." tag = RUS picture = "4763" category = general rank = 2 y = 1908 y = 1914 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 128 } name = "111-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5064 } name = "47-y armeyskiy korpus" location = 618 prevprov = 618 home = 618 mission = { type = anti_partisan_duty target = 618 percentage = 1 night = yes startdate = { year = 1937 month = february day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516160 } name = "Ogorodnikov" tag = RUS picture = "4995" category = general rank = 0 y = 1911 y = 1916 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 124 } name = "53-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5080 } name = "55-y armeyskiy korpus" location = 1169 prevprov = 1169 home = 1169 mission = { type = anti_partisan_duty target = 1169 percentage = 1 night = yes startdate = { year = 1937 month = march day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515855 } name = "Kozlovsky A.N." tag = RUS picture = "4695" category = general rank = 2 y = 1912 y = 1919 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 211 } name = "118-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3094 } name = "30-y armeyskiy korpus" location = 1167 prevprov = 1167 home = 1167 mission = { type = anti_partisan_duty target = 1167 percentage = 1 night = yes startdate = { year = 1937 month = march day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515285 } name = "Benderev" tag = RUS picture = "4131" category = general rank = 0 y = 1910 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 31 } name = "88-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5742 } name = "17-y armeyskiy korpus" location = 245 prevprov = 247 home = 245 mission = { type = anti_partisan_duty target = 245 percentage = 1 night = yes startdate = { year = 1937 month = may day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500079 } name = "Boldyrev S. V." tag = RUS picture = "WO_Boldyrev_S_V" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 10848 id = 234 } name = "73-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3112 } name = "39-y armeyskiy korpus" location = 1147 prevprov = 1147 home = 1147 mission = { type = anti_partisan_duty target = 1147 percentage = 1 night = yes startdate = { year = 1937 month = march day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500096 } name = "Guselschikov" tag = RUS picture = "WO_Gusel'schikov" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = defensive_doctrine trait = old_guard } division = { id = { type = 10848 id = 57 } name = "64-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3106 } name = "36-y armeyskiy korpus" location = 505 prevprov = 505 home = 505 mission = { type = anti_partisan_duty target = 505 percentage = 1 night = yes startdate = { year = 1937 month = march day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000181 } name = "Kossikovskiy" tag = RUS picture = "WO_Kossikovskiy" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 213 } name = "157-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3046 } name = "6-y armeyskiy korpus" location = 1146 prevprov = 1146 home = 1146 mission = { type = anti_partisan_duty target = 1146 percentage = 1 night = yes startdate = { year = 1937 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500088 } name = "Solomahin" tag = RUS picture = "WO_Solomahin" category = general rank = 2 y = 1930 y = 1931 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = trickster trait = desert_fox } division = { id = { type = 10848 id = 84 } name = "Osobaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 6185 } name = "18-y armeyskiy korpus" location = 1069 prevprov = 1069 home = 1069 mission = { type = anti_partisan_duty target = 1069 percentage = 1 night = yes startdate = { year = 1937 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515277 } name = "Belozor" tag = RUS picture = "4123" category = general rank = 2 y = 1909 y = 1915 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 129 } name = "97-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 153 } name = "17-i Strelkovyi Korpus" location = 618 prevprov = 618 home = 618 mission = { type = anti_partisan_duty target = 618 percentage = 1 night = yes startdate = { year = 1937 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000021 } name = "Bal'tsar" tag = RUS picture = "WO_Bal'tsar" category = general rank = 2 y = 1936 y = 1936 y = 1942 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 10848 id = 154 } name = "7-ya Chernigovskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 75 } name = "24-i Strelkovyi Korpus" location = 1167 prevprov = 1167 home = 1167 mission = { type = anti_partisan_duty target = 1167 percentage = 1 night = yes startdate = { year = 1937 month = march day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516428 } name = "Savvich" tag = RUS picture = "5259" category = general rank = 1 y = 1907 y = 1911 y = 1915 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 10848 id = 76 } name = "150-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5070 } name = "50-y armeyskiy korpus" location = 1166 prevprov = 1166 home = 1166 mission = { type = anti_partisan_duty target = 1166 percentage = 1 night = yes startdate = { year = 1937 month = march day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516876 } name = "Zakharov P.M." tag = RUS picture = "5703" category = general rank = 0 y = 1906 y = 1914 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 95 } name = "52-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5078 } name = "54-y armeyskiy korpus" location = 1162 prevprov = 1162 home = 1162 mission = { type = anti_partisan_duty target = 1162 percentage = 1 night = yes startdate = { year = 1937 month = march day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515704 } name = "Kamensky" tag = RUS picture = "4546" category = general rank = 2 y = 1914 y = 1919 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 39 } name = "112-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3114 } name = "40-y armeyskiy korpus" location = 1147 prevprov = 1147 home = 1147 mission = { type = anti_partisan_duty target = 1147 percentage = 1 night = yes startdate = { year = 1937 month = march day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516580 } name = "Stolbin" tag = RUS picture = "5411" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 4 } division = { id = { type = 10848 id = 15 } name = "20-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 8 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 40 100 46.3080 45.4000 122 20.0000 0 1.8000 4.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 31 36 93 4 12.7000 5 10 0 0 0 0 13 0 } } } landunit = { id = { type = 4712 id = 3080 } name = "23-y armeyskiy korpus" location = 505 prevprov = 505 home = 505 mission = { type = anti_partisan_duty target = 505 percentage = 1 night = yes startdate = { year = 1937 month = march day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515361 } name = "Bykadorov" tag = RUS picture = "4207" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 7 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 10848 id = 245 } name = "93-ya Strelkovaya Divizija" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6045 } name = "82-y armeyskiy korpus" location = 245 prevprov = 245 home = 245 mission = { type = anti_partisan_duty target = 245 percentage = 1 night = yes startdate = { year = 1937 month = march day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515234 } name = "Bagratuni" tag = RUS picture = "4082" category = general y = 1915 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 10848 id = 49 } name = "8-ya Minskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4526 } name = "6-y armeyskiy korpus" location = 245 prevprov = 245 home = 245 mission = { type = anti_partisan_duty target = 245 percentage = 1 night = yes startdate = { year = 1937 month = march day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515544 } name = "Gandurin" tag = RUS picture = "4388" category = general rank = 0 y = 1910 y = 1915 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 80 } name = "66-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 72 } name = "23-i Strelkovyi Korpus" location = 1169 prevprov = 1169 home = 1169 mission = { type = anti_partisan_duty target = 1169 percentage = 1 night = yes startdate = { year = 1937 month = april day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500152 } name = "Lesh L.L." tag = RUS picture = "WO_Lesh_L_L" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 10848 id = 73 } name = "76-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5086 } name = "58-y armeyskiy korpus" location = 302 prevprov = 302 home = 302 mission = { type = anti_partisan_duty target = 302 percentage = 1 night = yes startdate = { year = 1937 month = april day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516352 } name = "Repiev" tag = RUS picture = "5184" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 40 } name = "86-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5056 } name = "24-y armeyskiy korpus" location = 618 prevprov = 618 home = 618 mission = { type = anti_partisan_duty target = 618 percentage = 1 night = yes startdate = { year = 1937 month = april day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516013 } name = "Martynov A.I." tag = RUS picture = "4848" category = general rank = 0 y = 1913 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 56 } name = "29-ya Finskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 149 } name = "15-i Strelkovyi Korpus" location = 618 prevprov = 618 home = 618 mission = { type = anti_partisan_duty target = 618 percentage = 1 night = yes startdate = { year = 1937 month = april day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516807 } name = "von Rukteshel" tag = RUS picture = "5636" category = general y = 1908 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 10848 id = 150 } name = "2-ya Turkestanskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 26 } name = "29-i Strelkovyi Korpus" location = 614 prevprov = 614 home = 614 mission = { type = anti_partisan_duty target = 614 percentage = 1 night = yes startdate = { year = 1937 month = may day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515493 } name = "Erdeli" tag = RUS picture = "4338" category = general rank = 0 y = 1910 y = 1916 y = 1917 y = 1932 max_skill = 6 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 10848 id = 27 } name = "54-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6047 } name = "83-y armeyskiy korpus" location = 614 prevprov = 614 home = 614 mission = { type = anti_partisan_duty target = 614 percentage = 1 night = yes startdate = { year = 1937 month = may day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515669 } name = "Ignatiev N.N." tag = RUS picture = "4511" category = general rank = 2 y = 1915 y = 1918 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = winter_specialist } division = { id = { type = 10848 id = 48 } name = "2-ya Belorusskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 7 0 0 0 0 0 0 0 0 0 } all = { 80 100 40.8000 40 101 20.0000 0 1.5500 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 3036 } name = "1-y armeyskiy korpus" location = 302 prevprov = 618 home = 302 mission = { type = anti_partisan_duty target = 302 percentage = 1 night = yes startdate = { year = 1938 month = october day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000291 } name = "Manshtein V. V." tag = RUS picture = "WO_Manshtein" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 7 } name = "Diviziya o. n. Dzerzhinskogo" flag = 34864 mod = { 2 2 0 1 2 1 0 0 0 } brig = { 10 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 43.5540 42.7000 122 20.0000 0 2 6.8000 26 7 3 9 0 -0.2000 0.7200 0.2000 } land = { 19 25 83 7 14 3 30 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3092 } name = "29-y armeyskiy korpus" location = 1176 prevprov = 1176 home = 1176 mission = { type = anti_partisan_duty target = 1176 percentage = 1 night = yes startdate = { year = 1938 month = january day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000201 } name = "Zinkevich" tag = RUS picture = "WO_Zinkevich" category = general rank = 1 y = 1920 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 126 } name = "70-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3058 } name = "12-y armeyskiy korpus" location = 618 prevprov = 618 home = 618 mission = { type = anti_partisan_duty target = 618 percentage = 1 night = yes startdate = { year = 1938 month = january day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516809 } name = "von Schwartz" tag = RUS picture = "5638" category = general rank = 2 y = 1914 y = 1917 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = engineer trait = panzer_leader } division = { id = { type = 10848 id = 140 } name = "45-i Mekhanizirovannyi Korpus" flag = 34864 mod = { 4 4 0 1 4 1 0 0 0 } brig = { 8 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 43.9620 43.1000 122 20.0000 0 2.4000 12 18 7 1 9 -0.3000 -0.2000 0.7500 0.6000 } land = { 16 22 33 1 15 6 30 0 0 0 0 13 0 } } } landunit = { id = { type = 10848 id = 54 } name = "11-i Strelkovyi Korpus" location = 244 prevprov = 244 home = 244 mission = { type = anti_partisan_duty target = 244 percentage = 1 night = yes startdate = { year = 1938 month = january day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500071 } name = "Arngold" tag = RUS picture = "WO_Arngold" category = general y = 1936 y = 1940 y = 1942 y = 1990 max_skill = 8 ry = 1999 skill = 4 trait = offensive_doctrine trait = desert_fox } division = { id = { type = 10848 id = 55 } name = "5-ya Vitebskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 7 0 0 0 0 0 0 0 0 0 } all = { 80 100 40.8000 40 101 20.0000 0 1.5500 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 10848 id = 133 } name = "42-i Strelkovyi Korpus" location = 614 prevprov = 614 home = 614 mission = { type = anti_partisan_duty target = 614 percentage = 1 night = yes startdate = { year = 1938 month = january day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000141 } name = "Protasovich" tag = RUS picture = "WO_Protasovich" category = general rank = 2 y = 1936 y = 1936 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = engineer trait = fortress_buster } division = { id = { type = 10848 id = 134 } name = "108-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 141 } name = "6-i Strelkovyi Korpus" location = 245 prevprov = 245 home = 245 mission = { type = anti_partisan_duty target = 245 percentage = 1 night = yes startdate = { year = 1938 month = january day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500076 } name = "Aprelev" tag = RUS picture = "WO_Aprelev" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = offensive_doctrine } division = { id = { type = 10848 id = 142 } name = "2-ya Kavkazskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3104 } name = "35-y armeyskiy korpus" location = 614 prevprov = 614 home = 614 mission = { type = anti_partisan_duty target = 614 percentage = 1 night = yes startdate = { year = 1938 month = january day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515480 } name = "Ekk" tag = RUS picture = "4325" category = general rank = 0 y = 1897 y = 1904 y = 1910 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 208 } name = "74-ya Tamanskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4893 } name = "2-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = march day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515424 } name = "Desino K.N." tag = RUS picture = "4268" category = general rank = 2 y = 1903 y = 1915 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 10848 id = 163 } name = "9-ya Krimskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 10848 id = 209 } name = "38-i Strelkovyi Korpus" location = 614 prevprov = 614 home = 614 mission = { type = anti_partisan_duty target = 614 percentage = 1 night = yes startdate = { year = 1938 month = march day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516458 } name = "Shaposhnikov" tag = RUS picture = "5289" category = general rank = 2 y = 1919 y = 1925 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 10848 id = 210 } name = "103-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3086 } name = "26-y armeyskiy korpus" location = 618 prevprov = 618 home = 618 mission = { type = anti_partisan_duty target = 618 percentage = 1 night = yes startdate = { year = 1938 month = march day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516142 } name = "Nosov" tag = RUS picture = "4977" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 244 } name = "57-ya Strelkovaya Divizija" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0.7080 0 0 0 0 } all = { 80 100 40.8000 40 101 20.0000 0 1.1200 0.3000 6 12 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 3 10 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 7972 } name = "16-y armeyskiy korpus" location = 614 prevprov = 614 home = 614 mission = { type = anti_partisan_duty target = 614 percentage = 1 night = yes startdate = { year = 1938 month = march day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515354 } name = "Burman A.V." tag = RUS picture = "4200" category = general y = 1912 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 118 } name = "128-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 204 } name = "9-i Territorialnyi Korpus" location = 245 prevprov = 244 home = 245 mission = { type = anti_partisan_duty target = 245 percentage = 1 night = yes startdate = { year = 1938 month = march day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515746 } name = "Khanzhin" tag = RUS picture = "4587" category = general rank = 2 y = 1910 y = 1916 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 10848 id = 205 } name = "9-ya Krasnodarskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 4708 } name = "48-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = march day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515860 } name = "Krasnov P." tag = RUS picture = "4700" category = general rank = 0 y = 1914 y = 1917 y = 1920 y = 1932 max_skill = 6 ry = 1999 skill = 3 trait = winter_specialist } division = { id = { type = 10848 id = 171 } name = "101-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4985 } name = "2-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = march day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500043 } name = "Slivovskiy" tag = RUS picture = "WO_Slivovskiy" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = panzer_leader } division = { id = { type = 10848 id = 64 } name = "11-ya Orenburgskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 10848 id = 182 } name = "7-i Territorialnyi Korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = march day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516349 } name = "Reinbot A.A." tag = RUS picture = "5181" category = general rank = 2 y = 1911 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 10848 id = 183 } name = "3-ya Krimskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0.6942 0 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1.1200 0.3000 6 12 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 3 10 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 3074 } name = "20-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = april day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500145 } name = "Skorodumov" tag = RUS picture = "WO_Skorodumov" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = forest_fighter trait = hills_fighter } division = { id = { type = 10848 id = 247 } name = "17-ya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 40.8000 40 101 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6049 } name = "84-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = may day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515432 } name = "Dobrzhansky" tag = RUS picture = "4276" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 18 } name = "56-ya Moskovskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5066 } name = "48-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = june day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516724 } name = "Verkhovsky A." tag = RUS picture = "5553" category = general rank = 0 y = 1915 y = 1917 y = 1920 y = 1932 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 103 } name = "142-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 65 } name = "6-i Kavaleriiski Korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = june day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000051 } name = "Ivanov E. V." tag = RUS picture = "WO_Ivanov_E_V" category = general rank = 2 y = 1920 y = 1936 y = 1940 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = offensive_doctrine trait = panzer_leader } division = { id = { type = 10848 id = 66 } name = "6-ya Changarskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 10 1 1 11 0 0 0 } brig = { 7 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 42.8400 42 122 20.0000 0 3.5000 3 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 20 26 94 5 12 3 35 0 0 0 0 14 0 } } } landunit = { id = { type = 4712 id = 3062 } name = "14-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = august day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515290 } name = "Berkalov E.A." tag = RUS picture = "4136" category = general rank = 0 y = 1917 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 4 } division = { id = { type = 10848 id = 222 } name = "2-ya Gruzinskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3064 } name = "15-y armeyskiy korpus" location = 1168 prevprov = 1168 home = 1168 mission = { type = anti_partisan_duty target = 1168 percentage = 1 night = yes startdate = { year = 1938 month = august day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515240 } name = "Balk A." tag = RUS picture = "4088" category = general rank = 2 y = 1912 y = 1917 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 227 } name = "18-ya Turkmenskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 40.8000 40 101 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 1 } name = "Raboche-Krest'yanskaya Krasnaya Armyia" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = september day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516461 } name = "Shatilov P." tag = RUS picture = "5292" category = general rank = 0 y = 1917 y = 1920 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 10848 id = 2 } name = "Generalnyi Shtab RKKA" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 100 100 17.3400 17 101 20.0000 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 186 } name = "14-i Territorialnyi Korpus" location = 1176 prevprov = 1176 home = 1176 mission = { type = anti_partisan_duty target = 1176 percentage = 1 night = yes startdate = { year = 1938 month = september day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500135 } name = "Raukh" tag = RUS picture = "WO_Raukh" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = defensive_doctrine trait = offensive_doctrine trait = panzer_leader } division = { id = { type = 10848 id = 187 } name = "30-ya Irkutskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 42 } name = "Belorusskyi Voennyi Okrug" location = 1168 prevprov = 1168 home = 1168 mission = { type = anti_partisan_duty target = 1168 percentage = 1 night = yes startdate = { year = 1938 month = september day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516859 } name = "Yegoriev V.N." tag = RUS picture = "5686" category = general rank = 0 y = 1915 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 10848 id = 43 } name = "Belorusskyi Voennyi Okrug" flag = 34864 mod = { 10 10 2 1 10 3 0 0 0 } brig = { 11 0 0 0 0 0 0 0 0 0 0.7150 0 0 0 0 } all = { 100 100 17.3400 17 101 20.0000 0 2.1200 0 6 1 3 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 1 15 0 0 0 0 8 0 } } } landunit = { id = { type = 4712 id = 4524 } name = "3-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = september day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515278 } name = "Belyaev I.T." tag = RUS picture = "4124" category = general y = 1916 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 10848 id = 81 } name = "120-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3068 } name = "17-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = september day = 17 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516046 } name = "Mengden" tag = RUS picture = "4881" category = general y = 1908 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 229 } name = "21-ya Turkmenskaya Kavaleriiskaya Diviziya" flag = 34864 mod = { 1 1 8 0 1 9 0 0 0 } all = { 100 100 40.8000 40 101 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3098 } name = "32-y armeyskiy korpus" location = 1174 prevprov = 1174 home = 1174 mission = { type = anti_partisan_duty target = 1174 percentage = 1 night = yes startdate = { year = 1938 month = september day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500154 } name = "Pokrovskiy" tag = RUS picture = "WO_Pokrovskiy" category = general rank = 2 y = 1918 y = 1919 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 198 } name = "139-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5052 } name = "13-y armeyskiy korpus" location = 614 prevprov = 614 home = 614 mission = { type = anti_partisan_duty target = 614 percentage = 1 night = yes startdate = { year = 1938 month = september day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515306 } name = "Biskupsky" tag = RUS picture = "4152" category = general rank = 0 y = 1914 y = 1919 y = 1932 y = 1932 max_skill = 5 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 96 } name = "84-ya Tulskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 10848 id = 16 } name = "19-i Strelkovyi Korpus" location = 618 prevprov = 618 home = 618 mission = { type = anti_partisan_duty target = 618 percentage = 1 night = yes startdate = { year = 1938 month = september day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500148 } name = "Pepelyayev" tag = RUS picture = "WO_Pepelyayev" category = general rank = 1 y = 1918 y = 1919 y = 1930 y = 1990 max_skill = 8 ry = 1999 skill = 3 trait = offensive_doctrine trait = winter_specialist trait = forest_fighter } division = { id = { type = 10848 id = 17 } name = "4-ya Turkestanskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 40 100 40.8000 40 101 20.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 5108 } name = "69-y armeyskiy korpus" location = 245 prevprov = 244 home = 245 mission = { type = anti_partisan_duty target = 245 percentage = 1 night = yes startdate = { year = 1938 month = october day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515421 } name = "Denikin" tag = RUS picture = "4265" category = general rank = 0 y = 1914 y = 1916 y = 1918 y = 1932 max_skill = 7 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 99 } name = "19-ya Voronezhskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1.4800 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 3050 } name = "8-y armeyskiy korpus" location = 244 prevprov = 244 home = 244 mission = { type = anti_partisan_duty target = 244 percentage = 1 night = yes startdate = { year = 1938 month = october day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516709 } name = "Vasilenko" tag = RUS picture = "5539" category = general rank = 0 y = 1919 y = 1932 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 87 } name = "Moskovskaya Proletarskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 80 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5074 } name = "52-y armeyskiy korpus" location = 302 prevprov = 302 home = 302 mission = { type = anti_partisan_duty target = 302 percentage = 1 night = yes startdate = { year = 1938 month = october day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515595 } name = "Gopper" tag = RUS picture = "4439" category = general rank = 2 y = 1917 y = 1922 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 10848 id = 188 } name = "80-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6027 } name = "23-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = october day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500146 } name = "Abaimov" tag = RUS picture = "WO_Abaimov" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 10848 id = 176 } name = "152-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6041 } name = "80-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = october day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516510 } name = "Sinkler" tag = RUS picture = "5341" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 10848 id = 157 } name = "58-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 69 } name = "22-i Strelkovyi Korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = october day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500147 } name = "Dobrovol'skiy" tag = RUS picture = "WO_Dobrovol'skiy_1" category = general y = 1930 y = 1940 y = 1944 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 10848 id = 70 } name = "63-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4704 } name = "46-y armeyskiy korpus" location = 1191 prevprov = 1191 home = 1191 mission = { type = anti_partisan_duty target = 1191 percentage = 1 night = yes startdate = { year = 1938 month = october day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515279 } name = "Belyaev M.A." tag = RUS picture = "4125" category = general rank = 0 y = 1908 y = 1912 y = 1914 y = 1932 max_skill = 6 ry = 1999 skill = 3 trait = defensive_doctrine } division = { id = { type = 10848 id = 143 } name = "24-ya Zheleznaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 7 0 0 0 0 0 0 0 0 0 } all = { 80 100 40.8000 40 101 20.0000 0 1.5500 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 4 10 0 0 0 0 6 0 } } } landunit = { id = { type = 10848 id = 97 } name = "10-i Territorialnyi Korpus" location = 1168 prevprov = 1168 home = 1168 mission = { type = anti_partisan_duty target = 1168 percentage = 1 night = yes startdate = { year = 1938 month = november day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 5000031 } name = "Bredov F. E." tag = RUS picture = "WO_Bredov_F_E_1" category = general rank = 1 y = 1921 y = 1936 y = 1938 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 10848 id = 98 } name = "17-ya Gorkovskaya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 100 } name = "20-i Strelkovyi Korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = november day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515292 } name = "Bermondt-Avalov" tag = RUS picture = "4138" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 10848 id = 101 } name = "68-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3078 } name = "22-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1938 month = december day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 500095 } name = "Babiev N. G." tag = RUS picture = "WO_Babiev_N_G" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 7 ry = 1999 skill = 4 trait = offensive_doctrine trait = panzer_leader } division = { id = { type = 10848 id = 249 } name = "11-i Mekhanizirovannyi Korpus" flag = 34864 mod = { 4 4 0 1 4 1 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 38.8620 38.1000 109 20.0000 0 1.7000 8.0900 18 7 1 9 -0.3000 -0.2000 0.7500 0.6000 } land = { 20 26 40 1 13 3 30 0 0 0 0 0 1 } } } landunit = { id = { type = 4712 id = 3110 } name = "38-y armeyskiy korpus" location = 1168 prevprov = 1168 home = 1168 mission = { type = anti_partisan_duty target = 1168 percentage = 1 night = yes startdate = { year = 1938 month = december day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515295 } name = "Bezkrovny" tag = RUS picture = "4141" category = general rank = 0 y = 1914 y = 1917 y = 1932 y = 1932 max_skill = 6 ry = 1999 skill = 3 } division = { id = { type = 10848 id = 185 } name = "41-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6029 } name = "74-y armeyskiy korpus" location = 259 prevprov = 259 home = 259 mission = { type = anti_partisan_duty target = 259 percentage = 1 night = yes startdate = { year = 1939 month = january day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 516490 } name = "Shkinsky" tag = RUS picture = "5321" category = general rank = 1 y = 1900 y = 1905 y = 1912 y = 1990 max_skill = 7 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 10848 id = 175 } name = "140-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 10848 id = 113 } name = "41-i Strelkovyi Korpus" location = 1196 prevprov = 1196 home = 1196 mission = { type = anti_partisan_duty target = 1196 percentage = 1 night = yes startdate = { year = 1939 month = january day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 515261 } name = "Batyushin" tag = RUS picture = "4108" category = general rank = 2 y = 1914 y = 1918 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = trickster } division = { id = { type = 10848 id = 114 } name = "127-ya Strelkovaya Diviziya" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 5 100 40.8000 40 101 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } } convoy = { id = { type = 4712 id = 1802 } transports = 5 path = { 1541 2507 1189 } } landdivision = { id = { type = 10848 id = 246 } name = "15-ya Kubanskaya Kavaleriiskaya Diviziya" date = { year = 1939 month = january day = 23 hour = 0 } country = "RUS" redep_unit_leader = { type = 6 id = 516705 } redep_unit_name = "19-y armeyskiy korpus" redep_unit_id = { type = 4712 id = 3072 } flag = 34864 mod = { 1 1 8 0 1 9 553 259 0 } all = { 100 100 40.8000 40 101 20.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 5 9 1 35 0 0 0 0 0 0 } } landdivision = { id = { type = 10848 id = 53 } name = "43-ya Strelkovaya Diviziya" date = { year = 1939 month = january day = 23 hour = 0 } country = "RUS" redep_unit_leader = { type = 6 id = 500144 } redep_unit_name = "16-y armeyskiy korpus" redep_unit_id = { type = 4712 id = 4536 } flag = 34864 mod = { 0 0 9 1 0 10 553 259 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 40 100 41.2080 40.4000 109 20.0000 0 1.1000 0.3900 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 1 } } landdivision = { id = { type = 10848 id = 10 } name = "25-ya Kavaleriiskaya Diviziya" date = { year = 1939 month = january day = 28 hour = 0 } country = "RUS" redep_unit_leader = { type = 6 id = 516055 } redep_unit_name = "2-y armeyskiy korpus" redep_unit_id = { type = 4712 id = 3038 } flag = 34864 mod = { 1 1 10 1 1 11 553 1196 0 } brig = { 8 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 40.8256 45.4000 122 20.0000 0 3.8000 4 9 7 1 9 0 -0.2000 0.6600 0.4500 } land = { 18 24 90 5 13 5 35 0 0 0 0 13 0 } } tradedates = { ITA = { year = 1939 month = january day = 26 hour = 0 } } SpyInfo = { country = "RUS" NumberOfSpies = 16 date = { year = 1939 month = february day = 27 hour = 0 } } SpyInfo = { country = "OTT" date = { year = 1939 month = march day = 18 hour = 0 } } SpyInfo = { country = "U09" date = { year = 1939 month = february day = 4 hour = 0 } } } country = { tag = CGX flag_ext = "_xinhai" name = "The Chinese State" ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 RES = 1 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 151 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = CGX } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 4 sabotage_industry = 4 massmedia = 1 disrupt_techteam = 4 country = CYN } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 4 sabotage_industry = 4 massmedia = 1 disrupt_techteam = 4 country = CHI } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 claim_acceptance = -30 target = { 1552 = 100 1365 = 10 1367 = 10 1368 = 10 1369 = 10 1370 = 10 1373 = 10 1374 = 10 1375 = 10 1377 = 10 1378 = 10 1379 = 10 1380 = 10 1381 = 10 1382 = 10 1383 = 10 1384 = 10 1385 = 10 1386 = 10 1387 = 10 1388 = 10 1389 = 10 1390 = 10 1241 = 10 1242 = 10 1243 = 10 1244 = 10 1245 = 10 1246 = 10 1247 = 10 1248 = 10 1249 = 10 1250 = 10 1251 = 10 1252 = 10 1253 = 10 1254 = 10 1321 = 10 1323 = 10 1327 = 10 1328 = 10 1329 = 10 1330 = 10 1331 = 10 1332 = 10 1256 = 10 1263 = 10 1264 = 10 1265 = 10 1266 = 10 1268 = 10 1269 = 10 1270 = 10 1271 = 10 1272 = 10 1283 = 10 1284 = 10 1285 = 10 1255 = 10 1259 = 10 1260 = 10 1273 = 10 1274 = 10 1275 = 10 1276 = 10 1277 = 10 1279 = 10 1280 = 10 1281 = 10 1282 = 10 1371 = 10 1372 = 10 } exp_force_ratio = 0.7500 exp_force_ratios = { CHI = 1 } admiral = { target = { } core = { 2524 2523 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { CHI = 100 GER = 100 USA = 100 HOL = 50 ENG = 50 SOV = 40 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 50 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { MON = 1 TIB = 1 JAP = 75 CSX = 75 SIK = 1 CHI = 75 } province_priorities = { 1380 = 20 1374 = -1 1369 = 50 } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0 extra_convoys_peace = 0 infantry = 70 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 30 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 0 naval_asw = 0 naval_anti_air_s = 0 naval_radar_s = 0 naval_fire_controll_s = 0 naval_improved_hull_s = 0 naval_torpedoes_s = 0 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2 panic_ratio_vs_human = 2 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1369 1379 1378 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 1369 1379 1378 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1110 1120 1130 1140 1150 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 } ignore = { 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1390 1530 1540 4300 4310 4320 4330 4340 4040 4070 4100 4350 4050 4080 4110 4116 15060 15070 15080 4610 4620 4630 4120 4130 4140 4150 4160 15100 15110 4640 4650 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4700 4710 4190 4200 4210 4290 4250 4260 4270 15180 15190 4740 4750 4760 4770 4780 4790 4850 4860 4900 4910 4920 4930 4940 4950 4960 5140 5150 5160 5170 5190 5200 5210 5220 5230 5240 53020 5470 5480 5490 5500 5510 5520 5530 5540 5560 5410 5416 5417 5420 5326 5430 5440 5466 5450 5460 5920 5930 5940 5950 5960 5970 5980 5990 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6900 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2126 2127 2170 2180 2850 2190 2200 2210 11020 11026 2980 2260 2270 2280 11050 11060 2990 22910 22920 22930 22940 22950 22960 2450 2460 2470 2480 2490 2500 2510 2520 2530 2540 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1258 regular_id = "CHI" policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 3 political_left = 5 freedom = 3 free_market = 2 professional_army = 7 defense_lobby = 10 interventionism = 6 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7250 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1100 oil_modifier = 1.0100 metal_modifier = 1.0100 energy_modifier = 1.0100 rare_materials_modifier = 1.0100 money_modifier = 1 supply_modifier = 1.0950 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.1750 air_surprise = 1.1750 hq_supply_eff = 0.0100 sce_frequency = 1.1000 counterattack = 0.0600 assault = 0.3350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 585004 } name = "Li Jishen" picture = "L502003" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 585006 } name = "Golukjin" picture = "L502005" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585011 } name = "Yu Hanmou" picture = "L502010" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585013 } name = "Dranilov" picture = "L502012" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585014 } name = "Ertelkin" picture = "L502013" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 585015 } name = "Bai Chongxi" picture = "L50247" category = admiral rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585016 } name = "Kulchin" picture = "L502015" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585023 } name = "Dranilov" picture = "L502012" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585024 } name = "Ertelkin" picture = "L502013" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 585025 } name = "Bai Chongxi" picture = "L50247" category = admiral rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585026 } name = "Kulchin" picture = "L502015" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585029 } name = "Li Zongren" picture = "620" category = commander rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585030 } name = "Bu Hanchi " picture = "unknownleader" category = general y = 1922 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585031 } name = "Chen Enyuan " picture = "unknownleader" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585032 } name = "Chen Gui " picture = "unknownleader" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585033 } name = "Chen Hanliu " picture = "unknownleader" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585034 } name = "Chen Liangzuo" picture = "unknownleader" category = general y = 1926 y = 1949 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585035 } name = "Deng Yinfan" picture = "unknownleader" category = general y = 1925 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585036 } name = "Feng Huang" picture = "unknownleader" category = commander y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585037 } name = "Gan Chengcheng" picture = "unknownleader" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585038 } name = "Han Chao" picture = "unknownleader" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585039 } name = "Huang Heling" picture = "unknownleader" category = general rank = 2 y = 1929 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585040 } name = "Huang Xuchu" picture = "unknownleader" category = general rank = 2 y = 1922 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585041 } name = "Hu Dongchen" picture = "unknownleader" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585042 } name = "Hu Tianle" picture = "unknownleader" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585043 } name = "Jiang Ruquan" picture = "unknownleader" category = general y = 1927 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585044 } name = "Liang Chaoji" picture = "6295" category = general rank = 2 y = 1926 y = 1936 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585045 } name = "Li Chaofang" picture = "unknownleader" category = general y = 1928 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585047 } name = "Li Jilong" picture = "unknownleader" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 585048 } name = "Li Minxin" picture = "unknownleader" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585049 } name = "Liu Qingfan" picture = "6296" category = general rank = 2 y = 1927 y = 1936 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585051 } name = "Li Zemin" picture = "unknownleader" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585052 } name = "Li Zuoli" picture = "unknownleader" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585053 } name = "Ma Xiaojun" picture = "unknownleader" category = general y = 1918 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 585054 } name = "Shi Weifu" picture = "6298" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585055 } name = "Wang Jingsong" picture = "unknownleader" category = general y = 1936 y = 1948 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585056 } name = "Wang Wenxi" picture = "unknownleader" category = general y = 1917 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585057 } name = "Wei Yunsong" picture = "6299" category = general rank = 2 y = 1927 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585058 } name = "Wen Chaoji" picture = "unknownleader" category = general y = 1932 y = 1944 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585059 } name = "Wu Fan" picture = "unknownleader" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585060 } name = "Yang Dingzhong" picture = "unknownleader" category = general y = 1925 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585061 } name = "Yang Junchang" picture = "unknownleader" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585062 } name = "Yan Sengwu" picture = "unknownleader" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 585063 } name = "Yan Zhaofeng" picture = "unknownleader" category = general y = 1921 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585064 } name = "Yin Chenggang" picture = "unknownleader" category = general y = 1927 y = 1940 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585065 } name = "Zhang Junsong" picture = "unknownleader" category = general rank = 2 y = 1933 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585066 } name = "Bian Zhishan" picture = "unknownleader" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585067 } name = "Chen Hanguang" picture = "unknownleader" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585068 } name = "Chen Ji" picture = "unknownleader" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585069 } name = "Chen Kan" picture = "unknownleader" category = general y = 1935 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585070 } name = "Chen Keqiu" picture = "unknownleader" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585072 } name = "Chen Renzhi" picture = "unknownleader" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 585073 } name = "Chen Wen" picture = "unknownleader" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585074 } name = "Chen Yinglin" picture = "unknownleader" category = general y = 1929 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585075 } name = "Chen Yinglong" picture = "unknownleader" category = general rank = 2 y = 1934 y = 1937 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585076 } name = "Chen Zhongying" picture = "unknownleader" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585077 } name = "Deng E" picture = "unknownleader" category = general y = 1931 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 585079 } name = "Feng Ciqi" picture = "unknownleader" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585080 } name = "Gan Lichu" picture = "unknownleader" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585081 } name = "Gan Qingchi" picture = "unknownleader" category = general y = 1927 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585082 } name = "He Tong" picture = "unknownleader" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585083 } name = "Huang Musong" picture = "unknownleader" category = general rank = 2 y = 1927 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 585084 } name = "Huang Qiang" picture = "unknownleader" category = general rank = 2 y = 1928 y = 1932 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585086 } name = "Huang Shitu" picture = "unknownleader" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585087 } name = "Huang Zheng" picture = "unknownleader" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585088 } name = "Huang Zhiwen" picture = "unknownleader" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585089 } name = "Lin Xunnan" picture = "unknownleader" category = commander y = 1935 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585090 } name = "Liu Yaohuan" picture = "unknownleader" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585091 } name = "Li Yangjing" picture = "unknownleader" category = general rank = 2 y = 1929 y = 1931 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585092 } name = "Li Yunkun" picture = "unknownleader" category = general y = 1931 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585093 } name = "Lu Ruirong" picture = "unknownleader" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 585095 } name = "Mo Xide" picture = "unknownleader" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585096 } name = "Ouyang Ju" picture = "unknownleader" category = general y = 1925 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 585097 } name = "Tang Yuzong" picture = "unknownleader" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585098 } name = "Tan Langxing" picture = "unknownleader" category = general y = 1926 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585099 } name = "Tan Qixiu" picture = "unknownleader" category = general rank = 2 y = 1932 y = 1933 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 585100 } name = "Tu Sizong" picture = "unknownleader" category = general rank = 2 y = 1935 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585101 } name = "Wab Quance" picture = "unknownleader" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585103 } name = "Wang Yingyu" picture = "unknownleader" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585104 } name = "Wen Yanbin" picture = "unknownleader" category = general rank = 2 y = 1922 y = 1933 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 585107 } name = "Yan Yingyu" picture = "unknownleader" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 585109 } name = "Ye Zhao" picture = "unknownleader" category = general rank = 2 y = 1932 y = 1937 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 585110 } name = "Zhang Dahua" picture = "unknownleader" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585111 } name = "Zhou Wuyi" picture = "unknownleader" category = general y = 1927 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585112 } name = "Yu Zhongqi" picture = "unknownleader" category = general y = 1928 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585113 } name = "Lin Zhenxiong" picture = "unknownleader" category = admiral rank = 2 y = 1926 y = 1937 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260001 } name = "Braun" picture = "L76300" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 260002 } name = "Zhang Qinqiu" picture = "L76301" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260004 } name = "Chang Dingcheng" picture = "L76303" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260005 } name = "Chang Yunyi" picture = "L76304" category = general y = 1938 y = 1943 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 260006 } name = "Zhao Shangzhi" picture = "L76305" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260007 } name = "Zhao Yiman" picture = "L76306" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260009 } name = "Chen Geng" picture = "312" category = general y = 1941 y = 1945 y = 1955 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260010 } name = "Chen Guang" picture = "L76309" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 260015 } name = "Xiang Ying" picture = "316" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260016 } name = "Xu Haidong" picture = "317" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260017 } name = "Xu Xiangqian" picture = "318" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260018 } name = "Xu Guangda" picture = "L76317" category = general y = 1939 y = 1942 y = 1947 y = 1990 max_skill = 5 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 260019 } name = "Huang Kecheng" picture = "319" category = general y = 1940 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260020 } name = "Gao Gang" picture = "320" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 260021 } name = "Kim Weon-bong" picture = "L76320" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260022 } name = "Li Chen" picture = "L76321" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 260024 } name = "Li Youbang" picture = "L76323" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 260028 } name = "Luo Ruijing" picture = "323" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260029 } name = "Luo Ronghuan" picture = "324" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260030 } name = "Luo Binghui" picture = "L76329" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260031 } name = "Ma Benzhai" picture = "L76330" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260034 } name = "Nie Rongzhen" picture = "326" category = general y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 260036 } name = "Peng Xuefeng" picture = "L76335" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 260037 } name = "Peng Dehuai" picture = "L76336" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 260038 } name = "Su Yu" picture = "328" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 260039 } name = "Sun Yup Paik" picture = "L76338" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 260041 } name = "Deng Xiaoping" picture = "L76340" category = general y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = trickster } leader = { id = { type = 6 id = 260042 } name = "Teng Daiyuan" picture = "L76341" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 260043 } name = "Ding Ling" picture = "L76342" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260045 } name = "Wulanfu" picture = "L76344" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 260046 } name = "Wang Jiaxiang" picture = "L76345" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260047 } name = "Wang Shusheng" picture = "L76346" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260048 } name = "Wei Guoqing" picture = "L76347" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260049 } name = "Yang Jingyu" picture = "329" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260051 } name = "Ye Jianying" picture = "331" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260052 } name = "Ye Ting" picture = "332" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260053 } name = "Zhang Aiping" picture = "L76352" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260054 } name = "Zhang Xuesi" picture = "L76353" category = admiral y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260055 } name = "Zheng Daoji" picture = "L76354" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 260056 } name = "Xiao Jinguang" picture = "L76355" category = admiral y = 1938 y = 1940 y = 1945 y = 1990 max_skill = 3 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 260057 } name = "Luo Xiangtao" picture = "L76356" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260058 } name = "Tao Yong" picture = "L76357" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260059 } name = "Tan Zhenlin" picture = "L76358" category = admiral y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260060 } name = "Deng Zihui" picture = "L76359" category = admiral y = 1943 y = 1944 y = 1945 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 3 trait = superior_tactician } leader = { id = { type = 6 id = 260061 } name = "Ye Fei" picture = "L76360" category = admiral y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260062 } name = "An Zhimin" picture = "L76361" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260063 } name = "Chang Qiankun" picture = "L76362" category = commander y = 1937 y = 1944 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260064 } name = "Chen Xi" picture = "L76363" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260065 } name = "Fang Huai" picture = "L76364" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260068 } name = "Liu Zhen" picture = "L76367" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260069 } name = "Liu Yalou" picture = "L76368" category = commander y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1946 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260071 } name = "Yuan Bin" picture = "L76370" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260072 } name = "Tsu Yue" picture = "L76371" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 260073 } name = "Li Chong-ren" picture = "L76372" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 trait = winter_specialist } leader = { id = { type = 6 id = 260076 } name = "Chen Xilian" picture = "6024" category = general y = 1943 y = 1948 y = 1955 y = 2000 max_skill = 5 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260077 } name = "Ni Zhiliang" picture = "6025" category = general y = 1937 y = 1955 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 260080 } name = "Wang Zhen" picture = "6028" category = general y = 1944 y = 1945 y = 1955 y = 1999 max_skill = 5 startyear = 1944 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 260081 } name = "Xiao Ke" picture = "6029" category = general y = 1937 y = 1946 y = 1955 y = 2010 max_skill = 5 ry = 2009 skill = 2 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 260084 } name = "Wang Hongkun" picture = "6027" category = admiral y = 1955 y = 1955 y = 1999 y = 1999 max_skill = 5 startyear = 1955 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260085 } name = "Zhou Shidi" picture = "6031" category = commander y = 1924 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 503017 } name = "Yan Xishan" picture = "Yan_Xishan1_colour_csx" category = commander rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 2 ry = 1960 skill = 1 } leader = { id = { type = 6 id = 610007 } name = "Ma Bufang" picture = "L50237" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 585019 } name = "Li Zongren" picture = "620" category = commander rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 260066 } name = "Fang Ziyi" picture = "L76365" category = commander y = 1930 y = 1940 y = 1942 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 585018 } name = "Khripin" picture = "L502017" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = superior_tactician } minister = { id = { type = 9 id = 605001 } name = "Yan Xishan" picture = "948" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 186 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605002 } name = "Yan Xishan" picture = "948" position = HeadOfGovernment category = fascist cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605003 } name = "Wang Zuanxu" picture = "L50323" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605004 } name = "Fu Zuoyi" picture = "L50085" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 17 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605005 } name = "Qu Yangke" picture = "M503005" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605006 } name = "Shang Zhen" picture = "M503006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605007 } name = "Yan Xishan" picture = "948" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605008 } name = "Yan Xishan" picture = "948" position = ChiefOfArmy category = fascist cabinet = replacement trait = 116 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605009 } name = "Dmitrij Krolcheff" picture = "M503009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605010 } name = "Yan Xishan" picture = "948" position = ChiefOfAir category = fascist cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605011 } name = "Yan Xishan" picture = "948" position = ArmamentMinister category = fascist cabinet = replacement trait = 107 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 260805 } name = "He Long" picture = "9219" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 33 year = 1926 ry = 1961 } minister = { id = { type = 9 id = 260806 } name = "He Long" picture = "9219" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1926 ry = 1961 } minister = { id = { type = 9 id = 260807 } name = "Ye Ting" picture = "9220" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 40 year = 1927 ry = 1947 } minister = { id = { type = 9 id = 260808 } name = "Ye Ting" picture = "9220" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 51 year = 1927 ry = 1947 } minister = { id = { type = 9 id = 260809 } name = "Deng Xiaoping" picture = "2338" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 31 year = 1924 ry = 1994 } minister = { id = { type = 9 id = 260810 } name = "Deng Xiaoping" picture = "2338" position = HeadOfState category = social_liberal cabinet = replacement trait = 185 year = 1924 ry = 1994 } minister = { id = { type = 9 id = 260811 } name = "Deng Xiaoping" picture = "2338" position = ArmamentMinister category = fascist cabinet = replacement trait = 111 year = 1924 ry = 1994 } minister = { id = { type = 9 id = 260812 } name = "Deng Xiaoping" picture = "2338" position = ChiefOfStaff category = fascist cabinet = replacement trait = 33 year = 1924 ry = 1970 } minister = { id = { type = 9 id = 260813 } name = "Deng Xiaoping" picture = "2338" position = ChiefOfArmy category = fascist cabinet = replacement trait = 116 year = 1924 ry = 1970 } minister = { id = { type = 9 id = 260814 } name = "Lin Boqu" picture = "9226" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 12 year = 1907 ry = 1961 } minister = { id = { type = 9 id = 260815 } name = "Lin Boqu" picture = "9226" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 66 year = 1907 ry = 1961 } minister = { id = { type = 9 id = 260816 } name = "Lin Boqu" picture = "9226" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 71 year = 1907 ry = 1961 } minister = { id = { type = 9 id = 260817 } name = "Lin Boqu" picture = "9226" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 21 year = 1907 ry = 1961 } minister = { id = { type = 9 id = 260818 } name = "Xie Juezai" picture = "9227" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1925 ry = 1960 } minister = { id = { type = 9 id = 260819 } name = "Xie Juezai" picture = "9227" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 29 year = 1925 ry = 1960 } minister = { id = { type = 9 id = 260820 } name = "Xu Xiangqian" picture = "M51044" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 33 year = 1927 ry = 1982 } minister = { id = { type = 9 id = 260821 } name = "Xu Xiangqian" picture = "M51044" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 108 year = 1927 ry = 1982 } minister = { id = { type = 9 id = 260822 } name = "Peng Zhen" picture = "M51055" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 31 year = 1923 ry = 1977 } minister = { id = { type = 9 id = 260823 } name = "Shi Liang" picture = "M51058" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 22 year = 1942 ry = 1976 } minister = { id = { type = 9 id = 260849 } name = "Mao Zedong" picture = "2334" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 75 year = 1921 ry = 1977 } minister = { id = { type = 9 id = 260855 } name = "Zhou Enlai" picture = "8983" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 30 year = 1919 ry = 1976 } minister = { id = { type = 9 id = 260856 } name = "Zhou Enlai" picture = "2339" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 25 year = 1919 ry = 1976 } minister = { id = { type = 9 id = 260857 } name = "Zhou Enlai" picture = "2339" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 9 year = 1919 ry = 1976 } minister = { id = { type = 9 id = 260861 } name = "Zhou Enlai" picture = "2339" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1949 ry = 1976 } minister = { id = { type = 9 id = 260862 } name = "Wang Jiaxiang" picture = "9223" position = MinisterOfSecurity category = leninist cabinet = replacement trait = 24 year = 1928 ry = 1972 } minister = { id = { type = 9 id = 260863 } name = "Wang Jiaxiang" picture = "9223" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 28 year = 1928 ry = 1972 } minister = { id = { type = 9 id = 260864 } name = "Wang Jiaxiang" picture = "9223" position = ChiefOfStaff category = leninist cabinet = replacement trait = 34 year = 1928 ry = 1972 } minister = { id = { type = 9 id = 260865 } name = "Wang Jiaxiang" picture = "9223" position = ForeignMinister category = fascist cabinet = replacement trait = 3 year = 1928 ry = 1972 } minister = { id = { type = 9 id = 260866 } name = "Peng Dehuai" picture = "2340" position = ArmamentMinister category = leninist cabinet = replacement trait = 108 year = 1926 ry = 1964 } minister = { id = { type = 9 id = 260867 } name = "Peng Dehuai" picture = "2340" position = ChiefOfArmy category = leninist cabinet = replacement trait = 38 year = 1926 ry = 1964 } minister = { id = { type = 9 id = 260871 } name = "Zhu De" picture = "2336" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 42 year = 1922 ry = 1952 } minister = { id = { type = 9 id = 260872 } name = "Ziao Jingguang" picture = "9228" position = ChiefOfNavy category = fascist cabinet = replacement trait = 43 year = 1924 ry = 1969 } minister = { id = { type = 9 id = 260874 } name = "Fang Ziyi" picture = "9229" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1930 ry = 1983 } minister = { id = { type = 9 id = 260875 } name = "Ye Jianying" picture = "9230" position = HeadOfState category = left_wing_radical cabinet = replacement trait = 65 year = 1927 ry = 1984 } minister = { id = { type = 9 id = 260876 } name = "Ye Jianying" picture = "9230" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 33 year = 1927 ry = 1984 } minister = { id = { type = 9 id = 260877 } name = "Ye Jianying" picture = "9230" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 116 year = 1927 ry = 1984 } minister = { id = { type = 9 id = 260878 } name = "Ye Jianying" picture = "9230" position = ArmamentMinister category = left_wing_radical cabinet = replacement trait = 111 year = 1927 ry = 1984 } minister = { id = { type = 9 id = 260879 } name = "Chen Yi" picture = "M51045" position = ChiefOfStaff category = stalinist cabinet = replacement trait = 36 year = 1923 ry = 1967 } minister = { id = { type = 9 id = 260880 } name = "Chen Yi" picture = "M51045" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 41 year = 1923 ry = 1967 } minister = { id = { type = 9 id = 260881 } name = "Chen Yi" picture = "M51045" position = ForeignMinister category = stalinist cabinet = replacement trait = 6 year = 1923 ry = 1967 } minister = { id = { type = 9 id = 260883 } name = "Gao Gang" picture = "M51049" position = ArmamentMinister category = stalinist cabinet = replacement trait = 106 year = 1926 ry = 1954 } minister = { id = { type = 9 id = 260884 } name = "Ren Bishi" picture = "9231" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 26 year = 1922 ry = 1951 } minister = { id = { type = 9 id = 260887 } name = "Lin Biao" picture = "9232" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 73 year = 1924 ry = 1972 } minister = { id = { type = 9 id = 260888 } name = "Lin Biao" picture = "9232" position = ChiefOfArmy category = stalinist cabinet = replacement trait = 41 year = 1924 ry = 1963 } minister = { id = { type = 9 id = 260891 } name = "Zeng Shan" picture = "M51060" position = MinisterOfSecurity category = stalinist cabinet = replacement trait = 24 year = 1926 ry = 1975 } minister = { id = { type = 9 id = 260892 } name = "Bo Yibo" picture = "9234" position = MinisterOfIntelligence category = stalinist cabinet = replacement trait = 27 year = 1928 ry = 1984 } minister = { id = { type = 9 id = 260893 } name = "Li Xiannian" picture = "321" position = MinisterOfIntelligence category = leninist cabinet = replacement trait = 28 year = 1931 ry = 1975 } minister = { id = { type = 9 id = 260894 } name = "Li Xiannian" picture = "321" position = HeadOfState category = leninist cabinet = replacement trait = 65 year = 1931 ry = 1989 } minister = { id = { type = 9 id = 260895 } name = "Li Xiannian" picture = "321" position = ChiefOfArmy category = leninist cabinet = replacement trait = 41 year = 1931 ry = 1975 } minister = { id = { type = 9 id = 260897 } name = "Chen Gang" picture = "9441" position = ChiefOfArmy category = leninist cabinet = replacement trait = 42 year = 1927 ry = 1962 } minister = { id = { type = 9 id = 995111 } name = "Wu Peifu" picture = "9529" position = HeadOfGovernment category = nazi cabinet = replacement trait = 62 year = 1902 ry = 1960 } minister = { id = { type = 9 id = 995122 } name = "Wu Peifu" picture = "9529" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1902 ry = 1970 } minister = { id = { type = 9 id = 995123 } name = "Wu Peifu" picture = "9529" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1902 ry = 1960 } minister = { id = { type = 9 id = 995124 } name = "Wu Peifu" picture = "9529" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 175 year = 1902 ry = 1960 } minister = { id = { type = 9 id = 995131 } name = "Wu Peifu" picture = "9529" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1902 ry = 1960 } minister = { id = { type = 9 id = 610007 } name = "Ma Buqing" picture = "M504007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 610008 } name = "Ma Buqing" picture = "M504007" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 610009 } name = "Ma Bufang" picture = "M504009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 610010 } name = "Ma Bufang" picture = "M504009" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 610006 } name = "Ma Hongbin" picture = "9454" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1919 ry = 1947 } minister = { id = { type = 9 id = 610113 } name = "Ma Hongbin" picture = "9454" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1919 ry = 1947 } minister = { id = { type = 9 id = 610115 } name = "Ma Hongbin" picture = "9454" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1919 ry = 1947 } minister = { id = { type = 9 id = 610116 } name = "Ma Hongbin" picture = "9454" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1919 ry = 1947 } minister = { id = { type = 9 id = 610117 } name = "Ma Hongbin" picture = "9454" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1919 ry = 1947 } minister = { id = { type = 9 id = 55400 } name = "Wang Jingwei" picture = "M52041" position = HeadOfState category = social_democrat cabinet = replacement trait = 59 year = 1905 ry = 1958 } minister = { id = { type = 9 id = 55020 } name = "Wang Jingwei" picture = "M52041" position = HeadOfGovernment category = fascist cabinet = replacement trait = 73 year = 1905 ry = 1958 } HeadOfState = { type = 9 id = 605001 } HeadOfGovernment = { type = 9 id = 995111 } ForeignMinister = { type = 9 id = 605003 } ArmamentMinister = { type = 9 id = 260811 } MinisterOfSecurity = { type = 9 id = 605005 } MinisterOfIntelligence = { type = 9 id = 605006 } ChiefOfStaff = { type = 9 id = 995123 } ChiefOfArmy = { type = 9 id = 995124 } ChiefOfNavy = { type = 9 id = 260806 } ChiefOfAir = { type = 9 id = 260874 } tech_team = { id = { type = 10 id = 585001 } name = "Yan Xishan" picture = "Yan Xishan" skill = 6 research_types = { artillery training general_equipment large_unit_tactics combined_arms_focus } startyear = 1922 endyear = 1966 } tech_team = { id = { type = 10 id = 585004 } name = "Chen Jitang" picture = "100724" skill = 3 research_types = { training centralized_execution combined_arms_focus } startyear = 1908 endyear = 1955 } tech_team = { id = { type = 10 id = 585005 } name = "Bai Chongxi" picture = "100725" skill = 4 research_types = { training management decentralized_execution combined_arms_focus } startyear = 1915 endyear = 1967 } tech_team = { id = { type = 10 id = 585007 } name = "Ministry of Defense" picture = "T8707" skill = 2 research_types = { centralized_execution naval_training piloting } startyear = 1900 endyear = 1999 } tech_team = { id = { type = 10 id = 585100 } name = "Wuchang Army Primary School" picture = "100718" skill = 4 research_types = { training small_unit_tactics } startyear = 1936 endyear = 1940 } tech_team = { id = { type = 10 id = 585101 } name = "Wuchang Army Primary School" picture = "100718" skill = 6 research_types = { training small_unit_tactics individual_courage mountain_training } startyear = 1940 endyear = 1960 } tech_team = { id = { type = 10 id = 585107 } name = "Guangxi Military Cadre Training School " picture = "100721" skill = 1 research_types = { training } startyear = 1900 endyear = 1923 } tech_team = { id = { type = 10 id = 585305 } name = "Shaoguan Airplane Factory" picture = "100730" skill = 1 research_types = { general_equipment aeronautics aircraft_testing avionics bomber_design } startyear = 1936 endyear = 1945 } tech_team = { id = { type = 10 id = 585306 } name = "Dongshan Airplane Factory" picture = "100731" skill = 1 research_types = { general_equipment aeronautics aircraft_testing fighter_design } startyear = 1928 endyear = 1933 } tech_team = { id = { type = 10 id = 585400 } name = "Kaiping Coal Mine" picture = "T1004" skill = 3 research_types = { chemistry management industrial_engineering } startyear = 1877 endyear = 1998 } tech_team = { id = { type = 10 id = 585402 } name = "Kailan Mining Administration " picture = "T1004" skill = 4 research_types = { chemistry management industrial_engineering } startyear = 1912 endyear = 1999 } tech_team = { id = { type = 10 id = 260001 } name = "China North Industries Group" picture = "T8304" skill = 4 research_types = { artillery chemistry general_equipment industrial_engineering technical_efficiency munitions } startyear = 1939 endyear = 1999 } tech_team = { id = { type = 10 id = 260002 } name = "NORINCO" picture = "T8304" skill = 6 research_types = { artillery chemistry general_equipment industrial_engineering technical_efficiency munitions } startyear = 1999 endyear = 1999 } tech_team = { id = { type = 10 id = 260003 } name = "General Armament Department" picture = "100808" skill = 4 research_types = { artillery mechanics training general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 260004 } name = "Fang Ziyi" picture = "100810" skill = 4 research_types = { fighter_tactics bomber_tactics piloting } startyear = 1930 endyear = 1983 } tech_team = { id = { type = 10 id = 260005 } name = "Fudan College" picture = "T8310" skill = 1 research_types = { mathematics } startyear = 1905 endyear = 1911 } tech_team = { id = { type = 10 id = 260006 } name = "Fudan Public School" picture = "T8310" skill = 1 research_types = { mathematics } startyear = 1912 endyear = 1917 } tech_team = { id = { type = 10 id = 260008 } name = "Private Fudan University" picture = "T8310" skill = 3 research_types = { chemistry management industrial_engineering mathematics } startyear = 2000 endyear = 2001 } tech_team = { id = { type = 10 id = 260014 } name = "Li Kenong" picture = "100809" skill = 2 research_types = { training mathematics } startyear = 1926 endyear = 1959 } tech_team = { id = { type = 10 id = 260015 } name = "Chinese National Navy" picture = "T8314" skill = 4 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1950 endyear = 1970 } tech_team = { id = { type = 10 id = 260016 } name = "Peng Dehuai" picture = "100698" skill = 4 research_types = { training large_unit_tactics centralized_execution individual_courage large_unit_focus } startyear = 1926 endyear = 1974 } tech_team = { id = { type = 10 id = 260017 } name = "Hanyang Arsenal" picture = "100061" skill = 3 research_types = { artillery training general_equipment } startyear = 1890 endyear = 1970 } tech_team = { id = { type = 10 id = 260018 } name = "Han-Ye-Ping Coal and Iron Company" picture = "100061" skill = 2 research_types = { mechanics chemistry industrial_engineering } startyear = 1894 endyear = 1970 } tech_team = { id = { type = 10 id = 260019 } name = "Jiangnan SF (Chongqing)" picture = "100063" skill = 2 research_types = { naval_engineering naval_artillery } startyear = 1964 endyear = 1999 } tech_team = { id = { type = 10 id = 260020 } name = "Jiangnan Shipbuilding Factory" picture = "100063" skill = 3 research_types = { naval_engineering naval_artillery } startyear = 1912 endyear = 1999 } tech_team = { id = { type = 10 id = 260022 } name = "China State Shipbuilding Corporation" picture = "T8305" skill = 5 research_types = { electronics naval_engineering technical_efficiency } startyear = 1999 endyear = 2999 } tech_team = { id = { type = 10 id = 260023 } name = "Dalian Shipyard" picture = "100820" skill = 2 research_types = { naval_engineering naval_artillery } startyear = 1905 endyear = 1955 } tech_team = { id = { type = 10 id = 260024 } name = "China Shipbuilding Company" picture = "100820" skill = 4 research_types = { naval_engineering technical_efficiency naval_artillery submarine_design } startyear = 1955 endyear = 1999 } tech_team = { id = { type = 10 id = 260025 } name = "China Shipbuilding Industry Corporation" picture = "100821" skill = 6 research_types = { electronics naval_engineering technical_efficiency naval_artillery carrier_design submarine_design } startyear = 1960 endyear = 2999 } tech_team = { id = { type = 10 id = 260026 } name = "Zhang Guotao" picture = "100522" skill = 2 research_types = { training large_unit_tactics centralized_execution individual_courage large_unit_focus } startyear = 1924 endyear = 1963 } tech_team = { id = { type = 10 id = 260027 } name = "Qian Xuesen" picture = "100523" skill = 5 research_types = { rocketry aeronautics technical_efficiency } startyear = 1955 endyear = 1956 } tech_team = { id = { type = 10 id = 260028 } name = "Deng Jiaxian" picture = "100524" skill = 4 research_types = { nuclear_physics nuclear_engineering mathematics } startyear = 1950 endyear = 1958 } tech_team = { id = { type = 10 id = 260029 } name = "Cheng Kaijia" picture = "100525" skill = 6 research_types = { nuclear_physics nuclear_engineering mathematics } startyear = 1950 endyear = 1958 } tech_team = { id = { type = 10 id = 260030 } name = "Chinese Academy of Sciences" picture = "100526" skill = 4 research_types = { mechanics electronics chemistry management mathematics } startyear = 1950 endyear = 1999 } tech_team = { id = { type = 10 id = 260031 } name = "Liu Yalou" picture = "100527" skill = 5 research_types = { training centralized_execution fighter_tactics piloting } startyear = 1950 endyear = 1965 } tech_team = { id = { type = 10 id = 260032 } name = "Zhejiang Medical University" picture = "100824" skill = 3 research_types = { medicine } startyear = 1952 endyear = 1998 } tech_team = { id = { type = 10 id = 260033 } name = "Zhejiang University" picture = "100824" skill = 3 research_types = { training mathematics } startyear = 1952 endyear = 1998 } tech_team = { id = { type = 10 id = 260034 } name = "Anshan Iron and Steel Group" picture = "100529" skill = 4 research_types = { mechanics chemistry management industrial_engineering technical_efficiency } startyear = 1950 endyear = 1999 } tech_team = { id = { type = 10 id = 260035 } name = "Chinese National Air Force" picture = "100530" skill = 4 research_types = { training fighter_tactics bomber_tactics piloting } startyear = 1950 endyear = 1999 } tech_team = { id = { type = 10 id = 260036 } name = "Shao Xianghua" picture = "100531" skill = 5 research_types = { chemistry training technical_efficiency } startyear = 1945 endyear = 1999 } tech_team = { id = { type = 10 id = 260037 } name = "Zhu De" picture = "100608" skill = 3 research_types = { training small_unit_tactics centralized_execution combined_arms_focus } startyear = 1940 endyear = 1949 } tech_team = { id = { type = 10 id = 260100 } name = "Deng Xiaoping" picture = "100803" skill = 1 research_types = { industrial_engineering } startyear = 1921 endyear = 1924 } tech_team = { id = { type = 10 id = 260101 } name = "Deng Xiaoping" picture = "100803" skill = 2 research_types = { industrial_engineering individual_courage infantry_focus } startyear = 1924 endyear = 1927 } tech_team = { id = { type = 10 id = 260102 } name = "Deng Xiaoping" picture = "100803" skill = 3 research_types = { management industrial_engineering individual_courage infantry_focus } startyear = 1927 endyear = 1970 } tech_team = { id = { type = 10 id = 260103 } name = "Deng Xiaoping" picture = "100804" skill = 4 research_types = { management industrial_engineering individual_courage infantry_focus } startyear = 1931 endyear = 1945 } tech_team = { id = { type = 10 id = 260104 } name = "Deng Xiaoping" picture = "100804" skill = 5 research_types = { management industrial_engineering centralized_execution individual_courage infantry_focus } startyear = 1945 endyear = 1952 } tech_team = { id = { type = 10 id = 260105 } name = "Deng Xiaoping" picture = "T8300" skill = 5 research_types = { management industrial_engineering mathematics centralized_execution technical_efficiency individual_courage } startyear = 1952 endyear = 1963 } tech_team = { id = { type = 10 id = 260106 } name = "Deng Xiaoping" picture = "T8300" skill = 6 research_types = { management industrial_engineering mathematics technical_efficiency } startyear = 1963 endyear = 1982 } tech_team = { id = { type = 10 id = 260107 } name = "Deng Xiaoping" picture = "T8300" skill = 4 research_types = { management industrial_engineering mathematics technical_efficiency } startyear = 1982 endyear = 1992 } tech_team = { id = { type = 10 id = 260108 } name = "Lin Biao" picture = "100807" skill = 1 research_types = { training infantry_focus } startyear = 1925 endyear = 1927 } tech_team = { id = { type = 10 id = 260109 } name = "Lin Biao" picture = "100807" skill = 2 research_types = { training large_unit_tactics infantry_focus } startyear = 1927 endyear = 1930 } tech_team = { id = { type = 10 id = 260110 } name = "Lin Biao" picture = "100807" skill = 3 research_types = { training large_unit_tactics centralized_execution decentralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1955 } tech_team = { id = { type = 10 id = 260111 } name = "Lin Biao" picture = "100807" skill = 4 research_types = { training small_unit_tactics decentralized_execution individual_courage infantry_focus maneuver_tactics } startyear = 1933 endyear = 1945 } tech_team = { id = { type = 10 id = 260112 } name = "Lin Biao" picture = "T8301" skill = 5 research_types = { training small_unit_tactics large_unit_tactics decentralized_execution individual_courage maneuver_tactics } startyear = 1942 endyear = 1949 } tech_team = { id = { type = 10 id = 260113 } name = "Mao Zedong" picture = "100805" skill = 1 research_types = { management small_unit_tactics individual_courage } startyear = 1919 endyear = 1925 } tech_team = { id = { type = 10 id = 260114 } name = "Mao Zedong" picture = "100805" skill = 2 research_types = { training management small_unit_tactics individual_courage infantry_focus } startyear = 1925 endyear = 1929 } tech_team = { id = { type = 10 id = 260115 } name = "Mao Zedong" picture = "100806" skill = 2 research_types = { training management small_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1929 endyear = 1935 } tech_team = { id = { type = 10 id = 260116 } name = "Mao Zedong" picture = "T8302" skill = 3 research_types = { training management small_unit_tactics decentralized_execution individual_courage infantry_focus } startyear = 1970 endyear = 1971 } tech_team = { id = { type = 10 id = 260117 } name = "Mao Zedong" picture = "T8302" skill = 1 research_types = { management centralized_execution individual_courage } startyear = 1959 endyear = 1976 } tech_team = { id = { type = 10 id = 260118 } name = "ERA Military Factory" picture = "100795" skill = 2 research_types = { artillery mechanics general_equipment munitions } startyear = 1937 endyear = 1945 } tech_team = { id = { type = 10 id = 260119 } name = "WXRASD Iron Works" picture = "100796" skill = 2 research_types = { mechanics electronics munitions } startyear = 1937 endyear = 1945 } tech_team = { id = { type = 10 id = 260120 } name = "University of Science and Technology of China" picture = "100797" skill = 3 research_types = { electronics chemistry mathematics } startyear = 1958 endyear = 1969 } tech_team = { id = { type = 10 id = 260121 } name = "University of Science and Technology of China" picture = "100797" skill = 4 research_types = { electronics chemistry nuclear_physics nuclear_engineering mathematics technical_efficiency } startyear = 1969 endyear = 1978 } tech_team = { id = { type = 10 id = 260122 } name = "University of Science and Technology of China" picture = "100797" skill = 5 research_types = { electronics chemistry nuclear_physics nuclear_engineering mathematics technical_efficiency } startyear = 1978 endyear = 1999 } tech_team = { id = { type = 10 id = 260123 } name = "Xi'an Jiaotong University" picture = "100798" skill = 5 research_types = { mechanics electronics chemistry management mathematics } startyear = 1956 endyear = 1999 } tech_team = { id = { type = 10 id = 260124 } name = "Xinhua Military University" picture = "T8707" skill = 5 research_types = { training management centralized_execution infantry_focus large_unit_focus } startyear = 1927 endyear = 1950 } tech_team = { id = { type = 10 id = 260125 } name = "People's Resistance Military-Political University" picture = "100799" skill = 2 research_types = { training management decentralized_execution individual_courage infantry_focus } startyear = 1936 endyear = 1999 } tech_team = { id = { type = 10 id = 260126 } name = "Chinese National Military Academy" picture = "100800" skill = 3 research_types = { training large_unit_tactics centralized_execution combined_arms_focus } startyear = 1945 endyear = 1985 } tech_team = { id = { type = 10 id = 260127 } name = "Chinese National Political Academy " picture = "100800" skill = 3 research_types = { training management mathematics technical_efficiency individual_courage } startyear = 1945 endyear = 1985 } tech_team = { id = { type = 10 id = 260128 } name = "Chinese National Logistics Academy " picture = "100800" skill = 4 research_types = { general_equipment management decentralized_execution } startyear = 1945 endyear = 1985 } tech_team = { id = { type = 10 id = 260129 } name = "Chinese National National Defense University" picture = "100801" skill = 5 research_types = { training management large_unit_tactics centralized_execution decentralized_execution combined_arms_focus } startyear = 1985 endyear = 1999 } tech_team = { id = { type = 10 id = 260131 } name = "9th Theoretical Research Department" picture = "100811" skill = 7 research_types = { chemistry nuclear_physics nuclear_engineering mathematics } startyear = 1958 endyear = 1999 } tech_team = { id = { type = 10 id = 260132 } name = "5th National Defense Research Institute" picture = "100528" skill = 7 research_types = { electronics rocketry aeronautics technical_efficiency } startyear = 1956 endyear = 1999 } tech_team = { id = { type = 10 id = 260133 } name = "China Aerospace Science and Technology Corporation" picture = "100822" skill = 9 research_types = { electronics rocketry aeronautics technical_efficiency } startyear = 1999 endyear = 2999 } tech_team = { id = { type = 10 id = 260134 } name = "674 Factory" picture = "100017" skill = 2 research_types = { artillery mechanics vehicle_engineering } startyear = 1958 endyear = 1963 } tech_team = { id = { type = 10 id = 260135 } name = "674 Factory" picture = "100017" skill = 3 research_types = { artillery mechanics vehicle_engineering } startyear = 1963 endyear = 1999 } tech_team = { id = { type = 10 id = 260136 } name = "Harbin First Machinery Ltd" picture = "100017" skill = 4 research_types = { artillery mechanics vehicle_engineering } startyear = 1999 endyear = 2999 } tech_team = { id = { type = 10 id = 260137 } name = "617 Factory" picture = "100816" skill = 3 research_types = { artillery mechanics electronics vehicle_engineering } startyear = 1960 endyear = 1979 } tech_team = { id = { type = 10 id = 260138 } name = "617 Factory" picture = "100816" skill = 4 research_types = { artillery mechanics electronics vehicle_engineering } startyear = 1979 endyear = 1999 } tech_team = { id = { type = 10 id = 260139 } name = "Inner-Mongolia First Machinery Ltd" picture = "100816" skill = 5 research_types = { artillery mechanics electronics vehicle_engineering } startyear = 1999 endyear = 2999 } tech_team = { id = { type = 10 id = 260140 } name = "201 Institute" picture = "100817" skill = 2 research_types = { artillery mechanics electronics vehicle_engineering } startyear = 1979 endyear = 1999 } tech_team = { id = { type = 10 id = 260141 } name = "China North Vehicle Research Institute" picture = "100817" skill = 4 research_types = { artillery mechanics electronics vehicle_engineering } startyear = 1999 endyear = 2999 } tech_team = { id = { type = 10 id = 260142 } name = "601 Institute" picture = "100818" skill = 2 research_types = { rocketry aeronautics avionics fighter_design } startyear = 1961 endyear = 1979 } tech_team = { id = { type = 10 id = 260143 } name = "Shenyang Aircraft Design Institute" picture = "100818" skill = 4 research_types = { rocketry aeronautics avionics fighter_design } startyear = 1979 endyear = 1993 } tech_team = { id = { type = 10 id = 260144 } name = "Xi'an Aircraft Design Bureau" picture = "100819" skill = 2 research_types = { aeronautics avionics bomber_design } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 260145 } name = "Xi'an Aircraft Company" picture = "100819" skill = 3 research_types = { rocketry aeronautics avionics bomber_design } startyear = 1970 endyear = 1993 } tech_team = { id = { type = 10 id = 260146 } name = "132 Factory" picture = "T8313" skill = 3 research_types = { rocketry aeronautics avionics vehicle_engineering fighter_design } startyear = 1964 endyear = 1979 } tech_team = { id = { type = 10 id = 260147 } name = "Chengdu Aircraft Company" picture = "T8313" skill = 4 research_types = { rocketry aeronautics avionics vehicle_engineering fighter_design } startyear = 1979 endyear = 1992 } tech_team = { id = { type = 10 id = 260148 } name = "Chengdu Aircraft Industry" picture = "T8313" skill = 6 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design } startyear = 1992 endyear = 1998 } tech_team = { id = { type = 10 id = 260149 } name = "Chengdu Aircraft Industry" picture = "T8313" skill = 7 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design } startyear = 1998 endyear = 2999 } tech_team = { id = { type = 10 id = 260150 } name = "Chengdu Aircraft Design Institute" picture = "T8313" skill = 5 research_types = { rocketry aeronautics aircraft_testing fighter_design } startyear = 1970 endyear = 1992 } tech_team = { id = { type = 10 id = 260151 } name = "Aviation Industry Corporation I" picture = "100823" skill = 5 research_types = { rocketry aeronautics aircraft_testing avionics bomber_design } startyear = 1993 endyear = 2008 } tech_team = { id = { type = 10 id = 260152 } name = "Aviation Industry Corporation II" picture = "100823" skill = 5 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design } startyear = 1993 endyear = 2008 } tech_team = { id = { type = 10 id = 260153 } name = "Aviation Industry Corporation" picture = "100823" skill = 7 research_types = { rocketry aeronautics aircraft_testing avionics fighter_design bomber_design } startyear = 1960 endyear = 2999 } tech_team = { id = { type = 10 id = 55535 } name = "Central Machine Works" picture = "100777" skill = 3 research_types = { mechanics general_equipment management industrial_engineering } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 610003 } name = "Ma Buqing" picture = "T11002" skill = 3 research_types = { training small_unit_tactics decentralized_execution infantry_focus } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 55124 } name = "Wang Jingwei" picture = "100765" skill = 2 research_types = { training management individual_courage combined_arms_focus } startyear = 1905 endyear = 1958 } tech_team = { id = { type = 10 id = 55207 } name = "Zhili Industrial Bureau" picture = "T8808" skill = 2 research_types = { industrial_engineering technical_efficiency } startyear = 1921 endyear = 1928 } tech_team = { id = { type = 10 id = 995006 } name = "Wu Peifu" picture = "100364" skill = 4 research_types = { training small_unit_tactics centralized_execution decentralized_execution infantry_focus combined_arms_focus } startyear = 1902 endyear = 1940 } team_slots = { 585402 995006 55535 0 0 0 0 } manpower = 47.7732 free = { } oil = 214.8328 supplies = 5505.6245 rare_materials = 2045.7092 metal = 4983.1621 energy = 5773.0024 money = 265.2529 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 100 relative_manpower = 0.9125 allow_dig_in = yes missile_carrier = no nuclear_carrier = no extra_tc = 10 tc_mod = 3.1000 tc_occupied_mod = 1.2000 attrition_mod = 1.1200 trickleback_mod = 1.1125 supply_dist_mod = 1.1000 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 7 morale = 150 } cavalry = { defaultorganisation = 7 morale = 150 } motorized = { defaultorganisation = 7 morale = 150 } mechanized = { defaultorganisation = 5 morale = 150 } light_armor = { defaultorganisation = 5.5000 morale = 150 } armor = { defaultorganisation = 5 morale = 150 } paratrooper = { defaultorganisation = 7.7000 morale = 150 } marine = { softattack = 0.2000 defaultorganisation = 7.7000 morale = 150 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 7.7000 morale = 150 } garrison = { defaultorganisation = 7 morale = 150 } hq = { defaultorganisation = 5 morale = 150 } militia = { defaultorganisation = 7 morale = 150 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 10 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 28 } light_armor_brigade = { morale = 28 } heavy_armor = { defaultorganisation = 0.4000 morale = 28 } super_heavy_armor = { defaultorganisation = 0.5000 morale = 28 } armored_car = { defaultorganisation = 0.5000 morale = 28 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 10 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { convoyattack = 1 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 10 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } infantry = { 8 7 6 5 } cavalry = { 7 } bergsjaeger = { 6 } militia = { 3 } multi_role = { 4 } battleship = { 1 } light_cruiser = { 3 2 1 } heavy_cruiser = { 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } infantry = { 1 0 5 6 7 } cavalry = { 1 0 } bergsjaeger = { 1 0 } militia = { 0 } multi_role = { 0 1 } battleship = { 0 } light_cruiser = { 0 1 } } allowed_divisions = { infantry = yes cavalry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes police = yes engineer = yes naval_torpedoes_s = yes cavalry_brigade = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = -49.5000 frustration = 3 } relation = { tag = FRA value = -49.9000 frustration = 3 } relation = { tag = GER value = 50.0997 trade = yes } relation = { tag = HOL value = -49.5000 frustration = 3 } relation = { tag = POR value = 25.3000 } relation = { tag = ITA value = -53 frustration = 3 } relation = { tag = SPA value = -49.9000 frustration = 3 } relation = { tag = SWE value = 50.0996 frustration = 3 } relation = { tag = JAP value = -78.1000 frustration = 3 } relation = { tag = CHI value = 50.0988 frustration = 3 trade = yes } relation = { tag = POL value = 25 } relation = { tag = NOR value = -50 frustration = 3 } relation = { tag = BEL value = -50 frustration = 3 } relation = { tag = DEN value = -49.7000 frustration = 3 } relation = { tag = SCH value = -49.5000 frustration = 3 } relation = { tag = CUB value = -49.6000 frustration = 3 } relation = { tag = GRE value = 50.0998 } relation = { tag = BUL value = -50.3000 frustration = 3 } relation = { tag = ROM value = 23.1999 frustration = 3 trade = yes } relation = { tag = IRE value = -49.8000 frustration = 3 } relation = { tag = PER value = 25.1000 } relation = { tag = AFG value = 0.5000 } relation = { tag = BRA value = 25.3000 } relation = { tag = ARG value = -49.8000 frustration = 3 } relation = { tag = MEX value = -49.7000 frustration = 3 } relation = { tag = COL value = -49.8000 frustration = 3 } relation = { tag = VEN value = -49.7000 frustration = 3 } relation = { tag = PRU value = 50.0997 trade = yes } relation = { tag = ECU value = -49.5000 frustration = 3 } relation = { tag = URU value = 25.5000 } relation = { tag = PAR value = -50 frustration = 3 } relation = { tag = BOL value = -49.9000 frustration = 3 } relation = { tag = CHL value = -4.4002 frustration = 3 trade = yes } relation = { tag = NZL value = -1.8002 frustration = 3 trade = yes } relation = { tag = CAN value = -50 frustration = 3 } relation = { tag = AST value = -42.6001 frustration = 3 } relation = { tag = VIC value = 26.6000 } relation = { tag = USA value = -49.5000 frustration = 3 } relation = { tag = KOR value = -49.7000 frustration = 3 } relation = { tag = ALB value = 0.5000 } relation = { tag = SIA value = 25.1000 } relation = { tag = MON value = -49.5000 frustration = 3 } relation = { tag = GUA value = 25.2000 } relation = { tag = COS value = -49.6000 frustration = 3 } relation = { tag = NIC value = -50.2000 frustration = 3 } relation = { tag = DOM value = 25.5000 } relation = { tag = PHI value = -49.5000 frustration = 3 } relation = { tag = BHU value = 25.5000 } relation = { tag = EGY value = -49.6000 frustration = 3 } relation = { tag = SAL value = 25.3000 } relation = { tag = HAI value = -49.7000 frustration = 3 } relation = { tag = HON value = 25.2000 } relation = { tag = LIB value = -49.5000 frustration = 3 } relation = { tag = LUX value = -49.5000 frustration = 3 } relation = { tag = NEP value = 25.4000 } relation = { tag = OMN value = 25.3000 } relation = { tag = PAN value = -49.8000 frustration = 3 } relation = { tag = SER value = 25.1000 } relation = { tag = SIK value = 0.1000 } relation = { tag = SAF value = -50 frustration = 3 } relation = { tag = TIB value = 0.5000 } relation = { tag = YEM value = 25.5000 } relation = { tag = RUS value = -75.1000 frustration = 3 } relation = { tag = CGX value = 20 } relation = { tag = CSX value = 23.8001 } relation = { tag = OTT value = 0.2000 } relation = { tag = U02 value = 25.3000 } relation = { tag = U03 value = 50.0998 trade = yes } relation = { tag = U05 value = -49.5000 frustration = 3 } relation = { tag = U09 value = -50.1000 frustration = 3 } relation = { tag = U38 value = -49.5000 frustration = 3 access = yes } relation = { tag = U50 value = 45.8997 trade = yes } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1322 1272 1265 1284 1262 1261 1267 1302 1314 1315 1264 1271 1268 1269 1259 1260 1255 1256 1252 1254 1263 1258 1257 1321 1248 1319 1341 1313 1316 1326 1324 1325 1253 1301 1299 1298 1297 1296 1320 1310 1340 1344 } controlledprovinces = { 1322 1272 1265 1284 1262 1261 1267 1302 1314 1315 1264 1271 1268 1269 1259 1260 1255 1256 1252 1254 1263 1258 1257 1321 1248 1319 1341 1313 1316 1326 1324 1325 1253 1301 1299 1297 1296 1298 1320 1310 1340 1344 } nationalprovinces = { 1322 1272 1265 1284 1262 1261 1267 1302 1314 1315 1264 1271 1268 1270 1238 1269 1259 1260 1255 1256 1252 1254 1263 1258 1257 1321 1248 1319 1341 1313 1316 1317 1326 1324 1325 1253 1301 1304 1299 1298 1297 1296 1320 1310 } claimedprovinces = { 1323 1336 1339 1335 1333 1247 1246 1251 1242 1332 1249 1250 1327 1243 1244 1329 1240 1241 1245 1202 1204 1212 1205 1199 1203 1206 1213 1237 1207 1220 1218 1236 1201 1208 1209 1211 1214 1215 1216 1235 1217 1197 119 1356 1334 1342 1337 1346 1344 1345 1347 1348 1357 1358 1359 1354 1353 1318 1355 1309 1311 1312 1306 1307 1349 1343 1351 1352 1378 1376 1377 1375 1380 1381 1382 1383 1369 1373 1379 1367 1374 1368 1387 1389 1386 1388 1303 1305 1293 1385 1292 1296 1297 1299 1301 1304 1298 1300 1291 1390 1384 1198 1239 1370 1360 1338 1350 1340 1330 1210 1200 1308 } techapps = { 5810 5820 5050 5800 5080 5316 5326 5327 1010 2290 2300 2310 3010 3110 3120 3130 3140 3210 3220 3810 3720 3730 3410 3420 8010 8020 9030 9020 1220 2510 1990 1020 5700 6500 6510 9010 4010 4030 8030 1030 5710 5600 1040 6520 1370 14000 5830 5090 6540 } inventions = { } blueprints = { 1230 7600 7610 2520 3240 8100 } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 47211 } project = { type = 17 id = 199130 } tech_team = { type = 10 id = 55535 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 96.6971 status = "ongoing" } application = { id = { type = 4712 id = 50710 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 995006 } progress = 100 progress = 100 progress = 100 progress = 64.1618 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 85259 } project = { type = 17 id = 5060 } tech_team = { type = 10 id = 585402 } progress = 85.7143 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 22500 id = 38 } name = "4th Army" location = 1258 prevprov = 1258 home = 1258 mission = { type = anti_partisan_duty target = 1258 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 260012 } name = "Zhou Enlai" tag = CGX picture = "314" category = general rank = 1 y = 1924 y = 1924 y = 1924 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 22500 id = 39 } name = "1st Independent Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } airunit = { id = { type = 22500 id = 61 } name = "Guangdong Bomber Force" location = 1297 prevprov = 1267 home = 1297 base = 1297 mission = { task = 1 location = 1297 } morale = 0.0010 leader = { id = { type = 6 id = 585028 } name = "Khripin" tag = CGX picture = "L502017" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = superior_tactician } division = { id = { type = 22500 id = 62 } name = "18th 19th 20th 31st Squadrons" flag = 36912 mod = { 15 15 2 0 15 3 0 0 0 } all = { 37 100 21 20 15 0 0 1.5000 0.7000 160 30 1 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 0 2 0 0 0 500 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 22500 id = 63 } name = "30th Squadron" flag = 4144 mod = { 15 15 3 0 15 4 0 0 0 } all = { 6 100 26.2500 25 20 0 0 1.5000 0.7000 180 30 1 0 0 -0.2000 1 0.9000 } air = { 1 1 4 0 2 0 0 0 600 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 22500 id = 66 } name = "32nd Squadron" flag = 36912 mod = { 15 15 2 0 15 3 0 0 0 } all = { 9 100 21 20 15 0 0 1.5000 0.7000 160 30 1 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 0 2 0 0 0 500 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 2657 } name = "Di'1 Jun" location = 1341 prevprov = 1324 home = 1341 mission = { type = anti_partisan_duty target = 1341 percentage = 1 night = yes startdate = { year = 1936 month = january day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260013 } name = "Zhu De" tag = CGX picture = "L76312" category = general rank = 1 y = 1924 y = 1924 y = 1924 y = 1946 max_skill = 8 ry = 1999 skill = 4 } division = { id = { type = 22500 id = 19 } name = "30th Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } airunit = { id = { type = 4712 id = 3652 } name = "Di'1 Kongjun" location = 1322 home = 1322 base = 1322 morale = 0.5000 leader = { id = { type = 6 id = 260067 } name = "Xia Boxun" tag = CGX picture = "L76366" category = commander y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 2 } division = { id = { type = 22500 id = 65 } name = "7th 8th 34th Squadrons" flag = 4144 mod = { 13 13 5 0 13 6 0 0 0 } all = { 25 100 36.7500 35 45 0 0 1.5000 0.7000 250 1 2 0 0 -0.2000 1 0.9000 } air = { 2 4 8 0 0 0 0 0 225 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 22500 id = 60 } name = "29th Squadron" flag = 36912 mod = { 13 13 3 0 13 4 0 0 0 } all = { 20 100 31.5000 30 45 0 0 1.5000 0.7000 200 3 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 3 8 0 0 0 0 0 200 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 22500 id = 58 } name = "17th Squadron" flag = 36912 mod = { 13 13 4 0 13 5 0 0 0 } all = { 10 100 31.5000 30 45 0 0 1.5000 0.7000 200 2 2 0 0 -0.2000 0.5000 0.6000 } air = { 2 3 8 0 0 0 0 0 200 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 22500 id = 59 } name = "28th Squadron" flag = 4144 mod = { 13 13 5 0 13 6 0 0 0 } all = { 10 100 36.7500 35 45 0 0 1.5000 0.7000 250 1 2 0 0 -0.2000 1 0.9000 } air = { 2 4 8 0 0 0 0 0 225 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 4712 id = 3657 } name = "Di'2 Kongjun" location = 1297 home = 1297 base = 1297 morale = 0.5000 leader = { id = { type = 6 id = 260070 } name = "Lü Liping" tag = CGX picture = "L76369" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 22500 id = 57 } name = "16th Squadron" flag = 36912 mod = { 13 13 0 0 13 1 0 0 0 } all = { 9 100 31.5000 30 45 0 0 1.5000 0.5000 150 3 0 0 0 -0.2000 0.5000 0.6000 } air = { 1 2 10 0 0 0 0 0 125 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 2663 } name = "Di'4 Jun" location = 1313 prevprov = 1313 home = 1313 mission = { type = anti_partisan_duty target = 1313 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260026 } name = "Liu Zhidan" tag = CGX picture = "L76325" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 22500 id = 33 } name = "6th Division" flag = 34864 mod = { 0 0 8 2 0 9 0 0 0 } brig = { 13 1 0 0 0 3 6 0 0 0 0 0 0 0 0 } all = { 81.3234 100 39.2700 37.4000 191 29.5118 0 1.6000 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 1 } } } landunit = { id = { type = 22500 id = 34 } name = "3rd Corps" location = 1301 prevprov = 1301 home = 1301 mission = { type = anti_partisan_duty target = 1301 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260075 } name = "Chen Bojun" tag = CGX picture = "6023" category = general rank = 2 y = 1933 y = 1936 y = 1955 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 22500 id = 35 } name = "7th Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 61.3234 100 38.8500 37 180 29.3526 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2679 } name = "Di'12 Jun" location = 1321 prevprov = 1321 home = 1321 mission = { type = anti_partisan_duty target = 1321 percentage = 1 night = yes startdate = { year = 1936 month = january day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260025 } name = "Lin Biao" tag = CGX picture = "L76324" category = general y = 1930 y = 1942 y = 1955 y = 1957 max_skill = 8 ry = 1999 skill = 5 trait = defensive_doctrine trait = trickster } division = { id = { type = 22500 id = 40 } name = "2nd Independent Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22500 id = 30 } name = "2nd Corps" location = 1310 prevprov = 1310 home = 1310 mission = { type = anti_partisan_duty target = 1310 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585078 } name = "Deng Shizeng" tag = CGX picture = "unknownleader" category = general rank = 2 y = 1926 y = 1937 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 22500 id = 31 } name = "4th Division" flag = 34864 mod = { 0 0 8 2 0 9 0 0 0 } brig = { 13 1 0 0 0 3 4 0 0 0 0 0 0 0 0 } all = { 61.3234 100 39.2700 37.4000 191 29.3526 0 1.5600 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 1 } } } landunit = { id = { type = 4712 id = 2669 } name = "Di'7 Jun" location = 1299 prevprov = 1299 home = 1299 mission = { type = anti_partisan_duty target = 1299 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585094 } name = "Ma Binghong" tag = CGX picture = "unknownleader" category = general y = 1936 y = 1945 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 22500 id = 15 } name = "26th Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4138 } name = "Di'3 Jun" location = 1310 prevprov = 1301 home = 1310 mission = { type = anti_partisan_duty target = 1310 percentage = 1 night = yes startdate = { year = 1936 month = february day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 610008 } name = "Ma Buqing" tag = CGX picture = "L504007" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 22500 id = 36 } name = "8th Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 61.3234 100 38.8500 37 180 29.3526 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22500 id = 26 } name = "1st Corps" location = 1340 prevprov = 1340 home = 1340 mission = { type = anti_partisan_duty target = 1340 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260027 } name = "Liu Bocheng" tag = CGX picture = "322" category = general y = 1931 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 22500 id = 27 } name = "1st Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 61.3234 100 38.8500 37 180 29.3526 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22500 id = 1 } name = "7th Corps" location = 1298 prevprov = 1298 home = 1298 mission = { type = anti_partisan_duty target = 1298 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260079 } name = "Wang Hongkun" tag = CGX picture = "6027" category = general rank = 2 y = 1932 y = 1936 y = 1955 y = 1999 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 22500 id = 2 } name = "19th Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 34.3234 100 38.8500 37 180 28.8433 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } division = { id = { type = 22500 id = 3 } name = "21st Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 34.3234 100 38.8500 37 180 28.8433 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2671 } name = "Di'8 Jun" location = 1297 prevprov = 1297 home = 1297 mission = { type = anti_partisan_duty target = 1297 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585108 } name = "Ye Gongwu" tag = CGX picture = "unknownleader" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 22500 id = 17 } name = "28th Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2677 } name = "Di'11 Jun" location = 1262 prevprov = 1262 home = 1262 mission = { type = anti_partisan_duty target = 1262 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260083 } name = "Zhou Shidi" tag = CGX picture = "6031" category = general y = 1936 y = 1948 y = 1955 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 22500 id = 25 } name = "47th Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22500 id = 5 } name = "8th Corps" location = 1296 prevprov = 1296 home = 1296 mission = { type = anti_partisan_duty target = 1296 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260082 } name = "Zhang Zongxun" tag = CGX picture = "6030" category = general rank = 2 y = 1930 y = 1932 y = 1955 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 22500 id = 6 } name = "20th Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 34.3234 100 38.8500 37 180 28.8433 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22500 id = 9 } name = "15th Corps" location = 1284 prevprov = 1284 home = 1284 mission = { type = anti_partisan_duty target = 1284 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585105 } name = "Wu Jianxiong" tag = CGX picture = "unknownleader" category = general rank = 2 y = 1929 y = 1933 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard trait = trickster } division = { id = { type = 22500 id = 10 } name = "43rd Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 41.3234 100 38.8500 37 180 29.0392 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2675 } name = "Di'10 Jun" location = 1284 prevprov = 1284 home = 1284 mission = { type = anti_partisan_duty target = 1284 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260011 } name = "Chen Yi" tag = CGX picture = "313" category = general rank = 2 y = 1924 y = 1924 y = 1942 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = offensive_doctrine trait = fortress_buster } division = { id = { type = 22500 id = 16 } name = "27th Division" flag = 34864 mod = { 0 0 8 2 0 9 0 0 0 } brig = { 13 1 0 0 0 3 4 0 0 0 0 0 0 0 0 } all = { 61.0755 100 39.2700 37.4000 191 0 0 1.5600 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 1 } } } landunit = { id = { type = 4712 id = 4680 } name = "Di'13 Jun" location = 1297 prevprov = 1297 home = 1297 mission = { type = anti_partisan_duty target = 1297 percentage = 1 night = yes startdate = { year = 1936 month = january day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585085 } name = "Huang Renhuan" tag = CGX picture = "unknownleader" category = general rank = 2 y = 1923 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = trickster } division = { id = { type = 22500 id = 8 } name = "23rd Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 34.3234 100 38.8500 37 180 28.8433 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4684 } name = "Di'15 Jun" location = 1301 prevprov = 1299 home = 1301 mission = { type = anti_partisan_duty target = 1301 percentage = 1 night = yes startdate = { year = 1936 month = february day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585005 } name = "Li Zongren" tag = CGX picture = "620" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1944 max_skill = 4 ry = 1999 skill = 3 trait = offensive_doctrine } division = { id = { type = 22500 id = 4 } name = "24th Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 34.3234 100 38.8500 37 180 28.8433 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2681 } name = "Di'13 Jun" location = 1344 prevprov = 1344 home = 1344 mission = { type = anti_partisan_duty target = 1344 percentage = 1 night = yes startdate = { year = 1936 month = january day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260078 } name = "Peng Shaohui" tag = CGX picture = "6026" category = general y = 1932 y = 1949 y = 1955 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 22500 id = 37 } name = "9th Division" flag = 34864 mod = { 0 0 8 2 0 9 0 0 0 } brig = { 13 1 0 0 0 3 6 0 0 0 0 0 0 0 0 } all = { 81.3234 100 39.2700 37.4000 191 29.5118 0 1.6000 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 1 } } } landunit = { id = { type = 4712 id = 5178 } name = "Di'9 Jun" location = 1296 prevprov = 1296 home = 1296 mission = { type = anti_partisan_duty target = 1296 percentage = 1 night = yes startdate = { year = 1936 month = january day = 22 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585007 } name = "Bai Chongxi" tag = CGX picture = "L50247" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 22500 id = 12 } name = "45th Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 41.3234 100 38.8500 37 180 29.0392 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4694 } name = "Di'20 Jun" location = 1248 prevprov = 1248 home = 1248 mission = { type = anti_partisan_duty target = 1248 percentage = 1 night = yes startdate = { year = 1936 month = january day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585071 } name = "Chen Mingshu" tag = CGX picture = "6300" category = general rank = 2 y = 1925 y = 1926 y = 1950 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 22500 id = 29 } name = "3rd Division" flag = 34864 mod = { 0 0 8 2 0 9 0 0 0 } brig = { 13 1 0 0 0 3 6 0 0 0 0 0 0 0 0 } all = { 81.3234 100 39.2700 37.4000 191 29.5118 0 1.6000 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 1 } } } landunit = { id = { type = 4712 id = 4690 } name = "Di'18 Jun" location = 1254 prevprov = 1254 home = 1254 mission = { type = anti_partisan_duty target = 1254 percentage = 1 night = yes startdate = { year = 1936 month = january day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585003 } name = "Kravelkin" tag = CGX picture = "L502002" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = offensive_doctrine } division = { id = { type = 22500 id = 11 } name = "44th Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 41.3234 100 38.8500 37 180 29.0392 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4696 } name = "Di'21 Jun" location = 1319 prevprov = 1321 home = 1319 mission = { type = anti_partisan_duty target = 1319 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585008 } name = "Shermentcheff" tag = CGX picture = "L502007" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = offensive_doctrine } division = { id = { type = 22500 id = 32 } name = "5th Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 61.3234 100 38.8500 37 180 29.3526 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5289 } name = "Di'14 Jun" location = 1340 prevprov = 1326 home = 1340 mission = { type = anti_partisan_duty target = 1340 percentage = 1 night = yes startdate = { year = 1936 month = february day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260044 } name = "Zuo Quan" tag = CGX picture = "L76343" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 22500 id = 22 } name = "33rd Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4682 } name = "Di'14 Jun" location = 1313 prevprov = 1313 home = 1313 mission = { type = anti_partisan_duty target = 1313 percentage = 1 night = yes startdate = { year = 1936 month = february day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585102 } name = "Wang Maogong" tag = CGX picture = "unknownleader" category = general y = 1926 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 22500 id = 23 } name = "34th Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4686 } name = "Di'16 Jun" location = 1321 prevprov = 1319 home = 1321 mission = { type = anti_partisan_duty target = 1321 percentage = 1 night = yes startdate = { year = 1936 month = february day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260008 } name = "Chen Changhao" tag = CGX picture = "L76307" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 22500 id = 24 } name = "46th Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4688 } name = "Di'17 Jun" location = 1319 prevprov = 1319 home = 1319 mission = { type = anti_partisan_duty target = 1319 percentage = 1 night = yes startdate = { year = 1936 month = february day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260023 } name = "Li Xiannian" tag = CGX picture = "321" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 22500 id = 7 } name = "22nd Division" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 34.3234 100 38.8500 37 180 28.8433 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2673 } name = "Di'9 Jun" location = 1254 prevprov = 1254 home = 1254 mission = { type = anti_partisan_duty target = 1254 percentage = 1 night = yes startdate = { year = 1936 month = february day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585002 } name = "Chen Jitang" tag = CGX picture = "L50031" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1938 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 22500 id = 18 } name = "29th Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5293 } name = "Di'17 Jun" location = 1252 prevprov = 1252 home = 1252 mission = { type = anti_partisan_duty target = 1252 percentage = 1 night = yes startdate = { year = 1936 month = february day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260014 } name = "He Long" tag = CGX picture = "315" category = general rank = 2 y = 1927 y = 1937 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 } division = { id = { type = 22500 id = 20 } name = "31st Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2661 } name = "Di'3 Jun" location = 1252 prevprov = 1252 home = 1252 mission = { type = anti_partisan_duty target = 1252 percentage = 1 night = yes startdate = { year = 1936 month = february day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 585106 } name = "Xie Yingbai" tag = CGX picture = "unknownleader" category = general y = 1928 y = 1942 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 22500 id = 43 } name = "Training Division" flag = 34864 mod = { 0 0 8 2 0 9 0 0 0 } brig = { 13 1 0 0 0 3 6 0 0 0 0 0 0 0 0 } all = { 100 100 39.2700 37.4000 191 0 0 1.6000 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 1 } } } landunit = { id = { type = 4712 id = 2665 } name = "Di'5 Jun" location = 1248 prevprov = 1248 home = 1248 mission = { type = anti_partisan_duty target = 1248 percentage = 1 night = yes startdate = { year = 1936 month = february day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260035 } name = "Nguyen Ai Quoc" tag = CGX picture = "327" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 3 trait = trickster } division = { id = { type = 22500 id = 42 } name = "4th Independent Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5291 } name = "Di'16 Jun" location = 1262 prevprov = 1262 home = 1262 mission = { type = anti_partisan_duty target = 1262 percentage = 1 night = yes startdate = { year = 1936 month = february day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260050 } name = "Yang Shangkun" tag = CGX picture = "330" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 22500 id = 21 } name = "32nd Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 50 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22500 id = 13 } name = "4th Army" location = 1344 prevprov = 1344 home = 1344 mission = { type = anti_partisan_duty target = 1344 percentage = 1 night = yes startdate = { year = 1936 month = february day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260032 } name = "Mao Zedong" tag = CGX picture = "325" category = general rank = 0 y = 1924 y = 1924 y = 1924 y = 1924 max_skill = 5 ry = 1999 skill = 4 trait = trickster } division = { id = { type = 22500 id = 14 } name = "25th Division" flag = 34864 mod = { 0 0 8 2 0 9 0 0 0 } brig = { 13 1 0 0 0 3 4 0 0 0 0 0 0 0 0 } all = { 60 100 39.2700 37.4000 191 0 0 1.5600 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 1 } } } landunit = { id = { type = 4712 id = 4692 } name = "Di'19 Jun" location = 1341 prevprov = 1341 home = 1341 mission = { type = anti_partisan_duty target = 1341 percentage = 1 night = yes startdate = { year = 1936 month = february day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260033 } name = "Mu Jong" tag = CGX picture = "L76332" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = fortress_buster } division = { id = { type = 22500 id = 28 } name = "2nd Division" flag = 34864 mod = { 0 0 8 2 0 9 0 0 0 } brig = { 13 1 0 0 0 3 4 0 0 0 0 0 0 0 0 } all = { 61.3234 100 39.2700 37.4000 191 29.3526 0 1.5600 0.3900 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 13.2000 2 10 0 0 0 0 6 1 } } } landunit = { id = { type = 4712 id = 2659 } name = "Di'2 Jun" location = 1299 prevprov = 1299 home = 1299 mission = { type = anti_partisan_duty target = 1299 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260003 } name = "Zhang Guotao" tag = CGX picture = "L76302" category = general rank = 1 y = 1924 y = 1924 y = 1924 y = 1990 max_skill = 4 ry = 1999 skill = 4 } division = { id = { type = 22500 id = 44 } name = "4th Army HQ" flag = 34864 mod = { 10 10 2 1 10 3 0 0 0 } brig = { 12 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 15.7500 15 180 0 0 2.2000 0.1000 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 7 1 0 15 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2667 } name = "Di'6 Jun" location = 1344 prevprov = 1344 home = 1344 mission = { type = anti_partisan_duty target = 1344 percentage = 1 night = yes startdate = { year = 1936 month = february day = 21 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 260040 } name = "Tan Zheng" tag = CGX picture = "L76339" category = general y = 1930 y = 1941 y = 1947 y = 1990 max_skill = 4 ry = 1999 skill = 3 } division = { id = { type = 22500 id = 41 } name = "3rd Independent Division" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 28.3500 27 185 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } SpyInfo = { country = "CHI" date = { year = 1939 month = march day = 8 hour = 0 } } SpyInfo = { country = "CGX" NumberOfSpies = 10 } } country = { tag = CSX ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 50 war = 5 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = U67 } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = SIK } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 2 massmedia = 1 disrupt_techteam = 2 country = CHC } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 protect = { CHI = 20 } befriend = { CHI = 100 } claim_acceptance = -59 target = { 1552 = 100 1365 = 10 1367 = 10 1368 = 10 1369 = 10 1370 = 10 1373 = 10 1374 = 10 1375 = 10 1377 = 10 1378 = 10 1379 = 10 1380 = 10 1381 = 10 1382 = 10 1383 = 10 1384 = 10 1385 = 10 1386 = 10 1387 = 10 1388 = 10 1389 = 10 1390 = 10 1241 = 10 1242 = 10 1243 = 10 1244 = 10 1245 = 10 1246 = 10 1247 = 10 1248 = 10 1249 = 10 1250 = 10 1251 = 10 1252 = 10 1253 = 10 1254 = 10 1321 = 10 1323 = 10 1327 = 10 1328 = 10 1329 = 10 1330 = 10 1331 = 10 1332 = 10 1256 = 10 1263 = 10 1264 = 10 1265 = 10 1266 = 10 1268 = 10 1269 = 10 1270 = 10 1271 = 10 1272 = 10 1283 = 10 1284 = 10 1285 = 10 1255 = 10 1259 = 10 1260 = 10 1273 = 10 1274 = 10 1275 = 10 1276 = 10 1277 = 10 1279 = 10 1280 = 10 1281 = 10 1282 = 10 1371 = 10 1372 = 10 } exp_force_ratio = 0.5000 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { CHI = 100 USA = 100 GER = 90 SOV = 80 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 0 beach = 20 reserves = 20 capital = 10 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { RUS = 50 KOR = 20 MON = 1 TIB = 1 FRA = 1 ENG = 1 POR = 1 JAP = 100 CHC = 50 SIK = 1 CYN = 1 CGX = 1 CHI = 150 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 70 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 30 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 38 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2 panic_ratio_vs_human = 2 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { CHC = 200 } passivity = { CHC = 95 } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1283 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { 1283 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6210 6300 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5140 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 5190 5200 5210 5220 5230 5240 53020 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 4290 4250 4260 4270 15180 15190 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 6010 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 } armor = 1 infantry = 6 industry = 3 aircraft = 0 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1247 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 4 political_left = 3 freedom = 5 free_market = 4 professional_army = 5 defense_lobby = 6 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7750 convoy_def_eff = 0.5500 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0100 sce_frequency = 1.1500 counterattack = 0.0850 assault = 0.2350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0850 tactical_withdrawal = 0.0600 breakthrough = 0.0350 leader = { id = { type = 6 id = 585001 } name = "Belov" picture = "L502000" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = commando } leader = { id = { type = 6 id = 585009 } name = "Tschevelkov" picture = "L502008" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585010 } name = "von Appel" picture = "L502009" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 585017 } name = "Beryakin" picture = "L502016" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 585027 } name = "Beryakin" picture = "L502016" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 274 } name = "Chen Xueling" picture = "Chen Xueling" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1951 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 290 } name = "Deng Xihou" picture = "Deng Xihou" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1964 skill = 1 } leader = { id = { type = 6 id = 552 } name = "Guo Rudong" picture = "Guo Rudong" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1952 skill = 2 } leader = { id = { type = 6 id = 1009 } name = "Guo Rugui" picture = "Guo Rugui" category = general y = 1948 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1948 ry = 1997 skill = 1 trait = hills_fighter } leader = { id = { type = 6 id = 1011 } name = "Jiang Deng" picture = "Jiang Deng" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1945 skill = 1 } leader = { id = { type = 6 id = 1012 } name = "Li Jiayu" picture = "Li Jiayu" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1944 skill = 2 } leader = { id = { type = 6 id = 1015 } name = "Luo Zezhou" picture = "Luo Zezhou" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1951 skill = 1 } leader = { id = { type = 6 id = 1018 } name = "Sun Zhen" picture = "Sun Zhen" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1986 skill = 1 } leader = { id = { type = 6 id = 1019 } name = "Tang " picture = "Tang" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1950 skill = 2 } leader = { id = { type = 6 id = 1022 } name = "Wang Yunxiang" picture = "Wang Yunxiang" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1945 skill = 1 trait = counterattack_expert } leader = { id = { type = 6 id = 1023 } name = "Wang Lingji" picture = "Wang Lingji" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1967 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 1025 } name = "Xu Guozhang " picture = "Xu Guozhang" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1943 skill = 1 } leader = { id = { type = 6 id = 1029 } name = "Zhou Daogang " picture = "Zhou Daogang" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1953 skill = 1 } leader = { id = { type = 6 id = 1033 } name = "Fang Benren" picture = "Fang Benren" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1953 skill = 1 } leader = { id = { type = 6 id = 1035 } name = "Cai Yunsheng" picture = "Cai Yunsheng" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1959 skill = 2 trait = commando } leader = { id = { type = 6 id = 1037 } name = "Bowen Yue" picture = "Bowen Yue" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1980 skill = 2 } leader = { id = { type = 6 id = 1039 } name = "Chen" picture = "Chen" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1943 skill = 1 } leader = { id = { type = 6 id = 1040 } name = "Chu Yupu" picture = "Chu Yupu" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1954 skill = 1 } leader = { id = { type = 6 id = 1043 } name = "Feng Zhanhai" picture = "Feng Zhanhai" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1963 skill = 2 } leader = { id = { type = 6 id = 1049 } name = "He Zhuanguo" picture = "He Zhuanguo" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1985 skill = 2 } leader = { id = { type = 6 id = 1051 } name = "Ji Jin Chun " picture = "Ji Jin Chun" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1948 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 1053 } name = "Ji Xing " picture = "Ji Xing" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1948 skill = 1 trait = forest_fighter } leader = { id = { type = 6 id = 1059 } name = "Li Du " picture = "Li Du" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1956 skill = 2 } leader = { id = { type = 6 id = 1060 } name = "Lv Zhenghua" picture = "Lv Zhenghua" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 2009 skill = 1 trait = engineer } leader = { id = { type = 6 id = 1063 } name = "Cheng Miao" picture = "Cheng Miao" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1990 skill = 1 } leader = { id = { type = 6 id = 1064 } name = "Rong Zhen" picture = "Rong Zhen" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1957 skill = 2 } leader = { id = { type = 6 id = 1067 } name = "Tang Yulin" picture = "Tang Yulin" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1949 skill = 2 } leader = { id = { type = 6 id = 1068 } name = "Wang Yizhe" picture = "Wang Yizhe" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1952 skill = 1 } leader = { id = { type = 6 id = 1070 } name = "Wang Yongquan" picture = "Wang Yongquan" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1942 skill = 2 } leader = { id = { type = 6 id = 1071 } name = "Wang Tiehan" picture = "Wang Tiehan" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1995 skill = 2 } leader = { id = { type = 6 id = 1072 } name = "Wan Yi" picture = "Wan Yi" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1995 skill = 2 trait = tactical_withdrawal_expert } leader = { id = { type = 6 id = 1075 } name = "Wu Keren" picture = "Wu Keren" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1962 skill = 1 } leader = { id = { type = 6 id = 1078 } name = "Xu Lanzhou" picture = "Xu Lanzhou" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1952 skill = 2 } leader = { id = { type = 6 id = 1080 } name = "Yu Chen" picture = "Yu Chen" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1944 skill = 3 trait = commando } leader = { id = { type = 6 id = 1082 } name = "Yu Jingtao" picture = "Yu Jingtao" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1986 skill = 2 } leader = { id = { type = 6 id = 1083 } name = "Zang Yiyi" picture = "Zang Yiyi" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1956 skill = 1 } leader = { id = { type = 6 id = 1084 } name = "Zhang Zuwei" picture = "Zhang Zuwei" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1949 skill = 1 } leader = { id = { type = 6 id = 1085 } name = "Zhang Xuesi" picture = "Zhang Xuesi" category = general y = 1944 y = 1944 y = 1944 y = 1990 max_skill = 5 startyear = 1944 ry = 1970 skill = 4 trait = counterattack_expert trait = assault_expert } leader = { id = { type = 6 id = 1088 } name = "Zhang Haipeng" picture = "Zhang Haipeng" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1949 skill = 2 } leader = { id = { type = 6 id = 1090 } name = "Zhou Fucheng" picture = "Zhou Fucheng" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1953 skill = 2 } leader = { id = { type = 6 id = 1093 } name = "Zhu Durian" picture = "Zhu Durian" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1959 skill = 2 } leader = { id = { type = 6 id = 1095 } name = "Ni Daoguo" picture = "Ni Daoguo" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1952 skill = 1 } leader = { id = { type = 6 id = 1096 } name = "Chen Shafan" picture = "Chen Shafan" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1949 skill = 2 trait = trickster trait = engineer } leader = { id = { type = 6 id = 1097 } name = "Zeng Yiding " picture = "Zeng Yiding" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1957 skill = 2 } leader = { id = { type = 6 id = 1101 } name = "Han Duofeng" picture = "Han Duofeng" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1987 skill = 3 } leader = { id = { type = 6 id = 1104 } name = "Liu Ruming" picture = "Liu Ruming" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1975 skill = 2 } leader = { id = { type = 6 id = 1105 } name = "Lu Zhonglin" picture = "Lu Zhonglin" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1966 skill = 1 } leader = { id = { type = 6 id = 1106 } name = "Ma Yuren" picture = "Ma Yuren" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1946 skill = 2 } leader = { id = { type = 6 id = 1108 } name = "Sun Liangcheng" picture = "Sun Liangcheng" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1952 skill = 2 } leader = { id = { type = 6 id = 1109 } name = "Sun Lianzhong" picture = "Sun Lianzhong" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1990 skill = 2 } leader = { id = { type = 6 id = 1110 } name = "Tong Linge" picture = "Tong Linge" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1940 skill = 1 } leader = { id = { type = 6 id = 1112 } name = "Zhang Xi Yuan" picture = "Zhang Xi Yuan" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1941 skill = 2 trait = delay_expert } leader = { id = { type = 6 id = 1113 } name = "Cao Haosen" picture = "Cao Haosen" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1952 skill = 2 } leader = { id = { type = 6 id = 1114 } name = "Feng Qinzai" picture = "Feng Qinzai" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1963 skill = 1 trait = engineer } leader = { id = { type = 6 id = 1117 } name = "Li Hu Chen" picture = "Li Hu Chen" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1954 skill = 2 } leader = { id = { type = 6 id = 1119 } name = "Chih" picture = "Chih" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1955 skill = 2 } leader = { id = { type = 6 id = 1120 } name = "Qin Dechun" picture = "Qin Dechun" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1963 skill = 2 } leader = { id = { type = 6 id = 1121 } name = "Shi Jingting" picture = "Shi Jingting" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1969 skill = 1 trait = assault_expert } leader = { id = { type = 6 id = 1122 } name = "Wu Huawen" picture = "Wu Huawen" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1963 skill = 1 } leader = { id = { type = 6 id = 1126 } name = "Zhang Zhijiang" picture = "Zhang Zhijiang" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1966 skill = 2 } leader = { id = { type = 6 id = 1128 } name = "Fritz Beckhardt" picture = "Fritz Beckhardt" category = commander rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 4 ry = 1962 skill = 3 } leader = { id = { type = 6 id = 503018 } name = "Yue Yiqin" picture = "Yue Yiqin" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1957 skill = 3 } leader = { id = { type = 6 id = 503019 } name = "Fung Joe Guey" picture = "Fung Joe Guey" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1950 skill = 2 } leader = { id = { type = 6 id = 503020 } name = "Huang Yiguang" picture = "Huang Yiguang" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1940 skill = 5 } leader = { id = { type = 6 id = 503021 } name = "Wong Tsu" picture = "Wong Tsu" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1965 skill = 2 } leader = { id = { type = 6 id = 503015 } name = "Groszchivili" picture = "L503015" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1960 skill = 1 trait = night_flyer } leader = { id = { type = 6 id = 503016 } name = "Piryakin" picture = "L503016" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1960 trait = superior_tactician } leader = { id = { type = 6 id = 1087 } name = "Zhang Jinghui" picture = "Zhang Jinghui" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1959 skill = 2 } minister = { id = { type = 9 id = 605012 } name = "Pu-Yi" picture = "2829" position = HeadOfState category = fascist cabinet = replacement trait = 68 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605018 } name = "Wu Zhongxin" picture = "M52065" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605015 } name = "Zhang Xueliang" picture = "7286" position = ChiefOfAir category = fascist cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605014 } name = "Tai Chi-Quo" picture = "M58066" position = ChiefOfNavy category = fascist cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605013 } name = "Zhang Zuolin" picture = "7282" position = HeadOfGovernment category = fascist cabinet = replacement trait = 94 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605016 } name = "Zhang Zuolin" picture = "7282" position = ChiefOfArmy category = fascist cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 605017 } name = "Zhang Zuolin" picture = "7282" position = ChiefOfStaff category = fascist cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 6100030 } name = "Fang Jing" picture = "L50075" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 6100040 } name = "Zi Shen" picture = "M504004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 6100050 } name = "Li Shiqun" picture = "9433" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 23 year = 1932 ry = 1944 } minister = { id = { type = 9 id = 6100110 } name = "Li Shiqun" picture = "9433" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 187 year = 1932 ry = 1944 } minister = { id = { type = 9 id = 6101150 } name = "Ma Hongbin" picture = "9454" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1919 ry = 1947 } minister = { id = { type = 9 id = 2350240 } name = "Li Shao-keng" picture = "M58004" position = ForeignMinister category = nazi cabinet = replacement trait = 1 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 2350250 } name = "Oei Hui-lan" picture = "M58026" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 2350260 } name = "Pu-Yi" picture = "2829" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 2350270 } name = "Liou Tcheng-fou" picture = "M58014" position = ArmamentMinister category = fascist cabinet = replacement trait = 13 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 2350400 } name = "Wang Chung-hui" picture = "M58042" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 32 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 2350410 } name = "Wei Cheng-chen" picture = "M58015" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 30 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 2350520 } name = "Chao Chiu-hang" picture = "M58054" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 35 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 2350530 } name = "Hsing Shi-lien" picture = "M58049" position = ChiefOfArmy category = fascist cabinet = replacement trait = 38 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 2350710 } name = "Loh Tcheng" picture = "M58019" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 2350720 } name = "Tsao Ping-sen" picture = "M58074" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 235073 } name = "Chang Ching-hui" picture = "2830" position = HeadOfGovernment category = fascist cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 995133 } name = "Sun Chuanfang" picture = "9536" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 61 year = 1901 ry = 1940 } minister = { id = { type = 9 id = 1150011 } name = "Zhang Zuolin" picture = "7282" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1914 ry = 1964 } HeadOfState = { type = 9 id = 605012 } HeadOfGovernment = { type = 9 id = 605013 } ForeignMinister = { type = 9 id = 605003 } ArmamentMinister = { type = 9 id = 6100040 } MinisterOfSecurity = { type = 9 id = 605018 } MinisterOfIntelligence = { type = 9 id = 6100110 } ChiefOfStaff = { type = 9 id = 605017 } ChiefOfArmy = { type = 9 id = 605016 } ChiefOfNavy = { type = 9 id = 605014 } ChiefOfAir = { type = 9 id = 605015 } tech_team = { id = { type = 10 id = 55203 } name = "Dagu Shipyard" picture = "T8804" skill = 2 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1880 endyear = 1999 } tech_team = { id = { type = 10 id = 55204 } name = "Tianjin Belgian Tram & Electric Co." picture = "T8807" skill = 3 research_types = { mechanics electronics technical_efficiency } startyear = 1906 endyear = 1933 } tech_team = { id = { type = 10 id = 1150005 } name = "Tianjin Belgian Tram & Electric Co." picture = "T8807" skill = 4 research_types = { mechanics electronics technical_efficiency } startyear = 2000 endyear = 1976 } tech_team = { id = { type = 10 id = 55219 } name = "Qinghua University" picture = "100743" skill = 3 research_types = { management industrial_engineering mathematics } startyear = 1911 endyear = 1928 } tech_team = { id = { type = 10 id = 55222 } name = "Qinghua University" picture = "100744" skill = 3 research_types = { chemistry industrial_engineering mathematics } startyear = 1911 endyear = 1960 } tech_team = { id = { type = 10 id = 55223 } name = "Qinghua University" picture = "100744" skill = 4 research_types = { electronics chemistry industrial_engineering mathematics technical_efficiency avionics } startyear = 1911 endyear = 1999 } tech_team = { id = { type = 10 id = 1150004 } name = "Tianjin Shipyards" picture = "T3003" skill = 4 research_types = { electronics naval_engineering naval_artillery submarine_design } startyear = 2000 endyear = 1970 } tech_team = { id = { type = 10 id = 1150003 } name = "Baoding Naval Academy" picture = "T8004" skill = 3 research_types = { naval_training small_taskforce_tactics seamanship } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 605002 } name = "Taiyuan Arsenal" picture = "T8801" skill = 5 research_types = { artillery training general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 55213 } name = "Beijing University" picture = "100742" skill = 2 research_types = { mechanics management industrial_engineering mathematics } startyear = 1898 endyear = 1928 } tech_team = { id = { type = 10 id = 55214 } name = "Beijing University" picture = "100742" skill = 4 research_types = { mechanics electronics management industrial_engineering mathematics } startyear = 1928 endyear = 1945 } tech_team = { id = { type = 10 id = 55215 } name = "Beijing University" picture = "100742" skill = 6 research_types = { mechanics electronics management industrial_engineering mathematics } startyear = 1945 endyear = 1999 } tech_team = { id = { type = 10 id = 55217 } name = "Beijing Normal University" picture = "100756" skill = 4 research_types = { chemistry training mathematics } startyear = 1923 endyear = 1954 } tech_team = { id = { type = 10 id = 55218 } name = "Beijing Normal University" picture = "100756" skill = 6 research_types = { chemistry training rocketry mathematics } startyear = 1954 endyear = 1999 } tech_team = { id = { type = 10 id = 55229 } name = "Beijing Union Medical College" picture = "100757" skill = 4 research_types = { chemistry medicine } startyear = 1906 endyear = 1945 } tech_team = { id = { type = 10 id = 55230 } name = "Beijing Union Medical College" picture = "100757" skill = 7 research_types = { chemistry medicine } startyear = 1945 endyear = 1999 } tech_team = { id = { type = 10 id = 55232 } name = "Shanxi Research Academy" picture = "100759" skill = 1 research_types = { chemistry industrial_engineering mathematics } startyear = 1902 endyear = 1918 } tech_team = { id = { type = 10 id = 55233 } name = "National Shanxi Academy" picture = "100759" skill = 2 research_types = { chemistry industrial_engineering mathematics technical_efficiency } startyear = 1918 endyear = 1931 } tech_team = { id = { type = 10 id = 55234 } name = "Shanxi University" picture = "100759" skill = 5 research_types = { chemistry management industrial_engineering mathematics technical_efficiency } startyear = 1931 endyear = 1999 } tech_team = { id = { type = 10 id = 55005 } name = "Konstantin Petrovich Necheav" picture = "Konstantin Petrovich Necheav" skill = 4 research_types = { training large_unit_tactics centralized_execution infantry_focus } startyear = 1920 endyear = 1942 } tech_team = { id = { type = 10 id = 1150002 } name = "Zhang Zuolin" picture = "100420" skill = 7 research_types = { small_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1911 endyear = 1940 } tech_team = { id = { type = 10 id = 1150001 } name = "Russian Eastern Railway Co." picture = "T15800" skill = 7 research_types = { mechanics electronics management industrial_engineering } startyear = 1906 endyear = 1970 } tech_team = { id = { type = 10 id = 55205 } name = "Tianjin Belgian Tram & Electric Co." picture = "T8807" skill = 4 research_types = { mechanics electronics technical_efficiency } startyear = 1933 endyear = 1976 } tech_team = { id = { type = 10 id = 55208 } name = "Tianjin Industrial Bureau" picture = "T8808" skill = 3 research_types = { electronics industrial_engineering technical_efficiency } startyear = 2000 endyear = 1999 } tech_team = { id = { type = 10 id = 235001 } name = "Co-Prosperity Manchuria Railway Co." picture = "T6400" skill = 5 research_types = { mechanics electronics general_equipment management industrial_engineering } startyear = 1906 endyear = 1970 } tech_team = { id = { type = 10 id = 235011 } name = "Mukden Arsenal" picture = "T1003" skill = 4 research_types = { artillery training general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 235003 } name = "Manchuria Co-Prosperity Development Organization" picture = "T6402" skill = 4 research_types = { mechanics chemistry management } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 235012 } name = "Showa Steel Works" picture = "100004" skill = 5 research_types = { mechanics industrial_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 235004 } name = "Heitaro Kimura" picture = "T6403" skill = 5 research_types = { small_unit_tactics decentralized_execution individual_courage combined_arms_focus } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 235009 } name = "Dowa Automobile Company" picture = "T1909" skill = 5 research_types = { artillery mechanics electronics vehicle_engineering } startyear = 1930 endyear = 1970 } team_slots = { 1150002 55214 55005 0 0 0 0 } manpower = 214.1223 free = { ic = 5 } oil = 4064.8950 supplies = 7248.0039 rare_materials = 3011.7166 metal = 7499.1353 energy = 7706.2749 money = 686.7492 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 relative_manpower = 0.9375 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1500 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1275 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.4800 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 10 morale = 71 } cavalry = { defaultorganisation = 10 morale = 71 } motorized = { defaultorganisation = 10 morale = 71 } mechanized = { defaultorganisation = 7 morale = 71 } light_armor = { defaultorganisation = 7.7000 morale = 71 } armor = { defaultorganisation = 7 morale = 71 } paratrooper = { defaultorganisation = 11 morale = 71 } marine = { softattack = 0.2000 defaultorganisation = 11 morale = 71 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 11 morale = 71 } garrison = { defaultorganisation = 10 morale = 71 } hq = { defaultorganisation = 7 morale = 71 } militia = { defaultorganisation = 10 morale = 71 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 45 morale = 30 } light_cruiser = { defaultorganisation = 45 morale = 30 } heavy_cruiser = { defaultorganisation = 45 morale = 30 } battlecruiser = { defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 45 morale = 30 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 10 } nuclear_submarine = { defaultorganisation = 15 morale = 10 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 21 } light_armor_brigade = { morale = 21 } heavy_armor = { defaultorganisation = 0.4000 morale = 21 } super_heavy_armor = { defaultorganisation = 0.7000 morale = 21 } armored_car = { defaultorganisation = 0.7000 morale = 21 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 1 convoyattack = 3 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 8 7 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 3 2 1 } heavy_cruiser = { 3 2 1 } battlecruiser = { 2 1 } destroyer = { 4 3 2 1 } escort_carrier = { 2 1 } submarine = { 3 2 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 7 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 1 } heavy_cruiser = { 0 1 } battlecruiser = { 0 } destroyer = { 0 1 2 } escort_carrier = { 0 } submarine = { 0 1 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes police = yes engineer = yes naval_asw = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.6500 asw = 0.7500 naval_interdiction = 0.8000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.6000 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = -49.3000 frustration = 3 } relation = { tag = FRA value = -49.7000 frustration = 3 } relation = { tag = GER value = 64.1000 } relation = { tag = HOL value = -49.3000 frustration = 3 } relation = { tag = POR value = 25.5000 } relation = { tag = ITA value = -52.8000 frustration = 3 } relation = { tag = SPA value = -49.7000 frustration = 3 } relation = { tag = SWE value = -49.6000 frustration = 3 } relation = { tag = JAP value = -74.9005 frustration = 3 } relation = { tag = CHI value = 50.0997 } relation = { tag = POL value = 25.2000 } relation = { tag = NOR value = -49.8000 frustration = 3 } relation = { tag = BEL value = -49.8000 frustration = 3 } relation = { tag = DEN value = -18.9002 frustration = 3 } relation = { tag = SCH value = -49.3000 frustration = 3 } relation = { tag = CUB value = -49.4000 frustration = 3 } relation = { tag = GRE value = 50.0997 trade = yes } relation = { tag = BUL value = -50.1000 frustration = 3 } relation = { tag = ROM value = -49.8000 frustration = 3 } relation = { tag = IRE value = -49.6000 frustration = 3 } relation = { tag = PER value = 25.3000 } relation = { tag = AFG value = 0.7000 } relation = { tag = BRA value = 25.5000 } relation = { tag = ARG value = -46.4000 frustration = 3 } relation = { tag = MEX value = -49.5000 frustration = 3 } relation = { tag = COL value = -49.6000 frustration = 3 } relation = { tag = VEN value = -49.5000 frustration = 3 } relation = { tag = PRU value = 50.0997 trade = yes } relation = { tag = ECU value = -49.3000 frustration = 3 } relation = { tag = URU value = 25.7000 } relation = { tag = PAR value = -49.8000 frustration = 3 } relation = { tag = BOL value = -49.7000 frustration = 3 } relation = { tag = CHL value = -49.4000 frustration = 3 } relation = { tag = NZL value = -49.8000 frustration = 3 } relation = { tag = CAN value = -49.8000 frustration = 3 } relation = { tag = AST value = -31.4003 frustration = 3 } relation = { tag = VIC value = 50.0496 } relation = { tag = USA value = -49.3000 frustration = 3 } relation = { tag = KOR value = -49.5000 frustration = 3 } relation = { tag = ALB value = 0.7000 } relation = { tag = SIA value = 25.3000 } relation = { tag = MON value = 17.8000 frustration = 3 trade = yes } relation = { tag = GUA value = 25.4000 } relation = { tag = COS value = -49.4000 frustration = 3 trade = yes } relation = { tag = NIC value = -50 frustration = 3 } relation = { tag = DOM value = 50.0496 trade = yes } relation = { tag = PHI value = -49.3000 frustration = 3 } relation = { tag = BHU value = 25.7000 } relation = { tag = EGY value = -49.4000 frustration = 3 } relation = { tag = SAL value = 25.5000 } relation = { tag = HAI value = -49.5000 frustration = 3 } relation = { tag = HON value = 50.0997 trade = yes } relation = { tag = LIB value = -49.3000 frustration = 3 } relation = { tag = LUX value = -49.3000 frustration = 3 } relation = { tag = MTN value = 0.2000 } relation = { tag = NEP value = 25.6000 } relation = { tag = OMN value = 25.5000 } relation = { tag = PAN value = -49.6000 frustration = 3 } relation = { tag = SER value = 25.3000 } relation = { tag = SIK value = 50.0495 } relation = { tag = SAF value = 50.0496 frustration = 3 trade = yes } relation = { tag = TIB value = 50.0998 trade = yes } relation = { tag = YEM value = 25.7000 } relation = { tag = RUS value = 23.1000 } relation = { tag = CGX value = 23.8001 } relation = { tag = CSX value = 25.4000 } relation = { tag = OTT value = 50.0998 } relation = { tag = U02 value = 25.5000 } relation = { tag = U03 value = 25.3000 } relation = { tag = U05 value = -49.3000 frustration = 3 } relation = { tag = U09 value = 33.2999 frustration = 3 trade = yes } relation = { tag = U38 value = 60 trade = yes access = yes } relation = { tag = U50 value = 50.0496 trade = yes } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1323 1336 1339 1335 1333 1247 1246 1251 1242 1332 1249 1250 1327 1243 1244 1329 1245 1202 1204 1212 1205 1199 1203 1213 1237 1207 1220 1218 1236 1201 1208 1209 1211 1214 1215 1216 1235 1217 1197 1198 1343 1334 1330 1210 1200 } controlledprovinces = { 1323 1335 1336 1339 1247 1246 1251 1333 1242 1332 1249 1250 1327 1243 1244 1329 1202 1204 1212 1205 1199 1203 1213 1237 1207 1220 1218 1236 1201 1208 1209 1211 1214 1215 1216 1235 1217 1197 1198 1343 1334 1245 1200 1210 1330 } nationalprovinces = { 1323 1247 1334 1342 1345 1343 1337 1333 1335 1336 1339 1239 1246 1251 1242 1332 1249 1250 1327 1243 1244 1329 1344 1240 1241 1245 1202 1204 1212 1205 1199 1203 1206 1213 1237 1207 1220 1218 1236 1201 1208 1209 1211 1214 1215 1216 1235 1217 1197 1198 1200 1210 1330 1340 } claimedprovinces = { 1253 1325 1322 1272 1265 1284 1262 1261 1267 1302 1314 1315 1264 1271 1268 1270 1238 1269 1259 1260 1255 1256 1252 1254 1263 1258 1257 1321 1248 1319 1341 1313 1316 1317 1326 1324 1356 1334 1342 1337 1346 1344 1345 1347 1348 1357 1358 1359 1354 1353 1318 1355 1309 1311 1312 1306 1307 1349 1343 1351 1352 1378 1376 1377 1375 1380 1381 1382 1383 1369 1373 1379 1367 1374 1368 1387 1389 1386 1388 1303 1305 1293 1385 1292 1296 1297 1299 1301 1304 1298 1300 1291 1390 1384 1370 1360 1308 1310 1350 1340 1338 1320 } techapps = { 5810 5820 5050 5830 5800 5080 5700 5710 5010 5190 5310 54010 5316 5326 5327 1010 1020 1030 1220 1230 2800 2290 2300 2310 5600 5610 5620 6600 6610 3010 3020 3030 3040 3050 3110 3120 3130 3140 3210 3220 3230 3240 3810 3720 3730 3736 3740 3410 3420 3430 3440 3450 3456 3460 3310 3320 3330 12110 12120 3610 3620 3630 3640 3900 8010 8020 8030 8040 8050 8060 8070 8080 8100 8110 8120 8150 8160 8200 8500 8510 8520 8900 8910 8920 8930 4010 9030 9020 2510 12100 4030 4020 4290 4300 1110 1040 1990 1240 14000 5060 199130 5070 5090 6620 } inventions = { } blueprints = { 4050 2650 } deactivate = { 6010 6100 6200 6300 6400 6500 81300 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 55349 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 1150002 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 55.4240 status = "ongoing" } application = { id = { type = 4712 id = 61657 } project = { type = 17 id = 6640 } tech_team = { type = 10 id = 55005 } progress = 100 progress = 100 progress = 37.0812 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 86259 } project = { type = 17 id = 54020 } tech_team = { type = 10 id = 55214 } progress = 100 progress = 49.3714 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 28500 id = 1 } name = "Di'1 Fang'tien Jüntuan" location = 1212 prevprov = 1207 home = 1212 mission = { type = anti_partisan_duty target = 1212 percentage = 1 night = yes startdate = { year = 1936 month = april day = 4 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1092 } name = "Zhu Qinglan" tag = CSX picture = "Zhu Qinglan" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1941 skill = 3 trait = defensive_doctrine } division = { id = { type = 28500 id = 2 } name = "1 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 28500 id = 8 } name = "Di'2 Ji'lin Jüntuan" location = 1202 prevprov = 1205 home = 1202 mission = { type = anti_partisan_duty target = 1202 percentage = 1 night = yes startdate = { year = 1936 month = february day = 6 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1089 } name = "Zhang Zuolin" tag = CSX picture = "Zhang Zuolin" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 6 ry = 1940 skill = 5 trait = logistics_wizard trait = offensive_doctrine trait = superior_tactician trait = delay_expert } division = { id = { type = 28500 id = 9 } name = "7 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 28500 id = 16 } name = "Di'3 Qiqihar Jüntuan" location = 1201 prevprov = 1203 home = 1201 mission = { type = anti_partisan_duty target = 1201 percentage = 1 night = yes startdate = { year = 1936 month = february day = 5 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1107 } name = "Qi Xieyuan" tag = CSX picture = "Qi Xieyuan" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1947 skill = 4 trait = fortress_buster trait = commando trait = old_guard } division = { id = { type = 28500 id = 17 } name = "11 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 28500 id = 23 } name = "Di'4 Harbin Jüntuan" location = 1209 prevprov = 1213 home = 1209 mission = { type = anti_partisan_duty target = 1209 percentage = 1 night = yes startdate = { year = 1936 month = april day = 4 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1047 } name = "Guo Qiao" tag = CSX picture = "Guo Qiao" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1998 skill = 5 trait = defensive_doctrine trait = superior_tactician trait = tactical_withdrawal_expert } division = { id = { type = 28500 id = 24 } name = "16 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22300 id = 18 } name = "1. Jun" location = 1204 prevprov = 1205 home = 1204 mission = { type = anti_partisan_duty target = 1204 percentage = 1 night = yes startdate = { year = 1936 month = june day = 11 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1054 } name = "Kan Chao" tag = CSX picture = "Kan Chao" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1952 skill = 2 trait = logistics_wizard trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 22300 id = 19 } name = "6. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22300 id = 26 } name = "6. Jun" location = 1200 prevprov = 1201 home = 1200 mission = { type = anti_partisan_duty target = 1200 percentage = 1 night = yes startdate = { year = 1936 month = june day = 29 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1058 } name = "Alexander von Falkenhausen" tag = CSX picture = "Alexander von Falkenhausen" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1966 skill = 6 trait = offensive_doctrine trait = superior_tactician trait = counterattack_expert trait = encirclement_expert trait = ambush_expert trait = delay_expert } division = { id = { type = 22300 id = 27 } name = "11. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22300 id = 28 } name = "7. Jun" location = 1246 prevprov = 1246 home = 1246 mission = { type = anti_partisan_duty target = 1246 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1118 } name = "Ma Bufang" tag = CSX picture = "Ma Bufang" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1975 skill = 4 trait = offensive_doctrine trait = superior_tactician } division = { id = { type = 22300 id = 29 } name = "12. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22300 id = 35 } name = "12. Jun" location = 1251 prevprov = 1251 home = 1251 mission = { type = anti_partisan_duty target = 1251 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 486 } name = "Fan Puzhai" tag = CSX picture = "Fan Puzhai" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1970 skill = 4 trait = logistics_wizard trait = offensive_doctrine } division = { id = { type = 22300 id = 36 } name = "15. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 83 } name = "14. Jun" location = 1333 prevprov = 1333 home = 1333 mission = { type = anti_partisan_duty target = 1333 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1081 } name = "Yu Zhishan" tag = CSX picture = "Yu Zhishan" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1951 skill = 5 trait = delay_expert } division = { id = { type = 22000 id = 84 } name = "21. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 128 } name = "16. Jun" location = 1212 prevprov = 1207 home = 1212 mission = { type = anti_partisan_duty target = 1212 percentage = 1 night = yes startdate = { year = 1937 month = march day = 2 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1127 } name = "Ma Hongkui" tag = CSX picture = "Ma Hongkui" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1970 skill = 4 trait = superior_tactician trait = ambush_expert trait = delay_expert } division = { id = { type = 22000 id = 129 } name = "23. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 2050000 } name = "19. Jun" location = 1323 prevprov = 1327 home = 1323 mission = { type = anti_partisan_duty target = 1323 percentage = 1 night = yes startdate = { year = 1936 month = april day = 19 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1086 } name = "Zhang Pure" tag = CSX picture = "Zhang Pure" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1982 skill = 4 trait = mountain_expert trait = hills_fighter } division = { id = { type = 22000 id = 2060000 } name = "25. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22000 id = 266 } name = "20. Jun" location = 1200 prevprov = 1201 home = 1200 mission = { type = anti_partisan_duty target = 1200 percentage = 1 night = yes startdate = { year = 1936 month = november day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 1026 } name = "Yang Sen" tag = CSX picture = "Yang Sen" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1977 skill = 4 trait = superior_tactician trait = delay_expert trait = breakthrough_expert } division = { id = { type = 22000 id = 267 } name = "26. Bubing Shi" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 22000 id = 300 } name = "Imperial Fleet of China" location = 1241 home = 1243 base = 1241 morale = 0.0010 division = { id = { type = 22000 id = 323 } name = "Long Wei" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8000 0 } } division = { id = { type = 22000 id = 324 } name = "Wu Wei" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9000 0 } } division = { id = { type = 22000 id = 301 } name = "Nan'Shin" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7000 0 } } division = { id = { type = 22000 id = 302 } name = "Ping'hai" flag = 41008 mod = { 23 22 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.5000 0.5000 30 27 1 0 0 0 1 1 } naval = { 1 2 4 0.2600 70 34 10 1 10 4 0 7500 0 } } division = { id = { type = 22000 id = 303 } name = "Ning'hai" flag = 41008 mod = { 23 22 2 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.5000 0.5000 26 29 1 0 0 0 1 1 } naval = { 1 1 2 0.2400 70 35 9 1 9 4 0 6000 0 } } division = { id = { type = 22000 id = 304 } name = "Hai-Chen" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8000 0 } } division = { id = { type = 22000 id = 305 } name = "Chao-Hao" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 7500 0 } } division = { id = { type = 22000 id = 306 } name = "1. Quzujian Dadui" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } division = { id = { type = 22000 id = 307 } name = "2. Quzujian Dadui" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } division = { id = { type = 22000 id = 308 } name = "3. Quzujian Dadui" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } division = { id = { type = 22000 id = 309 } name = "4. Quzujian Dadui" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 66.3000 65 60 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 2500 0 } } } navalunit = { id = { type = 22000 id = 320 } name = "Imperial Submarine Fleet" location = 1241 home = 1243 base = 1241 morale = 0.0010 leader = { id = { type = 6 id = 585012 } name = "Belov" tag = CSX picture = "L502000" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } division = { id = { type = 22000 id = 321 } name = "1. Qianting Budui" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 40 30.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } division = { id = { type = 22000 id = 322 } name = "2. Qianting Budui" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 40 30.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } } airunit = { id = { type = 22000 id = 400 } name = "Di'1 Kongjun" location = 1247 home = 1247 base = 1247 morale = 0.0010 leader = { id = { type = 6 id = 503022 } name = "Zhu Binhou" tag = CSX picture = "Zhu Binhou" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1959 skill = 5 trait = old_guard trait = delay_expert } division = { id = { type = 22000 id = 401 } name = "1. Zhandouji Dadui" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.8000 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 22000 id = 402 } name = "2. Zhandouji Dadui" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40.8000 40 45 30.0000 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } } airunit = { id = { type = 22000 id = 403 } name = "Di'2 Kongjun" location = 1247 home = 1247 base = 1247 morale = 0.0010 leader = { id = { type = 6 id = 1094 } name = "Zhang Xueliang " tag = CSX picture = "Zhang Xueliang" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 2001 skill = 4 trait = carpet_bomber } division = { id = { type = 22000 id = 404 } name = "1. 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Qibing Shi" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3235 } name = "Di'8 Jun" location = 1211 prevprov = 1214 home = 1211 mission = { type = anti_partisan_duty target = 1211 percentage = 1 night = yes startdate = { year = 1936 month = october day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1016 } name = "Pan Wenhua" tag = CSX picture = "Pan Wenhua" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1950 skill = 2 trait = trickster } division = { id = { type = 22300 id = 24 } name = "10. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3237 } name = "Di'9 Jun" location = 1217 prevprov = 1218 home = 1217 mission = { type = anti_partisan_duty target = 1217 percentage = 1 night = yes startdate = { year = 1937 month = may day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1038 } name = "Bao Yulin" tag = CSX picture = "Bao Yulin" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1995 skill = 3 trait = defensive_doctrine trait = forest_fighter } division = { id = { type = 28500 id = 7 } name = "6 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3239 } name = "Di'10 Jun" location = 1220 prevprov = 1217 home = 1220 mission = { type = anti_partisan_duty target = 1220 percentage = 1 night = yes startdate = { year = 1936 month = february day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1014 } name = "Liu Cunhou" tag = CSX picture = "Liu Cunhou" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1960 skill = 2 trait = defensive_doctrine } division = { id = { type = 28500 id = 12 } name = "10 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3241 } name = "Di'11 Jun" location = 1212 prevprov = 1199 home = 1212 mission = { type = anti_partisan_duty target = 1212 percentage = 1 night = yes startdate = { year = 1936 month = january day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1065 } name = "Shen Honglie" tag = CSX picture = "Shen Honglie" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1969 skill = 2 trait = defensive_doctrine } division = { id = { type = 28500 id = 31 } name = "23 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3243 } name = "Di'12 Jun" location = 1205 prevprov = 1199 home = 1205 mission = { type = anti_partisan_duty target = 1205 percentage = 1 night = yes startdate = { year = 1936 month = january day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1024 } name = "Xiong Kewu" tag = CSX picture = "Xiong Kewu" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1970 skill = 3 trait = trickster trait = engineer } division = { id = { type = 28500 id = 29 } name = "21 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3245 } name = "Di'13 Jun" location = 1200 prevprov = 1201 home = 1200 mission = { type = anti_partisan_duty target = 1200 percentage = 1 night = yes startdate = { year = 1936 month = february day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1041 } name = "Cui Xingwu" tag = CSX picture = "Cui Xingwu" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1948 skill = 2 trait = mountain_expert } division = { id = { type = 28500 id = 21 } name = "15 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3247 } name = "Di'14 Jun" location = 1197 prevprov = 1203 home = 1197 mission = { type = anti_partisan_duty target = 1197 percentage = 1 night = yes startdate = { year = 1936 month = may day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1103 } name = "Liu Yufen" tag = CSX picture = "Liu Yufen" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1943 skill = 3 trait = mountain_expert trait = hills_fighter } division = { id = { type = 22300 id = 37 } name = "16. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3899 } name = "Di'15 Jun" location = 1334 prevprov = 1333 home = 1334 mission = { type = anti_partisan_duty target = 1334 percentage = 1 night = yes startdate = { year = 1936 month = april day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1028 } name = "Yin Changheng" tag = CSX picture = "Yin Changheng" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1953 skill = 3 } division = { id = { type = 28500 id = 3 } name = "2 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3901 } name = "Di'16 Jun" location = 1334 prevprov = 1333 home = 1334 mission = { type = anti_partisan_duty target = 1334 percentage = 1 night = yes startdate = { year = 1936 month = april day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1031 } name = "Liu Chengxun" tag = CSX picture = "Liu Chengxun" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1944 skill = 3 } division = { id = { type = 28500 id = 4 } name = "3 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3903 } name = "Di'17 Jun" location = 1334 prevprov = 1333 home = 1334 mission = { type = anti_partisan_duty target = 1334 percentage = 1 night = yes startdate = { year = 1936 month = april day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1050 } name = "Huang Xiansheng" tag = CSX picture = "Huang Xiansheng" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1949 skill = 3 } division = { id = { type = 28500 id = 5 } name = "4 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3905 } name = "Di'18 Jun" location = 1220 prevprov = 1217 home = 1220 mission = { type = anti_partisan_duty target = 1220 percentage = 1 night = yes startdate = { year = 1936 month = july day = 15 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1052 } name = "Jin Ming Shi " tag = CSX picture = "Jin Ming Shi" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1964 skill = 3 trait = forest_fighter } division = { id = { type = 28500 id = 6 } name = "5 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22300 id = 9 } name = "4. Jun" location = 1217 prevprov = 1218 home = 1217 mission = { type = anti_partisan_duty target = 1217 percentage = 1 night = yes startdate = { year = 1936 month = february day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1020 } name = "Tian Songyao" tag = CSX picture = "Tian Songyao" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1976 skill = 4 trait = logistics_wizard trait = offensive_doctrine trait = urban_fighter trait = ambush_expert } division = { id = { type = 22300 id = 10 } name = "1. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4298 } name = "Di'19 Jun" location = 1211 prevprov = 1214 home = 1211 mission = { type = anti_partisan_duty target = 1211 percentage = 1 night = yes startdate = { year = 1936 month = august day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1061 } name = "Ma Zhan Shan" tag = CSX picture = "Ma Zhan Shan" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1950 skill = 3 } division = { id = { type = 28500 id = 27 } name = "19 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4300 } name = "Di'20 Jun" location = 1198 prevprov = 1213 home = 1198 mission = { type = anti_partisan_duty target = 1198 percentage = 1 night = yes startdate = { year = 1936 month = april day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1091 } name = "Zhu Zhirong" tag = CSX picture = "Zhu Zhirong" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1956 skill = 3 } division = { id = { type = 28500 id = 28 } name = "20 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22300 id = 1 } name = "5. Jun" location = 1247 prevprov = 1247 home = 1247 mission = { type = anti_partisan_duty target = 1247 percentage = 1 night = yes startdate = { year = 1936 month = january day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1030 } name = "Liu Wenhui" tag = CSX picture = "Liu Wenhui" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1976 skill = 4 trait = logistics_wizard trait = offensive_doctrine trait = tank_buster trait = assault_expert } division = { id = { type = 22300 id = 2 } name = "4. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 99.5000 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 22300 id = 38 } name = "9. Jun" location = 1205 prevprov = 1199 home = 1205 mission = { type = anti_partisan_duty target = 1205 percentage = 1 night = yes startdate = { year = 1936 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1046 } name = "Ge Yanchun" tag = CSX picture = "Ge Yanchun" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1963 skill = 3 trait = offensive_doctrine trait = mountain_expert trait = hills_fighter } division = { id = { type = 22300 id = 39 } name = "17. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 99.5000 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4538 } name = "Di'21 Jun" location = 1201 prevprov = 1197 home = 1201 mission = { type = anti_partisan_duty target = 1201 percentage = 1 night = yes startdate = { year = 1936 month = may day = 2 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1098 } name = "Dong Zhengguo" tag = CSX picture = "Dong Zhengguo" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1947 skill = 3 } division = { id = { type = 22300 id = 7 } name = "1. Qibing Shi" flag = 34864 mod = { 1 1 6 1 1 7 0 0 0 } brig = { 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } all = { 99.5000 100 42.8400 42 122 30.0000 0 3.5000 2.5000 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 20 26 97 4 9 2 35 0 0 0 0 7 0 } } } landunit = { id = { type = 4712 id = 4955 } name = "Di'22 Jun" location = 1343 prevprov = 1339 home = 1343 mission = { type = anti_partisan_duty target = 1343 percentage = 1 night = yes startdate = { year = 1936 month = may day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1102 } name = "Lu Jin" tag = CSX picture = "Lu Jin" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1950 skill = 3 } division = { id = { type = 28500 id = 26 } name = "18 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4957 } name = "Di'23 Jun" location = 1215 prevprov = 1214 home = 1215 mission = { type = anti_partisan_duty target = 1215 percentage = 1 night = yes startdate = { year = 1936 month = march day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1111 } name = "Wang Huaiqing" tag = CSX picture = "Wang Huaiqing" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1953 skill = 3 trait = delay_expert } division = { id = { type = 28500 id = 25 } name = "17 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5485 } name = "Di'24 Jun" location = 1334 prevprov = 1333 home = 1334 mission = { type = anti_partisan_duty target = 1334 percentage = 1 night = yes startdate = { year = 1937 month = february day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1115 } name = "Hao Pengju" tag = CSX picture = "Hao Pengju" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1947 skill = 3 } division = { id = { type = 28500 id = 30 } name = "22 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5677 } name = "Di'25 Jun" location = 1215 prevprov = 1214 home = 1215 mission = { type = anti_partisan_duty target = 1215 percentage = 1 night = yes startdate = { year = 1936 month = may day = 12 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1116 } name = "He Sui" tag = CSX picture = "He Sui" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1968 skill = 3 } division = { id = { type = 28500 id = 10 } name = "8 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5679 } name = "Di'26 Jun" location = 1329 prevprov = 1244 home = 1329 mission = { type = anti_partisan_duty target = 1329 percentage = 1 night = yes startdate = { year = 1936 month = march day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1123 } name = "Xiao Zhenying" tag = CSX picture = "Xiao Zhenying" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1947 skill = 3 } division = { id = { type = 28500 id = 11 } name = "9 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6059 } name = "Di'27 Jun" location = 1329 prevprov = 1244 home = 1329 mission = { type = anti_partisan_duty target = 1329 percentage = 1 night = yes startdate = { year = 1936 month = august day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1124 } name = "Zhang Lanfeng" tag = CSX picture = "Zhang Lanfeng" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1952 skill = 3 trait = engineer } division = { id = { type = 28500 id = 19 } name = "13 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6061 } name = "Di'28 Jun" location = 1249 prevprov = 1243 home = 1249 mission = { type = anti_partisan_duty target = 1249 percentage = 1 night = yes startdate = { year = 1936 month = june day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1125 } name = "Zhang Fang" tag = CSX picture = "Zhang Fang" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1966 skill = 3 } division = { id = { type = 28500 id = 18 } name = "12 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 6333 } name = "Di'29 Jun" location = 1202 prevprov = 1205 home = 1202 mission = { type = anti_partisan_duty target = 1202 percentage = 1 night = yes startdate = { year = 1936 month = april day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1010 } name = "Hu Jingyi" tag = CSX picture = "Hu Jingyi" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1950 skill = 3 trait = counterattack_expert trait = assault_expert trait = ambush_expert } division = { id = { type = 22300 id = 12 } name = "2. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 7439 } name = "Di'30 Jun" location = 1217 prevprov = 1218 home = 1217 mission = { type = anti_partisan_duty target = 1217 percentage = 1 night = yes startdate = { year = 1936 month = may day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1066 } name = "Sun Dianying" tag = CSX picture = "Sun Dianying" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1947 skill = 3 trait = assault_expert trait = encirclement_expert trait = ambush_expert } division = { id = { type = 28500 id = 360000 } name = "26 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 7441 } name = "Di'31 Jun" location = 1204 prevprov = 1205 home = 1204 mission = { type = anti_partisan_duty target = 1204 percentage = 1 night = yes startdate = { year = 1936 month = june day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1045 } name = "Gao Jiyi" tag = CSX picture = "Gao Jiyi" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1963 skill = 3 trait = counterattack_expert trait = assault_expert trait = encirclement_expert trait = ambush_expert } division = { id = { type = 22300 id = 20 } name = "7. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 7585 } name = "Di'32 Jun" location = 1334 prevprov = 1333 home = 1334 mission = { type = anti_partisan_duty target = 1334 percentage = 1 night = yes startdate = { year = 1936 month = september day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1073 } name = "Wan Fulin" tag = CSX picture = "Wan Fulin" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1951 skill = 3 trait = superior_tactician trait = delay_expert } division = { id = { type = 28500 id = 20 } name = "14 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 7913 } name = "Di'33 Jun" location = 1220 prevprov = 1217 home = 1220 mission = { type = anti_partisan_duty target = 1220 percentage = 1 night = yes startdate = { year = 1937 month = february day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1077 } name = "Xing Shilian " tag = CSX picture = "Xing Shilian" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1954 skill = 3 } division = { id = { type = 22300 id = 21 } name = "8. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 7915 } name = "Di'34 Jun" location = 1343 prevprov = 1339 home = 1343 mission = { type = anti_partisan_duty target = 1343 percentage = 1 night = yes startdate = { year = 1937 month = february day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1036 } name = "Bao Guiqing" tag = CSX picture = "Bao Guiqing" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1950 skill = 3 trait = engineer trait = old_guard } division = { id = { type = 22300 id = 22 } name = "9. Bubing Shi" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 40.8000 40 101 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 10823 } name = "Di'35 Jun" location = 1343 prevprov = 1343 home = 1343 mission = { type = anti_partisan_duty target = 1343 percentage = 1 night = yes startdate = { year = 1936 month = may day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1013 } name = "Lai Xinhui" tag = CSX picture = "Lai Xinhui" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1942 skill = 3 trait = old_guard } division = { id = { type = 28500 id = 350000 } name = "25 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3227 } name = "Di'4 Jun" location = 1202 prevprov = 1202 home = 1202 mission = { type = anti_partisan_duty target = 1202 percentage = 1 night = yes startdate = { year = 1937 month = may day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1079 } name = "Yu Xuezhong" tag = CSX picture = "Yu Xuezhong" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1964 skill = 2 trait = offensive_doctrine } division = { id = { type = 28500 id = 22 } name = "4 Man'chu Qi'Bing" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 15 100 40.8000 40 101 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 28500 id = 330000 } name = "Di'5 Chengde Jüntuan" location = 1201 prevprov = 1201 home = 1201 mission = { type = anti_partisan_duty target = 1201 percentage = 1 night = yes startdate = { year = 1937 month = may day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1069 } name = "Wang Shuchang" tag = CSX picture = "Wang Shuchang" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1960 skill = 3 trait = logistics_wizard } division = { id = { type = 28500 id = 340000 } name = "24 Man'chu Lü" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 50 100 30.6000 30 106 30.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } SpyInfo = { country = "CSX" NumberOfSpies = 4 } } country = { tag = OTT ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 research_investment_1 = 0 research_investment_2 = 1 research_investment_3 = 0 sequipx = 0 war_bonds = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 150 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = OTT } spyprefsdata = { country_priorities = 5 steal_blueprint = 10 smear_campaign = 4 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = ENG } spyprefsdata = { country_priorities = 2 steal_blueprint = 10 smear_campaign = 4 coup = 1 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = GRE } spyprefsdata = { country_priorities = 5 smear_campaign = 4 sabotage_industry = 3 massmedia = 1 disrupt_techteam = 3 country = RUS } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 combat = { RUS = 100 } resistance = { RUS = 5 ENG = 4 FRA = 4 ITA = 5 USA = 2 U08 = 2 } befriend = { U08 = 50 ENG = 25 } claim_acceptance = -69 target = { 388 = 50 379 = 50 378 = 50 702 = 50 708 = 50 713 = 100 } exp_force_ratio = 0 exp_force_ratios = { U08 = 1 } no_exp_forces_to = { ITA } admiral = { target = { 2730 = 200 2731 = 200 2176 = 150 2178 = 100 2739 = 50 2175 = 50 } core = { 2741 2742 2729 397 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "Mascarene Plateau" "Mid-Indian Ridge" "Ninetyeast Ridge" "Southeast Indian Ocean" "Southwest Indian Ocean" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Coast of Indochina" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Taiwan Strait" "Yellow Sea" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { U08 = 150 ENG = 80 ROM = 100 U09 = 50 PER = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { U08 = 150 U09 = 80 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 1 revolt_risk_mult = 1 beach = 10 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 40 country_priorities = { FRA = 5 ENG = 5 RUS = 25 SER = 10 BUL = 2 ROM = -1 GRE = 5 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 53 cavalry = 15 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 10 garrison = 0 hq = 5 militia = 15 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 2 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 30 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 5 cag = 0 escort = 0 naval_asw = 0 naval_anti_air_s = 0 naval_radar_s = 0 naval_fire_controll_s = 0 naval_improved_hull_s = 0 naval_torpedoes_s = 0 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 15 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 2 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 4 AA_provs = { 409 1075 } coastal_fort = no max_coastal_level = 2 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1913 ic_end_year = 1913 IC_provs = { 409 1075 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5130 5140 5150 5160 5170 5180 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1910 1920 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 6030 6150 6680 6620 6630 6640 6650 6660 6670 } ignore = { 4300 4310 4320 4330 4340 4040 4070 4100 4350 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 9140 9150 9160 9170 9180 9430 9440 9450 9460 3230 3240 3250 3260 12020 3270 3280 3310 3320 3330 3340 3350 12030 3410 3420 3430 3440 3450 3456 3460 3470 3480 12040 3490 12050 3510 3520 3530 3540 3550 12060 3560 3570 12100 12110 12120 12130 12140 12150 } armor = 1 infantry = 2 industry = 2 aircraft = 0 naval = 0 land_doctrines = 3 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 409 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 4 political_left = 2 freedom = 6 free_market = 4 professional_army = 5 defense_lobby = 9 interventionism = 4 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.6500 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.1975 oil_modifier = 1.0975 metal_modifier = 1.0975 energy_modifier = 1.0975 rare_materials_modifier = 1.0975 money_modifier = 1 supply_modifier = 1.1450 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1750 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.4000 counterattack = 0.0850 assault = 0.1350 encirclement = 0.0350 ambush = 0.0600 delay = 0.1350 tactical_withdrawal = 0.0850 breakthrough = 0.0350 leader = { id = { type = 6 id = 720002 } name = "al-Husseini" picture = "L549001" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = commando } leader = { id = { type = 6 id = 720003 } name = "Arnold" picture = "L549002" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 720004 } name = "Aschenbrandt" picture = "L549003" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 720006 } name = "Barends" picture = "L549005" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 720007 } name = "Bartcky" picture = "L549006" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 720008 } name = "Barton" picture = "L549007" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 720009 } name = "Bilharz" picture = "L549008" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = commando } leader = { id = { type = 6 id = 720010 } name = "Binark" picture = "L549009" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 720011 } name = "Bonatz" picture = "L549010" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 720012 } name = "Borowski" picture = "L549011" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 720013 } name = "Brauer" picture = "L549012" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 720014 } name = "Braumüller" picture = "L549013" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 720016 } name = "Buch" picture = "L549015" category = general y = 1940 y = 1940 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 720017 } name = "Burchard" picture = "L549016" category = general y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = fortress_buster } leader = { id = { type = 6 id = 720018 } name = "Cetinok" picture = "L549017" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = winter_specialist trait = trickster } leader = { id = { type = 6 id = 720019 } name = "Conradi" picture = "L549018" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 720020 } name = "Eckhardt" picture = "L549019" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 720022 } name = "Ehrenberg" picture = "L549021" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 720024 } name = "Fehn" picture = "L549023" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 720027 } name = "Glodkowski" picture = "L549026" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = commando } leader = { id = { type = 6 id = 720028 } name = "Hajo" picture = "L549027" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = winter_specialist trait = commando } leader = { id = { type = 6 id = 720031 } name = "Haupt" picture = "L549030" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 720032 } name = "Heinrici" picture = "L549031" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 720035 } name = "Junck" picture = "L549034" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = winter_specialist trait = old_guard } leader = { id = { type = 6 id = 720040 } name = "Nazim" picture = "L549039" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 720042 } name = "Nikhad" picture = "M549012" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 720043 } name = "Nordt" picture = "L549042" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 720046 } name = "Osmanoglu" picture = "L549045" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 720053 } name = "Uche" picture = "M549048" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = commando } leader = { id = { type = 6 id = 720055 } name = "von Alten" picture = "L549054" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = winter_specialist } leader = { id = { type = 6 id = 720056 } name = "von Arnim" picture = "L549055" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 720057 } name = "von Bessel" picture = "L549056" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 720058 } name = "von Detten" picture = "L549057" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 720059 } name = "von Falkenstein" picture = "L549058" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 720060 } name = "von Füchtbauer" picture = "L549059" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 720061 } name = "von Göckel" picture = "L549060" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 720062 } name = "von Heimburg" picture = "L549061" category = general y = 1941 y = 1941 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 720066 } name = "Canbulatoglu" picture = "L549065" category = admiral rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 720067 } name = "Förster" picture = "L549066" category = admiral rank = 1 y = 1938 y = 1938 y = 1938 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = spotter } leader = { id = { type = 6 id = 720069 } name = "Madakbas" picture = "L549068" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 720070 } name = "Massmann" picture = "L549069" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard trait = superior_tactician } leader = { id = { type = 6 id = 720071 } name = "Nikhad" picture = "M549012" category = admiral rank = 2 y = 1930 y = 1940 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 720072 } name = "Perikanovlu" picture = "M549046" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 720075 } name = "Cölacan" picture = "L549074" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 720076 } name = "Enver" picture = "M549010" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 720077 } name = "Erkal" picture = "L549076" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 720078 } name = "Goyman" picture = "L549077" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = night_flyer } leader = { id = { type = 6 id = 720080 } name = "Murat" picture = "L549079" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 720081 } name = "Schweikard" picture = "L549080" category = commander rank = 2 y = 1938 y = 1939 y = 1940 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = tank_buster } leader = { id = { type = 6 id = 720082 } name = "Serif" picture = "M549049" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 720084 } name = "Willberg" picture = "L549083" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 4 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 720001 } name = "Abdul Hamid II" picture = "M549001" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 67 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720233 } name = "Nihal Atsiz" picture = "M12011" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720231 } name = "Sadi Özbek" picture = "M12014" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720002 } name = "Abdulhamid Talaat Pasha" picture = "M549002" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 78 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720003 } name = "Said Halim" picture = "2902" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720004 } name = "Kedir Enver Pasha" picture = "M549004" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 55 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720006 } name = "Kadir Moncef Bey" picture = "M549006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720007 } name = "Cahit Vedat Pasha" picture = "M549007" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 34 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720009 } name = "Huseyn Rauf" picture = "M549009" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720011 } name = "Muhammed VI Khan" picture = "M549011" position = HeadOfState category = social_conservative cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720012 } name = "Ahmad Nikhad" picture = "M549012" position = HeadOfState category = market_liberal cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720013 } name = "Osman Fuad" picture = "M549013" position = HeadOfState category = social_democrat cabinet = replacement trait = 66 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720014 } name = "Hussein Avni Pasha" picture = "M549014" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 75 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720015 } name = "Refik Semir Bey" picture = "M549015" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 74 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720016 } name = "Ahmed Tsirri Bey" picture = "M549016" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 80 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720017 } name = "Omar Lattas Pasha" picture = "M549017" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 6 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 720018 } name = "Abdul Majid Khan" picture = "M549018" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 3 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 720019 } name = "Mehmed Namid Kemal Bey" picture = "M549019" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720020 } name = "Basir Rami Bey" picture = "M549020" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720021 } name = "Gaafar Wali Pasha" picture = "M549021" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720022 } name = "Ali Visab" picture = "M549022" position = ForeignMinister category = social_democrat cabinet = replacement trait = 2 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 720023 } name = "Ali Emin Pasha" picture = "M549023" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 11 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 720024 } name = "Hussein Kamil" picture = "M549024" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720025 } name = "Erkan Djavid Pasha" picture = "M549025" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 720026 } name = "Yussef Hamid Bey" picture = "M549026" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 12 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720027 } name = "Ibrahim Shinassi" picture = "M549027" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 14 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720028 } name = "Udi Cemil Bey" picture = "M549028" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 16 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 720029 } name = "Ramazan Dogramaci" picture = "M549029" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 720030 } name = "Eskibaskan Dahmet Bey" picture = "M549030" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720031 } name = "Hurpit Gelik" picture = "M549031" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 720033 } name = "Omer Sevki Bey" picture = "M549033" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720034 } name = "Hamit Sahap Bey" picture = "M549034" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 27 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720035 } name = "Oktan Halis" picture = "M549035" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 32 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720036 } name = "Mohammed Serageddin Pasha" picture = "M549036" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720037 } name = "Ismet Inönu Pasha" picture = "M549037" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 720038 } name = "Topal Osman" picture = "M549038" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720039 } name = "Mehmed Kiamil Pasha" picture = "M549039" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 35 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720040 } name = "Osman Fuad" picture = "M549013" position = ChiefOfStaff category = social_democrat cabinet = replacement trait = 33 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720041 } name = "Hussein Avni Pasha" picture = "M549014" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720042 } name = "Ekmelledin Ülkü" picture = "M549042" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720043 } name = "Fevsi Tülin" picture = "M549043" position = ChiefOfArmy category = social_democrat cabinet = replacement trait = 41 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720045 } name = "Ahmad Nikhad" picture = "M549012" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 47 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720046 } name = "Hamit Perikanovlu" picture = "M549046" position = ChiefOfNavy category = social_democrat cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720047 } name = "Muhammed VI Khan" picture = "M549011" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720048 } name = "Deniz Uche" picture = "M549048" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720049 } name = "Meshut Serif Pasha" picture = "M549049" position = ChiefOfAir category = social_democrat cabinet = replacement trait = 51 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 720053 } name = "Abdülmecid II" picture = "2545" position = HeadOfState category = social_conservative cabinet = replacement trait = 68 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720064 } name = "Ahmed Izzet" picture = "2550" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720067 } name = "Salih Hulusi Kezrak" picture = "7753" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720071 } name = "Mustafa Asim Turgut" picture = "unknownminister" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720075 } name = "Ahmed Nesimi Sayman" picture = "unknownminister" position = ForeignMinister category = social_conservative cabinet = replacement trait = 4 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720080 } name = "Abdüllatif Safa" picture = "unknownminister" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 720081 } name = "Ahmed Izzet" picture = "2550" position = ForeignMinister category = social_conservative cabinet = replacement trait = 7 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 720087 } name = "Salih Hulusi Kezrak" picture = "7753" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720090 } name = "Ahmed Izzet" picture = "2550" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720093 } name = "Kölemen Abdullah" picture = "3765" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 16 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720094 } name = "Ismail Cevat Djobanli" picture = "3762" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 15 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720102 } name = "Mersinli Mehmed Cemal " picture = "unknownminister" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 17 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 720103 } name = "Fevzi Djakmak" picture = "2561" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 720105 } name = "Ziya Kutnak" picture = "8717" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 87 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 720113 } name = "Salih Hulusi Kezrak" picture = "7753" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720118 } name = "Hüseyin Rauf" picture = "3760" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720122 } name = "Mehmed Esat Bülkat" picture = "3776" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720123 } name = "Kara Mehmed Said " picture = "unknownminister" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 13 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720124 } name = "Djakaci Ahmed Hamdi " picture = "unknownminister" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 14 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720131 } name = "Abdurrahman Vefik" picture = "2546" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 91 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720134 } name = "Mehmed Tevfik Biren" picture = "3778" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 107 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720135 } name = "Faik Nüzhet" picture = "unknownminister" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 108 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720136 } name = "Ahmed Reshit Rey" picture = "unknownminister" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 109 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720154 } name = "Ahmed Reshit Rey" picture = "unknownminister" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720155 } name = "Mustafa Arif Deymer" picture = "441" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 23 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720159 } name = "Cemal Keshmir" picture = "unknownminister" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 26 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 720160 } name = "Mehmed Ali" picture = "3774" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 56 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 720163 } name = "Mehmed Sherif" picture = "3772" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 113 year = 1918 ry = 1999 } minister = { id = { type = 9 id = 720164 } name = "Ebubekir Hazim Tepeyran" picture = "2559" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 21 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720168 } name = "Salih Hulusi Kezrak" picture = "7753" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720170 } name = "Eshref Sencer Kushdjubashi" picture = "2560" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720174 } name = "Mahmud Celal Bayar" picture = "3382" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 20 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720234 } name = "Mahmud Celal Bayar" picture = "3382" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 9 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720235 } name = "Mahmud Celal Bayar" picture = "3382" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720176 } name = "Ahmed Izzet" picture = "2550" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720178 } name = "Ismail Cevat Djobanli" picture = "3762" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720179 } name = "Fevzi Djakmak" picture = "2561" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 36 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720180 } name = "Ismail Enver Pasha" picture = "2900" position = ChiefOfStaff category = fascist cabinet = replacement trait = 34 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 720181 } name = "Ali Fuad Cebesoy" picture = "2553" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 114 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720232 } name = "Ali Fethi Okyar" picture = "2552" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 4 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720189 } name = "Salih Hulusi Kezrak" picture = "7753" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 115 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720192 } name = "Ahmed Izzet" picture = "2550" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 41 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720195 } name = "Kölemen Abdullah" picture = "3765" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 38 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720196 } name = "Ismail Cevat Djobanli" picture = "3762" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 115 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 720205 } name = "Fevzi Djakmak" picture = "2561" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 720207 } name = "Ziya Kutnak" picture = "8717" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 720230 } name = "Midhat Shükrü Bleda" picture = "2346" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 27 year = 1908 ry = 1999 } HeadOfState = { type = 9 id = 720053 } HeadOfGovernment = { type = 9 id = 720233 } ForeignMinister = { type = 9 id = 720232 } ArmamentMinister = { type = 9 id = 720105 } MinisterOfSecurity = { type = 9 id = 720174 } MinisterOfIntelligence = { type = 9 id = 720170 } ChiefOfStaff = { type = 9 id = 720007 } ChiefOfArmy = { type = 9 id = 720041 } ChiefOfNavy = { type = 9 id = 720009 } ChiefOfAir = { type = 9 id = 720231 } tech_team = { id = { type = 10 id = 720001 } name = "Tophane-i Amire" picture = "100256" skill = 3 research_types = { chemistry general_equipment management industrial_engineering munitions } startyear = 1742 endyear = 1964 } tech_team = { id = { type = 10 id = 720002 } name = "Tersane-i Amire Istanbul" picture = "100252" skill = 5 research_types = { artillery naval_engineering naval_artillery munitions vehicle_engineering } startyear = 1870 endyear = 1964 } tech_team = { id = { type = 10 id = 720003 } name = "MKEK" picture = "100253" skill = 4 research_types = { chemistry general_equipment mathematics } startyear = 1921 endyear = 1964 } tech_team = { id = { type = 10 id = 720004 } name = "THK" picture = "100255" skill = 4 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1925 endyear = 1964 } tech_team = { id = { type = 10 id = 720005 } name = "Istanbul University" picture = "100257" skill = 4 research_types = { mechanics electronics chemistry rocketry nuclear_physics } startyear = 1846 endyear = 1964 } tech_team = { id = { type = 10 id = 720006 } name = "Tayyare Mektebi San Stefano" picture = "T3506" skill = 4 research_types = { training fighter_tactics bomber_tactics piloting } startyear = 1912 endyear = 1964 } tech_team = { id = { type = 10 id = 720007 } name = "Midhat Nuri" picture = "100258" skill = 4 research_types = { fighter_tactics bomber_tactics piloting } startyear = 1914 endyear = 1933 } tech_team = { id = { type = 10 id = 720008 } name = "Gülhane Askeri Tip Akademisi" picture = "100254" skill = 3 research_types = { chemistry medicine } startyear = 1898 endyear = 1964 } tech_team = { id = { type = 10 id = 720009 } name = "Deniz Harp Okulu" picture = "100260" skill = 4 research_types = { training naval_training large_taskforce_tactics seamanship marine_training } startyear = 1773 endyear = 1964 } tech_team = { id = { type = 10 id = 720010 } name = "Nuri Yamut" picture = "T3511" skill = 3 research_types = { small_unit_tactics centralized_execution combined_arms_focus } startyear = 1930 endyear = 1933 } tech_team = { id = { type = 10 id = 720011 } name = "Vecihi Hürkush" picture = "100059" skill = 4 research_types = { aeronautics aircraft_testing avionics fighter_design bomber_design } startyear = 1918 endyear = 1933 } tech_team = { id = { type = 10 id = 720012 } name = "Istanbul Technical University" picture = "100261" skill = 5 research_types = { chemistry management industrial_engineering mathematics technical_efficiency } startyear = 1871 endyear = 1964 } tech_team = { id = { type = 10 id = 720013 } name = "Haddehane Mektebi" picture = "team_noimage" skill = 4 research_types = { training naval_engineering mathematics naval_artillery submarine_design } startyear = 1914 endyear = 1964 } tech_team = { id = { type = 10 id = 720014 } name = "Hüseyin Rauf" picture = "100263" skill = 3 research_types = { large_taskforce_tactics small_taskforce_tactics } startyear = 1914 endyear = 1933 } tech_team = { id = { type = 10 id = 720015 } name = "Hasan Izzet" picture = "100266" skill = 4 research_types = { large_unit_tactics infantry_focus large_unit_focus static_defense_tactics cavalry_tactics } startyear = 1914 endyear = 1933 } tech_team = { id = { type = 10 id = 720016 } name = "Mekteb-i Harbiye" picture = "100267" skill = 3 research_types = { small_unit_tactics individual_courage infantry_focus mountain_training } startyear = 1890 endyear = 1964 } tech_team = { id = { type = 10 id = 720017 } name = "Golçuk Shipyards" picture = "T3500" skill = 4 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720018 } name = "Istanbul Valde Shipyard" picture = "T3501" skill = 5 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720019 } name = "KTF" picture = "T3502" skill = 4 research_types = { aeronautics aircraft_testing bomber_design } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720020 } name = "MKEK" picture = "T3503" skill = 5 research_types = { chemistry general_equipment mathematics } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720021 } name = "THK" picture = "T3504" skill = 5 research_types = { aeronautics aircraft_testing fighter_design } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720022 } name = "Turkish Petroleum Company" picture = "T3505" skill = 5 research_types = { chemistry management industrial_engineering } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720023 } name = "Air War Academy" picture = "T3506" skill = 4 research_types = { fighter_tactics bomber_tactics piloting } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720024 } name = "Erkan Gataly" picture = "T3507" skill = 3 research_types = { training bomber_tactics piloting } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720025 } name = "Fevzi Cakmak" picture = "T3508" skill = 4 research_types = { large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1933 endyear = 1964 } tech_team = { id = { type = 10 id = 720026 } name = "Naval Academy" picture = "T3509" skill = 4 research_types = { naval_training large_taskforce_tactics seamanship } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720027 } name = "Mehmet Ali Üngen" picture = "T3510" skill = 5 research_types = { centralized_execution naval_training large_taskforce_tactics } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720028 } name = "Mehmet Nuri Yamut" picture = "T3511" skill = 4 research_types = { small_unit_tactics centralized_execution combined_arms_focus } startyear = 1933 endyear = 1964 } tech_team = { id = { type = 10 id = 720029 } name = "Istanbul Military Industries" picture = "T1103" skill = 6 research_types = { artillery mechanics general_equipment munitions } startyear = 1933 endyear = 1970 } tech_team = { id = { type = 10 id = 720030 } name = "Istanbul University" picture = "T3513" skill = 5 research_types = { mechanics chemistry management } startyear = 1933 endyear = 1970 } team_slots = { 720012 720028 720025 0 0 0 0 } manpower = 40.9526 free = { } oil = 8669.7021 supplies = 6612.9355 rare_materials = 4009.5671 metal = 4034.5095 energy = 4397.3306 money = 417.3868 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 235 escorts = 10 relative_manpower = 0.9375 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1000 tc_occupied_mod = 1.2000 attrition_mod = 1.1200 trickleback_mod = 1.1275 max_amphib_mod = 2 supply_dist_mod = 1.1000 repair_mod = 1.1000 research_mod = 0.5700 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 18 morale = 40 } cavalry = { defaultorganisation = 18 morale = 40 } motorized = { defaultorganisation = 18 morale = 40 } mechanized = { defaultorganisation = 12 morale = 40 } light_armor = { defaultorganisation = 13.2000 morale = 40 } armor = { defaultorganisation = 12 morale = 40 } paratrooper = { defaultorganisation = 19.8000 morale = 40 } marine = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 40 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 19.8000 morale = 40 } garrison = { defaultorganisation = 18 morale = 40 } hq = { defaultorganisation = 12 morale = 40 } militia = { defaultorganisation = 18 morale = 40 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 35 morale = 45 } light_cruiser = { range = 500 defaultorganisation = 35 morale = 45 } heavy_cruiser = { range = 500 defaultorganisation = 35 morale = 45 } battlecruiser = { range = 500 defaultorganisation = 35 morale = 45 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 35 morale = 45 } carrier = { range = 500 defaultorganisation = 15 morale = 15 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 15 } submarine = { range = 500 defaultorganisation = 15 morale = 30 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 30 } transport = { range = 500 defaultorganisation = 15 morale = 15 } light_carrier = { range = 500 defaultorganisation = 15 morale = 15 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.8000 morale = 19 } light_armor_brigade = { morale = 19 } heavy_armor = { defaultorganisation = 0.6000 morale = 19 } super_heavy_armor = { defaultorganisation = 1.2000 morale = 19 } armored_car = { defaultorganisation = 1.2000 morale = 19 } anti_air = { } police = { } engineer = { defaultorganisation = 0.8000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 7 } infantry = { 8 7 6 5 } cavalry = { 7 } marine = { 2 } bergsjaeger = { 8 7 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } escort_carrier = { 1 } submarine = { 4 3 2 1 } nuclear_submarine = { 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 } infantry = { 1 0 5 6 7 } cavalry = { 1 0 } marine = { 1 0 } bergsjaeger = { 1 0 6 7 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } submarine = { 0 1 2 } nuclear_submarine = { 0 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes carrier = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7500 asw = 0.8500 naval_interdiction = 0.9500 shore_bombardment = 0.5500 amphibious_assault = 0.5000 sea_transport = 0.7000 naval_combat_patrol = 0.8500 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.9500 naval_scramble = 0.8000 } max_positioning = { battleship = 0.7500 light_cruiser = 0.8000 heavy_cruiser = 0.8000 battlecruiser = 0.8000 destroyer = 0.8000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.6500 nuclear_submarine = 0.6500 light_carrier = 0.3500 } min_positioning = { battleship = 0.4500 light_cruiser = 0.6000 heavy_cruiser = 0.6000 battlecruiser = 0.6000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 50.0991 frustration = 3 trade = yes } relation = { tag = FRA value = -36.3003 frustration = 3 } relation = { tag = GER value = 50.0997 trade = yes } relation = { tag = HOL value = -99.3000 frustration = 3 } relation = { tag = POR value = 4.6000 } relation = { tag = ITA value = -24.2012 frustration = 3 } relation = { tag = SPA value = -99.7000 frustration = 3 } relation = { tag = SWE value = 50.0989 frustration = 3 trade = yes } relation = { tag = JAP value = -99.9000 frustration = 3 } relation = { tag = CHI value = 50.0998 trade = yes } relation = { tag = POL value = 0.2000 } relation = { tag = NOR value = -99.8000 frustration = 3 } relation = { tag = BEL value = 50.0989 frustration = 3 trade = yes } relation = { tag = DEN value = -99.5000 frustration = 3 } relation = { tag = SCH value = -99.3000 frustration = 3 } relation = { tag = CUB value = -99.4000 frustration = 3 } relation = { tag = GRE value = -74.6000 frustration = 3 } relation = { tag = BUL value = 50.0998 trade = yes } relation = { tag = ROM value = -99.8000 frustration = 3 } relation = { tag = IRE value = -99.6000 frustration = 3 } relation = { tag = PER value = -49.7000 frustration = 3 } relation = { tag = AFG value = 50.7000 trade = yes } relation = { tag = BRA value = 50.0998 trade = yes } relation = { tag = ARG value = 50.0989 frustration = 3 trade = yes } relation = { tag = MEX value = -99.5000 frustration = 3 } relation = { tag = COL value = -99.6000 frustration = 3 } relation = { tag = VEN value = -99.5000 frustration = 3 } relation = { tag = PRU value = 0.3000 } relation = { tag = ECU value = -1.4985 frustration = 3 trade = yes } relation = { tag = URU value = 0.7000 } relation = { tag = PAR value = 50.0989 frustration = 3 trade = yes } relation = { tag = BOL value = -99.7000 frustration = 3 } relation = { tag = CHL value = -99.4000 frustration = 3 } relation = { tag = NZL value = -99.8000 frustration = 3 } relation = { tag = CAN value = -99.8000 frustration = 3 } relation = { tag = AST value = -77.4003 frustration = 3 } relation = { tag = VIC value = 13.4000 trade = yes } relation = { tag = USA value = -99.3000 frustration = 3 } relation = { tag = KOR value = -99.5000 frustration = 3 } relation = { tag = ALB value = 25.7000 } relation = { tag = SIA value = 1.7000 } relation = { tag = MON value = -99.3000 frustration = 3 } relation = { tag = GUA value = 0.4000 } relation = { tag = COS value = -99.4000 frustration = 3 } relation = { tag = NIC value = -100 frustration = 3 } relation = { tag = DOM value = 12.5000 } relation = { tag = PHI value = -99.3000 frustration = 3 } relation = { tag = BHU value = 0.7000 } relation = { tag = EGY value = -87.4002 frustration = 3 } relation = { tag = SAL value = 0.5000 } relation = { tag = HAI value = -99.5000 frustration = 3 } relation = { tag = HON value = 0.4000 } relation = { tag = LIB value = -99.3000 frustration = 3 } relation = { tag = LUX value = -99.3000 frustration = 3 } relation = { tag = MTN value = 25.2000 } relation = { tag = NEP value = 0.6000 } relation = { tag = OMN value = -34.5000 frustration = 3 } relation = { tag = PAN value = -88.2002 frustration = 3 } relation = { tag = SER value = 0.3000 } relation = { tag = SIK value = 25.3000 } relation = { tag = SAF value = -15.0010 frustration = 3 trade = yes } relation = { tag = TIB value = 0.7000 } relation = { tag = YEM value = 50.7000 access = yes } relation = { tag = RUS value = 50.0995 trade = yes } relation = { tag = CGX value = 0.2000 } relation = { tag = CSX value = 50.0998 } relation = { tag = OTT value = 10.4000 } relation = { tag = U02 value = 0.5000 } relation = { tag = U03 value = 0.3000 } relation = { tag = U05 value = -99.3000 frustration = 3 } relation = { tag = U09 value = 50.0999 trade = yes } relation = { tag = U38 value = -99.3000 frustration = 3 } relation = { tag = U50 value = -149.6000 frustration = 3 access = yes } relation = { tag = REB value = -100 } } ownedprovinces = { 409 1078 1079 1057 1076 1068 1074 1058 1075 1065 1066 1059 1067 1062 1063 1064 1060 1061 385 1071 1054 384 1077 1072 1073 1055 1056 1016 1018 1019 1020 1021 1014 1017 1015 1036 1033 1034 1035 1037 1028 1032 1031 1030 1027 1029 1013 1023 1172 1008 1011 1010 1009 } controlledprovinces = { 409 1078 1079 1057 1076 1068 1074 1058 1075 1065 1066 1059 1067 1062 1063 1064 1060 1061 385 1071 1054 384 1077 1072 1073 1055 1056 1016 1018 1019 1020 1021 1014 1017 1015 1036 1033 1034 1035 1037 1028 1032 1031 1030 1027 1029 1013 1023 1172 1008 1011 1010 1009 } nationalprovinces = { 409 1078 1079 1057 1076 1068 1074 1058 1075 1065 386 1066 1059 1067 1071 1054 385 1062 1063 1064 1060 1061 370 384 1077 1072 1073 1055 1056 1014 1015 1016 1017 1018 1019 1020 1021 1036 1033 1034 1035 1037 1028 1032 1031 1030 1027 1029 1013 1023 1172 1008 1011 1010 363 1009 } claimedprovinces = { 387 388 379 1004 1005 1007 1006 791 900 1022 1024 1026 1046 1044 1041 1048 1049 1050 786 787 790 788 789 783 784 785 780 781 782 778 779 799 800 792 795 796 793 801 802 798 797 794 1025 } techapps = { 4010 4300 7600 7610 2290 2300 2310 2800 2510 1010 1020 1030 1040 1220 1230 5310 54010 54020 54030 5316 5326 14000 5700 5710 5010 5810 5820 5050 5830 5800 5080 5090 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3160 3210 3220 3230 3240 3250 3260 3310 3320 3330 3340 3410 3420 3430 3440 3450 3456 3460 3470 3610 3620 3630 3640 3650 3510 12110 3720 3730 3736 3740 3750 3900 3810 3820 5600 5610 5620 5190 8010 8020 8030 8040 8050 8060 8070 8080 82300 82500 8500 8510 8520 8550 8560 81300 81310 81320 81330 81340 8100 8110 8120 8150 8160 8170 8200 8210 9030 9020 9010 12100 6400 6410 4030 4290 4020 5060 2650 1240 1370 1580 5070 1990 2320 199130 2400 6420 5020 } inventions = { 3000027 } blueprints = { 8220 } deactivate = { 8900 6100 6010 6200 6300 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 6440 } application = { id = { type = 4712 id = 63624 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 720028 } progress = 100 progress = 100 progress = 100 progress = 0.8716 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 70693 } project = { type = 17 id = 11160 } tech_team = { type = 10 id = 720025 } progress = 100 progress = 100 progress = 55.9685 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 81609 } project = { type = 17 id = 5030 } tech_team = { type = 10 id = 720012 } progress = 100 progress = 100 progress = 93.5550 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 11700 id = 8 } name = "I. Topluluk" location = 1067 prevprov = 1066 home = 1067 mission = { type = anti_partisan_duty target = 1067 percentage = 1 night = yes startdate = { year = 1937 month = july day = 9 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720051 } name = "Temiz" tag = OTT picture = "L549050" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 11700 id = 9 } name = "1. Piyade Dagitim" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 11700 id = 11 } name = "II. Topluluk" location = 385 prevprov = 409 home = 385 mission = { type = anti_partisan_duty target = 385 percentage = 1 night = yes startdate = { year = 1936 month = february day = 29 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720037 } name = "Kiamil" tag = OTT picture = "M549039" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 11700 id = 12 } name = "5. Piyade Dagitim" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1.1200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 2 10 0 0 0 0 8 0 } } } landunit = { id = { type = 11700 id = 13 } name = "III. Topluluk" location = 1078 prevprov = 1078 home = 1078 mission = { type = anti_partisan_duty target = 1078 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720026 } name = "Gazi" tag = OTT picture = "L549025" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 11700 id = 14 } name = "7. Piyade Dagitim" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 11700 id = 15 } name = "IV. Topluluk" location = 1172 prevprov = 1023 home = 1172 mission = { type = anti_partisan_duty target = 1172 percentage = 1 night = yes startdate = { year = 1936 month = june day = 4 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720036 } name = "Kemal" tag = OTT picture = "L549035" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 11700 id = 16 } name = "9. Piyade Dagitim" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 11700 id = 17 } name = "V. Topluluk" location = 1067 prevprov = 1067 home = 1067 mission = { type = anti_partisan_duty target = 1067 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720034 } name = "Ismail" tag = OTT picture = "L549033" category = general rank = 2 y = 1930 y = 1938 y = 1943 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 11700 id = 18 } name = "11. Piyade Dagitim" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 11700 id = 19 } name = "VI. Topluluk" location = 384 prevprov = 1078 home = 384 mission = { type = anti_partisan_duty target = 384 percentage = 1 night = yes startdate = { year = 1936 month = june day = 23 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720047 } name = "Osman" tag = OTT picture = "L549046" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 11700 id = 20 } name = "13. Piyade Dagitim" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 11 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1.1200 0.3000 6 12 3 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 2 10 0 0 0 0 8 0 } } } landunit = { id = { type = 11700 id = 23 } name = "VIII. Topluluk" location = 1172 prevprov = 1023 home = 1172 mission = { type = anti_partisan_duty target = 1172 percentage = 1 night = yes startdate = { year = 1936 month = march day = 19 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720023 } name = "Enver" tag = OTT picture = "L549022" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 11700 id = 24 } name = "17. Piyade Dagitim" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 11700 id = 27 } name = "X. Topluluk" location = 1077 prevprov = 1071 home = 1077 mission = { type = anti_partisan_duty target = 1077 percentage = 1 night = yes startdate = { year = 1936 month = june day = 19 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720029 } name = "Halam" tag = OTT picture = "L549028" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 11700 id = 28 } name = "1. Dagci Tugay" flag = 34864 mod = { 8 8 8 1 8 9 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 80 100 55.8960 54.8000 80 30.0000 0 1.3800 0 5 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 3 14.2000 2 8 0 0 0 0 6 0 } } } landunit = { id = { type = 11700 id = 29 } name = "Türkce Süvari Topluluk" location = 1009 prevprov = 1010 home = 1009 mission = { type = anti_partisan_duty target = 1009 percentage = 1 night = yes startdate = { year = 1936 month = july day = 7 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720039 } name = "Moncef" tag = OTT picture = "M549006" category = general rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 11700 id = 30 } name = "1. Süvari Dagitim" flag = 34864 mod = { 1 1 7 1 1 8 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 3.5000 0 7 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 19 25 100 4 13 3 35 0 0 0 0 6 0 } } } landunit = { id = { type = 20111 id = 28 } name = "VI. Kolordu" location = 1021 prevprov = 1021 home = 1021 mission = { type = anti_partisan_duty target = 1021 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 division = { id = { type = 20111 id = 29 } name = "II. Ordu" flag = 34864 mod = { 10 10 1 0 10 2 0 0 0 } all = { 50 100 22.4400 22 70 30.0000 0 1.8000 0 6 3 1 9 0 -0.2000 0.7500 0.2000 } land = { 30 40 100 2 1 0 15 0 0 0 0 0 0 } } } landunit = { id = { type = 20111 id = 34 } name = "VIII. Kolordu" location = 1063 prevprov = 1062 home = 1063 mission = { type = anti_partisan_duty target = 1063 percentage = 1 night = yes startdate = { year = 1936 month = may day = 9 hour = 0 } } morale = 0.0010 division = { id = { type = 20111 id = 35 } name = "25. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 20111 id = 57 } name = "XII. Kolordu" location = 1063 prevprov = 1067 home = 1063 mission = { type = anti_partisan_duty target = 1063 percentage = 1 night = yes startdate = { year = 1937 month = august day = 9 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 720063 } name = "Wachenfeld" tag = OTT picture = "L549062" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 20111 id = 58 } name = "IV. Ordu" flag = 34864 mod = { 10 10 1 0 10 2 0 0 0 } all = { 50 100 22.4400 22 70 30.0000 0 1.8000 0 6 3 1 9 0 -0.2000 0.7500 0.2000 } land = { 30 40 100 2 1 0 15 0 0 0 0 0 0 } } } landunit = { id = { type = 20111 id = 61 } name = "XIII. Kolordu" location = 1034 prevprov = 1034 home = 1034 mission = { type = anti_partisan_duty target = 1034 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 division = { id = { type = 20111 id = 62 } name = "37. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 30 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 11700 id = 1 } name = "Türkce Deniz Filosu" location = 1076 home = 1076 base = 1076 morale = 0.0010 division = { id = { type = 11700 id = 100000000 } name = "Reschid Pasha Kücük Filotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 45 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2500 0 } } division = { id = { type = 11700 id = 7 } name = "1. Filotilla Torpido Ve Denizalti" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } division = { id = { type = 11700 id = 84 } name = "Hamidiye" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 11700 id = 100 } name = "Reschid Pasha Kücük Filotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 35.7000 35 45 30.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2500 0 } } } navalunit = { id = { type = 11700 id = 2434 } name = "2. Türk Dz. Kuvvetleri Filosu" location = 1076 home = 1076 base = 1076 morale = 0.0010 leader = { id = { type = 6 id = 720073 } name = "Rauf" tag = OTT picture = "M549009" category = admiral y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = seawolf } division = { id = { type = 11700 id = 6 } name = "1. Filotilla Denizalti Kücük" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 60 30.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } division = { id = { type = 11700 id = 600000 } name = "1. Filotilla Denizalti Kücük" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.5000 25 60 30.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 8000 0 } } } airunit = { id = { type = 11700 id = 33 } name = "I. Türkce Hava Topluluk" location = 1075 home = 1075 base = 1075 morale = 0.0010 leader = { id = { type = 6 id = 720083 } name = "Uche" tag = OTT picture = "M549048" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = tank_buster } division = { id = { type = 25635 id = 35 } name = "1. Taktik Bombardiman Ucagi Grup" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 52 100 30.6000 30 25 30.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 1863 } name = "Osmanli 1. Filosu" location = 1076 home = 1076 base = 1076 morale = 0.5000 leader = { id = { type = 6 id = 720065 } name = "Aziz" tag = OTT picture = "L549064" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = old_guard trait = spotter } division = { id = { type = 11700 id = 81 } name = "Barbaros Hayreddin" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 11700 id = 82 } name = "Turgut Reis" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 11700 id = 83 } name = "Mesudiye" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8500 0 } } division = { id = { type = 11700 id = 87 } name = "Mecidiye" flag = 41008 mod = { 22 22 4 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.3800 0.4000 35 26 8 0 0 0 1 1 } naval = { 2 5 6 0.2200 60 34 9 2 9 4 0 8500 0 } } division = { id = { type = 11700 id = 88 } name = "1. Filotilla Torpido Ve Denizalti" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5500 0 } } } navalunit = { id = { type = 4712 id = 2412 } name = "Osmanli 2. Filosu" location = 1076 home = 1076 base = 1076 morale = 0.5000 leader = { id = { type = 6 id = 720068 } name = "Jessedin" tag = OTT picture = "L549067" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = blockade_runner } division = { id = { type = 11700 id = 5 } name = "TDT Medjidieh" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3500 0 } } division = { id = { type = 11700 id = 3 } name = "TDT Yavuz" flag = 41008 mod = { 24 24 1 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.5000 0.8000 26 27 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 80 30 16 1 16 7 0 5500 0 } } division = { id = { type = 11700 id = 4 } name = "TDT Hamidieh" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 11700 id = 97 } name = "2. Filotilla Torpido Ve Denizalti" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } landunit = { id = { type = 4712 id = 3135 } name = "Osmanli I. Kolordusu" location = 1032 prevprov = 1037 home = 1032 mission = { type = anti_partisan_duty target = 1032 percentage = 1 night = yes startdate = { year = 1936 month = march day = 14 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720054 } name = "Vedat" tag = OTT picture = "M549007" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster } division = { id = { type = 20111 id = 30 } name = "17. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3137 } name = "Osmanli II. Kolordusu" location = 1029 prevprov = 1029 home = 1029 mission = { type = anti_partisan_duty target = 1029 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720041 } name = "Nazim" tag = OTT picture = "M549005" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } division = { id = { type = 20111 id = 59 } name = "35. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3141 } name = "Osmanli IV. Kolordusu" location = 1032 prevprov = 1037 home = 1032 mission = { type = anti_partisan_duty target = 1032 percentage = 1 night = yes startdate = { year = 1936 month = march day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720050 } name = "Serif" tag = OTT picture = "M549049" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } division = { id = { type = 20111 id = 39 } name = "43. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3147 } name = "Osmanli VII. Kolordusu" location = 1054 prevprov = 1021 home = 1054 mission = { type = anti_partisan_duty target = 1054 percentage = 1 night = yes startdate = { year = 1936 month = february day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720045 } name = "Osman" tag = OTT picture = "M549038" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 20111 id = 60 } name = "36. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3149 } name = "Osmanli VIII. Kolordusu" location = 1019 prevprov = 1016 home = 1019 mission = { type = anti_partisan_duty target = 1019 percentage = 1 night = yes startdate = { year = 1936 month = march day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720025 } name = "Fuad" tag = OTT picture = "M549013" category = general y = 1938 y = 1940 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 20111 id = 63 } name = "38. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 30 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } airunit = { id = { type = 4712 id = 3479 } name = "Osmanli 1. Filosu" location = 1075 home = 1075 base = 1075 morale = 0.5000 leader = { id = { type = 6 id = 720079 } name = "Muhammed Khan" tag = OTT picture = "M549011" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = superior_tactician } division = { id = { type = 25635 id = 34 } name = "1. Avci Ucagi Grup" flag = 4144 mod = { 13 13 5 0 13 6 0 0 0 } all = { 48 100 35.7000 35 45 30.0000 0 1.5000 0.7000 250 1 2 0 0 -0.2000 1 0.9000 } air = { 2 4 8 0 0 0 0 0 225 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 3973 } name = "Osmanli 3. Filosu" location = 1076 home = 1076 base = 1076 morale = 0.5000 leader = { id = { type = 6 id = 720074 } name = "Zia" tag = OTT picture = "M549044" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = superior_tactician } division = { id = { type = 11700 id = 89 } name = "2. Filotilla Torpido Ve Denizalti" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 11700 id = 90 } name = "3. Filotilla Torpido Ve Denizalti" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 56.1000 55 75 30.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } landunit = { id = { type = 4712 id = 8344 } name = "Osmanli IX. Kolordusu" location = 1010 prevprov = 1025 home = 1010 mission = { type = anti_partisan_duty target = 1010 percentage = 1 night = yes startdate = { year = 1936 month = july day = 8 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720049 } name = "Selaniki" tag = OTT picture = "L549048" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = logistics_wizard } division = { id = { type = 20111 id = 31 } name = "18. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 12251 } name = "Osmanli XI. Kolordusu" location = 1009 prevprov = 1010 home = 1009 mission = { type = anti_partisan_duty target = 1009 percentage = 1 night = yes startdate = { year = 1936 month = december day = 2 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720001 } name = "Adolph" tag = OTT picture = "L549000" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 20111 id = 37 } name = "27. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 12253 } name = "Osmanli XII. Kolordusu" location = 409 prevprov = 1076 home = 409 mission = { type = anti_partisan_duty target = 409 percentage = 1 night = yes startdate = { year = 1937 month = december day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720038 } name = "Lattas" tag = OTT picture = "M549017" category = general y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 11700 id = 10 } name = "3. Piyade Dagitim" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 1 0 0 0 0 6 0 0 0 0 0 0 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1.5000 0.3000 5 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 32 37 100 3 14.2000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 14496 } name = "Osmanli XIII. Kolordusu" location = 1068 prevprov = 1076 home = 1068 mission = { type = anti_partisan_duty target = 1068 percentage = 1 night = yes startdate = { year = 1938 month = january day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720048 } name = "Oyan" tag = OTT picture = "L549047" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 11700 id = 32 } name = "5. Yedek Süvari Dagitim" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 50 100 48.9600 48 70 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 48179 } name = "Osmanli XV. Kolordusu" location = 1008 prevprov = 1009 home = 1008 mission = { type = anti_partisan_duty target = 1008 percentage = 1 night = yes startdate = { year = 1937 month = december day = 23 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720052 } name = "Tülin" tag = OTT picture = "M549043" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = panzer_leader } division = { id = { type = 11700 id = 31 } name = "3. Süvari Dagitim" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3143 } name = "Osmanli V. Kolordusu" location = 1076 prevprov = 1076 home = 1076 mission = { type = anti_partisan_duty target = 1076 percentage = 1 night = yes startdate = { year = 1938 month = january day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720021 } name = "Edhem" tag = OTT picture = "L549020" category = general rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 20111 id = 38 } name = "24. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 11700 id = 25 } name = "IX. Topluluk" location = 1016 prevprov = 1016 home = 1016 mission = { type = anti_partisan_duty target = 1016 percentage = 1 night = yes startdate = { year = 1938 month = january day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720005 } name = "Avni" tag = OTT picture = "M549014" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 11700 id = 26 } name = "19. Piyade Dagitim" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 48177 } name = "Osmanli XIV. Kolordusu" location = 1010 prevprov = 1010 home = 1010 mission = { type = anti_partisan_duty target = 1010 percentage = 1 night = yes startdate = { year = 1938 month = january day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720030 } name = "Halim" tag = OTT picture = "L549029" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 20111 id = 32 } name = "23. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 12249 } name = "Osmanli X. Kolordusu" location = 409 prevprov = 409 home = 409 mission = { type = anti_partisan_duty target = 409 percentage = 1 night = yes startdate = { year = 1938 month = january day = 13 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720033 } name = "Inönu" tag = OTT picture = "M549037" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 20111 id = 36 } name = "26. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 40 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 11700 id = 21 } name = "VII. Topluluk" location = 409 prevprov = 409 home = 409 mission = { type = anti_partisan_duty target = 409 percentage = 1 night = yes startdate = { year = 1938 month = january day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720064 } name = "Ülkü" tag = OTT picture = "M549042" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine } division = { id = { type = 11700 id = 22 } name = "15. Piyade Dagitim" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 100 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3145 } name = "Osmanli VI. Kolordusu" location = 1079 prevprov = 1079 home = 1079 mission = { type = anti_partisan_duty target = 1079 percentage = 1 night = yes startdate = { year = 1938 month = october day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720044 } name = "Nuri Killigil" tag = OTT picture = "L549043" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } division = { id = { type = 20111 id = 64 } name = "51. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 10 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3139 } name = "Osmanli III. Kolordusu" location = 1079 prevprov = 1079 home = 1079 mission = { type = anti_partisan_duty target = 1079 percentage = 1 night = yes startdate = { year = 1938 month = november day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 720015 } name = "Brugsch" tag = OTT picture = "L549014" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = engineer } division = { id = { type = 20111 id = 33 } name = "41. Piyade Tümeni" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 5 100 48.9600 48 70 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } tradedates = { CHI = { year = 1939 month = january day = 22 hour = 0 } } SpyInfo = { country = "OTT" NumberOfSpies = 10 } } country = { tag = U02 ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB7 = 0 MOB8 = 0 press_censorship = 0 purges_army = 1 recruitment_campaign = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 150 war = 0 ferocity = no reinforcement = 0.1000 upgrading = 0.1000 desperation = 0.1000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = U02 } spyprefsdata = { country_priorities = 6 steal_blueprint = 10 smear_campaign = 2 massmedia = 1 country = JAP } spyprefsdata = { country_priorities = 3 steal_blueprint = 10 minister_assassination = 1 smear_campaign = 3 coup = 1 sabotage_industry = 4 found_partisans = 1 massmedia = 1 disrupt_techteam = 4 country = SIA } } strat_redeploy_threshold = 50 max_redeploying = 0.0200 max_fuel_offensive = 100 resistance = { GER = 3 ENG = 3 JAP = 3 } protect = { CHI = 50 SIA = 100 AFG = 50 SIK = 50 PER = 50 BUR = 100 } claim_acceptance = -59 exp_force_ratio = 0.3000 exp_force_ratios = { ENG = 1 } no_exp_forces_to = { AST NZL CAN FRA SAF USA BHU NEP } admiral = { target = { } core = { 2208 2215 2627 2646 } base = { } ignore = { "Northern Baltic" "Southern Baltic" "Bothnian Bay" "Barents Sea" "Arctic Ocean" "Norwegian Sea" "East North Sea" "Kattegat" "Central Northsea" "West Northsea" "Southeast Northsea" "English Channel" "Bay of Biscay" "Cape Finisterre" "Portugese Coast" "Cap St Vincent" "Faroes Gap" "Denmark Strait" "Irish Sea" "The Hebreides" "Irish West Coast" "Greenland Coast" "Northern Sea of Labrador" "Southern Sea of Labrador" "Hudson Bay" "Grand Banks" "Canadian Maritimes" "Costa del Sol" "Gulf of Lyon" "Algerian Coast" "Tyrrhenian Sea" "Adriatic Sea" "Black Sea" "Aegean Sea" "Egyptian Coast" "North Atlantic" "Western Approaches" "The Seamounts" "Azores" "Central Atlantic" "Central Mid-Atlantic Ridge" "Bermuda Triangle" "Guiana Basin" "South-Central Mid-Atlantic Ridge" "Cap Verde" "Pernambuco Plain" "Ascension Fracture Zone" "Argentine Plain" "Angola Plain" "West Gulf of Mexico" "East Gulf of Mexico" "Florida Strait" "Yucatan Strait" "Windward Islands" "Central Carribean" "Coast of Guyana" "Coast of Recife" "Coast of Uruguay" "Coast of Brazil" "Coast of Argentina" "Coast of Africa" "Coast of Bissao" "Gulf of Guinea" "Coast of Angola-Namibia" "Coast of South Africa" "Atlantic-Indian Ridge" "Red Sea" "Horn of Africa" "South Mozambique Channel" "North Mozambique Channel" "Northeast Coast of Madagascar" "Southeast Coast of Madagascar" "Persian Gulf" "North Arabian Sea" "South Arabian Sea" "Coast of Ceylon" "East Bay of Bengal" "West Bay of Bengal" "Malacca Strait" "Java Ridge" "Java Trench" "Gulf of Siam" "Spratly Sea" "Coast of Brunei" "Flores Sea" "Sulu Sea" "Celebes Sea" "Luzon Strait" "Sea of Japan" "Ryukyus" "Coast of Japan" "South Sea of Okhotsk" "West Sea of Okhotsk" "East Sea of Okhotsk" "Philipine Trench" "Central Philippine Sea" "Mariana Trench" "East Mariana Basin" "Mid-Pacific Mountains" "North Bismarck Sea" "Coast of New Guinea" "Molucca Sea" "Banda Sea" "Arafura Sea" "South Bismarck Sea" "Solomon Sea" "West Coral Sea" "East Coral Sea" "North Tasman Sea" "South Tasman Sea" "East Cost of New Zealand" "Timor Sea" "West Coast of Australia" "East Great Australian Bight" "West Great Australian Bight" "Coast of Kamchatka" "East Bering Sea" "West Bering Sea" "Aleutians" "Northwest Pacific Basin" "North Northeast Pacific Basin" "Hawaiian Rise" "North East Pacific Ocean" "Marshalls Sea" "South East Pacific Ocean" "Marianas" "Western Solomons" "Eastern Solomons" "US Maritimes" "Carolines" "Gilberts" "Line Islands" "Fiji Basin" "Southwest Pacific Basin" "Southeast Pacific Basin" "West Coast of Chile" "West Coast of Peru" "South Southeast Pacific Ocean" "North Southeast Pacific Ocean" "Gulf of Alaska" "West Coast of the United States" "West Coast of Mexico" "West Coast of Central America" } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { JAP = 10 GER = 30 ENG = 150 FRA = 50 USA = 50 AST = 90 NZL = 90 SIA = 40 CHI = 70 SAF = 80 } cancel_deal_threshold = 1 } tech_sharing = { favored = { GER = 30 ENG = 70 FRA = 50 USA = 50 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = no help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 1 revolt_risk_mult = 1 beach = 50 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { SOV = -1 MON = -1 TIB = -1 NEP = -1 AFG = -1 FRA = -1 ENG = -1 POR = -1 JAP = 70 SIA = 70 CHC = 50 CHI = 50 MAN = 70 CSX = 10 SIK = -1 CXB = -1 CYN = 10 CGX = 10 } province_priorities = { 1420 = 2 1431 = 2 1450 = 2 1471 = 2 1482 = 1 1493 = 1 1494 = 1 1504 = 1 1495 = 1 } area_multiplier = { 1442 = 2 1415 = 2 1409 = 3 } ignore = { 1416 1418 } } military = { relative_build_scheme = yes max_batch_peace = 560 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 73 cavalry = 0 motorized = 12 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 13 garrison = 0 hq = 2 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 10 sp_artillery = 10 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 20 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2 panic_ratio_vs_human = 2 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = reactive distrib_vs_human = reactive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 1 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { } coastal_fort = no max_coastal_level = 1 coastal_fort_provs = { 1447 1448 1471 1494 1495 1518 1533 } radar_station = no max_radar = 1 radar_provs = { } air_base = no max_air_base = 3 air_base_provs = { 1447 } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = atwar max_land_level = 3 fort_borders = { CHI JAP SIA } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1940 ic_end_year = 1940 IC_provs = { 1459 1447 1517 1538 } } technology = { preference = { 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5140 5150 5160 5170 5180 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 1910 1920 1930 1940 1950 1960 1970 1980 1990 199100 199110 199120 199130 199140 199150 199160 199170 199180 1230 1240 6110 6120 6900 2220 2230 2240 2250 11030 11040 2960 2966 } ignore = { 5920 5930 5940 5950 5960 5970 5980 5990 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 4400 4170 4280 4450 4180 15120 15130 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1470 1480 1490 1510 1520 5190 5200 5210 5220 5230 5240 53020 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2980 2260 2270 2280 11050 11060 2990 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 2 infantry = 5 industry = 4 aircraft = 1 naval = 1 land_doctrines = 4 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1459 regular_id = "IND" policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 5 political_left = 3 freedom = 3 free_market = 3 professional_army = 2 defense_lobby = 3 interventionism = 3 } belligerence = 0 dissent = 0.9908 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8000 convoy_def_eff = 0.0500 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1375 oil_modifier = 1.0375 metal_modifier = 1.0375 energy_modifier = 1.0375 rare_materials_modifier = 1.0375 money_modifier = 1 supply_modifier = 1.0500 minisub_bonus = 1 AA_efficiency = 0.2000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 19.7500 army_detection = 50 enemy_army_detection = 49.7500 land_surprise = 1.2950 naval_surprise = 1.2950 air_surprise = 1.2950 hq_supply_eff = 0.0300 sce_frequency = 1.2500 counterattack = 0.1100 assault = 0.1100 encirclement = 0.0350 ambush = 0.0350 delay = 0.1100 tactical_withdrawal = 0.1350 breakthrough = 0.0350 puppet = "ENG" leader = { id = { type = 6 id = 825001 } name = "Airey" picture = "L1003" category = general y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 825002 } name = "Aizlewood" picture = "L1004" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 825003 } name = "Arkwright-Hore-Ruthven" picture = "L1013" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 825005 } name = "Ballentine" picture = "L1019" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 825006 } name = "Banks-MacDonald" picture = "L1021" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 825012 } name = "Bradshaw" picture = "L1046" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825013 } name = "Briggs" picture = "L1047" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 825014 } name = "Brown" picture = "L1052" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 825015 } name = "Carr-White" picture = "L1067" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 825016 } name = "Cassels" picture = "L1070" category = general y = 1942 y = 1944 y = 1946 y = 1990 max_skill = 6 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 825017 } name = "Christison" picture = "L1074" category = general y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 825018 } name = "Clarke" picture = "L1077" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 825019 } name = "Cox" picture = "L1083" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 825023 } name = "Denholm-Young" picture = "L1100" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 skill = 1 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 825029 } name = "Fraser" picture = "9829" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 825030 } name = "Giffard" picture = "L1134" category = general y = 1940 y = 1942 y = 1943 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 825034 } name = "Hayman-Joyce" picture = "L1157" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 825035 } name = "Henry-Williams" picture = "L505044" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 825039 } name = "Lockhart" picture = "L505048" category = general y = 1940 y = 1943 y = 1944 y = 1945 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 825043 } name = "Lyttleton" picture = "L1202" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 825047 } name = "Messervy" picture = "L1220" category = general y = 1941 y = 1945 y = 1947 y = 1990 max_skill = 7 startyear = 1941 ry = 1999 skill = 3 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 825050 } name = "Mountbatten" picture = "L1230" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 825052 } name = "H R Pownall" picture = "L1253" category = general y = 1930 y = 1942 y = 1990 y = 1990 max_skill = 6 startyear = 1941 ry = 1999 skill = 2 trait = logistics_wizard trait = trickster } leader = { id = { type = 6 id = 825053 } name = "Rees" picture = "L1260" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 825058 } name = "St.Clair-Morford" picture = "L1287" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = commando trait = old_guard } leader = { id = { type = 6 id = 825060 } name = "Templer" picture = "L1294" category = general y = 1940 y = 1942 y = 1945 y = 1990 max_skill = 6 startyear = 1940 ry = 1999 skill = 3 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 825061 } name = "Toye" picture = "L1298" category = general y = 1943 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 825062 } name = "Tuker" picture = "L1299" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 825065 } name = "Wavell" picture = "L1311" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1943 max_skill = 8 startyear = 1942 ry = 1999 skill = 4 trait = logistics_wizard trait = defensive_doctrine } leader = { id = { type = 6 id = 825068 } name = "Able-Smith" picture = "L1317" category = admiral y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825069 } name = "Berthon" picture = "L310013" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 825072 } name = "Collins" picture = "L410013" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 825073 } name = "Collinson" picture = "L1334" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 825075 } name = "Gould" picture = "L460013" category = admiral y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 825076 } name = "Gould-Bradford" picture = "L1349" category = admiral y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 825077 } name = "Hope Carlill" picture = "L1356" category = admiral y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825079 } name = "Jefford" picture = "L505102" category = admiral y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 825080 } name = "Leaf" picture = "L310015" category = admiral y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825084 } name = "Parry" picture = "L1378" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 6 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825086 } name = "Pizey" picture = "L505110" category = admiral y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 825087 } name = "Power" picture = "L1382" category = admiral y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825088 } name = "Soman" picture = "L505114" category = admiral y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 825090 } name = "Thomson" picture = "L1395" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 825091 } name = "Tours" picture = "L1396" category = admiral y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825093 } name = "Tufnell" picture = "L1398" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 825094 } name = "Vivian" picture = "L1400" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825095 } name = "Andrade" picture = "L505003" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 825096 } name = "Barr" picture = "L460017" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 825097 } name = "Broadhurst" picture = "L1422" category = commander y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 5 startyear = 1944 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 825099 } name = "Collett" picture = "L460018" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 825100 } name = "Collins" picture = "L410015" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 825101 } name = "Collishaw" picture = "L1430" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 825102 } name = "Elmhirst" picture = "L1436" category = commander y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 7 startyear = 1940 ry = 1999 skill = 1 trait = carpet_bomber } leader = { id = { type = 6 id = 825103 } name = "Engineer" picture = "L505138" category = commander y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 825104 } name = "Fairweather" picture = "L1439" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 825105 } name = "Fullhard" picture = "L1441" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 825106 } name = "Gibbs" picture = "L505141" category = commander y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 825107 } name = "Gill" picture = "L505142" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 825108 } name = "Ivelaw-Chapman" picture = "L1450" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825109 } name = "Leaf" picture = "L310018" category = commander y = 1943 y = 1946 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 825110 } name = "Longmore" picture = "L1457" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 825111 } name = "Martin" picture = "L310019" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 825112 } name = "Rice" picture = "L1475" category = commander y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 825113 } name = "Brooke-Popham" picture = "L1051" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 825114 } name = "Williams" picture = "L1488" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 825008 } name = "Barrett" picture = "L505012" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 825063 } name = "Vavasour-Broome-Witts" picture = "L1305" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 825089 } name = "Studholme-Brownrigg" picture = "L1392" category = admiral rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 825059 } name = "Studholme-Brownrigg" picture = "L1291" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 825031 } name = "Godley" picture = "L1135" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 825026 } name = "Drew" picture = "L1111" category = general rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 825045 } name = "Massey" picture = "L1213" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 825070 } name = "Burnett" picture = "L1329" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 825081 } name = "Manners" picture = "L1369" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 825074 } name = "Dillwood" picture = "L1340" category = admiral y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 825083 } name = "Palliser" picture = "L1377" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 825082 } name = "Mitchell" picture = "L1372" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = blockade_runner } minister = { id = { type = 9 id = 825001 } name = "Victor Lord Linlithgow" picture = "M59001" position = HeadOfState category = market_liberal cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825002 } name = "John Edward Golightly" picture = "M59002" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825003 } name = "Sir Jilendra Vayaphrasattar" picture = "M59003" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825004 } name = "Anyang Bhula" picture = "M59004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 54 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825005 } name = "George H. Douglas" picture = "M59005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825006 } name = "Archibald Angus" picture = "M59006" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825007 } name = "Victor Lord Linlithgow" picture = "M59007" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825008 } name = "Arthur A. Barrett" picture = "M59008" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825009 } name = "William E. Parry" picture = "L1378" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 45 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825010 } name = "Bruce W. McPherson" picture = "M59010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825011 } name = "Lord Louis Mountbatten" picture = "M59033" position = HeadOfState category = social_liberal cabinet = replacement trait = 68 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 825012 } name = "Archibald Wavell" picture = "M59034" position = HeadOfState category = market_liberal cabinet = replacement trait = 62 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 825013 } name = "Michael Morris" picture = "M59038" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825014 } name = "Dr. John Mathai" picture = "M59039" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 825015 } name = "Bahadur Jayla of Khoch Bahur" picture = "M59048" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825016 } name = "Agha Khan III" picture = "M59051" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 5 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825017 } name = "Michael Morris" picture = "M59038" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 10 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825018 } name = "Dr. John Mathai" picture = "M59039" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 11 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 825019 } name = "Sir Chhotu Ram" picture = "M59026" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 54 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 825020 } name = "Nizam Osman of Hyderabad" picture = "M59015" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 23 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 825021 } name = "Muhammed Mujeeb" picture = "M59073" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 24 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 825022 } name = "Ajoy Kumar Ghosh" picture = "M59023" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 26 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 825023 } name = "Stephen Hope Carlill" picture = "L1356" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 825024 } name = "Lindsey Stephenson" picture = "M59084" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 30 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 825025 } name = "Sir H. R. Pownall" picture = "L1253" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 825026 } name = "Robert Brooke-Popham" picture = "L1051" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 825027 } name = "Sir Frank Messervy" picture = "M59102" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 41 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 825028 } name = "Archibald Wavell" picture = "M59034" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 38 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 825029 } name = "W.H. Gould-Bradford" picture = "L1349" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 825090 } name = "Cecil Bouchier" picture = "9830" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1933 ry = 1954 } minister = { id = { type = 9 id = 825091 } name = "Herbert Fitzherbert" picture = "9831" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1937 ry = 1946 } minister = { id = { type = 9 id = 825092 } name = "Macan Saunders" picture = "unknownminister" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1939 ry = 1941 } minister = { id = { type = 9 id = 825093 } name = "Alan Fleming Hartley" picture = "unknownminister" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1933 ry = 1945 } minister = { id = { type = 9 id = 825094 } name = "Ashton Gerard Oswald Mosely Mayne" picture = "L1229" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1936 ry = 1948 } minister = { id = { type = 9 id = 825095 } name = "George Burton Henderson" picture = "unknownminister" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1940 ry = 1941 } minister = { id = { type = 9 id = 825096 } name = "Geoffry Allen Percival Scoones" picture = "L1278" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1941 ry = 1950 } minister = { id = { type = 9 id = 825100 } name = "William Bartholomew" picture = "9834" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1934 ry = 1941 } minister = { id = { type = 9 id = 825101 } name = "Ivo Vesey" picture = "9835" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1937 ry = 1940 } minister = { id = { type = 9 id = 825102 } name = "Eric de Burgh" picture = "L1094" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1939 ry = 1942 } minister = { id = { type = 9 id = 825103 } name = "Thomas Hutton" picture = "L1171" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1941 ry = 1945 } minister = { id = { type = 9 id = 825104 } name = "Edwin Morris" picture = "9836" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1942 ry = 1949 } minister = { id = { type = 9 id = 825105 } name = "John Swayne" picture = "unknownminister" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 37 year = 1944 ry = 1947 } minister = { id = { type = 9 id = 825106 } name = "Arthur Smith" picture = "9837" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 34 year = 1946 ry = 1949 } minister = { id = { type = 9 id = 825110 } name = "Robert Cassels" picture = "9838" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 42 year = 1935 ry = 1942 } minister = { id = { type = 9 id = 825111 } name = "Claude Auchinleck" picture = "L1014" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1941 ry = 1948 } minister = { id = { type = 9 id = 825112 } name = "Alan Fleming Hartley" picture = "unknownminister" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1942 ry = 1945 } minister = { id = { type = 9 id = 825115 } name = "John Henry Godfrey" picture = "9839" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 43 year = 1943 ry = 1947 } HeadOfState = { type = 9 id = 825001 } HeadOfGovernment = { type = 9 id = 825002 } ForeignMinister = { type = 9 id = 825003 } ArmamentMinister = { type = 9 id = 825004 } MinisterOfSecurity = { type = 9 id = 825005 } MinisterOfIntelligence = { type = 9 id = 825006 } ChiefOfStaff = { type = 9 id = 825007 } ChiefOfArmy = { type = 9 id = 825008 } ChiefOfNavy = { type = 9 id = 825009 } ChiefOfAir = { type = 9 id = 825010 } tech_team = { id = { type = 10 id = 825001 } name = "Garden Reach Workshop" picture = "T23002" skill = 4 research_types = { electronics general_equipment naval_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 825002 } name = "Hindustan Aircraft Limited" picture = "T11403" skill = 3 research_types = { electronics aeronautics technical_efficiency } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 825003 } name = "J.R.D. Tata" picture = "T11407" skill = 2 research_types = { aeronautics industrial_engineering technical_efficiency piloting } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 825004 } name = "Mazagon Dock Limited" picture = "T11408" skill = 4 research_types = { electronics naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 825005 } name = "Indian Military Academy" picture = "T11410" skill = 4 research_types = { artillery training general_equipment } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 825006 } name = "University of Delhi" picture = "T11412" skill = 3 research_types = { mechanics chemistry management mathematics } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 825007 } name = "Venkata Raman" picture = "T11415" skill = 4 research_types = { training management mathematics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 825008 } name = "Archibald Wavell" picture = "T10805" skill = 6 research_types = { training large_unit_tactics centralized_execution combined_arms_focus } startyear = 1942 endyear = 1947 } tech_team = { id = { type = 10 id = 825009 } name = "Frank Messervy" picture = "T11417" skill = 4 research_types = { small_unit_tactics individual_courage infantry_focus } startyear = 1942 endyear = 1947 } tech_team = { id = { type = 10 id = 825010 } name = "Victor Lord Linlithgow" picture = "T11418" skill = 3 research_types = { training large_unit_tactics centralized_execution } startyear = 1930 endyear = 1943 } tech_team = { id = { type = 10 id = 825011 } name = "William E. Parry" picture = "T11419" skill = 4 research_types = { centralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1930 endyear = 1958 } tech_team = { id = { type = 10 id = 825012 } name = "Royal Indian Air Force" picture = "100346" skill = 3 research_types = { training centralized_execution bomber_tactics piloting } startyear = 1930 endyear = 1964 } tech_team = { id = { type = 10 id = 825013 } name = "Indian Government Railways" picture = "T11406" skill = 3 research_types = { mechanics management industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 825014 } name = "Tata Steel" picture = "100161" skill = 3 research_types = { industrial_engineering technical_efficiency } startyear = 1907 endyear = 1970 } tech_team = { id = { type = 10 id = 825015 } name = "Prafulla Chandra Roy" picture = "100161" skill = 2 research_types = { chemistry management } startyear = 1889 endyear = 1937 } tech_team = { id = { type = 10 id = 825016 } name = "Indian Association for Cultivation of Science" picture = "100163" skill = 2 research_types = { nuclear_physics mathematics } startyear = 1876 endyear = 1970 } tech_team = { id = { type = 10 id = 825017 } name = "Bengal Chemicals and Pharmaceuticals" picture = "100164" skill = 3 research_types = { chemistry medicine } startyear = 1901 endyear = 1970 } tech_team = { id = { type = 10 id = 825018 } name = "Burmah Oil" picture = "100347" skill = 4 research_types = { chemistry industrial_engineering } startyear = 1886 endyear = 1970 } tech_team = { id = { type = 10 id = 825019 } name = "Allahabad University" picture = "100165" skill = 3 research_types = { chemistry nuclear_physics management } startyear = 1887 endyear = 1970 } tech_team = { id = { type = 10 id = 825020 } name = "Command and Staff College" picture = "100348" skill = 3 research_types = { training small_unit_tactics centralized_execution infantry_focus } startyear = 1907 endyear = 1970 } team_slots = { 825007 825020 825010 825017 0 0 0 } manpower = 434.8168 free = { } oil = 1599.5874 supplies = 1055.0126 rare_materials = 6701.5459 metal = 9292.8662 energy = 17242.9648 money = 164.8602 consumer = 0.1672 supply = 0.1997 production = 0.6331 reinforcement = 0 upgrading = 0 transports = 189 escorts = 20 relative_manpower = 0.9125 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1500 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1125 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.6450 upgrade = { infantry = { defaultorganisation = 20 morale = 36 } cavalry = { defaultorganisation = 20 morale = 36 } motorized = { defaultorganisation = 20 morale = 36 } mechanized = { defaultorganisation = 13 morale = 36 } light_armor = { defaultorganisation = 14.3000 morale = 36 } armor = { defaultorganisation = 13 morale = 36 } paratrooper = { defaultorganisation = 22 morale = 36 } marine = { defaultorganisation = 22 morale = 36 } bergsjaeger = { defaultorganisation = 22 morale = 36 } garrison = { defaultorganisation = 20 morale = 36 } hq = { defaultorganisation = 13 morale = 36 } militia = { defaultorganisation = 20 morale = 36 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 7 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.9000 morale = 17 } light_armor_brigade = { morale = 17 } heavy_armor = { defaultorganisation = 0.7000 morale = 17 } super_heavy_armor = { defaultorganisation = 1.3000 morale = 17 } armored_car = { defaultorganisation = 1.3000 morale = 17 } anti_air = { } police = { } engineer = { defaultorganisation = 0.9000 morale = 7 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 7 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 7 6 5 } bergsjaeger = { 8 7 6 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } light_cruiser = { 4 3 2 1 } heavy_cruiser = { 2 1 } destroyer = { 4 3 2 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 } bergsjaeger = { 1 0 6 7 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } light_cruiser = { 0 1 2 } heavy_cruiser = { 0 } destroyer = { 0 1 2 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes anti_air = yes police = yes engineer = yes escort = yes naval_asw = yes naval_anti_air_s = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_anti_air_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 49 access = yes } relation = { tag = FRA value = -49.6000 frustration = 3 } relation = { tag = GER value = 22.2000 } relation = { tag = HOL value = -49.2000 frustration = 3 } relation = { tag = POR value = 25.6000 } relation = { tag = ITA value = -52.7000 frustration = 3 } relation = { tag = SPA value = -49.6000 frustration = 3 } relation = { tag = SWE value = -49.5000 frustration = 3 } relation = { tag = JAP value = -52.8000 frustration = 3 } relation = { tag = CHI value = 25.5000 } relation = { tag = POL value = 25.3000 } relation = { tag = NOR value = -49.7000 frustration = 3 } relation = { tag = BEL value = -49.7000 frustration = 3 } relation = { tag = DEN value = -49.4000 frustration = 3 } relation = { tag = SCH value = -49.2000 frustration = 3 } relation = { tag = CUB value = -49.3000 frustration = 3 } relation = { tag = GRE value = 25.5000 } relation = { tag = BUL value = -50 frustration = 3 } relation = { tag = ROM value = -49.7000 frustration = 3 } relation = { tag = IRE value = -49.5000 frustration = 3 } relation = { tag = PER value = 25.4000 } relation = { tag = AFG value = 0.8000 } relation = { tag = BRA value = 25.6000 } relation = { tag = ARG value = -49.5000 frustration = 3 } relation = { tag = MEX value = -49.4000 frustration = 3 } relation = { tag = COL value = -49.5000 frustration = 3 } relation = { tag = VEN value = -49.4000 frustration = 3 } relation = { tag = PRU value = 25.4000 } relation = { tag = ECU value = -49.2000 frustration = 3 } relation = { tag = URU value = 25.8000 } relation = { tag = PAR value = -49.7000 frustration = 3 } relation = { tag = BOL value = -49.6000 frustration = 3 } relation = { tag = CHL value = -49.3000 frustration = 3 } relation = { tag = NZL value = -49.7000 frustration = 3 } relation = { tag = CAN value = -49.7000 frustration = 3 } relation = { tag = AST value = -49.5000 frustration = 3 } relation = { tag = VIC value = 25 } relation = { tag = USA value = -49.2000 frustration = 3 } relation = { tag = KOR value = -49.4000 frustration = 3 } relation = { tag = ALB value = 0.8000 } relation = { tag = SIA value = 25.4000 } relation = { tag = MON value = -49.2000 frustration = 3 } relation = { tag = GUA value = 25.5000 } relation = { tag = COS value = -49.3000 frustration = 3 } relation = { tag = NIC value = -49.9000 frustration = 3 } relation = { tag = DOM value = 25.8000 } relation = { tag = PHI value = -49.2000 frustration = 3 } relation = { tag = BHU value = 25.8000 } relation = { tag = EGY value = -49.3000 frustration = 3 } relation = { tag = SAL value = 25.6000 } relation = { tag = HAI value = -49.4000 frustration = 3 } relation = { tag = HON value = 25.5000 } relation = { tag = LIB value = -49.2000 frustration = 3 } relation = { tag = LUX value = -49.2000 frustration = 3 } relation = { tag = MTN value = 0.3000 } relation = { tag = NEP value = 25.7000 } relation = { tag = OMN value = 25.6000 } relation = { tag = PAN value = -49.5000 frustration = 3 } relation = { tag = SER value = 25.4000 } relation = { tag = SIK value = 0.4000 } relation = { tag = SAF value = -49.7000 frustration = 3 } relation = { tag = TIB value = 149 access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = YEM value = 25.8000 } relation = { tag = RUS value = 25.2000 } relation = { tag = CGX value = 25.3000 } relation = { tag = CSX value = 25.5000 } relation = { tag = OTT value = 0.5000 } relation = { tag = U02 value = 0.6000 } relation = { tag = U03 value = 25.4000 } relation = { tag = U05 value = -49.2000 frustration = 3 } relation = { tag = U09 value = -49.8000 frustration = 3 } relation = { tag = U38 value = -49.2000 frustration = 3 } relation = { tag = U50 value = -49.5000 frustration = 3 } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1439 1440 1441 1442 1443 1445 1450 1455 1458 1444 1446 1447 1448 1449 1451 1452 1453 1454 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1512 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1530 1531 1532 1535 1536 1278 1529 1533 1534 1537 1538 1539 1540 1612 1051 1053 } controlledprovinces = { 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1439 1440 1441 1442 1443 1445 1450 1455 1458 1444 1446 1447 1448 1449 1451 1452 1453 1454 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1512 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1530 1531 1532 1535 1536 1278 1529 1533 1534 1537 1538 1539 1540 1051 1053 1612 } nationalprovinces = { 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1439 1440 1441 1442 1443 1445 1450 1455 1458 1444 1446 1447 1448 1449 1451 1452 1453 1454 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1512 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1530 1531 1532 1535 1536 1278 1529 1533 1534 1537 1538 1539 1540 1612 } claimedprovinces = { } techapps = { 1010 1020 1220 1230 2290 2300 2310 7600 7610 2800 3010 3020 3030 3040 3110 3120 3130 3140 3210 3220 3230 4010 5310 54010 54020 54030 5316 5326 5810 5820 5050 5830 5800 5080 5090 3720 3730 3736 3740 3750 3900 3810 5600 8010 8020 8050 9030 9020 9010 1990 1030 6100 6110 14000 4290 4030 4020 4300 4320 1110 8030 8040 5060 1240 5070 2320 6120 3050 3150 2400 199130 5327 2460 5320 3610 5350 } inventions = { 3000027 } blueprints = { 1040 2510 } deactivate = { 6010 6300 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 52321 } project = { type = 17 id = 6150 } tech_team = { type = 10 id = 825010 } progress = 100 progress = 100 progress = 100 progress = 62.7049 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 60783 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 825020 } progress = 100 progress = 100 progress = 100 progress = 81.1658 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 65894 } project = { type = 17 id = 5360 } tech_team = { type = 10 id = 825007 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 90.1346 status = "ongoing" } application = { id = { type = 4712 id = 84703 } project = { type = 17 id = 5610 } tech_team = { type = 10 id = 825017 } progress = 100 progress = 100 progress = 100 progress = 29.0250 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 12700 id = 1001 } name = "Bombay District" location = 1517 prevprov = 1517 home = 1517 mission = { type = anti_partisan_duty target = 1517 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 825055 } name = "Slim" tag = U02 picture = "L1281" category = general rank = 2 y = 1939 y = 1941 y = 1943 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = logistics_wizard trait = trickster } division = { id = { type = 12700 id = 1002 } name = "Mhow Area" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1019 } name = "Madras District" location = 1500 prevprov = 1500 home = 1500 mission = { type = anti_partisan_duty target = 1500 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 825021 } name = "de L'Isle" tag = U02 picture = "L1097" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 1020 } name = "Madras Brigade" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1029 } name = "Presidency & Assam District" location = 1447 prevprov = 1447 home = 1447 mission = { type = anti_partisan_duty target = 1447 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 825027 } name = "Fergusson" tag = U02 picture = "L1118" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 12700 id = 1030 } name = "Eastern Bengal Brigade" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1043 } name = "Jammu & Kashmir State Forces" location = 1540 prevprov = 1540 home = 1540 morale = 0.0010 leader = { id = { type = 6 id = 825033 } name = "Grant" tag = U02 picture = "L1144" category = general rank = 1 y = 1930 y = 1930 y = 1937 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 1044 } name = "Jammu Brigade" flag = 34866 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 1045 } name = "Kashmir Brigade" flag = 34866 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1046 } name = "Gwalior State Forces" location = 1523 prevprov = 1523 home = 1523 morale = 0.0010 leader = { id = { type = 6 id = 825022 } name = "Delamain" tag = U02 picture = "L505030" category = general rank = 2 y = 1930 y = 1939 y = 1941 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 12700 id = 1047 } name = "Gwalior Cavalry Brigade" flag = 34866 mod = { 1 1 5 0 1 6 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 0 35 0 0 0 0 0 0 } } division = { id = { type = 12700 id = 1048 } name = "Gwalior Infantry Brigade" flag = 34866 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1049 } name = "Hyderabad State Forces" location = 1487 prevprov = 1487 home = 1487 morale = 0.0010 leader = { id = { type = 6 id = 825057 } name = "Simmons" tag = U02 picture = "1243" category = general rank = 2 y = 1936 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 12700 id = 1050 } name = "Hyderabad State Forces" flag = 34866 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1051 } name = "Bikaner State Forces" location = 1527 prevprov = 1527 home = 1527 morale = 0.0010 leader = { id = { type = 6 id = 825009 } name = "Beauman" tag = U02 picture = "L1029" category = general rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } division = { id = { type = 12700 id = 1052 } name = "Bikaner State Forces" flag = 34866 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1053 } name = "Patiala State Forces" location = 1531 prevprov = 1531 home = 1531 morale = 0.0010 leader = { id = { type = 6 id = 825051 } name = "Percival" tag = U02 picture = "L1248" category = general rank = 2 y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = defensive_doctrine } division = { id = { type = 12700 id = 1054 } name = "Patiala State Forces" flag = 34866 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1055 } name = "Mysore State Forces" location = 1507 prevprov = 1507 home = 1507 morale = 0.0010 leader = { id = { type = 6 id = 825007 } name = "Barker" tag = U02 picture = "L1023" category = general rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = trickster trait = old_guard } division = { id = { type = 12700 id = 1056 } name = "Mysore State Forces" flag = 34866 mod = { 11 11 3 0 11 4 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 12700 id = 2332 } name = "1st Squadron" location = 1053 prevprov = 2200 home = 1053 base = 1053 morale = 0.0010 leader = { id = { type = 6 id = 825085 } name = "Phillips" tag = U02 picture = "L1379" category = admiral rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 12700 id = 2318 } name = "2nd DD. Division" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } division = { id = { type = 12700 id = 284 } name = "HMIS 2nd Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 12700 id = 289 } name = "HMIS 1st Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } division = { id = { type = 12700 id = 286 } name = "HMIS 4th Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } } airunit = { id = { type = 12700 id = 80 } name = "Royal Indian Air Force" location = 1517 home = 1517 base = 1517 morale = 0.0010 leader = { id = { type = 6 id = 825098 } name = "Cannon" tag = U02 picture = "L1426" category = commander y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } division = { id = { type = 12700 id = 81 } name = "Indian Group" flag = 36912 mod = { 15 15 4 0 15 5 0 0 0 } all = { 100 100 31.5000 30 25 40.0000 0 1.5000 3 180 30 2 0 0 -0.2000 0.5000 0.6000 } air = { 1 1 6 1 3 1 1 0 700 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 1875 } name = "1st Indian Squadron" location = 1415 prevprov = 2646 home = 1415 base = 1517 mission = { task = 1 location = 2215 } morale = 0.5000 leader = { id = { type = 6 id = 825078 } name = "Ingram" tag = U02 picture = "L1358" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = seawolf } division = { id = { type = 12700 id = 2319 } name = "3rd DD. Division" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 1877 } name = "2nd Indian Squadron" location = 1415 prevprov = 2646 home = 1415 base = 1517 mission = { task = 1 location = 2215 } morale = 0.5000 leader = { id = { type = 6 id = 825092 } name = "Trelawny" tag = U02 picture = "L320016" category = admiral rank = 2 y = 1930 y = 1939 y = 1942 y = 1990 max_skill = 4 ry = 1999 skill = 2 } division = { id = { type = 12700 id = 2317 } name = "1st DD. Division" flag = 41008 mod = { 25 25 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 22 29 1 0 0 0 1 1 } naval = { 1 1 1 0.0500 20 39 2 1 2 0 0 1500 0 } } } navalunit = { id = { type = 4712 id = 2419 } name = "3rd Indian Squadron" location = 1415 home = 1415 base = 1415 morale = 0.5000 } landunit = { id = { type = 4712 id = 3175 } name = "Indian XII Corps" location = 1518 prevprov = 1518 home = 1518 mission = { type = anti_partisan_duty target = 1518 percentage = 1 night = yes startdate = { year = 1936 month = january day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825024 } name = "Dickinson" tag = U02 picture = "L1104" category = general rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = engineer trait = old_guard } division = { id = { type = 12700 id = 1041 } name = "Zhob Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3173 } name = "Indian XI Corps" location = 1414 prevprov = 1414 home = 1414 mission = { type = anti_partisan_duty target = 1414 percentage = 1 night = yes startdate = { year = 1936 month = january day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825054 } name = "Roberts" tag = U02 picture = "L1267" category = general rank = 2 y = 1939 y = 1941 y = 1945 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 12700 id = 1036 } name = "Wana Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1033 } name = "Waziristan District" location = 1409 prevprov = 1409 home = 1409 mission = { type = anti_partisan_duty target = 1409 percentage = 1 night = yes startdate = { year = 1936 month = january day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825041 } name = "Lloyd" tag = U02 picture = "L1195" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard } division = { id = { type = 12700 id = 1034 } name = "Razmak Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1003 } name = "Deccan District" location = 1471 prevprov = 1471 home = 1471 mission = { type = anti_partisan_duty target = 1471 percentage = 1 night = yes startdate = { year = 1936 month = january day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825036 } name = "Heath" tag = U02 picture = "1243" category = general rank = 2 y = 1936 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 3 trait = logistics_wizard } division = { id = { type = 12700 id = 1004 } name = "4th Indian Division" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3153 } name = "Indian I Corps" location = 1472 prevprov = 1473 home = 1472 mission = { type = anti_partisan_duty target = 1472 percentage = 1 night = yes startdate = { year = 1936 month = february day = 4 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825066 } name = "Williams" tag = U02 picture = "9828" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine trait = engineer trait = old_guard } division = { id = { type = 12700 id = 1005 } name = "4th Indian Cavalry Brigade" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3177 } name = "Indian XIII Corps" location = 1495 prevprov = 1495 home = 1495 mission = { type = anti_partisan_duty target = 1495 percentage = 1 night = yes startdate = { year = 1936 month = january day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825046 } name = "Mendel-Taylor" tag = U02 picture = "L1219" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 1059 } name = "Mandalay Brigade" flag = 34864 mod = { 11 11 4 1 11 5 0 0 0 } brig = { 12 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.6000 0.1000 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 8 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3157 } name = "Indian III Corps" location = 1494 prevprov = 1494 home = 1494 mission = { type = anti_partisan_duty target = 1494 percentage = 1 night = yes startdate = { year = 1936 month = january day = 28 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825056 } name = "Smyth" tag = U02 picture = "L1282" category = general rank = 2 y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 1018 } name = "Delhi Area" flag = 34864 mod = { 9 9 3 1 9 4 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 0.8800 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 32 37 90 6 10 3 5 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 3155 } name = "Indian II Corps" location = 1487 prevprov = 1487 home = 1487 mission = { type = anti_partisan_duty target = 1487 percentage = 1 night = yes startdate = { year = 1936 month = february day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825042 } name = "Loyd" tag = U02 picture = "L1200" category = general rank = 2 y = 1930 y = 1940 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 3 trait = defensive_doctrine trait = offensive_doctrine } division = { id = { type = 12700 id = 1006 } name = "Poona Area" flag = 34864 mod = { 9 9 3 0 9 4 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 0.4000 0 0 14 2 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 90 6 6 2 5 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1031 } name = "Rawalpindi District" location = 1414 prevprov = 1414 home = 1414 mission = { type = anti_partisan_duty target = 1414 percentage = 1 night = yes startdate = { year = 1936 month = february day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825025 } name = "Dobbie" tag = U02 picture = "L1106" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = logistics_wizard trait = engineer trait = old_guard } division = { id = { type = 12700 id = 1032 } name = "1st Indian Division" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 1.4800 0 5 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 100 3 13 2 12 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 7238 } name = "Indian X Corps" location = 1459 prevprov = 1527 home = 1459 mission = { type = anti_partisan_duty target = 1459 percentage = 1 night = yes startdate = { year = 1937 month = may day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825028 } name = "Fitzpatrick" tag = U02 picture = "L1122" category = general y = 1939 y = 1941 y = 1946 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 12700 id = 1013 } name = "Jullundur Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 5174 } name = "Indian II Corps" location = 1415 prevprov = 1415 home = 1415 mission = { type = anti_partisan_duty target = 1415 percentage = 1 night = yes startdate = { year = 1937 month = february day = 27 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825064 } name = "Warren" tag = U02 picture = "L1309" category = general rank = 2 y = 1937 y = 1942 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 12700 id = 1026 } name = "Peshawar Brigade" flag = 34864 mod = { 11 11 4 1 11 5 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.8800 0 5 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 47 62 100 3 8 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 4773 } name = "Indian XIV Corps" location = 1533 prevprov = 1533 home = 1533 mission = { type = anti_partisan_duty target = 1533 percentage = 1 night = yes startdate = { year = 1937 month = september day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825049 } name = "Mosely-Mayne" tag = U02 picture = "L1229" category = general y = 1939 y = 1941 y = 1943 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = defensive_doctrine } division = { id = { type = 12700 id = 1035 } name = "Bannu Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1021 } name = "Meerut District" location = 1471 prevprov = 1473 home = 1471 mission = { type = anti_partisan_duty target = 1471 percentage = 1 night = yes startdate = { year = 1938 month = august day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825145 } name = "Brooke-Popham" tag = U02 picture = "L1051" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 5 ry = 1999 skill = 4 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 1022 } name = "3rd Indian Division" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 10 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 54.9150 52.3000 83 40.0000 0 1.4000 0.2000 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 32 37 98 5 11 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3163 } name = "Indian VI Corps" location = 1413 prevprov = 1413 home = 1413 mission = { type = anti_partisan_duty target = 1413 percentage = 1 night = yes startdate = { year = 1937 month = july day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825032 } name = "Gracey" tag = U02 picture = "L505041" category = general y = 1939 y = 1941 y = 1943 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = offensive_doctrine } division = { id = { type = 12700 id = 1039 } name = "Quetta Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1016 } name = "Lucknow District" location = 1412 prevprov = 1412 home = 1412 mission = { type = anti_partisan_duty target = 1412 percentage = 1 night = yes startdate = { year = 1937 month = july day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825044 } name = "Mackesy" tag = U02 picture = "L1207" category = general rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 12700 id = 1017 } name = "Allahabad Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4775 } name = "Indian XV Corps" location = 1532 prevprov = 1525 home = 1532 mission = { type = anti_partisan_duty target = 1532 percentage = 1 night = yes startdate = { year = 1938 month = february day = 16 hour = 0 } } morale = 0.5000 division = { id = { type = 12700 id = 1040 } name = "Khojak Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3165 } name = "Indian VII Corps" location = 1495 prevprov = 1495 home = 1495 mission = { type = anti_partisan_duty target = 1495 percentage = 1 night = yes startdate = { year = 1937 month = july day = 21 hour = 0 } } morale = 0.5000 division = { id = { type = 12700 id = 1015 } name = "Ambala Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3161 } name = "Indian V Corps" location = 1409 prevprov = 1409 home = 1409 mission = { type = anti_partisan_duty target = 1409 percentage = 1 night = yes startdate = { year = 1937 month = august day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825048 } name = "Morris-Colvin" tag = U02 picture = "L1227" category = general rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 12700 id = 1028 } name = "1st Indian Cavalry Brigade" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1037 } name = "Western District" location = 1494 prevprov = 1494 home = 1494 mission = { type = anti_partisan_duty target = 1494 percentage = 1 night = yes startdate = { year = 1937 month = august day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825004 } name = "Baird of Stonehaven" tag = U02 picture = "L1016" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 12700 id = 1038 } name = "2nd Indian Division" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 100 100 52.5000 50 66 40.0000 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3159 } name = "Indian IV Corps" location = 1413 prevprov = 1409 home = 1413 mission = { type = anti_partisan_duty target = 1413 percentage = 1 night = yes startdate = { year = 1937 month = october day = 9 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825037 } name = "Hilton-Green" tag = U02 picture = "L1164" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = offensive_doctrine } division = { id = { type = 12700 id = 1023 } name = "3rd Indian Cavalry Brigade" flag = 34864 mod = { 1 1 6 1 1 7 0 0 0 } brig = { 10 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 100 100 54.9150 52.3000 83 40.0000 0 3.4000 0.2000 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 19 25 98 6 10 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1007 } name = "Kohat District" location = 1412 prevprov = 1412 home = 1412 mission = { type = anti_partisan_duty target = 1412 percentage = 1 night = yes startdate = { year = 1937 month = september day = 24 hour = 0 } } morale = 0.5000 division = { id = { type = 12700 id = 1008 } name = "Thal Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3171 } name = "Indian X Corps" location = 1533 prevprov = 1533 home = 1533 mission = { type = anti_partisan_duty target = 1533 percentage = 1 night = yes startdate = { year = 1938 month = january day = 20 hour = 0 } } morale = 0.5000 division = { id = { type = 12700 id = 1042 } name = "Sind Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1024 } name = "Peshawar District" location = 1415 prevprov = 1415 home = 1415 mission = { type = anti_partisan_duty target = 1415 percentage = 1 night = yes startdate = { year = 1937 month = october day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825040 } name = "Lord Linlithgow" tag = U02 picture = "L505049" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } division = { id = { type = 12700 id = 1025 } name = "Landikotal Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3167 } name = "Indian VIII Corps" location = 1051 prevprov = 1051 home = 1051 mission = { type = anti_partisan_duty target = 1051 percentage = 1 night = yes startdate = { year = 1938 month = july day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825010 } name = "Bernard" tag = U02 picture = "L1034" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = engineer trait = old_guard } division = { id = { type = 12700 id = 1014 } name = "Lahore Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1010 } name = "Lahore District" location = 1459 prevprov = 1459 home = 1459 mission = { type = anti_partisan_duty target = 1459 percentage = 1 night = yes startdate = { year = 1937 month = november day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825020 } name = "de Burgh" tag = U02 picture = "L1094" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = trickster trait = old_guard } division = { id = { type = 12700 id = 1011 } name = "Sialkot Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 54274 } name = "4th Indian Squadron" location = 1533 prevprov = 2208 home = 1533 base = 1053 morale = 0.5000 leader = { id = { type = 6 id = 825071 } name = "Claydon" tag = U02 picture = "L310014" category = admiral rank = 2 y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 12700 id = 287 } name = "HMIS Destroyer Flotilla" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } division = { id = { type = 12700 id = 285 } name = "HMIS 3rd Transport Flotilla" flag = 41008 mod = { 30 30 0 0 140 -1 0 0 0 } all = { 100 100 31.5000 30 30 40.0000 0 0.3000 1 12 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 38 0 0 0 0 40 2000 0 } } } landunit = { id = { type = 4712 id = 5675 } name = "Indian XVI Corps" location = 1518 prevprov = 1525 home = 1518 mission = { type = anti_partisan_duty target = 1518 percentage = 1 night = yes startdate = { year = 1938 month = april day = 13 hour = 0 } } morale = 0.5000 division = { id = { type = 12700 id = 1009 } name = "Kohat Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 4771 } name = "Indian III Corps" location = 1448 prevprov = 1472 home = 1448 mission = { type = anti_partisan_duty target = 1448 percentage = 1 night = yes startdate = { year = 1938 month = june day = 10 hour = 0 } } morale = 0.5000 division = { id = { type = 12700 id = 1012 } name = "Ferozepore Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12700 id = 1057 } name = "Burma Command" location = 1448 prevprov = 1447 home = 1448 mission = { type = anti_partisan_duty target = 1448 percentage = 1 night = yes startdate = { year = 1938 month = may day = 26 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825067 } name = "Wilson" tag = U02 picture = "L1314" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = logistics_wizard trait = old_guard } division = { id = { type = 12700 id = 1058 } name = "Rangoon Brigade" flag = 34864 mod = { 11 11 4 1 11 5 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.8800 0 5 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 47 62 100 3 8 2 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 3169 } name = "Indian IX Corps" location = 1447 prevprov = 1447 home = 1447 mission = { type = anti_partisan_duty target = 1447 percentage = 1 night = yes startdate = { year = 1938 month = july day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 825011 } name = "Blakiston-Houston" tag = U02 picture = "L1039" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster trait = old_guard } division = { id = { type = 12700 id = 1027 } name = "Nowshera Brigade" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 42 40 71 40.