Initialize engine version: 5.6.6f2 (6012cb1c9255) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87) Vendor: NVIDIA VRAM: 8010 MB Driver: 26.21.14.3086 Begin MonoManager ReloadAssembly Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\StringObfuscator.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\StringObfuscator.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 1.172 seconds Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 2560x1440 85Hz; virtual: 5120x1440 at 0,0 Initialized touch support. Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: F:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 4.726200 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561198022277750 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceModel: MS-7B79 (Micro-Star International Co., Ltd.) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceName: ARES (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: 26432bb55d060b163e597eae299544d71b433ea7 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 7815 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceName: NVIDIA GeForce RTX 2080 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: NVIDIA (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4318 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.1] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 8010 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 10 (10.0.0) 64bit (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorCount: 16 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorFrequency: 4150 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorType: AMD Ryzen 7 2700X Eight-Core Processor (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsSparseTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.systemMemorySize: 16333 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) Duplicate base Entry for Id: tutorial_mechlab_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_12 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_13 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_14 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library F:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library F:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library F:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library F:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library F:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library F:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library F:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library F:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_12 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_13 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_14 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_DE_DE (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_RU_RU (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_FR_FR (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 12162. Total: 31.782600 ms (FindLiveObjects: 0.498100 ms CreateObjectMapping: 0.254200 ms MarkObjects: 31.000700 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12165. Total: 27.699501 ms (FindLiveObjects: 0.516900 ms CreateObjectMapping: 0.273600 ms MarkObjects: 26.874102 ms DeleteObjects: 0.034100 ms) Could not retrieve member displayName from type HeraldryDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member ContractNegotiableReputationAddition from type FinancesConstantsDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member StartingReputation from type StoryConstantsDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Priority from type PrewarmRequest (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_headflamer_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_headlaser_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_leftleg_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_rightleg_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_headflamer_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_headlaser_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_flamer_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lbx10_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm10_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm15_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm15_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm20_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_flamer_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac2_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac5_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lbx10_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm10_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm15_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm15_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_mg_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm20_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_uac5_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_mg_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_blank_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_hardpoint_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_hardpoint_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh4 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_rightarm_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac10_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac20_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh4 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_leftleg_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_rightleg_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Initial => Connecting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_centertorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_centertorso_blank_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_blank_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_blank_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_flamer_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_blank_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_blank_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_4x_machinegun1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_4x_machinegun2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_blank_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Connecting => Closed (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SSE Closed... (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 4) UnloadTime: 2.361000 ms Setting up 12 worker threads for Enlighten. Thread -> id: 3214 -> priority: 1 Thread -> id: 2160 -> priority: 1 Thread -> id: 2fcc -> priority: 1 Thread -> id: 1d88 -> priority: 1 Thread -> id: 217c -> priority: 1 Thread -> id: 27f4 -> priority: 1 Thread -> id: 2b44 -> priority: 1 Thread -> id: 22c8 -> priority: 1 Thread -> id: 6c8 -> priority: 1 Thread -> id: 29a0 -> priority: 1 Thread -> id: abc -> priority: 1 Thread -> id: 20dc -> priority: 1 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11698. Total: 31.698700 ms (FindLiveObjects: 0.489400 ms CreateObjectMapping: 0.300300 ms MarkObjects: 30.876999 ms DeleteObjects: 0.031400 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 4) UnloadTime: 0.290000 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11693. Total: 30.488699 ms (FindLiveObjects: 0.188000 ms CreateObjectMapping: 0.203100 ms MarkObjects: 30.074301 ms DeleteObjects: 0.022600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 4) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11694. Total: 30.843601 ms (FindLiveObjects: 0.497000 ms CreateObjectMapping: 0.214000 ms MarkObjects: 30.115301 ms DeleteObjects: 0.016800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 4) UnloadTime: 0.287400 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11722. Total: 30.807400 ms (FindLiveObjects: 0.199800 ms CreateObjectMapping: 0.209600 ms MarkObjects: 30.364399 ms DeleteObjects: 0.033000 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 4) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17249. Total: 45.838902 ms (FindLiveObjects: 0.764400 ms CreateObjectMapping: 0.309300 ms MarkObjects: 44.738503 ms DeleteObjects: 0.025500 ms) Using Wide Video for Background (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 3 save slots (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Able to resume last save (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MainMenu::OnPooled (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 598) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3361 unused Assets to reduce memory usage. Loaded Objects now: 12934. Total: 74.165199 ms (FindLiveObjects: 0.617500 ms CreateObjectMapping: 0.305300 ms MarkObjects: 72.219795 ms DeleteObjects: 1.022100 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.973100 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12910. Total: 73.381401 ms (FindLiveObjects: 0.492300 ms CreateObjectMapping: 0.302400 ms MarkObjects: 72.561005 ms DeleteObjects: 0.024900 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.303900 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12905. Total: 71.976997 ms (FindLiveObjects: 0.213300 ms CreateObjectMapping: 0.219400 ms MarkObjects: 71.518501 ms DeleteObjects: 0.025000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12906. Total: 73.705101 ms (FindLiveObjects: 0.570100 ms CreateObjectMapping: 0.394900 ms MarkObjects: 72.720398 ms DeleteObjects: 0.019200 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.320900 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 192020. Total: 388.089294 ms (FindLiveObjects: 10.620000 ms CreateObjectMapping: 8.391500 ms MarkObjects: 368.762787 ms DeleteObjects: 0.314600 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 266635. Total: 495.922791 ms (FindLiveObjects: 15.739500 ms CreateObjectMapping: 8.592300 ms MarkObjects: 471.148102 ms DeleteObjects: 0.441900 ms) The referenced script on this Behaviour (Game Object 'statusPanel') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'statusPanel') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'statusPanel') is missing! (Filename: Line: 1744) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Current conditional is complete. Clearing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No more conditionals. Closing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveSerializationComplete] resuming timer (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 72.9616 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast73.4798 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast76.48583 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 78.4881 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_Interchange_aDes] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_Interchange_aDes/mapGeneral_Interchange_aDes.unity] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [d4cbffe2-5a64-4923-b0df-d094f2471cf1] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [DefendBase_HoloVidPropaganda] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin desertParched (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) EncounterLogic.ContractOverride [ERROR] LanceOverride [Spawner_PlayerLance] - has a null or empty lanceDefId. Treating it as LanceDef_Manual. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Friendly_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Escort (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave1Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave2Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave3Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Neutral_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) A script behaviour (probably VersionTrackingBreadcrumb?) has a different serialization layout when loading. (Read 48 bytes but expected 112 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) Unloading 4 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 55.270798 ms Unloading 1252 unused Assets to reduce memory usage. Loaded Objects now: 214306. Total: 579.433594 ms (FindLiveObjects: 17.292200 ms CreateObjectMapping: 10.787000 ms MarkObjects: 500.288483 ms DeleteObjects: 51.065098 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 8.625401 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 214967. Total: 513.951111 ms (FindLiveObjects: 13.083200 ms CreateObjectMapping: 8.780800 ms MarkObjects: 491.822510 ms DeleteObjects: 0.264100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 14) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214986. Total: 513.144653 ms (FindLiveObjects: 13.313300 ms CreateObjectMapping: 8.699100 ms MarkObjects: 490.866821 ms DeleteObjects: 0.264800 ms) The referenced script on this Behaviour (Game Object 'Horizon[ON]_Transition_Terrain') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'HorizonMountains') is missing! (Filename: Line: 1744) Unloading 12 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 4.689900 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 85386 unused Assets to reduce memory usage. Loaded Objects now: 361856. Total: 503.024689 ms (FindLiveObjects: 23.949699 ms CreateObjectMapping: 16.443901 ms MarkObjects: 339.770599 ms DeleteObjects: 122.859497 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 2 Unused Serialized files (Serialized files now loaded: 19) Unloading 924 unused Assets to reduce memory usage. Loaded Objects now: 450444. Total: 693.160889 ms (FindLiveObjects: 26.072800 ms CreateObjectMapping: 13.601001 ms MarkObjects: 623.847595 ms DeleteObjects: 29.639000 ms) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2 Unused Serialized files (Serialized files now loaded: 19) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_Interchange_aDes] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_Interchange_aDes/mapGeneral_Interchange_aDes.unity] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [d4cbffe2-5a64-4923-b0df-d094f2471cf1] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [DefendBase_HoloVidPropaganda] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin desertParched (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) EncounterLogic.ContractOverride [ERROR] LanceOverride [Spawner_PlayerLance] - has a null or empty lanceDefId. Treating it as LanceDef_Manual. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Friendly_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Escort (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave1Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave2Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave3Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Neutral_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 37211 unused Assets to reduce memory usage. Loaded Objects now: 356992. Total: 621.397034 ms (FindLiveObjects: 25.915800 ms CreateObjectMapping: 12.953000 ms MarkObjects: 508.458313 ms DeleteObjects: 74.068703 ms) Current conditional is complete. Clearing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No more conditionals. Closing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 20) UnloadTime: 212.350693 ms Unloading 1709 unused Assets to reduce memory usage. Loaded Objects now: 75383. Total: 457.758301 ms (FindLiveObjects: 3.996300 ms CreateObjectMapping: 4.899200 ms MarkObjects: 423.175903 ms DeleteObjects: 25.686201 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 20) UnloadTime: 2.408300 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 75402. Total: 424.789917 ms (FindLiveObjects: 3.063700 ms CreateObjectMapping: 4.520900 ms MarkObjects: 417.096191 ms DeleteObjects: 0.108700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 20) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 75412. Total: 420.805695 ms (FindLiveObjects: 3.229200 ms CreateObjectMapping: 4.944600 ms MarkObjects: 412.525085 ms DeleteObjects: 0.106100 ms) The referenced script on this Behaviour (Game Object 'Horizon[ON]_Transition_Terrain') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'HorizonMountains') is missing! (Filename: Line: 1744) Unloading 12 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 2.366000 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 1534 unused Assets to reduce memory usage. Loaded Objects now: 364534. Total: 618.090820 ms (FindLiveObjects: 20.299200 ms CreateObjectMapping: 8.574500 ms MarkObjects: 496.809204 ms DeleteObjects: 92.407196 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 2 Unused Serialized files (Serialized files now loaded: 21) Unloading 1049 unused Assets to reduce memory usage. Loaded Objects now: 451220. Total: 813.094788 ms (FindLiveObjects: 24.966900 ms CreateObjectMapping: 13.568300 ms MarkObjects: 744.663879 ms DeleteObjects: 29.895102 ms) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -84.48 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -143.5 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -145.6 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Striker (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Galleon (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Scorpion (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Locust (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorVariableAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -124 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -69.9 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2 Unused Serialized files (Serialized files now loaded: 21) MapExport [LOG] loading map name: [mapGeneral_Interchange_aDes] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_Interchange_aDes/mapGeneral_Interchange_aDes.unity] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [d4cbffe2-5a64-4923-b0df-d094f2471cf1] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [DefendBase_HoloVidPropaganda] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin desertParched (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Friendly_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Escort (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave1Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave2Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave3Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Neutral_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 34122 unused Assets to reduce memory usage. Loaded Objects now: 361970. Total: 784.639465 ms (FindLiveObjects: 28.888599 ms CreateObjectMapping: 15.318000 ms MarkObjects: 668.049805 ms DeleteObjects: 72.382195 ms) Current conditional is complete. Clearing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No more conditionals. Closing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatLog.AttackDirector [ERROR] [OnAttackComplete] invalid sequence ID: 19141329 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT: Delegate OnAttackComplete - Standard for message type OnAttackComplete failed with exception Argument cannot be null. Parameter name: OnAttackComplete received invalid sequenceID: 19141329 at BattleTech.AttackDirector.OnAttackComplete (.MessageCenterMessage message) [0x00000] in :0 at MessageCenter.SendMessagesForType (MessageCenterMessageType messageType, .MessageCenterMessage message) [0x00000] in :0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 232.079193 ms Unloading 1531 unused Assets to reduce memory usage. Loaded Objects now: 77170. Total: 601.054382 ms (FindLiveObjects: 3.717000 ms CreateObjectMapping: 4.880800 ms MarkObjects: 564.951599 ms DeleteObjects: 27.504099 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 2.480800 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 77358. Total: 571.578186 ms (FindLiveObjects: 3.237900 ms CreateObjectMapping: 4.685900 ms MarkObjects: 563.545837 ms DeleteObjects: 0.107800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 21) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 77378. Total: 572.637390 ms (FindLiveObjects: 3.286400 ms CreateObjectMapping: 5.014900 ms MarkObjects: 564.235229 ms DeleteObjects: 0.100200 ms) The referenced script on this Behaviour (Game Object 'Horizon[ON]_Transition_Terrain') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'HorizonMountains') is missing! (Filename: Line: 1744) Unloading 12 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 2.449200 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 1534 unused Assets to reduce memory usage. Loaded Objects now: 368179. Total: 766.919495 ms (FindLiveObjects: 20.338800 ms CreateObjectMapping: 8.164800 ms MarkObjects: 646.397278 ms DeleteObjects: 92.018097 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 2 Unused Serialized files (Serialized files now loaded: 22) Unloading 1049 unused Assets to reduce memory usage. Loaded Objects now: 455879. Total: 963.660889 ms (FindLiveObjects: 25.751600 ms CreateObjectMapping: 14.474900 ms MarkObjects: 893.130432 ms DeleteObjects: 30.303200 ms) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorVariableAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -156 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -222.1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2 Unused Serialized files (Serialized files now loaded: 22) MapExport [LOG] loading map name: [mapGeneral_Interchange_aDes] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_Interchange_aDes/mapGeneral_Interchange_aDes.unity] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [d4cbffe2-5a64-4923-b0df-d094f2471cf1] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [DefendBase_HoloVidPropaganda] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin desertParched (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Friendly_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Escort (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave1Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave2Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave3Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Neutral_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) Unloading 36194 unused Assets to reduce memory usage. Loaded Objects now: 364147. Total: 925.349304 ms (FindLiveObjects: 32.448700 ms CreateObjectMapping: 15.780900 ms MarkObjects: 802.144104 ms DeleteObjects: 74.974503 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) Current conditional is complete. Clearing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) No more conditionals. Closing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) Unloading 3 Unused Serialized files (Serialized files now loaded: 22) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&) at UnityEngine.Transform.get_position () [0x00000] in :0 at DopplerEffect.FixedUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at LaserEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WeaponEffect.Update () [0x00000] in :0 at MissileEffect.Update () [0x00000] in :0 (Filename: Line: -1) UnloadTime: 226.317902 ms Unloading 1820 unused Assets to reduce memory usage. Loaded Objects now: 76606. Total: 763.790283 ms (FindLiveObjects: 3.740400 ms CreateObjectMapping: 4.803600 ms MarkObjects: 721.602051 ms DeleteObjects: 33.643200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 2.518100 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 76638. Total: 731.140625 ms (FindLiveObjects: 3.234900 ms CreateObjectMapping: 4.599200 ms MarkObjects: 723.191406 ms DeleteObjects: 0.114500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 22) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 76824. Total: 734.525635 ms (FindLiveObjects: 3.350000 ms CreateObjectMapping: 4.634200 ms MarkObjects: 726.444275 ms DeleteObjects: 0.096100 ms) The referenced script on this Behaviour (Game Object 'Horizon[ON]_Transition_Terrain') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'HorizonMountains') is missing! (Filename: Line: 1744) Unloading 12 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 2.586800 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 1534 unused Assets to reduce memory usage. Loaded Objects now: 366519. Total: 998.440308 ms (FindLiveObjects: 20.259199 ms CreateObjectMapping: 7.907300 ms MarkObjects: 876.981934 ms DeleteObjects: 93.291199 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 