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } convoy = { id = { type = 4712 id = 28451 } transports = 11 rare_materials = no energy = no metal = no supplies = yes path = { 1538 2211 2210 1051 } } province_development = { id = { type = 4712 id = 33832 } progress = 2 location = 1459 cost = 5 date = { year = 1939 month = march day = 25 hour = 0 } total_progress = 0.8693 size = 1 days = 486 days_for_first = 486 type = ic } province_development = { id = { type = 4712 id = 35651 } progress = 2 location = 1462 cost = 5 date = { year = 1939 month = july day = 8 hour = 0 } total_progress = 0.6581 size = 1 days = 486 days_for_first = 486 type = ic } province_development = { id = { type = 4712 id = 46687 } progress = 2 location = 1465 cost = 5 date = { year = 1939 month = october day = 1 hour = 0 } total_progress = 0.4858 size = 1 days = 486 days_for_first = 486 type = ic } province_development = { id = { type = 4712 id = 60610 } progress = 2 location = 1447 cost = 5 date = { year = 1940 month = january day = 20 hour = 0 } total_progress = 0.2631 size = 1 days = 486 days_for_first = 486 type = ic } province_development = { id = { type = 4712 id = 83753 } progress = 0.3976 location = 1517 cost = 5 date = { year = 1940 month = may day = 26 hour = 0 } total_progress = 0.1053 size = 1 days = 486 days_for_first = 486 type = ic } SpyInfo = { country = "U02" NumberOfSpies = 8 } } country = { tag = U03 ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 do_not_demob = 0 foreign_volunteers = 0 guardforces = 0 guardforcesrem = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 0 MOB8 = 0 MOB9 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 READ_560036 = 1 recruitment_campaign = 0 reinf = 0 RES = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = yes neutrality = 150 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = U03 } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { CHI = 6 JAP = 6 ENG = 6 USA = 6 } befriend = { CHC = 100 SOV = 100 PRK = 100 } claim_acceptance = -59 exp_force_ratio = 0.4000 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { FRA = 150 HOL = 100 ENG = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { FRA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { CHC = 50 JAP = 150 CHI = 50 U02 = -1 CGX = 150 CYN = 150 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 22 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 20 garrison = 0 hq = 3 militia = 40 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 5 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2 panic_ratio_vs_human = 2 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = reactive distrib_vs_human = reactive enemy_handicap = { } passivity = { SOV = 100 MON = 100 U02 = 100 CHI = 100 CHC = 100 CYN = 100 CXB = 100 } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1935 ic_end_year = 1940 IC_provs = { } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5310 54010 54020 54030 5320 5330 5340 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 } ignore = { 5920 5930 5960 5970 5980 5990 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4040 4050 4070 4080 4100 4110 4140 4150 4160 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 6210 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 2 aircraft = 1 naval = 0 land_doctrines = 3 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1395 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 4 political_left = 3 freedom = 10 free_market = 6 professional_army = 6 defense_lobby = 7 interventionism = 5 } belligerence = 3.0042 dissent = 2.0677 war = { year = 1938 month = august day = 9 hour = 23 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7000 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1 oil_modifier = 0.9000 metal_modifier = 0.9000 energy_modifier = 0.9000 rare_materials_modifier = 0.9000 money_modifier = 1 supply_modifier = 1.0500 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.0500 counterattack = 0.0350 assault = 0.3600 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 830001 } name = "Abalan" picture = "L542000" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 830002 } name = "Adeline" picture = "M540036" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 830003 } name = "Albert" picture = "L540031" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 830004 } name = "Aphay" picture = "M540034" category = general y = 1938 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 830005 } name = "Baucheron de Boissoudy" picture = "L542001" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 830006 } name = "Bernardino" picture = "L542003" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = commando } leader = { id = { type = 6 id = 830007 } name = "Nguyen Van Hinh" picture = "7864" category = commander y = 1936 y = 1952 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 830009 } name = "Brevie" picture = "M542010" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 830010 } name = "Brisdoux-Galloni d'Istria" picture = "L542048" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 830011 } name = "Brossolette" picture = "M540023" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 830012 } name = "Chavanac" picture = "L542004" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 830013 } name = "Claude" picture = "L541002" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = commando } leader = { id = { type = 6 id = 830014 } name = "Coquoin" picture = "L541003" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 830015 } name = "d'Arbonnier" picture = "L540005" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 830016 } name = "d'Hers" picture = "L542007" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 830018 } name = "de la Poype" picture = "L542008" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 830019 } name = "de Maismont" picture = "M540042" category = admiral y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 830020 } name = "de Montbron" picture = "L542049" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 830022 } name = "Jean Decoux" picture = "M542006" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 830025 } name = "Fourcaud" picture = "L542012" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 830026 } name = "Fournier de la Barre" picture = "L541005" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = logistics_wizard trait = panzer_leader } leader = { id = { type = 6 id = 830027 } name = "Gauthier" picture = "M541007" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine trait = commando } leader = { id = { type = 6 id = 830028 } name = "Germain" picture = "L542013" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 830029 } name = "Hasey" picture = "L542014" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 830030 } name = "Lehle" picture = "M542037" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 830031 } name = "Jacquier" picture = "L541029" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 830033 } name = "Laffon" picture = "M541048" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 830034 } name = "le Cocq" picture = "L542019" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = commando } leader = { id = { type = 6 id = 830035 } name = "le Coniac de la Longrays" picture = "L542020" category = general y = 1941 y = 1943 y = 1946 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 3 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 830036 } name = "Jean Decoux" picture = "M542006" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 830037 } name = "Le Lange" picture = "M542054" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 830038 } name = "Le Quan" picture = "M542042" category = admiral y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = spotter } leader = { id = { type = 6 id = 830039 } name = "Le Van Kim" picture = "L542022" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 830040 } name = "Le Vouch" picture = "L542042" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830041 } name = "Livry-Level" picture = "L542023" category = general y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 830042 } name = "Magne" picture = "L542024" category = general y = 1938 y = 1944 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 830043 } name = "Mairet" picture = "M540030" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1942 ry = 1999 trait = commando } leader = { id = { type = 6 id = 830044 } name = "Muracciole" picture = "M540026" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 830045 } name = "Noireau" picture = "L541011" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 trait = trickster trait = commando } leader = { id = { type = 6 id = 830046 } name = "Norodom Sihanouk" picture = "M541058" category = commander y = 1942 y = 1942 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 830047 } name = "Oliver" picture = "L541012" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = engineer trait = fortress_buster } leader = { id = { type = 6 id = 830049 } name = "Patou" picture = "M541053" category = admiral y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 830051 } name = "Perceval" picture = "L540012" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1941 ry = 1999 trait = commando } leader = { id = { type = 6 id = 830052 } name = "Phanmong" picture = "L540013" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = logistics_wizard trait = trickster } leader = { id = { type = 6 id = 830054 } name = "Phichith" picture = "M540035" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 830055 } name = "Pompei" picture = "L542053" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 830058 } name = "Sasorith" picture = "L540021" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 830059 } name = "Simonet" picture = "L542054" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 830060 } name = "Sinaud" picture = "M540033" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 830061 } name = "Soufflet" picture = "M541057" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fleet_destroyer } leader = { id = { type = 6 id = 830062 } name = "Souphanou" picture = "M540041" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 830063 } name = "Souvanna" picture = "M540009" category = admiral y = 1930 y = 1944 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 830064 } name = "Thibeaudeau" picture = "M541002" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = seawolf } leader = { id = { type = 6 id = 830065 } name = "Trigaud" picture = "M541056" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 830066 } name = "Trolley de Prevaux" picture = "M541052" category = admiral y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 830067 } name = "Valentin" picture = "L541033" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 830068 } name = "Adolphe Vezinet" picture = "L540026" category = general y = 1943 y = 1945 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 830069 } name = "Vigneux" picture = "L542033" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 830070 } name = "Jean-Marie Querville" picture = "7865" category = admiral y = 1939 y = 1948 y = 1956 y = 1990 max_skill = 5 ry = 1999 trait = seawolf } leader = { id = { type = 6 id = 830071 } name = "Paul Ortoli" picture = "L24228" category = admiral y = 1949 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1949 ry = 1999 skill = 2 trait = superior_tactician } leader = { id = { type = 6 id = 830072 } name = "Gilbert Parazols" picture = "7866" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 830073 } name = "Michel Roudier" picture = "7867" category = commander y = 1945 y = 1963 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 trait = superior_tactician trait = fleet_destroyer } leader = { id = { type = 6 id = 830074 } name = "Louis Dio" picture = "7868" category = general y = 1951 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1951 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 830075 } name = "George Cabanier" picture = "L24227" category = admiral y = 1954 y = 1990 y = 1990 y = 1990 max_skill = 7 startyear = 1954 ry = 1999 skill = 2 trait = spotter } leader = { id = { type = 6 id = 830077 } name = "Georges Thierry d'Argenlieu" picture = "L24173" category = admiral y = 1945 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 skill = 3 } leader = { id = { type = 6 id = 830078 } name = "Francois Jaubert" picture = "7869" category = admiral y = 1935 y = 1940 y = 1990 y = 1990 max_skill = 5 ry = 1999 trait = spotter } leader = { id = { type = 6 id = 830079 } name = "Marcel Carpentier" picture = "7875" category = general y = 1949 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1949 ry = 1999 trait = old_guard } leader = { id = { type = 6 id = 830080 } name = "Georges Catroux" picture = "L24029" category = general y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 } leader = { id = { type = 6 id = 830081 } name = "Pierre Pouyade" picture = "7870" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 830082 } name = "Paul Legentilhomme" picture = "L24108" category = general y = 1914 y = 1941 y = 1943 y = 1990 max_skill = 7 ry = 1999 trait = commando } leader = { id = { type = 6 id = 830083 } name = "Jean de Lattre de Tassigny" picture = "M2047" category = general y = 1950 y = 1990 y = 1990 y = 1990 max_skill = 8 startyear = 1950 ry = 1999 skill = 4 trait = trickster } leader = { id = { type = 6 id = 830084 } name = "Olivier Massart" picture = "7871" category = commander y = 1953 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1953 ry = 1999 } leader = { id = { type = 6 id = 830085 } name = "Raymond Appert" picture = "7872" category = general y = 1945 y = 1958 y = 1990 y = 1990 max_skill = 3 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 830090 } name = "Camille Sabattier" picture = "9294" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 830092 } name = "Rene Cogny" picture = "unknownleader" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 830093 } name = "Maurice Joseph La Gallen" picture = "unknownleader" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830095 } name = "Christian de Castries" picture = "7876" category = general y = 1946 y = 1954 y = 1990 y = 1990 max_skill = 4 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 830102 } name = "Sisowath Monivong" picture = "7878" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 trait = old_guard } leader = { id = { type = 6 id = 830103 } name = "Sasiavong" picture = "M540001" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = old_guard } leader = { id = { type = 6 id = 830106 } name = "Ngo Dinh Khoi" picture = "unknownleader" category = general rank = 2 y = 1914 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 830108 } name = "Bao Dai" picture = "L542002" category = general y = 1925 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 trait = old_guard } leader = { id = { type = 6 id = 830110 } name = "Georges Ayme" picture = "unknownleader" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830111 } name = "Marcel Alessandri" picture = "9292" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } leader = { id = { type = 6 id = 830112 } name = "Gustave Bernard" picture = "unknownleader" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 830113 } name = "Gaston Billotte" picture = "7882" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = old_guard } leader = { id = { type = 6 id = 830114 } name = "Roger Blaizot" picture = "7883" category = general y = 1944 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 830115 } name = "Paul Bondis" picture = "9844" category = general y = 1951 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1951 ry = 1999 } leader = { id = { type = 6 id = 830116 } name = "Etienne Bonnet" picture = "unknownleader" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830117 } name = "Joseph Bourely" picture = "unknownleader" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 830118 } name = "Jules Antoine Buhrer" picture = "9842" category = general y = 1935 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = old_guard } leader = { id = { type = 6 id = 830119 } name = "Henri Joseph Cazin" picture = "unknownleader" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830120 } name = "Jean Charbonneau" picture = "9841" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830122 } name = "Hermann Delsuc" picture = "unknownleader" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 830123 } name = "Jean Derendinger" picture = "9843" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830124 } name = "Marcel Deslaurens" picture = "7884" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830125 } name = "Paul Ely" picture = "L24069" category = general y = 1954 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1954 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 830126 } name = "Fernand Gaucher" picture = "unknownleader" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830127 } name = "Girot de Langlade" picture = "L24085" category = general y = 1953 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1953 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 830128 } name = "Gonzalez de Linares" picture = "L24088" category = general y = 1951 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1951 ry = 1999 skill = 3 trait = offensive_doctrine } leader = { id = { type = 6 id = 830129 } name = "Marie Goudouneix" picture = "unknownleader" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830130 } name = "Francois Heckenroth" picture = "unknownleader" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830131 } name = "Louis Kahn" picture = "L24163" category = admiral y = 1935 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 830132 } name = "Emile Lemonnier" picture = "7885" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 830133 } name = "Joseph Legendre" picture = "unknownleader" category = general y = 1932 y = 1940 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 830134 } name = "Maurice Martin" picture = "unknownleader" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 830135 } name = "Eugene Mordant" picture = "9293" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 830136 } name = "Jean Quilichini" picture = "unknownleader" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 830137 } name = "Henrich Rinck" picture = "unknownleader" category = general y = 1929 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 830138 } name = "Raoul Salan" picture = "7886" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1945 ry = 1999 skill = 2 trait = logistics_wizard trait = commando } leader = { id = { type = 6 id = 830139 } name = "Charles Turquin" picture = "unknownleader" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 830140 } name = "Jean Valluy" picture = "unknownleader" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1946 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 830141 } name = "Bernard Verdier" picture = "unknownleader" category = general y = 1932 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } minister = { id = { type = 9 id = 830001 } name = "Albert Lebrun" picture = "3871" position = HeadOfState category = social_liberal cabinet = replacement trait = 58 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830002 } name = "Albert Sarraut" picture = "5900" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 72 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830004 } name = "Albert Sarraut" picture = "5900" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 110 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830005 } name = "Albert Sarraut" picture = "5900" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830006 } name = "Louis Marty" picture = "7887" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830010 } name = "Ernest Nestor Roume" picture = "7888" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830013 } name = "Gaston Doumergue" picture = "7891" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830015 } name = "Rene Besnard" picture = "7893" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1917 ry = 1999 } minister = { id = { type = 9 id = 830017 } name = "Albert Sarraut" picture = "5900" position = HeadOfState category = social_liberal cabinet = replacement trait = 62 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 830018 } name = "Jean Fabry" picture = "7894" position = HeadOfState category = social_liberal cabinet = replacement trait = 62 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 830019 } name = "Edouard Daladier" picture = "M2037" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1924 ry = 1999 } minister = { id = { type = 9 id = 830021 } name = "Leon Perrier" picture = "7895" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 830022 } name = "Adrien Dariac" picture = "7896" position = HeadOfState category = social_democrat cabinet = replacement trait = 65 year = 1925 ry = 1999 } minister = { id = { type = 9 id = 830023 } name = "Francois Pietri" picture = "7897" position = HeadOfState category = social_liberal cabinet = replacement trait = 59 year = 1929 ry = 1999 } minister = { id = { type = 9 id = 830024 } name = "Lucien Lamoureux" picture = "7898" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 830025 } name = "Theodore Steeg" picture = "7899" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 830026 } name = "Paul Reynaud" picture = "M2038" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1931 ry = 1999 } minister = { id = { type = 9 id = 830027 } name = "Louis Chappedelaine" picture = "7900" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 830028 } name = "Albert Dalimier" picture = "7901" position = HeadOfState category = social_democrat cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830029 } name = "Henri de Jouvenel" picture = "M57017" position = HeadOfState category = social_democrat cabinet = replacement trait = 65 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 830030 } name = "Pierre Laval" picture = "M2040" position = HeadOfState category = social_conservative cabinet = replacement trait = 57 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 830031 } name = "Louis Rollin" picture = "7902" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 830032 } name = "Jacques Stern" picture = "7903" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830033 } name = "Marius Moutet" picture = "7904" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830034 } name = "Georges Mandel" picture = "7905" position = HeadOfState category = social_liberal cabinet = replacement trait = 63 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 830035 } name = "Albert Riviere" picture = "7906" position = HeadOfState category = social_democrat cabinet = replacement trait = 65 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830036 } name = "Henry Lemery" picture = "7907" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830037 } name = "Charles Platon" picture = "7908" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830038 } name = "Jules Brevie" picture = "M542010" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830039 } name = "Henri Blehaut" picture = "7909" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 62 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830040 } name = "Paul Coste-Floret" picture = "7910" position = HeadOfState category = social_democrat cabinet = replacement trait = 63 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 830041 } name = "Jean Letourneau" picture = "unknownminister" position = HeadOfState category = social_liberal cabinet = replacement trait = 65 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 830043 } name = "Ernest Nestor Roume" picture = "7888" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 830051 } name = "Eugène Jean Louis René Robin" picture = "M542002" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 71 year = 1934 ry = 1999 } minister = { id = { type = 9 id = 830052 } name = "Jules Brevie" picture = "M542010" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 77 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830053 } name = "Georges Catroux" picture = "L24029" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 75 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 830054 } name = "Jean Decoux" picture = "M542006" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830055 } name = "Adrien A.M. Roques" picture = "M540007" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 75 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830056 } name = "Louis A.M. Brasey" picture = "M540006" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 79 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 830057 } name = "Georges Thierry d'Argenlieu" picture = "L24173" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 76 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830058 } name = "Emile Bollaert" picture = "M542017" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 80 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 830059 } name = "Leon Pignon" picture = "7913" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 70 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 830060 } name = "Jean de Lattre de Tassigny" picture = "5903" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 75 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 830062 } name = "Achille Clarac" picture = "7914" position = ForeignMinister category = social_liberal cabinet = replacement trait = 2 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830063 } name = "Pierre Brossolette" picture = "M540023" position = ForeignMinister category = social_democrat cabinet = replacement trait = 4 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830064 } name = "Leonel de Moustier" picture = "M541024" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830065 } name = "Louis Jauffre" picture = "M542020" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 830066 } name = "Georges Catroux" picture = "L24029" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 830067 } name = "Leonce Jore" picture = "M542021" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830068 } name = "Jean Sainteny" picture = "7915" position = ForeignMinister category = social_liberal cabinet = replacement trait = 5 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830069 } name = "Leon Pignon" picture = "7913" position = ForeignMinister category = social_liberal cabinet = replacement trait = 3 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 830070 } name = "Zinovi Pechkoff" picture = "7916" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 830071 } name = "Emile Bollaert" picture = "M542017" position = ForeignMinister category = social_liberal cabinet = replacement trait = 7 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 830072 } name = "Jean de Lattre de Tassigny" picture = "5903" position = ForeignMinister category = social_liberal cabinet = replacement trait = 6 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 830075 } name = "Ernest Nestor Roume" picture = "7888" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 830077 } name = "Edgard de Larminat" picture = "7873" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1928 ry = 1999 } minister = { id = { type = 9 id = 830078 } name = "Paul Baudouin" picture = "7917" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 830079 } name = "Louis Kahn" picture = "L24163" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 13 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 830080 } name = "Ameedee Doyon" picture = "M541030" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 54 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830081 } name = "Jacques Mouchel-Blaisot" picture = "M540004" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 9 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830082 } name = "Jules Muracciole" picture = "M540026" position = ArmamentMinister category = stalinist cabinet = replacement trait = 16 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830083 } name = "Fernand Gaucher" picture = "unknownminister" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 830084 } name = "Leon Martinaud-Deplat" picture = "M540024" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 15 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830085 } name = "Pierre Pene" picture = "M541028" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830086 } name = "Pierre Lefaucheaux" picture = "M542026" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 8 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830087 } name = "Marcel Alessandri" picture = "9292" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830088 } name = "Leclerc de Hauteclocque" picture = "L24116" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 12 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830089 } name = "Michel Bollot" picture = "unknownminister" position = ArmamentMinister category = social_liberal cabinet = replacement trait = 16 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 830090 } name = "Leon Sogny" picture = "7918" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830091 } name = "Maurice Joseph La Gallen" picture = "unknownminister" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830092 } name = "Paul Blanchard de la Brosse" picture = "unknownminister" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830095 } name = "Louis Marty" picture = "7887" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 830097 } name = "Maurice Cognacq" picture = "unknownminister" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1921 ry = 1999 } minister = { id = { type = 9 id = 830100 } name = "Leon E. Thibeaudeau" picture = "M541002" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830101 } name = "Paul Joly" picture = "M541036" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 24 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830102 } name = "Eugene H.R. Eutrope" picture = "M540002" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830103 } name = "Jacques Renouvin" picture = "M540005" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830104 } name = "Francois Heckenroth" picture = "unknownminister" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 830105 } name = "Rene Lacombe" picture = "M541034" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830106 } name = "Jean d'Hers" picture = "7919" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830107 } name = "Jacques Lecompte-Boinet" picture = "M540027" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830108 } name = "Pierre Louis-Dreyfus" picture = "M542031" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830109 } name = "Francois Faure" picture = "M541038" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830110 } name = "Georges A.L. Gauthier" picture = "M541007" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830111 } name = "Jean De Raymond" picture = "7920" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830112 } name = "Leon Pignon" picture = "7913" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 24 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830113 } name = "Raymond Delange" picture = "7921" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830114 } name = "Jean Sassi" picture = "7922" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 26 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830115 } name = "Pierre Messmer" picture = "7923" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 830116 } name = "Emile Bollaert" picture = "M542017" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 23 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 830117 } name = "Andre Robert" picture = "unknownminister" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 25 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 830118 } name = "Lawrence Ravix" picture = "unknownminister" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 21 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 830119 } name = "Marcel Sammarcelli" picture = "7924" position = MinisterOfSecurity category = social_liberal cabinet = replacement trait = 20 year = 1952 ry = 1999 } minister = { id = { type = 9 id = 830120 } name = "Leon Sogny" picture = "7918" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830121 } name = "Louis A.M. Brasey" picture = "M540006" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830122 } name = "Jean Decoux" picture = "M542006" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830123 } name = "Jean d'Hers" picture = "7919" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830124 } name = "Emile Bollaert" picture = "M542017" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 29 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 830125 } name = "Louis Mairet" picture = "M540030" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830126 } name = "Roger Blaizot" picture = "7883" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 28 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830127 } name = "Pierre Lehle" picture = "M542037" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830128 } name = "Andre Dewavrin-Passy" picture = "7925" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 27 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 830129 } name = "Jean Sainteny" picture = "7915" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 31 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830130 } name = "Jean Sassi" picture = "7922" position = MinisterOfIntelligence category = social_democrat cabinet = replacement trait = 30 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830131 } name = "Adrien Goybet" picture = "7926" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 32 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 830133 } name = "Georges Catroux" picture = "L24029" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830134 } name = "Paul Legentilhomme" picture = "L24108" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 830135 } name = "Gaston Billotte" picture = "7882" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 830136 } name = "Bernard Verdier" picture = "unknownminister" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 830137 } name = "Georges A.L. Gauthier" picture = "M541007" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830138 } name = "Adrien A.M. Roques" picture = "M540007" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830139 } name = "Jules Antoine Buhrer" picture = "9842" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 830140 } name = "Maurice Martin" picture = "unknownminister" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 830141 } name = "Marcel Alessandri" picture = "9292" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 830142 } name = "Leonce Jore" picture = "M542021" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830143 } name = "Eugene Mordant" picture = "9293" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830144 } name = "Roger Sinaud" picture = "M540033" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830145 } name = "Camille Sabattier" picture = "9294" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 36 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830146 } name = "Marcel Carpentier" picture = "7875" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830147 } name = "Roger Blaizot" picture = "7883" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830148 } name = "Adolphe Vezinet" picture = "L540026" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 33 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830149 } name = "Pierre Lehle" picture = "M542037" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830150 } name = "Raymond Appert" picture = "7872" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830151 } name = "Pierre Messmer" picture = "7923" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 830152 } name = "Jean de Lattre de Tassigny" picture = "5903" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 830153 } name = "Paul Ely" picture = "L24069" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 34 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 830155 } name = "Paul Legentilhomme" picture = "L24108" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1919 ry = 1999 } minister = { id = { type = 9 id = 830156 } name = "Gaston Billotte" picture = "7882" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 830157 } name = "Bernard Verdier" picture = "unknownminister" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 830158 } name = "Jules Antoine Buhrer" picture = "9842" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 830159 } name = "Maurice de Roussac Salcien" picture = "M541008" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830160 } name = "Guy de Beauharne" picture = "M542008" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830161 } name = "Maurice Martin" picture = "unknownminister" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 830162 } name = "Marcel Alessandri" picture = "9292" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 830163 } name = "Eugene Mordant" picture = "9293" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830164 } name = "Jean Decoux" picture = "M542006" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 830165 } name = "Emile Laffon" picture = "M541048" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 830166 } name = "Camille Sabattier" picture = "9294" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830167 } name = "Henri Adeline" picture = "M540036" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830168 } name = "Roger Blaizot" picture = "7883" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830169 } name = "Marcel Carpentier" picture = "7875" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 42 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 830170 } name = "Jean de Lattre de Tassigny" picture = "5903" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 41 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 830171 } name = "Louis Dio" picture = "7868" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 41 year = 1951 ry = 1999 } minister = { id = { type = 9 id = 830172 } name = "Paul Ely" picture = "L24069" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 38 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 830173 } name = "Albert Sarraut" picture = "5900" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 830176 } name = "Henri Blehaut" picture = "7909" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 46 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 830177 } name = "Leon E. Thibeaudeau" picture = "M541002" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 46 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830178 } name = "Louis Kahn" picture = "L24163" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 830179 } name = "Andre Patou" picture = "M541053" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830180 } name = "Jean Decoux" picture = "M542006" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 44 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 830181 } name = "Francois Jaubert" picture = "7869" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830182 } name = "Pierre Lehle" picture = "M542037" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830183 } name = "Maurice Bayrou" picture = "M540039" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830184 } name = "Jacques Trolley de Prevaux" picture = "M541052" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1943 ry = 1999 } minister = { id = { type = 9 id = 830185 } name = "Georges Thierry d'Argenlieu" picture = "L24173" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 830186 } name = "Philippe Auboyneau" picture = "L24147" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 830187 } name = "Emile Bollaert" picture = "M542017" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1947 ry = 1999 } minister = { id = { type = 9 id = 830188 } name = "Paul Ortoli" picture = "L24228" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 47 year = 1949 ry = 1999 } minister = { id = { type = 9 id = 830189 } name = "Jean-Marie Querville" picture = "7865" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 46 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 830190 } name = "George Cabanier" picture = "L24227" position = ChiefOfNavy category = social_liberal cabinet = replacement trait = 43 year = 1954 ry = 1999 } minister = { id = { type = 9 id = 830191 } name = "Jules Brevie" picture = "M542010" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830192 } name = "Georges A.L. Gauthier" picture = "M541007" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830193 } name = "Jacques Soufflet" picture = "M541057" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830194 } name = "Frederic Le Lange" picture = "M542054" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 830195 } name = "Pierre Pouyade" picture = "7870" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 830196 } name = "Pierre de Maismont" picture = "M540042" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830197 } name = "Michel Boudier" picture = "M542053" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 49 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830198 } name = "Josephe Trigaud" picture = "M541056" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 830199 } name = "Bernard Fuchs" picture = "7928" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 48 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 830200 } name = "Jacques Paris de Bollardiere" picture = "7927" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 51 year = 1950 ry = 1999 } minister = { id = { type = 9 id = 830201 } name = "Olivier Massart" picture = "7871" position = ChiefOfAir category = social_liberal cabinet = replacement trait = 50 year = 1953 ry = 1999 } minister = { id = { type = 9 id = 830203 } name = "Jean Decoux" picture = "M542006" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 89 year = 1940 ry = 1999 } HeadOfState = { type = 9 id = 830023 } HeadOfGovernment = { type = 9 id = 830002 } ForeignMinister = { type = 9 id = 830062 } ArmamentMinister = { type = 9 id = 830004 } MinisterOfSecurity = { type = 9 id = 830005 } MinisterOfIntelligence = { type = 9 id = 830006 } ChiefOfStaff = { type = 9 id = 830133 } ChiefOfArmy = { type = 9 id = 830155 } ChiefOfNavy = { type = 9 id = 830173 } ChiefOfAir = { type = 9 id = 830010 } tech_team = { id = { type = 10 id = 830001 } name = "Indochina Railways" picture = "100631" skill = 3 research_types = { mechanics general_equipment industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 830002 } name = "Cement Hai Phong" picture = "100632" skill = 2 research_types = { chemistry industrial_engineering } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 830003 } name = "Saigon Arsenal" picture = "100633" skill = 2 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 830004 } name = "Hanoi Arsenal" picture = "T9800" skill = 2 research_types = { artillery mechanics general_equipment munitions } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 830005 } name = "Indochina University" picture = "100634" skill = 1 research_types = { chemistry management mathematics } startyear = 1906 endyear = 1970 } tech_team = { id = { type = 10 id = 830006 } name = "Renault" picture = "100635" skill = 2 research_types = { mechanics general_equipment technical_efficiency } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 830007 } name = "Air Orient" picture = "100636" skill = 1 research_types = { mechanics aeronautics aircraft_testing fighter_design } startyear = 1928 endyear = 1970 } tech_team = { id = { type = 10 id = 830008 } name = "Tan Son Nhat Air Base" picture = "100637" skill = 1 research_types = { chemistry aeronautics aircraft_testing piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 830009 } name = "Louis Kahn" picture = "100638" skill = 2 research_types = { naval_artillery naval_training submarine_tactics } startyear = 1935 endyear = 1940 } tech_team = { id = { type = 10 id = 830010 } name = "Jean Decoux" picture = "100639" skill = 2 research_types = { naval_training small_taskforce_tactics } startyear = 1940 endyear = 1945 } tech_team = { id = { type = 10 id = 830011 } name = "Leon Georges Gustave Lombard" picture = "team_noimage" skill = 2 research_types = { centralized_execution individual_courage infantry_focus } startyear = 1900 endyear = 1932 } tech_team = { id = { type = 10 id = 830012 } name = "Paul Legentilhomme" picture = "100640" skill = 1 research_types = { small_unit_tactics centralized_execution infantry_focus } startyear = 1920 endyear = 1940 } tech_team = { id = { type = 10 id = 830013 } name = "Albert Louis Marie Huguet" picture = "team_noimage" skill = 1 research_types = { small_taskforce_tactics seamanship } startyear = 1900 endyear = 1918 } tech_team = { id = { type = 10 id = 830014 } name = "Pierre Pouyade" picture = "100641" skill = 2 research_types = { training fighter_tactics } startyear = 1940 endyear = 1970 } tech_team = { id = { type = 10 id = 830015 } name = "EMIA de Dalat" picture = "100642" skill = 1 research_types = { training small_unit_tactics infantry_focus } startyear = 1945 endyear = 1970 } tech_team = { id = { type = 10 id = 830016 } name = "Alexandre Yersin" picture = "100643" skill = 4 research_types = { chemistry medicine } startyear = 1900 endyear = 1943 } tech_team = { id = { type = 10 id = 830017 } name = "Pasteur Institute" picture = "100485" skill = 2 research_types = { chemistry training } startyear = 1900 endyear = 1970 } team_slots = { 830012 830017 0 0 0 0 0 } manpower = 1552.4922 free = { } oil = 123.7067 supplies = 198.4012 rare_materials = 1078.4182 metal = 728.6499 energy = 1381.6355 money = 72.7198 consumer = 0.3520 supply = 0.2313 production = 0.0667 reinforcement = 0 upgrading = 0.3500 transports = 8 escorts = 7 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.1500 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1400 supply_dist_mod = 1.1500 research_mod = 0.4300 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 2 morale = 80 } cavalry = { defaultorganisation = 2 morale = 80 } motorized = { defaultorganisation = 2 morale = 80 } mechanized = { defaultorganisation = 1 morale = 80 } light_armor = { defaultorganisation = 1.1000 morale = 80 } armor = { defaultorganisation = 1 morale = 80 } paratrooper = { defaultorganisation = 2.2000 morale = 80 } marine = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 2.2000 morale = 80 } garrison = { defaultorganisation = 2 morale = 80 } hq = { defaultorganisation = 1 morale = 80 } militia = { defaultorganisation = 2 morale = 80 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 6 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.1000 morale = 16 } light_armor_brigade = { morale = 16 } heavy_armor = { defaultorganisation = 0.1000 morale = 16 } super_heavy_armor = { defaultorganisation = 0.1000 morale = 16 } armored_car = { defaultorganisation = 0.1000 morale = 16 } anti_air = { } police = { } engineer = { defaultorganisation = 0.1000 morale = 6 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 6 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } light_cruiser = { 3 2 1 } heavy_cruiser = { 2 1 } destroyer = { 3 2 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } light_cruiser = { 0 1 } heavy_cruiser = { 0 } destroyer = { 0 1 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes light_cruiser = yes heavy_cruiser = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_asw = yes naval_torpedoes_s = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = -49.4000 frustration = 3 } relation = { tag = FRA value = -13.5999 access = yes } relation = { tag = GER value = 46.7996 trade = yes } relation = { tag = HOL value = -49.4000 frustration = 3 } relation = { tag = POR value = 25.4000 } relation = { tag = ITA value = 38.4998 frustration = 3 } relation = { tag = SPA value = -49.8000 frustration = 3 } relation = { tag = SWE value = -49.7000 frustration = 3 } relation = { tag = JAP value = -200 frustration = 3 } relation = { tag = CHI value = 50.0997 trade = yes } relation = { tag = POL value = 25.1000 } relation = { tag = NOR value = -49.9000 frustration = 3 } relation = { tag = BEL value = -49.9000 frustration = 3 } relation = { tag = DEN value = -49.6000 frustration = 3 } relation = { tag = SCH value = -49.4000 frustration = 3 } relation = { tag = CUB value = -49.5000 frustration = 3 } relation = { tag = GRE value = 25.3000 } relation = { tag = BUL value = -50.2000 frustration = 3 } relation = { tag = ROM value = -49.9000 frustration = 3 } relation = { tag = IRE value = -49.7000 frustration = 3 } relation = { tag = PER value = 25.2000 } relation = { tag = AFG value = 0.6000 } relation = { tag = BRA value = 25.4000 } relation = { tag = ARG value = -49.7000 frustration = 3 } relation = { tag = MEX value = -49.6000 frustration = 3 } relation = { tag = COL value = -49.7000 frustration = 3 } relation = { tag = VEN value = -49.6000 frustration = 3 } relation = { tag = PRU value = 26.9000 } relation = { tag = ECU value = -49.4000 frustration = 3 } relation = { tag = URU value = 25.6000 } relation = { tag = PAR value = -49.9000 frustration = 3 } relation = { tag = BOL value = -49.8000 frustration = 3 } relation = { tag = CHL value = -49.5000 frustration = 3 } relation = { tag = NZL value = -49.9000 frustration = 3 } relation = { tag = CAN value = -49.9000 frustration = 3 } relation = { tag = AST value = -23.4004 frustration = 3 trade = yes } relation = { tag = VIC value = 36.6999 } relation = { tag = USA value = -49.4000 frustration = 3 } relation = { tag = KOR value = -49.6000 frustration = 3 } relation = { tag = ALB value = 0.6000 } relation = { tag = SIA value = -150 } relation = { tag = MON value = -24.9004 frustration = 3 trade = yes } relation = { tag = GUA value = 25.3000 } relation = { tag = COS value = -49.5000 frustration = 3 } relation = { tag = NIC value = -50.1000 frustration = 3 } relation = { tag = DOM value = 50.0997 trade = yes } relation = { tag = PHI value = -49.4000 frustration = 3 } relation = { tag = BHU value = 25.6000 } relation = { tag = EGY value = -49.5000 frustration = 3 } relation = { tag = SAL value = 25.4000 } relation = { tag = HAI value = -49.6000 frustration = 3 } relation = { tag = HON value = 25.3000 } relation = { tag = LIB value = -49.4000 frustration = 3 } relation = { tag = LUX value = 50.0996 frustration = 3 } relation = { tag = MTN value = 0.1000 } relation = { tag = NEP value = 25.5000 } relation = { tag = OMN value = 25.4000 } relation = { tag = PAN value = -49.7000 frustration = 3 } relation = { tag = SER value = 25.2000 } relation = { tag = SIK value = 40.3997 trade = yes } relation = { tag = SAF value = -49.9000 frustration = 3 } relation = { tag = TIB value = 50.0998 trade = yes } relation = { tag = YEM value = 25.6000 } relation = { tag = RUS value = 50.0996 } relation = { tag = CGX value = 50.0998 trade = yes } relation = { tag = CSX value = 25.3000 } relation = { tag = OTT value = 0.3000 } relation = { tag = U02 value = 25.4000 } relation = { tag = U03 value = -9.8000 } relation = { tag = U05 value = -49.4000 frustration = 3 } relation = { tag = U09 value = -46.3001 frustration = 3 } relation = { tag = U38 value = -49.4000 frustration = 3 } relation = { tag = U50 value = 30.7999 trade = yes } relation = { tag = U66 value = 25 } relation = { tag = REB value = -50 } } ownedprovinces = { 1392 1393 1394 1395 1396 1397 1398 1399 1403 1404 1405 } controlledprovinces = { 1392 1393 1395 1399 1403 1394 1405 1404 1396 1398 1397 } nationalprovinces = { 1392 1393 1394 1395 1396 1397 1398 1399 1403 1404 1405 } claimedprovinces = { } techapps = { 1010 1220 1230 2290 2300 2310 2800 7600 7610 3010 3020 3030 3040 3110 3120 3130 3140 3210 3220 3230 4010 5800 5080 3720 3730 3736 3740 3750 3900 3810 5600 5610 6500 6510 8010 8020 8050 9030 9020 9010 2510 1020 1030 1990 8030 8040 1110 5810 5090 5310 5620 14000 5630 1040 } inventions = { 3000027 } blueprints = { 2650 5700 5470 3050 3150 } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 67115 } project = { type = 17 id = 6520 } tech_team = { type = 10 id = 830012 } progress = 100 progress = 84.0196 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 89130 } project = { type = 17 id = 6540 } tech_team = { type = 10 id = 830017 } progress = 1.7434 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 13500 id = 2001 } name = "Division du Tonkin" location = 1395 prevprov = 1405 home = 1395 mission = { type = anti_partisan_duty target = 1395 percentage = 1 night = yes startdate = { year = 1938 month = march day = 5 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 830050 } name = "Pelissier" tag = U03 picture = "L542030" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 2 experience = 20.4087 trait = logistics_wizard } division = { id = { type = 13500 id = 2002 } name = "Division du Tonkin" flag = 34864 mod = { 0 0 7 1 0 8 0 0 0 } brig = { 13 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 33 100 32.4210 32.1000 117 26.6696 0.0009 1.1000 0.0900 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 1 } } dig_in = 30 } navalunit = { id = { type = 4712 id = 2424 } name = "1re Escadre indochinoise" location = 1395 home = 1395 base = 1395 morale = 0.5000 } navalunit = { id = { type = 4712 id = 12916 } name = "2e Escadre indochinoise" location = 1395 home = 1395 base = 1395 morale = 0.5000 } landunit = { id = { type = 4712 id = 30144 } name = "4e Corps d'Armée indochinoise" location = 1399 prevprov = 1397 home = 1399 mission = { type = anti_partisan_duty target = 1399 percentage = 1 night = yes startdate = { year = 1938 month = march day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830057 } name = "Roques" tag = U03 picture = "M540007" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 3 ry = 1999 skill = 1 experience = 11.3089 trait = defensive_doctrine trait = old_guard trait = jungle_expert } division = { id = { type = 4712 id = 30123 } name = "4e Division de Gendarmerie" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 22.2200 22 115 4.1542 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 37880 } name = "5e Corps d'Armée indochinoise" location = 1393 prevprov = 1392 home = 1393 mission = { type = anti_partisan_duty target = 1393 percentage = 1 night = yes startdate = { year = 1938 month = august day = 3 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830008 } name = "Boun" tag = U03 picture = "M540010" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } division = { id = { type = 4712 id = 37816 } name = "5e Division de Gendarmerie" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 22.2200 22 115 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } dig_in = 12 } landunit = { id = { type = 4712 id = 49085 } name = "8e Corps d'Armée indochinoise" location = 1393 prevprov = 1392 home = 1393 mission = { type = anti_partisan_duty target = 1393 percentage = 1 night = yes startdate = { year = 1938 month = january day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830086 } name = "Edgard de Larminat" tag = U03 picture = "7873" category = general y = 1928 y = 1955 y = 1990 y = 1990 max_skill = 4 ry = 1999 } division = { id = { type = 4712 id = 48541 } name = "9e Division de Gendarmerie" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 22.2200 22 115 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 27964 } name = "3e Corps d'Armée indochinoise" location = 1405 prevprov = 1404 home = 1405 mission = { type = anti_partisan_duty target = 1405 percentage = 1 night = yes startdate = { year = 1938 month = april day = 25 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830023 } name = "Fabrichet" tag = U03 picture = "L542011" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 13.4829 trait = defensive_doctrine trait = old_guard } division = { id = { type = 4712 id = 27929 } name = "3e Division de Gendarmerie" flag = 34864 mod = { 11 11 3 1 11 4 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 33 100 22.2200 22 115 2.7417 0 0.8400 0 5 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 47 62 100 3 6 0 10 0 0 0 0 7 0 } } dig_in = 30 } landunit = { id = { type = 13500 id = 2003 } name = "Division de Cochinchine-Cambodge" location = 1392 prevprov = 1392 home = 1392 mission = { type = anti_partisan_duty target = 1392 percentage = 1 night = yes startdate = { year = 1938 month = march day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830121 } name = "Leon Copin" tag = U03 picture = "unknownleader" category = general y = 1936 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard trait = old_guard } division = { id = { type = 13500 id = 2004 } name = "Division de Cochinchine-Cambodge" flag = 34864 mod = { 9 9 6 0 9 7 0 0 0 } all = { 33 100 32.3200 32 110 39.8000 0 0.6000 0 0 14 5 9 0 -0.2000 0.2500 0.6000 } land = { 35 40 80 9 11 4 5 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 37886 } name = "6e Corps d'Armée indochinoise" location = 1405 prevprov = 1405 home = 1405 mission = { type = anti_partisan_duty target = 1405 percentage = 1 night = yes startdate = { year = 1938 month = march day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830024 } name = "Fevre" tag = U03 picture = "L540006" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 experience = 2.5872 } division = { id = { type = 4712 id = 37818 } name = "7e Division de Gendarmerie" flag = 34864 mod = { 11 11 3 1 11 4 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 33 100 22.2200 22 115 0.7396 0 0.8400 0 5 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 47 62 100 3 6 0 10 0 0 0 0 7 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 46265 } name = "7e Corps d'Armée indochinoise" location = 1404 prevprov = 1404 home = 1404 mission = { type = anti_partisan_duty target = 1404 percentage = 1 night = yes startdate = { year = 1938 month = march day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830032 } name = "Jore" tag = U03 picture = "M542021" category = general rank = 2 y = 1930 y = 1939 y = 1940 y = 1990 max_skill = 4 ry = 1999 skill = 3 experience = 47.3863 trait = fortress_buster trait = jungle_expert } division = { id = { type = 4712 id = 46091 } name = "8e Division de Gendarmerie" flag = 34864 mod = { 11 11 3 1 11 4 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 33 100 22.2200 22 115 0 0 0.8400 0 5 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 47 62 100 3 6 0 10 0 0 0 0 7 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 21092 } name = "2e Corps d'Armée indochinoise" location = 1404 prevprov = 1404 home = 1404 mission = { type = anti_partisan_duty target = 1404 percentage = 1 night = yes startdate = { year = 1938 month = march day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830021 } name = "de Roussac Salcien" tag = U03 picture = "M541008" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 13.2935 trait = defensive_doctrine trait = old_guard trait = forest_fighter } division = { id = { type = 4712 id = 21071 } name = "2e Division de Gendarmerie" flag = 34864 mod = { 11 11 3 1 11 4 0 0 0 } brig = { 1 0 0 0 0 2 0 0 0 0 0 0 0 0 0 } all = { 33 100 22.2200 22 115 3.1359 0 0.8400 0 5 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 47 62 100 3 6 0 10 0 0 0 0 7 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 58808 } name = "1er Corps d'Armée indochinoise" location = 1395 prevprov = 1395 home = 1395 mission = { type = anti_partisan_duty target = 1395 percentage = 1 night = yes startdate = { year = 1938 month = april day = 0 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830017 } name = "de Beauharne" tag = U03 picture = "M542008" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 experience = 15.6698 trait = defensive_doctrine trait = old_guard } division = { id = { type = 4712 id = 58704 } name = "1ère Division de Gendarmerie" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 22.2200 22 115 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 67345 } name = "9e Corps d'Armée indochinoise" location = 1392 prevprov = 1395 home = 1392 mission = { type = anti_partisan_duty target = 1392 percentage = 1 night = yes startdate = { year = 1938 month = july day = 11 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 830053 } name = "Phetsarat" tag = U03 picture = "M540008" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 4712 id = 67230 } name = "6e Division de Gendarmerie" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 33 100 22.2200 22 115 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } dig_in = 30 } province_development = { id = { type = 4712 id = 47890 } progress = 0.5900 location = 1399 cost = 5 date = { year = 1939 month = september day = 15 hour = 0 } total_progress = 0.4749 size = 1 days = 259 days_for_first = 259 type = ic } wardates = { POR = { year = 1938 month = march day = 4 hour = 0 } SPA = { year = 1938 month = march day = 4 hour = 0 } JAP = { year = 1938 month = august day = 10 hour = 0 } VIC = { year = 1938 month = march day = 4 hour = 0 } KOR = { year = 1938 month = august day = 10 hour = 0 } SIA = { year = 1938 month = march day = 3 hour = 0 } U09 = { year = 1938 month = march day = 4 hour = 0 } U11 = { year = 1937 month = may day = 26 hour = 0 } } SpyInfo = { country = "U03" NumberOfSpies = 10 date = { year = 1939 month = july day = 12 hour = 0 } } } country = { tag = U05 ai = { switch = no flags = { bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 guardforces = 0 guardforcesrem = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = yes neutrality = 150 war = 0 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = U03 } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { CHI = 6 JAP = 6 ENG = 6 FRA = 6 USA = 6 } befriend = { CHC = 100 SOV = 100 PRK = 100 } claim_acceptance = -59 exp_force_ratio = 0.4000 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { FRA = 150 HOL = 100 ENG = 50 } cancel_deal_threshold = 2 } tech_sharing = { favored = { FRA = 100 } prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 1110 = 100 1120 = 100 1130 = 100 1140 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { CHC = 50 JAP = 150 CHI = 50 U02 = -1 CGX = 150 CYN = 150 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 22 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 20 garrison = 0 hq = 3 militia = 40 multi_role = 0 interceptor = 10 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 5 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2 panic_ratio_vs_human = 2 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = reactive distrib_vs_human = reactive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.0500 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = yes max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1935 ic_end_year = 1940 IC_provs = { } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5800 5080 5090 5100 5900 5910 5310 54010 54020 54030 5320 5330 5340 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 } ignore = { 5920 5930 5960 5970 5980 5990 5150 5160 5170 5010 5700 5710 5020 5030 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4040 4050 4070 4080 4100 4110 4140 4150 4160 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 6210 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 2 aircraft = 1 naval = 0 land_doctrines = 3 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1647 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 9 political_left = 2 freedom = 10 free_market = 9 professional_army = 4 defense_lobby = 1 interventionism = 1 } belligerence = 0 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7250 convoy_def_eff = 0.6500 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1750 air_surprise = 1.1250 hq_supply_eff = 0.0100 sce_frequency = 1.1000 counterattack = 0.0600 assault = 0.3350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 puppet = "HOL" control = "HOL" leader = { id = { type = 6 id = 840003 } name = "Jacob J. Pesman" picture = "L7814" category = general y = 1914 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 840005 } name = "Pierre A. Cox" picture = "L7804" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard trait = offensive_doctrine } leader = { id = { type = 6 id = 840006 } name = "Tjalling Bakker" picture = "L7800" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 840007 } name = "Roelof T. Overakker" picture = "L7813" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 840008 } name = "Ludolph H. van Oyen" picture = "L7822" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 840010 } name = "Karel W. F. M. Doorman" picture = "L7836" category = admiral y = 1940 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 840011 } name = "Pieter Koenraad" picture = "L7842" category = admiral y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 } minister = { id = { type = 9 id = 840001 } name = "Wilhelmina" picture = "M8001" position = HeadOfState category = market_liberal cabinet = replacement trait = 59 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 840002 } name = "Alidius Tjarda van Starkenborgh-Stachouwer" picture = "M577002" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 70 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 840003 } name = "Hubertus Van Mook" picture = "M577003" position = ForeignMinister category = market_liberal cabinet = replacement trait = 2 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840004 } name = "J. Ramaer" picture = "unknownminister" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840005 } name = "Hubertus Van Mook" picture = "M577003" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840006 } name = "Murk Boerstra" picture = "L7802" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 28 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840007 } name = "Murk Boerstra" picture = "L7802" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840008 } name = "Gerardus Berenschot" picture = "L7801" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840009 } name = "Conrad Helfrich" picture = "L7839" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840010 } name = "Ludolph van Oyen" picture = "L7859" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840011 } name = "Sukarno" picture = "M577011" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 64 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 840012 } name = "Muhammad Hatta" picture = "M577014" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 69 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 840013 } name = "Muhammad Hatta" picture = "M577014" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 1 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840014 } name = "Sutan Sjahrir" picture = "M577019" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 16 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840015 } name = "Radjiman Wediodiningrat" picture = "unknownminister" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 21 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840016 } name = "Amir Sjarifuddin" picture = "M577016" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 29 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840017 } name = "Besar Sudirman" picture = "M577034" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840018 } name = "Besar Sudirman" picture = "M577034" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840019 } name = "Besar Sudirman" picture = "M577034" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840020 } name = "Besar Sudirman" picture = "M577034" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 50 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840021 } name = "Kawan Musso" picture = "M577013" position = HeadOfState category = stalinist cabinet = replacement trait = 61 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 840022 } name = "Lukman dan Sardjono" picture = "M577027" position = HeadOfGovernment category = stalinist cabinet = replacement trait = 79 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 840023 } name = "Suryono Suripno" picture = "M577021" position = ForeignMinister category = stalinist cabinet = replacement trait = 2 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840024 } name = "Ruskak" picture = "unknownminister" position = ArmamentMinister category = leninist cabinet = replacement trait = 9 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840025 } name = "Amir Sjarifuddin" picture = "M577016" position = MinisterOfSecurity category = left_wing_radical cabinet = replacement trait = 21 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840026 } name = "Amir Sjarifuddin" picture = "M577016" position = MinisterOfIntelligence category = left_wing_radical cabinet = replacement trait = 29 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840027 } name = "Tan Malaka" picture = "M577042" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 36 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840028 } name = "Tan Malaka" picture = "M577042" position = ChiefOfArmy category = left_wing_radical cabinet = replacement trait = 40 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840029 } name = "Tan Malaka" picture = "M577042" position = ChiefOfNavy category = left_wing_radical cabinet = replacement trait = 43 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840030 } name = "Tan Malaka" picture = "M577042" position = ChiefOfAir category = left_wing_radical cabinet = replacement trait = 50 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 840031 } name = "Sutan Sjahrir" picture = "M577019" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 72 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 840032 } name = "Amir Sjarifuddin" picture = "M577016" position = HeadOfGovernment category = left_wing_radical cabinet = replacement trait = 70 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 840033 } name = "Muhammad Thamrin" picture = "M577015" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 74 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 840034 } name = "Sjafruddin Prawiranegara" picture = "M577022" position = HeadOfState category = social_conservative cabinet = replacement trait = 65 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 840035 } name = "Hubertus Van Mook" picture = "M577003" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 840036 } name = "Sjafruddin Prawiranegara" picture = "M577022" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 78 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 840037 } name = "Ahmad Subandrio" picture = "M577017" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 840038 } name = "Sutan Sjahrir" picture = "M577019" position = ForeignMinister category = left_wing_radical cabinet = replacement trait = 7 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 840039 } name = "Sjafruddin Prawiranegara" picture = "M577022" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 8 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 840040 } name = "Amir Sjarifuddin" picture = "M577016" position = ChiefOfStaff category = left_wing_radical cabinet = replacement trait = 36 year = 1944 ry = 1999 } minister = { id = { type = 9 id = 840041 } name = "Gerardus Berenschot" picture = "L7801" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 840042 } name = "Hein Ter Poorten" picture = "L7819" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 840043 } name = "Hein Ter Poorten" picture = "L7819" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 840044 } name = "Rudolph Bakkers" picture = "L7800" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 840045 } name = "Johan Uhl" picture = "unknownminister" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1945 ry = 1999 } minister = { id = { type = 9 id = 840046 } name = "Conrad Helfrich" picture = "L7839" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1939 ry = 1999 } minister = { id = { type = 9 id = 840047 } name = "Raymond Westerling" picture = "M577006" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 40 year = 1946 ry = 1999 } minister = { id = { type = 9 id = 840048 } name = "Abdul Harris Nasution" picture = "M577043" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1948 ry = 1999 } minister = { id = { type = 9 id = 840051 } name = "Gustav Adolf Ilgen" picture = "9291" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 840052 } name = "Emile Toussaint Kengen" picture = "9845" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 48 year = 1945 ry = 1947 } minister = { id = { type = 9 id = 840055 } name = "Murk Boerstra" picture = "L7802" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1935 ry = 1940 } minister = { id = { type = 9 id = 840056 } name = "Ludolph Hendrik Van Oyen" picture = "L7859" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1943 ry = 1947 } minister = { id = { type = 9 id = 840057 } name = "Simon Spoor" picture = "M8137" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1946 ry = 1950 } minister = { id = { type = 9 id = 840058 } name = "Dirk Cornelis Buurman Van Vreeden" picture = "9847" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 39 year = 1949 ry = 1951 } HeadOfState = { type = 9 id = 840001 } HeadOfGovernment = { type = 9 id = 840002 } ForeignMinister = { type = 9 id = 840003 } ArmamentMinister = { type = 9 id = 840004 } MinisterOfSecurity = { type = 9 id = 840005 } MinisterOfIntelligence = { type = 9 id = 840006 } ChiefOfStaff = { type = 9 id = 840007 } ChiefOfArmy = { type = 9 id = 840008 } ChiefOfNavy = { type = 9 id = 840009 } ChiefOfAir = { type = 9 id = 840010 } tech_team = { id = { type = 10 id = 840001 } name = "Artillerie Inrichtingen Hembrug" picture = "T2300" skill = 4 research_types = { artillery chemistry training general_equipment } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 840002 } name = "DAF" picture = "T2301" skill = 5 research_types = { artillery mechanics technical_efficiency } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 840003 } name = "Fokker" picture = "T2302" skill = 6 research_types = { mechanics aeronautics aircraft_testing } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 840004 } name = "HIH Siderius" picture = "T2303" skill = 5 research_types = { artillery mechanics training } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 840005 } name = "Koninklijke Maatschappij" picture = "T2304" skill = 5 research_types = { electronics naval_engineering aeronautics technical_efficiency aircraft_testing } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 840006 } name = "Koolhoven" picture = "T2305" skill = 5 research_types = { electronics aeronautics technical_efficiency aircraft_testing } startyear = 1914 endyear = 1966 } tech_team = { id = { type = 10 id = 840007 } name = "NSM Amsterdam" picture = "T2306" skill = 6 research_types = { naval_engineering technical_efficiency naval_artillery } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 840008 } name = "Shell" picture = "T2307" skill = 7 research_types = { chemistry management industrial_engineering } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 840009 } name = "Wilton-Fijenoord" picture = "T2308" skill = 6 research_types = { electronics naval_engineering technical_efficiency } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 840010 } name = "Izaak Reynders" picture = "T2309" skill = 4 research_types = { training small_unit_tactics centralized_execution infantry_focus } startyear = 1914 endyear = 1940 } tech_team = { id = { type = 10 id = 840011 } name = "Johannes Furstner" picture = "T2310" skill = 4 research_types = { training centralized_execution large_taskforce_tactics small_taskforce_tactics seamanship } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 840012 } name = "Marius Raaijmakers" picture = "T2311" skill = 5 research_types = { training fighter_tactics piloting } startyear = 1914 endyear = 1940 } tech_team = { id = { type = 10 id = 840013 } name = "Petrus Best" picture = "T2312" skill = 4 research_types = { training bomber_tactics piloting } startyear = 1937 endyear = 1970 } tech_team = { id = { type = 10 id = 840014 } name = "Henri Winkelman" picture = "T2313" skill = 4 research_types = { training small_unit_tactics decentralized_execution } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 840015 } name = "Philips" picture = "T2314" skill = 7 research_types = { electronics nuclear_physics mathematics technical_efficiency } startyear = 1936 endyear = 1970 } tech_team = { id = { type = 10 id = 840016 } name = "Frits Zernike" picture = "T2316" skill = 6 research_types = { electronics chemistry mathematics } startyear = 1914 endyear = 1970 } team_slots = { 840004 840001 0 0 0 0 0 } manpower = 23.4524 free = { } oil = 2099.2449 supplies = 148.1597 rare_materials = 4471.1040 metal = 120.0000 energy = 222.7568 money = 50.3456 consumer = 0.3600 supply = 0.6400 production = 0 reinforcement = 0 upgrading = 0 transports = 85 escorts = 21 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.1500 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1400 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.6450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 7 morale = 150 } cavalry = { defaultorganisation = 7 morale = 150 } motorized = { defaultorganisation = 7 morale = 150 } mechanized = { defaultorganisation = 5 morale = 150 } light_armor = { defaultorganisation = 5.5000 morale = 150 } armor = { defaultorganisation = 5 morale = 150 } paratrooper = { defaultorganisation = 7.7000 morale = 150 } marine = { softattack = 0.2000 defaultorganisation = 7.7000 morale = 150 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 7.7000 morale = 150 } garrison = { defaultorganisation = 7 morale = 150 } hq = { defaultorganisation = 5 morale = 150 } militia = { defaultorganisation = 7 morale = 150 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 45 morale = 30 } light_cruiser = { defaultorganisation = 45 morale = 30 } heavy_cruiser = { defaultorganisation = 45 morale = 30 } battlecruiser = { defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 45 morale = 30 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 15 } nuclear_submarine = { defaultorganisation = 15 morale = 15 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 10 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 28 } light_armor_brigade = { morale = 28 } heavy_armor = { defaultorganisation = 0.4000 morale = 28 } super_heavy_armor = { defaultorganisation = 0.5000 morale = 28 } armored_car = { defaultorganisation = 0.5000 morale = 28 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 10 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 1 convoyattack = 3 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 10 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 3 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 6 5 4 3 2 1 } light_cruiser = { 3 2 1 } heavy_cruiser = { 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 3 2 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 6 } militia = { 0 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 } light_cruiser = { 0 1 } heavy_cruiser = { 0 1 2 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } submarine = { 0 1 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes interceptor = yes tactical_bomber = yes naval_bomber = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.6500 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.6000 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7000 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 124 } relation = { tag = FRA value = 71 } relation = { tag = GER value = -49.6000 frustration = 3 } relation = { tag = HOL value = 200 trade = yes } relation = { tag = POR value = -49.2000 frustration = 3 } relation = { tag = ITA value = -19.5000 frustration = 3 } relation = { tag = SPA value = 25.6000 } relation = { tag = SWE value = 99 } relation = { tag = JAP value = -55.6000 frustration = 3 } relation = { tag = CHI value = -49.3000 frustration = 3 } relation = { tag = POL value = -49.5000 frustration = 3 } relation = { tag = NOR value = 99 } relation = { tag = BEL value = 149 } relation = { tag = DEN value = 99 } relation = { tag = SCH value = 1 } relation = { tag = CUB value = 0.9000 } relation = { tag = GRE value = -49.3000 frustration = 3 } relation = { tag = BUL value = 25.2000 } relation = { tag = ROM value = 0.5000 } relation = { tag = IRE value = 74 } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = -49.2000 frustration = 3 } relation = { tag = ARG value = 25.7000 } relation = { tag = MEX value = 25.8000 } relation = { tag = COL value = 25.7000 } relation = { tag = VEN value = 0.8000 } relation = { tag = PRU value = -49.4000 frustration = 3 } relation = { tag = ECU value = 1 } relation = { tag = URU value = -49 frustration = 3 } relation = { tag = PAR value = 0.5000 } relation = { tag = BOL value = 0.6000 } relation = { tag = CHL value = 0.9000 } relation = { tag = NZL value = 0.5000 } relation = { tag = CAN value = 80 } relation = { tag = AST value = 25.7000 } relation = { tag = VIC value = -56 } relation = { tag = USA value = 69 } relation = { tag = KOR value = 25.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = -52.4000 frustration = 3 } relation = { tag = MON value = 26 } relation = { tag = GUA value = -49.3000 frustration = 3 } relation = { tag = COS value = 0.9000 } relation = { tag = NIC value = 25.3000 } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = 1 } relation = { tag = BHU value = -49 frustration = 3 } relation = { tag = EGY value = 25.9000 } relation = { tag = SAL value = -49.2000 frustration = 3 } relation = { tag = HAI value = 25.8000 } relation = { tag = HON value = -49.3000 frustration = 3 } relation = { tag = LIB value = 26 } relation = { tag = LUX value = 149 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = -49.1000 frustration = 3 } relation = { tag = OMN value = -49.2000 frustration = 3 } relation = { tag = PAN value = 0.7000 } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 0.5000 } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = -49 frustration = 3 } relation = { tag = RUS value = -49.6000 frustration = 3 } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = -49.3000 frustration = 3 } relation = { tag = OTT value = -99.3000 frustration = 3 } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = -49.4000 frustration = 3 } relation = { tag = U05 value = 26 } relation = { tag = U09 value = 25.4000 } relation = { tag = U38 value = 26 } relation = { tag = U50 value = -49.3000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 1639 1642 1640 1635 1634 1637 1636 1641 1638 1647 1648 1646 1651 1650 1649 1654 1653 1652 1655 1656 1643 1645 1615 1616 1619 1644 1657 1658 1660 1659 1620 1621 1622 1599 1600 1595 1601 1618 1598 1597 1596 1594 1633 1631 1628 1623 1627 1632 1629 1630 } controlledprovinces = { 1639 1642 1640 1635 1634 1637 1636 1641 1638 1647 1648 1646 1651 1650 1649 1654 1653 1652 1655 1656 1643 1645 1615 1616 1619 1644 1657 1658 1660 1659 1620 1621 1622 1599 1600 1595 1601 1618 1598 1597 1596 1594 1633 1631 1628 1623 1627 1632 1629 1630 } nationalprovinces = { 1639 1642 1640 1635 1634 1637 1636 1641 1638 1647 1648 1646 1651 1650 1649 1654 1653 1652 1655 1656 1643 1645 1615 1616 1619 1644 1657 1658 1660 1659 1620 1621 1622 1599 1600 1595 1601 1618 1598 1597 1596 1594 1633 1631 1628 1623 1627 1632 1629 1630 } claimedprovinces = { } techapps = { 1010 1020 1220 1230 2290 2300 2310 2800 2510 7600 7610 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3210 3220 3230 3240 3250 3310 3320 3330 3340 3410 3420 3430 3440 3450 3456 3460 3610 3620 3630 3640 3720 3730 3736 3740 3900 3810 4010 4020 4300 4320 5700 5710 5010 5310 54010 54020 54030 5316 5326 5810 5820 5050 5830 5060 5800 5080 5090 5470 5600 5610 5620 5630 6500 6510 9030 9020 9010 8010 8020 8040 8050 8060 8070 8080 8100 8110 8120 8150 8160 8200 8210 8500 8510 8520 8900 8910 8920 8930 8940 14000 4290 1110 8030 1030 2320 1040 1990 4330 6520 6540 199130 2400 5070 5320 9040 } inventions = { 3000027 } blueprints = { 3150 9090 5550 2330 2410 } deactivate = { 6010 6100 6200 6300 6400 6600 81300 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 88563 } project = { type = 17 id = 2330 } tech_team = { type = 10 id = 840001 } progress = 72.0001 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 89315 } project = { type = 17 id = 2410 } tech_team = { type = 10 id = 840004 } progress = 7.2328 progress = 0 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 10100 id = 1000000 } name = "Koninklijk Nederlands Indisch Leger" location = 1647 prevprov = 1647 home = 1647 mission = { type = anti_partisan_duty target = 1647 percentage = 1 night = yes startdate = { year = 1937 month = october day = 27 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 840001 } name = "Hein Ter Poorten" tag = U05 picture = "L7819" category = general rank = 1 y = 1914 y = 1938 y = 1939 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = logistics_wizard trait = fortress_buster } division = { id = { type = 10100 id = 2000000 } name = "Ie Divisie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 90 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 10100 id = 5000000 } name = "Koninklijke Vloot" location = 1647 home = 1647 base = 1647 morale = 0.0010 leader = { id = { type = 6 id = 840009 } name = "Conrad E. L. Helfrich" tag = U05 picture = "L7839" category = admiral y = 1914 y = 1940 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 10100 id = 6000000 } name = "2e Torpedobootjager Smaldeel" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 66.9500 65 60 20.0000 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 7500 0 } } division = { id = { type = 10100 id = 7000000 } name = "4e Transport Smaldeel" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 36.0500 35 40 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } } navalunit = { id = { type = 4712 id = 2289 } name = "1e Vloot" location = 1653 home = 1653 base = 1653 morale = 0.5000 } landunit = { id = { type = 4712 id = 2940 } name = "1e Legerkorps" location = 1647 prevprov = 1647 home = 1647 mission = { type = anti_partisan_duty target = 1647 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 840004 } name = "Gustav A. Ilgen" tag = U05 picture = "L7812" category = general rank = 2 y = 1914 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = trickster } division = { id = { type = 10100 id = 4000000 } name = "IIIe Divisie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 90 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2942 } name = "2e Legerkorps" location = 1647 prevprov = 1647 home = 1647 mission = { type = anti_partisan_duty target = 1647 percentage = 1 night = yes startdate = { year = 1939 month = january day = 20 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 840002 } name = "Gerardus J. Berenschot" tag = U05 picture = "L7801" category = general rank = 2 y = 1914 y = 1938 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } division = { id = { type = 10100 id = 3000000 } name = "IIe Divisie" flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 90 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } convoy = { id = { type = 4712 id = 1575 } transports = 36 path = { 1638 2533 1648 } } convoy = { id = { type = 4712 id = 1576 } transports = 5 path = { 1656 2540 1652 } } convoy = { id = { type = 4712 id = 1577 } transports = 7 path = { 1659 2548 2549 2537 1615 } } convoy = { id = { type = 4712 id = 1579 } transports = 8 path = { 1596 2461 2551 2549 2537 1615 } } convoy = { id = { type = 4712 id = 1580 } transports = 9 path = { 1633 2539 2540 1652 } } SpyInfo = { country = "U05" NumberOfSpies = 4 } } country = { tag = U09 ai = { switch = no flags = { ANARCHISM = 1 bank_run = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 infra_investment_1 = 0 infra_investment_2 = 0 infra_investment_3 = 0 jequipx = 0 MIL7 = 0 MOB1 = 1 MOB10 = 0 MOB2 = 1 MOB3 = 1 MOB4 = 1 MOB5 = 1 MOB6 = 1 MOB7 = 1 MOB8 = 1 MOB9 = 1 noreinf = 0 police = 0 press_censorship = 1 purges_army = 0 READ_146127 = 1 recruitment_campaign = 0 reinf = 1 RES = 1 research_investment_1 = 0 research_investment_2 = 0 research_investment_3 = 0 sequipx = 0 U09POL_Rail = 0 war_bonds = 0 war_propaganda = 1 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.5000 min_garrison_prop = 0.3500 evac_islands = yes use_offensive_supply = yes neutrality = 150 war = 0 ferocity = no reinforcement = 1 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 15 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = U09 } spyprefsdata = { country_priorities = 3 smear_campaign = 10 country = ROM } spyprefsdata = { country_priorities = 6 smear_campaign = 10 country = SER } spyprefsdata = { country_priorities = 3 steal_blueprint = 4 smear_campaign = 4 country = ITA } } strat_redeploy_threshold = 40 max_redeploying = 0.2500 max_fuel_offensive = 100 combat = { RUS = 200 ITA = 40 } resistance = { RUS = 3 ENG = 3 FRA = 3 } claim_acceptance = -69 exp_force_ratio = 0.6500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { U08 = 100 ROM = 100 ITA = 40 } cancel_deal_threshold = 2 } tech_sharing = { } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 20 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 3 reserves = 20 capital = 5 human_border = 5 war_target = 5 opposing_alliance = 1 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 150 country_priorities = { ROM = 2 RUS = 5 SER = 10 MTN = 5 ITA = 3 SCH = 1 U08 = -1 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 55 cavalry = 10 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 10 garrison = 0 hq = 5 militia = 12 multi_role = 0 interceptor = 3 strategic_bomber = 1 tactical_bomber = 1 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 3 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 5 heavy_armor = 5 super_heavy_armor = 5 armored_car = 5 anti_air = 0 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 15 sp_anti_air = 0 medium_armor = 0 floatplane = 10 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 5 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 3 AA_provs = { 195 187 192 190 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1913 ic_end_year = 1913 IC_provs = { 195 187 192 190 } } technology = { preference = { 6680 6690 6700 6710 6620 6650 6670 } armor = 1 infantry = 5 industry = 2 aircraft = 0 naval = 1 land_doctrines = 4 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 195 policy = { date = { year = 1940 month = january day = 23 hour = 0 } democratic = 5 political_left = 4 freedom = 6 free_market = 9 professional_army = 9 defense_lobby = 4 interventionism = 7 } belligerence = 12.0875 dissent = 6.8028 war = { year = 1939 month = january day = 21 hour = 15 } lastpeace = { year = 1937 month = november day = 1 hour = 23 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8200 convoy_def_eff = 0.6500 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.2225 oil_modifier = 1.1225 metal_modifier = 1.1225 energy_modifier = 1.1225 rare_materials_modifier = 1.1225 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.2000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0400 sce_frequency = 1.7500 counterattack = 0.0600 assault = 0.0850 encirclement = 0.0850 ambush = 0.0350 delay = 0.1600 tactical_withdrawal = 0.0600 breakthrough = 0.0850 leader = { id = { type = 6 id = 115060 } name = "Schöbel" picture = "L2759" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105129 } name = "Andras" picture = "624" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105131 } name = "Babics" picture = "626" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 105132 } name = "Bajnóczy" picture = "627" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 1 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 105133 } name = "Bakay" picture = "628" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 105134 } name = "Barankay" picture = "629" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105135 } name = "Barthá von Dálnokfalva" picture = "630" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 105136 } name = "Baumann" picture = "631" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 skill = 3 trait = defensive_doctrine } leader = { id = { type = 6 id = 105139 } name = "Berzin" picture = "634" category = general y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 1 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 105141 } name = "Bor" picture = "636" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105142 } name = "Brunswik" picture = "637" category = general y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 105143 } name = "Csatay von Csatai" picture = "638" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 1 ry = 1999 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 105144 } name = "Csicserics von Bacsány" picture = "639" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105145 } name = "Dalos" picture = "640" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105146 } name = "Deák" picture = "641" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 105147 } name = "Decleva" picture = "L31118" category = general y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 2 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105148 } name = "Denk" picture = "L31119" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 1 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105150 } name = "Dömötör" picture = "L31121" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 2 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105151 } name = "Duska" picture = "L31122" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 105152 } name = "Fábry" picture = "L31123" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 1 ry = 1999 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 105153 } name = "Faragho" picture = "L31124" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105154 } name = "Farkas" picture = "L31125" category = general y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105155 } name = "Feketehalmy-Czeydner" picture = "L31126" category = general y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 2 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 105156 } name = "Ferjentsik" picture = "L31127" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 105157 } name = "Friedrich" picture = "L31128" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105158 } name = "Gálócsy" picture = "L31129" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 105159 } name = "Gátmezei" picture = "L31130" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 105161 } name = "Grassy" picture = "L31132" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 105162 } name = "Gömbös" picture = "L31133" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105163 } name = "Hardy" picture = "L31134" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105164 } name = "Hennyey" picture = "L31135" category = general y = 1930 y = 1941 y = 1944 y = 1990 max_skill = 3 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105165 } name = "Heszlényi" picture = "L31136" category = general y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 105166 } name = "Hollósy-Kuthy" picture = "L31137" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105167 } name = "Honty" picture = "L31138" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 105168 } name = "Horváth F" picture = "L31139" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 105169 } name = "Horváth S" picture = "L31140" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105170 } name = "Ibrányi" picture = "L31141" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105171 } name = "Jány" picture = "L31142" category = general rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105172 } name = "Kir" picture = "L31143" category = general y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 1 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105173 } name = "Kolossváry" picture = "L31144" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105174 } name = "Kolthay" picture = "L31145" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105175 } name = "Kozsard" picture = "L31146" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 105176 } name = "Lakatos" picture = "L31147" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 105177 } name = "László" picture = "L31148" category = general y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 105178 } name = "Lázár" picture = "L31149" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105179 } name = "Lukachich" picture = "L31150" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 2 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105180 } name = "Magyarosy" picture = "L31151" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 105181 } name = "Massányi" picture = "L31152" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105182 } name = "Merézs" picture = "L31153" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105183 } name = "Mezö" picture = "L31154" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 105185 } name = "Náday" picture = "L31156" category = general y = 1937 y = 1940 y = 1942 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 105186 } name = "Nagy V" picture = "L31157" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 2 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105187 } name = "Oszlányi" picture = "L31158" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105188 } name = "Osztovics" picture = "L31159" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 105189 } name = "Pataky" picture = "L31160" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105193 } name = "Röder" picture = "L31164" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 105194 } name = "Sáska" picture = "L31165" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 105195 } name = "Selkey" picture = "L31166" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105196 } name = "Shvoy" picture = "L31167" category = general rank = 1 y = 1930 y = 1930 y = 1935 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105197 } name = "Sipos" picture = "L31168" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105198 } name = "Siprák" picture = "L31169" category = general y = 1948 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1948 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 105201 } name = "Szombathelyi" picture = "L31172" category = general rank = 0 y = 1930 y = 1938 y = 1941 y = 1943 max_skill = 3 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105202 } name = "Sztójay" picture = "L31173" category = general rank = 0 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105203 } name = "Szügyi" picture = "L31174" category = general rank = 0 y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 skill = 3 trait = commando } leader = { id = { type = 6 id = 105204 } name = "Szurmay" picture = "L31175" category = general rank = 0 y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105205 } name = "Tapody" picture = "L31176" category = general rank = 0 y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 105206 } name = "Tarnay" picture = "L31177" category = general rank = 0 y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 105207 } name = "Ternegg K" picture = "L31178" category = general rank = 0 y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 105208 } name = "Tóth" picture = "L31179" category = general rank = 0 y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 105209 } name = "Ujvári" picture = "L31180" category = general rank = 0 y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 105210 } name = "Vastagh" picture = "L31181" category = general rank = 0 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 1 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105211 } name = "Vattay" picture = "L31182" category = general rank = 0 y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 4 trait = commando } leader = { id = { type = 6 id = 105213 } name = "Világhy" picture = "L31184" category = general rank = 0 y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105214 } name = "Stomm" picture = "L31185" category = general rank = 0 y = 1939 y = 1941 y = 1945 y = 1990 max_skill = 3 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 105215 } name = "Vörös" picture = "L31186" category = general rank = 0 y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 115002 } name = "Barger" picture = "L2701" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115005 } name = "Bornemann" picture = "L2704" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 115006 } name = "Britzelmayr" picture = "L2705" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 115007 } name = "Eglseer" picture = "L2706" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 115008 } name = "Eppich" picture = "L2707" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = commando } leader = { id = { type = 6 id = 115010 } name = "Feurstein" picture = "L2709" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 115012 } name = "Glaise-Horstenau" picture = "L2711" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115013 } name = "Gräser" picture = "L2712" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115014 } name = "Hammer" picture = "L2713" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 115015 } name = "Haselmayr" picture = "L2714" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 115017 } name = "Kienbauer" picture = "L2716" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115019 } name = "Kritek" picture = "L2718" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 115021 } name = "Leitner" picture = "L2720" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115022 } name = "Martinek" picture = "L2721" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = panzer_leader trait = commando } leader = { id = { type = 6 id = 115023 } name = "Materna" picture = "L2722" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 115024 } name = "Meixner von Zweienstamm" picture = "L2723" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 115025 } name = "Mickl" picture = "L2724" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 115026 } name = "Moyses" picture = "L2725" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 115027 } name = "Pohl" picture = "L2726" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115028 } name = "Rendulic" picture = "L2727" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 115029 } name = "Schaffarz" picture = "L2728" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115030 } name = "Schariczer von Rény" picture = "L2729" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 115032 } name = "Schmidt" picture = "L2731" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115033 } name = "Schubert" picture = "L2732" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115034 } name = "Seebauer" picture = "L2733" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 115035 } name = "Stümpfl" picture = "L2734" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115036 } name = "Towarek" picture = "L2735" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 115038 } name = "Vesely" picture = "L2737" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115041 } name = "von Hegedüs" picture = "L2740" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 115042 } name = "von Hubicki" picture = "L2741" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 115043 } name = "von Jahn" picture = "L2742" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 115044 } name = "von Jansa" picture = "L2743" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 115046 } name = "von Waldstätten" picture = "L2745" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 115048 } name = "Wessely" picture = "L2747" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 115049 } name = "Zaiser" picture = "L2748" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 115050 } name = "Zborzil" picture = "L2749" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115051 } name = "Zehner" picture = "L2750" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 115052 } name = "Hickmann" picture = "L2751" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115057 } name = "Brunner" picture = "L2756" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 115058 } name = "Longin" picture = "L2757" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 115059 } name = "Löhr" picture = "L2758" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 115061 } name = "Seebauer" picture = "L2760" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 115062 } name = "Vodepp" picture = "L2761" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115063 } name = "von Jahn" picture = "L2762" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 115064 } name = "von Klopfenburg" picture = "L2763" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 115067 } name = "Knaus" picture = "L2766" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 115068 } name = "Reinl" picture = "L2767" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 860396 } name = "Demus-Moran" picture = "6524" category = general rank = 0 y = 1917 y = 1919 y = 1935 y = 1935 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 860400 } name = "Hofer" picture = "6539" category = general rank = 0 y = 1917 y = 1919 y = 1935 y = 1935 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 860404 } name = "von Antafalva" picture = "6601" category = commander rank = 0 y = 1914 y = 1935 y = 1935 y = 1935 max_skill = 4 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 860406 } name = "von Falkenhausen" picture = "6615" category = general rank = 0 y = 1918 y = 1919 y = 1935 y = 1935 max_skill = 4 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 115084 } name = "Barger" picture = "L2701" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115087 } name = "Bornemann" picture = "L2704" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115088 } name = "Britzelmayr" picture = "L2705" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 115089 } name = "Eglseer" picture = "L2706" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 115090 } name = "Eppich" picture = "L2707" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = commando } leader = { id = { type = 6 id = 115092 } name = "Feurstein" picture = "L2709" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 115094 } name = "Glaise-Horstenau" picture = "L2711" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115095 } name = "Gräser" picture = "L2712" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115096 } name = "Hammer" picture = "L2713" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 115097 } name = "Haselmayr" picture = "L2714" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 115099 } name = "Kienbauer" picture = "L2716" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115101 } name = "Kritek" picture = "L2718" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 115103 } name = "Leitner" picture = "L2720" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115104 } name = "Martinek" picture = "L2721" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = panzer_leader trait = commando } leader = { id = { type = 6 id = 115105 } name = "Materna" picture = "L2722" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 115106 } name = "Meixner von Zweienstamm" picture = "L2723" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 115107 } name = "Mickl" picture = "L2724" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 115108 } name = "Moyses" picture = "L2725" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 115109 } name = "Pohl" picture = "L2726" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115110 } name = "Rendulic" picture = "L2727" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 115111 } name = "Schaffarz" picture = "L2728" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115112 } name = "Schariczer von Rény" picture = "L2729" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 115113 } name = "Schilhawsky" picture = "L2730" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 115114 } name = "Schmidt" picture = "L2731" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115115 } name = "Schubert" picture = "L2732" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115116 } name = "Seebauer" picture = "L2733" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 115117 } name = "Stümpfl" picture = "L2734" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115118 } name = "Towarek" picture = "L2735" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 115120 } name = "Vesely" picture = "L2737" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115123 } name = "von Hegedüs" picture = "L2740" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 115124 } name = "von Hubicki" picture = "L2741" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 115125 } name = "von Jahn" picture = "L2742" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 115126 } name = "von Jansa" picture = "L2743" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 115127 } name = "von Schönburg-Hartenstein" picture = "L2744" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 115128 } name = "von Waldstätten" picture = "L2745" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 115130 } name = "Wessely" picture = "L2747" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 115131 } name = "Zaiser" picture = "L2748" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 115132 } name = "Zborzil" picture = "L2749" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115133 } name = "Zehner" picture = "L2750" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 115134 } name = "Hickmann" picture = "L2751" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115137 } name = "von Klopfenburg" picture = "L2754" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115138 } name = "Beyer" picture = "L2755" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 2 trait = old_guard trait = fleet_destroyer } leader = { id = { type = 6 id = 115139 } name = "Brunner" picture = "L2756" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 115140 } name = "Longin" picture = "L2757" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 115141 } name = "Löhr" picture = "L2758" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 115142 } name = "Schöbel" picture = "L2759" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115143 } name = "Seebauer" picture = "L2760" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 115144 } name = "Vodepp" picture = "L2761" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115145 } name = "von Jahn" picture = "L2762" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 115146 } name = "von Klopfenburg" picture = "L2763" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 115148 } name = "Klimann" picture = "L2765" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 115149 } name = "Knaus" picture = "L2766" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 115150 } name = "Reinl" picture = "L2767" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 115166 } name = "Barger" picture = "L2701" category = general y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115169 } name = "Bornemann" picture = "L2704" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115170 } name = "Britzelmayr" picture = "L2705" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 115171 } name = "Eglseer" picture = "L2706" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 115172 } name = "Eppich" picture = "L2707" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = commando } leader = { id = { type = 6 id = 115174 } name = "Feurstein" picture = "L2709" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 115176 } name = "Glaise-Horstenau" picture = "L2711" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115177 } name = "Gräser" picture = "L2712" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115178 } name = "Hammer" picture = "L2713" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 115179 } name = "Haselmayr" picture = "L2714" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = offensive_doctrine trait = winter_specialist } leader = { id = { type = 6 id = 115181 } name = "Kienbauer" picture = "L2716" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115183 } name = "Kritek" picture = "L2718" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 115185 } name = "Leitner" picture = "L2720" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115186 } name = "Martinek" picture = "L2721" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = panzer_leader trait = commando } leader = { id = { type = 6 id = 115187 } name = "Materna" picture = "L2722" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 115188 } name = "Meixner von Zweienstamm" picture = "L2723" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 115189 } name = "Mickl" picture = "L2724" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 115190 } name = "Moyses" picture = "L2725" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 115191 } name = "Pohl" picture = "L2726" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 115192 } name = "Rendulic" picture = "L2727" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 115193 } name = "Schaffarz" picture = "L2728" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115194 } name = "Schariczer von Rény" picture = "L2729" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 115195 } name = "Schilhawsky" picture = "L2730" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 115196 } name = "Schmidt" picture = "L2731" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115197 } name = "Schubert" picture = "L2732" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115198 } name = "Seebauer" picture = "L2733" category = general y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 115199 } name = "Stümpfl" picture = "L2734" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115200 } name = "Towarek" picture = "L2735" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 115202 } name = "Vesely" picture = "L2737" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115205 } name = "von Hegedüs" picture = "L2740" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 115206 } name = "von Hubicki" picture = "L2741" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 115207 } name = "von Jahn" picture = "L2742" category = general y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = trickster } leader = { id = { type = 6 id = 115208 } name = "von Jansa" picture = "L2743" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 115209 } name = "von Schönburg-Hartenstein" picture = "L2744" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 115210 } name = "von Waldstätten" picture = "L2745" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 115212 } name = "Wessely" picture = "L2747" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 115213 } name = "Zaiser" picture = "L2748" category = general rank = 2 y = 1930 y = 1939 y = 1943 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 115214 } name = "Zborzil" picture = "L2749" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115215 } name = "Zehner" picture = "L2750" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 115216 } name = "Hickmann" picture = "L2751" category = admiral y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115219 } name = "von Klopfenburg" picture = "L2754" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115220 } name = "Beyer" picture = "L2755" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = old_guard trait = fleet_destroyer } leader = { id = { type = 6 id = 115221 } name = "Brunner" picture = "L2756" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 115222 } name = "Longin" picture = "L2757" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 115223 } name = "Löhr" picture = "L2758" category = commander rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 115224 } name = "Schöbel" picture = "L2759" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 115225 } name = "Seebauer" picture = "L2760" category = commander y = 1942 y = 1945 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 115226 } name = "Vodepp" picture = "L2761" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115227 } name = "von Jahn" picture = "L2762" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 115228 } name = "von Klopfenburg" picture = "L2763" category = commander y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 trait = fleet_destroyer } leader = { id = { type = 6 id = 115230 } name = "Klimann" picture = "L2765" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 115231 } name = "Knaus" picture = "L2766" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 115232 } name = "Reinl" picture = "L2767" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105217 } name = "Andras" picture = "624" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = commando } leader = { id = { type = 6 id = 105219 } name = "Babics" picture = "626" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105220 } name = "Bajnóczy" picture = "627" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = fortress_buster } leader = { id = { type = 6 id = 105221 } name = "Bakay" picture = "628" category = general y = 1930 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105222 } name = "Barankay" picture = "629" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105223 } name = "Barthá von Dálnokfalva" picture = "630" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 105224 } name = "Baumann" picture = "631" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105225 } name = "Beldy" picture = "632" category = general y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105227 } name = "Berzin" picture = "634" category = general y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 1 startyear = 1945 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 105229 } name = "Bor" picture = "636" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105230 } name = "Brunswik" picture = "637" category = general y = 1941 y = 1946 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 105231 } name = "Csatay von Csatai" picture = "638" category = general rank = 2 y = 1930 y = 1930 y = 1941 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 105232 } name = "Csicserics von Bacsány" picture = "639" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105233 } name = "Dalos" picture = "640" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105234 } name = "Deák" picture = "641" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 105236 } name = "Denk" picture = "L31119" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105238 } name = "Dömötör" picture = "L31121" category = general y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 105239 } name = "Duska" picture = "L31122" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 105240 } name = "Fábry" picture = "L31123" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 105241 } name = "Faragho" picture = "L31124" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105242 } name = "Farkas" picture = "L31125" category = general y = 1941 y = 1943 y = 1945 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105243 } name = "Feketehalmy-Czeydner" picture = "L31126" category = general y = 1939 y = 1941 y = 1944 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 105244 } name = "Ferjentsik" picture = "L31127" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 105245 } name = "Friedrich" picture = "L31128" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105246 } name = "Gálócsy" picture = "L31129" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1944 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 105247 } name = "Gátmezei" picture = "L31130" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = commando } leader = { id = { type = 6 id = 105249 } name = "Grassy" picture = "L31132" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 105250 } name = "Gömbös" picture = "L31133" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105251 } name = "Hardy" picture = "L31134" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105254 } name = "Hollósy-Kuthy" picture = "L31137" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 skill = 2 trait = engineer } leader = { id = { type = 6 id = 105255 } name = "Honty" picture = "L31138" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105256 } name = "Horváth F" picture = "L31139" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 105257 } name = "Horváth S" picture = "L31140" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 105258 } name = "Ibrányi" picture = "L31141" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 105260 } name = "Kir" picture = "L31143" category = general y = 1945 y = 1947 y = 1990 y = 1990 max_skill = 1 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105261 } name = "Kolossváry" picture = "L31144" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 105262 } name = "Kolthay" picture = "L31145" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 105263 } name = "Kozsard" picture = "L31146" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 105265 } name = "László" picture = "L31148" category = general y = 1941 y = 1943 y = 1944 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105266 } name = "Lázár" picture = "L31149" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105267 } name = "Lukachich" picture = "L31150" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105268 } name = "Magyarosy" picture = "L31151" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 trait = offensive_doctrine } leader = { id = { type = 6 id = 105269 } name = "Massányi" picture = "L31152" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105270 } name = "Merézs" picture = "L31153" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 105271 } name = "Mezö" picture = "L31154" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105275 } name = "Oszlányi" picture = "L31158" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105276 } name = "Osztovics" picture = "L31159" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 105277 } name = "Pataky" picture = "L31160" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105281 } name = "Röder" picture = "L31164" category = general y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105282 } name = "Sáska" picture = "L31165" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = panzer_leader } leader = { id = { type = 6 id = 105283 } name = "Selkey" picture = "L31166" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105284 } name = "Shvoy" picture = "L31167" category = general rank = 1 y = 1930 y = 1930 y = 1935 y = 1990 max_skill = 3 ry = 1999 skill = 3 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105285 } name = "Sipos" picture = "L31168" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105286 } name = "Siprák" picture = "L31169" category = general y = 1948 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1948 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 105291 } name = "Szügyi" picture = "L31174" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 105292 } name = "Szurmay" picture = "L31175" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 2 trait = defensive_doctrine } leader = { id = { type = 6 id = 105293 } name = "Tapody" picture = "L31176" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 trait = commando } leader = { id = { type = 6 id = 105294 } name = "Tarnay" picture = "L31177" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105295 } name = "Ternegg K" picture = "L31178" category = general y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = fortress_buster } leader = { id = { type = 6 id = 105296 } name = "Tóth" picture = "L31179" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 trait = panzer_leader } leader = { id = { type = 6 id = 105297 } name = "Ujvári" picture = "L31180" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 trait = trickster } leader = { id = { type = 6 id = 105298 } name = "Vastagh" picture = "L31181" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105299 } name = "Vattay" picture = "L31182" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105301 } name = "Világhy" picture = "L31184" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 105302 } name = "Stomm" picture = "L31185" category = general y = 1939 y = 1941 y = 1945 y = 1990 max_skill = 3 ry = 1999 skill = 3 trait = panzer_leader } leader = { id = { type = 6 id = 105303 } name = "Vörös" picture = "L31186" category = general y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105305 } name = "Hardy" picture = "L31188" category = admiral y = 1935 y = 1942 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105307 } name = "Werth" picture = "L31190" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105308 } name = "András" picture = "L31191" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105309 } name = "Debrödy" picture = "L31192" category = commander y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 105310 } name = "Hellebronth" picture = "L31193" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 105311 } name = "Justy" picture = "L31194" category = commander y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105312 } name = "Littay" picture = "L31195" category = general rank = 2 y = 1930 y = 1936 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 105313 } name = "Pirity" picture = "L31196" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 105314 } name = "Pottyondy" picture = "L31197" category = commander y = 1945 y = 1945 y = 1990 y = 1990 max_skill = 1 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105315 } name = "Rákosi" picture = "L31198" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105316 } name = "Rapaich" picture = "L31199" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 105317 } name = "Szabados" picture = "L31200" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 105318 } name = "Szentgyörgyi" picture = "L31201" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 105319 } name = "Szobránci" picture = "L31202" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105320 } name = "Tomor" picture = "L31203" category = commander y = 1940 y = 1946 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105321 } name = "Újszászy" picture = "L31204" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105322 } name = "Király B" picture = "L31212" category = general y = 1949 y = 1956 y = 1990 y = 1990 max_skill = 0 startyear = 1949 ry = 1999 } leader = { id = { type = 6 id = 105323 } name = "Bangha" picture = "L31213" category = general rank = 2 y = 1930 y = 1936 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 105324 } name = "Medvey" picture = "L31214" category = general rank = 2 y = 1930 y = 1936 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 105325 } name = "Falta" picture = "L31216" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 0 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 105326 } name = "Barabás" picture = "L31218" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105327 } name = "Mérey" picture = "L31219" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105328 } name = "Kiss J" picture = "L31220" category = general rank = 2 y = 1930 y = 1938 y = 1945 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105329 } name = "Füleky" picture = "L31232" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 105332 } name = "Horváth L" picture = "L31236" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105333 } name = "Gyimesi E" picture = "L31239" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 105334 } name = "Damasy" picture = "L31240" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105335 } name = "Nemerey" picture = "L31241" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105336 } name = "Gyimesi F" picture = "L31245" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105337 } name = "Koós" picture = "L31246" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105338 } name = "Máthé" picture = "L31247" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105339 } name = "Németh J II" picture = "L31248" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105340 } name = "Aggteleky" picture = "L31250" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105341 } name = "Olgyay" picture = "L31254" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 105342 } name = "Major J" picture = "L31255" category = general y = 1940 y = 1943 y = 1944 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 105343 } name = "Lánghy" picture = "L31256" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105344 } name = "Marschalkó" picture = "L31257" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105345 } name = "Kassay-Farkas" picture = "L31260" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105346 } name = "Hindy" picture = "L31262" category = general y = 1942 y = 1944 y = 1945 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105347 } name = "Bisza" picture = "L31263" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 105348 } name = "Harmos" picture = "L31266" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 105349 } name = "Kálmán" picture = "L31268" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105350 } name = "Kiss I" picture = "L31269" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105351 } name = "Kovács Gy" picture = "L31270" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105352 } name = "Kozma I" picture = "L31271" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 3 trait = defensive_doctrine } leader = { id = { type = 6 id = 105353 } name = "Makay" picture = "L31274" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 105354 } name = "Markóczy" picture = "L31275" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105355 } name = "Bardóczy" picture = "L31280" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105356 } name = "Nagyöszy" picture = "L31281" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105357 } name = "Futó" picture = "L31284" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105358 } name = "Kudriczy" picture = "L31285" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105359 } name = "Finta" picture = "L31286" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105360 } name = "Árvay" picture = "L31287" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105361 } name = "Akay" picture = "L31289" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105362 } name = "Abt" picture = "L31293" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 105363 } name = "Deseö-Rödl" picture = "L31297" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105364 } name = "Horváth J" picture = "L31298" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105365 } name = "Horvay" picture = "L31299" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105366 } name = "Nagy Gé" picture = "L31300" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105367 } name = "Bittó" picture = "L31302" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105368 } name = "Hager" picture = "L31303" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105369 } name = "Kuthy" picture = "L31304" category = general y = 1945 y = 1945 y = 1947 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 105370 } name = "Paksy" picture = "L31307" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105371 } name = "Beleznay" picture = "L31319" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105372 } name = "Heim" picture = "L31322" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105373 } name = "Hunfalvay" picture = "L31324" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105374 } name = "Kiskéry" picture = "L31325" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105375 } name = "Legeza" picture = "L31329" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105376 } name = "Madaras" picture = "L31331" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105377 } name = "Móricz" picture = "L31333" category = general y = 1947 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1947 ry = 1999 } leader = { id = { type = 6 id = 105378 } name = "Németh I" picture = "L31334" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105379 } name = "Makay-Hollósy" picture = "L31341" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 105380 } name = "Pacor" picture = "L31342" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105381 } name = "Oláh" picture = "L31351" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105382 } name = "Gerlóczy L" picture = "L31365" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105383 } name = "Kesseö" picture = "L31368" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 105384 } name = "Mindszenty" picture = "L31370" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105385 } name = "Murahidy" picture = "L31371" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105386 } name = "Perey" picture = "L31374" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105387 } name = "Budaházy" picture = "L31391" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105388 } name = "Cseke" picture = "L31392" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105389 } name = "Gergely" picture = "L31393" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105390 } name = "Gerlóczy G" picture = "L31394" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 105391 } name = "Hankovzsky" picture = "L31396" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105392 } name = "Istóka" picture = "L31397" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 105393 } name = "Jordán" picture = "L31398" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 105394 } name = "Kanotay" picture = "L31399" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 105395 } name = "Mészöly" picture = "L31405" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105396 } name = "Nádas" picture = "L31421" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 105397 } name = "Haynal" picture = "L31426" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105398 } name = "Hódosy" picture = "L31427" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105399 } name = "Kisfaludy" picture = "L31430" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 105400 } name = "Lajtay" picture = "L31431" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 105401 } name = "Molnár LA" picture = "L31436" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105402 } name = "Németh B" picture = "L31437" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105403 } name = "Olchváry-Milviusz" picture = "L31438" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105404 } name = "Rumy" picture = "L31440" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 105405 } name = "Bánfalvy" picture = "L31456" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 105406 } name = "Fráter" picture = "L31458" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105407 } name = "Háry" picture = "L31459" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105408 } name = "Kenese" picture = "L31461" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105409 } name = "Németh J" picture = "L31463" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105410 } name = "Orosz" picture = "L31464" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 105411 } name = "Szentnémedy" picture = "unknownleader" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105412 } name = "Szirmay" picture = "L31466" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105413 } name = "Grassy" picture = "L31132" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 105414 } name = "Magyarosy" picture = "L31151" category = commander y = 1938 y = 1942 y = 1944 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105415 } name = "Heppes" picture = "L31474" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105433 } name = "Hardy" picture = "L31188" category = admiral y = 1935 y = 1942 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105435 } name = "Werth" picture = "L31190" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105436 } name = "András" picture = "L31191" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105437 } name = "Debrödy" picture = "L31192" category = commander y = 1944 y = 1947 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 105438 } name = "Hellebronth" picture = "L31193" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 105439 } name = "Justy" picture = "L31194" category = commander y = 1940 y = 1942 y = 1944 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105440 } name = "Littay" picture = "L31195" category = general rank = 2 y = 1930 y = 1936 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = old_guard } leader = { id = { type = 6 id = 105441 } name = "Pirity" picture = "L31196" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = carpet_bomber } leader = { id = { type = 6 id = 105442 } name = "Pottyondy" picture = "L31197" category = commander y = 1945 y = 1945 y = 1990 y = 1990 max_skill = 1 startyear = 1945 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105443 } name = "Rákosi" picture = "L31198" category = commander y = 1930 y = 1940 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105444 } name = "Rapaich" picture = "L31199" category = commander rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = tank_buster } leader = { id = { type = 6 id = 105445 } name = "Szabados" picture = "L31200" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 trait = superior_tactician } leader = { id = { type = 6 id = 105446 } name = "Szentgyörgyi" picture = "L31201" category = commander y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 105447 } name = "Szobránci" picture = "L31202" category = commander y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105448 } name = "Tomor" picture = "L31203" category = commander y = 1940 y = 1946 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105449 } name = "Újszászy" picture = "L31204" category = commander y = 1939 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105450 } name = "Király B" picture = "L31212" category = general y = 1949 y = 1956 y = 1990 y = 1990 max_skill = 0 startyear = 1949 ry = 1999 } leader = { id = { type = 6 id = 105451 } name = "Bangha" picture = "L31213" category = general rank = 2 y = 1930 y = 1936 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = engineer trait = old_guard } leader = { id = { type = 6 id = 105452 } name = "Medvey" picture = "L31214" category = general rank = 2 y = 1930 y = 1936 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 105453 } name = "Falta" picture = "L31216" category = general rank = 2 y = 1930 y = 1937 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = old_guard } leader = { id = { type = 6 id = 105454 } name = "Barabás" picture = "L31218" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105455 } name = "Mérey" picture = "L31219" category = general rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105456 } name = "Kiss J" picture = "L31220" category = general rank = 2 y = 1930 y = 1938 y = 1945 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105457 } name = "Füleky" picture = "L31232" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 105460 } name = "Horváth L" picture = "L31236" category = general y = 1938 y = 1940 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105461 } name = "Gyimesi E" picture = "L31239" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 105462 } name = "Damasy" picture = "L31240" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105463 } name = "Nemerey" picture = "L31241" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105464 } name = "Gyimesi F" picture = "L31245" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105465 } name = "Koós" picture = "L31246" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105466 } name = "Máthé" picture = "L31247" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105467 } name = "Németh J II" picture = "L31248" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105468 } name = "Aggteleky" picture = "L31250" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105469 } name = "Olgyay" picture = "L31254" category = general y = 1940 y = 1942 y = 1990 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 105470 } name = "Major J" picture = "L31255" category = general y = 1940 y = 1943 y = 1944 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 105471 } name = "Lánghy" picture = "L31256" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105472 } name = "Marschalkó" picture = "L31257" category = general y = 1940 y = 1943 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105473 } name = "Kassay-Farkas" picture = "L31260" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105474 } name = "Hindy" picture = "L31262" category = general y = 1942 y = 1944 y = 1945 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105475 } name = "Bisza" picture = "L31263" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 2 trait = panzer_leader } leader = { id = { type = 6 id = 105476 } name = "Harmos" picture = "L31266" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = engineer } leader = { id = { type = 6 id = 105477 } name = "Kálmán" picture = "L31268" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105478 } name = "Kiss I" picture = "L31269" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105479 } name = "Kovács Gy" picture = "L31270" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105480 } name = "Kozma I" picture = "L31271" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 3 trait = defensive_doctrine } leader = { id = { type = 6 id = 105481 } name = "Makay" picture = "L31274" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 105482 } name = "Markóczy" picture = "L31275" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1942 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105483 } name = "Bardóczy" picture = "L31280" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105484 } name = "Nagyöszy" picture = "L31281" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105485 } name = "Futó" picture = "L31284" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105486 } name = "Kudriczy" picture = "L31285" category = general y = 1943 y = 1944 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105487 } name = "Finta" picture = "L31286" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105488 } name = "Árvay" picture = "L31287" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105489 } name = "Akay" picture = "L31289" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105490 } name = "Abt" picture = "L31293" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 105491 } name = "Deseö-Rödl" picture = "L31297" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105492 } name = "Horváth J" picture = "L31298" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105493 } name = "Horvay" picture = "L31299" category = general y = 1938 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105494 } name = "Nagy Gé" picture = "L31300" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105495 } name = "Bittó" picture = "L31302" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105496 } name = "Hager" picture = "L31303" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105497 } name = "Kuthy" picture = "L31304" category = general y = 1945 y = 1945 y = 1947 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 } leader = { id = { type = 6 id = 105498 } name = "Paksy" picture = "L31307" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105499 } name = "Beleznay" picture = "L31319" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105500 } name = "Heim" picture = "L31322" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105501 } name = "Hunfalvay" picture = "L31324" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105502 } name = "Kiskéry" picture = "L31325" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105503 } name = "Legeza" picture = "L31329" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105504 } name = "Madaras" picture = "L31331" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105505 } name = "Móricz" picture = "L31333" category = general y = 1947 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1947 ry = 1999 } leader = { id = { type = 6 id = 105506 } name = "Németh I" picture = "L31334" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105507 } name = "Makay-Hollósy" picture = "L31341" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 105508 } name = "Pacor" picture = "L31342" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105509 } name = "Oláh" picture = "L31351" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105510 } name = "Gerlóczy L" picture = "L31365" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105511 } name = "Kesseö" picture = "L31368" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 105512 } name = "Mindszenty" picture = "L31370" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 } leader = { id = { type = 6 id = 105513 } name = "Murahidy" picture = "L31371" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1942 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 105514 } name = "Perey" picture = "L31374" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1942 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105515 } name = "Budaházy" picture = "L31391" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105516 } name = "Cseke" picture = "L31392" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105517 } name = "Gergely" picture = "L31393" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 trait = fortress_buster } leader = { id = { type = 6 id = 105518 } name = "Gerlóczy G" picture = "L31394" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 105519 } name = "Hankovzsky" picture = "L31396" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 105520 } name = "Istóka" picture = "L31397" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 105521 } name = "Jordán" picture = "L31398" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1943 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 105522 } name = "Kanotay" picture = "L31399" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 105523 } name = "Mészöly" picture = "L31405" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 105524 } name = "Nádas" picture = "L31421" category = general y = 1946 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1946 ry = 1999 } leader = { id = { type = 6 id = 105525 } name = "Haynal" picture = "L31426" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105526 } name = "Hódosy" picture = "L31427" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 1 startyear = 1944 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 105527 } name = "Kisfaludy" picture = "L31430" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 105528 } name = "Lajtay" picture = "L31431" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = offensive_doctrine } leader = { id = { type = 6 id = 105529 } name = "Molnár LA" picture = "L31436" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105530 } name = "Németh B" picture = "L31437" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105531 } name = "Olchváry-Milviusz" picture = "L31438" category = general y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 trait = defensive_doctrine } leader = { id = { type = 6 id = 105532 } name = "Rumy" picture = "L31440" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1945 ry = 1999 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 105533 } name = "Bánfalvy" picture = "L31456" category = commander y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1943 ry = 1999 } leader = { id = { type = 6 id = 105534 } name = "Fráter" picture = "L31458" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105535 } name = "Háry" picture = "L31459" category = commander rank = 2 y = 1930 y = 1938 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105536 } name = "Kenese" picture = "L31461" category = commander rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105537 } name = "Németh J" picture = "L31463" category = commander y = 1944 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1944 ry = 1999 } leader = { id = { type = 6 id = 105538 } name = "Orosz" picture = "L31464" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = tank_buster } leader = { id = { type = 6 id = 105539 } name = "Szentnémedy" picture = "unknownleader" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105540 } name = "Szirmay" picture = "L31466" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 105541 } name = "Grassy" picture = "L31132" category = commander y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 0 startyear = 1941 ry = 1999 } leader = { id = { type = 6 id = 105542 } name = "Magyarosy" picture = "L31151" category = commander y = 1938 y = 1942 y = 1944 y = 1990 max_skill = 0 startyear = 1940 ry = 1999 } leader = { id = { type = 6 id = 105543 } name = "Heppes" picture = "L31474" category = commander y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 } leader = { id = { type = 6 id = 115004 } name = "Beyer" picture = "L2703" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = trickster trait = old_guard } leader = { id = { type = 6 id = 115147 } name = "Yllam" picture = "L2764" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 3 trait = old_guard trait = superior_tactician } leader = { id = { type = 6 id = 115056 } name = "Beyer" picture = "L2755" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = old_guard trait = fleet_destroyer } leader = { id = { type = 6 id = 115173 } name = "Ernst" picture = "L2708" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 105140 } name = "Billinitzer" picture = "635" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 105199 } name = "Sónyi" picture = "L31170" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 experience = 0.0503 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115233 } name = "Schenck" picture = "L2768" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 experience = 0.0588 trait = logistics_wizard } leader = { id = { type = 6 id = 115201 } name = "Vaugoin" picture = "L2736" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = logistics_wizard } leader = { id = { type = 6 id = 115003 } name = "Bassler" picture = "L2702" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.0035 trait = logistics_wizard } leader = { id = { type = 6 id = 115047 } name = "von Wittas" picture = "L2746" category = general y = 1930 y = 1942 y = 1946 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 115069 } name = "Schenck" picture = "L2768" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 experience = 0.8582 trait = logistics_wizard } leader = { id = { type = 6 id = 105279 } name = "Revy" picture = "L31162" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.1393 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115151 } name = "Schenck" picture = "L2768" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 experience = 0.2107 trait = logistics_wizard } leader = { id = { type = 6 id = 105304 } name = "Werth" picture = "L31187" category = general rank = 1 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.0921 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115091 } name = "Ernst" picture = "L2708" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.0790 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115167 } name = "Bassler" picture = "L2702" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.5859 trait = logistics_wizard } leader = { id = { type = 6 id = 105278 } name = "Pokorny" picture = "L31161" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.0457 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115100 } name = "Kotik" picture = "L2717" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.2894 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115085 } name = "Bassler" picture = "L2702" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 11.0318 trait = logistics_wizard } leader = { id = { type = 6 id = 115018 } name = "Kotik" picture = "L2717" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.3761 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115182 } name = "Kotik" picture = "L2717" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.6063 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 105191 } name = "Revy" picture = "L31162" category = general rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 experience = 3.7917 trait = logistics_wizard trait = old_guard trait = mountain_expert } leader = { id = { type = 6 id = 105190 } name = "Pokorny" picture = "L31161" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 experience = 0.7711 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115211 } name = "von Wittas" picture = "L2746" category = general y = 1930 y = 1942 y = 1946 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.5397 trait = offensive_doctrine trait = commando } leader = { id = { type = 6 id = 115135 } name = "von Brudermann" picture = "L2752" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 experience = 0.0796 trait = old_guard trait = blockade_runner } leader = { id = { type = 6 id = 115055 } name = "von Klopfenburg" picture = "L2754" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 0 ry = 1999 skill = 1 experience = 10.1940 } leader = { id = { type = 6 id = 105274 } name = "Nagy V" picture = "L31157" category = general rank = 2 y = 1930 y = 1937 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 22.7278 trait = defensive_doctrine } leader = { id = { type = 6 id = 105192 } name = "Ruszkiczay-Rüdiger" picture = "L31163" category = general rank = 1 y = 1930 y = 1941 y = 1943 y = 1990 max_skill = 2 ry = 1999 experience = 0.6811 trait = logistics_wizard } leader = { id = { type = 6 id = 115217 } name = "von Brudermann" picture = "L2752" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 experience = 0.0051 trait = old_guard trait = blockade_runner } leader = { id = { type = 6 id = 105228 } name = "Billinitzer" picture = "635" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.2907 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115093 } name = "Gebauer" picture = "L2710" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.4398 trait = logistics_wizard trait = old_guard trait = mountain_expert } leader = { id = { type = 6 id = 115009 } name = "Ernst" picture = "L2708" category = general rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.4454 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 115054 } name = "von Hegedüs" picture = "L2753" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.5236 } leader = { id = { type = 6 id = 115218 } name = "von Hegedüs" picture = "L2753" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.1540 } leader = { id = { type = 6 id = 115045 } name = "von Schönburg-Hartenstein" picture = "L2744" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.1082 trait = fortress_buster trait = old_guard } leader = { id = { type = 6 id = 115065 } name = "Yllam" picture = "L2764" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 3 experience = 40.6622 trait = old_guard trait = superior_tactician } leader = { id = { type = 6 id = 115180 } name = "Hickmann" picture = "L2715" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 22.2372 trait = engineer } leader = { id = { type = 6 id = 115053 } name = "von Brudermann" picture = "L2752" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 experience = 0.0462 trait = old_guard trait = blockade_runner } leader = { id = { type = 6 id = 105290 } name = "Sztójay" picture = "L31173" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 22.2764 } leader = { id = { type = 6 id = 105331 } name = "Nagy Gy" picture = "L31234" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 24.0551 } leader = { id = { type = 6 id = 105149 } name = "Domaniczky" picture = "L31120" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 2 ry = 1999 experience = 3.3365 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105237 } name = "Domaniczky" picture = "L31120" category = general y = 1938 y = 1941 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 22.5335 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105138 } name = "Beregffy" picture = "633" category = general rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 23.5602 } leader = { id = { type = 6 id = 105273 } name = "Náday" picture = "L31156" category = general y = 1937 y = 1940 y = 1942 y = 1990 max_skill = 3 ry = 1999 skill = 3 experience = 47.8955 } leader = { id = { type = 6 id = 105287 } name = "Sónyi" picture = "L31170" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.6024 trait = logistics_wizard trait = old_guard } leader = { id = { type = 6 id = 105137 } name = "Beldy" picture = "632" category = general y = 1937 y = 1943 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 16.7746 trait = offensive_doctrine } leader = { id = { type = 6 id = 105160 } name = "Gorondy-Novák" picture = "L31131" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 3 ry = 1999 experience = 8.2196 trait = offensive_doctrine trait = old_guard } leader = { id = { type = 6 id = 105184 } name = "Miklós" picture = "L31155" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 3 ry = 1999 skill = 2 experience = 20.8996 trait = offensive_doctrine } leader = { id = { type = 6 id = 105264 } name = "Lakatos" picture = "L31147" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 3 ry = 1999 skill = 3 experience = 45.2632 } minister = { id = { type = 9 id = 82001 } name = "Karl I von Habsburg" picture = "U09-1" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1916 ry = 1964 } minister = { id = { type = 9 id = 82024 } name = "Josip Broz" picture = "M20021" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 82025 } name = "Josip Broz" picture = "M20021" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 69 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 82023 } name = "Miklós Horthy de Nagybánya" picture = "M21001" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 44 year = 1916 ry = 1964 } minister = { id = { type = 9 id = 82002 } name = "Federal Ministerial Council" picture = "U09-2" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 69 year = 1927 ry = 1964 } minister = { id = { type = 9 id = 82003 } name = "Ottokar von Czernin" picture = "U09-3" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1916 ry = 1964 } minister = { id = { type = 9 id = 82006 } name = "Stjepan Sarkotic" picture = "U09-4" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 35 year = 1922 ry = 1964 } minister = { id = { type = 9 id = 82007 } name = "Stjepan Sarkotic" picture = "U09-4" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1922 ry = 1964 } minister = { id = { type = 9 id = 82010 } name = "Elisabet Maria von Habsburg" picture = "U09-9" position = HeadOfState category = social_democrat cabinet = replacement trait = 68 year = 1920 ry = 1964 } minister = { id = { type = 9 id = 82011 } name = "Zoltán Tildy" picture = "M21011" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 82012 } name = "Joseph Jezek" picture = "M24016" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 82013 } name = "Adolph Hitler" picture = "M1" position = MinisterOfSecurity category = social_democrat cabinet = replacement trait = 93 year = 1938 ry = 1964 } minister = { id = { type = 9 id = 82022 } name = "Adolph Hitler" picture = "M1" position = HeadOfGovernment category = social_democrat cabinet = replacement trait = 81 year = 1938 ry = 1964 } minister = { id = { type = 9 id = 82014 } name = "Vladimir Kren" picture = "M30010" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 48 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 82015 } name = "Duro Jakcin" picture = "L46044" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 46 year = 1933 ry = 1964 } minister = { id = { type = 9 id = 82016 } name = "Alfred Gürtler" picture = "3705" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 9 year = 1920 ry = 1999 } minister = { id = { type = 9 id = 82017 } name = "Karl Renner" picture = "M23021" position = HeadOfGovernment category = social_liberal cabinet = replacement trait = 69 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 82021 } name = "Karl Renner" picture = "M23021" position = ForeignMinister category = social_liberal cabinet = replacement trait = 1 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 82018 } name = "János Vörös" picture = "M21017" position = ChiefOfStaff category = social_conservative cabinet = replacement trait = 33 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 82019 } name = "Kurt Schuschnigg" picture = "8594" position = HeadOfGovernment category = fascist cabinet = replacement trait = 71 year = 1930 ry = 1999 } minister = { id = { type = 9 id = 82020 } name = "Ivan Derer" picture = "M24005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 112 year = 1930 ry = 1999 } HeadOfState = { type = 9 id = 82001 } HeadOfGovernment = { type = 9 id = 82002 } ForeignMinister = { type = 9 id = 82003 } ArmamentMinister = { type = 9 id = 82016 } MinisterOfSecurity = { type = 9 id = 82012 } MinisterOfIntelligence = { type = 9 id = 82011 } ChiefOfStaff = { type = 9 id = 82006 } ChiefOfArmy = { type = 9 id = 82007 } ChiefOfNavy = { type = 9 id = 82023 } ChiefOfAir = { type = 9 id = 82014 } tech_team = { id = { type = 10 id = 860001 } name = "Austro-Daimler" picture = "T600" skill = 7 research_types = { naval_engineering aeronautics management vehicle_engineering } startyear = 1899 endyear = 1970 } tech_team = { id = { type = 10 id = 860002 } name = "Hirtenberger" picture = "T601" skill = 6 research_types = { artillery general_equipment aircraft_testing fighter_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 860003 } name = "Pintsch" picture = "T602" skill = 4 research_types = { aeronautics aircraft_testing avionics bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 860004 } name = "Steyr" picture = "T603" skill = 7 research_types = { training general_equipment munitions } startyear = 1927 endyear = 1970 } tech_team = { id = { type = 10 id = 860005 } name = "Alexander Löhr" picture = "T604" skill = 5 research_types = { training combined_arms_focus bomber_tactics piloting } startyear = 1930 endyear = 1945 } tech_team = { id = { type = 10 id = 860006 } name = "Johann Kubena" picture = "T605" skill = 4 research_types = { training large_unit_tactics centralized_execution individual_courage infantry_focus } startyear = 1930 endyear = 1945 } tech_team = { id = { type = 10 id = 860007 } name = "Julius Yllam" picture = "T606" skill = 4 research_types = { centralized_execution fighter_tactics piloting } startyear = 1930 endyear = 1964 } tech_team = { id = { type = 10 id = 860008 } name = "Lothar Rendulic" picture = "T607" skill = 5 research_types = { training small_unit_tactics decentralized_execution combined_arms_focus } startyear = 1930 endyear = 1945 } tech_team = { id = { type = 10 id = 860009 } name = "Erwin Schrödinger" picture = "T608" skill = 9 research_types = { chemistry nuclear_physics nuclear_engineering mathematics } startyear = 1930 endyear = 1960 } tech_team = { id = { type = 10 id = 860010 } name = "Ministry of Defence" picture = "T609" skill = 5 research_types = { training small_unit_tactics centralized_execution infantry_focus fighter_tactics } startyear = 1945 endyear = 1970 } tech_team = { id = { type = 10 id = 860011 } name = "Technische Universität Wien" picture = "T610" skill = 4 research_types = { mechanics chemistry management mathematics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 860012 } name = "Skoda" picture = "100674" skill = 7 research_types = { artillery mechanics industrial_engineering technical_efficiency naval_artillery } startyear = 1859 endyear = 1970 } tech_team = { id = { type = 10 id = 860013 } name = "Österreichische Aviatik" picture = "100024" skill = 5 research_types = { aeronautics avionics vehicle_engineering fighter_design bomber_design } startyear = 1914 endyear = 1970 } tech_team = { id = { type = 10 id = 860014 } name = "Stabilimento Tecnico Triestino" picture = "100025" skill = 7 research_types = { naval_engineering management naval_artillery carrier_design submarine_design } startyear = 1857 endyear = 1970 } tech_team = { id = { type = 10 id = 860015 } name = "Gunther Burstyn" picture = "100026" skill = 3 research_types = { mechanics mathematics vehicle_engineering } startyear = 1911 endyear = 1950 } tech_team = { id = { type = 10 id = 860016 } name = "Lorenz Böhler" picture = "100487" skill = 5 research_types = { management medicine } startyear = 1911 endyear = 1950 } tech_team = { id = { type = 10 id = 860017 } name = "k.u.k. Kriegsschule" picture = "100027" skill = 7 research_types = { training centralized_execution individual_courage mountain_training maneuver_tactics } startyear = 1865 endyear = 1970 } tech_team = { id = { type = 10 id = 860018 } name = "Miklós Horthy" picture = "100505" skill = 6 research_types = { naval_training carrier_tactics large_taskforce_tactics small_taskforce_tactics } startyear = 1917 endyear = 1948 } tech_team = { id = { type = 10 id = 860020 } name = "Godwin Brumowski" picture = "100028" skill = 6 research_types = { centralized_execution fighter_tactics bomber_tactics piloting } startyear = 1916 endyear = 1950 } tech_team = { id = { type = 10 id = 860021 } name = "Österreichische Waffenfabriksgesellschaft" picture = "100029" skill = 6 research_types = { artillery mechanics chemistry general_equipment munitions } startyear = 1869 endyear = 1964 } tech_team = { id = { type = 10 id = 860022 } name = "k.u.k. Marine-Akademie" picture = "100030" skill = 6 research_types = { naval_training seamanship marine_training } startyear = 1857 endyear = 1970 } tech_team = { id = { type = 10 id = 860023 } name = "k.u.k. Munitionsfabrik Wöllersdorf" picture = "100031" skill = 5 research_types = { artillery chemistry general_equipment naval_artillery munitions } startyear = 1895 endyear = 1970 } tech_team = { id = { type = 10 id = 860024 } name = "k. k. Technische Hochschule Wien" picture = "100489" skill = 6 research_types = { aeronautics management industrial_engineering mathematics technical_efficiency } startyear = 1890 endyear = 1964 } tech_team = { id = { type = 10 id = 860025 } name = "k.u.k. Theresianische Militärakademie" picture = "100032" skill = 5 research_types = { training decentralized_execution mountain_training maneuver_tactics } startyear = 1751 endyear = 1970 } tech_team = { id = { type = 10 id = 860026 } name = "Emil Uzelac" picture = "100490" skill = 7 research_types = { fighter_tactics bomber_tactics } startyear = 1912 endyear = 1970 } tech_team = { id = { type = 10 id = 860027 } name = "Georg Ludwig von Trapp" picture = "100675" skill = 5 research_types = { submarine_tactics small_taskforce_tactics } startyear = 1915 endyear = 1945 } tech_team = { id = { type = 10 id = 860028 } name = "Theodore von Kármán" picture = "100676" skill = 8 research_types = { aeronautics mathematics avionics } startyear = 1915 endyear = 1945 } tech_team = { id = { type = 10 id = 860029 } name = "Ganz & Co." picture = "100677" skill = 8 research_types = { electronics naval_engineering aeronautics avionics } startyear = 1885 endyear = 1970 } tech_team = { id = { type = 10 id = 860031 } name = "k.u.k. Fliegerarsenal Fischamend" picture = "100679" skill = 7 research_types = { aeronautics aircraft_testing fighter_design bomber_design } startyear = 1910 endyear = 1970 } tech_team = { id = { type = 10 id = 860032 } name = "Stephan Petróczy von Petrócz" picture = "100680" skill = 6 research_types = { aeronautics aircraft_testing piloting fighter_design bomber_design } startyear = 1910 endyear = 1945 } tech_team = { id = { type = 10 id = 860033 } name = "Franz Conrad von Hötzendorf" picture = "100681" skill = 7 research_types = { large_unit_tactics infantry_focus large_unit_focus cavalry_tactics } startyear = 1888 endyear = 1925 } team_slots = { 860009 860016 860025 860008 860011 860015 0 } manpower = 4955.6338 free = { supplies = 1 money = 1 ic = 1 } oil = 4389.4160 supplies = 2038.8895 rare_materials = 11527.8594 metal = 19736.4316 energy = 8492.3223 money = 84.3885 consumer = 0.1680 supply = 0.5344 production = 0.2185 reinforcement = 0.0792 upgrading = 0 transports = 100 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1550 tc_occupied_mod = 1.3000 attrition_mod = 1.1400 trickleback_mod = 1.2400 max_amphib_mod = 2 supply_dist_mod = 1.1500 repair_mod = 1.1000 research_mod = 0.6500 radar_eff = 1.0625 peacetime_ic_mod = 0.5000 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 37 morale = 1 } cavalry = { defaultorganisation = 37 morale = 1 } motorized = { defaultorganisation = 37 morale = 1 } mechanized = { defaultorganisation = 25 morale = 1 } light_armor = { defaultorganisation = 27.5000 morale = 1 } armor = { defaultorganisation = 25 morale = 1 } paratrooper = { defaultorganisation = 40.7000 morale = 1 } marine = { softattack = 0.7000 defaultorganisation = 40.7000 morale = 1 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 40.7000 morale = 1 } garrison = { defaultorganisation = 37 morale = 1 } hq = { defaultorganisation = 25 morale = 1 } militia = { defaultorganisation = 37 morale = 1 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 35 morale = 40 } light_cruiser = { range = 500 defaultorganisation = 35 morale = 40 } heavy_cruiser = { range = 500 defaultorganisation = 35 morale = 40 } battlecruiser = { range = 500 defaultorganisation = 35 morale = 40 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 35 morale = 40 } carrier = { range = 500 defaultorganisation = 15 morale = 10 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 10 } submarine = { range = 500 defaultorganisation = 15 morale = 25 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 25 } transport = { range = 500 defaultorganisation = 15 morale = 10 } light_carrier = { range = 500 defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 5 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.7000 morale = 14 } light_armor_brigade = { morale = 14 } heavy_armor = { defaultorganisation = 1.3000 morale = 14 } super_heavy_armor = { defaultorganisation = 2.5000 morale = 14 } armored_car = { defaultorganisation = 2.5000 morale = 14 } anti_air = { } police = { } engineer = { defaultorganisation = 1.7000 morale = 5 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 5 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } light_armor_brigade = { 1 } police = { 1 } engineer = { 3 1 } cavalry_brigade = { 10 7 } infantry = { 9 8 7 6 5 } cavalry = { 10 7 } marine = { 3 2 } bergsjaeger = { 8 7 6 } militia = { 4 3 } multi_role = { 4 } interceptor = { 7 } tactical_bomber = { 3 } naval_bomber = { 1 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } submarine = { 3 2 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 } light_armor_brigade = { 0 } police = { 0 } engineer = { 0 1 } cavalry_brigade = { 1 0 7 } infantry = { 1 0 5 6 7 8 } cavalry = { 1 0 7 } marine = { 1 0 2 } bergsjaeger = { 1 0 6 7 } militia = { 0 3 } multi_role = { 0 1 } interceptor = { 0 1 } tactical_bomber = { 2 1 0 } naval_bomber = { 0 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } submarine = { 0 1 } transport = { 0 } } allowed_divisions = { infantry = yes cavalry = yes light_armor = yes marine = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes tactical_bomber = yes naval_bomber = yes cas = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes anti_tank = yes light_armor_brigade = yes super_heavy_armor = yes anti_air = yes police = yes engineer = yes escort = yes naval_asw = yes naval_anti_air_s = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_anti_air_l = yes naval_radar_l = yes naval_fire_controll_l = yes naval_improved_hull_l = yes cavalry_brigade = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes radar_station = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7500 asw = 0.8500 naval_interdiction = 0.9000 shore_bombardment = 0.5500 amphibious_assault = 0.6000 sea_transport = 0.6500 naval_combat_patrol = 0.8000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.9500 naval_scramble = 0.8000 } max_positioning = { battleship = 0.7500 light_cruiser = 0.8000 heavy_cruiser = 0.8000 battlecruiser = 0.8000 destroyer = 0.8000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.6500 nuclear_submarine = 0.6500 light_carrier = 0.3500 } min_positioning = { battleship = 0.4500 light_cruiser = 0.6000 heavy_cruiser = 0.6000 battlecruiser = 0.6000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -8 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = yes convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 163.4009 frustration = 3 trade = yes } relation = { tag = FRA value = -5.0000 frustration = 3 } relation = { tag = GER value = -200 frustration = 3 } relation = { tag = HOL value = 123.7986 } relation = { tag = POR value = -39.9002 frustration = 3 } relation = { tag = ITA value = -200 frustration = 200 } relation = { tag = SPA value = 78.4996 trade = yes } relation = { tag = SWE value = 200 trade = yes } relation = { tag = JAP value = 50.0998 trade = yes } relation = { tag = CHI value = -31.9003 frustration = 3 } relation = { tag = POL value = -50.1000 frustration = 3 } relation = { tag = NOR value = 92.4991 } relation = { tag = BEL value = 192.5025 trade = yes } relation = { tag = DEN value = 94.7991 } relation = { tag = SCH value = 133.9992 trade = yes } relation = { tag = CUB value = 0.3000 } relation = { tag = GRE value = 28.7000 frustration = 3 trade = yes } relation = { tag = BUL value = 98.7990 trade = yes } relation = { tag = ROM value = -14.5009 frustration = 3 trade = yes } relation = { tag = IRE value = 0.1000 } relation = { tag = PER value = 26.7999 frustration = 3 trade = yes } relation = { tag = AFG value = -99.6000 frustration = 3 } relation = { tag = BRA value = -30.4003 frustration = 3 } relation = { tag = ARG value = 34.3000 } relation = { tag = MEX value = 0.2000 } relation = { tag = COL value = 25.1000 } relation = { tag = VEN value = 0.2000 } relation = { tag = PRU value = -50 frustration = 3 } relation = { tag = ECU value = 89.3992 trade = yes } relation = { tag = URU value = -49.6000 frustration = 3 } relation = { tag = PAR value = 1.9000 frustration = 3 } relation = { tag = CHL value = 0.3000 } relation = { tag = NZL value = 3.1000 frustration = 3 } relation = { tag = CAN value = 155.7003 trade = yes } relation = { tag = AST value = 104.6989 trade = yes } relation = { tag = VIC value = 155.0998 } relation = { tag = USA value = 53.7999 trade = yes } relation = { tag = KOR value = 25.2000 } relation = { tag = ALB value = -9.6000 frustration = 3 } relation = { tag = SIA value = 18.1998 frustration = 3 trade = yes } relation = { tag = MON value = 25.4000 } relation = { tag = GUA value = -49.9000 frustration = 3 } relation = { tag = COS value = 0.3000 } relation = { tag = NIC value = 24.7000 } relation = { tag = DOM value = -49.6000 frustration = 3 } relation = { tag = PHI value = 0.4000 } relation = { tag = BHU value = -49.6000 frustration = 3 } relation = { tag = EGY value = 25.3000 } relation = { tag = SAL value = -49.8000 frustration = 3 } relation = { tag = HAI value = 33.4000 } relation = { tag = HON value = -49.9000 frustration = 3 } relation = { tag = LIB value = 25.4000 } relation = { tag = LUX value = 30.2000 } relation = { tag = MTN value = -38.2997 frustration = 3 trade = yes } relation = { tag = NEP value = -49.7000 frustration = 3 } relation = { tag = OMN value = -49.8000 frustration = 3 } relation = { tag = PAN value = 0.1000 } relation = { tag = SER value = -200 frustration = 3 } relation = { tag = SIK value = -100 frustration = 3 } relation = { tag = SAF value = 118.5988 frustration = 3 trade = yes } relation = { tag = TIB value = -148.1999 frustration = 3 } relation = { tag = YEM value = -49.6000 frustration = 3 } relation = { tag = RUS value = -53.2008 frustration = 3 trade = yes } relation = { tag = CGX value = -50.1000 frustration = 3 } relation = { tag = CSX value = 33.2999 frustration = 3 trade = yes } relation = { tag = OTT value = 50.0999 trade = yes } relation = { tag = U02 value = -49.8000 frustration = 3 } relation = { tag = U03 value = -46.3001 frustration = 3 } relation = { tag = U05 value = 25.4000 } relation = { tag = U09 value = -5.2000 } relation = { tag = U38 value = 25.4000 access = yes guaranteed = { year = 1936 month = january day = 1 hour = 0 } } relation = { tag = U50 value = 20.0999 } relation = { tag = U66 value = -70 } relation = { tag = REB value = 25 } } ownedprovinces = { 186 187 188 189 190 191 192 193 194 195 200 206 205 197 199 207 198 201 196 212 211 209 213 208 202 210 214 204 215 203 277 284 278 282 280 281 276 283 279 285 286 296 289 295 288 287 291 300 301 241 242 238 240 237 236 239 235 349 346 345 347 357 352 353 344 350 351 356 358 355 354 337 401 402 341 336 292 293 343 404 403 406 } controlledprovinces = { 188 190 191 193 194 195 211 209 213 208 210 214 215 277 284 278 282 280 281 276 283 279 285 286 296 289 295 288 287 291 300 301 241 242 238 240 237 236 239 349 346 345 347 357 352 353 344 350 351 356 358 355 354 337 401 402 341 336 292 293 343 404 403 406 186 192 201 187 197 179 204 196 198 176 189 175 174 199 202 205 207 171 178 200 177 165 } nationalprovinces = { 186 187 188 189 190 191 192 193 194 195 200 206 205 197 199 207 198 201 196 212 211 209 213 208 202 210 214 204 215 203 277 284 278 282 280 281 276 283 279 285 286 296 289 295 288 287 291 300 301 241 242 238 240 237 236 239 235 349 346 345 347 357 352 353 344 350 351 356 358 355 354 337 401 402 341 336 292 293 343 403 404 406 } claimedprovinces = { 178 179 176 177 175 174 170 173 172 165 167 166 168 122 } techapps = { 4010 4020 4300 4320 4290 2290 2300 2310 2800 1010 1020 1030 1040 1220 1230 7600 7610 9020 9030 9010 5700 5710 5010 5020 5800 5080 5090 5190 5810 5820 5050 5830 5060 5070 5310 54010 54020 54030 5600 5610 5620 5630 5470 5316 5326 5327 14000 3010 3020 3030 3040 3050 3110 3120 3130 3140 3150 3210 3220 3230 3240 3250 3410 3420 3430 3440 3450 3456 3460 3310 3320 3610 3620 3630 3640 3810 3820 3720 3730 3736 3740 3750 3900 8010 8020 8030 8040 8050 8060 8070 8080 8100 8110 8120 8150 8160 8200 8210 8500 8510 8520 8550 8560 81300 81310 81320 81330 81340 82300 82500 2510 2520 2320 6300 6310 5550 4030 1110 1370 1580 1240 5410 2650 1050 2400 1990 2460 5480 6340 2030 199130 1590 5030 5416 3060 3160 1380 3330 3260 5490 3340 14010 3470 5320 12100 1140 } inventions = { } blueprints = { 6120 8170 9040 4570 4330 1120 6320 12110 } deactivate = { 8900 6010 6100 6200 6400 6500 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 49784 } project = { type = 17 id = 6350 } tech_team = { type = 10 id = 860008 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 49.0972 status = "ongoing" } application = { id = { type = 4712 id = 71402 } project = { type = 17 id = 5200 } tech_team = { type = 10 id = 860009 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 72.5730 status = "ongoing" } application = { id = { type = 4712 id = 74313 } project = { type = 17 id = 6320 } tech_team = { type = 10 id = 860025 } progress = 100 progress = 97.8185 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 76854 } project = { type = 17 id = 5350 } tech_team = { type = 10 id = 860011 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 4.4398 status = "ongoing" } application = { id = { type = 4712 id = 76964 } project = { type = 17 id = 5360 } tech_team = { type = 10 id = 860015 } progress = 100 progress = 100 progress = 100 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 77943 } project = { type = 17 id = 5640 } tech_team = { type = 10 id = 860016 } progress = 100 progress = 100 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 14000 id = 9029 } name = "VI. Korpskommando" location = 293 prevprov = 292 home = 293 mission = { type = anti_partisan_duty target = 293 percentage = 1 night = yes startdate = { year = 1937 month = november day = 6 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 115040 } name = "von Eimannsberger" tag = U09 picture = "L2739" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 14000 id = 9030 } name = "15. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.2496 67 31 30.0000 0 1.4600 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } dig_in = 30 } landunit = { id = { type = 14000 id = 9040 } name = "VIII. Korpskommando" location = 214 prevprov = 212 home = 214 mission = { task = 1 location = 214 } morale = 0.0010 leader = { id = { type = 6 id = 105226 } name = "Beregffy" tag = U09 picture = "633" category = general rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 24.7451 } division = { id = { type = 14000 id = 9032 } name = "39. Honvéd Infanterietruppendivision" offensive = { year = 1939 month = february day = 3 hour = 15 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 91.0243 100 45.7990 67 31 6.1579 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } attack = { year = 1939 month = january day = 21 hour = 12 } } landunit = { id = { type = 14000 id = 9063 } name = "XII. Korpskommando" location = 291 prevprov = 291 home = 291 mission = { type = anti_partisan_duty target = 291 percentage = 1 night = yes startdate = { year = 1937 month = november day = 6 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 105280 } name = "Ruszkiczay-Rüdiger" tag = U09 picture = "L31163" category = general y = 1930 y = 1941 y = 1943 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = logistics_wizard } division = { id = { type = 14000 id = 9064 } name = "16. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.2496 67 31 30.0000 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 12.7000 2 20 0 0 0 0 8 0 } } dig_in = 30 } landunit = { id = { type = 14000 id = 9075 } name = "XV. Korpskommando" location = 355 prevprov = 355 home = 355 mission = { type = anti_partisan_duty target = 355 percentage = 1 night = yes startdate = { year = 1937 month = november day = 6 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 115175 } name = "Gebauer" tag = U09 picture = "L2710" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 14000 id = 9076 } name = "48. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 66.2496 67 31 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 14000 id = 9080 } name = "XVI. Korpskommando" location = 343 prevprov = 343 home = 343 mission = { type = anti_partisan_duty target = 343 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 115122 } name = "von Eimannsberger" tag = U09 picture = "L2739" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 14000 id = 9081 } name = "18. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 66.2496 67 31 30.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } navalunit = { id = { type = 10100 id = 9112 } name = "1. Kreuzerdivision" location = 474 prevprov = 2278 home = 474 base = 406 mission = { task = 1 location = 2283 } morale = 0.0010 leader = { id = { type = 6 id = 860401 } name = "Horthy N." tag = U09 picture = "6540" category = admiral rank = 0 y = 1917 y = 1918 y = 1935 y = 1935 max_skill = 7 ry = 1999 skill = 3 experience = 40.1617 trait = superior_tactician } division = { id = { type = 10100 id = 9113 } name = "SMS Sankt Georg" flag = 41008 mod = { 23 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 19.0701 0 0.5000 0.5000 30 27 1 0 0 0 1 1 } naval = { 1 2 4 0.2600 70 34 10 1 10 4 0 8000 0 } } division = { id = { type = 10100 id = 9114 } name = "SMS Kaiser Karl IV" flag = 41008 mod = { 23 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 23.6106 0 0.5000 0.5000 30 27 1 0 0 0 1 1 } naval = { 1 2 4 0.2600 70 34 10 1 10 4 0 8000 0 } } division = { id = { type = 10100 id = 9116 } name = "SMS Aspern" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 27.5457 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 9117 } name = "SMS Szigetvár" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.2700 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 9118 } name = "SMS Zenta" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.2700 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 10100 id = 9143 } name = "SMS Schwarzenberg" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.2700 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 10100 id = 9144 } name = "SMS Minerva" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.2700 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 9145 } name = "SMS Leopard" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 29.0592 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 9146 } name = "SMS Lacroma" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 23.9132 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 10100 id = 9122 } name = "2. Flotille" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 7.5675 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 10100 id = 9121 } name = "1. Flotille" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.0900 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 17352 id = 65 } name = "SMS Admiral Njegovan" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 27.5457 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } division = { id = { type = 10100 id = 9098 } name = "SMS Zrinyi" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 27.8484 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 10100 id = 9097 } name = "SMS Radetzky" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.2700 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 10100 id = 9096 } name = "SMS Erzherzog Franz Ferdinand" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.2700 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8500 0 } } division = { id = { type = 10100 id = 9111 } name = "SMS Budapest" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.2700 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 10100 id = 9109 } name = "SMS Wien" flag = 41008 mod = { 21 21 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 22.9367 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 16 1 16 8 0 7500 0 } } division = { id = { type = 10100 id = 9108 } name = "SMS Monarch" flag = 41008 mod = { 21 21 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 22.3999 0 0.7000 1 21 29 1 0 0 0 1 1 } naval = { 1 1 1 0.3200 90 28 15 1 15 7 0 6500 0 } } division = { id = { type = 17352 id = 56 } name = "SMS Corvinus" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 71.6388 100 52.8000 55 70 13.9436 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 17352 id = 55 } name = "SMS Hunyadi" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.2700 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 17352 id = 54 } name = "SMS Kaiser Franz Ferdinand" flag = 41008 mod = { 21 21 5 0 140 -1 0 0 0 } all = { 87.8114 100 52.8000 55 70 15.5121 0 0.8000 1 24 28 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 95 20 19 1 20 10 0 9500 0 } } division = { id = { type = 17352 id = 60 } name = "SMS Viribus Unitis" flag = 41008 mod = { 21 21 4 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 19.9781 0 0.7000 1 24 29 1 0 0 0 1 1 } naval = { 1 1 2 0.3400 90 26 17 1 17 9 0 8500 0 } } division = { id = { type = 17352 id = 70 } name = "SMS Admiral Horthy" flag = 41008 mod = { 22 22 3 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 30.1800 0 0.3800 0.3800 34 27 4 0 0 0 1 1 } naval = { 2 4 5 0.2000 60 35 8 2 8 3 0 8000 0 } } } navalunit = { id = { type = 17352 id = 75 } name = "KuK Unterseebootsflotten" location = 2706 prevprov = 2707 home = 406 base = 406 mission = { type = convoy_raiding target = 2285 percentage = 0.2000 night = yes day = no startdate = { year = 1939 month = january day = 16 hour = 0 } enddate = { year = 9999 month = february day = 1 hour = 1 } task = 1 location = 2285 } morale = 0.0010 leader = { id = { type = 6 id = 115136 } name = "von Hegedüs" tag = U09 picture = "L2753" category = admiral rank = 2 y = 1930 y = 1939 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.4466 } movetime = { year = 1939 month = january day = 21 hour = 22 } movement = { 2285 } division = { id = { type = 17352 id = 76 } name = "1. Unterseebootsflotte" flag = 42032 mod = { 28 28 2 0 140 -1 0 0 0 } all = { 80.3777 100 24 25 55 18.2235 0 0.5000 0.7000 15 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 4500 0 } } division = { id = { type = 17352 id = 77 } name = "2. Unterseebootsflotte" flag = 42032 mod = { 28 28 1 0 140 -1 0 0 0 } all = { 100 100 24 25 55 25.2000 0 0.4000 0.5000 12 25 0 0 0 0 1 1 } naval = { 1 1 1 0.1600 3 38 2 2 5 0 0 2000 0 } } } navalunit = { id = { type = 4712 id = 2058 } name = "1. Geschwader" location = 406 home = 406 base = 406 morale = 0.5000 leader = { id = { type = 6 id = 860411 } name = "von Trapp" tag = U09 picture = "6652" category = admiral rank = 0 y = 1906 y = 1935 y = 1935 y = 1935 max_skill = 7 ry = 1999 skill = 3 trait = seawolf } } landunit = { id = { type = 4712 id = 2549 } name = "IXX. Korpskommando" location = 289 prevprov = 286 home = 289 mission = { type = anti_partisan_duty target = 289 percentage = 1 night = yes startdate = { year = 1937 month = november day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 115204 } name = "von Eimannsberger" tag = U09 picture = "L2739" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 14000 id = 9010 } name = "3. Kavallerietruppendivision" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 100 100 64.3200 67 31 27.9821 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2551 } name = "XX. Korpskommando" location = 236 prevprov = 239 home = 236 mission = { task = 1 location = 236 } morale = 0.5000 leader = { id = { type = 6 id = 105216 } name = "Werth" tag = U09 picture = "L31187" category = general rank = 0 y = 1930 y = 1930 y = 1938 y = 1990 max_skill = 2 ry = 1999 experience = 0.1939 trait = logistics_wizard trait = old_guard } division = { id = { type = 14000 id = 9011 } name = "k.u.k. Stabswesen" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 95.1065 100 19.9616 35 31 25.4465 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } dig_in = 6 } landunit = { id = { type = 4712 id = 2555 } name = "XXII. Korpskommando" location = 199 prevprov = 204 home = 199 mission = { task = 1 location = 199 } morale = 0.5000 leader = { id = { type = 6 id = 115011 } name = "Gebauer" tag = U09 picture = "L2710" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.3875 trait = logistics_wizard trait = old_guard } division = { id = { type = 14000 id = 9021 } name = "4. Armee" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 100 100 33.6000 35 31 23.0246 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } dig_in = 7.5000 } landunit = { id = { type = 4712 id = 2569 } name = "XXIX. Korpskommando" location = 337 prevprov = 341 home = 337 mission = { type = anti_partisan_duty target = 337 percentage = 1 night = yes startdate = { year = 1937 month = november day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 115037 } name = "Vaugoin" tag = U09 picture = "L2736" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = logistics_wizard } division = { id = { type = 14000 id = 9052 } name = "6. Kavallerietruppendivision" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 100 100 64.3200 67 31 27.9821 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2571 } name = "XXX. Korpskommando" location = 354 prevprov = 344 home = 354 mission = { type = anti_partisan_duty target = 354 percentage = 1 night = yes startdate = { year = 1937 month = november day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 115086 } name = "Beyer" tag = U09 picture = "L2703" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = trickster trait = old_guard } division = { id = { type = 14000 id = 9054 } name = "2. Armee" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 100 100 33.6000 35 31 24.8267 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2575 } name = "XXXII. Korpskommando" location = 336 prevprov = 285 home = 336 mission = { type = anti_partisan_duty target = 336 percentage = 1 night = yes startdate = { year = 1938 month = may day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 115119 } name = "Vaugoin" tag = U09 picture = "L2736" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 0 ry = 1999 trait = logistics_wizard } division = { id = { type = 14000 id = 9060 } name = "8. Kavallerietruppendivision" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 100 100 64.3200 67 31 27.9821 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2577 } name = "XXXIII. Korpskommando" location = 208 prevprov = 212 home = 208 morale = 0.5000 leader = { id = { type = 6 id = 115168 } name = "Beyer" tag = U09 picture = "L2703" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.6736 trait = trickster trait = old_guard trait = mountain_expert } division = { id = { type = 14000 id = 9061 } name = "3. Armee" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 99.9993 100 33.6000 35 31 14.4613 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 2581 } name = "XXXV. Korpskommando" location = 356 prevprov = 355 home = 356 mission = { type = anti_partisan_duty target = 356 percentage = 1 night = yes startdate = { year = 1937 month = november day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 115031 } name = "Schilhawsky" tag = U09 picture = "L2730" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 1 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 14000 id = 9078 } name = "6. Armee" flag = 34864 mod = { 10 10 2 0 10 3 0 0 0 } all = { 100 100 33.6000 35 31 25.1176 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 57626 } name = "XLIII. Korpskommando" location = 404 prevprov = 404 home = 404 mission = { type = anti_partisan_duty target = 404 percentage = 1 night = yes startdate = { year = 1938 month = march day = 19 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 105459 } name = "Nagy Gy" tag = U09 picture = "L31234" category = general y = 1937 y = 1940 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.2093 } division = { id = { type = 4712 id = 57541 } name = "2. Landesschützendivision" flag = 34864 mod = { 11 11 4 1 11 5 0 0 0 } brig = { 27 0 0 0 0 10 0 0 0 0 0 0 0 0 0 } all = { 100 100 56.3616 57 36 0 0 1 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 8 8 1 20 0 0 0 0 8 0 } } dig_in = 30 } landunit = { id = { type = 27600 id = 1 } name = "1a División Orgánica" location = 401 prevprov = 401 home = 401 mission = { type = anti_partisan_duty target = 401 percentage = 1 night = yes startdate = { year = 1938 month = october day = 16 hour = 0 } } morale = 0.5000 control = "SPA" leader = { id = { type = 6 id = 35001 } name = "Alonso" tag = SPA picture = "L3400" category = general y = 1933 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = logistics_wizard } division = { id = { type = 27600 id = 2 } name = "1a División Orgánica" flag = 34864 mod = { 0 0 8 1 0 9 0 0 0 } brig = { 7 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 53.3952 54 40 14.8518 0.3754 1.5000 2.8000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 33 38 97 3 11.7000 2 10 0 0 0 0 7 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 61743 } name = "XXXIX. Korpskommando" location = 292 prevprov = 296 home = 292 mission = { type = anti_partisan_duty target = 292 percentage = 1 night = yes startdate = { year = 1938 month = june day = 7 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 105235 } name = "Decleva" tag = U09 picture = "L31118" category = general y = 1938 y = 1940 y = 1942 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.6475 trait = logistics_wizard } division = { id = { type = 14000 id = 9031 } name = "27. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 66.2496 67 31 15.3641 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 62440 } name = "XLII. Korpskommando" location = 201 prevprov = 203 home = 201 mission = { type = attack target = 196 percentage = 1 night = yes startdate = { year = 1939 month = january day = 18 hour = 15 } task = 1 location = 196 } morale = 0.5000 leader = { id = { type = 6 id = 105259 } name = "Jány" tag = U09 picture = "L31142" category = general rank = 2 y = 1930 y = 1937 y = 1941 y = 1990 max_skill = 3 ry = 1999 skill = 3 experience = 43.7842 trait = defensive_doctrine } movetime = { year = 1939 month = january day = 24 hour = 17 } movement = { 196 } retreat = yes division = { id = { type = 4712 id = 79616 } name = "2. Infantriedivision" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 9 27 0 0 0 0 10 0 0 0 0 0 0 0 0 } all = { 73.2237 100 21.8064 69.5000 45 4.0718 0 2.6000 3.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 95 9 18.7000 4 20 0 0 0 0 5 0 } } division = { id = { type = 14000 id = 9049 } name = "106. Landsturm Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 72.2917 100 19.2260 67 31 9.4701 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9082 } name = "47. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 71.4647 100 17.0834 67 31 15.9649 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 71 } landunit = { id = { type = 4712 id = 63231 } name = "XIII. Korpskommando" location = 176 prevprov = 178 home = 187 mission = { task = 1 location = 176 } morale = 0.5000 leader = { id = { type = 6 id = 105289 } name = "Szombathelyi" tag = U09 picture = "L31172" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1943 max_skill = 3 ry = 1999 skill = 3 experience = 47.0522 } movetime = { year = 1939 month = january day = 29 hour = 0 } movement = { 175 204 199 } division = { id = { type = 14000 id = 9201 } name = "9. Kavallerietruppendivision" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 79.0863 100 34.3090 67 31 12.3251 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } hour = 45 } landunit = { id = { type = 27600 id = 14 } name = "Brigadas de Montaña" location = 205 prevprov = 204 home = 205 mission = { type = attack target = 200 percentage = 1 night = yes startdate = { year = 1938 month = december day = 29 hour = 0 } task = 1 location = 200 } morale = 0.5000 control = "SPA" leader = { id = { type = 6 id = 35061 } name = "Sanjurjo Sacanell" tag = SPA picture = "L3460" category = general rank = 0 y = 1933 y = 1933 y = 1933 y = 1933 max_skill = 7 ry = 1999 skill = 2 experience = 22.4959 trait = logistics_wizard trait = old_guard trait = mountain_expert } movetime = { year = 1939 month = january day = 22 hour = 1 } movement = { 200 } division = { id = { type = 27600 id = 15 } name = "Brigadas de Montaña" offensive = { year = 1939 month = february day = 3 hour = 15 } flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 90.3556 100 65.7041 75.7000 41 15.7274 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 1 8 0 0 0 0 0 0 } } hour = 543 time = no } landunit = { id = { type = 4712 id = 64610 } name = "XXXVIII. Korpskommando" location = 295 prevprov = 285 home = 295 mission = { type = anti_partisan_duty target = 295 percentage = 1 night = yes startdate = { year = 1938 month = june day = 29 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 115098 } name = "Hickmann" tag = U09 picture = "L2715" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 2 ry = 1999 skill = 2 trait = engineer } division = { id = { type = 14000 id = 9204 } name = "3./6. Gebirgsbrigade" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 66.2496 67 31 12.2941 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 67518 } name = "VII. Korpskommando" location = 201 prevprov = 203 home = 201 mission = { type = attack target = 196 percentage = 1 night = yes startdate = { year = 1939 month = january day = 18 hour = 15 } task = 1 location = 196 } morale = 0.5000 leader = { id = { type = 6 id = 860410 } name = "von Schonburg-Hartenstein" tag = U09 picture = "6648" category = general rank = 0 y = 1909 y = 1914 y = 1916 y = 1935 max_skill = 7 ry = 1999 skill = 3 experience = 49.0785 trait = offensive_doctrine trait = commando trait = hills_fighter } movetime = { year = 1939 month = january day = 23 hour = 16 } movement = { 196 } retreat = yes division = { id = { type = 14000 id = 9008 } name = "49. Infanterietruppendivision" offensive = { year = 1939 month = january day = 26 hour = 0 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 64.0566 100 13.2482 67 31 15.5853 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9036 } name = "34. Infanterietruppendivision" offensive = { year = 1939 month = january day = 26 hour = 0 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 62.7156 100 13.2482 67 31 11.2397 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9070 } name = "42. Honvéd Infanterietruppendivision" offensive = { year = 1939 month = january day = 26 hour = 0 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 34.9650 100 13.2482 67 31 9.2912 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 71 } landunit = { id = { type = 4712 id = 72139 } name = "XVII. Korpskommando" location = 199 prevprov = 204 home = 199 mission = { task = 1 location = 200 } morale = 0.5000 leader = { id = { type = 6 id = 115184 } name = "Kubena" tag = U09 picture = "L2719" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1945 max_skill = 3 ry = 1999 skill = 3 experience = 45.6689 trait = hills_fighter } movetime = { year = 1939 month = february day = 6 hour = 6 } movement = { 200 } division = { id = { type = 14000 id = 9016 } name = "22. Landwehr Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 79.5510 100 36.5124 67 31 19.2150 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9007 } name = "4. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 92.0261 100 48.7222 67 31 16.5530 0 1.4400 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } hour = 241 } landunit = { id = { type = 4712 id = 74174 } name = "XLVII. Korpskommando" location = 178 prevprov = 189 home = 189 mission = { type = attack target = 177 percentage = 1 night = yes startdate = { year = 1939 month = january day = 13 hour = 18 } task = 1 location = 177 } morale = 0.5000 leader = { id = { type = 6 id = 115102 } name = "Kubena" tag = U09 picture = "L2719" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1945 max_skill = 3 ry = 1999 skill = 3 experience = 44.4799 } movetime = { year = 1939 month = january day = 28 hour = 5 } movement = { 177 } division = { id = { type = 14000 id = 9074 } name = "44. Landwehr Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 92.9498 100 39.1105 67 31 12.8027 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 12.7000 2 20 0 0 0 0 8 0 } } division = { id = { type = 14000 id = 9012 } name = "13. Landwehr Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 98.2766 100 54.1730 67 31 13.0691 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 188 time = no } landunit = { id = { type = 4712 id = 76455 } name = "XIV. Korpskommando" location = 200 prevprov = 207 home = 200 morale = 0.5000 leader = { id = { type = 6 id = 115016 } name = "Hickmann" tag = U09 picture = "L2715" category = general rank = 2 y = 1930 y = 1939 y = 1944 y = 1990 max_skill = 2 ry = 1999 skill = 3 experience = 45.1404 trait = engineer } division = { id = { type = 14000 id = 9066 } name = "38. Honvéd Infanterietruppendivision" offensive = { year = 1939 month = january day = 25 hour = 12 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.8116 100 66.2233 67 31 16.8101 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9027 } name = "33. Infanterietruppendivision" flag = 34864 mod = { 0 0 2 0 0 3 0 0 0 } all = { 94.8570 100 60.5862 62 21 10.1056 0 0.9000 0 6 14 0 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 1 5.7000 0 12 0 0 0 0 0 0 } } dig_in = 9 } landunit = { id = { type = 4712 id = 76192 } name = "III. Korpskommando" location = 208 prevprov = 195 home = 208 mission = { task = 1 location = 208 } morale = 0.5000 leader = { id = { type = 6 id = 860403 } name = "Kovess von Kovesshaza" tag = U09 picture = "6554" category = general rank = 0 y = 1902 y = 1907 y = 1911 y = 1917 max_skill = 7 ry = 1999 skill = 3 experience = 43.6097 trait = offensive_doctrine trait = fortress_buster trait = old_guard trait = hills_fighter } division = { id = { type = 14000 id = 9025 } name = "14. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 99.9987 100 66.2496 67 31 9.9575 0 1.4600 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } division = { id = { type = 14000 id = 9038 } name = "11. Honvéd Kavallerietruppendivision" flag = 34864 mod = { 1 1 5 0 1 6 0 0 0 } all = { 83.3571 100 63.0467 67 31 18.8175 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 0 35 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9047 } name = "29. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 62.2024 100 66.2496 67 31 6.9674 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9069 } name = "36. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.9987 100 66.2496 67 31 2.7471 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 21.9000 } landunit = { id = { type = 4712 id = 67708 } name = "XXIII. Korpskommando" location = 191 prevprov = 402 home = 191 mission = { type = anti_partisan_duty target = 191 percentage = 1 night = yes startdate = { year = 1938 month = october day = 16 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 105252 } name = "Hennyey" tag = U09 picture = "L31135" category = general y = 1930 y = 1941 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 3 experience = 42.4236 trait = defensive_doctrine } division = { id = { type = 14000 id = 9009 } name = "25. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 100 100 66.2496 67 31 13.3594 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 79386 } name = "XXXI. Korpskommando" location = 178 prevprov = 179 home = 187 mission = { type = attack target = 177 percentage = 1 night = yes startdate = { year = 1939 month = january day = 13 hour = 18 } task = 1 location = 177 } morale = 0.5000 leader = { id = { type = 6 id = 105300 } name = "Veress" tag = U09 picture = "L31183" category = general y = 1937 y = 1940 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 3 experience = 42.6505 trait = panzer_leader } movetime = { year = 1939 month = january day = 28 hour = 5 } movement = { 177 } division = { id = { type = 14000 id = 9053 } name = "24. Infanterietruppendivision" offensive = { year = 1939 month = february day = 14 hour = 4 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 98.6420 100 54.9782 67 31 8.8880 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 188 time = no } landunit = { id = { type = 4712 id = 80047 } name = "IX. Korpskommando" location = 178 prevprov = 176 home = 192 mission = { type = attack target = 133 percentage = 1 night = yes startdate = { year = 1939 month = january day = 20 hour = 18 } task = 1 location = 133 } morale = 0.5000 leader = { id = { type = 6 id = 115083 } name = "Bardolff" tag = U09 picture = "L2700" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 2 experience = 21.9280 trait = offensive_doctrine trait = old_guard trait = mountain_expert trait = hills_fighter } movetime = { year = 1939 month = february day = 14 hour = 15 } movement = { 133 } division = { id = { type = 14000 id = 9019 } name = "32. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 92.4545 100 40.4716 67 31 17.1041 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 74815 } name = "3. Infantriedivision" flag = 34864 mod = { 0 0 9 2 0 10 0 0 0 } brig = { 1 7 0 0 0 3 1 0 0 0 0 0 0 0 0 } all = { 93.0367 100 46.8358 69 45 4.9871 0 1.9400 2.8000 5 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 30 35 97 4 14.7000 4 10 0 0 0 0 6 0 } } division = { id = { type = 14000 id = 9034 } name = "17. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 97.4695 100 41.2525 67 31 14.7679 0 1.4400 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } division = { id = { type = 14000 id = 9065 } name = "35. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 93.7761 100 40.2368 67 31 13.3514 0 1.4800 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } attack = { year = 1939 month = january day = 21 hour = 15 } hour = 21 } landunit = { id = { type = 4712 id = 80081 } name = "XXIV. Korpskommando" location = 208 prevprov = 196 home = 208 mission = { task = 1 location = 196 } morale = 0.5000 leader = { id = { type = 6 id = 105288 } name = "Székely" tag = U09 picture = "L31171" category = general y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 23.9886 trait = logistics_wizard } movetime = { year = 1939 month = january day = 23 hour = 20 } movement = { 211 214 } division = { id = { type = 14000 id = 9083 } name = "40. Honvéd Infanterietruppendivision" offensive = { year = 1939 month = february day = 6 hour = 17 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.9993 100 66.2496 67 31 16.8394 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 282 } landunit = { id = { type = 4712 id = 79384 } name = "II. Korpskommando" location = 301 prevprov = 301 home = 301 mission = { type = anti_partisan_duty target = 301 percentage = 1 night = yes startdate = { year = 1938 month = october day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 105330 } name = "Kiss L" tag = U09 picture = "L31233" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 22.9820 trait = logistics_wizard trait = mountain_expert } division = { id = { type = 4712 id = 67849 } name = "5. Infantriedivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 10 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.2496 67 31 2.0144 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 14.7000 2 20 0 0 0 0 8 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 82221 } name = "XXVIII. Korpskommando" location = 165 prevprov = 200 home = 200 morale = 0.5000 leader = { id = { type = 6 id = 105248 } name = "Gorondy-Novák" tag = U09 picture = "L31131" category = general rank = 2 y = 1930 y = 1938 y = 1941 y = 1990 max_skill = 3 ry = 1999 skill = 3 experience = 40.9990 trait = offensive_doctrine trait = old_guard } division = { id = { type = 14000 id = 9044 } name = "95. Landsturm Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 98.8503 100 41.0665 67 31 15.7810 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9014 } name = "6. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 99.0393 100 32.6830 67 31 19.5513 0 1.4600 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } } landunit = { id = { type = 4712 id = 82811 } name = "XLI. Korpskommando" location = 205 prevprov = 204 home = 205 mission = { type = attack target = 200 percentage = 1 night = yes startdate = { year = 1938 month = december day = 29 hour = 0 } task = 1 location = 200 } morale = 0.5000 leader = { id = { type = 6 id = 115066 } name = "Klimann" tag = U09 picture = "L2765" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 experience = 15.8462 trait = defensive_doctrine } movetime = { year = 1939 month = january day = 22 hour = 1 } movement = { 200 } division = { id = { type = 14000 id = 9028 } name = "37. Honvéd Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.9959 100 65.5193 67 31 14.7774 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9015 } name = "28. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.9959 100 65.2357 67 31 13.9412 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9062 } name = "43. Landwehr Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 71.7048 100 63.9497 67 31 2.8081 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 7 12.7000 2 20 0 0 0 0 8 0 } } hour = 543 time = no } landunit = { id = { type = 4712 id = 83253 } name = "XXXVI. Korpskommando" location = 179 prevprov = 177 home = 199 mission = { task = 1 location = 177 } morale = 0.5000 leader = { id = { type = 6 id = 105272 } name = "Miklós" tag = U09 picture = "L31155" category = general y = 1938 y = 1940 y = 1943 y = 1990 max_skill = 3 ry = 1999 skill = 3 experience = 48.1455 } movetime = { year = 1939 month = january day = 27 hour = 16 } movement = { 177 } division = { id = { type = 14000 id = 9048 } name = "26. Landwehr Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 40.7022 100 21.8953 67 31 18.2742 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9077 } name = "1. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 56.4176 100 19.2621 67 31 24.0359 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } hour = 43 } landunit = { id = { type = 4712 id = 83383 } name = "XXVI. Korpskommando" location = 198 prevprov = 198 home = 198 morale = 0.5000 leader = { id = { type = 6 id = 105212 } name = "Veress" tag = U09 picture = "L31183" category = general rank = 0 y = 1937 y = 1940 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 2 experience = 23.1602 trait = offensive_doctrine } division = { id = { type = 14000 id = 9026 } name = "2. Kavallerietruppendivision" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 99.9961 100 59.6807 67 31 15.4379 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9022 } name = "5. Honvéd Kavallerietruppendivision" flag = 34864 mod = { 1 1 5 0 1 6 0 0 0 } all = { 99.3357 100 44.3601 67 31 18.5109 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 0 35 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9035 } name = "1. Kavallerietruppendivision" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 99.9961 100 58.9873 67 31 14.6191 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9003 } name = "12. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.9922 100 61.6390 67 31 13.9641 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 15 } landunit = { id = { type = 4712 id = 83590 } name = "XXV. Korpskommando" location = 205 prevprov = 204 home = 205 mission = { type = support_defense target = 200 percentage = 1 night = yes startdate = { year = 1939 month = january day = 21 hour = 7 } } morale = 0.5000 leader = { id = { type = 6 id = 115001 } name = "Bardolff" tag = U09 picture = "L2700" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 11.5116 trait = offensive_doctrine trait = old_guard } division = { id = { type = 14000 id = 9079 } name = "41. Honvéd Infanterietruppendivision" offensive = { year = 1939 month = february day = 19 hour = 11 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 93.2690 100 57.0404 67 31 4.3611 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 83773 } name = "IV. Korpskommando" location = 178 prevprov = 176 home = 192 mission = { task = 1 location = 176 } morale = 0.5000 leader = { id = { type = 6 id = 105458 } name = "Kiss L" tag = U09 picture = "L31233" category = general rank = 2 y = 1937 y = 1939 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 25.6103 trait = logistics_wizard } movetime = { year = 1939 month = january day = 23 hour = 2 } movement = { 176 175 204 199 } division = { id = { type = 4712 id = 83518 } name = "1. Infantriedivision" offensive = { year = 1939 month = february day = 1 hour = 15 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 10 0 0 0 0 0 0 0 0 0 } all = { 88.9784 100 35.5836 67 31 2.2861 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 14.7000 2 20 0 0 0 0 8 0 } } hour = 71 } landunit = { id = { type = 4712 id = 84065 } name = "I. Korpskommando" location = 175 prevprov = 186 home = 186 mission = { task = 1 location = 194 } morale = 0.5000 leader = { id = { type = 6 id = 115039 } name = "von Brudermann" tag = U09 picture = "L2738" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.8303 trait = logistics_wizard trait = winter_specialist trait = old_guard } movetime = { year = 1939 month = january day = 26 hour = 18 } movement = { 174 } division = { id = { type = 4712 id = 70189 } name = "4. Infantriedivision" offensive = { year = 1939 month = february day = 12 hour = 5 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 27 0 0 0 0 10 0 0 0 0 0 0 0 0 0 } all = { 100 100 66.2496 67 31 2.9228 0 1.6000 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 9 14.7000 2 20 0 0 0 0 8 0 } } hour = 11 } airunit = { id = { type = 4712 id = 84626 } name = "Jagdfliegercompanie I" location = 207 prevprov = 199 home = 207 base = 207 mission = { type = air_superiority target = 174 percentage = 0.8000 startdate = { year = 1938 month = december day = 27 hour = 6 } enddate = { year = 1939 month = february day = 27 hour = 6 } } morale = 0.5000 leader = { id = { type = 6 id = 115229 } name = "Yllam" tag = U09 picture = "L2764" category = commander rank = 1 y = 1930 y = 1930 y = 1939 y = 1990 max_skill = 3 ry = 1999 skill = 3 experience = 40.2071 trait = old_guard trait = superior_tactician } division = { id = { type = 4712 id = 84625 } name = "Fliegergruppe 1" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 32.0244 40 45 0.6130 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 17352 id = 46 } name = "1. Jagdgruppe" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 97.5832 100 35.9850 40 45 12.2329 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 17352 id = 47 } name = "2. Jagdgruppe" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 30.3128 40 45 6.9659 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 10100 id = 9141 } name = "1. Fliegerkompagnie" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 75 75 38.4000 40 45 6.2661 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division = { id = { type = 17351 id = 15 } name = "I.Vadászosztály" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 35.3055 40 45 6.5062 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } } landunit = { id = { type = 4712 id = 85612 } name = "XL. Korpskommando" location = 171 prevprov = 174 home = 205 morale = 0.5000 leader = { id = { type = 6 id = 115203 } name = "von Brudermann" tag = U09 picture = "L2738" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.4772 trait = logistics_wizard trait = winter_specialist trait = old_guard } division = { id = { type = 14000 id = 9200 } name = "94./122. Infanteriebrigade" offensive = { year = 1939 month = february day = 0 hour = 16 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.9969 100 66.2496 67 31 17.9665 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 85762 } name = "XLIX. Korpskommando" location = 174 prevprov = 170 home = 205 morale = 0.5000 leader = { id = { type = 6 id = 115165 } name = "Bardolff" tag = U09 picture = "L2700" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 10.9128 trait = offensive_doctrine trait = old_guard } division = { id = { type = 14000 id = 9058 } name = "30. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 82.5954 100 30.8236 67 31 19.1489 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 9 } landunit = { id = { type = 4712 id = 85786 } name = "XXXVII. Korpskommando" location = 177 prevprov = 174 home = 205 morale = 0.5000 leader = { id = { type = 6 id = 105218 } name = "Algya-Pap" tag = U09 picture = "625" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 1 ry = 1999 skill = 1 experience = 15.9017 trait = offensive_doctrine } division = { id = { type = 14000 id = 9018 } name = "31. Infanterietruppendivision" offensive = { year = 1939 month = february day = 16 hour = 4 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 5 0 0 0 0 0 0 0 0 0 } all = { 99.9580 100 65.4851 67 31 15.8496 0 1.4800 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 14.7000 3 10 0 0 0 0 6 0 } } dig_in = 3 } navalunit = { id = { type = 4712 id = 86391 } name = "2. Geschwader" location = 2278 prevprov = 2430 home = 406 base = 406 mission = { type = asw target = 2277 percentage = 0.6000 night = yes ac = yes enddate = { year = 1999 month = january day = 0 hour = 0 } task = 1 location = 2278 } morale = 0.5000 leader = { id = { type = 6 id = 105434 } name = "Horthy" tag = U09 picture = "L31189" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.0295 trait = old_guard } division = { id = { type = 17352 id = 80 } name = "SMS Novara" flag = 41008 mod = { 22 22 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 22.4999 0 0.3600 0.3800 26 28 2 0 0 0 1 1 } naval = { 2 3 4 0.1800 60 36 6 1 6 2 0 5500 0 } } division = { id = { type = 17352 id = 84 } name = "4. Torpedobootzerstörerschwadron" flag = 41008 mod = { 25 25 2 0 140 -1 0 0 0 } all = { 100 100 52.8000 55 70 19.2000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 4 5 0 0 3000 0 } } } landunit = { id = { type = 4712 id = 86523 } name = "L. Korpskommando" location = 195 prevprov = 208 home = 195 mission = { task = 1 location = 195 } morale = 0.5000 leader = { id = { type = 6 id = 105130 } name = "Algya-Pap" tag = U09 picture = "625" category = general y = 1938 y = 1942 y = 1990 y = 1990 max_skill = 1 ry = 1999 experience = 1.0937 trait = defensive_doctrine trait = mountain_expert } division = { id = { type = 4712 id = 57717 } name = "1. Landesschützendivision" flag = 34864 mod = { 11 11 4 1 11 5 0 0 0 } brig = { 27 0 0 0 0 10 0 0 0 0 0 0 0 0 0 } all = { 95.9408 100 56.3616 57 36 7.0961 0 1 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 8 8 1 20 0 0 0 0 8 0 } } division = { id = { type = 14000 id = 9020 } name = "10. Kavallerietruppendivision" flag = 34864 mod = { 1 1 7 0 1 8 0 0 0 } all = { 89.9382 100 59.6016 67 31 16.0239 0 3 0 8 7 1 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 9 1 35 0 0 0 0 0 0 } } dig_in = 24 } navalunit = { id = { type = 4712 id = 87007 } name = "3. Geschwader" location = 406 home = 406 base = 406 morale = 0.5000 leader = { id = { type = 6 id = 105306 } name = "Horthy" tag = U09 picture = "L31189" category = admiral rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.0218 trait = old_guard } division = { id = { type = 17352 id = 82 } name = "SMS Admiral Spaun" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 69.0372 100 52.8000 55 70 10.4291 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3500 0 } } } landunit = { id = { type = 4712 id = 85991 } name = "LI. Korpskommando" location = 236 prevprov = 236 home = 236 mission = { task = 1 location = 236 } morale = 0.5000 leader = { id = { type = 6 id = 115121 } name = "von Brudermann" tag = U09 picture = "L2738" category = general rank = 2 y = 1930 y = 1930 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 20.4169 trait = logistics_wizard trait = winter_specialist trait = old_guard } division = { id = { type = 14000 id = 9051 } name = "2. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 89.1857 100 13.7162 67 31 11.4023 0 1.4400 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } attack = { year = 1939 month = january day = 21 hour = 11 } } landunit = { id = { type = 4712 id = 86900 } name = "XXVII. Korpskommando" location = 237 prevprov = 237 home = 237 mission = { task = 1 location = 237 } morale = 0.5000 leader = { id = { type = 6 id = 115020 } name = "Kubena" tag = U09 picture = "L2719" category = general rank = 2 y = 1930 y = 1930 y = 1943 y = 1945 max_skill = 3 ry = 1999 skill = 3 experience = 44.3538 trait = urban_fighter trait = mountain_expert } division = { id = { type = 14000 id = 9042 } name = "19. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 83.1213 100 25.6359 67 31 9.6458 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9041 } name = "9. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 } all = { 90.0833 100 33.7782 67 31 7.3683 0 1.4600 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } dig_in = 3.7500 } landunit = { id = { type = 4712 id = 87869 } name = "X. Korpskommando" location = 211 prevprov = 208 home = 211 mission = { task = 1 location = 211 } morale = 0.5000 leader = { id = { type = 6 id = 105253 } name = "Heszlényi" tag = U09 picture = "L31136" category = general y = 1939 y = 1942 y = 1944 y = 1990 max_skill = 3 ry = 1999 skill = 3 trait = logistics_wizard } movetime = { year = 1939 month = february day = 3 hour = 9 } movement = { 214 } division = { id = { type = 14000 id = 9068 } name = "7. Infanterietruppendivision" flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 99.9987 100 66.2496 67 31 0.8979 0 1.4400 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } hour = 31 } landunit = { id = { type = 4712 id = 89042 } name = "V. Korpskommando" location = 194 prevprov = 208 home = 194 mission = { task = 1 location = 194 } morale = 0.5000 leader = { id = { type = 6 id = 115129 } name = "von Wittas" tag = U09 picture = "L2746" category = general y = 1930 y = 1942 y = 1946 y = 1990 max_skill = 2 ry = 1999 skill = 2 experience = 22.6600 trait = offensive_doctrine trait = commando } movetime = { year = 1939 month = january day = 25 hour = 13 } movement = { 186 175 174 } division = { id = { type = 14000 id = 9202 } name = "96./121. Infanteriebrigade" flag = 34864 mod = { 8 8 8 0 8 9 0 0 0 } all = { 26.9028 100 71.9105 75.7000 41 0.0735 0 0.9000 0 6 14 2 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 10.7000 1 8 0 0 0 0 0 0 } } hour = 25 } landunit = { id = { type = 4712 id = 89395 } name = "XVIII. Korpskommando" location = 196 prevprov = 196 home = 196 morale = 0.5000 leader = { id = { type = 6 id = 105200 } name = "Székely" tag = U09 picture = "L31171" category = general rank = 0 y = 1938 y = 1945 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 3 experience = 40.2055 trait = offensive_doctrine trait = fortress_buster trait = old_guard trait = mountain_expert } division = { id = { type = 14000 id = 9057 } name = "11. Infanterietruppendivision" offensive = { year = 1939 month = february day = 10 hour = 3 } flag = 34864 mod = { 0 0 9 1 0 10 0 0 0 } brig = { 1 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 99.9936 100 66.2496 67 31 3.0612 0 1.4400 0.3000 4 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 32 37 100 4 13.7000 3 10 0 0 0 0 6 0 } } dig_in = 30 } landunit = { id = { type = 4712 id = 89397 } name = "XI. Korpskommando" location = 196 prevprov = 196 home = 196 morale = 0.5000 division = { id = { type = 14000 id = 9023 } name = "23. Honvéd Infanterietruppendivision" offensive = { year = 1939 month = february day = 10 hour = 3 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.9936 100 66.2496 67 31 14.8532 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } division = { id = { type = 14000 id = 9205 } name = "13./14. Gebirgsbrigade" offensive = { year = 1939 month = february day = 10 hour = 3 } flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 99.9936 100 66.2496 67 31 12.8959 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.7000 2 10 0 0 0 0 0 0 } } dig_in = 30 } landdivision = { id = { type = 14000 id = 9004 } name = "1. Armee" date = { year = 1939 month = january day = 21 hour = 8 } country = "U09" redep_unit_leader = { type = 6 id = 105287 } redep_unit_name = "XVIII. Korpskommando" redep_unit_id = { type = 4712 id = 2547 } flag = 34864 mod = { 10 10 2 0 10 3 195 236 0 } all = { 100 100 24.3174 35 31 20.3033 0 2 0 6 3 2 9 0 -0.2000 0.6600 0.4500 } land = { 20 30 100 2 1 0 15 0 0 0 0 0 0 } } landdivision = { id = { type = 14000 id = 9001 } name = "7. Kavallerietruppendivision" date = { year = 1939 month = january day = 21 hour = 8 } country = "U09" redep_unit_name = "V. Korpskommando" redep_unit_id = { type = 4712 id = 88753 } flag = 34864 mod = { 1 1 5 0 1 6 195 237 0 } all = { 99.2141 100 39.3895 67 31 18.7469 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 0 35 0 0 0 0 0 0 } } division_development = { id = { type = 4712 id = 44150 } name = "1. Unterseebootsflottille" progress = 2 location = 195 cost = 0.9500 date = { year = 1939 month = march day = 19 hour = 0 } manpower = 0.2500 total_progress = 0.7526 size = 1 days = 264 days_for_first = 231 type = submarine model = 3 extra = naval_improved_hull_s } division_development = { id = { type = 4712 id = 44157 } name = "6. Infantriedivision" progress = 2 location = 195 cost = 4.6075 date = { year = 1939 month = march day = 0 hour = 0 } manpower = 17 total_progress = 0.8069 size = 1 days = 225 days_for_first = 197 type = infantry model = 9 extra = cavalry_brigade brigade_model = 10 } division_development = { id = { type = 4712 id = 44158 } name = "1. Alpenjägerdivision" progress = 2 location = 195 cost = 5.7000 date = { year = 1939 month = july day = 16 hour = 0 } manpower = 17 total_progress = 0.4069 size = 1 days = 336 days_for_first = 294 type = bergsjaeger model = 8 extra = cavalry_brigade brigade_model = 10 } division_development = { id = { type = 4712 id = 44250 } name = "2. Alpenjägerdivision" progress = 2 location = 195 cost = 5.7000 date = { year = 1939 month = august day = 1 hour = 0 } manpower = 16.5000 total_progress = 0.3568 size = 1 days = 336 days_for_first = 294 type = bergsjaeger model = 8 extra = engineer brigade_model = 3 } division_development = { id = { type = 4712 id = 44251 } name = "1. Kavallerie-Division" progress = 2 location = 195 cost = 5.7000 date = { year = 1939 month = june day = 0 hour = 0 } manpower = 14.5000 total_progress = 0.4448 size = 1 days = 264 days_for_first = 231 type = cavalry model = 10 extra = engineer brigade_model = 3 } division_development = { id = { type = 4712 id = 44252 } name = "2. Kavallerie-Division" progress = 0.7603 location = 195 cost = 5.7000 date = { year = 1939 month = september day = 4 hour = 0 } manpower = 15 total_progress = 0.3992 size = 1 days = 264 days_for_first = 231 type = cavalry model = 10 extra = cavalry_brigade brigade_model = 10 } division_development = { id = { type = 4712 id = 44253 } name = "7. Infantriedivision" progress = 0.1159 location = 195 cost = 4.6075 date = { year = 1939 month = june day = 12 hour = 0 } manpower = 16 total_progress = 0.2845 size = 1 days = 225 days_for_first = 197 type = infantry model = 9 extra = artillery brigade_model = 3 extra1 = light_armor_brigade brigade_model1 = 1 } division_development = { id = { type = 4712 id = 44254 } name = "8. Infantriedivision" progress = 0.4000 location = 195 cost = 4.6075 date = { year = 1939 month = june day = 25 hour = 0 } manpower = 16 total_progress = 0.2222 size = 1 days = 225 days_for_first = 197 type = infantry model = 9 extra = super_heavy_armor extra1 = cavalry_brigade brigade_model1 = 10 } division_development = { id = { type = 4712 id = 44255 } name = "9. Infantriedivision" progress = 0.8372 location = 195 cost = 4.6075 date = { year = 1939 month = june day = 25 hour = 0 } manpower = 16 total_progress = 0.2201 size = 1 days = 225 days_for_first = 197 type = infantry model = 9 extra = artillery brigade_model = 3 extra1 = cavalry_brigade brigade_model1 = 10 } division_development = { id = { type = 4712 id = 44256 } name = "10. Infantriedivision" progress = 0.2000 location = 195 cost = 4.6075 date = { year = 1939 month = june day = 26 hour = 0 } manpower = 17 total_progress = 0.2178 size = 1 days = 225 days_for_first = 197 type = infantry model = 9 extra = cavalry_brigade brigade_model = 10 } division_development = { id = { type = 4712 id = 44257 } name = "3. Landesschützendivision" progress = 0.2000 location = 195 cost = 2.8500 date = { year = 1939 month = march day = 24 hour = 0 } manpower = 14 total_progress = 0.4083 size = 1 days = 120 days_for_first = 105 type = militia model = 4 extra = cavalry_brigade brigade_model = 10 } division_development = { id = { type = 4712 id = 44258 } name = "11. Infantriedivision" progress = 0.5790 location = 195 cost = 4.6075 date = { year = 1939 month = june day = 26 hour = 0 } manpower = 17 total_progress = 0.2149 size = 1 days = 225 days_for_first = 197 type = infantry model = 9 extra = cavalry_brigade brigade_model = 10 } division_development = { id = { type = 4712 id = 44348 } name = "7. Armee" location = 195 cost = 7.6000 date = { year = 1939 month = july day = 12 hour = 0 } manpower = 5 total_progress = 0.1586 size = 1 days = 232 days_for_first = 203 type = hq } division_development = { id = { type = 4712 id = 46331 } name = "Fliegergruppe 2" progress = 0.4620 location = 195 cost = 15.3425 date = { year = 1939 month = june day = 10 hour = 0 } manpower = 0.7500 total_progress = 0.0076 size = 1 days = 160 days_for_first = 140 type = interceptor model = 7 } diplomaticdates = { ITA = { year = 1939 month = february day = 6 hour = 0 } } tradedates = { SPA = { year = 1939 month = january day = 24 hour = 0 } GRE = { year = 1939 month = january day = 27 hour = 0 } VIC = { year = 1939 month = january day = 28 hour = 0 } } wardates = { FRA = { year = 1938 month = december day = 4 hour = 0 } U03 = { year = 1938 month = march day = 4 hour = 0 } } SpyInfo = { country = "ITA" date = { year = 1939 month = february day = 8 hour = 0 } } SpyInfo = { country = "ROM" date = { year = 1939 month = march day = 7 hour = 0 } } SpyInfo = { country = "SER" date = { year = 1939 month = march day = 12 hour = 0 } } SpyInfo = { country = "U09" NumberOfSpies = 12 date = { year = 1939 month = april day = 16 hour = 0 } } } country = { tag = U38 ai = { switch = no flags = { bank_run = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 jequipx = 0 MIL7 = 0 MOB8 = 0 press_censorship = 0 purges_army = 0 READ_560036 = 1 recruitment_campaign = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = yes neutrality = 150 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { } } technology = { preference = { 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5310 54010 54020 54030 5320 5330 5340 4510 4520 4530 4540 4550 4010 4020 4030 4060 4090 15000 15010 15020 4560 4570 4580 } ignore = { 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 2460 2470 2480 2490 2500 2810 2820 2510 2520 2530 2540 4300 4310 4320 4330 4340 4040 4070 4100 4350 4050 4080 4110 4116 15060 15070 15080 4600 4400 4170 4280 4450 4180 4610 4620 4630 4120 4130 4140 4150 4160 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4700 4710 4190 4200 4210 4290 4250 4260 4270 15180 15190 4740 4750 4760 4770 4780 4790 4850 4900 4910 4920 4930 4940 4950 4960 5560 7550 7560 7570 7580 7590 5140 5150 5160 5170 5190 5200 5210 5220 5230 5240 53020 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 5920 5930 5940 5950 5960 5970 9050 9060 9070 9080 9270 9280 9290 9300 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 1 infantry = 6 industry = 3 aircraft = 1 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1241 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 7 political_left = 4 freedom = 8 free_market = 9 professional_army = 4 defense_lobby = 3 interventionism = 1 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7250 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1725 oil_modifier = 1.0725 metal_modifier = 1.0725 energy_modifier = 1.0725 rare_materials_modifier = 1.0725 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1.1000 counterattack = 0.0600 assault = 0.3350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 70048 } name = "Leboutte" picture = "L68047" category = commander y = 1939 y = 1945 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 550051 } name = "Hao Pengju" picture = "L502204" category = general y = 1941 y = 1943 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 550052 } name = "Ren Yuandao" picture = "M52019" category = general rank = 2 y = 1938 y = 1939 y = 1940 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 550053 } name = "Liu Yufen" picture = "L502210" category = general rank = 2 y = 1938 y = 1939 y = 1940 y = 1990 max_skill = 2 startyear = 1940 ry = 1999 skill = 1 trait = offensive_doctrine } leader = { id = { type = 6 id = 550048 } name = "Tomonaga" picture = "L101336" category = commander y = 1939 y = 1943 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 550049 } name = "Shilnikov I. F." picture = "9602" category = general y = 1914 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 550047 } name = "Okada" picture = "L101140" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 700011 } name = "Kajika" picture = "L101074" category = general y = 1942 y = 1946 y = 1990 y = 1990 max_skill = 5 startyear = 1942 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 700017 } name = "Okada" picture = "L101140" category = general y = 1945 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1945 ry = 1999 skill = 1 trait = defensive_doctrine } leader = { id = { type = 6 id = 700010 } name = "Ide" picture = "L101054" category = general y = 1937 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 700015 } name = "Maeda" picture = "L101112" category = general y = 1937 y = 1941 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = commando } leader = { id = { type = 6 id = 700016 } name = "Miyazaki" picture = "L101120" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 6 startyear = 1943 ry = 1999 skill = 1 trait = logistics_wizard } leader = { id = { type = 6 id = 700026 } name = "Carganico" picture = "L513025" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 700014 } name = "Kita" picture = "L101096" category = general y = 1941 y = 1944 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 } leader = { id = { type = 6 id = 730006 } name = "Gebhardt" picture = "L527005" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 700013 } name = "Kasahara" picture = "L101079" category = general y = 1941 y = 1945 y = 1990 y = 1990 max_skill = 5 startyear = 1941 ry = 1999 skill = 2 trait = trickster } leader = { id = { type = 6 id = 550000 } name = "Amin" picture = "L550000" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 trait = engineer } leader = { id = { type = 6 id = 700009 } name = "Homma" picture = "L101047" category = general rank = 2 y = 1930 y = 1941 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 235032 } name = "Strijnoff" picture = "L250031" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 } leader = { id = { type = 6 id = 700022 } name = "Mahrholz" picture = "L513021" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = spotter } minister = { id = { type = 9 id = 70214 } name = "Georges Timmermans" picture = "M15009" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 178 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 240376 } name = "Joseph Stilwell" picture = "L60341" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 40 year = 1936 ry = 1947 } minister = { id = { type = 9 id = 520037 } name = "Nikolai Burdenko" picture = "M522016" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 550089 } name = "Nakajima Shinji" picture = "M58069" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 49 year = 1938 ry = 1999 } minister = { id = { type = 9 id = 550068 } name = "Walther Stennes" picture = "M750035" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550006 } name = "Mark Young" picture = "M550006" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 31 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550014 } name = "Lord Josslyn Erroll" picture = "M1051" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 70 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550018 } name = "Henry G. Pilling" picture = "M550018" position = ForeignMinister category = market_liberal cabinet = replacement trait = 4 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 550087 } name = "Joseph Stilwell" picture = "L60341" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 40 year = 1935 ry = 1947 } minister = { id = { type = 9 id = 550023 } name = "Charles Farquharson Dundas" picture = "M550010" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 54 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 550028 } name = "Ide DeLisle" picture = "M550028" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1942 ry = 1999 } minister = { id = { type = 9 id = 550029 } name = "Vincent Goncalves Glenday" picture = "M550029" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 22 year = 1940 ry = 1999 } minister = { id = { type = 9 id = 550032 } name = "Charles Witherspoon" picture = "M550032" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550036 } name = "Richard Carver" picture = "L1069" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550037 } name = "Jeremy J. Pierson" picture = "M550037" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 36 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 550040 } name = "Peter Mills" picture = "M550040" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550041 } name = "Henry G. Pilling" picture = "M550018" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 39 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 550048 } name = "James Howe-Dobson" picture = "M550048" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 50 year = 1941 ry = 1999 } minister = { id = { type = 9 id = 550055 } name = "Huang Jinrong" picture = "kaiserreich HuangJinrong" position = MinisterOfSecurity category = fascist cabinet = replacement trait = 22 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550057 } name = "Jiang Qing" picture = "kaiserreich jiangqing" position = ForeignMinister category = fascist cabinet = replacement trait = 7 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550058 } name = "T. Sassoon" picture = "kaiserreich tsassoon" position = ArmamentMinister category = fascist cabinet = replacement trait = 10 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550059 } name = "Huang Jinrong" picture = "kaiserreich HuangJinrong" position = HeadOfGovernment category = fascist cabinet = replacement trait = 79 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550060 } name = "Stirling Fessenden" picture = "kaiserreich stirlingfessenden" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 80 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550061 } name = "Stirling Fessenden" picture = "kaiserreich stirlingfessenden" position = ForeignMinister category = social_conservative cabinet = replacement trait = 3 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550065 } name = "Sir Reginald Stubbs" picture = "kaiserreich reginaldstubbs" position = HeadOfState category = social_conservative cabinet = replacement trait = 64 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550066 } name = "Sir Reginald Stubbs" picture = "kaiserreich reginaldstubbs" position = ForeignMinister category = social_conservative cabinet = replacement trait = 5 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550067 } name = "Huang Jinrong" picture = "kaiserreich HuangJinrong" position = ChiefOfArmy category = fascist cabinet = replacement trait = 42 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550090 } name = "Kawashima Yoshiko" picture = "M58006" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 550088 } name = "Huang Jinrong" picture = "kaiserreich HuangJinrong" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 29 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550070 } name = "Walther Stennes" picture = "M750035" position = ChiefOfArmy category = social_conservative cabinet = replacement trait = 40 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550071 } name = "Florence Lowe Barnes" picture = "kaiserreich lowebarnes" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550072 } name = "Robert Hotung" picture = "kaiserreich hotung" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550073 } name = "Donald Brotchie" picture = "kaiserreich brotchie" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 13 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550074 } name = "Donald Brotchie" picture = "kaiserreich brotchie" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 32 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550075 } name = "Donald Brotchie" picture = "kaiserreich brotchie" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550076 } name = "Donald Brotchie" picture = "kaiserreich brotchie" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 43 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550077 } name = "Donald Brotchie" picture = "kaiserreich brotchie" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 49 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550079 } name = "William E. Fairbairn" picture = "kaiserreich fairbairn" position = MinisterOfIntelligence category = social_conservative cabinet = replacement trait = 30 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550080 } name = "William E. Fairbairn" picture = "kaiserreich fairbairn" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550085 } name = "Mitsuhira Mitsuhirato" picture = "Kaiserreich Mitsuhirato" position = MinisterOfIntelligence category = fascist cabinet = replacement trait = 29 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550086 } name = "William E. Fairbairn" picture = "M550001" position = HeadOfState category = social_conservative cabinet = replacement trait = 62 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550062 } name = "Cecil Clementi " picture = "kaiserreich cecilclementi" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 74 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550064 } name = "Cecil Clementi" picture = "kaiserreich cecilclementi" position = HeadOfState category = social_conservative cabinet = replacement trait = 63 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550001 } name = "Sir Philip Euan Mitchell" picture = "M550001" position = HeadOfState category = market_liberal cabinet = replacement trait = 66 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550002 } name = "Sir John Hathorn Hall" picture = "M550002" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 71 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550003 } name = "Robert Brooke-Popham" picture = "L1051" position = ForeignMinister category = market_liberal cabinet = replacement trait = 6 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550004 } name = "Henry Monck-Mason Moore" picture = "M550004" position = ArmamentMinister category = market_liberal cabinet = replacement trait = 13 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550005 } name = "Sir Harold McMichael" picture = "M550005" position = MinisterOfSecurity category = market_liberal cabinet = replacement trait = 26 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550007 } name = "Henry Dundas Stevenson" picture = "M550007" position = ChiefOfStaff category = market_liberal cabinet = replacement trait = 37 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550008 } name = "Robert Brooke-Popham" picture = "L1051" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550009 } name = "William Demas Battershill" picture = "M550009" position = ChiefOfNavy category = market_liberal cabinet = replacement trait = 43 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550010 } name = "Charles Farquharson Dundas" picture = "M550010" position = ChiefOfAir category = market_liberal cabinet = replacement trait = 48 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550069 } name = "Walther Stennes" picture = "M750035" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 35 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550078 } name = "William E. Fairbairn" picture = "kaiserreich fairbairn" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 550081 } name = "William E. Fairbairn" picture = "kaiserreich fairbairn" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 52 year = 1936 ry = 1999 } HeadOfState = { type = 9 id = 550065 } HeadOfGovernment = { type = 9 id = 70214 } ForeignMinister = { type = 9 id = 520037 } ArmamentMinister = { type = 9 id = 550068 } MinisterOfSecurity = { type = 9 id = 550055 } MinisterOfIntelligence = { type = 9 id = 550085 } ChiefOfStaff = { type = 9 id = 550087 } ChiefOfArmy = { type = 9 id = 240376 } ChiefOfNavy = { type = 9 id = 235009 } ChiefOfAir = { type = 9 id = 235010 } tech_team = { id = { type = 10 id = 585310 } name = "Far East Air Transit" picture = "100794" skill = 2 research_types = { aircraft_testing piloting avionics vehicle_engineering } startyear = 1920 endyear = 1970 } tech_team = { id = { type = 10 id = 9000102 } name = "Nikolay Burdenko" picture = "Nikolay_Burdenko" skill = 6 research_types = { management medicine } startyear = 1935 endyear = 1942 } tech_team = { id = { type = 10 id = 1150006 } name = "Tianjin Shipyards" picture = "T3003" skill = 4 research_types = { electronics naval_engineering naval_artillery submarine_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 1150008 } name = "Joseph Stillwell" picture = "Joseph Stilwll" skill = 4 research_types = { training management large_unit_tactics individual_courage marine_training } startyear = 1920 endyear = 1955 } tech_team = { id = { type = 10 id = 1150007 } name = "Tianjin Industrial Bureau" picture = "T8808" skill = 3 research_types = { electronics industrial_engineering technical_efficiency } startyear = 1928 endyear = 1999 } tech_team = { id = { type = 10 id = 9000100 } name = "Donald Brotchie" picture = "kaiserreich TBrotchie" skill = 4 research_types = { small_unit_tactics decentralized_execution naval_training small_taskforce_tactics seamanship } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 9000101 } name = "William E. Fairbairn" picture = "Kaiserreich TFairbairn" skill = 4 research_types = { small_unit_tactics individual_courage infantry_focus combined_arms_focus airborne_training } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 1185024 } name = "Wuhan Arsenal" picture = "100770" skill = 2 research_types = { artillery training general_equipment munitions } startyear = 1894 endyear = 1945 } team_slots = { 1150008 1150007 0 0 0 0 0 } manpower = 7.2957 free = { } oil = 425.8727 supplies = 2499.9048 rare_materials = 443.5536 metal = 837.2969 energy = 1155.2063 money = 301.0139 consumer = 1 supply = 0 production = 0 reinforcement = 0 upgrading = 0 transports = 50 escorts = 15 relative_manpower = 0.9250 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.1500 tc_occupied_mod = 1.3000 attrition_mod = 1.1200 trickleback_mod = 1.1250 supply_dist_mod = 1.1500 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 7 morale = 150 } cavalry = { defaultorganisation = 7 morale = 150 } motorized = { defaultorganisation = 7 morale = 150 } mechanized = { defaultorganisation = 5 morale = 150 } light_armor = { defaultorganisation = 5.5000 morale = 150 } armor = { defaultorganisation = 5 morale = 150 } paratrooper = { defaultorganisation = 7.7000 morale = 150 } marine = { softattack = 0.2000 defaultorganisation = 7.7000 morale = 150 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 7.7000 morale = 150 } garrison = { defaultorganisation = 7 morale = 150 } hq = { defaultorganisation = 5 morale = 150 } militia = { defaultorganisation = 7 morale = 150 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 10 } light_cruiser = { defaultorganisation = 10 } heavy_cruiser = { defaultorganisation = 10 } battlecruiser = { defaultorganisation = 10 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 10 } carrier = { defaultorganisation = 10 } escort_carrier = { defaultorganisation = 10 } submarine = { defaultorganisation = 10 } nuclear_submarine = { defaultorganisation = 10 } transport = { defaultorganisation = 10 } light_carrier = { defaultorganisation = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 10 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.4000 morale = 28 } light_armor_brigade = { morale = 28 } heavy_armor = { defaultorganisation = 0.4000 morale = 28 } super_heavy_armor = { defaultorganisation = 0.5000 morale = 28 } armored_car = { defaultorganisation = 0.5000 morale = 28 } anti_air = { } police = { } engineer = { defaultorganisation = 0.4000 morale = 10 } cag = { defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 10 } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 6 } militia = { 3 } multi_role = { 4 } interceptor = { 7 } battleship = { 4 3 2 1 } destroyer = { 2 1 } } obsolete_models = { artillery = { 1 0 2 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 } militia = { 0 } multi_role = { 0 1 } interceptor = { 0 1 } battleship = { 0 1 2 } destroyer = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes multi_role = yes interceptor = yes cas = yes battleship = yes destroyer = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes escort = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes b_01 = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.7000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { battleship = 0.4000 light_cruiser = 0.4000 heavy_cruiser = 0.4000 battlecruiser = 0.4000 destroyer = 0.4000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.3000 nuclear_submarine = 0.3000 light_carrier = 0.3500 } min_positioning = { battleship = 0.2000 light_cruiser = 0.2000 heavy_cruiser = 0.2000 battlecruiser = 0.2000 destroyer = 0.2000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.1500 nuclear_submarine = 0.1500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -62 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -63 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -68 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -52 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -45 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -56 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -58 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -27 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = ENG value = 200 trade = yes } relation = { tag = FRA value = -2.4000 } relation = { tag = GER value = 60 trade = yes } relation = { tag = HOL value = 26 } relation = { tag = POR value = -49.2000 frustration = 3 } relation = { tag = ITA value = 25.5000 } relation = { tag = SPA value = 25.6000 } relation = { tag = SWE value = 138.2992 } relation = { tag = JAP value = 19.4000 } relation = { tag = CHI value = 50.0999 trade = yes access = yes } relation = { tag = POL value = -49.5000 frustration = 3 } relation = { tag = NOR value = 25.5000 } relation = { tag = BEL value = 25.5000 } relation = { tag = DEN value = 0.8000 } relation = { tag = SCH value = 1 } relation = { tag = CUB value = 0.9000 } relation = { tag = GRE value = -49.3000 frustration = 3 } relation = { tag = BUL value = 25.2000 } relation = { tag = ROM value = 0.5000 } relation = { tag = IRE value = 0.7000 } relation = { tag = PER value = -49.4000 frustration = 3 } relation = { tag = AFG value = -99 frustration = 3 } relation = { tag = BRA value = -49.2000 frustration = 3 } relation = { tag = ARG value = 25.7000 } relation = { tag = MEX value = 0.8000 } relation = { tag = COL value = 25.7000 } relation = { tag = VEN value = 0.8000 } relation = { tag = PRU value = -49.4000 frustration = 3 } relation = { tag = ECU value = 1 } relation = { tag = URU value = -49 frustration = 3 } relation = { tag = PAR value = 0.5000 } relation = { tag = BOL value = 0.6000 } relation = { tag = CHL value = 0.9000 } relation = { tag = NZL value = 0.5000 } relation = { tag = CAN value = 25.5000 } relation = { tag = AST value = 25.7000 } relation = { tag = VIC value = 38.5996 } relation = { tag = USA value = 59 } relation = { tag = KOR value = 25.8000 } relation = { tag = ALB value = -99 frustration = 3 } relation = { tag = SIA value = -52.4000 frustration = 3 } relation = { tag = MON value = 26 } relation = { tag = GUA value = -49.3000 frustration = 3 } relation = { tag = COS value = 0.9000 } relation = { tag = NIC value = 25.3000 } relation = { tag = DOM value = -49 frustration = 3 } relation = { tag = PHI value = 1 } relation = { tag = BHU value = -49 frustration = 3 } relation = { tag = EGY value = 25.9000 } relation = { tag = SAL value = -49.2000 frustration = 3 } relation = { tag = HAI value = 25.8000 } relation = { tag = HON value = -49.3000 frustration = 3 } relation = { tag = LIB value = 26 } relation = { tag = LUX value = 26 } relation = { tag = MTN value = -99.5000 frustration = 3 } relation = { tag = NEP value = -49.1000 frustration = 3 } relation = { tag = OMN value = -49.2000 frustration = 3 } relation = { tag = PAN value = 0.7000 } relation = { tag = SER value = -49.4000 frustration = 3 } relation = { tag = SIK value = -99.4000 frustration = 3 } relation = { tag = SAF value = 0.5000 } relation = { tag = TIB value = -149 frustration = 3 } relation = { tag = YEM value = -49 frustration = 3 } relation = { tag = RUS value = 60 } relation = { tag = CGX value = -49.5000 frustration = 3 } relation = { tag = CSX value = 60 trade = yes access = yes } relation = { tag = OTT value = -99.3000 frustration = 3 } relation = { tag = U02 value = -49.2000 frustration = 3 } relation = { tag = U03 value = -49.4000 frustration = 3 } relation = { tag = U05 value = 26 } relation = { tag = U09 value = 25.4000 } relation = { tag = U38 value = -4 } relation = { tag = U50 value = -49.3000 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { 1241 1317 } controlledprovinces = { 1241 1317 } nationalprovinces = { 1241 1367 1338 1317 } claimedprovinces = { 1372 1371 1369 1358 1345 1317 1219 1331 1328 1365 } techapps = { 5810 5820 5050 5830 5060 5800 5080 5090 5310 54010 54020 54030 5700 5710 5010 5600 5610 1010 1020 1030 1220 2290 2310 2300 2800 3410 3420 3430 3440 3450 3010 3020 3030 3720 4010 6500 6510 14000 7600 7610 8010 8020 8030 8040 8050 9030 9020 9010 4290 1990 2510 4030 4320 1110 1040 5070 2320 4020 6520 6540 } inventions = { } blueprints = { } deactivate = { 6010 6100 6200 6300 6400 6600 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 65814 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 1150008 } progress = 100 progress = 83.6550 progress = 0 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 72923 } project = { type = 17 id = 199130 } tech_team = { type = 10 id = 1150007 } progress = 100 progress = 100 progress = 47.7854 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 12699 id = 1 } name = "Tianjin Garrison" location = 1241 prevprov = 1241 home = 1241 mission = { type = anti_partisan_duty target = 1241 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 730010 } name = "Kondratenko" tag = U38 picture = "L527009" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 2 ry = 1999 skill = 1 trait = logistics_wizard trait = old_guard } division = { id = { type = 12699 id = 2 } name = "Tianjin Constabulary" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 27.8100 27 185 20.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12699 id = 3 } name = "Wuhan Garrison" location = 1317 prevprov = 1317 home = 1317 mission = { type = anti_partisan_duty target = 1317 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 550050 } name = "Voitsechovsky" tag = U38 picture = "8915" category = general rank = 0 y = 1914 y = 1933 y = 1933 y = 1933 max_skill = 9 ry = 1999 skill = 4 } division = { id = { type = 12699 id = 4 } name = "Wuchang Peace Keepers" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 27.8100 27 185 20.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 12699 id = 5 } name = "Naoming Garrison" location = 1241 prevprov = 1241 home = 1241 mission = { type = anti_partisan_duty target = 1241 percentage = 1 night = yes startdate = { year = 1936 month = february day = 17 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 730009 } name = "Kokorev" tag = U38 picture = "L527008" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 2 ry = 1999 } division = { id = { type = 12699 id = 6 } name = "All Canton Volunteers" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 100 100 27.8100 27 185 20.0000 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 12699 id = 9 } name = "F.E. Merchant Marine" location = 1241 prevprov = 2518 home = 1241 base = 1241 morale = 0.0010 leader = { id = { type = 6 id = 235027 } name = "Hosonoya" tag = U38 picture = "L250026" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } division = { id = { type = 12699 id = 10 } name = "F.E. Emergency Transports" flag = 41008 mod = { 30 30 1 0 140 -1 0 0 0 } all = { 100 100 30.9000 30 30 20.0000 0 0.3000 1 15 30 0 0 0 0 1 1 } naval = { 0 0 0 0.1000 30 37 0 0 0 0 40 3000 0 } } } airunit = { id = { type = 12699 id = 31 } name = "F.E. Cargo Transport" location = 1241 home = 1241 base = 1241 morale = 0.0010 leader = { id = { type = 6 id = 25198 } name = "Biseo" tag = U38 picture = "L6197" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } division = { id = { type = 12699 id = 32 } name = "F.E. Emergency Air Transports" flag = 36912 mod = { 18 18 1 1 18 2 0 0 0 } brig = { 15 0 0 0 0 1 0 0 0 0 0 0 0 0 0 } all = { 100 100 20.6000 20 30 20.0000 0 1.3000 2.3000 250 29 5 0 0 -0.2000 0.5000 0.6000 } air = { 4 2 8 0 1 1 1 1 400 600 1 } } } airunit = { id = { type = 12699 id = 33 } name = "F.E. 8 Nation Air Force" location = 1241 home = 1241 base = 1241 morale = 0.0010 leader = { id = { type = 6 id = 70043 } name = "de Hemricourt de Grunne" tag = U38 picture = "L68042" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 } division = { id = { type = 12699 id = 34 } name = "Flying Circus Squad" flag = 36912 mod = { 12 12 4 0 12 5 0 0 0 } all = { 100 100 41.2000 40 40 20.0000 0 1.1000 1.8000 350 14 3 0 0 -0.2000 0.5000 0.6000 } air = { 1 6 6 0 1 1 0 0 400 340282346638528860000000000000000000000.0000 0 } } } navalunit = { id = { type = 4712 id = 2486 } name = "Di'1 Jiandui" location = 1241 home = 1241 base = 1241 morale = 0.5000 leader = { id = { type = 6 id = 700021 } name = "Hanke" tag = U38 picture = "M513009" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } division = { id = { type = 12699 id = 30 } name = "RN Regina di Giada" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 100 100 30.9000 30 30 20.0000 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3000 0 } } } landunit = { id = { type = 4712 id = 2514 } name = "Di'1 Jun" location = 1241 prevprov = 1241 home = 1241 mission = { type = anti_partisan_duty target = 1241 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 25043 } name = "Caviglia" tag = U38 picture = "L6042" category = general rank = 0 y = 1930 y = 1930 y = 1930 y = 1930 max_skill = 2 ry = 1999 trait = old_guard } division = { id = { type = 12699 id = 11 } name = "F.E. Danube Garrison" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12699 id = 12 } name = "F.E. German Garrison" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12699 id = 13 } name = "F.E. Japanese Garrison" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12699 id = 14 } name = "F.E. Russian Garrison" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 30 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12699 id = 17 } name = "F.E. Italian Garrison" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12699 id = 18 } name = "F.E. Belgian Garrison" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2516 } name = "Di'2 Jun" location = 1241 prevprov = 1241 home = 1241 mission = { type = anti_partisan_duty target = 1241 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 730008 } name = "Heyl" tag = U38 picture = "L527007" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 12699 id = 16 } name = "Ft. Bayart British Marines" flag = 34864 mod = { 7 7 2 0 7 3 0 0 0 } all = { 10 100 43.9810 42.7000 190 20.0000 0 0.8000 0 6 14 1 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.2000 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2518 } name = "Di'3 Jun" location = 1241 prevprov = 1241 home = 1241 mission = { type = anti_partisan_duty target = 1241 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 730007 } name = "Hertzsch" tag = U38 picture = "L527006" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = logistics_wizard } division = { id = { type = 12699 id = 19 } name = "F.E US Marine Detachment" flag = 34864 mod = { 7 7 2 0 7 3 0 0 0 } all = { 10 100 43.9810 42.7000 190 20.0000 0 0.8000 0 6 14 1 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.2000 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2524 } name = "Di'6 Jun" location = 1317 prevprov = 1317 home = 1317 mission = { type = anti_partisan_duty target = 1317 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 240336 } name = "Stillwell" tag = U38 picture = "L60341" category = general rank = 2 y = 1930 y = 1942 y = 1943 y = 1990 max_skill = 9 ry = 1999 skill = 4 trait = logistics_wizard trait = offensive_doctrine trait = trickster } division = { id = { type = 12699 id = 21 } name = "F.E German Exped. Force" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12699 id = 22 } name = "F.E British Exped. Force" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12699 id = 23 } name = "F.E. Japanese Exped. Force" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 20 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } division = { id = { type = 12699 id = 24 } name = "F.E. Russian Exped.Force" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 35 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2526 } name = "Di'7 Jun" location = 1317 prevprov = 1317 home = 1317 mission = { type = anti_partisan_duty target = 1317 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 730005 } name = "Friemel" tag = U38 picture = "L527004" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = commando } division = { id = { type = 12699 id = 25 } name = "F.E. US Marine Exped. Force" flag = 34864 mod = { 7 7 2 0 7 3 0 0 0 } all = { 10 100 43.9810 42.7000 190 20.0000 0 0.8000 0 6 14 1 9 0 -0.2000 0.7500 0.2500 } land = { 35 40 100 3 10.2000 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3258 } name = "Di'8 Jun" location = 1241 prevprov = 1241 home = 1241 mission = { type = anti_partisan_duty target = 1241 percentage = 1 night = yes startdate = { year = 1936 month = march day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 730011 } name = "Neuffer" tag = U38 picture = "L527010" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = defensive_doctrine } division = { id = { type = 12699 id = 28 } name = "British Consulate Guard" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3275 } name = "Di'9 Jun" location = 1241 prevprov = 1241 home = 1241 mission = { type = anti_partisan_duty target = 1241 percentage = 1 night = yes startdate = { year = 1936 month = february day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 700012 } name = "Kaneoka" tag = U38 picture = "L101076" category = general rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = fortress_buster } division = { id = { type = 12699 id = 27 } name = "German Consulate Guard" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 2522 } name = "Di'5 Jun" location = 1317 prevprov = 1317 home = 1317 mission = { type = anti_partisan_duty target = 1317 percentage = 1 night = yes startdate = { year = 1936 month = june day = 24 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 700008 } name = "Hederich" tag = U38 picture = "L513007" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = offensive_doctrine trait = old_guard } division = { id = { type = 12699 id = 29 } name = "Portugese Consulate Guard" flag = 34864 mod = { 0 0 9 0 0 10 0 0 0 } all = { 10 100 38.1100 37 180 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 4 10.2000 2 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 76183 } name = "Di'4 Jiandui" location = 1241 home = 1241 base = 1241 morale = 0.5000 leader = { id = { type = 6 id = 70041 } name = "Timmermans" tag = U38 picture = "L68040" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = blockade_runner } division = { id = { type = 12699 id = 8 } name = "HMS Godetia" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 100 100 30.9000 30 30 20.0000 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3000 0 } } } navalunit = { id = { type = 4712 id = 77357 } name = "Di'3 Jiandui" location = 1241 home = 1241 base = 1241 morale = 0.5000 leader = { id = { type = 6 id = 235031 } name = "Ramilcheff" tag = U38 picture = "L250030" category = admiral rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 trait = spotter } division = { id = { type = 12699 id = 36 } name = "5 Nation Squadron" flag = 41008 mod = { 25 25 3 1 140 -1 0 0 0 } brig = { 30 0 0 0 0 3 0 0 0 0 0 0 0 0 0 } all = { 100 100 30.9000 30 30 20.0000 0 0.4500 0.3500 28 27 1 0 0 0 1 1 } naval = { 6 4 6 0.2100 50 38 6 5 7 0 0 5000 0 } } division = { id = { type = 12699 id = 35 } name = "SMS Bruderschaft" flag = 41008 mod = { 22 22 1 0 140 -1 0 0 0 } all = { 100 100 30.9000 30 30 20.0000 0 0.3600 0.3800 25 28 1 0 0 0 1 1 } naval = { 2 2 1 0.1600 60 37 4 1 4 1 0 3000 0 } } } SpyInfo = { country = "U38" NumberOfSpies = 6 date = { year = 1939 month = march day = 21 hour = 0 } } } country = { tag = U50 ai = { switch = no flags = { ANARCHISM = 1 bank_run = 0 CZE_CONQ = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 InvShutOff = 0 jequipx = 0 MIL7 = 0 MOB7 = 0 MOB8 = 0 noreinf = 1 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 reinf = 0 sequipx = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = no neutrality = 110 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 spyprefsdata = { NumberOfSpies = 10 min_number_of_spies = 3 steal_blueprint = 10 minister_assassination = 5 smear_campaign = 10 coup = 3 sabotage_industry = 10 nuclear_sabotage = 5 found_partisans = 10 massmedia = 10 disrupt_techteam = 10 country = U50 } } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 resistance = { GER = 2 ITA = 1 JAP = 1 } befriend = { USA = 50 ENG = 100 FRA = 30 } claim_acceptance = -59 exp_force_ratio = 1 exp_force_ratios = { ENG = 1 } no_exp_forces_to = { RUS SOV } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { favored = { ENG = 100 } cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 10 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = priority } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { ENG = 1 OTT = 100 } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 40 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.1000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { 1050 } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 3 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1915 ic_end_year = 1915 IC_provs = { 1050 } } technology = { preference = { 6900 5810 5820 5050 5830 5060 5070 5130 5840 5850 5860 5800 5080 5090 5100 5900 5910 5310 54010 54020 54030 5320 5330 5340 7140 7150 16000 16040 7160 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 6010 6030 } ignore = { 5140 5150 5160 5170 5040 5720 53000 53010 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 1470 1480 1490 1510 1520 5560 7550 7560 7570 7580 7590 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 4400 4170 4280 4450 4180 15120 15130 4040 4050 4070 4080 4100 4110 4140 4150 4160 4700 4710 4190 4200 4210 15140 15150 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4290 4250 4260 4270 15180 15190 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 11020 11026 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 21180 21190 21200 2460 2470 2480 2490 2500 11080 2810 2820 2510 2520 2530 2540 11090 2970 2370 2380 2390 6210 2860 2870 2880 2020 2150 2160 2890 11110 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 3 infantry = 4 industry = 3 aircraft = 0 naval = 0 land_doctrines = 4 secret_weapons = 0 air_doctrines = 0 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 1048 policy = { date = { year = 1940 month = january day = 17 hour = 0 } democratic = 1 political_left = 4 freedom = 2 free_market = 3 professional_army = 4 defense_lobby = 1 interventionism = 1 } belligerence = 0 dissent = 0.9956 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.7125 convoy_def_eff = 0.4000 energy_to_oil = 0.1250 oil_to_rare_materials = 0 ic_modifier = 1.1425 oil_modifier = 1.0425 metal_modifier = 1.0425 energy_modifier = 1.0425 rare_materials_modifier = 1.0425 money_modifier = 1 supply_modifier = 1.1200 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 65 enemy_intelligence = 31.7500 army_detection = 50 enemy_army_detection = 61.7500 land_surprise = 1.1750 naval_surprise = 1.2250 air_surprise = 1.1750 hq_supply_eff = 0.0100 sce_frequency = 1.0750 counterattack = 0.0600 assault = 0.3350 encirclement = 0.0350 ambush = 0.0350 delay = 0.0350 tactical_withdrawal = 0.0350 breakthrough = 0.0350 leader = { id = { type = 6 id = 2950201 } name = "Feisal" picture = "6039" category = commander rank = 2 y = 1910 y = 1918 y = 1999 y = 1999 max_skill = 3 ry = 1999 skill = 1 experience = 20 trait = tank_buster trait = carpet_bomber } leader = { id = { type = 6 id = 1065003 } name = "Zeid" picture = "unknownleader" category = general rank = 2 y = 1916 y = 1919 y = 1999 y = 1999 max_skill = 4 ry = 1999 skill = 1 trait = desert_fox } leader = { id = { type = 6 id = 1065004 } name = "Nasir" picture = "6045" category = general y = 1910 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = desert_fox } leader = { id = { type = 6 id = 1065005 } name = "Ali" picture = "6046" category = general y = 1910 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = desert_fox } leader = { id = { type = 6 id = 1065006 } name = "Mawlud" picture = "unknownleader" category = general y = 1914 y = 1999 y = 1999 y = 1999 max_skill = 4 ry = 1999 trait = desert_fox } leader = { id = { type = 6 id = 295034 } name = "Shaikh" picture = "L290033" category = commander y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 295030 } name = "Abu Khadar" picture = "L290029" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 2950170 } name = "Rafi Reiss" picture = "L290016" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 trait = commando } leader = { id = { type = 6 id = 2950200 } name = "Shaikh" picture = "L290019" category = general y = 1944 y = 1946 y = 1990 y = 1990 max_skill = 3 startyear = 1944 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 2950009 } name = "Jameel" picture = "L290008" category = general y = 1939 y = 1942 y = 1945 y = 1990 max_skill = 3 ry = 1999 skill = 2 trait = logistics_wizard } leader = { id = { type = 6 id = 2950100 } name = "Kemal" picture = "L290009" category = general y = 1942 y = 1944 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 2950002 } name = "al Jaballah" picture = "L290001" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 trait = trickster } minister = { id = { type = 9 id = 1065001 } name = "Ali, King of the Hejaz" picture = "Aliofhejaz" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065018 } name = "Abd al-Ilah of Hejaz" picture = "M91028" position = HeadOfState category = social_conservative cabinet = replacement trait = 59 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 11065019 } name = "Abd al-Ilah of Hejaz" picture = "M91028" position = HeadOfState category = paternal_autocrat cabinet = replacement trait = 59 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 11065020 } name = "Abd al-Ilah of Hejaz" picture = "M91028" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 11065021 } name = "Abd al-Ilah of Hejaz" picture = "M91028" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 10 year = 1937 ry = 1999 } minister = { id = { type = 9 id = 11065017 } name = "Shaker ben Zaid" picture = "M556023" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 20 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065016 } name = "Ahmad Qadri" picture = "M556017" position = ArmamentMinister category = social_democrat cabinet = replacement trait = 9 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065015 } name = "Hikmet Suleyman" picture = "M91054" position = ForeignMinister category = social_democrat cabinet = replacement trait = 5 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 11065013 } name = "Nuri al-Said" picture = "M91003" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065014 } name = "Nuri al-Said" picture = "M91003" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065012 } name = "Hibah abd-el Adir" picture = "M556034" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 47 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065009 } name = "Bakr Sidqi al-Askari" picture = "M91007" position = ChiefOfArmy category = market_liberal cabinet = replacement trait = 40 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065011 } name = "Bakr Sidqi al-Askari" picture = "M91007" position = MinisterOfIntelligence category = market_liberal cabinet = replacement trait = 29 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065007 } name = "Sami al-Afiz" picture = "M556035" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065008 } name = "Sami al-Afiz" picture = "M556035" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 33 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065005 } name = "Samir al-Rifai" picture = "M556003" position = HeadOfGovernment category = market_liberal cabinet = replacement trait = 69 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065006 } name = "Samir al-Rifai" picture = "M556003" position = ForeignMinister category = market_liberal cabinet = replacement trait = 5 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065003 } name = "Tawfiq Abul-Huda" picture = "M556002" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 22 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065004 } name = "Tawfiq Abul-Huda" picture = "M556002" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 1065002 } name = "Mehmet Vehib Kaci" picture = "6042" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 1065003 } name = "Ali, King of the Hejaz" picture = "Aliofhejaz" position = ForeignMinister category = paternal_autocrat cabinet = replacement trait = 2 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 1065004 } name = "Ali, King of the Hejaz" picture = "Aliofhejaz" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 8 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 1065005 } name = "Ali, King of the Hejaz" picture = "Aliofhejaz" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 25 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 1065006 } name = "Ali, King of the Hejaz" picture = "Aliofhejaz" position = MinisterOfIntelligence category = paternal_autocrat cabinet = replacement trait = 28 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 1065007 } name = "Ali, King of the Hejaz" picture = "Aliofhejaz" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 37 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 1065008 } name = "Ali, King of the Hejaz" picture = "Aliofhejaz" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 42 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 11065002 } name = "Faisal bin Ali" picture = "6039" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 46 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 295052 } name = "Faisal bin Ali" picture = "6039" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 1065009 } name = "Faisal bin Ali" picture = "6039" position = ChiefOfStaff category = paternal_autocrat cabinet = replacement trait = 36 year = 1916 ry = 1999 } minister = { id = { type = 9 id = 1065010 } name = "Faisal bin Ali" picture = "6039" position = ChiefOfArmy category = paternal_autocrat cabinet = replacement trait = 39 year = 1916 ry = 1999 } minister = { id = { type = 9 id = 1065021 } name = "Ali, King of the Hejaz" picture = "Aliofhejaz" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1908 ry = 1999 } minister = { id = { type = 9 id = 1065022 } name = "Ali Galip Pasiner" picture = "6043" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 71 year = 1915 ry = 1999 } minister = { id = { type = 9 id = 1295002 } name = "Saud al Saud" picture = "salsaud" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 72 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 295048 } name = "Faisal bin Ali" picture = "6039" position = HeadOfGovernment category = paternal_autocrat cabinet = replacement trait = 78 year = 1914 ry = 1999 } minister = { id = { type = 9 id = 295043 } name = "Bassam Abu Khadar" picture = "M63065" position = ChiefOfAir category = paternal_autocrat cabinet = replacement trait = 52 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 11065010 } name = "Bassam Abu Khadar" picture = "M63065" position = ChiefOfNavy category = paternal_autocrat cabinet = replacement trait = 45 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 295020 } name = "Salih al Rajihi" picture = "M63040" position = ArmamentMinister category = paternal_autocrat cabinet = replacement trait = 10 year = 1936 ry = 1999 } minister = { id = { type = 9 id = 295025 } name = "Suleiman al Olyan" picture = "M63045" position = MinisterOfSecurity category = paternal_autocrat cabinet = replacement trait = 24 year = 1945 ry = 1999 } HeadOfState = { type = 9 id = 11065018 } HeadOfGovernment = { type = 9 id = 1295002 } ForeignMinister = { type = 9 id = 11065015 } ArmamentMinister = { type = 9 id = 295020 } MinisterOfSecurity = { type = 9 id = 11065003 } MinisterOfIntelligence = { type = 9 id = 11065014 } ChiefOfStaff = { type = 9 id = 1065009 } ChiefOfArmy = { type = 9 id = 1065010 } ChiefOfNavy = { type = 9 id = 11065002 } ChiefOfAir = { type = 9 id = 11065007 } tech_team = { id = { type = 10 id = 1265001 } name = "Hussein bin Ali" picture = "100511" skill = 3 research_types = { artillery training general_equipment } startyear = 1908 endyear = 1999 } tech_team = { id = { type = 10 id = 1265002 } name = "Hejazi Generals" picture = "100512" skill = 3 research_types = { training general_equipment small_unit_tactics decentralized_execution } startyear = 1890 endyear = 1999 } tech_team = { id = { type = 10 id = 1265004 } name = "Abdullah" picture = "100514" skill = 3 research_types = { mechanics industrial_engineering } startyear = 1908 endyear = 1951 } tech_team = { id = { type = 10 id = 1265005 } name = "Ali" picture = "100515" skill = 6 research_types = { decentralized_execution individual_courage infantry_focus } startyear = 1908 endyear = 1999 } tech_team = { id = { type = 10 id = 1265006 } name = "Hejaz Railway" picture = "100516" skill = 4 research_types = { mechanics electronics industrial_engineering } startyear = 1908 endyear = 1999 } tech_team = { id = { type = 10 id = 1265007 } name = "Medina Oasis" picture = "100517" skill = 4 research_types = { mechanics rocketry industrial_engineering medicine } startyear = 1890 endyear = 1999 } tech_team = { id = { type = 10 id = 1265011 } name = "Standard Oil of California" picture = "T117" skill = 5 research_types = { chemistry management industrial_engineering technical_efficiency } startyear = 1900 endyear = 1970 } tech_team = { id = { type = 10 id = 1265008 } name = "Hejazi Air and Naval School" picture = "100517" skill = 4 research_types = { naval_training fighter_tactics bomber_tactics small_taskforce_tactics seamanship piloting } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 1265009 } name = "Medina Naval Base" picture = "100517" skill = 3 research_types = { general_equipment naval_engineering naval_artillery submarine_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 1265010 } name = "Hejazi Air Force" picture = "100517" skill = 4 research_types = { aeronautics aircraft_testing bomber_design } startyear = 1930 endyear = 1970 } team_slots = { 1265005 1265002 0 0 0 0 0 } manpower = 40.4116 free = { } oil = 609.5499 supplies = 214.5600 rare_materials = 518.2916 metal = 1108.2834 energy = 1393.6754 money = 1064.3855 consumer = 0.4560 supply = 0.3354 production = 0 reinforcement = 0 upgrading = 0.2086 relative_manpower = 0.9375 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 3.1000 tc_occupied_mod = 1.2000 attrition_mod = 1.1200 trickleback_mod = 1.1275 supply_dist_mod = 1.1000 research_mod = 0.4700 upgrade = { infantry = { softattack = 0.2000 defaultorganisation = 3 morale = 120 } cavalry = { defaultorganisation = 3 morale = 120 } motorized = { defaultorganisation = 3 morale = 120 } mechanized = { defaultorganisation = 2 morale = 120 } light_armor = { defaultorganisation = 2.2000 morale = 120 } armor = { defaultorganisation = 2 morale = 120 } paratrooper = { defaultorganisation = 3.3000 morale = 120 } marine = { softattack = 0.2000 defaultorganisation = 3.3000 morale = 120 } bergsjaeger = { softattack = 0.2000 defaultorganisation = 3.3000 morale = 120 } garrison = { defaultorganisation = 3 morale = 120 } hq = { defaultorganisation = 2 morale = 120 } militia = { defaultorganisation = 3 morale = 120 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { defaultorganisation = 35 morale = 40 } light_cruiser = { defaultorganisation = 35 morale = 40 } heavy_cruiser = { defaultorganisation = 35 morale = 40 } battlecruiser = { defaultorganisation = 35 morale = 40 } destroyer = { seaattack = 1 convoyattack = 1 defaultorganisation = 35 morale = 40 } carrier = { defaultorganisation = 15 morale = 10 } escort_carrier = { defaultorganisation = 15 morale = 10 } submarine = { defaultorganisation = 15 morale = 25 } nuclear_submarine = { defaultorganisation = 15 morale = 25 } transport = { defaultorganisation = 15 morale = 10 } light_carrier = { defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 9 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 0.2000 morale = 25 } light_armor_brigade = { morale = 25 } heavy_armor = { defaultorganisation = 0.2000 morale = 25 } super_heavy_armor = { defaultorganisation = 0.2000 morale = 25 } armored_car = { defaultorganisation = 0.2000 morale = 25 } anti_air = { } police = { } engineer = { defaultorganisation = 0.2000 morale = 9 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 9 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 3 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 8 7 6 5 } bergsjaeger = { 6 } militia = { 3 } battleship = { 5 4 3 2 1 } light_cruiser = { 3 2 1 } heavy_cruiser = { 3 2 1 } destroyer = { 4 3 2 1 } submarine = { 3 2 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 2 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 } bergsjaeger = { 1 0 } militia = { 0 } battleship = { 3 0 1 2 } light_cruiser = { 0 1 } heavy_cruiser = { 0 1 } destroyer = { 0 1 2 } submarine = { 0 1 } transport = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes super_heavy_armor = yes police = yes engineer = yes naval_fire_controll_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5500 asw = 0.6500 naval_interdiction = 0.9000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5500 naval_combat_patrol = 0.8000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.7000 naval_scramble = 0.8000 } max_positioning = { battleship = 0.7500 light_cruiser = 0.8000 heavy_cruiser = 0.8000 battlecruiser = 0.8000 destroyer = 0.8000 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.6500 nuclear_submarine = 0.6500 light_carrier = 0.3500 } min_positioning = { battleship = 0.4500 light_cruiser = 0.6000 heavy_cruiser = 0.6000 battlecruiser = 0.6000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -73 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -74 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -69 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -74 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -79 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -61 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -55 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -66 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -68 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -69 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -38 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = 50.0985 frustration = 3 trade = yes } relation = { tag = FRA value = 50.0997 trade = yes } relation = { tag = GER value = 50.0998 trade = yes } relation = { tag = HOL value = -49.3000 frustration = 3 } relation = { tag = POR value = 26.8000 } relation = { tag = ITA value = 50.0998 trade = yes } relation = { tag = SPA value = -49.7000 frustration = 3 } relation = { tag = SWE value = 50.0996 frustration = 3 trade = yes } relation = { tag = JAP value = -49.9000 frustration = 3 } relation = { tag = CHI value = 50.0496 trade = yes } relation = { tag = POL value = 25.2000 } relation = { tag = NOR value = -49.8000 frustration = 3 } relation = { tag = BEL value = 24.4994 frustration = 3 trade = yes } relation = { tag = DEN value = -49.5000 frustration = 3 } relation = { tag = SCH value = -49.3000 frustration = 3 } relation = { tag = CUB value = -49.4000 frustration = 3 } relation = { tag = GRE value = 50.0998 } relation = { tag = BUL value = -50.1000 frustration = 3 } relation = { tag = ROM value = -49.8000 frustration = 3 } relation = { tag = IRE value = -49.6000 frustration = 3 } relation = { tag = PER value = 50.3000 } relation = { tag = AFG value = 30.7000 } relation = { tag = BRA value = 25.5000 } relation = { tag = ARG value = -49.6000 frustration = 3 } relation = { tag = MEX value = -49.5000 frustration = 3 } relation = { tag = COL value = -49.6000 frustration = 3 } relation = { tag = VEN value = -49.5000 frustration = 3 } relation = { tag = PRU value = 25.3000 } relation = { tag = ECU value = -49.3000 frustration = 3 } relation = { tag = URU value = 25.7000 } relation = { tag = PAR value = -49.8000 frustration = 3 } relation = { tag = BOL value = -49.7000 frustration = 3 } relation = { tag = CHL value = -49.4000 frustration = 3 } relation = { tag = NZL value = -9.8000 frustration = 3 } relation = { tag = CAN value = -19.8000 frustration = 3 } relation = { tag = AST value = -19.6000 frustration = 3 } relation = { tag = VIC value = -12 } relation = { tag = USA value = 59 } relation = { tag = KOR value = -49.5000 frustration = 3 } relation = { tag = ALB value = 0.7000 } relation = { tag = SIA value = 22.3000 } relation = { tag = MON value = -49.3000 frustration = 3 } relation = { tag = GUA value = 25.4000 } relation = { tag = COS value = -49.4000 frustration = 3 } relation = { tag = NIC value = -50 frustration = 3 } relation = { tag = DOM value = 25.7000 trade = yes } relation = { tag = PHI value = -49.3000 frustration = 3 } relation = { tag = BHU value = 25.7000 } relation = { tag = EGY value = 50.6000 trade = yes } relation = { tag = SAL value = 25.5000 } relation = { tag = HAI value = -49.5000 frustration = 3 } relation = { tag = HON value = 25.4000 } relation = { tag = LIB value = -49.3000 frustration = 3 } relation = { tag = LUX value = -49.3000 frustration = 3 } relation = { tag = MTN value = 0.2000 } relation = { tag = NEP value = 25.6000 } relation = { tag = OMN value = 99 } relation = { tag = PAN value = -49.6000 frustration = 3 } relation = { tag = SER value = 25.3000 } relation = { tag = SIK value = 43.0999 trade = yes } relation = { tag = SAF value = -49.8000 frustration = 3 } relation = { tag = TIB value = 0.7000 } relation = { tag = YEM value = -24.3000 frustration = 3 } relation = { tag = RUS value = 10.1000 } relation = { tag = CGX value = 45.8997 trade = yes } relation = { tag = CSX value = 50.0496 trade = yes } relation = { tag = OTT value = -149.6000 frustration = 3 } relation = { tag = U02 value = -49.5000 frustration = 3 } relation = { tag = U03 value = 30.7999 trade = yes } relation = { tag = U05 value = -49.3000 frustration = 3 } relation = { tag = U09 value = 20.0999 } relation = { tag = U38 value = -49.3000 frustration = 3 } relation = { tag = U50 value = 20.4000 } relation = { tag = REB value = -50 } } ownedprovinces = { 1025 1039 1048 1049 1040 1045 1047 1044 1046 1022 1024 1026 } controlledprovinces = { 1025 1039 1048 1049 1040 1045 1047 1044 1046 1022 1024 1026 } nationalprovinces = { 1025 1039 1048 1049 1040 1045 1047 1044 1046 1022 1024 1026 } claimedprovinces = { 1050 1053 } techapps = { 4010 2290 2300 2310 2800 7600 7610 1010 1020 5700 5710 5010 5810 5820 5050 5830 5800 5080 5090 5310 54010 54020 5316 5326 5327 5190 3010 3020 3030 3040 3050 3456 3110 3120 3130 3140 3210 3220 3230 3240 3310 3410 3420 3430 3440 3450 3610 3620 3630 3640 3720 3730 3736 3740 3750 3810 3820 6500 6510 8010 8020 8040 8050 8060 8070 8080 8100 8110 8120 8150 8500 81300 81310 81320 81330 81340 14000 5600 5610 5620 9030 9020 9010 2510 1220 8030 1030 1040 1990 2320 6520 } inventions = { } blueprints = { 6390 } deactivate = { 6010 6100 6200 6300 6400 6600 8900 6010 6210 6570 6560 7010 7020 15500 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 37333 } project = { type = 17 id = 6540 } tech_team = { type = 10 id = 1265005 } progress = 100 progress = 100 progress = 100 progress = 100 progress = 69.6998 status = "ongoing" } application = { id = { type = 4712 id = 68710 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 1265002 } progress = 100 progress = 17.9016 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } landunit = { id = { type = 22600 id = 1 } name = "Royal Sharfian Army" location = 1045 prevprov = 1045 home = 1045 mission = { type = anti_partisan_duty target = 1045 percentage = 1 night = yes startdate = { year = 1936 month = january day = 1 hour = 0 } } morale = 0.0010 leader = { id = { type = 6 id = 2950109 } name = "al Saud" tag = U50 picture = "L290018" category = general rank = 1 y = 1930 y = 1930 y = 1930 y = 1990 max_skill = 2 ry = 1999 trait = logistics_wizard } division = { id = { type = 22600 id = 2 } name = "1. Royal Hejazi Inf.Div." flag = 34864 mod = { 0 0 8 0 0 9 0 0 0 } all = { 99.5000 100 33.9900 33 150 20.0000 0 1 0.3000 6 14 1 9 0 -0.2000 0.7500 0.2800 } land = { 35 40 100 3 10.2000 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 18600 id = 63 } name = "Hejazi Navy" location = 1048 home = 1048 base = 1048 morale = 0.0010 leader = { id = { type = 6 id = 2950018 } name = "Saleem" tag = U50 picture = "L290017" category = admiral rank = 2 y = 1930 y = 1941 y = 1944 y = 1990 max_skill = 4 ry = 1999 skill = 2 trait = seawolf trait = spotter } division = { id = { type = 18600 id = 64 } name = "2 Destroyer" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 40 100 56.6500 55 70 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } } navalunit = { id = { type = 4712 id = 2477 } name = "1st Squadron" location = 1048 home = 1048 base = 1048 morale = 0.5000 leader = { id = { type = 6 id = 1065012 } name = "Jafar" tag = U50 picture = "6051" category = admiral y = 1916 y = 1940 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 2 } division = { id = { type = 18600 id = 65 } name = "Sharif's Subs" flag = 42032 mod = { 28 28 3 0 140 -1 0 0 0 } all = { 100 100 25.7500 25 55 20.0000 0 0.5000 0.7000 16 24 1 0 0 0 1 1 } naval = { 1 1 1 0.1700 1 37 2 2 6 0 0 7500 0 } } } landunit = { id = { type = 4712 id = 3217 } name = "1st Corps" location = 1026 prevprov = 1022 home = 1026 mission = { type = anti_partisan_duty target = 1026 percentage = 1 night = yes startdate = { year = 1936 month = march day = 18 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 1065001 } name = "Feisal" tag = U50 picture = "6039" category = general rank = 2 y = 1910 y = 1918 y = 1999 y = 1999 max_skill = 5 ry = 1999 skill = 1 experience = 20 trait = defensive_doctrine trait = trickster trait = desert_fox } division = { id = { type = 22600 id = 4 } name = "Royal Sharifan Cav. 'Medina'" flag = 34864 mod = { 1 1 6 0 1 7 0 0 0 } all = { 99.5000 100 33.9900 33 150 20.0000 0 3 0 8 7 0 9 0 -0.2000 0.7500 0.2000 } land = { 22 28 100 4 8 1 35 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 3219 } name = "2nd Corps" location = 1040 prevprov = 1045 home = 1040 mission = { type = anti_partisan_duty target = 1040 percentage = 1 night = yes startdate = { year = 1936 month = february day = 6 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 2950008 } name = "Hamdi" tag = U50 picture = "L290007" category = general rank = 2 y = 1930 y = 1930 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 22600 id = 3 } name = "Royal Lifeguard" flag = 34864 mod = { 0 0 7 0 0 8 0 0 0 } all = { 99.5000 100 33.9900 33 150 20.0000 0.5118 1 0 6 14 1 9 0 -0.2000 0.7500 0.3300 } land = { 35 40 100 3 9.2000 1 12 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 3864 } name = "2nd Squadron" location = 1048 home = 1048 base = 1048 morale = 0.5000 leader = { id = { type = 6 id = 295029 } name = "Jameel" tag = U50 picture = "L290028" category = admiral y = 1939 y = 1942 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } division = { id = { type = 18600 id = 964 } name = "1 Destroyer" flag = 41008 mod = { 25 25 3 0 140 -1 0 0 0 } all = { 100 100 56.6500 55 70 20.0000 0 0.2500 0.2500 28 27 1 0 0 0 1 1 } naval = { 3 3 5 0.1600 50 38 5 5 5 0 0 5000 0 } } } division_development = { id = { type = 4712 id = 3475 } progress = 0.4022 location = 1048 cost = 3.3575 date = { year = 1940 month = june day = 18 hour = 0 } manpower = 13 total_progress = 0.1588 size = 2 days = 553 days_for_first = 283 type = infantry model = 8 } SpyInfo = { country = "U50" NumberOfSpies = 10 } } country = { tag = U66 ai = { switch = no flags = { bank_run = 0 demob = 0 dequipx = 0 foreign_volunteers = 0 jequipx = 0 MIL7 = 0 MOB8 = 0 press_censorship = 0 purges_army = 0 recruitment_campaign = 0 sequipx = 0 U66_agri = 1 U66_forts = 1 U66_industry = 0 war_propaganda = 0 wequipx = 0 } max_front_ratio = 1.2000 max_front_ratios = { } max_garrison_prop = 0.3000 min_garrison_prop = 0.2000 evac_islands = yes use_offensive_supply = yes neutrality = 150 war = 1 ferocity = no reinforcement = 0 upgrading = 0.3500 desperation = 0.3000 spyprefs = { percentage_on_spies = 0.2000 percentage_foreign_mission = 0.6000 } strat_redeploy_threshold = 25 max_redeploying = 0.2500 max_fuel_offensive = 100 claim_acceptance = -59 exp_force_ratio = 0.7500 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 98 return_org = 60 return_dmg = 80 min_core_attack_fleets = 0 } trade = { cancel_deal_threshold = 2 } tech_sharing = { prioritized = { 5020 = 100 5030 = 100 5040 = 100 1310 = 100 1320 = 100 1330 = 100 1340 = 100 1350 = 100 1360 = 100 5050 = 100 5060 = 100 5070 = 100 5080 = 100 5090 = 100 5100 = 100 5110 = 100 5120 = 100 5130 = 100 5150 = 100 5180 = 100 } } invasion = { base = 0.1000 random = 8 coastal = 0.1000 beach = 0.1000 distance = 0.1000 max_distance = 99999 max_staging_distance = 10 pocket = 20 island = 0.1000 enemy = 2 adjacentenemy = 2 air_base = 1.5000 naval_base = 0.1000 air_support = 3 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 30 airsuperioritylosstolerance = 1 groundattacklosstolerance = 1 groundattackdesirability = 40 interdictionlosstolerance = 2 inderdictiondesirability = 20 logisticalstrikelosstolerance = 0.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 2 runwaycrateringlosstolerance = 1.5000 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 10 strategicstriketolerance = 4.5000 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 10 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1.5000 installationstrikeefficency = 0.0100 installationstrikedesirability = 5 navalstriketolerance = 1 navalstrikedesirability = 15 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 9 min_mission_strength_org = 0.8000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.0500 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = yes key_point_prio_mult = 0 revolt_risk_mult = 1 beach = 20 reserves = 20 capital = 40 human_border = 0 war_target = 50 opposing_alliance = 50 claim_threat = 0 unstable_border = 0 war_zone_odds = 2 home_multiplier = 1 overseas_multiplier = 0.5000 home_peace_cap = 20 country_priorities = { } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = no max_batch_peace = 680 max_batch_war = 320 max_batch_home_front = 180 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 100 cavalry = 0 motorized = 0 mechanized = 0 light_armor = 0 armor = 0 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 0 interceptor = 0 strategic_bomber = 0 tactical_bomber = 0 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 0 heavy_cruiser = 0 battlecruiser = 0 destroyer = 0 carrier = 0 escort_carrier = 0 submarine = 0 nuclear_submarine = 0 transport = 0 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 35 sp_artillery = 0 rocket_artillery = 0 sp_rct_artillery = 0 anti_tank = 0 tank_destroyer = 0 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 0 police = 0 engineer = 0 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.7000 owned = 0.7000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.1000 panic_ratio_vs_ai = 2.5000 panic_ratio_vs_human = 2.5000 base_attack_odds = 1.3000 min_attack_odds = 1.1000 max_attack_odds = 3 reinforce_odds = 1.2000 withdraw_odds = 0.6000 distrib_vs_ai = even distrib_vs_human = even enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 2 AA_provs = { } coastal_fort = no max_coastal_level = 3 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 2 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 2 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = no force_ic_until = 1935 ic_end_year = 1935 IC_provs = { } } technology = { preference = { 1010 1020 1030 1040 1050 1060 1070 1080 1090 1100 1110 1120 1130 1140 1150 13000 13010 13020 2290 2300 2310 2900 2910 2920 2930 2940 2320 2330 2340 2360 2950 2350 5810 5820 5050 5830 5060 5070 5130 5110 5120 5840 5850 5860 5310 54010 54020 54030 5320 5330 5340 4510 4520 4530 4540 4550 4010 4020 4030 4060 4090 15000 15010 15020 4560 4570 4580 } ignore = { 1160 1170 1180 1190 1200 1210 1220 1230 1240 1250 1260 1270 1280 1290 1300 13030 13040 13050 1396 1400 1410 1420 1430 1440 1450 1460 1470 1480 1490 1510 1520 1670 1680 1690 1700 1710 1720 1730 1740 1560 1570 1580 1590 1600 1610 1620 1630 1640 1650 1660 13060 13070 13080 1310 1320 1330 1340 1350 1360 1370 1380 1390 1530 1540 7600 7610 2010 2630 2640 2646 2650 2030 2040 2050 2060 2070 2080 2090 2140 11000 2660 11010 2670 2620 2100 2110 2120 2170 2180 2850 2190 2200 2210 2220 2230 2240 2250 11030 11040 2960 2966 2980 2260 2270 2280 11050 11060 2990 2800 2450 2460 2470 2480 2490 2500 2810 2820 2510 2520 2530 2540 4300 4310 4320 4330 4340 4040 4070 4100 4350 4050 4080 4110 4116 15060 15070 15080 4600 4400 4170 4280 4450 4180 4610 4620 4630 4120 4130 4140 4150 4160 4800 4810 4820 4220 4230 4240 4246 15160 15170 16030 4700 4710 4190 4200 4210 4290 4250 4260 4270 15180 15190 4740 4750 4760 4770 4780 4790 4850 4900 4910 4920 4930 4940 4950 4960 5560 7550 7560 7570 7580 7590 5140 5150 5160 5170 5190 5200 5210 5220 5230 5240 53020 5470 5480 5490 5500 5510 5520 5530 5540 5410 5416 5417 5420 5426 5430 5440 5466 5450 5460 53030 5476 53070 5920 5930 5940 5950 5960 5970 9050 9060 9070 9080 9270 9280 9290 9300 9140 9150 9160 9170 9180 9430 9440 9450 9460 } armor = 1 infantry = 6 industry = 3 aircraft = 1 naval = 0 land_doctrines = 8 secret_weapons = 0 air_doctrines = 1 naval_doctrines = 0 } leader_ratio = { land_field_marshal = 0.0200 land_general = 0.0310 land_lt_general = 0.4100 sea_grand_admiral = 0.0200 sea_admiral = 0.0610 sea_vice_admiral = 0.4010 air_marshal = 0.0200 air_general = 0.0910 air_lt_General = 0.1100 } } capital = 37 policy = { date = { year = 1940 month = june day = 17 hour = 0 } democratic = 7 political_left = 1 freedom = 10 free_market = 6 professional_army = 1 defense_lobby = 7 interventionism = 6 } belligerence = 0 dissent = 0.0000 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 0.8200 convoy_def_eff = 0.6500 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1.1975 oil_modifier = 1.0975 metal_modifier = 1.0975 energy_modifier = 1.0975 rare_materials_modifier = 1.0975 money_modifier = 1 supply_modifier = 1.1700 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 31.7500 army_detection = 40 enemy_army_detection = 61.7500 land_surprise = 1.1250 naval_surprise = 1.1750 air_surprise = 1.1250 hq_supply_eff = 0.0400 sce_frequency = 1.7500 counterattack = 0.0600 assault = 0.0850 encirclement = 0.0850 ambush = 0.0350 delay = 0.1600 tactical_withdrawal = 0.0600 breakthrough = 0.0850 leader = { id = { type = 6 id = 36001 } name = "Andouard" picture = "M8504" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 7 ry = 1999 skill = 1 trait = old_guard trait = seawolf } leader = { id = { type = 6 id = 36003 } name = "Le Gorgeu" picture = "M8522" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 36004 } name = "Le Gloan" picture = "L36004" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = superior_tactician } leader = { id = { type = 6 id = 36005 } name = "Demozay" picture = "M8533" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36007 } name = "Brébant" picture = "L36007" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 36008 } name = "Andrieux" picture = "L36008" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36011 } name = "Amilakvari" picture = "L36011" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = desert_fox } leader = { id = { type = 6 id = 36012 } name = "Arzel" picture = "L36012" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36014 } name = "Babonneau" picture = "L36014" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36016 } name = "Bécourt-Foch" picture = "L36016" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36018 } name = "Bollot" picture = "L36018" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36019 } name = "Bourgeois" picture = "L36019" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36021 } name = "Château-Jobert" picture = "L36021" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36022 } name = "Claudius-Petit" picture = "L36022" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36023 } name = "Cotteret" picture = "L36023" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36024 } name = "Coué" picture = "L36024" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36025 } name = "Crocq" picture = "L36025" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36026 } name = "Deve" picture = "L36026" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = panzer_leader trait = desert_fox } leader = { id = { type = 6 id = 36027 } name = "Dio" picture = "L36027" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36028 } name = "Dodelier" picture = "L36028" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36031 } name = "Fitamant" picture = "L36031" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36032 } name = "Folliot" picture = "L36032" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36033 } name = "Fruchaud" picture = "L36033" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36035 } name = "Guellec" picture = "L36035" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36036 } name = "Guéna" picture = "L36036" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36038 } name = "Guillou" picture = "L36038" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36039 } name = "Halna" picture = "L36039" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36040 } name = "Henry" picture = "L36040" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 36041 } name = "Hervé" picture = "L36041" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 36042 } name = "Heurtaux" picture = "L36042" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36043 } name = "Jaouen" picture = "L36043" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36044 } name = "Jestin" picture = "L36044" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36045 } name = "Jochaud" picture = "L36045" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36046 } name = "Kerléo" picture = "L36046" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36047 } name = "La Combe" picture = "L36047" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36048 } name = "Lagatu" picture = "L36048" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36049 } name = "de la Grandière" picture = "L36049" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36050 } name = "Lalande" picture = "L36050" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = desert_fox } leader = { id = { type = 6 id = 36051 } name = "Langlois" picture = "L36051" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36053 } name = "Le Bastard" picture = "L36053" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36054 } name = "Le Cocq" picture = "M8531" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 1 trait = old_guard } leader = { id = { type = 6 id = 36055 } name = "Le Coniac" picture = "L36055" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36056 } name = "Léger" picture = "L36056" category = general y = 1939 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 36058 } name = "Le Goffic" picture = "L36058" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 } leader = { id = { type = 6 id = 36059 } name = "Le Gourierec" picture = "L36059" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36061 } name = "Le Hénaff" picture = "L36061" category = general y = 1942 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1942 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36063 } name = "J. Mahé" picture = "L36063" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36064 } name = "Y. Mahé" picture = "L36064" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36065 } name = "de Maismont" picture = "L36065" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36066 } name = "Monfort" picture = "L36066" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36067 } name = "Moore" picture = "L36067" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36068 } name = "Paris" picture = "L36068" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36069 } name = "Podeur" picture = "L36069" category = general y = 1940 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1940 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36070 } name = "Pouliquen" picture = "L36070" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36071 } name = "Rolland" picture = "L36071" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36072 } name = "Romans-Petit" picture = "L36072" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36073 } name = "Roudaut" picture = "L36073" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36074 } name = "Rubaud" picture = "L36074" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36075 } name = "Roux" picture = "L36075" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36076 } name = "Savary" picture = "L36076" category = general y = 1941 y = 1990 y = 1990 y = 1990 max_skill = 3 startyear = 1941 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36077 } name = "Savey" picture = "L36077" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36078 } name = "Seité" picture = "L36078" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 4 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36079 } name = "Simon" picture = "L36079" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36082 } name = "Troadec" picture = "L36082" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36083 } name = "Troël" picture = "L36083" category = general y = 1943 y = 1990 y = 1990 y = 1990 max_skill = 2 startyear = 1943 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36084 } name = "Vallée" picture = "L36084" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36087 } name = "Villoutreys" picture = "L36087" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36088 } name = "Vourc'h" picture = "L36088" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36089 } name = "Bon" picture = "L36089" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36090 } name = "Borrossi" picture = "L36090" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36091 } name = "Bouguen" picture = "L36091" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36092 } name = "Boutin" picture = "L36092" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36093 } name = "Beasse" picture = "L36093" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36094 } name = "De Forges" picture = "L36094" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36095 } name = "Delery" picture = "L36095" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36096 } name = "Halna du Fretay" picture = "L36096" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36097 } name = "Laurent" picture = "L36097" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36098 } name = "Layec" picture = "L36098" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 36099 } name = "Le Poulennec" picture = "L36099" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 36100 } name = "Moizan" picture = "L36100" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 1 ry = 1999 } leader = { id = { type = 6 id = 36101 } name = "Mahe" picture = "L36101" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36102 } name = "Taburet" picture = "L36102" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36103 } name = "Vaillant" picture = "L36103" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36104 } name = "Vilboux" picture = "L36104" category = commander y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36105 } name = "Goulet" picture = "M8544" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = commando } leader = { id = { type = 6 id = 36002 } name = "Rol-Tanguy" picture = "M8514" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = winter_specialist } leader = { id = { type = 6 id = 36052 } name = "Laouénan" picture = "L36052" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36062 } name = "Le Sant" picture = "L36062" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36037 } name = "Guillamet" picture = "L36037" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36085 } name = "Vergos" picture = "L36085" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 36081 } name = "Tilly" picture = "L36081" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36060 } name = "Le Guen" picture = "L36060" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36015 } name = "Beaugé-Berubé" picture = "L36015" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36086 } name = "Vibert" picture = "L36086" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36013 } name = "Auboyneau" picture = "L36013" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36006 } name = "d'Argenlieu" picture = "L36006" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36030 } name = "Dupuis" picture = "L36030" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36000 } name = "Creston" picture = "M8506" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 } leader = { id = { type = 6 id = 36017 } name = "Bernier" picture = "L36017" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 } leader = { id = { type = 6 id = 36029 } name = "Drogou" picture = "L36029" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 4 ry = 1999 skill = 1 trait = spotter } minister = { id = { type = 9 id = 5501 } name = "Morvan Marchal" picture = "U66-1" position = HeadOfState category = social_conservative cabinet = replacement trait = 58 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5509 } name = "Job Jaffré" picture = "jaffre" position = ChiefOfNavy category = social_conservative cabinet = replacement trait = 47 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5510 } name = "Pierre Le Gloan" picture = "pierrelegloan1" position = ChiefOfAir category = social_conservative cabinet = replacement trait = 50 year = 1932 ry = 1999 } minister = { id = { type = 9 id = 5502 } name = "Olier Mordrel" picture = "U66-2" position = HeadOfGovernment category = social_conservative cabinet = replacement trait = 73 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5503 } name = "Leo Weisgerber" picture = "U66-3" position = ForeignMinister category = social_conservative cabinet = replacement trait = 1 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5504 } name = "Louis Hervé Coatalen" picture = "U66-6" position = ArmamentMinister category = social_conservative cabinet = replacement trait = 12 year = 1914 ry = 1962 } minister = { id = { type = 9 id = 5505 } name = "Jeanne Malivel" picture = "U66-4" position = MinisterOfSecurity category = social_conservative cabinet = replacement trait = 25 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5506 } name = "Célestin Lainé" picture = "U66-5" position = MinisterOfIntelligence category = social_liberal cabinet = replacement trait = 30 year = 1933 ry = 1999 } minister = { id = { type = 9 id = 5507 } name = "Célestin Lainé" picture = "U66-5" position = ChiefOfStaff category = social_liberal cabinet = replacement trait = 37 year = 1935 ry = 1999 } minister = { id = { type = 9 id = 5508 } name = "Célestin Lainé" picture = "U66-5" position = ChiefOfArmy category = social_liberal cabinet = replacement trait = 39 year = 1935 ry = 1999 } HeadOfState = { type = 9 id = 5501 } HeadOfGovernment = { type = 9 id = 5502 } ForeignMinister = { type = 9 id = 5503 } ArmamentMinister = { type = 9 id = 5504 } MinisterOfSecurity = { type = 9 id = 5505 } MinisterOfIntelligence = { type = 9 id = 5506 } ChiefOfStaff = { type = 9 id = 5507 } ChiefOfArmy = { type = 9 id = 5508 } ChiefOfNavy = { type = 9 id = 5509 } ChiefOfAir = { type = 9 id = 5510 } tech_team = { id = { type = 10 id = 490000 } name = "École Militaire de Saint-Cyr" picture = "T4900" skill = 8 research_types = { large_unit_tactics individual_courage infantry_focus large_unit_focus } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490504 } name = "Jean-Jacques Barré" picture = "T1406" skill = 4 research_types = { electronics rocketry mathematics medicine } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490503 } name = "Marcel-Bruno Gensoul" picture = "T1420" skill = 5 research_types = { naval_training carrier_tactics submarine_tactics small_taskforce_tactics seamanship } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490502 } name = "A C de la Loire" picture = "100387" skill = 5 research_types = { aeronautics aircraft_testing fighter_design bomber_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490501 } name = "Arsenal de Brest" picture = "100117" skill = 5 research_types = { training general_equipment naval_engineering naval_artillery submarine_design } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490100 } name = "Louis Coatalen" picture = "T4901" skill = 5 research_types = { mechanics naval_engineering aeronautics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490200 } name = "Bolloré" picture = "T4902" skill = 1 research_types = { mechanics management industrial_engineering technical_efficiency } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490505 } name = "Pierre Le Gloan" picture = "pierrelegloan_tech" skill = 4 research_types = { individual_courage fighter_tactics piloting avionics } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490506 } name = "Job Jaffré" picture = "jaffre_tech" skill = 3 research_types = { naval_training submarine_tactics small_taskforce_tactics seamanship } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490300 } name = "Yves Rocher" picture = "T4903" skill = 2 research_types = { chemistry } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490400 } name = "Réseau Breton" picture = "T4904" skill = 3 research_types = { mechanics general_equipment industrial_engineering technical_efficiency } startyear = 1930 endyear = 1970 } tech_team = { id = { type = 10 id = 490500 } name = "Henri Rol-Tanguy" picture = "T4905" skill = 4 research_types = { training small_unit_tactics individual_courage } startyear = 1930 endyear = 1970 } team_slots = { 490500 490000 0 0 0 0 0 } manpower = 2.0394 free = { } oil = 80.8211 supplies = 549.2924 rare_materials = 296.6790 metal = 719.6256 energy = 502.3767 money = 226.0792 consumer = 0.7229 supply = 0 production = 0.2771 reinforcement = 0 upgrading = 0 transports = 55 escorts = 15 relative_manpower = 0.9500 allow_convoy_escorts = yes allow_dig_in = yes missile_carrier = no nuclear_carrier = no tc_mod = 1.1000 tc_occupied_mod = 1.2000 attrition_mod = 1.1200 trickleback_mod = 1.1400 max_amphib_mod = 2 supply_dist_mod = 1.1000 repair_mod = 1.1000 research_mod = 0.5450 upgrade = { infantry = { softattack = 0.7000 defaultorganisation = 37 morale = 1 } cavalry = { defaultorganisation = 37 morale = 1 } motorized = { defaultorganisation = 37 morale = 1 } mechanized = { defaultorganisation = 25 morale = 1 } light_armor = { defaultorganisation = 27.5000 morale = 1 } armor = { defaultorganisation = 25 morale = 1 } paratrooper = { defaultorganisation = 40.7000 morale = 1 } marine = { softattack = 0.7000 defaultorganisation = 40.7000 morale = 1 } bergsjaeger = { softattack = 0.7000 defaultorganisation = 40.7000 morale = 1 } garrison = { defaultorganisation = 37 morale = 1 } hq = { defaultorganisation = 25 morale = 1 } militia = { defaultorganisation = 37 morale = 1 } multi_role = { defaultorganisation = 10 morale = 10 } interceptor = { defaultorganisation = 10 morale = 10 } strategic_bomber = { } tactical_bomber = { } naval_bomber = { navalattack = 3 } cas = { defaultorganisation = 5 morale = 5 } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { range = 500 defaultorganisation = 45 morale = 30 } light_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } heavy_cruiser = { range = 500 defaultorganisation = 45 morale = 30 } battlecruiser = { range = 500 defaultorganisation = 45 morale = 30 } destroyer = { seaattack = 1 convoyattack = 1 range = 500 defaultorganisation = 45 morale = 30 } carrier = { range = 500 defaultorganisation = 15 morale = 10 } escort_carrier = { range = 500 defaultorganisation = 15 morale = 10 } submarine = { range = 500 defaultorganisation = 15 morale = 15 } nuclear_submarine = { range = 500 defaultorganisation = 15 morale = 15 } transport = { range = 500 defaultorganisation = 15 morale = 10 } light_carrier = { range = 500 defaultorganisation = 15 morale = 10 } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { morale = 5 } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { defaultorganisation = 1.7000 morale = 14 } light_armor_brigade = { morale = 14 } heavy_armor = { defaultorganisation = 1.3000 morale = 14 } super_heavy_armor = { defaultorganisation = 2.5000 morale = 14 } armored_car = { defaultorganisation = 2.5000 morale = 14 } anti_air = { } police = { } engineer = { defaultorganisation = 1.7000 morale = 5 } cag = { seaattack = 2 convoyattack = 2 defaultorganisation = 3 morale = 3 } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { seaattack = 2 convoyattack = 4 } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { morale = 5 } medium_armor = { } floatplane = { } light_cag = { seaattack = 2 convoyattack = 2 } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { artillery = { 2 1 } police = { 1 } engineer = { 3 1 } infantry = { 9 8 7 6 5 } bergsjaeger = { 7 6 } militia = { 4 3 } interceptor = { 7 } battleship = { 7 6 5 4 3 2 1 } light_cruiser = { 5 4 3 2 1 } heavy_cruiser = { 5 4 3 2 1 } battlecruiser = { 3 2 1 } destroyer = { 5 4 3 2 1 } escort_carrier = { 2 1 } submarine = { 3 2 1 } transport = { 1 } } obsolete_models = { artillery = { 0 1 } police = { 0 } engineer = { 0 1 } infantry = { 1 0 5 6 7 8 } bergsjaeger = { 1 0 6 } militia = { 0 3 } interceptor = { 0 1 } battleship = { 0 1 2 3 4 5 } light_cruiser = { 0 1 2 3 } heavy_cruiser = { 0 1 2 3 } battlecruiser = { 0 1 } destroyer = { 0 1 2 3 } escort_carrier = { 0 } submarine = { 0 1 } transport = { 0 } } allowed_divisions = { infantry = yes bergsjaeger = yes hq = yes militia = yes interceptor = yes battleship = yes light_cruiser = yes heavy_cruiser = yes battlecruiser = yes destroyer = yes carrier = yes escort_carrier = yes submarine = yes nuclear_submarine = yes transport = yes } allowed_brigades = { artillery = yes light_armor_brigade = yes police = yes engineer = yes naval_asw = yes naval_fire_controll_s = yes naval_improved_hull_s = yes naval_torpedoes_s = yes naval_fire_controll_l = yes naval_improved_hull_l = yes glider_artillery = yes } allowed_buildings = { ic = yes coastal_fort = yes land_fort = yes flak = yes infrastructure = yes air_base = yes naval_base = yes rocket_test = yes } building_prod_mod = { ic = 0.9000 coastal_fort = 0.6000 land_fort = 0.7000 flak = 1 infrastructure = 0.8500 air_base = 0.9000 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 1.1500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.7000 asw = 0.8500 naval_interdiction = 0.8000 shore_bombardment = 0.5500 amphibious_assault = 0.5000 sea_transport = 0.6500 naval_combat_patrol = 0.9000 naval_port_strike = 0.6000 naval_airbase_strike = 0.5500 sneak_move = 0.7500 naval_scramble = 0.8000 } max_positioning = { battleship = 1.0500 light_cruiser = 0.9000 heavy_cruiser = 1 battlecruiser = 1 destroyer = 0.8500 carrier = 0.3500 escort_carrier = 0.3500 submarine = 0.4000 nuclear_submarine = 0.4000 light_carrier = 0.3500 } min_positioning = { battleship = 0.6000 light_cruiser = 0.6000 heavy_cruiser = 0.5000 battlecruiser = 0.5000 destroyer = 0.6000 carrier = 0.2000 escort_carrier = 0.2000 submarine = 0.2500 nuclear_submarine = 0.2500 light_carrier = 0.2000 } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 plain_attack = 6 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = 6 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -8 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = yes support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = yes interdiction = yes strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = yes asw = yes naval_interdiction = yes shore_bombardment = yes amphibious_assault = yes sea_transport = yes naval_combat_patrol = yes naval_port_strike = yes naval_airbase_strike = yes sneak_move = yes naval_scramble = yes diplomacy = { relation = { tag = ENG value = -50 } relation = { tag = FRA value = 35 } relation = { tag = GER value = 22 } relation = { tag = HOL value = -50 } relation = { tag = POR value = -5 } relation = { tag = ITA value = -90 } relation = { tag = SPA value = -80 } relation = { tag = SWE value = -50 } relation = { tag = JAP value = -3 } relation = { tag = CHI value = 25 } relation = { tag = POL value = 25 } relation = { tag = NOR value = -50 } relation = { tag = BEL value = -50 } relation = { tag = DEN value = -50 } relation = { tag = SCH value = -50 } relation = { tag = CUB value = -50 } relation = { tag = GRE value = 25 } relation = { tag = BUL value = -50 } relation = { tag = ROM value = -50 } relation = { tag = IRE value = -80 } relation = { tag = PER value = 25 } relation = { tag = BRA value = 25 } relation = { tag = ARG value = -50 } relation = { tag = MEX value = -50 } relation = { tag = COL value = -50 } relation = { tag = VEN value = -50 } relation = { tag = PRU value = 25 } relation = { tag = ECU value = -50 } relation = { tag = URU value = 25 } relation = { tag = PAR value = -50 } relation = { tag = BOL value = -50 } relation = { tag = CHL value = -50 } relation = { tag = NZL value = -50 } relation = { tag = CAN value = -50 } relation = { tag = AST value = -50 } relation = { tag = VIC value = -13.2002 } relation = { tag = USA value = 50.1999 trade = yes } relation = { tag = KOR value = -50 } relation = { tag = SIA value = 50.0998 trade = yes } relation = { tag = MON value = -50 } relation = { tag = GUA value = 25 } relation = { tag = COS value = -50 } relation = { tag = NIC value = -50 } relation = { tag = DOM value = 25 } relation = { tag = PHI value = -50 } relation = { tag = BHU value = 25 } relation = { tag = EGY value = -9.2002 trade = yes } relation = { tag = SAL value = 25 } relation = { tag = HAI value = -50 } relation = { tag = HON value = 25 } relation = { tag = LIB value = -50 } relation = { tag = LUX value = -50 } relation = { tag = MTN trade = yes } relation = { tag = NEP value = 25 } relation = { tag = OMN value = 25 } relation = { tag = PAN value = -50 } relation = { tag = SER value = 25 } relation = { tag = SAF value = -50 } relation = { tag = YEM value = 25 } relation = { tag = RUS value = 25 } relation = { tag = CGX value = 25 } relation = { tag = CSX value = 25 } relation = { tag = U02 value = 25 } relation = { tag = U03 value = 25 } relation = { tag = U05 value = -50 } relation = { tag = U09 value = -70 } relation = { tag = U38 value = -50 } relation = { tag = U66 value = 20 } relation = { tag = REB value = -50 } } ownedprovinces = { 37 38 39 40 41 } controlledprovinces = { 37 38 39 40 41 } nationalprovinces = { 37 38 39 40 41 } claimedprovinces = { } techapps = { 2650 2290 2300 2310 2800 2510 1010 1020 1030 1220 1230 5700 5710 5010 5810 5820 5050 5830 5060 5800 5080 5090 5310 54010 54020 54030 5316 5326 5600 5610 5620 5630 3010 3020 3030 3040 3050 3060 3110 3120 3130 3140 3150 3160 3210 3220 3230 3240 3250 3260 3410 3420 3430 3440 3450 3456 3460 3470 3510 12110 12120 3610 3620 3630 3640 3310 3320 3330 3340 3720 3730 3736 3740 3750 3900 3810 3820 14000 8010 8020 8030 8040 8050 8060 8070 8080 82300 82500 8500 8510 8550 8900 8910 8920 8930 8940 8100 8110 8120 8150 8160 8200 8210 9030 9020 9010 9040 2520 1040 1990 12100 6300 6310 6340 8520 5020 4010 4020 1050 5550 5030 199130 } inventions = { } blueprints = { 5040 } deactivate = { 81300 6010 6100 6200 6400 6500 6600 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } application = { id = { type = 4712 id = 52394 } project = { type = 17 id = 6350 } tech_team = { type = 10 id = 490500 } progress = 100 progress = 100 progress = 89.3894 progress = 0 progress = 0 status = "ongoing" } application = { id = { type = 4712 id = 79507 } project = { type = 17 id = 14010 } tech_team = { type = 10 id = 490000 } progress = 100 progress = 30.1699 progress = 0 progress = 0 progress = 0 status = "ongoing" } leadertable = { } navalunit = { id = { type = 4712 id = 12701 } name = "1st Squadron" location = 37 home = 37 base = 37 morale = 0.5000 leader = { id = { type = 6 id = 36080 } name = "d'Argenlieu" tag = U66 picture = "L36080" category = admiral rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 6 ry = 1999 skill = 3 trait = seawolf } division = { id = { type = 4712 id = 12661 } name = "4th DD. Division" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 60 0 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 4712 id = 12656 } name = "Rosko" flag = 41008 mod = { 22 22 5 0 140 -1 0 0 0 } all = { 100 100 65 65 60 0 0 0.4000 0.4000 35 26 10 0 0 0 1 1 } naval = { 2 7 7 0.2300 60 33 10 3 10 4 0 9000 0 } } division = { id = { type = 4712 id = 12657 } name = "1st CA. Division" flag = 41008 mod = { 23 22 6 0 140 -1 0 0 0 } all = { 100 100 65 65 60 0 0 0.7000 0.6000 33 25 4 0 0 0 1 1 } naval = { 1 3 7 0.2800 70 31 13 1 13 6 0 10000 0 } } } landunit = { id = { type = 4712 id = 12802 } name = "4th Corps" location = 37 prevprov = 39 home = 37 mission = { type = anti_partisan_duty target = 37 percentage = 1 night = yes startdate = { year = 1939 month = january day = 1 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 36057 } name = "Le Goasguen" tag = U66 picture = "L36057" category = general rank = 2 y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 2 trait = offensive_doctrine trait = panzer_leader } division = { id = { type = 4712 id = 12652 } name = "2nd Mil. Division" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 98.5000 100 57 57 36 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } division = { id = { type = 4712 id = 12653 } name = "3rd Mil. Division" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 98.5000 100 57 57 36 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 33935 } name = "1st Corps" location = 37 prevprov = 39 home = 37 mission = { type = anti_partisan_duty target = 37 percentage = 1 night = yes startdate = { year = 1937 month = june day = 10 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 36009 } name = "Simon" tag = U66 picture = "M8524" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 5 ry = 1999 skill = 1 trait = defensive_doctrine trait = old_guard } division = { id = { type = 4712 id = 12654 } name = "4th Mil. Division" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 98.5000 100 57 57 36 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 33937 } name = "2nd Corps" location = 39 prevprov = 38 home = 39 mission = { type = anti_partisan_duty target = 39 percentage = 1 night = yes startdate = { year = 1937 month = june day = 5 hour = 0 } } morale = 0.5000 leader = { id = { type = 6 id = 36010 } name = "Abalan" tag = U66 picture = "L36010" category = general y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 } division = { id = { type = 4712 id = 12651 } name = "1st Mil. Division" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 98.5000 100 57 57 36 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } navalunit = { id = { type = 4712 id = 87480 } name = "3rd Squadron" location = 37 home = 37 base = 37 morale = 0.5000 leader = { id = { type = 6 id = 36034 } name = "Guaffi" tag = U66 picture = "L36034" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 3 ry = 1999 skill = 1 trait = blockade_runner } division = { id = { type = 4712 id = 12659 } name = "2nd DD. Division" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 60 0 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } division = { id = { type = 4712 id = 12660 } name = "3rd DD. Division" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 60 0 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } navalunit = { id = { type = 4712 id = 88378 } name = "2nd Squadron" location = 37 home = 37 base = 37 morale = 0.5000 leader = { id = { type = 6 id = 36020 } name = "Broudin" tag = U66 picture = "L36020" category = admiral y = 1930 y = 1990 y = 1990 y = 1990 max_skill = 2 ry = 1999 skill = 1 } division = { id = { type = 4712 id = 12658 } name = "1st DD. Division" flag = 41008 mod = { 25 25 4 0 140 -1 0 0 0 } all = { 100 100 65 65 60 0 0 0.2700 0.2500 28 27 2 0 0 0 1 1 } naval = { 3 4 7 0.1700 50 37 6 7 6 1 0 8000 0 } } } airdivision = { id = { type = 4712 id = 12655 } name = "1st Int F. Division" flag = 36912 mod = { 13 13 7 0 13 8 0 0 0 } all = { 100 100 40 40 45 0 0 0.8000 1.6000 350 12 4 0 0 -0.2000 0.5000 0.6000 } air = { 3 6 6 0 1 0 0 0 350 340282346638528860000000000000000000000.0000 0 } } division_development = { id = { type = 4712 id = 12797 } name = "1st Inf. Division" progress = 2 location = 37 cost = 1.6625 date = { year = 1939 month = march day = 7 hour = 0 } manpower = 13 total_progress = 0.9117 size = 1 days = 510 days_for_first = 510 type = infantry model = 9 } SpyInfo = { country = "U66" NumberOfSpies = 10 } } country = { tag = REB ai = { switch = no flags = { } max_front_ratio = 4 max_front_ratios = { } max_garrison_prop = 0.2000 min_garrison_prop = 0.1000 evac_islands = yes use_offensive_supply = yes neutrality = 0 war = 50 ferocity = no reinforcement = 0.1000 upgrading = 0.1000 desperation = 0.3000 spyprefs = { percentage_on_spies = 0 percentage_foreign_mission = 0 } strat_redeploy_threshold = 5 max_redeploying = 0.2500 max_fuel_offensive = 100 exp_force_ratio = 0.6600 exp_force_ratios = { } admiral = { target = { } core = { } base = { } ignore = { } min_org = 100 min_dmg = 100 return_org = 25 return_dmg = 25 min_core_attack_fleets = 0 } trade = { cancel_deal_threshold = 4 } tech_sharing = { } invasion = { base = 1 random = 1 coastal = 1 beach = 1 distance = 1 max_distance = 99999 max_staging_distance = 10 pocket = 1 island = 1 enemy = 1 adjacentenemy = 1 air_base = 0.1000 naval_base = 0.1000 air_support = 0.1000 ignore = no invasion = yes help_allies = yes redirect = nearest } air_marshal = { icxdayscostfactor = 10 manpowercostfactor = 100 destructionriskthreashold = 0.2000 airsuperioritydesirability = 3 airsuperioritylosstolerance = 0.8000 groundattacklosstolerance = 1 groundattackdesirability = 2 interdictionlosstolerance = 1.5000 inderdictiondesirability = 1 logisticalstrikelosstolerance = 1.5000 logisticalstrikeefficency = 0.0100 logisticalstrikedesirability = 4 runwaycrateringlosstolerance = 1 runwaycrateringefficency = 0.0100 runwaycrateringdesirability = 1 strategicstriketolerance = 1 strategicstrikeefficency = 0.0100 strategicstrikedesirability = 5 nukestriketolerance = 1 nukestrikedesirability = 5 installationstriketolerance = 1 installationstrikeefficency = 0.0100 installationstrikedesirability = 1 navalstriketolerance = 1 navalstrikedesirability = 10 portstriketolerance = 1 portstrikedesirability = 9 convoyraidtolerance = 1 convoyraiddesirability = 0 min_mission_strength_org = 0.5000 taskforcetype = { name = "Air Superiority" desiredratio = 0.4000 rangeweight = 10 airkillpowerweight = 2000 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes air_superiority = yes } taskforcetype = { name = "Soft Bombing" desiredratio = 0.2000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 2000 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Hard Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 2000 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes interdiction = yes ground_attack = yes } taskforcetype = { name = "Strategic Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 0 strategickillpowerweight = 2000 transportcapacityweight = -1000000 airvulnurabilityweight = -0.5000 surfacevulnurabilityweight = -0.5000 idle = yes reorganize = yes logistical_strike = yes runway_cratering = yes strategic_bombardment = yes installation_strike = yes } taskforcetype = { name = "Naval Bombing" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = 0 softkillpowerweight = 0 navalkillpowerweight = 2000 strategickillpowerweight = 0 transportcapacityweight = -1000000 airvulnurabilityweight = 0 surfacevulnurabilityweight = -1 idle = yes reorganize = yes naval_strike = yes port_strike = yes convoy_air_raiding = yes } taskforcetype = { name = "Airlift" desiredratio = 0.1000 rangeweight = 10 airkillpowerweight = 0 hardkillpowerweight = -2000 softkillpowerweight = -2000 navalkillpowerweight = 0 strategickillpowerweight = -2000 transportcapacityweight = 1000000 airvulnurabilityweight = -1 surfacevulnurabilityweight = 0 idle = yes reorganize = yes airborne_assault = yes air_supply = yes } } garrison = { defend_overseas_beaches = no key_point_prio_mult = 0 revolt_risk_mult = 0 beach = 50 reserves = 20 capital = 100 human_border = 200 war_target = 100 opposing_alliance = 100 claim_threat = 100 unstable_border = 50 war_zone_odds = 2 home_multiplier = 0.5000 overseas_multiplier = 0.3333 home_peace_cap = 10000 country_priorities = { } province_priorities = { } area_multiplier = { } ignore = { } } military = { relative_build_scheme = yes max_batch_peace = 800 max_batch_war = 500 max_batch_home_front = 190 extra_convoys_war = 0.0500 extra_convoys_peace = 0.0500 infantry = 30 cavalry = 5 motorized = 10 mechanized = 5 light_armor = 0 armor = 10 paratrooper = 0 marine = 0 bergsjaeger = 0 garrison = 0 hq = 0 militia = 0 multi_role = 8 interceptor = 10 strategic_bomber = 0 tactical_bomber = 2 naval_bomber = 0 cas = 0 transport_plane = 0 flying_bomb = 0 flying_rocket = 0 battleship = 0 light_cruiser = 2 heavy_cruiser = 0 battlecruiser = 0 destroyer = 5 carrier = 0 escort_carrier = 0 submarine = 5 nuclear_submarine = 0 transport = 8 light_carrier = 0 rocket_interceptor = 0 d_rsv_33 = 0 d_rsv_34 = 0 d_rsv_35 = 0 d_rsv_36 = 0 d_rsv_37 = 0 d_rsv_38 = 0 d_rsv_39 = 0 d_rsv_40 = 0 artillery = 15 sp_artillery = 5 rocket_artillery = 0 sp_rct_artillery = 2 anti_tank = 3 tank_destroyer = 5 light_armor_brigade = 0 heavy_armor = 0 super_heavy_armor = 0 armored_car = 0 anti_air = 5 police = 0 engineer = 5 cag = 100 escort = 100 naval_asw = 20 naval_anti_air_s = 20 naval_radar_s = 20 naval_fire_controll_s = 20 naval_improved_hull_s = 10 naval_torpedoes_s = 10 naval_anti_air_l = 0 naval_radar_l = 0 naval_fire_controll_l = 0 naval_improved_hull_l = 0 naval_torpedoes_l = 0 cavalry_brigade = 0 sp_anti_air = 0 medium_armor = 0 floatplane = 0 light_cag = 0 amph_armor = 0 glider_armor = 0 glider_artillery = 0 super_heavy_artillery = 0 b_rsv_36 = 0 b_rsv_37 = 0 b_rsv_38 = 0 b_rsv_39 = 0 b_rsv_40 = 0 b_01 = 0 } front = { strength = 1 organisation = 1 dig_in = 1 soft_attack = 1 hard_attack = 1 ground_defense = 1 support_defense_prop = 0.3300 river = 1 frozen_attack = 1 snow_attack = 1 blizzard_attack = 1 storm_attack = 1 muddy_attack = 1 largefort = 1 smallfort = 1 occupied = 0.8000 owned = 0.5000 jungle_attack = 1 mountain_attack = 1 swamp_attack = 1 forest_attack = 1 hill_attack = 1 urban_attack = 1 recklessness = 1 enemy_reinf_days = 6 reserve_prop = 0.2000 panic_ratio_vs_ai = 3 panic_ratio_vs_human = 2 base_attack_odds = 2.5000 min_attack_odds = 1 max_attack_odds = 3 reinforce_odds = 1 withdraw_odds = 0.5000 distrib_vs_ai = op_defensive distrib_vs_human = op_defensive enemy_handicap = { } passivity = { } province_priorities = { } } construction = { max_factor = 0.2000 transports = -1 escorts = -1 AA_batteries = no max_AA_level = 10 AA_provs = { } coastal_fort = no max_coastal_level = 5 coastal_fort_provs = { } radar_station = no max_radar = 5 radar_provs = { } air_base = no max_air_base = 5 air_base_provs = { } naval_base = no max_naval_base = 5 naval_base_provs = { } land_fort = no max_land_level = 5 fort_borders = { } fort_provs = { } nuclear_reactor = no max_nuclear = 10 rocket_test = no max_rocket = 10 ic_at_war = yes force_ic_until = 1900 ic_end_year = 1946 IC_provs = { } } technology = { armor = 1 infantry = 1 industry = 1 aircraft = 1 naval = 1 land_doctrines = 1 secret_weapons = 1 air_doctrines = 1 naval_doctrines = 1 } leader_ratio = { land_field_marshal = 0.0300 land_general = 0.0500 land_lt_general = 0.2000 sea_grand_admiral = 0.0300 sea_admiral = 0.0500 sea_vice_admiral = 0.2000 air_marshal = 0.0300 air_general = 0.0500 air_lt_General = 0.2000 } } capital = 1 policy = { date = { year = 0 month = january day = 0 hour = 0 } democratic = 5 political_left = 5 freedom = 5 free_market = 5 professional_army = 5 defense_lobby = 5 interventionism = 5 } belligerence = 1.5750 dissent = 0 war = { year = 0 month = january day = 0 hour = 0 } lastpeace = { year = 1939 month = january day = 21 hour = 15 } combatlosses = { } attritionlosses = { } disbandlosses = { } revolt = 0 revoltrisk = 0 revoltriskdate = { year = 0 month = january day = 0 hour = 0 } land_fort_eff = 1 coast_fort_eff = 1 ground_def_eff = 1 convoy_def_eff = 0 energy_to_oil = 0 oil_to_rare_materials = 0 ic_modifier = 1 oil_modifier = 0.9000 metal_modifier = 0.9000 energy_modifier = 0.9000 rare_materials_modifier = 0.9000 money_modifier = 1 supply_modifier = 1 minisub_bonus = 1 AA_efficiency = 0.1000 dig_in_max = 30 dig_in_daily = 1.5000 nuke = 0 nukedate = { year = 0 month = january day = 0 hour = 0 } carrier_level = 0 intelligence = 50 enemy_intelligence = 50 army_detection = 40 enemy_army_detection = 80 land_surprise = 1 naval_surprise = 1 air_surprise = 1 hq_supply_eff = 0.0100 sce_frequency = 1 counterattack = 0.0100 assault = 0.0100 encirclement = 0.0100 ambush = 0.0100 delay = 0.0100 tactical_withdrawal = 0.0100 breakthrough = 0.0100 team_slots = { 0 0 0 0 0 0 0 } manpower = 74.6812 free = { } oil = 0 supplies = 235.1998 rare_materials = 0 metal = 0 energy = 0 money = 264.2422 consumer = 0.4000 supply = 0.4000 production = 0.2000 reinforcement = 0 upgrading = 0 relative_manpower = 0.9000 missile_carrier = no nuclear_carrier = no upgrade = { infantry = { } cavalry = { } motorized = { } mechanized = { } light_armor = { } armor = { } paratrooper = { } marine = { } bergsjaeger = { } garrison = { } hq = { } militia = { } multi_role = { } interceptor = { } strategic_bomber = { } tactical_bomber = { } naval_bomber = { } cas = { } transport_plane = { } flying_bomb = { } flying_rocket = { } battleship = { } light_cruiser = { } heavy_cruiser = { } battlecruiser = { } destroyer = { } carrier = { } escort_carrier = { } submarine = { } nuclear_submarine = { } transport = { } light_carrier = { } rocket_interceptor = { } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } none = { } artillery = { } sp_artillery = { } rocket_artillery = { } sp_rct_artillery = { } anti_tank = { } tank_destroyer = { } light_armor_brigade = { } heavy_armor = { } super_heavy_armor = { } armored_car = { } anti_air = { } police = { } engineer = { } cag = { } escort = { } naval_asw = { } naval_anti_air_s = { } naval_radar_s = { } naval_fire_controll_s = { } naval_improved_hull_s = { } naval_torpedoes_s = { } naval_anti_air_l = { } naval_radar_l = { } naval_fire_controll_l = { } naval_improved_hull_l = { } naval_torpedoes_l = { } cavalry_brigade = { } sp_anti_air = { } medium_armor = { } floatplane = { } light_cag = { } amph_armor = { } glider_armor = { } glider_artillery = { } super_heavy_artillery = { } b_rsv_36 = { } b_rsv_37 = { } b_rsv_38 = { } b_rsv_39 = { } b_rsv_40 = { } b_01 = { } } models = { } obsolete_models = { } allowed_divisions = { militia = yes transport = yes } allowed_brigades = { } allowed_buildings = { } building_prod_mod = { ic = 1 coastal_fort = 1 land_fort = 1 flak = 1 infrastructure = 1 air_base = 1 naval_base = 1 radar_station = 1 nuclear_reactor = 1 rocket_test = 1 } convoy_prod_mod = { transports = 1 escorts = 1 } mission_efficiency = { none = 1 attack = 1 rebase = 1 strat_redeploy = 0.7500 support_attack = 1 support_defense = 1 reserves = 1 anti_partisan_duty = 1 planned_defense = 1 air_superiority = 0.5000 ground_attack = 0.5000 interdiction = 0.5000 strategic_bombardment = 0.5000 logistical_strike = 0.5000 runway_cratering = 0.5000 installation_strike = 0.5000 naval_strike = 0.5000 port_strike = 0.5000 convoy_air_raiding = 0.5000 air_supply = 0.5000 airborne_assault = 0.2500 nuke = 1 air_scramble = 0.5000 convoy_raiding = 0.5000 asw = 0.5000 naval_interdiction = 0.5000 shore_bombardment = 0.5000 amphibious_assault = 0.4000 sea_transport = 0.5000 naval_combat_patrol = 0.5000 naval_port_strike = 0.5000 naval_airbase_strike = 0.5000 sneak_move = 0.5000 naval_scramble = 0.5000 } max_positioning = { } min_positioning = { } modifiers = { infantry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -60 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } cavalry = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -50 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -25 mountain_defense = -25 hill_defense = 4 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -25 storm_move = -45 muddy_move = -80 night_move = -70 desert_move = -15 mountain_move = -25 hill_move = -10 forest_move = -20 jungle_move = -45 swamp_move = -30 urban_move = -5 } motorized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -35 mountain_attack = -60 hill_attack = -20 forest_attack = -30 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -30 mountain_defense = -30 hill_defense = 4 forest_defense = -9 jungle_defense = -65 swamp_defense = -55 urban_defense = -2 blizzard_move = -85 snow_move = -50 frozen_move = -30 rain_move = -40 storm_move = -60 muddy_move = -95 night_move = -80 desert_move = -10 mountain_move = -30 hill_move = -15 forest_move = -30 jungle_move = -70 swamp_move = -40 urban_move = -10 } mechanized = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -70 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -22 mountain_defense = -30 hill_defense = 4 forest_defense = -12 jungle_defense = -54 swamp_defense = -55 urban_defense = -2 blizzard_move = -80 snow_move = -35 frozen_move = -20 rain_move = -30 storm_move = -45 muddy_move = -90 night_move = -80 desert_move = -5 mountain_move = -35 hill_move = -10 forest_move = -20 jungle_move = -60 swamp_move = -50 urban_move = -10 } light_armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -50 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -30 mountain_attack = -60 hill_attack = -20 forest_attack = -35 jungle_attack = -75 swamp_attack = -65 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -40 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 desert_defense = -18 mountain_defense = -30 hill_defense = -3 forest_defense = -12 jungle_defense = -65 swamp_defense = -55 urban_defense = -6 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } armor = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -40 rain_attack = -20 storm_attack = -65 muddy_attack = -65 night_attack = -90 desert_attack = -15 mountain_attack = -70 hill_attack = -30 forest_attack = -40 jungle_attack = -80 swamp_attack = -70 urban_attack = -35 river_attack = -30 shore_attack = -80 fort_attack = -40 blizzard_defense = -85 snow_defense = -25 frozen_defense = -50 rain_defense = -20 storm_defense = -65 muddy_defense = -56 night_defense = -90 plain_defense = 5 mountain_defense = -35 hill_defense = -13 forest_defense = -14 jungle_defense = -72 swamp_defense = -61 urban_defense = -16 blizzard_move = -75 snow_move = -20 frozen_move = -10 rain_move = -25 storm_move = -40 muddy_move = -90 night_move = -85 mountain_move = -40 hill_move = -5 forest_move = -15 jungle_move = -50 swamp_move = -60 urban_move = -15 } paratrooper = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -65 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -65 swamp_attack = -55 urban_attack = -30 river_attack = -25 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -59 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -51 swamp_defense = -41 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } marine = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -10 storm_attack = -50 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -60 swamp_attack = -50 urban_attack = -30 river_attack = -10 shore_attack = -20 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -10 storm_defense = -50 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -46 swamp_defense = -35 urban_defense = -2 blizzard_move = -90 snow_move = -15 frozen_move = -12 rain_move = -15 storm_move = -25 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -15 hill_move = -8 forest_move = -10 jungle_move = -25 swamp_move = -15 urban_move = -5 } bergsjaeger = { blizzard_attack = -85 snow_attack = -30 frozen_attack = -15 rain_attack = -20 storm_attack = -65 muddy_attack = -15 night_attack = -90 desert_attack = -70 mountain_attack = -30 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -40 fort_attack = -20 blizzard_defense = -85 snow_defense = -30 frozen_defense = -15 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -15 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -85 snow_move = -10 frozen_move = -8 rain_move = -18 storm_move = -35 muddy_move = -65 night_move = -70 desert_move = -20 mountain_move = -10 hill_move = -5 forest_move = -10 jungle_move = -30 swamp_move = -20 urban_move = -5 } garrison = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -40 hill_attack = -20 forest_attack = -25 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -20 hill_defense = 4 forest_defense = -7 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } hq = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 desert_attack = -70 mountain_attack = -50 hill_attack = -20 forest_attack = -30 jungle_attack = -70 swamp_attack = -60 urban_attack = -30 river_attack = -30 shore_attack = -80 fort_attack = -20 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = 5 desert_defense = -65 mountain_defense = -25 hill_defense = 4 forest_defense = -9 jungle_defense = -58 swamp_defense = -48 urban_defense = -2 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } militia = { blizzard_attack = -85 snow_attack = -40 frozen_attack = -25 rain_attack = -20 storm_attack = -65 muddy_attack = -20 night_attack = -90 plain_attack = -15 desert_attack = -50 mountain_attack = -30 hill_attack = -15 forest_attack = -15 jungle_attack = -40 swamp_attack = -30 urban_attack = -15 river_attack = -30 shore_attack = -80 fort_attack = -30 blizzard_defense = -85 snow_defense = -40 frozen_defense = -25 rain_defense = -20 storm_defense = -65 night_defense = -90 plain_defense = -10 desert_defense = -41 mountain_defense = -15 hill_defense = 10 forest_defense = 10 jungle_defense = -16 swamp_defense = -9 urban_defense = 10 blizzard_move = -90 snow_move = -20 frozen_move = -15 rain_move = -20 storm_move = -40 muddy_move = -70 night_move = -70 desert_move = -25 mountain_move = -20 hill_move = -10 forest_move = -15 jungle_move = -35 swamp_move = -25 urban_move = -5 } multi_role = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } strategic_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } tactical_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } naval_bomber = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } cas = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } transport_plane = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_bomb = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } flying_rocket = { blizzard_attack = -99 storm_attack = -99 blizzard_defense = -99 storm_defense = -99 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } battleship = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } light_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } heavy_cruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } battlecruiser = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } destroyer = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } escort_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } nuclear_submarine = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = 10 blizzard_defense = -99 snow_defense = -50 storm_defense = -99 night_defense = 10 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } transport = { night_attack = -50 night_defense = -50 blizzard_move = -80 snow_move = -40 frozen_move = -90 rain_move = -30 storm_move = -70 } light_carrier = { blizzard_attack = -99 snow_attack = -50 rain_attack = -20 storm_attack = -99 night_attack = -80 blizzard_defense = -99 snow_defense = -50 rain_defense = -20 storm_defense = -99 night_defense = -80 blizzard_move = -80 snow_move = -40 frozen_move = -80 rain_move = -30 storm_move = -70 } rocket_interceptor = { blizzard_attack = -99 snow_attack = -50 rain_attack = -30 storm_attack = -99 night_attack = -90 mountain_attack = -30 hill_attack = -20 forest_attack = -20 jungle_attack = -20 swamp_attack = -20 urban_attack = -50 blizzard_defense = -99 snow_defense = -50 rain_defense = -30 storm_defense = -99 night_defense = -90 blizzard_move = -80 snow_move = -40 rain_move = -30 storm_move = -70 } d_rsv_33 = { } d_rsv_34 = { } d_rsv_35 = { } d_rsv_36 = { } d_rsv_37 = { } d_rsv_38 = { } d_rsv_39 = { } d_rsv_40 = { } } brig_modifiers = { none = { storm_defense = 5 } artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 rain_defense = -4 storm_defense = -3 } sp_artillery = { rain_attack = 3 muddy_attack = -2 desert_attack = 5 urban_attack = 2 river_attack = -2 frozen_defense = 3 storm_defense = -3 } rocket_artillery = { rain_defense = -2 storm_defense = -3 muddy_defense = -3 } sp_rct_artillery = { storm_defense = -3 } anti_tank = { storm_defense = -3 } tank_destroyer = { rain_attack = 3 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 4 frozen_defense = 3 storm_defense = -3 muddy_defense = -3 } light_armor_brigade = { rain_attack = 7 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 frozen_defense = 5 storm_defense = -3 muddy_defense = -3 } heavy_armor = { rain_attack = 5 muddy_attack = 2 night_attack = -6 desert_attack = 15 swamp_attack = 3 river_attack = -6 frozen_defense = 3 rain_defense = -1 storm_defense = -7 muddy_defense = -7 } super_heavy_armor = { rain_attack = 5 muddy_attack = -2 night_attack = -9 desert_attack = 25 swamp_attack = -5 river_attack = -9 frozen_defense = -10 rain_defense = -10 storm_defense = -20 muddy_defense = -30 } armored_car = { storm_attack = 2 night_attack = -5 shore_attack = 3 frozen_defense = -5 storm_defense = -2 muddy_defense = 5 } anti_air = { urban_attack = 2 storm_defense = -2 } police = { shore_attack = 2 } engineer = { storm_attack = 3 plain_attack = 20 desert_attack = 15 urban_attack = 2 shore_attack = 5 rain_defense = 3 storm_defense = 7 muddy_defense = 5 } naval_radar_s = { snow_attack = 2 } naval_radar_l = { snow_attack = 3 } cavalry_brigade = { rain_attack = 7 storm_attack = 3 night_attack = -3 swamp_attack = 5 } sp_anti_air = { urban_attack = 2 frozen_defense = 3 storm_defense = -3 } medium_armor = { rain_attack = 8 muddy_attack = 1 night_attack = -5 desert_attack = 6 river_attack = -5 rain_defense = -2 storm_defense = -3 muddy_defense = -5 } amph_armor = { rain_attack = 3 muddy_attack = 1 night_attack = -5 plain_attack = 10 desert_attack = 6 river_attack = -5 storm_defense = -3 muddy_defense = -5 } glider_armor = { rain_attack = 8 muddy_attack = -2 night_attack = -4 desert_attack = 3 swamp_attack = 5 river_attack = -4 shore_attack = 3 storm_defense = -3 muddy_defense = -3 } glider_artillery = { rain_attack = 3 storm_attack = 2 muddy_attack = -2 desert_attack = 3 urban_attack = 2 river_attack = -2 storm_defense = -3 } super_heavy_artillery = { rain_attack = 3 muddy_attack = -6 night_attack = -6 desert_attack = 60 swamp_attack = -10 urban_attack = 4 river_attack = -6 frozen_defense = -20 rain_defense = -2 storm_defense = -7 muddy_defense = -10 } } strength_cap = { } attack = yes rebase = yes strat_redeploy = no support_attack = yes support_defense = yes reserves = yes anti_partisan_duty = yes planned_defense = yes air_superiority = yes ground_attack = no interdiction = no strategic_bombardment = no logistical_strike = no runway_cratering = no installation_strike = no naval_strike = no port_strike = no convoy_air_raiding = no air_supply = no airborne_assault = no nuke = no air_scramble = no convoy_raiding = no asw = no naval_interdiction = yes shore_bombardment = yes amphibious_assault = no sea_transport = yes naval_combat_patrol = yes naval_port_strike = no naval_airbase_strike = no sneak_move = yes naval_scramble = no diplomacy = { relation = { tag = FRA value = -3 } relation = { tag = GER value = -50 frustration = 3 } relation = { tag = HOL value = 25 } relation = { tag = POR value = -50 frustration = 3 } relation = { tag = ITA value = 25 } relation = { tag = SPA value = 25 } relation = { tag = JAP value = 19 } relation = { tag = CHI value = -50 frustration = 3 } relation = { tag = POL value = -50 frustration = 3 } relation = { tag = NOR value = 25 } relation = { tag = BEL value = 25 } relation = { tag = GRE value = -50 frustration = 3 } relation = { tag = BUL value = 25 } relation = { tag = PER value = -50 frustration = 3 } relation = { tag = AFG value = -100 frustration = 3 } relation = { tag = BRA value = -50 frustration = 3 } relation = { tag = ARG value = 25 } relation = { tag = COL value = 25 } relation = { tag = PRU value = -50 frustration = 3 } relation = { tag = URU value = -50 frustration = 3 } relation = { tag = CAN value = 25 } relation = { tag = AST value = 25 } relation = { tag = VIC value = -56 } relation = { tag = KOR value = 25 } relation = { tag = ALB value = -100 frustration = 3 } relation = { tag = SIA value = -53 frustration = 3 } relation = { tag = MON value = 25 } relation = { tag = GUA value = -50 frustration = 3 } relation = { tag = NIC value = 25 } relation = { tag = DOM value = -50 frustration = 3 } relation = { tag = BHU value = -50 frustration = 3 } relation = { tag = EGY value = 25 } relation = { tag = SAL value = -50 frustration = 3 } relation = { tag = HAI value = 25 } relation = { tag = HON value = -50 frustration = 3 } relation = { tag = LIB value = 25 } relation = { tag = LUX value = 25 } relation = { tag = MTN value = -100 frustration = 3 } relation = { tag = NEP value = -50 frustration = 3 } relation = { tag = OMN value = -50 frustration = 3 } relation = { tag = SER value = -50 frustration = 3 } relation = { tag = SIK value = -100 frustration = 3 } relation = { tag = TIB value = -150 frustration = 3 } relation = { tag = YEM value = -50 frustration = 3 } relation = { tag = RUS value = -50 frustration = 3 } relation = { tag = CGX value = -50 frustration = 3 } relation = { tag = CSX value = -50 frustration = 3 } relation = { tag = OTT value = -100 frustration = 3 } relation = { tag = U02 value = -50 frustration = 3 } relation = { tag = U03 value = -50 frustration = 3 } relation = { tag = U05 value = 25 } relation = { tag = U09 value = 25 } relation = { tag = U38 value = 25 } relation = { tag = U50 value = -50 frustration = 3 } relation = { tag = U66 value = -50 } relation = { tag = REB value = 25 } } ownedprovinces = { } controlledprovinces = { 1002 921 1001 922 1003 920 996 1582 1586 988 1730 52 51 } nationalprovinces = { } claimedprovinces = { } techapps = { } inventions = { } blueprints = { } deactivate = { 7010 7020 15500 7600 7610 7550 7560 7570 7580 7590 7100 7110 7120 7130 7140 7150 7160 16050 16000 16040 7170 7180 7190 16010 16020 7200 7210 7220 7230 7400 7410 7240 7260 7270 7620 7630 8620 } leadertable = { } landunit = { id = { type = 4712 id = 34495 } name = "III Partisan Army" location = 1003 prevprov = 1001 home = 1 mission = { type = attack target = 727 percentage = 1 night = yes startdate = { year = 1939 month = january day = 0 hour = 0 } task = 1 location = 727 } morale = 1 division = { id = { type = 4712 id = 34494 } name = "4. Partisan Division" flag = 34864 mod = { 11 11 4 0 11 5 0 0 0 } all = { 91 100 20 20 35 0 0 0.4000 0 6 16 1 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 1 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 79618 } name = "I Rebel Army" location = 996 prevprov = 996 home = 1 mission = { type = attack target = 727 percentage = 1 night = yes startdate = { year = 1939 month = january day = 0 hour = 0 } task = 1 location = 727 } morale = 1 division = { id = { type = 4712 id = 79617 } name = "1. Rebels" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 30 100 20 20 35 0 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 81480 } name = "XI Rebel Army" location = 1582 prevprov = 1582 home = 1 mission = { type = attack target = 1583 percentage = 1 night = yes startdate = { year = 1939 month = january day = 0 hour = 0 } task = 1 location = 1583 } morale = 1 division = { id = { type = 4712 id = 81479 } name = "12. Revolutionaries" flag = 34864 mod = { 11 11 1 0 11 2 0 0 0 } all = { 92 100 15 15 35 0 0 0.3000 0 6 16 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 2 2 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 84957 } name = "II Partisan Army" location = 1586 prevprov = 1586 home = 1 mission = { type = attack target = 1585 percentage = 1 night = yes startdate = { year = 1939 month = january day = 0 hour = 0 } task = 1 location = 1585 } morale = 1 division = { id = { type = 4712 id = 84956 } name = "2. Revolutionaries" flag = 34864 mod = { 11 11 1 0 11 2 0 0 0 } all = { 68 100 15 15 35 0 0 0.3000 0 6 16 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 2 2 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 84960 } name = "IV Rebel Army" location = 988 prevprov = 988 home = 1 mission = { type = attack target = 987 percentage = 1 night = yes startdate = { year = 1939 month = january day = 0 hour = 0 } task = 1 location = 987 } morale = 1 movetime = { year = 1939 month = march day = 19 hour = 16 } movement = { 987 } division = { id = { type = 4712 id = 84959 } name = "3. Rebel Brigade" flag = 34864 mod = { 11 11 3 0 11 4 0 0 0 } all = { 18.6912 100 20 20 35 1.2348 0 0.4000 0 6 14 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 4 0 10 0 0 0 0 0 0 } } hour = 519 } landunit = { id = { type = 4712 id = 87386 } name = "V Rebel Army" location = 1730 prevprov = 1730 home = 1 mission = { type = attack target = 727 percentage = 1 night = yes startdate = { year = 1939 month = january day = 0 hour = 0 } task = 1 location = 727 } morale = 1 division = { id = { type = 4712 id = 87385 } name = "1st Inf. Division" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 40 100 30 30 30 0 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8 1 12 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 88565 } name = "VI Rebel Army" location = 52 prevprov = 52 home = 1 morale = 1 division = { id = { type = 4712 id = 88564 } name = "5. Guerilla Force" flag = 34864 mod = { 11 11 2 0 11 3 0 0 0 } all = { 14.2946 100 19.9175 20 35 0.8730 0 0.3000 0 6 16 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 3 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 88568 } name = "VII Partisan Army" location = 51 prevprov = 51 home = 1 morale = 1 division = { id = { type = 4712 id = 88567 } name = "6th Guerilla Army" flag = 34864 mod = { 11 11 2 0 11 3 0 0 0 } all = { 33.6972 100 20 20 35 0.6012 0 0.3000 0 6 16 0 9 0 -0.2000 0.2500 0.6000 } land = { 50 65 100 3 3 0 10 0 0 0 0 0 0 } } } landunit = { id = { type = 4712 id = 88571 } name = "VIII Partisan Army" location = 49 home = 1 morale = 1 division = { id = { type = 4712 id = 88570 } name = "2nd Inf. Division" flag = 34864 mod = { 0 0 6 0 0 7 0 0 0 } all = { 42.6755 100 23.8831 30 30 1.6092 0 1 0 6 14 1 9 0 -0.2000 0.7500 0.2000 } land = { 35 40 100 3 8 1 12 0 0 0 0 0 0 } } } } eyr = { history = { name = "0:00 January 2, 1936 : Congressional Poland entered a Military Alliance with Russia." name = "0:00 January 2, 1936 : Mexico entered a Military Alliance with United States of America." name = "0:00 January 2, 1936 : Philippines entered a Military Alliance with United States of America and Mexico." name = "0:00 January 2, 1936 : Liberia entered a Military Alliance with United States of America, Mexico and Philippines." name = "0:00 January 2, 1936 : Indochinese Union entered a Military Alliance with France." name = "0:00 January 2, 1936 : Albania had Republic of Albania in 1936. ." name = "0:00 January 3, 1936 : United States of America had The State of the Union ." name = "0:00 January 5, 1936 : United States of America had The Death of Albert Ritchie ." name = "0:00 January 5, 1936 : Mexico had The Death of Albert Ritchie ." name = "0:00 January 5, 1936 : United States of America went with America will recover, given time. To try and force the healing will only harm us all! in Garner's First Adress." name = "0:00 January 6, 1936 : Japan had Hashimoto Kingoro released from prison ." name = "0:00 January 7, 1936 : Danubian Federation had The Danubian Federation, An Experiment In Progress. ." name = "0:00 January 7, 1936 : Germany had Naval Treaty Violation ." name = "0:00 January 8, 1936 : Russia had Russia in 1936 ." name = "0:00 January 10, 1936 : Cuba went with The Coalition Government in Cuban Elections 1936." name = "0:00 January 12, 1936 : Hejaz went with Let us reconcile with the Al-Saud family! Saud Al-Saud will be easy to control! in A replacement for Mehmet Kaci?." name = "0:00 January 18, 1936 : Greece had The 3rd Balkan War. ." name = "0:00 January 18, 1936 : United Kingdom had Death of Rudyard Kipling ." name = "0:00 January 20, 1936 : Bulgaria had 3rd Balkan War. ." name = "0:00 January 20, 1936 : British Raj had The Death of King George V ." name = "0:00 January 20, 1936 : Union of South Africa had The Death of King George V ." name = "0:00 January 20, 1936 : Japan had The Hiroshima Strikes ." name = "0:00 January 21, 1936 : United Kingdom had The Death of King George V ." name = "0:00 January 22, 1936 : Australia had The Death of King George V ." name = "0:00 January 22, 1936 : Canada had The Death of King George V ." name = "0:00 January 24, 1936 : Japan had Hirota Koki's Speech ." name = "0:00 January 27, 1936 : France had The political situation in France ." name = "0:00 January 30, 1936 : United States of America had The Premiere of Green Hornet ." name = "0:00 January 30, 1936 : Bulgaria had Agrarian Union Government. ." name = "0:00 February 7, 1936 : Russia had 1936 Winter Games of Yekaterinburg ." name = "0:00 February 14, 1936 : France had The death of Jacques Bainville ." name = "0:00 February 16, 1936 : Danubian Federation had Magyar Workers Demonstrations ." name = "0:00 February 20, 1936 : Abyssinia went with End Partial Mobilization in End Mobilization." name = "0:00 February 23, 1936 : Japan went with Kantai! in The Febuary 22 Incident." name = "0:00 February 27, 1936 : Japan went with Not worth the effort. in The Co-Prosperity Alliance." name = "0:00 February 27, 1936 : Japan had Exiting The Washington Naval System ." name = "0:00 March 2, 1936 : Germany had Japan Exits The Washington Naval System ." name = "0:00 March 4, 1936 : United States of America had The New Orleans Revival ." name = "0:00 March 4, 1936 : Netherlands had Max Schmeling versus Marinus van der Lubbe ." name = "0:00 March 5, 1936 : Canada had A Beak Too Far ." name = "0:00 March 5, 1936 : United States of America had A Beak Too Far ." name = "0:00 March 6, 1936 : Germany had Unser Reich ." name = "0:00 March 7, 1936 : United States of America had Remember The Alamo! ." name = "0:00 March 7, 1936 : Mexico had Remember The Alamo! ." name = "0:00 March 9, 1936 : France had The Orange Incident ." name = "0:00 March 19, 1936 : Greece had The Death of Elefterios Venizelos ." name = "0:00 March 20, 1936 : Russia had Rasputin Sighted! ." name = "0:00 March 21, 1936 : Kingdom of Italy had Profits from International Settlements ." name = "0:00 March 21, 1936 : United Kingdom had Profits from International Settlements ." name = "0:00 March 21, 1936 : Russia had Profits from International Settlements ." name = "0:00 March 21, 1936 : Danubian Federation had Profits from International Settlements ." name = "0:00 March 21, 1936 : Japan had Profits from International Settlements ." name = "0:00 March 21, 1936 : United States of America had Profits from International Settlements ." name = "0:00 March 21, 1936 : France had Profits from International Settlements ." name = "0:00 March 21, 1936 : Belgium had Profits from International Settlements ." name = "0:00 March 24, 1936 : Danubian Federation had Adolf Hitler leaves the Liberal Party ." name = "0:00 April 6, 1936 : Kingdom of Italy went with We will aquire more colonies! in Foriegn Policy." name = "0:00 April 7, 1936 : Danubian Federation went with The navy we have will be able to defend our shores! in Federation Naval Programm." name = "0:00 April 10, 1936 : Kingdom of Italy went with For the empire! in Taking Ethopia." name = "0:00 April 10, 1936 : Kingdom of Italy declared war upon Abyssinia." name = "0:00 April 13, 1936 : Danubian Federation went with If Warsaw cannot pay their part than there will be no rail. in Funding the Prague - Warsaw Rail line." name = "0:00 April 16, 1936 : Japan has succeeded with a smear campaign in Philippines. Relations between Philippines and Japan have been damaged due to a diplomatic incident." name = "0:00 April 16, 1936 : Hejaz had A Meeting in Mecca ." name = "0:00 April 17, 1936 : Congressional Poland went with This is going to hurt, but it will be worth it. in Funding the Prague - Warsaw Rail line." name = "0:00 April 18, 1936 : Russia went with Russia shall modernize the fleets and improve our doctrines! Bring the admirals together to make a decision! in Admiral Kolchack's Review of The Navy." name = "0:00 April 18, 1936 : Russia went with The navy is not a priority, what we have will be sufficient to protect our coast! in Admiral Kolchack's Review of The Navy." name = "0:00 April 19, 1936 : Hejaz went with Use desert raiders and light infantry! in Matters of the Military." name = "0:00 April 21, 1936 : Hejaz went with I rule in Hejaz! The industry should be built up! in On the Economic conerns of Hejaz." name = "0:00 April 21, 1936 : France had Splintering among the left ." name = "0:00 April 23, 1936 : Hejaz went with We shall be isolated from the world! That will keep us safe! in The foreign policy of Hejaz." name = "0:00 April 28, 1936 : Hejaz went with I rule in this land! No democracy! in Democracy in Hejaz?." name = "0:00 April 29, 1936 : Danubian Federation had Ethnic unrest ." name = "0:00 May 1, 1936 : The following decisions are now available: Money Devaluation" name = "0:00 May 2, 1936 : United States of America went with Subsidize our farmers and give them the resources to grow more for the country! in Feeding The Hungry." name = "0:00 May 5, 1936 : France went with Maurras shall follow the principles of Catholic faith! in The election day." name = "0:00 May 5, 1936 : France had A monarchist victory! ." name = "0:00 May 6, 1936 : France now guarantees the independence of Belgium." name = "0:00 May 27, 1936 : France now guarantees the independence of Netherlands." name = "0:00 June 2, 1936 : Greece had The Death of King Konstantinos ." name = "0:00 June 6, 1936 : France had A Meeting in Black - the Versailles Party of One ." name = "0:00 June 8, 1936 : France had The 'Black Coup' fails ." name = "0:00 June 8, 1936 : France had France is divided ." name = "0:00 June 8, 1936 : The people of Monarchist France declared independence from France." name = "0:00 June 8, 1936 : The people of Brittany declared independence from France." name = "0:00 June 8, 1936 : The people of French People's Union declared independence from France." name = "0:00 June 8, 1936 : Monarchist France had The French Civil War ." name = "0:00 June 8, 1936 : Monarchist France declared war upon France." name = "0:00 June 8, 1936 : Monarchist France declared war upon French People's Union." name = "0:00 June 8, 1936 : French People's Union had The French Civil War ." name = "0:00 June 8, 1936 : French People's Union declared war upon France." name = "0:00 June 8, 1936 : Indochinese Union joined the war on the same side as France in their war against Monarchist France." name = "0:00 June 8, 1936 : Indochinese Union joined the war on the same side as France in their war against French People's Union." name = "0:00 June 8, 1936 : Republic of China went with We must reclaim our nation from the foreign devils! in Reclaiming Haikou?." name = "0:00 June 8, 1936 : Danubian Federation went with Send aid to the Monarchists! in The 2nd French Revolution - Our Involvement?." name = "0:00 June 8, 1936 : Monarchist France had Paris lost ." name = "0:00 June 8, 1936 : Monarchist France had Marine Royale Français ." name = "0:00 June 8, 1936 : Brittany had La Marine Bretonne ." name = "0:00 June 8, 1936 : French People's Union had La Marine Populaire ." name = "0:00 June 9, 1936 : Indochinese Union had France is in chaos ." name = "0:00 June 9, 1936 : Indochinese Union left the Military Alliance she had with France." name = "0:00 June 9, 1936 : International Settlements had France is in chaos ." name = "0:00 June 9, 1936 : Kingdom of Italy went with Send aid to the Tri-color! in The 2nd French Revolution - Our Involvement?." name = "0:00 June 9, 1936 : United States of America went with Declare neutrality in The 2nd French Revolution - Our Involvement?." name = "0:00 June 9, 1936 : United Kingdom went with Declare neutrality in The 2nd French Revolution - Our Involvement?." name = "0:00 June 9, 1936 : Germany went with Send aid to the Tri-colors! in The 2nd French Revolution - Our Involvement?." name = "0:00 June 9, 1936 : Kingdom of Spain went with Send aid to the Monarchists in The 2nd French Revolution - Our Involvement?." name = "0:00 June 9, 1936 : Russia went with Send aid to the Monarchists! in The 2nd French Revolution - Our Involvement?." name = "0:00 June 9, 1936 : Brazil went with Send aid to the Monarchists! in The 2nd French Revolution - Our Involvement?." name = "0:00 June 9, 1936 : France had China seizes Haikou! ." name = "0:00 June 9, 1936 : Monarchist France had Rallying the French people ." name = "0:00 June 9, 1936 : French People's Union had Monarchist Dissidents ." name = "0:00 June 10, 1936 : International Settlements had China seizes French Concessions! ." name = "0:00 June 11, 1936 : French People's Union had Rallying the French people ." name = "0:00 June 11, 1936 : French People's Union had Foriegn Volunteers ." name = "0:00 June 12, 1936 : United States of America had Trotsky leaves for France ." name = "0:00 June 12, 1936 : Monarchist France had Help from the Danube! ." name = "0:00 June 12, 1936 : Monarchist France had Nestor Manhko spreads terror. ." name = "0:00 June 12, 1936 : United States of America had Smedley Butler disappears ." name = "0:00 June 13, 1936 : France had Monarchist Dissidents ." name = "0:00 June 13, 1936 : France had Help from Italy! ." name = "0:00 June 13, 1936 : France had Help from Germany! ." name = "0:00 June 13, 1936 : Monarchist France had Help from Spain! ." name = "0:00 June 13, 1936 : Monarchist France had Help from Russia! ." name = "0:00 June 13, 1936 : Monarchist France had Help from Brazil! ." name = "0:00 June 14, 1936 : The following decisions are now available: Invest in National Research" name = "0:00 June 16, 1936 : United States of America had General Patton and The U.S. Cavalry ." name = "0:00 June 16, 1936 : Liberia went with Let us relight Liberia's Torch! in Liberia's Dream." name = "0:00 June 17, 1936 : Kingdom of Italy went with Italy shall be made strong and glorious! in Seizure of French Colonies." name = "0:00 June 17, 1936 : France had Liberia seizes colonies! ." name = "0:00 June 18, 1936 : French People's Union had Italy seizes French Land! ." name = "0:00 June 18, 1936 : United Kingdom went with No. The Entente Cordiale must remain, if only in spirit. in France in Chaos." name = "0:00 June 18, 1936 : Germany went with Germany's place in the sun must be secured! in Seizure of French Colonies." name = "0:00 June 19, 1936 : France had Germany seizes Colonies! ." name = "0:00 June 19, 1936 : Monarchist France had Italy seizes French Land! ." name = "0:00 June 19, 1936 : United States of America went with Secure the islands in France in Chaos." name = "0:00 June 19, 1936 : France had Italy seizes French Land! ." name = "0:00 June 20, 1936 : France had Germany takes French Settlements! ." name = "0:00 June 20, 1936 : France had America claims our American colonies! ." name = "0:00 June 24, 1936 : Germany had Germany takes French Settlements! ." name = "0:00 June 26, 1936 : Kingdom of Italy had Giovani pionieri ." name = "0:00 June 28, 1936 : United States of America went with Enforce an embargo to protect our citizens! in Safeguarding American Business in France." name = "0:00 June 30, 1936 : Kingdom of Spain went with Finally! Morroco is MINE after all these years! in Spanish Ambitions in Morroco." name = "0:00 June 30, 1936 : French People's Union had Nestor Manhko spreads terror. ." name = "0:00 July 1, 1936 : France had Spain seizes colonies! ." name = "0:00 July 2, 1936 : Greece went with Its our Foreign Policy in The Megali Idea?." name = "0:00 July 4, 1936 : Kingdom of Italy had National War Bonds ." name = "0:00 July 10, 1936 : Siam went with We must reclaim what is ours from the French! in The Siam-Indochina war." name = "0:00 July 10, 1936 : Siam declared war upon Indochinese Union." name = "0:00 July 12, 1936 : Greece went with Macedonia or war! in The Serbian Dilemma." name = "0:00 July 12, 1936 : Serbia went with Evacuate Macedonia! in The Greek Ultimatum." name = "0:00 July 16, 1936 : Kingdom of Italy had Mafia influence expands! ." name = "0:00 July 19, 1936 : We concluded a diplomatic deal with Abyssinia." name = "0:00 July 28, 1936 : Russia went with Offer support in exchange for Constantiple. in Rising Greek Nationalism." name = "0:00 July 28, 1936 : Greece went with Constantinople is priceless. in Russian Support." name = "0:00 July 28, 1936 : Russia had Athens insults us! ." name = "0:00 August 2, 1936 : Russia had 1936 Olympics of St. Petersburg ." name = "0:00 August 15, 1936 : France had la Fête nationale ." name = "0:00 August 17, 1936 : Russia had End of the 1936 Olympic Games ." name = "0:00 September 10, 1936 : French People's Union has disrupted production of HMS Southampton in United Kingdom. Relations between United Kingdom and French People's Union have been " name = "damaged due to a diplomatic incident." name = "0:00 September 13, 1936 : The following decisions are now available: Invest in National Research" name = "0:00 September 15, 1936 : Mexico had La Depresion ." name = "0:00 September 15, 1936 : Kingdom of Spain had La Depresion ." name = "0:00 September 30, 1936 : United States of America went with The Yankees take it 4-1! in The World Series." name = "0:00 October 15, 1936 : Brittany went with No, we must not afford any privliges to a single faith! It is an affront to the rights of man! in The role of the Catholic Church." name = "0:00 October 16, 1936 : Kingdom of Italy had Mafia influence expands! ." name = "0:00 October 24, 1936 : United States of America had The Sierra Madre Casino ." name = "0:00 November 4, 1936 : United States of America went with Theodore Roosevelt Jr./Roscoe C. Patterson (Rep.) in United States Presidential Election, 1936." name = "0:00 November 5, 1936 : United States of America went with We look foward to the conference. in The 1937 Washington Naval Conference.." name = "0:00 November 6, 1936 : Monarchist France tried but failed to assassinate Hjalmar Schacht in Germany. Relations between Germany and Monarchist France have been damaged due to a " name = "diplomatic incident." name = "0:00 December 9, 1936 : We concluded a diplomatic deal with France." name = "0:00 December 13, 1936 : The following decisions are now available: War Games" name = "0:00 December 21, 1936 : Kingdom of Italy annexed Abyssinia." name = "0:00 December 21, 1936 : Hejaz had The death of Mehmet Kaci! ." name = "0:00 January 18, 1937 : Argentina has succeeded in stealing the blueprint for Interwar Submarine from Chile. Relations between Chile and Argentina have been damaged due to a diplomatic " name = "incident." name = "0:00 January 28, 1937 : Germany had A scuffle in Shanghai ." name = "0:00 February 2, 1937 : Japan went with Complain. Offer no compensation. in A slaughter in Shanghai." name = "0:00 February 6, 1937 : Germany went with Open Negotiations in Anti-German riots in Japan." name = "0:00 February 7, 1937 : United Kingdom had Vera Keyes in London ." name = "0:00 February 8, 1937 : United States of America had The death of Elihu Root ." name = "0:00 February 14, 1937 : Brittany went with Farming is the center of our economy, support it! in Creating our economic policy." name = "0:00 February 14, 1937 : Danubian Federation has succeeded with a smear campaign in Romania. Relations between Romania and Danubian Federation have been damaged due to a diplomatic " name = "incident." name = "0:00 February 16, 1937 : Brittany went with We need to keep ourself safe, anything else is suicide in Fortifying the border." name = "0:00 February 19, 1937 : Kingdom of Italy went with End Partial Mobilization in End Mobilization." name = "0:00 February 20, 1937 : Japan went with Grant Concession Rights in Negotiations with Germany." name = "0:00 February 24, 1937 : Germany went with They demand too much in Japan demands Extraterritoriality.." name = "0:00 February 26, 1937 : Japan went with Grant Concession Rights in Negotiations with Germany." name = "0:00 March 9, 1937 : Germany went with The SPD secures the majority in 1937 German Elections." name = "0:00 March 16, 1937 : The following decisions are now available: Money Devaluation" name = "0:00 March 16, 1937 : Egypt had Anarchist Activity ." name = "0:00 March 16, 1937 : Congressional Poland had Anarchist Activity ." name = "0:00 March 16, 1937 : Japan had Anarchist Activity ." name = "0:00 March 16, 1937 : Hejaz had Anarchist Activity ." name = "0:00 March 16, 1937 : French People's Union had Anarchist Activity ." name = "0:00 March 16, 1937 : Kingdom of Spain had Anarchist Activity ." name = "0:00 March 16, 1937 : France had Anarchist Activity ." name = "0:00 March 29, 1937 : French People's Union had The Founding of The Paris Commune ." name = "0:00 April 2, 1937 : Germany had Missing Cash. ." name = "0:00 April 5, 1937 : Germany went with This too expensive. in The Manstein Wall." name = "0:00 April 8, 1937 : United Kingdom had The 1937 Washington Naval Conference. ." name = "0:00 April 9, 1937 : Germany went with Lehr Deutsland in Foriegn Policy." name = "0:00 April 14, 1937 : Germany went with Send over the advisors! in Destabilizing Vienna." name = "0:00 April 18, 1937 : Germany went with Not worth the effort. in A meeting in St. Petersburg.." name = "0:00 April 24, 1937 : Danubian Federation had The Kaiser's Treachery ." name = "0:00 April 24, 1937 : Danubian Federation has revoked the military access for Germany." name = "0:00 April 29, 1937 : French People's Union had The Founding of The Paris Commune ." name = "0:00 May 3, 1937 : Switzerland had The Kaiser's Treachery ." name = "0:00 May 6, 1937 : Russia went with Simply guarantee thier independance. in A golden opportunity." name = "0:00 May 6, 1937 : Russia now guarantees the independence of Danubian Federation." name = "0:00 May 13, 1937 : United Kingdom has succeeded with a smear campaign in Germany. Relations between Germany and United Kingdom have been damaged due to a diplomatic incident." name = "0:00 May 15, 1937 : Japan tried but failed to assassinate Zheng Jiemin in Republic of China. Relations between Republic of China and Japan have been damaged due to a diplomatic incident." name = "0:00 May 21, 1937 : United Kingdom went with Extend the treaty. in Our vote in Washington Conference.." name = "0:00 May 24, 1937 : Germany went with Extend the treaty. in Our vote in Washington Conference.." name = "0:00 May 24, 1937 : Kingdom of Italy went with Extend the treaty. in Our vote in Washington Conference.." name = "0:00 May 25, 1937 : Russia went with End the treaty. in Our vote in Washington Conference.." name = "0:00 May 27, 1937 : Monarchist France annexed French People's Union." name = "0:00 May 29, 1937 : We concluded a diplomatic deal with Australia." name = "0:00 June 3, 1937 : United States of America had Huey Long publishes 'My First Days in the Whitehouse' ." name = "0:00 June 9, 1937 : Germany had The Washington System Survives. ." name = "0:00 June 9, 1937 : France had The Washington System Survives. ." name = "0:00 June 9, 1937 : Japan had The Washington System Survives. ." name = "0:00 June 9, 1937 : United States of America had The Washington System Survives. ." name = "0:00 June 9, 1937 : Russia had The Washington System Survives. ." name = "0:00 June 9, 1937 : Kingdom of Italy had The Washington System Survives. ." name = "0:00 June 9, 1937 : United Kingdom had The Washington System Survives. ." name = "0:00 June 16, 1937 : Germany had Anarchist Activity ." name = "0:00 July 24, 1937 : Danubian Federation went with Send a letter of protest! in German Propaganda." name = "0:00 August 6, 1937 : Danubian Federation had The Second Pan-European Conference ." name = "0:00 August 9, 1937 : United Kingdom has succeeded with a smear campaign in Ottoman Empire. Relations between Ottoman Empire and United Kingdom have been damaged due to a diplomatic " name = "incident." name = "0:00 August 15, 1937 : France had la Fête nationale ." name = "0:00 August 17, 1937 : Venezuela tried but failed to assassinate Querista Sellor in Colombia. Relations between Colombia and Venezuela have been damaged due to a diplomatic incident." name = "0:00 September 6, 1937 : Danubian Federation went with This is foolish. in Endorse the Pan-Europea Conferences?." name = "0:00 September 13, 1937 : Monarchist France had Paris captured ." name = "0:00 September 17, 1937 : Monarchist France went with Let us honor her memory in the name of God! in The Jean d'Arc Division." name = "0:00 October 14, 1937 : Hejaz had We found more oil! ." name = "0:00 October 21, 1937 : France went with We must retire to Africa and prepare for a counterattack! in The Capitulation." name = "0:00 October 21, 1937 : Monarchist France accepted peace with Colonial France on the following terms : Return to Status Quo." name = "0:00 October 21, 1937 : Colonial France went with Conscript the natives in Native Conscription." name = "0:00 October 22, 1937 : We concluded a diplomatic deal with Mongolia." name = "0:00 October 22, 1937 : Germany had The End of the French Civil War ." name = "0:00 October 23, 1937 : Kingdom of Italy had The End of the French Civil War ." name = "0:00 October 23, 1937 : Russia had The End of the French Civil War ." name = "0:00 October 24, 1937 : We concluded a diplomatic deal with Kingdom of Spain." name = "0:00 October 24, 1937 : United States of America had Rage of the Pint Sized Slasher ." name = "0:00 October 28, 1937 : Monarchist France had The End of the Civil War ." name = "0:00 October 28, 1937 : Colonial France went with Leave the civilians alone. in Refugees from the Metropole." name = "0:00 October 28, 1937 : United Kingdom went with Safeguard France's colonies in The status of France's Colonies.." name = "0:00 October 28, 1937 : United Kingdom now guarantees the independence of Colonial France." name = "0:00 October 28, 1937 : Monarchist France had Foundation of the Office of State Security. ." name = "0:00 October 28, 1937 : Russia went with Simply guarantee thier independance. in Europe's balance of power.." name = "0:00 October 28, 1937 : Russia now guarantees the independence of Monarchist France." name = "0:00 October 29, 1937 : Monarchist France went with France and Spain must stand united against all who oppose God and us! in The Meeting of Alfonso and the Black Regent.." name = "0:00 October 29, 1937 : Kingdom of Spain went with Let us stand together in the name of God! in The Kingdom of France invites us to an alliance." name = "0:00 October 29, 1937 : Monarchist France entered a Military Alliance with Kingdom of Spain." name = "0:00 October 29, 1937 : Kingdom of Spain joined the war on the same side as Monarchist France in their war against Indochinese Union." name = "0:00 October 29, 1937 : Portugal went with Let us join this new alliance! in Our reaction to Muarras and Alphonse XIII." name = "0:00 October 29, 1937 : Monarchist France went with Welcome aboard. in Portugal wishes to join our alliance.." name = "0:00 October 29, 1937 : Portugal entered a Military Alliance with Kingdom of Spain and Monarchist France." name = "0:00 October 29, 1937 : Portugal joined the war on the same side as Kingdom of Spain and Monarchist France in their war against Indochinese Union." name = "0:00 October 29, 1937 : Danubian Federation had The End of the French Civil War ." name = "0:00 October 29, 1937 : Monarchist France had Reorganization of the Army ." name = "0:00 October 30, 1937 : Monarchist France had Rise of the triumvirate. ." name = "0:00 October 30, 1937 : Monarchist France went with Restore the monarchy! in Drafting a new constitution." name = "0:00 October 30, 1937 : The Kingdom of France went with All men may vote! in Voting rights in the new kingdom.." name = "0:00 October 30, 1937 : Colonial France went with Offer an alliance. in An alliance with Italy?." name = "0:00 October 30, 1937 : The Kingdom of France went with Discuss a non-agression pact! in A meeting in Rome.." name = "0:00 November 1, 1937 : Kingdom of Spain had The End of the French Civil War ." name = "0:00 November 1, 1937 : The Kingdom of France went with Offer an alliance in A golden opportunity." name = "0:00 November 2, 1937 : The Kingdom of France went with They must swear fealty to the state! in The status of the Church." name = "0:00 November 2, 1937 : The Kingdom of France had The New Economy. ." name = "0:00 November 2, 1937 : The Kingdom of France had Seizure of refugee property. ." name = "0:00 November 2, 1937 : The Kingdom of France went with Start the construction in The Magino Line." name = "0:00 November 3, 1937 : Danubian Federation went with Accept the offer! in A deal with France." name = "0:00 November 3, 1937 : Danubian Federation entered a Military Alliance with Kingdom of Spain, The Kingdom of France and Portugal." name = "0:00 November 3, 1937 : Danubian Federation joined the war on the same side as Kingdom of Spain, The Kingdom of France and Portugal in their war against Indochinese Union." name = "0:00 November 4, 1937 : Germany went with Strike while the iron is hot. in A golden opportunity." name = "0:00 November 4, 1937 : Germany declared war upon Danubian Federation." name = "0:00 November 4, 1937 : Kingdom of Spain joined the war on the same side as Danubian Federation in their war against Germany." name = "0:00 November 4, 1937 : The Kingdom of France joined the war on the same side as Kingdom of Spain and Danubian Federation in their war against Germany." name = "0:00 November 4, 1937 : Portugal joined the war on the same side as Kingdom of Spain, Danubian Federation and The Kingdom of France in their war against Germany." name = "0:00 November 4, 1937 : Indochinese Union went with Join the Nanjing Government. in The Fall of Paris." name = "0:00 November 5, 1937 : Republic of China went with We do not want them in Indo-China asks for protection." name = "0:00 November 5, 1937 : Indochinese Union went with We will seek protection from Japan in Finding a protector." name = "0:00 November 6, 1937 : Kingdom of Italy went with This is suicidal! in Restoring the French Republic." name = "0:00 November 6, 1937 : Colonial France had Italy Snubs us! ." name = "0:00 November 6, 1937 : Japan went with We do not want them in Indo-China asks for protection." name = "0:00 November 6, 1937 : United Kingdom went with Recognize the Monarchist government. in Which France is legitimate?." name = "0:00 November 6, 1937 : Colonial France went with Take Spain's colonies. in Operation Bogart." name = "0:00 November 6, 1937 : Colonial France declared war upon Kingdom of Spain." name = "0:00 November 6, 1937 : The Kingdom of France joined the war on the same side as Kingdom of Spain in their war against Colonial France." name = "0:00 November 6, 1937 : Portugal joined the war on the same side as Kingdom of Spain and The Kingdom of France in their war against Colonial France." name = "0:00 November 6, 1937 : Danubian Federation joined the war on the same side as Kingdom of Spain, The Kingdom of France and Portugal in their war against Colonial France." name = "0:00 November 7, 1937 : Russia went with Recognize the Monarchist government. in Which France is legitimate?." name = "0:00 November 9, 1937 : The Kingdom of France went with Discuss a non-agression pact! in A meeting in Vienna.." name = "0:00 November 9, 1937 : The Kingdom of France went with Discuss a non-agression pact! in A meeting in Brussels.." name = "0:00 November 9, 1937 : Colonial France went with Begin Recruitment in Expansion of the Foreign Legion." name = "0:00 November 9, 1937 : Danubian Federation had Offensive Chit ." name = "0:00 November 11, 1937 : Danubian Federation went with We don't trust tyrants. in A Franco-Belgian Non-aggression Pact?." name = "0:00 November 11, 1937 : Belgium went with A splendid idea. in A Franco-Belgian Non-aggression Pact?." name = "0:00 November 12, 1937 : Japan went with Kick Europe in the teeth! in Annexing Indochina." name = "0:00 November 12, 1937 : Japan declared war upon Indochinese Union." name = "0:00 November 12, 1937 : Korea joined the war on the same side as Japan in their war against Indochinese Union." name = "0:00 November 18, 1937 : The following decisions are now available: War Games" name = "0:00 November 18, 1937 : We concluded a diplomatic deal with Colonial France." name = "0:00 November 22, 1937 : The Kingdom of France had France is reintegrated ." name = "0:00 December 1, 1937 : Danubian Federation had The Second Austrio-Pussian War. ." name = "0:00 December 2, 1937 : The Kingdom of France went with We are not yet ready. in Blood in the water.." name = "0:00 December 4, 1937 : The Kingdom of France had Marquis Bombings ." name = "0:00 December 11, 1937 : Colonial France declined the diplomatic deal suggested by us." name = "0:00 December 11, 1937 : Romania went with National Front in Romanian general election of 1937." name = "0:00 December 15, 1937 : Brittany had The border forts are comeplete! ." name = "0:00 January 3, 1938 : Colonial France had National War Bonds ." name = "0:00 January 10, 1938 : The Kingdom of France had National Front Bombings ." name = "0:00 January 16, 1938 : Kingdom of Italy had Mafia influence expands! ." name = "0:00 January 16, 1938 : Danubian Federation had Anarchist Activity ." name = "0:00 January 19, 1938 : Colonial France went with Liberate Paris, and we'll liberate you. in Rallying the Natives." name = "0:00 February 3, 1938 : Hejaz had The Death of King Ali ibn Hussein ." name = "0:00 February 26, 1938 : United Kingdom had Homage to Marseille ." name = "0:00 March 4, 1938 : Siam went with Let us reclaim what we set out for! in The Treaty of Bangkok." name = "0:00 March 4, 1938 : Indochinese Union went with We yield because we have no other choice... in The Treaty of Bangkok." name = "0:00 March 4, 1938 : Siam accepted peace with Indochinese Union on the following terms : Return to Status Quo." name = "0:00 March 5, 1938 : Kingdom of Spain accepted peace with Indochinese Union on the following terms : Return to Status Quo." name = "0:00 March 9, 1938 : Danubian Federation had The Offensive Chit is over ." name = "0:00 March 13, 1938 : Danubian Federation had The Great Vienna Art Expo 1938 ." name = "0:00 March 27, 1938 : Russia had The death of Czar Nicholas II ." name = "0:00 April 7, 1938 : Kingdom of Italy had Sur l'église et l'état ." name = "0:00 April 9, 1938 : Colonial France went with We will continue the expansion in Expansion of the Foreign Legion." name = "0:00 April 17, 1938 : The Kingdom of France had Resistance Forces ." name = "0:00 April 30, 1938 : Siam went with End Partial Mobilization in End Mobilization." name = "0:00 May 3, 1938 : The Kingdom of France had Resistance Forces ." name = "0:00 June 4, 1938 : The Kingdom of France had Order of Squires. ." name = "0:00 June 19, 1938 : Colonial France had Recruitment of the Native Population ." name = "0:00 July 19, 1938 : Colonial France went with We will continue the expansion in Expansion of the Foreign Legion." name = "0:00 August 4, 1938 : United States of America had Huey Long announces America First Movement ." name = "0:00 August 5, 1938 : Germany had Offensive Chit ." name = "0:00 August 11, 1938 : Japan accepted peace with Indochinese Union on the following terms : Return to Status Quo." name = "0:00 August 15, 1938 : Colonial France had la Fête nationale ." name = "0:00 August 26, 1938 : Kingdom of Italy had Victory in the FIFA world cup ." name = "0:00 September 14, 1938 : Korea went with End Partial Mobilization in End Mobilization." name = "0:00 September 17, 1938 : Indochinese Union went with End Partial Mobilization in End Mobilization." name = "0:00 September 29, 1938 : Colonial France had Recruitment of the Native Population ." name = "0:00 October 7, 1938 : Japan went with End Partial Mobilization in End Mobilization." name = "0:00 October 9, 1938 : Russia went with Reach out to non-aligned Europe! in Germans in Paris!." name = "0:00 October 9, 1938 : Russia went with Britian is useless. in Reforge the Entente?." name = "0:00 October 9, 1938 : The Kingdom of France had Resistance Forces ." name = "0:00 October 9, 1938 : The Kingdom of France had Resistance Forces ." name = "0:00 October 11, 1938 : Russia went with Reach out to Vienna! in Ally with Vienna?." name = "0:00 October 11, 1938 : Russia went with Reach out to Rome! in Ally with Italy?." name = "0:00 October 17, 1938 : Danubian Federation went with We're not involved in the continent in An alliance with Russia." name = "0:00 October 17, 1938 : Kingdom of Italy went with We will safeguard the continent in An alliance with Russia." name = "0:00 October 17, 1938 : Kingdom of Italy entered a Military Alliance with Russia and Congressional Poland." name = "0:00 October 18, 1938 : The Kingdom of France had Resistance Forces ." name = "0:00 October 26, 1938 : Kingdom of Italy had Enrico Fermi wins the Nobel Prize ." name = "0:00 October 29, 1938 : Colonial France had Expansion of the Foreign Legion ." name = "0:00 October 30, 1938 : United States of America had The War of the Worlds ." name = "0:00 November 4, 1938 : The Kingdom of France had Resistance Forces ." name = "0:00 November 5, 1938 : The Kingdom of France had Resistance Forces ." name = "0:00 December 3, 1938 : Congressional Poland had The Prague-Warsaw Rail Line is Complete. ." name = "0:00 December 5, 1938 : Germany had The Offensive Chit is over ." name = "0:00 December 5, 1938 : Kingdom of Spain accepted peace with Colonial France on the following terms : Return to Status Quo." name = "0:00 January 2, 1939 : United States of America had Huey Long announces his candidacy ." name = "0:00 January 9, 1939 : Colonial France had Recruitment of the Native Population ." name = "0:00 January 12, 1939 : The Kingdom of France had Resistance Forces ." } } map = { } history = { 285001 9999078 9999568 9999768 179998 130130 1810001 1810002 1810003 2011000 3500007 360000 120000 163183 1500000 120001 1810012 1501000 1810014 1810013 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110001 = 401 } event = "db\events\Generic\Anarchists.txt" event = "db\events\Generic\generic_decisions.txt" event = "db\events\Generic\Mobilization.txt" event = "db\events\Generic\Mobilization_events.txt" event = "db\events\AI\AI_ministers.txt" event = "db\events\AI\AI_sliders.txt" event = "db\events\AI\AI_minorshutinvasion.txt" event = "db\events\AI\AI_revolters.txt" event = "db\events\AI\AI_mobi.txt" event = "db\events\AI\AI_research.txt" event = "db\events\Mods.txt" event = "db\events\Balkans\Albania.txt" event = "db\events\Danube\AMK_Danube_Collapse.txt" event = "db\events\France\Brittany (U66).txt" event = "db\events\Balkans\Bulgaria.txt" event = "db\events\Balkans\Communist_Yugoslavia.txt" event = "db\events\Balkans\Croatia.txt" event = "db\events\European_Minors\fla_Benelux.txt" event = "db\events\Danube\fla_DanubianFederation.txt" event = "db\events\France\fla_France.txt" event = "db\events\Americas\fla_USA.txt" event = "db\events\Russia\fla_RUS.txt" event = "db\events\France\France.txt" event = "db\events\France\Monarchist_France.txt" event = "db\events\France\Communist_France.txt" event = "db\events\Germany\Germany.txt" event = "db\events\European_Minors\Italy.txt" event = "db\events\Middle_East\Hejaz.txt" event = "db\events\Balkans\Greece.txt" event = "db\events\Asia\Siam.txt" event = "db\events\Generic\Olympics.txt" event = "db\events\Generic\Credits_and_Music.txt" event = "db\events\Balkans\Revolutions.txt" event = "db\events\Americas\USA.txt" event = "db\events\UK\UK.txt" event = "db\events\Americas\Cuba.txt" event = "db\events\Danube\Danfederation.txt" event = "db\events\Middle_East\Ottoman_Empire.txt" event = "db\events\Danube\PanEuropa.txt" event = "db\events\Balkans\Serbia.txt" event = "db\events\Balkans\Slovenia.txt" event = "db\events\Generic\War Entries.txt" event = "db\events\Danube\AMK_Danube_Vultures.txt" event = "db\events\Danube\AMK Danube Restoration.txt" event = "db\events\France\FCW_Aftermath_AMK.txt" event = "db\events\France\AMK_VIC+SPA.txt" event = "db\events\France\Commiefrance_AMK.txt" event = "db\events\Russia\Russia.txt" event = "db\events\Russia\Russian Civil War.txt" event = "db\events\Balkans\Romania.txt" event = "db\events\France\France_in_Africa_AMK.txt" event = "db\events\France\Monarchist_France_AMK.txt" event = "db\events\France\France_occupation_AMK.txt" event = "db\events\Generic\Annexations.txt" event = "db\events\Russia\Russia_and_England.txt" event = "db\events\Russia\Russia_ME.txt" event = "db\events\Russia\Russia Collapse.txt" event = "db\events\Germany\Germany_collapse.txt" event = "db\events\Balkans\Yugoslavia.txt" event = "db\events\Asia\Foriegn Settlements.txt" event = "db\events\Asia\Japan.txt" event = "db\events\Asia\The Chinese State.txt" event = "db\events\Asia\The Qing Empire.txt" event = "db\events\Washington_Naval_Treaty\WashingtonNavalViolations.txt" event = "db\events\Washington_Naval_Treaty\WashingtonNavalCollapse.txt" event = "db\events\Washington_Naval_Treaty\WashingtonNavalCompliance.txt" event = "db\events\Washington_Naval_Treaty\WashingtonNavalNegotiations.txt" interface = { mouse = { x = 765 y = 541 } map = { x = 15413 y = 2825 } mapmode = 0 zoom = 2 group1 = { } group2 = { } group3 = { } group4 = { } group5 = { } group6 = { } group7 = { } group8 = { } group9 = { } group0 = { } } combat = { id = { type = 4712 id = 88414 } type = land province = 43 date = { year = 1939 month = january day = 8 hour = 3 } attackers = { { type = 10100 id = 66 } { type = 4712 id = 75587 } { type = 4712 id = 79587 } { type = 4712 id = 84619 } { type = 10100 id = 53 } { type = 4712 id = 2815 } } defenders = { { type = 4712 id = 88412 } { type = 4712 id = 88342 } { type = 4712 id = 87787 } { type = 4712 id = 80509 } { type = 4712 id = 43109 } { type = 4712 id = 83482 } { type = 4712 id = 88418 } } surprise = no surprise = no frequency = 324 manpower = { GER = 14000 GER = -7524 VIC = 5220 VIC = -10393 MIN = 14000 MIN = -7524 POR = 1376 POR = -1970 SPA = 928 SPA = -1637 } artillery = { GER = 70 GER = -85 VIC = 44 VIC = -32 MIN = 70 MIN = -85 POR = 22 POR = -20 SPA = 19 SPA = -18 } heavy_artillery = { GER = 10 GER = -10 VIC = 6 VIC = -5 MIN = 10 MIN = -10 POR = -3 SPA = 4 SPA = -2 } anti_air = { GER = 5 GER = -3 VIC = 1 VIC = -2 MIN = 5 MIN = -3 POR = 2 POR = -1 SPA = -2 } anti_tank = { GER = 14 GER = -20 VIC = 10 VIC = -7 MIN = 14 MIN = -20 POR = 8 POR = -3 SPA = 2 SPA = -4 } horses = { GER = 2451 GER = -2458 VIC = 1682 VIC = -961 MIN = 2451 MIN = -2458 POR = 446 POR = -785 SPA = 330 SPA = -705 } trucks = { GER = 62 GER = -96 VIC = 48 VIC = -33 MIN = 62 MIN = -96 POR = 20 POR = -14 SPA = 28 SPA = -15 } medium_armor = { GER = 6 VIC = -6 MIN = 6 } } combat = { id = { type = 4712 id = 88598 } type = land province = 49 date = { year = 1939 month = january day = 11 hour = 1 } attackers = { { type = 4712 id = 62819 } { type = 4712 id = 71793 } } defenders = { { type = 4712 id = 88571 } } surprise = no surprise = no frequency = 254 manpower = { GER = 2642 GER = -594 REB = 594 REB = -2642 MIN = 2642 MIN = -594 } artillery = { GER = 20 GER = -7 REB = 7 REB = -20 MIN = 20 MIN = -7 } heavy_artillery = { GER = 1 REB = -1 MIN = 1 } anti_air = { GER = 2 REB = -2 MIN = 2 } anti_tank = { GER = 1 GER = -3 REB = 3 REB = -1 MIN = 1 MIN = -3 } horses = { GER = 1219 GER = -209 REB = 209 REB = -1219 MIN = 1219 MIN = -209 } trucks = { GER = 20 GER = -8 REB = 8 REB = -20 MIN = 20 MIN = -8 } } combat = { id = { type = 4712 id = 89200 } type = land province = 52 date = { year = 1939 month = january day = 19 hour = 9 } attackers = { { type = 4712 id = 86850 } } defenders = { { type = 4712 id = 88565 } } surprise = no surprise = no frequency = 54 manpower = { GER = 239 GER = -6 REB = 6 REB = -239 MIN = 239 MIN = -6 } horses = { GER = -2 REB = 2 MIN = -2 } trucks = { GER = -1 REB = 1 MIN = -1 } } combat = { id = { type = 4712 id = 89313 } type = land province = 133 date = { year = 1939 month = january day = 20 hour = 19 } attackers = { { type = 4712 id = 80047 } } defenders = { { type = 4712 id = 89219 } { type = 4712 id = 62016 } { type = 4712 id = 84837 } } surprise = no surprise = no frequency = 20 manpower = { U09 = 949 U09 = -541 GER = 541 GER = -949 MIN = 949 MIN = -541 } artillery = { U09 = 9 U09 = -6 GER = 6 GER = -9 MIN = 9 MIN = -6 } heavy_artillery = { U09 = 1 U09 = -2 GER = 2 GER = -1 MIN = 1 MIN = -2 } anti_air = { U09 = 1 GER = -1 MIN = 1 } anti_tank = { U09 = 2 U09 = -2 GER = 2 GER = -2 MIN = 2 MIN = -2 } horses = { U09 = 382 U09 = -195 GER = 195 GER = -382 MIN = 382 MIN = -195 } trucks = { U09 = 14 U09 = -7 GER = 7 GER = -14 MIN = 14 MIN = -7 } medium_armor = { U09 = -1 GER = 1 MIN = -1 } } combat = { id = { type = 4712 id = 89377 } type = land province = 165 date = { year = 1939 month = january day = 21 hour = 3 } attackers = { { type = 4712 id = 62817 } { type = 4712 id = 84777 } } defenders = { { type = 4712 id = 82221 } } surprise = no surprise = no frequency = 12 manpower = { GER = 302 GER = -298 U09 = 298 U09 = -302 MIN = 302 MIN = -298 } artillery = { GER = 2 GER = -1 U09 = 1 U09 = -2 MIN = 2 MIN = -1 } horses = { GER = 112 GER = -166 U09 = 166 U09 = -112 MIN = 112 MIN = -166 } trucks = { GER = 3 GER = -11 U09 = 11 U09 = -3 MIN = 3 MIN = -11 } } combat = { id = { type = 4712 id = 88313 } type = land province = 450 date = { year = 1939 month = january day = 7 hour = 8 } attackers = { { type = 4712 id = 76461 } { type = 10100 id = 15 } } defenders = { { type = 27600 id = 22 } { type = 27600 id = 28 } } surprise = no surprise = no frequency = 343 manpower = { GER = 1476 GER = -118 SPA = 118 SPA = -1476 MIN = 1476 MIN = -118 } artillery = { GER = -1 SPA = 1 MIN = -1 } horses = { GER = -35 SPA = 35 MIN = -35 } trucks = { GER = -1 SPA = 1 MIN = -1 } } battlehistory = { recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 155008 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 165057 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 225037 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 225076 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 115218 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 160063 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 220090 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 55387 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 210048 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 75020 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 10012 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 10311 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 10277 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 10320 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 245021 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 5158 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 5159 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 334 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 310 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 323 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 874 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 412 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 406 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 90042 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 15040 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 125030 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 25185 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 50254 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 50292 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 50269 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 265008 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 265019 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 65047 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 840004 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 215046 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 425034 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 35076 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 40034 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 40031 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 720071 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 825042 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 825092 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 241203 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 240418 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 241272 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 2950018 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 0 hour = 0 } leader = { type = 6 id = 240336 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 155001 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 225065 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 115136 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 160062 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 220086 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 210037 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 10005 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 10277 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 10320 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 10312 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 245006 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 5145 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 310 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 323 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 406 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 376 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 25288 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 50292 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 50269 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 50215 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 265019 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 265016 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 65036 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 35069 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 720034 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 720068 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 825057 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 825085 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 240418 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 241018 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 240973 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 1 hour = 0 } leader = { type = 6 id = 700009 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 115054 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 220083 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 10189 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 10312 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 10271 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 245020 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 5169 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 323 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 313 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 836 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 880 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 25162 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 50269 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 50239 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 50236 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 720036 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 825036 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 240973 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 2 hour = 0 } leader = { type = 6 id = 240438 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 10257 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 10271 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 10278 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 5156 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 313 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 281 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 376 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 415 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 25180 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 50219 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 50250 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 720021 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 825022 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 240438 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 240471 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 3 hour = 0 } leader = { type = 6 id = 700012 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 10259 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 10278 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 10325 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 5160 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 281 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 309 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 94 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 415 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 374 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 25156 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 50227 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 720039 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 240471 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 4 hour = 0 } leader = { type = 6 id = 240412 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 10165 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 10325 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 10441 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 5167 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 309 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 94 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 495 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 857 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 50226 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 720064 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 240412 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 5 hour = 0 } leader = { type = 6 id = 241194 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 10201 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 10321 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 5162 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 94 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 495 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 205 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 386 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 50223 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 241272 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 6 hour = 0 } leader = { type = 6 id = 240947 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 10018 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 10286 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 5227 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 495 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 205 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 139 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 373 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 50246 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 240463 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 7 hour = 0 } leader = { type = 6 id = 240373 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 8 hour = 0 } leader = { type = 6 id = 10160 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 8 hour = 0 } leader = { type = 6 id = 10295 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 8 hour = 0 } leader = { type = 6 id = 5171 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 8 hour = 0 } leader = { type = 6 id = 205 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 8 hour = 0 } leader = { type = 6 id = 139 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 8 hour = 0 } leader = { type = 6 id = 85 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 8 hour = 0 } leader = { type = 6 id = 383 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 8 hour = 0 } leader = { type = 6 id = 50234 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 8 hour = 0 } leader = { type = 6 id = 240453 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 9 hour = 0 } leader = { type = 6 id = 10301 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 9 hour = 0 } leader = { type = 6 id = 5166 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 9 hour = 0 } leader = { type = 6 id = 139 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 9 hour = 0 } leader = { type = 6 id = 85 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 9 hour = 0 } leader = { type = 6 id = 496 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 9 hour = 0 } leader = { type = 6 id = 890 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 9 hour = 0 } leader = { type = 6 id = 50280 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 9 hour = 0 } leader = { type = 6 id = 240444 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 10 hour = 0 } leader = { type = 6 id = 55387 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 10 hour = 0 } leader = { type = 6 id = 10309 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 10 hour = 0 } leader = { type = 6 id = 85 } rank = 0 } recordedleaderevent = { date = { year = 1936 month = january day = 10 hour = 0 } leader = { type = 6 id = 350 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 10 hour = 0 } leader = { type = 6 id = 502 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 10 hour = 0 } leader = { type = 6 id = 883 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 10 hour = 0 } leader = { type = 6 id = 50279 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 10 hour = 0 } leader = { type = 6 id = 240459 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 11 hour = 0 } leader = { type = 6 id = 10296 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 11 hour = 0 } leader = { type = 6 id = 353 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 11 hour = 0 } leader = { type = 6 id = 593 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 11 hour = 0 } leader = { type = 6 id = 393 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 11 hour = 0 } leader = { type = 6 id = 50276 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 11 hour = 0 } leader = { type = 6 id = 241278 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 12 hour = 0 } leader = { type = 6 id = 225077 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 12 hour = 0 } leader = { type = 6 id = 10317 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 12 hour = 0 } leader = { type = 6 id = 333 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 12 hour = 0 } leader = { type = 6 id = 33 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 12 hour = 0 } leader = { type = 6 id = 392 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 12 hour = 0 } leader = { type = 6 id = 50273 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 12 hour = 0 } leader = { type = 6 id = 825045 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 12 hour = 0 } leader = { type = 6 id = 240228 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 13 hour = 0 } leader = { type = 6 id = 10290 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 13 hour = 0 } leader = { type = 6 id = 278 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 13 hour = 0 } leader = { type = 6 id = 586 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 13 hour = 0 } leader = { type = 6 id = 862 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 13 hour = 0 } leader = { type = 6 id = 50265 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 13 hour = 0 } leader = { type = 6 id = 825009 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 13 hour = 0 } leader = { type = 6 id = 240424 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 14 hour = 0 } leader = { type = 6 id = 10284 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 14 hour = 0 } leader = { type = 6 id = 315 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 14 hour = 0 } leader = { type = 6 id = 295 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 14 hour = 0 } leader = { type = 6 id = 378 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 14 hour = 0 } leader = { type = 6 id = 50264 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 15 hour = 0 } leader = { type = 6 id = 10293 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 15 hour = 0 } leader = { type = 6 id = 33 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 15 hour = 0 } leader = { type = 6 id = 230 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 15 hour = 0 } leader = { type = 6 id = 888 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 15 hour = 0 } leader = { type = 6 id = 50248 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 15 hour = 0 } leader = { type = 6 id = 825059 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 16 hour = 0 } leader = { type = 6 id = 10281 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 16 hour = 0 } leader = { type = 6 id = 496 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 16 hour = 0 } leader = { type = 6 id = 326 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 16 hour = 0 } leader = { type = 6 id = 871 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 16 hour = 0 } leader = { type = 6 id = 50286 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 17 hour = 0 } leader = { type = 6 id = 10303 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 17 hour = 0 } leader = { type = 6 id = 502 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 17 hour = 0 } leader = { type = 6 id = 340 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 17 hour = 0 } leader = { type = 6 id = 842 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 17 hour = 0 } leader = { type = 6 id = 50297 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 17 hour = 0 } leader = { type = 6 id = 825026 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 18 hour = 0 } leader = { type = 6 id = 188 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 18 hour = 0 } leader = { type = 6 id = 293 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 18 hour = 0 } leader = { type = 6 id = 837 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 18 hour = 0 } leader = { type = 6 id = 50289 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 18 hour = 0 } leader = { type = 6 id = 825010 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 19 hour = 0 } leader = { type = 6 id = 586 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 19 hour = 0 } leader = { type = 6 id = 292 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 19 hour = 0 } leader = { type = 6 id = 402 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 19 hour = 0 } leader = { type = 6 id = 50288 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 20 hour = 0 } leader = { type = 6 id = 593 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 20 hour = 0 } leader = { type = 6 id = 257 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 20 hour = 0 } leader = { type = 6 id = 377 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 20 hour = 0 } leader = { type = 6 id = 50272 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 21 hour = 0 } leader = { type = 6 id = 365 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 21 hour = 0 } leader = { type = 6 id = 187 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 21 hour = 0 } leader = { type = 6 id = 893 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 21 hour = 0 } leader = { type = 6 id = 50263 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 22 hour = 0 } leader = { type = 6 id = 295 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 22 hour = 0 } leader = { type = 6 id = 165 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 22 hour = 0 } leader = { type = 6 id = 859 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 22 hour = 0 } leader = { type = 6 id = 50256 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 23 hour = 0 } leader = { type = 6 id = 230 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 23 hour = 0 } leader = { type = 6 id = 145 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 23 hour = 0 } leader = { type = 6 id = 50253 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 24 hour = 0 } leader = { type = 6 id = 326 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 24 hour = 0 } leader = { type = 6 id = 667 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 24 hour = 0 } leader = { type = 6 id = 50249 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 25 hour = 0 } leader = { type = 6 id = 667 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 25 hour = 0 } leader = { type = 6 id = 117 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 25 hour = 0 } leader = { type = 6 id = 50247 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 25 hour = 0 } leader = { type = 6 id = 825025 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 26 hour = 0 } leader = { type = 6 id = 340 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 26 hour = 0 } leader = { type = 6 id = 78 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 26 hour = 0 } leader = { type = 6 id = 50241 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 27 hour = 0 } leader = { type = 6 id = 293 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 27 hour = 0 } leader = { type = 6 id = 733 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 27 hour = 0 } leader = { type = 6 id = 50232 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 28 hour = 0 } leader = { type = 6 id = 292 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 28 hour = 0 } leader = { type = 6 id = 728 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 28 hour = 0 } leader = { type = 6 id = 50228 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 29 hour = 0 } leader = { type = 6 id = 257 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = january day = 29 hour = 0 } leader = { type = 6 id = 583 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = january day = 29 hour = 0 } leader = { type = 6 id = 50225 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = february day = 0 hour = 0 } leader = { type = 6 id = 101 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = february day = 0 hour = 0 } leader = { type = 6 id = 50224 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = february day = 1 hour = 0 } leader = { type = 6 id = 829 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = february day = 1 hour = 0 } leader = { type = 6 id = 50217 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = february day = 2 hour = 0 } leader = { type = 6 id = 783 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = february day = 6 hour = 0 } leader = { type = 6 id = 823 } rank = 2 } recordedbattle = { id = { type = 4712 id = 7027 } startdate = { year = 1936 month = february day = 22 hour = 1 } enddate = { year = 1936 month = march day = 2 hour = 6 } province = 1552 importance = 6.3246 attackers = { maxdivisions = 12 winner = 1 nation = 11 leader = { type = 6 id = 50035 } unitleader = { type = 6 id = 50035 } unitleader = { type = 6 id = 50161 } unitleader = { type = 6 id = 50131 } unitleader = { type = 6 id = 50343 } unitleader = { type = 6 id = 50189 } unitleader = { type = 6 id = 50008 } unitleader = { type = 6 id = 50115 } unitleader = { type = 6 id = 50148 } unitleader = { type = 6 id = 50172 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 7026 } unitleader = { type = 4712 id = 7026 } unitleader = { type = 4712 id = 7023 } } } recordedleaderevent = { date = { year = 1936 month = march day = 1 hour = 0 } leader = { type = 6 id = 50250 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = april day = 11 hour = 0 } leader = { type = 6 id = 245017 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = april day = 12 hour = 0 } leader = { type = 6 id = 245009 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = april day = 13 hour = 0 } leader = { type = 6 id = 395005 } rank = 2 } recordedbattle = { id = { type = 4712 id = 10920 } startdate = { year = 1936 month = may day = 4 hour = 3 } enddate = { year = 1936 month = may day = 4 hour = 3 } province = 835 importance = 1.4142 attackers = { maxdivisions = 1 nation = 50 leader = { type = 6 id = 245013 } unitleader = { type = 6 id = 245013 } } defenders = { maxdivisions = 1 winner = 1 nation = 6 leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25081 } } } recordedbattle = { id = { type = 4712 id = 10921 } startdate = { year = 1936 month = may day = 4 hour = 3 } enddate = { year = 1936 month = may day = 20 hour = 22 } province = 827 importance = 4 attackers = { maxdivisions = 1 nation = 6 leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25081 } } defenders = { maxdivisions = 10 winner = 1 nation = 50 leader = { type = 6 id = 245008 } unitleader = { type = 4712 id = 9582 } unitleader = { type = 4712 id = 9574 } unitleader = { type = 4712 id = 9568 } unitleader = { type = 6 id = 245025 } unitleader = { type = 6 id = 245017 } unitleader = { type = 6 id = 245012 } unitleader = { type = 6 id = 245009 } unitleader = { type = 6 id = 245008 } unitleader = { type = 6 id = 245013 } } } recordedbattle = { id = { type = 4712 id = 11600 } startdate = { year = 1936 month = may day = 18 hour = 16 } enddate = { year = 1936 month = may day = 19 hour = 11 } province = 816 importance = 1.4142 attackers = { maxdivisions = 8 winner = 1 nation = 6 leader = { type = 6 id = 25151 } leader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25151 } unitleader = { type = 6 id = 25269 } unitleader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25076 } unitleader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25100 } unitleader = { type = 6 id = 25145 } } defenders = { maxdivisions = 1 nation = 50 leader = { type = 6 id = 245001 } unitleader = { type = 6 id = 245001 } } } recordedleaderevent = { date = { year = 1936 month = may day = 19 hour = 0 } leader = { type = 6 id = 825071 } rank = 2 } recordedbattle = { id = { type = 4712 id = 13337 } startdate = { year = 1936 month = may day = 24 hour = 20 } enddate = { year = 1936 month = june day = 16 hour = 14 } province = 827 importance = 4.6904 attackers = { maxdivisions = 1 nation = 6 leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25081 } } defenders = { maxdivisions = 10 winner = 1 nation = 50 leader = { type = 6 id = 245008 } unitleader = { type = 4712 id = 9582 } unitleader = { type = 4712 id = 9574 } unitleader = { type = 4712 id = 9568 } unitleader = { type = 6 id = 245025 } unitleader = { type = 6 id = 245017 } unitleader = { type = 6 id = 245012 } unitleader = { type = 6 id = 245009 } unitleader = { type = 6 id = 245008 } unitleader = { type = 6 id = 245013 } } } recordedbattle = { id = { type = 4712 id = 12346 } startdate = { year = 1936 month = june day = 3 hour = 14 } enddate = { year = 1936 month = june day = 3 hour = 15 } province = 816 importance = 2.8284 attackers = { maxdivisions = 4 nation = 50 leader = { type = 6 id = 245020 } leader = { type = 6 id = 245003 } leader = { type = 4712 id = 9572 } unitleader = { type = 6 id = 245020 } unitleader = { type = 6 id = 245003 } unitleader = { type = 4712 id = 9572 } } defenders = { maxdivisions = 2 winner = 1 nation = 6 leader = { type = 6 id = 25151 } leader = { type = 6 id = 25145 } unitleader = { type = 6 id = 25151 } unitleader = { type = 6 id = 25145 } } } recordedbattle = { id = { type = 4712 id = 12676 } startdate = { year = 1936 month = june day = 7 hour = 1 } enddate = { year = 1936 month = june day = 11 hour = 8 } province = 79 importance = 2 attackers = { maxdivisions = 2 winner = 1 nation = 176 leader = { type = 4712 id = 249 } leader = { type = 6 id = 870005 } unitleader = { type = 4712 id = 249 } unitleader = { type = 6 id = 870035 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 12596 } leader = { type = 6 id = 230012 } unitleader = { type = 4712 id = 12596 } } } recordedbattle = { id = { type = 4712 id = 12755 } startdate = { year = 1936 month = june day = 7 hour = 13 } enddate = { year = 1936 month = june day = 10 hour = 16 } province = 66 importance = 1.7321 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 5 winner = 1 nation = 47 leader = { type = 4712 id = 12640 } leader = { type = 6 id = 230023 } unitleader = { type = 4712 id = 12640 } } } recordedleaderevent = { date = { year = 1936 month = june day = 8 hour = 0 } leader = { type = 6 id = 230055 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = june day = 8 hour = 0 } leader = { type = 6 id = 36057 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = june day = 9 hour = 0 } leader = { type = 6 id = 230014 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = june day = 9 hour = 0 } leader = { type = 6 id = 230038 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = june day = 9 hour = 0 } leader = { type = 6 id = 36080 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = june day = 9 hour = 0 } leader = { type = 6 id = 870063 } rank = 2 } recordedbattle = { id = { type = 4712 id = 12927 } startdate = { year = 1936 month = june day = 9 hour = 21 } enddate = { year = 1936 month = june day = 15 hour = 9 } province = 59 importance = 2.4495 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5118 } unitleader = { type = 6 id = 5118 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230013 } } } recordedleaderevent = { date = { year = 1936 month = june day = 10 hour = 0 } leader = { type = 6 id = 230031 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = june day = 10 hour = 0 } leader = { type = 6 id = 36015 } rank = 2 } recordedbattle = { id = { type = 4712 id = 13062 } startdate = { year = 1936 month = june day = 11 hour = 11 } enddate = { year = 1936 month = june day = 11 hour = 16 } province = 2283 importance = 4.2426 isnaval = 1 attackers = { maxdivisions = 7 winner = 1 nation = 2 leader = { type = 6 id = 5158 } unitleader = { type = 6 id = 5158 } } defenders = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230037 } unitleader = { type = 6 id = 230039 } unitleader = { type = 6 id = 230041 } unitleader = { type = 6 id = 230037 } } } recordedbattle = { id = { type = 4712 id = 13063 } startdate = { year = 1936 month = june day = 11 hour = 13 } enddate = { year = 1936 month = june day = 16 hour = 15 } province = 54 importance = 2.2361 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870056 } unitleader = { type = 6 id = 870056 } } } recordedbattle = { id = { type = 4712 id = 13156 } startdate = { year = 1936 month = june day = 11 hour = 14 } enddate = { year = 1936 month = june day = 12 hour = 9 } province = 2195 importance = 13.2426 isnaval = 1 attackers = { maxdivisions = 19 winner = 1 nation = 2 leader = { type = 6 id = 5153 } unitleader = { type = 6 id = 5153 } unitleader = { type = 6 id = 5156 } } defenders = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230038 } leader = { type = 6 id = 230032 } unitleader = { type = 6 id = 230038 } unitleader = { type = 6 id = 230032 } sunk = { type = 4712 id = 12645 } sunk = { type = 4712 id = 12648 } sunk = { type = 4712 id = 12643 } } } recordedbattle = { id = { type = 4712 id = 13065 } startdate = { year = 1936 month = june day = 11 hour = 18 } enddate = { year = 1936 month = june day = 11 hour = 19 } province = 817 importance = 4.2426 attackers = { maxdivisions = 3 nation = 50 leader = { type = 6 id = 245004 } unitleader = { type = 6 id = 245004 } } defenders = { maxdivisions = 4 winner = 1 nation = 6 leader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25255 } } } recordedbattle = { id = { type = 4712 id = 13068 } startdate = { year = 1936 month = june day = 11 hour = 20 } enddate = { year = 1936 month = june day = 17 hour = 11 } province = 821 importance = 19.5959 attackers = { maxdivisions = 8 winner = 1 nation = 6 leader = { type = 6 id = 25255 } leader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25255 } unitleader = { type = 4712 id = 13067 } unitleader = { type = 6 id = 25109 } } defenders = { maxdivisions = 8 nation = 50 leader = { type = 6 id = 245023 } unitleader = { type = 4712 id = 12410 } unitleader = { type = 4712 id = 12408 } unitleader = { type = 4712 id = 12406 } unitleader = { type = 4712 id = 12404 } unitleader = { type = 4712 id = 12402 } unitleader = { type = 4712 id = 9570 } unitleader = { type = 6 id = 245023 } } } recordedbattle = { id = { type = 4712 id = 13071 } startdate = { year = 1936 month = june day = 12 hour = 0 } enddate = { year = 1936 month = june day = 22 hour = 11 } province = 71 importance = 3.1623 attackers = { maxdivisions = 3 winner = 1 nation = 176 leader = { type = 6 id = 870006 } leader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870027 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } } } recordedbattle = { id = { type = 4712 id = 13102 } startdate = { year = 1936 month = june day = 12 hour = 1 } enddate = { year = 1936 month = june day = 21 hour = 14 } province = 73 importance = 3 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 13080 } unitleader = { type = 4712 id = 13080 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230002 } } } recordedbattle = { id = { type = 4712 id = 13163 } startdate = { year = 1936 month = june day = 12 hour = 15 } enddate = { year = 1936 month = june day = 12 hour = 15 } province = 60 importance = 2.8284 attackers = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230014 } } defenders = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 4712 id = 13162 } unitleader = { type = 4712 id = 13162 } unitleader = { type = 4712 id = 13101 } } } recordedleaderevent = { date = { year = 1936 month = june day = 13 hour = 0 } leader = { type = 6 id = 230002 } rank = 2 } recordedbattle = { id = { type = 4712 id = 13224 } startdate = { year = 1936 month = june day = 13 hour = 4 } enddate = { year = 1936 month = june day = 13 hour = 4 } province = 58 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5001 } unitleader = { type = 6 id = 5001 } } } recordedbattle = { id = { type = 4712 id = 13236 } startdate = { year = 1936 month = june day = 13 hour = 21 } enddate = { year = 1936 month = june day = 13 hour = 22 } province = 2187 importance = 4.4142 isnaval = 1 attackers = { maxdivisions = 3 winner = 1 nation = 176 leader = { type = 6 id = 870071 } unitleader = { type = 6 id = 870071 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230032 } unitleader = { type = 6 id = 230032 } sunk = { type = 4712 id = 12644 } } } recordedleaderevent = { date = { year = 1936 month = june day = 13 hour = 22 } leader = { type = 6 id = 245023 } trait = 22 } recordedbattle = { id = { type = 4712 id = 13302 } startdate = { year = 1936 month = june day = 14 hour = 11 } enddate = { year = 1936 month = june day = 26 hour = 17 } province = 45 importance = 3.4641 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5007 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 13074 } unitleader = { type = 4712 id = 13074 } } } recordedbattle = { id = { type = 4712 id = 13304 } startdate = { year = 1936 month = june day = 14 hour = 18 } enddate = { year = 1936 month = june day = 25 hour = 9 } province = 81 importance = 3.3166 attackers = { maxdivisions = 2 winner = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870035 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230026 } } } recordedbattle = { id = { type = 4712 id = 13731 } startdate = { year = 1936 month = june day = 15 hour = 21 } enddate = { year = 1936 month = june day = 22 hour = 12 } province = 74 importance = 2.6458 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230020 } leader = { type = 6 id = 230005 } leader = { type = 6 id = 230023 } leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 13432 } startdate = { year = 1936 month = june day = 17 hour = 2 } enddate = { year = 1936 month = june day = 18 hour = 17 } province = 87 importance = 1.4142 attackers = { maxdivisions = 5 winner = 1 nation = 6 leader = { type = 6 id = 25083 } unitleader = { type = 6 id = 25083 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 12824 } unitleader = { type = 4712 id = 12824 } } } recordedbattle = { id = { type = 4712 id = 13434 } startdate = { year = 1936 month = june day = 17 hour = 12 } enddate = { year = 1936 month = june day = 17 hour = 17 } province = 2430 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230037 } unitleader = { type = 6 id = 230039 } unitleader = { type = 6 id = 230037 } } defenders = { maxdivisions = 4 nation = 2 leader = { type = 6 id = 5145 } unitleader = { type = 6 id = 5145 } } } recordedbattle = { id = { type = 4712 id = 13531 } startdate = { year = 1936 month = june day = 18 hour = 3 } enddate = { year = 1936 month = june day = 18 hour = 21 } province = 61 importance = 1.4142 attackers = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230014 } leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5001 } unitleader = { type = 6 id = 5001 } } } recordedbattle = { id = { type = 4712 id = 14169 } startdate = { year = 1936 month = june day = 18 hour = 12 } enddate = { year = 1936 month = july day = 4 hour = 22 } province = 53 importance = 4 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5089 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 13077 } unitleader = { type = 4712 id = 13077 } } } recordedbattle = { id = { type = 4712 id = 13528 } startdate = { year = 1936 month = june day = 18 hour = 12 } enddate = { year = 1936 month = june day = 29 hour = 12 } province = 819 importance = 23.2164 attackers = { maxdivisions = 7 winner = 1 nation = 6 leader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25269 } } defenders = { maxdivisions = 8 nation = 50 leader = { type = 6 id = 245020 } leader = { type = 6 id = 245015 } unitleader = { type = 4712 id = 13461 } unitleader = { type = 6 id = 245020 } unitleader = { type = 6 id = 245015 } } } recordedbattle = { id = { type = 4712 id = 13529 } startdate = { year = 1936 month = june day = 18 hour = 12 } enddate = { year = 1936 month = june day = 28 hour = 14 } province = 823 importance = 9.4868 attackers = { maxdivisions = 3 winner = 1 nation = 6 leader = { type = 6 id = 25139 } unitleader = { type = 6 id = 25139 } } defenders = { maxdivisions = 6 nation = 50 leader = { type = 6 id = 245004 } leader = { type = 6 id = 245022 } unitleader = { type = 6 id = 245004 } unitleader = { type = 6 id = 245022 } } } recordedbattle = { id = { type = 4712 id = 13599 } startdate = { year = 1936 month = june day = 19 hour = 4 } enddate = { year = 1936 month = june day = 23 hour = 12 } province = 57 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5118 } unitleader = { type = 6 id = 5118 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230013 } } } recordedbattle = { id = { type = 4712 id = 13601 } startdate = { year = 1936 month = june day = 19 hour = 12 } enddate = { year = 1936 month = june day = 26 hour = 11 } province = 95 importance = 5.2915 attackers = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230008 } leader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230005 } } defenders = { maxdivisions = 2 winner = 1 nation = 176 leader = { type = 6 id = 870056 } unitleader = { type = 6 id = 870056 } unitleader = { type = 4712 id = 13663 } } } recordedbattle = { id = { type = 4712 id = 14022 } startdate = { year = 1936 month = june day = 19 hour = 22 } enddate = { year = 1936 month = july day = 11 hour = 7 } province = 835 importance = 4.6904 attackers = { maxdivisions = 3 winner = 1 nation = 50 leader = { type = 6 id = 245021 } unitleader = { type = 6 id = 245021 } } defenders = { maxdivisions = 1 nation = 6 leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25081 } } } recordedbattle = { id = { type = 4712 id = 13659 } startdate = { year = 1936 month = june day = 20 hour = 7 } enddate = { year = 1936 month = june day = 26 hour = 19 } province = 66 importance = 4.8990 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5083 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230030 } } } recordedbattle = { id = { type = 4712 id = 13682 } startdate = { year = 1936 month = june day = 21 hour = 1 } enddate = { year = 1936 month = july day = 1 hour = 11 } province = 837 importance = 3.1623 attackers = { maxdivisions = 1 winner = 1 nation = 6 leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25081 } } defenders = { maxdivisions = 1 nation = 50 leader = { type = 6 id = 245006 } unitleader = { type = 6 id = 245006 } } } recordedbattle = { id = { type = 4712 id = 13905 } startdate = { year = 1936 month = june day = 25 hour = 5 } enddate = { year = 1936 month = june day = 25 hour = 5 } province = 821 importance = 1.4142 attackers = { maxdivisions = 5 nation = 50 leader = { type = 6 id = 245014 } leader = { type = 6 id = 245015 } leader = { type = 4712 id = 9580 } unitleader = { type = 6 id = 245014 } unitleader = { type = 6 id = 245015 } unitleader = { type = 4712 id = 9580 } } defenders = { maxdivisions = 1 winner = 1 nation = 6 leader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25255 } } } recordedbattle = { id = { type = 4712 id = 13910 } startdate = { year = 1936 month = june day = 25 hour = 6 } enddate = { year = 1936 month = july day = 8 hour = 12 } province = 68 importance = 3.6056 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5001 } unitleader = { type = 6 id = 5001 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230015 } } } recordedleaderevent = { date = { year = 1936 month = june day = 27 hour = 15 } leader = { type = 6 id = 25081 } skill = 2 } recordedbattle = { id = { type = 4712 id = 14121 } startdate = { year = 1936 month = june day = 29 hour = 17 } enddate = { year = 1936 month = june day = 29 hour = 17 } province = 62 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5118 } unitleader = { type = 6 id = 5118 } } } recordedbattle = { id = { type = 4712 id = 14123 } startdate = { year = 1936 month = july day = 0 hour = 0 } enddate = { year = 1936 month = july day = 0 hour = 2 } province = 85 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 12821 } unitleader = { type = 4712 id = 12821 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870062 } } } recordedbattle = { id = { type = 4712 id = 14164 } startdate = { year = 1936 month = july day = 0 hour = 10 } enddate = { year = 1936 month = july day = 18 hour = 11 } province = 77 importance = 8.4853 attackers = { maxdivisions = 2 winner = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870035 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230012 } leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230027 } } } recordedbattle = { id = { type = 4712 id = 14168 } startdate = { year = 1936 month = july day = 0 hour = 15 } enddate = { year = 1936 month = july day = 4 hour = 17 } province = 50 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 13077 } unitleader = { type = 4712 id = 13077 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } } recordedbattle = { id = { type = 4712 id = 14219 } startdate = { year = 1936 month = july day = 1 hour = 23 } enddate = { year = 1936 month = july day = 3 hour = 7 } province = 79 importance = 1.4142 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230003 } } } recordedbattle = { id = { type = 4712 id = 14221 } startdate = { year = 1936 month = july day = 2 hour = 0 } enddate = { year = 1936 month = july day = 21 hour = 12 } province = 71 importance = 13.0767 attackers = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230002 } leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230026 } } defenders = { maxdivisions = 3 nation = 176 leader = { type = 6 id = 870062 } leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 14434 } startdate = { year = 1936 month = july day = 5 hour = 6 } enddate = { year = 1936 month = july day = 15 hour = 15 } province = 73 importance = 3.1623 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5118 } unitleader = { type = 6 id = 5118 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } } } recordedbattle = { id = { type = 4712 id = 14488 } startdate = { year = 1936 month = july day = 6 hour = 2 } enddate = { year = 1936 month = july day = 13 hour = 11 } province = 54 importance = 2.6458 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5006 } unitleader = { type = 6 id = 5006 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870054 } unitleader = { type = 6 id = 870054 } } } recordedbattle = { id = { type = 4712 id = 14489 } startdate = { year = 1936 month = july day = 6 hour = 3 } enddate = { year = 1936 month = july day = 13 hour = 3 } province = 58 importance = 2.6458 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5144 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230014 } } } recordedbattle = { id = { type = 4712 id = 14552 } startdate = { year = 1936 month = july day = 7 hour = 21 } enddate = { year = 1936 month = july day = 7 hour = 21 } province = 76 importance = 1.4142 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } } } recordedleaderevent = { date = { year = 1936 month = july day = 9 hour = 0 } leader = { type = 6 id = 40002 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = july day = 9 hour = 0 } leader = { type = 6 id = 40019 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = july day = 9 hour = 0 } leader = { type = 6 id = 40010 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = july day = 11 hour = 0 } leader = { type = 6 id = 225066 } rank = 1 } recordedleaderevent = { date = { year = 1936 month = july day = 11 hour = 0 } leader = { type = 6 id = 225067 } rank = 2 } recordedbattle = { id = { type = 4712 id = 14736 } startdate = { year = 1936 month = july day = 11 hour = 1 } enddate = { year = 1936 month = august day = 5 hour = 3 } province = 50 importance = 4.8990 attackers = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 13077 } unitleader = { type = 4712 id = 13077 } } } recordedbattle = { id = { type = 4712 id = 14743 } startdate = { year = 1936 month = july day = 11 hour = 1 } enddate = { year = 1936 month = july day = 11 hour = 6 } province = 2703 importance = 14.6569 isnaval = 1 attackers = { maxdivisions = 16 winner = 1 nation = 2 leader = { type = 6 id = 5153 } unitleader = { type = 6 id = 5153 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230031 } leader = { type = 6 id = 230038 } unitleader = { type = 6 id = 230039 } unitleader = { type = 6 id = 230031 } unitleader = { type = 6 id = 230038 } sunk = { type = 4712 id = 12649 } sunk = { type = 4712 id = 12647 } sunk = { type = 4712 id = 12650 } } } recordedbattle = { id = { type = 4712 id = 14762 } startdate = { year = 1936 month = july day = 11 hour = 6 } enddate = { year = 1936 month = july day = 11 hour = 6 } province = 85 importance = 1.4142 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 12821 } unitleader = { type = 4712 id = 12821 } } } recordedleaderevent = { date = { year = 1936 month = july day = 12 hour = 0 } leader = { type = 6 id = 225009 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = july day = 12 hour = 0 } leader = { type = 6 id = 225071 } rank = 2 } recordedbattle = { id = { type = 4712 id = 14869 } startdate = { year = 1936 month = july day = 13 hour = 12 } enddate = { year = 1936 month = july day = 19 hour = 11 } province = 60 importance = 2.4495 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870054 } unitleader = { type = 6 id = 870054 } } } recordedbattle = { id = { type = 4712 id = 15139 } startdate = { year = 1936 month = july day = 13 hour = 12 } enddate = { year = 1936 month = august day = 4 hour = 13 } province = 60 importance = 4.5826 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 14864 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870054 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 870054 } unitleader = { type = 6 id = 5081 } } } recordedbattle = { id = { type = 4712 id = 14871 } startdate = { year = 1936 month = july day = 13 hour = 14 } enddate = { year = 1936 month = july day = 20 hour = 16 } province = 820 importance = 2.6458 attackers = { maxdivisions = 1 nation = 6 leader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25255 } } defenders = { maxdivisions = 2 winner = 1 nation = 50 leader = { type = 6 id = 245014 } unitleader = { type = 6 id = 245014 } } } recordedbattle = { id = { type = 4712 id = 14939 } startdate = { year = 1936 month = july day = 14 hour = 12 } enddate = { year = 1936 month = july day = 14 hour = 12 } province = 68 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230015 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5001 } unitleader = { type = 6 id = 5001 } } } recordedbattle = { id = { type = 4712 id = 14964 } startdate = { year = 1936 month = july day = 14 hour = 13 } enddate = { year = 1936 month = july day = 19 hour = 14 } province = 70 importance = 2.2361 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5118 } unitleader = { type = 6 id = 5118 } } } recordedbattle = { id = { type = 4712 id = 15049 } startdate = { year = 1936 month = july day = 17 hour = 19 } enddate = { year = 1936 month = august day = 5 hour = 3 } province = 50 importance = 4.2426 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 13077 } unitleader = { type = 4712 id = 13077 } } } recordedbattle = { id = { type = 4712 id = 15131 } startdate = { year = 1936 month = july day = 19 hour = 1 } enddate = { year = 1936 month = july day = 22 hour = 13 } province = 68 importance = 3.4641 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230013 } leader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230005 } } defenders = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5001 } leader = { type = 6 id = 5118 } unitleader = { type = 6 id = 5001 } unitleader = { type = 6 id = 5118 } } } recordedbattle = { id = { type = 4712 id = 15197 } startdate = { year = 1936 month = july day = 21 hour = 0 } enddate = { year = 1936 month = august day = 3 hour = 8 } province = 833 importance = 17.3205 attackers = { maxdivisions = 9 winner = 1 nation = 6 leader = { type = 6 id = 25270 } leader = { type = 6 id = 25004 } leader = { type = 6 id = 25109 } leader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25004 } unitleader = { type = 6 id = 25111 } unitleader = { type = 6 id = 25151 } unitleader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25016 } } defenders = { maxdivisions = 5 nation = 50 leader = { type = 6 id = 245011 } unitleader = { type = 6 id = 245011 } } } recordedbattle = { id = { type = 4712 id = 15350 } startdate = { year = 1936 month = july day = 23 hour = 8 } enddate = { year = 1936 month = july day = 28 hour = 20 } province = 73 importance = 2.2361 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5001 } unitleader = { type = 6 id = 5001 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } } } recordedbattle = { id = { type = 4712 id = 15351 } startdate = { year = 1936 month = july day = 23 hour = 20 } enddate = { year = 1936 month = july day = 23 hour = 22 } province = 2281 importance = 4.4142 isnaval = 1 attackers = { maxdivisions = 16 winner = 1 nation = 2 leader = { type = 6 id = 5153 } unitleader = { type = 6 id = 5153 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870069 } unitleader = { type = 6 id = 870069 } sunk = { type = 4712 id = 12666 } } } recordedbattle = { id = { type = 4712 id = 15402 } startdate = { year = 1936 month = july day = 24 hour = 8 } enddate = { year = 1936 month = july day = 24 hour = 16 } province = 70 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5118 } unitleader = { type = 6 id = 5118 } } } recordedleaderevent = { date = { year = 1936 month = july day = 25 hour = 20 } leader = { type = 6 id = 230016 } trait = 23 } recordedleaderevent = { date = { year = 1936 month = july day = 25 hour = 21 } leader = { type = 6 id = 230014 } trait = 26 } recordedbattle = { id = { type = 4712 id = 15513 } startdate = { year = 1936 month = july day = 27 hour = 3 } enddate = { year = 1936 month = july day = 27 hour = 3 } province = 1426 importance = 1.4142 attackers = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830032 } unitleader = { type = 6 id = 830032 } } defenders = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290023 } } } recordedbattle = { id = { type = 4712 id = 15514 } startdate = { year = 1936 month = july day = 27 hour = 3 } enddate = { year = 1936 month = july day = 27 hour = 10 } province = 68 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230013 } leader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230005 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5118 } unitleader = { type = 6 id = 5118 } } } recordedbattle = { id = { type = 4712 id = 15515 } startdate = { year = 1936 month = july day = 27 hour = 6 } enddate = { year = 1936 month = august day = 1 hour = 13 } province = 1391 importance = 2 attackers = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290023 } leader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290008 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830032 } unitleader = { type = 6 id = 830032 } } } recordedbattle = { id = { type = 4712 id = 15585 } startdate = { year = 1936 month = july day = 28 hour = 6 } enddate = { year = 1936 month = july day = 28 hour = 20 } province = 77 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230003 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 15592 } startdate = { year = 1936 month = july day = 28 hour = 12 } enddate = { year = 1936 month = august day = 3 hour = 16 } province = 75 importance = 2.2361 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230013 } leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230005 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5001 } unitleader = { type = 6 id = 5001 } } } recordedbattle = { id = { type = 4712 id = 15588 } startdate = { year = 1936 month = july day = 28 hour = 16 } enddate = { year = 1936 month = august day = 7 hour = 10 } province = 58 importance = 3 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 14864 } unitleader = { type = 6 id = 230014 } } } recordedbattle = { id = { type = 4712 id = 15640 } startdate = { year = 1936 month = august day = 0 hour = 0 } enddate = { year = 1936 month = august day = 20 hour = 15 } province = 78 importance = 4.4721 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 12821 } unitleader = { type = 4712 id = 12821 } } defenders = { maxdivisions = 4 winner = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870062 } } } recordedbattle = { id = { type = 4712 id = 15641 } startdate = { year = 1936 month = august day = 0 hour = 0 } enddate = { year = 1936 month = august day = 5 hour = 3 } province = 52 importance = 2.2361 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 13077 } unitleader = { type = 4712 id = 13077 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870033 } unitleader = { type = 6 id = 870033 } } } recordedbattle = { id = { type = 4712 id = 15716 } startdate = { year = 1936 month = august day = 1 hour = 15 } enddate = { year = 1936 month = august day = 1 hour = 15 } province = 819 importance = 4.2426 attackers = { maxdivisions = 3 nation = 50 leader = { type = 6 id = 245013 } leader = { type = 6 id = 245002 } unitleader = { type = 6 id = 245013 } unitleader = { type = 6 id = 245002 } } defenders = { maxdivisions = 4 winner = 1 nation = 6 leader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25109 } } } recordedbattle = { id = { type = 4712 id = 15888 } startdate = { year = 1936 month = august day = 3 hour = 10 } enddate = { year = 1936 month = august day = 3 hour = 10 } province = 833 importance = 2.8284 attackers = { maxdivisions = 6 nation = 50 leader = { type = 4712 id = 2726 } unitleader = { type = 4712 id = 2726 } } defenders = { maxdivisions = 2 winner = 1 nation = 6 leader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25270 } } } recordedbattle = { id = { type = 4712 id = 15939 } startdate = { year = 1936 month = august day = 3 hour = 19 } enddate = { year = 1936 month = august day = 10 hour = 10 } province = 77 importance = 2.6458 attackers = { maxdivisions = 5 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 16076 } startdate = { year = 1936 month = august day = 4 hour = 10 } enddate = { year = 1936 month = august day = 12 hour = 14 } province = 820 importance = 14.1421 attackers = { maxdivisions = 5 nation = 6 leader = { type = 6 id = 25255 } leader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25109 } } defenders = { maxdivisions = 14 winner = 1 nation = 50 leader = { type = 6 id = 245011 } unitleader = { type = 4712 id = 16071 } unitleader = { type = 4712 id = 16069 } unitleader = { type = 6 id = 245013 } unitleader = { type = 6 id = 245023 } unitleader = { type = 6 id = 245011 } unitleader = { type = 6 id = 245036 } } } recordedbattle = { id = { type = 4712 id = 16416 } startdate = { year = 1936 month = august day = 7 hour = 19 } enddate = { year = 1936 month = august day = 13 hour = 2 } province = 79 importance = 2.4495 attackers = { maxdivisions = 2 winner = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870035 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230003 } } } recordedbattle = { id = { type = 4712 id = 16928 } startdate = { year = 1936 month = august day = 7 hour = 23 } enddate = { year = 1936 month = august day = 17 hour = 7 } province = 818 importance = 31.6228 attackers = { maxdivisions = 10 winner = 1 nation = 6 leader = { type = 6 id = 25270 } leader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25004 } unitleader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25240 } } defenders = { maxdivisions = 14 nation = 50 leader = { type = 6 id = 245008 } leader = { type = 6 id = 245002 } unitleader = { type = 4712 id = 16424 } unitleader = { type = 4712 id = 16422 } unitleader = { type = 6 id = 245008 } unitleader = { type = 6 id = 245036 } unitleader = { type = 4712 id = 16927 } unitleader = { type = 4712 id = 16803 } unitleader = { type = 4712 id = 16607 } unitleader = { type = 6 id = 245002 } } } recordedbattle = { id = { type = 4712 id = 16536 } startdate = { year = 1936 month = august day = 9 hour = 20 } enddate = { year = 1936 month = august day = 20 hour = 15 } province = 85 importance = 3.3166 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230007 } leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230020 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 12821 } unitleader = { type = 4712 id = 12821 } } } recordedbattle = { id = { type = 4712 id = 16597 } startdate = { year = 1936 month = august day = 10 hour = 9 } enddate = { year = 1936 month = august day = 23 hour = 13 } province = 50 importance = 7.2111 attackers = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5089 } leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 2 winner = 1 nation = 176 leader = { type = 6 id = 870015 } leader = { type = 6 id = 870033 } unitleader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870033 } } } recordedbattle = { id = { type = 4712 id = 16666 } startdate = { year = 1936 month = august day = 11 hour = 8 } enddate = { year = 1936 month = august day = 11 hour = 8 } province = 58 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230014 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } } recordedbattle = { id = { type = 4712 id = 16677 } startdate = { year = 1936 month = august day = 11 hour = 11 } enddate = { year = 1936 month = august day = 18 hour = 17 } province = 60 importance = 2.6458 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5037 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230012 } } } recordedbattle = { id = { type = 4712 id = 16770 } startdate = { year = 1936 month = august day = 12 hour = 3 } enddate = { year = 1936 month = august day = 29 hour = 12 } province = 835 importance = 12.3693 attackers = { maxdivisions = 3 winner = 1 nation = 6 leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25068 } unitleader = { type = 6 id = 25277 } } defenders = { maxdivisions = 3 nation = 50 leader = { type = 6 id = 245021 } unitleader = { type = 6 id = 245021 } } } recordedbattle = { id = { type = 4712 id = 16797 } startdate = { year = 1936 month = august day = 12 hour = 13 } enddate = { year = 1936 month = august day = 20 hour = 15 } province = 85 importance = 2.8284 attackers = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870002 } unitleader = { type = 6 id = 870002 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 12821 } unitleader = { type = 4712 id = 12821 } } } recordedbattle = { id = { type = 4712 id = 17633 } startdate = { year = 1936 month = august day = 14 hour = 11 } enddate = { year = 1936 month = august day = 21 hour = 8 } province = 54 importance = 2.6458 attackers = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5144 } leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5083 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870056 } unitleader = { type = 6 id = 870056 } } } recordedbattle = { id = { type = 4712 id = 17085 } startdate = { year = 1936 month = august day = 14 hour = 22 } enddate = { year = 1936 month = august day = 14 hour = 22 } province = 837 importance = 1.4142 attackers = { maxdivisions = 1 nation = 6 leader = { type = 6 id = 25277 } unitleader = { type = 6 id = 25277 } } defenders = { maxdivisions = 2 winner = 1 nation = 50 leader = { type = 6 id = 245019 } unitleader = { type = 6 id = 245019 } } } recordedbattle = { id = { type = 4712 id = 17316 } startdate = { year = 1936 month = august day = 16 hour = 18 } enddate = { year = 1936 month = august day = 26 hour = 18 } province = 81 importance = 3.1623 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230013 } } defenders = { maxdivisions = 4 winner = 1 nation = 176 leader = { type = 6 id = 870035 } leader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870035 } unitleader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870014 } } } recordedbattle = { id = { type = 4712 id = 18412 } startdate = { year = 1936 month = august day = 17 hour = 22 } enddate = { year = 1936 month = september day = 1 hour = 12 } province = 77 importance = 3.7417 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230003 } leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230055 } } } recordedbattle = { id = { type = 4712 id = 17798 } startdate = { year = 1936 month = august day = 19 hour = 18 } enddate = { year = 1936 month = august day = 22 hour = 12 } province = 47 importance = 1.7321 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5037 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230012 } } } recordedbattle = { id = { type = 4712 id = 17651 } startdate = { year = 1936 month = august day = 20 hour = 0 } enddate = { year = 1936 month = august day = 21 hour = 9 } province = 81 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 17650 } unitleader = { type = 4712 id = 17650 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870035 } unitleader = { type = 6 id = 870035 } } } recordedbattle = { id = { type = 4712 id = 17732 } startdate = { year = 1936 month = august day = 20 hour = 12 } enddate = { year = 1936 month = september day = 1 hour = 16 } province = 66 importance = 6.6332 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 17731 } } defenders = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5144 } } } recordedleaderevent = { date = { year = 1936 month = august day = 21 hour = 0 } leader = { type = 6 id = 500067 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = august day = 21 hour = 0 } leader = { type = 6 id = 515482 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = august day = 21 hour = 0 } leader = { type = 6 id = 515836 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = august day = 21 hour = 0 } leader = { type = 6 id = 515669 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = august day = 21 hour = 0 } leader = { type = 6 id = 500049 } skill = 4 } recordedbattle = { id = { type = 4712 id = 18669 } startdate = { year = 1936 month = august day = 21 hour = 1 } enddate = { year = 1936 month = september day = 10 hour = 13 } province = 820 importance = 43.5890 attackers = { maxdivisions = 10 winner = 1 nation = 6 leader = { type = 6 id = 25109 } leader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25139 } unitleader = { type = 4712 id = 18668 } unitleader = { type = 6 id = 25003 } unitleader = { type = 6 id = 25004 } } defenders = { maxdivisions = 15 nation = 50 leader = { type = 6 id = 245011 } leader = { type = 6 id = 245023 } leader = { type = 6 id = 245036 } unitleader = { type = 4712 id = 17757 } unitleader = { type = 6 id = 245036 } unitleader = { type = 4712 id = 15736 } unitleader = { type = 4712 id = 16998 } unitleader = { type = 4712 id = 16996 } unitleader = { type = 4712 id = 16994 } unitleader = { type = 6 id = 245016 } unitleader = { type = 4712 id = 16071 } unitleader = { type = 4712 id = 16069 } unitleader = { type = 6 id = 245013 } unitleader = { type = 6 id = 245023 } unitleader = { type = 6 id = 245011 } unitleader = { type = 4712 id = 18186 } unitleader = { type = 4712 id = 18666 } unitleader = { type = 4712 id = 18664 } unitleader = { type = 4712 id = 18662 } unitleader = { type = 4712 id = 18566 } } } recordedbattle = { id = { type = 4712 id = 17800 } startdate = { year = 1936 month = august day = 21 hour = 13 } enddate = { year = 1936 month = august day = 22 hour = 8 } province = 818 importance = 1.4142 attackers = { maxdivisions = 6 winner = 1 nation = 6 leader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25004 } unitleader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25240 } } defenders = { maxdivisions = 1 nation = 50 leader = { type = 6 id = 245024 } unitleader = { type = 6 id = 245024 } } } recordedleaderevent = { date = { year = 1936 month = august day = 23 hour = 0 } leader = { type = 6 id = 870015 } skill = 3 } recordedbattle = { id = { type = 4712 id = 18309 } startdate = { year = 1936 month = august day = 26 hour = 19 } enddate = { year = 1936 month = september day = 6 hour = 14 } province = 81 importance = 3.1623 attackers = { maxdivisions = 3 winner = 1 nation = 176 leader = { type = 6 id = 870062 } leader = { type = 6 id = 870027 } leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870014 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 17650 } unitleader = { type = 4712 id = 17650 } } } recordedleaderevent = { date = { year = 1936 month = august day = 27 hour = 0 } leader = { type = 6 id = 70009 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = august day = 27 hour = 0 } leader = { type = 6 id = 70031 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = august day = 27 hour = 0 } leader = { type = 6 id = 70031 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = august day = 27 hour = 0 } leader = { type = 6 id = 70145 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = august day = 27 hour = 0 } leader = { type = 6 id = 70047 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = august day = 27 hour = 2 } leader = { type = 6 id = 230003 } skill = 2 } recordedbattle = { id = { type = 4712 id = 18191 } startdate = { year = 1936 month = august day = 28 hour = 0 } enddate = { year = 1936 month = september day = 18 hour = 7 } province = 85 importance = 8.9443 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230007 } leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230020 } } defenders = { maxdivisions = 2 nation = 176 leader = { type = 6 id = 870002 } leader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870002 } unitleader = { type = 6 id = 870062 } } } recordedbattle = { id = { type = 4712 id = 18226 } startdate = { year = 1936 month = august day = 28 hour = 12 } enddate = { year = 1936 month = september day = 0 hour = 9 } province = 823 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 6 leader = { type = 6 id = 25139 } unitleader = { type = 6 id = 25139 } } defenders = { maxdivisions = 1 nation = 50 leader = { type = 4712 id = 15734 } unitleader = { type = 4712 id = 15734 } } } recordedleaderevent = { date = { year = 1936 month = august day = 29 hour = 3 } leader = { type = 6 id = 290049 } skill = 2 } recordedbattle = { id = { type = 4712 id = 18308 } startdate = { year = 1936 month = september day = 0 hour = 0 } enddate = { year = 1936 month = september day = 6 hour = 14 } province = 79 importance = 2.4495 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 17650 } unitleader = { type = 4712 id = 17650 } } defenders = { maxdivisions = 2 winner = 1 nation = 176 leader = { type = 6 id = 870039 } leader = { type = 6 id = 870035 } unitleader = { type = 6 id = 870035 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 18420 } startdate = { year = 1936 month = september day = 1 hour = 15 } enddate = { year = 1936 month = september day = 6 hour = 14 } province = 81 importance = 2.2361 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 17650 } unitleader = { type = 4712 id = 17650 } } } recordedbattle = { id = { type = 4712 id = 18516 } startdate = { year = 1936 month = september day = 2 hour = 17 } enddate = { year = 1936 month = september day = 5 hour = 7 } province = 825 importance = 3.4641 attackers = { maxdivisions = 2 nation = 6 leader = { type = 6 id = 25004 } unitleader = { type = 6 id = 25004 } } defenders = { maxdivisions = 9 winner = 1 nation = 50 leader = { type = 6 id = 245014 } unitleader = { type = 6 id = 245004 } unitleader = { type = 6 id = 245026 } unitleader = { type = 4712 id = 15732 } unitleader = { type = 6 id = 245014 } unitleader = { type = 6 id = 245009 } unitleader = { type = 6 id = 245018 } unitleader = { type = 6 id = 245010 } unitleader = { type = 6 id = 245001 } unitleader = { type = 6 id = 245003 } } } recordedbattle = { id = { type = 4712 id = 18517 } startdate = { year = 1936 month = september day = 2 hour = 17 } enddate = { year = 1936 month = september day = 11 hour = 9 } province = 60 importance = 6 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230008 } } defenders = { maxdivisions = 3 nation = 2 leader = { type = 6 id = 5081 } leader = { type = 6 id = 5144 } leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5083 } } } recordedleaderevent = { date = { year = 1936 month = september day = 7 hour = 17 } leader = { type = 6 id = 245011 } trait = 22 } recordedbattle = { id = { type = 4712 id = 18897 } startdate = { year = 1936 month = september day = 8 hour = 11 } enddate = { year = 1936 month = september day = 15 hour = 7 } province = 54 importance = 2.6458 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870056 } unitleader = { type = 6 id = 870056 } } } recordedbattle = { id = { type = 4712 id = 19023 } startdate = { year = 1936 month = september day = 11 hour = 10 } enddate = { year = 1936 month = september day = 14 hour = 17 } province = 60 importance = 1.7321 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230008 } } } recordedleaderevent = { date = { year = 1936 month = september day = 13 hour = 4 } leader = { type = 6 id = 230008 } skill = 2 } recordedbattle = { id = { type = 4712 id = 19160 } startdate = { year = 1936 month = september day = 14 hour = 14 } enddate = { year = 1936 month = september day = 14 hour = 19 } province = 825 importance = 4.2426 attackers = { maxdivisions = 3 nation = 6 leader = { type = 6 id = 25016 } leader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25270 } } defenders = { maxdivisions = 19 winner = 1 nation = 50 leader = { type = 6 id = 245014 } unitleader = { type = 6 id = 245014 } unitleader = { type = 6 id = 245004 } unitleader = { type = 6 id = 245007 } unitleader = { type = 6 id = 245002 } unitleader = { type = 6 id = 245016 } } } recordedbattle = { id = { type = 4712 id = 19219 } startdate = { year = 1936 month = september day = 15 hour = 9 } enddate = { year = 1936 month = september day = 22 hour = 11 } province = 56 importance = 2.6458 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5089 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870056 } unitleader = { type = 6 id = 870056 } } } recordedbattle = { id = { type = 4712 id = 19415 } startdate = { year = 1936 month = september day = 20 hour = 8 } enddate = { year = 1936 month = september day = 20 hour = 8 } province = 88 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230026 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 19419 } startdate = { year = 1936 month = september day = 20 hour = 20 } enddate = { year = 1936 month = october day = 2 hour = 7 } province = 81 importance = 3.4641 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } } recordedbattle = { id = { type = 4712 id = 19676 } startdate = { year = 1936 month = september day = 24 hour = 8 } enddate = { year = 1936 month = september day = 26 hour = 15 } province = 60 importance = 2.8284 attackers = { maxdivisions = 4 nation = 2 leader = { type = 6 id = 5037 } leader = { type = 6 id = 5144 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5144 } unitleader = { type = 4712 id = 19675 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230008 } } } recordedbattle = { id = { type = 4712 id = 19715 } startdate = { year = 1936 month = september day = 25 hour = 16 } enddate = { year = 1936 month = october day = 15 hour = 5 } province = 63 importance = 4.4721 attackers = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230013 } leader = { type = 6 id = 230016 } leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 20634 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870023 } unitleader = { type = 6 id = 870023 } } } recordedbattle = { id = { type = 4712 id = 19716 } startdate = { year = 1936 month = september day = 25 hour = 20 } enddate = { year = 1936 month = october day = 2 hour = 18 } province = 80 importance = 2.6458 attackers = { maxdivisions = 2 winner = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870035 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } } } recordedbattle = { id = { type = 4712 id = 19818 } startdate = { year = 1936 month = september day = 27 hour = 2 } enddate = { year = 1936 month = september day = 27 hour = 2 } province = 54 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } } recordedbattle = { id = { type = 4712 id = 19887 } startdate = { year = 1936 month = september day = 27 hour = 2 } enddate = { year = 1936 month = september day = 28 hour = 11 } province = 100 importance = 1.4142 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870033 } unitleader = { type = 6 id = 870033 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5006 } unitleader = { type = 6 id = 5006 } } } recordedbattle = { id = { type = 4712 id = 19891 } startdate = { year = 1936 month = september day = 28 hour = 12 } enddate = { year = 1936 month = september day = 28 hour = 13 } province = 835 importance = 1.4142 attackers = { maxdivisions = 3 nation = 50 leader = { type = 6 id = 245021 } unitleader = { type = 6 id = 245021 } } defenders = { maxdivisions = 1 winner = 1 nation = 6 leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25081 } } } recordedbattle = { id = { type = 4712 id = 20636 } startdate = { year = 1936 month = september day = 28 hour = 12 } enddate = { year = 1936 month = october day = 14 hour = 15 } province = 837 importance = 12 attackers = { maxdivisions = 4 winner = 1 nation = 6 leader = { type = 6 id = 25130 } leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25130 } unitleader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25068 } unitleader = { type = 6 id = 25277 } } defenders = { maxdivisions = 3 nation = 50 leader = { type = 6 id = 245019 } leader = { type = 6 id = 245006 } leader = { type = 6 id = 245020 } unitleader = { type = 6 id = 245019 } unitleader = { type = 6 id = 245006 } unitleader = { type = 6 id = 245020 } } } recordedbattle = { id = { type = 4712 id = 19943 } startdate = { year = 1936 month = october day = 0 hour = 0 } enddate = { year = 1936 month = october day = 24 hour = 16 } province = 97 importance = 4.8990 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5006 } unitleader = { type = 6 id = 5006 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870006 } } } recordedleaderevent = { date = { year = 1936 month = october day = 1 hour = 0 } leader = { type = 6 id = 5212 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = october day = 1 hour = 0 } leader = { type = 6 id = 5069 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = october day = 1 hour = 0 } leader = { type = 6 id = 5098 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = october day = 1 hour = 0 } leader = { type = 6 id = 5032 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = october day = 1 hour = 0 } leader = { type = 6 id = 5198 } skill = 4 } recordedbattle = { id = { type = 4712 id = 20042 } startdate = { year = 1936 month = october day = 1 hour = 16 } enddate = { year = 1936 month = october day = 3 hour = 10 } province = 820 importance = 1.4142 attackers = { maxdivisions = 17 winner = 1 nation = 50 leader = { type = 6 id = 245014 } leader = { type = 6 id = 245011 } unitleader = { type = 6 id = 245014 } unitleader = { type = 6 id = 245009 } unitleader = { type = 6 id = 245026 } unitleader = { type = 6 id = 245011 } unitleader = { type = 6 id = 245022 } unitleader = { type = 4712 id = 20041 } unitleader = { type = 4712 id = 20096 } } defenders = { maxdivisions = 1 nation = 6 leader = { type = 6 id = 25003 } unitleader = { type = 6 id = 25003 } } } recordedbattle = { id = { type = 4712 id = 20048 } startdate = { year = 1936 month = october day = 2 hour = 0 } enddate = { year = 1936 month = october day = 6 hour = 13 } province = 65 importance = 2 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230007 } leader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230023 } } } recordedbattle = { id = { type = 4712 id = 20250 } startdate = { year = 1936 month = october day = 6 hour = 0 } enddate = { year = 1936 month = october day = 7 hour = 9 } province = 99 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870033 } unitleader = { type = 6 id = 870033 } } } recordedleaderevent = { date = { year = 1936 month = october day = 7 hour = 4 } leader = { type = 6 id = 25068 } skill = 2 } recordedbattle = { id = { type = 4712 id = 20373 } startdate = { year = 1936 month = october day = 7 hour = 12 } enddate = { year = 1936 month = october day = 18 hour = 14 } province = 78 importance = 6.6332 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 20372 } } defenders = { maxdivisions = 2 nation = 176 leader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 20374 } startdate = { year = 1936 month = october day = 7 hour = 12 } enddate = { year = 1936 month = october day = 7 hour = 12 } province = 74 importance = 1.4142 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } } } recordedleaderevent = { date = { year = 1936 month = october day = 9 hour = 0 } leader = { type = 6 id = 40018 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = october day = 10 hour = 0 } leader = { type = 6 id = 40033 } rank = 2 } recordedbattle = { id = { type = 4712 id = 20585 } startdate = { year = 1936 month = october day = 11 hour = 18 } enddate = { year = 1936 month = october day = 14 hour = 2 } province = 820 importance = 10.3923 attackers = { maxdivisions = 16 winner = 1 nation = 6 leader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25004 } unitleader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25022 } unitleader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25139 } unitleader = { type = 6 id = 25270 } } defenders = { maxdivisions = 6 nation = 50 leader = { type = 4712 id = 20584 } leader = { type = 6 id = 245007 } leader = { type = 6 id = 245022 } unitleader = { type = 4712 id = 20584 } unitleader = { type = 4712 id = 19162 } unitleader = { type = 6 id = 245022 } } } recordedleaderevent = { date = { year = 1936 month = october day = 12 hour = 15 } leader = { type = 6 id = 230007 } skill = 3 } recordedbattle = { id = { type = 4712 id = 21004 } startdate = { year = 1936 month = october day = 14 hour = 12 } enddate = { year = 1936 month = october day = 19 hour = 11 } province = 85 importance = 2.2361 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230026 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 20846 } startdate = { year = 1936 month = october day = 16 hour = 10 } enddate = { year = 1936 month = october day = 25 hour = 6 } province = 58 importance = 3 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230005 } leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } } recordedbattle = { id = { type = 4712 id = 21334 } startdate = { year = 1936 month = october day = 16 hour = 14 } enddate = { year = 1937 month = january day = 10 hour = 9 } province = 60 importance = 9.1652 attackers = { maxdivisions = 4 winner = 1 nation = 2 leader = { type = 6 id = 5083 } leader = { type = 6 id = 5081 } leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5074 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230030 } leader = { type = 4712 id = 21168 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 21168 } } } recordedleaderevent = { date = { year = 1936 month = october day = 17 hour = 5 } leader = { type = 6 id = 870062 } trait = 22 } recordedleaderevent = { date = { year = 1936 month = october day = 17 hour = 12 } leader = { type = 6 id = 230055 } trait = 22 } recordedleaderevent = { date = { year = 1936 month = october day = 19 hour = 13 } leader = { type = 6 id = 870006 } trait = 23 } recordedleaderevent = { date = { year = 1936 month = october day = 19 hour = 14 } leader = { type = 6 id = 870006 } trait = 28 } recordedleaderevent = { date = { year = 1936 month = october day = 20 hour = 22 } leader = { type = 6 id = 230005 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = october day = 22 hour = 0 } leader = { type = 6 id = 547031 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = october day = 22 hour = 0 } leader = { type = 6 id = 547018 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = october day = 22 hour = 0 } leader = { type = 6 id = 547006 } skill = 2 } recordedbattle = { id = { type = 4712 id = 21165 } startdate = { year = 1936 month = october day = 22 hour = 15 } enddate = { year = 1936 month = october day = 26 hour = 4 } province = 64 importance = 2 attackers = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 21164 } unitleader = { type = 6 id = 230016 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870023 } unitleader = { type = 6 id = 870023 } } } recordedbattle = { id = { type = 4712 id = 21170 } startdate = { year = 1936 month = october day = 23 hour = 0 } enddate = { year = 1936 month = october day = 25 hour = 7 } province = 60 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 21168 } unitleader = { type = 4712 id = 21168 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } } recordedbattle = { id = { type = 4712 id = 21281 } startdate = { year = 1936 month = october day = 23 hour = 10 } enddate = { year = 1936 month = october day = 26 hour = 14 } province = 820 importance = 13.8564 attackers = { maxdivisions = 18 winner = 1 nation = 6 leader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25004 } unitleader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25022 } unitleader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25139 } unitleader = { type = 6 id = 25003 } unitleader = { type = 6 id = 25085 } } defenders = { maxdivisions = 8 nation = 50 leader = { type = 6 id = 245023 } leader = { type = 6 id = 245004 } leader = { type = 6 id = 245018 } leader = { type = 6 id = 245001 } leader = { type = 6 id = 245036 } leader = { type = 6 id = 245010 } unitleader = { type = 6 id = 245023 } unitleader = { type = 6 id = 245004 } unitleader = { type = 6 id = 245018 } unitleader = { type = 6 id = 245001 } unitleader = { type = 6 id = 245003 } unitleader = { type = 6 id = 245013 } unitleader = { type = 6 id = 245036 } unitleader = { type = 6 id = 245010 } } } recordedbattle = { id = { type = 4712 id = 21331 } startdate = { year = 1936 month = october day = 25 hour = 6 } enddate = { year = 1936 month = october day = 25 hour = 6 } province = 66 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230012 } } } recordedbattle = { id = { type = 4712 id = 22274 } startdate = { year = 1936 month = october day = 27 hour = 15 } enddate = { year = 1936 month = november day = 22 hour = 11 } province = 825 importance = 65 attackers = { maxdivisions = 13 winner = 1 nation = 6 leader = { type = 6 id = 25270 } leader = { type = 6 id = 25022 } leader = { type = 6 id = 25004 } leader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25022 } unitleader = { type = 6 id = 25004 } unitleader = { type = 6 id = 25036 } unitleader = { type = 6 id = 25244 } unitleader = { type = 6 id = 25151 } unitleader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25085 } } defenders = { maxdivisions = 28 nation = 50 leader = { type = 6 id = 245014 } leader = { type = 6 id = 245024 } leader = { type = 6 id = 245023 } leader = { type = 6 id = 245004 } leader = { type = 6 id = 245036 } leader = { type = 6 id = 245001 } leader = { type = 6 id = 245018 } unitleader = { type = 4712 id = 20096 } unitleader = { type = 6 id = 245024 } unitleader = { type = 6 id = 245015 } unitleader = { type = 6 id = 245026 } unitleader = { type = 6 id = 245014 } unitleader = { type = 6 id = 245022 } unitleader = { type = 6 id = 245002 } unitleader = { type = 6 id = 245007 } unitleader = { type = 4712 id = 22099 } unitleader = { type = 4712 id = 22097 } unitleader = { type = 4712 id = 21935 } unitleader = { type = 4712 id = 21933 } unitleader = { type = 4712 id = 21931 } unitleader = { type = 4712 id = 21929 } unitleader = { type = 4712 id = 21927 } unitleader = { type = 4712 id = 22273 } unitleader = { type = 4712 id = 22271 } unitleader = { type = 6 id = 245023 } unitleader = { type = 6 id = 245004 } unitleader = { type = 6 id = 245013 } unitleader = { type = 6 id = 245036 } unitleader = { type = 6 id = 245010 } unitleader = { type = 6 id = 245003 } unitleader = { type = 6 id = 245001 } unitleader = { type = 6 id = 245018 } } } recordedbattle = { id = { type = 4712 id = 21849 } startdate = { year = 1936 month = october day = 28 hour = 3 } enddate = { year = 1936 month = november day = 8 hour = 9 } province = 47 importance = 3.1623 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230003 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } } } recordedbattle = { id = { type = 4712 id = 21487 } startdate = { year = 1936 month = october day = 28 hour = 10 } enddate = { year = 1936 month = october day = 28 hour = 10 } province = 820 importance = 5.6569 attackers = { maxdivisions = 9 nation = 50 leader = { type = 6 id = 245014 } leader = { type = 6 id = 245009 } leader = { type = 4712 id = 20041 } leader = { type = 4712 id = 20096 } unitleader = { type = 6 id = 245014 } unitleader = { type = 6 id = 245009 } unitleader = { type = 4712 id = 20041 } unitleader = { type = 4712 id = 20096 } } defenders = { maxdivisions = 4 winner = 1 nation = 6 leader = { type = 6 id = 25022 } unitleader = { type = 6 id = 25022 } } } recordedbattle = { id = { type = 4712 id = 21538 } startdate = { year = 1936 month = october day = 29 hour = 0 } enddate = { year = 1936 month = october day = 29 hour = 0 } province = 64 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5006 } unitleader = { type = 6 id = 5006 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230026 } } } recordedbattle = { id = { type = 4712 id = 21539 } startdate = { year = 1936 month = october day = 29 hour = 0 } enddate = { year = 1936 month = november day = 8 hour = 11 } province = 71 importance = 3 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 21681 } startdate = { year = 1936 month = november day = 1 hour = 13 } enddate = { year = 1936 month = november day = 11 hour = 4 } province = 1428 importance = 3.1623 attackers = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290023 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830050 } unitleader = { type = 6 id = 830050 } } } recordedbattle = { id = { type = 4712 id = 22101 } startdate = { year = 1936 month = november day = 7 hour = 7 } enddate = { year = 1936 month = november day = 14 hour = 16 } province = 74 importance = 2.6458 attackers = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230023 } leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230016 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 22147 } startdate = { year = 1936 month = november day = 8 hour = 8 } enddate = { year = 1936 month = november day = 8 hour = 9 } province = 1422 importance = 1.4142 attackers = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830021 } unitleader = { type = 6 id = 830021 } } defenders = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290004 } unitleader = { type = 6 id = 290004 } } } recordedleaderevent = { date = { year = 1936 month = november day = 10 hour = 20 } leader = { type = 6 id = 25004 } skill = 2 } recordedleaderevent = { date = { year = 1936 month = november day = 12 hour = 3 } leader = { type = 6 id = 290049 } skill = 3 } recordedbattle = { id = { type = 4712 id = 22433 } startdate = { year = 1936 month = november day = 12 hour = 10 } enddate = { year = 1936 month = november day = 23 hour = 11 } province = 92 importance = 3.3166 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870035 } unitleader = { type = 6 id = 870035 } } } recordedbattle = { id = { type = 4712 id = 22489 } startdate = { year = 1936 month = november day = 13 hour = 12 } enddate = { year = 1936 month = november day = 22 hour = 7 } province = 822 importance = 15 attackers = { maxdivisions = 7 winner = 1 nation = 6 leader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25139 } } defenders = { maxdivisions = 5 nation = 50 leader = { type = 6 id = 245008 } unitleader = { type = 4712 id = 21596 } unitleader = { type = 4712 id = 21594 } unitleader = { type = 4712 id = 21573 } unitleader = { type = 4712 id = 21571 } unitleader = { type = 6 id = 245008 } } } recordedleaderevent = { date = { year = 1936 month = november day = 16 hour = 1 } leader = { type = 6 id = 25270 } skill = 3 } recordedbattle = { id = { type = 4712 id = 22737 } startdate = { year = 1936 month = november day = 18 hour = 9 } enddate = { year = 1936 month = november day = 26 hour = 23 } province = 85 importance = 5.6569 attackers = { maxdivisions = 6 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 22736 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230023 } } defenders = { maxdivisions = 2 nation = 176 leader = { type = 6 id = 870023 } leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870023 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 23406 } startdate = { year = 1936 month = november day = 19 hour = 13 } enddate = { year = 1936 month = december day = 4 hour = 13 } province = 826 importance = 11.6189 attackers = { maxdivisions = 3 winner = 1 nation = 6 leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25130 } unitleader = { type = 6 id = 25240 } } defenders = { maxdivisions = 4 nation = 50 leader = { type = 6 id = 245017 } leader = { type = 6 id = 245025 } leader = { type = 6 id = 245019 } leader = { type = 6 id = 245006 } leader = { type = 6 id = 245020 } unitleader = { type = 6 id = 245017 } unitleader = { type = 6 id = 245025 } unitleader = { type = 6 id = 245019 } unitleader = { type = 6 id = 245006 } unitleader = { type = 6 id = 245020 } } } recordedleaderevent = { date = { year = 1936 month = november day = 21 hour = 0 } leader = { type = 6 id = 516914 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = november day = 21 hour = 0 } leader = { type = 6 id = 500105 } skill = 3 } recordedleaderevent = { date = { year = 1936 month = november day = 21 hour = 0 } leader = { type = 6 id = 515290 } skill = 4 } recordedleaderevent = { date = { year = 1936 month = november day = 23 hour = 0 } leader = { type = 6 id = 225040 } rank = 2 } recordedbattle = { id = { type = 4712 id = 23323 } startdate = { year = 1936 month = november day = 26 hour = 18 } enddate = { year = 1936 month = november day = 29 hour = 14 } province = 100 importance = 1.7321 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870033 } unitleader = { type = 6 id = 870033 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5006 } unitleader = { type = 6 id = 5006 } } } recordedbattle = { id = { type = 4712 id = 23405 } startdate = { year = 1936 month = november day = 27 hour = 12 } enddate = { year = 1936 month = november day = 29 hour = 9 } province = 53 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5144 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } } recordedbattle = { id = { type = 4712 id = 23598 } startdate = { year = 1936 month = december day = 0 hour = 19 } enddate = { year = 1937 month = january day = 0 hour = 3 } province = 48 importance = 10.9545 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 23596 } } defenders = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5050 } leader = { type = 6 id = 5083 } leader = { type = 6 id = 5098 } unitleader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5098 } } } recordedbattle = { id = { type = 4712 id = 23999 } startdate = { year = 1936 month = december day = 2 hour = 3 } enddate = { year = 1936 month = december day = 15 hour = 18 } province = 56 importance = 3.6056 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5089 } leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5144 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } } recordedbattle = { id = { type = 4712 id = 23713 } startdate = { year = 1936 month = december day = 2 hour = 3 } enddate = { year = 1937 month = january day = 10 hour = 9 } province = 60 importance = 6.1644 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230014 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 21168 } unitleader = { type = 4712 id = 21168 } } } recordedbattle = { id = { type = 4712 id = 23748 } startdate = { year = 1936 month = december day = 3 hour = 13 } enddate = { year = 1937 month = january day = 8 hour = 9 } province = 100 importance = 5.9161 attackers = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870033 } unitleader = { type = 6 id = 870033 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5006 } unitleader = { type = 6 id = 5006 } } } recordedleaderevent = { date = { year = 1936 month = december day = 5 hour = 22 } leader = { type = 6 id = 5083 } skill = 4 } recordedbattle = { id = { type = 4712 id = 23871 } startdate = { year = 1936 month = december day = 6 hour = 0 } enddate = { year = 1936 month = december day = 12 hour = 19 } province = 80 importance = 2.4495 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 23868 } unitleader = { type = 4712 id = 23868 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 23918 } startdate = { year = 1936 month = december day = 6 hour = 6 } enddate = { year = 1936 month = december day = 6 hour = 6 } province = 54 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230012 } } } recordedbattle = { id = { type = 4712 id = 23923 } startdate = { year = 1936 month = december day = 6 hour = 11 } enddate = { year = 1936 month = december day = 17 hour = 12 } province = 78 importance = 3.3166 attackers = { maxdivisions = 6 winner = 1 nation = 47 leader = { type = 6 id = 230055 } leader = { type = 6 id = 230008 } leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230023 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 24042 } startdate = { year = 1936 month = december day = 6 hour = 16 } enddate = { year = 1936 month = december day = 10 hour = 2 } province = 85 importance = 2 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870006 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230007 } } } recordedbattle = { id = { type = 4712 id = 23998 } startdate = { year = 1936 month = december day = 7 hour = 6 } enddate = { year = 1936 month = december day = 18 hour = 18 } province = 42 importance = 3.3166 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5222 } unitleader = { type = 6 id = 5222 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230020 } } } recordedleaderevent = { date = { year = 1936 month = december day = 7 hour = 19 } leader = { type = 6 id = 230020 } skill = 3 } recordedbattle = { id = { type = 4712 id = 24571 } startdate = { year = 1936 month = december day = 11 hour = 23 } enddate = { year = 1937 month = january day = 4 hour = 16 } province = 64 importance = 9.5917 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230012 } leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 3 nation = 176 leader = { type = 6 id = 870006 } leader = { type = 6 id = 870005 } leader = { type = 6 id = 870023 } unitleader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870023 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 24263 } startdate = { year = 1936 month = december day = 13 hour = 16 } enddate = { year = 1936 month = december day = 13 hour = 16 } province = 822 importance = 1.4142 attackers = { maxdivisions = 1 nation = 50 leader = { type = 6 id = 245007 } unitleader = { type = 6 id = 245007 } } defenders = { maxdivisions = 7 winner = 1 nation = 6 leader = { type = 6 id = 25109 } unitleader = { type = 6 id = 25255 } unitleader = { type = 6 id = 25139 } unitleader = { type = 6 id = 25109 } } } recordedbattle = { id = { type = 4712 id = 24265 } startdate = { year = 1936 month = december day = 13 hour = 16 } enddate = { year = 1936 month = december day = 14 hour = 8 } province = 825 importance = 1.4142 attackers = { maxdivisions = 15 winner = 1 nation = 6 leader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25016 } unitleader = { type = 6 id = 25085 } unitleader = { type = 6 id = 25004 } unitleader = { type = 6 id = 25270 } unitleader = { type = 6 id = 25244 } unitleader = { type = 6 id = 25022 } unitleader = { type = 6 id = 25036 } unitleader = { type = 6 id = 25151 } unitleader = { type = 6 id = 25139 } } defenders = { maxdivisions = 1 nation = 50 leader = { type = 6 id = 245007 } unitleader = { type = 6 id = 245007 } } } recordedbattle = { id = { type = 4712 id = 25234 } startdate = { year = 1936 month = december day = 13 hour = 21 } enddate = { year = 1937 month = january day = 10 hour = 18 } province = 80 importance = 5.1962 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 23868 } unitleader = { type = 4712 id = 23868 } } } recordedbattle = { id = { type = 4712 id = 24375 } startdate = { year = 1936 month = december day = 15 hour = 2 } enddate = { year = 1936 month = december day = 16 hour = 11 } province = 828 importance = 2.8284 attackers = { maxdivisions = 2 nation = 6 leader = { type = 6 id = 25277 } unitleader = { type = 6 id = 25277 } } defenders = { maxdivisions = 9 winner = 1 nation = 50 leader = { type = 6 id = 245011 } unitleader = { type = 4712 id = 22485 } unitleader = { type = 4712 id = 22438 } unitleader = { type = 6 id = 245011 } } } recordedbattle = { id = { type = 4712 id = 24712 } startdate = { year = 1936 month = december day = 15 hour = 11 } enddate = { year = 1936 month = december day = 22 hour = 22 } province = 1427 importance = 5.2915 attackers = { maxdivisions = 3 winner = 1 nation = 59 leader = { type = 6 id = 290004 } leader = { type = 6 id = 290008 } leader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290004 } unitleader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290023 } } defenders = { maxdivisions = 2 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830050 } unitleader = { type = 6 id = 830017 } } } recordedbattle = { id = { type = 4712 id = 24480 } startdate = { year = 1936 month = december day = 17 hour = 13 } enddate = { year = 1936 month = december day = 17 hour = 13 } province = 825 importance = 2.8284 attackers = { maxdivisions = 2 nation = 50 leader = { type = 4712 id = 22438 } leader = { type = 4712 id = 22485 } unitleader = { type = 4712 id = 22438 } unitleader = { type = 4712 id = 22485 } } defenders = { maxdivisions = 2 winner = 1 nation = 6 leader = { type = 6 id = 25022 } unitleader = { type = 6 id = 25022 } } } recordedleaderevent = { date = { year = 1936 month = december day = 17 hour = 17 } leader = { type = 6 id = 230013 } skill = 3 } recordedbattle = { id = { type = 4712 id = 24499 } startdate = { year = 1936 month = december day = 18 hour = 0 } enddate = { year = 1936 month = december day = 20 hour = 0 } province = 826 importance = 1.4142 attackers = { maxdivisions = 3 nation = 6 leader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25081 } unitleader = { type = 6 id = 25130 } } defenders = { maxdivisions = 1 winner = 1 nation = 50 leader = { type = 6 id = 245009 } unitleader = { type = 6 id = 245009 } } } recordedleaderevent = { date = { year = 1936 month = december day = 18 hour = 0 } leader = { type = 6 id = 825044 } rank = 2 } recordedbattle = { id = { type = 4712 id = 24569 } startdate = { year = 1936 month = december day = 18 hour = 7 } enddate = { year = 1936 month = december day = 18 hour = 7 } province = 63 importance = 1.4142 attackers = { maxdivisions = 3 nation = 176 leader = { type = 6 id = 870005 } leader = { type = 6 id = 870023 } leader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870023 } unitleader = { type = 6 id = 870006 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } } recordedleaderevent = { date = { year = 1936 month = december day = 19 hour = 0 } leader = { type = 6 id = 825048 } rank = 2 } recordedleaderevent = { date = { year = 1936 month = december day = 20 hour = 0 } leader = { type = 6 id = 825024 } rank = 2 } recordedbattle = { id = { type = 4712 id = 24710 } startdate = { year = 1936 month = december day = 20 hour = 2 } enddate = { year = 1936 month = december day = 20 hour = 2 } province = 1428 importance = 1.4142 attackers = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830050 } unitleader = { type = 6 id = 830050 } } defenders = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290023 } } } recordedleaderevent = { date = { year = 1936 month = december day = 21 hour = 0 } leader = { type = 6 id = 825007 } rank = 2 } recordedbattle = { id = { type = 4712 id = 24819 } startdate = { year = 1936 month = december day = 22 hour = 16 } enddate = { year = 1936 month = december day = 28 hour = 20 } province = 101 importance = 2.4495 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5089 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } } recordedbattle = { id = { type = 4712 id = 24824 } startdate = { year = 1936 month = december day = 23 hour = 0 } enddate = { year = 1936 month = december day = 23 hour = 1 } province = 88 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230003 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } } recordedleaderevent = { date = { year = 1937 month = january day = 0 hour = 0 } leader = { type = 6 id = 220096 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 0 hour = 0 } leader = { type = 6 id = 10015 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 0 hour = 0 } leader = { type = 6 id = 10307 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 0 hour = 0 } leader = { type = 6 id = 5154 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 0 hour = 0 } leader = { type = 6 id = 995 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 0 hour = 0 } leader = { type = 6 id = 50290 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 0 hour = 0 } leader = { type = 6 id = 825064 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 0 hour = 0 } leader = { type = 6 id = 240417 } rank = 2 } recordedbattle = { id = { type = 4712 id = 25831 } startdate = { year = 1937 month = january day = 0 hour = 0 } enddate = { year = 1937 month = january day = 23 hour = 19 } province = 84 importance = 4.7958 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 23868 } unitleader = { type = 4712 id = 23868 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 25270 } startdate = { year = 1937 month = january day = 0 hour = 3 } enddate = { year = 1937 month = january day = 2 hour = 15 } province = 71 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedleaderevent = { date = { year = 1937 month = january day = 1 hour = 0 } leader = { type = 6 id = 10272 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 1 hour = 0 } leader = { type = 6 id = 894 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 1 hour = 0 } leader = { type = 6 id = 50281 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 1 hour = 0 } leader = { type = 6 id = 35073 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 1 hour = 0 } leader = { type = 6 id = 240416 } rank = 2 } recordedbattle = { id = { type = 4712 id = 25334 } startdate = { year = 1937 month = january day = 1 hour = 15 } enddate = { year = 1937 month = january day = 1 hour = 15 } province = 86 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870035 } unitleader = { type = 6 id = 870035 } } } recordedleaderevent = { date = { year = 1937 month = january day = 2 hour = 0 } leader = { type = 6 id = 10305 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 2 hour = 0 } leader = { type = 6 id = 882 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 2 hour = 0 } leader = { type = 6 id = 50231 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 3 hour = 0 } leader = { type = 6 id = 10298 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 3 hour = 0 } leader = { type = 6 id = 863 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 3 hour = 0 } leader = { type = 6 id = 50230 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 3 hour = 0 } leader = { type = 6 id = 10313 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = january day = 3 hour = 0 } leader = { type = 6 id = 10390 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = january day = 3 hour = 0 } leader = { type = 6 id = 10293 } skill = 4 } recordedbattle = { id = { type = 4712 id = 25382 } startdate = { year = 1937 month = january day = 3 hour = 1 } enddate = { year = 1937 month = january day = 10 hour = 13 } province = 51 importance = 2.6458 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } } recordedbattle = { id = { type = 4712 id = 25445 } startdate = { year = 1937 month = january day = 3 hour = 5 } enddate = { year = 1937 month = january day = 3 hour = 9 } province = 2698 importance = 1.4142 isnaval = 1 attackers = { maxdivisions = 5 winner = 1 nation = 2 leader = { type = 6 id = 5145 } unitleader = { type = 6 id = 5145 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870069 } unitleader = { type = 6 id = 870069 } } } recordedbattle = { id = { type = 4712 id = 25448 } startdate = { year = 1937 month = january day = 3 hour = 13 } enddate = { year = 1937 month = january day = 8 hour = 17 } province = 45 importance = 2.2361 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230005 } } defenders = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5098 } } } recordedleaderevent = { date = { year = 1937 month = january day = 4 hour = 0 } leader = { type = 6 id = 10285 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 4 hour = 0 } leader = { type = 6 id = 405 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 4 hour = 0 } leader = { type = 6 id = 50216 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 5 hour = 0 } leader = { type = 6 id = 10276 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 5 hour = 0 } leader = { type = 6 id = 849 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 6 hour = 0 } leader = { type = 6 id = 10323 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = january day = 6 hour = 0 } leader = { type = 6 id = 868 } rank = 2 } recordedbattle = { id = { type = 4712 id = 25620 } startdate = { year = 1937 month = january day = 6 hour = 12 } enddate = { year = 1937 month = january day = 6 hour = 12 } province = 85 importance = 1.4142 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230026 } } } recordedleaderevent = { date = { year = 1937 month = january day = 7 hour = 0 } leader = { type = 6 id = 10329 } rank = 2 } recordedbattle = { id = { type = 4712 id = 25669 } startdate = { year = 1937 month = january day = 7 hour = 7 } enddate = { year = 1937 month = january day = 7 hour = 11 } province = 2283 importance = 8.8284 isnaval = 1 attackers = { maxdivisions = 3 winner = 1 nation = 176 leader = { type = 6 id = 870071 } unitleader = { type = 6 id = 870071 } } defenders = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } sunk = { type = 13500 id = 127 } sunk = { type = 13500 id = 129 } } } recordedleaderevent = { date = { year = 1937 month = january day = 8 hour = 0 } leader = { type = 6 id = 10319 } rank = 2 } recordedbattle = { id = { type = 4712 id = 25827 } startdate = { year = 1937 month = january day = 10 hour = 10 } enddate = { year = 1937 month = january day = 10 hour = 10 } province = 60 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230027 } } } recordedbattle = { id = { type = 4712 id = 25829 } startdate = { year = 1937 month = january day = 10 hour = 12 } enddate = { year = 1937 month = january day = 18 hour = 10 } province = 54 importance = 2.8284 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230013 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } } } recordedbattle = { id = { type = 4712 id = 25830 } startdate = { year = 1937 month = january day = 10 hour = 15 } enddate = { year = 1937 month = january day = 13 hour = 2 } province = 76 importance = 1.7321 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } } recordedleaderevent = { date = { year = 1937 month = january day = 12 hour = 14 } leader = { type = 6 id = 870014 } trait = 22 } recordedbattle = { id = { type = 4712 id = 25981 } startdate = { year = 1937 month = january day = 12 hour = 15 } enddate = { year = 1937 month = january day = 13 hour = 7 } province = 52 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } } recordedbattle = { id = { type = 4712 id = 25987 } startdate = { year = 1937 month = january day = 12 hour = 18 } enddate = { year = 1937 month = january day = 20 hour = 1 } province = 1422 importance = 2.8284 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290023 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830021 } unitleader = { type = 6 id = 830021 } } } recordedleaderevent = { date = { year = 1937 month = january day = 12 hour = 20 } leader = { type = 6 id = 230007 } trait = 22 } recordedbattle = { id = { type = 4712 id = 26364 } startdate = { year = 1937 month = january day = 17 hour = 21 } enddate = { year = 1937 month = january day = 24 hour = 7 } province = 88 importance = 5.2915 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230012 } } defenders = { maxdivisions = 2 nation = 176 leader = { type = 6 id = 870023 } unitleader = { type = 6 id = 870023 } unitleader = { type = 6 id = 870006 } } } recordedbattle = { id = { type = 4712 id = 26416 } startdate = { year = 1937 month = january day = 18 hour = 17 } enddate = { year = 1937 month = january day = 21 hour = 23 } province = 76 importance = 1.7321 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230007 } leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230023 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedleaderevent = { date = { year = 1937 month = january day = 19 hour = 0 } leader = { type = 6 id = 10441 } rank = 1 } recordedbattle = { id = { type = 4712 id = 26686 } startdate = { year = 1937 month = january day = 21 hour = 5 } enddate = { year = 1937 month = january day = 21 hour = 20 } province = 103 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } } recordedbattle = { id = { type = 4712 id = 26772 } startdate = { year = 1937 month = january day = 22 hour = 4 } enddate = { year = 1937 month = january day = 22 hour = 5 } province = 102 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } } recordedleaderevent = { date = { year = 1937 month = january day = 23 hour = 14 } leader = { type = 6 id = 230030 } skill = 2 } recordedbattle = { id = { type = 4712 id = 26881 } startdate = { year = 1937 month = january day = 23 hour = 18 } enddate = { year = 1937 month = january day = 24 hour = 8 } province = 75 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 27100 } startdate = { year = 1937 month = january day = 27 hour = 18 } enddate = { year = 1937 month = january day = 28 hour = 14 } province = 76 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 27391 } startdate = { year = 1937 month = february day = 0 hour = 5 } enddate = { year = 1937 month = february day = 2 hour = 7 } province = 75 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870027 } leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 27397 } startdate = { year = 1937 month = february day = 2 hour = 21 } enddate = { year = 1937 month = february day = 5 hour = 16 } province = 92 importance = 1.7321 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230012 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870006 } } } recordedbattle = { id = { type = 4712 id = 27450 } startdate = { year = 1937 month = february day = 3 hour = 5 } enddate = { year = 1937 month = february day = 3 hour = 16 } province = 76 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 27599 } startdate = { year = 1937 month = february day = 6 hour = 12 } enddate = { year = 1937 month = february day = 19 hour = 9 } province = 46 importance = 3.6056 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5222 } unitleader = { type = 6 id = 5222 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230020 } } } recordedbattle = { id = { type = 4712 id = 27600 } startdate = { year = 1937 month = february day = 6 hour = 13 } enddate = { year = 1937 month = february day = 23 hour = 15 } province = 54 importance = 4.1231 attackers = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230014 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5144 } } } recordedbattle = { id = { type = 4712 id = 27601 } startdate = { year = 1937 month = february day = 6 hour = 13 } enddate = { year = 1937 month = february day = 14 hour = 8 } province = 54 importance = 2.8284 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5144 } } } recordedbattle = { id = { type = 4712 id = 28059 } startdate = { year = 1937 month = february day = 6 hour = 23 } enddate = { year = 1937 month = february day = 15 hour = 7 } province = 1428 importance = 3 attackers = { maxdivisions = 1 nation = 59 leader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290023 } } defenders = { maxdivisions = 1 winner = 1 nation = 168 leader = { type = 6 id = 830032 } unitleader = { type = 6 id = 830032 } } } recordedbattle = { id = { type = 4712 id = 27820 } startdate = { year = 1937 month = february day = 10 hour = 11 } enddate = { year = 1937 month = february day = 19 hour = 5 } province = 81 importance = 3 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } } recordedbattle = { id = { type = 4712 id = 27925 } startdate = { year = 1937 month = february day = 12 hour = 3 } enddate = { year = 1937 month = february day = 23 hour = 15 } province = 99 importance = 3.3166 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870033 } unitleader = { type = 6 id = 870033 } } } recordedbattle = { id = { type = 4712 id = 27926 } startdate = { year = 1937 month = february day = 12 hour = 9 } enddate = { year = 1937 month = february day = 27 hour = 16 } province = 48 importance = 3.8730 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230011 } unitleader = { type = 6 id = 230011 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5098 } unitleader = { type = 6 id = 5098 } } } recordedleaderevent = { date = { year = 1937 month = february day = 14 hour = 0 } leader = { type = 6 id = 115083 } skill = 2 } recordedbattle = { id = { type = 4712 id = 28069 } startdate = { year = 1937 month = february day = 14 hour = 3 } enddate = { year = 1937 month = february day = 28 hour = 10 } province = 95 importance = 3.7417 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 28732 } startdate = { year = 1937 month = february day = 14 hour = 11 } enddate = { year = 1937 month = march day = 3 hour = 7 } province = 1405 importance = 8.7178 attackers = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290004 } leader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290004 } unitleader = { type = 6 id = 290023 } } defenders = { maxdivisions = 3 nation = 168 leader = { type = 6 id = 830050 } leader = { type = 6 id = 830017 } leader = { type = 6 id = 830023 } unitleader = { type = 6 id = 830050 } unitleader = { type = 4712 id = 28342 } unitleader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830023 } } } recordedbattle = { id = { type = 4712 id = 28168 } startdate = { year = 1937 month = february day = 16 hour = 10 } enddate = { year = 1937 month = february day = 16 hour = 15 } province = 75 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230023 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 28385 } startdate = { year = 1937 month = february day = 20 hour = 22 } enddate = { year = 1937 month = march day = 1 hour = 15 } province = 84 importance = 3.3166 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 23868 } unitleader = { type = 4712 id = 23868 } } } recordedbattle = { id = { type = 4712 id = 28540 } startdate = { year = 1937 month = february day = 23 hour = 9 } enddate = { year = 1937 month = february day = 27 hour = 9 } province = 93 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 2 nation = 176 leader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870035 } } } recordedbattle = { id = { type = 4712 id = 28542 } startdate = { year = 1937 month = february day = 23 hour = 17 } enddate = { year = 1937 month = march day = 16 hour = 13 } province = 54 importance = 19.1833 attackers = { maxdivisions = 4 nation = 2 leader = { type = 6 id = 5083 } leader = { type = 6 id = 5081 } leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5006 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230026 } } } recordedbattle = { id = { type = 4712 id = 28669 } startdate = { year = 1937 month = february day = 25 hour = 15 } enddate = { year = 1937 month = february day = 25 hour = 15 } province = 80 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } } recordedbattle = { id = { type = 4712 id = 28788 } startdate = { year = 1937 month = february day = 27 hour = 23 } enddate = { year = 1937 month = february day = 28 hour = 11 } province = 100 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870033 } unitleader = { type = 6 id = 870033 } } } recordedbattle = { id = { type = 4712 id = 28844 } startdate = { year = 1937 month = february day = 28 hour = 12 } enddate = { year = 1937 month = march day = 1 hour = 15 } province = 84 importance = 1.7321 attackers = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 23868 } unitleader = { type = 4712 id = 23868 } } } recordedleaderevent = { date = { year = 1937 month = february day = 28 hour = 14 } leader = { type = 6 id = 290023 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = february day = 29 hour = 8 } leader = { type = 6 id = 290004 } skill = 2 } recordedbattle = { id = { type = 4712 id = 28880 } startdate = { year = 1937 month = march day = 0 hour = 0 } enddate = { year = 1937 month = june day = 1 hour = 4 } province = 1426 importance = 9.5394 attackers = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290021 } leader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290008 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 28879 } unitleader = { type = 4712 id = 28879 } } } recordedbattle = { id = { type = 4712 id = 28881 } startdate = { year = 1937 month = march day = 0 hour = 0 } enddate = { year = 1937 month = march day = 1 hour = 15 } province = 80 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 23868 } unitleader = { type = 4712 id = 23868 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } } recordedbattle = { id = { type = 4712 id = 28946 } startdate = { year = 1937 month = march day = 0 hour = 3 } enddate = { year = 1937 month = march day = 0 hour = 8 } province = 2703 importance = 1.4142 isnaval = 1 attackers = { maxdivisions = 10 winner = 1 nation = 2 leader = { type = 6 id = 5156 } unitleader = { type = 6 id = 5156 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230038 } unitleader = { type = 6 id = 230038 } } } recordedbattle = { id = { type = 4712 id = 28948 } startdate = { year = 1937 month = march day = 0 hour = 7 } enddate = { year = 1937 month = march day = 1 hour = 15 } province = 47 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230011 } unitleader = { type = 6 id = 230011 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5098 } unitleader = { type = 6 id = 5098 } } } recordedbattle = { id = { type = 4712 id = 29006 } startdate = { year = 1937 month = march day = 1 hour = 16 } enddate = { year = 1937 month = march day = 9 hour = 8 } province = 58 importance = 2.8284 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230005 } leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230015 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5098 } unitleader = { type = 6 id = 5098 } } } recordedleaderevent = { date = { year = 1937 month = march day = 2 hour = 2 } leader = { type = 6 id = 830050 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = march day = 3 hour = 0 } leader = { type = 6 id = 50259 } rank = 2 } recordedbattle = { id = { type = 4712 id = 29133 } startdate = { year = 1937 month = march day = 4 hour = 0 } enddate = { year = 1937 month = march day = 6 hour = 2 } province = 1422 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } } recordedleaderevent = { date = { year = 1937 month = march day = 6 hour = 0 } leader = { type = 6 id = 220061 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = march day = 6 hour = 0 } leader = { type = 6 id = 220038 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = march day = 6 hour = 0 } leader = { type = 6 id = 220044 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = march day = 6 hour = 0 } leader = { type = 6 id = 220100 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = march day = 6 hour = 0 } leader = { type = 6 id = 220038 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = march day = 7 hour = 12 } leader = { type = 6 id = 870094 } skill = 4 } recordedbattle = { id = { type = 4712 id = 29333 } startdate = { year = 1937 month = march day = 7 hour = 22 } enddate = { year = 1937 month = march day = 7 hour = 22 } province = 84 importance = 1.4142 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230002 } } } recordedbattle = { id = { type = 4712 id = 29416 } startdate = { year = 1937 month = march day = 8 hour = 19 } enddate = { year = 1937 month = march day = 12 hour = 11 } province = 106 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 30607 } startdate = { year = 1937 month = march day = 9 hour = 1 } enddate = { year = 1937 month = april day = 2 hour = 13 } province = 60 importance = 4.7958 attackers = { maxdivisions = 5 winner = 1 nation = 47 leader = { type = 6 id = 230011 } leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230011 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230005 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 29421 } unitleader = { type = 4712 id = 29421 } } } recordedbattle = { id = { type = 4712 id = 29592 } startdate = { year = 1937 month = march day = 11 hour = 10 } enddate = { year = 1937 month = march day = 21 hour = 18 } province = 46 importance = 3.1623 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5222 } unitleader = { type = 6 id = 5222 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230020 } } } recordedbattle = { id = { type = 4712 id = 29629 } startdate = { year = 1937 month = march day = 12 hour = 9 } enddate = { year = 1937 month = march day = 15 hour = 9 } province = 80 importance = 1.7321 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230023 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 29952 } startdate = { year = 1937 month = march day = 18 hour = 5 } enddate = { year = 1937 month = march day = 24 hour = 16 } province = 79 importance = 2.4495 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 2 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870014 } } } recordedleaderevent = { date = { year = 1937 month = march day = 19 hour = 0 } leader = { type = 6 id = 831 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = march day = 19 hour = 0 } leader = { type = 6 id = 191 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = march day = 19 hour = 0 } leader = { type = 6 id = 718 } skill = 3 } recordedbattle = { id = { type = 4712 id = 30176 } startdate = { year = 1937 month = march day = 22 hour = 10 } enddate = { year = 1937 month = march day = 24 hour = 8 } province = 78 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230012 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870006 } } } recordedleaderevent = { date = { year = 1937 month = march day = 24 hour = 0 } leader = { type = 6 id = 50289 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = march day = 24 hour = 0 } leader = { type = 6 id = 50101 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = march day = 24 hour = 0 } leader = { type = 6 id = 50308 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = march day = 24 hour = 0 } leader = { type = 6 id = 50187 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = march day = 24 hour = 0 } leader = { type = 6 id = 50239 } skill = 5 } recordedbattle = { id = { type = 4712 id = 30302 } startdate = { year = 1937 month = march day = 24 hour = 18 } enddate = { year = 1937 month = march day = 24 hour = 19 } province = 96 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870005 } unitleader = { type = 6 id = 870005 } } } recordedbattle = { id = { type = 4712 id = 30416 } startdate = { year = 1937 month = march day = 26 hour = 19 } enddate = { year = 1937 month = march day = 26 hour = 19 } province = 59 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5098 } unitleader = { type = 6 id = 5098 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 30486 } startdate = { year = 1937 month = march day = 27 hour = 13 } enddate = { year = 1937 month = april day = 2 hour = 13 } province = 48 importance = 2.2361 attackers = { maxdivisions = 3 winner = 1 nation = 2 leader = { type = 6 id = 5037 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230011 } unitleader = { type = 6 id = 230011 } } } recordedbattle = { id = { type = 4712 id = 30499 } startdate = { year = 1937 month = march day = 28 hour = 0 } enddate = { year = 1937 month = april day = 0 hour = 18 } province = 80 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230023 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870027 } unitleader = { type = 6 id = 870027 } } } recordedbattle = { id = { type = 4712 id = 30606 } startdate = { year = 1937 month = april day = 0 hour = 0 } enddate = { year = 1937 month = april day = 2 hour = 13 } province = 54 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 29421 } unitleader = { type = 4712 id = 29421 } } defenders = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230013 } } } recordedleaderevent = { date = { year = 1937 month = april day = 0 hour = 14 } leader = { type = 6 id = 5037 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = april day = 0 hour = 22 } leader = { type = 6 id = 290008 } skill = 2 } recordedbattle = { id = { type = 4712 id = 30730 } startdate = { year = 1937 month = april day = 1 hour = 16 } enddate = { year = 1937 month = april day = 7 hour = 3 } province = 82 importance = 2.4495 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } } recordedbattle = { id = { type = 4712 id = 30797 } startdate = { year = 1937 month = april day = 2 hour = 15 } enddate = { year = 1937 month = april day = 24 hour = 1 } province = 96 importance = 4.6904 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870015 } unitleader = { type = 6 id = 870015 } } } recordedleaderevent = { date = { year = 1937 month = april day = 3 hour = 18 } leader = { type = 6 id = 290021 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = april day = 5 hour = 20 } leader = { type = 6 id = 870015 } trait = 23 } recordedleaderevent = { date = { year = 1937 month = april day = 6 hour = 4 } leader = { type = 6 id = 290008 } trait = 19 } recordedleaderevent = { date = { year = 1937 month = april day = 6 hour = 4 } leader = { type = 6 id = 230008 } trait = 23 } recordedbattle = { id = { type = 4712 id = 31102 } startdate = { year = 1937 month = april day = 8 hour = 3 } enddate = { year = 1937 month = april day = 8 hour = 3 } province = 78 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230012 } } defenders = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870062 } } } recordedbattle = { id = { type = 4712 id = 31147 } startdate = { year = 1937 month = april day = 8 hour = 4 } enddate = { year = 1937 month = april day = 21 hour = 8 } province = 90 importance = 3.6056 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230012 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870035 } unitleader = { type = 6 id = 870035 } } } recordedbattle = { id = { type = 4712 id = 31105 } startdate = { year = 1937 month = april day = 8 hour = 11 } enddate = { year = 1937 month = april day = 8 hour = 11 } province = 1422 importance = 1.4142 attackers = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830021 } unitleader = { type = 6 id = 830021 } } defenders = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } } recordedbattle = { id = { type = 4712 id = 31106 } startdate = { year = 1937 month = april day = 8 hour = 19 } enddate = { year = 1937 month = april day = 21 hour = 6 } province = 46 importance = 3.6056 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5222 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5222 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230020 } } } recordedbattle = { id = { type = 4712 id = 31109 } startdate = { year = 1937 month = april day = 9 hour = 0 } enddate = { year = 1937 month = april day = 9 hour = 1 } province = 1402 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830057 } unitleader = { type = 6 id = 830057 } } } recordedbattle = { id = { type = 4712 id = 31145 } startdate = { year = 1937 month = april day = 9 hour = 16 } enddate = { year = 1937 month = april day = 18 hour = 7 } province = 89 importance = 6 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 2 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870006 } } } recordedbattle = { id = { type = 4712 id = 31146 } startdate = { year = 1937 month = april day = 9 hour = 16 } enddate = { year = 1937 month = april day = 9 hour = 16 } province = 93 importance = 1.4142 attackers = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870035 } unitleader = { type = 6 id = 870035 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } } recordedbattle = { id = { type = 4712 id = 31263 } startdate = { year = 1937 month = april day = 11 hour = 16 } enddate = { year = 1937 month = april day = 20 hour = 6 } province = 82 importance = 3 attackers = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870062 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } } } recordedbattle = { id = { type = 4712 id = 31264 } startdate = { year = 1937 month = april day = 11 hour = 20 } enddate = { year = 1937 month = april day = 20 hour = 7 } province = 47 importance = 3 attackers = { maxdivisions = 1 winner = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5098 } unitleader = { type = 6 id = 5098 } } } recordedbattle = { id = { type = 4712 id = 31308 } startdate = { year = 1937 month = april day = 12 hour = 17 } enddate = { year = 1937 month = april day = 28 hour = 8 } province = 56 importance = 4 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5144 } } } recordedbattle = { id = { type = 4712 id = 31417 } startdate = { year = 1937 month = april day = 14 hour = 17 } enddate = { year = 1937 month = april day = 17 hour = 11 } province = 60 importance = 3.4641 attackers = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5037 } leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5083 } } defenders = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230011 } unitleader = { type = 6 id = 230005 } } } recordedleaderevent = { date = { year = 1937 month = april day = 16 hour = 21 } leader = { type = 6 id = 870039 } skill = 3 } recordedbattle = { id = { type = 4712 id = 31877 } startdate = { year = 1937 month = april day = 17 hour = 12 } enddate = { year = 1937 month = april day = 24 hour = 16 } province = 47 importance = 2.6458 attackers = { maxdivisions = 5 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230011 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5098 } leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 5098 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 31605 } startdate = { year = 1937 month = april day = 18 hour = 10 } enddate = { year = 1937 month = april day = 22 hour = 2 } province = 1402 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830057 } unitleader = { type = 6 id = 830057 } } } recordedleaderevent = { date = { year = 1937 month = april day = 19 hour = 3 } leader = { type = 6 id = 230014 } skill = 4 } recordedbattle = { id = { type = 4712 id = 31770 } startdate = { year = 1937 month = april day = 21 hour = 2 } enddate = { year = 1937 month = april day = 21 hour = 3 } province = 102 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 2 nation = 176 leader = { type = 6 id = 870033 } unitleader = { type = 6 id = 870033 } } } recordedleaderevent = { date = { year = 1937 month = april day = 21 hour = 4 } leader = { type = 6 id = 290049 } skill = 4 } recordedbattle = { id = { type = 4712 id = 31771 } startdate = { year = 1937 month = april day = 21 hour = 7 } enddate = { year = 1937 month = april day = 25 hour = 6 } province = 86 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870014 } } } recordedleaderevent = { date = { year = 1937 month = april day = 28 hour = 0 } leader = { type = 6 id = 230050 } rank = 1 } recordedbattle = { id = { type = 4712 id = 32153 } startdate = { year = 1937 month = april day = 28 hour = 22 } enddate = { year = 1937 month = may day = 11 hour = 12 } province = 82 importance = 3.6056 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870062 } unitleader = { type = 6 id = 870062 } } } recordedleaderevent = { date = { year = 1937 month = april day = 29 hour = 0 } leader = { type = 6 id = 230047 } rank = 2 } recordedbattle = { id = { type = 4712 id = 32209 } startdate = { year = 1937 month = april day = 29 hour = 18 } enddate = { year = 1937 month = april day = 29 hour = 18 } province = 1402 importance = 1.4142 attackers = { maxdivisions = 2 nation = 168 leader = { type = 6 id = 830017 } leader = { type = 6 id = 830057 } unitleader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830057 } } defenders = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } } recordedbattle = { id = { type = 4712 id = 32215 } startdate = { year = 1937 month = may day = 0 hour = 0 } enddate = { year = 1937 month = may day = 13 hour = 6 } province = 43 importance = 3.6056 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 31267 } unitleader = { type = 4712 id = 31267 } } defenders = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5081 } unitleader = { type = 4712 id = 32206 } unitleader = { type = 6 id = 5081 } } } recordedbattle = { id = { type = 4712 id = 32311 } startdate = { year = 1937 month = may day = 1 hour = 20 } enddate = { year = 1937 month = may day = 3 hour = 9 } province = 66 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230013 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 32972 } startdate = { year = 1937 month = may day = 5 hour = 0 } enddate = { year = 1937 month = may day = 20 hour = 5 } province = 90 importance = 3.8730 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230007 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870006 } leader = { type = 6 id = 870014 } unitleader = { type = 6 id = 870006 } unitleader = { type = 6 id = 870014 } } } recordedbattle = { id = { type = 4712 id = 32771 } startdate = { year = 1937 month = may day = 9 hour = 22 } enddate = { year = 1937 month = may day = 13 hour = 6 } province = 42 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5098 } unitleader = { type = 6 id = 5098 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 31267 } unitleader = { type = 4712 id = 31267 } } } recordedbattle = { id = { type = 4712 id = 33050 } startdate = { year = 1937 month = may day = 10 hour = 1 } enddate = { year = 1937 month = may day = 14 hour = 6 } province = 58 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230013 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 32839 } startdate = { year = 1937 month = may day = 10 hour = 2 } enddate = { year = 1937 month = may day = 29 hour = 6 } province = 100 importance = 4.3589 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } } } recordedbattle = { id = { type = 4712 id = 33053 } startdate = { year = 1937 month = may day = 11 hour = 17 } enddate = { year = 1937 month = may day = 14 hour = 8 } province = 47 importance = 1.7321 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } defenders = { maxdivisions = 2 winner = 1 nation = 176 leader = { type = 6 id = 870039 } leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 870039 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230005 } } } recordedbattle = { id = { type = 4712 id = 33002 } startdate = { year = 1937 month = may day = 11 hour = 17 } enddate = { year = 1937 month = may day = 13 hour = 11 } province = 47 importance = 1.4142 attackers = { maxdivisions = 5 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230011 } unitleader = { type = 6 id = 230014 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 6 id = 870039 } unitleader = { type = 6 id = 870039 } } } recordedbattle = { id = { type = 4712 id = 32892 } startdate = { year = 1937 month = may day = 12 hour = 0 } enddate = { year = 1937 month = may day = 18 hour = 15 } province = 727 importance = 2.4495 attackers = { maxdivisions = 3 winner = 1 nation = 2 leader = { type = 6 id = 5094 } unitleader = { type = 6 id = 5094 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 32888 } unitleader = { type = 4712 id = 32888 } } } recordedleaderevent = { date = { year = 1937 month = may day = 14 hour = 6 } leader = { type = 6 id = 5094 } trait = 23 } recordedbattle = { id = { type = 4712 id = 33054 } startdate = { year = 1937 month = may day = 14 hour = 12 } enddate = { year = 1937 month = may day = 22 hour = 8 } province = 48 importance = 2.8284 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230011 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } } recordedbattle = { id = { type = 4712 id = 33094 } startdate = { year = 1937 month = may day = 15 hour = 16 } enddate = { year = 1937 month = may day = 15 hour = 16 } province = 56 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5144 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } } recordedleaderevent = { date = { year = 1937 month = may day = 16 hour = 1 } leader = { type = 6 id = 5050 } trait = 23 } recordedleaderevent = { date = { year = 1937 month = may day = 18 hour = 0 } leader = { type = 6 id = 25229 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = may day = 18 hour = 0 } leader = { type = 6 id = 25244 } skill = 3 } recordedbattle = { id = { type = 4712 id = 33320 } startdate = { year = 1937 month = may day = 19 hour = 2 } enddate = { year = 1937 month = may day = 19 hour = 3 } province = 78 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 nation = 176 leader = { type = 4712 id = 33301 } unitleader = { type = 4712 id = 33301 } } } recordedbattle = { id = { type = 4712 id = 33370 } startdate = { year = 1937 month = may day = 20 hour = 14 } enddate = { year = 1937 month = may day = 20 hour = 15 } province = 56 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5054 } unitleader = { type = 6 id = 5054 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } } recordedbattle = { id = { type = 4712 id = 33442 } startdate = { year = 1937 month = may day = 21 hour = 18 } enddate = { year = 1937 month = may day = 21 hour = 19 } province = 1405 importance = 2.8284 attackers = { maxdivisions = 2 nation = 168 leader = { type = 6 id = 830050 } leader = { type = 6 id = 830023 } unitleader = { type = 6 id = 830050 } unitleader = { type = 6 id = 830023 } } defenders = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290004 } unitleader = { type = 6 id = 290004 } unitleader = { type = 6 id = 290023 } } } recordedbattle = { id = { type = 4712 id = 33443 } startdate = { year = 1937 month = may day = 21 hour = 21 } enddate = { year = 1937 month = may day = 28 hour = 1 } province = 1428 importance = 2.6458 attackers = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290004 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830032 } unitleader = { type = 6 id = 830032 } } } recordedleaderevent = { date = { year = 1937 month = may day = 23 hour = 0 } leader = { type = 6 id = 160054 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = may day = 29 hour = 0 } leader = { type = 6 id = 825056 } rank = 2 } recordedbattle = { id = { type = 4712 id = 33879 } startdate = { year = 1937 month = may day = 29 hour = 9 } enddate = { year = 1937 month = june day = 2 hour = 8 } province = 100 importance = 1.7321 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } } } recordedbattle = { id = { type = 4712 id = 33882 } startdate = { year = 1937 month = june day = 0 hour = 0 } enddate = { year = 1937 month = june day = 1 hour = 15 } province = 727 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 33657 } unitleader = { type = 4712 id = 33657 } } defenders = { maxdivisions = 3 winner = 1 nation = 2 leader = { type = 6 id = 5094 } unitleader = { type = 6 id = 5094 } } } recordedbattle = { id = { type = 4712 id = 33887 } startdate = { year = 1937 month = june day = 0 hour = 1 } enddate = { year = 1937 month = june day = 0 hour = 1 } province = 96 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } } } recordedbattle = { id = { type = 4712 id = 34031 } startdate = { year = 1937 month = june day = 2 hour = 10 } enddate = { year = 1937 month = june day = 15 hour = 9 } province = 54 importance = 3.6056 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230013 } leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5083 } } } recordedbattle = { id = { type = 4712 id = 34085 } startdate = { year = 1937 month = june day = 3 hour = 3 } enddate = { year = 1937 month = june day = 3 hour = 13 } province = 48 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230011 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } } recordedbattle = { id = { type = 4712 id = 34193 } startdate = { year = 1937 month = june day = 6 hour = 0 } enddate = { year = 1937 month = june day = 6 hour = 0 } province = 58 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5054 } unitleader = { type = 6 id = 5054 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230023 } } } recordedbattle = { id = { type = 4712 id = 34317 } startdate = { year = 1937 month = june day = 8 hour = 7 } enddate = { year = 1937 month = june day = 15 hour = 15 } province = 60 importance = 2.6458 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230023 } leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230005 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5054 } unitleader = { type = 6 id = 5054 } } } recordedbattle = { id = { type = 4712 id = 34319 } startdate = { year = 1937 month = june day = 8 hour = 16 } enddate = { year = 1937 month = june day = 13 hour = 11 } province = 47 importance = 2.2361 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230011 } unitleader = { type = 6 id = 230011 } } } recordedbattle = { id = { type = 4712 id = 34610 } startdate = { year = 1937 month = june day = 14 hour = 0 } enddate = { year = 1937 month = june day = 16 hour = 7 } province = 106 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230008 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } } } recordedleaderevent = { date = { year = 1937 month = june day = 15 hour = 22 } leader = { type = 6 id = 230008 } skill = 3 } recordedbattle = { id = { type = 4712 id = 34924 } startdate = { year = 1937 month = june day = 19 hour = 6 } enddate = { year = 1937 month = june day = 22 hour = 19 } province = 47 importance = 1.7321 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230014 } leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230026 } } } recordedleaderevent = { date = { year = 1937 month = june day = 22 hour = 0 } leader = { type = 6 id = 225070 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = june day = 24 hour = 0 } leader = { type = 6 id = 50224 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = june day = 24 hour = 0 } leader = { type = 6 id = 50229 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = june day = 24 hour = 0 } leader = { type = 6 id = 50314 } skill = 4 } recordedbattle = { id = { type = 4712 id = 35391 } startdate = { year = 1937 month = june day = 28 hour = 7 } enddate = { year = 1937 month = july day = 3 hour = 2 } province = 1422 importance = 2.2361 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290021 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830021 } unitleader = { type = 6 id = 830021 } } } recordedbattle = { id = { type = 4712 id = 35392 } startdate = { year = 1937 month = june day = 28 hour = 7 } enddate = { year = 1937 month = july day = 11 hour = 0 } province = 1391 importance = 3.6056 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290008 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830032 } unitleader = { type = 6 id = 830032 } } } recordedleaderevent = { date = { year = 1937 month = june day = 28 hour = 11 } leader = { type = 6 id = 830032 } trait = 19 } recordedleaderevent = { date = { year = 1937 month = june day = 28 hour = 23 } leader = { type = 6 id = 290021 } trait = 21 } recordedleaderevent = { date = { year = 1937 month = june day = 29 hour = 0 } leader = { type = 6 id = 830021 } trait = 21 } recordedbattle = { id = { type = 4712 id = 35454 } startdate = { year = 1937 month = july day = 0 hour = 0 } enddate = { year = 1937 month = july day = 1 hour = 11 } province = 727 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 33657 } unitleader = { type = 4712 id = 33657 } } defenders = { maxdivisions = 3 winner = 1 nation = 2 leader = { type = 6 id = 5094 } unitleader = { type = 6 id = 5094 } } } recordedbattle = { id = { type = 4712 id = 35535 } startdate = { year = 1937 month = july day = 1 hour = 12 } enddate = { year = 1937 month = july day = 9 hour = 21 } province = 47 importance = 2.8284 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230014 } } } recordedbattle = { id = { type = 4712 id = 35621 } startdate = { year = 1937 month = july day = 2 hour = 18 } enddate = { year = 1937 month = july day = 17 hour = 16 } province = 99 importance = 3.8730 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230013 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5089 } } } recordedleaderevent = { date = { year = 1937 month = july day = 3 hour = 0 } leader = { type = 6 id = 10037 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = july day = 3 hour = 0 } leader = { type = 6 id = 10004 } skill = 6 } recordedleaderevent = { date = { year = 1937 month = july day = 3 hour = 0 } leader = { type = 6 id = 10282 } skill = 2 } recordedbattle = { id = { type = 4712 id = 35989 } startdate = { year = 1937 month = july day = 6 hour = 9 } enddate = { year = 1937 month = july day = 25 hour = 6 } province = 48 importance = 4.3589 attackers = { maxdivisions = 4 winner = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5083 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230011 } leader = { type = 4712 id = 23596 } leader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230011 } } } recordedbattle = { id = { type = 4712 id = 35991 } startdate = { year = 1937 month = july day = 6 hour = 18 } enddate = { year = 1937 month = july day = 18 hour = 11 } province = 1398 importance = 3.4641 attackers = { maxdivisions = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 winner = 1 nation = 168 leader = { type = 6 id = 830057 } unitleader = { type = 6 id = 830057 } } } recordedbattle = { id = { type = 4712 id = 35996 } startdate = { year = 1937 month = july day = 7 hour = 0 } enddate = { year = 1937 month = july day = 8 hour = 6 } province = 1422 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290021 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830023 } unitleader = { type = 6 id = 830023 } } } recordedleaderevent = { date = { year = 1937 month = july day = 7 hour = 16 } leader = { type = 6 id = 290021 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = july day = 9 hour = 0 } leader = { type = 6 id = 40002 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = july day = 9 hour = 0 } leader = { type = 6 id = 40014 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = july day = 12 hour = 0 } leader = { type = 6 id = 1042 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = july day = 15 hour = 0 } leader = { type = 6 id = 165045 } rank = 2 } recordedbattle = { id = { type = 4712 id = 36852 } startdate = { year = 1937 month = july day = 15 hour = 19 } enddate = { year = 1937 month = july day = 25 hour = 2 } province = 1400 importance = 3.1623 attackers = { maxdivisions = 1 nation = 59 leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290021 } } defenders = { maxdivisions = 1 winner = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } } recordedleaderevent = { date = { year = 1937 month = july day = 17 hour = 7 } leader = { type = 6 id = 230005 } skill = 3 } recordedbattle = { id = { type = 4712 id = 36751 } startdate = { year = 1937 month = july day = 20 hour = 14 } enddate = { year = 1937 month = july day = 26 hour = 8 } province = 47 importance = 2.4495 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230014 } } } recordedbattle = { id = { type = 4712 id = 36884 } startdate = { year = 1937 month = july day = 24 hour = 0 } enddate = { year = 1937 month = august day = 0 hour = 9 } province = 99 importance = 2.4495 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5007 } leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5144 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230013 } } } recordedbattle = { id = { type = 4712 id = 36975 } startdate = { year = 1937 month = july day = 25 hour = 8 } enddate = { year = 1937 month = september day = 11 hour = 14 } province = 55 importance = 27.1293 attackers = { maxdivisions = 5 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230023 } } defenders = { maxdivisions = 4 nation = 2 leader = { type = 6 id = 5042 } leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5042 } unitleader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5037 } } } recordedleaderevent = { date = { year = 1937 month = july day = 25 hour = 22 } leader = { type = 6 id = 230023 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = july day = 26 hour = 0 } leader = { type = 6 id = 160066 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = july day = 26 hour = 0 } leader = { type = 6 id = 160074 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = july day = 26 hour = 0 } leader = { type = 6 id = 160036 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = july day = 26 hour = 0 } leader = { type = 6 id = 160062 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = july day = 26 hour = 0 } leader = { type = 6 id = 160063 } skill = 3 } recordedbattle = { id = { type = 4712 id = 38207 } startdate = { year = 1937 month = july day = 29 hour = 2 } enddate = { year = 1937 month = august day = 19 hour = 3 } province = 1400 importance = 4.4721 attackers = { maxdivisions = 1 nation = 59 leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290021 } } defenders = { maxdivisions = 2 winner = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830021 } } } recordedbattle = { id = { type = 4712 id = 37212 } startdate = { year = 1937 month = august day = 0 hour = 0 } enddate = { year = 1937 month = august day = 1 hour = 12 } province = 727 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 33657 } unitleader = { type = 4712 id = 33657 } } defenders = { maxdivisions = 3 winner = 1 nation = 2 leader = { type = 6 id = 5094 } unitleader = { type = 6 id = 5094 } } } recordedbattle = { id = { type = 4712 id = 37328 } startdate = { year = 1937 month = august day = 1 hour = 17 } enddate = { year = 1937 month = august day = 5 hour = 18 } province = 102 importance = 2 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230008 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } } recordedbattle = { id = { type = 4712 id = 37621 } startdate = { year = 1937 month = august day = 7 hour = 0 } enddate = { year = 1937 month = august day = 12 hour = 11 } province = 99 importance = 4.4721 attackers = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 37615 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230008 } } defenders = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5144 } leader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5089 } } } recordedleaderevent = { date = { year = 1937 month = august day = 9 hour = 22 } leader = { type = 6 id = 5037 } trait = 20 } recordedbattle = { id = { type = 4712 id = 37813 } startdate = { year = 1937 month = august day = 10 hour = 15 } enddate = { year = 1937 month = august day = 15 hour = 21 } province = 1428 importance = 2.2361 attackers = { maxdivisions = 3 winner = 1 nation = 59 leader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290004 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830032 } unitleader = { type = 6 id = 830032 } } } recordedbattle = { id = { type = 4712 id = 38028 } startdate = { year = 1937 month = august day = 13 hour = 21 } enddate = { year = 1937 month = august day = 14 hour = 8 } province = 101 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5144 } leader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5089 } } } recordedleaderevent = { date = { year = 1937 month = august day = 14 hour = 0 } leader = { type = 6 id = 115191 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = august day = 14 hour = 0 } leader = { type = 6 id = 115138 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = august day = 15 hour = 0 } leader = { type = 6 id = 115055 } rank = 2 } recordedbattle = { id = { type = 4712 id = 38139 } startdate = { year = 1937 month = august day = 16 hour = 8 } enddate = { year = 1937 month = august day = 16 hour = 13 } province = 103 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 38138 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } } recordedbattle = { id = { type = 4712 id = 38144 } startdate = { year = 1937 month = august day = 16 hour = 20 } enddate = { year = 1937 month = august day = 16 hour = 20 } province = 101 importance = 1.4142 attackers = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5089 } leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5089 } unitleader = { type = 6 id = 5144 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } } } recordedbattle = { id = { type = 4712 id = 38148 } startdate = { year = 1937 month = august day = 16 hour = 21 } enddate = { year = 1937 month = august day = 26 hour = 9 } province = 42 importance = 3.1623 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230026 } } } recordedleaderevent = { date = { year = 1937 month = august day = 17 hour = 22 } leader = { type = 6 id = 230026 } skill = 2 } recordedbattle = { id = { type = 4712 id = 38641 } startdate = { year = 1937 month = august day = 24 hour = 14 } enddate = { year = 1937 month = august day = 27 hour = 10 } province = 50 importance = 3.4641 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230008 } leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230027 } } defenders = { maxdivisions = 3 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5144 } } } recordedbattle = { id = { type = 4712 id = 38829 } startdate = { year = 1937 month = august day = 27 hour = 18 } enddate = { year = 1937 month = september day = 5 hour = 3 } province = 99 importance = 2.8284 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5105 } unitleader = { type = 6 id = 5105 } } defenders = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230013 } } } recordedbattle = { id = { type = 4712 id = 39032 } startdate = { year = 1937 month = september day = 0 hour = 0 } enddate = { year = 1937 month = september day = 1 hour = 14 } province = 727 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 33657 } unitleader = { type = 4712 id = 33657 } } defenders = { maxdivisions = 3 winner = 1 nation = 2 leader = { type = 6 id = 5094 } unitleader = { type = 6 id = 5094 } } } recordedbattle = { id = { type = 4712 id = 39074 } startdate = { year = 1937 month = september day = 0 hour = 5 } enddate = { year = 1937 month = september day = 0 hour = 14 } province = 49 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230008 } leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230027 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5144 } unitleader = { type = 6 id = 5144 } } } recordedleaderevent = { date = { year = 1937 month = september day = 4 hour = 0 } leader = { type = 6 id = 5159 } rank = 1 } recordedleaderevent = { date = { year = 1937 month = september day = 4 hour = 0 } leader = { type = 6 id = 50252 } rank = 2 } recordedbattle = { id = { type = 4712 id = 39840 } startdate = { year = 1937 month = september day = 9 hour = 1 } enddate = { year = 1937 month = september day = 11 hour = 2 } province = 1402 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290021 } unitleader = { type = 4712 id = 39839 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } } recordedbattle = { id = { type = 4712 id = 40090 } startdate = { year = 1937 month = september day = 11 hour = 17 } enddate = { year = 1937 month = september day = 16 hour = 8 } province = 101 importance = 2.2361 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 40259 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5105 } unitleader = { type = 6 id = 5105 } } } recordedbattle = { id = { type = 4712 id = 40181 } startdate = { year = 1937 month = september day = 12 hour = 17 } enddate = { year = 1937 month = september day = 12 hour = 17 } province = 60 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5083 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } } recordedbattle = { id = { type = 4712 id = 40183 } startdate = { year = 1937 month = september day = 12 hour = 17 } enddate = { year = 1937 month = september day = 18 hour = 12 } province = 48 importance = 2.4495 attackers = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230055 } leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 40180 } unitleader = { type = 6 id = 230015 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5083 } } } recordedleaderevent = { date = { year = 1937 month = september day = 13 hour = 0 } leader = { type = 6 id = 165057 } rank = 1 } recordedbattle = { id = { type = 4712 id = 40254 } startdate = { year = 1937 month = september day = 13 hour = 10 } enddate = { year = 1937 month = september day = 13 hour = 15 } province = 2699 importance = 5.8284 isnaval = 1 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230031 } unitleader = { type = 6 id = 230031 } } defenders = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } sunk = { type = 4712 id = 27890 } } } recordedleaderevent = { date = { year = 1937 month = september day = 14 hour = 0 } leader = { type = 6 id = 265001 } rank = 2 } recordedbattle = { id = { type = 4712 id = 40517 } startdate = { year = 1937 month = september day = 17 hour = 2 } enddate = { year = 1937 month = september day = 25 hour = 13 } province = 1396 importance = 2.8284 attackers = { maxdivisions = 1 nation = 59 leader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290008 } } defenders = { maxdivisions = 1 winner = 1 nation = 168 leader = { type = 6 id = 830057 } unitleader = { type = 6 id = 830057 } } } recordedbattle = { id = { type = 4712 id = 40520 } startdate = { year = 1937 month = september day = 17 hour = 10 } enddate = { year = 1937 month = september day = 19 hour = 18 } province = 53 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230005 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } } recordedbattle = { id = { type = 4712 id = 40560 } startdate = { year = 1937 month = september day = 18 hour = 9 } enddate = { year = 1937 month = september day = 18 hour = 10 } province = 2699 importance = 4.4142 isnaval = 1 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230031 } unitleader = { type = 6 id = 230031 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } sunk = { type = 4712 id = 15965 } } } recordedleaderevent = { date = { year = 1937 month = september day = 19 hour = 0 } leader = { type = 6 id = 283 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = september day = 19 hour = 0 } leader = { type = 6 id = 593 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = september day = 19 hour = 0 } leader = { type = 6 id = 405 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = september day = 20 hour = 20 } leader = { type = 6 id = 830057 } trait = 19 } recordedbattle = { id = { type = 4712 id = 40715 } startdate = { year = 1937 month = september day = 21 hour = 19 } enddate = { year = 1937 month = september day = 25 hour = 11 } province = 45 importance = 6 attackers = { maxdivisions = 5 winner = 1 nation = 47 leader = { type = 4712 id = 40401 } leader = { type = 6 id = 230015 } leader = { type = 6 id = 230012 } leader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 40401 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230027 } } defenders = { maxdivisions = 3 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5037 } } } recordedbattle = { id = { type = 4712 id = 40829 } startdate = { year = 1937 month = september day = 23 hour = 23 } enddate = { year = 1937 month = september day = 26 hour = 1 } province = 1402 importance = 1.7321 attackers = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } } recordedleaderevent = { date = { year = 1937 month = september day = 24 hour = 0 } leader = { type = 6 id = 50255 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = september day = 24 hour = 0 } leader = { type = 6 id = 50030 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = september day = 24 hour = 0 } leader = { type = 6 id = 50091 } skill = 3 } recordedbattle = { id = { type = 4712 id = 41095 } startdate = { year = 1937 month = september day = 28 hour = 11 } enddate = { year = 1937 month = october day = 3 hour = 17 } province = 43 importance = 2.2361 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230026 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } } } recordedbattle = { id = { type = 4712 id = 41149 } startdate = { year = 1937 month = october day = 0 hour = 0 } enddate = { year = 1937 month = october day = 1 hour = 17 } province = 727 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 33657 } unitleader = { type = 4712 id = 33657 } } defenders = { maxdivisions = 3 winner = 1 nation = 2 leader = { type = 6 id = 5094 } unitleader = { type = 6 id = 5094 } } } recordedleaderevent = { date = { year = 1937 month = october day = 0 hour = 0 } leader = { type = 6 id = 230007 } rank = 2 } recordedbattle = { id = { type = 4712 id = 41233 } startdate = { year = 1937 month = october day = 0 hour = 11 } enddate = { year = 1937 month = october day = 4 hour = 0 } province = 1402 importance = 2 attackers = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830023 } unitleader = { type = 6 id = 830023 } } } recordedbattle = { id = { type = 4712 id = 41235 } startdate = { year = 1937 month = october day = 0 hour = 19 } enddate = { year = 1937 month = october day = 5 hour = 5 } province = 1396 importance = 2.2361 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290008 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830057 } unitleader = { type = 6 id = 830057 } } } recordedbattle = { id = { type = 4712 id = 41611 } startdate = { year = 1937 month = october day = 6 hour = 9 } enddate = { year = 1937 month = october day = 16 hour = 14 } province = 44 importance = 15.8114 attackers = { maxdivisions = 13 winner = 1 nation = 47 leader = { type = 6 id = 230023 } leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230013 } } defenders = { maxdivisions = 5 nation = 2 leader = { type = 6 id = 5081 } leader = { type = 6 id = 5069 } leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5069 } unitleader = { type = 6 id = 5050 } } } recordedbattle = { id = { type = 4712 id = 41674 } startdate = { year = 1937 month = october day = 8 hour = 0 } enddate = { year = 1937 month = october day = 8 hour = 1 } province = 1402 importance = 1.4142 attackers = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } defenders = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290021 } } } recordedleaderevent = { date = { year = 1937 month = october day = 9 hour = 0 } leader = { type = 6 id = 40025 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = october day = 9 hour = 0 } leader = { type = 6 id = 40022 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = october day = 9 hour = 0 } leader = { type = 6 id = 40002 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = october day = 9 hour = 0 } leader = { type = 6 id = 40003 } skill = 1 } recordedbattle = { id = { type = 4712 id = 42254 } startdate = { year = 1937 month = october day = 17 hour = 15 } enddate = { year = 1937 month = october day = 18 hour = 11 } province = 46 importance = 7.0711 attackers = { maxdivisions = 10 winner = 1 nation = 47 leader = { type = 6 id = 230026 } leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230008 } } defenders = { maxdivisions = 5 nation = 2 leader = { type = 6 id = 5083 } leader = { type = 6 id = 5037 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5081 } } } recordedbattle = { id = { type = 4712 id = 43718 } startdate = { year = 1937 month = october day = 19 hour = 21 } enddate = { year = 1937 month = november day = 8 hour = 8 } province = 1400 importance = 4.3589 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830021 } unitleader = { type = 6 id = 830021 } } } recordedleaderevent = { date = { year = 1937 month = october day = 21 hour = 0 } leader = { type = 6 id = 733 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = october day = 21 hour = 0 } leader = { type = 6 id = 353 } skill = 5 } recordedleaderevent = { date = { year = 1937 month = october day = 22 hour = 0 } leader = { type = 6 id = 25246 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = october day = 22 hour = 0 } leader = { type = 6 id = 515776 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = october day = 22 hour = 0 } leader = { type = 6 id = 516580 } skill = 4 } recordedleaderevent = { date = { year = 1937 month = october day = 24 hour = 6 } leader = { type = 6 id = 290001 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = october day = 28 hour = 0 } leader = { type = 6 id = 115016 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = october day = 28 hour = 0 } leader = { type = 6 id = 115005 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = october day = 29 hour = 0 } leader = { type = 6 id = 230013 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = october day = 29 hour = 0 } leader = { type = 6 id = 55252 } skill = 2 } recordedleaderevent = { date = { year = 1937 month = november day = 0 hour = 0 } leader = { type = 6 id = 230024 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = november day = 1 hour = 0 } leader = { type = 6 id = 230003 } rank = 2 } recordedleaderevent = { date = { year = 1937 month = november day = 2 hour = 0 } leader = { type = 6 id = 230019 } rank = 2 } recordedbattle = { id = { type = 4712 id = 45517 } startdate = { year = 1937 month = november day = 3 hour = 1 } enddate = { year = 1937 month = november day = 28 hour = 11 } province = 235 importance = 35 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 612 } leader = { type = 6 id = 85 } leader = { type = 6 id = 130 } leader = { type = 6 id = 145 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 145 } unitleader = { type = 4712 id = 45508 } unitleader = { type = 4712 id = 45510 } } defenders = { maxdivisions = 7 nation = 174 leader = { type = 6 id = 105191 } leader = { type = 6 id = 105259 } leader = { type = 6 id = 115039 } leader = { type = 6 id = 115100 } leader = { type = 6 id = 105273 } leader = { type = 6 id = 115069 } unitleader = { type = 6 id = 105191 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 115100 } unitleader = { type = 6 id = 115069 } unitleader = { type = 6 id = 115039 } unitleader = { type = 6 id = 105273 } } } recordedbattle = { id = { type = 4712 id = 43703 } startdate = { year = 1937 month = november day = 5 hour = 6 } enddate = { year = 1937 month = november day = 5 hour = 7 } province = 97 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230003 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 309 } unitleader = { type = 6 id = 309 } } } recordedbattle = { id = { type = 4712 id = 44049 } startdate = { year = 1937 month = november day = 9 hour = 13 } enddate = { year = 1937 month = november day = 11 hour = 0 } province = 189 importance = 7.0711 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 340 } leader = { type = 6 id = 20 } leader = { type = 6 id = 234 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 20 } unitleader = { type = 4712 id = 44046 } unitleader = { type = 6 id = 234 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105199 } leader = { type = 6 id = 105212 } unitleader = { type = 4712 id = 44048 } unitleader = { type = 6 id = 105199 } unitleader = { type = 6 id = 115009 } } } recordedbattle = { id = { type = 4712 id = 44057 } startdate = { year = 1937 month = november day = 10 hour = 0 } enddate = { year = 1937 month = november day = 13 hour = 6 } province = 192 importance = 1.7321 attackers = { maxdivisions = 8 winner = 1 nation = 174 leader = { type = 6 id = 115018 } unitleader = { type = 6 id = 115018 } unitleader = { type = 6 id = 105279 } unitleader = { type = 6 id = 115009 } unitleader = { type = 6 id = 115121 } unitleader = { type = 4712 id = 44227 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 108 } unitleader = { type = 6 id = 108 } } } recordedbattle = { id = { type = 4712 id = 44356 } startdate = { year = 1937 month = november day = 10 hour = 0 } enddate = { year = 1937 month = november day = 13 hour = 1 } province = 206 importance = 5.1962 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 353 } unitleader = { type = 6 id = 353 } } defenders = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 4712 id = 44054 } leader = { type = 6 id = 115020 } unitleader = { type = 4712 id = 44054 } unitleader = { type = 6 id = 115233 } unitleader = { type = 6 id = 115201 } unitleader = { type = 6 id = 115020 } unitleader = { type = 6 id = 105330 } } } recordedbattle = { id = { type = 4712 id = 44059 } startdate = { year = 1937 month = november day = 10 hour = 0 } enddate = { year = 1937 month = november day = 14 hour = 2 } province = 186 importance = 4 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 326 } unitleader = { type = 6 id = 326 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115093 } } } recordedbattle = { id = { type = 4712 id = 44060 } startdate = { year = 1937 month = november day = 10 hour = 0 } enddate = { year = 1937 month = november day = 11 hour = 15 } province = 106 importance = 1.4142 attackers = { maxdivisions = 12 winner = 1 nation = 3 leader = { type = 6 id = 495 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 979 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 980 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230016 } } } recordedbattle = { id = { type = 4712 id = 44061 } startdate = { year = 1937 month = november day = 10 hour = 0 } enddate = { year = 1937 month = november day = 10 hour = 1 } province = 205 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 667 } unitleader = { type = 6 id = 667 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 115003 } unitleader = { type = 6 id = 115003 } } } recordedbattle = { id = { type = 4712 id = 44132 } startdate = { year = 1937 month = november day = 11 hour = 0 } enddate = { year = 1937 month = november day = 14 hour = 14 } province = 200 importance = 1.7321 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 717 } unitleader = { type = 6 id = 717 } unitleader = { type = 6 id = 230 } unitleader = { type = 4712 id = 44353 } unitleader = { type = 6 id = 353 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115151 } unitleader = { type = 6 id = 115151 } } } recordedbattle = { id = { type = 4712 id = 44229 } startdate = { year = 1937 month = november day = 11 hour = 13 } enddate = { year = 1937 month = november day = 20 hour = 9 } province = 176 importance = 9 attackers = { maxdivisions = 8 winner = 1 nation = 174 leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105279 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 20 } leader = { type = 6 id = 108 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 108 } } } recordedbattle = { id = { type = 4712 id = 44301 } startdate = { year = 1937 month = november day = 12 hour = 12 } enddate = { year = 1937 month = november day = 12 hour = 12 } province = 97 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 309 } unitleader = { type = 6 id = 309 } } } recordedbattle = { id = { type = 4712 id = 44776 } startdate = { year = 1937 month = november day = 15 hour = 0 } enddate = { year = 1937 month = november day = 17 hour = 10 } province = 106 importance = 4.2426 attackers = { maxdivisions = 17 nation = 47 leader = { type = 6 id = 230055 } leader = { type = 4712 id = 43036 } leader = { type = 6 id = 230027 } leader = { type = 4712 id = 43046 } leader = { type = 4712 id = 43066 } leader = { type = 4712 id = 43074 } leader = { type = 4712 id = 43076 } leader = { type = 4712 id = 43080 } leader = { type = 4712 id = 43084 } leader = { type = 4712 id = 43088 } leader = { type = 4712 id = 43090 } leader = { type = 4712 id = 43096 } leader = { type = 4712 id = 43098 } leader = { type = 4712 id = 43100 } leader = { type = 4712 id = 43102 } leader = { type = 4712 id = 43104 } leader = { type = 4712 id = 43106 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 43036 } unitleader = { type = 4712 id = 43042 } unitleader = { type = 4712 id = 43044 } unitleader = { type = 4712 id = 43046 } unitleader = { type = 4712 id = 43066 } unitleader = { type = 4712 id = 43074 } unitleader = { type = 4712 id = 43076 } unitleader = { type = 4712 id = 43080 } unitleader = { type = 4712 id = 43084 } unitleader = { type = 4712 id = 43088 } unitleader = { type = 4712 id = 43090 } unitleader = { type = 4712 id = 43096 } unitleader = { type = 4712 id = 43098 } unitleader = { type = 4712 id = 43100 } unitleader = { type = 4712 id = 43102 } unitleader = { type = 4712 id = 43104 } unitleader = { type = 4712 id = 43106 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 495 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 980 } } } recordedbattle = { id = { type = 4712 id = 44569 } startdate = { year = 1937 month = november day = 15 hour = 1 } enddate = { year = 1937 month = november day = 17 hour = 8 } province = 100 importance = 2.8284 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 502 } leader = { type = 6 id = 495 } unitleader = { type = 6 id = 502 } unitleader = { type = 4712 id = 44568 } unitleader = { type = 6 id = 495 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 44459 } leader = { type = 4712 id = 44458 } unitleader = { type = 4712 id = 44459 } unitleader = { type = 4712 id = 44458 } } } recordedbattle = { id = { type = 4712 id = 46565 } startdate = { year = 1937 month = november day = 16 hour = 0 } enddate = { year = 1937 month = december day = 12 hour = 17 } province = 947 importance = 5.0990 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 40961 } unitleader = { type = 4712 id = 40961 } } defenders = { maxdivisions = 2 nation = 2 leader = { type = 4712 id = 44664 } leader = { type = 6 id = 5105 } unitleader = { type = 4712 id = 44664 } unitleader = { type = 6 id = 5105 } } } recordedbattle = { id = { type = 4712 id = 44775 } startdate = { year = 1937 month = november day = 16 hour = 8 } enddate = { year = 1937 month = november day = 16 hour = 8 } province = 97 importance = 2.8284 attackers = { maxdivisions = 12 nation = 47 leader = { type = 4712 id = 43032 } leader = { type = 4712 id = 43034 } leader = { type = 4712 id = 43038 } leader = { type = 4712 id = 43040 } leader = { type = 4712 id = 43048 } leader = { type = 4712 id = 43064 } leader = { type = 4712 id = 43068 } leader = { type = 4712 id = 43078 } leader = { type = 4712 id = 43082 } leader = { type = 4712 id = 43086 } leader = { type = 4712 id = 43092 } leader = { type = 4712 id = 43094 } unitleader = { type = 4712 id = 43032 } unitleader = { type = 4712 id = 43034 } unitleader = { type = 4712 id = 43038 } unitleader = { type = 4712 id = 43040 } unitleader = { type = 4712 id = 43048 } unitleader = { type = 4712 id = 43064 } unitleader = { type = 4712 id = 43068 } unitleader = { type = 4712 id = 43078 } unitleader = { type = 4712 id = 43082 } unitleader = { type = 4712 id = 43086 } unitleader = { type = 4712 id = 43092 } unitleader = { type = 4712 id = 43094 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 309 } unitleader = { type = 6 id = 309 } } } recordedbattle = { id = { type = 4712 id = 44958 } startdate = { year = 1937 month = november day = 17 hour = 8 } enddate = { year = 1937 month = november day = 17 hour = 19 } province = 2264 importance = 20.3137 isnaval = 1 attackers = { maxdivisions = 10 nation = 8 leader = { type = 6 id = 35072 } leader = { type = 6 id = 20069 } leader = { type = 6 id = 35079 } unitleader = { type = 6 id = 35072 } unitleader = { type = 6 id = 20069 } unitleader = { type = 6 id = 35079 } sunk = { type = 27600 id = 58 } sunk = { type = 27600 id = 57 } sunk = { type = 4712 id = 7497 } } defenders = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 374 } unitleader = { type = 6 id = 374 } unitleader = { type = 6 id = 386 } } } recordedbattle = { id = { type = 4712 id = 45097 } startdate = { year = 1937 month = november day = 18 hour = 6 } enddate = { year = 1937 month = november day = 23 hour = 17 } province = 100 importance = 8.9443 attackers = { maxdivisions = 14 nation = 47 leader = { type = 4712 id = 43032 } leader = { type = 6 id = 230016 } leader = { type = 6 id = 230055 } leader = { type = 4712 id = 44788 } unitleader = { type = 4712 id = 43032 } unitleader = { type = 4712 id = 43034 } unitleader = { type = 4712 id = 43038 } unitleader = { type = 4712 id = 43040 } unitleader = { type = 4712 id = 43048 } unitleader = { type = 4712 id = 43064 } unitleader = { type = 4712 id = 43078 } unitleader = { type = 4712 id = 43082 } unitleader = { type = 4712 id = 43086 } unitleader = { type = 4712 id = 43092 } unitleader = { type = 4712 id = 43094 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 44788 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 502 } leader = { type = 6 id = 495 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 495 } } } recordedbattle = { id = { type = 4712 id = 45416 } startdate = { year = 1937 month = november day = 19 hour = 18 } enddate = { year = 1937 month = november day = 19 hour = 18 } province = 186 importance = 2.8284 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115093 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 326 } unitleader = { type = 6 id = 326 } } } recordedbattle = { id = { type = 4712 id = 45541 } startdate = { year = 1937 month = november day = 20 hour = 9 } enddate = { year = 1937 month = december day = 17 hour = 8 } province = 205 importance = 15.5885 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 230 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 717 } unitleader = { type = 4712 id = 45536 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 153 } unitleader = { type = 6 id = 78 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 115001 } unitleader = { type = 6 id = 115001 } } } recordedbattle = { id = { type = 4712 id = 45610 } startdate = { year = 1937 month = november day = 20 hour = 21 } enddate = { year = 1937 month = november day = 26 hour = 8 } province = 189 importance = 2.4495 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 340 } unitleader = { type = 6 id = 340 } } defenders = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 115009 } unitleader = { type = 6 id = 115009 } unitleader = { type = 6 id = 105289 } } } recordedbattle = { id = { type = 4712 id = 46309 } startdate = { year = 1937 month = november day = 21 hour = 8 } enddate = { year = 1937 month = november day = 26 hour = 13 } province = 176 importance = 6.7082 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 980 } leader = { type = 4712 id = 45739 } leader = { type = 4712 id = 46052 } leader = { type = 4712 id = 46163 } leader = { type = 4712 id = 46239 } leader = { type = 4712 id = 46252 } leader = { type = 4712 id = 46276 } leader = { type = 6 id = 340 } leader = { type = 4712 id = 46308 } unitleader = { type = 6 id = 980 } unitleader = { type = 4712 id = 45739 } unitleader = { type = 4712 id = 46052 } unitleader = { type = 4712 id = 46163 } unitleader = { type = 4712 id = 46239 } unitleader = { type = 4712 id = 46252 } unitleader = { type = 4712 id = 46276 } unitleader = { type = 6 id = 340 } unitleader = { type = 4712 id = 46308 } } defenders = { maxdivisions = 7 winner = 1 nation = 174 leader = { type = 6 id = 105212 } leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105289 } unitleader = { type = 4712 id = 46159 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105300 } } } recordedbattle = { id = { type = 4712 id = 45805 } startdate = { year = 1937 month = november day = 21 hour = 17 } enddate = { year = 1937 month = november day = 25 hour = 16 } province = 179 importance = 4 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 105137 } leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105137 } unitleader = { type = 4712 id = 45781 } unitleader = { type = 6 id = 860403 } unitleader = { type = 4712 id = 46159 } unitleader = { type = 4712 id = 46166 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 20 } leader = { type = 6 id = 108 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 108 } } } recordedbattle = { id = { type = 4712 id = 45981 } startdate = { year = 1937 month = november day = 23 hour = 0 } enddate = { year = 1937 month = november day = 27 hour = 0 } province = 1396 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290008 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830023 } unitleader = { type = 6 id = 830023 } } } recordedbattle = { id = { type = 4712 id = 46089 } startdate = { year = 1937 month = november day = 23 hour = 20 } enddate = { year = 1937 month = december day = 8 hour = 11 } province = 95 importance = 73.5867 attackers = { maxdivisions = 19 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 495 } unitleader = { type = 4712 id = 46086 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 639 } unitleader = { type = 6 id = 766 } unitleader = { type = 6 id = 979 } unitleader = { type = 6 id = 823 } unitleader = { type = 6 id = 36 } unitleader = { type = 6 id = 188 } } defenders = { maxdivisions = 30 nation = 47 leader = { type = 6 id = 230027 } leader = { type = 4712 id = 43048 } leader = { type = 4712 id = 43064 } leader = { type = 4712 id = 44987 } unitleader = { type = 4712 id = 46088 } unitleader = { type = 4712 id = 45885 } unitleader = { type = 4712 id = 45094 } unitleader = { type = 4712 id = 44989 } unitleader = { type = 4712 id = 44987 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 43082 } unitleader = { type = 4712 id = 43092 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 43048 } unitleader = { type = 4712 id = 43064 } unitleader = { type = 4712 id = 43104 } } } recordedbattle = { id = { type = 4712 id = 47041 } startdate = { year = 1937 month = november day = 24 hour = 14 } enddate = { year = 1937 month = december day = 12 hour = 12 } province = 186 importance = 12.7279 attackers = { maxdivisions = 17 winner = 1 nation = 174 leader = { type = 6 id = 115182 } leader = { type = 6 id = 105304 } leader = { type = 6 id = 115167 } leader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115182 } unitleader = { type = 6 id = 105304 } unitleader = { type = 6 id = 115167 } unitleader = { type = 6 id = 115091 } unitleader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115102 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 326 } unitleader = { type = 6 id = 326 } } } recordedbattle = { id = { type = 4712 id = 46257 } startdate = { year = 1937 month = november day = 25 hour = 21 } enddate = { year = 1937 month = november day = 26 hour = 2 } province = 2194 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5160 } unitleader = { type = 6 id = 5160 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105434 } unitleader = { type = 6 id = 105434 } } } recordedbattle = { id = { type = 4712 id = 46315 } startdate = { year = 1937 month = november day = 26 hour = 19 } enddate = { year = 1937 month = november day = 26 hour = 19 } province = 1394 importance = 1.4142 attackers = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830057 } unitleader = { type = 6 id = 830057 } } defenders = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290023 } unitleader = { type = 6 id = 290023 } } } recordedbattle = { id = { type = 4712 id = 46412 } startdate = { year = 1937 month = november day = 27 hour = 18 } enddate = { year = 1937 month = december day = 5 hour = 12 } province = 175 importance = 8.4853 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 326 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 108 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 813 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 105212 } leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 860403 } } } recordedbattle = { id = { type = 4712 id = 46915 } startdate = { year = 1937 month = november day = 28 hour = 2 } enddate = { year = 1937 month = december day = 3 hour = 4 } province = 179 importance = 2.2361 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 340 } unitleader = { type = 6 id = 340 } } defenders = { maxdivisions = 1 winner = 1 nation = 174 leader = { type = 6 id = 105137 } unitleader = { type = 6 id = 105137 } } } recordedbattle = { id = { type = 4712 id = 46512 } startdate = { year = 1937 month = november day = 29 hour = 0 } enddate = { year = 1938 month = january day = 0 hour = 10 } province = 221 importance = 33.4066 attackers = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 115184 } leader = { type = 6 id = 105273 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105274 } unitleader = { type = 6 id = 105273 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 85 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 129 } } } recordedleaderevent = { date = { year = 1937 month = december day = 0 hour = 15 } leader = { type = 6 id = 230050 } skill = 2 } recordedbattle = { id = { type = 4712 id = 46742 } startdate = { year = 1937 month = december day = 0 hour = 16 } enddate = { year = 1937 month = december day = 1 hour = 16 } province = 176 importance = 4.2426 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 340 } leader = { type = 4712 id = 46654 } leader = { type = 4712 id = 46731 } leader = { type = 4712 id = 46741 } unitleader = { type = 6 id = 340 } unitleader = { type = 4712 id = 46654 } unitleader = { type = 4712 id = 46731 } unitleader = { type = 4712 id = 46741 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 860403 } } } recordedbattle = { id = { type = 4712 id = 46871 } startdate = { year = 1937 month = december day = 3 hour = 0 } enddate = { year = 1937 month = december day = 8 hour = 4 } province = 1398 importance = 2.2361 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290021 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830024 } unitleader = { type = 6 id = 830024 } } } recordedbattle = { id = { type = 4712 id = 46929 } startdate = { year = 1937 month = december day = 3 hour = 7 } enddate = { year = 1937 month = december day = 19 hour = 8 } province = 178 importance = 16 attackers = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 105289 } leader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 105458 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 340 } unitleader = { type = 6 id = 340 } } } recordedbattle = { id = { type = 4712 id = 46936 } startdate = { year = 1937 month = december day = 3 hour = 18 } enddate = { year = 1937 month = december day = 3 hour = 22 } province = 2287 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 392 } unitleader = { type = 6 id = 392 } unitleader = { type = 6 id = 393 } unitleader = { type = 6 id = 845 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35080 } unitleader = { type = 6 id = 35080 } } } recordedbattle = { id = { type = 4712 id = 47331 } startdate = { year = 1937 month = december day = 4 hour = 6 } enddate = { year = 1938 month = january day = 0 hour = 10 } province = 206 importance = 10.1980 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 604 } leader = { type = 6 id = 365 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 365 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105274 } unitleader = { type = 6 id = 105274 } } } recordedleaderevent = { date = { year = 1937 month = december day = 6 hour = 0 } leader = { type = 6 id = 220001 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = december day = 6 hour = 21 } leader = { type = 6 id = 230 } trait = 22 } recordedbattle = { id = { type = 4712 id = 49661 } startdate = { year = 1937 month = december day = 7 hour = 16 } enddate = { year = 1938 month = january day = 4 hour = 10 } province = 102 importance = 31.1769 attackers = { maxdivisions = 10 winner = 1 nation = 3 leader = { type = 6 id = 182 } leader = { type = 6 id = 185 } leader = { type = 6 id = 310 } leader = { type = 6 id = 502 } unitleader = { type = 6 id = 182 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 693 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 272 } unitleader = { type = 6 id = 310 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230007 } leader = { type = 4712 id = 44667 } leader = { type = 4712 id = 43068 } leader = { type = 4712 id = 44987 } leader = { type = 4712 id = 47785 } leader = { type = 4712 id = 49659 } unitleader = { type = 4712 id = 43108 } unitleader = { type = 6 id = 230007 } unitleader = { type = 4712 id = 44667 } unitleader = { type = 4712 id = 43068 } unitleader = { type = 4712 id = 44987 } unitleader = { type = 4712 id = 47785 } unitleader = { type = 4712 id = 49659 } } } recordedbattle = { id = { type = 4712 id = 47365 } startdate = { year = 1937 month = december day = 8 hour = 13 } enddate = { year = 1937 month = december day = 18 hour = 6 } province = 200 importance = 6.3246 attackers = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 115020 } unitleader = { type = 6 id = 115020 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 717 } leader = { type = 6 id = 772 } unitleader = { type = 6 id = 772 } unitleader = { type = 6 id = 717 } } } recordedbattle = { id = { type = 4712 id = 47366 } startdate = { year = 1937 month = december day = 8 hour = 13 } enddate = { year = 1937 month = december day = 12 hour = 15 } province = 97 importance = 14 attackers = { maxdivisions = 9 nation = 47 leader = { type = 6 id = 230055 } leader = { type = 6 id = 230008 } leader = { type = 6 id = 230019 } leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230019 } unitleader = { type = 4712 id = 47364 } } defenders = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 639 } unitleader = { type = 6 id = 311 } } } recordedleaderevent = { date = { year = 1937 month = december day = 8 hour = 14 } leader = { type = 6 id = 188 } trait = 23 } recordedleaderevent = { date = { year = 1937 month = december day = 8 hour = 18 } leader = { type = 6 id = 188 } trait = 28 } recordedleaderevent = { date = { year = 1937 month = december day = 8 hour = 21 } leader = { type = 6 id = 182 } trait = 21 } recordedbattle = { id = { type = 4712 id = 47382 } startdate = { year = 1937 month = december day = 9 hour = 0 } enddate = { year = 1937 month = december day = 9 hour = 1 } province = 100 importance = 2.8284 attackers = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 185 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 693 } } } recordedbattle = { id = { type = 4712 id = 47452 } startdate = { year = 1937 month = december day = 9 hour = 3 } enddate = { year = 1937 month = december day = 13 hour = 3 } province = 99 importance = 2 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 693 } unitleader = { type = 6 id = 693 } } defenders = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } } recordedbattle = { id = { type = 4712 id = 48837 } startdate = { year = 1937 month = december day = 9 hour = 22 } enddate = { year = 1937 month = december day = 27 hour = 14 } province = 176 importance = 25.4558 attackers = { maxdivisions = 14 winner = 1 nation = 3 leader = { type = 6 id = 116 } leader = { type = 6 id = 272 } leader = { type = 6 id = 165 } leader = { type = 6 id = 635 } leader = { type = 6 id = 139 } leader = { type = 6 id = 728 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 272 } unitleader = { type = 6 id = 165 } unitleader = { type = 6 id = 635 } unitleader = { type = 6 id = 606 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 16 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 153 } unitleader = { type = 6 id = 78 } } defenders = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 105212 } leader = { type = 6 id = 860403 } leader = { type = 6 id = 105458 } leader = { type = 6 id = 105137 } leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 115009 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 860410 } } } recordedleaderevent = { date = { year = 1937 month = december day = 10 hour = 15 } leader = { type = 6 id = 139 } trait = 22 } recordedbattle = { id = { type = 4712 id = 47706 } startdate = { year = 1937 month = december day = 12 hour = 13 } enddate = { year = 1937 month = december day = 12 hour = 14 } province = 186 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 116 } unitleader = { type = 6 id = 116 } } defenders = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 115182 } unitleader = { type = 6 id = 115182 } } } recordedleaderevent = { date = { year = 1937 month = december day = 12 hour = 21 } leader = { type = 6 id = 85 } trait = 20 } recordedbattle = { id = { type = 4712 id = 47809 } startdate = { year = 1937 month = december day = 13 hour = 22 } enddate = { year = 1937 month = december day = 27 hour = 15 } province = 63 importance = 7.4833 attackers = { maxdivisions = 6 winner = 1 nation = 47 leader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 46862 } unitleader = { type = 4712 id = 48976 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } } } recordedbattle = { id = { type = 4712 id = 47862 } startdate = { year = 1937 month = december day = 14 hour = 14 } enddate = { year = 1937 month = december day = 16 hour = 23 } province = 100 importance = 4.2426 attackers = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 185 } unitleader = { type = 6 id = 693 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 766 } } } recordedbattle = { id = { type = 4712 id = 47864 } startdate = { year = 1937 month = december day = 14 hour = 16 } enddate = { year = 1937 month = december day = 14 hour = 16 } province = 1400 importance = 1.4142 attackers = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830021 } unitleader = { type = 6 id = 830021 } } defenders = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } } recordedbattle = { id = { type = 4712 id = 47943 } startdate = { year = 1937 month = december day = 15 hour = 6 } enddate = { year = 1937 month = december day = 28 hour = 13 } province = 88 importance = 21.6333 attackers = { maxdivisions = 13 winner = 1 nation = 3 leader = { type = 6 id = 697 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 823 } unitleader = { type = 6 id = 334 } unitleader = { type = 4712 id = 48527 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 353 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } } } recordedleaderevent = { date = { year = 1937 month = december day = 15 hour = 6 } leader = { type = 6 id = 230030 } trait = 23 } recordedleaderevent = { date = { year = 1937 month = december day = 16 hour = 4 } leader = { type = 6 id = 230007 } trait = 21 } recordedbattle = { id = { type = 4712 id = 48036 } startdate = { year = 1937 month = december day = 16 hour = 20 } enddate = { year = 1938 month = january day = 5 hour = 19 } province = 54 importance = 21.7945 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 309 } leader = { type = 6 id = 531 } unitleader = { type = 6 id = 309 } unitleader = { type = 4712 id = 48035 } unitleader = { type = 6 id = 531 } } defenders = { maxdivisions = 18 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 47961 } unitleader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 47813 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 47785 } unitleader = { type = 4712 id = 47634 } unitleader = { type = 4712 id = 44987 } unitleader = { type = 4712 id = 47630 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 48693 } unitleader = { type = 4712 id = 48260 } unitleader = { type = 4712 id = 48422 } unitleader = { type = 4712 id = 48711 } unitleader = { type = 4712 id = 49412 } } } recordedbattle = { id = { type = 4712 id = 48142 } startdate = { year = 1937 month = december day = 17 hour = 6 } enddate = { year = 1937 month = december day = 21 hour = 8 } province = 1403 importance = 2 attackers = { maxdivisions = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 winner = 1 nation = 168 leader = { type = 6 id = 830021 } unitleader = { type = 6 id = 830021 } } } recordedbattle = { id = { type = 4712 id = 48285 } startdate = { year = 1937 month = december day = 18 hour = 16 } enddate = { year = 1937 month = december day = 18 hour = 16 } province = 179 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 108 } unitleader = { type = 6 id = 108 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 105137 } unitleader = { type = 6 id = 105137 } } } recordedbattle = { id = { type = 4712 id = 48296 } startdate = { year = 1937 month = december day = 18 hour = 22 } enddate = { year = 1937 month = december day = 19 hour = 1 } province = 2236 importance = 8.8284 isnaval = 1 attackers = { maxdivisions = 2 nation = 5 leader = { type = 6 id = 20069 } unitleader = { type = 6 id = 20069 } sunk = { type = 19600 id = 9303 } sunk = { type = 19600 id = 1004 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 393 } unitleader = { type = 6 id = 393 } unitleader = { type = 6 id = 843 } unitleader = { type = 6 id = 392 } } } recordedleaderevent = { date = { year = 1937 month = december day = 19 hour = 0 } leader = { type = 6 id = 332 } skill = 3 } recordedleaderevent = { date = { year = 1937 month = december day = 19 hour = 0 } leader = { type = 6 id = 376 } skill = 5 } recordedleaderevent = { date = { year = 1937 month = december day = 19 hour = 0 } leader = { type = 6 id = 340 } skill = 4 } recordedbattle = { id = { type = 4712 id = 48597 } startdate = { year = 1937 month = december day = 19 hour = 5 } enddate = { year = 1937 month = december day = 24 hour = 8 } province = 199 importance = 8.9443 attackers = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 230 } leader = { type = 6 id = 188 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 188 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 115001 } leader = { type = 6 id = 115018 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 115018 } unitleader = { type = 6 id = 115083 } } } recordedbattle = { id = { type = 4712 id = 48398 } startdate = { year = 1937 month = december day = 19 hour = 6 } enddate = { year = 1937 month = december day = 19 hour = 11 } province = 2176 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5167 } unitleader = { type = 6 id = 5167 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115136 } unitleader = { type = 6 id = 115136 } } } recordedbattle = { id = { type = 4712 id = 48528 } startdate = { year = 1937 month = december day = 20 hour = 6 } enddate = { year = 1938 month = january day = 3 hour = 12 } province = 64 importance = 18.0278 attackers = { maxdivisions = 14 winner = 1 nation = 3 leader = { type = 6 id = 278 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 823 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 234 } } defenders = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 230019 } leader = { type = 4712 id = 48525 } leader = { type = 6 id = 230002 } leader = { type = 4712 id = 47364 } unitleader = { type = 4712 id = 48525 } unitleader = { type = 6 id = 230019 } } } recordedbattle = { id = { type = 4712 id = 49239 } startdate = { year = 1937 month = december day = 22 hour = 21 } enddate = { year = 1938 month = january day = 4 hour = 6 } province = 1397 importance = 3.4641 attackers = { maxdivisions = 2 winner = 1 nation = 59 leader = { type = 6 id = 290008 } leader = { type = 6 id = 290021 } unitleader = { type = 6 id = 290008 } unitleader = { type = 6 id = 290021 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830057 } unitleader = { type = 6 id = 830057 } } } recordedbattle = { id = { type = 4712 id = 48906 } startdate = { year = 1937 month = december day = 25 hour = 8 } enddate = { year = 1937 month = december day = 25 hour = 8 } province = 200 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 717 } unitleader = { type = 6 id = 717 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 115020 } unitleader = { type = 6 id = 115020 } } } recordedbattle = { id = { type = 4712 id = 49048 } startdate = { year = 1937 month = december day = 26 hour = 7 } enddate = { year = 1938 month = january day = 8 hour = 15 } province = 204 importance = 48.4974 attackers = { maxdivisions = 15 nation = 3 leader = { type = 6 id = 188 } leader = { type = 6 id = 139 } leader = { type = 6 id = 593 } leader = { type = 6 id = 335 } unitleader = { type = 6 id = 188 } unitleader = { type = 4712 id = 49037 } unitleader = { type = 4712 id = 49039 } unitleader = { type = 4712 id = 49031 } unitleader = { type = 6 id = 329 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 593 } unitleader = { type = 4712 id = 49377 } unitleader = { type = 6 id = 335 } } defenders = { maxdivisions = 14 winner = 1 nation = 174 leader = { type = 6 id = 115182 } unitleader = { type = 6 id = 115182 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 115018 } unitleader = { type = 6 id = 105300 } unitleader = { type = 6 id = 105459 } unitleader = { type = 6 id = 115167 } unitleader = { type = 6 id = 115165 } } } recordedbattle = { id = { type = 4712 id = 49244 } startdate = { year = 1937 month = december day = 28 hour = 14 } enddate = { year = 1937 month = december day = 28 hour = 21 } province = 88 importance = 2.8284 attackers = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230055 } leader = { type = 6 id = 230024 } leader = { type = 4712 id = 46511 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230024 } unitleader = { type = 4712 id = 46511 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 823 } } } recordedbattle = { id = { type = 4712 id = 49240 } startdate = { year = 1937 month = december day = 28 hour = 19 } enddate = { year = 1938 month = january day = 3 hour = 10 } province = 1401 importance = 2.2361 attackers = { maxdivisions = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 winner = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } } recordedbattle = { id = { type = 4712 id = 49313 } startdate = { year = 1937 month = december day = 29 hour = 15 } enddate = { year = 1938 month = january day = 11 hour = 13 } province = 98 importance = 3.4641 attackers = { maxdivisions = 14 winner = 1 nation = 3 leader = { type = 6 id = 353 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 823 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 697 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 0 } leader = { type = 6 id = 10315 } rank = 1 } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 0 } leader = { type = 6 id = 10333 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 0 } leader = { type = 6 id = 5157 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 0 } leader = { type = 6 id = 887 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 0 } leader = { type = 6 id = 50244 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 0 } leader = { type = 6 id = 300010 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 0 } leader = { type = 6 id = 40036 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 0 } leader = { type = 6 id = 240407 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 0 } leader = { type = 6 id = 230025 } rank = 2 } recordedbattle = { id = { type = 4712 id = 49373 } startdate = { year = 1938 month = january day = 0 hour = 2 } enddate = { year = 1938 month = january day = 0 hour = 3 } province = 176 importance = 1.4142 attackers = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 105137 } leader = { type = 6 id = 860403 } leader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105458 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } } } recordedbattle = { id = { type = 4712 id = 49378 } startdate = { year = 1938 month = january day = 0 hour = 9 } enddate = { year = 1938 month = january day = 6 hour = 12 } province = 189 importance = 4.8990 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 340 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 635 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 311 } unitleader = { type = 4712 id = 49618 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } } } recordedbattle = { id = { type = 4712 id = 49380 } startdate = { year = 1938 month = january day = 0 hour = 11 } enddate = { year = 1938 month = january day = 0 hour = 11 } province = 206 importance = 2.8284 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115091 } leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115091 } unitleader = { type = 6 id = 115102 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 604 } unitleader = { type = 6 id = 365 } unitleader = { type = 6 id = 604 } } } recordedleaderevent = { date = { year = 1938 month = january day = 0 hour = 21 } leader = { type = 6 id = 290008 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = january day = 1 hour = 0 } leader = { type = 6 id = 10289 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 1 hour = 0 } leader = { type = 6 id = 5149 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 1 hour = 0 } leader = { type = 6 id = 847 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 1 hour = 0 } leader = { type = 6 id = 15032 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 1 hour = 0 } leader = { type = 6 id = 25154 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 1 hour = 0 } leader = { type = 6 id = 300018 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 1 hour = 0 } leader = { type = 6 id = 825051 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 1 hour = 0 } leader = { type = 6 id = 240397 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 1 hour = 0 } leader = { type = 6 id = 230017 } rank = 2 } recordedbattle = { id = { type = 4712 id = 49509 } startdate = { year = 1938 month = january day = 1 hour = 12 } enddate = { year = 1938 month = january day = 10 hour = 23 } province = 196 importance = 6 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 365 } leader = { type = 6 id = 604 } unitleader = { type = 6 id = 365 } unitleader = { type = 6 id = 604 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115102 } } } recordedleaderevent = { date = { year = 1938 month = january day = 2 hour = 0 } leader = { type = 6 id = 10269 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 2 hour = 0 } leader = { type = 6 id = 5147 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 2 hour = 0 } leader = { type = 6 id = 841 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 2 hour = 0 } leader = { type = 6 id = 240410 } rank = 2 } recordedbattle = { id = { type = 4712 id = 50076 } startdate = { year = 1938 month = january day = 2 hour = 12 } enddate = { year = 1938 month = january day = 12 hour = 15 } province = 187 importance = 12.6491 attackers = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 733 } leader = { type = 6 id = 606 } leader = { type = 6 id = 728 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 606 } unitleader = { type = 6 id = 728 } } defenders = { maxdivisions = 7 winner = 1 nation = 174 leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105274 } unitleader = { type = 6 id = 105264 } } } recordedleaderevent = { date = { year = 1938 month = january day = 3 hour = 0 } leader = { type = 6 id = 10294 } rank = 2 } recordedbattle = { id = { type = 4712 id = 49662 } startdate = { year = 1938 month = january day = 3 hour = 0 } enddate = { year = 1938 month = january day = 4 hour = 15 } province = 192 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 733 } unitleader = { type = 6 id = 733 } unitleader = { type = 4712 id = 49648 } unitleader = { type = 6 id = 606 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 860410 } } } recordedleaderevent = { date = { year = 1938 month = january day = 3 hour = 0 } leader = { type = 6 id = 885 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 3 hour = 0 } leader = { type = 6 id = 240399 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 4 hour = 0 } leader = { type = 6 id = 10328 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 4 hour = 0 } leader = { type = 6 id = 416 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 4 hour = 0 } leader = { type = 6 id = 240254 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 5 hour = 0 } leader = { type = 6 id = 10306 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 5 hour = 0 } leader = { type = 6 id = 835 } rank = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 5 hour = 0 } leader = { type = 6 id = 240455 } rank = 2 } recordedbattle = { id = { type = 4712 id = 50062 } startdate = { year = 1938 month = january day = 5 hour = 13 } enddate = { year = 1938 month = january day = 24 hour = 16 } province = 99 importance = 43.5890 attackers = { maxdivisions = 10 winner = 1 nation = 3 leader = { type = 6 id = 310 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 182 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 185 } } defenders = { maxdivisions = 16 nation = 47 leader = { type = 6 id = 230030 } leader = { type = 6 id = 230027 } leader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 50061 } unitleader = { type = 4712 id = 50059 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 49659 } unitleader = { type = 4712 id = 47630 } unitleader = { type = 4712 id = 48260 } unitleader = { type = 4712 id = 43030 } unitleader = { type = 4712 id = 50716 } unitleader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230027 } } } recordedleaderevent = { date = { year = 1938 month = january day = 6 hour = 0 } leader = { type = 6 id = 240405 } rank = 2 } recordedbattle = { id = { type = 4712 id = 50692 } startdate = { year = 1938 month = january day = 7 hour = 10 } enddate = { year = 1938 month = january day = 11 hour = 4 } province = 1402 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } } recordedbattle = { id = { type = 4712 id = 50417 } startdate = { year = 1938 month = january day = 7 hour = 10 } enddate = { year = 1938 month = january day = 12 hour = 13 } province = 64 importance = 2.2361 attackers = { maxdivisions = 15 winner = 1 nation = 47 leader = { type = 4712 id = 50380 } leader = { type = 4712 id = 50414 } leader = { type = 6 id = 230005 } leader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 50380 } unitleader = { type = 4712 id = 50414 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 50421 } unitleader = { type = 4712 id = 50423 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 50603 } unitleader = { type = 4712 id = 50605 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 20 } unitleader = { type = 6 id = 20 } } } recordedbattle = { id = { type = 4712 id = 50691 } startdate = { year = 1938 month = january day = 7 hour = 13 } enddate = { year = 1938 month = january day = 22 hour = 11 } province = 200 importance = 11.6189 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 130 } leader = { type = 6 id = 831 } leader = { type = 6 id = 188 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 831 } unitleader = { type = 6 id = 188 } unitleader = { type = 4712 id = 50688 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 777 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 105200 } unitleader = { type = 4712 id = 50389 } unitleader = { type = 6 id = 105200 } unitleader = { type = 4712 id = 50690 } } } recordedbattle = { id = { type = 4712 id = 50601 } startdate = { year = 1938 month = january day = 8 hour = 17 } enddate = { year = 1938 month = january day = 19 hour = 16 } province = 175 importance = 23.2164 attackers = { maxdivisions = 7 nation = 174 leader = { type = 6 id = 115093 } leader = { type = 6 id = 115182 } unitleader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115182 } unitleader = { type = 4712 id = 50596 } unitleader = { type = 6 id = 105272 } } defenders = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 139 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 733 } } } recordedleaderevent = { date = { year = 1938 month = january day = 9 hour = 0 } leader = { type = 6 id = 40018 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = january day = 9 hour = 0 } leader = { type = 6 id = 40037 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = january day = 9 hour = 0 } leader = { type = 6 id = 40018 } skill = 3 } recordedbattle = { id = { type = 4712 id = 50686 } startdate = { year = 1938 month = january day = 9 hour = 15 } enddate = { year = 1938 month = january day = 9 hour = 16 } province = 1422 importance = 1.4142 attackers = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } defenders = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290004 } unitleader = { type = 6 id = 290004 } } } recordedbattle = { id = { type = 4712 id = 50928 } startdate = { year = 1938 month = january day = 11 hour = 2 } enddate = { year = 1938 month = january day = 13 hour = 6 } province = 189 importance = 2.8284 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105278 } leader = { type = 6 id = 105330 } unitleader = { type = 6 id = 105278 } unitleader = { type = 6 id = 105330 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 635 } leader = { type = 6 id = 340 } unitleader = { type = 6 id = 635 } unitleader = { type = 6 id = 340 } } } recordedbattle = { id = { type = 4712 id = 50842 } startdate = { year = 1938 month = january day = 11 hour = 21 } enddate = { year = 1938 month = january day = 12 hour = 1 } province = 2269 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35075 } unitleader = { type = 6 id = 35075 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 406 } unitleader = { type = 6 id = 406 } } } recordedbattle = { id = { type = 4712 id = 51613 } startdate = { year = 1938 month = january day = 12 hour = 2 } enddate = { year = 1938 month = february day = 11 hour = 12 } province = 192 importance = 48.4665 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 733 } leader = { type = 6 id = 340 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 340 } unitleader = { type = 4712 id = 51029 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 311 } unitleader = { type = 4712 id = 51062 } unitleader = { type = 6 id = 593 } unitleader = { type = 4712 id = 51675 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 9 nation = 174 leader = { type = 6 id = 105330 } leader = { type = 6 id = 105274 } leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105330 } unitleader = { type = 6 id = 105264 } unitleader = { type = 6 id = 105274 } unitleader = { type = 6 id = 115018 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 860410 } } } recordedbattle = { id = { type = 4712 id = 50959 } startdate = { year = 1938 month = january day = 13 hour = 0 } enddate = { year = 1938 month = january day = 21 hour = 9 } province = 64 importance = 25.4558 attackers = { maxdivisions = 17 winner = 1 nation = 3 leader = { type = 6 id = 608 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 823 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 727 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 201 } } defenders = { maxdivisions = 9 nation = 47 leader = { type = 4712 id = 50414 } leader = { type = 6 id = 230008 } leader = { type = 4712 id = 50605 } leader = { type = 4712 id = 50603 } leader = { type = 4712 id = 47364 } unitleader = { type = 4712 id = 50414 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 50605 } unitleader = { type = 4712 id = 50603 } unitleader = { type = 6 id = 230002 } } } recordedleaderevent = { date = { year = 1938 month = january day = 14 hour = 10 } leader = { type = 6 id = 105330 } trait = 22 } recordedbattle = { id = { type = 4712 id = 51127 } startdate = { year = 1938 month = january day = 14 hour = 12 } enddate = { year = 1938 month = january day = 27 hour = 13 } province = 54 importance = 25.2389 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } unitleader = { type = 4712 id = 51126 } } defenders = { maxdivisions = 12 nation = 47 leader = { type = 6 id = 230027 } leader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 51066 } unitleader = { type = 4712 id = 50716 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230027 } } } recordedbattle = { id = { type = 4712 id = 51232 } startdate = { year = 1938 month = january day = 15 hour = 21 } enddate = { year = 1938 month = january day = 15 hour = 21 } province = 196 importance = 2.8284 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115102 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 365 } unitleader = { type = 6 id = 365 } } } recordedbattle = { id = { type = 4712 id = 51235 } startdate = { year = 1938 month = january day = 15 hour = 22 } enddate = { year = 1938 month = february day = 5 hour = 14 } province = 212 importance = 17.8885 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 145 } unitleader = { type = 6 id = 145 } unitleader = { type = 4712 id = 51234 } unitleader = { type = 6 id = 342 } unitleader = { type = 4712 id = 51316 } unitleader = { type = 6 id = 772 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 105191 } leader = { type = 6 id = 115165 } leader = { type = 6 id = 115020 } unitleader = { type = 6 id = 105191 } unitleader = { type = 6 id = 115165 } unitleader = { type = 6 id = 115020 } } } recordedbattle = { id = { type = 4712 id = 51402 } startdate = { year = 1938 month = january day = 17 hour = 23 } enddate = { year = 1938 month = january day = 22 hour = 8 } province = 201 importance = 2.2361 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 115184 } unitleader = { type = 6 id = 115184 } unitleader = { type = 4712 id = 51401 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 604 } unitleader = { type = 6 id = 604 } } } recordedbattle = { id = { type = 4712 id = 51410 } startdate = { year = 1938 month = january day = 18 hour = 0 } enddate = { year = 1938 month = january day = 18 hour = 5 } province = 2258 importance = 5.8284 isnaval = 1 attackers = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35075 } unitleader = { type = 6 id = 35075 } sunk = { type = 27600 id = 59 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 393 } unitleader = { type = 6 id = 393 } } } recordedbattle = { id = { type = 4712 id = 51680 } startdate = { year = 1938 month = january day = 18 hour = 1 } enddate = { year = 1938 month = january day = 29 hour = 10 } province = 85 importance = 6.6332 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 980 } leader = { type = 6 id = 697 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 278 } unitleader = { type = 4712 id = 52296 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 50423 } leader = { type = 4712 id = 50421 } unitleader = { type = 4712 id = 50423 } unitleader = { type = 4712 id = 50421 } } } recordedbattle = { id = { type = 4712 id = 51470 } startdate = { year = 1938 month = january day = 18 hour = 16 } enddate = { year = 1938 month = january day = 20 hour = 1 } province = 402 importance = 5.6569 attackers = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 311 } leader = { type = 6 id = 593 } leader = { type = 6 id = 114 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 593 } unitleader = { type = 4712 id = 51469 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105278 } unitleader = { type = 6 id = 115009 } } } recordedleaderevent = { date = { year = 1938 month = january day = 19 hour = 19 } leader = { type = 6 id = 105200 } trait = 22 } recordedbattle = { id = { type = 4712 id = 51612 } startdate = { year = 1938 month = january day = 20 hour = 2 } enddate = { year = 1938 month = january day = 20 hour = 2 } province = 189 importance = 1.4142 attackers = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 105264 } unitleader = { type = 6 id = 105264 } } defenders = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 593 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 340 } } } recordedleaderevent = { date = { year = 1938 month = january day = 20 hour = 7 } leader = { type = 6 id = 105191 } trait = 22 } recordedleaderevent = { date = { year = 1938 month = january day = 20 hour = 11 } leader = { type = 6 id = 115184 } trait = 23 } recordedbattle = { id = { type = 4712 id = 51676 } startdate = { year = 1938 month = january day = 21 hour = 10 } enddate = { year = 1938 month = january day = 21 hour = 10 } province = 64 importance = 5.6569 attackers = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230005 } leader = { type = 6 id = 230025 } leader = { type = 4712 id = 50421 } leader = { type = 4712 id = 50423 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 50421 } unitleader = { type = 4712 id = 50423 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 278 } unitleader = { type = 6 id = 278 } } } recordedbattle = { id = { type = 4712 id = 53004 } startdate = { year = 1938 month = january day = 22 hour = 11 } enddate = { year = 1938 month = february day = 20 hour = 4 } province = 92 importance = 26.4575 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 334 } leader = { type = 6 id = 353 } leader = { type = 6 id = 201 } leader = { type = 6 id = 697 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 697 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 46511 } unitleader = { type = 6 id = 230017 } } } recordedbattle = { id = { type = 4712 id = 51891 } startdate = { year = 1938 month = january day = 23 hour = 17 } enddate = { year = 1938 month = january day = 23 hour = 20 } province = 74 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 278 } unitleader = { type = 6 id = 278 } } defenders = { maxdivisions = 9 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 50414 } unitleader = { type = 4712 id = 50605 } unitleader = { type = 4712 id = 50603 } unitleader = { type = 6 id = 230025 } } } recordedleaderevent = { date = { year = 1938 month = january day = 23 hour = 21 } leader = { type = 6 id = 980 } skill = 3 } recordedbattle = { id = { type = 4712 id = 51905 } startdate = { year = 1938 month = january day = 24 hour = 1 } enddate = { year = 1938 month = february day = 0 hour = 0 } province = 922 importance = 2.4495 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5105 } unitleader = { type = 6 id = 5105 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 36979 } unitleader = { type = 4712 id = 36979 } } } recordedbattle = { id = { type = 4712 id = 51970 } startdate = { year = 1938 month = january day = 24 hour = 17 } enddate = { year = 1938 month = january day = 24 hour = 17 } province = 99 importance = 4.2426 attackers = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 310 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 182 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 496 } } } recordedbattle = { id = { type = 4712 id = 52055 } startdate = { year = 1938 month = january day = 25 hour = 4 } enddate = { year = 1938 month = january day = 25 hour = 4 } province = 102 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 185 } unitleader = { type = 6 id = 185 } } defenders = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 6 id = 230024 } unitleader = { type = 6 id = 230024 } } } recordedleaderevent = { date = { year = 1938 month = january day = 26 hour = 0 } leader = { type = 6 id = 50239 } rank = 0 } recordedbattle = { id = { type = 4712 id = 52129 } startdate = { year = 1938 month = january day = 26 hour = 10 } enddate = { year = 1938 month = february day = 3 hour = 12 } province = 198 importance = 2.6458 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 105200 } leader = { type = 6 id = 105237 } leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 105458 } unitleader = { type = 4712 id = 52128 } unitleader = { type = 6 id = 105212 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 365 } unitleader = { type = 6 id = 365 } } } recordedbattle = { id = { type = 4712 id = 52143 } startdate = { year = 1938 month = january day = 26 hour = 16 } enddate = { year = 1938 month = january day = 26 hour = 17 } province = 201 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 604 } unitleader = { type = 6 id = 604 } } defenders = { maxdivisions = 1 winner = 1 nation = 174 leader = { type = 6 id = 115184 } unitleader = { type = 6 id = 115184 } } } recordedbattle = { id = { type = 4712 id = 52202 } startdate = { year = 1938 month = january day = 27 hour = 14 } enddate = { year = 1938 month = january day = 27 hour = 14 } province = 54 importance = 2.8284 attackers = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230055 } leader = { type = 4712 id = 49659 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 49659 } } defenders = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 94 } } } recordedbattle = { id = { type = 4712 id = 52294 } startdate = { year = 1938 month = january day = 28 hour = 10 } enddate = { year = 1938 month = february day = 21 hour = 10 } province = 204 importance = 9.5917 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 139 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 733 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115001 } unitleader = { type = 6 id = 115001 } } } recordedbattle = { id = { type = 4712 id = 52298 } startdate = { year = 1938 month = january day = 28 hour = 11 } enddate = { year = 1938 month = january day = 28 hour = 12 } province = 63 importance = 2.8284 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 182 } unitleader = { type = 6 id = 182 } } defenders = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230005 } } } recordedbattle = { id = { type = 4712 id = 52303 } startdate = { year = 1938 month = january day = 28 hour = 15 } enddate = { year = 1938 month = january day = 28 hour = 19 } province = 2658 importance = 5.8284 isnaval = 1 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 867 } unitleader = { type = 6 id = 863 } unitleader = { type = 6 id = 867 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115053 } unitleader = { type = 6 id = 115053 } sunk = { type = 17352 id = 81 } } } recordedbattle = { id = { type = 4712 id = 52476 } startdate = { year = 1938 month = february day = 0 hour = 10 } enddate = { year = 1938 month = february day = 0 hour = 10 } province = 85 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 52197 } unitleader = { type = 4712 id = 52197 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 980 } unitleader = { type = 6 id = 980 } } } recordedbattle = { id = { type = 4712 id = 52482 } startdate = { year = 1938 month = february day = 0 hour = 11 } enddate = { year = 1938 month = february day = 10 hour = 10 } province = 74 importance = 28.4605 attackers = { maxdivisions = 13 winner = 1 nation = 3 leader = { type = 6 id = 278 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 727 } } defenders = { maxdivisions = 9 nation = 47 leader = { type = 6 id = 230027 } leader = { type = 4712 id = 52197 } unitleader = { type = 4712 id = 52481 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 52471 } unitleader = { type = 4712 id = 52197 } unitleader = { type = 6 id = 230008 } } } recordedbattle = { id = { type = 4712 id = 54250 } startdate = { year = 1938 month = february day = 0 hour = 12 } enddate = { year = 1938 month = february day = 15 hour = 14 } province = 176 importance = 15.4919 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 860403 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 728 } leader = { type = 6 id = 593 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 593 } } } recordedbattle = { id = { type = 4712 id = 52729 } startdate = { year = 1938 month = february day = 2 hour = 1 } enddate = { year = 1938 month = february day = 6 hour = 16 } province = 102 importance = 2 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 496 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 502 } unitleader = { type = 4712 id = 52934 } unitleader = { type = 6 id = 272 } unitleader = { type = 4712 id = 53172 } unitleader = { type = 6 id = 302 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230024 } unitleader = { type = 6 id = 230024 } } } recordedbattle = { id = { type = 4712 id = 54019 } startdate = { year = 1938 month = february day = 3 hour = 16 } enddate = { year = 1938 month = february day = 12 hour = 22 } province = 200 importance = 21 attackers = { maxdivisions = 7 nation = 174 leader = { type = 6 id = 105200 } leader = { type = 6 id = 115083 } leader = { type = 6 id = 105237 } leader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105200 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105237 } } defenders = { maxdivisions = 10 winner = 1 nation = 3 leader = { type = 6 id = 777 } leader = { type = 6 id = 188 } leader = { type = 6 id = 831 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 831 } unitleader = { type = 4712 id = 54007 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 531 } } } recordedbattle = { id = { type = 4712 id = 53005 } startdate = { year = 1938 month = february day = 3 hour = 16 } enddate = { year = 1938 month = february day = 9 hour = 23 } province = 1401 importance = 2.4495 attackers = { maxdivisions = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 winner = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } } recordedbattle = { id = { type = 4712 id = 53105 } startdate = { year = 1938 month = february day = 4 hour = 18 } enddate = { year = 1938 month = february day = 11 hour = 8 } province = 196 importance = 10.5830 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 115085 } unitleader = { type = 6 id = 115129 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105235 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 772 } leader = { type = 6 id = 365 } unitleader = { type = 6 id = 772 } unitleader = { type = 6 id = 365 } } } recordedbattle = { id = { type = 4712 id = 53485 } startdate = { year = 1938 month = february day = 5 hour = 3 } enddate = { year = 1938 month = february day = 20 hour = 13 } province = 103 importance = 23.2379 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 302 } leader = { type = 6 id = 502 } unitleader = { type = 6 id = 302 } unitleader = { type = 6 id = 502 } unitleader = { type = 4712 id = 53484 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 185 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230055 } leader = { type = 6 id = 230024 } leader = { type = 4712 id = 51974 } leader = { type = 4712 id = 53723 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230024 } unitleader = { type = 4712 id = 53723 } } } recordedbattle = { id = { type = 4712 id = 54255 } startdate = { year = 1938 month = february day = 5 hour = 15 } enddate = { year = 1938 month = february day = 22 hour = 9 } province = 212 importance = 28.8617 attackers = { maxdivisions = 17 winner = 1 nation = 174 leader = { type = 6 id = 105273 } leader = { type = 6 id = 115168 } leader = { type = 6 id = 105259 } leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 105330 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105138 } unitleader = { type = 6 id = 115165 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115020 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 115085 } unitleader = { type = 6 id = 105226 } unitleader = { type = 6 id = 115129 } unitleader = { type = 6 id = 115100 } unitleader = { type = 6 id = 105212 } } defenders = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 145 } leader = { type = 6 id = 772 } leader = { type = 6 id = 342 } unitleader = { type = 6 id = 145 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 772 } } } recordedbattle = { id = { type = 4712 id = 53704 } startdate = { year = 1938 month = february day = 6 hour = 9 } enddate = { year = 1938 month = march day = 0 hour = 3 } province = 66 importance = 48.9898 attackers = { maxdivisions = 10 winner = 1 nation = 3 leader = { type = 6 id = 129 } leader = { type = 4712 id = 53699 } leader = { type = 6 id = 94 } leader = { type = 6 id = 306 } leader = { type = 6 id = 310 } unitleader = { type = 6 id = 129 } unitleader = { type = 4712 id = 53699 } unitleader = { type = 4712 id = 53701 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 727 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 309 } } defenders = { maxdivisions = 10 nation = 47 leader = { type = 6 id = 230017 } leader = { type = 6 id = 230012 } leader = { type = 6 id = 230026 } leader = { type = 4712 id = 52471 } unitleader = { type = 6 id = 230017 } unitleader = { type = 4712 id = 53504 } unitleader = { type = 4712 id = 52199 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 52471 } } } recordedbattle = { id = { type = 4712 id = 53420 } startdate = { year = 1938 month = february day = 7 hour = 5 } enddate = { year = 1938 month = february day = 7 hour = 9 } province = 2682 importance = 5.8284 isnaval = 1 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230031 } unitleader = { type = 6 id = 230031 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 848 } unitleader = { type = 6 id = 848 } sunk = { type = 10100 id = 652 } } } recordedleaderevent = { date = { year = 1938 month = february