2 Unused Serialized files (Serialized files now loaded: 22) Unloading 1049 unused Assets to reduce memory usage. Loaded Objects now: 453878. Total: 1101.123291 ms (FindLiveObjects: 25.286200 ms CreateObjectMapping: 14.293500 ms MarkObjects: 1031.212402 ms DeleteObjects: 30.330500 ms) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -85 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorVariableAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -221.6 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -220 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -94.8 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -6.4 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Striker (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Scorpion (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Scorpion (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Panther (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2 Unused Serialized files (Serialized files now loaded: 22) MapExport [LOG] loading map name: [mapGeneral_Interchange_aDes] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_Interchange_aDes/mapGeneral_Interchange_aDes.unity] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [d4cbffe2-5a64-4923-b0df-d094f2471cf1] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [DefendBase_HoloVidPropaganda] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin desertParched (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Friendly_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Escort (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave1Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave2Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Wave3Attackers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Neutral_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_BaseTurrets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DestructibleObject+c__Iterator2.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) Unloading 34983 unused Assets to reduce memory usage. Loaded Objects now: 363482. Total: 1079.644531 ms (FindLiveObjects: 30.973000 ms CreateObjectMapping: 16.047100 ms MarkObjects: 958.561279 ms DeleteObjects: 74.062103 ms) Current conditional is complete. Clearing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No more conditionals. Closing! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatLog.AttackDirector [ERROR] [OnAttackComplete] invalid sequence ID: 63031488 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT: Delegate OnAttackComplete - Standard for message type OnAttackComplete failed with exception Argument cannot be null. Parameter name: OnAttackComplete received invalid sequenceID: 63031488 at BattleTech.AttackDirector.OnAttackComplete (.MessageCenterMessage message) [0x00000] in :0 at MessageCenter.SendMessagesForType (MessageCenterMessageType messageType, .MessageCenterMessage message) [0x00000] in :0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_PACKRAT] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Rejecting unit [vehicledef_ROTUNDA] because currentDate[1/16/3025 11:00:00 PM] < MinAppearanceDate[12/31/3025 4:00:00 PM] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 181.138199 ms Unloading 1479 unused Assets to reduce memory usage. Loaded Objects now: 77520. Total: 912.779785 ms (FindLiveObjects: 3.217700 ms CreateObjectMapping: 4.953800 ms MarkObjects: 874.674805 ms DeleteObjects: 29.932899 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 3.752600 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 77559. Total: 881.082764 ms (FindLiveObjects: 3.587400 ms CreateObjectMapping: 4.689400 ms MarkObjects: 872.705566 ms DeleteObjects: 0.099800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 22) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 77567. Total: 880.571106 ms (FindLiveObjects: 3.361500 ms CreateObjectMapping: 5.006000 ms MarkObjects: 872.105713 ms DeleteObjects: 0.097400 ms) The referenced script on this Behaviour (Game Object 'Horizon[ON]_Transition_Terrain') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'HorizonMountains') is missing! (Filename: Line: 1744) Unloading 12 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 2.648900 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 1534 unused Assets to reduce memory usage. Loaded Objects now: 367602. Total: 1146.446167 ms (FindLiveObjects: 20.258499 ms CreateObjectMapping: 7.900500 ms MarkObjects: 1024.934082 ms DeleteObjects: 93.352493 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 2 Unused Serialized files (Serialized files now loaded: 22) Unloading 1049 unused Assets to reduce memory usage. Loaded Objects now: 454315. Total: 1248.033325 ms (FindLiveObjects: 25.465500 ms CreateObjectMapping: 14.478800 ms MarkObjects: 1177.165771 ms DeleteObjects: 30.922600 ms) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -78 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -32 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -83.6 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorVariableAIOrder) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -82.8 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -40 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Look rotation viewing vector is zero (Filename: Line: 92) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -105.6 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -214 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -199.6 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Striker (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Scorpion (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Galleon (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Locust (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -74.4 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -99.2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -66.8 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -3.2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -51.4 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)