day = 7 hour = 10 } leader = { type = 6 id = 777 } trait = 22 } recordedbattle = { id = { type = 4712 id = 53469 } startdate = { year = 1938 month = february day = 7 hour = 19 } enddate = { year = 1938 month = february day = 7 hour = 21 } province = 2682 importance = 13.2426 isnaval = 1 attackers = { maxdivisions = 30 winner = 1 nation = 3 leader = { type = 6 id = 874 } unitleader = { type = 6 id = 874 } } defenders = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230031 } unitleader = { type = 6 id = 230031 } sunk = { type = 4712 id = 12665 } sunk = { type = 4712 id = 12667 } sunk = { type = 4712 id = 12662 } } } recordedbattle = { id = { type = 4712 id = 53490 } startdate = { year = 1938 month = february day = 7 hour = 23 } enddate = { year = 1938 month = february day = 19 hour = 11 } province = 203 importance = 10.3923 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 85 } unitleader = { type = 6 id = 85 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 105235 } leader = { type = 6 id = 105137 } unitleader = { type = 6 id = 105235 } unitleader = { type = 6 id = 105137 } } } recordedbattle = { id = { type = 4712 id = 54556 } startdate = { year = 1938 month = february day = 11 hour = 9 } enddate = { year = 1938 month = february day = 16 hour = 9 } province = 196 importance = 6.7082 attackers = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 145 } leader = { type = 6 id = 342 } leader = { type = 6 id = 772 } unitleader = { type = 6 id = 145 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 772 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 115129 } leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 115129 } unitleader = { type = 6 id = 115085 } unitleader = { type = 6 id = 105212 } } } recordedbattle = { id = { type = 4712 id = 54020 } startdate = { year = 1938 month = february day = 11 hour = 15 } enddate = { year = 1938 month = february day = 11 hour = 16 } province = 207 importance = 2.8284 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 105200 } } } recordedbattle = { id = { type = 4712 id = 54042 } startdate = { year = 1938 month = february day = 11 hour = 22 } enddate = { year = 1938 month = february day = 18 hour = 8 } province = 63 importance = 15.8745 attackers = { maxdivisions = 14 winner = 1 nation = 3 leader = { type = 6 id = 608 } leader = { type = 6 id = 309 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 727 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 20 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 52471 } unitleader = { type = 6 id = 230005 } } } recordedbattle = { id = { type = 4712 id = 54112 } startdate = { year = 1938 month = february day = 12 hour = 8 } enddate = { year = 1938 month = february day = 12 hour = 8 } province = 102 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 496 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 53723 } unitleader = { type = 4712 id = 53723 } } } recordedleaderevent = { date = { year = 1938 month = february day = 12 hour = 12 } leader = { type = 6 id = 311 } skill = 3 } recordedbattle = { id = { type = 4712 id = 54154 } startdate = { year = 1938 month = february day = 12 hour = 19 } enddate = { year = 1938 month = february day = 21 hour = 12 } province = 71 importance = 6 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 980 } leader = { type = 6 id = 531 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 323 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 50421 } leader = { type = 4712 id = 50423 } unitleader = { type = 4712 id = 50421 } unitleader = { type = 4712 id = 50423 } } } recordedbattle = { id = { type = 4712 id = 55586 } startdate = { year = 1938 month = february day = 13 hour = 8 } enddate = { year = 1938 month = february day = 28 hour = 12 } province = 72 importance = 23.2379 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 248 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 531 } unitleader = { type = 4712 id = 55340 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 635 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230008 } leader = { type = 4712 id = 52481 } leader = { type = 6 id = 230027 } leader = { type = 4712 id = 55584 } leader = { type = 4712 id = 55583 } unitleader = { type = 4712 id = 52481 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 52197 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 55584 } unitleader = { type = 4712 id = 55583 } } } recordedbattle = { id = { type = 4712 id = 54347 } startdate = { year = 1938 month = february day = 14 hour = 10 } enddate = { year = 1938 month = february day = 18 hour = 18 } province = 1401 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 59 leader = { type = 6 id = 290001 } unitleader = { type = 6 id = 290001 } } defenders = { maxdivisions = 1 nation = 168 leader = { type = 6 id = 830017 } unitleader = { type = 6 id = 830017 } } } recordedbattle = { id = { type = 4712 id = 54465 } startdate = { year = 1938 month = february day = 15 hour = 8 } enddate = { year = 1938 month = march day = 0 hour = 8 } province = 207 importance = 11.6189 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } unitleader = { type = 4712 id = 54462 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105200 } } } recordedleaderevent = { date = { year = 1938 month = february day = 18 hour = 0 } leader = { type = 6 id = 25042 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = february day = 18 hour = 20 } leader = { type = 6 id = 502 } trait = 25 } recordedbattle = { id = { type = 4712 id = 54938 } startdate = { year = 1938 month = february day = 19 hour = 16 } enddate = { year = 1938 month = february day = 19 hour = 16 } province = 189 importance = 4.2426 attackers = { maxdivisions = 6 nation = 3 leader = { type = 6 id = 728 } leader = { type = 6 id = 593 } leader = { type = 6 id = 326 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 326 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } } } recordedbattle = { id = { type = 4712 id = 55020 } startdate = { year = 1938 month = february day = 20 hour = 2 } enddate = { year = 1938 month = february day = 26 hour = 7 } province = 176 importance = 9.7980 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 340 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 335 } unitleader = { type = 4712 id = 54970 } unitleader = { type = 6 id = 593 } unitleader = { type = 4712 id = 55022 } unitleader = { type = 4712 id = 55487 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 860403 } } } recordedbattle = { id = { type = 4712 id = 55079 } startdate = { year = 1938 month = february day = 20 hour = 15 } enddate = { year = 1938 month = february day = 24 hour = 14 } province = 103 importance = 4 attackers = { maxdivisions = 8 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 53028 } unitleader = { type = 4712 id = 55076 } unitleader = { type = 4712 id = 55078 } unitleader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 55178 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 502 } leader = { type = 6 id = 185 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 185 } } } recordedbattle = { id = { type = 4712 id = 55173 } startdate = { year = 1938 month = february day = 21 hour = 11 } enddate = { year = 1938 month = march day = 8 hour = 11 } province = 204 importance = 37.1080 attackers = { maxdivisions = 10 winner = 1 nation = 174 leader = { type = 6 id = 115182 } leader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115182 } unitleader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 105330 } } defenders = { maxdivisions = 9 nation = 3 leader = { type = 6 id = 139 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 116 } unitleader = { type = 4712 id = 55172 } } } recordedbattle = { id = { type = 4712 id = 55347 } startdate = { year = 1938 month = february day = 21 hour = 14 } enddate = { year = 1938 month = february day = 27 hour = 5 } province = 201 importance = 9.7980 attackers = { maxdivisions = 6 nation = 3 leader = { type = 6 id = 85 } leader = { type = 6 id = 604 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 604 } } defenders = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 115184 } leader = { type = 6 id = 105273 } leader = { type = 6 id = 115020 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 115020 } } } recordedbattle = { id = { type = 4712 id = 55188 } startdate = { year = 1938 month = february day = 21 hour = 17 } enddate = { year = 1938 month = march day = 4 hour = 17 } province = 54 importance = 25.2389 attackers = { maxdivisions = 14 winner = 1 nation = 47 leader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 55176 } } defenders = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 94 } leader = { type = 6 id = 311 } leader = { type = 6 id = 612 } leader = { type = 6 id = 496 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 496 } } } recordedbattle = { id = { type = 4712 id = 55338 } startdate = { year = 1938 month = february day = 23 hour = 11 } enddate = { year = 1938 month = march day = 8 hour = 4 } province = 206 importance = 7.7460 attackers = { maxdivisions = 9 winner = 1 nation = 174 leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 115020 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 604 } leader = { type = 6 id = 365 } unitleader = { type = 6 id = 365 } unitleader = { type = 6 id = 604 } } } recordedleaderevent = { date = { year = 1938 month = february day = 25 hour = 14 } leader = { type = 6 id = 340 } trait = 30 } recordedbattle = { id = { type = 4712 id = 55582 } startdate = { year = 1938 month = february day = 26 hour = 23 } enddate = { year = 1938 month = march day = 6 hour = 12 } province = 192 importance = 12.6491 attackers = { maxdivisions = 13 winner = 1 nation = 174 leader = { type = 6 id = 105274 } leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105274 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105237 } unitleader = { type = 4712 id = 55923 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105264 } unitleader = { type = 6 id = 115009 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 326 } leader = { type = 6 id = 340 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 340 } } } recordedleaderevent = { date = { year = 1938 month = february day = 27 hour = 0 } leader = { type = 6 id = 70005 } skill = 2 } recordedbattle = { id = { type = 4712 id = 55605 } startdate = { year = 1938 month = february day = 27 hour = 1 } enddate = { year = 1938 month = march day = 0 hour = 8 } province = 102 importance = 3.4641 attackers = { maxdivisions = 6 winner = 1 nation = 47 leader = { type = 6 id = 230025 } leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 55594 } unitleader = { type = 4712 id = 55596 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 55852 } unitleader = { type = 4712 id = 55854 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 185 } leader = { type = 6 id = 502 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 502 } } } recordedbattle = { id = { type = 4712 id = 55745 } startdate = { year = 1938 month = february day = 27 hour = 6 } enddate = { year = 1938 month = march day = 26 hour = 6 } province = 221 importance = 43.0813 attackers = { maxdivisions = 13 winner = 1 nation = 3 leader = { type = 6 id = 313 } leader = { type = 6 id = 335 } leader = { type = 6 id = 85 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 831 } unitleader = { type = 6 id = 589 } unitleader = { type = 6 id = 726 } } defenders = { maxdivisions = 8 nation = 174 leader = { type = 6 id = 105226 } leader = { type = 6 id = 115168 } leader = { type = 6 id = 105138 } leader = { type = 6 id = 105191 } leader = { type = 6 id = 105190 } unitleader = { type = 6 id = 105226 } unitleader = { type = 6 id = 105252 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105138 } unitleader = { type = 6 id = 105191 } unitleader = { type = 6 id = 105190 } } } recordedleaderevent = { date = { year = 1938 month = february day = 29 hour = 4 } leader = { type = 6 id = 335 } skill = 5 } recordedbattle = { id = { type = 4712 id = 55858 } startdate = { year = 1938 month = march day = 0 hour = 0 } enddate = { year = 1938 month = march day = 9 hour = 10 } province = 942 importance = 3 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 40961 } unitleader = { type = 4712 id = 40961 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5105 } unitleader = { type = 6 id = 5105 } } } recordedbattle = { id = { type = 4712 id = 56359 } startdate = { year = 1938 month = march day = 0 hour = 10 } enddate = { year = 1938 month = march day = 10 hour = 16 } province = 92 importance = 18.9737 attackers = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230007 } leader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230007 } unitleader = { type = 4712 id = 43742 } unitleader = { type = 4712 id = 50614 } unitleader = { type = 6 id = 230014 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 201 } leader = { type = 6 id = 697 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 20 } } } recordedbattle = { id = { type = 4712 id = 56002 } startdate = { year = 1938 month = march day = 1 hour = 4 } enddate = { year = 1938 month = march day = 6 hour = 13 } province = 65 importance = 17.8885 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 608 } leader = { type = 6 id = 323 } leader = { type = 6 id = 309 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 727 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 306 } } defenders = { maxdivisions = 8 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 52197 } unitleader = { type = 4712 id = 52481 } unitleader = { type = 6 id = 230008 } } } recordedbattle = { id = { type = 4712 id = 56015 } startdate = { year = 1938 month = march day = 1 hour = 15 } enddate = { year = 1938 month = march day = 1 hour = 15 } province = 72 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 55037 } unitleader = { type = 4712 id = 55037 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 323 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 278 } } } recordedbattle = { id = { type = 4712 id = 56089 } startdate = { year = 1938 month = march day = 2 hour = 6 } enddate = { year = 1938 month = march day = 8 hour = 12 } province = 103 importance = 7.3485 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 182 } unitleader = { type = 6 id = 182 } unitleader = { type = 4712 id = 56088 } } defenders = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230025 } leader = { type = 4712 id = 55854 } unitleader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 55854 } } } recordedbattle = { id = { type = 4712 id = 56249 } startdate = { year = 1938 month = march day = 4 hour = 18 } enddate = { year = 1938 month = march day = 4 hour = 18 } province = 54 importance = 2.8284 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 230 } leader = { type = 6 id = 642 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 642 } } defenders = { maxdivisions = 9 winner = 1 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230023 } } } recordedbattle = { id = { type = 4712 id = 56922 } startdate = { year = 1938 month = march day = 4 hour = 23 } enddate = { year = 1938 month = march day = 12 hour = 14 } province = 78 importance = 2.8284 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 980 } leader = { type = 6 id = 697 } leader = { type = 6 id = 670 } leader = { type = 6 id = 353 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 670 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 334 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 43742 } leader = { type = 4712 id = 56920 } unitleader = { type = 4712 id = 43742 } unitleader = { type = 4712 id = 56920 } } } recordedbattle = { id = { type = 4712 id = 56362 } startdate = { year = 1938 month = march day = 5 hour = 9 } enddate = { year = 1938 month = march day = 15 hour = 19 } province = 189 importance = 9.4868 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 593 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } } } recordedbattle = { id = { type = 4712 id = 56363 } startdate = { year = 1938 month = march day = 5 hour = 9 } enddate = { year = 1938 month = march day = 10 hour = 3 } province = 198 importance = 2.2361 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 302 } leader = { type = 6 id = 728 } unitleader = { type = 6 id = 302 } unitleader = { type = 6 id = 639 } unitleader = { type = 6 id = 728 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105458 } } } recordedbattle = { id = { type = 4712 id = 56366 } startdate = { year = 1938 month = march day = 5 hour = 13 } enddate = { year = 1938 month = march day = 13 hour = 7 } province = 73 importance = 5.6569 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } unitleader = { type = 4712 id = 56513 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230024 } unitleader = { type = 6 id = 230024 } } } recordedleaderevent = { date = { year = 1938 month = march day = 6 hour = 0 } leader = { type = 6 id = 220101 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = march day = 6 hour = 0 } leader = { type = 6 id = 220111 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = march day = 6 hour = 0 } leader = { type = 6 id = 220034 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = march day = 6 hour = 0 } leader = { type = 6 id = 220048 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = march day = 6 hour = 0 } leader = { type = 6 id = 220071 } skill = 3 } recordedbattle = { id = { type = 4712 id = 56457 } startdate = { year = 1938 month = march day = 6 hour = 15 } enddate = { year = 1938 month = march day = 6 hour = 16 } province = 65 importance = 1.4142 attackers = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 56246 } unitleader = { type = 4712 id = 56246 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 323 } unitleader = { type = 6 id = 323 } } } recordedbattle = { id = { type = 4712 id = 56515 } startdate = { year = 1938 month = march day = 7 hour = 14 } enddate = { year = 1938 month = march day = 15 hour = 13 } province = 61 importance = 11.3137 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 531 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 727 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 612 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 4712 id = 55584 } leader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 55584 } unitleader = { type = 4712 id = 55037 } unitleader = { type = 6 id = 230008 } } } recordedbattle = { id = { type = 4712 id = 57097 } startdate = { year = 1938 month = march day = 8 hour = 12 } enddate = { year = 1938 month = march day = 20 hour = 10 } province = 176 importance = 17.3205 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 860403 } leader = { type = 6 id = 115184 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105264 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 115184 } } defenders = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 340 } leader = { type = 6 id = 326 } leader = { type = 6 id = 114 } leader = { type = 6 id = 728 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 728 } } } recordedleaderevent = { date = { year = 1938 month = march day = 8 hour = 20 } leader = { type = 6 id = 230024 } trait = 23 } recordedbattle = { id = { type = 4712 id = 56619 } startdate = { year = 1938 month = march day = 8 hour = 21 } enddate = { year = 1938 month = march day = 12 hour = 11 } province = 103 importance = 2 attackers = { maxdivisions = 8 winner = 1 nation = 47 leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 56616 } unitleader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 50059 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 182 } unitleader = { type = 6 id = 182 } } } recordedbattle = { id = { type = 4712 id = 56710 } startdate = { year = 1938 month = march day = 9 hour = 17 } enddate = { year = 1938 month = march day = 20 hour = 8 } province = 102 importance = 9.9499 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 185 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 272 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 292 } unitleader = { type = 6 id = 245 } } defenders = { maxdivisions = 3 nation = 47 leader = { type = 4712 id = 56592 } leader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 56592 } unitleader = { type = 6 id = 230025 } } } recordedbattle = { id = { type = 4712 id = 56843 } startdate = { year = 1938 month = march day = 10 hour = 10 } enddate = { year = 1938 month = march day = 11 hour = 10 } province = 202 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } } defenders = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 105235 } unitleader = { type = 6 id = 105235 } unitleader = { type = 6 id = 105300 } } } recordedbattle = { id = { type = 4712 id = 56856 } startdate = { year = 1938 month = march day = 10 hour = 18 } enddate = { year = 1938 month = march day = 12 hour = 10 } province = 93 importance = 2.8284 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 20 } unitleader = { type = 6 id = 20 } } defenders = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } unitleader = { type = 4712 id = 56356 } } } recordedleaderevent = { date = { year = 1938 month = march day = 11 hour = 2 } leader = { type = 6 id = 635 } skill = 3 } recordedbattle = { id = { type = 4712 id = 56915 } startdate = { year = 1938 month = march day = 11 hour = 21 } enddate = { year = 1938 month = march day = 12 hour = 14 } province = 100 importance = 1.4142 attackers = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 56592 } unitleader = { type = 4712 id = 56592 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 311 } unitleader = { type = 6 id = 311 } } } recordedbattle = { id = { type = 4712 id = 57009 } startdate = { year = 1938 month = march day = 12 hour = 17 } enddate = { year = 1938 month = march day = 12 hour = 21 } province = 2264 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 4 winner = 1 nation = 8 leader = { type = 6 id = 35079 } unitleader = { type = 6 id = 35079 } unitleader = { type = 6 id = 115054 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 412 } unitleader = { type = 6 id = 412 } } } recordedbattle = { id = { type = 4712 id = 57015 } startdate = { year = 1938 month = march day = 12 hour = 18 } enddate = { year = 1938 month = march day = 17 hour = 15 } province = 199 importance = 8.9443 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } unitleader = { type = 4712 id = 57014 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 777 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 105200 } leader = { type = 6 id = 105330 } unitleader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105330 } } } recordedbattle = { id = { type = 4712 id = 57136 } startdate = { year = 1938 month = march day = 14 hour = 1 } enddate = { year = 1938 month = march day = 27 hour = 11 } province = 58 importance = 32.4500 attackers = { maxdivisions = 9 nation = 3 leader = { type = 6 id = 278 } leader = { type = 6 id = 310 } leader = { type = 6 id = 309 } leader = { type = 6 id = 323 } leader = { type = 6 id = 531 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 531 } } defenders = { maxdivisions = 13 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 52197 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 52475 } unitleader = { type = 6 id = 230012 } unitleader = { type = 4712 id = 57876 } unitleader = { type = 4712 id = 57872 } } } recordedleaderevent = { date = { year = 1938 month = march day = 14 hour = 16 } leader = { type = 6 id = 612 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = march day = 14 hour = 20 } leader = { type = 6 id = 114 } skill = 4 } recordedbattle = { id = { type = 4712 id = 57357 } startdate = { year = 1938 month = march day = 15 hour = 14 } enddate = { year = 1938 month = march day = 18 hour = 8 } province = 198 importance = 1.7321 attackers = { maxdivisions = 7 winner = 1 nation = 174 leader = { type = 6 id = 105458 } leader = { type = 6 id = 105235 } leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105235 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105300 } unitleader = { type = 4712 id = 57359 } unitleader = { type = 4712 id = 57361 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 302 } unitleader = { type = 6 id = 302 } } } recordedbattle = { id = { type = 4712 id = 57388 } startdate = { year = 1938 month = march day = 16 hour = 0 } enddate = { year = 1938 month = march day = 23 hour = 7 } province = 90 importance = 10.5830 attackers = { maxdivisions = 6 nation = 3 leader = { type = 6 id = 353 } leader = { type = 6 id = 334 } leader = { type = 6 id = 697 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 697 } } defenders = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 50614 } } } recordedbattle = { id = { type = 4712 id = 57704 } startdate = { year = 1938 month = march day = 16 hour = 7 } enddate = { year = 1938 month = march day = 20 hour = 15 } province = 66 importance = 4 attackers = { maxdivisions = 9 winner = 1 nation = 47 leader = { type = 6 id = 230026 } leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230020 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 230 } leader = { type = 6 id = 306 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 306 } } } recordedbattle = { id = { type = 4712 id = 57537 } startdate = { year = 1938 month = march day = 17 hour = 12 } enddate = { year = 1938 month = march day = 17 hour = 13 } province = 186 importance = 2.8284 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 139 } unitleader = { type = 6 id = 139 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 115083 } unitleader = { type = 6 id = 115083 } } } recordedbattle = { id = { type = 4712 id = 57988 } startdate = { year = 1938 month = march day = 17 hour = 14 } enddate = { year = 1938 month = march day = 28 hour = 13 } province = 175 importance = 19.8997 attackers = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 115083 } leader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 115093 } unitleader = { type = 4712 id = 57539 } unitleader = { type = 6 id = 105288 } } defenders = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 139 } leader = { type = 6 id = 116 } leader = { type = 6 id = 733 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 116 } } } recordedbattle = { id = { type = 4712 id = 57618 } startdate = { year = 1938 month = march day = 18 hour = 10 } enddate = { year = 1938 month = march day = 21 hour = 10 } province = 73 importance = 3.4641 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } unitleader = { type = 6 id = 612 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 56244 } unitleader = { type = 4712 id = 56244 } } } recordedbattle = { id = { type = 4712 id = 58501 } startdate = { year = 1938 month = march day = 18 hour = 16 } enddate = { year = 1938 month = march day = 27 hour = 11 } province = 204 importance = 9 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 116 } leader = { type = 6 id = 188 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 188 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 115093 } leader = { type = 6 id = 105288 } leader = { type = 6 id = 105330 } unitleader = { type = 6 id = 105288 } unitleader = { type = 6 id = 115093 } unitleader = { type = 6 id = 105330 } } } recordedbattle = { id = { type = 4712 id = 57716 } startdate = { year = 1938 month = march day = 19 hour = 23 } enddate = { year = 1938 month = march day = 26 hour = 9 } province = 54 importance = 10.5830 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 292 } unitleader = { type = 6 id = 706 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230020 } } } recordedleaderevent = { date = { year = 1938 month = march day = 20 hour = 15 } leader = { type = 6 id = 20 } skill = 4 } recordedbattle = { id = { type = 4712 id = 57842 } startdate = { year = 1938 month = march day = 21 hour = 11 } enddate = { year = 1938 month = march day = 21 hour = 12 } province = 73 importance = 2.8284 attackers = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230015 } leader = { type = 4712 id = 56868 } unitleader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 56868 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } } } recordedbattle = { id = { type = 4712 id = 58697 } startdate = { year = 1938 month = march day = 21 hour = 15 } enddate = { year = 1938 month = april day = 8 hour = 16 } province = 198 importance = 12.3693 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 777 } leader = { type = 6 id = 990 } leader = { type = 6 id = 728 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 990 } unitleader = { type = 4712 id = 57863 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 302 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 105235 } leader = { type = 6 id = 105458 } leader = { type = 6 id = 105212 } leader = { type = 6 id = 115211 } leader = { type = 6 id = 105300 } unitleader = { type = 6 id = 105235 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 115211 } unitleader = { type = 6 id = 105300 } } } recordedbattle = { id = { type = 4712 id = 58099 } startdate = { year = 1938 month = march day = 22 hour = 2 } enddate = { year = 1938 month = april day = 0 hour = 13 } province = 199 importance = 5.6569 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 4712 id = 57923 } leader = { type = 4712 id = 58010 } leader = { type = 4712 id = 58066 } leader = { type = 6 id = 105273 } leader = { type = 6 id = 115001 } leader = { type = 6 id = 860410 } unitleader = { type = 4712 id = 57923 } unitleader = { type = 4712 id = 58010 } unitleader = { type = 4712 id = 58066 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 860410 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } } } recordedbattle = { id = { type = 4712 id = 58752 } startdate = { year = 1938 month = march day = 23 hour = 1 } enddate = { year = 1938 month = march day = 29 hour = 4 } province = 63 importance = 2.4495 attackers = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230026 } leader = { type = 4712 id = 57878 } leader = { type = 4712 id = 57886 } unitleader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 57878 } unitleader = { type = 4712 id = 57886 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 306 } leader = { type = 6 id = 230 } leader = { type = 6 id = 706 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 706 } } } recordedbattle = { id = { type = 4712 id = 59843 } startdate = { year = 1938 month = march day = 23 hour = 8 } enddate = { year = 1938 month = april day = 7 hour = 23 } province = 78 importance = 14.9666 attackers = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 230007 } leader = { type = 4712 id = 50614 } unitleader = { type = 6 id = 230007 } unitleader = { type = 4712 id = 43742 } unitleader = { type = 4712 id = 50614 } unitleader = { type = 4712 id = 56920 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 58114 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 980 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 114 } } } recordedleaderevent = { date = { year = 1938 month = march day = 24 hour = 0 } leader = { type = 6 id = 50287 } rank = 2 } recordedbattle = { id = { type = 4712 id = 58284 } startdate = { year = 1938 month = march day = 24 hour = 12 } enddate = { year = 1938 month = march day = 29 hour = 7 } province = 93 importance = 4.4721 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 353 } unitleader = { type = 6 id = 353 } unitleader = { type = 4712 id = 58283 } unitleader = { type = 6 id = 697 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 58281 } leader = { type = 4712 id = 58275 } unitleader = { type = 4712 id = 58281 } unitleader = { type = 4712 id = 58275 } } } recordedbattle = { id = { type = 4712 id = 58323 } startdate = { year = 1938 month = march day = 24 hour = 21 } enddate = { year = 1938 month = april day = 1 hour = 15 } province = 176 importance = 21.1660 attackers = { maxdivisions = 12 winner = 1 nation = 3 leader = { type = 6 id = 593 } unitleader = { type = 6 id = 593 } unitleader = { type = 4712 id = 58322 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 340 } } defenders = { maxdivisions = 8 nation = 174 leader = { type = 6 id = 105289 } leader = { type = 6 id = 860403 } unitleader = { type = 4712 id = 58290 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 860403 } } } recordedbattle = { id = { type = 4712 id = 58328 } startdate = { year = 1938 month = march day = 24 hour = 22 } enddate = { year = 1938 month = april day = 4 hour = 12 } province = 103 importance = 22.1359 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 292 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 182 } unitleader = { type = 6 id = 311 } } defenders = { maxdivisions = 7 nation = 47 leader = { type = 6 id = 230025 } leader = { type = 6 id = 230002 } leader = { type = 4712 id = 55854 } unitleader = { type = 4712 id = 58325 } unitleader = { type = 4712 id = 57800 } unitleader = { type = 6 id = 230025 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 55854 } } } recordedbattle = { id = { type = 4712 id = 58353 } startdate = { year = 1938 month = march day = 25 hour = 1 } enddate = { year = 1938 month = march day = 25 hour = 5 } province = 2430 importance = 7.2426 isnaval = 1 attackers = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 115054 } unitleader = { type = 6 id = 115054 } unitleader = { type = 6 id = 35074 } sunk = { type = 27600 id = 62 } } defenders = { maxdivisions = 10 winner = 1 nation = 2 leader = { type = 6 id = 5156 } unitleader = { type = 6 id = 5156 } } } recordedbattle = { id = { type = 4712 id = 58511 } startdate = { year = 1938 month = march day = 26 hour = 9 } enddate = { year = 1938 month = april day = 13 hour = 13 } province = 203 importance = 32.9848 attackers = { maxdivisions = 8 winner = 1 nation = 174 leader = { type = 6 id = 105259 } leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 115165 } } defenders = { maxdivisions = 9 nation = 3 leader = { type = 6 id = 333 } leader = { type = 6 id = 335 } leader = { type = 6 id = 589 } leader = { type = 6 id = 769 } unitleader = { type = 6 id = 333 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 589 } unitleader = { type = 6 id = 769 } } } recordedbattle = { id = { type = 4712 id = 58516 } startdate = { year = 1938 month = march day = 26 hour = 12 } enddate = { year = 1938 month = march day = 26 hour = 16 } province = 2194 importance = 5.8284 isnaval = 1 attackers = { maxdivisions = 10 winner = 1 nation = 2 leader = { type = 6 id = 5156 } unitleader = { type = 6 id = 5156 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115054 } unitleader = { type = 6 id = 115054 } sunk = { type = 17352 id = 72 } } } recordedbattle = { id = { type = 4712 id = 58622 } startdate = { year = 1938 month = march day = 27 hour = 7 } enddate = { year = 1938 month = march day = 27 hour = 13 } province = 206 importance = 4.2426 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 85 } leader = { type = 4712 id = 58605 } unitleader = { type = 6 id = 85 } unitleader = { type = 4712 id = 58605 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105300 } unitleader = { type = 6 id = 115211 } unitleader = { type = 6 id = 105212 } } } recordedbattle = { id = { type = 4712 id = 58623 } startdate = { year = 1938 month = march day = 27 hour = 13 } enddate = { year = 1938 month = april day = 7 hour = 23 } province = 61 importance = 15.8114 attackers = { maxdivisions = 8 nation = 47 leader = { type = 6 id = 230012 } leader = { type = 4712 id = 52475 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 58619 } unitleader = { type = 4712 id = 58621 } unitleader = { type = 4712 id = 52475 } unitleader = { type = 4712 id = 59345 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 323 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 310 } } } recordedbattle = { id = { type = 4712 id = 58701 } startdate = { year = 1938 month = march day = 28 hour = 23 } enddate = { year = 1938 month = march day = 28 hour = 23 } province = 54 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } } } recordedbattle = { id = { type = 4712 id = 58755 } startdate = { year = 1938 month = march day = 29 hour = 6 } enddate = { year = 1938 month = april day = 6 hour = 18 } province = 66 importance = 7.9373 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 706 } leader = { type = 6 id = 94 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 94 } } defenders = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 57886 } unitleader = { type = 4712 id = 57878 } unitleader = { type = 6 id = 230026 } } } recordedleaderevent = { date = { year = 1938 month = april day = 1 hour = 0 } leader = { type = 6 id = 5177 } skill = 3 } recordedbattle = { id = { type = 4712 id = 58976 } startdate = { year = 1938 month = april day = 1 hour = 6 } enddate = { year = 1938 month = april day = 4 hour = 22 } province = 235 importance = 5.1962 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 85 } leader = { type = 6 id = 604 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 604 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105252 } leader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105252 } unitleader = { type = 6 id = 105190 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105138 } unitleader = { type = 6 id = 105191 } } } recordedleaderevent = { date = { year = 1938 month = april day = 2 hour = 0 } leader = { type = 6 id = 230042 } skill = 2 } recordedbattle = { id = { type = 4712 id = 59471 } startdate = { year = 1938 month = april day = 2 hour = 1 } enddate = { year = 1938 month = april day = 4 hour = 8 } province = 206 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 365 } unitleader = { type = 6 id = 365 } } defenders = { maxdivisions = 1 winner = 1 nation = 174 leader = { type = 6 id = 105300 } unitleader = { type = 6 id = 105300 } } } recordedbattle = { id = { type = 4712 id = 59338 } startdate = { year = 1938 month = april day = 3 hour = 10 } enddate = { year = 1938 month = april day = 10 hour = 8 } province = 189 importance = 2.6458 attackers = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 105228 } unitleader = { type = 6 id = 105228 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 272 } unitleader = { type = 6 id = 272 } } } recordedbattle = { id = { type = 4712 id = 59393 } startdate = { year = 1938 month = april day = 3 hour = 23 } enddate = { year = 1938 month = may day = 0 hour = 10 } province = 90 importance = 20.7846 attackers = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 697 } leader = { type = 6 id = 353 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 353 } } defenders = { maxdivisions = 7 winner = 1 nation = 47 leader = { type = 6 id = 230014 } leader = { type = 6 id = 35042 } unitleader = { type = 4712 id = 59392 } unitleader = { type = 4712 id = 59390 } unitleader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 60565 } unitleader = { type = 6 id = 35042 } unitleader = { type = 6 id = 230017 } } } recordedbattle = { id = { type = 4712 id = 59476 } startdate = { year = 1938 month = april day = 4 hour = 10 } enddate = { year = 1938 month = april day = 4 hour = 14 } province = 2249 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 2 winner = 1 nation = 8 leader = { type = 6 id = 35074 } unitleader = { type = 6 id = 35074 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 373 } unitleader = { type = 6 id = 373 } } } recordedbattle = { id = { type = 4712 id = 60262 } startdate = { year = 1938 month = april day = 5 hour = 0 } enddate = { year = 1938 month = april day = 16 hour = 1 } province = 52 importance = 16.5831 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 187 } leader = { type = 6 id = 502 } unitleader = { type = 6 id = 187 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 990 } } defenders = { maxdivisions = 7 winner = 1 nation = 47 leader = { type = 4712 id = 57800 } leader = { type = 4712 id = 57887 } leader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 57800 } unitleader = { type = 4712 id = 57887 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 58325 } unitleader = { type = 4712 id = 55854 } unitleader = { type = 4712 id = 60109 } unitleader = { type = 4712 id = 59935 } } } recordedbattle = { id = { type = 4712 id = 60011 } startdate = { year = 1938 month = april day = 5 hour = 4 } enddate = { year = 1938 month = april day = 13 hour = 15 } province = 62 importance = 11.3137 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 670 } leader = { type = 6 id = 604 } leader = { type = 6 id = 182 } unitleader = { type = 6 id = 670 } unitleader = { type = 6 id = 604 } unitleader = { type = 4712 id = 59567 } unitleader = { type = 6 id = 182 } unitleader = { type = 4712 id = 60010 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 58619 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 56538 } unitleader = { type = 4712 id = 59949 } } } recordedbattle = { id = { type = 4712 id = 60615 } startdate = { year = 1938 month = april day = 5 hour = 13 } enddate = { year = 1938 month = april day = 16 hour = 14 } province = 101 importance = 19.8997 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 292 } unitleader = { type = 6 id = 292 } unitleader = { type = 4712 id = 59628 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 20 } unitleader = { type = 4712 id = 60256 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230017 } leader = { type = 6 id = 230003 } leader = { type = 4712 id = 60578 } unitleader = { type = 4712 id = 59634 } unitleader = { type = 4712 id = 59632 } unitleader = { type = 6 id = 230017 } unitleader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 60578 } } } recordedbattle = { id = { type = 4712 id = 59849 } startdate = { year = 1938 month = april day = 7 hour = 16 } enddate = { year = 1938 month = april day = 12 hour = 19 } province = 200 importance = 4.4721 attackers = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 860410 } unitleader = { type = 4712 id = 59848 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 105237 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 302 } unitleader = { type = 6 id = 302 } unitleader = { type = 6 id = 777 } } } recordedbattle = { id = { type = 4712 id = 59905 } startdate = { year = 1938 month = april day = 8 hour = 5 } enddate = { year = 1938 month = april day = 14 hour = 8 } province = 58 importance = 7.3485 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 309 } leader = { type = 6 id = 531 } unitleader = { type = 6 id = 309 } unitleader = { type = 4712 id = 59904 } } defenders = { maxdivisions = 7 winner = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 4712 id = 59345 } unitleader = { type = 4712 id = 58621 } unitleader = { type = 6 id = 230012 } unitleader = { type = 4712 id = 52475 } unitleader = { type = 4712 id = 57886 } unitleader = { type = 4712 id = 57878 } } } recordedbattle = { id = { type = 4712 id = 59906 } startdate = { year = 1938 month = april day = 8 hour = 5 } enddate = { year = 1938 month = april day = 19 hour = 11 } province = 81 importance = 13.2665 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 114 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 8 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 980 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230023 } leader = { type = 6 id = 35012 } unitleader = { type = 4712 id = 58114 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 35012 } } } recordedbattle = { id = { type = 4712 id = 60180 } startdate = { year = 1938 month = april day = 8 hour = 14 } enddate = { year = 1938 month = april day = 12 hour = 11 } province = 206 importance = 2 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 365 } leader = { type = 6 id = 85 } unitleader = { type = 6 id = 365 } unitleader = { type = 6 id = 85 } unitleader = { type = 4712 id = 59912 } unitleader = { type = 6 id = 726 } unitleader = { type = 4712 id = 60179 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 728 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 105235 } leader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105235 } unitleader = { type = 6 id = 105458 } } } recordedleaderevent = { date = { year = 1938 month = april day = 8 hour = 14 } leader = { type = 6 id = 990 } skill = 3 } recordedbattle = { id = { type = 4712 id = 59914 } startdate = { year = 1938 month = april day = 8 hour = 19 } enddate = { year = 1938 month = april day = 8 hour = 19 } province = 944 importance = 1.4142 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5094 } unitleader = { type = 6 id = 5094 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 40961 } unitleader = { type = 4712 id = 40961 } } } recordedbattle = { id = { type = 4712 id = 60014 } startdate = { year = 1938 month = april day = 9 hour = 11 } enddate = { year = 1938 month = april day = 9 hour = 11 } province = 204 importance = 5.6569 attackers = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 105330 } leader = { type = 6 id = 115093 } leader = { type = 6 id = 105288 } unitleader = { type = 6 id = 105330 } unitleader = { type = 6 id = 115093 } unitleader = { type = 6 id = 105288 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 129 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 733 } } } recordedbattle = { id = { type = 4712 id = 60015 } startdate = { year = 1938 month = april day = 9 hour = 11 } enddate = { year = 1938 month = april day = 12 hour = 19 } province = 199 importance = 8.6603 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 342 } leader = { type = 6 id = 129 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 733 } } defenders = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 860410 } leader = { type = 6 id = 115001 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 860410 } } } recordedbattle = { id = { type = 4712 id = 60019 } startdate = { year = 1938 month = april day = 9 hour = 16 } enddate = { year = 1938 month = april day = 25 hour = 7 } province = 175 importance = 20 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 4712 id = 60018 } leader = { type = 6 id = 115083 } leader = { type = 6 id = 105218 } unitleader = { type = 4712 id = 60018 } unitleader = { type = 6 id = 115083 } } defenders = { maxdivisions = 6 nation = 3 leader = { type = 6 id = 139 } leader = { type = 6 id = 116 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 116 } } } recordedbattle = { id = { type = 4712 id = 60562 } startdate = { year = 1938 month = april day = 10 hour = 14 } enddate = { year = 1938 month = april day = 21 hour = 14 } province = 187 importance = 19.8997 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 593 } leader = { type = 6 id = 340 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 340 } unitleader = { type = 4712 id = 60561 } unitleader = { type = 6 id = 531 } } defenders = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 860403 } } } recordedbattle = { id = { type = 4712 id = 60077 } startdate = { year = 1938 month = april day = 10 hour = 14 } enddate = { year = 1938 month = april day = 16 hour = 1 } province = 66 importance = 4.8990 attackers = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 59943 } unitleader = { type = 4712 id = 59943 } unitleader = { type = 4712 id = 59945 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 706 } leader = { type = 6 id = 185 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 130 } } } recordedbattle = { id = { type = 4712 id = 60169 } startdate = { year = 1938 month = april day = 11 hour = 8 } enddate = { year = 1938 month = april day = 17 hour = 17 } province = 55 importance = 12.2474 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } } defenders = { maxdivisions = 7 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 59957 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 59156 } unitleader = { type = 4712 id = 60193 } unitleader = { type = 4712 id = 60716 } unitleader = { type = 4712 id = 60567 } } } recordedleaderevent = { date = { year = 1938 month = april day = 11 hour = 13 } leader = { type = 6 id = 302 } skill = 3 } recordedbattle = { id = { type = 4712 id = 60432 } startdate = { year = 1938 month = april day = 14 hour = 5 } enddate = { year = 1938 month = april day = 14 hour = 7 } province = 189 importance = 2.8284 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105228 } unitleader = { type = 6 id = 105228 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 326 } unitleader = { type = 6 id = 326 } } } recordedbattle = { id = { type = 4712 id = 60433 } startdate = { year = 1938 month = april day = 14 hour = 6 } enddate = { year = 1938 month = april day = 14 hour = 11 } province = 2260 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 2 winner = 1 nation = 8 leader = { type = 6 id = 35074 } unitleader = { type = 6 id = 35074 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 406 } unitleader = { type = 6 id = 406 } } } recordedbattle = { id = { type = 4712 id = 60450 } startdate = { year = 1938 month = april day = 14 hour = 10 } enddate = { year = 1938 month = april day = 21 hour = 8 } province = 202 importance = 13.2288 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 342 } leader = { type = 6 id = 129 } leader = { type = 6 id = 188 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 188 } unitleader = { type = 4712 id = 60850 } } defenders = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 105200 } leader = { type = 6 id = 115001 } unitleader = { type = 6 id = 105200 } unitleader = { type = 6 id = 115001 } } } recordedleaderevent = { date = { year = 1938 month = april day = 14 hour = 21 } leader = { type = 6 id = 129 } skill = 4 } recordedbattle = { id = { type = 4712 id = 60469 } startdate = { year = 1938 month = april day = 15 hour = 0 } enddate = { year = 1938 month = april day = 28 hour = 17 } province = 75 importance = 10.8167 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } } defenders = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 56244 } unitleader = { type = 4712 id = 59947 } unitleader = { type = 6 id = 230020 } unitleader = { type = 6 id = 35015 } unitleader = { type = 6 id = 35052 } } } recordedbattle = { id = { type = 4712 id = 60470 } startdate = { year = 1938 month = april day = 15 hour = 0 } enddate = { year = 1938 month = april day = 16 hour = 1 } province = 62 importance = 1.4142 attackers = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 60111 } leader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 60111 } unitleader = { type = 6 id = 230055 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 182 } unitleader = { type = 6 id = 182 } } } recordedbattle = { id = { type = 4712 id = 60854 } startdate = { year = 1938 month = april day = 15 hour = 19 } enddate = { year = 1938 month = april day = 27 hour = 12 } province = 203 importance = 10.3923 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 85 } unitleader = { type = 6 id = 85 } unitleader = { type = 4712 id = 60557 } unitleader = { type = 6 id = 612 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 115165 } leader = { type = 6 id = 105259 } leader = { type = 6 id = 105192 } unitleader = { type = 6 id = 115165 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105192 } } } recordedbattle = { id = { type = 4712 id = 60559 } startdate = { year = 1938 month = april day = 15 hour = 19 } enddate = { year = 1938 month = april day = 15 hour = 23 } province = 2258 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35074 } unitleader = { type = 6 id = 35074 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 849 } unitleader = { type = 6 id = 849 } } } recordedbattle = { id = { type = 4712 id = 60611 } startdate = { year = 1938 month = april day = 16 hour = 1 } enddate = { year = 1938 month = may day = 6 hour = 7 } province = 97 importance = 4.4721 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 687 } unitleader = { type = 6 id = 662 } unitleader = { type = 6 id = 687 } unitleader = { type = 6 id = 985 } unitleader = { type = 6 id = 56 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60599 } unitleader = { type = 4712 id = 60599 } } } recordedbattle = { id = { type = 4712 id = 60612 } startdate = { year = 1938 month = april day = 16 hour = 1 } enddate = { year = 1938 month = april day = 16 hour = 1 } province = 98 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 662 } unitleader = { type = 6 id = 662 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 60602 } unitleader = { type = 4712 id = 60602 } } } recordedbattle = { id = { type = 4712 id = 60613 } startdate = { year = 1938 month = april day = 16 hour = 1 } enddate = { year = 1938 month = may day = 5 hour = 6 } province = 96 importance = 4.3589 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 783 } unitleader = { type = 6 id = 783 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 203 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60593 } unitleader = { type = 4712 id = 60593 } } } recordedbattle = { id = { type = 4712 id = 60614 } startdate = { year = 1938 month = april day = 16 hour = 1 } enddate = { year = 1938 month = april day = 16 hour = 1 } province = 100 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 783 } unitleader = { type = 6 id = 783 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 60590 } unitleader = { type = 4712 id = 60590 } } } recordedbattle = { id = { type = 4712 id = 60616 } startdate = { year = 1938 month = april day = 16 hour = 1 } enddate = { year = 1938 month = april day = 17 hour = 8 } province = 103 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60581 } unitleader = { type = 4712 id = 60581 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 502 } } } recordedleaderevent = { date = { year = 1938 month = april day = 16 hour = 3 } leader = { type = 6 id = 230016 } skill = 3 } recordedbattle = { id = { type = 4712 id = 60686 } startdate = { year = 1938 month = april day = 16 hour = 11 } enddate = { year = 1938 month = april day = 20 hour = 9 } province = 106 importance = 2 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 985 } unitleader = { type = 6 id = 985 } unitleader = { type = 6 id = 56 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60605 } unitleader = { type = 4712 id = 60605 } } } recordedbattle = { id = { type = 4712 id = 60939 } startdate = { year = 1938 month = april day = 16 hour = 14 } enddate = { year = 1938 month = april day = 21 hour = 15 } province = 192 importance = 8.9443 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 115203 } leader = { type = 6 id = 105287 } leader = { type = 6 id = 115009 } unitleader = { type = 6 id = 115203 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115009 } unitleader = { type = 6 id = 105273 } } defenders = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 340 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 340 } } } recordedbattle = { id = { type = 4712 id = 61223 } startdate = { year = 1938 month = april day = 16 hour = 16 } enddate = { year = 1938 month = april day = 26 hour = 11 } province = 56 importance = 22.1359 attackers = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 292 } leader = { type = 6 id = 94 } unitleader = { type = 6 id = 292 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 94 } } defenders = { maxdivisions = 7 winner = 1 nation = 47 leader = { type = 6 id = 230024 } leader = { type = 6 id = 35027 } unitleader = { type = 6 id = 230024 } unitleader = { type = 4712 id = 60567 } unitleader = { type = 6 id = 35027 } unitleader = { type = 4712 id = 60720 } unitleader = { type = 4712 id = 60865 } unitleader = { type = 4712 id = 57886 } unitleader = { type = 6 id = 35044 } } } recordedbattle = { id = { type = 4712 id = 60690 } startdate = { year = 1938 month = april day = 16 hour = 16 } enddate = { year = 1938 month = april day = 19 hour = 9 } province = 99 importance = 1.7321 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 20 } leader = { type = 6 id = 94 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 94 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60584 } unitleader = { type = 4712 id = 60584 } } } recordedbattle = { id = { type = 4712 id = 60770 } startdate = { year = 1938 month = april day = 17 hour = 1 } enddate = { year = 1938 month = april day = 18 hour = 9 } province = 103 importance = 2.8284 attackers = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230002 } } defenders = { maxdivisions = 5 winner = 1 nation = 343 leader = { type = 4712 id = 60581 } leader = { type = 6 id = 502 } unitleader = { type = 4712 id = 60581 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 502 } } } recordedbattle = { id = { type = 4712 id = 60772 } startdate = { year = 1938 month = april day = 17 hour = 12 } enddate = { year = 1938 month = april day = 21 hour = 8 } province = 204 importance = 4 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115093 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 733 } unitleader = { type = 6 id = 733 } } } recordedleaderevent = { date = { year = 1938 month = april day = 17 hour = 16 } leader = { type = 6 id = 115093 } trait = 22 } recordedbattle = { id = { type = 4712 id = 60801 } startdate = { year = 1938 month = april day = 18 hour = 1 } enddate = { year = 1938 month = april day = 18 hour = 5 } province = 2660 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 857 } unitleader = { type = 6 id = 857 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35080 } unitleader = { type = 6 id = 35080 } } } recordedleaderevent = { date = { year = 1938 month = april day = 18 hour = 1 } leader = { type = 6 id = 115083 } trait = 23 } recordedbattle = { id = { type = 4712 id = 60853 } startdate = { year = 1938 month = april day = 18 hour = 23 } enddate = { year = 1938 month = april day = 20 hour = 16 } province = 102 importance = 1.4142 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 502 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60587 } unitleader = { type = 4712 id = 60587 } } } recordedbattle = { id = { type = 4712 id = 61146 } startdate = { year = 1938 month = april day = 19 hour = 2 } enddate = { year = 1938 month = may day = 2 hour = 14 } province = 206 importance = 21.6333 attackers = { maxdivisions = 18 winner = 1 nation = 3 leader = { type = 6 id = 365 } leader = { type = 6 id = 726 } unitleader = { type = 6 id = 365 } unitleader = { type = 6 id = 726 } unitleader = { type = 6 id = 333 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 302 } unitleader = { type = 4712 id = 61145 } unitleader = { type = 4712 id = 61142 } unitleader = { type = 4712 id = 61150 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 342 } } defenders = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 115020 } leader = { type = 6 id = 105274 } leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 115020 } unitleader = { type = 6 id = 105274 } unitleader = { type = 6 id = 860410 } } } recordedleaderevent = { date = { year = 1938 month = april day = 20 hour = 15 } leader = { type = 6 id = 115020 } trait = 22 } recordedbattle = { id = { type = 4712 id = 61060 } startdate = { year = 1938 month = april day = 21 hour = 22 } enddate = { year = 1938 month = april day = 22 hour = 20 } province = 202 importance = 5.6569 attackers = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 105212 } leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105212 } unitleader = { type = 4712 id = 61057 } unitleader = { type = 4712 id = 61059 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 860410 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 733 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 129 } } } recordedleaderevent = { date = { year = 1938 month = april day = 22 hour = 0 } leader = { type = 6 id = 547022 } skill = 2 } recordedbattle = { id = { type = 4712 id = 61371 } startdate = { year = 1938 month = april day = 22 hour = 3 } enddate = { year = 1938 month = april day = 27 hour = 16 } province = 58 importance = 13.4164 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 608 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 706 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230015 } leader = { type = 4712 id = 57901 } unitleader = { type = 4712 id = 59951 } unitleader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 57886 } unitleader = { type = 4712 id = 59345 } unitleader = { type = 4712 id = 52475 } unitleader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 57901 } } } recordedbattle = { id = { type = 4712 id = 61130 } startdate = { year = 1938 month = april day = 22 hour = 10 } enddate = { year = 1938 month = april day = 22 hour = 10 } province = 221 importance = 7.0711 attackers = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 105274 } unitleader = { type = 6 id = 105274 } } defenders = { maxdivisions = 17 winner = 1 nation = 3 leader = { type = 6 id = 85 } unitleader = { type = 6 id = 333 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 831 } unitleader = { type = 6 id = 313 } } } recordedbattle = { id = { type = 4712 id = 61147 } startdate = { year = 1938 month = april day = 22 hour = 17 } enddate = { year = 1938 month = may day = 3 hour = 9 } province = 82 importance = 13.2665 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 980 } leader = { type = 6 id = 114 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 234 } } defenders = { maxdivisions = 7 nation = 47 leader = { type = 6 id = 230012 } leader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230017 } unitleader = { type = 4712 id = 60796 } unitleader = { type = 4712 id = 58114 } unitleader = { type = 6 id = 230023 } } } recordedbattle = { id = { type = 4712 id = 61221 } startdate = { year = 1938 month = april day = 23 hour = 6 } enddate = { year = 1938 month = may day = 0 hour = 16 } province = 196 importance = 7.9373 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 129 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 342 } } defenders = { maxdivisions = 9 nation = 174 leader = { type = 6 id = 860410 } leader = { type = 6 id = 105212 } leader = { type = 6 id = 105200 } leader = { type = 6 id = 115001 } leader = { type = 6 id = 115020 } unitleader = { type = 6 id = 860410 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105200 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 115020 } } } recordedbattle = { id = { type = 4712 id = 61323 } startdate = { year = 1938 month = april day = 24 hour = 13 } enddate = { year = 1938 month = april day = 27 hour = 14 } province = 100 importance = 1.7321 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 502 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60590 } unitleader = { type = 4712 id = 60590 } } } recordedbattle = { id = { type = 4712 id = 61442 } startdate = { year = 1938 month = april day = 27 hour = 0 } enddate = { year = 1938 month = april day = 27 hour = 10 } province = 81 importance = 1.4142 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 61440 } unitleader = { type = 4712 id = 61440 } } } recordedleaderevent = { date = { year = 1938 month = april day = 27 hour = 7 } leader = { type = 6 id = 450 } skill = 5 } recordedbattle = { id = { type = 4712 id = 61722 } startdate = { year = 1938 month = april day = 27 hour = 13 } enddate = { year = 1938 month = may day = 0 hour = 7 } province = 203 importance = 3.4641 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115168 } leader = { type = 6 id = 105252 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105252 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 85 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 612 } } } recordedbattle = { id = { type = 4712 id = 61513 } startdate = { year = 1938 month = april day = 27 hour = 17 } enddate = { year = 1938 month = may day = 4 hour = 15 } province = 186 importance = 10.5830 attackers = { maxdivisions = 13 winner = 1 nation = 174 leader = { type = 6 id = 115083 } leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 105184 } unitleader = { type = 6 id = 105218 } unitleader = { type = 4712 id = 61504 } unitleader = { type = 4712 id = 61506 } unitleader = { type = 6 id = 860403 } unitleader = { type = 4712 id = 61549 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 340 } leader = { type = 6 id = 531 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 531 } } } recordedbattle = { id = { type = 4712 id = 61514 } startdate = { year = 1938 month = april day = 27 hour = 18 } enddate = { year = 1938 month = may day = 12 hour = 13 } province = 58 importance = 38.7298 attackers = { maxdivisions = 10 nation = 8 leader = { type = 6 id = 35022 } leader = { type = 6 id = 230008 } leader = { type = 6 id = 230016 } leader = { type = 4712 id = 60724 } leader = { type = 4712 id = 59949 } leader = { type = 4712 id = 59634 } leader = { type = 4712 id = 57800 } unitleader = { type = 6 id = 35022 } unitleader = { type = 4712 id = 43110 } unitleader = { type = 4712 id = 52475 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 59935 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 60724 } unitleader = { type = 4712 id = 59949 } unitleader = { type = 4712 id = 59634 } unitleader = { type = 6 id = 35068 } unitleader = { type = 4712 id = 57800 } } defenders = { maxdivisions = 10 winner = 1 nation = 3 leader = { type = 6 id = 306 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 309 } } } recordedbattle = { id = { type = 4712 id = 61578 } startdate = { year = 1938 month = april day = 28 hour = 2 } enddate = { year = 1938 month = may day = 2 hour = 12 } province = 189 importance = 2 attackers = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 105228 } unitleader = { type = 6 id = 105228 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 272 } unitleader = { type = 6 id = 272 } } } recordedbattle = { id = { type = 4712 id = 61583 } startdate = { year = 1938 month = april day = 28 hour = 19 } enddate = { year = 1938 month = april day = 28 hour = 19 } province = 81 importance = 1.4142 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35012 } unitleader = { type = 6 id = 35012 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 114 } unitleader = { type = 6 id = 114 } } } recordedbattle = { id = { type = 4712 id = 61677 } startdate = { year = 1938 month = april day = 29 hour = 12 } enddate = { year = 1938 month = may day = 0 hour = 16 } province = 95 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 985 } unitleader = { type = 6 id = 985 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60596 } unitleader = { type = 4712 id = 60596 } } } recordedbattle = { id = { type = 4712 id = 61641 } startdate = { year = 1938 month = april day = 29 hour = 12 } enddate = { year = 1938 month = april day = 29 hour = 15 } province = 2283 importance = 26.4853 isnaval = 1 attackers = { maxdivisions = 30 winner = 1 nation = 3 leader = { type = 6 id = 874 } unitleader = { type = 6 id = 874 } } defenders = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 105306 } leader = { type = 6 id = 35075 } unitleader = { type = 6 id = 105306 } unitleader = { type = 6 id = 115055 } unitleader = { type = 6 id = 35075 } sunk = { type = 17352 id = 63 } sunk = { type = 17352 id = 67 } sunk = { type = 17352 id = 74 } sunk = { type = 17352 id = 62 } sunk = { type = 27600 id = 52 } sunk = { type = 27600 id = 74 } } } recordedbattle = { id = { type = 4712 id = 61650 } startdate = { year = 1938 month = april day = 29 hour = 22 } enddate = { year = 1938 month = may day = 0 hour = 3 } province = 2278 importance = 54.4264 isnaval = 1 attackers = { maxdivisions = 30 winner = 1 nation = 3 leader = { type = 6 id = 874 } unitleader = { type = 6 id = 874 } sunk = { type = 10100 id = 629 } } defenders = { maxdivisions = 31 nation = 174 leader = { type = 6 id = 860401 } leader = { type = 6 id = 35072 } leader = { type = 6 id = 115218 } leader = { type = 6 id = 230038 } unitleader = { type = 6 id = 860401 } unitleader = { type = 6 id = 35072 } unitleader = { type = 6 id = 115218 } unitleader = { type = 6 id = 230038 } sunk = { type = 10100 id = 9132 } sunk = { type = 17352 id = 58 } sunk = { type = 17352 id = 59 } } } recordedbattle = { id = { type = 4712 id = 61655 } startdate = { year = 1938 month = may day = 0 hour = 0 } enddate = { year = 1938 month = may day = 0 hour = 15 } province = 54 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60596 } unitleader = { type = 4712 id = 60596 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } } } recordedleaderevent = { date = { year = 1938 month = may day = 0 hour = 12 } leader = { type = 6 id = 783 } trait = 23 } recordedbattle = { id = { type = 4712 id = 61725 } startdate = { year = 1938 month = may day = 0 hour = 18 } enddate = { year = 1938 month = may day = 0 hour = 19 } province = 196 importance = 1.4142 attackers = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115168 } unitleader = { type = 6 id = 115168 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 129 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 129 } } } recordedleaderevent = { date = { year = 1938 month = may day = 1 hour = 0 } leader = { type = 6 id = 25186 } rank = 2 } recordedbattle = { id = { type = 4712 id = 61787 } startdate = { year = 1938 month = may day = 1 hour = 11 } enddate = { year = 1938 month = may day = 12 hour = 13 } province = 75 importance = 9.9499 attackers = { maxdivisions = 9 winner = 1 nation = 47 leader = { type = 4712 id = 60796 } leader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 60796 } unitleader = { type = 4712 id = 59772 } unitleader = { type = 4712 id = 61375 } unitleader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 59947 } unitleader = { type = 4712 id = 56538 } unitleader = { type = 6 id = 230024 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 35052 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } } } recordedleaderevent = { date = { year = 1938 month = may day = 2 hour = 0 } leader = { type = 6 id = 25166 } rank = 2 } recordedbattle = { id = { type = 4712 id = 61843 } startdate = { year = 1938 month = may day = 2 hour = 1 } enddate = { year = 1938 month = may day = 3 hour = 17 } province = 71 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 201 } leader = { type = 6 id = 230 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 230 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 61818 } unitleader = { type = 4712 id = 61818 } } } recordedbattle = { id = { type = 4712 id = 61844 } startdate = { year = 1938 month = may day = 2 hour = 1 } enddate = { year = 1938 month = may day = 10 hour = 16 } province = 76 importance = 2.8284 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 230 } unitleader = { type = 6 id = 230 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 61815 } unitleader = { type = 4712 id = 61815 } } } recordedbattle = { id = { type = 4712 id = 63301 } startdate = { year = 1938 month = may day = 2 hour = 1 } enddate = { year = 1938 month = may day = 21 hour = 17 } province = 73 importance = 8.7178 attackers = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35064 } leader = { type = 4712 id = 60111 } unitleader = { type = 6 id = 35064 } unitleader = { type = 4712 id = 60111 } } defenders = { maxdivisions = 3 winner = 1 nation = 343 leader = { type = 4712 id = 61806 } leader = { type = 6 id = 635 } unitleader = { type = 4712 id = 61806 } unitleader = { type = 6 id = 635 } } } recordedbattle = { id = { type = 4712 id = 61849 } startdate = { year = 1938 month = may day = 2 hour = 1 } enddate = { year = 1938 month = may day = 9 hour = 14 } province = 75 importance = 2.6458 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 61812 } unitleader = { type = 4712 id = 61812 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } } } recordedbattle = { id = { type = 4712 id = 61850 } startdate = { year = 1938 month = may day = 2 hour = 1 } enddate = { year = 1938 month = may day = 11 hour = 12 } province = 78 importance = 6 attackers = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 61824 } leader = { type = 4712 id = 61830 } unitleader = { type = 4712 id = 61824 } unitleader = { type = 4712 id = 61830 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 980 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 313 } } } recordedbattle = { id = { type = 4712 id = 61897 } startdate = { year = 1938 month = may day = 2 hour = 2 } enddate = { year = 1938 month = may day = 15 hour = 17 } province = 50 importance = 14.4222 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 496 } unitleader = { type = 6 id = 496 } unitleader = { type = 4712 id = 61868 } } defenders = { maxdivisions = 7 nation = 47 leader = { type = 6 id = 230003 } leader = { type = 6 id = 230030 } leader = { type = 4712 id = 61842 } leader = { type = 4712 id = 57886 } leader = { type = 4712 id = 62573 } unitleader = { type = 4712 id = 57886 } unitleader = { type = 4712 id = 59156 } unitleader = { type = 4712 id = 60193 } unitleader = { type = 4712 id = 59951 } unitleader = { type = 4712 id = 61156 } unitleader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 60695 } unitleader = { type = 4712 id = 61842 } unitleader = { type = 4712 id = 61591 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 60714 } unitleader = { type = 4712 id = 62573 } } } recordedbattle = { id = { type = 4712 id = 62021 } startdate = { year = 1938 month = may day = 3 hour = 19 } enddate = { year = 1938 month = may day = 6 hour = 7 } province = 201 importance = 8.6603 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 85 } leader = { type = 6 id = 333 } leader = { type = 6 id = 129 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 333 } } defenders = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 860410 } leader = { type = 6 id = 105160 } unitleader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105160 } } } recordedbattle = { id = { type = 4712 id = 61947 } startdate = { year = 1938 month = may day = 3 hour = 19 } enddate = { year = 1938 month = may day = 7 hour = 9 } province = 81 importance = 4 attackers = { maxdivisions = 2 winner = 1 nation = 8 leader = { type = 6 id = 35057 } unitleader = { type = 6 id = 35057 } unitleader = { type = 6 id = 35012 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 334 } } } recordedbattle = { id = { type = 4712 id = 62014 } startdate = { year = 1938 month = may day = 3 hour = 21 } enddate = { year = 1938 month = may day = 4 hour = 4 } province = 82 importance = 1.4142 attackers = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230027 } leader = { type = 4712 id = 61949 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 61949 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 114 } unitleader = { type = 6 id = 114 } } } recordedbattle = { id = { type = 4712 id = 61953 } startdate = { year = 1938 month = may day = 4 hour = 0 } enddate = { year = 1938 month = may day = 8 hour = 18 } province = 52 importance = 2 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 990 } unitleader = { type = 6 id = 990 } } defenders = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 4712 id = 61842 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230002 } } } recordedleaderevent = { date = { year = 1938 month = may day = 4 hour = 13 } leader = { type = 6 id = 687 } trait = 23 } recordedbattle = { id = { type = 4712 id = 62033 } startdate = { year = 1938 month = may day = 5 hour = 0 } enddate = { year = 1938 month = may day = 15 hour = 9 } province = 60 importance = 18.9737 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 706 } leader = { type = 6 id = 94 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 94 } unitleader = { type = 4712 id = 62024 } unitleader = { type = 6 id = 639 } unitleader = { type = 6 id = 985 } } defenders = { maxdivisions = 12 nation = 47 leader = { type = 6 id = 35027 } leader = { type = 6 id = 230016 } leader = { type = 4712 id = 60724 } leader = { type = 4712 id = 60695 } unitleader = { type = 4712 id = 57800 } unitleader = { type = 4712 id = 61902 } unitleader = { type = 6 id = 35027 } unitleader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 59634 } unitleader = { type = 4712 id = 43110 } unitleader = { type = 4712 id = 59935 } unitleader = { type = 4712 id = 52475 } unitleader = { type = 6 id = 35022 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 60724 } unitleader = { type = 4712 id = 59156 } unitleader = { type = 4712 id = 60193 } unitleader = { type = 4712 id = 60695 } } } recordedbattle = { id = { type = 4712 id = 62223 } startdate = { year = 1938 month = may day = 5 hour = 20 } enddate = { year = 1938 month = may day = 13 hour = 15 } province = 204 importance = 11.3137 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 733 } leader = { type = 6 id = 188 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 302 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 115093 } leader = { type = 6 id = 105288 } unitleader = { type = 6 id = 115093 } unitleader = { type = 6 id = 105288 } } } recordedbattle = { id = { type = 4712 id = 62231 } startdate = { year = 1938 month = may day = 6 hour = 9 } enddate = { year = 1938 month = may day = 12 hour = 5 } province = 98 importance = 2.4495 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 687 } unitleader = { type = 6 id = 687 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60602 } unitleader = { type = 4712 id = 60602 } } } recordedleaderevent = { date = { year = 1938 month = may day = 6 hour = 16 } leader = { type = 6 id = 635 } trait = 24 } recordedleaderevent = { date = { year = 1938 month = may day = 6 hour = 20 } leader = { type = 6 id = 185 } skill = 2 } recordedbattle = { id = { type = 4712 id = 62520 } startdate = { year = 1938 month = may day = 7 hour = 11 } enddate = { year = 1938 month = may day = 9 hour = 17 } province = 199 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115093 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 302 } unitleader = { type = 6 id = 302 } } } recordedbattle = { id = { type = 4712 id = 62414 } startdate = { year = 1938 month = may day = 7 hour = 21 } enddate = { year = 1938 month = may day = 9 hour = 15 } province = 99 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 502 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35028 } } } recordedbattle = { id = { type = 4712 id = 62511 } startdate = { year = 1938 month = may day = 8 hour = 7 } enddate = { year = 1938 month = may day = 13 hour = 18 } province = 89 importance = 11.1803 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 353 } leader = { type = 6 id = 114 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 7 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 62510 } unitleader = { type = 4712 id = 62508 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 57476 } } } recordedleaderevent = { date = { year = 1938 month = may day = 9 hour = 0 } leader = { type = 6 id = 205022 } skill = 2 } recordedbattle = { id = { type = 4712 id = 63302 } startdate = { year = 1938 month = may day = 9 hour = 2 } enddate = { year = 1938 month = may day = 27 hour = 13 } province = 190 importance = 4.2426 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 593 } unitleader = { type = 6 id = 593 } } defenders = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 105458 } leader = { type = 6 id = 105259 } leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105300 } } } recordedbattle = { id = { type = 4712 id = 62562 } startdate = { year = 1938 month = may day = 9 hour = 19 } enddate = { year = 1938 month = may day = 9 hour = 19 } province = 192 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 726 } unitleader = { type = 6 id = 726 } } defenders = { maxdivisions = 1 winner = 1 nation = 174 leader = { type = 6 id = 105273 } unitleader = { type = 6 id = 105273 } } } recordedbattle = { id = { type = 4712 id = 62835 } startdate = { year = 1938 month = may day = 10 hour = 8 } enddate = { year = 1938 month = may day = 12 hour = 18 } province = 189 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 728 } leader = { type = 6 id = 531 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 531 } } defenders = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 105228 } leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105228 } unitleader = { type = 6 id = 105289 } } } recordedbattle = { id = { type = 4712 id = 62624 } startdate = { year = 1938 month = may day = 10 hour = 9 } enddate = { year = 1938 month = may day = 18 hour = 13 } province = 176 importance = 8.4853 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 105228 } unitleader = { type = 6 id = 105228 } unitleader = { type = 6 id = 105273 } unitleader = { type = 4712 id = 62623 } unitleader = { type = 6 id = 115203 } unitleader = { type = 6 id = 115009 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 728 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 726 } unitleader = { type = 6 id = 531 } } } recordedbattle = { id = { type = 4712 id = 62723 } startdate = { year = 1938 month = may day = 11 hour = 15 } enddate = { year = 1938 month = june day = 1 hour = 8 } province = 221 importance = 31.3050 attackers = { maxdivisions = 10 winner = 1 nation = 174 leader = { type = 6 id = 105226 } unitleader = { type = 6 id = 105226 } unitleader = { type = 6 id = 105264 } unitleader = { type = 6 id = 115102 } } defenders = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 230 } leader = { type = 6 id = 85 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 85 } } } recordedbattle = { id = { type = 4712 id = 64879 } startdate = { year = 1938 month = may day = 11 hour = 20 } enddate = { year = 1938 month = june day = 5 hour = 17 } province = 944 importance = 4.8990 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5094 } leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5094 } unitleader = { type = 6 id = 5081 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 40961 } unitleader = { type = 4712 id = 40961 } } } recordedbattle = { id = { type = 4712 id = 62734 } startdate = { year = 1938 month = may day = 11 hour = 23 } enddate = { year = 1938 month = may day = 12 hour = 10 } province = 212 importance = 2.8284 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 85 } leader = { type = 6 id = 612 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 612 } } defenders = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 105252 } unitleader = { type = 6 id = 105252 } unitleader = { type = 6 id = 105137 } } } recordedbattle = { id = { type = 4712 id = 62789 } startdate = { year = 1938 month = may day = 12 hour = 2 } enddate = { year = 1938 month = may day = 15 hour = 12 } province = 99 importance = 1.7321 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 61654 } unitleader = { type = 4712 id = 61654 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 502 } } } recordedbattle = { id = { type = 4712 id = 62834 } startdate = { year = 1938 month = may day = 12 hour = 18 } enddate = { year = 1938 month = may day = 12 hour = 18 } province = 196 importance = 1.4142 attackers = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 105264 } unitleader = { type = 6 id = 105264 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 129 } unitleader = { type = 6 id = 129 } } } recordedbattle = { id = { type = 4712 id = 62948 } startdate = { year = 1938 month = may day = 13 hour = 12 } enddate = { year = 1938 month = may day = 19 hour = 7 } province = 203 importance = 7.3485 attackers = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105264 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 85 } unitleader = { type = 6 id = 85 } } } recordedbattle = { id = { type = 4712 id = 63504 } startdate = { year = 1938 month = may day = 13 hour = 17 } enddate = { year = 1938 month = may day = 26 hour = 0 } province = 175 importance = 21.6333 attackers = { maxdivisions = 6 nation = 3 leader = { type = 6 id = 139 } leader = { type = 6 id = 769 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 769 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105138 } unitleader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 105218 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 115009 } } } recordedbattle = { id = { type = 4712 id = 62973 } startdate = { year = 1938 month = may day = 13 hour = 19 } enddate = { year = 1938 month = may day = 20 hour = 7 } province = 93 importance = 7.9373 attackers = { maxdivisions = 11 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230007 } unitleader = { type = 4712 id = 62970 } unitleader = { type = 4712 id = 62972 } unitleader = { type = 4712 id = 62427 } unitleader = { type = 4712 id = 62968 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 353 } unitleader = { type = 6 id = 353 } } } recordedbattle = { id = { type = 4712 id = 63055 } startdate = { year = 1938 month = may day = 14 hour = 6 } enddate = { year = 1938 month = may day = 18 hour = 17 } province = 88 importance = 2 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 335 } leader = { type = 6 id = 697 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 687 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 60602 } unitleader = { type = 4712 id = 60602 } } } recordedbattle = { id = { type = 4712 id = 63168 } startdate = { year = 1938 month = may day = 15 hour = 11 } enddate = { year = 1938 month = may day = 17 hour = 11 } province = 60 importance = 2.8284 attackers = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35006 } unitleader = { type = 6 id = 35006 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 639 } } } recordedbattle = { id = { type = 4712 id = 64520 } startdate = { year = 1938 month = may day = 15 hour = 15 } enddate = { year = 1938 month = june day = 4 hour = 21 } province = 81 importance = 17.4356 attackers = { maxdivisions = 8 nation = 3 leader = { type = 6 id = 201 } leader = { type = 6 id = 334 } leader = { type = 6 id = 114 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 114 } unitleader = { type = 4712 id = 64377 } } defenders = { maxdivisions = 4 winner = 1 nation = 8 leader = { type = 6 id = 35057 } leader = { type = 6 id = 230008 } leader = { type = 4712 id = 63951 } leader = { type = 4712 id = 62426 } leader = { type = 4712 id = 56244 } leader = { type = 6 id = 35012 } unitleader = { type = 6 id = 35057 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 63951 } unitleader = { type = 4712 id = 62426 } unitleader = { type = 4712 id = 56244 } unitleader = { type = 6 id = 35012 } unitleader = { type = 4712 id = 58114 } } } recordedleaderevent = { date = { year = 1938 month = may day = 15 hour = 17 } leader = { type = 6 id = 230003 } skill = 3 } recordedbattle = { id = { type = 4712 id = 63921 } startdate = { year = 1938 month = may day = 15 hour = 19 } enddate = { year = 1938 month = may day = 25 hour = 12 } province = 56 importance = 9.4868 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 985 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 3 nation = 8 leader = { type = 6 id = 35028 } leader = { type = 4712 id = 61654 } leader = { type = 4712 id = 60720 } leader = { type = 4712 id = 61902 } leader = { type = 4712 id = 59634 } unitleader = { type = 6 id = 35028 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 4712 id = 60720 } unitleader = { type = 4712 id = 61902 } unitleader = { type = 4712 id = 59634 } } } recordedbattle = { id = { type = 4712 id = 63294 } startdate = { year = 1938 month = may day = 15 hour = 19 } enddate = { year = 1938 month = may day = 17 hour = 10 } province = 50 importance = 5.6569 attackers = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230025 } leader = { type = 6 id = 230002 } leader = { type = 4712 id = 61592 } unitleader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 57903 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 61592 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 496 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 777 } } } recordedbattle = { id = { type = 4712 id = 63178 } startdate = { year = 1938 month = may day = 15 hour = 19 } enddate = { year = 1938 month = may day = 17 hour = 16 } province = 73 importance = 1.4142 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 635 } leader = { type = 6 id = 278 } unitleader = { type = 6 id = 635 } unitleader = { type = 6 id = 278 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 61806 } unitleader = { type = 4712 id = 61806 } } } recordedleaderevent = { date = { year = 1938 month = may day = 16 hour = 1 } leader = { type = 6 id = 860410 } trait = 23 } recordedbattle = { id = { type = 4712 id = 63389 } startdate = { year = 1938 month = may day = 16 hour = 19 } enddate = { year = 1938 month = may day = 21 hour = 5 } province = 52 importance = 2.2361 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 990 } unitleader = { type = 6 id = 990 } } defenders = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 57903 } unitleader = { type = 4712 id = 59345 } unitleader = { type = 4712 id = 61591 } } } recordedbattle = { id = { type = 4712 id = 63234 } startdate = { year = 1938 month = may day = 16 hour = 19 } enddate = { year = 1938 month = may day = 17 hour = 16 } province = 85 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 61821 } unitleader = { type = 4712 id = 61821 } } } recordedleaderevent = { date = { year = 1938 month = may day = 18 hour = 0 } leader = { type = 6 id = 25068 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = may day = 18 hour = 0 } leader = { type = 6 id = 25099 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = may day = 18 hour = 0 } leader = { type = 6 id = 25225 } skill = 3 } recordedbattle = { id = { type = 4712 id = 63372 } startdate = { year = 1938 month = may day = 18 hour = 3 } enddate = { year = 1938 month = may day = 21 hour = 6 } province = 60 importance = 3.4641 attackers = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 59949 } leader = { type = 4712 id = 61067 } unitleader = { type = 4712 id = 59949 } unitleader = { type = 4712 id = 61067 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 248 } } } recordedleaderevent = { date = { year = 1938 month = may day = 18 hour = 8 } leader = { type = 6 id = 353 } trait = 23 } recordedbattle = { id = { type = 4712 id = 63811 } startdate = { year = 1938 month = may day = 18 hour = 15 } enddate = { year = 1938 month = may day = 23 hour = 6 } province = 176 importance = 8.9443 attackers = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 340 } unitleader = { type = 6 id = 340 } } defenders = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 105228 } leader = { type = 6 id = 115009 } unitleader = { type = 6 id = 105228 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 115203 } unitleader = { type = 6 id = 115009 } unitleader = { type = 4712 id = 63735 } } } recordedbattle = { id = { type = 4712 id = 63391 } startdate = { year = 1938 month = may day = 18 hour = 22 } enddate = { year = 1938 month = june day = 0 hour = 0 } province = 947 importance = 3.4641 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 40961 } unitleader = { type = 4712 id = 40961 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5081 } unitleader = { type = 6 id = 5081 } } } recordedleaderevent = { date = { year = 1938 month = may day = 19 hour = 3 } leader = { type = 6 id = 334 } trait = 22 } recordedleaderevent = { date = { year = 1938 month = may day = 19 hour = 5 } leader = { type = 6 id = 35094 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = may day = 19 hour = 6 } leader = { type = 6 id = 334 } trait = 25 } recordedbattle = { id = { type = 4712 id = 63505 } startdate = { year = 1938 month = may day = 20 hour = 7 } enddate = { year = 1938 month = may day = 23 hour = 15 } province = 74 importance = 1.7321 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 61809 } unitleader = { type = 4712 id = 61809 } } } recordedbattle = { id = { type = 4712 id = 63513 } startdate = { year = 1938 month = may day = 20 hour = 8 } enddate = { year = 1938 month = may day = 20 hour = 8 } province = 93 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 728 } unitleader = { type = 6 id = 728 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 4712 id = 62970 } unitleader = { type = 4712 id = 62970 } } } recordedbattle = { id = { type = 4712 id = 63514 } startdate = { year = 1938 month = may day = 20 hour = 9 } enddate = { year = 1938 month = june day = 5 hour = 2 } province = 92 importance = 34.8568 attackers = { maxdivisions = 11 nation = 47 leader = { type = 4712 id = 60565 } leader = { type = 6 id = 230015 } leader = { type = 6 id = 230024 } leader = { type = 6 id = 230007 } leader = { type = 4712 id = 62968 } leader = { type = 4712 id = 61376 } unitleader = { type = 4712 id = 60565 } unitleader = { type = 4712 id = 62970 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230017 } unitleader = { type = 4712 id = 62968 } unitleader = { type = 4712 id = 61376 } } defenders = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 697 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 589 } unitleader = { type = 6 id = 783 } } } recordedbattle = { id = { type = 4712 id = 63532 } startdate = { year = 1938 month = may day = 20 hour = 21 } enddate = { year = 1938 month = may day = 27 hour = 6 } province = 201 importance = 10.5830 attackers = { maxdivisions = 7 winner = 1 nation = 174 leader = { type = 4712 id = 63527 } leader = { type = 6 id = 105160 } leader = { type = 6 id = 105218 } leader = { type = 6 id = 105212 } unitleader = { type = 4712 id = 63527 } unitleader = { type = 4712 id = 63531 } unitleader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105184 } unitleader = { type = 6 id = 105212 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 333 } unitleader = { type = 6 id = 823 } unitleader = { type = 6 id = 333 } } } recordedleaderevent = { date = { year = 1938 month = may day = 21 hour = 0 } leader = { type = 6 id = 516772 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = may day = 21 hour = 0 } leader = { type = 6 id = 500083 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = may day = 21 hour = 0 } leader = { type = 6 id = 515482 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = may day = 21 hour = 0 } leader = { type = 6 id = 516520 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = may day = 21 hour = 0 } leader = { type = 6 id = 500095 } skill = 4 } recordedbattle = { id = { type = 4712 id = 64512 } startdate = { year = 1938 month = may day = 22 hour = 19 } enddate = { year = 1938 month = june day = 3 hour = 22 } province = 58 importance = 6.6332 attackers = { maxdivisions = 2 winner = 1 nation = 8 leader = { type = 6 id = 35027 } unitleader = { type = 6 id = 35027 } unitleader = { type = 6 id = 35006 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 608 } leader = { type = 6 id = 185 } leader = { type = 6 id = 306 } leader = { type = 6 id = 309 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 309 } } } recordedbattle = { id = { type = 4712 id = 63911 } startdate = { year = 1938 month = may day = 24 hour = 2 } enddate = { year = 1938 month = june day = 0 hour = 14 } province = 187 importance = 12.2474 attackers = { maxdivisions = 12 winner = 1 nation = 174 leader = { type = 6 id = 105289 } leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105252 } } defenders = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 340 } leader = { type = 6 id = 593 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 593 } } } recordedbattle = { id = { type = 4712 id = 64663 } startdate = { year = 1938 month = may day = 25 hour = 14 } enddate = { year = 1938 month = june day = 4 hour = 11 } province = 54 importance = 6 attackers = { maxdivisions = 12 winner = 1 nation = 3 leader = { type = 6 id = 608 } leader = { type = 6 id = 94 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 985 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 502 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35049 } leader = { type = 4712 id = 43110 } leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 43110 } unitleader = { type = 6 id = 230020 } } } recordedbattle = { id = { type = 4712 id = 64131 } startdate = { year = 1938 month = may day = 26 hour = 2 } enddate = { year = 1938 month = june day = 7 hour = 15 } province = 205 importance = 3.3166 attackers = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 115009 } leader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115009 } unitleader = { type = 6 id = 115093 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 639 } unitleader = { type = 6 id = 639 } } } recordedbattle = { id = { type = 4712 id = 64138 } startdate = { year = 1938 month = may day = 26 hour = 4 } enddate = { year = 1938 month = may day = 26 hour = 7 } province = 2188 importance = 13.2426 isnaval = 1 attackers = { maxdivisions = 17 winner = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } } defenders = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230037 } unitleader = { type = 6 id = 230037 } sunk = { type = 4712 id = 47116 } sunk = { type = 4712 id = 21229 } sunk = { type = 13500 id = 168 } } } recordedbattle = { id = { type = 4712 id = 64662 } startdate = { year = 1938 month = may day = 26 hour = 22 } enddate = { year = 1938 month = june day = 3 hour = 10 } province = 199 importance = 5.2915 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 302 } leader = { type = 6 id = 733 } unitleader = { type = 6 id = 302 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 772 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115093 } unitleader = { type = 6 id = 115093 } } } recordedbattle = { id = { type = 4712 id = 64378 } startdate = { year = 1938 month = may day = 27 hour = 5 } enddate = { year = 1938 month = june day = 5 hour = 18 } province = 52 importance = 14.1421 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 990 } leader = { type = 6 id = 496 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 230030 } leader = { type = 4712 id = 61591 } leader = { type = 4712 id = 64709 } unitleader = { type = 4712 id = 64288 } unitleader = { type = 6 id = 230025 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 64310 } unitleader = { type = 4712 id = 64375 } unitleader = { type = 4712 id = 61591 } unitleader = { type = 4712 id = 64709 } } } recordedbattle = { id = { type = 4712 id = 64290 } startdate = { year = 1938 month = may day = 27 hour = 5 } enddate = { year = 1938 month = june day = 7 hour = 11 } province = 72 importance = 6.3246 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 278 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 313 } unitleader = { type = 4712 id = 64950 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 61827 } leader = { type = 4712 id = 61803 } unitleader = { type = 4712 id = 61827 } unitleader = { type = 4712 id = 61803 } } } recordedbattle = { id = { type = 4712 id = 64299 } startdate = { year = 1938 month = may day = 27 hour = 10 } enddate = { year = 1938 month = june day = 6 hour = 4 } province = 201 importance = 12 attackers = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 823 } leader = { type = 6 id = 129 } unitleader = { type = 6 id = 823 } unitleader = { type = 6 id = 129 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105218 } unitleader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105184 } unitleader = { type = 6 id = 105458 } } } recordedbattle = { id = { type = 4712 id = 64789 } startdate = { year = 1938 month = may day = 27 hour = 16 } enddate = { year = 1938 month = june day = 7 hour = 10 } province = 76 importance = 3.1623 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 326 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 201 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35052 } leader = { type = 4712 id = 64786 } unitleader = { type = 6 id = 35052 } unitleader = { type = 4712 id = 64786 } } } recordedbattle = { id = { type = 4712 id = 64518 } startdate = { year = 1938 month = may day = 28 hour = 4 } enddate = { year = 1938 month = june day = 9 hour = 18 } province = 93 importance = 29.8496 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 365 } leader = { type = 4712 id = 64447 } leader = { type = 4712 id = 64453 } leader = { type = 6 id = 114 } unitleader = { type = 6 id = 365 } unitleader = { type = 4712 id = 64447 } unitleader = { type = 4712 id = 64453 } unitleader = { type = 6 id = 114 } unitleader = { type = 4712 id = 64515 } unitleader = { type = 4712 id = 64517 } unitleader = { type = 6 id = 687 } } defenders = { maxdivisions = 13 nation = 47 leader = { type = 6 id = 230027 } leader = { type = 6 id = 230015 } leader = { type = 6 id = 230017 } leader = { type = 6 id = 230007 } leader = { type = 4712 id = 62968 } leader = { type = 4712 id = 62970 } unitleader = { type = 4712 id = 62968 } unitleader = { type = 6 id = 230017 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 62970 } unitleader = { type = 4712 id = 61376 } unitleader = { type = 4712 id = 61973 } } } recordedleaderevent = { date = { year = 1938 month = may day = 28 hour = 8 } leader = { type = 6 id = 114 } trait = 22 } recordedbattle = { id = { type = 4712 id = 64458 } startdate = { year = 1938 month = june day = 0 hour = 0 } enddate = { year = 1938 month = june day = 5 hour = 14 } province = 942 importance = 2.2361 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 40961 } unitleader = { type = 4712 id = 40961 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5105 } unitleader = { type = 6 id = 5105 } } } recordedbattle = { id = { type = 4712 id = 64511 } startdate = { year = 1938 month = june day = 0 hour = 5 } enddate = { year = 1938 month = june day = 18 hour = 12 } province = 922 importance = 4.2426 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5100 } unitleader = { type = 6 id = 5100 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 36979 } unitleader = { type = 4712 id = 36979 } } } recordedbattle = { id = { type = 4712 id = 65878 } startdate = { year = 1938 month = june day = 0 hour = 5 } enddate = { year = 1938 month = july day = 0 hour = 0 } province = 946 importance = 5.4772 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 36979 } unitleader = { type = 4712 id = 36979 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5100 } unitleader = { type = 6 id = 5100 } } } recordedbattle = { id = { type = 4712 id = 64589 } startdate = { year = 1938 month = june day = 1 hour = 2 } enddate = { year = 1938 month = june day = 1 hour = 22 } province = 176 importance = 2.8284 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 531 } unitleader = { type = 6 id = 531 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105273 } unitleader = { type = 6 id = 105273 } } } recordedbattle = { id = { type = 4712 id = 64595 } startdate = { year = 1938 month = june day = 1 hour = 23 } enddate = { year = 1938 month = june day = 13 hour = 19 } province = 62 importance = 13.8564 attackers = { maxdivisions = 4 winner = 1 nation = 8 leader = { type = 6 id = 35064 } leader = { type = 6 id = 35044 } unitleader = { type = 6 id = 35064 } unitleader = { type = 6 id = 35015 } unitleader = { type = 6 id = 35044 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 604 } leader = { type = 6 id = 310 } leader = { type = 6 id = 182 } leader = { type = 6 id = 635 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 182 } unitleader = { type = 6 id = 635 } } } recordedleaderevent = { date = { year = 1938 month = june day = 2 hour = 14 } leader = { type = 6 id = 230015 } trait = 23 } recordedbattle = { id = { type = 4712 id = 65592 } startdate = { year = 1938 month = june day = 3 hour = 13 } enddate = { year = 1938 month = june day = 15 hour = 13 } province = 176 importance = 10.3923 attackers = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 105288 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 531 } unitleader = { type = 6 id = 531 } } } recordedbattle = { id = { type = 4712 id = 64733 } startdate = { year = 1938 month = june day = 4 hour = 0 } enddate = { year = 1938 month = june day = 13 hour = 2 } province = 175 importance = 18 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 139 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 769 } } defenders = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 115009 } unitleader = { type = 6 id = 105138 } unitleader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105237 } } } recordedbattle = { id = { type = 4712 id = 64782 } startdate = { year = 1938 month = june day = 4 hour = 19 } enddate = { year = 1938 month = june day = 9 hour = 10 } province = 54 importance = 4.4721 attackers = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230005 } leader = { type = 4712 id = 57800 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 57800 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 248 } leader = { type = 6 id = 608 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 985 } } } recordedbattle = { id = { type = 4712 id = 64784 } startdate = { year = 1938 month = june day = 4 hour = 23 } enddate = { year = 1938 month = june day = 5 hour = 7 } province = 61 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 8 leader = { type = 6 id = 35006 } unitleader = { type = 6 id = 35006 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 309 } unitleader = { type = 6 id = 309 } } } recordedbattle = { id = { type = 4712 id = 64875 } startdate = { year = 1938 month = june day = 5 hour = 12 } enddate = { year = 1938 month = july day = 0 hour = 12 } province = 55 importance = 60 attackers = { maxdivisions = 12 nation = 3 leader = { type = 6 id = 502 } leader = { type = 6 id = 94 } leader = { type = 6 id = 985 } leader = { type = 6 id = 335 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 985 } unitleader = { type = 6 id = 335 } } defenders = { maxdivisions = 16 winner = 1 nation = 47 leader = { type = 6 id = 230005 } leader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 64787 } unitleader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 57800 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 59634 } unitleader = { type = 4712 id = 61902 } unitleader = { type = 4712 id = 43110 } unitleader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 59935 } unitleader = { type = 4712 id = 60720 } unitleader = { type = 4712 id = 65029 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230024 } unitleader = { type = 4712 id = 61676 } unitleader = { type = 4712 id = 59772 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 63305 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 4712 id = 60796 } unitleader = { type = 4712 id = 62851 } unitleader = { type = 4712 id = 57878 } unitleader = { type = 6 id = 35028 } } } recordedbattle = { id = { type = 4712 id = 64885 } startdate = { year = 1938 month = june day = 5 hour = 21 } enddate = { year = 1938 month = june day = 10 hour = 12 } province = 52 importance = 2.2361 attackers = { maxdivisions = 5 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 64881 } unitleader = { type = 4712 id = 64883 } unitleader = { type = 4712 id = 64709 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 990 } unitleader = { type = 6 id = 990 } } } recordedleaderevent = { date = { year = 1938 month = june day = 6 hour = 22 } leader = { type = 6 id = 639 } skill = 3 } recordedbattle = { id = { type = 4712 id = 65346 } startdate = { year = 1938 month = june day = 6 hour = 23 } enddate = { year = 1938 month = june day = 19 hour = 16 } province = 70 importance = 10.8167 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 635 } leader = { type = 6 id = 726 } leader = { type = 6 id = 323 } leader = { type = 6 id = 302 } unitleader = { type = 6 id = 635 } unitleader = { type = 6 id = 726 } unitleader = { type = 4712 id = 65345 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 302 } } defenders = { maxdivisions = 5 winner = 1 nation = 8 leader = { type = 6 id = 35064 } leader = { type = 4712 id = 56538 } leader = { type = 6 id = 35044 } unitleader = { type = 6 id = 35064 } unitleader = { type = 4712 id = 60796 } unitleader = { type = 4712 id = 60111 } unitleader = { type = 4712 id = 56538 } unitleader = { type = 4712 id = 65479 } unitleader = { type = 6 id = 35044 } } } recordedbattle = { id = { type = 4712 id = 65030 } startdate = { year = 1938 month = june day = 8 hour = 0 } enddate = { year = 1938 month = june day = 16 hour = 18 } province = 66 importance = 2.8284 attackers = { maxdivisions = 1 winner = 1 nation = 8 leader = { type = 6 id = 35027 } unitleader = { type = 6 id = 35027 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 306 } leader = { type = 6 id = 185 } leader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 608 } } } recordedbattle = { id = { type = 4712 id = 65210 } startdate = { year = 1938 month = june day = 9 hour = 3 } enddate = { year = 1938 month = june day = 25 hour = 12 } province = 221 importance = 8 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 612 } leader = { type = 6 id = 333 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 333 } unitleader = { type = 4712 id = 65223 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105226 } leader = { type = 6 id = 105264 } leader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105226 } unitleader = { type = 6 id = 105264 } unitleader = { type = 6 id = 115168 } } } recordedbattle = { id = { type = 4712 id = 65544 } startdate = { year = 1938 month = june day = 9 hour = 21 } enddate = { year = 1938 month = june day = 13 hour = 14 } province = 82 importance = 4 attackers = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35012 } unitleader = { type = 6 id = 35012 } unitleader = { type = 6 id = 35057 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 114 } leader = { type = 6 id = 342 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 342 } } } recordedbattle = { id = { type = 4712 id = 65333 } startdate = { year = 1938 month = june day = 10 hour = 4 } enddate = { year = 1938 month = june day = 12 hour = 16 } province = 61 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 278 } unitleader = { type = 6 id = 278 } } defenders = { maxdivisions = 1 winner = 1 nation = 8 leader = { type = 6 id = 35006 } unitleader = { type = 6 id = 35006 } } } recordedbattle = { id = { type = 4712 id = 66289 } startdate = { year = 1938 month = june day = 10 hour = 6 } enddate = { year = 1938 month = june day = 23 hour = 10 } province = 204 importance = 25.2389 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 188 } leader = { type = 6 id = 139 } leader = { type = 6 id = 733 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 831 } unitleader = { type = 4712 id = 65337 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 772 } } defenders = { maxdivisions = 7 nation = 174 leader = { type = 6 id = 115093 } leader = { type = 6 id = 860403 } leader = { type = 6 id = 105287 } leader = { type = 6 id = 105252 } unitleader = { type = 6 id = 115093 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105252 } } } recordedbattle = { id = { type = 4712 id = 65402 } startdate = { year = 1938 month = june day = 11 hour = 7 } enddate = { year = 1938 month = june day = 17 hour = 9 } province = 52 importance = 12.2474 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 829 } leader = { type = 6 id = 496 } unitleader = { type = 6 id = 829 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230027 } leader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 64883 } unitleader = { type = 4712 id = 64881 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 64709 } unitleader = { type = 6 id = 230030 } } } recordedbattle = { id = { type = 4712 id = 65408 } startdate = { year = 1938 month = june day = 11 hour = 20 } enddate = { year = 1938 month = july day = 18 hour = 10 } province = 90 importance = 60.8276 attackers = { maxdivisions = 13 winner = 1 nation = 3 leader = { type = 6 id = 697 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 687 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 642 } } defenders = { maxdivisions = 10 nation = 47 leader = { type = 6 id = 35042 } leader = { type = 6 id = 230015 } leader = { type = 6 id = 230007 } leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 35042 } unitleader = { type = 4712 id = 60565 } unitleader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 59392 } unitleader = { type = 4712 id = 65682 } unitleader = { type = 6 id = 230007 } unitleader = { type = 4712 id = 60926 } } } recordedbattle = { id = { type = 4712 id = 65409 } startdate = { year = 1938 month = june day = 11 hour = 21 } enddate = { year = 1938 month = june day = 17 hour = 9 } province = 196 importance = 7.3485 attackers = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 115102 } leader = { type = 6 id = 105200 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105200 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 129 } unitleader = { type = 6 id = 129 } } } recordedbattle = { id = { type = 4712 id = 65537 } startdate = { year = 1938 month = june day = 13 hour = 3 } enddate = { year = 1938 month = june day = 13 hour = 3 } province = 205 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 772 } unitleader = { type = 6 id = 772 } unitleader = { type = 6 id = 639 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115009 } unitleader = { type = 6 id = 115009 } } } recordedbattle = { id = { type = 4712 id = 65542 } startdate = { year = 1938 month = june day = 13 hour = 9 } enddate = { year = 1938 month = june day = 13 hour = 12 } province = 2194 importance = 8.8284 isnaval = 1 attackers = { maxdivisions = 17 winner = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35072 } unitleader = { type = 6 id = 35072 } sunk = { type = 27600 id = 63 } sunk = { type = 27600 id = 61 } } } recordedbattle = { id = { type = 4712 id = 66270 } startdate = { year = 1938 month = june day = 14 hour = 8 } enddate = { year = 1938 month = june day = 22 hour = 21 } province = 76 importance = 11.3137 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 326 } leader = { type = 6 id = 309 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 201 } unitleader = { type = 4712 id = 65591 } unitleader = { type = 6 id = 309 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230008 } leader = { type = 6 id = 230026 } leader = { type = 6 id = 35052 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 62639 } unitleader = { type = 4712 id = 61375 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 35052 } } } recordedleaderevent = { date = { year = 1938 month = june day = 16 hour = 0 } leader = { type = 6 id = 85022 } rank = 2 } recordedbattle = { id = { type = 4712 id = 65725 } startdate = { year = 1938 month = june day = 16 hour = 11 } enddate = { year = 1938 month = june day = 16 hour = 11 } province = 89 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 65682 } unitleader = { type = 4712 id = 65682 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 980 } unitleader = { type = 6 id = 980 } } } recordedbattle = { id = { type = 4712 id = 65726 } startdate = { year = 1938 month = june day = 16 hour = 14 } enddate = { year = 1938 month = june day = 16 hour = 16 } province = 2188 importance = 8.8284 isnaval = 1 attackers = { maxdivisions = 17 winner = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230038 } unitleader = { type = 6 id = 230038 } sunk = { type = 4712 id = 12663 } sunk = { type = 4712 id = 12646 } } } recordedbattle = { id = { type = 4712 id = 65785 } startdate = { year = 1938 month = june day = 17 hour = 5 } enddate = { year = 1938 month = june day = 27 hour = 13 } province = 56 importance = 9.4868 attackers = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 4712 id = 59772 } leader = { type = 6 id = 35028 } unitleader = { type = 4712 id = 59772 } unitleader = { type = 4712 id = 61676 } unitleader = { type = 6 id = 35028 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 502 } } } recordedbattle = { id = { type = 4712 id = 65802 } startdate = { year = 1938 month = june day = 17 hour = 23 } enddate = { year = 1938 month = june day = 19 hour = 3 } province = 204 importance = 1.4142 attackers = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115009 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 105252 } unitleader = { type = 4712 id = 65801 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } } } recordedbattle = { id = { type = 4712 id = 65803 } startdate = { year = 1938 month = june day = 17 hour = 23 } enddate = { year = 1938 month = june day = 19 hour = 8 } province = 205 importance = 1.4142 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 772 } leader = { type = 6 id = 586 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 772 } unitleader = { type = 6 id = 639 } unitleader = { type = 6 id = 586 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 139 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115009 } unitleader = { type = 6 id = 115009 } } } recordedbattle = { id = { type = 4712 id = 67528 } startdate = { year = 1938 month = june day = 18 hour = 15 } enddate = { year = 1938 month = july day = 14 hour = 11 } province = 175 importance = 35.6931 attackers = { maxdivisions = 10 winner = 1 nation = 174 leader = { type = 6 id = 105289 } leader = { type = 6 id = 35061 } leader = { type = 6 id = 115016 } leader = { type = 6 id = 105273 } leader = { type = 6 id = 105331 } leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 35061 } unitleader = { type = 4712 id = 65880 } unitleader = { type = 6 id = 105252 } unitleader = { type = 6 id = 115016 } unitleader = { type = 4712 id = 66925 } unitleader = { type = 6 id = 105331 } unitleader = { type = 6 id = 105149 } unitleader = { type = 6 id = 860410 } unitleader = { type = 4712 id = 67525 } unitleader = { type = 6 id = 105290 } unitleader = { type = 6 id = 115129 } unitleader = { type = 6 id = 860403 } } defenders = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 139 } leader = { type = 6 id = 639 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 772 } unitleader = { type = 6 id = 639 } } } recordedbattle = { id = { type = 4712 id = 66157 } startdate = { year = 1938 month = june day = 21 hour = 5 } enddate = { year = 1938 month = july day = 0 hour = 11 } province = 81 importance = 21 attackers = { maxdivisions = 10 winner = 1 nation = 3 leader = { type = 6 id = 783 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 783 } unitleader = { type = 6 id = 342 } unitleader = { type = 4712 id = 66156 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 593 } } defenders = { maxdivisions = 7 nation = 8 leader = { type = 6 id = 35057 } leader = { type = 6 id = 230002 } leader = { type = 4712 id = 66885 } unitleader = { type = 6 id = 35057 } unitleader = { type = 4712 id = 58114 } unitleader = { type = 6 id = 35012 } unitleader = { type = 4712 id = 66776 } unitleader = { type = 4712 id = 66777 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 66885 } } } recordedbattle = { id = { type = 4712 id = 66175 } startdate = { year = 1938 month = june day = 21 hour = 17 } enddate = { year = 1938 month = june day = 21 hour = 20 } province = 61 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 278 } unitleader = { type = 6 id = 278 } } defenders = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 35006 } } } recordedbattle = { id = { type = 4712 id = 66362 } startdate = { year = 1938 month = june day = 22 hour = 2 } enddate = { year = 1938 month = june day = 26 hour = 11 } province = 65 importance = 2 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 608 } leader = { type = 6 id = 306 } leader = { type = 6 id = 185 } leader = { type = 6 id = 310 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 313 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35006 } unitleader = { type = 6 id = 35006 } } } recordedbattle = { id = { type = 4712 id = 66271 } startdate = { year = 1938 month = june day = 22 hour = 6 } enddate = { year = 1938 month = june day = 22 hour = 7 } province = 52 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230030 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 829 } unitleader = { type = 6 id = 829 } } } recordedbattle = { id = { type = 4712 id = 66276 } startdate = { year = 1938 month = june day = 22 hour = 8 } enddate = { year = 1938 month = july day = 1 hour = 14 } province = 51 importance = 15 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 829 } leader = { type = 6 id = 496 } unitleader = { type = 6 id = 829 } unitleader = { type = 6 id = 496 } unitleader = { type = 4712 id = 66275 } } defenders = { maxdivisions = 9 nation = 47 leader = { type = 6 id = 230027 } leader = { type = 6 id = 230025 } leader = { type = 4712 id = 61591 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 61591 } } } recordedleaderevent = { date = { year = 1938 month = june day = 22 hour = 10 } leader = { type = 6 id = 35057 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = june day = 22 hour = 13 } leader = { type = 6 id = 706 } skill = 4 } recordedbattle = { id = { type = 4712 id = 66300 } startdate = { year = 1938 month = june day = 22 hour = 23 } enddate = { year = 1938 month = july day = 0 hour = 3 } province = 76 importance = 8.4853 attackers = { maxdivisions = 3 nation = 47 leader = { type = 4712 id = 56538 } leader = { type = 4712 id = 61440 } leader = { type = 4712 id = 65479 } unitleader = { type = 4712 id = 56538 } unitleader = { type = 4712 id = 61440 } unitleader = { type = 4712 id = 65479 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 309 } leader = { type = 6 id = 326 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 182 } } } recordedbattle = { id = { type = 4712 id = 66303 } startdate = { year = 1938 month = june day = 23 hour = 0 } enddate = { year = 1938 month = june day = 25 hour = 12 } province = 206 importance = 2.8284 attackers = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 105184 } unitleader = { type = 6 id = 105184 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 333 } leader = { type = 6 id = 589 } unitleader = { type = 6 id = 589 } unitleader = { type = 6 id = 333 } } } recordedbattle = { id = { type = 4712 id = 66434 } startdate = { year = 1938 month = june day = 24 hour = 0 } enddate = { year = 1938 month = july day = 17 hour = 10 } province = 981 importance = 4.7958 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5083 } } defenders = { maxdivisions = 1 winner = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } } recordedbattle = { id = { type = 4712 id = 66394 } startdate = { year = 1938 month = june day = 24 hour = 0 } enddate = { year = 1938 month = june day = 24 hour = 1 } province = 982 importance = 1.4142 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5083 } } } recordedbattle = { id = { type = 4712 id = 66437 } startdate = { year = 1938 month = june day = 24 hour = 6 } enddate = { year = 1938 month = june day = 24 hour = 6 } province = 62 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 271 } unitleader = { type = 6 id = 271 } } defenders = { maxdivisions = 3 winner = 1 nation = 8 leader = { type = 6 id = 35064 } unitleader = { type = 6 id = 35002 } unitleader = { type = 4712 id = 59634 } unitleader = { type = 6 id = 35064 } } } recordedbattle = { id = { type = 4712 id = 66456 } startdate = { year = 1938 month = june day = 24 hour = 15 } enddate = { year = 1938 month = july day = 0 hour = 0 } province = 63 importance = 2.4495 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35027 } unitleader = { type = 6 id = 35027 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 306 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 278 } } } recordedbattle = { id = { type = 4712 id = 66547 } startdate = { year = 1938 month = june day = 25 hour = 14 } enddate = { year = 1938 month = june day = 28 hour = 11 } province = 204 importance = 5.1962 attackers = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 115016 } leader = { type = 6 id = 105272 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 105272 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 733 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 831 } unitleader = { type = 6 id = 706 } } } recordedbattle = { id = { type = 4712 id = 66633 } startdate = { year = 1938 month = june day = 26 hour = 8 } enddate = { year = 1938 month = june day = 26 hour = 8 } province = 196 importance = 5.6569 attackers = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 188 } leader = { type = 6 id = 129 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 129 } } defenders = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115102 } } } recordedbattle = { id = { type = 4712 id = 66643 } startdate = { year = 1938 month = june day = 26 hour = 14 } enddate = { year = 1938 month = july day = 24 hour = 21 } province = 235 importance = 15.8745 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 612 } leader = { type = 6 id = 85 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 777 } unitleader = { type = 4712 id = 69915 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 105226 } leader = { type = 6 id = 115168 } leader = { type = 6 id = 115011 } unitleader = { type = 6 id = 105226 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 115011 } } } recordedbattle = { id = { type = 4712 id = 66983 } startdate = { year = 1938 month = june day = 29 hour = 13 } enddate = { year = 1938 month = july day = 3 hour = 2 } province = 206 importance = 4 attackers = { maxdivisions = 14 winner = 1 nation = 3 leader = { type = 6 id = 311 } leader = { type = 6 id = 230 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 272 } unitleader = { type = 6 id = 333 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 589 } unitleader = { type = 4712 id = 66989 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105184 } unitleader = { type = 6 id = 105184 } } } recordedleaderevent = { date = { year = 1938 month = june day = 29 hour = 16 } leader = { type = 6 id = 230020 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = july day = 0 hour = 9 } leader = { type = 6 id = 56 } skill = 3 } recordedbattle = { id = { type = 4712 id = 67101 } startdate = { year = 1938 month = july day = 0 hour = 17 } enddate = { year = 1938 month = july day = 4 hour = 18 } province = 66 importance = 10 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } unitleader = { type = 4712 id = 67098 } unitleader = { type = 6 id = 302 } unitleader = { type = 6 id = 185 } } defenders = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 35027 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 67008 } unitleader = { type = 4712 id = 67007 } unitleader = { type = 6 id = 35027 } } } recordedbattle = { id = { type = 4712 id = 67312 } startdate = { year = 1938 month = july day = 1 hour = 2 } enddate = { year = 1938 month = july day = 4 hour = 11 } province = 198 importance = 5.1962 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115102 } unitleader = { type = 4712 id = 67154 } unitleader = { type = 6 id = 115016 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 129 } unitleader = { type = 6 id = 129 } } } recordedbattle = { id = { type = 4712 id = 67315 } startdate = { year = 1938 month = july day = 2 hour = 17 } enddate = { year = 1938 month = july day = 12 hour = 17 } province = 73 importance = 9.4868 attackers = { maxdivisions = 3 winner = 1 nation = 8 leader = { type = 6 id = 35015 } leader = { type = 6 id = 35044 } unitleader = { type = 6 id = 35015 } unitleader = { type = 6 id = 35044 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 309 } leader = { type = 6 id = 604 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 323 } } } recordedbattle = { id = { type = 4712 id = 67711 } startdate = { year = 1938 month = july day = 6 hour = 5 } enddate = { year = 1938 month = july day = 9 hour = 14 } province = 202 importance = 1.7321 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 105252 } leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105252 } unitleader = { type = 6 id = 105272 } unitleader = { type = 4712 id = 67709 } unitleader = { type = 6 id = 105287 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } } } recordedbattle = { id = { type = 4712 id = 67808 } startdate = { year = 1938 month = july day = 7 hour = 4 } enddate = { year = 1938 month = july day = 13 hour = 10 } province = 55 importance = 9.7980 attackers = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 985 } leader = { type = 6 id = 495 } unitleader = { type = 6 id = 985 } unitleader = { type = 6 id = 495 } } defenders = { maxdivisions = 6 winner = 1 nation = 8 leader = { type = 6 id = 35002 } unitleader = { type = 6 id = 35002 } unitleader = { type = 4712 id = 60796 } unitleader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 59935 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 4712 id = 65029 } } } recordedbattle = { id = { type = 4712 id = 68508 } startdate = { year = 1938 month = july day = 7 hour = 6 } enddate = { year = 1938 month = july day = 13 hour = 19 } province = 206 importance = 4.8990 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105184 } leader = { type = 6 id = 115083 } leader = { type = 6 id = 115184 } leader = { type = 6 id = 105237 } unitleader = { type = 6 id = 105184 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105237 } } defenders = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 777 } leader = { type = 6 id = 333 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 333 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 706 } unitleader = { type = 4712 id = 68480 } unitleader = { type = 6 id = 272 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 311 } } } recordedbattle = { id = { type = 4712 id = 68482 } startdate = { year = 1938 month = july day = 7 hour = 6 } enddate = { year = 1938 month = july day = 13 hour = 18 } province = 196 importance = 4.8990 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 777 } leader = { type = 6 id = 586 } leader = { type = 6 id = 230 } leader = { type = 4712 id = 68480 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 586 } unitleader = { type = 6 id = 230 } unitleader = { type = 4712 id = 68480 } } defenders = { maxdivisions = 8 winner = 1 nation = 174 leader = { type = 6 id = 115184 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105237 } } } recordedbattle = { id = { type = 4712 id = 67814 } startdate = { year = 1938 month = july day = 7 hour = 6 } enddate = { year = 1938 month = july day = 18 hour = 5 } province = 66 importance = 6.6332 attackers = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 60695 } leader = { type = 4712 id = 64967 } unitleader = { type = 4712 id = 60695 } unitleader = { type = 4712 id = 64967 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 302 } unitleader = { type = 6 id = 130 } } } recordedleaderevent = { date = { year = 1938 month = july day = 7 hour = 20 } leader = { type = 6 id = 115168 } trait = 22 } recordedbattle = { id = { type = 4712 id = 67928 } startdate = { year = 1938 month = july day = 8 hour = 8 } enddate = { year = 1938 month = july day = 13 hour = 7 } province = 49 importance = 11.1803 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 496 } leader = { type = 6 id = 114 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 13 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 61591 } unitleader = { type = 4712 id = 67229 } unitleader = { type = 4712 id = 67227 } unitleader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 59345 } } } recordedbattle = { id = { type = 4712 id = 69169 } startdate = { year = 1938 month = july day = 9 hour = 1 } enddate = { year = 1938 month = july day = 19 hour = 11 } province = 72 importance = 3.1623 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 608 } leader = { type = 6 id = 309 } leader = { type = 6 id = 310 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 182 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35006 } leader = { type = 6 id = 230012 } leader = { type = 4712 id = 67008 } unitleader = { type = 6 id = 35006 } unitleader = { type = 6 id = 230012 } unitleader = { type = 4712 id = 67008 } } } recordedbattle = { id = { type = 4712 id = 68041 } startdate = { year = 1938 month = july day = 9 hour = 2 } enddate = { year = 1938 month = july day = 11 hour = 9 } province = 101 importance = 1.4142 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35028 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 990 } unitleader = { type = 6 id = 990 } } } recordedbattle = { id = { type = 4712 id = 69345 } startdate = { year = 1938 month = july day = 9 hour = 20 } enddate = { year = 1938 month = july day = 23 hour = 16 } province = 99 importance = 7.4833 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 33 } leader = { type = 6 id = 495 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 495 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35028 } leader = { type = 4712 id = 61676 } leader = { type = 4712 id = 69344 } leader = { type = 4712 id = 65029 } unitleader = { type = 6 id = 35028 } unitleader = { type = 4712 id = 61676 } unitleader = { type = 4712 id = 69344 } unitleader = { type = 4712 id = 65029 } } } recordedbattle = { id = { type = 4712 id = 68169 } startdate = { year = 1938 month = july day = 10 hour = 20 } enddate = { year = 1938 month = july day = 14 hour = 12 } province = 198 importance = 2 attackers = { maxdivisions = 9 winner = 1 nation = 174 leader = { type = 6 id = 115102 } leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105237 } unitleader = { type = 4712 id = 68556 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 586 } unitleader = { type = 6 id = 586 } } } recordedleaderevent = { date = { year = 1938 month = july day = 11 hour = 7 } leader = { type = 6 id = 5083 } trait = 18 } recordedleaderevent = { date = { year = 1938 month = july day = 11 hour = 9 } leader = { type = 6 id = 115083 } trait = 22 } recordedbattle = { id = { type = 4712 id = 69201 } startdate = { year = 1938 month = july day = 11 hour = 11 } enddate = { year = 1938 month = july day = 19 hour = 9 } province = 77 importance = 16.9706 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 326 } leader = { type = 6 id = 783 } unitleader = { type = 6 id = 326 } unitleader = { type = 4712 id = 68258 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 783 } unitleader = { type = 6 id = 589 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 35012 } leader = { type = 6 id = 230023 } leader = { type = 4712 id = 56538 } leader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 56538 } unitleader = { type = 4712 id = 66776 } unitleader = { type = 4712 id = 66885 } unitleader = { type = 6 id = 35012 } unitleader = { type = 6 id = 35057 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230008 } } } recordedbattle = { id = { type = 4712 id = 68842 } startdate = { year = 1938 month = july day = 11 hour = 14 } enddate = { year = 1938 month = july day = 23 hour = 9 } province = 178 importance = 10.3923 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 531 } leader = { type = 4712 id = 68266 } leader = { type = 6 id = 350 } unitleader = { type = 6 id = 531 } unitleader = { type = 4712 id = 68266 } unitleader = { type = 4712 id = 68478 } unitleader = { type = 6 id = 350 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 35061 } unitleader = { type = 4712 id = 68264 } unitleader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 105137 } } } recordedleaderevent = { date = { year = 1938 month = july day = 12 hour = 0 } leader = { type = 6 id = 1058 } skill = 6 } recordedleaderevent = { date = { year = 1938 month = july day = 12 hour = 0 } leader = { type = 6 id = 486 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = july day = 12 hour = 0 } leader = { type = 6 id = 503020 } skill = 5 } recordedbattle = { id = { type = 4712 id = 68351 } startdate = { year = 1938 month = july day = 12 hour = 2 } enddate = { year = 1938 month = july day = 23 hour = 10 } province = 221 importance = 9.9499 attackers = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 115020 } unitleader = { type = 6 id = 115020 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 85 } leader = { type = 6 id = 612 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 589 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 272 } } } recordedleaderevent = { date = { year = 1938 month = july day = 12 hour = 12 } leader = { type = 6 id = 35056 } trait = 18 } recordedleaderevent = { date = { year = 1938 month = july day = 13 hour = 2 } leader = { type = 6 id = 769 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = july day = 13 hour = 3 } leader = { type = 6 id = 35042 } trait = 22 } recordedleaderevent = { date = { year = 1938 month = july day = 13 hour = 3 } leader = { type = 6 id = 35028 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = july day = 13 hour = 23 } leader = { type = 6 id = 115020 } trait = 20 } recordedleaderevent = { date = { year = 1938 month = july day = 14 hour = 1 } leader = { type = 6 id = 687 } skill = 3 } recordedbattle = { id = { type = 4712 id = 68982 } startdate = { year = 1938 month = july day = 14 hour = 14 } enddate = { year = 1938 month = july day = 20 hour = 5 } province = 198 importance = 14.6969 attackers = { maxdivisions = 8 nation = 3 leader = { type = 6 id = 311 } leader = { type = 6 id = 56 } leader = { type = 6 id = 272 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 272 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 115016 } leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105237 } } } recordedleaderevent = { date = { year = 1938 month = july day = 15 hour = 3 } leader = { type = 6 id = 20 } skill = 5 } recordedleaderevent = { date = { year = 1938 month = july day = 15 hour = 10 } leader = { type = 6 id = 35094 } skill = 5 } recordedbattle = { id = { type = 4712 id = 68841 } startdate = { year = 1938 month = july day = 16 hour = 15 } enddate = { year = 1938 month = july day = 20 hour = 10 } province = 79 importance = 6 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 593 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 201 } } defenders = { maxdivisions = 3 nation = 47 leader = { type = 4712 id = 56538 } leader = { type = 4712 id = 68081 } leader = { type = 4712 id = 58114 } unitleader = { type = 4712 id = 56538 } unitleader = { type = 4712 id = 68081 } unitleader = { type = 4712 id = 58114 } } } recordedbattle = { id = { type = 4712 id = 69659 } startdate = { year = 1938 month = july day = 18 hour = 3 } enddate = { year = 1938 month = july day = 26 hour = 14 } province = 199 importance = 5.6569 attackers = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 105272 } leader = { type = 6 id = 105138 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105252 } unitleader = { type = 4712 id = 69597 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 188 } leader = { type = 6 id = 342 } leader = { type = 6 id = 586 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 586 } } } recordedbattle = { id = { type = 4712 id = 69166 } startdate = { year = 1938 month = july day = 18 hour = 15 } enddate = { year = 1938 month = july day = 23 hour = 12 } province = 179 importance = 6.7082 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105273 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 531 } unitleader = { type = 6 id = 531 } } } recordedbattle = { id = { type = 4712 id = 69285 } startdate = { year = 1938 month = july day = 19 hour = 10 } enddate = { year = 1938 month = august day = 2 hour = 17 } province = 74 importance = 3.6056 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35015 } unitleader = { type = 6 id = 35015 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 323 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 604 } } } recordedbattle = { id = { type = 4712 id = 69456 } startdate = { year = 1938 month = july day = 20 hour = 7 } enddate = { year = 1938 month = july day = 22 hour = 6 } province = 77 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 60111 } unitleader = { type = 4712 id = 60111 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 326 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 783 } } } recordedbattle = { id = { type = 4712 id = 69553 } startdate = { year = 1938 month = july day = 20 hour = 13 } enddate = { year = 1938 month = july day = 26 hour = 8 } province = 61 importance = 7.3485 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 182 } leader = { type = 4712 id = 69481 } leader = { type = 6 id = 310 } unitleader = { type = 6 id = 182 } unitleader = { type = 4712 id = 69481 } unitleader = { type = 6 id = 310 } } defenders = { maxdivisions = 7 nation = 47 leader = { type = 6 id = 35044 } leader = { type = 6 id = 230012 } leader = { type = 6 id = 35006 } leader = { type = 4712 id = 67008 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 35044 } unitleader = { type = 6 id = 35006 } unitleader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230024 } unitleader = { type = 4712 id = 67008 } } } recordedbattle = { id = { type = 4712 id = 69489 } startdate = { year = 1938 month = july day = 20 hour = 14 } enddate = { year = 1938 month = july day = 29 hour = 13 } province = 72 importance = 3 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 62426 } unitleader = { type = 4712 id = 62426 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 278 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 608 } } } recordedbattle = { id = { type = 4712 id = 69993 } startdate = { year = 1938 month = july day = 20 hour = 16 } enddate = { year = 1938 month = august day = 1 hour = 14 } province = 196 importance = 13.2665 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 333 } unitleader = { type = 6 id = 333 } unitleader = { type = 4712 id = 69500 } unitleader = { type = 6 id = 662 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 635 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 115184 } leader = { type = 6 id = 115016 } leader = { type = 6 id = 105237 } leader = { type = 6 id = 105287 } leader = { type = 6 id = 105458 } leader = { type = 6 id = 115180 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 115180 } unitleader = { type = 6 id = 105287 } } } recordedbattle = { id = { type = 4712 id = 70185 } startdate = { year = 1938 month = july day = 21 hour = 21 } enddate = { year = 1938 month = august day = 2 hour = 13 } province = 177 importance = 6.6332 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 139 } unitleader = { type = 6 id = 139 } unitleader = { type = 4712 id = 70182 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105273 } leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 860410 } } } recordedbattle = { id = { type = 4712 id = 69815 } startdate = { year = 1938 month = july day = 22 hour = 18 } enddate = { year = 1938 month = july day = 27 hour = 11 } province = 49 importance = 11.1803 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 496 } leader = { type = 6 id = 114 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 13 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 69812 } unitleader = { type = 4712 id = 69810 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 61591 } unitleader = { type = 4712 id = 67229 } unitleader = { type = 4712 id = 67227 } unitleader = { type = 4712 id = 59345 } } } recordedbattle = { id = { type = 4712 id = 69893 } startdate = { year = 1938 month = july day = 23 hour = 3 } enddate = { year = 1938 month = july day = 27 hour = 9 } province = 80 importance = 12 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 326 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 783 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 4712 id = 68081 } leader = { type = 6 id = 35057 } leader = { type = 6 id = 230013 } leader = { type = 4712 id = 70016 } leader = { type = 4712 id = 70017 } unitleader = { type = 4712 id = 68081 } unitleader = { type = 4712 id = 58114 } unitleader = { type = 6 id = 35057 } unitleader = { type = 6 id = 230013 } unitleader = { type = 4712 id = 70016 } unitleader = { type = 4712 id = 70017 } } } recordedbattle = { id = { type = 4712 id = 69899 } startdate = { year = 1938 month = july day = 23 hour = 6 } enddate = { year = 1938 month = july day = 23 hour = 7 } province = 2188 importance = 4.4142 isnaval = 1 attackers = { maxdivisions = 17 winner = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230031 } unitleader = { type = 6 id = 230031 } sunk = { type = 4712 id = 12664 } } } recordedbattle = { id = { type = 4712 id = 69908 } startdate = { year = 1938 month = july day = 23 hour = 11 } enddate = { year = 1938 month = august day = 3 hour = 14 } province = 178 importance = 12.6491 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 105273 } leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 105288 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105300 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 350 } leader = { type = 6 id = 531 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 531 } } } recordedbattle = { id = { type = 4712 id = 69918 } startdate = { year = 1938 month = july day = 23 hour = 17 } enddate = { year = 1938 month = july day = 29 hour = 10 } province = 99 importance = 2.4495 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 4712 id = 59949 } unitleader = { type = 4712 id = 59949 } unitleader = { type = 4712 id = 67007 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 33 } unitleader = { type = 6 id = 33 } } } recordedbattle = { id = { type = 4712 id = 69926 } startdate = { year = 1938 month = july day = 23 hour = 21 } enddate = { year = 1938 month = july day = 24 hour = 1 } province = 55 importance = 7.0711 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } } defenders = { maxdivisions = 8 winner = 1 nation = 47 leader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 68707 } unitleader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 69536 } unitleader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 60796 } unitleader = { type = 6 id = 230003 } } } recordedbattle = { id = { type = 4712 id = 69996 } startdate = { year = 1938 month = july day = 24 hour = 5 } enddate = { year = 1938 month = july day = 24 hour = 6 } province = 205 importance = 1.4142 attackers = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 105149 } unitleader = { type = 6 id = 105149 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 772 } unitleader = { type = 6 id = 639 } unitleader = { type = 6 id = 772 } } } recordedbattle = { id = { type = 4712 id = 70009 } startdate = { year = 1938 month = july day = 24 hour = 21 } enddate = { year = 1938 month = august day = 3 hour = 21 } province = 86 importance = 39 attackers = { maxdivisions = 13 nation = 3 leader = { type = 6 id = 697 } leader = { type = 6 id = 353 } leader = { type = 6 id = 980 } leader = { type = 6 id = 706 } leader = { type = 6 id = 271 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 271 } } defenders = { maxdivisions = 19 winner = 1 nation = 47 leader = { type = 6 id = 230005 } leader = { type = 6 id = 35042 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 69141 } unitleader = { type = 6 id = 230017 } unitleader = { type = 6 id = 35031 } unitleader = { type = 6 id = 35042 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230007 } unitleader = { type = 4712 id = 59392 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230025 } unitleader = { type = 4712 id = 60926 } unitleader = { type = 4712 id = 65682 } } } recordedbattle = { id = { type = 4712 id = 70253 } startdate = { year = 1938 month = july day = 24 hour = 21 } enddate = { year = 1938 month = august day = 7 hour = 15 } province = 56 importance = 21.6333 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 990 } leader = { type = 6 id = 495 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 6 nation = 8 leader = { type = 6 id = 35028 } leader = { type = 6 id = 230005 } leader = { type = 4712 id = 59772 } leader = { type = 4712 id = 69344 } leader = { type = 4712 id = 65029 } unitleader = { type = 6 id = 35028 } unitleader = { type = 4712 id = 67007 } unitleader = { type = 4712 id = 61676 } unitleader = { type = 4712 id = 59949 } unitleader = { type = 4712 id = 62851 } unitleader = { type = 4712 id = 59772 } unitleader = { type = 4712 id = 69344 } unitleader = { type = 4712 id = 65029 } } } recordedbattle = { id = { type = 4712 id = 70186 } startdate = { year = 1938 month = july day = 24 hour = 21 } enddate = { year = 1938 month = july day = 26 hour = 22 } province = 2187 importance = 22.0711 isnaval = 1 attackers = { maxdivisions = 17 winner = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } } defenders = { maxdivisions = 5 nation = 8 leader = { type = 6 id = 35069 } unitleader = { type = 6 id = 35069 } sunk = { type = 27600 id = 69 } sunk = { type = 27600 id = 70 } sunk = { type = 27600 id = 71 } sunk = { type = 27600 id = 73 } sunk = { type = 27600 id = 72 } } } recordedbattle = { id = { type = 4712 id = 70607 } startdate = { year = 1938 month = july day = 25 hour = 7 } enddate = { year = 1938 month = august day = 5 hour = 19 } province = 58 importance = 15.8114 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 985 } leader = { type = 6 id = 94 } unitleader = { type = 6 id = 985 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 310 } } defenders = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 35027 } leader = { type = 4712 id = 60695 } leader = { type = 4712 id = 57878 } leader = { type = 4712 id = 60796 } leader = { type = 6 id = 230055 } leader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 6 id = 35027 } unitleader = { type = 4712 id = 60695 } unitleader = { type = 4712 id = 57878 } unitleader = { type = 4712 id = 60796 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 68707 } unitleader = { type = 6 id = 230026 } } } recordedbattle = { id = { type = 4712 id = 70095 } startdate = { year = 1938 month = july day = 25 hour = 14 } enddate = { year = 1938 month = august day = 2 hour = 4 } province = 175 importance = 13.2288 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 772 } unitleader = { type = 6 id = 772 } unitleader = { type = 6 id = 733 } } defenders = { maxdivisions = 7 winner = 1 nation = 174 leader = { type = 6 id = 115102 } leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105290 } unitleader = { type = 6 id = 860403 } } } recordedbattle = { id = { type = 4712 id = 70188 } startdate = { year = 1938 month = july day = 26 hour = 21 } enddate = { year = 1938 month = july day = 26 hour = 21 } province = 983 importance = 1.4142 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5090 } unitleader = { type = 6 id = 5090 } } } recordedbattle = { id = { type = 4712 id = 70608 } startdate = { year = 1938 month = july day = 27 hour = 2 } enddate = { year = 1938 month = august day = 5 hour = 16 } province = 61 importance = 8.4853 attackers = { maxdivisions = 3 nation = 47 leader = { type = 4712 id = 57878 } leader = { type = 4712 id = 61654 } leader = { type = 4712 id = 60796 } leader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 57878 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 4712 id = 60796 } unitleader = { type = 4712 id = 68707 } unitleader = { type = 6 id = 230026 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 182 } leader = { type = 6 id = 310 } unitleader = { type = 6 id = 182 } unitleader = { type = 6 id = 310 } } } recordedleaderevent = { date = { year = 1938 month = july day = 27 hour = 10 } leader = { type = 6 id = 697 } trait = 23 } recordedbattle = { id = { type = 4712 id = 70259 } startdate = { year = 1938 month = july day = 27 hour = 13 } enddate = { year = 1938 month = august day = 2 hour = 12 } province = 51 importance = 4.4721 attackers = { maxdivisions = 8 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 70256 } unitleader = { type = 4712 id = 70258 } } defenders = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 496 } unitleader = { type = 6 id = 496 } } } recordedbattle = { id = { type = 4712 id = 70614 } startdate = { year = 1938 month = july day = 28 hour = 20 } enddate = { year = 1938 month = august day = 8 hour = 10 } province = 235 importance = 9.4868 attackers = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105160 } leader = { type = 6 id = 115011 } leader = { type = 6 id = 105248 } leader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105218 } unitleader = { type = 6 id = 105248 } unitleader = { type = 6 id = 115011 } unitleader = { type = 6 id = 115168 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 612 } leader = { type = 6 id = 85 } leader = { type = 6 id = 777 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 777 } } } recordedbattle = { id = { type = 4712 id = 70354 } startdate = { year = 1938 month = july day = 29 hour = 0 } enddate = { year = 1938 month = july day = 29 hour = 13 } province = 84 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 335 } unitleader = { type = 6 id = 335 } } defenders = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 70350 } } } recordedbattle = { id = { type = 4712 id = 70408 } startdate = { year = 1938 month = july day = 29 hour = 14 } enddate = { year = 1938 month = july day = 29 hour = 17 } province = 2191 importance = 8.8284 isnaval = 1 attackers = { maxdivisions = 17 winner = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115054 } unitleader = { type = 6 id = 115054 } sunk = { type = 17352 id = 73 } sunk = { type = 17352 id = 85 } } } recordedbattle = { id = { type = 4712 id = 70411 } startdate = { year = 1938 month = july day = 29 hour = 23 } enddate = { year = 1938 month = august day = 9 hour = 8 } province = 73 importance = 9.4868 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 185 } leader = { type = 6 id = 604 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 604 } } defenders = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 35015 } leader = { type = 4712 id = 62426 } leader = { type = 4712 id = 61067 } unitleader = { type = 4712 id = 62426 } unitleader = { type = 4712 id = 61067 } unitleader = { type = 6 id = 35015 } } } recordedbattle = { id = { type = 4712 id = 70683 } startdate = { year = 1938 month = august day = 0 hour = 6 } enddate = { year = 1938 month = august day = 8 hour = 18 } province = 437 importance = 11.3137 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 593 } unitleader = { type = 6 id = 593 } } defenders = { maxdivisions = 5 nation = 8 leader = { type = 6 id = 35057 } leader = { type = 6 id = 230013 } leader = { type = 4712 id = 68081 } leader = { type = 4712 id = 58114 } leader = { type = 4712 id = 70017 } leader = { type = 4712 id = 70016 } unitleader = { type = 6 id = 35057 } unitleader = { type = 6 id = 230013 } unitleader = { type = 4712 id = 68081 } unitleader = { type = 4712 id = 58114 } unitleader = { type = 4712 id = 70017 } unitleader = { type = 4712 id = 70016 } } } recordedbattle = { id = { type = 4712 id = 70603 } startdate = { year = 1938 month = august day = 1 hour = 12 } enddate = { year = 1938 month = august day = 10 hour = 15 } province = 204 importance = 12 attackers = { maxdivisions = 9 winner = 1 nation = 174 leader = { type = 6 id = 105287 } leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105252 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105149 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 733 } unitleader = { type = 6 id = 733 } } } recordedbattle = { id = { type = 4712 id = 70525 } startdate = { year = 1938 month = august day = 1 hour = 16 } enddate = { year = 1938 month = august day = 1 hour = 16 } province = 196 importance = 1.4142 attackers = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105200 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 333 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 333 } } } recordedleaderevent = { date = { year = 1938 month = august day = 1 hour = 17 } leader = { type = 6 id = 593 } trait = 22 } recordedbattle = { id = { type = 4712 id = 70528 } startdate = { year = 1938 month = august day = 1 hour = 23 } enddate = { year = 1938 month = august day = 2 hour = 23 } province = 206 importance = 4.2426 attackers = { maxdivisions = 7 winner = 1 nation = 174 leader = { type = 6 id = 105184 } leader = { type = 6 id = 115083 } leader = { type = 6 id = 115203 } unitleader = { type = 6 id = 105184 } unitleader = { type = 4712 id = 70527 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 115203 } unitleader = { type = 6 id = 115184 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } } } recordedbattle = { id = { type = 4712 id = 70610 } startdate = { year = 1938 month = august day = 2 hour = 13 } enddate = { year = 1938 month = august day = 6 hour = 10 } province = 51 importance = 2 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 662 } unitleader = { type = 6 id = 662 } } defenders = { maxdivisions = 7 winner = 1 nation = 47 leader = { type = 4712 id = 70258 } leader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 70258 } unitleader = { type = 4712 id = 70612 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 70633 } unitleader = { type = 4712 id = 70256 } unitleader = { type = 4712 id = 70635 } unitleader = { type = 4712 id = 70675 } } } recordedleaderevent = { date = { year = 1938 month = august day = 3 hour = 12 } leader = { type = 6 id = 278 } skill = 5 } recordedbattle = { id = { type = 4712 id = 71665 } startdate = { year = 1938 month = august day = 3 hour = 14 } enddate = { year = 1938 month = august day = 15 hour = 10 } province = 84 importance = 6.9282 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 309 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 334 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 70350 } leader = { type = 6 id = 230016 } leader = { type = 6 id = 230020 } leader = { type = 6 id = 230024 } leader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 70350 } unitleader = { type = 4712 id = 70823 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230024 } unitleader = { type = 6 id = 230003 } } } recordedbattle = { id = { type = 4712 id = 70682 } startdate = { year = 1938 month = august day = 3 hour = 15 } enddate = { year = 1938 month = august day = 6 hour = 8 } province = 178 importance = 1.7321 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 689 } unitleader = { type = 6 id = 689 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } } } recordedbattle = { id = { type = 4712 id = 71153 } startdate = { year = 1938 month = august day = 5 hour = 3 } enddate = { year = 1938 month = august day = 17 hour = 18 } province = 202 importance = 3.4641 attackers = { maxdivisions = 8 nation = 3 leader = { type = 6 id = 709 } leader = { type = 6 id = 333 } leader = { type = 6 id = 586 } unitleader = { type = 6 id = 709 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 586 } unitleader = { type = 6 id = 333 } unitleader = { type = 6 id = 342 } } defenders = { maxdivisions = 1 winner = 1 nation = 174 leader = { type = 6 id = 105252 } leader = { type = 6 id = 115039 } unitleader = { type = 6 id = 105252 } unitleader = { type = 6 id = 115039 } } } recordedbattle = { id = { type = 4712 id = 70807 } startdate = { year = 1938 month = august day = 5 hour = 3 } enddate = { year = 1938 month = august day = 9 hour = 9 } province = 212 importance = 2 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 769 } unitleader = { type = 6 id = 769 } } defenders = { maxdivisions = 2 winner = 1 nation = 174 leader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105226 } unitleader = { type = 6 id = 115168 } } } recordedbattle = { id = { type = 4712 id = 71009 } startdate = { year = 1938 month = august day = 5 hour = 4 } enddate = { year = 1938 month = august day = 15 hour = 7 } province = 198 importance = 12.6491 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 129 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 342 } } defenders = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 115039 } leader = { type = 6 id = 115184 } unitleader = { type = 6 id = 115039 } unitleader = { type = 6 id = 115184 } } } recordedbattle = { id = { type = 4712 id = 70813 } startdate = { year = 1938 month = august day = 5 hour = 9 } enddate = { year = 1938 month = august day = 12 hour = 16 } province = 196 importance = 18.5203 attackers = { maxdivisions = 11 winner = 1 nation = 174 leader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105200 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 115203 } unitleader = { type = 6 id = 105458 } } defenders = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 709 } leader = { type = 6 id = 333 } leader = { type = 6 id = 335 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 709 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 333 } } } recordedbattle = { id = { type = 4712 id = 70814 } startdate = { year = 1938 month = august day = 5 hour = 9 } enddate = { year = 1938 month = august day = 24 hour = 11 } province = 221 importance = 26.1534 attackers = { maxdivisions = 9 winner = 1 nation = 174 leader = { type = 6 id = 115020 } leader = { type = 6 id = 115011 } unitleader = { type = 6 id = 115020 } unitleader = { type = 6 id = 105248 } unitleader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105218 } unitleader = { type = 6 id = 115011 } unitleader = { type = 6 id = 115168 } } defenders = { maxdivisions = 6 nation = 3 leader = { type = 6 id = 311 } leader = { type = 6 id = 85 } leader = { type = 6 id = 777 } leader = { type = 6 id = 612 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 777 } } } recordedbattle = { id = { type = 4712 id = 70816 } startdate = { year = 1938 month = august day = 5 hour = 14 } enddate = { year = 1938 month = august day = 22 hour = 18 } province = 982 importance = 4.1231 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5083 } } } recordedleaderevent = { date = { year = 1938 month = august day = 5 hour = 19 } leader = { type = 6 id = 495 } trait = 21 } recordedbattle = { id = { type = 4712 id = 70817 } startdate = { year = 1938 month = august day = 5 hour = 21 } enddate = { year = 1938 month = august day = 10 hour = 8 } province = 58 importance = 2.2361 attackers = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 4712 id = 57878 } leader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 57878 } unitleader = { type = 4712 id = 61676 } unitleader = { type = 4712 id = 62851 } unitleader = { type = 4712 id = 70207 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 985 } unitleader = { type = 6 id = 985 } } } recordedbattle = { id = { type = 4712 id = 70898 } startdate = { year = 1938 month = august day = 6 hour = 21 } enddate = { year = 1938 month = august day = 15 hour = 0 } province = 55 importance = 15 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } } defenders = { maxdivisions = 8 winner = 1 nation = 47 leader = { type = 6 id = 35002 } leader = { type = 6 id = 230005 } leader = { type = 6 id = 230012 } unitleader = { type = 4712 id = 70621 } unitleader = { type = 6 id = 35002 } unitleader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 59772 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230012 } unitleader = { type = 4712 id = 59957 } unitleader = { type = 4712 id = 60695 } } } recordedleaderevent = { date = { year = 1938 month = august day = 7 hour = 22 } leader = { type = 6 id = 777 } skill = 4 } recordedbattle = { id = { type = 4712 id = 71087 } startdate = { year = 1938 month = august day = 8 hour = 13 } enddate = { year = 1938 month = august day = 9 hour = 8 } province = 77 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230020 } } defenders = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 309 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 326 } } } recordedbattle = { id = { type = 4712 id = 71192 } startdate = { year = 1938 month = august day = 9 hour = 10 } enddate = { year = 1938 month = august day = 13 hour = 23 } province = 73 importance = 6 attackers = { maxdivisions = 4 nation = 8 leader = { type = 6 id = 35044 } leader = { type = 4712 id = 61654 } leader = { type = 4712 id = 68392 } unitleader = { type = 6 id = 35044 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 4712 id = 68392 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 185 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 278 } } } recordedleaderevent = { date = { year = 1938 month = august day = 10 hour = 5 } leader = { type = 6 id = 5083 } skill = 5 } recordedbattle = { id = { type = 4712 id = 71340 } startdate = { year = 1938 month = august day = 10 hour = 9 } enddate = { year = 1938 month = august day = 15 hour = 20 } province = 58 importance = 8.9443 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 182 } unitleader = { type = 4712 id = 71629 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 4712 id = 57878 } leader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 57878 } unitleader = { type = 4712 id = 62851 } unitleader = { type = 4712 id = 61676 } unitleader = { type = 6 id = 230003 } } } recordedbattle = { id = { type = 4712 id = 71575 } startdate = { year = 1938 month = august day = 12 hour = 1 } enddate = { year = 1938 month = august day = 22 hour = 5 } province = 51 importance = 15.8114 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 293 } unitleader = { type = 6 id = 293 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 7 nation = 47 leader = { type = 6 id = 230030 } leader = { type = 4712 id = 70258 } unitleader = { type = 4712 id = 71559 } unitleader = { type = 4712 id = 71549 } unitleader = { type = 4712 id = 70635 } unitleader = { type = 4712 id = 70256 } unitleader = { type = 4712 id = 70633 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 70258 } } } recordedleaderevent = { date = { year = 1938 month = august day = 12 hour = 13 } leader = { type = 6 id = 333 } trait = 24 } recordedbattle = { id = { type = 4712 id = 73626 } startdate = { year = 1938 month = august day = 12 hour = 17 } enddate = { year = 1938 month = september day = 11 hour = 9 } province = 206 importance = 21.5407 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 266 } leader = { type = 6 id = 129 } unitleader = { type = 6 id = 266 } unitleader = { type = 6 id = 129 } } defenders = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 115203 } leader = { type = 6 id = 115016 } leader = { type = 6 id = 105248 } unitleader = { type = 6 id = 115203 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 105248 } unitleader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105288 } } } recordedleaderevent = { date = { year = 1938 month = august day = 13 hour = 13 } leader = { type = 6 id = 309 } trait = 26 } recordedbattle = { id = { type = 4712 id = 71862 } startdate = { year = 1938 month = august day = 14 hour = 11 } enddate = { year = 1938 month = august day = 14 hour = 15 } province = 2196 importance = 5.8284 isnaval = 1 attackers = { maxdivisions = 17 winner = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35080 } unitleader = { type = 6 id = 35080 } sunk = { type = 27600 id = 66 } } } recordedleaderevent = { date = { year = 1938 month = august day = 14 hour = 16 } leader = { type = 6 id = 342 } skill = 4 } recordedbattle = { id = { type = 4712 id = 71905 } startdate = { year = 1938 month = august day = 15 hour = 1 } enddate = { year = 1938 month = august day = 15 hour = 1 } province = 56 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 60695 } unitleader = { type = 4712 id = 60695 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 495 } unitleader = { type = 6 id = 495 } } } recordedbattle = { id = { type = 4712 id = 71983 } startdate = { year = 1938 month = august day = 15 hour = 8 } enddate = { year = 1938 month = august day = 15 hour = 9 } province = 198 importance = 1.4142 attackers = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115203 } unitleader = { type = 6 id = 115203 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 342 } leader = { type = 6 id = 129 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 129 } } } recordedleaderevent = { date = { year = 1938 month = august day = 15 hour = 9 } leader = { type = 6 id = 266 } trait = 22 } recordedbattle = { id = { type = 4712 id = 72098 } startdate = { year = 1938 month = august day = 16 hour = 9 } enddate = { year = 1938 month = august day = 16 hour = 11 } province = 2278 importance = 8.8284 isnaval = 1 attackers = { maxdivisions = 30 winner = 1 nation = 3 leader = { type = 6 id = 874 } unitleader = { type = 6 id = 874 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115218 } unitleader = { type = 6 id = 115218 } sunk = { type = 17352 id = 79 } sunk = { type = 17352 id = 64 } } } recordedbattle = { id = { type = 4712 id = 72917 } startdate = { year = 1938 month = august day = 16 hour = 11 } enddate = { year = 1938 month = august day = 26 hour = 0 } province = 75 importance = 3.1623 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 20 } leader = { type = 6 id = 306 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 306 } unitleader = { type = 4712 id = 72489 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 589 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 604 } } defenders = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 60111 } leader = { type = 4712 id = 70823 } leader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 60111 } unitleader = { type = 4712 id = 70823 } unitleader = { type = 6 id = 35049 } } } recordedbattle = { id = { type = 4712 id = 72124 } startdate = { year = 1938 month = august day = 16 hour = 22 } enddate = { year = 1938 month = august day = 17 hour = 14 } province = 99 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 33 } unitleader = { type = 6 id = 33 } } defenders = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 35028 } } } recordedbattle = { id = { type = 4712 id = 72125 } startdate = { year = 1938 month = august day = 16 hour = 22 } enddate = { year = 1938 month = august day = 24 hour = 11 } province = 86 importance = 36.7696 attackers = { maxdivisions = 13 nation = 3 leader = { type = 6 id = 353 } leader = { type = 6 id = 340 } leader = { type = 6 id = 980 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 642 } unitleader = { type = 6 id = 271 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } } defenders = { maxdivisions = 19 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 72123 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 59392 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 35042 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230025 } unitleader = { type = 6 id = 230017 } unitleader = { type = 6 id = 35031 } } } recordedbattle = { id = { type = 4712 id = 72198 } startdate = { year = 1938 month = august day = 17 hour = 8 } enddate = { year = 1938 month = august day = 20 hour = 14 } province = 439 importance = 1.7321 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 593 } unitleader = { type = 4712 id = 72195 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35057 } unitleader = { type = 6 id = 35057 } } } recordedbattle = { id = { type = 4712 id = 72347 } startdate = { year = 1938 month = august day = 18 hour = 9 } enddate = { year = 1938 month = august day = 18 hour = 10 } province = 2196 importance = 4.4142 isnaval = 1 attackers = { maxdivisions = 30 winner = 1 nation = 3 leader = { type = 6 id = 874 } unitleader = { type = 6 id = 874 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35073 } unitleader = { type = 6 id = 35073 } sunk = { type = 27600 id = 56 } } } recordedleaderevent = { date = { year = 1938 month = august day = 18 hour = 17 } leader = { type = 6 id = 20084 } skill = 2 } recordedbattle = { id = { type = 4712 id = 72399 } startdate = { year = 1938 month = august day = 18 hour = 19 } enddate = { year = 1938 month = august day = 19 hour = 9 } province = 59 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 182 } unitleader = { type = 6 id = 182 } } defenders = { maxdivisions = 7 winner = 1 nation = 47 leader = { type = 4712 id = 70207 } unitleader = { type = 4712 id = 70207 } unitleader = { type = 4712 id = 57878 } unitleader = { type = 4712 id = 61676 } unitleader = { type = 4712 id = 62851 } unitleader = { type = 4712 id = 67008 } unitleader = { type = 4712 id = 68392 } unitleader = { type = 4712 id = 59947 } } } recordedbattle = { id = { type = 4712 id = 73565 } startdate = { year = 1938 month = august day = 19 hour = 4 } enddate = { year = 1938 month = august day = 29 hour = 12 } province = 178 importance = 15.8114 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 281 } leader = { type = 6 id = 577 } leader = { type = 6 id = 350 } unitleader = { type = 6 id = 281 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 577 } unitleader = { type = 6 id = 350 } } defenders = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 35061 } leader = { type = 6 id = 105289 } unitleader = { type = 4712 id = 72476 } unitleader = { type = 4712 id = 72474 } unitleader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105289 } } } recordedbattle = { id = { type = 4712 id = 72778 } startdate = { year = 1938 month = august day = 19 hour = 8 } enddate = { year = 1938 month = august day = 26 hour = 14 } province = 55 importance = 15.8745 attackers = { maxdivisions = 9 nation = 3 leader = { type = 6 id = 94 } leader = { type = 6 id = 495 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 495 } } defenders = { maxdivisions = 6 winner = 1 nation = 47 leader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230023 } unitleader = { type = 4712 id = 60695 } unitleader = { type = 6 id = 35002 } unitleader = { type = 6 id = 35012 } unitleader = { type = 4712 id = 72689 } unitleader = { type = 6 id = 35068 } unitleader = { type = 4712 id = 68707 } unitleader = { type = 4712 id = 60720 } } } recordedbattle = { id = { type = 4712 id = 73638 } startdate = { year = 1938 month = august day = 19 hour = 20 } enddate = { year = 1938 month = september day = 4 hour = 18 } province = 68 importance = 27.1109 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 309 } leader = { type = 6 id = 604 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 4712 id = 73768 } unitleader = { type = 6 id = 182 } } defenders = { maxdivisions = 7 nation = 47 leader = { type = 6 id = 230020 } leader = { type = 6 id = 230002 } leader = { type = 4712 id = 72495 } leader = { type = 4712 id = 61676 } leader = { type = 4712 id = 62851 } unitleader = { type = 4712 id = 70823 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230024 } unitleader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 60796 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 72495 } unitleader = { type = 4712 id = 61676 } unitleader = { type = 4712 id = 62851 } } } recordedbattle = { id = { type = 4712 id = 72786 } startdate = { year = 1938 month = august day = 20 hour = 16 } enddate = { year = 1938 month = september day = 5 hour = 18 } province = 981 importance = 3.8730 attackers = { maxdivisions = 2 winner = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } } recordedleaderevent = { date = { year = 1938 month = august day = 21 hour = 0 } leader = { type = 6 id = 516682 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = august day = 21 hour = 0 } leader = { type = 6 id = 515555 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = august day = 21 hour = 0 } leader = { type = 6 id = 516412 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = august day = 21 hour = 0 } leader = { type = 6 id = 500070 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = august day = 21 hour = 0 } leader = { type = 6 id = 516106 } skill = 3 } recordedbattle = { id = { type = 4712 id = 72671 } startdate = { year = 1938 month = august day = 21 hour = 8 } enddate = { year = 1938 month = august day = 25 hour = 6 } province = 177 importance = 6 attackers = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105300 } leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105300 } unitleader = { type = 6 id = 860410 } unitleader = { type = 4712 id = 72670 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 139 } unitleader = { type = 6 id = 139 } } } recordedbattle = { id = { type = 4712 id = 72672 } startdate = { year = 1938 month = august day = 21 hour = 8 } enddate = { year = 1938 month = august day = 27 hour = 11 } province = 62 importance = 7.3485 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 310 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 323 } } defenders = { maxdivisions = 3 nation = 8 leader = { type = 6 id = 35044 } leader = { type = 6 id = 230016 } unitleader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 6 id = 35044 } unitleader = { type = 6 id = 230016 } } } recordedbattle = { id = { type = 4712 id = 72673 } startdate = { year = 1938 month = august day = 21 hour = 8 } enddate = { year = 1938 month = august day = 26 hour = 1 } province = 101 importance = 4.4721 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 496 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 71646 } leader = { type = 4712 id = 59949 } unitleader = { type = 4712 id = 71646 } unitleader = { type = 4712 id = 59949 } } } recordedbattle = { id = { type = 4712 id = 73582 } startdate = { year = 1938 month = august day = 21 hour = 20 } enddate = { year = 1938 month = september day = 3 hour = 12 } province = 83 importance = 13.8564 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 326 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 182 } } defenders = { maxdivisions = 7 nation = 47 leader = { type = 6 id = 230013 } leader = { type = 6 id = 35027 } unitleader = { type = 4712 id = 72499 } unitleader = { type = 4712 id = 72498 } unitleader = { type = 6 id = 230013 } unitleader = { type = 4712 id = 72496 } unitleader = { type = 4712 id = 72495 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 35027 } } } recordedbattle = { id = { type = 4712 id = 72683 } startdate = { year = 1938 month = august day = 21 hour = 23 } enddate = { year = 1938 month = august day = 21 hour = 23 } province = 198 importance = 1.4142 attackers = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115016 } unitleader = { type = 6 id = 115016 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 129 } unitleader = { type = 6 id = 129 } } } recordedleaderevent = { date = { year = 1938 month = august day = 22 hour = 14 } leader = { type = 6 id = 980 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = august day = 23 hour = 2 } leader = { type = 6 id = 35056 } skill = 3 } recordedbattle = { id = { type = 4712 id = 72880 } startdate = { year = 1938 month = august day = 23 hour = 4 } enddate = { year = 1938 month = august day = 24 hour = 8 } province = 84 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 60796 } unitleader = { type = 4712 id = 60796 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 309 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 309 } } } recordedleaderevent = { date = { year = 1938 month = august day = 23 hour = 20 } leader = { type = 6 id = 311 } skill = 4 } recordedbattle = { id = { type = 4712 id = 74131 } startdate = { year = 1938 month = august day = 24 hour = 12 } enddate = { year = 1938 month = september day = 3 hour = 18 } province = 99 importance = 15 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 33 } leader = { type = 6 id = 342 } leader = { type = 6 id = 533 } leader = { type = 6 id = 495 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 533 } unitleader = { type = 6 id = 495 } } defenders = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 35028 } leader = { type = 4712 id = 72935 } leader = { type = 4712 id = 71646 } leader = { type = 4712 id = 69344 } leader = { type = 4712 id = 74491 } unitleader = { type = 4712 id = 72935 } unitleader = { type = 4712 id = 69344 } unitleader = { type = 6 id = 35028 } unitleader = { type = 4712 id = 59949 } unitleader = { type = 4712 id = 71646 } unitleader = { type = 4712 id = 74491 } } } recordedbattle = { id = { type = 4712 id = 73157 } startdate = { year = 1938 month = august day = 25 hour = 2 } enddate = { year = 1938 month = august day = 25 hour = 16 } province = 439 importance = 1.4142 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 726 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35057 } unitleader = { type = 6 id = 35057 } } } recordedleaderevent = { date = { year = 1938 month = august day = 25 hour = 12 } leader = { type = 6 id = 230023 } trait = 20 } recordedbattle = { id = { type = 4712 id = 73230 } startdate = { year = 1938 month = august day = 25 hour = 13 } enddate = { year = 1938 month = august day = 26 hour = 4 } province = 168 importance = 7.0711 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 115020 } unitleader = { type = 6 id = 115020 } } defenders = { maxdivisions = 6 nation = 3 leader = { type = 6 id = 85 } leader = { type = 4712 id = 73174 } leader = { type = 6 id = 311 } unitleader = { type = 4712 id = 73174 } unitleader = { type = 6 id = 85 } } } recordedleaderevent = { date = { year = 1938 month = august day = 25 hour = 14 } leader = { type = 6 id = 230020 } trait = 21 } recordedbattle = { id = { type = 4712 id = 73433 } startdate = { year = 1938 month = august day = 26 hour = 16 } enddate = { year = 1938 month = september day = 0 hour = 21 } province = 49 importance = 10 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 114 } leader = { type = 6 id = 293 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 293 } } defenders = { maxdivisions = 13 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 72911 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 70635 } unitleader = { type = 4712 id = 70633 } unitleader = { type = 4712 id = 70256 } unitleader = { type = 4712 id = 60716 } unitleader = { type = 6 id = 230027 } } } recordedbattle = { id = { type = 4712 id = 73448 } startdate = { year = 1938 month = august day = 26 hour = 20 } enddate = { year = 1938 month = august day = 27 hour = 1 } province = 102 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 533 } unitleader = { type = 6 id = 533 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35028 } } } recordedbattle = { id = { type = 4712 id = 73566 } startdate = { year = 1938 month = august day = 27 hour = 9 } enddate = { year = 1938 month = september day = 11 hour = 16 } province = 175 importance = 18.7083 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 188 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 188 } unitleader = { type = 4712 id = 73558 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 139 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 860410 } leader = { type = 6 id = 115102 } leader = { type = 6 id = 105300 } leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 115129 } unitleader = { type = 6 id = 105300 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115066 } } } recordedbattle = { id = { type = 4712 id = 74580 } startdate = { year = 1938 month = august day = 27 hour = 13 } enddate = { year = 1938 month = september day = 3 hour = 13 } province = 62 importance = 4.8990 attackers = { maxdivisions = 2 nation = 47 leader = { type = 4712 id = 62426 } leader = { type = 6 id = 230055 } leader = { type = 4712 id = 72689 } unitleader = { type = 4712 id = 62426 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 72689 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 310 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 185 } } } recordedbattle = { id = { type = 4712 id = 74311 } startdate = { year = 1938 month = august day = 27 hour = 17 } enddate = { year = 1938 month = september day = 2 hour = 7 } province = 54 importance = 2.2361 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 495 } leader = { type = 6 id = 216 } leader = { type = 6 id = 94 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 216 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35002 } leader = { type = 4712 id = 74310 } unitleader = { type = 6 id = 35002 } unitleader = { type = 4712 id = 74310 } } } recordedbattle = { id = { type = 4712 id = 73637 } startdate = { year = 1938 month = august day = 27 hour = 23 } enddate = { year = 1938 month = september day = 4 hour = 12 } province = 199 importance = 13.2288 attackers = { maxdivisions = 9 winner = 1 nation = 174 leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 115039 } unitleader = { type = 6 id = 115083 } unitleader = { type = 4712 id = 73628 } unitleader = { type = 6 id = 105237 } } defenders = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 586 } unitleader = { type = 6 id = 586 } } } recordedbattle = { id = { type = 4712 id = 73639 } startdate = { year = 1938 month = august day = 27 hour = 23 } enddate = { year = 1938 month = september day = 4 hour = 12 } province = 59 importance = 13.2288 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 185 } } defenders = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 230005 } leader = { type = 4712 id = 70621 } leader = { type = 4712 id = 59957 } leader = { type = 4712 id = 68392 } leader = { type = 4712 id = 72689 } unitleader = { type = 4712 id = 70621 } unitleader = { type = 4712 id = 59957 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 59772 } unitleader = { type = 4712 id = 68392 } unitleader = { type = 4712 id = 72689 } } } recordedbattle = { id = { type = 4712 id = 73749 } startdate = { year = 1938 month = august day = 28 hour = 9 } enddate = { year = 1938 month = august day = 28 hour = 10 } province = 168 importance = 7.0711 attackers = { maxdivisions = 9 nation = 3 leader = { type = 6 id = 717 } leader = { type = 6 id = 85 } leader = { type = 6 id = 660 } leader = { type = 6 id = 311 } unitleader = { type = 6 id = 717 } unitleader = { type = 6 id = 660 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 311 } } defenders = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 115020 } unitleader = { type = 6 id = 115020 } } } recordedbattle = { id = { type = 4712 id = 73769 } startdate = { year = 1938 month = august day = 28 hour = 13 } enddate = { year = 1938 month = september day = 1 hour = 13 } province = 70 importance = 3.4641 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 323 } leader = { type = 6 id = 589 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 589 } } defenders = { maxdivisions = 5 winner = 1 nation = 8 leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 35049 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 62426 } unitleader = { type = 6 id = 35015 } } } recordedleaderevent = { date = { year = 1938 month = august day = 28 hour = 22 } leader = { type = 6 id = 35049 } skill = 4 } recordedbattle = { id = { type = 4712 id = 74790 } startdate = { year = 1938 month = august day = 29 hour = 9 } enddate = { year = 1938 month = september day = 5 hour = 5 } province = 174 importance = 7.3485 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 860410 } unitleader = { type = 4712 id = 73938 } unitleader = { type = 6 id = 115066 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 56 } leader = { type = 6 id = 639 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 639 } } } recordedbattle = { id = { type = 4712 id = 74059 } startdate = { year = 1938 month = september day = 0 hour = 5 } enddate = { year = 1938 month = september day = 0 hour = 14 } province = 439 importance = 1.4142 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 726 } unitleader = { type = 6 id = 612 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35057 } unitleader = { type = 6 id = 35057 } } } recordedbattle = { id = { type = 4712 id = 74130 } startdate = { year = 1938 month = september day = 0 hour = 21 } enddate = { year = 1938 month = september day = 4 hour = 9 } province = 75 importance = 6 attackers = { maxdivisions = 3 nation = 47 leader = { type = 6 id = 230002 } leader = { type = 4712 id = 72495 } leader = { type = 4712 id = 62851 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 72495 } unitleader = { type = 4712 id = 62851 } } defenders = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 604 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 589 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 20 } } } recordedbattle = { id = { type = 4712 id = 74132 } startdate = { year = 1938 month = september day = 0 hour = 22 } enddate = { year = 1938 month = september day = 1 hour = 23 } province = 102 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 71646 } unitleader = { type = 4712 id = 71646 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 533 } unitleader = { type = 6 id = 533 } } } recordedbattle = { id = { type = 4712 id = 77838 } startdate = { year = 1938 month = september day = 2 hour = 0 } enddate = { year = 1938 month = november day = 0 hour = 0 } province = 943 importance = 7.6158 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 36979 } unitleader = { type = 4712 id = 36979 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } } recordedbattle = { id = { type = 4712 id = 75417 } startdate = { year = 1938 month = september day = 2 hour = 8 } enddate = { year = 1938 month = september day = 14 hour = 6 } province = 168 importance = 17.3205 attackers = { maxdivisions = 12 winner = 1 nation = 3 leader = { type = 6 id = 257 } leader = { type = 6 id = 85 } unitleader = { type = 6 id = 257 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 335 } } defenders = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 115011 } leader = { type = 6 id = 115168 } leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 115011 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105137 } } } recordedbattle = { id = { type = 4712 id = 74622 } startdate = { year = 1938 month = september day = 3 hour = 18 } enddate = { year = 1938 month = september day = 3 hour = 19 } province = 178 importance = 5.6569 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 350 } leader = { type = 6 id = 281 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 281 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } } } recordedbattle = { id = { type = 4712 id = 74651 } startdate = { year = 1938 month = september day = 3 hour = 23 } enddate = { year = 1938 month = september day = 4 hour = 18 } province = 54 importance = 1.4142 attackers = { maxdivisions = 6 nation = 47 leader = { type = 4712 id = 59947 } leader = { type = 6 id = 230023 } leader = { type = 4712 id = 60695 } unitleader = { type = 4712 id = 59947 } unitleader = { type = 4712 id = 60695 } unitleader = { type = 4712 id = 60720 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230012 } unitleader = { type = 4712 id = 70352 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 216 } unitleader = { type = 6 id = 216 } } } recordedleaderevent = { date = { year = 1938 month = september day = 4 hour = 1 } leader = { type = 6 id = 728 } skill = 4 } recordedbattle = { id = { type = 4712 id = 74791 } startdate = { year = 1938 month = september day = 4 hour = 19 } enddate = { year = 1938 month = october day = 7 hour = 12 } province = 55 importance = 63.1902 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 495 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 216 } unitleader = { type = 6 id = 533 } unitleader = { type = 6 id = 33 } } defenders = { maxdivisions = 13 nation = 47 leader = { type = 6 id = 230012 } leader = { type = 6 id = 35065 } unitleader = { type = 4712 id = 74789 } unitleader = { type = 4712 id = 74787 } unitleader = { type = 4712 id = 74656 } unitleader = { type = 4712 id = 74655 } unitleader = { type = 6 id = 35002 } unitleader = { type = 6 id = 230012 } unitleader = { type = 4712 id = 70352 } unitleader = { type = 4712 id = 60695 } unitleader = { type = 4712 id = 74310 } unitleader = { type = 6 id = 35065 } unitleader = { type = 6 id = 230023 } } } recordedbattle = { id = { type = 4712 id = 74889 } startdate = { year = 1938 month = september day = 5 hour = 3 } enddate = { year = 1938 month = september day = 5 hour = 14 } province = 439 importance = 1.4142 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 726 } unitleader = { type = 6 id = 612 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35057 } unitleader = { type = 6 id = 35057 } } } recordedbattle = { id = { type = 4712 id = 75129 } startdate = { year = 1938 month = september day = 6 hour = 8 } enddate = { year = 1938 month = september day = 11 hour = 22 } province = 86 importance = 26.8328 attackers = { maxdivisions = 12 nation = 3 leader = { type = 6 id = 353 } leader = { type = 6 id = 340 } leader = { type = 6 id = 980 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 271 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } } defenders = { maxdivisions = 19 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 75128 } unitleader = { type = 4712 id = 75126 } unitleader = { type = 4712 id = 74750 } unitleader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 59392 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 35042 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230025 } unitleader = { type = 6 id = 230017 } unitleader = { type = 6 id = 35031 } } } recordedbattle = { id = { type = 4712 id = 75130 } startdate = { year = 1938 month = september day = 6 hour = 8 } enddate = { year = 1938 month = september day = 11 hour = 16 } province = 67 importance = 11.1803 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 201 } leader = { type = 6 id = 182 } leader = { type = 6 id = 604 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 182 } unitleader = { type = 6 id = 604 } } defenders = { maxdivisions = 5 nation = 8 leader = { type = 6 id = 35006 } leader = { type = 6 id = 230003 } leader = { type = 6 id = 230020 } leader = { type = 6 id = 230002 } leader = { type = 4712 id = 72495 } unitleader = { type = 6 id = 35006 } unitleader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 70823 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 72495 } } } recordedbattle = { id = { type = 4712 id = 75285 } startdate = { year = 1938 month = september day = 6 hour = 8 } enddate = { year = 1938 month = september day = 19 hour = 15 } province = 49 importance = 25.2389 attackers = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 114 } leader = { type = 6 id = 496 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 13 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 75124 } unitleader = { type = 4712 id = 75122 } unitleader = { type = 4712 id = 75112 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 70635 } unitleader = { type = 4712 id = 70633 } unitleader = { type = 4712 id = 70256 } unitleader = { type = 4712 id = 60716 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 75284 } } } recordedbattle = { id = { type = 4712 id = 75135 } startdate = { year = 1938 month = september day = 6 hour = 9 } enddate = { year = 1938 month = september day = 11 hour = 6 } province = 59 importance = 4.4721 attackers = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35068 } leader = { type = 6 id = 35015 } unitleader = { type = 6 id = 35068 } unitleader = { type = 6 id = 35015 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 278 } } } recordedleaderevent = { date = { year = 1938 month = september day = 6 hour = 13 } leader = { type = 6 id = 114 } skill = 5 } recordedbattle = { id = { type = 4712 id = 75156 } startdate = { year = 1938 month = september day = 6 hour = 20 } enddate = { year = 1938 month = september day = 12 hour = 18 } province = 178 importance = 12.2474 attackers = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 105289 } leader = { type = 6 id = 105272 } leader = { type = 6 id = 115165 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 115165 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 350 } leader = { type = 6 id = 281 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 281 } } } recordedbattle = { id = { type = 4712 id = 75157 } startdate = { year = 1938 month = september day = 6 hour = 20 } enddate = { year = 1938 month = september day = 11 hour = 10 } province = 70 importance = 13.4164 attackers = { maxdivisions = 12 winner = 1 nation = 3 leader = { type = 6 id = 306 } leader = { type = 6 id = 310 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 309 } } defenders = { maxdivisions = 6 nation = 8 leader = { type = 6 id = 230026 } leader = { type = 6 id = 230055 } leader = { type = 6 id = 230005 } leader = { type = 4712 id = 59772 } unitleader = { type = 6 id = 35049 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 75170 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 59772 } } } recordedbattle = { id = { type = 4712 id = 75158 } startdate = { year = 1938 month = september day = 6 hour = 20 } enddate = { year = 1938 month = september day = 14 hour = 13 } province = 436 importance = 8.4853 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 593 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 593 } unitleader = { type = 4712 id = 75151 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 726 } } defenders = { maxdivisions = 3 nation = 8 leader = { type = 6 id = 35065 } unitleader = { type = 6 id = 35057 } unitleader = { type = 6 id = 35065 } unitleader = { type = 6 id = 35040 } } } recordedbattle = { id = { type = 4712 id = 75159 } startdate = { year = 1938 month = september day = 6 hour = 20 } enddate = { year = 1938 month = september day = 6 hour = 20 } province = 440 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 726 } unitleader = { type = 6 id = 726 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35040 } unitleader = { type = 6 id = 35040 } } } recordedleaderevent = { date = { year = 1938 month = september day = 8 hour = 2 } leader = { type = 6 id = 182 } skill = 4 } recordedbattle = { id = { type = 4712 id = 75591 } startdate = { year = 1938 month = september day = 8 hour = 11 } enddate = { year = 1938 month = september day = 15 hour = 7 } province = 205 importance = 7.9373 attackers = { maxdivisions = 8 winner = 1 nation = 174 leader = { type = 6 id = 105237 } leader = { type = 6 id = 115121 } leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 115121 } unitleader = { type = 6 id = 860410 } unitleader = { type = 6 id = 115039 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 188 } leader = { type = 6 id = 777 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 188 } } } recordedleaderevent = { date = { year = 1938 month = september day = 9 hour = 4 } leader = { type = 6 id = 230030 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = september day = 9 hour = 14 } leader = { type = 6 id = 230015 } skill = 2 } recordedbattle = { id = { type = 4712 id = 75576 } startdate = { year = 1938 month = september day = 9 hour = 20 } enddate = { year = 1938 month = september day = 15 hour = 5 } province = 198 importance = 9.7980 attackers = { maxdivisions = 8 winner = 1 nation = 174 leader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 105288 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 129 } unitleader = { type = 6 id = 129 } } } recordedbattle = { id = { type = 4712 id = 75577 } startdate = { year = 1938 month = september day = 11 hour = 11 } enddate = { year = 1938 month = september day = 11 hour = 13 } province = 70 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 61654 } unitleader = { type = 4712 id = 61654 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 323 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 608 } } } recordedbattle = { id = { type = 4712 id = 75746 } startdate = { year = 1938 month = september day = 12 hour = 20 } enddate = { year = 1938 month = september day = 21 hour = 6 } province = 176 importance = 15 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 281 } unitleader = { type = 6 id = 281 } unitleader = { type = 6 id = 350 } } defenders = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 115045 } leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115045 } unitleader = { type = 6 id = 105330 } unitleader = { type = 6 id = 105287 } } } recordedleaderevent = { date = { year = 1938 month = september day = 13 hour = 0 } leader = { type = 6 id = 210043 } rank = 2 } recordedbattle = { id = { type = 4712 id = 76341 } startdate = { year = 1938 month = september day = 14 hour = 1 } enddate = { year = 1938 month = september day = 17 hour = 0 } province = 2187 importance = 20.1962 isnaval = 1 attackers = { maxdivisions = 17 winner = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } } defenders = { maxdivisions = 3 nation = 8 leader = { type = 6 id = 35069 } leader = { type = 6 id = 35074 } leader = { type = 6 id = 35076 } leader = { type = 6 id = 35075 } unitleader = { type = 6 id = 35069 } unitleader = { type = 6 id = 35074 } unitleader = { type = 6 id = 35076 } unitleader = { type = 6 id = 35075 } sunk = { type = 4712 id = 12187 } sunk = { type = 27600 id = 64 } sunk = { type = 27600 id = 51 } sunk = { type = 4712 id = 7545 } sunk = { type = 27600 id = 54 } } } recordedbattle = { id = { type = 4712 id = 76094 } startdate = { year = 1938 month = september day = 14 hour = 12 } enddate = { year = 1938 month = september day = 14 hour = 13 } province = 200 importance = 1.4142 attackers = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115184 } unitleader = { type = 6 id = 115184 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 586 } unitleader = { type = 6 id = 586 } } } recordedbattle = { id = { type = 4712 id = 76132 } startdate = { year = 1938 month = september day = 14 hour = 23 } enddate = { year = 1938 month = september day = 29 hour = 16 } province = 69 importance = 30.9839 attackers = { maxdivisions = 8 nation = 3 leader = { type = 6 id = 309 } leader = { type = 6 id = 728 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 323 } } defenders = { maxdivisions = 12 winner = 1 nation = 47 leader = { type = 6 id = 230016 } leader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 76129 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 76100 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 59772 } unitleader = { type = 4712 id = 75170 } } } recordedleaderevent = { date = { year = 1938 month = september day = 14 hour = 23 } leader = { type = 6 id = 230027 } skill = 2 } recordedbattle = { id = { type = 4712 id = 76187 } startdate = { year = 1938 month = september day = 15 hour = 2 } enddate = { year = 1938 month = september day = 20 hour = 9 } province = 174 importance = 8.9443 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 116 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 56 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 860410 } } } recordedbattle = { id = { type = 4712 id = 76681 } startdate = { year = 1938 month = september day = 15 hour = 19 } enddate = { year = 1938 month = september day = 24 hour = 7 } province = 443 importance = 15 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 201 } leader = { type = 6 id = 16 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 16 } unitleader = { type = 6 id = 182 } } defenders = { maxdivisions = 5 nation = 8 leader = { type = 6 id = 35006 } leader = { type = 6 id = 230020 } leader = { type = 6 id = 230002 } leader = { type = 4712 id = 72495 } unitleader = { type = 6 id = 35006 } unitleader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 70823 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 72495 } } } recordedbattle = { id = { type = 4712 id = 76336 } startdate = { year = 1938 month = september day = 16 hour = 18 } enddate = { year = 1938 month = october day = 9 hour = 15 } province = 206 importance = 33.5708 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 266 } leader = { type = 6 id = 85 } unitleader = { type = 6 id = 266 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 639 } } defenders = { maxdivisions = 7 nation = 174 leader = { type = 6 id = 105273 } leader = { type = 6 id = 115011 } leader = { type = 6 id = 105200 } leader = { type = 6 id = 105138 } unitleader = { type = 6 id = 105273 } unitleader = { type = 6 id = 105288 } unitleader = { type = 6 id = 115011 } unitleader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105138 } } } recordedbattle = { id = { type = 4712 id = 76463 } startdate = { year = 1938 month = september day = 17 hour = 12 } enddate = { year = 1938 month = september day = 28 hour = 23 } province = 47 importance = 23.2164 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 313 } leader = { type = 6 id = 733 } leader = { type = 4712 id = 76438 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 733 } unitleader = { type = 4712 id = 76438 } unitleader = { type = 4712 id = 76460 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 230 } } defenders = { maxdivisions = 7 nation = 47 leader = { type = 6 id = 230023 } leader = { type = 6 id = 35068 } leader = { type = 6 id = 35012 } unitleader = { type = 4712 id = 67008 } unitleader = { type = 4712 id = 72494 } unitleader = { type = 6 id = 230023 } unitleader = { type = 4712 id = 70621 } unitleader = { type = 6 id = 35068 } unitleader = { type = 6 id = 35012 } unitleader = { type = 4712 id = 43110 } } } recordedbattle = { id = { type = 4712 id = 76532 } startdate = { year = 1938 month = september day = 18 hour = 8 } enddate = { year = 1938 month = september day = 22 hour = 19 } province = 177 importance = 6 attackers = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } unitleader = { type = 4712 id = 76531 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 139 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 697 } } } recordedbattle = { id = { type = 4712 id = 76572 } startdate = { year = 1938 month = september day = 18 hour = 22 } enddate = { year = 1938 month = september day = 28 hour = 17 } province = 438 importance = 9.4868 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 635 } unitleader = { type = 6 id = 726 } unitleader = { type = 6 id = 182 } } defenders = { maxdivisions = 3 nation = 8 leader = { type = 6 id = 35027 } unitleader = { type = 6 id = 35027 } unitleader = { type = 6 id = 230013 } unitleader = { type = 4712 id = 72498 } } } recordedbattle = { id = { type = 4712 id = 76693 } startdate = { year = 1938 month = september day = 19 hour = 17 } enddate = { year = 1938 month = october day = 5 hour = 6 } province = 221 importance = 24 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 257 } unitleader = { type = 6 id = 257 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 639 } } defenders = { maxdivisions = 8 nation = 174 leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105149 } unitleader = { type = 6 id = 115011 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105138 } } } recordedbattle = { id = { type = 4712 id = 76819 } startdate = { year = 1938 month = september day = 20 hour = 12 } enddate = { year = 1938 month = september day = 20 hour = 12 } province = 174 importance = 1.4142 attackers = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115066 } unitleader = { type = 6 id = 115066 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 116 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 697 } } } recordedleaderevent = { date = { year = 1938 month = september day = 22 hour = 0 } leader = { type = 6 id = 278 } rank = 0 } recordedbattle = { id = { type = 4712 id = 77084 } startdate = { year = 1938 month = september day = 22 hour = 20 } enddate = { year = 1938 month = september day = 25 hour = 12 } province = 176 importance = 5.1962 attackers = { maxdivisions = 8 winner = 1 nation = 174 leader = { type = 6 id = 115066 } leader = { type = 6 id = 115102 } leader = { type = 6 id = 35061 } unitleader = { type = 6 id = 115066 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115180 } unitleader = { type = 4712 id = 77081 } unitleader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105331 } unitleader = { type = 6 id = 105287 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 281 } unitleader = { type = 6 id = 281 } } } recordedbattle = { id = { type = 4712 id = 77150 } startdate = { year = 1938 month = september day = 23 hour = 7 } enddate = { year = 1938 month = october day = 3 hour = 6 } province = 175 importance = 15.8114 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 116 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 20 } } defenders = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 115102 } leader = { type = 6 id = 105237 } leader = { type = 6 id = 105184 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 105184 } unitleader = { type = 6 id = 115102 } } } recordedbattle = { id = { type = 4712 id = 77171 } startdate = { year = 1938 month = september day = 23 hour = 20 } enddate = { year = 1938 month = september day = 27 hour = 22 } province = 178 importance = 8 attackers = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 350 } leader = { type = 6 id = 281 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 281 } } } recordedbattle = { id = { type = 4712 id = 77196 } startdate = { year = 1938 month = september day = 24 hour = 1 } enddate = { year = 1938 month = october day = 0 hour = 12 } province = 86 importance = 29.3939 attackers = { maxdivisions = 12 nation = 3 leader = { type = 6 id = 353 } leader = { type = 6 id = 667 } leader = { type = 6 id = 340 } leader = { type = 6 id = 980 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 642 } unitleader = { type = 6 id = 667 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } } defenders = { maxdivisions = 19 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 76851 } unitleader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 59392 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 35042 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230025 } unitleader = { type = 6 id = 230017 } unitleader = { type = 6 id = 35031 } } } recordedbattle = { id = { type = 4712 id = 77261 } startdate = { year = 1938 month = september day = 24 hour = 7 } enddate = { year = 1938 month = september day = 24 hour = 7 } province = 205 importance = 2.8284 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 272 } leader = { type = 6 id = 502 } unitleader = { type = 6 id = 272 } unitleader = { type = 6 id = 502 } } defenders = { maxdivisions = 8 winner = 1 nation = 174 leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 115039 } unitleader = { type = 6 id = 105252 } unitleader = { type = 6 id = 860410 } } } recordedbattle = { id = { type = 4712 id = 77476 } startdate = { year = 1938 month = september day = 26 hour = 10 } enddate = { year = 1938 month = september day = 26 hour = 10 } province = 443 importance = 1.4142 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35006 } unitleader = { type = 6 id = 35006 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 201 } unitleader = { type = 4712 id = 77475 } unitleader = { type = 6 id = 201 } } } recordedbattle = { id = { type = 4712 id = 77502 } startdate = { year = 1938 month = september day = 26 hour = 21 } enddate = { year = 1938 month = october day = 4 hour = 12 } province = 207 importance = 2.8284 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 531 } leader = { type = 6 id = 586 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 586 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115016 } unitleader = { type = 6 id = 115016 } } } recordedbattle = { id = { type = 4712 id = 77726 } startdate = { year = 1938 month = september day = 28 hour = 16 } enddate = { year = 1938 month = september day = 29 hour = 10 } province = 83 importance = 2.8284 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 326 } leader = { type = 6 id = 310 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 16 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 4712 id = 72498 } unitleader = { type = 6 id = 230013 } } } recordedbattle = { id = { type = 4712 id = 77729 } startdate = { year = 1938 month = september day = 28 hour = 17 } enddate = { year = 1938 month = october day = 4 hour = 12 } province = 205 importance = 4.8990 attackers = { maxdivisions = 10 winner = 1 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 662 } unitleader = { type = 6 id = 20 } unitleader = { type = 4712 id = 78452 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115039 } unitleader = { type = 6 id = 115039 } } } recordedbattle = { id = { type = 4712 id = 77768 } startdate = { year = 1938 month = september day = 29 hour = 1 } enddate = { year = 1938 month = october day = 11 hour = 16 } province = 62 importance = 13.8564 attackers = { maxdivisions = 8 winner = 1 nation = 47 leader = { type = 6 id = 230024 } leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230024 } unitleader = { type = 4712 id = 78827 } unitleader = { type = 6 id = 230026 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 323 } leader = { type = 6 id = 185 } leader = { type = 6 id = 306 } leader = { type = 6 id = 608 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 608 } } } recordedleaderevent = { date = { year = 1938 month = september day = 29 hour = 16 } leader = { type = 6 id = 230017 } skill = 3 } recordedbattle = { id = { type = 4712 id = 77837 } startdate = { year = 1938 month = october day = 0 hour = 0 } enddate = { year = 1938 month = october day = 5 hour = 11 } province = 42 importance = 4.4721 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 733 } leader = { type = 6 id = 278 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 278 } } defenders = { maxdivisions = 3 nation = 8 leader = { type = 6 id = 35068 } leader = { type = 6 id = 230055 } unitleader = { type = 6 id = 35068 } unitleader = { type = 6 id = 35012 } unitleader = { type = 4712 id = 43110 } } } recordedbattle = { id = { type = 4712 id = 77907 } startdate = { year = 1938 month = october day = 0 hour = 7 } enddate = { year = 1938 month = october day = 9 hour = 17 } province = 988 importance = 3 attackers = { maxdivisions = 3 winner = 1 nation = 2 leader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5083 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } } recordedbattle = { id = { type = 4712 id = 77913 } startdate = { year = 1938 month = october day = 0 hour = 8 } enddate = { year = 1938 month = october day = 11 hour = 17 } province = 177 importance = 13.2665 attackers = { maxdivisions = 4 nation = 174 leader = { type = 4712 id = 77912 } leader = { type = 6 id = 105289 } leader = { type = 6 id = 105330 } unitleader = { type = 4712 id = 77912 } unitleader = { type = 6 id = 105289 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 139 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 293 } } } recordedleaderevent = { date = { year = 1938 month = october day = 0 hour = 8 } leader = { type = 6 id = 230024 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = october day = 1 hour = 2 } leader = { type = 6 id = 531 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = october day = 1 hour = 4 } leader = { type = 6 id = 697 } skill = 3 } recordedbattle = { id = { type = 4712 id = 78134 } startdate = { year = 1938 month = october day = 2 hour = 7 } enddate = { year = 1938 month = october day = 13 hour = 10 } province = 445 importance = 3.3166 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 589 } unitleader = { type = 6 id = 589 } } defenders = { maxdivisions = 6 winner = 1 nation = 8 leader = { type = 6 id = 35006 } leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 35006 } unitleader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 78523 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 78526 } } } recordedbattle = { id = { type = 4712 id = 78353 } startdate = { year = 1938 month = october day = 2 hour = 22 } enddate = { year = 1938 month = october day = 21 hour = 3 } province = 49 importance = 30.5123 attackers = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 114 } leader = { type = 6 id = 496 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 13 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 78190 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 70635 } unitleader = { type = 4712 id = 70633 } unitleader = { type = 4712 id = 70256 } unitleader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 78352 } } } recordedleaderevent = { date = { year = 1938 month = october day = 3 hour = 0 } leader = { type = 6 id = 10325 } skill = 5 } recordedleaderevent = { date = { year = 1938 month = october day = 3 hour = 0 } leader = { type = 6 id = 10202 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = october day = 3 hour = 0 } leader = { type = 6 id = 10374 } skill = 2 } recordedbattle = { id = { type = 4712 id = 78295 } startdate = { year = 1938 month = october day = 3 hour = 12 } enddate = { year = 1938 month = october day = 11 hour = 7 } province = 442 importance = 5.6569 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 726 } unitleader = { type = 6 id = 182 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 593 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35028 } leader = { type = 6 id = 35057 } unitleader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35057 } } } recordedleaderevent = { date = { year = 1938 month = october day = 5 hour = 7 } leader = { type = 6 id = 35068 } trait = 21 } recordedbattle = { id = { type = 4712 id = 82106 } startdate = { year = 1938 month = october day = 5 hour = 9 } enddate = { year = 1938 month = december day = 0 hour = 0 } province = 922 importance = 7.4162 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5100 } unitleader = { type = 6 id = 5100 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 36979 } unitleader = { type = 4712 id = 36979 } } } recordedleaderevent = { date = { year = 1938 month = october day = 5 hour = 10 } leader = { type = 6 id = 35065 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = october day = 5 hour = 19 } leader = { type = 6 id = 35057 } trait = 23 } recordedleaderevent = { date = { year = 1938 month = october day = 6 hour = 1 } leader = { type = 6 id = 5050 } trait = 18 } recordedleaderevent = { date = { year = 1938 month = october day = 6 hour = 1 } leader = { type = 6 id = 248 } skill = 5 } recordedbattle = { id = { type = 4712 id = 78866 } startdate = { year = 1938 month = october day = 6 hour = 11 } enddate = { year = 1938 month = october day = 6 hour = 11 } province = 179 importance = 2.8284 attackers = { maxdivisions = 2 nation = 3 leader = { type = 4712 id = 78863 } leader = { type = 4712 id = 78865 } unitleader = { type = 4712 id = 78863 } unitleader = { type = 4712 id = 78865 } } defenders = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105330 } unitleader = { type = 6 id = 105289 } } } recordedbattle = { id = { type = 4712 id = 78920 } startdate = { year = 1938 month = october day = 6 hour = 19 } enddate = { year = 1938 month = november day = 4 hour = 14 } province = 207 importance = 37.0405 attackers = { maxdivisions = 11 nation = 174 leader = { type = 6 id = 115184 } leader = { type = 6 id = 105212 } leader = { type = 6 id = 105331 } leader = { type = 6 id = 115016 } unitleader = { type = 6 id = 115184 } unitleader = { type = 4712 id = 78913 } unitleader = { type = 4712 id = 78915 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105331 } unitleader = { type = 6 id = 115066 } unitleader = { type = 6 id = 115039 } unitleader = { type = 6 id = 115016 } } defenders = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 531 } leader = { type = 6 id = 502 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 271 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 188 } } } recordedbattle = { id = { type = 4712 id = 80271 } startdate = { year = 1938 month = october day = 7 hour = 16 } enddate = { year = 1938 month = october day = 17 hour = 13 } province = 69 importance = 28.4605 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 310 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 770 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 311 } } defenders = { maxdivisions = 11 nation = 47 leader = { type = 6 id = 230026 } leader = { type = 6 id = 230005 } leader = { type = 6 id = 35049 } leader = { type = 4712 id = 61654 } leader = { type = 4712 id = 79094 } leader = { type = 4712 id = 80257 } unitleader = { type = 6 id = 230005 } unitleader = { type = 4712 id = 75170 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 4712 id = 79094 } unitleader = { type = 4712 id = 80257 } } } recordedleaderevent = { date = { year = 1938 month = october day = 7 hour = 20 } leader = { type = 6 id = 5007 } trait = 18 } recordedbattle = { id = { type = 4712 id = 79151 } startdate = { year = 1938 month = october day = 8 hour = 1 } enddate = { year = 1938 month = october day = 22 hour = 10 } province = 55 importance = 11.2250 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 495 } unitleader = { type = 6 id = 533 } unitleader = { type = 6 id = 16 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 216 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 94 } } defenders = { maxdivisions = 3 nation = 343 leader = { type = 4712 id = 79144 } leader = { type = 4712 id = 79141 } unitleader = { type = 4712 id = 79144 } unitleader = { type = 4712 id = 79141 } unitleader = { type = 4712 id = 79138 } } } recordedbattle = { id = { type = 4712 id = 79152 } startdate = { year = 1938 month = october day = 8 hour = 1 } enddate = { year = 1938 month = november day = 0 hour = 12 } province = 56 importance = 4.6904 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 79135 } unitleader = { type = 4712 id = 79135 } } } recordedbattle = { id = { type = 4712 id = 80330 } startdate = { year = 1938 month = october day = 8 hour = 1 } enddate = { year = 1938 month = november day = 0 hour = 0 } province = 83 importance = 4.6904 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 326 } leader = { type = 6 id = 593 } unitleader = { type = 6 id = 326 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 635 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 79105 } unitleader = { type = 4712 id = 79105 } } } recordedbattle = { id = { type = 4712 id = 79154 } startdate = { year = 1938 month = october day = 8 hour = 1 } enddate = { year = 1938 month = october day = 10 hour = 19 } province = 80 importance = 1.4142 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 612 } unitleader = { type = 6 id = 612 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 79111 } unitleader = { type = 4712 id = 79111 } } } recordedbattle = { id = { type = 4712 id = 79155 } startdate = { year = 1938 month = october day = 8 hour = 1 } enddate = { year = 1938 month = october day = 9 hour = 16 } province = 84 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 612 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 770 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 79102 } unitleader = { type = 4712 id = 79102 } } } recordedleaderevent = { date = { year = 1938 month = october day = 9 hour = 0 } leader = { type = 6 id = 40013 } skill = 2 } recordedbattle = { id = { type = 4712 id = 79332 } startdate = { year = 1938 month = october day = 9 hour = 7 } enddate = { year = 1938 month = october day = 13 hour = 19 } province = 54 importance = 2 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 16 } leader = { type = 6 id = 278 } unitleader = { type = 6 id = 16 } unitleader = { type = 6 id = 278 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 79132 } unitleader = { type = 4712 id = 79132 } } } recordedbattle = { id = { type = 4712 id = 79359 } startdate = { year = 1938 month = october day = 9 hour = 20 } enddate = { year = 1938 month = october day = 21 hour = 11 } province = 175 importance = 10.3923 attackers = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 105218 } leader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105218 } unitleader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105237 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 687 } leader = { type = 6 id = 697 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 687 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 139 } } } recordedbattle = { id = { type = 4712 id = 79465 } startdate = { year = 1938 month = october day = 10 hour = 11 } enddate = { year = 1938 month = october day = 17 hour = 16 } province = 732 importance = 2.6458 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5114 } unitleader = { type = 6 id = 5114 } } defenders = { maxdivisions = 1 winner = 1 nation = 8 leader = { type = 6 id = 35019 } unitleader = { type = 6 id = 35019 } } } recordedbattle = { id = { type = 4712 id = 81078 } startdate = { year = 1938 month = october day = 11 hour = 2 } enddate = { year = 1938 month = november day = 7 hour = 16 } province = 55 importance = 40.7922 attackers = { maxdivisions = 11 nation = 47 leader = { type = 6 id = 230023 } leader = { type = 6 id = 230013 } leader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230012 } } defenders = { maxdivisions = 8 winner = 1 nation = 343 leader = { type = 4712 id = 79144 } leader = { type = 4712 id = 79141 } leader = { type = 6 id = 495 } unitleader = { type = 4712 id = 79144 } unitleader = { type = 4712 id = 79141 } unitleader = { type = 4712 id = 79138 } unitleader = { type = 4712 id = 80895 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 733 } } } recordedbattle = { id = { type = 4712 id = 79589 } startdate = { year = 1938 month = october day = 11 hour = 14 } enddate = { year = 1938 month = october day = 12 hour = 14 } province = 48 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } } defenders = { maxdivisions = 4 winner = 1 nation = 47 leader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 35022 } } } recordedleaderevent = { date = { year = 1938 month = october day = 12 hour = 0 } leader = { type = 6 id = 1057 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = october day = 12 hour = 0 } leader = { type = 6 id = 1081 } skill = 5 } recordedleaderevent = { date = { year = 1938 month = october day = 12 hour = 0 } leader = { type = 6 id = 1077 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = october day = 12 hour = 0 } leader = { type = 6 id = 1106 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = october day = 12 hour = 0 } leader = { type = 6 id = 1101 } skill = 3 } recordedbattle = { id = { type = 4712 id = 79715 } startdate = { year = 1938 month = october day = 12 hour = 15 } enddate = { year = 1938 month = october day = 17 hour = 1 } province = 459 importance = 2.2361 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 726 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 726 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 334 } } defenders = { maxdivisions = 1 winner = 1 nation = 8 leader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35028 } } } recordedbattle = { id = { type = 4712 id = 80200 } startdate = { year = 1938 month = october day = 12 hour = 15 } enddate = { year = 1938 month = october day = 17 hour = 21 } province = 62 importance = 6.7082 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 145 } leader = { type = 6 id = 612 } unitleader = { type = 6 id = 145 } unitleader = { type = 6 id = 612 } } defenders = { maxdivisions = 8 nation = 47 leader = { type = 6 id = 230005 } leader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230026 } unitleader = { type = 6 id = 230024 } unitleader = { type = 4712 id = 80198 } unitleader = { type = 4712 id = 80196 } } } recordedbattle = { id = { type = 4712 id = 79718 } startdate = { year = 1938 month = october day = 12 hour = 16 } enddate = { year = 1938 month = october day = 12 hour = 17 } province = 59 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 47 leader = { type = 4712 id = 76100 } unitleader = { type = 4712 id = 76100 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 350 } unitleader = { type = 6 id = 350 } } } recordedbattle = { id = { type = 4712 id = 79726 } startdate = { year = 1938 month = october day = 12 hour = 19 } enddate = { year = 1938 month = october day = 22 hour = 7 } province = 179 importance = 15.8114 attackers = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 293 } leader = { type = 6 id = 272 } unitleader = { type = 6 id = 293 } unitleader = { type = 6 id = 272 } } defenders = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 105289 } leader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 35061 } } } recordedleaderevent = { date = { year = 1938 month = october day = 13 hour = 23 } leader = { type = 6 id = 216 } skill = 3 } recordedbattle = { id = { type = 4712 id = 79888 } startdate = { year = 1938 month = october day = 14 hour = 5 } enddate = { year = 1938 month = october day = 24 hour = 9 } province = 199 importance = 18.9737 attackers = { maxdivisions = 10 winner = 1 nation = 3 leader = { type = 6 id = 502 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 777 } unitleader = { type = 4712 id = 79887 } unitleader = { type = 6 id = 188 } } defenders = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 115039 } leader = { type = 6 id = 115184 } leader = { type = 6 id = 115066 } unitleader = { type = 6 id = 115066 } unitleader = { type = 6 id = 115039 } unitleader = { type = 6 id = 115184 } } } recordedbattle = { id = { type = 4712 id = 79944 } startdate = { year = 1938 month = october day = 14 hour = 22 } enddate = { year = 1938 month = october day = 18 hour = 12 } province = 189 importance = 2 attackers = { maxdivisions = 10 winner = 1 nation = 174 leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115180 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 105290 } unitleader = { type = 6 id = 115102 } unitleader = { type = 4712 id = 80048 } unitleader = { type = 6 id = 105149 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 281 } unitleader = { type = 6 id = 281 } } } recordedleaderevent = { date = { year = 1938 month = october day = 15 hour = 0 } leader = { type = 6 id = 50278 } rank = 2 } recordedbattle = { id = { type = 4712 id = 80098 } startdate = { year = 1938 month = october day = 15 hour = 22 } enddate = { year = 1938 month = october day = 25 hour = 8 } province = 42 importance = 3.1623 attackers = { maxdivisions = 6 winner = 1 nation = 47 leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 80508 } unitleader = { type = 4712 id = 80510 } unitleader = { type = 4712 id = 80216 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 733 } unitleader = { type = 6 id = 733 } } } recordedleaderevent = { date = { year = 1938 month = october day = 16 hour = 0 } leader = { type = 6 id = 260032 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = october day = 16 hour = 0 } leader = { type = 6 id = 585077 } skill = 2 } recordedbattle = { id = { type = 4712 id = 80199 } startdate = { year = 1938 month = october day = 16 hour = 11 } enddate = { year = 1938 month = october day = 20 hour = 16 } province = 86 importance = 20 attackers = { maxdivisions = 10 nation = 3 leader = { type = 6 id = 340 } leader = { type = 6 id = 153 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 153 } } defenders = { maxdivisions = 19 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 80189 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230014 } unitleader = { type = 4712 id = 59392 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 35042 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230025 } unitleader = { type = 6 id = 230017 } unitleader = { type = 6 id = 35031 } } } recordedbattle = { id = { type = 4712 id = 80272 } startdate = { year = 1938 month = october day = 17 hour = 1 } enddate = { year = 1938 month = october day = 17 hour = 14 } province = 70 importance = 1.4142 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 309 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 145 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 80260 } unitleader = { type = 4712 id = 80260 } } } recordedbattle = { id = { type = 4712 id = 80273 } startdate = { year = 1938 month = october day = 17 hour = 1 } enddate = { year = 1938 month = october day = 19 hour = 8 } province = 68 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 777 } leader = { type = 6 id = 311 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 769 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 80263 } unitleader = { type = 4712 id = 80263 } } } recordedbattle = { id = { type = 4712 id = 80331 } startdate = { year = 1938 month = october day = 17 hour = 2 } enddate = { year = 1938 month = october day = 20 hour = 14 } province = 67 importance = 1.7321 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 201 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 589 } unitleader = { type = 6 id = 769 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 80266 } unitleader = { type = 4712 id = 80266 } } } recordedbattle = { id = { type = 4712 id = 80367 } startdate = { year = 1938 month = october day = 17 hour = 21 } enddate = { year = 1938 month = october day = 29 hour = 21 } province = 57 importance = 51.9615 attackers = { maxdivisions = 15 winner = 1 nation = 3 leader = { type = 6 id = 310 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 770 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 311 } } defenders = { maxdivisions = 15 nation = 47 leader = { type = 6 id = 35044 } leader = { type = 6 id = 230020 } leader = { type = 6 id = 230026 } leader = { type = 4712 id = 76100 } unitleader = { type = 4712 id = 76100 } unitleader = { type = 6 id = 35015 } unitleader = { type = 6 id = 35044 } unitleader = { type = 4712 id = 75170 } unitleader = { type = 6 id = 35049 } unitleader = { type = 4712 id = 79094 } unitleader = { type = 4712 id = 61654 } unitleader = { type = 6 id = 230005 } unitleader = { type = 6 id = 230024 } unitleader = { type = 4712 id = 80196 } unitleader = { type = 6 id = 230026 } } } recordedbattle = { id = { type = 4712 id = 81761 } startdate = { year = 1938 month = october day = 17 hour = 22 } enddate = { year = 1938 month = november day = 0 hour = 9 } province = 235 importance = 7.2111 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 230 } leader = { type = 6 id = 33 } unitleader = { type = 6 id = 230 } unitleader = { type = 4712 id = 80369 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 583 } unitleader = { type = 6 id = 266 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 33 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115020 } leader = { type = 6 id = 115168 } leader = { type = 6 id = 105290 } unitleader = { type = 6 id = 115020 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105290 } } } recordedleaderevent = { date = { year = 1938 month = october day = 18 hour = 21 } leader = { type = 6 id = 589 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = october day = 19 hour = 4 } leader = { type = 6 id = 733 } trait = 21 } recordedleaderevent = { date = { year = 1938 month = october day = 19 hour = 9 } leader = { type = 6 id = 201 } skill = 6 } recordedbattle = { id = { type = 4712 id = 80766 } startdate = { year = 1938 month = october day = 21 hour = 21 } enddate = { year = 1938 month = october day = 28 hour = 8 } province = 178 importance = 7.9373 attackers = { maxdivisions = 11 winner = 1 nation = 174 leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 115180 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 105289 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 281 } leader = { type = 6 id = 272 } unitleader = { type = 6 id = 281 } unitleader = { type = 6 id = 272 } } } recordedleaderevent = { date = { year = 1938 month = october day = 22 hour = 0 } leader = { type = 6 id = 547028 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = october day = 22 hour = 0 } leader = { type = 6 id = 547029 } skill = 2 } recordedleaderevent = { date = { year = 1938 month = october day = 22 hour = 0 } leader = { type = 6 id = 547042 } skill = 2 } recordedbattle = { id = { type = 4712 id = 80865 } startdate = { year = 1938 month = october day = 22 hour = 5 } enddate = { year = 1938 month = october day = 22 hour = 5 } province = 62 importance = 1.4142 attackers = { maxdivisions = 1 nation = 47 leader = { type = 4712 id = 76100 } unitleader = { type = 4712 id = 76100 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 612 } unitleader = { type = 6 id = 612 } } } recordedbattle = { id = { type = 4712 id = 81077 } startdate = { year = 1938 month = october day = 23 hour = 11 } enddate = { year = 1938 month = november day = 1 hour = 15 } province = 732 importance = 2.8284 attackers = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5114 } unitleader = { type = 6 id = 5114 } } defenders = { maxdivisions = 1 winner = 1 nation = 8 leader = { type = 6 id = 35019 } unitleader = { type = 6 id = 35019 } } } recordedbattle = { id = { type = 4712 id = 81121 } startdate = { year = 1938 month = october day = 23 hour = 20 } enddate = { year = 1938 month = november day = 0 hour = 0 } province = 77 importance = 2.6458 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 145 } unitleader = { type = 6 id = 145 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 79108 } unitleader = { type = 4712 id = 79108 } } } recordedbattle = { id = { type = 4712 id = 81208 } startdate = { year = 1938 month = october day = 24 hour = 9 } enddate = { year = 1938 month = november day = 0 hour = 13 } province = 48 importance = 9.7980 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 216 } leader = { type = 6 id = 313 } unitleader = { type = 6 id = 216 } unitleader = { type = 6 id = 313 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230013 } leader = { type = 6 id = 35022 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 35022 } } } recordedleaderevent = { date = { year = 1938 month = october day = 25 hour = 1 } leader = { type = 6 id = 593 } trait = 26 } recordedbattle = { id = { type = 4712 id = 81408 } startdate = { year = 1938 month = october day = 25 hour = 10 } enddate = { year = 1938 month = october day = 29 hour = 23 } province = 202 importance = 2 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } } defenders = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 115016 } leader = { type = 6 id = 115039 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 115039 } unitleader = { type = 6 id = 115066 } } } recordedbattle = { id = { type = 4712 id = 82056 } startdate = { year = 1938 month = october day = 25 hour = 10 } enddate = { year = 1938 month = november day = 1 hour = 22 } province = 204 importance = 2.4495 attackers = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 335 } leader = { type = 6 id = 188 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 188 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105160 } } } recordedbattle = { id = { type = 4712 id = 82999 } startdate = { year = 1938 month = october day = 26 hour = 10 } enddate = { year = 1938 month = december day = 6 hour = 11 } province = 49 importance = 44.2719 attackers = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 114 } leader = { type = 6 id = 496 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 13 winner = 1 nation = 47 leader = { type = 6 id = 230027 } unitleader = { type = 4712 id = 81561 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 70635 } unitleader = { type = 4712 id = 70633 } unitleader = { type = 4712 id = 70256 } unitleader = { type = 6 id = 230003 } unitleader = { type = 4712 id = 81948 } unitleader = { type = 4712 id = 82305 } unitleader = { type = 4712 id = 82715 } unitleader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 82953 } } } recordedleaderevent = { date = { year = 1938 month = october day = 26 hour = 15 } leader = { type = 6 id = 335 } skill = 6 } recordedleaderevent = { date = { year = 1938 month = october day = 27 hour = 15 } leader = { type = 6 id = 531 } trait = 20 } recordedbattle = { id = { type = 4712 id = 81749 } startdate = { year = 1938 month = october day = 27 hour = 21 } enddate = { year = 1938 month = november day = 1 hour = 11 } province = 175 importance = 6 attackers = { maxdivisions = 7 winner = 1 nation = 174 leader = { type = 6 id = 105218 } leader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105218 } unitleader = { type = 6 id = 105160 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 105184 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 697 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 687 } unitleader = { type = 6 id = 139 } } } recordedleaderevent = { date = { year = 1938 month = october day = 27 hour = 21 } leader = { type = 6 id = 271 } skill = 5 } recordedleaderevent = { date = { year = 1938 month = october day = 28 hour = 0 } leader = { type = 6 id = 635 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = october day = 29 hour = 3 } leader = { type = 6 id = 495 } trait = 20 } recordedbattle = { id = { type = 4712 id = 82020 } startdate = { year = 1938 month = october day = 29 hour = 9 } enddate = { year = 1938 month = november day = 7 hour = 3 } province = 177 importance = 8.4853 attackers = { maxdivisions = 12 winner = 1 nation = 174 leader = { type = 6 id = 105289 } leader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 115180 } unitleader = { type = 6 id = 115001 } unitleader = { type = 4712 id = 82671 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 293 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 293 } } } recordedbattle = { id = { type = 4712 id = 85257 } startdate = { year = 1938 month = november day = 0 hour = 0 } enddate = { year = 1938 month = december day = 4 hour = 16 } province = 943 importance = 5.8310 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 36979 } unitleader = { type = 4712 id = 36979 } } defenders = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5007 } unitleader = { type = 6 id = 5007 } } } recordedbattle = { id = { type = 4712 id = 82084 } startdate = { year = 1938 month = november day = 0 hour = 0 } enddate = { year = 1938 month = november day = 2 hour = 13 } province = 89 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 79123 } unitleader = { type = 4712 id = 79123 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 980 } unitleader = { type = 6 id = 980 } } } recordedbattle = { id = { type = 4712 id = 82260 } startdate = { year = 1938 month = november day = 0 hour = 21 } enddate = { year = 1938 month = november day = 1 hour = 8 } province = 235 importance = 2.8284 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105226 } leader = { type = 6 id = 105264 } unitleader = { type = 6 id = 105226 } unitleader = { type = 6 id = 105264 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 33 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 56 } } } recordedbattle = { id = { type = 4712 id = 82366 } startdate = { year = 1938 month = november day = 1 hour = 10 } enddate = { year = 1938 month = november day = 18 hour = 9 } province = 203 importance = 8.2462 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 266 } leader = { type = 6 id = 278 } unitleader = { type = 6 id = 266 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 533 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 860403 } unitleader = { type = 6 id = 860403 } } } recordedbattle = { id = { type = 4712 id = 82380 } startdate = { year = 1938 month = november day = 1 hour = 14 } enddate = { year = 1938 month = november day = 21 hour = 12 } province = 44 importance = 40.2492 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 216 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 309 } } defenders = { maxdivisions = 11 nation = 47 leader = { type = 6 id = 230024 } leader = { type = 6 id = 230020 } leader = { type = 6 id = 35065 } unitleader = { type = 6 id = 230024 } unitleader = { type = 4712 id = 80216 } unitleader = { type = 4712 id = 80510 } unitleader = { type = 4712 id = 80508 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 35022 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230020 } unitleader = { type = 4712 id = 83483 } unitleader = { type = 4712 id = 74787 } unitleader = { type = 6 id = 35065 } } } recordedbattle = { id = { type = 4712 id = 82422 } startdate = { year = 1938 month = november day = 2 hour = 0 } enddate = { year = 1938 month = november day = 2 hour = 1 } province = 67 importance = 4.2426 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 201 } leader = { type = 6 id = 829 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 829 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230020 } unitleader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230002 } unitleader = { type = 4712 id = 82419 } unitleader = { type = 6 id = 230020 } } } recordedbattle = { id = { type = 4712 id = 82494 } startdate = { year = 1938 month = november day = 2 hour = 8 } enddate = { year = 1938 month = november day = 2 hour = 11 } province = 2192 importance = 8.8284 isnaval = 1 attackers = { maxdivisions = 17 winner = 1 nation = 2 leader = { type = 6 id = 5159 } unitleader = { type = 6 id = 5159 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105434 } unitleader = { type = 6 id = 105434 } sunk = { type = 17352 id = 68 } sunk = { type = 17352 id = 69 } } } recordedbattle = { id = { type = 4712 id = 82496 } startdate = { year = 1938 month = november day = 2 hour = 9 } enddate = { year = 1938 month = november day = 6 hour = 16 } province = 133 importance = 4 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115083 } unitleader = { type = 6 id = 115083 } } defenders = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 281 } unitleader = { type = 6 id = 281 } unitleader = { type = 6 id = 272 } unitleader = { type = 6 id = 333 } unitleader = { type = 6 id = 283 } } } recordedbattle = { id = { type = 4712 id = 82518 } startdate = { year = 1938 month = november day = 2 hour = 14 } enddate = { year = 1938 month = december day = 1 hour = 0 } province = 987 importance = 5.3852 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5083 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } } recordedleaderevent = { date = { year = 1938 month = november day = 3 hour = 0 } leader = { type = 6 id = 860403 } trait = 23 } recordedbattle = { id = { type = 4712 id = 82770 } startdate = { year = 1938 month = november day = 3 hour = 1 } enddate = { year = 1938 month = november day = 6 hour = 10 } province = 62 importance = 1.7321 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 608 } leader = { type = 6 id = 586 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 586 } unitleader = { type = 6 id = 257 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 82593 } leader = { type = 4712 id = 82737 } unitleader = { type = 4712 id = 82593 } unitleader = { type = 4712 id = 82737 } } } recordedbattle = { id = { type = 4712 id = 82769 } startdate = { year = 1938 month = november day = 3 hour = 1 } enddate = { year = 1938 month = november day = 5 hour = 8 } province = 59 importance = 1.4142 attackers = { maxdivisions = 19 winner = 1 nation = 3 leader = { type = 6 id = 323 } leader = { type = 6 id = 310 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 586 } unitleader = { type = 6 id = 257 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 82587 } leader = { type = 4712 id = 82731 } unitleader = { type = 4712 id = 82587 } unitleader = { type = 4712 id = 82731 } } } recordedbattle = { id = { type = 4712 id = 82626 } startdate = { year = 1938 month = november day = 3 hour = 1 } enddate = { year = 1938 month = november day = 4 hour = 3 } province = 57 importance = 2.8284 attackers = { maxdivisions = 6 nation = 3 leader = { type = 6 id = 310 } leader = { type = 6 id = 309 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 309 } } defenders = { maxdivisions = 2 winner = 1 nation = 343 leader = { type = 4712 id = 82590 } unitleader = { type = 4712 id = 82590 } unitleader = { type = 4712 id = 82734 } } } recordedbattle = { id = { type = 4712 id = 82627 } startdate = { year = 1938 month = november day = 3 hour = 1 } enddate = { year = 1938 month = november day = 10 hour = 16 } province = 86 importance = 26.4575 attackers = { maxdivisions = 10 nation = 3 leader = { type = 6 id = 340 } leader = { type = 6 id = 153 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 153 } } defenders = { maxdivisions = 19 winner = 1 nation = 47 leader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 82563 } unitleader = { type = 4712 id = 82561 } unitleader = { type = 4712 id = 80582 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 35042 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230025 } unitleader = { type = 6 id = 230017 } unitleader = { type = 6 id = 35031 } } } recordedbattle = { id = { type = 4712 id = 82628 } startdate = { year = 1938 month = november day = 3 hour = 1 } enddate = { year = 1938 month = november day = 3 hour = 1 } province = 63 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 990 } unitleader = { type = 6 id = 990 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 82608 } unitleader = { type = 4712 id = 82608 } } } recordedbattle = { id = { type = 4712 id = 82708 } startdate = { year = 1938 month = november day = 3 hour = 9 } enddate = { year = 1938 month = november day = 3 hour = 9 } province = 65 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 608 } unitleader = { type = 6 id = 608 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 82605 } unitleader = { type = 4712 id = 82605 } } } recordedbattle = { id = { type = 4712 id = 82720 } startdate = { year = 1938 month = november day = 3 hour = 22 } enddate = { year = 1938 month = november day = 7 hour = 15 } province = 84 importance = 4 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 829 } unitleader = { type = 6 id = 829 } unitleader = { type = 6 id = 145 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 201 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 79108 } leader = { type = 4712 id = 79105 } unitleader = { type = 4712 id = 79108 } unitleader = { type = 4712 id = 79105 } } } recordedbattle = { id = { type = 4712 id = 82802 } startdate = { year = 1938 month = november day = 4 hour = 10 } enddate = { year = 1938 month = november day = 10 hour = 4 } province = 174 importance = 7.3485 attackers = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105218 } leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105218 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115165 } unitleader = { type = 4712 id = 83254 } unitleader = { type = 6 id = 105272 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 697 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 687 } unitleader = { type = 6 id = 139 } } } recordedbattle = { id = { type = 4712 id = 82840 } startdate = { year = 1938 month = november day = 5 hour = 1 } enddate = { year = 1938 month = november day = 12 hour = 15 } province = 42 importance = 15.8745 attackers = { maxdivisions = 13 winner = 1 nation = 3 leader = { type = 6 id = 612 } leader = { type = 6 id = 311 } leader = { type = 6 id = 185 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 306 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 309 } } defenders = { maxdivisions = 6 nation = 47 leader = { type = 6 id = 230016 } leader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 80508 } unitleader = { type = 4712 id = 80510 } unitleader = { type = 6 id = 230007 } } } recordedbattle = { id = { type = 4712 id = 82902 } startdate = { year = 1938 month = november day = 5 hour = 13 } enddate = { year = 1938 month = november day = 10 hour = 22 } province = 204 importance = 6.7082 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 335 } unitleader = { type = 6 id = 335 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 115184 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105237 } } } recordedleaderevent = { date = { year = 1938 month = november day = 5 hour = 13 } leader = { type = 6 id = 340 } trait = 23 } recordedleaderevent = { date = { year = 1938 month = november day = 5 hour = 17 } leader = { type = 6 id = 335 } trait = 22 } recordedbattle = { id = { type = 4712 id = 83150 } startdate = { year = 1938 month = november day = 6 hour = 7 } enddate = { year = 1938 month = november day = 13 hour = 17 } province = 80 importance = 2.6458 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 593 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 145 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 79111 } unitleader = { type = 4712 id = 79111 } } } recordedbattle = { id = { type = 4712 id = 83488 } startdate = { year = 1938 month = november day = 6 hour = 17 } enddate = { year = 1938 month = november day = 12 hour = 8 } province = 178 importance = 7.3485 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 333 } unitleader = { type = 6 id = 333 } } defenders = { maxdivisions = 8 winner = 1 nation = 174 leader = { type = 6 id = 105287 } leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115180 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 115083 } } } recordedleaderevent = { date = { year = 1938 month = november day = 6 hour = 17 } leader = { type = 6 id = 313 } trait = 21 } recordedbattle = { id = { type = 4712 id = 83047 } startdate = { year = 1938 month = november day = 7 hour = 0 } enddate = { year = 1938 month = december day = 23 hour = 9 } province = 64 importance = 27.1293 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 667 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 667 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 342 } unitleader = { type = 6 id = 234 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 101 } unitleader = { type = 6 id = 728 } } defenders = { maxdivisions = 4 nation = 343 leader = { type = 4712 id = 82758 } leader = { type = 4712 id = 82755 } unitleader = { type = 4712 id = 82758 } unitleader = { type = 4712 id = 82755 } unitleader = { type = 4712 id = 82614 } unitleader = { type = 4712 id = 82611 } } } recordedbattle = { id = { type = 4712 id = 83124 } startdate = { year = 1938 month = november day = 7 hour = 9 } enddate = { year = 1938 month = november day = 7 hour = 20 } province = 177 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 772 } unitleader = { type = 6 id = 772 } } defenders = { maxdivisions = 7 winner = 1 nation = 174 leader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 105287 } } } recordedbattle = { id = { type = 4712 id = 83132 } startdate = { year = 1938 month = november day = 7 hour = 11 } enddate = { year = 1938 month = november day = 18 hour = 11 } province = 732 importance = 3.3166 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5114 } unitleader = { type = 6 id = 5114 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35019 } unitleader = { type = 6 id = 35019 } } } recordedleaderevent = { date = { year = 1938 month = november day = 8 hour = 12 } leader = { type = 6 id = 230025 } skill = 3 } recordedbattle = { id = { type = 4712 id = 83257 } startdate = { year = 1938 month = november day = 8 hour = 17 } enddate = { year = 1938 month = december day = 13 hour = 16 } province = 57 importance = 11.8322 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 770 } leader = { type = 6 id = 230 } unitleader = { type = 6 id = 770 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 271 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 82734 } leader = { type = 4712 id = 82590 } unitleader = { type = 4712 id = 82734 } unitleader = { type = 4712 id = 82590 } } } recordedleaderevent = { date = { year = 1938 month = november day = 8 hour = 17 } leader = { type = 6 id = 266 } trait = 23 } recordedleaderevent = { date = { year = 1938 month = november day = 8 hour = 19 } leader = { type = 6 id = 266 } trait = 26 } recordedbattle = { id = { type = 4712 id = 83268 } startdate = { year = 1938 month = november day = 8 hour = 22 } enddate = { year = 1938 month = november day = 11 hour = 15 } province = 53 importance = 5.1962 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } } defenders = { maxdivisions = 3 winner = 1 nation = 47 leader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230023 } } } recordedbattle = { id = { type = 4712 id = 83489 } startdate = { year = 1938 month = november day = 10 hour = 15 } enddate = { year = 1938 month = november day = 25 hour = 18 } province = 202 importance = 15.4919 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 335 } unitleader = { type = 4712 id = 84063 } unitleader = { type = 4712 id = 84372 } unitleader = { type = 6 id = 531 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 115039 } leader = { type = 6 id = 105160 } unitleader = { type = 6 id = 115039 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 105184 } unitleader = { type = 6 id = 105160 } } } recordedbattle = { id = { type = 4712 id = 83493 } startdate = { year = 1938 month = november day = 10 hour = 17 } enddate = { year = 1938 month = november day = 24 hour = 13 } province = 455 importance = 7.4833 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 635 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 635 } unitleader = { type = 6 id = 334 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35040 } unitleader = { type = 6 id = 35057 } unitleader = { type = 6 id = 35040 } } } recordedleaderevent = { date = { year = 1938 month = november day = 11 hour = 22 } leader = { type = 6 id = 188 } trait = 26 } recordedleaderevent = { date = { year = 1938 month = november day = 12 hour = 2 } leader = { type = 6 id = 129 } skill = 5 } recordedbattle = { id = { type = 4712 id = 83743 } startdate = { year = 1938 month = november day = 12 hour = 21 } enddate = { year = 1938 month = november day = 16 hour = 14 } province = 177 importance = 2 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 772 } unitleader = { type = 6 id = 772 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 35061 } leader = { type = 6 id = 105287 } leader = { type = 6 id = 105272 } unitleader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 115180 } } } recordedbattle = { id = { type = 4712 id = 83820 } startdate = { year = 1938 month = november day = 13 hour = 2 } enddate = { year = 1938 month = november day = 13 hour = 16 } province = 84 importance = 1.4142 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 79111 } unitleader = { type = 4712 id = 79111 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 829 } unitleader = { type = 6 id = 829 } } } recordedbattle = { id = { type = 4712 id = 83838 } startdate = { year = 1938 month = november day = 13 hour = 7 } enddate = { year = 1938 month = november day = 15 hour = 14 } province = 60 importance = 2.8284 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 586 } unitleader = { type = 6 id = 586 } unitleader = { type = 6 id = 257 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 82743 } leader = { type = 4712 id = 82599 } unitleader = { type = 4712 id = 82743 } unitleader = { type = 4712 id = 82599 } } } recordedbattle = { id = { type = 4712 id = 83894 } startdate = { year = 1938 month = november day = 14 hour = 0 } enddate = { year = 1938 month = december day = 17 hour = 8 } province = 78 importance = 5.7446 attackers = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 79114 } unitleader = { type = 4712 id = 79114 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 4712 id = 83891 } leader = { type = 6 id = 283 } unitleader = { type = 4712 id = 83891 } } } recordedbattle = { id = { type = 4712 id = 83971 } startdate = { year = 1938 month = november day = 14 hour = 11 } enddate = { year = 1938 month = december day = 14 hour = 8 } province = 90 importance = 16.4317 attackers = { maxdivisions = 11 winner = 1 nation = 47 leader = { type = 6 id = 230008 } leader = { type = 6 id = 35044 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230015 } unitleader = { type = 4712 id = 83498 } unitleader = { type = 6 id = 35042 } unitleader = { type = 4712 id = 85244 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 153 } unitleader = { type = 6 id = 153 } } } recordedbattle = { id = { type = 4712 id = 84290 } startdate = { year = 1938 month = november day = 14 hour = 20 } enddate = { year = 1938 month = november day = 22 hour = 19 } province = 180 importance = 5.6569 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 639 } leader = { type = 6 id = 772 } leader = { type = 6 id = 823 } unitleader = { type = 6 id = 639 } unitleader = { type = 6 id = 772 } unitleader = { type = 4712 id = 84374 } } defenders = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 115180 } } } recordedleaderevent = { date = { year = 1938 month = november day = 14 hour = 21 } leader = { type = 6 id = 35057 } skill = 3 } recordedbattle = { id = { type = 4712 id = 84058 } startdate = { year = 1938 month = november day = 15 hour = 2 } enddate = { year = 1938 month = november day = 26 hour = 12 } province = 445 importance = 3.3166 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 589 } unitleader = { type = 6 id = 589 } unitleader = { type = 6 id = 201 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35006 } unitleader = { type = 6 id = 35006 } } } recordedbattle = { id = { type = 4712 id = 85273 } startdate = { year = 1938 month = november day = 15 hour = 2 } enddate = { year = 1938 month = december day = 3 hour = 12 } province = 81 importance = 8.4853 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 145 } unitleader = { type = 6 id = 145 } unitleader = { type = 6 id = 777 } unitleader = { type = 6 id = 728 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 79120 } unitleader = { type = 4712 id = 79120 } } } recordedleaderevent = { date = { year = 1938 month = november day = 15 hour = 16 } leader = { type = 6 id = 35006 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = november day = 15 hour = 21 } leader = { type = 6 id = 35022 } skill = 2 } recordedbattle = { id = { type = 4712 id = 84370 } startdate = { year = 1938 month = november day = 18 hour = 4 } enddate = { year = 1938 month = november day = 28 hour = 8 } province = 199 importance = 9.4868 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 105248 } unitleader = { type = 6 id = 105248 } unitleader = { type = 6 id = 115184 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 16 } leader = { type = 6 id = 335 } unitleader = { type = 6 id = 16 } unitleader = { type = 6 id = 335 } } } recordedbattle = { id = { type = 4712 id = 84375 } startdate = { year = 1938 month = november day = 18 hour = 7 } enddate = { year = 1938 month = november day = 23 hour = 10 } province = 174 importance = 6.7082 attackers = { maxdivisions = 7 winner = 1 nation = 174 leader = { type = 6 id = 105218 } leader = { type = 6 id = 115165 } leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105218 } unitleader = { type = 6 id = 115165 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115180 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 697 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 687 } unitleader = { type = 6 id = 139 } } } recordedbattle = { id = { type = 4712 id = 84769 } startdate = { year = 1938 month = november day = 19 hour = 1 } enddate = { year = 1938 month = december day = 8 hour = 14 } province = 53 importance = 30.5123 attackers = { maxdivisions = 9 winner = 1 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 257 } } defenders = { maxdivisions = 7 nation = 47 leader = { type = 6 id = 230023 } leader = { type = 6 id = 230012 } leader = { type = 6 id = 35002 } unitleader = { type = 6 id = 230023 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 35002 } } } recordedbattle = { id = { type = 4712 id = 84982 } startdate = { year = 1938 month = november day = 19 hour = 3 } enddate = { year = 1938 month = november day = 26 hour = 2 } province = 212 importance = 7.9373 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 56 } leader = { type = 6 id = 33 } leader = { type = 4712 id = 84827 } leader = { type = 4712 id = 84830 } leader = { type = 4712 id = 84920 } leader = { type = 4712 id = 84925 } leader = { type = 4712 id = 84929 } leader = { type = 4712 id = 84934 } leader = { type = 4712 id = 84942 } leader = { type = 4712 id = 84948 } leader = { type = 4712 id = 84951 } leader = { type = 4712 id = 84954 } leader = { type = 4712 id = 84976 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 33 } unitleader = { type = 4712 id = 84827 } unitleader = { type = 4712 id = 84830 } unitleader = { type = 4712 id = 84920 } unitleader = { type = 4712 id = 84925 } unitleader = { type = 4712 id = 84929 } unitleader = { type = 4712 id = 84934 } unitleader = { type = 4712 id = 84942 } unitleader = { type = 4712 id = 84948 } unitleader = { type = 4712 id = 84951 } unitleader = { type = 4712 id = 84954 } unitleader = { type = 4712 id = 84976 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105259 } leader = { type = 6 id = 105138 } leader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 105138 } unitleader = { type = 6 id = 105331 } unitleader = { type = 6 id = 105290 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 115020 } } } recordedleaderevent = { date = { year = 1938 month = november day = 19 hour = 4 } leader = { type = 6 id = 16 } trait = 23 } recordedbattle = { id = { type = 4712 id = 84471 } startdate = { year = 1938 month = november day = 19 hour = 9 } enddate = { year = 1938 month = december day = 5 hour = 15 } province = 178 importance = 20 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 281 } unitleader = { type = 6 id = 281 } unitleader = { type = 6 id = 333 } } defenders = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 105287 } leader = { type = 6 id = 115083 } leader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 115102 } } } recordedleaderevent = { date = { year = 1938 month = november day = 19 hour = 11 } leader = { type = 6 id = 230008 } trait = 22 } recordedbattle = { id = { type = 4712 id = 84483 } startdate = { year = 1938 month = november day = 19 hour = 15 } enddate = { year = 1938 month = december day = 12 hour = 9 } province = 203 importance = 43.1625 attackers = { maxdivisions = 12 winner = 1 nation = 174 leader = { type = 4712 id = 84480 } leader = { type = 6 id = 105259 } leader = { type = 6 id = 115168 } leader = { type = 6 id = 860410 } unitleader = { type = 4712 id = 84480 } unitleader = { type = 4712 id = 84482 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 115020 } unitleader = { type = 4712 id = 84772 } unitleader = { type = 6 id = 860410 } unitleader = { type = 6 id = 860403 } } defenders = { maxdivisions = 9 nation = 3 leader = { type = 6 id = 266 } leader = { type = 6 id = 278 } unitleader = { type = 6 id = 266 } unitleader = { type = 6 id = 278 } unitleader = { type = 6 id = 116 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 772 } unitleader = { type = 6 id = 129 } } } recordedleaderevent = { date = { year = 1938 month = november day = 19 hour = 18 } leader = { type = 6 id = 5007 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = november day = 20 hour = 15 } leader = { type = 6 id = 230055 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = november day = 21 hour = 13 } leader = { type = 6 id = 105184 } skill = 2 } recordedbattle = { id = { type = 4712 id = 84842 } startdate = { year = 1938 month = november day = 24 hour = 21 } enddate = { year = 1938 month = december day = 10 hour = 20 } province = 66 importance = 8 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 612 } leader = { type = 6 id = 583 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 583 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 82746 } leader = { type = 4712 id = 82602 } unitleader = { type = 4712 id = 82746 } unitleader = { type = 4712 id = 82602 } } } recordedbattle = { id = { type = 4712 id = 84843 } startdate = { year = 1938 month = november day = 24 hour = 23 } enddate = { year = 1938 month = december day = 15 hour = 15 } province = 134 importance = 13.7477 attackers = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105272 } unitleader = { type = 6 id = 115180 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 293 } unitleader = { type = 6 id = 293 } } } recordedbattle = { id = { type = 4712 id = 84946 } startdate = { year = 1938 month = november day = 25 hour = 17 } enddate = { year = 1938 month = december day = 18 hour = 14 } province = 58 importance = 9.5917 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 350 } leader = { type = 6 id = 311 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 230 } unitleader = { type = 6 id = 612 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 82740 } unitleader = { type = 4712 id = 82740 } unitleader = { type = 4712 id = 82596 } } } recordedbattle = { id = { type = 4712 id = 84962 } startdate = { year = 1938 month = november day = 26 hour = 0 } enddate = { year = 1938 month = december day = 4 hour = 1 } province = 988 importance = 2.8284 attackers = { maxdivisions = 2 nation = 2 leader = { type = 6 id = 5050 } leader = { type = 6 id = 5083 } unitleader = { type = 6 id = 5050 } unitleader = { type = 6 id = 5083 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 84961 } unitleader = { type = 4712 id = 84961 } } } recordedbattle = { id = { type = 4712 id = 85607 } startdate = { year = 1938 month = november day = 26 hour = 7 } enddate = { year = 1938 month = december day = 4 hour = 16 } province = 170 importance = 5.6569 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115165 } unitleader = { type = 6 id = 115165 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 139 } leader = { type = 6 id = 697 } leader = { type = 6 id = 502 } unitleader = { type = 6 id = 139 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 502 } } } recordedbattle = { id = { type = 4712 id = 85120 } startdate = { year = 1938 month = november day = 26 hour = 19 } enddate = { year = 1938 month = december day = 19 hour = 15 } province = 198 importance = 28.7750 attackers = { maxdivisions = 8 nation = 3 leader = { type = 6 id = 20 } leader = { type = 6 id = 531 } leader = { type = 6 id = 979 } leader = { type = 6 id = 16 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 979 } unitleader = { type = 6 id = 16 } } defenders = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105237 } unitleader = { type = 6 id = 115121 } } } recordedleaderevent = { date = { year = 1938 month = november day = 27 hour = 0 } leader = { type = 6 id = 70171 } skill = 2 } recordedbattle = { id = { type = 4712 id = 85113 } startdate = { year = 1938 month = november day = 27 hour = 2 } enddate = { year = 1938 month = december day = 1 hour = 12 } province = 202 importance = 6 attackers = { maxdivisions = 11 winner = 1 nation = 174 leader = { type = 6 id = 105288 } leader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105288 } unitleader = { type = 6 id = 105212 } unitleader = { type = 6 id = 105200 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 35061 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 979 } } } recordedbattle = { id = { type = 4712 id = 85131 } startdate = { year = 1938 month = november day = 27 hour = 23 } enddate = { year = 1938 month = december day = 5 hour = 11 } province = 45 importance = 11.3137 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 216 } leader = { type = 6 id = 257 } unitleader = { type = 6 id = 216 } unitleader = { type = 6 id = 131 } unitleader = { type = 6 id = 257 } } defenders = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230012 } leader = { type = 6 id = 35002 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 35002 } } } recordedbattle = { id = { type = 4712 id = 85184 } startdate = { year = 1938 month = november day = 28 hour = 7 } enddate = { year = 1938 month = november day = 28 hour = 7 } province = 455 importance = 1.4142 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35040 } unitleader = { type = 6 id = 35040 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } } } recordedbattle = { id = { type = 4712 id = 85187 } startdate = { year = 1938 month = november day = 28 hour = 8 } enddate = { year = 1938 month = december day = 9 hour = 11 } province = 180 importance = 3.3166 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 639 } unitleader = { type = 6 id = 639 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115180 } unitleader = { type = 6 id = 115180 } } } recordedbattle = { id = { type = 4712 id = 85190 } startdate = { year = 1938 month = november day = 28 hour = 11 } enddate = { year = 1938 month = december day = 4 hour = 3 } province = 459 importance = 2.4495 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 334 } unitleader = { type = 6 id = 334 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 635 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35028 } } } recordedbattle = { id = { type = 4712 id = 85249 } startdate = { year = 1938 month = november day = 29 hour = 3 } enddate = { year = 1938 month = december day = 5 hour = 11 } province = 44 importance = 7.3485 attackers = { maxdivisions = 7 winner = 1 nation = 47 leader = { type = 4712 id = 84945 } leader = { type = 6 id = 35022 } leader = { type = 6 id = 35068 } unitleader = { type = 4712 id = 84945 } unitleader = { type = 6 id = 35022 } unitleader = { type = 6 id = 35068 } unitleader = { type = 6 id = 230016 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 216 } unitleader = { type = 6 id = 216 } } } recordedleaderevent = { date = { year = 1938 month = november day = 29 hour = 20 } leader = { type = 6 id = 35002 } skill = 4 } recordedbattle = { id = { type = 4712 id = 85258 } startdate = { year = 1938 month = december day = 0 hour = 0 } enddate = { year = 1938 month = december day = 3 hour = 11 } province = 77 importance = 1.7321 attackers = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 79120 } unitleader = { type = 4712 id = 79120 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 145 } unitleader = { type = 6 id = 145 } } } recordedleaderevent = { date = { year = 1938 month = december day = 0 hour = 0 } leader = { type = 6 id = 35022 } rank = 2 } recordedbattle = { id = { type = 4712 id = 85272 } startdate = { year = 1938 month = december day = 0 hour = 1 } enddate = { year = 1938 month = december day = 4 hour = 16 } province = 922 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 2 leader = { type = 6 id = 5100 } unitleader = { type = 6 id = 5100 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 36979 } unitleader = { type = 4712 id = 36979 } } } recordedbattle = { id = { type = 4712 id = 85398 } startdate = { year = 1938 month = december day = 1 hour = 10 } enddate = { year = 1938 month = december day = 5 hour = 10 } province = 86 importance = 12 attackers = { maxdivisions = 6 nation = 3 leader = { type = 6 id = 340 } leader = { type = 6 id = 980 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } } defenders = { maxdivisions = 19 winner = 1 nation = 47 leader = { type = 6 id = 35044 } unitleader = { type = 6 id = 35044 } unitleader = { type = 6 id = 35042 } unitleader = { type = 4712 id = 83498 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230025 } unitleader = { type = 6 id = 230017 } } } recordedbattle = { id = { type = 4712 id = 85904 } startdate = { year = 1938 month = december day = 3 hour = 21 } enddate = { year = 1938 month = december day = 17 hour = 11 } province = 207 importance = 18.7083 attackers = { maxdivisions = 6 winner = 1 nation = 174 leader = { type = 6 id = 105137 } leader = { type = 6 id = 115184 } leader = { type = 6 id = 105248 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105248 } unitleader = { type = 6 id = 105288 } } defenders = { maxdivisions = 5 nation = 3 leader = { type = 6 id = 979 } leader = { type = 6 id = 531 } unitleader = { type = 6 id = 979 } unitleader = { type = 6 id = 531 } unitleader = { type = 6 id = 335 } } } recordedbattle = { id = { type = 4712 id = 85537 } startdate = { year = 1938 month = december day = 4 hour = 0 } enddate = { year = 1938 month = december day = 4 hour = 0 } province = 728 importance = 1.4142 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35019 } unitleader = { type = 6 id = 35019 } } defenders = { maxdivisions = 1 nation = 2 leader = { type = 6 id = 5037 } unitleader = { type = 6 id = 5037 } } } recordedbattle = { id = { type = 4712 id = 85600 } startdate = { year = 1938 month = december day = 4 hour = 4 } enddate = { year = 1938 month = december day = 5 hour = 12 } province = 464 importance = 1.4142 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 295 } unitleader = { type = 6 id = 295 } unitleader = { type = 6 id = 326 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35028 } } } recordedbattle = { id = { type = 4712 id = 85777 } startdate = { year = 1938 month = december day = 6 hour = 18 } enddate = { year = 1938 month = december day = 21 hour = 10 } province = 460 importance = 3.8730 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 635 } unitleader = { type = 6 id = 635 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35040 } leader = { type = 6 id = 35019 } unitleader = { type = 6 id = 35040 } unitleader = { type = 6 id = 35019 } } } recordedbattle = { id = { type = 4712 id = 86250 } startdate = { year = 1938 month = december day = 7 hour = 5 } enddate = { year = 1939 month = january day = 6 hour = 17 } province = 44 importance = 70.0071 attackers = { maxdivisions = 14 winner = 1 nation = 3 leader = { type = 6 id = 310 } leader = { type = 6 id = 604 } leader = { type = 6 id = 309 } leader = { type = 6 id = 257 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 216 } unitleader = { type = 6 id = 257 } unitleader = { type = 6 id = 670 } unitleader = { type = 6 id = 770 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 343 } } defenders = { maxdivisions = 13 nation = 47 leader = { type = 6 id = 35068 } leader = { type = 6 id = 230023 } leader = { type = 6 id = 230016 } leader = { type = 6 id = 230020 } leader = { type = 6 id = 35065 } leader = { type = 6 id = 35022 } unitleader = { type = 4712 id = 85885 } unitleader = { type = 6 id = 35068 } unitleader = { type = 6 id = 35022 } unitleader = { type = 4712 id = 84945 } unitleader = { type = 6 id = 230016 } unitleader = { type = 6 id = 230023 } unitleader = { type = 4712 id = 86248 } unitleader = { type = 4712 id = 86246 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230055 } unitleader = { type = 4712 id = 80510 } unitleader = { type = 6 id = 230020 } unitleader = { type = 6 id = 35065 } } } recordedbattle = { id = { type = 4712 id = 86699 } startdate = { year = 1938 month = december day = 7 hour = 18 } enddate = { year = 1938 month = december day = 17 hour = 18 } province = 212 importance = 25.2982 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 33 } leader = { type = 6 id = 185 } leader = { type = 6 id = 769 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 769 } } defenders = { maxdivisions = 10 nation = 174 leader = { type = 6 id = 860410 } leader = { type = 6 id = 105138 } unitleader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105290 } unitleader = { type = 6 id = 115020 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105138 } unitleader = { type = 6 id = 105331 } unitleader = { type = 6 id = 105259 } } } recordedbattle = { id = { type = 4712 id = 86000 } startdate = { year = 1938 month = december day = 8 hour = 4 } enddate = { year = 1938 month = december day = 8 hour = 7 } province = 47 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 35068 } unitleader = { type = 6 id = 35068 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 350 } unitleader = { type = 6 id = 350 } } } recordedbattle = { id = { type = 4712 id = 86119 } startdate = { year = 1938 month = december day = 9 hour = 20 } enddate = { year = 1938 month = december day = 28 hour = 23 } province = 205 importance = 13.0767 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 502 } leader = { type = 6 id = 20 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 20 } } defenders = { maxdivisions = 5 winner = 1 nation = 174 leader = { type = 6 id = 115001 } leader = { type = 6 id = 35061 } unitleader = { type = 6 id = 115001 } unitleader = { type = 6 id = 35061 } unitleader = { type = 6 id = 115066 } } } recordedleaderevent = { date = { year = 1938 month = december day = 11 hour = 16 } leader = { type = 6 id = 990 } skill = 4 } recordedbattle = { id = { type = 4712 id = 86254 } startdate = { year = 1938 month = december day = 11 hour = 22 } enddate = { year = 1938 month = december day = 11 hour = 22 } province = 445 importance = 1.4142 attackers = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35006 } unitleader = { type = 6 id = 35006 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 589 } unitleader = { type = 6 id = 589 } } } recordedbattle = { id = { type = 4712 id = 86255 } startdate = { year = 1938 month = december day = 11 hour = 23 } enddate = { year = 1938 month = december day = 12 hour = 4 } province = 2740 importance = 2.8284 isnaval = 1 attackers = { maxdivisions = 2 nation = 5 leader = { type = 6 id = 20072 } unitleader = { type = 6 id = 20072 } } defenders = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 412 } unitleader = { type = 6 id = 412 } } } recordedleaderevent = { date = { year = 1938 month = december day = 12 hour = 4 } leader = { type = 6 id = 234 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = december day = 12 hour = 14 } leader = { type = 6 id = 16 } skill = 3 } recordedbattle = { id = { type = 4712 id = 86315 } startdate = { year = 1938 month = december day = 12 hour = 22 } enddate = { year = 1938 month = december day = 25 hour = 13 } province = 444 importance = 3.6056 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 589 } unitleader = { type = 6 id = 589 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35006 } unitleader = { type = 6 id = 35006 } } } recordedbattle = { id = { type = 4712 id = 86404 } startdate = { year = 1938 month = december day = 13 hour = 10 } enddate = { year = 1938 month = december day = 29 hour = 15 } province = 86 importance = 28 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 340 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 145 } } defenders = { maxdivisions = 19 nation = 47 leader = { type = 6 id = 35044 } leader = { type = 6 id = 35042 } leader = { type = 6 id = 230015 } unitleader = { type = 6 id = 35044 } unitleader = { type = 6 id = 35042 } unitleader = { type = 6 id = 230003 } unitleader = { type = 6 id = 230014 } unitleader = { type = 6 id = 230002 } unitleader = { type = 6 id = 230015 } unitleader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230025 } unitleader = { type = 6 id = 230017 } } } recordedbattle = { id = { type = 4712 id = 86429 } startdate = { year = 1938 month = december day = 13 hour = 23 } enddate = { year = 1938 month = december day = 22 hour = 15 } province = 171 importance = 9 attackers = { maxdivisions = 3 winner = 1 nation = 174 leader = { type = 6 id = 115203 } unitleader = { type = 6 id = 115203 } unitleader = { type = 6 id = 105218 } unitleader = { type = 6 id = 115165 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 697 } leader = { type = 6 id = 139 } unitleader = { type = 6 id = 697 } unitleader = { type = 6 id = 139 } } } recordedbattle = { id = { type = 4712 id = 86503 } startdate = { year = 1938 month = december day = 14 hour = 10 } enddate = { year = 1938 month = december day = 22 hour = 13 } province = 462 importance = 2.8284 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 248 } leader = { type = 6 id = 334 } unitleader = { type = 6 id = 248 } unitleader = { type = 6 id = 726 } unitleader = { type = 6 id = 334 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35028 } } } recordedbattle = { id = { type = 4712 id = 86504 } startdate = { year = 1938 month = december day = 14 hour = 10 } enddate = { year = 1938 month = december day = 18 hour = 15 } province = 82 importance = 4 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 145 } leader = { type = 6 id = 593 } unitleader = { type = 6 id = 145 } unitleader = { type = 6 id = 593 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 79114 } leader = { type = 4712 id = 79123 } unitleader = { type = 4712 id = 79114 } unitleader = { type = 4712 id = 79123 } } } recordedbattle = { id = { type = 4712 id = 86508 } startdate = { year = 1938 month = december day = 14 hour = 11 } enddate = { year = 1938 month = december day = 16 hour = 12 } province = 47 importance = 1.4142 attackers = { maxdivisions = 2 winner = 1 nation = 47 leader = { type = 6 id = 35068 } unitleader = { type = 6 id = 35068 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 131 } unitleader = { type = 6 id = 131 } } } recordedbattle = { id = { type = 4712 id = 86635 } startdate = { year = 1938 month = december day = 15 hour = 22 } enddate = { year = 1939 month = january day = 7 hour = 0 } province = 49 importance = 46.9042 attackers = { maxdivisions = 10 winner = 1 nation = 3 leader = { type = 6 id = 495 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 13 nation = 47 leader = { type = 6 id = 230027 } leader = { type = 6 id = 230030 } leader = { type = 6 id = 230012 } leader = { type = 6 id = 230026 } unitleader = { type = 4712 id = 86634 } unitleader = { type = 6 id = 230027 } unitleader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 70635 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 230012 } unitleader = { type = 6 id = 230026 } } } recordedleaderevent = { date = { year = 1938 month = december day = 16 hour = 16 } leader = { type = 6 id = 35040 } skill = 3 } recordedleaderevent = { date = { year = 1938 month = december day = 16 hour = 16 } leader = { type = 6 id = 35028 } skill = 3 } recordedbattle = { id = { type = 4712 id = 87723 } startdate = { year = 1938 month = december day = 18 hour = 12 } enddate = { year = 1939 month = january day = 2 hour = 12 } province = 65 importance = 7.4833 attackers = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 271 } leader = { type = 6 id = 130 } leader = { type = 6 id = 608 } leader = { type = 6 id = 612 } leader = { type = 6 id = 230 } unitleader = { type = 6 id = 271 } unitleader = { type = 6 id = 130 } unitleader = { type = 6 id = 612 } unitleader = { type = 6 id = 311 } unitleader = { type = 6 id = 608 } unitleader = { type = 6 id = 230 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 82749 } unitleader = { type = 4712 id = 82749 } } } recordedbattle = { id = { type = 4712 id = 86826 } startdate = { year = 1938 month = december day = 18 hour = 22 } enddate = { year = 1938 month = december day = 18 hour = 23 } province = 170 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 278 } unitleader = { type = 6 id = 278 } } defenders = { maxdivisions = 1 winner = 1 nation = 174 leader = { type = 6 id = 115165 } unitleader = { type = 6 id = 115165 } } } recordedbattle = { id = { type = 4712 id = 86908 } startdate = { year = 1938 month = december day = 20 hour = 0 } enddate = { year = 1938 month = december day = 21 hour = 15 } province = 92 importance = 4.2426 attackers = { maxdivisions = 8 winner = 1 nation = 47 leader = { type = 6 id = 230008 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 86613 } } defenders = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 153 } unitleader = { type = 6 id = 153 } } } recordedbattle = { id = { type = 4712 id = 86968 } startdate = { year = 1938 month = december day = 20 hour = 9 } enddate = { year = 1938 month = december day = 20 hour = 9 } province = 203 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 114 } unitleader = { type = 6 id = 114 } } defenders = { maxdivisions = 9 winner = 1 nation = 174 leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 115129 } unitleader = { type = 6 id = 105130 } unitleader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 115168 } } } recordedbattle = { id = { type = 4712 id = 86971 } startdate = { year = 1938 month = december day = 20 hour = 19 } enddate = { year = 1938 month = december day = 20 hour = 19 } province = 180 importance = 1.4142 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105289 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 639 } unitleader = { type = 6 id = 639 } } } recordedbattle = { id = { type = 4712 id = 87014 } startdate = { year = 1938 month = december day = 21 hour = 2 } enddate = { year = 1938 month = december day = 28 hour = 14 } province = 212 importance = 13.2288 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 769 } leader = { type = 6 id = 33 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 185 } } defenders = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 860403 } leader = { type = 6 id = 105130 } leader = { type = 6 id = 115129 } unitleader = { type = 6 id = 860403 } unitleader = { type = 6 id = 115168 } unitleader = { type = 6 id = 105130 } unitleader = { type = 6 id = 115129 } } } recordedbattle = { id = { type = 4712 id = 87140 } startdate = { year = 1938 month = december day = 22 hour = 19 } enddate = { year = 1939 month = january day = 11 hour = 11 } province = 200 importance = 43.5890 attackers = { maxdivisions = 14 winner = 1 nation = 174 leader = { type = 6 id = 105137 } leader = { type = 6 id = 105248 } leader = { type = 6 id = 35061 } unitleader = { type = 6 id = 105137 } unitleader = { type = 6 id = 105248 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 35061 } unitleader = { type = 6 id = 115066 } unitleader = { type = 6 id = 115184 } unitleader = { type = 6 id = 105212 } } defenders = { maxdivisions = 10 nation = 3 leader = { type = 6 id = 16 } leader = { type = 6 id = 20 } unitleader = { type = 4712 id = 87138 } unitleader = { type = 6 id = 16 } unitleader = { type = 6 id = 772 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 335 } unitleader = { type = 6 id = 979 } unitleader = { type = 6 id = 531 } } } recordedbattle = { id = { type = 4712 id = 87204 } startdate = { year = 1938 month = december day = 23 hour = 4 } enddate = { year = 1939 month = january day = 3 hour = 9 } province = 134 importance = 6.3246 attackers = { maxdivisions = 5 winner = 1 nation = 3 leader = { type = 6 id = 733 } leader = { type = 6 id = 293 } unitleader = { type = 6 id = 733 } unitleader = { type = 6 id = 639 } unitleader = { type = 6 id = 293 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105272 } } } recordedbattle = { id = { type = 4712 id = 87215 } startdate = { year = 1938 month = december day = 23 hour = 21 } enddate = { year = 1938 month = december day = 23 hour = 21 } province = 47 importance = 2.8284 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 770 } leader = { type = 6 id = 350 } leader = { type = 6 id = 313 } unitleader = { type = 6 id = 770 } unitleader = { type = 6 id = 350 } unitleader = { type = 6 id = 313 } } defenders = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 35068 } unitleader = { type = 6 id = 35068 } } } recordedleaderevent = { date = { year = 1938 month = december day = 24 hour = 0 } leader = { type = 6 id = 50136 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = december day = 24 hour = 0 } leader = { type = 6 id = 50091 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = december day = 24 hour = 0 } leader = { type = 6 id = 50017 } skill = 4 } recordedleaderevent = { date = { year = 1938 month = december day = 24 hour = 0 } leader = { type = 6 id = 165036 } skill = 2 } recordedbattle = { id = { type = 4712 id = 87722 } startdate = { year = 1938 month = december day = 24 hour = 10 } enddate = { year = 1939 month = january day = 3 hour = 13 } province = 63 importance = 6 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 990 } leader = { type = 6 id = 667 } leader = { type = 6 id = 728 } unitleader = { type = 6 id = 990 } unitleader = { type = 6 id = 667 } unitleader = { type = 6 id = 823 } unitleader = { type = 6 id = 728 } unitleader = { type = 6 id = 131 } unitleader = { type = 6 id = 662 } } defenders = { maxdivisions = 2 nation = 343 leader = { type = 4712 id = 82752 } unitleader = { type = 4712 id = 82752 } } } recordedleaderevent = { date = { year = 1938 month = december day = 24 hour = 10 } leader = { type = 6 id = 230014 } skill = 5 } recordedleaderevent = { date = { year = 1938 month = december day = 25 hour = 9 } leader = { type = 6 id = 612 } skill = 5 } recordedbattle = { id = { type = 4712 id = 87375 } startdate = { year = 1938 month = december day = 25 hour = 15 } enddate = { year = 1938 month = december day = 29 hour = 3 } province = 463 importance = 2 attackers = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 726 } unitleader = { type = 6 id = 726 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35028 } } } recordedleaderevent = { date = { year = 1938 month = december day = 26 hour = 4 } leader = { type = 6 id = 105130 } trait = 22 } recordedbattle = { id = { type = 4712 id = 87449 } startdate = { year = 1938 month = december day = 26 hour = 15 } enddate = { year = 1939 month = january day = 1 hour = 12 } province = 92 importance = 8.9443 attackers = { maxdivisions = 8 nation = 47 leader = { type = 6 id = 230008 } leader = { type = 6 id = 230001 } unitleader = { type = 6 id = 230008 } unitleader = { type = 4712 id = 86613 } } defenders = { maxdivisions = 4 winner = 1 nation = 3 leader = { type = 6 id = 593 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 283 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 101 } } } recordedbattle = { id = { type = 4712 id = 87589 } startdate = { year = 1938 month = december day = 28 hour = 15 } enddate = { year = 1938 month = december day = 28 hour = 15 } province = 212 importance = 2.8284 attackers = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 115039 } leader = { type = 6 id = 105138 } unitleader = { type = 6 id = 115039 } unitleader = { type = 6 id = 105138 } } defenders = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 33 } unitleader = { type = 4712 id = 87588 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 185 } } } recordedleaderevent = { date = { year = 1938 month = december day = 28 hour = 23 } leader = { type = 6 id = 35061 } trait = 22 } recordedbattle = { id = { type = 4712 id = 87671 } startdate = { year = 1938 month = december day = 29 hour = 3 } enddate = { year = 1939 month = january day = 21 hour = 12 } province = 235 importance = 23.4521 attackers = { maxdivisions = 5 nation = 174 leader = { type = 6 id = 105216 } leader = { type = 6 id = 105226 } unitleader = { type = 6 id = 105216 } unitleader = { type = 6 id = 105264 } unitleader = { type = 6 id = 105226 } unitleader = { type = 6 id = 115121 } unitleader = { type = 6 id = 115020 } } defenders = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 281 } unitleader = { type = 6 id = 281 } unitleader = { type = 6 id = 114 } unitleader = { type = 6 id = 185 } unitleader = { type = 6 id = 769 } unitleader = { type = 6 id = 266 } } } recordedbattle = { id = { type = 4712 id = 87681 } startdate = { year = 1938 month = december day = 29 hour = 15 } enddate = { year = 1939 month = january day = 8 hour = 13 } province = 203 importance = 9 attackers = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 188 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 129 } unitleader = { type = 6 id = 769 } } defenders = { maxdivisions = 3 nation = 174 leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 860410 } } } recordedbattle = { id = { type = 4712 id = 87683 } startdate = { year = 1938 month = december day = 29 hour = 16 } enddate = { year = 1938 month = december day = 29 hour = 16 } province = 86 importance = 2.8284 attackers = { maxdivisions = 2 nation = 47 leader = { type = 6 id = 35042 } leader = { type = 6 id = 35044 } unitleader = { type = 6 id = 35042 } unitleader = { type = 6 id = 35044 } } defenders = { maxdivisions = 6 winner = 1 nation = 3 leader = { type = 6 id = 340 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } } } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 155011 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 165052 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 160059 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 10295 } rank = 1 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 10288 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 5164 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 388 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 25176 } rank = 0 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 300007 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 215043 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 20070 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 240467 } rank = 2 } recordedbattle = { id = { type = 4712 id = 87695 } startdate = { year = 1939 month = january day = 0 hour = 0 } enddate = { year = 1939 month = january day = 3 hour = 13 } province = 66 importance = 1.7321 attackers = { maxdivisions = 4 nation = 343 leader = { type = 4712 id = 82749 } leader = { type = 4712 id = 82752 } unitleader = { type = 4712 id = 82749 } unitleader = { type = 4712 id = 82752 } } defenders = { maxdivisions = 1 winner = 1 nation = 3 leader = { type = 6 id = 612 } unitleader = { type = 6 id = 612 } } } recordedbattle = { id = { type = 4712 id = 87696 } startdate = { year = 1939 month = january day = 0 hour = 0 } enddate = { year = 1939 month = january day = 0 hour = 1 } province = 987 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 84961 } unitleader = { type = 4712 id = 84961 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 230053 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 0 hour = 0 } leader = { type = 6 id = 188 } skill = 5 } recordedbattle = { id = { type = 4712 id = 87792 } startdate = { year = 1939 month = january day = 0 hour = 1 } enddate = { year = 1939 month = january day = 7 hour = 13 } province = 170 importance = 2.6458 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 259 } leader = { type = 6 id = 502 } unitleader = { type = 6 id = 259 } unitleader = { type = 6 id = 502 } unitleader = { type = 6 id = 772 } } defenders = { maxdivisions = 1 nation = 174 leader = { type = 6 id = 115165 } unitleader = { type = 6 id = 115165 } } } recordedbattle = { id = { type = 4712 id = 87796 } startdate = { year = 1939 month = january day = 0 hour = 17 } enddate = { year = 1939 month = january day = 10 hour = 12 } province = 178 importance = 12.6491 attackers = { maxdivisions = 11 winner = 1 nation = 174 leader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105287 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105300 } unitleader = { type = 6 id = 115083 } unitleader = { type = 6 id = 105458 } } defenders = { maxdivisions = 4 nation = 3 leader = { type = 6 id = 315 } unitleader = { type = 6 id = 315 } } } recordedbattle = { id = { type = 4712 id = 87797 } startdate = { year = 1939 month = january day = 0 hour = 17 } enddate = { year = 1939 month = january day = 18 hour = 7 } province = 90 importance = 42.4264 attackers = { maxdivisions = 12 winner = 1 nation = 3 leader = { type = 6 id = 340 } leader = { type = 6 id = 323 } unitleader = { type = 6 id = 340 } unitleader = { type = 6 id = 980 } unitleader = { type = 6 id = 145 } unitleader = { type = 6 id = 323 } unitleader = { type = 6 id = 101 } unitleader = { type = 6 id = 593 } unitleader = { type = 6 id = 706 } unitleader = { type = 6 id = 229 } } defenders = { maxdivisions = 10 nation = 47 leader = { type = 6 id = 35044 } leader = { type = 6 id = 230008 } leader = { type = 6 id = 230001 } unitleader = { type = 6 id = 35044 } unitleader = { type = 6 id = 230001 } unitleader = { type = 6 id = 230008 } } } recordedleaderevent = { date = { year = 1939 month = january day = 1 hour = 0 } leader = { type = 6 id = 165043 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 1 hour = 0 } leader = { type = 6 id = 10327 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 1 hour = 0 } leader = { type = 6 id = 5151 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 1 hour = 0 } leader = { type = 6 id = 996 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 1 hour = 0 } leader = { type = 6 id = 825055 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 1 hour = 0 } leader = { type = 6 id = 240432 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 1 hour = 0 } leader = { type = 6 id = 230001 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 2 hour = 0 } leader = { type = 6 id = 10314 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 2 hour = 0 } leader = { type = 6 id = 846 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 2 hour = 0 } leader = { type = 6 id = 825054 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 2 hour = 0 } leader = { type = 6 id = 240439 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 2 hour = 0 } leader = { type = 6 id = 230022 } rank = 2 } recordedbattle = { id = { type = 4712 id = 88155 } startdate = { year = 1939 month = january day = 2 hour = 21 } enddate = { year = 1939 month = january day = 5 hour = 23 } province = 42 importance = 5.1962 attackers = { maxdivisions = 4 nation = 47 leader = { type = 6 id = 230024 } unitleader = { type = 6 id = 230024 } } defenders = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 309 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 310 } } } recordedleaderevent = { date = { year = 1939 month = january day = 3 hour = 0 } leader = { type = 6 id = 10291 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 3 hour = 0 } leader = { type = 6 id = 999 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 3 hour = 0 } leader = { type = 6 id = 240466 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 3 hour = 0 } leader = { type = 6 id = 230009 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 3 hour = 0 } leader = { type = 6 id = 10400 } skill = 3 } recordedleaderevent = { date = { year = 1939 month = january day = 4 hour = 0 } leader = { type = 6 id = 10274 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 4 hour = 0 } leader = { type = 6 id = 844 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 4 hour = 0 } leader = { type = 6 id = 25163 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 4 hour = 0 } leader = { type = 6 id = 240378 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 4 hour = 0 } leader = { type = 6 id = 230006 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 5 hour = 0 } leader = { type = 6 id = 10268 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 5 hour = 0 } leader = { type = 6 id = 391 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 5 hour = 0 } leader = { type = 6 id = 240390 } rank = 2 } recordedbattle = { id = { type = 4712 id = 88151 } startdate = { year = 1939 month = january day = 5 hour = 15 } enddate = { year = 1939 month = january day = 13 hour = 11 } province = 177 importance = 8.4853 attackers = { maxdivisions = 3 winner = 1 nation = 3 leader = { type = 6 id = 639 } leader = { type = 6 id = 333 } unitleader = { type = 6 id = 639 } unitleader = { type = 6 id = 333 } unitleader = { type = 6 id = 733 } } defenders = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 105289 } leader = { type = 6 id = 105272 } unitleader = { type = 6 id = 105289 } unitleader = { type = 6 id = 105272 } } } recordedleaderevent = { date = { year = 1939 month = january day = 6 hour = 0 } leader = { type = 6 id = 384 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 6 hour = 0 } leader = { type = 6 id = 240425 } rank = 2 } recordedbattle = { id = { type = 4712 id = 88237 } startdate = { year = 1939 month = january day = 6 hour = 19 } enddate = { year = 1939 month = january day = 6 hour = 19 } province = 44 importance = 7.0711 attackers = { maxdivisions = 5 nation = 47 leader = { type = 6 id = 230013 } leader = { type = 6 id = 230016 } leader = { type = 4712 id = 86248 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230016 } unitleader = { type = 4712 id = 86248 } } defenders = { maxdivisions = 8 winner = 1 nation = 3 leader = { type = 6 id = 313 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 343 } unitleader = { type = 6 id = 257 } unitleader = { type = 6 id = 216 } } } recordedleaderevent = { date = { year = 1939 month = january day = 7 hour = 0 } leader = { type = 6 id = 878 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 7 hour = 0 } leader = { type = 6 id = 240413 } rank = 2 } recordedbattle = { id = { type = 4712 id = 88313 } startdate = { year = 1939 month = january day = 7 hour = 8 } enddate = { year = 0 month = january day = 0 hour = 0 } province = 450 stillactive = 1 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 635 } leader = { type = 6 id = 306 } unitleader = { type = 6 id = 635 } unitleader = { type = 6 id = 306 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35040 } unitleader = { type = 6 id = 35040 } unitleader = { type = 6 id = 35019 } } } recordedleaderevent = { date = { year = 1939 month = january day = 7 hour = 12 } leader = { type = 6 id = 35081 } skill = 3 } recordedbattle = { id = { type = 4712 id = 89049 } startdate = { year = 1939 month = january day = 7 hour = 15 } enddate = { year = 1939 month = january day = 18 hour = 8 } province = 441 importance = 6.6332 attackers = { maxdivisions = 2 winner = 1 nation = 3 leader = { type = 6 id = 201 } unitleader = { type = 6 id = 201 } unitleader = { type = 6 id = 589 } } defenders = { maxdivisions = 2 nation = 8 leader = { type = 6 id = 35006 } leader = { type = 6 id = 20115 } unitleader = { type = 6 id = 35006 } unitleader = { type = 6 id = 20115 } } } recordedleaderevent = { date = { year = 1939 month = january day = 8 hour = 0 } leader = { type = 6 id = 870 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 8 hour = 0 } leader = { type = 6 id = 240391 } rank = 2 } recordedbattle = { id = { type = 4712 id = 88414 } startdate = { year = 1939 month = january day = 8 hour = 3 } enddate = { year = 0 month = january day = 0 hour = 0 } province = 43 stillactive = 1 attackers = { maxdivisions = 12 nation = 3 leader = { type = 6 id = 604 } unitleader = { type = 6 id = 604 } unitleader = { type = 6 id = 309 } unitleader = { type = 6 id = 313 } unitleader = { type = 6 id = 343 } unitleader = { type = 6 id = 310 } unitleader = { type = 6 id = 257 } } defenders = { maxdivisions = 9 nation = 47 leader = { type = 6 id = 230030 } unitleader = { type = 4712 id = 88413 } unitleader = { type = 6 id = 230030 } unitleader = { type = 6 id = 20015 } unitleader = { type = 6 id = 230013 } unitleader = { type = 6 id = 230055 } unitleader = { type = 6 id = 230007 } unitleader = { type = 6 id = 35049 } } } recordedbattle = { id = { type = 4712 id = 88416 } startdate = { year = 1939 month = january day = 8 hour = 13 } enddate = { year = 1939 month = january day = 8 hour = 14 } province = 987 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 84961 } unitleader = { type = 4712 id = 84961 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } } recordedleaderevent = { date = { year = 1939 month = january day = 9 hour = 0 } leader = { type = 6 id = 854 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 9 hour = 0 } leader = { type = 6 id = 240458 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 10 hour = 0 } leader = { type = 6 id = 422 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 10 hour = 0 } leader = { type = 6 id = 240443 } rank = 2 } recordedbattle = { id = { type = 4712 id = 88558 } startdate = { year = 1939 month = january day = 10 hour = 14 } enddate = { year = 1939 month = january day = 10 hour = 14 } province = 178 importance = 1.4142 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 293 } unitleader = { type = 6 id = 293 } } defenders = { maxdivisions = 1 winner = 1 nation = 174 leader = { type = 6 id = 105458 } unitleader = { type = 6 id = 105458 } } } recordedleaderevent = { date = { year = 1939 month = january day = 11 hour = 0 } leader = { type = 6 id = 25289 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 11 hour = 0 } leader = { type = 6 id = 240430 } rank = 2 } recordedbattle = { id = { type = 4712 id = 88596 } startdate = { year = 1939 month = january day = 11 hour = 1 } enddate = { year = 1939 month = january day = 14 hour = 23 } province = 51 importance = 1.7321 attackers = { maxdivisions = 3 nation = 3 leader = { type = 6 id = 496 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 88569 } unitleader = { type = 4712 id = 88569 } } } recordedbattle = { id = { type = 4712 id = 88597 } startdate = { year = 1939 month = january day = 11 hour = 1 } enddate = { year = 1939 month = january day = 16 hour = 15 } province = 50 importance = 2.2361 attackers = { maxdivisions = 11 winner = 1 nation = 3 leader = { type = 6 id = 495 } unitleader = { type = 6 id = 496 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 165 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 88575 } unitleader = { type = 4712 id = 88575 } } } recordedbattle = { id = { type = 4712 id = 88598 } startdate = { year = 1939 month = january day = 11 hour = 1 } enddate = { year = 0 month = january day = 0 hour = 0 } province = 49 stillactive = 1 attackers = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 94 } unitleader = { type = 6 id = 94 } unitleader = { type = 6 id = 495 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 88572 } unitleader = { type = 4712 id = 88572 } } } recordedbattle = { id = { type = 4712 id = 88599 } startdate = { year = 1939 month = january day = 11 hour = 1 } enddate = { year = 1939 month = january day = 20 hour = 21 } province = 53 importance = 3 attackers = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 495 } leader = { type = 6 id = 496 } unitleader = { type = 6 id = 495 } unitleader = { type = 6 id = 496 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 88578 } unitleader = { type = 4712 id = 88578 } } } recordedbattle = { id = { type = 4712 id = 88600 } startdate = { year = 1939 month = january day = 11 hour = 1 } enddate = { year = 1939 month = january day = 14 hour = 10 } province = 52 importance = 1.7321 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 165 } unitleader = { type = 6 id = 165 } } defenders = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 88566 } unitleader = { type = 4712 id = 88566 } } } recordedbattle = { id = { type = 4712 id = 88623 } startdate = { year = 1939 month = january day = 11 hour = 12 } enddate = { year = 1939 month = january day = 18 hour = 15 } province = 201 importance = 15.8745 attackers = { maxdivisions = 13 winner = 1 nation = 3 leader = { type = 6 id = 188 } leader = { type = 6 id = 85 } unitleader = { type = 6 id = 188 } unitleader = { type = 6 id = 85 } unitleader = { type = 6 id = 353 } unitleader = { type = 6 id = 33 } unitleader = { type = 6 id = 687 } unitleader = { type = 4712 id = 88622 } } defenders = { maxdivisions = 6 nation = 174 leader = { type = 6 id = 105259 } leader = { type = 6 id = 860410 } unitleader = { type = 6 id = 105259 } unitleader = { type = 6 id = 860410 } } } recordedbattle = { id = { type = 4712 id = 89313 } startdate = { year = 1939 month = january day = 11 hour = 16 } enddate = { year = 1939 month = january day = 18 hour = 14 } province = 133 stillactive = 1 importance = 2.6458 attackers = { maxdivisions = 4 nation = 174 leader = { type = 6 id = 105458 } leader = { type = 6 id = 115083 } unitleader = { type = 6 id = 105458 } unitleader = { type = 6 id = 115083 } } defenders = { maxdivisions = 7 winner = 1 nation = 3 leader = { type = 6 id = 293 } leader = { type = 6 id = 315 } unitleader = { type = 6 id = 293 } unitleader = { type = 6 id = 315 } unitleader = { type = 6 id = 662 } } } recordedleaderevent = { date = { year = 1939 month = january day = 12 hour = 0 } leader = { type = 6 id = 25183 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 12 hour = 0 } leader = { type = 6 id = 240420 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 13 hour = 0 } leader = { type = 6 id = 25157 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 13 hour = 0 } leader = { type = 6 id = 240384 } rank = 2 } recordedbattle = { id = { type = 4712 id = 88759 } startdate = { year = 1939 month = january day = 13 hour = 12 } enddate = { year = 1939 month = january day = 19 hour = 10 } province = 177 importance = 2.4495 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 115102 } leader = { type = 6 id = 105300 } unitleader = { type = 6 id = 115102 } unitleader = { type = 6 id = 105300 } unitleader = { type = 6 id = 105218 } } defenders = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 639 } unitleader = { type = 6 id = 639 } } } recordedbattle = { id = { type = 4712 id = 88843 } startdate = { year = 1939 month = january day = 13 hour = 20 } enddate = { year = 1939 month = january day = 15 hour = 1 } province = 165 importance = 5.6569 attackers = { maxdivisions = 4 winner = 1 nation = 174 leader = { type = 6 id = 105248 } unitleader = { type = 6 id = 105248 } unitleader = { type = 6 id = 115016 } unitleader = { type = 6 id = 105137 } } defenders = { maxdivisions = 7 nation = 3 leader = { type = 6 id = 20 } leader = { type = 6 id = 531 } unitleader = { type = 6 id = 642 } unitleader = { type = 4712 id = 88761 } unitleader = { type = 6 id = 20 } unitleader = { type = 6 id = 531 } } } recordedleaderevent = { date = { year = 1939 month = january day = 14 hour = 0 } leader = { type = 6 id = 25153 } rank = 2 } recordedleaderevent = { date = { year = 1939 month = january day = 14 hour = 0 } leader = { type = 6 id = 240382 } rank = 2 } recordedbattle = { id = { type = 4712 id = 88994 } startdate = { year = 1939 month = january day = 16 hour = 23 } enddate = { year = 1939 month = january day = 17 hour = 17 } province = 469 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 726 } unitleader = { type = 6 id = 726 } } defenders = { maxdivisions = 1 winner = 1 nation = 8 leader = { type = 6 id = 35028 } unitleader = { type = 6 id = 35028 } } } recordedbattle = { id = { type = 4712 id = 89041 } startdate = { year = 1939 month = january day = 17 hour = 2 } enddate = { year = 1939 month = january day = 17 hour = 3 } province = 987 importance = 1.4142 attackers = { maxdivisions = 1 winner = 1 nation = 343 leader = { type = 4712 id = 84961 } unitleader = { type = 4712 id = 84961 } } defenders = { maxdivisions = 1 nation = 8 leader = { type = 6 id = 35056 } unitleader = { type = 6 id = 35056 } } } recordedleaderevent = { date = { year = 1939 month = january day = 17 hour = 23 } leader = { type = 6 id = 604 } trait = 21 } recordedbattle = { id = { type = 4712 id = 89200 } startdate = { year = 1939 month = january day = 19 hour = 9 } enddate = { year = 0 month = january day = 0 hour = 0 } province = 52 stillactive = 1 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 165 } unitleader = { type = 6 id = 165 } } defenders = { maxdivisions = 1 nation = 343 leader = { type = 4712 id = 88566 } unitleader = { type = 4712 id = 88566 } } } recordedbattle = { id = { type = 4712 id = 89216 } startdate = { year = 1939 month = january day = 19 hour = 21 } enddate = { year = 1939 month = january day = 19 hour = 21 } province = 177 importance = 1.4142 attackers = { maxdivisions = 1 nation = 3 leader = { type = 6 id = 333 } unitleader = { type = 6 id = 333 } } defenders = { maxdivisions = 1 winner = 1 nation = 174 leader = { type = 6 id = 105218 } unitleader = { type = 6 id = 105218 } } } recordedbattle = { id = { type = 4712 id = 89377 } startdate = { year = 1939 month = january day = 21 hour = 3 } enddate = { year = 0 month = january day = 0 hour = 0 } province = 165 stillactive = 1 attackers = { maxdivisions = 2 nation = 3 leader = { type = 6 id = 56 } leader = { type = 6 id = 278 } unitleader = { type = 6 id = 56 } unitleader = { type = 6 id = 278 } } defenders = { maxdivisions = 2 nation = 174 leader = { type = 6 id = 105248 } unitleader = { type = 6 id = 105248 } } } recordedleaderevent = { date = { year = 1939 month = january day = 21 hour = 4 } leader = { type = 6 id = 230013 } skill = 4 } }